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558 Commits
2.031.7
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dependabot
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|
|
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|
|
f3507c4046 |
34
.eslintrc.js
34
.eslintrc.js
@@ -1,34 +0,0 @@
|
|||||||
module.exports = {
|
|
||||||
env: {
|
|
||||||
browser: true,
|
|
||||||
es2021: true,
|
|
||||||
},
|
|
||||||
globals: {
|
|
||||||
Game: 'writable',
|
|
||||||
l: 'readonly',
|
|
||||||
b64_to_utf8: 'readonly',
|
|
||||||
utf8_to_b64: 'readonly',
|
|
||||||
BeautifyAll: 'readonly',
|
|
||||||
PlaySound: 'readonly',
|
|
||||||
},
|
|
||||||
extends: ['airbnb-base', 'plugin:prettier/recommended'],
|
|
||||||
parserOptions: {
|
|
||||||
ecmaVersion: 12,
|
|
||||||
},
|
|
||||||
ignorePatterns: ['*CookieMonster*.js', 'dist/*', 'node_modules/*'],
|
|
||||||
rules: {
|
|
||||||
'import/no-mutable-exports': 'off',
|
|
||||||
'no-plusplus': ['error', { allowForLoopAfterthoughts: true }],
|
|
||||||
'func-names': 'off',
|
|
||||||
'prefer-destructuring': ['error', { object: true, array: false }],
|
|
||||||
'max-len': [
|
|
||||||
1,
|
|
||||||
{
|
|
||||||
code: 100,
|
|
||||||
ignoreComments: true,
|
|
||||||
ignoreStrings: true,
|
|
||||||
ignoreTemplateLiterals: true,
|
|
||||||
},
|
|
||||||
],
|
|
||||||
},
|
|
||||||
};
|
|
||||||
35
.eslintrc.json
Normal file
35
.eslintrc.json
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
{
|
||||||
|
"env": {
|
||||||
|
"browser": true,
|
||||||
|
"es2021": true
|
||||||
|
},
|
||||||
|
"globals": {
|
||||||
|
"Game": "writable",
|
||||||
|
"l": "readonly",
|
||||||
|
"b64_to_utf8": "readonly",
|
||||||
|
"utf8_to_b64": "readonly",
|
||||||
|
"BeautifyAll": "readonly"
|
||||||
|
},
|
||||||
|
"extends": ["airbnb-base", "prettier"],
|
||||||
|
"parserOptions": {
|
||||||
|
"ecmaVersion": 12
|
||||||
|
},
|
||||||
|
"ignorePatterns": ["*CookieMonster*.js", "dist/*", "node_modules/*"],
|
||||||
|
"rules": {
|
||||||
|
"import/no-mutable-exports": "off", // We need to this throughout Cookie Monster
|
||||||
|
"no-plusplus": [
|
||||||
|
"error",
|
||||||
|
{
|
||||||
|
"allowForLoopAfterthoughts": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"func-names": "off", // To allow unnamed arrow functions
|
||||||
|
"prefer-destructuring": [
|
||||||
|
"error",
|
||||||
|
{
|
||||||
|
"object": true,
|
||||||
|
"array": false
|
||||||
|
}
|
||||||
|
] // Importing arrays and then destructuring them seems to fail
|
||||||
|
}
|
||||||
|
}
|
||||||
19
.github/CONTRIBUTING.md
vendored
19
.github/CONTRIBUTING.md
vendored
@@ -2,17 +2,18 @@ Cookie Monster is written to modify Cookie Clicker as little as possible. This m
|
|||||||
|
|
||||||
The following is a short description of the various `src` directories and their contents:
|
The following is a short description of the various `src` directories and their contents:
|
||||||
|
|
||||||
JS | Description
|
| JS | Description |
|
||||||
-- | -
|
| ------------ | -------------------------------------------------------------------------- |
|
||||||
Cache | Functions related to creating and storing data cache
|
| Cache | Functions related to creating and storing data cache |
|
||||||
Config | Functions related to manipulating CM configuration
|
| Config | Functions related to manipulating CM configuration |
|
||||||
Data | Hard coded values
|
| Data | Hard coded values |
|
||||||
Disp | Functions related to displaying CM's UI
|
| Disp | Functions related to displaying CM's UI |
|
||||||
InitSaveLoad | Functions related to registering the CM object with the Game's Modding API
|
| InitSaveLoad | Functions related to registering the CM object with the Game's Modding API |
|
||||||
Main | Functions related to the main loop and initializing CM
|
| Main | Functions related to the main loop and initializing CM |
|
||||||
Sim | Functions related to simulate something
|
| Sim | Functions related to simulate something |
|
||||||
|
|
||||||
These are some additional guidelines:
|
These are some additional guidelines:
|
||||||
|
|
||||||
- Try to use DOM as much as possible instead of using string manipulation to modify HTML.
|
- Try to use DOM as much as possible instead of using string manipulation to modify HTML.
|
||||||
- Please be descriptive of your commits. If the commit is related to an issue or PR, please add the issue/PR number to the commit message.
|
- Please be descriptive of your commits. If the commit is related to an issue or PR, please add the issue/PR number to the commit message.
|
||||||
- PR's should target the `dev` branch
|
- PR's should target the `dev` branch
|
||||||
|
|||||||
53
.github/ISSUE_TEMPLATE/bug-report.yml
vendored
Normal file
53
.github/ISSUE_TEMPLATE/bug-report.yml
vendored
Normal file
@@ -0,0 +1,53 @@
|
|||||||
|
name: 🐛 Bug report
|
||||||
|
description: Report a bug in Cookie Monster
|
||||||
|
labels: [Bug]
|
||||||
|
body:
|
||||||
|
- type: markdown
|
||||||
|
attributes:
|
||||||
|
value: |
|
||||||
|
**Thank you for wanting to report a bug in Cookie Monster!**
|
||||||
|
|
||||||
|
⚠ Please make sure that this [issue wasn't already requested][issue search], or already implemented in the ``dev`` branch.
|
||||||
|
|
||||||
|
|
||||||
|
[issue search]: https://github.com/CookieMonsterTeam/CookieMonster/issues?q=is%3Aissue+is%3Aopen+
|
||||||
|
|
||||||
|
- type: textarea
|
||||||
|
id: what-happened
|
||||||
|
attributes:
|
||||||
|
label: Bug description
|
||||||
|
description: What is the bug about?
|
||||||
|
placeholder: |
|
||||||
|
# Please describe the bug and what you would have expected the mod to do
|
||||||
|
validations:
|
||||||
|
required: true
|
||||||
|
- type: textarea
|
||||||
|
id: reproduce
|
||||||
|
attributes:
|
||||||
|
label: To reproduce
|
||||||
|
description: How can you reproduce the bug?
|
||||||
|
placeholder: |
|
||||||
|
The steps needed to reproduce the behavior:
|
||||||
|
1.
|
||||||
|
validations:
|
||||||
|
required: true
|
||||||
|
- type: textarea
|
||||||
|
id: screenshots
|
||||||
|
attributes:
|
||||||
|
label: Screenshot
|
||||||
|
description: Please provide any relevant screenshots
|
||||||
|
- type: textarea
|
||||||
|
id: savefile
|
||||||
|
attributes:
|
||||||
|
label: Save file
|
||||||
|
description: Please provide a save file and paste it in between the "```"
|
||||||
|
placeholder: |
|
||||||
|
```SAVE FILE HERE```
|
||||||
|
- type: textarea
|
||||||
|
id: environment
|
||||||
|
attributes:
|
||||||
|
label: Browser / Steam / Version
|
||||||
|
description: Are you playing on browser (if so, which?) or Steam? And which version?
|
||||||
|
placeholder: Steam, version 2.04
|
||||||
|
validations:
|
||||||
|
required: true
|
||||||
24
.github/ISSUE_TEMPLATE/bug_report.md
vendored
24
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,24 +0,0 @@
|
|||||||
---
|
|
||||||
name: Bug report
|
|
||||||
about: Please use this template to report bugs you might have found
|
|
||||||
title: ''
|
|
||||||
labels: Bug
|
|
||||||
assignees: ''
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
**Describe the bug**
|
|
||||||
Please describe the bug and what you would have expected the mod to do
|
|
||||||
|
|
||||||
**To Reproduce**
|
|
||||||
The steps needed to reproduce the behavior:
|
|
||||||
1. ...
|
|
||||||
|
|
||||||
**Screenshots**
|
|
||||||
If applicable, add screenshots to help explain your problem.
|
|
||||||
|
|
||||||
**Save file**
|
|
||||||
```
|
|
||||||
Please add a save file here.
|
|
||||||
This makes debugging much easier as we do not always have a good test save to debug the issue
|
|
||||||
```
|
|
||||||
28
.github/ISSUE_TEMPLATE/feature-request.yml
vendored
Normal file
28
.github/ISSUE_TEMPLATE/feature-request.yml
vendored
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
name: ✨ Feature request
|
||||||
|
description: Request a new feature for Cookie Monster
|
||||||
|
labels: [Enhancement]
|
||||||
|
body:
|
||||||
|
- type: markdown
|
||||||
|
attributes:
|
||||||
|
value: |
|
||||||
|
**Thank you for wanting to suggest a new function for Cookie Monster!**
|
||||||
|
|
||||||
|
⚠ Please make sure that this [feature wasn't already requested][issue search], or already implemented in the ``dev`` branch.
|
||||||
|
|
||||||
|
|
||||||
|
[issue search]: https://github.com/CookieMonsterTeam/CookieMonster/issues?q=is%3Aissue+is%3Aopen+
|
||||||
|
|
||||||
|
- type: textarea
|
||||||
|
id: what-is-wanted
|
||||||
|
attributes:
|
||||||
|
label: Feature description
|
||||||
|
description: Describe the function you'd like to see added to CookieMonster
|
||||||
|
placeholder: |
|
||||||
|
# A clear and concise description of what you want to happen.
|
||||||
|
validations:
|
||||||
|
required: true
|
||||||
|
- type: textarea
|
||||||
|
id: additional-info
|
||||||
|
attributes:
|
||||||
|
label: Additional files
|
||||||
|
description: Add any other files such as save files or screenshots about the feature request here.
|
||||||
14
.github/ISSUE_TEMPLATE/feature_request.md
vendored
14
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@@ -1,14 +0,0 @@
|
|||||||
---
|
|
||||||
name: Feature request
|
|
||||||
about: Suggest an idea for CookieMonster
|
|
||||||
title: ''
|
|
||||||
labels: Enhancement
|
|
||||||
assignees: ''
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
**Describe the function you'd like to see added to CookieMonster**
|
|
||||||
A clear and concise description of what you want to happen.
|
|
||||||
|
|
||||||
**Additional files**
|
|
||||||
Add any other files such as save files or screenshots about the feature request here.
|
|
||||||
11
.github/dependabot.yml
vendored
Normal file
11
.github/dependabot.yml
vendored
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
# To get started with Dependabot version updates, you'll need to specify which
|
||||||
|
# package ecosystems to update and where the package manifests are located.
|
||||||
|
# Please see the documentation for all configuration options:
|
||||||
|
# https://help.github.com/github/administering-a-repository/configuration-options-for-dependency-updates
|
||||||
|
|
||||||
|
version: 2
|
||||||
|
updates:
|
||||||
|
- package-ecosystem: 'npm'
|
||||||
|
directory: '/' # Location of package manifests
|
||||||
|
schedule:
|
||||||
|
interval: 'weekly'
|
||||||
50
.github/workflows/CI.yml
vendored
50
.github/workflows/CI.yml
vendored
@@ -1,31 +1,43 @@
|
|||||||
name: CI
|
name: CI
|
||||||
on: pull_request
|
on:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- main
|
||||||
|
- dev
|
||||||
|
- gh-pages
|
||||||
|
pull_request:
|
||||||
jobs:
|
jobs:
|
||||||
Check_ESLint:
|
Check_linting_test_and_build:
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
env:
|
||||||
|
GITHUB_REGISTRY_PAT: ${{ secrets.GITHUB_TOKEN }}
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- uses: actions/checkout@v2
|
||||||
|
- uses: actions/setup-node@v2
|
||||||
|
with:
|
||||||
|
node-version: 22
|
||||||
|
- name: Install dependencies
|
||||||
|
run: npm ci
|
||||||
- name: Run ESLint
|
- name: Run ESLint
|
||||||
|
run: npx eslint
|
||||||
|
- name: Run Mocha tests
|
||||||
|
run: npx mocha
|
||||||
|
- name: Check if CookieMonsterDev.js is built correctly
|
||||||
run: |
|
run: |
|
||||||
npm install
|
npx webpack -o ./tmp --env minimize
|
||||||
npx eslint src
|
if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 tmp/CookieMonsterDev.js); then
|
||||||
Check_main_file:
|
echo '### SUCCESS: CookieMonsterDev is built correctly! ###'
|
||||||
runs-on: ubuntu-latest
|
else
|
||||||
steps:
|
echo '### WARNING: CookieMonsterDev.js does not seem to be correct. Make sure to run "npm run build-dev" after saving all your changes! ###'
|
||||||
- uses: actions/checkout@v2
|
exit 1
|
||||||
|
fi
|
||||||
- name: Check if CookieMonster.js is built correctly
|
- name: Check if CookieMonster.js is built correctly
|
||||||
|
if: github.ref == 'refs/heads/master'
|
||||||
run: |
|
run: |
|
||||||
npm install
|
npx webpack -o ./tmp --env minimize --env finalfile
|
||||||
npx webpack -o ./test --env production
|
if cmp <(head -n 2 dist/CookieMonster.js) <(head -n 2 tmp/CookieMonster.js); then
|
||||||
if cmp <(head -n 2 dist/CookieMonster.js) <(head -n 2 test/CookieMonster.js); then
|
echo '### SUCCESS: CookieMonster is built correctly! ###'
|
||||||
echo '### SUCCESS: CookieMonster is correctly built! ###'
|
|
||||||
else
|
else
|
||||||
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###'
|
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build-final" after saving all your changes! ###'
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
if cmp <(head -n 2 CookieMonster.js) <(head -n 2 test/CookieMonster.js); then
|
|
||||||
echo '### SUCCESS: CookieMonster is correctly built! ###'
|
|
||||||
else
|
|
||||||
echo '### WARNING: Make sure to move the file from the /dist folder to the main folder. Otherwise Github Pages won't notice it ###'
|
|
||||||
exit 1
|
exit 1
|
||||||
fi
|
fi
|
||||||
|
|||||||
16
.github/workflows/publish-dev.yml
vendored
Normal file
16
.github/workflows/publish-dev.yml
vendored
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
name: Publish
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- 'dev'
|
||||||
|
jobs:
|
||||||
|
publish-dev:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
- uses: everlytic/branch-merge@1.1.0
|
||||||
|
with:
|
||||||
|
github_token: ${{ github.token }}
|
||||||
|
source_ref: 'dev'
|
||||||
|
target_branch: 'gh-pages'
|
||||||
|
commit_message_template: '[Automated] Merge {source_ref} into {target_branch}'
|
||||||
3
.mocharc.json
Normal file
3
.mocharc.json
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
{
|
||||||
|
"recursive": true
|
||||||
|
}
|
||||||
4
.npmrc
Normal file
4
.npmrc
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
always-auth=true
|
||||||
|
registry=https://registry.npmjs.org/
|
||||||
|
@cookiemonsterteam:registry=https://npm.pkg.github.com
|
||||||
|
//npm.pkg.github.com/:_authToken=${GITHUB_REGISTRY_PAT}
|
||||||
12
.pre-commit-config.yaml
Normal file
12
.pre-commit-config.yaml
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
repos:
|
||||||
|
- repo: https://github.com/pre-commit/mirrors-prettier
|
||||||
|
rev: v4.0.0-alpha.8
|
||||||
|
hooks:
|
||||||
|
- id: prettier
|
||||||
|
- repo: https://github.com/pre-commit/pre-commit-hooks
|
||||||
|
rev: v5.0.0
|
||||||
|
hooks:
|
||||||
|
- id: trailing-whitespace
|
||||||
|
exclude: dist
|
||||||
|
- id: end-of-file-fixer
|
||||||
|
exclude: dist
|
||||||
1
.prettierignore
Normal file
1
.prettierignore
Normal file
@@ -0,0 +1 @@
|
|||||||
|
dist
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
{
|
{
|
||||||
|
"printWidth": 100,
|
||||||
"singleQuote": true,
|
"singleQuote": true,
|
||||||
"trailingComma": "all"
|
"trailingComma": "all"
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@@ -1,19 +1,14 @@
|
|||||||
// ==UserScript==
|
// ==UserScript==
|
||||||
// @name Cookie Monster
|
// @name Cookie Monster
|
||||||
// @include /https?://orteil.dashnet.org/cookieclicker/
|
// @include /https?://orteil.dashnet.org/cookieclicker/
|
||||||
|
// @include /https?://cookieclicker.ee/
|
||||||
// ==/UserScript==
|
// ==/UserScript==
|
||||||
|
|
||||||
const readyCheck = setInterval(() => {
|
const readyCheck = setInterval(() => {
|
||||||
const Game = unsafeWindow.Game;
|
const Game = unsafeWindow.Game;
|
||||||
|
|
||||||
if (
|
if (typeof Game !== 'undefined' && typeof Game.ready !== 'undefined' && Game.ready) {
|
||||||
typeof Game !== "undefined" &&
|
Game.LoadMod('https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js');
|
||||||
typeof Game.ready !== "undefined" &&
|
|
||||||
Game.ready
|
|
||||||
) {
|
|
||||||
Game.LoadMod(
|
|
||||||
"https://aktanusa.github.io/CookieMonster/CookieMonster.js"
|
|
||||||
);
|
|
||||||
clearInterval(readyCheck);
|
clearInterval(readyCheck);
|
||||||
}
|
}
|
||||||
}, 1000);
|
}, 1000);
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
The MIT License (MIT)
|
The MIT License (MIT)
|
||||||
|
|
||||||
Copyright (c) 2014 Aktanusa
|
Copyright (c) 2021 CookieMonsterTeam
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
73
README.md
73
README.md
@@ -1,31 +1,38 @@
|
|||||||

|
[](https://github.com/CookieMonsterTeam/CookieMonster/actions/workflows/CI.yml)
|
||||||
|
|
||||||
## Cookie Monster
|
## Cookie Monster
|
||||||
|
|
||||||
**Cookie Monster** is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. **It is not a cheat interface** – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
|
**Cookie Monster** is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. **It is not a cheat interface** – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
|
||||||
The mod helps you to *whichever* degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**.
|
The mod helps you to _whichever_ degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**.
|
||||||
|
|
||||||
### Current version
|
### Current version
|
||||||
The `gh-pages` branch hosts the latest version intended for general users. All development and pull requests should target the `dev` branch.
|
|
||||||
|
The `master` branch hosts the latest production version intended for general users.
|
||||||
|
All development and pull requests should target the `dev` branch.
|
||||||
|
Github Pages is hosted from the `gh-pages` branch
|
||||||
|
|
||||||
### What it does
|
### What it does
|
||||||
|
|
||||||
At its core, Cookie Monster computes an index for both buildings and upgrades: the **Payback Period (PP)**. This indicates how much a building is worth by using the following formula:
|
At its core, Cookie Monster computes an index for both buildings and upgrades: the **Payback Period (PP)**. CM will take _everything_ in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, CM will know and highlight that building's value. CM uses the following formula to calculate the PP:
|
||||||
```
|
|
||||||
|
```javascript
|
||||||
max(cost - cookies in bank, 0)/cps + cost/Δ cps
|
max(cost - cookies in bank, 0)/cps + cost/Δ cps
|
||||||
```
|
```
|
||||||
|
|
||||||
Cookie Monster also indicates the time left before being able to buy an upgrade or building, and takes it into consideration. It will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, it will know and highlight that building's value.
|
If the relevant option is enabled, CM will color-code each of them based on their value. CM compares the PP across all possible buy options: if a buy 10 option is better than any of the buy 1 options Cookie Monster will colour them accordingly. Note that sometimes it is better to buy 10 of a building than to buy only 1, CM will also indicate this!
|
||||||
|
|
||||||
This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value. It compares the PP across all possible buy options: if a buy 10 option is better than any of the buy 1 options Cookie Monster will colour them accordingly.
|
<details>
|
||||||
Cookie Monster uses the following standard colours:
|
<summary>The following standard colours are used:</summary>
|
||||||
|
|
||||||
* Light Blue: (upgrades) This item has a better PP than the best building to buy
|
- Light Blue: (upgrades) This item has a better PP than the best building to buy
|
||||||
* Green: This building has the best PP
|
- Green: This building has the best PP
|
||||||
* Yellow: This building is within the top 10 of best PP's
|
- Yellow: This building is within the top 10 of best PP's
|
||||||
* Orange: This building is within the top 20 of best PP's
|
- Orange: This building is within the top 20 of best PP's
|
||||||
* Red: This building is within the top 30 of best PP's
|
- Red: This building is within the top 30 of best PP's
|
||||||
* Purple: This building is worse than the top 10 of best PP's
|
- Purple: This building is worse than the top 10 of best PP's
|
||||||
* Gray: This item does not have a PP, often this means that there is no change to CPS
|
- Gray: This item does not have a PP, often this means that there is no change to CPS
|
||||||
|
|
||||||
|
</details>
|
||||||
|
|
||||||
Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3.
|
Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3.
|
||||||
|
|
||||||
@@ -37,8 +44,8 @@ Copy this code and save it as a bookmark. Paste it in the URL section. To activa
|
|||||||
|
|
||||||
```javascript
|
```javascript
|
||||||
javascript: (function () {
|
javascript: (function () {
|
||||||
Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
Game.LoadMod('https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js');
|
||||||
}());
|
})();
|
||||||
```
|
```
|
||||||
|
|
||||||
If (for some reason) the above doesn't work, trying pasting everything after the <code>javascript:</code> bit into your browser's console.
|
If (for some reason) the above doesn't work, trying pasting everything after the <code>javascript:</code> bit into your browser's console.
|
||||||
@@ -51,26 +58,32 @@ If you'd rather use the addon as a [userscript](https://en.wikipedia.org/wiki/Us
|
|||||||
|
|
||||||
## Bugs and suggestions
|
## Bugs and suggestions
|
||||||
|
|
||||||
Any bug or suggestion should be **opened as an issue** [in the repository](https://github.com/Aktanusa/CookieMonster/issues) for easier tracking. This allows us to close issues once they're fixed.
|
Any bug or suggestion should be **opened as an issue** [in the repository](https://github.com/CookieMonsterTeam/CookieMonster/issues) for easier tracking. This allows us to close issues once they're fixed.
|
||||||
|
|
||||||
Before submitting a bug, make sure to give a shot at the latest version of the addon on the `dev` branch. This version can be tested by copying the `CookieMonster.js` file of the dev branch into your console. If the bug is still here, you can submit an issue for it. Please do so by using the bug report template.
|
Before submitting a bug, make sure to give a shot at the latest version of the addon on the `dev` branch. This version can be tested by copying the `CookieMonsterDev.js` file of the dev branch into your console. You can also load the dev-version by using `https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonsterDev.js` to load the mod. If the bug is still here, you can submit an issue for it. Please do so by using the bug report template.
|
||||||
|
|
||||||
All suggestions are welcome, even the smallest ones.
|
All suggestions are welcome, even the smallest ones.
|
||||||
|
|
||||||
|
## For developers
|
||||||
|
|
||||||
|
Cookie Monster exposes some of the data it creates to the global scope. This data can be found in the `CookieMonsterData` object after loading Cookie Monster.
|
||||||
|
|
||||||
|
Currently we expose relevant data for buildings and upgrades (PP, colour and bonus income). If you would like us to add any additional data, please feel free to open an issue or create a PR doing so!
|
||||||
|
|
||||||
## Contributing
|
## Contributing
|
||||||
|
|
||||||
To contribute you can fork and clone the repository and run `npm install`.
|
To contribute you can fork and clone the repository and run `npm install`. Note that you will need to authenticate to the GitHub Package Registry (see [this documentation](https://docs.github.com/en/packages/working-with-a-github-packages-registry/working-with-the-npm-registry#authenticating-to-github-packages)). After creating a Public Access Token you should export this variable to $GITHUB_REGISTRY_PAT as defined in `.npmrc`.
|
||||||
|
|
||||||
Please also remember to run `npm run build` after saving all your changes to build the final `CookieMonster.js` file.
|
Please also remember to run `npm run build-dev` after saving all your changes to build the final `CookieMonsterDev.js` file.
|
||||||
|
|
||||||
|
Before pushing a new version to `main` and Github pages use the `build-final` command to build the final file.
|
||||||
|
|
||||||
## Contributors
|
## Contributors
|
||||||
|
|
||||||
* **[Raving_Kumquat](https://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
|
- **[Raving_Kumquat](https://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
|
||||||
* **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
|
- **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
|
||||||
* **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now)
|
- **[BlackenedGem](https://github.com/BlackenedGem)**: Golden/Wrath Cookie Favicons
|
||||||
* **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat
|
- **[Sandworm](https://github.com/svschouw)**: Modified PP calculation
|
||||||
* **[BlackenedGem](https://github.com/BlackenedGem)**: Golden/Wrath Cookie Favicons
|
- **[Aktanusa](https://github.com/Aktanusa)**: Current maintainer
|
||||||
* **[Sandworm](https://github.com/svschouw)**: Modified PP calculation
|
- **[DanielNoord](https://github.com/DanielNoord)**: Current maintainer
|
||||||
* **[Aktanusa](https://github.com/Aktanusa)**: Current maintainer
|
- **[bitsandbytes1708](https://github.com/bitsandbytes1708)**: Current maintainer
|
||||||
* **[DanielNoord](https://github.com/DanielNoord)**: Current maintainer
|
|
||||||
* **[bitsandbytes1708](https://github.com/bitsandbytes1708)**: Current maintainer
|
|
||||||
|
|||||||
3
dist/CookieMonster.js
vendored
3
dist/CookieMonster.js
vendored
File diff suppressed because one or more lines are too long
2
dist/CookieMonster.js.map
vendored
2
dist/CookieMonster.js.map
vendored
File diff suppressed because one or more lines are too long
3
dist/CookieMonsterDev.js
vendored
Normal file
3
dist/CookieMonsterDev.js
vendored
Normal file
File diff suppressed because one or more lines are too long
10
dist/CookieMonsterDev.js.LICENSE.txt
vendored
Normal file
10
dist/CookieMonsterDev.js.LICENSE.txt
vendored
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
/**
|
||||||
|
* jscolor - JavaScript Color Picker
|
||||||
|
*
|
||||||
|
* @link http://jscolor.com
|
||||||
|
* @license For open source use: GPLv3
|
||||||
|
* For commercial use: JSColor Commercial License
|
||||||
|
* @author Jan Odvarko - East Desire
|
||||||
|
*
|
||||||
|
* See usage examples at http://jscolor.com/examples/
|
||||||
|
*/
|
||||||
1
dist/CookieMonsterDev.js.map
vendored
Normal file
1
dist/CookieMonsterDev.js.map
vendored
Normal file
File diff suppressed because one or more lines are too long
59
eslint.config.mjs
Normal file
59
eslint.config.mjs
Normal file
@@ -0,0 +1,59 @@
|
|||||||
|
import globals from 'globals';
|
||||||
|
import path from 'node:path';
|
||||||
|
import { fileURLToPath } from 'node:url';
|
||||||
|
import js from '@eslint/js';
|
||||||
|
import { FlatCompat } from '@eslint/eslintrc';
|
||||||
|
|
||||||
|
const __filename = fileURLToPath(import.meta.url);
|
||||||
|
const __dirname = path.dirname(__filename);
|
||||||
|
const compat = new FlatCompat({
|
||||||
|
baseDirectory: __dirname,
|
||||||
|
recommendedConfig: js.configs.recommended,
|
||||||
|
allConfig: js.configs.all,
|
||||||
|
});
|
||||||
|
|
||||||
|
export default [
|
||||||
|
{
|
||||||
|
ignores: [
|
||||||
|
'eslint.config.mjs',
|
||||||
|
'webpack.config.cjs',
|
||||||
|
'**/CookieMonster.user.js',
|
||||||
|
'dist/*',
|
||||||
|
'node_modules/*',
|
||||||
|
],
|
||||||
|
},
|
||||||
|
...compat.extends('airbnb-base', 'prettier'),
|
||||||
|
{
|
||||||
|
languageOptions: {
|
||||||
|
globals: {
|
||||||
|
...globals.browser,
|
||||||
|
Game: 'writable',
|
||||||
|
l: 'readonly',
|
||||||
|
b64_to_utf8: 'readonly',
|
||||||
|
utf8_to_b64: 'readonly',
|
||||||
|
BeautifyAll: 'readonly',
|
||||||
|
},
|
||||||
|
ecmaVersion: 'latest',
|
||||||
|
sourceType: 'module',
|
||||||
|
},
|
||||||
|
rules: {
|
||||||
|
'import/extensions': ['error', 'ignorePackages'],
|
||||||
|
'import/no-mutable-exports': 'off',
|
||||||
|
'no-import-assign': 'off',
|
||||||
|
'no-plusplus': [
|
||||||
|
'error',
|
||||||
|
{
|
||||||
|
allowForLoopAfterthoughts: true,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
'func-names': 'off',
|
||||||
|
'prefer-destructuring': [
|
||||||
|
'error',
|
||||||
|
{
|
||||||
|
object: true,
|
||||||
|
array: false,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
},
|
||||||
|
];
|
||||||
8187
package-lock.json
generated
8187
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
60
package.json
60
package.json
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "cookiemonster-mod",
|
"name": "@cookiemonsterteam/cookiemonster-mod",
|
||||||
"version": "2.031.7",
|
"version": "2.053.10",
|
||||||
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
|
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
|
||||||
"main": "CookieMonster.js",
|
"main": "CookieMonster.js",
|
||||||
"keywords": [
|
"keywords": [
|
||||||
@@ -11,17 +11,17 @@
|
|||||||
"Orteil"
|
"Orteil"
|
||||||
],
|
],
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"copy-file": "cp dist/CookieMonster.js CookieMonster.js",
|
"build-dev": "run-s eslint test pack-prod",
|
||||||
"eslint-src": "eslint src",
|
"build-final": "run-s eslint test pack-final",
|
||||||
"build": "run-s eslint-src pack-prod remove-comment copy-file",
|
"build-test": "webpack",
|
||||||
"build-test": "run-s pack-dev",
|
"eslint": "eslint",
|
||||||
"pack-prod": "webpack --env production",
|
"pack-prod": "webpack --env minimize",
|
||||||
"pack-dev": "webpack",
|
"pack-final": "webpack --env minimize --env finalfile",
|
||||||
"remove-comment": "sed -i '' -e '/\\/\\/# sourceMappingURL.*/d' dist/CookieMonster.js"
|
"test": "mocha"
|
||||||
},
|
},
|
||||||
"repository": {
|
"repository": {
|
||||||
"type": "git",
|
"type": "git",
|
||||||
"url": "git+https://github.com/Aktanusa/CookieMonster.git"
|
"url": "git+https://github.com/CookieMonsterTeam/CookieMonster"
|
||||||
},
|
},
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"author": {
|
"author": {
|
||||||
@@ -40,20 +40,9 @@
|
|||||||
}
|
}
|
||||||
],
|
],
|
||||||
"bugs": {
|
"bugs": {
|
||||||
"url": "https://github.com/Aktanusa/CookieMonster/issues"
|
"url": "https://github.com/CookieMonsterTeam/CookieMonster/issues"
|
||||||
},
|
|
||||||
"homepage": "https://github.com/Aktanusa/CookieMonster#readme",
|
|
||||||
"devDependencies": {
|
|
||||||
"eslint": "^7.19.0",
|
|
||||||
"eslint-config-airbnb-base": "^14.2.1",
|
|
||||||
"eslint-config-prettier": "^8.1.0",
|
|
||||||
"eslint-plugin-import": "^2.22.1",
|
|
||||||
"eslint-plugin-prettier": "^3.3.1",
|
|
||||||
"npm-run-all": "^4.1.5",
|
|
||||||
"prettier": "2.2.1",
|
|
||||||
"webpack": "^5.24.4",
|
|
||||||
"webpack-cli": "^4.5.0"
|
|
||||||
},
|
},
|
||||||
|
"homepage": "https://github.com/CookieMonsterTeam/CookieMonster#readme",
|
||||||
"ccrepo": {
|
"ccrepo": {
|
||||||
"icon": [
|
"icon": [
|
||||||
10,
|
10,
|
||||||
@@ -61,7 +50,30 @@
|
|||||||
],
|
],
|
||||||
"name": "Cookie Monster"
|
"name": "Cookie Monster"
|
||||||
},
|
},
|
||||||
|
"type": "module",
|
||||||
|
"engines": {
|
||||||
|
"node": ">=22"
|
||||||
|
},
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@eastdesire/jscolor": "^2.4.5"
|
"@cookiemonsterteam/cookiemonsterframework": "0.2.3",
|
||||||
|
"@eastdesire/jscolor": "^2.5.1",
|
||||||
|
"@eslint/compat": "^1.2.7",
|
||||||
|
"@eslint/eslintrc": "^3.2.0",
|
||||||
|
"@eslint/js": "^9.20.0",
|
||||||
|
"chai": "^5.2.0",
|
||||||
|
"eslint": "^9.21.0",
|
||||||
|
"eslint-config-airbnb-base": "^15.0.0",
|
||||||
|
"eslint-config-prettier": "^10.1.5",
|
||||||
|
"globals": "^16.0.0",
|
||||||
|
"mocha": "^11.1.0",
|
||||||
|
"npm-run-all": "^4.1.5",
|
||||||
|
"prettier": "^3.5.2",
|
||||||
|
"webpack": "^5.97.1",
|
||||||
|
"webpack-cli": "^6.0.1"
|
||||||
|
},
|
||||||
|
"overrides": {
|
||||||
|
"eslint-config-airbnb-base": {
|
||||||
|
"eslint": "^9.20.0"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData.js';
|
||||||
import {
|
import {
|
||||||
ChoEggDiff,
|
ChoEggDiff, // eslint-disable-line no-unused-vars
|
||||||
ClicksDiff,
|
ClicksDiff, // eslint-disable-line no-unused-vars
|
||||||
CookiesDiff,
|
CookiesDiff, // eslint-disable-line no-unused-vars
|
||||||
WrinkDiff,
|
WrinkDiff, // eslint-disable-line no-unused-vars
|
||||||
WrinkFattestDiff,
|
WrinkFattestDiff, // eslint-disable-line no-unused-vars
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @class
|
* @class
|
||||||
@@ -37,11 +37,7 @@ export class CMAvgQueue {
|
|||||||
if (time > this.maxLength) time = this.maxLength;
|
if (time > this.maxLength) time = this.maxLength;
|
||||||
if (time > this.queue.length) time = this.queue.length;
|
if (time > this.queue.length) time = this.queue.length;
|
||||||
let ret = 0;
|
let ret = 0;
|
||||||
for (
|
for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - time; i--) {
|
||||||
let i = this.queue.length - 1;
|
|
||||||
i >= 0 && i > this.queue.length - 1 - time;
|
|
||||||
i--
|
|
||||||
) {
|
|
||||||
ret += this.queue[i];
|
ret += this.queue[i];
|
||||||
}
|
}
|
||||||
if (ret === 0) {
|
if (ret === 0) {
|
||||||
@@ -64,9 +60,9 @@ export class CMAvgQueue {
|
|||||||
* Called by CM.Cache.InitCache()
|
* Called by CM.Cache.InitCache()
|
||||||
*/
|
*/
|
||||||
export function InitCookiesDiff() {
|
export function InitCookiesDiff() {
|
||||||
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
||||||
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
||||||
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
||||||
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
||||||
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]); // eslint-disable-line no-unused-vars
|
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData.js';
|
||||||
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
import {
|
import {
|
||||||
CacheAverageClicks,
|
CacheAverageClicks,
|
||||||
CacheAverageCPS,
|
CacheAverageCPS,
|
||||||
@@ -23,7 +23,7 @@ import {
|
|||||||
CookiesDiff,
|
CookiesDiff,
|
||||||
WrinkDiff,
|
WrinkDiff,
|
||||||
WrinkFattestDiff,
|
WrinkFattestDiff,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches two variables related average CPS and Clicks
|
* This functions caches two variables related average CPS and Clicks
|
||||||
@@ -39,17 +39,15 @@ export default function CacheAvgCPS() {
|
|||||||
if ((Game.T / Game.fps) % 1 === 0) {
|
if ((Game.T / Game.fps) % 1 === 0) {
|
||||||
let choEggTotal = Game.cookies + CacheSellForChoEgg;
|
let choEggTotal = Game.cookies + CacheSellForChoEgg;
|
||||||
if (Game.cpsSucked > 0) choEggTotal += CacheWrinklersTotal;
|
if (Game.cpsSucked > 0) choEggTotal += CacheWrinklersTotal;
|
||||||
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal); // eslint-disable-line no-unused-vars
|
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal);
|
||||||
choEggTotal *= 0.05;
|
choEggTotal *= 0.05;
|
||||||
|
|
||||||
// Add recent gains to AvgQueue's
|
// Add recent gains to AvgQueue's
|
||||||
const timeDiff = currDate - CacheLastCPSCheck;
|
const timeDiff = currDate - CacheLastCPSCheck;
|
||||||
const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
|
const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
|
||||||
const wrinkDiffAvg =
|
const wrinkDiffAvg = Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
|
||||||
Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
|
|
||||||
const wrinkFattestDiffAvg =
|
const wrinkFattestDiffAvg =
|
||||||
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) /
|
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) / timeDiff;
|
||||||
timeDiff;
|
|
||||||
const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
|
const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
|
||||||
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
|
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
|
||||||
for (let i = 0; i < timeDiff; i++) {
|
for (let i = 0; i < timeDiff; i++) {
|
||||||
@@ -69,29 +67,47 @@ export default function CacheAvgCPS() {
|
|||||||
CacheLastClicks = Game.cookieClicks;
|
CacheLastClicks = Game.cookieClicks;
|
||||||
|
|
||||||
// Get average gain over period of cpsLength seconds
|
// Get average gain over period of cpsLength seconds
|
||||||
const cpsLength = CookieTimes[CMOptions.AvgCPSHist];
|
const cpsLength =
|
||||||
|
CookieTimes[Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist];
|
||||||
CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength);
|
CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength);
|
||||||
CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength);
|
CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength);
|
||||||
CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength);
|
CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength);
|
||||||
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
|
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
|
||||||
CacheAverageCPS = CacheAverageGainBank;
|
CacheAverageCPS = CacheAverageGainBank;
|
||||||
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1)
|
||||||
if (CMOptions.CalcWrink === 2)
|
CacheAverageCPS += CacheAverageGainWrink;
|
||||||
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2)
|
||||||
CacheAverageCPS += CacheAverageGainWrinkFattest;
|
CacheAverageCPS += CacheAverageGainWrinkFattest;
|
||||||
|
|
||||||
const choEgg =
|
const choEgg = Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
|
||||||
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
|
|
||||||
|
|
||||||
if (choEgg || CMOptions.CalcWrink === 0) {
|
if (
|
||||||
|
choEgg ||
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 0
|
||||||
|
) {
|
||||||
CacheAvgCPSWithChoEgg =
|
CacheAvgCPSWithChoEgg =
|
||||||
CacheAverageGainBank +
|
CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0);
|
||||||
CacheAverageGainWrink +
|
} else CacheAvgCPSWithChoEgg = CacheAverageCPS;
|
||||||
(choEgg ? CacheAverageGainChoEgg : 0);
|
|
||||||
} else CacheAvgCPSWithChoEgg = CacheAverageCPS; // eslint-disable-line no-unused-vars
|
|
||||||
|
|
||||||
// eslint-disable-next-line no-unused-vars
|
|
||||||
CacheAverageClicks = ClicksDiff.calcAverage(
|
CacheAverageClicks = ClicksDiff.calcAverage(
|
||||||
ClickTimes[CMOptions.AvgClicksHist],
|
ClickTimes[Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist],
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FillCMDCache({
|
||||||
|
CacheRealCookiesEarned,
|
||||||
|
CacheLastCPSCheck,
|
||||||
|
CacheLastCookies,
|
||||||
|
CacheLastWrinkCookies,
|
||||||
|
CacheLastWrinkFattestCookies,
|
||||||
|
CacheLastChoEgg,
|
||||||
|
CacheLastClicks,
|
||||||
|
CacheAverageGainBank,
|
||||||
|
CacheAverageGainWrink,
|
||||||
|
CacheAverageGainWrinkFattest,
|
||||||
|
CacheAverageGainChoEgg,
|
||||||
|
CacheAverageCPS,
|
||||||
|
CacheAvgCPSWithChoEgg,
|
||||||
|
CacheAverageClicks,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,6 @@
|
|||||||
import { SimObjects } from '../../Sim/VariablesAndData';
|
import { SimObjects } from '../../Sim/VariablesAndData.js';
|
||||||
import {
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
CacheCurrWrinklerCount,
|
import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData.js';
|
||||||
CacheCurrWrinklerCPSMult,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the current Wrinkler CPS multiplier
|
* This functions caches the current Wrinkler CPS multiplier
|
||||||
@@ -22,11 +20,13 @@ export default function CacheCurrWrinklerCPS() {
|
|||||||
else if (godLvl === 2) godMult *= 1.1;
|
else if (godLvl === 2) godMult *= 1.1;
|
||||||
else if (godLvl === 3) godMult *= 1.05;
|
else if (godLvl === 3) godMult *= 1.05;
|
||||||
}
|
}
|
||||||
CacheCurrWrinklerCount = count; // eslint-disable-line no-unused-vars
|
CacheCurrWrinklerCount = count;
|
||||||
CacheCurrWrinklerCPSMult = // eslint-disable-line no-unused-vars
|
CacheCurrWrinklerCPSMult =
|
||||||
count *
|
count *
|
||||||
(count * 0.05 * 1.1) *
|
(count * 0.05 * 1.1) *
|
||||||
(Game.Has('Sacrilegious corruption') * 0.05 + 1) *
|
(Game.Has('Sacrilegious corruption') * 0.05 + 1) *
|
||||||
(Game.Has('Wrinklerspawn') * 0.05 + 1) *
|
(Game.Has('Wrinklerspawn') * 0.05 + 1) *
|
||||||
godMult;
|
godMult;
|
||||||
|
|
||||||
|
FillCMDCache({ CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult });
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,8 +5,7 @@
|
|||||||
export default function GetCPSBuffMult() {
|
export default function GetCPSBuffMult() {
|
||||||
let mult = 1;
|
let mult = 1;
|
||||||
Object.keys(Game.buffs).forEach((i) => {
|
Object.keys(Game.buffs).forEach((i) => {
|
||||||
if (typeof Game.buffs[i].multCpS !== 'undefined')
|
if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS;
|
||||||
mult *= Game.buffs[i].multCpS;
|
|
||||||
});
|
});
|
||||||
return mult;
|
return mult;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
import CalcNoGoldSwitchCPS from '../../Sim/Calculations/NoGoldenSwitchCalc';
|
import CalcNoGoldSwitchCPS from '../../Sim/Calculations/NoGoldenSwitchCalc.js';
|
||||||
import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
|
import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function calculates CPS without the Golden Switch as it might be needed in other functions
|
* This function calculates CPS without the Golden Switch as it might be needed in other functions
|
||||||
@@ -9,5 +10,7 @@ import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
|
|||||||
export default function CacheNoGoldSwitchCPS() {
|
export default function CacheNoGoldSwitchCPS() {
|
||||||
if (Game.Has('Golden switch [off]')) {
|
if (Game.Has('Golden switch [off]')) {
|
||||||
CacheNoGoldSwitchCookiesPS = CalcNoGoldSwitchCPS();
|
CacheNoGoldSwitchCookiesPS = CalcNoGoldSwitchCPS();
|
||||||
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs; // eslint-disable-line no-unused-vars
|
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs;
|
||||||
|
|
||||||
|
FillCMDCache({ CacheNoGoldSwitchCookiesPS });
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
import SellBuildingsForChoEgg from '../../Sim/SimulationEvents/SellBuildingForChoEgg';
|
import SellBuildingsForChoEgg from '../../Sim/SimulationEvents/SellBuildingForChoEgg.js';
|
||||||
import { CacheSellForChoEgg } from '../VariablesAndData';
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
|
import { CacheSellForChoEgg } from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the reward for selling the Chocolate egg
|
* This functions caches the reward for selling the Chocolate egg
|
||||||
@@ -20,5 +21,7 @@ export default function CacheSellAllForChoEgg() {
|
|||||||
}
|
}
|
||||||
// Compute cookies earned by selling all buildings with optimal auras (ES + RB)
|
// Compute cookies earned by selling all buildings with optimal auras (ES + RB)
|
||||||
sellTotal += SellBuildingsForChoEgg();
|
sellTotal += SellBuildingsForChoEgg();
|
||||||
CacheSellForChoEgg = sellTotal; // eslint-disable-line no-unused-vars
|
CacheSellForChoEgg = sellTotal;
|
||||||
|
|
||||||
|
FillCMDCache({ CacheSellForChoEgg });
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,25 +1,17 @@
|
|||||||
import { ClickTimes } from '../Disp/VariablesAndData';
|
import { ClickTimes } from '../Disp/VariablesAndData.js';
|
||||||
import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
|
import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue.js';
|
||||||
import CacheAvgCPS from './CPS/CPS';
|
import CacheAvgCPS from './CPS/CPS.js';
|
||||||
import CacheDragonAuras from './Dragon/CacheDragonAuras';
|
import CacheDragonAuras from './Dragon/CacheDragonAuras.js';
|
||||||
import CachePP from './PP/PP';
|
import CachePP from './PP/PP.js';
|
||||||
import {
|
import { CacheBuildingsPrices, CacheIncome } from './PriceAndIncome/PriceAndIncome.js';
|
||||||
CacheBuildingsPrices,
|
import { CacheChain } from './Stats/ChainCookies.js';
|
||||||
CacheIncome,
|
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips.js';
|
||||||
} from './PriceAndIncome/PriceAndIncome';
|
import CacheAllMissingUpgrades from './Stats/MissingUpgrades.js';
|
||||||
import { CacheChain } from './Stats/ChainCookies';
|
import CacheSeasonSpec from './Stats/Reindeer.js';
|
||||||
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
|
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from './Stats/Stats.js';
|
||||||
import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
|
import AllAmountTillNextAchievement from './TillNextAchievement/AllAmountTillNextAchievement.js';
|
||||||
import CacheSeasonSpec from './Stats/Reindeer';
|
import { CacheAverageCookiesFromClicks, HeavenlyChipsDiff } from './VariablesAndData.js'; // eslint-disable-line no-unused-vars
|
||||||
import {
|
import CacheWrinklers from './Wrinklers/Wrinklers.js';
|
||||||
CacheGoldenAndWrathCookiesMults,
|
|
||||||
CacheStatsCookies,
|
|
||||||
} from './Stats/Stats';
|
|
||||||
import {
|
|
||||||
CacheAverageCookiesFromClicks,
|
|
||||||
HeavenlyChipsDiff,
|
|
||||||
} from './VariablesAndData';
|
|
||||||
import CacheWrinklers from './Wrinklers/Wrinklers';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions runs all cache-functions to generate all "full" cache
|
* This functions runs all cache-functions to generate all "full" cache
|
||||||
@@ -34,11 +26,10 @@ export default function InitCache() {
|
|||||||
CacheSeasonSpec();
|
CacheSeasonSpec();
|
||||||
InitCookiesDiff();
|
InitCookiesDiff();
|
||||||
/** Used by CM.Cache.CacheHeavenlyChipsPS() */
|
/** Used by CM.Cache.CacheHeavenlyChipsPS() */
|
||||||
HeavenlyChipsDiff = new CMAvgQueue(5); // eslint-disable-line no-unused-vars
|
HeavenlyChipsDiff = new CMAvgQueue(5);
|
||||||
CacheAverageCookiesFromClicks = new CMAvgQueue( // eslint-disable-line no-unused-vars
|
CacheAverageCookiesFromClicks = new CMAvgQueue(ClickTimes[ClickTimes.length - 1] * 20);
|
||||||
ClickTimes[ClickTimes.length - 1] * 20,
|
|
||||||
);
|
|
||||||
CacheHeavenlyChipsPS();
|
CacheHeavenlyChipsPS();
|
||||||
|
AllAmountTillNextAchievement();
|
||||||
CacheAvgCPS();
|
CacheAvgCPS();
|
||||||
CacheIncome();
|
CacheIncome();
|
||||||
CacheBuildingsPrices();
|
CacheBuildingsPrices();
|
||||||
|
|||||||
@@ -1,11 +1,12 @@
|
|||||||
import { FormatTime } from '../Disp/BeautifyAndFormatting/BeautifyFormatting';
|
import FormatTime from '../Disp/BeautifyAndFormatting/FormatTime.js';
|
||||||
import GetCPS from '../Disp/HelperFunctions/GetCPS';
|
import GetCPS from '../Disp/HelperFunctions/GetCPS.js';
|
||||||
import CacheAvgCPS from './CPS/CPS';
|
import CacheAvgCPS from './CPS/CPS.js';
|
||||||
import CacheCurrWrinklerCPS from './CPS/CurrWrinklerCPS';
|
import CacheCurrWrinklerCPS from './CPS/CurrWrinklerCPS.js';
|
||||||
import CachePP from './PP/PP';
|
import CachePP from './PP/PP.js';
|
||||||
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
|
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips.js';
|
||||||
import { CacheTimeTillNextPrestige } from './VariablesAndData';
|
import AllAmountTillNextAchievement from './TillNextAchievement/AllAmountTillNextAchievement.js';
|
||||||
import CacheWrinklers from './Wrinklers/Wrinklers';
|
import { CacheTimeTillNextPrestige } from './VariablesAndData.js'; // eslint-disable-line no-unused-vars
|
||||||
|
import CacheWrinklers from './Wrinklers/Wrinklers.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches variables that are needed every loop
|
* This functions caches variables that are needed every loop
|
||||||
@@ -16,15 +17,15 @@ export default function LoopCache() {
|
|||||||
CacheWrinklers();
|
CacheWrinklers();
|
||||||
|
|
||||||
CachePP();
|
CachePP();
|
||||||
|
AllAmountTillNextAchievement(false);
|
||||||
CacheCurrWrinklerCPS();
|
CacheCurrWrinklerCPS();
|
||||||
CacheAvgCPS();
|
CacheAvgCPS();
|
||||||
CacheHeavenlyChipsPS();
|
CacheHeavenlyChipsPS();
|
||||||
|
|
||||||
const cookiesToNext =
|
const cookiesToNext =
|
||||||
Game.HowManyCookiesReset(
|
Game.HowManyCookiesReset(
|
||||||
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
|
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1,
|
||||||
1,
|
|
||||||
) -
|
) -
|
||||||
(Game.cookiesEarned + Game.cookiesReset);
|
(Game.cookiesEarned + Game.cookiesReset);
|
||||||
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS()); // eslint-disable-line no-unused-vars
|
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData';
|
import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData.js'; // eslint-disable-line no-unused-vars
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the currently selected Dragon Auras
|
* This functions caches the currently selected Dragon Auras
|
||||||
*/
|
*/
|
||||||
export default function CacheDragonAuras() {
|
export default function CacheDragonAuras() {
|
||||||
CacheDragonAura = Game.dragonAura; // eslint-disable-line no-unused-vars
|
CacheDragonAura = Game.dragonAura;
|
||||||
CacheDragonAura2 = Game.dragonAura2; // eslint-disable-line no-unused-vars
|
CacheDragonAura2 = Game.dragonAura2;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,12 +1,10 @@
|
|||||||
/** Functions related to the Dragon */
|
/** Functions related to the Dragon */
|
||||||
|
|
||||||
import { Beautify } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting';
|
import Beautify from '../../Disp/BeautifyAndFormatting/Beautify.js';
|
||||||
import CopyData from '../../Sim/SimulationData/CopyData';
|
import CopyData from '../../Sim/SimulationData/CopyData.js';
|
||||||
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
|
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData.js';
|
||||||
import {
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
CacheCostDragonUpgrade,
|
import { CacheCostDragonUpgrade, CacheLastDragonLevel } from '../VariablesAndData.js'; // eslint-disable-line no-unused-vars
|
||||||
CacheLastDragonLevel,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
|
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
|
||||||
@@ -17,9 +15,11 @@ export default function CacheDragonCost() {
|
|||||||
Game.dragonLevel < 25 &&
|
Game.dragonLevel < 25 &&
|
||||||
Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
|
Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
|
||||||
) {
|
) {
|
||||||
let target = Game.dragonLevels[Game.dragonLevel].buy
|
const objectMatch = Game.dragonLevels[Game.dragonLevel].buy
|
||||||
.toString()
|
.toString()
|
||||||
.match(/Objects\[(.*)\]/)[1];
|
.match(/Objects\[(.*)\]/);
|
||||||
|
let target =
|
||||||
|
objectMatch !== null ? objectMatch[1] : Game.ObjectsById[Game.dragonLevel - 5].name;
|
||||||
const amount = Game.dragonLevels[Game.dragonLevel].buy
|
const amount = Game.dragonLevels[Game.dragonLevel].buy
|
||||||
.toString()
|
.toString()
|
||||||
.match(/sacrifice\((.*?)\)/)[1];
|
.match(/sacrifice\((.*?)\)/)[1];
|
||||||
@@ -34,10 +34,7 @@ export default function CacheDragonCost() {
|
|||||||
let price =
|
let price =
|
||||||
SimObjects[target].basePrice *
|
SimObjects[target].basePrice *
|
||||||
Game.priceIncrease **
|
Game.priceIncrease **
|
||||||
Math.max(
|
Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
|
||||||
0,
|
|
||||||
SimObjects[target].amount - 1 - SimObjects[target].free,
|
|
||||||
);
|
|
||||||
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
||||||
price = Math.ceil(price);
|
price = Math.ceil(price);
|
||||||
cost += price;
|
cost += price;
|
||||||
@@ -58,19 +55,18 @@ export default function CacheDragonCost() {
|
|||||||
let price =
|
let price =
|
||||||
SimObjects[target].basePrice *
|
SimObjects[target].basePrice *
|
||||||
Game.priceIncrease **
|
Game.priceIncrease **
|
||||||
Math.max(
|
Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
|
||||||
0,
|
|
||||||
SimObjects[target].amount - 1 - SimObjects[target].free,
|
|
||||||
);
|
|
||||||
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
||||||
price = Math.ceil(price);
|
price = Math.ceil(price);
|
||||||
cost += price;
|
cost += price;
|
||||||
SimObjects[target].amount -= 1;
|
SimObjects[target].amount -= 1;
|
||||||
}
|
}
|
||||||
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`; // eslint-disable-line no-unused-vars
|
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
CacheLastDragonLevel = Game.dragonLevel;
|
CacheLastDragonLevel = Game.dragonLevel;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FillCMDCache({ CacheLastDragonLevel });
|
||||||
}
|
}
|
||||||
|
|||||||
22
src/Cache/FillCMDCache.js
Normal file
22
src/Cache/FillCMDCache.js
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
/**
|
||||||
|
* Insert the provided values into `window.CookieMonsterData.Cache`.
|
||||||
|
*
|
||||||
|
* The initial 'Cache' is dropped from the name, so e.g. `CacheWrinklersTotal`
|
||||||
|
* becomes `window.CookieMonsterData.Cache.WrinklersTotal`.
|
||||||
|
*/
|
||||||
|
export default function FillCMDCache(caches) {
|
||||||
|
if (!('Cache' in window.CookieMonsterData)) {
|
||||||
|
window.CookieMonsterData.Cache = {};
|
||||||
|
}
|
||||||
|
|
||||||
|
Object.keys(caches).forEach((name) => {
|
||||||
|
const exportName = name.replace(/^Cache/, '');
|
||||||
|
|
||||||
|
if (typeof caches[name] === 'undefined') {
|
||||||
|
window.CookieMonsterData.Cache[exportName] = undefined;
|
||||||
|
} else {
|
||||||
|
// Passing through JSON ensures that no references are retained.
|
||||||
|
window.CookieMonsterData.Cache[exportName] = JSON.parse(JSON.stringify(caches[name]));
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
@@ -1,14 +1,16 @@
|
|||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank.js';
|
||||||
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
|
import { ColourGray } from '../../Disp/VariablesAndData.js';
|
||||||
import { ColourGray } from '../../Disp/VariablesAndData';
|
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding.js';
|
||||||
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
import {
|
import {
|
||||||
CacheMinPP,
|
CacheMinPP,
|
||||||
|
CacheMinPPBulk,
|
||||||
CacheObjects1,
|
CacheObjects1,
|
||||||
CacheObjects10,
|
CacheObjects10,
|
||||||
CacheObjects100,
|
CacheObjects100,
|
||||||
CachePPArray,
|
CachePPArray,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
import ColourOfPP from './ColourOfPP';
|
import ColourOfPP from './ColourOfPP.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the buildings of bulk-buy mode when PP is compared against optimal single-purchase building
|
* This functions caches the buildings of bulk-buy mode when PP is compared against optimal single-purchase building
|
||||||
@@ -17,33 +19,56 @@ import ColourOfPP from './ColourOfPP';
|
|||||||
*/
|
*/
|
||||||
function CacheColour(target, amount) {
|
function CacheColour(target, amount) {
|
||||||
Object.keys(target).forEach((i) => {
|
Object.keys(target).forEach((i) => {
|
||||||
if (CMOptions.PPRigidelMode && amount === 1) {
|
if (
|
||||||
target[i].color = ColourGray; // eslint-disable-line no-param-reassign
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
|
||||||
|
amount === 1
|
||||||
|
) {
|
||||||
|
target[i].colour = ColourGray; // eslint-disable-line no-param-reassign
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// eslint-disable-next-line no-param-reassign
|
// eslint-disable-next-line no-param-reassign
|
||||||
target[i].color = ColourOfPP(
|
target[i].colour = ColourOfPP(
|
||||||
target[i],
|
target[i],
|
||||||
Game.Objects[i].getSumPrice(amount),
|
BuildingGetPrice(
|
||||||
|
i,
|
||||||
|
Game.Objects[i].basePrice,
|
||||||
|
Game.Objects[i].amount,
|
||||||
|
Game.Objects[i].free,
|
||||||
|
amount,
|
||||||
|
),
|
||||||
);
|
);
|
||||||
// Colour based on excluding certain top-buildings
|
// Colour based on excluding certain top-buildings
|
||||||
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
|
for (
|
||||||
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColourGray; // eslint-disable-line no-param-reassign
|
let j = 0;
|
||||||
|
j < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
|
||||||
|
j++
|
||||||
|
) {
|
||||||
|
if (target[i].pp === CachePPArray[j][0]) target[i].colour = ColourGray; // eslint-disable-line no-param-reassign
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function CachePP(target, amount) {
|
function CachePP(target, amount) {
|
||||||
Object.keys(target).forEach((i) => {
|
Object.keys(target).forEach((i) => {
|
||||||
const price = Game.Objects[i].getSumPrice(amount);
|
const price = BuildingGetPrice(
|
||||||
|
i,
|
||||||
|
Game.Objects[i].basePrice,
|
||||||
|
Game.Objects[i].amount,
|
||||||
|
Game.Objects[i].free,
|
||||||
|
amount,
|
||||||
|
);
|
||||||
if (Game.cookiesPs) {
|
if (Game.cookiesPs) {
|
||||||
target[i].pp = // eslint-disable-line no-param-reassign
|
target[i].pp = // eslint-disable-line no-param-reassign
|
||||||
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) /
|
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs +
|
||||||
Game.cookiesPs +
|
|
||||||
price / target[i].bonus;
|
price / target[i].bonus;
|
||||||
} else target[i].pp = price / target[i].bonus; // eslint-disable-line no-param-reassign
|
} else target[i].pp = price / target[i].bonus; // eslint-disable-line no-param-reassign
|
||||||
if (!(CMOptions.PPRigidelMode && amount === 1))
|
if (
|
||||||
CachePPArray.push([target[i].pp, amount]);
|
!(
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
|
||||||
|
amount === 1
|
||||||
|
)
|
||||||
|
)
|
||||||
|
CachePPArray.push([target[i].pp, amount, price]);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -54,27 +79,34 @@ function CachePP(target, amount) {
|
|||||||
export default function CacheBuildingsPP() {
|
export default function CacheBuildingsPP() {
|
||||||
CacheMinPP = Infinity;
|
CacheMinPP = Infinity;
|
||||||
CachePPArray = [];
|
CachePPArray = [];
|
||||||
if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization
|
if (
|
||||||
|
typeof Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop ===
|
||||||
|
'undefined'
|
||||||
|
)
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop = 0; // Otherwise breaks during initialization
|
||||||
|
|
||||||
// Calculate PP and colors
|
// Calculate PP and colours
|
||||||
CachePP(CacheObjects1, 1);
|
CachePP(CacheObjects1, 1);
|
||||||
CachePP(CacheObjects10, 10);
|
CachePP(CacheObjects10, 10);
|
||||||
CachePP(CacheObjects100, 100);
|
CachePP(CacheObjects100, 100);
|
||||||
|
|
||||||
// Set CM.Cache.min to best non-excluded buidliung
|
// Set CM.Cache.min to best non-excluded buidliung
|
||||||
CachePPArray.sort((a, b) => a[0] - b[0]);
|
CachePPArray.sort((a, b) => a[0] - b[0]);
|
||||||
let indexOfMin = 0;
|
let indexOfMin = Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
|
||||||
if (CMOptions.PPOnlyConsiderBuyable) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPOnlyConsiderBuyable) {
|
||||||
while (CachePPArray[indexOfMin][1] > Game.cookies) {
|
while (CachePPArray[indexOfMin][2] > Game.cookies) {
|
||||||
indexOfMin += 1;
|
indexOfMin += 1;
|
||||||
if (CachePPArray.length === indexOfMin + 1) {
|
if (CachePPArray.length === indexOfMin + 1) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
CacheMinPP = CachePPArray[CMOptions.PPExcludeTop][indexOfMin]; // eslint-disable-line no-unused-vars
|
CacheMinPP = CachePPArray[indexOfMin][0];
|
||||||
|
CacheMinPPBulk = CachePPArray[indexOfMin][1];
|
||||||
|
|
||||||
CacheColour(CacheObjects1, 1);
|
CacheColour(CacheObjects1, 1);
|
||||||
CacheColour(CacheObjects10, 10);
|
CacheColour(CacheObjects10, 10);
|
||||||
CacheColour(CacheObjects100, 100);
|
CacheColour(CacheObjects100, 100);
|
||||||
|
|
||||||
|
FillCMDCache({ CacheMinPP, CacheMinPPBulk, CachePPArray });
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import GetCPS from '../../Disp/HelperFunctions/GetCPS.js';
|
||||||
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
|
|
||||||
import {
|
import {
|
||||||
ColourBlue,
|
ColourBlue,
|
||||||
ColourGray,
|
ColourGray,
|
||||||
@@ -8,35 +7,44 @@ import {
|
|||||||
ColourPurple,
|
ColourPurple,
|
||||||
ColourRed,
|
ColourRed,
|
||||||
ColourYellow,
|
ColourYellow,
|
||||||
} from '../../Disp/VariablesAndData';
|
} from '../../Disp/VariablesAndData.js';
|
||||||
import { CacheMinPP, CachePPArray } from '../VariablesAndData';
|
import { CacheMinPP, CachePPArray } from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions return the colour assosciated with the given pp value
|
* This functions return the colour assosciated with the given pp value
|
||||||
* It is called by CM.Cache.CacheBuildingsPP(), CM.Cache.CacheBuildingsBulkPP() and CM.Cache.CacheUpgradePP()
|
* It is called by CM.Cache.CacheBuildingsPP(), CM.Cache.CacheBuildingsBulkPP() and CM.Cache.CacheUpgradePP()
|
||||||
* @params {object} obj The obj of which the pp value should be checked
|
* @params {object} obj The obj of which the pp value should be checked
|
||||||
* @params {number} price The price of the object
|
* @params {number} price The price of the object
|
||||||
* @returns {string} color The colour assosciated with the pp value
|
* @returns {string} colour The colour assosciated with the pp value
|
||||||
*/
|
*/
|
||||||
export default function ColourOfPP(me, price) {
|
export default function ColourOfPP(me, price) {
|
||||||
let color = '';
|
let colour = '';
|
||||||
// Colour based on PP
|
// Colour based on PP
|
||||||
if (me.pp <= 0 || me.pp === Infinity) color = ColourGray;
|
if (me.pp <= 0 || me.pp === Infinity) colour = ColourGray;
|
||||||
else if (me.pp < CacheMinPP) color = ColourBlue;
|
else if (me.pp < CacheMinPP) colour = ColourBlue;
|
||||||
else if (me.pp === CacheMinPP) color = ColourGreen;
|
else if (me.pp === CacheMinPP) colour = ColourGreen;
|
||||||
else if (me.pp < CachePPArray[10][0]) color = ColourYellow;
|
else if (me.pp < CachePPArray[10][0]) colour = ColourYellow;
|
||||||
else if (me.pp < CachePPArray[20][0]) color = ColourOrange;
|
else if (me.pp < CachePPArray[20][0]) colour = ColourOrange;
|
||||||
else if (me.pp < CachePPArray[30][0]) color = ColourRed;
|
else if (me.pp < CachePPArray[30][0]) colour = ColourRed;
|
||||||
else color = ColourPurple;
|
else colour = ColourPurple;
|
||||||
|
|
||||||
// Colour based on price in terms of CPS
|
// Colour based on price in terms of CPS
|
||||||
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
|
if (
|
||||||
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit))
|
Number(
|
||||||
color = ColourBlue;
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPSecondsLowerLimit,
|
||||||
|
) !== 0
|
||||||
|
) {
|
||||||
|
if (
|
||||||
|
price / GetCPS() <
|
||||||
|
Number(
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPSecondsLowerLimit,
|
||||||
|
)
|
||||||
|
)
|
||||||
|
colour = ColourBlue;
|
||||||
}
|
}
|
||||||
// Colour based on being able to purchase
|
// Colour based on being able to purchase
|
||||||
if (CMOptions.PPOnlyConsiderBuyable) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPOnlyConsiderBuyable) {
|
||||||
if (price - Game.cookies > 0) color = ColourRed;
|
if (price - Game.cookies > 0) colour = ColourRed;
|
||||||
}
|
}
|
||||||
return color;
|
return colour;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,14 @@
|
|||||||
/**
|
/**
|
||||||
* Section: Functions related to caching PP */
|
* Section: Functions related to caching PP */
|
||||||
|
|
||||||
import CacheBuildingsPP from './Building';
|
import {
|
||||||
import CacheUpgradePP from './Upgrade';
|
CacheObjects1,
|
||||||
|
CacheObjects10,
|
||||||
|
CacheObjects100,
|
||||||
|
CacheUpgrades,
|
||||||
|
} from '../VariablesAndData.js';
|
||||||
|
import CacheBuildingsPP from './Building.js';
|
||||||
|
import CacheUpgradePP from './Upgrade.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the PP of each building and upgrade and stores it in the cache
|
* This functions caches the PP of each building and upgrade and stores it in the cache
|
||||||
@@ -11,4 +17,11 @@ import CacheUpgradePP from './Upgrade';
|
|||||||
export default function CachePP() {
|
export default function CachePP() {
|
||||||
CacheBuildingsPP();
|
CacheBuildingsPP();
|
||||||
CacheUpgradePP();
|
CacheUpgradePP();
|
||||||
|
window.CookieMonsterData.Objects1 = JSON.parse(JSON.stringify(CacheObjects1));
|
||||||
|
window.CookieMonsterData.Objects10 = JSON.parse(JSON.stringify(CacheObjects10));
|
||||||
|
window.CookieMonsterData.Objects100 = JSON.parse(JSON.stringify(CacheObjects100));
|
||||||
|
window.CookieMonsterData.Upgrades = [];
|
||||||
|
Object.entries(CacheUpgrades).forEach((i) => {
|
||||||
|
window.CookieMonsterData.Upgrades[i[0]] = JSON.parse(JSON.stringify(i[1]));
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
|
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank.js';
|
||||||
import { CacheUpgrades } from '../VariablesAndData';
|
import { CacheUpgrades } from '../VariablesAndData.js';
|
||||||
import ColourOfPP from './ColourOfPP';
|
import ColourOfPP from './ColourOfPP.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the PP of each building it saves all date in CM.Cache.Upgrades
|
* This functions caches the PP of each building it saves all date in CM.Cache.Upgrades
|
||||||
@@ -10,20 +10,12 @@ export default function CacheUpgradePP() {
|
|||||||
Object.keys(CacheUpgrades).forEach((i) => {
|
Object.keys(CacheUpgrades).forEach((i) => {
|
||||||
if (Game.cookiesPs) {
|
if (Game.cookiesPs) {
|
||||||
CacheUpgrades[i].pp =
|
CacheUpgrades[i].pp =
|
||||||
Math.max(
|
Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) /
|
||||||
Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
|
|
||||||
0,
|
|
||||||
) /
|
|
||||||
Game.cookiesPs +
|
Game.cookiesPs +
|
||||||
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
||||||
} else
|
} else CacheUpgrades[i].pp = Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
||||||
CacheUpgrades[i].pp =
|
|
||||||
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
|
||||||
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
|
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
|
||||||
|
|
||||||
CacheUpgrades[i].color = ColourOfPP(
|
CacheUpgrades[i].colour = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
|
||||||
CacheUpgrades[i],
|
|
||||||
Game.Upgrades[i].getPrice(),
|
|
||||||
);
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
import CalculateChangeGod from '../../Sim/SimulationEvents/GodChange';
|
import CalculateChangeGod from '../../Sim/SimulationEvents/GodChange.js';
|
||||||
import { CacheGods } from '../VariablesAndData';
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
|
import { CacheGods } from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the cps effect of each God in slot 1, 2 or 3
|
* This functions caches the cps effect of each God in slot 1, 2 or 3
|
||||||
@@ -10,4 +11,6 @@ export default function CachePantheonGods() {
|
|||||||
CacheGods[god][slot] = CalculateChangeGod(god, slot);
|
CacheGods[god][slot] = CalculateChangeGod(god, slot);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FillCMDCache({ CacheGods });
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,19 +1,20 @@
|
|||||||
/** Section: Functions related to caching income */
|
/** Section: Functions related to caching income */
|
||||||
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding.js';
|
||||||
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
|
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome.js';
|
||||||
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
|
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades.js';
|
||||||
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
import {
|
import {
|
||||||
CacheAverageGainBank,
|
CacheAverageGainBank,
|
||||||
CacheAverageGainWrink,
|
CacheAverageGainWrink,
|
||||||
CacheAverageGainWrinkFattest,
|
CacheAverageGainWrinkFattest,
|
||||||
CacheDoRemakeBuildPrices,
|
CacheDoRemakeBuildPrices, // eslint-disable-line no-unused-vars
|
||||||
CacheObjects1,
|
CacheObjects1,
|
||||||
CacheObjects10,
|
CacheObjects10,
|
||||||
CacheObjects100,
|
CacheObjects100,
|
||||||
|
CacheObjectsNextAchievement,
|
||||||
CacheUpgrades,
|
CacheUpgrades,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions starts the calculation/simulation of the bonus income of buildings
|
* This functions starts the calculation/simulation of the bonus income of buildings
|
||||||
@@ -27,7 +28,7 @@ function CacheBuildingIncome(amount) {
|
|||||||
result[i] = {};
|
result[i] = {};
|
||||||
result[i].bonus = BuyBuildingsBonusIncome(i, amount);
|
result[i].bonus = BuyBuildingsBonusIncome(i, amount);
|
||||||
if (amount !== 1) {
|
if (amount !== 1) {
|
||||||
CacheDoRemakeBuildPrices = 1; // eslint-disable-line no-unused-vars
|
CacheDoRemakeBuildPrices = 1;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
return result;
|
return result;
|
||||||
@@ -38,22 +39,25 @@ function CacheBuildingIncome(amount) {
|
|||||||
* It is called by CM.Cache.CacheIncome()
|
* It is called by CM.Cache.CacheIncome()
|
||||||
*/
|
*/
|
||||||
function CacheUpgradeIncome() {
|
function CacheUpgradeIncome() {
|
||||||
CacheUpgrades = [];
|
CacheUpgrades = {};
|
||||||
Object.keys(Game.Upgrades).forEach((i) => {
|
for (let i = 0; i < Game.UpgradesInStore.length; i++) {
|
||||||
const bonusIncome = BuyUpgradesBonusIncome(i);
|
const upgradeName = Game.UpgradesInStore[i].name;
|
||||||
if (i === 'Elder Pledge') {
|
const bonusIncome = BuyUpgradesBonusIncome(upgradeName);
|
||||||
CacheUpgrades[i] = { bonus: Game.cookiesPs - CacheAverageGainBank };
|
if (upgradeName === 'Elder Pledge') {
|
||||||
if (CMOptions.CalcWrink === 1)
|
CacheUpgrades[upgradeName] = {
|
||||||
CacheUpgrades[i].bonus -= CacheAverageGainWrink;
|
bonus: Game.cookiesPs - CacheAverageGainBank,
|
||||||
else if (CMOptions.CalcWrink === 2)
|
};
|
||||||
CacheUpgrades[i].bonus -= CacheAverageGainWrinkFattest;
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1)
|
||||||
if (!Number.isFinite(CacheUpgrades[i].bonus)) CacheUpgrades[i].bonus = 0;
|
CacheUpgrades[upgradeName].bonus -= CacheAverageGainWrink;
|
||||||
|
else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2)
|
||||||
|
CacheUpgrades[upgradeName].bonus -= CacheAverageGainWrinkFattest;
|
||||||
|
if (!Number.isFinite(CacheUpgrades[upgradeName].bonus)) CacheUpgrades[upgradeName].bonus = 0;
|
||||||
} else {
|
} else {
|
||||||
CacheUpgrades[i] = {};
|
CacheUpgrades[upgradeName] = {};
|
||||||
if (bonusIncome[0]) CacheUpgrades[i].bonus = bonusIncome[0];
|
if (bonusIncome[0]) CacheUpgrades[upgradeName].bonus = bonusIncome[0];
|
||||||
if (bonusIncome[1]) CacheUpgrades[i].bonusMouse = bonusIncome[1];
|
if (bonusIncome[1]) CacheUpgrades[upgradeName].bonusMouse = bonusIncome[1];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -62,27 +66,36 @@ function CacheUpgradeIncome() {
|
|||||||
export function CacheBuildingsPrices() {
|
export function CacheBuildingsPrices() {
|
||||||
Object.keys(Game.Objects).forEach((i) => {
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
CacheObjects1[i].price = BuildingGetPrice(
|
CacheObjects1[i].price = BuildingGetPrice(
|
||||||
Game.Objects[i],
|
i,
|
||||||
Game.Objects[i].basePrice,
|
Game.Objects[i].basePrice,
|
||||||
Game.Objects[i].amount,
|
Game.Objects[i].amount,
|
||||||
Game.Objects[i].free,
|
Game.Objects[i].free,
|
||||||
1,
|
1,
|
||||||
);
|
);
|
||||||
CacheObjects10[i].price = BuildingGetPrice(
|
CacheObjects10[i].price = BuildingGetPrice(
|
||||||
Game.Objects[i],
|
i,
|
||||||
Game.Objects[i].basePrice,
|
Game.Objects[i].basePrice,
|
||||||
Game.Objects[i].amount,
|
Game.Objects[i].amount,
|
||||||
Game.Objects[i].free,
|
Game.Objects[i].free,
|
||||||
10,
|
10,
|
||||||
);
|
);
|
||||||
CacheObjects100[i].price = BuildingGetPrice(
|
CacheObjects100[i].price = BuildingGetPrice(
|
||||||
Game.Objects[i],
|
i,
|
||||||
Game.Objects[i].basePrice,
|
Game.Objects[i].basePrice,
|
||||||
Game.Objects[i].amount,
|
Game.Objects[i].amount,
|
||||||
Game.Objects[i].free,
|
Game.Objects[i].free,
|
||||||
100,
|
100,
|
||||||
);
|
);
|
||||||
|
CacheObjectsNextAchievement[i].price = BuildingGetPrice(
|
||||||
|
i,
|
||||||
|
Game.Objects[i].basePrice,
|
||||||
|
Game.Objects[i].amount,
|
||||||
|
Game.Objects[i].free,
|
||||||
|
CacheObjectsNextAchievement[i].AmountNeeded,
|
||||||
|
);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
FillCMDCache({ CacheObjectsNextAchievement });
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
import GetCPSBuffMult from '../CPS/GetCPSBuffMult.js';
|
||||||
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
import {
|
import {
|
||||||
CacheChainFrenzyMaxReward,
|
CacheChainFrenzyMaxReward,
|
||||||
CacheChainFrenzyRequired,
|
CacheChainFrenzyRequired,
|
||||||
@@ -16,7 +17,7 @@ import {
|
|||||||
CacheGoldenCookiesMult,
|
CacheGoldenCookiesMult,
|
||||||
CacheNoGoldSwitchCookiesPS,
|
CacheNoGoldSwitchCookiesPS,
|
||||||
CacheWrathCookiesMult,
|
CacheWrathCookiesMult,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions calculates the max possible payout given a set of variables
|
* This functions calculates the max possible payout given a set of variables
|
||||||
@@ -31,22 +32,15 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
|
|||||||
let moni = 0;
|
let moni = 0;
|
||||||
let nextMoni = 0;
|
let nextMoni = 0;
|
||||||
let nextRequired = 0;
|
let nextRequired = 0;
|
||||||
let chain =
|
let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
|
||||||
1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
|
|
||||||
while (nextMoni < maxPayout * mult) {
|
while (nextMoni < maxPayout * mult) {
|
||||||
moni = Math.max(
|
moni = Math.max(
|
||||||
digit,
|
digit,
|
||||||
Math.min(
|
Math.min(Math.floor((1 / 9) * 10 ** chain * digit * mult), maxPayout * mult),
|
||||||
Math.floor((1 / 9) * 10 ** chain * digit * mult),
|
|
||||||
maxPayout * mult,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
nextMoni = Math.max(
|
nextMoni = Math.max(
|
||||||
digit,
|
digit,
|
||||||
Math.min(
|
Math.min(Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult), maxPayout * mult),
|
||||||
Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult),
|
|
||||||
maxPayout * mult,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
|
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
|
||||||
totalFromChain += moni;
|
totalFromChain += moni;
|
||||||
@@ -72,65 +66,43 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
|
|||||||
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
|
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
|
||||||
*/
|
*/
|
||||||
export function CacheChain() {
|
export function CacheChain() {
|
||||||
let maxPayout =
|
let maxPayout = CacheNoGoldSwitchCookiesPS * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment;
|
||||||
CacheNoGoldSwitchCookiesPS *
|
|
||||||
60 *
|
|
||||||
60 *
|
|
||||||
6 *
|
|
||||||
CacheDragonsFortuneMultAdjustment;
|
|
||||||
// Removes effect of Frenzy etc.
|
// Removes effect of Frenzy etc.
|
||||||
const cpsBuffMult = GetCPSBuffMult();
|
const cpsBuffMult = GetCPSBuffMult();
|
||||||
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
|
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
|
||||||
else maxPayout = 0;
|
else maxPayout = 0;
|
||||||
|
|
||||||
CacheChainMaxReward = MaxChainCookieReward(
|
CacheChainMaxReward = MaxChainCookieReward(7, maxPayout, CacheGoldenCookiesMult);
|
||||||
7,
|
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
||||||
maxPayout,
|
CacheChainRequiredNext = CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||||
CacheGoldenCookiesMult,
|
|
||||||
);
|
|
||||||
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult; // eslint-disable-line no-unused-vars
|
|
||||||
CacheChainRequiredNext = // eslint-disable-line no-unused-vars
|
|
||||||
CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
|
||||||
|
|
||||||
CacheChainWrathMaxReward = MaxChainCookieReward(
|
CacheChainWrathMaxReward = MaxChainCookieReward(6, maxPayout, CacheWrathCookiesMult);
|
||||||
6,
|
CacheChainWrathRequired = (CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
||||||
maxPayout,
|
CacheChainWrathRequiredNext =
|
||||||
CacheWrathCookiesMult,
|
CacheChainWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||||
);
|
|
||||||
CacheChainWrathRequired = // eslint-disable-line no-unused-vars
|
|
||||||
(CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
|
||||||
CacheChainWrathRequiredNext = // eslint-disable-line no-unused-vars
|
|
||||||
CacheChainWrathMaxReward[2] /
|
|
||||||
60 /
|
|
||||||
60 /
|
|
||||||
6 /
|
|
||||||
CacheDragonsFortuneMultAdjustment;
|
|
||||||
|
|
||||||
CacheChainFrenzyMaxReward = MaxChainCookieReward(
|
CacheChainFrenzyMaxReward = MaxChainCookieReward(7, maxPayout * 7, CacheGoldenCookiesMult);
|
||||||
7,
|
CacheChainFrenzyRequired = (CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
||||||
maxPayout * 7,
|
CacheChainFrenzyRequiredNext =
|
||||||
CacheGoldenCookiesMult,
|
CacheChainFrenzyMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||||
);
|
|
||||||
CacheChainFrenzyRequired = // eslint-disable-line no-unused-vars
|
|
||||||
(CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
|
||||||
CacheChainFrenzyRequiredNext = // eslint-disable-line no-unused-vars
|
|
||||||
CacheChainFrenzyMaxReward[2] /
|
|
||||||
60 /
|
|
||||||
60 /
|
|
||||||
6 /
|
|
||||||
CacheDragonsFortuneMultAdjustment;
|
|
||||||
|
|
||||||
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(
|
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(6, maxPayout * 7, CacheWrathCookiesMult);
|
||||||
6,
|
CacheChainFrenzyWrathRequired = (CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
||||||
maxPayout * 7,
|
CacheChainFrenzyWrathRequiredNext =
|
||||||
CacheWrathCookiesMult,
|
CacheChainFrenzyWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||||
);
|
|
||||||
CacheChainFrenzyWrathRequired = // eslint-disable-line no-unused-vars
|
FillCMDCache({
|
||||||
(CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
CacheChainMaxReward,
|
||||||
CacheChainFrenzyWrathRequiredNext = // eslint-disable-line no-unused-vars
|
CacheChainRequired,
|
||||||
CacheChainFrenzyWrathMaxReward[2] /
|
CacheChainRequiredNext,
|
||||||
60 /
|
CacheChainWrathMaxReward,
|
||||||
60 /
|
CacheChainWrathRequired,
|
||||||
6 /
|
CacheChainWrathRequiredNext,
|
||||||
CacheDragonsFortuneMultAdjustment;
|
CacheChainFrenzyMaxReward,
|
||||||
|
CacheChainFrenzyRequired,
|
||||||
|
CacheChainFrenzyRequiredNext,
|
||||||
|
CacheChainFrenzyWrathMaxReward,
|
||||||
|
CacheChainFrenzyWrathRequired,
|
||||||
|
CacheChainFrenzyWrathRequiredNext,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,10 @@
|
|||||||
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
import {
|
import {
|
||||||
CacheHCPerSecond,
|
CacheHCPerSecond,
|
||||||
CacheLastHeavenlyCheck,
|
CacheLastHeavenlyCheck,
|
||||||
CacheLastHeavenlyChips,
|
CacheLastHeavenlyChips,
|
||||||
HeavenlyChipsDiff,
|
HeavenlyChipsDiff,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the heavenly chips per second in the last five seconds
|
* This functions caches the heavenly chips per second in the last five seconds
|
||||||
@@ -15,15 +16,12 @@ export default function CacheHeavenlyChipsPS() {
|
|||||||
// Only calculate every new second
|
// Only calculate every new second
|
||||||
if ((Game.T / Game.fps) % 1 === 0) {
|
if ((Game.T / Game.fps) % 1 === 0) {
|
||||||
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
|
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
|
||||||
const ascendNowToOwn = Math.floor(
|
const ascendNowToOwn = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
|
||||||
Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
|
|
||||||
);
|
|
||||||
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
|
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
|
||||||
|
|
||||||
// Add recent gains to AvgQueue's
|
// Add recent gains to AvgQueue's
|
||||||
const timeDiff = currDate - CacheLastHeavenlyCheck;
|
const timeDiff = currDate - CacheLastHeavenlyCheck;
|
||||||
const heavenlyChipsDiffAvg =
|
const heavenlyChipsDiffAvg = Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
|
||||||
Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
|
|
||||||
for (let i = 0; i < timeDiff; i++) {
|
for (let i = 0; i < timeDiff; i++) {
|
||||||
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
|
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
|
||||||
}
|
}
|
||||||
@@ -33,6 +31,8 @@ export default function CacheHeavenlyChipsPS() {
|
|||||||
CacheLastHeavenlyChips = ascendNowToGet;
|
CacheLastHeavenlyChips = ascendNowToGet;
|
||||||
|
|
||||||
// Get average gain over period of 5 seconds
|
// Get average gain over period of 5 seconds
|
||||||
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5); // eslint-disable-line no-unused-vars
|
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FillCMDCache({ CacheLastHeavenlyCheck, CacheLastHeavenlyChips, CacheHCPerSecond });
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
import { crateMissing } from '../../Disp/MenuSections/Statistics/CreateMissingUpgrades';
|
import { crateMissing } from '../../Disp/MenuSections/Statistics/CreateMissingUpgrades.js';
|
||||||
import {
|
import {
|
||||||
CacheMissingUpgrades,
|
CacheMissingUpgrades, // eslint-disable-line no-unused-vars
|
||||||
CacheMissingUpgradesCookies,
|
CacheMissingUpgradesCookies, // eslint-disable-line no-unused-vars
|
||||||
CacheMissingUpgradesPrestige,
|
CacheMissingUpgradesPrestige, // eslint-disable-line no-unused-vars
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches variables related to missing upgrades
|
* This functions caches variables related to missing upgrades
|
||||||
@@ -35,16 +35,10 @@ export default function CacheAllMissingUpgrades() {
|
|||||||
let str = '';
|
let str = '';
|
||||||
|
|
||||||
str += crateMissing(me);
|
str += crateMissing(me);
|
||||||
/* eslint-disable no-unused-vars */
|
|
||||||
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
|
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
|
||||||
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
|
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
|
||||||
else if (
|
else if (me.pool !== 'toggle' && me.pool !== 'unused' && me.pool !== 'debug')
|
||||||
me.pool !== 'toggle' &&
|
|
||||||
me.pool !== 'unused' &&
|
|
||||||
me.pool !== 'debug'
|
|
||||||
)
|
|
||||||
CacheMissingUpgrades += str;
|
CacheMissingUpgrades += str;
|
||||||
/* eslint-enable no-unused-vars */
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
import { CacheSeaSpec } from '../VariablesAndData';
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
|
import { CacheSeaSpec } from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the reward of popping a reindeer
|
* This functions caches the reward of popping a reindeer
|
||||||
@@ -11,6 +12,8 @@ export default function CacheSeasonSpec() {
|
|||||||
if (Game.hasBuff('Elder frenzy')) val *= 0.5;
|
if (Game.hasBuff('Elder frenzy')) val *= 0.5;
|
||||||
if (Game.hasBuff('Frenzy')) val *= 0.75;
|
if (Game.hasBuff('Frenzy')) val *= 0.75;
|
||||||
CacheSeaSpec = Math.max(25, val);
|
CacheSeaSpec = Math.max(25, val);
|
||||||
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2; // eslint-disable-line no-unused-vars
|
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FillCMDCache({ CacheSeaSpec });
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
/** Functions related to Caching stats */
|
/** Functions related to Caching stats */
|
||||||
|
|
||||||
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
|
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas.js';
|
||||||
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
import GetCPSBuffMult from '../CPS/GetCPSBuffMult.js';
|
||||||
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
import {
|
import {
|
||||||
CacheConjure,
|
CacheConjure,
|
||||||
CacheConjureReward,
|
CacheConjureReward,
|
||||||
@@ -17,7 +18,7 @@ import {
|
|||||||
CacheLuckyWrathRewardFrenzy,
|
CacheLuckyWrathRewardFrenzy,
|
||||||
CacheNoGoldSwitchCookiesPS,
|
CacheNoGoldSwitchCookiesPS,
|
||||||
CacheWrathCookiesMult,
|
CacheWrathCookiesMult,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches variables related to the stats page
|
* This functions caches variables related to the stats page
|
||||||
@@ -28,15 +29,13 @@ export function CacheStatsCookies() {
|
|||||||
const cpsBuffMult = GetCPSBuffMult();
|
const cpsBuffMult = GetCPSBuffMult();
|
||||||
if (cpsBuffMult > 0) CacheLucky /= cpsBuffMult;
|
if (cpsBuffMult > 0) CacheLucky /= cpsBuffMult;
|
||||||
else CacheLucky = 0;
|
else CacheLucky = 0;
|
||||||
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13; // eslint-disable-line no-unused-vars
|
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13;
|
||||||
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13; // eslint-disable-line no-unused-vars
|
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13;
|
||||||
CacheLuckyFrenzy = CacheLucky * 7;
|
CacheLuckyFrenzy = CacheLucky * 7;
|
||||||
CacheLuckyRewardFrenzy = // eslint-disable-line no-unused-vars
|
CacheLuckyRewardFrenzy = CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
||||||
CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
CacheLuckyWrathRewardFrenzy = CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
||||||
CacheLuckyWrathRewardFrenzy = // eslint-disable-line no-unused-vars
|
|
||||||
CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
|
||||||
CacheConjure = CacheLucky * 2;
|
CacheConjure = CacheLucky * 2;
|
||||||
CacheConjureReward = CacheConjure * 0.15; // eslint-disable-line no-unused-vars
|
CacheConjureReward = CacheConjure * 0.15;
|
||||||
|
|
||||||
CacheEdifice = 0;
|
CacheEdifice = 0;
|
||||||
let max = 0;
|
let max = 0;
|
||||||
@@ -52,9 +51,22 @@ export function CacheStatsCookies() {
|
|||||||
Game.Objects[i].price * 2 > CacheEdifice
|
Game.Objects[i].price * 2 > CacheEdifice
|
||||||
) {
|
) {
|
||||||
CacheEdifice = Game.Objects[i].price * 2;
|
CacheEdifice = Game.Objects[i].price * 2;
|
||||||
CacheEdificeBuilding = i; // eslint-disable-line no-unused-vars
|
CacheEdificeBuilding = i;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
FillCMDCache({
|
||||||
|
CacheLucky,
|
||||||
|
CacheLuckyReward,
|
||||||
|
CacheLuckyWrathReward,
|
||||||
|
CacheLuckyFrenzy,
|
||||||
|
CacheLuckyRewardFrenzy,
|
||||||
|
CacheLuckyWrathRewardFrenzy,
|
||||||
|
CacheConjure,
|
||||||
|
CacheConjureReward,
|
||||||
|
CacheEdifice,
|
||||||
|
CacheEdificeBuilding,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -84,7 +96,12 @@ export function CacheGoldenAndWrathCookiesMults() {
|
|||||||
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
|
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
|
||||||
CacheDragonsFortuneMultAdjustment = 1;
|
CacheDragonsFortuneMultAdjustment = 1;
|
||||||
if (Game.shimmerTypes.golden.n === 0) {
|
if (Game.shimmerTypes.golden.n === 0) {
|
||||||
CacheDragonsFortuneMultAdjustment *=
|
CacheDragonsFortuneMultAdjustment *= 1 + Game.auraMult("Dragon's Fortune") * 1.23;
|
||||||
1 + Game.auraMult("Dragon's Fortune") * 1.23;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FillCMDCache({
|
||||||
|
CacheGoldenCookiesMult,
|
||||||
|
CacheWrathCookiesMult,
|
||||||
|
CacheDragonsFortuneMultAdjustment,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,48 @@
|
|||||||
|
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding.js';
|
||||||
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
|
import { CacheObjectsNextAchievement } from '../VariablesAndData.js';
|
||||||
|
import IndividualAmountTillNextAchievement from './IndividualAmountTillNextAchievement.js';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This functions caches the amount of buildings needed till next achievement
|
||||||
|
* @param {boolean} forceRecalc Whether a recalcution should be forced (after CPS change)
|
||||||
|
*/
|
||||||
|
export default function AllAmountTillNextAchievement(forceRecalc) {
|
||||||
|
const result = {};
|
||||||
|
|
||||||
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
|
if (
|
||||||
|
Object.keys(CacheObjectsNextAchievement).length !== 0 &&
|
||||||
|
CacheObjectsNextAchievement[i].TotalNeeded > Game.Objects[i].amount &&
|
||||||
|
!forceRecalc
|
||||||
|
) {
|
||||||
|
result[i] = {
|
||||||
|
AmountNeeded: CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
|
||||||
|
TotalNeeded: CacheObjectsNextAchievement[i].TotalNeeded,
|
||||||
|
price: BuildingGetPrice(
|
||||||
|
i,
|
||||||
|
Game.Objects[i].basePrice,
|
||||||
|
Game.Objects[i].amount,
|
||||||
|
Game.Objects[i].free,
|
||||||
|
CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
|
||||||
|
),
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
const tillNext = IndividualAmountTillNextAchievement(i);
|
||||||
|
result[i] = {
|
||||||
|
AmountNeeded: tillNext,
|
||||||
|
TotalNeeded: Game.Objects[i].amount + tillNext,
|
||||||
|
price: BuildingGetPrice(
|
||||||
|
i,
|
||||||
|
Game.Objects[i].basePrice,
|
||||||
|
Game.Objects[i].amount,
|
||||||
|
Game.Objects[i].free,
|
||||||
|
tillNext,
|
||||||
|
),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
});
|
||||||
|
CacheObjectsNextAchievement = result;
|
||||||
|
|
||||||
|
FillCMDCache({ CacheObjectsNextAchievement });
|
||||||
|
}
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome.js';
|
||||||
|
import { SimAchievementsOwned } from '../../Sim/VariablesAndData.js';
|
||||||
|
|
||||||
|
export default function IndividualAmountTillNextAchievement(building) {
|
||||||
|
const AchievementsAtStart = Game.AchievementsOwned;
|
||||||
|
let index = 100;
|
||||||
|
let lastIndexWithChange = 100;
|
||||||
|
while (index > -1) {
|
||||||
|
BuyBuildingsBonusIncome(building, index);
|
||||||
|
if (SimAchievementsOwned > AchievementsAtStart) {
|
||||||
|
lastIndexWithChange = index;
|
||||||
|
index -= 10;
|
||||||
|
} else if (index === 100) {
|
||||||
|
return 101;
|
||||||
|
} else {
|
||||||
|
index += 1;
|
||||||
|
while (index <= lastIndexWithChange) {
|
||||||
|
BuyBuildingsBonusIncome(building, index);
|
||||||
|
if (SimAchievementsOwned > AchievementsAtStart) {
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
index += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 101;
|
||||||
|
}
|
||||||
@@ -28,6 +28,7 @@ export let CacheLastChoEgg = 0;
|
|||||||
export let CacheObjects1 = {};
|
export let CacheObjects1 = {};
|
||||||
export let CacheObjects10 = {};
|
export let CacheObjects10 = {};
|
||||||
export let CacheObjects100 = {};
|
export let CacheObjects100 = {};
|
||||||
|
export let CacheObjectsNextAchievement = {};
|
||||||
|
|
||||||
export let CacheWrinklersTotal = 0;
|
export let CacheWrinklersTotal = 0;
|
||||||
export let CacheWrinklersNormal = 0;
|
export let CacheWrinklersNormal = 0;
|
||||||
@@ -68,6 +69,8 @@ export let CacheTimeTillNextPrestige = 0;
|
|||||||
|
|
||||||
/** Stores lowest PP value */
|
/** Stores lowest PP value */
|
||||||
export let CacheMinPP = 0;
|
export let CacheMinPP = 0;
|
||||||
|
/** Stores lowest PP value category */
|
||||||
|
export let CacheMinPPBulk = 0;
|
||||||
/** Stores all PP values of all buildings for all buy settings (1, 10, 100) */
|
/** Stores all PP values of all buildings for all buy settings (1, 10, 100) */
|
||||||
export let CachePPArray = [];
|
export let CachePPArray = [];
|
||||||
|
|
||||||
|
|||||||
@@ -1,11 +1,12 @@
|
|||||||
/** Caches data related to Wrinklers */
|
/** Caches data related to Wrinklers */
|
||||||
|
|
||||||
import { SimObjects } from '../../Sim/VariablesAndData';
|
import { SimObjects } from '../../Sim/VariablesAndData.js';
|
||||||
|
import FillCMDCache from '../FillCMDCache.js';
|
||||||
import {
|
import {
|
||||||
CacheWrinklersFattest,
|
CacheWrinklersFattest,
|
||||||
CacheWrinklersNormal,
|
CacheWrinklersNormal,
|
||||||
CacheWrinklersTotal,
|
CacheWrinklersTotal,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches data related to Wrinklers
|
* This functions caches data related to Wrinklers
|
||||||
@@ -31,11 +32,12 @@ export default function CacheWrinklers() {
|
|||||||
else if (godLvl === 2) sucked *= 1.1;
|
else if (godLvl === 2) sucked *= 1.1;
|
||||||
else if (godLvl === 3) sucked *= 1.05;
|
else if (godLvl === 3) sucked *= 1.05;
|
||||||
}
|
}
|
||||||
CacheWrinklersTotal += sucked; // eslint-disable-line no-unused-vars
|
CacheWrinklersTotal += sucked;
|
||||||
if (Game.wrinklers[i].type === 0) {
|
if (Game.wrinklers[i].type === 0) {
|
||||||
CacheWrinklersNormal += sucked; // eslint-disable-line no-unused-vars
|
CacheWrinklersNormal += sucked;
|
||||||
if (sucked > CacheWrinklersFattest[0])
|
if (sucked > CacheWrinklersFattest[0]) CacheWrinklersFattest = [sucked, i];
|
||||||
CacheWrinklersFattest = [sucked, i];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FillCMDCache({ CacheWrinklersTotal, CacheWrinklersNormal, CacheWrinklersFattest });
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,6 +10,7 @@ function CheckNotificationPermissions(ToggleOnOff) {
|
|||||||
const checkNotificationPromise = function () {
|
const checkNotificationPromise = function () {
|
||||||
try {
|
try {
|
||||||
Notification.requestPermission().then();
|
Notification.requestPermission().then();
|
||||||
|
// eslint-disable-next-line no-unused-vars
|
||||||
} catch (e) {
|
} catch (e) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,83 +0,0 @@
|
|||||||
import ConfigDefault from '../../Data/SettingsDefault';
|
|
||||||
import ConfigData from '../../Data/SettingsData';
|
|
||||||
import { CMOptions } from '../VariablesAndData';
|
|
||||||
import save from '../../InitSaveLoad/save';
|
|
||||||
import CMLoopHook from '../../Main/LoopHook';
|
|
||||||
import UpdateColours from '../../Disp/HelperFunctions/UpdateColours';
|
|
||||||
|
|
||||||
/** Functions related to saving, loading and restoring all settings */
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function saves the config of CookieMonster without saving any of the other save-data
|
|
||||||
* This allows saving in between the autosave intervals
|
|
||||||
* It is called by CM.Config.LoadConfig(), CM.Config.RestoreDefault(), CM.Config.ToggleConfig(),
|
|
||||||
* CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale"
|
|
||||||
*/
|
|
||||||
export function SaveConfig() {
|
|
||||||
const saveString = b64_to_utf8(
|
|
||||||
unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0],
|
|
||||||
);
|
|
||||||
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
|
|
||||||
if (CookieMonsterSave !== null) {
|
|
||||||
const newSaveString = saveString.replace(
|
|
||||||
CookieMonsterSave[0],
|
|
||||||
`CookieMonster:${save()}`,
|
|
||||||
);
|
|
||||||
localStorage.setItem(
|
|
||||||
'CookieClickerGame',
|
|
||||||
escape(`${utf8_to_b64(newSaveString)}!END!`),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function loads the config of CookieMonster saved in localStorage and loads it into CMOptions
|
|
||||||
* It is called by CM.Main.DelayInit() and CM.Config.RestoreDefault()
|
|
||||||
*/
|
|
||||||
export function LoadConfig(settings) {
|
|
||||||
// This removes cookies left from earlier versions of CookieMonster
|
|
||||||
if (typeof localStorage.CMConfig !== 'undefined') {
|
|
||||||
delete localStorage.CMConfig;
|
|
||||||
}
|
|
||||||
if (settings !== undefined) {
|
|
||||||
CMOptions = settings;
|
|
||||||
|
|
||||||
if (typeof CMOptions.Colors !== 'undefined') {
|
|
||||||
delete CMOptions.Colors;
|
|
||||||
}
|
|
||||||
if (typeof CMOptions.Colours !== 'undefined') {
|
|
||||||
delete CMOptions.Colours;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Check values
|
|
||||||
let mod = false;
|
|
||||||
Object.keys(ConfigDefault).forEach((i) => {
|
|
||||||
if (typeof CMOptions[i] === 'undefined') {
|
|
||||||
mod = true;
|
|
||||||
CMOptions[i] = ConfigDefault[i];
|
|
||||||
} else if (i === 'Header') {
|
|
||||||
Object.keys(ConfigDefault.Header).forEach((j) => {
|
|
||||||
if (
|
|
||||||
typeof CMOptions[i][j] === 'undefined' ||
|
|
||||||
!(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)
|
|
||||||
) {
|
|
||||||
mod = true;
|
|
||||||
CMOptions[i][j] = ConfigDefault[i][j];
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
if (mod) SaveConfig();
|
|
||||||
CMLoopHook(); // Do loop once
|
|
||||||
Object.keys(ConfigDefault).forEach((i) => {
|
|
||||||
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
|
|
||||||
ConfigData[i].func();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
// Default values
|
|
||||||
LoadConfig(ConfigDefault);
|
|
||||||
}
|
|
||||||
Game.UpdateMenu();
|
|
||||||
UpdateColours();
|
|
||||||
}
|
|
||||||
@@ -1,32 +1,35 @@
|
|||||||
/** Called by the "func" of individual settings */
|
/** Called by the "func" of individual settings */
|
||||||
|
|
||||||
import UpdateBackground from '../Disp/HelperFunctions/UpdateBackground';
|
import UpdateBackground from '../Disp/HelperFunctions/UpdateBackground.js';
|
||||||
import { CMOptions } from './VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function changes the position of both the bottom and timer bar
|
* This function changes the position of both the bottom and timer bar
|
||||||
*/
|
*/
|
||||||
export function UpdateBotTimerBarPosition() {
|
export function UpdateBotTimerBarPosition() {
|
||||||
if (
|
if (
|
||||||
CMOptions.BotBar === 1 &&
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1 &&
|
||||||
CMOptions.TimerBar === 1 &&
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
|
||||||
CMOptions.TimerBarPos === 1
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 1
|
||||||
) {
|
) {
|
||||||
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
|
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
|
||||||
l('game').style.bottom = `${
|
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`;
|
||||||
Number(l('CMTimerBar').style.height.replace('px', '')) + 70
|
} else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1) {
|
||||||
}px`;
|
|
||||||
} else if (CMOptions.BotBar === 1) {
|
|
||||||
l('CMBotBar').style.bottom = '0px';
|
l('CMBotBar').style.bottom = '0px';
|
||||||
l('game').style.bottom = '70px';
|
l('game').style.bottom = '70px';
|
||||||
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
|
} else if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 1
|
||||||
|
) {
|
||||||
l('game').style.bottom = l('CMTimerBar').style.height;
|
l('game').style.bottom = l('CMTimerBar').style.height;
|
||||||
} else {
|
} else {
|
||||||
// No bars
|
// No bars
|
||||||
l('game').style.bottom = '0px';
|
l('game').style.bottom = '0px';
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) {
|
if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 0
|
||||||
|
) {
|
||||||
l('sectionLeft').style.top = l('CMTimerBar').style.height;
|
l('sectionLeft').style.top = l('CMTimerBar').style.height;
|
||||||
} else {
|
} else {
|
||||||
l('sectionLeft').style.top = '';
|
l('sectionLeft').style.top = '';
|
||||||
@@ -39,7 +42,8 @@ export function UpdateBotTimerBarPosition() {
|
|||||||
* This function changes the visibility of the timer bar
|
* This function changes the visibility of the timer bar
|
||||||
*/
|
*/
|
||||||
export function ToggleTimerBar() {
|
export function ToggleTimerBar() {
|
||||||
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = '';
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1)
|
||||||
|
l('CMTimerBar').style.display = '';
|
||||||
else l('CMTimerBar').style.display = 'none';
|
else l('CMTimerBar').style.display = 'none';
|
||||||
UpdateBotTimerBarPosition();
|
UpdateBotTimerBarPosition();
|
||||||
}
|
}
|
||||||
@@ -48,7 +52,7 @@ export function ToggleTimerBar() {
|
|||||||
* This function changes the position of the timer bar
|
* This function changes the position of the timer bar
|
||||||
*/
|
*/
|
||||||
export function ToggleTimerBarPos() {
|
export function ToggleTimerBarPos() {
|
||||||
if (CMOptions.TimerBarPos === 0) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 0) {
|
||||||
l('CMTimerBar').style.width = '30%';
|
l('CMTimerBar').style.width = '30%';
|
||||||
l('CMTimerBar').style.bottom = '';
|
l('CMTimerBar').style.bottom = '';
|
||||||
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));
|
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));
|
||||||
|
|||||||
@@ -1,55 +1,18 @@
|
|||||||
import ConfigData from '../Data/SettingsData';
|
import { saveAndLoadingFunctions } from '@cookiemonsterteam/cookiemonsterframework/src/index.js';
|
||||||
import { SaveConfig } from './SaveLoadReload/SaveLoadReloadSettings';
|
|
||||||
import { CMOptions } from './VariablesAndData';
|
|
||||||
|
|
||||||
/** Functions related to toggling or changing an individual setting */
|
/** Functions related to toggling or changing an individual setting */
|
||||||
|
|
||||||
/** Used to name certain DOM or outside facing elements and refer to them */
|
/** Used to name certain DOM or outside facing elements and refer to them */
|
||||||
export const ConfigPrefix = 'CMConfig';
|
export const ConfigPrefix = 'CMConfig';
|
||||||
|
|
||||||
/**
|
|
||||||
* This function toggles options by incrementing them with 1 and handling changes
|
|
||||||
* It is called by the onclick event of options of the "bool" type
|
|
||||||
* @param {string} config The name of the option
|
|
||||||
*/
|
|
||||||
export function ToggleConfig(config) {
|
|
||||||
CMOptions[config] += 1;
|
|
||||||
|
|
||||||
if (CMOptions[config] === ConfigData[config].label.length) {
|
|
||||||
CMOptions[config] = 0;
|
|
||||||
if (ConfigData[config].toggle)
|
|
||||||
l(ConfigPrefix + config).className = 'option off';
|
|
||||||
} else l(ConfigPrefix + config).className = 'option';
|
|
||||||
|
|
||||||
if (typeof ConfigData[config].func !== 'undefined') {
|
|
||||||
ConfigData[config].func();
|
|
||||||
}
|
|
||||||
|
|
||||||
l(ConfigPrefix + config).innerHTML =
|
|
||||||
ConfigData[config].label[CMOptions[config]];
|
|
||||||
SaveConfig();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function sets the value of the specified volume-option and updates the display in the options menu
|
|
||||||
* It is called by the oninput and onchange event of "vol" type options
|
|
||||||
* @param {string} config The name of the option
|
|
||||||
*/
|
|
||||||
export function ToggleConfigVolume(config) {
|
|
||||||
if (l(`slider${config}`) !== null) {
|
|
||||||
l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`;
|
|
||||||
CMOptions[config] = Math.round(l(`slider${config}`).value);
|
|
||||||
}
|
|
||||||
SaveConfig();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function toggles header options by incrementing them with 1 and handling changes
|
* This function toggles header options by incrementing them with 1 and handling changes
|
||||||
* It is called by the onclick event of the +/- next to headers
|
* It is called by the onclick event of the +/- next to headers
|
||||||
* @param {string} config The name of the header
|
* @param {string} config The name of the header
|
||||||
*/
|
*/
|
||||||
export function ToggleHeader(config) {
|
export function ToggleHeader(config) {
|
||||||
CMOptions.Header[config] += 1;
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] += 1;
|
||||||
if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0;
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] > 1)
|
||||||
SaveConfig();
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] = 0;
|
||||||
|
saveAndLoadingFunctions.saveFramework();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +1,12 @@
|
|||||||
import { UpdateBotBar } from '../../Disp/InfoBars/BottomBar';
|
import { UpdateBotBar } from '../../Disp/InfoBars/BottomBar.js';
|
||||||
import { UpdateBotTimerBarPosition } from '../SpecificToggles';
|
import { UpdateBotTimerBarPosition } from '../SpecificToggles.js';
|
||||||
import { CMOptions } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function toggle the bottom bar
|
* This function toggle the bottom bar
|
||||||
* It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar
|
* It is called by CM.Disp.UpdateAscendState() and a change in Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar
|
||||||
*/
|
*/
|
||||||
export default function ToggleBotBar() {
|
export default function ToggleBotBar() {
|
||||||
if (CMOptions.BotBar === 1) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1) {
|
||||||
l('CMBotBar').style.display = '';
|
l('CMBotBar').style.display = '';
|
||||||
UpdateBotBar();
|
UpdateBotBar();
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -1,12 +1,12 @@
|
|||||||
import { CMSayTime } from '../../Disp/VariablesAndData';
|
import { CMSayTime } from '../../Disp/VariablesAndData.js';
|
||||||
import { BackupFunctions } from '../../Main/VariablesAndData';
|
import { BackupFunctions } from '../../Main/VariablesAndData.js';
|
||||||
import { CMOptions } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function changes some of the time-displays in the game to be more detailed
|
* This function changes some of the time-displays in the game to be more detailed
|
||||||
* It is called by a change in CM.Options.DetailedTime
|
* It is called by a change in CM.Options.DetailedTime
|
||||||
*/
|
*/
|
||||||
export default function ToggleDetailedTime() {
|
export default function ToggleDetailedTime() {
|
||||||
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime;
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DetailedTime === 1)
|
||||||
|
Game.sayTime = CMSayTime;
|
||||||
else Game.sayTime = BackupFunctions.sayTime;
|
else Game.sayTime = BackupFunctions.sayTime;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +0,0 @@
|
|||||||
import { FavouriteSettings } from '../../Disp/VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function toggles whether a setting is part of the favourites section in setting or not
|
|
||||||
* @param {string} config The name of the toggleable config option
|
|
||||||
*/
|
|
||||||
export default function ToggleFavouriteSetting(config) {
|
|
||||||
if (FavouriteSettings.includes(config))
|
|
||||||
FavouriteSettings = FavouriteSettings.filter(function (ele) {
|
|
||||||
return ele !== config;
|
|
||||||
});
|
|
||||||
else FavouriteSettings.push(config);
|
|
||||||
}
|
|
||||||
@@ -1,13 +1,12 @@
|
|||||||
import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
|
import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData.js';
|
||||||
import { GCTimers } from '../../Disp/VariablesAndData';
|
import { GCTimers } from '../../Disp/VariablesAndData.js';
|
||||||
import { CMOptions } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function toggles GC Timers are visible
|
* This function toggles GC Timers are visible
|
||||||
* It is called by a change in CM.Options.GCTimer
|
* It is called by a change in CM.Options.GCTimer
|
||||||
*/
|
*/
|
||||||
export default function ToggleGCTimer() {
|
export default function ToggleGCTimer() {
|
||||||
if (CMOptions.GCTimer === 1) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCTimer === 1) {
|
||||||
Object.keys(GCTimers).forEach((i) => {
|
Object.keys(GCTimers).forEach((i) => {
|
||||||
GCTimers[i].style.display = 'block';
|
GCTimers[i].style.display = 'block';
|
||||||
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;
|
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;
|
||||||
|
|||||||
@@ -1,11 +1,9 @@
|
|||||||
import { CMOptions } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
|
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
|
||||||
* It is called by changes in CM.Options.WrinklerButtons
|
* It is called by changes in CM.Options.WrinklerButtons
|
||||||
*/
|
*/
|
||||||
export default function ToggleSectionHideButtons() {
|
export default function ToggleSectionHideButtons() {
|
||||||
if (CMOptions.HideSectionsButtons) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.HideSectionsButtons) {
|
||||||
l('CMSectionHidButtons').style.display = '';
|
l('CMSectionHidButtons').style.display = '';
|
||||||
} else {
|
} else {
|
||||||
l('CMSectionHidButtons').style.display = 'none';
|
l('CMSectionHidButtons').style.display = 'none';
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
import { CMOptions } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function toggles the position of the warnings created by CM.Disp.TooltipCreateWarningSection()
|
* This function toggles the position of the warnings created by CM.Disp.TooltipCreateWarningSection()
|
||||||
* It is called by a change in CM.Options.ToolWarnPos
|
* It is called by a change in CM.Options.ToolWarnPos
|
||||||
@@ -7,7 +5,7 @@ import { CMOptions } from '../VariablesAndData';
|
|||||||
*/
|
*/
|
||||||
export default function ToggleToolWarnPos() {
|
export default function ToggleToolWarnPos() {
|
||||||
if (l('CMDispTooltipWarningParent') !== null) {
|
if (l('CMDispTooltipWarningParent') !== null) {
|
||||||
if (CMOptions.ToolWarnPos === 0) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnPos === 0) {
|
||||||
l('CMDispTooltipWarningParent').style.top = 'auto';
|
l('CMDispTooltipWarningParent').style.top = 'auto';
|
||||||
l('CMDispTooltipWarningParent').style.margin = '4px -4px';
|
l('CMDispTooltipWarningParent').style.margin = '4px -4px';
|
||||||
l('CMDispTooltipWarningParent').style.padding = '3px 4px';
|
l('CMDispTooltipWarningParent').style.padding = '3px 4px';
|
||||||
|
|||||||
@@ -1,16 +1,17 @@
|
|||||||
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
|
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades.js';
|
||||||
import { CMOptions } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function toggles the upgrade bar and the colours of upgrades
|
* This function toggles the upgrade bar and the colours of upgrades
|
||||||
* It is called by a change in CM.Options.UpBarColor
|
* It is called by a change in CM.Options.UpBarColour
|
||||||
*/
|
*/
|
||||||
export default function ToggleUpgradeBarAndColor() {
|
export default function ToggleUpgradeBarAndColour() {
|
||||||
if (CMOptions.UpBarColor === 1) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour === 1) {
|
||||||
// Colours and bar on
|
// Colours and bar on
|
||||||
l('CMUpgradeBar').style.display = '';
|
l('CMUpgradeBar').style.display = '';
|
||||||
UpdateUpgrades();
|
UpdateUpgrades();
|
||||||
} else if (CMOptions.UpBarColor === 2) {
|
} else if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour === 2
|
||||||
|
) {
|
||||||
// Colours on and bar off
|
// Colours on and bar off
|
||||||
l('CMUpgradeBar').style.display = 'none';
|
l('CMUpgradeBar').style.display = 'none';
|
||||||
UpdateUpgrades();
|
UpdateUpgrades();
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
import { CMOptions } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function toggles the position of the upgrade bar from fixed or non-fixed mode
|
* This function toggles the position of the upgrade bar from fixed or non-fixed mode
|
||||||
* It is called by a change in CM.Options.UpgradeBarFixedPos
|
* It is called by a change in CM.Options.UpgradeBarFixedPos
|
||||||
*/
|
*/
|
||||||
export default function ToggleUpgradeBarFixedPos() {
|
export default function ToggleUpgradeBarFixedPos() {
|
||||||
if (CMOptions.UpgradeBarFixedPos === 1) {
|
if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpgradeBarFixedPos === 1
|
||||||
|
) {
|
||||||
// Fix to top of screen when scrolling
|
// Fix to top of screen when scrolling
|
||||||
l('CMUpgradeBar').style.position = 'sticky';
|
l('CMUpgradeBar').style.position = 'sticky';
|
||||||
l('CMUpgradeBar').style.top = '0px';
|
l('CMUpgradeBar').style.top = '0px';
|
||||||
|
|||||||
@@ -1,11 +1,12 @@
|
|||||||
import { CMOptions } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
|
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
|
||||||
* It is called by changes in CM.Options.WrinklerButtons
|
* It is called by changes in CM.Options.WrinklerButtons
|
||||||
*/
|
*/
|
||||||
export default function ToggleWrinklerButtons() {
|
export default function ToggleWrinklerButtons() {
|
||||||
if (CMOptions.WrinklerButtons && Game.elderWrath) {
|
if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerButtons &&
|
||||||
|
Game.elderWrath
|
||||||
|
) {
|
||||||
l('PopAllNormalWrinklerButton').style.display = '';
|
l('PopAllNormalWrinklerButton').style.display = '';
|
||||||
l('PopFattestWrinklerButton').style.display = '';
|
l('PopFattestWrinklerButton').style.display = '';
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -1,2 +0,0 @@
|
|||||||
export let CMOptions = {}; // eslint-disable-line prefer-const
|
|
||||||
export const ConfigPrefix = 'CMConfig';
|
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
import init from './InitSaveLoad/init';
|
import init from './InitSaveLoad/init.js';
|
||||||
import load from './InitSaveLoad/load';
|
import load from './InitSaveLoad/load.js';
|
||||||
import save from './InitSaveLoad/save';
|
import save from './InitSaveLoad/save.js';
|
||||||
|
|
||||||
const CM = {
|
const CM = {
|
||||||
init,
|
init,
|
||||||
@@ -8,4 +8,16 @@ const CM = {
|
|||||||
save,
|
save,
|
||||||
};
|
};
|
||||||
|
|
||||||
Game.registerMod('CookieMonster', CM);
|
if (typeof Steam !== 'undefined') {
|
||||||
|
// Need to add a delay for steam
|
||||||
|
setTimeout(() => {
|
||||||
|
Game.registerMod('CookieMonster', CM);
|
||||||
|
|
||||||
|
// Game.registerMod also calls CM.load() which calls the loop hook
|
||||||
|
// Thus sounds normally play at start up as Season and Garden states are checked
|
||||||
|
window.cookieMonsterFrameworkData.isInitializing = false;
|
||||||
|
}, 2000);
|
||||||
|
} else {
|
||||||
|
Game.registerMod('CookieMonster', CM);
|
||||||
|
window.cookieMonsterFrameworkData.isInitializing = false;
|
||||||
|
}
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ export const Fortunes = [
|
|||||||
'Fortune #016',
|
'Fortune #016',
|
||||||
'Fortune #017',
|
'Fortune #017',
|
||||||
'Fortune #018',
|
'Fortune #018',
|
||||||
|
'Fortune #019',
|
||||||
|
'Fortune #020',
|
||||||
'Fortune #100',
|
'Fortune #100',
|
||||||
'Fortune #101',
|
'Fortune #101',
|
||||||
'Fortune #102',
|
'Fortune #102',
|
||||||
|
|||||||
@@ -1,39 +1,21 @@
|
|||||||
/** Data related directly to Cookie Monster */
|
/** Data related directly to Cookie Monster */
|
||||||
|
|
||||||
export const VersionMajor = '2.031';
|
export const VersionMajor = '2.053';
|
||||||
export const VersionMinor = '7';
|
export const VersionMinor = '10';
|
||||||
|
|
||||||
/** Information about Cookie Monster to be displayed in the info section */
|
/** Information about Cookie Monster to be displayed in the info section */
|
||||||
export const ModDescription = `<div class="listing">
|
export const ModDescription = `<a href="https://github.com/CookieMonsterTeam/CookieMonster" target="blank">Cookie Monster</a>
|
||||||
<a href="https://github.com/Aktanusa/CookieMonster" target="blank">Cookie Monster</a>
|
|
||||||
offers a wide range of tools and statistics to enhance your game experience.
|
offers a wide range of tools and statistics to enhance your game experience.
|
||||||
It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
|
It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
|
||||||
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
|
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
|
||||||
Please also report any bugs you may find over there!</br>
|
Please also report any bugs you may find over there!</br>
|
||||||
</div>
|
|
||||||
`;
|
`;
|
||||||
|
|
||||||
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
|
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
|
||||||
export const LatestReleaseNotes = `<div class="listing">
|
export const LatestReleaseNotes = `This update adds support for some parts of cookie clicker 2.048</br>
|
||||||
These are the release notes for the latest update (v 2.031.7).</br>
|
- added support for Dragon Aura 'Supreme Intellect' in the pantheon calculations</br>
|
||||||
</br>
|
- added support for new tiers of Shimmering veil</br>
|
||||||
This update implements the following functions:</br>
|
- added support for unshackled upgrades</br>
|
||||||
- Updated the ordering and description of all settings of Cookie Monster</br>
|
- updated some simulator logic to more cloesly match updated cookie clicker logic</br>
|
||||||
- Colours of Flash notifications can now be set by the user</br>
|
- Bugfix: conjure backed goods tooltip used cached no gold switch raw cps instead of live cps</br>
|
||||||
- You can now select a number of settings to be your 'favourite'. They will be displayed at the top of all other settings in a new section. This functionality is toggleable and you can find it in the miscellaneous section</br>
|
- Bugfix: negative calculations due to glucosimium upgrades, kittens, unshackled, and achievements</br>`;
|
||||||
- The statistics page now shows cookies earned by clicking for a selected time period</br>
|
|
||||||
- The statistics page can now show missing normal achievements, this can be toggled in the settings</br>
|
|
||||||
</br>
|
|
||||||
This update fixes the following bugs:</br>
|
|
||||||
- Fixed some typo's</br>
|
|
||||||
- No longer show the wrinkler pop buttons when wrinklers can't spawn</br>
|
|
||||||
- Fixed incorrect calculation of plant maturity for relevant tooltips</br>
|
|
||||||
- Fixed edit prompts not working in settings</br>
|
|
||||||
- Fixed red and purple being switched around for PP colour coding</br>
|
|
||||||
- Fixed incorrect notation of numbers in Dragon tooltip and interface</br>
|
|
||||||
- Fixed incorrect calculation of changing Dragon aura cost</br>
|
|
||||||
- Fixed incorrect calculation of changing Pantheon gods effect</br>
|
|
||||||
- Fixed fluctuating PP values when god Cyclius was selected</br>
|
|
||||||
- Fixed black flickering when Golden Cookies or buffs start</br>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
|
|||||||
@@ -1,53 +0,0 @@
|
|||||||
/* eslint-disable max-classes-per-file */
|
|
||||||
/** This describes all forms of settings used by Cookie Monster */
|
|
||||||
|
|
||||||
/** The basic setting class */
|
|
||||||
export class Setting {
|
|
||||||
constructor(type, group) {
|
|
||||||
this.type = type;
|
|
||||||
this.group = group;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** The standard toggle setting class */
|
|
||||||
export class SettingStandard extends Setting {
|
|
||||||
constructor(type, group, label, desc, toggle, func = null) {
|
|
||||||
super(type, group);
|
|
||||||
this.label = label;
|
|
||||||
this.desc = desc;
|
|
||||||
this.toggle = toggle;
|
|
||||||
if (func) {
|
|
||||||
this.func = func;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/** The colour picker setting class */
|
|
||||||
export class SettingColours extends Setting {
|
|
||||||
constructor(type, group, desc) {
|
|
||||||
super(type, group);
|
|
||||||
this.desc = desc;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** The volume level setting class */
|
|
||||||
export class SettingVolume extends Setting {
|
|
||||||
constructor(type, group, label, desc) {
|
|
||||||
super(type, group);
|
|
||||||
this.label = label;
|
|
||||||
this.desc = desc;
|
|
||||||
for (let i = 0; i < 101; i++) {
|
|
||||||
this.label[i] = `${i}%`;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** The number input setting class */
|
|
||||||
export class SettingInputNumber extends Setting {
|
|
||||||
constructor(type, group, label, desc, min, max) {
|
|
||||||
super(type, group);
|
|
||||||
this.label = label;
|
|
||||||
this.desc = desc;
|
|
||||||
this.min = min;
|
|
||||||
this.max = max;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,144 +0,0 @@
|
|||||||
/** This array describes all default settings */
|
|
||||||
const ConfigDefault = {
|
|
||||||
CPSMode: 1,
|
|
||||||
AvgCPSHist: 3,
|
|
||||||
AvgClicksHist: 0,
|
|
||||||
CalcWrink: 0,
|
|
||||||
Scale: 2,
|
|
||||||
ScaleDecimals: 2,
|
|
||||||
ScaleSeparator: 0,
|
|
||||||
ScaleCutoff: 999999,
|
|
||||||
TimeFormat: 0,
|
|
||||||
DetailedTime: 1,
|
|
||||||
PPDisplayTime: 0,
|
|
||||||
BuildColour: 1,
|
|
||||||
PPOnlyConsiderBuyable: 0,
|
|
||||||
PPExcludeTop: 0,
|
|
||||||
PPRigidelMode: 0,
|
|
||||||
PPSecondsLowerLimit: 0,
|
|
||||||
ColourBlue: '#4bb8f0',
|
|
||||||
ColourGreen: '#00ff00',
|
|
||||||
ColourYellow: '#ffff00',
|
|
||||||
ColourOrange: '#ff7f00',
|
|
||||||
ColourRed: '#ff0000',
|
|
||||||
ColourPurple: '#ff00ff',
|
|
||||||
ColourGray: '#b3b3b3',
|
|
||||||
ColourPink: '#ff1493',
|
|
||||||
ColourBrown: '#8b4513',
|
|
||||||
BotBar: 1,
|
|
||||||
TimerBar: 1,
|
|
||||||
TimerBarPos: 0,
|
|
||||||
TimerBarOverlay: 2,
|
|
||||||
UpBarColour: 1,
|
|
||||||
UpgradeBarFixedPos: 1,
|
|
||||||
SortBuildings: 0,
|
|
||||||
SortUpgrades: 0,
|
|
||||||
DragonAuraInfo: 1,
|
|
||||||
GrimoireBar: 1,
|
|
||||||
GCTimer: 1,
|
|
||||||
Favicon: 1,
|
|
||||||
WrinklerButtons: 1,
|
|
||||||
HideSectionsButtons: 0,
|
|
||||||
TooltipBuildUpgrade: 1,
|
|
||||||
TooltipAmor: 0,
|
|
||||||
ToolWarnLucky: 1,
|
|
||||||
ToolWarnLuckyFrenzy: 1,
|
|
||||||
ToolWarnConjure: 1,
|
|
||||||
ToolWarnConjureFrenzy: 1,
|
|
||||||
ToolWarnEdifice: 1,
|
|
||||||
ToolWarnUser: 0,
|
|
||||||
ToolWarnBon: 1,
|
|
||||||
ToolWarnPos: 1,
|
|
||||||
TooltipGrim: 1,
|
|
||||||
TooltipWrink: 1,
|
|
||||||
TooltipLump: 1,
|
|
||||||
TooltipPlots: 1,
|
|
||||||
TooltipPantheon: 1,
|
|
||||||
TooltipAscendButton: 1,
|
|
||||||
Stats: 1,
|
|
||||||
MissingUpgrades: 1,
|
|
||||||
MissingAchievements: 0,
|
|
||||||
UpStats: 1,
|
|
||||||
HeavenlyChipsTarget: 1,
|
|
||||||
ShowMissedGC: 1,
|
|
||||||
Title: 1,
|
|
||||||
GeneralSound: 1,
|
|
||||||
GCNotification: 0,
|
|
||||||
GCFlash: 1,
|
|
||||||
ColourGCFlash: '#ffffff',
|
|
||||||
GCSound: 1,
|
|
||||||
GCVolume: 100,
|
|
||||||
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
|
|
||||||
FortuneNotification: 0,
|
|
||||||
FortuneFlash: 1,
|
|
||||||
ColourFortuneFlash: '#ffffff',
|
|
||||||
FortuneSound: 1,
|
|
||||||
FortuneVolume: 100,
|
|
||||||
FortuneSoundURL:
|
|
||||||
'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
|
|
||||||
SeaNotification: 0,
|
|
||||||
SeaFlash: 1,
|
|
||||||
ColourSeaFlash: '#ffffff',
|
|
||||||
SeaSound: 1,
|
|
||||||
SeaVolume: 100,
|
|
||||||
SeaSoundURL:
|
|
||||||
'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
|
|
||||||
GardFlash: 1,
|
|
||||||
ColourGardFlash: '#ffffff',
|
|
||||||
GardSound: 1,
|
|
||||||
GardVolume: 100,
|
|
||||||
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
|
|
||||||
MagicNotification: 0,
|
|
||||||
MagicFlash: 1,
|
|
||||||
ColourMagicFlash: '#ffffff',
|
|
||||||
MagicSound: 1,
|
|
||||||
MagicVolume: 100,
|
|
||||||
MagicSoundURL:
|
|
||||||
'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
|
|
||||||
WrinklerNotification: 0,
|
|
||||||
WrinklerFlash: 1,
|
|
||||||
ColourWrinklerFlash: '#ffffff',
|
|
||||||
WrinklerSound: 1,
|
|
||||||
WrinklerVolume: 100,
|
|
||||||
WrinklerSoundURL:
|
|
||||||
'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
|
|
||||||
WrinklerMaxNotification: 0,
|
|
||||||
WrinklerMaxFlash: 1,
|
|
||||||
ColourWrinklerMaxFlash: '#ffffff',
|
|
||||||
WrinklerMaxSound: 1,
|
|
||||||
WrinklerMaxVolume: 100,
|
|
||||||
WrinklerMaxSoundURL:
|
|
||||||
'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
|
|
||||||
BulkBuyBlock: 0,
|
|
||||||
FavouriteSettings: 1,
|
|
||||||
Header: {
|
|
||||||
Favourite: 1,
|
|
||||||
Calculation: 1,
|
|
||||||
Notation: 1,
|
|
||||||
Colours: 1,
|
|
||||||
BarsDisplay: 1,
|
|
||||||
Tooltip: 1,
|
|
||||||
Statistics: 1,
|
|
||||||
Notification: 1,
|
|
||||||
NotificationGeneral: 1,
|
|
||||||
NotificationGC: 1,
|
|
||||||
NotificationFC: 1,
|
|
||||||
NotificationSea: 1,
|
|
||||||
NotificationGard: 1,
|
|
||||||
NotificationMagi: 1,
|
|
||||||
NotificationWrink: 1,
|
|
||||||
NotificationWrinkMax: 1,
|
|
||||||
Miscellaneous: 1,
|
|
||||||
Lucky: 1,
|
|
||||||
Chain: 1,
|
|
||||||
Spells: 1,
|
|
||||||
Garden: 1,
|
|
||||||
Prestige: 1,
|
|
||||||
Wrink: 1,
|
|
||||||
Sea: 1,
|
|
||||||
Misc: 1,
|
|
||||||
InfoTab: 1,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
export default ConfigDefault;
|
|
||||||
33
src/Data/headers.js
Normal file
33
src/Data/headers.js
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
/** This includes all headers of Cookie Monster and their relevant data */
|
||||||
|
const headers = {
|
||||||
|
Favourite: 1,
|
||||||
|
Calculation: 1,
|
||||||
|
Notation: 1,
|
||||||
|
Colours: 1,
|
||||||
|
BarsDisplay: 1,
|
||||||
|
Tooltip: 1,
|
||||||
|
Statistics: 1,
|
||||||
|
Notification: 1,
|
||||||
|
NotificationGeneral: 1,
|
||||||
|
NotificationGC: 1,
|
||||||
|
NotificationFC: 1,
|
||||||
|
NotificationSea: 1,
|
||||||
|
NotificationGard: 1,
|
||||||
|
NotificationMagi: 1,
|
||||||
|
NotificationWrink: 1,
|
||||||
|
NotificationWrinkMax: 1,
|
||||||
|
Miscellaneous: 1,
|
||||||
|
Lucky: 1,
|
||||||
|
Chain: 1,
|
||||||
|
Spells: 1,
|
||||||
|
Garden: 1,
|
||||||
|
Prestige: 1,
|
||||||
|
Wrink: 1,
|
||||||
|
Sea: 1,
|
||||||
|
Achievs: 1,
|
||||||
|
Misc: 1,
|
||||||
|
infoMenu: 1,
|
||||||
|
optionsMenu: 1,
|
||||||
|
};
|
||||||
|
|
||||||
|
export default headers;
|
||||||
File diff suppressed because it is too large
Load Diff
101
src/Disp/BeautifyAndFormatting/Beautify.js
Normal file
101
src/Disp/BeautifyAndFormatting/Beautify.js
Normal file
@@ -0,0 +1,101 @@
|
|||||||
|
/** General functions to format or beautify strings */
|
||||||
|
|
||||||
|
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales.js';
|
||||||
|
import { BackupFunctions } from '../../Main/VariablesAndData.js';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function returns formats number based on the Scale setting
|
||||||
|
* @param {number} num Number to be beautified
|
||||||
|
* @param {any} floats Used in some scenario's by CM.Backup.Beautify (Game's original function)
|
||||||
|
* @param {number} forced Used to force (type 3) in certains cases
|
||||||
|
* @returns {string} Formatted number
|
||||||
|
*/
|
||||||
|
export default function Beautify(num, floats, forced) {
|
||||||
|
const decimals =
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleDecimals + 1;
|
||||||
|
if (num === Infinity) {
|
||||||
|
return 'Infinity';
|
||||||
|
}
|
||||||
|
if (typeof num === 'undefined') {
|
||||||
|
return '0';
|
||||||
|
}
|
||||||
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 0) {
|
||||||
|
return BackupFunctions.Beautify(num, floats);
|
||||||
|
}
|
||||||
|
if (Number.isFinite(num)) {
|
||||||
|
if (num < 0) {
|
||||||
|
return `-${Beautify(Math.abs(num))}`;
|
||||||
|
}
|
||||||
|
let answer = '';
|
||||||
|
if (num === 0) {
|
||||||
|
return num.toString();
|
||||||
|
}
|
||||||
|
if (
|
||||||
|
num > 0.001 &&
|
||||||
|
num < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleCutoff
|
||||||
|
) {
|
||||||
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator)
|
||||||
|
answer = num.toLocaleString('nl');
|
||||||
|
else answer = num.toLocaleString('en');
|
||||||
|
return answer;
|
||||||
|
}
|
||||||
|
if (
|
||||||
|
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 4 &&
|
||||||
|
!forced) ||
|
||||||
|
forced === 4
|
||||||
|
) {
|
||||||
|
// Scientific notation, 123456789 => 1.235E+8
|
||||||
|
answer = num.toExponential(decimals).toString().replace('e', 'E');
|
||||||
|
} else {
|
||||||
|
const exponential = num.toExponential().toString();
|
||||||
|
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3);
|
||||||
|
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals);
|
||||||
|
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
|
||||||
|
if (
|
||||||
|
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 1 &&
|
||||||
|
!forced) ||
|
||||||
|
forced === 1
|
||||||
|
) {
|
||||||
|
// Metric scale, 123456789 => 123.457 M
|
||||||
|
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
|
||||||
|
answer += ` ${metric[AmountOfTenPowerThree]}`;
|
||||||
|
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||||
|
} else if (
|
||||||
|
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 2 &&
|
||||||
|
!forced) ||
|
||||||
|
forced === 2
|
||||||
|
) {
|
||||||
|
// Short scale, 123456789 => 123.457 M
|
||||||
|
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
|
||||||
|
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
|
||||||
|
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||||
|
} else if (
|
||||||
|
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 3 &&
|
||||||
|
!forced) ||
|
||||||
|
forced === 3
|
||||||
|
) {
|
||||||
|
// Short scale, 123456789 => 123.457 M
|
||||||
|
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) {
|
||||||
|
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
|
||||||
|
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||||
|
} else if (
|
||||||
|
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 5 &&
|
||||||
|
!forced) ||
|
||||||
|
forced === 5
|
||||||
|
) {
|
||||||
|
// Engineering notation, 123456789 => 123.457E+6
|
||||||
|
answer += `E${AmountOfTenPowerThree * 3}`;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (answer === '') {
|
||||||
|
// eslint-disable-next-line no-console
|
||||||
|
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`);
|
||||||
|
answer = BackupFunctions.Beautify(num, floats);
|
||||||
|
}
|
||||||
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator)
|
||||||
|
answer = answer.replace('.', ',');
|
||||||
|
return answer;
|
||||||
|
}
|
||||||
|
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`); // eslint-disable-line no-console
|
||||||
|
return BackupFunctions.Beautify(num, floats);
|
||||||
|
}
|
||||||
@@ -1,154 +0,0 @@
|
|||||||
/** General functions to format or beautify strings */
|
|
||||||
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
|
|
||||||
import { BackupFunctions } from '../../Main/VariablesAndData';
|
|
||||||
import {
|
|
||||||
ColourGreen,
|
|
||||||
ColourOrange,
|
|
||||||
ColourRed,
|
|
||||||
ColourYellow,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function returns formats number based on the Scale setting
|
|
||||||
* @param {number} num Number to be beautified
|
|
||||||
* @param {any} floats Used in some scenario's by CM.Backup.Beautify (Game's original function)
|
|
||||||
* @param {number} forced Used to force (type 3) in certains cases
|
|
||||||
* @returns {string} Formatted number
|
|
||||||
*/
|
|
||||||
export function Beautify(num, floats, forced) {
|
|
||||||
const decimals = CMOptions.ScaleDecimals + 1;
|
|
||||||
if (num === Infinity) {
|
|
||||||
return 'Infinity';
|
|
||||||
}
|
|
||||||
if (typeof num === 'undefined') {
|
|
||||||
return '0';
|
|
||||||
}
|
|
||||||
if (CMOptions.Scale === 0) {
|
|
||||||
return BackupFunctions.Beautify(num, floats);
|
|
||||||
}
|
|
||||||
if (Number.isFinite(num)) {
|
|
||||||
if (num < 0) {
|
|
||||||
return `-${Beautify(Math.abs(num))}`;
|
|
||||||
}
|
|
||||||
let answer = '';
|
|
||||||
if (num === 0) {
|
|
||||||
return num.toString();
|
|
||||||
}
|
|
||||||
if (num > 0.001 && num < CMOptions.ScaleCutoff) {
|
|
||||||
if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl');
|
|
||||||
else answer = num.toLocaleString('en');
|
|
||||||
return answer;
|
|
||||||
}
|
|
||||||
if ((CMOptions.Scale === 4 && !forced) || forced === 4) {
|
|
||||||
// Scientific notation, 123456789 => 1.235E+8
|
|
||||||
answer = num.toExponential(decimals).toString().replace('e', 'E');
|
|
||||||
} else {
|
|
||||||
const exponential = num.toExponential().toString();
|
|
||||||
const AmountOfTenPowerThree = Math.floor(
|
|
||||||
exponential.slice(exponential.indexOf('e') + 1) / 3,
|
|
||||||
);
|
|
||||||
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(
|
|
||||||
decimals,
|
|
||||||
);
|
|
||||||
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
|
|
||||||
if ((CMOptions.Scale === 1 && !forced) || forced === 1) {
|
|
||||||
// Metric scale, 123456789 => 123.457 M
|
|
||||||
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
|
|
||||||
answer += ` ${metric[AmountOfTenPowerThree]}`;
|
|
||||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
|
||||||
} else if ((CMOptions.Scale === 2 && !forced) || forced === 2) {
|
|
||||||
// Short scale, 123456789 => 123.457 M
|
|
||||||
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
|
|
||||||
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
|
|
||||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
|
||||||
} else if ((CMOptions.Scale === 3 && !forced) || forced === 3) {
|
|
||||||
// Short scale, 123456789 => 123.457 M
|
|
||||||
if (
|
|
||||||
num >= 0.01 &&
|
|
||||||
num < Number(`1e${shortScaleAbbreviated.length * 3}`)
|
|
||||||
) {
|
|
||||||
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
|
|
||||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
|
||||||
} else if ((CMOptions.Scale === 5 && !forced) || forced === 5) {
|
|
||||||
// Engineering notation, 123456789 => 123.457E+6
|
|
||||||
answer += `E${AmountOfTenPowerThree * 3}`;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (answer === '') {
|
|
||||||
// eslint-disable-next-line no-console
|
|
||||||
console.log(
|
|
||||||
`Could not beautify number with Cookie Monster Beautify: ${num}`,
|
|
||||||
);
|
|
||||||
answer = BackupFunctions.Beautify(num, floats);
|
|
||||||
}
|
|
||||||
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
|
|
||||||
return answer;
|
|
||||||
}
|
|
||||||
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`); // eslint-disable-line no-console
|
|
||||||
return BackupFunctions.Beautify(num, floats);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function returns time as a string depending on TimeFormat setting
|
|
||||||
* @param {number} time Time to be formatted
|
|
||||||
* @param {number} longFormat 1 or 0
|
|
||||||
* @returns {string} Formatted time
|
|
||||||
*/
|
|
||||||
export function FormatTime(time, longFormat) {
|
|
||||||
let formattedTime = time;
|
|
||||||
if (time === Infinity) return time;
|
|
||||||
if (time < 0) return 'Negative time period';
|
|
||||||
formattedTime = Math.ceil(time);
|
|
||||||
const y = Math.floor(formattedTime / 31557600);
|
|
||||||
const d = Math.floor((formattedTime % 31557600) / 86400);
|
|
||||||
const h = Math.floor((formattedTime % 86400) / 3600);
|
|
||||||
const m = Math.floor((formattedTime % 3600) / 60);
|
|
||||||
const s = Math.floor(formattedTime % 60);
|
|
||||||
let str = '';
|
|
||||||
if (CMOptions.TimeFormat) {
|
|
||||||
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
|
|
||||||
str += `${(y < 10 ? '0' : '') + y}:`;
|
|
||||||
str += `${(d < 10 ? '0' : '') + d}:`;
|
|
||||||
str += `${(h < 10 ? '0' : '') + h}:`;
|
|
||||||
str += `${(m < 10 ? '0' : '') + m}:`;
|
|
||||||
str += (s < 10 ? '0' : '') + s;
|
|
||||||
} else {
|
|
||||||
if (formattedTime > 777600000)
|
|
||||||
return longFormat ? 'Over 9000 days!' : '>9000d';
|
|
||||||
str +=
|
|
||||||
y > 0
|
|
||||||
? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` // eslint-disable-line no-nested-ternary
|
|
||||||
: '';
|
|
||||||
str +=
|
|
||||||
d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : ''; // eslint-disable-line no-nested-ternary
|
|
||||||
if (str.length > 0 || h > 0)
|
|
||||||
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `; // eslint-disable-line no-nested-ternary
|
|
||||||
if (str.length > 0 || m > 0)
|
|
||||||
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `; // eslint-disable-line no-nested-ternary
|
|
||||||
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's'); // eslint-disable-line no-nested-ternary
|
|
||||||
}
|
|
||||||
return str;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function returns the color to be used for time-strings
|
|
||||||
* @param {number} time Time to be coloured
|
|
||||||
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
|
|
||||||
*/
|
|
||||||
export function GetTimeColour(time) {
|
|
||||||
let color;
|
|
||||||
let text;
|
|
||||||
if (time <= 0) {
|
|
||||||
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
|
|
||||||
else text = 'Done!';
|
|
||||||
color = ColourGreen;
|
|
||||||
} else {
|
|
||||||
text = FormatTime(time);
|
|
||||||
if (time > 300) color = ColourRed;
|
|
||||||
else if (time > 60) color = ColourOrange;
|
|
||||||
else color = ColourYellow;
|
|
||||||
}
|
|
||||||
return { text, color };
|
|
||||||
}
|
|
||||||
57
src/Disp/BeautifyAndFormatting/FormatTime.js
Normal file
57
src/Disp/BeautifyAndFormatting/FormatTime.js
Normal file
@@ -0,0 +1,57 @@
|
|||||||
|
/**
|
||||||
|
* This function returns time as a string depending on TimeFormat setting
|
||||||
|
* @param {number} time Time to be formatted
|
||||||
|
* @param {number} longFormat 1 or 0
|
||||||
|
* @returns {string} Formatted time
|
||||||
|
*/
|
||||||
|
export default function FormatTime(time, longFormat) {
|
||||||
|
/* eslint-disable no-nested-ternary */
|
||||||
|
let formattedTime = time;
|
||||||
|
if (time === Infinity) return time;
|
||||||
|
if (time < 0) return 'Negative time period';
|
||||||
|
formattedTime = Math.ceil(time);
|
||||||
|
const y = Math.floor(formattedTime / 31536000);
|
||||||
|
const d = Math.floor((formattedTime % 31536000) / 86400);
|
||||||
|
const h = Math.floor(((formattedTime % 31536000) % 86400) / 3600);
|
||||||
|
const m = Math.floor((((formattedTime % 31536000) % 86400) % 3600) / 60);
|
||||||
|
const s = Math.floor((((formattedTime % 31536000) % 86400) % 3600) % 60);
|
||||||
|
let str = '';
|
||||||
|
|
||||||
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat === 0) {
|
||||||
|
if (formattedTime > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
|
||||||
|
str += y > 0 ? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` : '';
|
||||||
|
if (str.length > 0 || d > 0)
|
||||||
|
str += `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, `;
|
||||||
|
if (str.length > 0 || h > 0)
|
||||||
|
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
|
||||||
|
if (str.length > 0 || m > 0)
|
||||||
|
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
|
||||||
|
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
|
||||||
|
} else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat === 1) {
|
||||||
|
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
|
||||||
|
str += `${(y < 10 ? '0' : '') + y}:`;
|
||||||
|
str += `${(d < 10 ? '0' : '') + d}:`;
|
||||||
|
str += `${(h < 10 ? '0' : '') + h}:`;
|
||||||
|
str += `${(m < 10 ? '0' : '') + m}:`;
|
||||||
|
str += (s < 10 ? '0' : '') + s;
|
||||||
|
} else {
|
||||||
|
// Similar to TimeFormat === 0, but only two most significant components are included.
|
||||||
|
if (formattedTime > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
|
||||||
|
if (y > 0) {
|
||||||
|
str += `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, `;
|
||||||
|
str += `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}`;
|
||||||
|
} else if (d > 0) {
|
||||||
|
str += `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, `;
|
||||||
|
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}`;
|
||||||
|
} else if (h > 0) {
|
||||||
|
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
|
||||||
|
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}`;
|
||||||
|
} else if (m > 0) {
|
||||||
|
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
|
||||||
|
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
|
||||||
|
} else {
|
||||||
|
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return str;
|
||||||
|
}
|
||||||
24
src/Disp/BeautifyAndFormatting/GetTimeColour.js
Normal file
24
src/Disp/BeautifyAndFormatting/GetTimeColour.js
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
import { ColourGreen, ColourOrange, ColourRed, ColourYellow } from '../VariablesAndData.js';
|
||||||
|
import FormatTime from './FormatTime.js';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function returns the colour to be used for time-strings
|
||||||
|
* @param {number} time Time to be coloured
|
||||||
|
* @returns {{string, string}} {text, colour} Both the formatted time and colour as strings in an array
|
||||||
|
*/
|
||||||
|
export default function GetTimeColour(time) {
|
||||||
|
let colour;
|
||||||
|
let text;
|
||||||
|
if (time <= 0) {
|
||||||
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat === 1)
|
||||||
|
text = '00:00:00:00:00';
|
||||||
|
else text = 'Done!';
|
||||||
|
colour = ColourGreen;
|
||||||
|
} else {
|
||||||
|
text = FormatTime(time);
|
||||||
|
if (time > 300) colour = ColourRed;
|
||||||
|
else if (time > 60) colour = ColourOrange;
|
||||||
|
else colour = ColourYellow;
|
||||||
|
}
|
||||||
|
return { text, colour };
|
||||||
|
}
|
||||||
@@ -1,12 +1,13 @@
|
|||||||
import {
|
import {
|
||||||
|
CacheMinPPBulk,
|
||||||
CacheObjects1,
|
CacheObjects1,
|
||||||
CacheObjects10,
|
CacheObjects10,
|
||||||
CacheObjects100,
|
CacheObjects100,
|
||||||
} from '../../Cache/VariablesAndData';
|
CacheObjectsNextAchievement,
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
} from '../../Cache/VariablesAndData.js';
|
||||||
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
|
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding.js';
|
||||||
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
|
import Beautify from '../BeautifyAndFormatting/Beautify.js';
|
||||||
import { ColoursOrdering, LastTargetBuildings } from '../VariablesAndData';
|
import { ColoursOrdering, LastTargetBuildings } from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Section: Functions related to right column of the screen (buildings/upgrades)
|
* Section: Functions related to right column of the screen (buildings/upgrades)
|
||||||
@@ -28,12 +29,21 @@ export default function UpdateBuildings() {
|
|||||||
else if (target === 10) target = CacheObjects10;
|
else if (target === 10) target = CacheObjects10;
|
||||||
else if (target === 100) target = CacheObjects100;
|
else if (target === 100) target = CacheObjects100;
|
||||||
|
|
||||||
|
// Remove colour if applied
|
||||||
|
l(`storeBulk1`).style.removeProperty('color');
|
||||||
|
l(`storeBulk10`).style.removeProperty('color');
|
||||||
|
l(`storeBulk100`).style.removeProperty('color');
|
||||||
|
|
||||||
if (Game.buyMode === 1) {
|
if (Game.buyMode === 1) {
|
||||||
if (CMOptions.BuildColour === 1) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BuildColour === 1) {
|
||||||
Object.keys(target).forEach((i) => {
|
Object.keys(target).forEach((i) => {
|
||||||
l(`productPrice${Game.Objects[i].id}`).style.color =
|
l(`productPrice${Game.Objects[i].id}`).style.color =
|
||||||
CMOptions[`Colour${target[i].color}`];
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
|
||||||
|
`Colour${target[i].colour}`
|
||||||
|
];
|
||||||
});
|
});
|
||||||
|
l(`storeBulk${CacheMinPPBulk}`).style.color =
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ColourGreen;
|
||||||
} else {
|
} else {
|
||||||
Object.keys(Game.Objects).forEach((i) => {
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
|
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
|
||||||
@@ -57,62 +67,79 @@ export default function UpdateBuildings() {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
// Build array of pointers, sort by pp, use array index (+2) as the grid row number
|
// Build array of pointers and sort according to the user's configured sort option.
|
||||||
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
|
// This regulates sorting of buildings.
|
||||||
// This regulates sorting of buildings
|
|
||||||
if (Game.buyMode === 1 && CMOptions.SortBuildings) {
|
|
||||||
let arr;
|
let arr;
|
||||||
if (CMOptions.SortBuildings === 1) {
|
if (
|
||||||
|
Game.buyMode !== 1 ||
|
||||||
|
!Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings
|
||||||
|
) {
|
||||||
arr = Object.keys(CacheObjects1).map((k) => {
|
arr = Object.keys(CacheObjects1).map((k) => {
|
||||||
const o = CacheObjects1[k];
|
const o = {};
|
||||||
o.name = k;
|
|
||||||
o.id = Game.Objects[k].id;
|
|
||||||
return o;
|
|
||||||
});
|
|
||||||
|
|
||||||
arr.sort(function (a, b) {
|
|
||||||
return ColoursOrdering.indexOf(a.color) > // eslint-disable-line no-nested-ternary
|
|
||||||
ColoursOrdering.indexOf(b.color)
|
|
||||||
? 1
|
|
||||||
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
|
||||||
? -1
|
|
||||||
: a.pp < b.pp
|
|
||||||
? -1
|
|
||||||
: 0;
|
|
||||||
});
|
|
||||||
} else if (CMOptions.SortBuildings === 2) {
|
|
||||||
arr = Object.keys(target).map((k) => {
|
|
||||||
const o = target[k];
|
|
||||||
o.name = k;
|
|
||||||
o.id = Game.Objects[k].id;
|
|
||||||
return o;
|
|
||||||
});
|
|
||||||
|
|
||||||
arr.sort(function (a, b) {
|
|
||||||
return ColoursOrdering.indexOf(a.color) > // eslint-disable-line no-nested-ternary
|
|
||||||
ColoursOrdering.indexOf(b.color)
|
|
||||||
? 1
|
|
||||||
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
|
||||||
? -1
|
|
||||||
: a.pp < b.pp
|
|
||||||
? -1
|
|
||||||
: 0;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
for (let x = 0; x < arr.length; x++) {
|
|
||||||
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
const arr = Object.keys(CacheObjects1).map((k) => {
|
|
||||||
const o = CacheObjects1[k];
|
|
||||||
o.name = k;
|
o.name = k;
|
||||||
o.id = Game.Objects[k].id;
|
o.id = Game.Objects[k].id;
|
||||||
return o;
|
return o;
|
||||||
});
|
});
|
||||||
|
// Sort using default order.
|
||||||
arr.sort((a, b) => a.id - b.id);
|
arr.sort((a, b) => a.id - b.id);
|
||||||
|
} else if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 1
|
||||||
|
) {
|
||||||
|
arr = Object.keys(CacheObjects1).map((k) => {
|
||||||
|
const o = {};
|
||||||
|
o.name = k;
|
||||||
|
o.pp = CacheObjects1[k].pp;
|
||||||
|
o.colour = CacheObjects1[k].colour;
|
||||||
|
return o;
|
||||||
|
});
|
||||||
|
// Sort by pp colour group, then by pp.
|
||||||
|
arr.sort((a, b) =>
|
||||||
|
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
|
||||||
|
? a.pp - b.pp
|
||||||
|
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
|
||||||
|
);
|
||||||
|
} else if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 2
|
||||||
|
) {
|
||||||
|
arr = Object.keys(target).map((k) => {
|
||||||
|
const o = {};
|
||||||
|
o.name = k;
|
||||||
|
o.pp = target[k].pp;
|
||||||
|
o.colour = target[k].colour;
|
||||||
|
return o;
|
||||||
|
});
|
||||||
|
// Sort by pp colour group, then by pp.
|
||||||
|
arr.sort((a, b) =>
|
||||||
|
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
|
||||||
|
? a.pp - b.pp
|
||||||
|
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
|
||||||
|
);
|
||||||
|
} else if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 3
|
||||||
|
) {
|
||||||
|
arr = Object.keys(CacheObjectsNextAchievement).map((k) => {
|
||||||
|
const o = {};
|
||||||
|
o.name = k;
|
||||||
|
o.id = Game.Objects[k].id;
|
||||||
|
o.amountUntilNext = CacheObjectsNextAchievement[k].AmountNeeded;
|
||||||
|
o.priceUntilNext = CacheObjectsNextAchievement[k].price;
|
||||||
|
return o;
|
||||||
|
});
|
||||||
|
// First, sort using default order.
|
||||||
|
arr.sort((a, b) => a.id - b.id);
|
||||||
|
// Sort by price until next achievement.
|
||||||
|
// Buildings that aren't within 100 of an achievement are placed at the end, still in
|
||||||
|
// default order relative to each other because sort() is guaranteed stable.
|
||||||
|
arr.sort(
|
||||||
|
(a, b) =>
|
||||||
|
(a.amountUntilNext !== 101 ? a.priceUntilNext : Infinity) -
|
||||||
|
(b.amountUntilNext !== 101 ? b.priceUntilNext : Infinity),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Use array index (+2) as the grid row number.
|
||||||
|
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
|
||||||
for (let x = 0; x < arr.length; x++) {
|
for (let x = 0; x < arr.length; x++) {
|
||||||
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
28
src/Disp/BuildingsUpgrades/UpdateUpgradeSectionsHeight.js
Normal file
28
src/Disp/BuildingsUpgrades/UpdateUpgradeSectionsHeight.js
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
/**
|
||||||
|
* This function toggles the upgrade to be always expanded
|
||||||
|
* It is called by a change in CM.Options.ToolWarnPos
|
||||||
|
* and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings()
|
||||||
|
*/
|
||||||
|
export default function UpdateUpgradeSectionsHeight() {
|
||||||
|
Object.values(document.getElementsByClassName('storeSection')).forEach((section) => {
|
||||||
|
if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpgradesNeverCollapse ||
|
||||||
|
section.id === 'products'
|
||||||
|
) {
|
||||||
|
section.style.height = 'auto'; // eslint-disable-line no-param-reassign
|
||||||
|
} else if (section.id === 'vaultUpgrades') {
|
||||||
|
section.style.height = ''; // eslint-disable-line no-param-reassign
|
||||||
|
section.style.minHeight = '0px'; // eslint-disable-line no-param-reassign
|
||||||
|
} else if (section.id === 'upgrades') {
|
||||||
|
section.style.height = ''; // eslint-disable-line no-param-reassign
|
||||||
|
if (section.className.includes('hasMenu')) {
|
||||||
|
section.style.minHeight = '82px'; // eslint-disable-line no-param-reassign
|
||||||
|
} else {
|
||||||
|
section.style.minHeight = '60px'; // eslint-disable-line no-param-reassign
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
section.style.height = ''; // eslint-disable-line no-param-reassign
|
||||||
|
section.style.minHeight = '60px'; // eslint-disable-line no-param-reassign
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
@@ -8,7 +8,7 @@ import {
|
|||||||
ColourRed,
|
ColourRed,
|
||||||
ColourTextPre,
|
ColourTextPre,
|
||||||
ColourYellow,
|
ColourYellow,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates the legend for the upgrade bar
|
* This function creates the legend for the upgrade bar
|
||||||
@@ -24,11 +24,11 @@ function CreateUpgradeBarLegend() {
|
|||||||
title.textContent = 'Legend';
|
title.textContent = 'Legend';
|
||||||
legend.appendChild(title);
|
legend.appendChild(title);
|
||||||
|
|
||||||
const legendLine = function (color, text) {
|
const legendLine = function (colour, text) {
|
||||||
const div = document.createElement('div');
|
const div = document.createElement('div');
|
||||||
div.style.verticalAlign = 'middle';
|
div.style.verticalAlign = 'middle';
|
||||||
const span = document.createElement('span');
|
const span = document.createElement('span');
|
||||||
span.className = ColourBackPre + color;
|
span.className = ColourBackPre + colour;
|
||||||
span.style.display = 'inline-block';
|
span.style.display = 'inline-block';
|
||||||
span.style.height = '10px';
|
span.style.height = '10px';
|
||||||
span.style.width = '10px';
|
span.style.width = '10px';
|
||||||
@@ -38,24 +38,12 @@ function CreateUpgradeBarLegend() {
|
|||||||
return div;
|
return div;
|
||||||
};
|
};
|
||||||
|
|
||||||
legend.appendChild(
|
legend.appendChild(legendLine(ColourBlue, 'Better than the best PP of a building option'));
|
||||||
legendLine(ColourBlue, 'Better than the best PP of a building option'),
|
legend.appendChild(legendLine(ColourGreen, 'Same as the best PP building option'));
|
||||||
);
|
legend.appendChild(legendLine(ColourYellow, 'Within the top 10 of PP for buildings'));
|
||||||
legend.appendChild(
|
legend.appendChild(legendLine(ColourOrange, 'Within the top 20 of PP for buildings'));
|
||||||
legendLine(ColourGreen, 'Same as the best PP building option'),
|
legend.appendChild(legendLine(ColourRed, 'Within the top 30 of PP for buildings'));
|
||||||
);
|
legend.appendChild(legendLine(ColourPurple, 'Outside of the top 30 of PP for buildings'));
|
||||||
legend.appendChild(
|
|
||||||
legendLine(ColourYellow, 'Within the top 10 of PP for buildings'),
|
|
||||||
);
|
|
||||||
legend.appendChild(
|
|
||||||
legendLine(ColourOrange, 'Within the top 20 of PP for buildings'),
|
|
||||||
);
|
|
||||||
legend.appendChild(
|
|
||||||
legendLine(ColourRed, 'Within the top 30 of PP for buildings'),
|
|
||||||
);
|
|
||||||
legend.appendChild(
|
|
||||||
legendLine(ColourPurple, 'Outside of the top 30 of PP for buildings'),
|
|
||||||
);
|
|
||||||
legend.appendChild(legendLine(ColourGray, 'Negative or infinity PP'));
|
legend.appendChild(legendLine(ColourGray, 'Negative or infinity PP'));
|
||||||
return legend;
|
return legend;
|
||||||
}
|
}
|
||||||
@@ -67,7 +55,7 @@ export default function CreateUpgradeBar() {
|
|||||||
const UpgradeBar = document.createElement('div');
|
const UpgradeBar = document.createElement('div');
|
||||||
UpgradeBar.id = 'CMUpgradeBar';
|
UpgradeBar.id = 'CMUpgradeBar';
|
||||||
UpgradeBar.style.width = '100%';
|
UpgradeBar.style.width = '100%';
|
||||||
UpgradeBar.style.backgroundColour = 'black';
|
UpgradeBar.style.backgroundColor = 'black';
|
||||||
UpgradeBar.style.textAlign = 'center';
|
UpgradeBar.style.textAlign = 'center';
|
||||||
UpgradeBar.style.fontWeight = 'bold';
|
UpgradeBar.style.fontWeight = 'bold';
|
||||||
UpgradeBar.style.display = 'none';
|
UpgradeBar.style.display = 'none';
|
||||||
@@ -82,10 +70,10 @@ export default function CreateUpgradeBar() {
|
|||||||
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
|
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
|
||||||
};
|
};
|
||||||
|
|
||||||
const upgradeNumber = function (id, color) {
|
const upgradeNumber = function (id, colour) {
|
||||||
const span = document.createElement('span');
|
const span = document.createElement('span');
|
||||||
span.id = id;
|
span.id = id;
|
||||||
span.className = ColourTextPre + color;
|
span.className = ColourTextPre + colour;
|
||||||
span.style.width = '14.28571428571429%';
|
span.style.width = '14.28571428571429%';
|
||||||
span.style.display = 'inline-block';
|
span.style.display = 'inline-block';
|
||||||
span.textContent = '0';
|
span.textContent = '0';
|
||||||
@@ -99,8 +87,5 @@ export default function CreateUpgradeBar() {
|
|||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColourPurple));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColourPurple));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColourGray));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColourGray));
|
||||||
|
|
||||||
l('upgrades').parentNode.insertBefore(
|
l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]);
|
||||||
UpgradeBar,
|
|
||||||
l('upgrades').parentNode.childNodes[3],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
import { CacheUpgrades } from '../../Cache/VariablesAndData';
|
import { CacheUpgrades } from '../../Cache/VariablesAndData.js';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import {
|
import {
|
||||||
ColourBackPre,
|
ColourBackPre,
|
||||||
ColourBlue,
|
ColourBlue,
|
||||||
@@ -10,7 +9,7 @@ import {
|
|||||||
ColourRed,
|
ColourRed,
|
||||||
ColoursOrdering,
|
ColoursOrdering,
|
||||||
ColourYellow,
|
ColourYellow,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function adjusts some things in the upgrades section
|
* This function adjusts some things in the upgrades section
|
||||||
@@ -20,7 +19,7 @@ import {
|
|||||||
*/
|
*/
|
||||||
export default function UpdateUpgrades() {
|
export default function UpdateUpgrades() {
|
||||||
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
|
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
|
||||||
if (CMOptions.UpBarColour > 0) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour > 0) {
|
||||||
let blue = 0;
|
let blue = 0;
|
||||||
let green = 0;
|
let green = 0;
|
||||||
let yellow = 0;
|
let yellow = 0;
|
||||||
@@ -33,11 +32,8 @@ export default function UpdateUpgrades() {
|
|||||||
const me = Game.UpgradesInStore[i];
|
const me = Game.UpgradesInStore[i];
|
||||||
let addedColour = false;
|
let addedColour = false;
|
||||||
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
|
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
|
||||||
if (
|
if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColourBackPre) !== -1) {
|
||||||
l(`upgrade${i}`).childNodes[j].className.indexOf(ColourBackPre) !== -1
|
l(`upgrade${i}`).childNodes[j].className = ColourBackPre + CacheUpgrades[me.name].colour;
|
||||||
) {
|
|
||||||
l(`upgrade${i}`).childNodes[j].className =
|
|
||||||
ColourBackPre + CacheUpgrades[me.name].color;
|
|
||||||
addedColour = true;
|
addedColour = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -46,16 +42,16 @@ export default function UpdateUpgrades() {
|
|||||||
const div = document.createElement('div');
|
const div = document.createElement('div');
|
||||||
div.style.width = '10px';
|
div.style.width = '10px';
|
||||||
div.style.height = '10px';
|
div.style.height = '10px';
|
||||||
div.className = ColourBackPre + CacheUpgrades[me.name].color;
|
div.className = ColourBackPre + CacheUpgrades[me.name].colour;
|
||||||
l(`upgrade${i}`).appendChild(div);
|
l(`upgrade${i}`).appendChild(div);
|
||||||
}
|
}
|
||||||
if (CacheUpgrades[me.name].color === ColourBlue) blue += 1;
|
if (CacheUpgrades[me.name].colour === ColourBlue) blue += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColourGreen) green += 1;
|
else if (CacheUpgrades[me.name].colour === ColourGreen) green += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColourYellow) yellow += 1;
|
else if (CacheUpgrades[me.name].colour === ColourYellow) yellow += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColourOrange) orange += 1;
|
else if (CacheUpgrades[me.name].colour === ColourOrange) orange += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColourRed) red += 1;
|
else if (CacheUpgrades[me.name].colour === ColourRed) red += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColourPurple) purple += 1;
|
else if (CacheUpgrades[me.name].colour === ColourPurple) purple += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColourGray) gray += 1;
|
else if (CacheUpgrades[me.name].colour === ColourGray) gray += 1;
|
||||||
});
|
});
|
||||||
|
|
||||||
l('CMUpgradeBarBlue').textContent = blue;
|
l('CMUpgradeBarBlue').textContent = blue;
|
||||||
@@ -75,19 +71,17 @@ export default function UpdateUpgrades() {
|
|||||||
o.name = Game.UpgradesInStore[x].name;
|
o.name = Game.UpgradesInStore[x].name;
|
||||||
o.price = Game.UpgradesInStore[x].basePrice;
|
o.price = Game.UpgradesInStore[x].basePrice;
|
||||||
o.pp = CacheUpgrades[o.name].pp;
|
o.pp = CacheUpgrades[o.name].pp;
|
||||||
|
o.colour = CacheUpgrades[o.name].colour;
|
||||||
arr.push(o);
|
arr.push(o);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CMOptions.SortUpgrades) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortUpgrades) {
|
||||||
arr.sort(function (a, b) {
|
// Sort by pp colour group, then by pp.
|
||||||
return ColoursOrdering.indexOf(a.color) > ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
arr.sort((a, b) =>
|
||||||
? 1
|
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
|
||||||
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
? a.pp - b.pp
|
||||||
? -1
|
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
|
||||||
: a.pp < b.pp
|
);
|
||||||
? -1
|
|
||||||
: 0;
|
|
||||||
});
|
|
||||||
} else {
|
} else {
|
||||||
arr.sort((a, b) => a.price - b.price);
|
arr.sort((a, b) => a.price - b.price);
|
||||||
}
|
}
|
||||||
@@ -96,7 +90,6 @@ export default function UpdateUpgrades() {
|
|||||||
return arr2.findIndex((e) => e.name === upgrade.name);
|
return arr2.findIndex((e) => e.name === upgrade.name);
|
||||||
};
|
};
|
||||||
for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
|
for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
|
||||||
l(`upgrade${x}`).style.order =
|
l(`upgrade${x}`).style.order = nameChecker(arr, Game.UpgradesInStore[x]) + 1;
|
||||||
nameChecker(arr, Game.UpgradesInStore[x]) + 1;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,30 +1,26 @@
|
|||||||
/** Functions related to the Dragon */
|
/** Functions related to the Dragon */
|
||||||
|
|
||||||
import CacheDragonCost from '../../Cache/Dragon/Dragon';
|
import CacheDragonCost from '../../Cache/Dragon/Dragon.js';
|
||||||
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
|
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData.js';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange.js';
|
||||||
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
|
import Beautify from '../BeautifyAndFormatting/Beautify.js';
|
||||||
import {
|
import FormatTime from '../BeautifyAndFormatting/FormatTime.js';
|
||||||
Beautify,
|
|
||||||
FormatTime,
|
|
||||||
} from '../BeautifyAndFormatting/BeautifyFormatting';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
|
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
|
||||||
* @param {number} aura The number of the aura currently selected by the mouse/user
|
* @param {number} aura The number of the aura currently selected by the mouse/user
|
||||||
*/
|
*/
|
||||||
export function AddAuraInfo(aura) {
|
export function AddAuraInfo(aura) {
|
||||||
if (CMOptions.DragonAuraInfo === 1) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DragonAuraInfo === 1) {
|
||||||
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
|
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
|
||||||
const timeToRecover = FormatTime(
|
const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs));
|
||||||
priceOfChange / (bonusCPS + Game.cookiesPs),
|
let bonusCPSPercentage;
|
||||||
);
|
if (Game.cookiesPs === 0) bonusCPSPercentage = Beautify(Infinity);
|
||||||
const bonusCPSPercentage = Beautify((bonusCPS / Game.cookiesPs) * 100);
|
else bonusCPSPercentage = Beautify((bonusCPS / Game.cookiesPs) * 100);
|
||||||
|
|
||||||
l('dragonAuraInfo').style.minHeight = '60px';
|
l('dragonAuraInfo').style.minHeight = '60px';
|
||||||
l('dragonAuraInfo').style.margin = '8px';
|
l('dragonAuraInfo').style.margin = '8px';
|
||||||
l('dragonAuraInfo').appendChild(document.createElement('div')).className =
|
l('dragonAuraInfo').appendChild(document.createElement('div')).className = 'line';
|
||||||
'line';
|
|
||||||
const div = document.createElement('div');
|
const div = document.createElement('div');
|
||||||
div.style.minWidth = '200px';
|
div.style.minWidth = '200px';
|
||||||
div.style.textAlign = 'center';
|
div.style.textAlign = 'center';
|
||||||
|
|||||||
@@ -1,16 +1,12 @@
|
|||||||
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons';
|
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons.js';
|
||||||
import { CMOptions } from '../Config/VariablesAndData';
|
import UpdateBuildings from './BuildingsUpgrades/Buildings.js';
|
||||||
import { Beautify } from './BeautifyAndFormatting/BeautifyFormatting';
|
import UpdateUpgradeSectionsHeight from './BuildingsUpgrades/UpdateUpgradeSectionsHeight.js';
|
||||||
import UpdateBuildings from './BuildingsUpgrades/Buildings';
|
import UpdateUpgrades from './BuildingsUpgrades/Upgrades.js';
|
||||||
import UpdateUpgrades from './BuildingsUpgrades/Upgrades';
|
import { UpdateBotBar } from './InfoBars/BottomBar.js';
|
||||||
import { UpdateBotBar } from './InfoBars/BottomBar';
|
import { UpdateTimerBar } from './InfoBars/TimerBar.js';
|
||||||
import { UpdateTimerBar } from './InfoBars/TimerBar';
|
import RefreshMenu from './MenuSections/Refreshmenu.js';
|
||||||
import RefreshMenu from './MenuSections/Refreshmenu';
|
import UpdateTooltips from './Tooltips/UpdateTooltips.js';
|
||||||
import UpdateTooltips from './Tooltips/UpdateTooltips';
|
import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/WrinklerTooltips.js';
|
||||||
import {
|
|
||||||
CheckWrinklerTooltip,
|
|
||||||
UpdateWrinklerTooltip,
|
|
||||||
} from './Tooltips/WrinklerTooltips';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function handles all custom drawing for the Game.Draw() function.
|
* This function handles all custom drawing for the Game.Draw() function.
|
||||||
@@ -22,20 +18,18 @@ export default function CMDrawHook() {
|
|||||||
Game.prefs.autosave &&
|
Game.prefs.autosave &&
|
||||||
Game.drawT % 10 === 0 && // with autosave ON and every 10 ticks
|
Game.drawT % 10 === 0 && // with autosave ON and every 10 ticks
|
||||||
Game.onMenu === 'stats' &&
|
Game.onMenu === 'stats' &&
|
||||||
CMOptions.Stats // while being on the stats menu only
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Stats // while being on the stats menu only
|
||||||
) {
|
) {
|
||||||
const timer = document.getElementById('CMStatsAutosaveTimer');
|
const timer = document.getElementById('CMStatsAutosaveTimer');
|
||||||
if (timer) {
|
if (timer) {
|
||||||
timer.innerText = Game.sayTime(
|
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4);
|
||||||
Game.fps * 60 - (Game.T % (Game.fps * 60)),
|
|
||||||
4,
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update colors
|
// Update colours
|
||||||
UpdateBuildings();
|
UpdateBuildings();
|
||||||
UpdateUpgrades();
|
UpdateUpgrades();
|
||||||
|
UpdateUpgradeSectionsHeight();
|
||||||
|
|
||||||
// Redraw timers
|
// Redraw timers
|
||||||
UpdateTimerBar();
|
UpdateTimerBar();
|
||||||
@@ -55,14 +49,4 @@ export default function CMDrawHook() {
|
|||||||
|
|
||||||
// Update display of wrinkler buttons, this checks if Elder Pledge has been bought and if they should be disabled
|
// Update display of wrinkler buttons, this checks if Elder Pledge has been bought and if they should be disabled
|
||||||
ToggleWrinklerButtons();
|
ToggleWrinklerButtons();
|
||||||
|
|
||||||
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
|
|
||||||
if (CMOptions.Scale) {
|
|
||||||
let str = l('cookies').innerHTML.replace(
|
|
||||||
/.*(?=<br>)/i,
|
|
||||||
Beautify(Game.cookies),
|
|
||||||
);
|
|
||||||
if (Game.prefs.monospace) str = `<span class="monospace">${str}</span>`;
|
|
||||||
l('cookies').innerHTML = str;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
/** Section: Functions related to the Golden Cookie Timers */
|
/** Section: Functions related to the Golden Cookie Timers */
|
||||||
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { GCTimers } from '../VariablesAndData.js';
|
||||||
import { GCTimers } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates a new Golden Cookie Timer and appends it CM.Disp.GCTimers based on the id of the cookie
|
* This function creates a new Golden Cookie Timer and appends it CM.Disp.GCTimers based on the id of the cookie
|
||||||
@@ -20,17 +19,17 @@ export default function CreateGCTimer(cookie) {
|
|||||||
GCTimer.style.fontSize = '35px';
|
GCTimer.style.fontSize = '35px';
|
||||||
GCTimer.style.cursor = 'pointer';
|
GCTimer.style.cursor = 'pointer';
|
||||||
GCTimer.style.display = 'block';
|
GCTimer.style.display = 'block';
|
||||||
if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none';
|
GCTimer.style.pointerEvents = 'none';
|
||||||
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCTimer === 0)
|
||||||
|
GCTimer.style.display = 'none';
|
||||||
GCTimer.style.left = cookie.l.style.left;
|
GCTimer.style.left = cookie.l.style.left;
|
||||||
GCTimer.style.top = cookie.l.style.top;
|
GCTimer.style.top = cookie.l.style.top;
|
||||||
GCTimer.onclick = function () {
|
GCTimer.onclick = function () {
|
||||||
cookie.pop();
|
cookie.pop();
|
||||||
};
|
};
|
||||||
GCTimer.onmouseover = function () {
|
GCTimer.onmouseover = function () {
|
||||||
cookie.l.style.filter = // eslint-disable-line no-param-reassign
|
cookie.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; // eslint-disable-line no-param-reassign
|
||||||
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
|
cookie.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; // eslint-disable-line no-param-reassign
|
||||||
cookie.l.style.webkitFilter = // eslint-disable-line no-param-reassign
|
|
||||||
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
|
|
||||||
};
|
};
|
||||||
GCTimer.onmouseout = function () {
|
GCTimer.onmouseout = function () {
|
||||||
cookie.l.style.filter = ''; // eslint-disable-line no-param-reassign
|
cookie.l.style.filter = ''; // eslint-disable-line no-param-reassign
|
||||||
|
|||||||
@@ -5,11 +5,7 @@
|
|||||||
* @param {number} targetMagic The target magic level
|
* @param {number} targetMagic The target magic level
|
||||||
* @returns {number} count / Game.fps The time it takes to reach targetMagic
|
* @returns {number} count / Game.fps The time it takes to reach targetMagic
|
||||||
*/
|
*/
|
||||||
export default function CalculateGrimoireRefillTime(
|
export default function CalculateGrimoireRefillTime(currentMagic, maxMagic, targetMagic) {
|
||||||
currentMagic,
|
|
||||||
maxMagic,
|
|
||||||
targetMagic,
|
|
||||||
) {
|
|
||||||
let magic = currentMagic;
|
let magic = currentMagic;
|
||||||
let count = 0;
|
let count = 0;
|
||||||
while (magic < targetMagic) {
|
while (magic < targetMagic) {
|
||||||
|
|||||||
104
src/Disp/HelperFunctions/CalculateLuckyLevels.js
Normal file
104
src/Disp/HelperFunctions/CalculateLuckyLevels.js
Normal file
@@ -0,0 +1,104 @@
|
|||||||
|
const SPECIAL_DIGIT = 7;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Count the number of 7s in any number
|
||||||
|
* @param {number} number The number to count sevens for
|
||||||
|
* @returns {number} The number of 7s in the provided number
|
||||||
|
*/
|
||||||
|
export function CountSevens(number) {
|
||||||
|
return String(number).split(String(SPECIAL_DIGIT)).length - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Calculate the delta for the next number where the given digit is a 7
|
||||||
|
* @param {number} number The starting number to calculate the delta for
|
||||||
|
* @param {number} digitPlace 1 for ones place, 10 for tens place, 100 for hundreds place, etc
|
||||||
|
* @returns {number} The calculated delta
|
||||||
|
*/
|
||||||
|
export function CalculateSevenDelta(number, digitPlace) {
|
||||||
|
const target = SPECIAL_DIGIT * digitPlace;
|
||||||
|
const modulus = digitPlace * 10;
|
||||||
|
|
||||||
|
let delta = target - (number % modulus) + (number % digitPlace);
|
||||||
|
if (delta < 0) delta += modulus;
|
||||||
|
|
||||||
|
return delta;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function calculates each of the next "lucky" prestige levels
|
||||||
|
* @param {number} currentLevel The user's prestige level, including levels earned since the last ascension
|
||||||
|
* @returns {{number}, {number}, {number}} luckyDigit, luckyNumber, luckyPayout The next eligible level for each upgrade
|
||||||
|
*/
|
||||||
|
export default function CalculateLuckyLevels(currentLevel) {
|
||||||
|
const result = {};
|
||||||
|
let sevenCount = CountSevens(currentLevel);
|
||||||
|
const numberOfDigits = Math.max(Math.floor(Math.log10(Math.abs(currentLevel))), 0) + 1;
|
||||||
|
|
||||||
|
if (sevenCount >= 1) {
|
||||||
|
result.luckyDigit = currentLevel;
|
||||||
|
if (sevenCount >= 2) {
|
||||||
|
result.luckyNumber = currentLevel;
|
||||||
|
if (sevenCount >= 4) {
|
||||||
|
result.luckyPayout = currentLevel;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Consider only top 15 digits if it is big number
|
||||||
|
let localLevel;
|
||||||
|
if (numberOfDigits >= 16) {
|
||||||
|
localLevel = Math.ceil(currentLevel / 10 ** (numberOfDigits - 15));
|
||||||
|
} else {
|
||||||
|
localLevel = currentLevel;
|
||||||
|
}
|
||||||
|
sevenCount = CountSevens(localLevel);
|
||||||
|
|
||||||
|
if (result.luckyDigit === undefined) {
|
||||||
|
if (sevenCount < 1) {
|
||||||
|
const delta = CalculateSevenDelta(localLevel, 1);
|
||||||
|
|
||||||
|
localLevel += delta;
|
||||||
|
sevenCount = CountSevens(localLevel);
|
||||||
|
}
|
||||||
|
|
||||||
|
result.luckyDigit = localLevel;
|
||||||
|
if (numberOfDigits >= 16) {
|
||||||
|
result.luckyDigit *= 10 ** Number(numberOfDigits - 15);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result.luckyNumber === undefined) {
|
||||||
|
while (sevenCount < 2) {
|
||||||
|
let delta = CalculateSevenDelta(localLevel, 1);
|
||||||
|
if (delta === 0) delta = CalculateSevenDelta(localLevel, 10);
|
||||||
|
|
||||||
|
localLevel += delta;
|
||||||
|
sevenCount = CountSevens(localLevel);
|
||||||
|
}
|
||||||
|
|
||||||
|
result.luckyNumber = localLevel;
|
||||||
|
if (numberOfDigits >= 16) {
|
||||||
|
result.luckyNumber *= 10 ** Number(numberOfDigits - 15);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
let digitPlace = 1;
|
||||||
|
while (sevenCount < 4) {
|
||||||
|
const delta = CalculateSevenDelta(localLevel, digitPlace);
|
||||||
|
if (delta === 0) {
|
||||||
|
digitPlace *= 10;
|
||||||
|
} else {
|
||||||
|
localLevel += delta;
|
||||||
|
sevenCount = CountSevens(localLevel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
result.luckyPayout = localLevel;
|
||||||
|
if (numberOfDigits >= 16) {
|
||||||
|
result.luckyPayout *= 10 ** Number(numberOfDigits - 15);
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
52
src/Disp/HelperFunctions/CalculateStockNextExpectedValue.js
Normal file
52
src/Disp/HelperFunctions/CalculateStockNextExpectedValue.js
Normal file
@@ -0,0 +1,52 @@
|
|||||||
|
/**
|
||||||
|
* This function calculates a stock's next expected value
|
||||||
|
* @param {number} value The stock's current value
|
||||||
|
* @param {number} delta The stock's current delta
|
||||||
|
* @param {number} restingValue The stock's resting value
|
||||||
|
* @param {number} mode The stock's current mode
|
||||||
|
* @param {number} bankLevel The bank building level
|
||||||
|
* @param {number} dragonBoost The current aura multiplier from Supreme Intellect and Reality Bending
|
||||||
|
* @returns {number} value + delta The stock's next expected value
|
||||||
|
*/
|
||||||
|
export default function CalculateStockNextExpectedValue(
|
||||||
|
pValue,
|
||||||
|
pDelta,
|
||||||
|
restingValue,
|
||||||
|
mode,
|
||||||
|
bankLevel,
|
||||||
|
dragonBoost,
|
||||||
|
) {
|
||||||
|
let value = pValue;
|
||||||
|
let delta = pDelta;
|
||||||
|
delta *= 0.97 + 0.01 * dragonBoost;
|
||||||
|
switch (mode) {
|
||||||
|
case 0:
|
||||||
|
delta *= 0.95;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
delta *= 0.99;
|
||||||
|
delta += 0.02;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
delta *= 0.99;
|
||||||
|
delta -= 0.02;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
delta += 0.06;
|
||||||
|
value += 2.5;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
delta -= 0.06;
|
||||||
|
value -= 2.5;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
value += (restingValue - value) * 0.01;
|
||||||
|
if (mode === 3) value -= 0.582;
|
||||||
|
if (mode === 4) value += 0.6;
|
||||||
|
if (value > 100 + (bankLevel - 1) * 3 && delta > 0) delta *= 0.9;
|
||||||
|
if (value < 5) value += (5 - value) * 0.5;
|
||||||
|
if (value < 5 && delta < 0) delta *= 0.95;
|
||||||
|
return Math.max(value + delta, 1);
|
||||||
|
}
|
||||||
@@ -3,29 +3,25 @@ import {
|
|||||||
CacheCurrWrinklerCount,
|
CacheCurrWrinklerCount,
|
||||||
CacheCurrWrinklerCPSMult,
|
CacheCurrWrinklerCPSMult,
|
||||||
CacheWrinklersFattest,
|
CacheWrinklersFattest,
|
||||||
} from '../../Cache/VariablesAndData';
|
} from '../../Cache/VariablesAndData.js';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function returns the cps as either current or average CPS depending on CM.Options.CPSMode
|
* This function returns the cps as either current or average CPS depending on CM.Options.CPSMode
|
||||||
* @returns {number} The average or current cps
|
* @returns {number} The average or current cps
|
||||||
*/
|
*/
|
||||||
export default function GetCPS() {
|
export default function GetCPS() {
|
||||||
if (CMOptions.CPSMode) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CPSMode) {
|
||||||
return CacheAverageCPS;
|
return CacheAverageCPS;
|
||||||
}
|
}
|
||||||
if (CMOptions.CalcWrink === 0) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 0) {
|
||||||
return Game.cookiesPs * (1 - Game.cpsSucked);
|
return Game.cookiesPs * (1 - Game.cpsSucked);
|
||||||
}
|
}
|
||||||
if (CMOptions.CalcWrink === 1) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1) {
|
||||||
return (
|
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05));
|
||||||
Game.cookiesPs *
|
|
||||||
(CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05))
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
if (CacheWrinklersFattest[1] !== null)
|
if (CacheWrinklersFattest[1] !== null)
|
||||||
if (
|
if (
|
||||||
CMOptions.CalcWrink === 2 &&
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2 &&
|
||||||
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
|
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
|
||||||
) {
|
) {
|
||||||
return (
|
return (
|
||||||
@@ -36,7 +32,6 @@ export default function GetCPS() {
|
|||||||
}
|
}
|
||||||
return (
|
return (
|
||||||
Game.cookiesPs *
|
Game.cookiesPs *
|
||||||
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount +
|
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount + (1 - CacheCurrWrinklerCount * 0.05))
|
||||||
(1 - CacheCurrWrinklerCount * 0.05))
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,29 +5,29 @@ import {
|
|||||||
ColourPurple,
|
ColourPurple,
|
||||||
ColourRed,
|
ColourRed,
|
||||||
ColourYellow,
|
ColourYellow,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function returns Name and Colour as object for sugar lump type that is given as input param.
|
* This function returns Name and Colour as object for sugar lump type that is given as input param.
|
||||||
* It is called by CM.Disp.UpdateTooltipSugarLump()
|
* It is called by CM.Disp.UpdateTooltipSugarLump()
|
||||||
* @param {string} type Sugar Lump Type.
|
* @param {string} type Sugar Lump Type.
|
||||||
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
|
* @returns {{string}, {string}} text, colour An array containing the text and display-colour of the sugar lump
|
||||||
*/
|
*/
|
||||||
export default function GetLumpColour(type) {
|
export default function GetLumpColour(type) {
|
||||||
if (type === 0) {
|
if (type === 0) {
|
||||||
return { text: 'Normal', color: ColourGray };
|
return { text: 'Normal', colour: ColourGray };
|
||||||
}
|
}
|
||||||
if (type === 1) {
|
if (type === 1) {
|
||||||
return { text: 'Bifurcated', color: ColourGreen };
|
return { text: 'Bifurcated', colour: ColourGreen };
|
||||||
}
|
}
|
||||||
if (type === 2) {
|
if (type === 2) {
|
||||||
return { text: 'Golden', color: ColourYellow };
|
return { text: 'Golden', colour: ColourYellow };
|
||||||
}
|
}
|
||||||
if (type === 3) {
|
if (type === 3) {
|
||||||
return { text: 'Meaty', color: ColourOrange };
|
return { text: 'Meaty', colour: ColourOrange };
|
||||||
}
|
}
|
||||||
if (type === 4) {
|
if (type === 4) {
|
||||||
return { text: 'Caramelized', color: ColourPurple };
|
return { text: 'Caramelized', colour: ColourPurple };
|
||||||
}
|
}
|
||||||
return { text: 'Unknown Sugar Lump', color: ColourRed };
|
return { text: 'Unknown Sugar Lump', colour: ColourRed };
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,4 @@
|
|||||||
import {
|
import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData.js';
|
||||||
CacheWrinklersFattest,
|
|
||||||
CacheWrinklersTotal,
|
|
||||||
} from '../../Cache/VariablesAndData';
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function returns the total amount stored in the Wrinkler Bank
|
* This function returns the total amount stored in the Wrinkler Bank
|
||||||
@@ -10,10 +6,10 @@ import { CMOptions } from '../../Config/VariablesAndData';
|
|||||||
* @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal)
|
* @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal)
|
||||||
*/
|
*/
|
||||||
export default function GetWrinkConfigBank() {
|
export default function GetWrinkConfigBank() {
|
||||||
if (CMOptions.CalcWrink === 1) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1) {
|
||||||
return CacheWrinklersTotal;
|
return CacheWrinklersTotal;
|
||||||
}
|
}
|
||||||
if (CMOptions.CalcWrink === 2) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2) {
|
||||||
return CacheWrinklersFattest[0];
|
return CacheWrinklersFattest[0];
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
|
import UpdateBuildings from '../BuildingsUpgrades/Buildings.js';
|
||||||
import UpdateUpgrades from '../BuildingsUpgrades/Upgrades';
|
import UpdateUpgrades from '../BuildingsUpgrades/Upgrades.js';
|
||||||
import { UpdateBotBar } from '../InfoBars/BottomBar';
|
import { UpdateBotBar } from '../InfoBars/BottomBar.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function refreshes all numbers after a change in scale-setting
|
* This function refreshes all numbers after a change in scale-setting
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
import { ToggleTimerBar } from '../../Config/SpecificToggles';
|
import { ToggleTimerBar } from '../../Config/SpecificToggles.js';
|
||||||
import ToggleBotBar from '../../Config/Toggles/ToggleBotBar';
|
import ToggleBotBar from '../../Config/Toggles/ToggleBotBar.js';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import UpdateBackground from './UpdateBackground';
|
import UpdateBackground from './UpdateBackground.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function disables and shows the bars created by CookieMonster when the game is "ascending"
|
* This function disables and shows the bars created by CookieMonster when the game is "ascending"
|
||||||
@@ -10,8 +10,10 @@ import UpdateBackground from './UpdateBackground';
|
|||||||
export default function UpdateAscendState() {
|
export default function UpdateAscendState() {
|
||||||
if (Game.OnAscend) {
|
if (Game.OnAscend) {
|
||||||
l('game').style.bottom = '0px';
|
l('game').style.bottom = '0px';
|
||||||
if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none';
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1)
|
||||||
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none';
|
l('CMBotBar').style.display = 'none';
|
||||||
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1)
|
||||||
|
l('CMTimerBar').style.display = 'none';
|
||||||
} else {
|
} else {
|
||||||
ToggleBotBar();
|
ToggleBotBar();
|
||||||
ToggleTimerBar();
|
ToggleTimerBar();
|
||||||
|
|||||||
@@ -5,11 +5,8 @@
|
|||||||
*/
|
*/
|
||||||
export default function UpdateBackground() {
|
export default function UpdateBackground() {
|
||||||
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
|
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
|
||||||
Game.Background.canvas.height =
|
Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight;
|
||||||
Game.Background.canvas.parentNode.offsetHeight;
|
Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth;
|
||||||
Game.LeftBackground.canvas.width =
|
Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight;
|
||||||
Game.LeftBackground.canvas.parentNode.offsetWidth;
|
|
||||||
Game.LeftBackground.canvas.height =
|
|
||||||
Game.LeftBackground.canvas.parentNode.offsetHeight;
|
|
||||||
Game.DrawBackground();
|
Game.DrawBackground();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,10 @@
|
|||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import UpdateBuildings from '../BuildingsUpgrades/Buildings.js';
|
||||||
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
|
|
||||||
import {
|
import {
|
||||||
ColourBackPre,
|
ColourBackPre,
|
||||||
ColourBorderPre,
|
ColourBorderPre,
|
||||||
ColoursOrdering,
|
ColoursOrdering,
|
||||||
ColourTextPre,
|
ColourTextPre,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function changes/refreshes colours if the user has set new standard colours
|
* This function changes/refreshes colours if the user has set new standard colours
|
||||||
@@ -15,17 +14,23 @@ export default function UpdateColours() {
|
|||||||
let str = '';
|
let str = '';
|
||||||
for (let i = 0; i < ColoursOrdering.length; i++) {
|
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||||
str += `.${ColourTextPre}${ColoursOrdering[i]} { color: ${
|
str += `.${ColourTextPre}${ColoursOrdering[i]} { color: ${
|
||||||
CMOptions[`Colour${ColoursOrdering[i]}`]
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
|
||||||
|
`Colour${ColoursOrdering[i]}`
|
||||||
|
]
|
||||||
}; }\n`;
|
}; }\n`;
|
||||||
}
|
}
|
||||||
for (let i = 0; i < ColoursOrdering.length; i++) {
|
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||||
str += `.${ColourBackPre}${ColoursOrdering[i]} { background-color: ${
|
str += `.${ColourBackPre}${ColoursOrdering[i]} { background-color: ${
|
||||||
CMOptions[`Colour${ColoursOrdering[i]}`]
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
|
||||||
|
`Colour${ColoursOrdering[i]}`
|
||||||
|
]
|
||||||
}; }\n`;
|
}; }\n`;
|
||||||
}
|
}
|
||||||
for (let i = 0; i < ColoursOrdering.length; i++) {
|
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||||
str += `.${ColourBorderPre}${ColoursOrdering[i]} { border: 1px solid ${
|
str += `.${ColourBorderPre}${ColoursOrdering[i]} { border: 1px solid ${
|
||||||
CMOptions[`Colour${ColoursOrdering[i]}`]
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
|
||||||
|
`Colour${ColoursOrdering[i]}`
|
||||||
|
]
|
||||||
}; }\n`;
|
}; }\n`;
|
||||||
}
|
}
|
||||||
l('CMCSS').textContent = str;
|
l('CMCSS').textContent = str;
|
||||||
|
|||||||
@@ -1,26 +1,15 @@
|
|||||||
/** Functions related to the Bottom Bar */
|
/** Functions related to the Bottom Bar */
|
||||||
|
|
||||||
import {
|
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData.js';
|
||||||
CacheObjects1,
|
import { VersionMajor, VersionMinor } from '../../Data/Moddata.js';
|
||||||
CacheObjects10,
|
import Beautify from '../BeautifyAndFormatting/Beautify.js';
|
||||||
CacheObjects100,
|
import FormatTime from '../BeautifyAndFormatting/FormatTime.js';
|
||||||
} from '../../Cache/VariablesAndData';
|
import GetTimeColour from '../BeautifyAndFormatting/GetTimeColour.js';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import { VersionMajor, VersionMinor } from '../../Data/Moddata';
|
import GetCPS from '../HelperFunctions/GetCPS.js';
|
||||||
import {
|
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank.js';
|
||||||
Beautify,
|
import { ColourBlue, ColourTextPre, ColourYellow, LastTargetBotBar } from '../VariablesAndData.js';
|
||||||
FormatTime,
|
import { CreateBotBarBuildingColumn } from './CreateDOMElements.js';
|
||||||
GetTimeColour,
|
|
||||||
} from '../BeautifyAndFormatting/BeautifyFormatting';
|
|
||||||
import GetCPS from '../HelperFunctions/GetCPS';
|
|
||||||
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
|
|
||||||
import {
|
|
||||||
ColourBlue,
|
|
||||||
ColourTextPre,
|
|
||||||
ColourYellow,
|
|
||||||
LastTargetBotBar,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
import { CreateBotBarBuildingColumn } from './CreateDOMElements';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates the bottom bar and appends it to l('wrapper')
|
* This function creates the bottom bar and appends it to l('wrapper')
|
||||||
@@ -32,12 +21,11 @@ export function CreateBotBar() {
|
|||||||
BotBar.style.width = '100%';
|
BotBar.style.width = '100%';
|
||||||
BotBar.style.position = 'absolute';
|
BotBar.style.position = 'absolute';
|
||||||
BotBar.style.display = 'none';
|
BotBar.style.display = 'none';
|
||||||
BotBar.style.backgroundColour = '#262224';
|
BotBar.style.backgroundColor = '#262224';
|
||||||
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
|
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
|
||||||
BotBar.style.borderTop = '1px solid black';
|
BotBar.style.borderTop = '1px solid black';
|
||||||
BotBar.style.overflow = 'auto';
|
BotBar.style.overflow = 'auto';
|
||||||
BotBar.style.textShadow =
|
BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
|
||||||
'-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
|
|
||||||
|
|
||||||
const table = BotBar.appendChild(document.createElement('table'));
|
const table = BotBar.appendChild(document.createElement('table'));
|
||||||
table.style.width = '100%';
|
table.style.width = '100%';
|
||||||
@@ -45,18 +33,16 @@ export function CreateBotBar() {
|
|||||||
table.style.whiteSpace = 'nowrap';
|
table.style.whiteSpace = 'nowrap';
|
||||||
const tbody = table.appendChild(document.createElement('tbody'));
|
const tbody = table.appendChild(document.createElement('tbody'));
|
||||||
|
|
||||||
const firstCol = function (text, color) {
|
const firstCol = function (text, colour) {
|
||||||
const td = document.createElement('td');
|
const td = document.createElement('td');
|
||||||
td.style.textAlign = 'right';
|
td.style.textAlign = 'right';
|
||||||
td.className = ColourTextPre + color;
|
td.className = ColourTextPre + colour;
|
||||||
td.textContent = text;
|
td.textContent = text;
|
||||||
return td;
|
return td;
|
||||||
};
|
};
|
||||||
const type = tbody.appendChild(document.createElement('tr'));
|
const type = tbody.appendChild(document.createElement('tr'));
|
||||||
type.style.fontWeight = 'bold';
|
type.style.fontWeight = 'bold';
|
||||||
type.appendChild(
|
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColourYellow));
|
||||||
firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColourYellow),
|
|
||||||
);
|
|
||||||
const bonus = tbody.appendChild(document.createElement('tr'));
|
const bonus = tbody.appendChild(document.createElement('tr'));
|
||||||
bonus.appendChild(firstCol('Bonus Income', ColourBlue));
|
bonus.appendChild(firstCol('Bonus Income', ColourBlue));
|
||||||
const pp = tbody.appendChild(document.createElement('tr'));
|
const pp = tbody.appendChild(document.createElement('tr'));
|
||||||
@@ -75,7 +61,11 @@ export function CreateBotBar() {
|
|||||||
* This function updates the bonus-, pp-, and time-rows in the the bottom bar
|
* This function updates the bonus-, pp-, and time-rows in the the bottom bar
|
||||||
*/
|
*/
|
||||||
export function UpdateBotBar() {
|
export function UpdateBotBar() {
|
||||||
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) {
|
if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1 &&
|
||||||
|
CacheObjects1 &&
|
||||||
|
Game.buyMode === 1
|
||||||
|
) {
|
||||||
let count = 0;
|
let count = 0;
|
||||||
Object.keys(CacheObjects1).forEach((i) => {
|
Object.keys(CacheObjects1).forEach((i) => {
|
||||||
let target = Game.buyBulk;
|
let target = Game.buyBulk;
|
||||||
@@ -91,37 +81,28 @@ export function UpdateBotBar() {
|
|||||||
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
|
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
|
||||||
count
|
count
|
||||||
].childNodes[1].textContent = Game.Objects[i].amount;
|
].childNodes[1].textContent = Game.Objects[i].amount;
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[
|
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(
|
||||||
count
|
target[i].bonus,
|
||||||
].textContent = Beautify(target[i].bonus, 2);
|
2,
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
|
);
|
||||||
count
|
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className =
|
||||||
].className = ColourTextPre + target[i].color;
|
ColourTextPre + target[i].colour;
|
||||||
let PPString;
|
let PPString;
|
||||||
if (CMOptions.PPDisplayTime)
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPDisplayTime)
|
||||||
PPString = FormatTime(Math.round(target[i].pp));
|
PPString = FormatTime(Math.round(target[i].pp));
|
||||||
else PPString = Beautify(Math.round(target[i].pp), 2);
|
else PPString = Beautify(Math.round(target[i].pp), 2);
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
|
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = PPString;
|
||||||
count
|
|
||||||
].textContent = PPString;
|
|
||||||
const timeColour = GetTimeColour(
|
const timeColour = GetTimeColour(
|
||||||
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) /
|
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
|
||||||
GetCPS(),
|
|
||||||
);
|
);
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className =
|
||||||
count
|
ColourTextPre + timeColour.colour;
|
||||||
].className = ColourTextPre + timeColour.color;
|
if (timeColour.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
|
||||||
if (
|
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent =
|
||||||
timeColour.text === 'Done!' &&
|
`${timeColour.text} (with Wrink)`;
|
||||||
Game.cookies < Game.Objects[i].bulkPrice
|
|
||||||
) {
|
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
|
||||||
count
|
|
||||||
].textContent = `${timeColour.text} (with Wrink)`;
|
|
||||||
} else
|
} else
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent =
|
||||||
count
|
timeColour.text;
|
||||||
].textContent = timeColour.text;
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,12 +1,12 @@
|
|||||||
/** Functions to create various DOM elements used by the Bars */
|
/** Functions to create various DOM elements used by the Bars */
|
||||||
|
|
||||||
import { ColourBackPre, ColourBlue, ColourTextPre } from '../VariablesAndData';
|
import { ColourBackPre, ColourBlue, ColourTextPre } from '../VariablesAndData.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates an indivudual timer for the timer bar
|
* This function creates an indivudual timer for the timer bar
|
||||||
* @param {string} id An id to identify the timer
|
* @param {string} id An id to identify the timer
|
||||||
* @param {string} name The title of the timer
|
* @param {string} name The title of the timer
|
||||||
* @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer
|
* @param [{{string}, {string}}, ...] bars ([id, colour]) The id and colours of individual parts of the timer
|
||||||
*/
|
*/
|
||||||
export function CreateTimer(id, name, bars) {
|
export function CreateTimer(id, name, bars) {
|
||||||
const timerBar = document.createElement('div');
|
const timerBar = document.createElement('div');
|
||||||
@@ -36,20 +36,20 @@ export function CreateTimer(id, name, bars) {
|
|||||||
div.appendChild(type);
|
div.appendChild(type);
|
||||||
|
|
||||||
for (let i = 0; i < bars.length; i++) {
|
for (let i = 0; i < bars.length; i++) {
|
||||||
const colorBar = document.createElement('span');
|
const colourBar = document.createElement('span');
|
||||||
colorBar.id = bars[i].id;
|
colourBar.id = bars[i].id;
|
||||||
colorBar.style.display = 'inline-block';
|
colourBar.style.display = 'inline-block';
|
||||||
colorBar.style.height = '10px';
|
colourBar.style.height = '10px';
|
||||||
colorBar.style.verticalAlign = 'text-top';
|
colourBar.style.verticalAlign = 'text-top';
|
||||||
colorBar.style.textAlign = 'center';
|
colourBar.style.textAlign = 'center';
|
||||||
if (bars.length - 1 === i) {
|
if (bars.length - 1 === i) {
|
||||||
colorBar.style.borderTopRightRadius = '10px';
|
colourBar.style.borderTopRightRadius = '10px';
|
||||||
colorBar.style.borderBottomRightRadius = '10px';
|
colourBar.style.borderBottomRightRadius = '10px';
|
||||||
}
|
}
|
||||||
if (typeof bars[i].color !== 'undefined') {
|
if (typeof bars[i].colour !== 'undefined') {
|
||||||
colorBar.className = ColourBackPre + bars[i].color;
|
colourBar.className = ColourBackPre + bars[i].colour;
|
||||||
}
|
}
|
||||||
div.appendChild(colorBar);
|
div.appendChild(colourBar);
|
||||||
}
|
}
|
||||||
|
|
||||||
const timer = document.createElement('span');
|
const timer = document.createElement('span');
|
||||||
@@ -77,9 +77,7 @@ export function CreateBotBarBuildingColumn(buildingName) {
|
|||||||
const i = buildingName;
|
const i = buildingName;
|
||||||
const header = type.appendChild(document.createElement('td'));
|
const header = type.appendChild(document.createElement('td'));
|
||||||
header.appendChild(
|
header.appendChild(
|
||||||
document.createTextNode(
|
document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`),
|
||||||
`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
|
|
||||||
const span = header.appendChild(document.createElement('span'));
|
const span = header.appendChild(document.createElement('span'));
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
/** Functions related to the Timer Bar */
|
/** Functions related to the Timer Bar */
|
||||||
|
|
||||||
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
|
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles.js';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import {
|
import {
|
||||||
BuffColours,
|
BuffColours,
|
||||||
ColourBackPre,
|
ColourBackPre,
|
||||||
@@ -9,8 +8,9 @@ import {
|
|||||||
ColourOrange,
|
ColourOrange,
|
||||||
ColourPurple,
|
ColourPurple,
|
||||||
LastNumberOfTimers,
|
LastNumberOfTimers,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData.js';
|
||||||
import { CreateTimer } from './CreateDOMElements';
|
import { CreateTimer } from './CreateDOMElements.js';
|
||||||
|
import { updateChanceTotal, updateChanceTotalDeer } from '../../Main/CheckStates/Probability.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates the TimerBar and appends it to l('wrapper')
|
* This function creates the TimerBar and appends it to l('wrapper')
|
||||||
@@ -23,19 +23,25 @@ export function CreateTimerBar() {
|
|||||||
TimerBar.style.height = '0px';
|
TimerBar.style.height = '0px';
|
||||||
TimerBar.style.fontSize = '10px';
|
TimerBar.style.fontSize = '10px';
|
||||||
TimerBar.style.fontWeight = 'bold';
|
TimerBar.style.fontWeight = 'bold';
|
||||||
TimerBar.style.backgroundColour = 'black';
|
TimerBar.style.backgroundColor = 'black';
|
||||||
|
|
||||||
|
// Create standard Autosave bar
|
||||||
|
const CMTimerBarAutosave = CreateTimer('CMTimerBarAutosave', 'Autosave', [
|
||||||
|
{ id: 'CMTimerBarAutosaveBar', colour: ColourPurple },
|
||||||
|
]);
|
||||||
|
TimerBar.appendChild(CMTimerBarAutosave);
|
||||||
|
|
||||||
// Create standard Golden Cookie bar
|
// Create standard Golden Cookie bar
|
||||||
const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
|
const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
|
||||||
{ id: 'CMTimerBarGCMinBar', color: ColourGray },
|
{ id: 'CMTimerBarGCMinBar', colour: ColourGray },
|
||||||
{ id: 'CMTimerBarGCBar', color: ColourPurple },
|
{ id: 'CMTimerBarGCBar', colour: ColourPurple },
|
||||||
]);
|
]);
|
||||||
TimerBar.appendChild(CMTimerBarGC);
|
TimerBar.appendChild(CMTimerBarGC);
|
||||||
|
|
||||||
// Create standard Reindeer bar
|
// Create standard Reindeer bar
|
||||||
const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
|
const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
|
||||||
{ id: 'CMTimerBarRenMinBar', color: ColourGray },
|
{ id: 'CMTimerBarRenMinBar', colour: ColourGray },
|
||||||
{ id: 'CMTimerBarRenBar', color: ColourOrange },
|
{ id: 'CMTimerBarRenBar', colour: ColourOrange },
|
||||||
]);
|
]);
|
||||||
TimerBar.appendChild(CMTimerBarRen);
|
TimerBar.appendChild(CMTimerBarRen);
|
||||||
const TimerBarBuffTimers = document.createElement('div');
|
const TimerBarBuffTimers = document.createElement('div');
|
||||||
@@ -49,36 +55,48 @@ export function CreateTimerBar() {
|
|||||||
* This function updates indivudual timers in the timer bar
|
* This function updates indivudual timers in the timer bar
|
||||||
*/
|
*/
|
||||||
export function UpdateTimerBar() {
|
export function UpdateTimerBar() {
|
||||||
if (CMOptions.TimerBar === 1) {
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1) {
|
||||||
// label width: 113, timer width: 30, div margin: 20
|
// label width: 113, timer width: 30, div margin: 20
|
||||||
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
|
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
|
||||||
// label width: 113, div margin: 20, calculate timer width at runtime
|
// label width: 113, div margin: 20, calculate timer width at runtime
|
||||||
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
|
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
|
||||||
let numberOfTimers = 0;
|
let numberOfTimers = 0;
|
||||||
|
|
||||||
// Regulates visibility of Golden Cookie timer
|
|
||||||
if (
|
if (
|
||||||
Game.shimmerTypes.golden.spawned === 0 &&
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AutosaveTimerBar &&
|
||||||
!Game.Has('Golden switch [off]')
|
Game.prefs.autosave
|
||||||
) {
|
) {
|
||||||
|
const timeTillNextAutosave =
|
||||||
|
(Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60))) / Game.fps;
|
||||||
|
l('CMTimerBarAutosave').style.display = '';
|
||||||
|
l('CMTimerBarAutosaveBar').style.width = `${Math.round(
|
||||||
|
(timeTillNextAutosave *
|
||||||
|
(maxWidthOneBar - Math.ceil(timeTillNextAutosave).toString().length * 8)) /
|
||||||
|
60,
|
||||||
|
)}px`;
|
||||||
|
if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1
|
||||||
|
) {
|
||||||
|
l('CMTimerBarAutosaveBar').textContent = Math.ceil(timeTillNextAutosave);
|
||||||
|
} else l('CMTimerBarAutosaveBar').textContent = '';
|
||||||
|
l('CMTimerBarAutosaveTime').textContent = Math.ceil(timeTillNextAutosave);
|
||||||
|
numberOfTimers += 1;
|
||||||
|
} else l('CMTimerBarAutosave').style.display = 'none';
|
||||||
|
|
||||||
|
// Regulates visibility of Golden Cookie timer
|
||||||
|
if (Game.shimmerTypes.golden.spawned === 0 && !Game.Has('Golden switch [off]')) {
|
||||||
l('CMTimerBarGC').style.display = '';
|
l('CMTimerBarGC').style.display = '';
|
||||||
l('CMTimerBarGCMinBar').style.width = `${Math.round(
|
l('CMTimerBarGCMinBar').style.width = `${Math.round(
|
||||||
(Math.max(
|
(Math.max(0, Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) *
|
||||||
0,
|
|
||||||
Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time,
|
|
||||||
) *
|
|
||||||
maxWidthTwoBar) /
|
maxWidthTwoBar) /
|
||||||
Game.shimmerTypes.golden.maxTime,
|
Game.shimmerTypes.golden.maxTime,
|
||||||
)}px`;
|
)}px`;
|
||||||
if (CMOptions.TimerBarOverlay >= 1)
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
|
||||||
l('CMTimerBarGCMinBar').textContent = Math.ceil(
|
l('CMTimerBarGCMinBar').textContent = Math.ceil(
|
||||||
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) /
|
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) / Game.fps,
|
||||||
Game.fps,
|
|
||||||
);
|
);
|
||||||
else l('CMTimerBarGCMinBar').textContent = '';
|
else l('CMTimerBarGCMinBar').textContent = '';
|
||||||
if (
|
if (Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime) {
|
||||||
Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime
|
|
||||||
) {
|
|
||||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||||
} else {
|
} else {
|
||||||
@@ -93,7 +111,7 @@ export function UpdateTimerBar() {
|
|||||||
maxWidthTwoBar) /
|
maxWidthTwoBar) /
|
||||||
Game.shimmerTypes.golden.maxTime,
|
Game.shimmerTypes.golden.maxTime,
|
||||||
)}px`;
|
)}px`;
|
||||||
if (CMOptions.TimerBarOverlay >= 1)
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
|
||||||
l('CMTimerBarGCBar').textContent = Math.ceil(
|
l('CMTimerBarGCBar').textContent = Math.ceil(
|
||||||
Math.min(
|
Math.min(
|
||||||
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
|
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
|
||||||
@@ -101,57 +119,74 @@ export function UpdateTimerBar() {
|
|||||||
) / Game.fps,
|
) / Game.fps,
|
||||||
);
|
);
|
||||||
else l('CMTimerBarGCBar').textContent = '';
|
else l('CMTimerBarGCBar').textContent = '';
|
||||||
l('CMTimerBarGCTime').textContent = Math.ceil(
|
const chanceToSpawn =
|
||||||
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
|
Math.max(
|
||||||
Game.fps,
|
0,
|
||||||
);
|
(Game.shimmerTypes.golden.time - Game.shimmerTypes.golden.minTime) /
|
||||||
|
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime),
|
||||||
|
) ** 5;
|
||||||
|
const finalChance = updateChanceTotal(chanceToSpawn);
|
||||||
|
l('CMTimerBarGCTime').textContent = `${Math.ceil(
|
||||||
|
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps,
|
||||||
|
)} `;
|
||||||
|
if (finalChance < 0.01) {
|
||||||
|
l('CMTimerBarGCTime').textContent +=
|
||||||
|
`<${(0.01).toLocaleString('en', { style: 'percent' })}`;
|
||||||
|
} else {
|
||||||
|
l('CMTimerBarGCTime').textContent += finalChance.toLocaleString('en', {
|
||||||
|
style: 'percent',
|
||||||
|
});
|
||||||
|
}
|
||||||
numberOfTimers += 1;
|
numberOfTimers += 1;
|
||||||
} else l('CMTimerBarGC').style.display = 'none';
|
} else l('CMTimerBarGC').style.display = 'none';
|
||||||
|
|
||||||
// Regulates visibility of Reindeer timer
|
// Regulates visibility of Reindeer timer
|
||||||
if (
|
if (Game.season === 'christmas' && Game.shimmerTypes.reindeer.spawned === 0) {
|
||||||
Game.season === 'christmas' &&
|
|
||||||
Game.shimmerTypes.reindeer.spawned === 0
|
|
||||||
) {
|
|
||||||
l('CMTimerBarRen').style.display = '';
|
l('CMTimerBarRen').style.display = '';
|
||||||
l('CMTimerBarRenMinBar').style.width = `${Math.round(
|
l('CMTimerBarRenMinBar').style.width = `${Math.round(
|
||||||
(Math.max(
|
(Math.max(0, Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) *
|
||||||
0,
|
|
||||||
Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time,
|
|
||||||
) *
|
|
||||||
maxWidthTwoBar) /
|
maxWidthTwoBar) /
|
||||||
Game.shimmerTypes.reindeer.maxTime,
|
Game.shimmerTypes.reindeer.maxTime,
|
||||||
)}px`;
|
)}px`;
|
||||||
if (CMOptions.TimerBarOverlay >= 1)
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
|
||||||
l('CMTimerBarRenMinBar').textContent = Math.ceil(
|
l('CMTimerBarRenMinBar').textContent = Math.ceil(
|
||||||
(Game.shimmerTypes.reindeer.minTime -
|
(Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) / Game.fps,
|
||||||
Game.shimmerTypes.reindeer.time) /
|
|
||||||
Game.fps,
|
|
||||||
);
|
);
|
||||||
else l('CMTimerBarRenMinBar').textContent = '';
|
else l('CMTimerBarRenMinBar').textContent = '';
|
||||||
l('CMTimerBarRenBar').style.width = `${Math.round(
|
l('CMTimerBarRenBar').style.width = `${Math.round(
|
||||||
(Math.min(
|
(Math.min(
|
||||||
Game.shimmerTypes.reindeer.maxTime -
|
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime,
|
||||||
Game.shimmerTypes.reindeer.minTime,
|
|
||||||
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
|
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
|
||||||
) *
|
) *
|
||||||
maxWidthTwoBar) /
|
maxWidthTwoBar) /
|
||||||
Game.shimmerTypes.reindeer.maxTime,
|
Game.shimmerTypes.reindeer.maxTime,
|
||||||
)}px`;
|
)}px`;
|
||||||
if (CMOptions.TimerBarOverlay >= 1)
|
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
|
||||||
l('CMTimerBarRenBar').textContent = Math.ceil(
|
l('CMTimerBarRenBar').textContent = Math.ceil(
|
||||||
Math.min(
|
Math.min(
|
||||||
Game.shimmerTypes.reindeer.maxTime -
|
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime,
|
||||||
Game.shimmerTypes.reindeer.minTime,
|
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
|
||||||
Game.shimmerTypes.reindeer.maxTime -
|
|
||||||
Game.shimmerTypes.reindeer.time,
|
|
||||||
) / Game.fps,
|
) / Game.fps,
|
||||||
);
|
);
|
||||||
else l('CMTimerBarRenBar').textContent = '';
|
else l('CMTimerBarRenBar').textContent = '';
|
||||||
l('CMTimerBarRenTime').textContent = Math.ceil(
|
const chanceToSpawn =
|
||||||
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) /
|
Math.max(
|
||||||
Game.fps,
|
0,
|
||||||
);
|
(Game.shimmerTypes.reindeer.time - Game.shimmerTypes.reindeer.minTime) /
|
||||||
|
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime),
|
||||||
|
) ** 5;
|
||||||
|
const deerFinalChance = updateChanceTotalDeer(chanceToSpawn);
|
||||||
|
l('CMTimerBarRenTime').textContent = `${Math.ceil(
|
||||||
|
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps,
|
||||||
|
)} `;
|
||||||
|
if (deerFinalChance < 0.01) {
|
||||||
|
l('CMTimerBarRenTime').textContent +=
|
||||||
|
`<${(0.01).toLocaleString('en', { style: 'percent' })}`;
|
||||||
|
} else {
|
||||||
|
l('CMTimerBarRenTime').textContent += deerFinalChance.toLocaleString('en', {
|
||||||
|
style: 'percent',
|
||||||
|
});
|
||||||
|
}
|
||||||
numberOfTimers += 1;
|
numberOfTimers += 1;
|
||||||
} else {
|
} else {
|
||||||
l('CMTimerBarRen').style.display = 'none';
|
l('CMTimerBarRen').style.display = 'none';
|
||||||
@@ -167,26 +202,25 @@ export function UpdateTimerBar() {
|
|||||||
]);
|
]);
|
||||||
timer.style.display = '';
|
timer.style.display = '';
|
||||||
let classColour = '';
|
let classColour = '';
|
||||||
// Gives specific timers specific colors
|
// Gives specific timers specific colours
|
||||||
if (typeof BuffColours[Game.buffs[i].name] !== 'undefined') {
|
if (typeof BuffColours[Game.buffs[i].name] !== 'undefined') {
|
||||||
classColour = BuffColours[Game.buffs[i].name];
|
classColour = BuffColours[Game.buffs[i].name];
|
||||||
} else classColour = ColourPurple;
|
} else classColour = ColourPurple;
|
||||||
timer.lastChild.children[1].className = ColourBackPre + classColour;
|
timer.lastChild.children[1].className = ColourBackPre + classColour;
|
||||||
timer.lastChild.children[1].style.color = 'black';
|
timer.lastChild.children[1].style.color = 'black';
|
||||||
if (CMOptions.TimerBarOverlay === 2)
|
if (
|
||||||
|
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay === 2
|
||||||
|
)
|
||||||
timer.lastChild.children[1].textContent = `${Math.round(
|
timer.lastChild.children[1].textContent = `${Math.round(
|
||||||
100 * (Game.buffs[i].time / Game.buffs[i].maxTime),
|
100 * (Game.buffs[i].time / Game.buffs[i].maxTime),
|
||||||
)}%`;
|
)}%`;
|
||||||
else timer.lastChild.children[1].textContent = '';
|
else timer.lastChild.children[1].textContent = '';
|
||||||
timer.lastChild.children[1].style.width = `${Math.round(
|
timer.lastChild.children[1].style.width = `${Math.round(
|
||||||
(Game.buffs[i].time *
|
(Game.buffs[i].time *
|
||||||
(maxWidthOneBar -
|
(maxWidthOneBar - Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
|
||||||
Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
|
|
||||||
Game.buffs[i].maxTime,
|
Game.buffs[i].maxTime,
|
||||||
)}px`;
|
)}px`;
|
||||||
timer.lastChild.children[2].textContent = Math.ceil(
|
timer.lastChild.children[2].textContent = Math.ceil(Game.buffs[i].time / Game.fps);
|
||||||
Game.buffs[i].time / Game.fps,
|
|
||||||
);
|
|
||||||
numberOfTimers += 1;
|
numberOfTimers += 1;
|
||||||
BuffTimerBars[Game.buffs[i].name] = timer;
|
BuffTimerBars[Game.buffs[i].name] = timer;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,12 +15,9 @@ export default function CreateSectionHideButtons() {
|
|||||||
l('vaultUpgrades').style.display = 'none';
|
l('vaultUpgrades').style.display = 'none';
|
||||||
} else {
|
} else {
|
||||||
l('upgrades').style.display = 'flex';
|
l('upgrades').style.display = 'flex';
|
||||||
if (l('toggleUpgrades').children.length !== 0)
|
if (l('toggleUpgrades').children.length !== 0) l('toggleUpgrades').style.display = 'block';
|
||||||
l('toggleUpgrades').style.display = 'block';
|
if (l('techUpgrades').children.length !== 0) l('techUpgrades').style.display = 'block';
|
||||||
if (l('techUpgrades').children.length !== 0)
|
if (l('vaultUpgrades').children.length !== 0) l('vaultUpgrades').style.display = 'block';
|
||||||
l('techUpgrades').style.display = 'block';
|
|
||||||
if (l('vaultUpgrades').children.length !== 0)
|
|
||||||
l('vaultUpgrades').style.display = 'block';
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
a.textContent = 'Hide/Show Upgrades';
|
a.textContent = 'Hide/Show Upgrades';
|
||||||
@@ -28,8 +25,7 @@ export default function CreateSectionHideButtons() {
|
|||||||
const b = document.createElement('a');
|
const b = document.createElement('a');
|
||||||
b.className = 'option';
|
b.className = 'option';
|
||||||
b.onclick = function () {
|
b.onclick = function () {
|
||||||
if (l('products').style.display === 'grid')
|
if (l('products').style.display === 'grid') l('products').style.display = 'none';
|
||||||
l('products').style.display = 'none';
|
|
||||||
else l('products').style.display = 'grid';
|
else l('products').style.display = 'grid';
|
||||||
};
|
};
|
||||||
b.textContent = 'Hide/Show Buildings';
|
b.textContent = 'Hide/Show Buildings';
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
import { CacheWrinklersFattest } from '../../Cache/VariablesAndData';
|
import { CacheWrinklersFattest } from '../../Cache/VariablesAndData.js';
|
||||||
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
|
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers.js';
|
||||||
import { CreateTooltip } from '../Tooltips/Tooltip';
|
import { CreateTooltip } from '../Tooltips/Tooltip.js';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates two objects at the bottom of the left column that allowing popping of wrinklers
|
* This function creates two objects at the bottom of the left column that allowing popping of wrinklers
|
||||||
@@ -18,13 +18,7 @@ export default function CreateWrinklerButtons() {
|
|||||||
};
|
};
|
||||||
popAllA.onmouseover = function () {
|
popAllA.onmouseover = function () {
|
||||||
Game.tooltip.dynamic = 1;
|
Game.tooltip.dynamic = 1;
|
||||||
Game.tooltip.draw(
|
Game.tooltip.draw(this, () => CreateTooltip('wb', 'PopAllNormal'), 'this');
|
||||||
this,
|
|
||||||
function () {
|
|
||||||
return CreateTooltip('wb', 'PopAll');
|
|
||||||
},
|
|
||||||
'this',
|
|
||||||
);
|
|
||||||
Game.tooltip.wobble();
|
Game.tooltip.wobble();
|
||||||
};
|
};
|
||||||
l('sectionLeftExtra').children[0].append(popAllA);
|
l('sectionLeftExtra').children[0].append(popAllA);
|
||||||
@@ -33,21 +27,14 @@ export default function CreateWrinklerButtons() {
|
|||||||
popFattestA.textContent = 'Pop Single Fattest';
|
popFattestA.textContent = 'Pop Single Fattest';
|
||||||
popFattestA.className = 'option';
|
popFattestA.className = 'option';
|
||||||
popFattestA.onclick = function () {
|
popFattestA.onclick = function () {
|
||||||
if (CacheWrinklersFattest[1] !== null)
|
if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
||||||
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
|
||||||
};
|
};
|
||||||
popFattestA.onmouseout = function () {
|
popFattestA.onmouseout = function () {
|
||||||
Game.tooltip.shouldHide = 1;
|
Game.tooltip.shouldHide = 1;
|
||||||
};
|
};
|
||||||
popFattestA.onmouseover = function () {
|
popFattestA.onmouseover = function () {
|
||||||
Game.tooltip.dynamic = 1;
|
Game.tooltip.dynamic = 1;
|
||||||
Game.tooltip.draw(
|
Game.tooltip.draw(this, () => CreateTooltip('wb', 'PopFattest'), 'this');
|
||||||
this,
|
|
||||||
function () {
|
|
||||||
return CreateTooltip('wb', 'PopFattest');
|
|
||||||
},
|
|
||||||
'this',
|
|
||||||
);
|
|
||||||
Game.tooltip.wobble();
|
Game.tooltip.wobble();
|
||||||
};
|
};
|
||||||
l('sectionLeftExtra').children[0].append(popFattestA);
|
l('sectionLeftExtra').children[0].append(popFattestA);
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user