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34
.eslintrc.js
34
.eslintrc.js
@@ -1,34 +0,0 @@
|
||||
module.exports = {
|
||||
env: {
|
||||
browser: true,
|
||||
es2021: true,
|
||||
},
|
||||
globals: {
|
||||
Game: 'writable',
|
||||
l: 'readonly',
|
||||
b64_to_utf8: 'readonly',
|
||||
utf8_to_b64: 'readonly',
|
||||
BeautifyAll: 'readonly',
|
||||
PlaySound: 'readonly',
|
||||
},
|
||||
extends: ['airbnb-base', 'plugin:prettier/recommended'],
|
||||
parserOptions: {
|
||||
ecmaVersion: 12,
|
||||
},
|
||||
ignorePatterns: ['*CookieMonster*.js', 'dist/*', 'node_modules/*'],
|
||||
rules: {
|
||||
'import/no-mutable-exports': 'off',
|
||||
'no-plusplus': ['error', { allowForLoopAfterthoughts: true }],
|
||||
'func-names': 'off',
|
||||
'prefer-destructuring': ['error', { object: true, array: false }],
|
||||
'max-len': [
|
||||
1,
|
||||
{
|
||||
code: 100,
|
||||
ignoreComments: true,
|
||||
ignoreStrings: true,
|
||||
ignoreTemplateLiterals: true,
|
||||
},
|
||||
],
|
||||
},
|
||||
};
|
||||
47
.eslintrc.json
Normal file
47
.eslintrc.json
Normal file
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"env": {
|
||||
"browser": true,
|
||||
"es2021": true
|
||||
},
|
||||
"globals": {
|
||||
"Game": "writable",
|
||||
"l": "readonly",
|
||||
"b64_to_utf8": "readonly",
|
||||
"utf8_to_b64": "readonly",
|
||||
"BeautifyAll": "readonly"
|
||||
},
|
||||
"extends": ["airbnb-base", "prettier"],
|
||||
"parserOptions": {
|
||||
"ecmaVersion": 12
|
||||
},
|
||||
"plugins": ["@typescript-eslint"],
|
||||
"overrides": [
|
||||
{
|
||||
"files": ["src/**/*.{ts,tsx}"],
|
||||
"extends": ["plugin:@typescript-eslint/recommended"],
|
||||
"parser": "@typescript-eslint/parser",
|
||||
"rules": {
|
||||
"import/extensions": "off", // To allow importing .ts without errors
|
||||
"import/no-unresolved": "off" // To allow importing .ts without errors
|
||||
}
|
||||
}
|
||||
],
|
||||
"ignorePatterns": ["*CookieMonster*.js", "dist/*", "node_modules/*"],
|
||||
"rules": {
|
||||
"import/no-mutable-exports": "off", // We need to this throughout Cookie Monster
|
||||
"no-plusplus": [
|
||||
"error",
|
||||
{
|
||||
"allowForLoopAfterthoughts": true
|
||||
}
|
||||
],
|
||||
"func-names": "off", // To allow unnamed arrow functions
|
||||
"prefer-destructuring": [
|
||||
"error",
|
||||
{
|
||||
"object": true,
|
||||
"array": false
|
||||
}
|
||||
] // Importing arrays and then destructuring them seems to fail
|
||||
}
|
||||
}
|
||||
2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -22,3 +22,5 @@ If applicable, add screenshots to help explain your problem.
|
||||
Please add a save file here.
|
||||
This makes debugging much easier as we do not always have a good test save to debug the issue
|
||||
```
|
||||
**Browser**
|
||||
Please specify your current browser. This can help find/fix the bug!
|
||||
|
||||
11
.github/dependabot.yml
vendored
Normal file
11
.github/dependabot.yml
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
# To get started with Dependabot version updates, you'll need to specify which
|
||||
# package ecosystems to update and where the package manifests are located.
|
||||
# Please see the documentation for all configuration options:
|
||||
# https://help.github.com/github/administering-a-repository/configuration-options-for-dependency-updates
|
||||
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: "npm"
|
||||
directory: "/" # Location of package manifests
|
||||
schedule:
|
||||
interval: "weekly"
|
||||
50
.github/workflows/CI.yml
vendored
50
.github/workflows/CI.yml
vendored
@@ -1,31 +1,43 @@
|
||||
name: CI
|
||||
on: pull_request
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
- dev
|
||||
- gh-pages
|
||||
pull_request:
|
||||
jobs:
|
||||
Check_ESLint:
|
||||
Check_linting_test_and_build:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
GITHUB_REGISTERY_PAT: ${{ secrets.GITHUB_TOKEN }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-node@v2
|
||||
with:
|
||||
node-version: 12
|
||||
- name: Install dependencies
|
||||
run: npm ci
|
||||
- name: Run ESLint
|
||||
run: npx eslint src
|
||||
- name: Run Mocha tests
|
||||
run: npx mocha
|
||||
- name: Check if CookieMonsterDev.js is built correctly
|
||||
run: |
|
||||
npm install
|
||||
npx eslint src
|
||||
Check_main_file:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Check if CookieMonster.js is built correctly
|
||||
run: |
|
||||
npm install
|
||||
npx webpack -o ./test --env production
|
||||
if cmp <(head -n 2 dist/CookieMonster.js) <(head -n 2 test/CookieMonster.js); then
|
||||
echo '### SUCCESS: CookieMonster is correctly built! ###'
|
||||
npx webpack -o ./tmp --env minimize
|
||||
if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 tmp/CookieMonsterDev.js); then
|
||||
echo '### SUCCESS: CookieMonsterDev is built correctly! ###'
|
||||
else
|
||||
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###'
|
||||
echo '### WARNING: CookieMonsterDev.js does not seem to be correct. Make sure to run "npm run build-dev" after saving all your changes! ###'
|
||||
exit 1
|
||||
fi
|
||||
if cmp <(head -n 2 CookieMonster.js) <(head -n 2 test/CookieMonster.js); then
|
||||
echo '### SUCCESS: CookieMonster is correctly built! ###'
|
||||
- name: Check if CookieMonster.js is built correctly
|
||||
if: github.ref == 'refs/heads/master'
|
||||
run: |
|
||||
npx webpack -o ./tmp --env minimize --env finalfile
|
||||
if cmp <(head -n 2 dist/CookieMonster.js) <(head -n 2 tmp/CookieMonster.js); then
|
||||
echo '### SUCCESS: CookieMonster is built correctly! ###'
|
||||
else
|
||||
echo '### WARNING: Make sure to move the file from the /dist folder to the main folder. Otherwise Github Pages won't notice it ###'
|
||||
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build-final" after saving all your changes! ###'
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
16
.github/workflows/publish-dev.yml
vendored
Normal file
16
.github/workflows/publish-dev.yml
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
name: Publish
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- "dev"
|
||||
jobs:
|
||||
publish-dev:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: everlytic/branch-merge@1.1.0
|
||||
with:
|
||||
github_token: ${{ github.token }}
|
||||
source_ref: 'dev'
|
||||
target_branch: 'gh-pages'
|
||||
commit_message_template: '[Automated] Merge {source_ref} into {target_branch}'
|
||||
4
.mocharc.json
Normal file
4
.mocharc.json
Normal file
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"recursive": true,
|
||||
"require": ["esm", "ts-node/register"]
|
||||
}
|
||||
4
.npmrc
Normal file
4
.npmrc
Normal file
@@ -0,0 +1,4 @@
|
||||
always-auth=true
|
||||
registry=https://registry.npmjs.org/
|
||||
@cookiemonsterteam:registry=https://npm.pkg.github.com
|
||||
//npm.pkg.github.com/:_authToken=${GITHUB_REGISTERY_PAT}
|
||||
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"printWidth": 100,
|
||||
"singleQuote": true,
|
||||
"trailingComma": "all"
|
||||
}
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -4,16 +4,10 @@
|
||||
// ==/UserScript==
|
||||
|
||||
const readyCheck = setInterval(() => {
|
||||
const Game = unsafeWindow.Game;
|
||||
const Game = unsafeWindow.Game;
|
||||
|
||||
if (
|
||||
typeof Game !== "undefined" &&
|
||||
typeof Game.ready !== "undefined" &&
|
||||
Game.ready
|
||||
) {
|
||||
Game.LoadMod(
|
||||
"https://aktanusa.github.io/CookieMonster/CookieMonster.js"
|
||||
);
|
||||
clearInterval(readyCheck);
|
||||
}
|
||||
if (typeof Game !== 'undefined' && typeof Game.ready !== 'undefined' && Game.ready) {
|
||||
Game.LoadMod('https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js');
|
||||
clearInterval(readyCheck);
|
||||
}
|
||||
}, 1000);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Aktanusa
|
||||
Copyright (c) 2021 CookieMonsterTeam
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
43
README.md
43
README.md
@@ -1,24 +1,29 @@
|
||||

|
||||
[](https://github.com/CookieMonsterTeam/CookieMonster/actions/workflows/CI.yml)
|
||||
|
||||
## Cookie Monster
|
||||
|
||||
**Cookie Monster** is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. **It is not a cheat interface** – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
|
||||
The mod helps you to *whichever* degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**.
|
||||
|
||||
### Current version
|
||||
The `gh-pages` branch hosts the latest version intended for general users. All development and pull requests should target the `dev` branch.
|
||||
|
||||
The `master` branch hosts the latest production version intended for general users.
|
||||
All development and pull requests should target the `dev` branch.
|
||||
Github Pages is hosted from the `gh-pages` branch
|
||||
|
||||
### What it does
|
||||
|
||||
At its core, Cookie Monster computes an index for both buildings and upgrades: the **Payback Period (PP)**. This indicates how much a building is worth by using the following formula:
|
||||
```
|
||||
At its core, Cookie Monster computes an index for both buildings and upgrades: the **Payback Period (PP)**. CM will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, CM will know and highlight that building's value. CM uses the following formula to calculate the PP:
|
||||
|
||||
```javascript
|
||||
max(cost - cookies in bank, 0)/cps + cost/Δ cps
|
||||
```
|
||||
|
||||
Cookie Monster also indicates the time left before being able to buy an upgrade or building, and takes it into consideration. It will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, it will know and highlight that building's value.
|
||||
|
||||
This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value. It compares the PP across all possible buy options: if a buy 10 option is better than any of the buy 1 options Cookie Monster will colour them accordingly.
|
||||
Cookie Monster uses the following standard colours:
|
||||
If the relevant option is enabled, CM will color-code each of them based on their value. CM compares the PP across all possible buy options: if a buy 10 option is better than any of the buy 1 options Cookie Monster will colour them accordingly. Note that sometimes it is better to buy 10 of a building than to buy only 1, CM will also indicate this!
|
||||
|
||||
<details>
|
||||
<summary>The following standard colours are used:</summary>
|
||||
|
||||
* Light Blue: (upgrades) This item has a better PP than the best building to buy
|
||||
* Green: This building has the best PP
|
||||
* Yellow: This building is within the top 10 of best PP's
|
||||
@@ -27,6 +32,8 @@ Cookie Monster uses the following standard colours:
|
||||
* Purple: This building is worse than the top 10 of best PP's
|
||||
* Gray: This item does not have a PP, often this means that there is no change to CPS
|
||||
|
||||
</details>
|
||||
|
||||
Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3.
|
||||
|
||||
## Using
|
||||
@@ -37,7 +44,7 @@ Copy this code and save it as a bookmark. Paste it in the URL section. To activa
|
||||
|
||||
```javascript
|
||||
javascript: (function () {
|
||||
Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
||||
Game.LoadMod('https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js');
|
||||
}());
|
||||
```
|
||||
|
||||
@@ -51,24 +58,30 @@ If you'd rather use the addon as a [userscript](https://en.wikipedia.org/wiki/Us
|
||||
|
||||
## Bugs and suggestions
|
||||
|
||||
Any bug or suggestion should be **opened as an issue** [in the repository](https://github.com/Aktanusa/CookieMonster/issues) for easier tracking. This allows us to close issues once they're fixed.
|
||||
Any bug or suggestion should be **opened as an issue** [in the repository](https://github.com/CookieMonsterTeam/CookieMonster/issues) for easier tracking. This allows us to close issues once they're fixed.
|
||||
|
||||
Before submitting a bug, make sure to give a shot at the latest version of the addon on the `dev` branch. This version can be tested by copying the `CookieMonster.js` file of the dev branch into your console. If the bug is still here, you can submit an issue for it. Please do so by using the bug report template.
|
||||
Before submitting a bug, make sure to give a shot at the latest version of the addon on the `dev` branch. This version can be tested by copying the `CookieMonsterDev.js` file of the dev branch into your console. You can also load the dev-version by using `https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonsterDev.js` to load the mod. If the bug is still here, you can submit an issue for it. Please do so by using the bug report template.
|
||||
|
||||
All suggestions are welcome, even the smallest ones.
|
||||
|
||||
## For developers
|
||||
|
||||
Cookie Monster exposes some of the data it creates to the global scope. This data can be found in the `CookieMonsterData` object after loading Cookie Monster.
|
||||
|
||||
Currently we exposes relevant data for buildings and upgrades (PP, colour and bonus income). If you would like us to add any aditional data, please feel free to open an issue or create a PR doing so!
|
||||
|
||||
## Contributing
|
||||
|
||||
To contribute you can fork and clone the repository and run `npm install`.
|
||||
To contribute you can fork and clone the repository and run `npm install`. Note that you will need to authenticate to the GitHub Package Registery (see [this documentation](https://docs.github.com/en/packages/working-with-a-github-packages-registry/working-with-the-npm-registry#authenticating-to-github-packages)). After creating a Public Access Token you should export this variable to $GITHUB_REGISTERY_PAT as defined in `.npmrc`.
|
||||
|
||||
Please also remember to run `npm run build` after saving all your changes to build the final `CookieMonster.js` file.
|
||||
Please also remember to run `npm run build-dev` after saving all your changes to build the final `CookieMonsterDev.js` file.
|
||||
|
||||
Before pushing a new version to `main` and Github pages use the `build-final` command to build the final file.
|
||||
|
||||
## Contributors
|
||||
|
||||
* **[Raving_Kumquat](https://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
|
||||
* **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
|
||||
* **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now)
|
||||
* **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat
|
||||
* **[BlackenedGem](https://github.com/BlackenedGem)**: Golden/Wrath Cookie Favicons
|
||||
* **[Sandworm](https://github.com/svschouw)**: Modified PP calculation
|
||||
* **[Aktanusa](https://github.com/Aktanusa)**: Current maintainer
|
||||
|
||||
3
dist/CookieMonster.js
vendored
3
dist/CookieMonster.js
vendored
File diff suppressed because one or more lines are too long
2
dist/CookieMonster.js.map
vendored
2
dist/CookieMonster.js.map
vendored
File diff suppressed because one or more lines are too long
3
dist/CookieMonsterDev.js
vendored
Normal file
3
dist/CookieMonsterDev.js
vendored
Normal file
File diff suppressed because one or more lines are too long
10
dist/CookieMonsterDev.js.LICENSE.txt
vendored
Normal file
10
dist/CookieMonsterDev.js.LICENSE.txt
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
/**
|
||||
* jscolor - JavaScript Color Picker
|
||||
*
|
||||
* @link http://jscolor.com
|
||||
* @license For open source use: GPLv3
|
||||
* For commercial use: JSColor Commercial License
|
||||
* @author Jan Odvarko - East Desire
|
||||
*
|
||||
* See usage examples at http://jscolor.com/examples/
|
||||
*/
|
||||
1
dist/CookieMonsterDev.js.map
vendored
Normal file
1
dist/CookieMonsterDev.js.map
vendored
Normal file
File diff suppressed because one or more lines are too long
14243
package-lock.json
generated
14243
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
136
package.json
136
package.json
@@ -1,67 +1,77 @@
|
||||
{
|
||||
"name": "cookiemonster-mod",
|
||||
"version": "2.031.7",
|
||||
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
|
||||
"main": "CookieMonster.js",
|
||||
"keywords": [
|
||||
"Cookie Clicker",
|
||||
"javascript",
|
||||
"mod",
|
||||
"Dashnet",
|
||||
"Orteil"
|
||||
],
|
||||
"scripts": {
|
||||
"copy-file": "cp dist/CookieMonster.js CookieMonster.js",
|
||||
"eslint-src": "eslint src",
|
||||
"build": "run-s eslint-src pack-prod remove-comment copy-file",
|
||||
"build-test": "run-s pack-dev",
|
||||
"pack-prod": "webpack --env production",
|
||||
"pack-dev": "webpack",
|
||||
"remove-comment": "sed -i '' -e '/\\/\\/# sourceMappingURL.*/d' dist/CookieMonster.js"
|
||||
"name": "@cookiemonsterteam/cookiemonster-mod",
|
||||
"version": "2.031.10",
|
||||
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
|
||||
"main": "CookieMonster.js",
|
||||
"keywords": [
|
||||
"Cookie Clicker",
|
||||
"javascript",
|
||||
"mod",
|
||||
"Dashnet",
|
||||
"Orteil"
|
||||
],
|
||||
"scripts": {
|
||||
"build-dev": "run-s eslint test pack-prod",
|
||||
"build-final": "run-s eslint test pack-final",
|
||||
"build-test": "webpack",
|
||||
"eslint": "eslint src test",
|
||||
"pack-prod": "webpack --env minimize",
|
||||
"pack-final": "webpack --env minimize --env finalfile",
|
||||
"test": "mocha"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/CookieMonsterTeam/CookieMonster"
|
||||
},
|
||||
"license": "MIT",
|
||||
"author": {
|
||||
"name": "Aktanusa",
|
||||
"email": "chanam.geo@yahoo.com"
|
||||
},
|
||||
"contributors": [
|
||||
{
|
||||
"name": "Daniël van Noord",
|
||||
"email": "13665637+DanielNoord@users.noreply.github.com"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/Aktanusa/CookieMonster.git"
|
||||
},
|
||||
"license": "MIT",
|
||||
"author": {
|
||||
"name": "Aktanusa",
|
||||
"email": "chanam.geo@yahoo.com"
|
||||
},
|
||||
"contributors": [
|
||||
{
|
||||
"name": "Daniël van Noord",
|
||||
"email": "13665637+DanielNoord@users.noreply.github.com"
|
||||
},
|
||||
{
|
||||
"name": "Aran Leite",
|
||||
"email": "hyoretsu@gmail.com",
|
||||
"url": "https://www.linkedin.com/in/aranleite"
|
||||
}
|
||||
],
|
||||
"bugs": {
|
||||
"url": "https://github.com/Aktanusa/CookieMonster/issues"
|
||||
},
|
||||
"homepage": "https://github.com/Aktanusa/CookieMonster#readme",
|
||||
"devDependencies": {
|
||||
"eslint": "^7.19.0",
|
||||
"eslint-config-airbnb-base": "^14.2.1",
|
||||
"eslint-config-prettier": "^8.1.0",
|
||||
"eslint-plugin-import": "^2.22.1",
|
||||
"eslint-plugin-prettier": "^3.3.1",
|
||||
"npm-run-all": "^4.1.5",
|
||||
"prettier": "2.2.1",
|
||||
"webpack": "^5.24.4",
|
||||
"webpack-cli": "^4.5.0"
|
||||
},
|
||||
"ccrepo": {
|
||||
"icon": [
|
||||
10,
|
||||
0
|
||||
],
|
||||
"name": "Cookie Monster"
|
||||
},
|
||||
"dependencies": {
|
||||
"@eastdesire/jscolor": "^2.4.5"
|
||||
{
|
||||
"name": "Aran Leite",
|
||||
"email": "hyoretsu@gmail.com",
|
||||
"url": "https://www.linkedin.com/in/aranleite"
|
||||
}
|
||||
],
|
||||
"bugs": {
|
||||
"url": "https://github.com/CookieMonsterTeam/CookieMonster/issues"
|
||||
},
|
||||
"homepage": "https://github.com/CookieMonsterTeam/CookieMonster#readme",
|
||||
"devDependencies": {
|
||||
"@types/chai": "^4.2.19",
|
||||
"@types/mocha": "^9.0.0",
|
||||
"@typescript-eslint/eslint-plugin": "^4.28.4",
|
||||
"@typescript-eslint/parser": "^4.28.4",
|
||||
"chai": "^4.3.4",
|
||||
"eslint": "^7.31.0",
|
||||
"eslint-config-airbnb-base": "^14.2.1",
|
||||
"eslint-config-prettier": "^8.3.0",
|
||||
"eslint-plugin-import": "^2.23.4",
|
||||
"esm": "^3.2.25",
|
||||
"mocha": "^8.4.0",
|
||||
"npm-run-all": "^4.1.5",
|
||||
"prettier": "2.3.2",
|
||||
"ts-loader": "^9.2.3",
|
||||
"ts-node": "^10.0.0",
|
||||
"typescript": "^4.3.4",
|
||||
"webpack": "^5.45.1",
|
||||
"webpack-cli": "^4.7.2"
|
||||
},
|
||||
"ccrepo": {
|
||||
"icon": [
|
||||
10,
|
||||
0
|
||||
],
|
||||
"name": "Cookie Monster"
|
||||
},
|
||||
"dependencies": {
|
||||
"@eastdesire/jscolor": "^2.4.5",
|
||||
"@cookiemonsterteam/cookiemonsterframework": "^0.2.1"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
||||
import {
|
||||
ChoEggDiff,
|
||||
ClicksDiff,
|
||||
CookiesDiff,
|
||||
WrinkDiff,
|
||||
WrinkFattestDiff,
|
||||
ChoEggDiff, // eslint-disable-line no-unused-vars
|
||||
ClicksDiff, // eslint-disable-line no-unused-vars
|
||||
CookiesDiff, // eslint-disable-line no-unused-vars
|
||||
WrinkDiff, // eslint-disable-line no-unused-vars
|
||||
WrinkFattestDiff, // eslint-disable-line no-unused-vars
|
||||
} from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
@@ -37,11 +37,7 @@ export class CMAvgQueue {
|
||||
if (time > this.maxLength) time = this.maxLength;
|
||||
if (time > this.queue.length) time = this.queue.length;
|
||||
let ret = 0;
|
||||
for (
|
||||
let i = this.queue.length - 1;
|
||||
i >= 0 && i > this.queue.length - 1 - time;
|
||||
i--
|
||||
) {
|
||||
for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - time; i--) {
|
||||
ret += this.queue[i];
|
||||
}
|
||||
if (ret === 0) {
|
||||
@@ -64,9 +60,9 @@ export class CMAvgQueue {
|
||||
* Called by CM.Cache.InitCache()
|
||||
*/
|
||||
export function InitCookiesDiff() {
|
||||
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
||||
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
||||
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
||||
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
||||
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]); // eslint-disable-line no-unused-vars
|
||||
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
||||
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
||||
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
||||
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
||||
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]);
|
||||
}
|
||||
|
||||
@@ -1,20 +1,19 @@
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
||||
import {
|
||||
CacheAverageClicks,
|
||||
CacheAverageClicks, // eslint-disable-line no-unused-vars
|
||||
CacheAverageCPS,
|
||||
CacheAverageGainBank,
|
||||
CacheAverageGainChoEgg,
|
||||
CacheAverageGainWrink,
|
||||
CacheAverageGainWrinkFattest,
|
||||
CacheAvgCPSWithChoEgg,
|
||||
CacheAvgCPSWithChoEgg, // eslint-disable-line no-unused-vars
|
||||
CacheLastChoEgg,
|
||||
CacheLastClicks,
|
||||
CacheLastCookies,
|
||||
CacheLastCPSCheck,
|
||||
CacheLastWrinkCookies,
|
||||
CacheLastWrinkFattestCookies,
|
||||
CacheRealCookiesEarned,
|
||||
CacheRealCookiesEarned, // eslint-disable-line no-unused-vars
|
||||
CacheSellForChoEgg,
|
||||
CacheWrinklersFattest,
|
||||
CacheWrinklersTotal,
|
||||
@@ -39,17 +38,15 @@ export default function CacheAvgCPS() {
|
||||
if ((Game.T / Game.fps) % 1 === 0) {
|
||||
let choEggTotal = Game.cookies + CacheSellForChoEgg;
|
||||
if (Game.cpsSucked > 0) choEggTotal += CacheWrinklersTotal;
|
||||
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal); // eslint-disable-line no-unused-vars
|
||||
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal);
|
||||
choEggTotal *= 0.05;
|
||||
|
||||
// Add recent gains to AvgQueue's
|
||||
const timeDiff = currDate - CacheLastCPSCheck;
|
||||
const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
|
||||
const wrinkDiffAvg =
|
||||
Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
|
||||
const wrinkDiffAvg = Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
|
||||
const wrinkFattestDiffAvg =
|
||||
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) /
|
||||
timeDiff;
|
||||
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) / timeDiff;
|
||||
const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
|
||||
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
|
||||
for (let i = 0; i < timeDiff; i++) {
|
||||
@@ -69,29 +66,31 @@ export default function CacheAvgCPS() {
|
||||
CacheLastClicks = Game.cookieClicks;
|
||||
|
||||
// Get average gain over period of cpsLength seconds
|
||||
const cpsLength = CookieTimes[CMOptions.AvgCPSHist];
|
||||
const cpsLength =
|
||||
CookieTimes[Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist];
|
||||
CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength);
|
||||
CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength);
|
||||
CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength);
|
||||
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
|
||||
CacheAverageCPS = CacheAverageGainBank;
|
||||
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
|
||||
if (CMOptions.CalcWrink === 2)
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1)
|
||||
CacheAverageCPS += CacheAverageGainWrink;
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2)
|
||||
CacheAverageCPS += CacheAverageGainWrinkFattest;
|
||||
|
||||
const choEgg =
|
||||
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
|
||||
const choEgg = Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
|
||||
|
||||
if (choEgg || CMOptions.CalcWrink === 0) {
|
||||
if (
|
||||
choEgg ||
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 0
|
||||
) {
|
||||
CacheAvgCPSWithChoEgg =
|
||||
CacheAverageGainBank +
|
||||
CacheAverageGainWrink +
|
||||
(choEgg ? CacheAverageGainChoEgg : 0);
|
||||
} else CacheAvgCPSWithChoEgg = CacheAverageCPS; // eslint-disable-line no-unused-vars
|
||||
CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0);
|
||||
} else CacheAvgCPSWithChoEgg = CacheAverageCPS;
|
||||
|
||||
// eslint-disable-next-line no-unused-vars
|
||||
CacheAverageClicks = ClicksDiff.calcAverage(
|
||||
ClickTimes[CMOptions.AvgClicksHist],
|
||||
ClickTimes[Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
import { SimObjects } from '../../Sim/VariablesAndData';
|
||||
import {
|
||||
CacheCurrWrinklerCount,
|
||||
CacheCurrWrinklerCPSMult,
|
||||
} from '../VariablesAndData';
|
||||
import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||
|
||||
/**
|
||||
* This functions caches the current Wrinkler CPS multiplier
|
||||
@@ -22,8 +19,8 @@ export default function CacheCurrWrinklerCPS() {
|
||||
else if (godLvl === 2) godMult *= 1.1;
|
||||
else if (godLvl === 3) godMult *= 1.05;
|
||||
}
|
||||
CacheCurrWrinklerCount = count; // eslint-disable-line no-unused-vars
|
||||
CacheCurrWrinklerCPSMult = // eslint-disable-line no-unused-vars
|
||||
CacheCurrWrinklerCount = count;
|
||||
CacheCurrWrinklerCPSMult =
|
||||
count *
|
||||
(count * 0.05 * 1.1) *
|
||||
(Game.Has('Sacrilegious corruption') * 0.05 + 1) *
|
||||
|
||||
@@ -5,8 +5,7 @@
|
||||
export default function GetCPSBuffMult() {
|
||||
let mult = 1;
|
||||
Object.keys(Game.buffs).forEach((i) => {
|
||||
if (typeof Game.buffs[i].multCpS !== 'undefined')
|
||||
mult *= Game.buffs[i].multCpS;
|
||||
if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS;
|
||||
});
|
||||
return mult;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import CalcNoGoldSwitchCPS from '../../Sim/Calculations/NoGoldenSwitchCalc';
|
||||
import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
|
||||
import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||
|
||||
/**
|
||||
* This function calculates CPS without the Golden Switch as it might be needed in other functions
|
||||
@@ -9,5 +9,5 @@ import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
|
||||
export default function CacheNoGoldSwitchCPS() {
|
||||
if (Game.Has('Golden switch [off]')) {
|
||||
CacheNoGoldSwitchCookiesPS = CalcNoGoldSwitchCPS();
|
||||
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs; // eslint-disable-line no-unused-vars
|
||||
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import SellBuildingsForChoEgg from '../../Sim/SimulationEvents/SellBuildingForChoEgg';
|
||||
import { CacheSellForChoEgg } from '../VariablesAndData';
|
||||
import { CacheSellForChoEgg } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||
|
||||
/**
|
||||
* This functions caches the reward for selling the Chocolate egg
|
||||
@@ -20,5 +20,5 @@ export default function CacheSellAllForChoEgg() {
|
||||
}
|
||||
// Compute cookies earned by selling all buildings with optimal auras (ES + RB)
|
||||
sellTotal += SellBuildingsForChoEgg();
|
||||
CacheSellForChoEgg = sellTotal; // eslint-disable-line no-unused-vars
|
||||
CacheSellForChoEgg = sellTotal;
|
||||
}
|
||||
|
||||
@@ -3,22 +3,14 @@ import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
|
||||
import CacheAvgCPS from './CPS/CPS';
|
||||
import CacheDragonAuras from './Dragon/CacheDragonAuras';
|
||||
import CachePP from './PP/PP';
|
||||
import {
|
||||
CacheBuildingsPrices,
|
||||
CacheIncome,
|
||||
} from './PriceAndIncome/PriceAndIncome';
|
||||
import { CacheBuildingsPrices, CacheIncome } from './PriceAndIncome/PriceAndIncome';
|
||||
import { CacheChain } from './Stats/ChainCookies';
|
||||
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
|
||||
import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
|
||||
import CacheSeasonSpec from './Stats/Reindeer';
|
||||
import {
|
||||
CacheGoldenAndWrathCookiesMults,
|
||||
CacheStatsCookies,
|
||||
} from './Stats/Stats';
|
||||
import {
|
||||
CacheAverageCookiesFromClicks,
|
||||
HeavenlyChipsDiff,
|
||||
} from './VariablesAndData';
|
||||
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from './Stats/Stats';
|
||||
import AllAmountTillNextAchievement from './TillNextAchievement/AllAmountTillNextAchievement';
|
||||
import { CacheAverageCookiesFromClicks, HeavenlyChipsDiff } from './VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||
import CacheWrinklers from './Wrinklers/Wrinklers';
|
||||
|
||||
/**
|
||||
@@ -34,11 +26,10 @@ export default function InitCache() {
|
||||
CacheSeasonSpec();
|
||||
InitCookiesDiff();
|
||||
/** Used by CM.Cache.CacheHeavenlyChipsPS() */
|
||||
HeavenlyChipsDiff = new CMAvgQueue(5); // eslint-disable-line no-unused-vars
|
||||
CacheAverageCookiesFromClicks = new CMAvgQueue( // eslint-disable-line no-unused-vars
|
||||
ClickTimes[ClickTimes.length - 1] * 20,
|
||||
);
|
||||
HeavenlyChipsDiff = new CMAvgQueue(5);
|
||||
CacheAverageCookiesFromClicks = new CMAvgQueue(ClickTimes[ClickTimes.length - 1] * 20);
|
||||
CacheHeavenlyChipsPS();
|
||||
AllAmountTillNextAchievement();
|
||||
CacheAvgCPS();
|
||||
CacheIncome();
|
||||
CacheBuildingsPrices();
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
import { FormatTime } from '../Disp/BeautifyAndFormatting/BeautifyFormatting';
|
||||
import FormatTime from '../Disp/BeautifyAndFormatting/FormatTime';
|
||||
import GetCPS from '../Disp/HelperFunctions/GetCPS';
|
||||
import CacheAvgCPS from './CPS/CPS';
|
||||
import CacheCurrWrinklerCPS from './CPS/CurrWrinklerCPS';
|
||||
import CachePP from './PP/PP';
|
||||
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
|
||||
import { CacheTimeTillNextPrestige } from './VariablesAndData';
|
||||
import AllAmountTillNextAchievement from './TillNextAchievement/AllAmountTillNextAchievement';
|
||||
import { CacheTimeTillNextPrestige } from './VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||
import CacheWrinklers from './Wrinklers/Wrinklers';
|
||||
|
||||
/**
|
||||
@@ -16,15 +17,15 @@ export default function LoopCache() {
|
||||
CacheWrinklers();
|
||||
|
||||
CachePP();
|
||||
AllAmountTillNextAchievement(false);
|
||||
CacheCurrWrinklerCPS();
|
||||
CacheAvgCPS();
|
||||
CacheHeavenlyChipsPS();
|
||||
|
||||
const cookiesToNext =
|
||||
Game.HowManyCookiesReset(
|
||||
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
|
||||
1,
|
||||
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1,
|
||||
) -
|
||||
(Game.cookiesEarned + Game.cookiesReset);
|
||||
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS()); // eslint-disable-line no-unused-vars
|
||||
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData';
|
||||
import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||
|
||||
/**
|
||||
* This functions caches the currently selected Dragon Auras
|
||||
*/
|
||||
export default function CacheDragonAuras() {
|
||||
CacheDragonAura = Game.dragonAura; // eslint-disable-line no-unused-vars
|
||||
CacheDragonAura2 = Game.dragonAura2; // eslint-disable-line no-unused-vars
|
||||
CacheDragonAura = Game.dragonAura;
|
||||
CacheDragonAura2 = Game.dragonAura2;
|
||||
}
|
||||
|
||||
@@ -1,12 +1,9 @@
|
||||
/** Functions related to the Dragon */
|
||||
|
||||
import { Beautify } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting';
|
||||
import Beautify from '../../Disp/BeautifyAndFormatting/Beautify';
|
||||
import CopyData from '../../Sim/SimulationData/CopyData';
|
||||
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
|
||||
import {
|
||||
CacheCostDragonUpgrade,
|
||||
CacheLastDragonLevel,
|
||||
} from '../VariablesAndData';
|
||||
import { CacheCostDragonUpgrade, CacheLastDragonLevel } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||
|
||||
/**
|
||||
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
|
||||
@@ -17,9 +14,7 @@ export default function CacheDragonCost() {
|
||||
Game.dragonLevel < 25 &&
|
||||
Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
|
||||
) {
|
||||
let target = Game.dragonLevels[Game.dragonLevel].buy
|
||||
.toString()
|
||||
.match(/Objects\[(.*)\]/)[1];
|
||||
let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
|
||||
const amount = Game.dragonLevels[Game.dragonLevel].buy
|
||||
.toString()
|
||||
.match(/sacrifice\((.*?)\)/)[1];
|
||||
@@ -34,10 +29,7 @@ export default function CacheDragonCost() {
|
||||
let price =
|
||||
SimObjects[target].basePrice *
|
||||
Game.priceIncrease **
|
||||
Math.max(
|
||||
0,
|
||||
SimObjects[target].amount - 1 - SimObjects[target].free,
|
||||
);
|
||||
Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
|
||||
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
||||
price = Math.ceil(price);
|
||||
cost += price;
|
||||
@@ -58,16 +50,13 @@ export default function CacheDragonCost() {
|
||||
let price =
|
||||
SimObjects[target].basePrice *
|
||||
Game.priceIncrease **
|
||||
Math.max(
|
||||
0,
|
||||
SimObjects[target].amount - 1 - SimObjects[target].free,
|
||||
);
|
||||
Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
|
||||
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
||||
price = Math.ceil(price);
|
||||
cost += price;
|
||||
SimObjects[target].amount -= 1;
|
||||
}
|
||||
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`; // eslint-disable-line no-unused-vars
|
||||
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
|
||||
import { ColourGray } from '../../Disp/VariablesAndData';
|
||||
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
|
||||
import {
|
||||
CacheMinPP,
|
||||
CacheMinPP, // eslint-disable-line no-unused-vars
|
||||
CacheMinPPBulk, // eslint-disable-line no-unused-vars
|
||||
CacheObjects1,
|
||||
CacheObjects10,
|
||||
CacheObjects100,
|
||||
@@ -17,33 +18,56 @@ import ColourOfPP from './ColourOfPP';
|
||||
*/
|
||||
function CacheColour(target, amount) {
|
||||
Object.keys(target).forEach((i) => {
|
||||
if (CMOptions.PPRigidelMode && amount === 1) {
|
||||
target[i].color = ColourGray; // eslint-disable-line no-param-reassign
|
||||
if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
|
||||
amount === 1
|
||||
) {
|
||||
target[i].colour = ColourGray; // eslint-disable-line no-param-reassign
|
||||
return;
|
||||
}
|
||||
// eslint-disable-next-line no-param-reassign
|
||||
target[i].color = ColourOfPP(
|
||||
target[i].colour = ColourOfPP(
|
||||
target[i],
|
||||
Game.Objects[i].getSumPrice(amount),
|
||||
BuildingGetPrice(
|
||||
i,
|
||||
Game.Objects[i].basePrice,
|
||||
Game.Objects[i].amount,
|
||||
Game.Objects[i].free,
|
||||
amount,
|
||||
),
|
||||
);
|
||||
// Colour based on excluding certain top-buildings
|
||||
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
|
||||
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColourGray; // eslint-disable-line no-param-reassign
|
||||
for (
|
||||
let j = 0;
|
||||
j < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
|
||||
j++
|
||||
) {
|
||||
if (target[i].pp === CachePPArray[j][0]) target[i].colour = ColourGray; // eslint-disable-line no-param-reassign
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function CachePP(target, amount) {
|
||||
Object.keys(target).forEach((i) => {
|
||||
const price = Game.Objects[i].getSumPrice(amount);
|
||||
const price = BuildingGetPrice(
|
||||
i,
|
||||
Game.Objects[i].basePrice,
|
||||
Game.Objects[i].amount,
|
||||
Game.Objects[i].free,
|
||||
amount,
|
||||
);
|
||||
if (Game.cookiesPs) {
|
||||
target[i].pp = // eslint-disable-line no-param-reassign
|
||||
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) /
|
||||
Game.cookiesPs +
|
||||
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs +
|
||||
price / target[i].bonus;
|
||||
} else target[i].pp = price / target[i].bonus; // eslint-disable-line no-param-reassign
|
||||
if (!(CMOptions.PPRigidelMode && amount === 1))
|
||||
CachePPArray.push([target[i].pp, amount]);
|
||||
if (
|
||||
!(
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
|
||||
amount === 1
|
||||
)
|
||||
)
|
||||
CachePPArray.push([target[i].pp, amount, price]);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -54,25 +78,30 @@ function CachePP(target, amount) {
|
||||
export default function CacheBuildingsPP() {
|
||||
CacheMinPP = Infinity;
|
||||
CachePPArray = [];
|
||||
if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization
|
||||
if (
|
||||
typeof Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop ===
|
||||
'undefined'
|
||||
)
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop = 0; // Otherwise breaks during initialization
|
||||
|
||||
// Calculate PP and colors
|
||||
// Calculate PP and colours
|
||||
CachePP(CacheObjects1, 1);
|
||||
CachePP(CacheObjects10, 10);
|
||||
CachePP(CacheObjects100, 100);
|
||||
|
||||
// Set CM.Cache.min to best non-excluded buidliung
|
||||
CachePPArray.sort((a, b) => a[0] - b[0]);
|
||||
let indexOfMin = 0;
|
||||
if (CMOptions.PPOnlyConsiderBuyable) {
|
||||
while (CachePPArray[indexOfMin][1] > Game.cookies) {
|
||||
let indexOfMin = Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPOnlyConsiderBuyable) {
|
||||
while (CachePPArray[indexOfMin][2] > Game.cookies) {
|
||||
indexOfMin += 1;
|
||||
if (CachePPArray.length === indexOfMin + 1) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
CacheMinPP = CachePPArray[CMOptions.PPExcludeTop][indexOfMin]; // eslint-disable-line no-unused-vars
|
||||
CacheMinPP = CachePPArray[indexOfMin][0];
|
||||
CacheMinPPBulk = CachePPArray[indexOfMin][1];
|
||||
|
||||
CacheColour(CacheObjects1, 1);
|
||||
CacheColour(CacheObjects10, 10);
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
|
||||
import {
|
||||
ColourBlue,
|
||||
@@ -16,27 +15,36 @@ import { CacheMinPP, CachePPArray } from '../VariablesAndData';
|
||||
* It is called by CM.Cache.CacheBuildingsPP(), CM.Cache.CacheBuildingsBulkPP() and CM.Cache.CacheUpgradePP()
|
||||
* @params {object} obj The obj of which the pp value should be checked
|
||||
* @params {number} price The price of the object
|
||||
* @returns {string} color The colour assosciated with the pp value
|
||||
* @returns {string} colour The colour assosciated with the pp value
|
||||
*/
|
||||
export default function ColourOfPP(me, price) {
|
||||
let color = '';
|
||||
let colour = '';
|
||||
// Colour based on PP
|
||||
if (me.pp <= 0 || me.pp === Infinity) color = ColourGray;
|
||||
else if (me.pp < CacheMinPP) color = ColourBlue;
|
||||
else if (me.pp === CacheMinPP) color = ColourGreen;
|
||||
else if (me.pp < CachePPArray[10][0]) color = ColourYellow;
|
||||
else if (me.pp < CachePPArray[20][0]) color = ColourOrange;
|
||||
else if (me.pp < CachePPArray[30][0]) color = ColourRed;
|
||||
else color = ColourPurple;
|
||||
if (me.pp <= 0 || me.pp === Infinity) colour = ColourGray;
|
||||
else if (me.pp < CacheMinPP) colour = ColourBlue;
|
||||
else if (me.pp === CacheMinPP) colour = ColourGreen;
|
||||
else if (me.pp < CachePPArray[10][0]) colour = ColourYellow;
|
||||
else if (me.pp < CachePPArray[20][0]) colour = ColourOrange;
|
||||
else if (me.pp < CachePPArray[30][0]) colour = ColourRed;
|
||||
else colour = ColourPurple;
|
||||
|
||||
// Colour based on price in terms of CPS
|
||||
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
|
||||
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit))
|
||||
color = ColourBlue;
|
||||
if (
|
||||
Number(
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPSecondsLowerLimit,
|
||||
) !== 0
|
||||
) {
|
||||
if (
|
||||
price / GetCPS() <
|
||||
Number(
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPSecondsLowerLimit,
|
||||
)
|
||||
)
|
||||
colour = ColourBlue;
|
||||
}
|
||||
// Colour based on being able to purchase
|
||||
if (CMOptions.PPOnlyConsiderBuyable) {
|
||||
if (price - Game.cookies > 0) color = ColourRed;
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPOnlyConsiderBuyable) {
|
||||
if (price - Game.cookies > 0) colour = ColourRed;
|
||||
}
|
||||
return color;
|
||||
return colour;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/**
|
||||
* Section: Functions related to caching PP */
|
||||
|
||||
import { CacheObjects1, CacheObjects10, CacheObjects100, CacheUpgrades } from '../VariablesAndData';
|
||||
import CacheBuildingsPP from './Building';
|
||||
import CacheUpgradePP from './Upgrade';
|
||||
|
||||
@@ -11,4 +12,11 @@ import CacheUpgradePP from './Upgrade';
|
||||
export default function CachePP() {
|
||||
CacheBuildingsPP();
|
||||
CacheUpgradePP();
|
||||
window.CookieMonsterData.Objects1 = JSON.parse(JSON.stringify(CacheObjects1));
|
||||
window.CookieMonsterData.Objects10 = JSON.parse(JSON.stringify(CacheObjects10));
|
||||
window.CookieMonsterData.Objects100 = JSON.parse(JSON.stringify(CacheObjects100));
|
||||
window.CookieMonsterData.Upgrades = [];
|
||||
Object.entries(CacheUpgrades).forEach((i) => {
|
||||
window.CookieMonsterData.Upgrades[i[0]] = JSON.parse(JSON.stringify(i[1]));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -10,20 +10,12 @@ export default function CacheUpgradePP() {
|
||||
Object.keys(CacheUpgrades).forEach((i) => {
|
||||
if (Game.cookiesPs) {
|
||||
CacheUpgrades[i].pp =
|
||||
Math.max(
|
||||
Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
|
||||
0,
|
||||
) /
|
||||
Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) /
|
||||
Game.cookiesPs +
|
||||
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
||||
} else
|
||||
CacheUpgrades[i].pp =
|
||||
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
||||
} else CacheUpgrades[i].pp = Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
||||
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
|
||||
|
||||
CacheUpgrades[i].color = ColourOfPP(
|
||||
CacheUpgrades[i],
|
||||
Game.Upgrades[i].getPrice(),
|
||||
);
|
||||
CacheUpgrades[i].colour = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
/** Section: Functions related to caching income */
|
||||
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
|
||||
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
|
||||
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
|
||||
@@ -8,10 +7,11 @@ import {
|
||||
CacheAverageGainBank,
|
||||
CacheAverageGainWrink,
|
||||
CacheAverageGainWrinkFattest,
|
||||
CacheDoRemakeBuildPrices,
|
||||
CacheDoRemakeBuildPrices, // eslint-disable-line no-unused-vars
|
||||
CacheObjects1,
|
||||
CacheObjects10,
|
||||
CacheObjects100,
|
||||
CacheObjectsNextAchievement,
|
||||
CacheUpgrades,
|
||||
} from '../VariablesAndData';
|
||||
|
||||
@@ -27,7 +27,7 @@ function CacheBuildingIncome(amount) {
|
||||
result[i] = {};
|
||||
result[i].bonus = BuyBuildingsBonusIncome(i, amount);
|
||||
if (amount !== 1) {
|
||||
CacheDoRemakeBuildPrices = 1; // eslint-disable-line no-unused-vars
|
||||
CacheDoRemakeBuildPrices = 1;
|
||||
}
|
||||
});
|
||||
return result;
|
||||
@@ -38,22 +38,25 @@ function CacheBuildingIncome(amount) {
|
||||
* It is called by CM.Cache.CacheIncome()
|
||||
*/
|
||||
function CacheUpgradeIncome() {
|
||||
CacheUpgrades = [];
|
||||
Object.keys(Game.Upgrades).forEach((i) => {
|
||||
const bonusIncome = BuyUpgradesBonusIncome(i);
|
||||
if (i === 'Elder Pledge') {
|
||||
CacheUpgrades[i] = { bonus: Game.cookiesPs - CacheAverageGainBank };
|
||||
if (CMOptions.CalcWrink === 1)
|
||||
CacheUpgrades[i].bonus -= CacheAverageGainWrink;
|
||||
else if (CMOptions.CalcWrink === 2)
|
||||
CacheUpgrades[i].bonus -= CacheAverageGainWrinkFattest;
|
||||
if (!Number.isFinite(CacheUpgrades[i].bonus)) CacheUpgrades[i].bonus = 0;
|
||||
CacheUpgrades = {};
|
||||
for (let i = 0; i < Game.UpgradesInStore.length; i++) {
|
||||
const upgradeName = Game.UpgradesInStore[i].name;
|
||||
const bonusIncome = BuyUpgradesBonusIncome(upgradeName);
|
||||
if (upgradeName === 'Elder Pledge') {
|
||||
CacheUpgrades[upgradeName] = {
|
||||
bonus: Game.cookiesPs - CacheAverageGainBank,
|
||||
};
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1)
|
||||
CacheUpgrades[upgradeName].bonus -= CacheAverageGainWrink;
|
||||
else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2)
|
||||
CacheUpgrades[upgradeName].bonus -= CacheAverageGainWrinkFattest;
|
||||
if (!Number.isFinite(CacheUpgrades[upgradeName].bonus)) CacheUpgrades[upgradeName].bonus = 0;
|
||||
} else {
|
||||
CacheUpgrades[i] = {};
|
||||
if (bonusIncome[0]) CacheUpgrades[i].bonus = bonusIncome[0];
|
||||
if (bonusIncome[1]) CacheUpgrades[i].bonusMouse = bonusIncome[1];
|
||||
CacheUpgrades[upgradeName] = {};
|
||||
if (bonusIncome[0]) CacheUpgrades[upgradeName].bonus = bonusIncome[0];
|
||||
if (bonusIncome[1]) CacheUpgrades[upgradeName].bonusMouse = bonusIncome[1];
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -62,26 +65,33 @@ function CacheUpgradeIncome() {
|
||||
export function CacheBuildingsPrices() {
|
||||
Object.keys(Game.Objects).forEach((i) => {
|
||||
CacheObjects1[i].price = BuildingGetPrice(
|
||||
Game.Objects[i],
|
||||
i,
|
||||
Game.Objects[i].basePrice,
|
||||
Game.Objects[i].amount,
|
||||
Game.Objects[i].free,
|
||||
1,
|
||||
);
|
||||
CacheObjects10[i].price = BuildingGetPrice(
|
||||
Game.Objects[i],
|
||||
i,
|
||||
Game.Objects[i].basePrice,
|
||||
Game.Objects[i].amount,
|
||||
Game.Objects[i].free,
|
||||
10,
|
||||
);
|
||||
CacheObjects100[i].price = BuildingGetPrice(
|
||||
Game.Objects[i],
|
||||
i,
|
||||
Game.Objects[i].basePrice,
|
||||
Game.Objects[i].amount,
|
||||
Game.Objects[i].free,
|
||||
100,
|
||||
);
|
||||
CacheObjectsNextAchievement[i].price = BuildingGetPrice(
|
||||
i,
|
||||
Game.Objects[i].basePrice,
|
||||
Game.Objects[i].amount,
|
||||
Game.Objects[i].free,
|
||||
CacheObjectsNextAchievement[i].AmountNeeded,
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
||||
import {
|
||||
CacheChainFrenzyMaxReward,
|
||||
CacheChainFrenzyRequired,
|
||||
CacheChainFrenzyRequiredNext,
|
||||
CacheChainFrenzyRequired, // eslint-disable-line no-unused-vars
|
||||
CacheChainFrenzyRequiredNext, // eslint-disable-line no-unused-vars
|
||||
CacheChainFrenzyWrathMaxReward,
|
||||
CacheChainFrenzyWrathRequired,
|
||||
CacheChainFrenzyWrathRequiredNext,
|
||||
CacheChainFrenzyWrathRequired, // eslint-disable-line no-unused-vars
|
||||
CacheChainFrenzyWrathRequiredNext, // eslint-disable-line no-unused-vars
|
||||
CacheChainMaxReward,
|
||||
CacheChainRequired,
|
||||
CacheChainRequiredNext,
|
||||
CacheChainRequired, // eslint-disable-line no-unused-vars
|
||||
CacheChainRequiredNext, // eslint-disable-line no-unused-vars
|
||||
CacheChainWrathMaxReward,
|
||||
CacheChainWrathRequired,
|
||||
CacheChainWrathRequiredNext,
|
||||
CacheChainWrathRequired, // eslint-disable-line no-unused-vars
|
||||
CacheChainWrathRequiredNext, // eslint-disable-line no-unused-vars
|
||||
CacheDragonsFortuneMultAdjustment,
|
||||
CacheGoldenCookiesMult,
|
||||
CacheNoGoldSwitchCookiesPS,
|
||||
@@ -31,22 +31,15 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
|
||||
let moni = 0;
|
||||
let nextMoni = 0;
|
||||
let nextRequired = 0;
|
||||
let chain =
|
||||
1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
|
||||
let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
|
||||
while (nextMoni < maxPayout * mult) {
|
||||
moni = Math.max(
|
||||
digit,
|
||||
Math.min(
|
||||
Math.floor((1 / 9) * 10 ** chain * digit * mult),
|
||||
maxPayout * mult,
|
||||
),
|
||||
Math.min(Math.floor((1 / 9) * 10 ** chain * digit * mult), maxPayout * mult),
|
||||
);
|
||||
nextMoni = Math.max(
|
||||
digit,
|
||||
Math.min(
|
||||
Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult),
|
||||
maxPayout * mult,
|
||||
),
|
||||
Math.min(Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult), maxPayout * mult),
|
||||
);
|
||||
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
|
||||
totalFromChain += moni;
|
||||
@@ -72,65 +65,28 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
|
||||
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
|
||||
*/
|
||||
export function CacheChain() {
|
||||
let maxPayout =
|
||||
CacheNoGoldSwitchCookiesPS *
|
||||
60 *
|
||||
60 *
|
||||
6 *
|
||||
CacheDragonsFortuneMultAdjustment;
|
||||
let maxPayout = CacheNoGoldSwitchCookiesPS * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment;
|
||||
// Removes effect of Frenzy etc.
|
||||
const cpsBuffMult = GetCPSBuffMult();
|
||||
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
|
||||
else maxPayout = 0;
|
||||
|
||||
CacheChainMaxReward = MaxChainCookieReward(
|
||||
7,
|
||||
maxPayout,
|
||||
CacheGoldenCookiesMult,
|
||||
);
|
||||
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult; // eslint-disable-line no-unused-vars
|
||||
CacheChainRequiredNext = // eslint-disable-line no-unused-vars
|
||||
CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||
CacheChainMaxReward = MaxChainCookieReward(7, maxPayout, CacheGoldenCookiesMult);
|
||||
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
||||
CacheChainRequiredNext = CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||
|
||||
CacheChainWrathMaxReward = MaxChainCookieReward(
|
||||
6,
|
||||
maxPayout,
|
||||
CacheWrathCookiesMult,
|
||||
);
|
||||
CacheChainWrathRequired = // eslint-disable-line no-unused-vars
|
||||
(CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
||||
CacheChainWrathRequiredNext = // eslint-disable-line no-unused-vars
|
||||
CacheChainWrathMaxReward[2] /
|
||||
60 /
|
||||
60 /
|
||||
6 /
|
||||
CacheDragonsFortuneMultAdjustment;
|
||||
CacheChainWrathMaxReward = MaxChainCookieReward(6, maxPayout, CacheWrathCookiesMult);
|
||||
CacheChainWrathRequired = (CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
||||
CacheChainWrathRequiredNext =
|
||||
CacheChainWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||
|
||||
CacheChainFrenzyMaxReward = MaxChainCookieReward(
|
||||
7,
|
||||
maxPayout * 7,
|
||||
CacheGoldenCookiesMult,
|
||||
);
|
||||
CacheChainFrenzyRequired = // eslint-disable-line no-unused-vars
|
||||
(CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
||||
CacheChainFrenzyRequiredNext = // eslint-disable-line no-unused-vars
|
||||
CacheChainFrenzyMaxReward[2] /
|
||||
60 /
|
||||
60 /
|
||||
6 /
|
||||
CacheDragonsFortuneMultAdjustment;
|
||||
CacheChainFrenzyMaxReward = MaxChainCookieReward(7, maxPayout * 7, CacheGoldenCookiesMult);
|
||||
CacheChainFrenzyRequired = (CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
||||
CacheChainFrenzyRequiredNext =
|
||||
CacheChainFrenzyMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||
|
||||
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(
|
||||
6,
|
||||
maxPayout * 7,
|
||||
CacheWrathCookiesMult,
|
||||
);
|
||||
CacheChainFrenzyWrathRequired = // eslint-disable-line no-unused-vars
|
||||
(CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
||||
CacheChainFrenzyWrathRequiredNext = // eslint-disable-line no-unused-vars
|
||||
CacheChainFrenzyWrathMaxReward[2] /
|
||||
60 /
|
||||
60 /
|
||||
6 /
|
||||
CacheDragonsFortuneMultAdjustment;
|
||||
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(6, maxPayout * 7, CacheWrathCookiesMult);
|
||||
CacheChainFrenzyWrathRequired = (CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
||||
CacheChainFrenzyWrathRequiredNext =
|
||||
CacheChainFrenzyWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import {
|
||||
CacheHCPerSecond,
|
||||
CacheHCPerSecond, // eslint-disable-line no-unused-vars
|
||||
CacheLastHeavenlyCheck,
|
||||
CacheLastHeavenlyChips,
|
||||
HeavenlyChipsDiff,
|
||||
@@ -15,15 +15,12 @@ export default function CacheHeavenlyChipsPS() {
|
||||
// Only calculate every new second
|
||||
if ((Game.T / Game.fps) % 1 === 0) {
|
||||
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
|
||||
const ascendNowToOwn = Math.floor(
|
||||
Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
|
||||
);
|
||||
const ascendNowToOwn = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
|
||||
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
|
||||
|
||||
// Add recent gains to AvgQueue's
|
||||
const timeDiff = currDate - CacheLastHeavenlyCheck;
|
||||
const heavenlyChipsDiffAvg =
|
||||
Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
|
||||
const heavenlyChipsDiffAvg = Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
|
||||
for (let i = 0; i < timeDiff; i++) {
|
||||
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
|
||||
}
|
||||
@@ -33,6 +30,6 @@ export default function CacheHeavenlyChipsPS() {
|
||||
CacheLastHeavenlyChips = ascendNowToGet;
|
||||
|
||||
// Get average gain over period of 5 seconds
|
||||
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5); // eslint-disable-line no-unused-vars
|
||||
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
import { crateMissing } from '../../Disp/MenuSections/Statistics/CreateMissingUpgrades';
|
||||
import {
|
||||
CacheMissingUpgrades,
|
||||
CacheMissingUpgradesCookies,
|
||||
CacheMissingUpgradesPrestige,
|
||||
CacheMissingUpgrades, // eslint-disable-line no-unused-vars
|
||||
CacheMissingUpgradesCookies, // eslint-disable-line no-unused-vars
|
||||
CacheMissingUpgradesPrestige, // eslint-disable-line no-unused-vars
|
||||
} from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
@@ -38,11 +38,7 @@ export default function CacheAllMissingUpgrades() {
|
||||
/* eslint-disable no-unused-vars */
|
||||
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
|
||||
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
|
||||
else if (
|
||||
me.pool !== 'toggle' &&
|
||||
me.pool !== 'unused' &&
|
||||
me.pool !== 'debug'
|
||||
)
|
||||
else if (me.pool !== 'toggle' && me.pool !== 'unused' && me.pool !== 'debug')
|
||||
CacheMissingUpgrades += str;
|
||||
/* eslint-enable no-unused-vars */
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { CacheSeaSpec } from '../VariablesAndData';
|
||||
import { CacheSeaSpec } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||
|
||||
/**
|
||||
* This functions caches the reward of popping a reindeer
|
||||
@@ -11,6 +11,6 @@ export default function CacheSeasonSpec() {
|
||||
if (Game.hasBuff('Elder frenzy')) val *= 0.5;
|
||||
if (Game.hasBuff('Frenzy')) val *= 0.75;
|
||||
CacheSeaSpec = Math.max(25, val);
|
||||
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2; // eslint-disable-line no-unused-vars
|
||||
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,17 +4,17 @@ import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
|
||||
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
||||
import {
|
||||
CacheConjure,
|
||||
CacheConjureReward,
|
||||
CacheConjureReward, // eslint-disable-line no-unused-vars
|
||||
CacheDragonsFortuneMultAdjustment,
|
||||
CacheEdifice,
|
||||
CacheEdificeBuilding,
|
||||
CacheEdificeBuilding, // eslint-disable-line no-unused-vars
|
||||
CacheGoldenCookiesMult,
|
||||
CacheLucky,
|
||||
CacheLuckyFrenzy,
|
||||
CacheLuckyReward,
|
||||
CacheLuckyRewardFrenzy,
|
||||
CacheLuckyWrathReward,
|
||||
CacheLuckyWrathRewardFrenzy,
|
||||
CacheLuckyReward, // eslint-disable-line no-unused-vars
|
||||
CacheLuckyRewardFrenzy, // eslint-disable-line no-unused-vars
|
||||
CacheLuckyWrathReward, // eslint-disable-line no-unused-vars
|
||||
CacheLuckyWrathRewardFrenzy, // eslint-disable-line no-unused-vars
|
||||
CacheNoGoldSwitchCookiesPS,
|
||||
CacheWrathCookiesMult,
|
||||
} from '../VariablesAndData';
|
||||
@@ -28,15 +28,13 @@ export function CacheStatsCookies() {
|
||||
const cpsBuffMult = GetCPSBuffMult();
|
||||
if (cpsBuffMult > 0) CacheLucky /= cpsBuffMult;
|
||||
else CacheLucky = 0;
|
||||
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13; // eslint-disable-line no-unused-vars
|
||||
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13; // eslint-disable-line no-unused-vars
|
||||
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13;
|
||||
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13;
|
||||
CacheLuckyFrenzy = CacheLucky * 7;
|
||||
CacheLuckyRewardFrenzy = // eslint-disable-line no-unused-vars
|
||||
CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
||||
CacheLuckyWrathRewardFrenzy = // eslint-disable-line no-unused-vars
|
||||
CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
||||
CacheLuckyRewardFrenzy = CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
||||
CacheLuckyWrathRewardFrenzy = CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
||||
CacheConjure = CacheLucky * 2;
|
||||
CacheConjureReward = CacheConjure * 0.15; // eslint-disable-line no-unused-vars
|
||||
CacheConjureReward = CacheConjure * 0.15;
|
||||
|
||||
CacheEdifice = 0;
|
||||
let max = 0;
|
||||
@@ -52,7 +50,7 @@ export function CacheStatsCookies() {
|
||||
Game.Objects[i].price * 2 > CacheEdifice
|
||||
) {
|
||||
CacheEdifice = Game.Objects[i].price * 2;
|
||||
CacheEdificeBuilding = i; // eslint-disable-line no-unused-vars
|
||||
CacheEdificeBuilding = i;
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -84,7 +82,6 @@ export function CacheGoldenAndWrathCookiesMults() {
|
||||
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
|
||||
CacheDragonsFortuneMultAdjustment = 1;
|
||||
if (Game.shimmerTypes.golden.n === 0) {
|
||||
CacheDragonsFortuneMultAdjustment *=
|
||||
1 + Game.auraMult("Dragon's Fortune") * 1.23;
|
||||
CacheDragonsFortuneMultAdjustment *= 1 + Game.auraMult("Dragon's Fortune") * 1.23;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
|
||||
import { CacheObjectsNextAchievement } from '../VariablesAndData';
|
||||
import IndividualAmountTillNextAchievement from './IndividualAmountTillNextAchievement';
|
||||
|
||||
/**
|
||||
* This functions caches the amount of buildings needed till next achievement
|
||||
* @param {boolean} forceRecalc Whether a recalcution should be forced (after CPS change)
|
||||
*/
|
||||
export default function AllAmountTillNextAchievement(forceRecalc) {
|
||||
const result = {};
|
||||
|
||||
Object.keys(Game.Objects).forEach((i) => {
|
||||
if (
|
||||
Object.keys(CacheObjectsNextAchievement).length !== 0 &&
|
||||
CacheObjectsNextAchievement[i].TotalNeeded > Game.Objects[i].amount &&
|
||||
!forceRecalc
|
||||
) {
|
||||
result[i] = {
|
||||
AmountNeeded: CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
|
||||
TotalNeeded: CacheObjectsNextAchievement[i].TotalNeeded,
|
||||
price: BuildingGetPrice(
|
||||
i,
|
||||
Game.Objects[i].basePrice,
|
||||
Game.Objects[i].amount,
|
||||
Game.Objects[i].free,
|
||||
CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
|
||||
),
|
||||
};
|
||||
} else {
|
||||
const tillNext = IndividualAmountTillNextAchievement(i);
|
||||
result[i] = {
|
||||
AmountNeeded: tillNext,
|
||||
TotalNeeded: Game.Objects[i].amount + tillNext,
|
||||
price: BuildingGetPrice(
|
||||
i,
|
||||
Game.Objects[i].basePrice,
|
||||
Game.Objects[i].amount,
|
||||
Game.Objects[i].free,
|
||||
tillNext,
|
||||
),
|
||||
};
|
||||
}
|
||||
});
|
||||
CacheObjectsNextAchievement = result; // eslint-disable-line no-unused-vars
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
|
||||
import { SimAchievementsOwned } from '../../Sim/VariablesAndData';
|
||||
|
||||
export default function IndividualAmountTillNextAchievement(building) {
|
||||
const AchievementsAtStart = Game.AchievementsOwned;
|
||||
let index = 100;
|
||||
let lastIndexWithChange = 100;
|
||||
while (index > -1) {
|
||||
BuyBuildingsBonusIncome(building, index);
|
||||
if (SimAchievementsOwned > AchievementsAtStart) {
|
||||
lastIndexWithChange = index;
|
||||
index -= 10;
|
||||
} else if (index === 100) {
|
||||
return 101;
|
||||
} else {
|
||||
index += 1;
|
||||
while (index <= lastIndexWithChange) {
|
||||
BuyBuildingsBonusIncome(building, index);
|
||||
if (SimAchievementsOwned > AchievementsAtStart) {
|
||||
return index;
|
||||
}
|
||||
index += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 101;
|
||||
}
|
||||
@@ -28,6 +28,7 @@ export let CacheLastChoEgg = 0;
|
||||
export let CacheObjects1 = {};
|
||||
export let CacheObjects10 = {};
|
||||
export let CacheObjects100 = {};
|
||||
export let CacheObjectsNextAchievement = {};
|
||||
|
||||
export let CacheWrinklersTotal = 0;
|
||||
export let CacheWrinklersNormal = 0;
|
||||
@@ -68,6 +69,8 @@ export let CacheTimeTillNextPrestige = 0;
|
||||
|
||||
/** Stores lowest PP value */
|
||||
export let CacheMinPP = 0;
|
||||
/** Stores lowest PP value category */
|
||||
export let CacheMinPPBulk = 0;
|
||||
/** Stores all PP values of all buildings for all buy settings (1, 10, 100) */
|
||||
export let CachePPArray = [];
|
||||
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
import { SimObjects } from '../../Sim/VariablesAndData';
|
||||
import {
|
||||
CacheWrinklersFattest,
|
||||
CacheWrinklersNormal,
|
||||
CacheWrinklersTotal,
|
||||
CacheWrinklersNormal, // eslint-disable-line no-unused-vars
|
||||
CacheWrinklersTotal, // eslint-disable-line no-unused-vars
|
||||
} from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
@@ -31,11 +31,10 @@ export default function CacheWrinklers() {
|
||||
else if (godLvl === 2) sucked *= 1.1;
|
||||
else if (godLvl === 3) sucked *= 1.05;
|
||||
}
|
||||
CacheWrinklersTotal += sucked; // eslint-disable-line no-unused-vars
|
||||
CacheWrinklersTotal += sucked;
|
||||
if (Game.wrinklers[i].type === 0) {
|
||||
CacheWrinklersNormal += sucked; // eslint-disable-line no-unused-vars
|
||||
if (sucked > CacheWrinklersFattest[0])
|
||||
CacheWrinklersFattest = [sucked, i];
|
||||
CacheWrinklersNormal += sucked;
|
||||
if (sucked > CacheWrinklersFattest[0]) CacheWrinklersFattest = [sucked, i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,83 +0,0 @@
|
||||
import ConfigDefault from '../../Data/SettingsDefault';
|
||||
import ConfigData from '../../Data/SettingsData';
|
||||
import { CMOptions } from '../VariablesAndData';
|
||||
import save from '../../InitSaveLoad/save';
|
||||
import CMLoopHook from '../../Main/LoopHook';
|
||||
import UpdateColours from '../../Disp/HelperFunctions/UpdateColours';
|
||||
|
||||
/** Functions related to saving, loading and restoring all settings */
|
||||
|
||||
/**
|
||||
* This function saves the config of CookieMonster without saving any of the other save-data
|
||||
* This allows saving in between the autosave intervals
|
||||
* It is called by CM.Config.LoadConfig(), CM.Config.RestoreDefault(), CM.Config.ToggleConfig(),
|
||||
* CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale"
|
||||
*/
|
||||
export function SaveConfig() {
|
||||
const saveString = b64_to_utf8(
|
||||
unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0],
|
||||
);
|
||||
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
|
||||
if (CookieMonsterSave !== null) {
|
||||
const newSaveString = saveString.replace(
|
||||
CookieMonsterSave[0],
|
||||
`CookieMonster:${save()}`,
|
||||
);
|
||||
localStorage.setItem(
|
||||
'CookieClickerGame',
|
||||
escape(`${utf8_to_b64(newSaveString)}!END!`),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This function loads the config of CookieMonster saved in localStorage and loads it into CMOptions
|
||||
* It is called by CM.Main.DelayInit() and CM.Config.RestoreDefault()
|
||||
*/
|
||||
export function LoadConfig(settings) {
|
||||
// This removes cookies left from earlier versions of CookieMonster
|
||||
if (typeof localStorage.CMConfig !== 'undefined') {
|
||||
delete localStorage.CMConfig;
|
||||
}
|
||||
if (settings !== undefined) {
|
||||
CMOptions = settings;
|
||||
|
||||
if (typeof CMOptions.Colors !== 'undefined') {
|
||||
delete CMOptions.Colors;
|
||||
}
|
||||
if (typeof CMOptions.Colours !== 'undefined') {
|
||||
delete CMOptions.Colours;
|
||||
}
|
||||
|
||||
// Check values
|
||||
let mod = false;
|
||||
Object.keys(ConfigDefault).forEach((i) => {
|
||||
if (typeof CMOptions[i] === 'undefined') {
|
||||
mod = true;
|
||||
CMOptions[i] = ConfigDefault[i];
|
||||
} else if (i === 'Header') {
|
||||
Object.keys(ConfigDefault.Header).forEach((j) => {
|
||||
if (
|
||||
typeof CMOptions[i][j] === 'undefined' ||
|
||||
!(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)
|
||||
) {
|
||||
mod = true;
|
||||
CMOptions[i][j] = ConfigDefault[i][j];
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
if (mod) SaveConfig();
|
||||
CMLoopHook(); // Do loop once
|
||||
Object.keys(ConfigDefault).forEach((i) => {
|
||||
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
|
||||
ConfigData[i].func();
|
||||
}
|
||||
});
|
||||
} else {
|
||||
// Default values
|
||||
LoadConfig(ConfigDefault);
|
||||
}
|
||||
Game.UpdateMenu();
|
||||
UpdateColours();
|
||||
}
|
||||
@@ -1,32 +1,35 @@
|
||||
/** Called by the "func" of individual settings */
|
||||
|
||||
import UpdateBackground from '../Disp/HelperFunctions/UpdateBackground';
|
||||
import { CMOptions } from './VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function changes the position of both the bottom and timer bar
|
||||
*/
|
||||
export function UpdateBotTimerBarPosition() {
|
||||
if (
|
||||
CMOptions.BotBar === 1 &&
|
||||
CMOptions.TimerBar === 1 &&
|
||||
CMOptions.TimerBarPos === 1
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1 &&
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 1
|
||||
) {
|
||||
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
|
||||
l('game').style.bottom = `${
|
||||
Number(l('CMTimerBar').style.height.replace('px', '')) + 70
|
||||
}px`;
|
||||
} else if (CMOptions.BotBar === 1) {
|
||||
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`;
|
||||
} else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1) {
|
||||
l('CMBotBar').style.bottom = '0px';
|
||||
l('game').style.bottom = '70px';
|
||||
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
|
||||
} else if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 1
|
||||
) {
|
||||
l('game').style.bottom = l('CMTimerBar').style.height;
|
||||
} else {
|
||||
// No bars
|
||||
l('game').style.bottom = '0px';
|
||||
}
|
||||
|
||||
if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) {
|
||||
if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 0
|
||||
) {
|
||||
l('sectionLeft').style.top = l('CMTimerBar').style.height;
|
||||
} else {
|
||||
l('sectionLeft').style.top = '';
|
||||
@@ -39,7 +42,8 @@ export function UpdateBotTimerBarPosition() {
|
||||
* This function changes the visibility of the timer bar
|
||||
*/
|
||||
export function ToggleTimerBar() {
|
||||
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = '';
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1)
|
||||
l('CMTimerBar').style.display = '';
|
||||
else l('CMTimerBar').style.display = 'none';
|
||||
UpdateBotTimerBarPosition();
|
||||
}
|
||||
@@ -48,7 +52,7 @@ export function ToggleTimerBar() {
|
||||
* This function changes the position of the timer bar
|
||||
*/
|
||||
export function ToggleTimerBarPos() {
|
||||
if (CMOptions.TimerBarPos === 0) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 0) {
|
||||
l('CMTimerBar').style.width = '30%';
|
||||
l('CMTimerBar').style.bottom = '';
|
||||
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));
|
||||
|
||||
@@ -1,55 +1,18 @@
|
||||
import ConfigData from '../Data/SettingsData';
|
||||
import { SaveConfig } from './SaveLoadReload/SaveLoadReloadSettings';
|
||||
import { CMOptions } from './VariablesAndData';
|
||||
import { saveAndLoadingFunctions } from '@cookiemonsterteam/cookiemonsterframework/src/index';
|
||||
|
||||
/** Functions related to toggling or changing an individual setting */
|
||||
|
||||
/** Used to name certain DOM or outside facing elements and refer to them */
|
||||
export const ConfigPrefix = 'CMConfig';
|
||||
|
||||
/**
|
||||
* This function toggles options by incrementing them with 1 and handling changes
|
||||
* It is called by the onclick event of options of the "bool" type
|
||||
* @param {string} config The name of the option
|
||||
*/
|
||||
export function ToggleConfig(config) {
|
||||
CMOptions[config] += 1;
|
||||
|
||||
if (CMOptions[config] === ConfigData[config].label.length) {
|
||||
CMOptions[config] = 0;
|
||||
if (ConfigData[config].toggle)
|
||||
l(ConfigPrefix + config).className = 'option off';
|
||||
} else l(ConfigPrefix + config).className = 'option';
|
||||
|
||||
if (typeof ConfigData[config].func !== 'undefined') {
|
||||
ConfigData[config].func();
|
||||
}
|
||||
|
||||
l(ConfigPrefix + config).innerHTML =
|
||||
ConfigData[config].label[CMOptions[config]];
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
/**
|
||||
* This function sets the value of the specified volume-option and updates the display in the options menu
|
||||
* It is called by the oninput and onchange event of "vol" type options
|
||||
* @param {string} config The name of the option
|
||||
*/
|
||||
export function ToggleConfigVolume(config) {
|
||||
if (l(`slider${config}`) !== null) {
|
||||
l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`;
|
||||
CMOptions[config] = Math.round(l(`slider${config}`).value);
|
||||
}
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
/**
|
||||
* This function toggles header options by incrementing them with 1 and handling changes
|
||||
* It is called by the onclick event of the +/- next to headers
|
||||
* @param {string} config The name of the header
|
||||
*/
|
||||
export function ToggleHeader(config) {
|
||||
CMOptions.Header[config] += 1;
|
||||
if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0;
|
||||
SaveConfig();
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] += 1;
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] > 1)
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] = 0;
|
||||
saveAndLoadingFunctions.saveFramework();
|
||||
}
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
import { UpdateBotBar } from '../../Disp/InfoBars/BottomBar';
|
||||
import { UpdateBotTimerBarPosition } from '../SpecificToggles';
|
||||
import { CMOptions } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function toggle the bottom bar
|
||||
* It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar
|
||||
* It is called by CM.Disp.UpdateAscendState() and a change in Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar
|
||||
*/
|
||||
export default function ToggleBotBar() {
|
||||
if (CMOptions.BotBar === 1) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1) {
|
||||
l('CMBotBar').style.display = '';
|
||||
UpdateBotBar();
|
||||
} else {
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
import { CMSayTime } from '../../Disp/VariablesAndData';
|
||||
import { BackupFunctions } from '../../Main/VariablesAndData';
|
||||
import { CMOptions } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function changes some of the time-displays in the game to be more detailed
|
||||
* It is called by a change in CM.Options.DetailedTime
|
||||
*/
|
||||
export default function ToggleDetailedTime() {
|
||||
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime;
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DetailedTime === 1)
|
||||
Game.sayTime = CMSayTime;
|
||||
else Game.sayTime = BackupFunctions.sayTime;
|
||||
}
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
import { FavouriteSettings } from '../../Disp/VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function toggles whether a setting is part of the favourites section in setting or not
|
||||
* @param {string} config The name of the toggleable config option
|
||||
*/
|
||||
export default function ToggleFavouriteSetting(config) {
|
||||
if (FavouriteSettings.includes(config))
|
||||
FavouriteSettings = FavouriteSettings.filter(function (ele) {
|
||||
return ele !== config;
|
||||
});
|
||||
else FavouriteSettings.push(config);
|
||||
}
|
||||
@@ -1,13 +1,12 @@
|
||||
import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
|
||||
import { GCTimers } from '../../Disp/VariablesAndData';
|
||||
import { CMOptions } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function toggles GC Timers are visible
|
||||
* It is called by a change in CM.Options.GCTimer
|
||||
*/
|
||||
export default function ToggleGCTimer() {
|
||||
if (CMOptions.GCTimer === 1) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCTimer === 1) {
|
||||
Object.keys(GCTimers).forEach((i) => {
|
||||
GCTimers[i].style.display = 'block';
|
||||
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;
|
||||
|
||||
@@ -1,11 +1,9 @@
|
||||
import { CMOptions } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
|
||||
* It is called by changes in CM.Options.WrinklerButtons
|
||||
*/
|
||||
export default function ToggleSectionHideButtons() {
|
||||
if (CMOptions.HideSectionsButtons) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.HideSectionsButtons) {
|
||||
l('CMSectionHidButtons').style.display = '';
|
||||
} else {
|
||||
l('CMSectionHidButtons').style.display = 'none';
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
import { CMOptions } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function toggles the position of the warnings created by CM.Disp.TooltipCreateWarningSection()
|
||||
* It is called by a change in CM.Options.ToolWarnPos
|
||||
@@ -7,7 +5,7 @@ import { CMOptions } from '../VariablesAndData';
|
||||
*/
|
||||
export default function ToggleToolWarnPos() {
|
||||
if (l('CMDispTooltipWarningParent') !== null) {
|
||||
if (CMOptions.ToolWarnPos === 0) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnPos === 0) {
|
||||
l('CMDispTooltipWarningParent').style.top = 'auto';
|
||||
l('CMDispTooltipWarningParent').style.margin = '4px -4px';
|
||||
l('CMDispTooltipWarningParent').style.padding = '3px 4px';
|
||||
|
||||
@@ -1,16 +1,17 @@
|
||||
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
|
||||
import { CMOptions } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function toggles the upgrade bar and the colours of upgrades
|
||||
* It is called by a change in CM.Options.UpBarColor
|
||||
* It is called by a change in CM.Options.UpBarColour
|
||||
*/
|
||||
export default function ToggleUpgradeBarAndColor() {
|
||||
if (CMOptions.UpBarColor === 1) {
|
||||
export default function ToggleUpgradeBarAndColour() {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour === 1) {
|
||||
// Colours and bar on
|
||||
l('CMUpgradeBar').style.display = '';
|
||||
UpdateUpgrades();
|
||||
} else if (CMOptions.UpBarColor === 2) {
|
||||
} else if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour === 2
|
||||
) {
|
||||
// Colours on and bar off
|
||||
l('CMUpgradeBar').style.display = 'none';
|
||||
UpdateUpgrades();
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
import { CMOptions } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function toggles the position of the upgrade bar from fixed or non-fixed mode
|
||||
* It is called by a change in CM.Options.UpgradeBarFixedPos
|
||||
*/
|
||||
export default function ToggleUpgradeBarFixedPos() {
|
||||
if (CMOptions.UpgradeBarFixedPos === 1) {
|
||||
if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpgradeBarFixedPos === 1
|
||||
) {
|
||||
// Fix to top of screen when scrolling
|
||||
l('CMUpgradeBar').style.position = 'sticky';
|
||||
l('CMUpgradeBar').style.top = '0px';
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
import { CMOptions } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
|
||||
* It is called by changes in CM.Options.WrinklerButtons
|
||||
*/
|
||||
export default function ToggleWrinklerButtons() {
|
||||
if (CMOptions.WrinklerButtons && Game.elderWrath) {
|
||||
if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerButtons &&
|
||||
Game.elderWrath
|
||||
) {
|
||||
l('PopAllNormalWrinklerButton').style.display = '';
|
||||
l('PopFattestWrinklerButton').style.display = '';
|
||||
} else {
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
export let CMOptions = {}; // eslint-disable-line prefer-const
|
||||
export const ConfigPrefix = 'CMConfig';
|
||||
@@ -9,3 +9,7 @@ const CM = {
|
||||
};
|
||||
|
||||
Game.registerMod('CookieMonster', CM);
|
||||
|
||||
// Game.registerMod also calls CM.load() which calls the loop hook
|
||||
// Thus sounds normally play at start up as Season and Garden states are checked
|
||||
window.cookieMonsterFrameworkData.isInitializing = false;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/** Data copied directly from the game */
|
||||
|
||||
/** Array of the names of all fortune cookies obtainable from the ticker */
|
||||
export const Fortunes = [
|
||||
export const Fortunes: string[] = [
|
||||
'Fortune #001',
|
||||
'Fortune #002',
|
||||
'Fortune #003',
|
||||
@@ -28,7 +28,7 @@ export const Fortunes = [
|
||||
];
|
||||
|
||||
/** Array of the names of all Halloween cookies */
|
||||
export const HalloCookies = [
|
||||
export const HalloCookies: string[] = [
|
||||
'Skull cookies',
|
||||
'Ghost cookies',
|
||||
'Bat cookies',
|
||||
@@ -39,7 +39,7 @@ export const HalloCookies = [
|
||||
];
|
||||
|
||||
/** Array of the names of all Christmas cookies */
|
||||
export const ChristCookies = [
|
||||
export const ChristCookies: string[] = [
|
||||
'Christmas tree biscuits',
|
||||
'Snowflake biscuits',
|
||||
'Snowman biscuits',
|
||||
@@ -50,7 +50,7 @@ export const ChristCookies = [
|
||||
];
|
||||
|
||||
/** Array of the names of all Valentine cookies */
|
||||
export const ValCookies = [
|
||||
export const ValCookies: string[] = [
|
||||
'Pure heart biscuits',
|
||||
'Ardent heart biscuits',
|
||||
'Sour heart biscuits',
|
||||
@@ -61,7 +61,7 @@ export const ValCookies = [
|
||||
];
|
||||
|
||||
/** Array of the names of all plant drops */
|
||||
export const PlantDrops = [
|
||||
export const PlantDrops: string[] = [
|
||||
'Elderwort biscuits',
|
||||
'Bakeberry cookies',
|
||||
'Duketater cookies',
|
||||
@@ -72,7 +72,7 @@ export const PlantDrops = [
|
||||
];
|
||||
|
||||
/** All possible effects plants and other items can have with a display-title */
|
||||
export const Effects = {
|
||||
export const Effects: { [index: string]: string } = {
|
||||
buildingCost: 'Building prices',
|
||||
click: 'Cookies per click',
|
||||
cps: 'Total CPS',
|
||||
@@ -1,39 +0,0 @@
|
||||
/** Data related directly to Cookie Monster */
|
||||
|
||||
export const VersionMajor = '2.031';
|
||||
export const VersionMinor = '7';
|
||||
|
||||
/** Information about Cookie Monster to be displayed in the info section */
|
||||
export const ModDescription = `<div class="listing">
|
||||
<a href="https://github.com/Aktanusa/CookieMonster" target="blank">Cookie Monster</a>
|
||||
offers a wide range of tools and statistics to enhance your game experience.
|
||||
It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
|
||||
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
|
||||
Please also report any bugs you may find over there!</br>
|
||||
</div>
|
||||
`;
|
||||
|
||||
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
|
||||
export const LatestReleaseNotes = `<div class="listing">
|
||||
These are the release notes for the latest update (v 2.031.7).</br>
|
||||
</br>
|
||||
This update implements the following functions:</br>
|
||||
- Updated the ordering and description of all settings of Cookie Monster</br>
|
||||
- Colours of Flash notifications can now be set by the user</br>
|
||||
- You can now select a number of settings to be your 'favourite'. They will be displayed at the top of all other settings in a new section. This functionality is toggleable and you can find it in the miscellaneous section</br>
|
||||
- The statistics page now shows cookies earned by clicking for a selected time period</br>
|
||||
- The statistics page can now show missing normal achievements, this can be toggled in the settings</br>
|
||||
</br>
|
||||
This update fixes the following bugs:</br>
|
||||
- Fixed some typo's</br>
|
||||
- No longer show the wrinkler pop buttons when wrinklers can't spawn</br>
|
||||
- Fixed incorrect calculation of plant maturity for relevant tooltips</br>
|
||||
- Fixed edit prompts not working in settings</br>
|
||||
- Fixed red and purple being switched around for PP colour coding</br>
|
||||
- Fixed incorrect notation of numbers in Dragon tooltip and interface</br>
|
||||
- Fixed incorrect calculation of changing Dragon aura cost</br>
|
||||
- Fixed incorrect calculation of changing Pantheon gods effect</br>
|
||||
- Fixed fluctuating PP values when god Cyclius was selected</br>
|
||||
- Fixed black flickering when Golden Cookies or buffs start</br>
|
||||
</div>
|
||||
`;
|
||||
25
src/Data/Moddata.ts
Normal file
25
src/Data/Moddata.ts
Normal file
@@ -0,0 +1,25 @@
|
||||
/** Data related directly to Cookie Monster */
|
||||
|
||||
export const VersionMajor = '2.031';
|
||||
export const VersionMinor = '10';
|
||||
|
||||
/** Information about Cookie Monster to be displayed in the info section */
|
||||
export const ModDescription = `<a href="https://github.com/CookieMonsterTeam/CookieMonster" target="blank">Cookie Monster</a>
|
||||
offers a wide range of tools and statistics to enhance your game experience.
|
||||
It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
|
||||
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
|
||||
Please also report any bugs you may find over there!</br>
|
||||
`;
|
||||
|
||||
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
|
||||
export const LatestReleaseNotes = `This update implements the following functions:</br>
|
||||
- This updates adds a number of performance improvements which make CookieMonster about 33% more efficient</br>
|
||||
- Added a button to all buildings in the middle section that can "lock" the building. This makes the building unclickable, which might be useful for frantic clicking during cookie storms</br>
|
||||
- Added a percentage to the Golden Cookie timer bar</br>
|
||||
</br>
|
||||
This update fixes the following bugs:
|
||||
- Fix considerable lag on the Ascension screen when using the monospace font</br>
|
||||
- Fix sound playing at start-up</br>
|
||||
- Fix building tooltips and warnings not updating correctly</br>
|
||||
- Fix upgrade bar not displaying</br>
|
||||
- Fix loading of mod when no save was found</br>`;
|
||||
@@ -1,10 +1,10 @@
|
||||
/** Data related directly to the scales used by Cookie Monster */
|
||||
|
||||
/** Array of abbreviations used in the "Metric" scale */
|
||||
export const metric = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
||||
export const metric: string[] = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
||||
|
||||
/** Array of abbreviations used in the "Short" scale */
|
||||
export const shortScale = [
|
||||
export const shortScale: string[] = [
|
||||
'',
|
||||
'',
|
||||
'M',
|
||||
@@ -34,7 +34,7 @@ export const shortScale = [
|
||||
];
|
||||
|
||||
/** Array of abbreviations used in the "Abbreviated Short" scale */
|
||||
export const shortScaleAbbreviated = [
|
||||
export const shortScaleAbbreviated: string[] = [
|
||||
'',
|
||||
'K',
|
||||
'M',
|
||||
@@ -1,7 +1,7 @@
|
||||
/** Data related to the display titles of certain sections in menu screens */
|
||||
|
||||
/** Display titles of the headers of the Cookie Monster settings section */
|
||||
export const ConfigGroups = {
|
||||
export const ConfigGroups: { [index: string]: string } = {
|
||||
Favourite: 'Favourite Settings',
|
||||
Calculation: 'Calculation',
|
||||
Notation: 'Notation',
|
||||
@@ -14,7 +14,7 @@ export const ConfigGroups = {
|
||||
};
|
||||
|
||||
/** Display titles of the headers of the notification section of the Cookie Monster settings */
|
||||
export const ConfigGroupsNotification = {
|
||||
export const ConfigGroupsNotification: { [index: string]: string } = {
|
||||
NotificationGeneral: 'General Notifications',
|
||||
NotificationGC: 'Golden Cookie',
|
||||
NotificationFC: 'Fortune Cookie',
|
||||
@@ -1,53 +0,0 @@
|
||||
/* eslint-disable max-classes-per-file */
|
||||
/** This describes all forms of settings used by Cookie Monster */
|
||||
|
||||
/** The basic setting class */
|
||||
export class Setting {
|
||||
constructor(type, group) {
|
||||
this.type = type;
|
||||
this.group = group;
|
||||
}
|
||||
}
|
||||
|
||||
/** The standard toggle setting class */
|
||||
export class SettingStandard extends Setting {
|
||||
constructor(type, group, label, desc, toggle, func = null) {
|
||||
super(type, group);
|
||||
this.label = label;
|
||||
this.desc = desc;
|
||||
this.toggle = toggle;
|
||||
if (func) {
|
||||
this.func = func;
|
||||
}
|
||||
}
|
||||
}
|
||||
/** The colour picker setting class */
|
||||
export class SettingColours extends Setting {
|
||||
constructor(type, group, desc) {
|
||||
super(type, group);
|
||||
this.desc = desc;
|
||||
}
|
||||
}
|
||||
|
||||
/** The volume level setting class */
|
||||
export class SettingVolume extends Setting {
|
||||
constructor(type, group, label, desc) {
|
||||
super(type, group);
|
||||
this.label = label;
|
||||
this.desc = desc;
|
||||
for (let i = 0; i < 101; i++) {
|
||||
this.label[i] = `${i}%`;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** The number input setting class */
|
||||
export class SettingInputNumber extends Setting {
|
||||
constructor(type, group, label, desc, min, max) {
|
||||
super(type, group);
|
||||
this.label = label;
|
||||
this.desc = desc;
|
||||
this.min = min;
|
||||
this.max = max;
|
||||
}
|
||||
}
|
||||
@@ -1,144 +0,0 @@
|
||||
/** This array describes all default settings */
|
||||
const ConfigDefault = {
|
||||
CPSMode: 1,
|
||||
AvgCPSHist: 3,
|
||||
AvgClicksHist: 0,
|
||||
CalcWrink: 0,
|
||||
Scale: 2,
|
||||
ScaleDecimals: 2,
|
||||
ScaleSeparator: 0,
|
||||
ScaleCutoff: 999999,
|
||||
TimeFormat: 0,
|
||||
DetailedTime: 1,
|
||||
PPDisplayTime: 0,
|
||||
BuildColour: 1,
|
||||
PPOnlyConsiderBuyable: 0,
|
||||
PPExcludeTop: 0,
|
||||
PPRigidelMode: 0,
|
||||
PPSecondsLowerLimit: 0,
|
||||
ColourBlue: '#4bb8f0',
|
||||
ColourGreen: '#00ff00',
|
||||
ColourYellow: '#ffff00',
|
||||
ColourOrange: '#ff7f00',
|
||||
ColourRed: '#ff0000',
|
||||
ColourPurple: '#ff00ff',
|
||||
ColourGray: '#b3b3b3',
|
||||
ColourPink: '#ff1493',
|
||||
ColourBrown: '#8b4513',
|
||||
BotBar: 1,
|
||||
TimerBar: 1,
|
||||
TimerBarPos: 0,
|
||||
TimerBarOverlay: 2,
|
||||
UpBarColour: 1,
|
||||
UpgradeBarFixedPos: 1,
|
||||
SortBuildings: 0,
|
||||
SortUpgrades: 0,
|
||||
DragonAuraInfo: 1,
|
||||
GrimoireBar: 1,
|
||||
GCTimer: 1,
|
||||
Favicon: 1,
|
||||
WrinklerButtons: 1,
|
||||
HideSectionsButtons: 0,
|
||||
TooltipBuildUpgrade: 1,
|
||||
TooltipAmor: 0,
|
||||
ToolWarnLucky: 1,
|
||||
ToolWarnLuckyFrenzy: 1,
|
||||
ToolWarnConjure: 1,
|
||||
ToolWarnConjureFrenzy: 1,
|
||||
ToolWarnEdifice: 1,
|
||||
ToolWarnUser: 0,
|
||||
ToolWarnBon: 1,
|
||||
ToolWarnPos: 1,
|
||||
TooltipGrim: 1,
|
||||
TooltipWrink: 1,
|
||||
TooltipLump: 1,
|
||||
TooltipPlots: 1,
|
||||
TooltipPantheon: 1,
|
||||
TooltipAscendButton: 1,
|
||||
Stats: 1,
|
||||
MissingUpgrades: 1,
|
||||
MissingAchievements: 0,
|
||||
UpStats: 1,
|
||||
HeavenlyChipsTarget: 1,
|
||||
ShowMissedGC: 1,
|
||||
Title: 1,
|
||||
GeneralSound: 1,
|
||||
GCNotification: 0,
|
||||
GCFlash: 1,
|
||||
ColourGCFlash: '#ffffff',
|
||||
GCSound: 1,
|
||||
GCVolume: 100,
|
||||
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
|
||||
FortuneNotification: 0,
|
||||
FortuneFlash: 1,
|
||||
ColourFortuneFlash: '#ffffff',
|
||||
FortuneSound: 1,
|
||||
FortuneVolume: 100,
|
||||
FortuneSoundURL:
|
||||
'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
|
||||
SeaNotification: 0,
|
||||
SeaFlash: 1,
|
||||
ColourSeaFlash: '#ffffff',
|
||||
SeaSound: 1,
|
||||
SeaVolume: 100,
|
||||
SeaSoundURL:
|
||||
'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
|
||||
GardFlash: 1,
|
||||
ColourGardFlash: '#ffffff',
|
||||
GardSound: 1,
|
||||
GardVolume: 100,
|
||||
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
|
||||
MagicNotification: 0,
|
||||
MagicFlash: 1,
|
||||
ColourMagicFlash: '#ffffff',
|
||||
MagicSound: 1,
|
||||
MagicVolume: 100,
|
||||
MagicSoundURL:
|
||||
'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
|
||||
WrinklerNotification: 0,
|
||||
WrinklerFlash: 1,
|
||||
ColourWrinklerFlash: '#ffffff',
|
||||
WrinklerSound: 1,
|
||||
WrinklerVolume: 100,
|
||||
WrinklerSoundURL:
|
||||
'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
|
||||
WrinklerMaxNotification: 0,
|
||||
WrinklerMaxFlash: 1,
|
||||
ColourWrinklerMaxFlash: '#ffffff',
|
||||
WrinklerMaxSound: 1,
|
||||
WrinklerMaxVolume: 100,
|
||||
WrinklerMaxSoundURL:
|
||||
'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
|
||||
BulkBuyBlock: 0,
|
||||
FavouriteSettings: 1,
|
||||
Header: {
|
||||
Favourite: 1,
|
||||
Calculation: 1,
|
||||
Notation: 1,
|
||||
Colours: 1,
|
||||
BarsDisplay: 1,
|
||||
Tooltip: 1,
|
||||
Statistics: 1,
|
||||
Notification: 1,
|
||||
NotificationGeneral: 1,
|
||||
NotificationGC: 1,
|
||||
NotificationFC: 1,
|
||||
NotificationSea: 1,
|
||||
NotificationGard: 1,
|
||||
NotificationMagi: 1,
|
||||
NotificationWrink: 1,
|
||||
NotificationWrinkMax: 1,
|
||||
Miscellaneous: 1,
|
||||
Lucky: 1,
|
||||
Chain: 1,
|
||||
Spells: 1,
|
||||
Garden: 1,
|
||||
Prestige: 1,
|
||||
Wrink: 1,
|
||||
Sea: 1,
|
||||
Misc: 1,
|
||||
InfoTab: 1,
|
||||
},
|
||||
};
|
||||
|
||||
export default ConfigDefault;
|
||||
33
src/Data/headers.js
Normal file
33
src/Data/headers.js
Normal file
@@ -0,0 +1,33 @@
|
||||
/** This includes all headers of Cookie Monster and their relevant data */
|
||||
const headers = {
|
||||
Favourite: 1,
|
||||
Calculation: 1,
|
||||
Notation: 1,
|
||||
Colours: 1,
|
||||
BarsDisplay: 1,
|
||||
Tooltip: 1,
|
||||
Statistics: 1,
|
||||
Notification: 1,
|
||||
NotificationGeneral: 1,
|
||||
NotificationGC: 1,
|
||||
NotificationFC: 1,
|
||||
NotificationSea: 1,
|
||||
NotificationGard: 1,
|
||||
NotificationMagi: 1,
|
||||
NotificationWrink: 1,
|
||||
NotificationWrinkMax: 1,
|
||||
Miscellaneous: 1,
|
||||
Lucky: 1,
|
||||
Chain: 1,
|
||||
Spells: 1,
|
||||
Garden: 1,
|
||||
Prestige: 1,
|
||||
Wrink: 1,
|
||||
Sea: 1,
|
||||
Achievs: 1,
|
||||
Misc: 1,
|
||||
infoMenu: 1,
|
||||
optionsMenu: 1,
|
||||
};
|
||||
|
||||
export default headers;
|
||||
File diff suppressed because it is too large
Load Diff
101
src/Disp/BeautifyAndFormatting/Beautify.js
Normal file
101
src/Disp/BeautifyAndFormatting/Beautify.js
Normal file
@@ -0,0 +1,101 @@
|
||||
/** General functions to format or beautify strings */
|
||||
|
||||
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales.ts';
|
||||
import { BackupFunctions } from '../../Main/VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function returns formats number based on the Scale setting
|
||||
* @param {number} num Number to be beautified
|
||||
* @param {any} floats Used in some scenario's by CM.Backup.Beautify (Game's original function)
|
||||
* @param {number} forced Used to force (type 3) in certains cases
|
||||
* @returns {string} Formatted number
|
||||
*/
|
||||
export default function Beautify(num, floats, forced) {
|
||||
const decimals =
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleDecimals + 1;
|
||||
if (num === Infinity) {
|
||||
return 'Infinity';
|
||||
}
|
||||
if (typeof num === 'undefined') {
|
||||
return '0';
|
||||
}
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 0) {
|
||||
return BackupFunctions.Beautify(num, floats);
|
||||
}
|
||||
if (Number.isFinite(num)) {
|
||||
if (num < 0) {
|
||||
return `-${Beautify(Math.abs(num))}`;
|
||||
}
|
||||
let answer = '';
|
||||
if (num === 0) {
|
||||
return num.toString();
|
||||
}
|
||||
if (
|
||||
num > 0.001 &&
|
||||
num < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleCutoff
|
||||
) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator)
|
||||
answer = num.toLocaleString('nl');
|
||||
else answer = num.toLocaleString('en');
|
||||
return answer;
|
||||
}
|
||||
if (
|
||||
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 4 &&
|
||||
!forced) ||
|
||||
forced === 4
|
||||
) {
|
||||
// Scientific notation, 123456789 => 1.235E+8
|
||||
answer = num.toExponential(decimals).toString().replace('e', 'E');
|
||||
} else {
|
||||
const exponential = num.toExponential().toString();
|
||||
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3);
|
||||
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals);
|
||||
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
|
||||
if (
|
||||
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 1 &&
|
||||
!forced) ||
|
||||
forced === 1
|
||||
) {
|
||||
// Metric scale, 123456789 => 123.457 M
|
||||
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
|
||||
answer += ` ${metric[AmountOfTenPowerThree]}`;
|
||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||
} else if (
|
||||
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 2 &&
|
||||
!forced) ||
|
||||
forced === 2
|
||||
) {
|
||||
// Short scale, 123456789 => 123.457 M
|
||||
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
|
||||
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
|
||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||
} else if (
|
||||
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 3 &&
|
||||
!forced) ||
|
||||
forced === 3
|
||||
) {
|
||||
// Short scale, 123456789 => 123.457 M
|
||||
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) {
|
||||
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
|
||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||
} else if (
|
||||
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 5 &&
|
||||
!forced) ||
|
||||
forced === 5
|
||||
) {
|
||||
// Engineering notation, 123456789 => 123.457E+6
|
||||
answer += `E${AmountOfTenPowerThree * 3}`;
|
||||
}
|
||||
}
|
||||
if (answer === '') {
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`);
|
||||
answer = BackupFunctions.Beautify(num, floats);
|
||||
}
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator)
|
||||
answer = answer.replace('.', ',');
|
||||
return answer;
|
||||
}
|
||||
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`); // eslint-disable-line no-console
|
||||
return BackupFunctions.Beautify(num, floats);
|
||||
}
|
||||
@@ -1,154 +0,0 @@
|
||||
/** General functions to format or beautify strings */
|
||||
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
|
||||
import { BackupFunctions } from '../../Main/VariablesAndData';
|
||||
import {
|
||||
ColourGreen,
|
||||
ColourOrange,
|
||||
ColourRed,
|
||||
ColourYellow,
|
||||
} from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function returns formats number based on the Scale setting
|
||||
* @param {number} num Number to be beautified
|
||||
* @param {any} floats Used in some scenario's by CM.Backup.Beautify (Game's original function)
|
||||
* @param {number} forced Used to force (type 3) in certains cases
|
||||
* @returns {string} Formatted number
|
||||
*/
|
||||
export function Beautify(num, floats, forced) {
|
||||
const decimals = CMOptions.ScaleDecimals + 1;
|
||||
if (num === Infinity) {
|
||||
return 'Infinity';
|
||||
}
|
||||
if (typeof num === 'undefined') {
|
||||
return '0';
|
||||
}
|
||||
if (CMOptions.Scale === 0) {
|
||||
return BackupFunctions.Beautify(num, floats);
|
||||
}
|
||||
if (Number.isFinite(num)) {
|
||||
if (num < 0) {
|
||||
return `-${Beautify(Math.abs(num))}`;
|
||||
}
|
||||
let answer = '';
|
||||
if (num === 0) {
|
||||
return num.toString();
|
||||
}
|
||||
if (num > 0.001 && num < CMOptions.ScaleCutoff) {
|
||||
if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl');
|
||||
else answer = num.toLocaleString('en');
|
||||
return answer;
|
||||
}
|
||||
if ((CMOptions.Scale === 4 && !forced) || forced === 4) {
|
||||
// Scientific notation, 123456789 => 1.235E+8
|
||||
answer = num.toExponential(decimals).toString().replace('e', 'E');
|
||||
} else {
|
||||
const exponential = num.toExponential().toString();
|
||||
const AmountOfTenPowerThree = Math.floor(
|
||||
exponential.slice(exponential.indexOf('e') + 1) / 3,
|
||||
);
|
||||
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(
|
||||
decimals,
|
||||
);
|
||||
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
|
||||
if ((CMOptions.Scale === 1 && !forced) || forced === 1) {
|
||||
// Metric scale, 123456789 => 123.457 M
|
||||
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
|
||||
answer += ` ${metric[AmountOfTenPowerThree]}`;
|
||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||
} else if ((CMOptions.Scale === 2 && !forced) || forced === 2) {
|
||||
// Short scale, 123456789 => 123.457 M
|
||||
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
|
||||
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
|
||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||
} else if ((CMOptions.Scale === 3 && !forced) || forced === 3) {
|
||||
// Short scale, 123456789 => 123.457 M
|
||||
if (
|
||||
num >= 0.01 &&
|
||||
num < Number(`1e${shortScaleAbbreviated.length * 3}`)
|
||||
) {
|
||||
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
|
||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||
} else if ((CMOptions.Scale === 5 && !forced) || forced === 5) {
|
||||
// Engineering notation, 123456789 => 123.457E+6
|
||||
answer += `E${AmountOfTenPowerThree * 3}`;
|
||||
}
|
||||
}
|
||||
if (answer === '') {
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(
|
||||
`Could not beautify number with Cookie Monster Beautify: ${num}`,
|
||||
);
|
||||
answer = BackupFunctions.Beautify(num, floats);
|
||||
}
|
||||
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
|
||||
return answer;
|
||||
}
|
||||
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`); // eslint-disable-line no-console
|
||||
return BackupFunctions.Beautify(num, floats);
|
||||
}
|
||||
|
||||
/**
|
||||
* This function returns time as a string depending on TimeFormat setting
|
||||
* @param {number} time Time to be formatted
|
||||
* @param {number} longFormat 1 or 0
|
||||
* @returns {string} Formatted time
|
||||
*/
|
||||
export function FormatTime(time, longFormat) {
|
||||
let formattedTime = time;
|
||||
if (time === Infinity) return time;
|
||||
if (time < 0) return 'Negative time period';
|
||||
formattedTime = Math.ceil(time);
|
||||
const y = Math.floor(formattedTime / 31557600);
|
||||
const d = Math.floor((formattedTime % 31557600) / 86400);
|
||||
const h = Math.floor((formattedTime % 86400) / 3600);
|
||||
const m = Math.floor((formattedTime % 3600) / 60);
|
||||
const s = Math.floor(formattedTime % 60);
|
||||
let str = '';
|
||||
if (CMOptions.TimeFormat) {
|
||||
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
|
||||
str += `${(y < 10 ? '0' : '') + y}:`;
|
||||
str += `${(d < 10 ? '0' : '') + d}:`;
|
||||
str += `${(h < 10 ? '0' : '') + h}:`;
|
||||
str += `${(m < 10 ? '0' : '') + m}:`;
|
||||
str += (s < 10 ? '0' : '') + s;
|
||||
} else {
|
||||
if (formattedTime > 777600000)
|
||||
return longFormat ? 'Over 9000 days!' : '>9000d';
|
||||
str +=
|
||||
y > 0
|
||||
? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` // eslint-disable-line no-nested-ternary
|
||||
: '';
|
||||
str +=
|
||||
d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : ''; // eslint-disable-line no-nested-ternary
|
||||
if (str.length > 0 || h > 0)
|
||||
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `; // eslint-disable-line no-nested-ternary
|
||||
if (str.length > 0 || m > 0)
|
||||
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `; // eslint-disable-line no-nested-ternary
|
||||
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's'); // eslint-disable-line no-nested-ternary
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
/**
|
||||
* This function returns the color to be used for time-strings
|
||||
* @param {number} time Time to be coloured
|
||||
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
|
||||
*/
|
||||
export function GetTimeColour(time) {
|
||||
let color;
|
||||
let text;
|
||||
if (time <= 0) {
|
||||
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
|
||||
else text = 'Done!';
|
||||
color = ColourGreen;
|
||||
} else {
|
||||
text = FormatTime(time);
|
||||
if (time > 300) color = ColourRed;
|
||||
else if (time > 60) color = ColourOrange;
|
||||
else color = ColourYellow;
|
||||
}
|
||||
return { text, color };
|
||||
}
|
||||
40
src/Disp/BeautifyAndFormatting/FormatTime.js
Normal file
40
src/Disp/BeautifyAndFormatting/FormatTime.js
Normal file
@@ -0,0 +1,40 @@
|
||||
/**
|
||||
* This function returns time as a string depending on TimeFormat setting
|
||||
* @param {number} time Time to be formatted
|
||||
* @param {number} longFormat 1 or 0
|
||||
* @returns {string} Formatted time
|
||||
*/
|
||||
export default function FormatTime(time, longFormat) {
|
||||
let formattedTime = time;
|
||||
if (time === Infinity) return time;
|
||||
if (time < 0) return 'Negative time period';
|
||||
formattedTime = Math.ceil(time);
|
||||
const y = Math.floor(formattedTime / 31536000);
|
||||
const d = Math.floor((formattedTime % 31536000) / 86400);
|
||||
const h = Math.floor(((formattedTime % 31536000) % 86400) / 3600);
|
||||
const m = Math.floor((((formattedTime % 31536000) % 86400) % 3600) / 60);
|
||||
const s = Math.floor((((formattedTime % 31536000) % 86400) % 3600) % 60);
|
||||
let str = '';
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat) {
|
||||
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
|
||||
str += `${(y < 10 ? '0' : '') + y}:`;
|
||||
str += `${(d < 10 ? '0' : '') + d}:`;
|
||||
str += `${(h < 10 ? '0' : '') + h}:`;
|
||||
str += `${(m < 10 ? '0' : '') + m}:`;
|
||||
str += (s < 10 ? '0' : '') + s;
|
||||
} else {
|
||||
if (formattedTime > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
|
||||
str +=
|
||||
y > 0
|
||||
? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` // eslint-disable-line no-nested-ternary
|
||||
: '';
|
||||
if (str.length > 0 || d > 0)
|
||||
str += `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, `; // eslint-disable-line no-nested-ternary
|
||||
if (str.length > 0 || h > 0)
|
||||
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `; // eslint-disable-line no-nested-ternary
|
||||
if (str.length > 0 || m > 0)
|
||||
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `; // eslint-disable-line no-nested-ternary
|
||||
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's'); // eslint-disable-line no-nested-ternary
|
||||
}
|
||||
return str;
|
||||
}
|
||||
24
src/Disp/BeautifyAndFormatting/GetTimeColour.js
Normal file
24
src/Disp/BeautifyAndFormatting/GetTimeColour.js
Normal file
@@ -0,0 +1,24 @@
|
||||
import { ColourGreen, ColourOrange, ColourRed, ColourYellow } from '../VariablesAndData';
|
||||
import FormatTime from './FormatTime';
|
||||
|
||||
/**
|
||||
* This function returns the colour to be used for time-strings
|
||||
* @param {number} time Time to be coloured
|
||||
* @returns {{string, string}} {text, colour} Both the formatted time and colour as strings in an array
|
||||
*/
|
||||
export default function GetTimeColour(time) {
|
||||
let colour;
|
||||
let text;
|
||||
if (time <= 0) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat)
|
||||
text = '00:00:00:00:00';
|
||||
else text = 'Done!';
|
||||
colour = ColourGreen;
|
||||
} else {
|
||||
text = FormatTime(time);
|
||||
if (time > 300) colour = ColourRed;
|
||||
else if (time > 60) colour = ColourOrange;
|
||||
else colour = ColourYellow;
|
||||
}
|
||||
return { text, colour };
|
||||
}
|
||||
@@ -1,11 +1,12 @@
|
||||
import {
|
||||
CacheMinPPBulk,
|
||||
CacheObjects1,
|
||||
CacheObjects10,
|
||||
CacheObjects100,
|
||||
CacheObjectsNextAchievement,
|
||||
} from '../../Cache/VariablesAndData';
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
|
||||
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
|
||||
import Beautify from '../BeautifyAndFormatting/Beautify';
|
||||
import { ColoursOrdering, LastTargetBuildings } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
@@ -28,12 +29,21 @@ export default function UpdateBuildings() {
|
||||
else if (target === 10) target = CacheObjects10;
|
||||
else if (target === 100) target = CacheObjects100;
|
||||
|
||||
// Remove colour if applied
|
||||
l(`storeBulk1`).style.removeProperty('color');
|
||||
l(`storeBulk10`).style.removeProperty('color');
|
||||
l(`storeBulk100`).style.removeProperty('color');
|
||||
|
||||
if (Game.buyMode === 1) {
|
||||
if (CMOptions.BuildColour === 1) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BuildColour === 1) {
|
||||
Object.keys(target).forEach((i) => {
|
||||
l(`productPrice${Game.Objects[i].id}`).style.color =
|
||||
CMOptions[`Colour${target[i].color}`];
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
|
||||
`Colour${target[i].colour}`
|
||||
];
|
||||
});
|
||||
l(`storeBulk${CacheMinPPBulk}`).style.color =
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ColourGreen;
|
||||
} else {
|
||||
Object.keys(Game.Objects).forEach((i) => {
|
||||
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
|
||||
@@ -57,62 +67,79 @@ export default function UpdateBuildings() {
|
||||
});
|
||||
}
|
||||
|
||||
// Build array of pointers, sort by pp, use array index (+2) as the grid row number
|
||||
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
|
||||
// This regulates sorting of buildings
|
||||
if (Game.buyMode === 1 && CMOptions.SortBuildings) {
|
||||
let arr;
|
||||
if (CMOptions.SortBuildings === 1) {
|
||||
arr = Object.keys(CacheObjects1).map((k) => {
|
||||
const o = CacheObjects1[k];
|
||||
o.name = k;
|
||||
o.id = Game.Objects[k].id;
|
||||
return o;
|
||||
});
|
||||
|
||||
arr.sort(function (a, b) {
|
||||
return ColoursOrdering.indexOf(a.color) > // eslint-disable-line no-nested-ternary
|
||||
ColoursOrdering.indexOf(b.color)
|
||||
? 1
|
||||
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
||||
? -1
|
||||
: a.pp < b.pp
|
||||
? -1
|
||||
: 0;
|
||||
});
|
||||
} else if (CMOptions.SortBuildings === 2) {
|
||||
arr = Object.keys(target).map((k) => {
|
||||
const o = target[k];
|
||||
o.name = k;
|
||||
o.id = Game.Objects[k].id;
|
||||
return o;
|
||||
});
|
||||
|
||||
arr.sort(function (a, b) {
|
||||
return ColoursOrdering.indexOf(a.color) > // eslint-disable-line no-nested-ternary
|
||||
ColoursOrdering.indexOf(b.color)
|
||||
? 1
|
||||
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
||||
? -1
|
||||
: a.pp < b.pp
|
||||
? -1
|
||||
: 0;
|
||||
});
|
||||
}
|
||||
|
||||
for (let x = 0; x < arr.length; x++) {
|
||||
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
||||
}
|
||||
} else {
|
||||
const arr = Object.keys(CacheObjects1).map((k) => {
|
||||
const o = CacheObjects1[k];
|
||||
// Build array of pointers and sort according to the user's configured sort option.
|
||||
// This regulates sorting of buildings.
|
||||
let arr;
|
||||
if (
|
||||
Game.buyMode !== 1 ||
|
||||
!Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings
|
||||
) {
|
||||
arr = Object.keys(CacheObjects1).map((k) => {
|
||||
const o = {};
|
||||
o.name = k;
|
||||
o.id = Game.Objects[k].id;
|
||||
return o;
|
||||
});
|
||||
// Sort using default order.
|
||||
arr.sort((a, b) => a.id - b.id);
|
||||
for (let x = 0; x < arr.length; x++) {
|
||||
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
||||
}
|
||||
} else if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 1
|
||||
) {
|
||||
arr = Object.keys(CacheObjects1).map((k) => {
|
||||
const o = {};
|
||||
o.name = k;
|
||||
o.pp = CacheObjects1[k].pp;
|
||||
o.colour = CacheObjects1[k].colour;
|
||||
return o;
|
||||
});
|
||||
// Sort by pp colour group, then by pp.
|
||||
arr.sort((a, b) =>
|
||||
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
|
||||
? a.pp - b.pp
|
||||
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
|
||||
);
|
||||
} else if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 2
|
||||
) {
|
||||
arr = Object.keys(target).map((k) => {
|
||||
const o = {};
|
||||
o.name = k;
|
||||
o.pp = target[k].pp;
|
||||
o.colour = target[k].colour;
|
||||
return o;
|
||||
});
|
||||
// Sort by pp colour group, then by pp.
|
||||
arr.sort((a, b) =>
|
||||
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
|
||||
? a.pp - b.pp
|
||||
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
|
||||
);
|
||||
} else if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 3
|
||||
) {
|
||||
arr = Object.keys(CacheObjectsNextAchievement).map((k) => {
|
||||
const o = {};
|
||||
o.name = k;
|
||||
o.id = Game.Objects[k].id;
|
||||
o.amountUntilNext = CacheObjectsNextAchievement[k].AmountNeeded;
|
||||
o.priceUntilNext = CacheObjectsNextAchievement[k].price;
|
||||
return o;
|
||||
});
|
||||
// First, sort using default order.
|
||||
arr.sort((a, b) => a.id - b.id);
|
||||
// Sort by price until next achievement.
|
||||
// Buildings that aren't within 100 of an achievement are placed at the end, still in
|
||||
// default order relative to each other because sort() is guaranteed stable.
|
||||
arr.sort(
|
||||
(a, b) =>
|
||||
(a.amountUntilNext !== 101 ? a.priceUntilNext : Infinity) -
|
||||
(b.amountUntilNext !== 101 ? b.priceUntilNext : Infinity),
|
||||
);
|
||||
}
|
||||
|
||||
// Use array index (+2) as the grid row number.
|
||||
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
|
||||
for (let x = 0; x < arr.length; x++) {
|
||||
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
||||
}
|
||||
}
|
||||
|
||||
28
src/Disp/BuildingsUpgrades/UpdateUpgradeSectionsHeight.js
Normal file
28
src/Disp/BuildingsUpgrades/UpdateUpgradeSectionsHeight.js
Normal file
@@ -0,0 +1,28 @@
|
||||
/**
|
||||
* This function toggles the upgrade to be always expanded
|
||||
* It is called by a change in CM.Options.ToolWarnPos
|
||||
* and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings()
|
||||
*/
|
||||
export default function UpdateUpgradeSectionsHeight() {
|
||||
Object.values(document.getElementsByClassName('storeSection')).forEach((section) => {
|
||||
if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpgradesNeverCollapse ||
|
||||
section.id === 'products'
|
||||
) {
|
||||
section.style.height = 'auto'; // eslint-disable-line no-param-reassign
|
||||
} else if (section.id === 'vaultUpgrades') {
|
||||
section.style.height = ''; // eslint-disable-line no-param-reassign
|
||||
section.style.minHeight = '0px'; // eslint-disable-line no-param-reassign
|
||||
} else if (section.id === 'upgrades') {
|
||||
section.style.height = ''; // eslint-disable-line no-param-reassign
|
||||
if (section.className.includes('hasMenu')) {
|
||||
section.style.minHeight = '82px'; // eslint-disable-line no-param-reassign
|
||||
} else {
|
||||
section.style.minHeight = '60px'; // eslint-disable-line no-param-reassign
|
||||
}
|
||||
} else {
|
||||
section.style.height = ''; // eslint-disable-line no-param-reassign
|
||||
section.style.minHeight = '60px'; // eslint-disable-line no-param-reassign
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -24,11 +24,11 @@ function CreateUpgradeBarLegend() {
|
||||
title.textContent = 'Legend';
|
||||
legend.appendChild(title);
|
||||
|
||||
const legendLine = function (color, text) {
|
||||
const legendLine = function (colour, text) {
|
||||
const div = document.createElement('div');
|
||||
div.style.verticalAlign = 'middle';
|
||||
const span = document.createElement('span');
|
||||
span.className = ColourBackPre + color;
|
||||
span.className = ColourBackPre + colour;
|
||||
span.style.display = 'inline-block';
|
||||
span.style.height = '10px';
|
||||
span.style.width = '10px';
|
||||
@@ -38,24 +38,12 @@ function CreateUpgradeBarLegend() {
|
||||
return div;
|
||||
};
|
||||
|
||||
legend.appendChild(
|
||||
legendLine(ColourBlue, 'Better than the best PP of a building option'),
|
||||
);
|
||||
legend.appendChild(
|
||||
legendLine(ColourGreen, 'Same as the best PP building option'),
|
||||
);
|
||||
legend.appendChild(
|
||||
legendLine(ColourYellow, 'Within the top 10 of PP for buildings'),
|
||||
);
|
||||
legend.appendChild(
|
||||
legendLine(ColourOrange, 'Within the top 20 of PP for buildings'),
|
||||
);
|
||||
legend.appendChild(
|
||||
legendLine(ColourRed, 'Within the top 30 of PP for buildings'),
|
||||
);
|
||||
legend.appendChild(
|
||||
legendLine(ColourPurple, 'Outside of the top 30 of PP for buildings'),
|
||||
);
|
||||
legend.appendChild(legendLine(ColourBlue, 'Better than the best PP of a building option'));
|
||||
legend.appendChild(legendLine(ColourGreen, 'Same as the best PP building option'));
|
||||
legend.appendChild(legendLine(ColourYellow, 'Within the top 10 of PP for buildings'));
|
||||
legend.appendChild(legendLine(ColourOrange, 'Within the top 20 of PP for buildings'));
|
||||
legend.appendChild(legendLine(ColourRed, 'Within the top 30 of PP for buildings'));
|
||||
legend.appendChild(legendLine(ColourPurple, 'Outside of the top 30 of PP for buildings'));
|
||||
legend.appendChild(legendLine(ColourGray, 'Negative or infinity PP'));
|
||||
return legend;
|
||||
}
|
||||
@@ -67,7 +55,7 @@ export default function CreateUpgradeBar() {
|
||||
const UpgradeBar = document.createElement('div');
|
||||
UpgradeBar.id = 'CMUpgradeBar';
|
||||
UpgradeBar.style.width = '100%';
|
||||
UpgradeBar.style.backgroundColour = 'black';
|
||||
UpgradeBar.style.backgroundColor = 'black';
|
||||
UpgradeBar.style.textAlign = 'center';
|
||||
UpgradeBar.style.fontWeight = 'bold';
|
||||
UpgradeBar.style.display = 'none';
|
||||
@@ -82,10 +70,10 @@ export default function CreateUpgradeBar() {
|
||||
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
|
||||
};
|
||||
|
||||
const upgradeNumber = function (id, color) {
|
||||
const upgradeNumber = function (id, colour) {
|
||||
const span = document.createElement('span');
|
||||
span.id = id;
|
||||
span.className = ColourTextPre + color;
|
||||
span.className = ColourTextPre + colour;
|
||||
span.style.width = '14.28571428571429%';
|
||||
span.style.display = 'inline-block';
|
||||
span.textContent = '0';
|
||||
@@ -99,8 +87,5 @@ export default function CreateUpgradeBar() {
|
||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColourPurple));
|
||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColourGray));
|
||||
|
||||
l('upgrades').parentNode.insertBefore(
|
||||
UpgradeBar,
|
||||
l('upgrades').parentNode.childNodes[3],
|
||||
);
|
||||
l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]);
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
import { CacheUpgrades } from '../../Cache/VariablesAndData';
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import {
|
||||
ColourBackPre,
|
||||
ColourBlue,
|
||||
@@ -20,7 +19,7 @@ import {
|
||||
*/
|
||||
export default function UpdateUpgrades() {
|
||||
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
|
||||
if (CMOptions.UpBarColour > 0) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour > 0) {
|
||||
let blue = 0;
|
||||
let green = 0;
|
||||
let yellow = 0;
|
||||
@@ -33,11 +32,8 @@ export default function UpdateUpgrades() {
|
||||
const me = Game.UpgradesInStore[i];
|
||||
let addedColour = false;
|
||||
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
|
||||
if (
|
||||
l(`upgrade${i}`).childNodes[j].className.indexOf(ColourBackPre) !== -1
|
||||
) {
|
||||
l(`upgrade${i}`).childNodes[j].className =
|
||||
ColourBackPre + CacheUpgrades[me.name].color;
|
||||
if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColourBackPre) !== -1) {
|
||||
l(`upgrade${i}`).childNodes[j].className = ColourBackPre + CacheUpgrades[me.name].colour;
|
||||
addedColour = true;
|
||||
break;
|
||||
}
|
||||
@@ -46,16 +42,16 @@ export default function UpdateUpgrades() {
|
||||
const div = document.createElement('div');
|
||||
div.style.width = '10px';
|
||||
div.style.height = '10px';
|
||||
div.className = ColourBackPre + CacheUpgrades[me.name].color;
|
||||
div.className = ColourBackPre + CacheUpgrades[me.name].colour;
|
||||
l(`upgrade${i}`).appendChild(div);
|
||||
}
|
||||
if (CacheUpgrades[me.name].color === ColourBlue) blue += 1;
|
||||
else if (CacheUpgrades[me.name].color === ColourGreen) green += 1;
|
||||
else if (CacheUpgrades[me.name].color === ColourYellow) yellow += 1;
|
||||
else if (CacheUpgrades[me.name].color === ColourOrange) orange += 1;
|
||||
else if (CacheUpgrades[me.name].color === ColourRed) red += 1;
|
||||
else if (CacheUpgrades[me.name].color === ColourPurple) purple += 1;
|
||||
else if (CacheUpgrades[me.name].color === ColourGray) gray += 1;
|
||||
if (CacheUpgrades[me.name].colour === ColourBlue) blue += 1;
|
||||
else if (CacheUpgrades[me.name].colour === ColourGreen) green += 1;
|
||||
else if (CacheUpgrades[me.name].colour === ColourYellow) yellow += 1;
|
||||
else if (CacheUpgrades[me.name].colour === ColourOrange) orange += 1;
|
||||
else if (CacheUpgrades[me.name].colour === ColourRed) red += 1;
|
||||
else if (CacheUpgrades[me.name].colour === ColourPurple) purple += 1;
|
||||
else if (CacheUpgrades[me.name].colour === ColourGray) gray += 1;
|
||||
});
|
||||
|
||||
l('CMUpgradeBarBlue').textContent = blue;
|
||||
@@ -75,19 +71,17 @@ export default function UpdateUpgrades() {
|
||||
o.name = Game.UpgradesInStore[x].name;
|
||||
o.price = Game.UpgradesInStore[x].basePrice;
|
||||
o.pp = CacheUpgrades[o.name].pp;
|
||||
o.colour = CacheUpgrades[o.name].colour;
|
||||
arr.push(o);
|
||||
}
|
||||
|
||||
if (CMOptions.SortUpgrades) {
|
||||
arr.sort(function (a, b) {
|
||||
return ColoursOrdering.indexOf(a.color) > ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
||||
? 1
|
||||
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
||||
? -1
|
||||
: a.pp < b.pp
|
||||
? -1
|
||||
: 0;
|
||||
});
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortUpgrades) {
|
||||
// Sort by pp colour group, then by pp.
|
||||
arr.sort((a, b) =>
|
||||
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
|
||||
? a.pp - b.pp
|
||||
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
|
||||
);
|
||||
} else {
|
||||
arr.sort((a, b) => a.price - b.price);
|
||||
}
|
||||
@@ -96,7 +90,6 @@ export default function UpdateUpgrades() {
|
||||
return arr2.findIndex((e) => e.name === upgrade.name);
|
||||
};
|
||||
for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
|
||||
l(`upgrade${x}`).style.order =
|
||||
nameChecker(arr, Game.UpgradesInStore[x]) + 1;
|
||||
l(`upgrade${x}`).style.order = nameChecker(arr, Game.UpgradesInStore[x]) + 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,29 +2,25 @@
|
||||
|
||||
import CacheDragonCost from '../../Cache/Dragon/Dragon';
|
||||
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
|
||||
import {
|
||||
Beautify,
|
||||
FormatTime,
|
||||
} from '../BeautifyAndFormatting/BeautifyFormatting';
|
||||
import Beautify from '../BeautifyAndFormatting/Beautify';
|
||||
import FormatTime from '../BeautifyAndFormatting/FormatTime';
|
||||
|
||||
/**
|
||||
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
|
||||
* @param {number} aura The number of the aura currently selected by the mouse/user
|
||||
*/
|
||||
export function AddAuraInfo(aura) {
|
||||
if (CMOptions.DragonAuraInfo === 1) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DragonAuraInfo === 1) {
|
||||
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
|
||||
const timeToRecover = FormatTime(
|
||||
priceOfChange / (bonusCPS + Game.cookiesPs),
|
||||
);
|
||||
const bonusCPSPercentage = Beautify((bonusCPS / Game.cookiesPs) * 100);
|
||||
const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs));
|
||||
let bonusCPSPercentage;
|
||||
if (Game.cookiesPs === 0) bonusCPSPercentage = Beautify(Infinity);
|
||||
else bonusCPSPercentage = Beautify((bonusCPS / Game.cookiesPs) * 100);
|
||||
|
||||
l('dragonAuraInfo').style.minHeight = '60px';
|
||||
l('dragonAuraInfo').style.margin = '8px';
|
||||
l('dragonAuraInfo').appendChild(document.createElement('div')).className =
|
||||
'line';
|
||||
l('dragonAuraInfo').appendChild(document.createElement('div')).className = 'line';
|
||||
const div = document.createElement('div');
|
||||
div.style.minWidth = '200px';
|
||||
div.style.textAlign = 'center';
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons';
|
||||
import { CMOptions } from '../Config/VariablesAndData';
|
||||
import { Beautify } from './BeautifyAndFormatting/BeautifyFormatting';
|
||||
import Beautify from './BeautifyAndFormatting/Beautify';
|
||||
import UpdateBuildings from './BuildingsUpgrades/Buildings';
|
||||
import UpdateUpgradeSectionsHeight from './BuildingsUpgrades/UpdateUpgradeSectionsHeight';
|
||||
import UpdateUpgrades from './BuildingsUpgrades/Upgrades';
|
||||
import { UpdateBotBar } from './InfoBars/BottomBar';
|
||||
import { UpdateTimerBar } from './InfoBars/TimerBar';
|
||||
import RefreshMenu from './MenuSections/Refreshmenu';
|
||||
import UpdateTooltips from './Tooltips/UpdateTooltips';
|
||||
import {
|
||||
CheckWrinklerTooltip,
|
||||
UpdateWrinklerTooltip,
|
||||
} from './Tooltips/WrinklerTooltips';
|
||||
import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/WrinklerTooltips';
|
||||
|
||||
/**
|
||||
* This function handles all custom drawing for the Game.Draw() function.
|
||||
@@ -22,20 +19,18 @@ export default function CMDrawHook() {
|
||||
Game.prefs.autosave &&
|
||||
Game.drawT % 10 === 0 && // with autosave ON and every 10 ticks
|
||||
Game.onMenu === 'stats' &&
|
||||
CMOptions.Stats // while being on the stats menu only
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Stats // while being on the stats menu only
|
||||
) {
|
||||
const timer = document.getElementById('CMStatsAutosaveTimer');
|
||||
if (timer) {
|
||||
timer.innerText = Game.sayTime(
|
||||
Game.fps * 60 - (Game.T % (Game.fps * 60)),
|
||||
4,
|
||||
);
|
||||
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4);
|
||||
}
|
||||
}
|
||||
|
||||
// Update colors
|
||||
// Update colours
|
||||
UpdateBuildings();
|
||||
UpdateUpgrades();
|
||||
UpdateUpgradeSectionsHeight();
|
||||
|
||||
// Redraw timers
|
||||
UpdateTimerBar();
|
||||
@@ -57,11 +52,8 @@ export default function CMDrawHook() {
|
||||
ToggleWrinklerButtons();
|
||||
|
||||
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
|
||||
if (CMOptions.Scale) {
|
||||
let str = l('cookies').innerHTML.replace(
|
||||
/.*(?=<br>)/i,
|
||||
Beautify(Game.cookies),
|
||||
);
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale && !Game.OnAscend) {
|
||||
let str = l('cookies').innerHTML.replace(/.*(?=<br>)/i, Beautify(Game.cookies));
|
||||
if (Game.prefs.monospace) str = `<span class="monospace">${str}</span>`;
|
||||
l('cookies').innerHTML = str;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
/** Section: Functions related to the Golden Cookie Timers */
|
||||
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import { GCTimers } from '../VariablesAndData';
|
||||
|
||||
/**
|
||||
@@ -20,17 +19,17 @@ export default function CreateGCTimer(cookie) {
|
||||
GCTimer.style.fontSize = '35px';
|
||||
GCTimer.style.cursor = 'pointer';
|
||||
GCTimer.style.display = 'block';
|
||||
if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none';
|
||||
GCTimer.style.pointerEvents = 'none';
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCTimer === 0)
|
||||
GCTimer.style.display = 'none';
|
||||
GCTimer.style.left = cookie.l.style.left;
|
||||
GCTimer.style.top = cookie.l.style.top;
|
||||
GCTimer.onclick = function () {
|
||||
cookie.pop();
|
||||
};
|
||||
GCTimer.onmouseover = function () {
|
||||
cookie.l.style.filter = // eslint-disable-line no-param-reassign
|
||||
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
|
||||
cookie.l.style.webkitFilter = // eslint-disable-line no-param-reassign
|
||||
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
|
||||
cookie.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; // eslint-disable-line no-param-reassign
|
||||
cookie.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; // eslint-disable-line no-param-reassign
|
||||
};
|
||||
GCTimer.onmouseout = function () {
|
||||
cookie.l.style.filter = ''; // eslint-disable-line no-param-reassign
|
||||
|
||||
@@ -5,11 +5,7 @@
|
||||
* @param {number} targetMagic The target magic level
|
||||
* @returns {number} count / Game.fps The time it takes to reach targetMagic
|
||||
*/
|
||||
export default function CalculateGrimoireRefillTime(
|
||||
currentMagic,
|
||||
maxMagic,
|
||||
targetMagic,
|
||||
) {
|
||||
export default function CalculateGrimoireRefillTime(currentMagic, maxMagic, targetMagic) {
|
||||
let magic = currentMagic;
|
||||
let count = 0;
|
||||
while (magic < targetMagic) {
|
||||
|
||||
@@ -4,28 +4,24 @@ import {
|
||||
CacheCurrWrinklerCPSMult,
|
||||
CacheWrinklersFattest,
|
||||
} from '../../Cache/VariablesAndData';
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function returns the cps as either current or average CPS depending on CM.Options.CPSMode
|
||||
* @returns {number} The average or current cps
|
||||
*/
|
||||
export default function GetCPS() {
|
||||
if (CMOptions.CPSMode) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CPSMode) {
|
||||
return CacheAverageCPS;
|
||||
}
|
||||
if (CMOptions.CalcWrink === 0) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 0) {
|
||||
return Game.cookiesPs * (1 - Game.cpsSucked);
|
||||
}
|
||||
if (CMOptions.CalcWrink === 1) {
|
||||
return (
|
||||
Game.cookiesPs *
|
||||
(CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05))
|
||||
);
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1) {
|
||||
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05));
|
||||
}
|
||||
if (CacheWrinklersFattest[1] !== null)
|
||||
if (
|
||||
CMOptions.CalcWrink === 2 &&
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2 &&
|
||||
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
|
||||
) {
|
||||
return (
|
||||
@@ -36,7 +32,6 @@ export default function GetCPS() {
|
||||
}
|
||||
return (
|
||||
Game.cookiesPs *
|
||||
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount +
|
||||
(1 - CacheCurrWrinklerCount * 0.05))
|
||||
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount + (1 - CacheCurrWrinklerCount * 0.05))
|
||||
);
|
||||
}
|
||||
|
||||
@@ -11,23 +11,23 @@ import {
|
||||
* This function returns Name and Colour as object for sugar lump type that is given as input param.
|
||||
* It is called by CM.Disp.UpdateTooltipSugarLump()
|
||||
* @param {string} type Sugar Lump Type.
|
||||
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
|
||||
* @returns {{string}, {string}} text, colour An array containing the text and display-colour of the sugar lump
|
||||
*/
|
||||
export default function GetLumpColour(type) {
|
||||
if (type === 0) {
|
||||
return { text: 'Normal', color: ColourGray };
|
||||
return { text: 'Normal', colour: ColourGray };
|
||||
}
|
||||
if (type === 1) {
|
||||
return { text: 'Bifurcated', color: ColourGreen };
|
||||
return { text: 'Bifurcated', colour: ColourGreen };
|
||||
}
|
||||
if (type === 2) {
|
||||
return { text: 'Golden', color: ColourYellow };
|
||||
return { text: 'Golden', colour: ColourYellow };
|
||||
}
|
||||
if (type === 3) {
|
||||
return { text: 'Meaty', color: ColourOrange };
|
||||
return { text: 'Meaty', colour: ColourOrange };
|
||||
}
|
||||
if (type === 4) {
|
||||
return { text: 'Caramelized', color: ColourPurple };
|
||||
return { text: 'Caramelized', colour: ColourPurple };
|
||||
}
|
||||
return { text: 'Unknown Sugar Lump', color: ColourRed };
|
||||
return { text: 'Unknown Sugar Lump', colour: ColourRed };
|
||||
}
|
||||
|
||||
@@ -1,8 +1,4 @@
|
||||
import {
|
||||
CacheWrinklersFattest,
|
||||
CacheWrinklersTotal,
|
||||
} from '../../Cache/VariablesAndData';
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function returns the total amount stored in the Wrinkler Bank
|
||||
@@ -10,10 +6,10 @@ import { CMOptions } from '../../Config/VariablesAndData';
|
||||
* @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal)
|
||||
*/
|
||||
export default function GetWrinkConfigBank() {
|
||||
if (CMOptions.CalcWrink === 1) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1) {
|
||||
return CacheWrinklersTotal;
|
||||
}
|
||||
if (CMOptions.CalcWrink === 2) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2) {
|
||||
return CacheWrinklersFattest[0];
|
||||
}
|
||||
return 0;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { ToggleTimerBar } from '../../Config/SpecificToggles';
|
||||
import ToggleBotBar from '../../Config/Toggles/ToggleBotBar';
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
|
||||
import UpdateBackground from './UpdateBackground';
|
||||
|
||||
/**
|
||||
@@ -10,8 +10,10 @@ import UpdateBackground from './UpdateBackground';
|
||||
export default function UpdateAscendState() {
|
||||
if (Game.OnAscend) {
|
||||
l('game').style.bottom = '0px';
|
||||
if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none';
|
||||
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none';
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1)
|
||||
l('CMBotBar').style.display = 'none';
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1)
|
||||
l('CMTimerBar').style.display = 'none';
|
||||
} else {
|
||||
ToggleBotBar();
|
||||
ToggleTimerBar();
|
||||
|
||||
@@ -5,11 +5,8 @@
|
||||
*/
|
||||
export default function UpdateBackground() {
|
||||
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
|
||||
Game.Background.canvas.height =
|
||||
Game.Background.canvas.parentNode.offsetHeight;
|
||||
Game.LeftBackground.canvas.width =
|
||||
Game.LeftBackground.canvas.parentNode.offsetWidth;
|
||||
Game.LeftBackground.canvas.height =
|
||||
Game.LeftBackground.canvas.parentNode.offsetHeight;
|
||||
Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight;
|
||||
Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth;
|
||||
Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight;
|
||||
Game.DrawBackground();
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
|
||||
import {
|
||||
ColourBackPre,
|
||||
@@ -15,17 +14,23 @@ export default function UpdateColours() {
|
||||
let str = '';
|
||||
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||
str += `.${ColourTextPre}${ColoursOrdering[i]} { color: ${
|
||||
CMOptions[`Colour${ColoursOrdering[i]}`]
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
|
||||
`Colour${ColoursOrdering[i]}`
|
||||
]
|
||||
}; }\n`;
|
||||
}
|
||||
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||
str += `.${ColourBackPre}${ColoursOrdering[i]} { background-color: ${
|
||||
CMOptions[`Colour${ColoursOrdering[i]}`]
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
|
||||
`Colour${ColoursOrdering[i]}`
|
||||
]
|
||||
}; }\n`;
|
||||
}
|
||||
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||
str += `.${ColourBorderPre}${ColoursOrdering[i]} { border: 1px solid ${
|
||||
CMOptions[`Colour${ColoursOrdering[i]}`]
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
|
||||
`Colour${ColoursOrdering[i]}`
|
||||
]
|
||||
}; }\n`;
|
||||
}
|
||||
l('CMCSS').textContent = str;
|
||||
|
||||
@@ -1,25 +1,14 @@
|
||||
/** Functions related to the Bottom Bar */
|
||||
|
||||
import {
|
||||
CacheObjects1,
|
||||
CacheObjects10,
|
||||
CacheObjects100,
|
||||
} from '../../Cache/VariablesAndData';
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import { VersionMajor, VersionMinor } from '../../Data/Moddata';
|
||||
import {
|
||||
Beautify,
|
||||
FormatTime,
|
||||
GetTimeColour,
|
||||
} from '../BeautifyAndFormatting/BeautifyFormatting';
|
||||
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
|
||||
import { VersionMajor, VersionMinor } from '../../Data/Moddata.ts';
|
||||
import Beautify from '../BeautifyAndFormatting/Beautify';
|
||||
import FormatTime from '../BeautifyAndFormatting/FormatTime';
|
||||
import GetTimeColour from '../BeautifyAndFormatting/GetTimeColour';
|
||||
|
||||
import GetCPS from '../HelperFunctions/GetCPS';
|
||||
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
|
||||
import {
|
||||
ColourBlue,
|
||||
ColourTextPre,
|
||||
ColourYellow,
|
||||
LastTargetBotBar,
|
||||
} from '../VariablesAndData';
|
||||
import { ColourBlue, ColourTextPre, ColourYellow, LastTargetBotBar } from '../VariablesAndData';
|
||||
import { CreateBotBarBuildingColumn } from './CreateDOMElements';
|
||||
|
||||
/**
|
||||
@@ -32,12 +21,11 @@ export function CreateBotBar() {
|
||||
BotBar.style.width = '100%';
|
||||
BotBar.style.position = 'absolute';
|
||||
BotBar.style.display = 'none';
|
||||
BotBar.style.backgroundColour = '#262224';
|
||||
BotBar.style.backgroundColor = '#262224';
|
||||
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
|
||||
BotBar.style.borderTop = '1px solid black';
|
||||
BotBar.style.overflow = 'auto';
|
||||
BotBar.style.textShadow =
|
||||
'-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
|
||||
BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
|
||||
|
||||
const table = BotBar.appendChild(document.createElement('table'));
|
||||
table.style.width = '100%';
|
||||
@@ -45,18 +33,16 @@ export function CreateBotBar() {
|
||||
table.style.whiteSpace = 'nowrap';
|
||||
const tbody = table.appendChild(document.createElement('tbody'));
|
||||
|
||||
const firstCol = function (text, color) {
|
||||
const firstCol = function (text, colour) {
|
||||
const td = document.createElement('td');
|
||||
td.style.textAlign = 'right';
|
||||
td.className = ColourTextPre + color;
|
||||
td.className = ColourTextPre + colour;
|
||||
td.textContent = text;
|
||||
return td;
|
||||
};
|
||||
const type = tbody.appendChild(document.createElement('tr'));
|
||||
type.style.fontWeight = 'bold';
|
||||
type.appendChild(
|
||||
firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColourYellow),
|
||||
);
|
||||
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColourYellow));
|
||||
const bonus = tbody.appendChild(document.createElement('tr'));
|
||||
bonus.appendChild(firstCol('Bonus Income', ColourBlue));
|
||||
const pp = tbody.appendChild(document.createElement('tr'));
|
||||
@@ -75,7 +61,11 @@ export function CreateBotBar() {
|
||||
* This function updates the bonus-, pp-, and time-rows in the the bottom bar
|
||||
*/
|
||||
export function UpdateBotBar() {
|
||||
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) {
|
||||
if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1 &&
|
||||
CacheObjects1 &&
|
||||
Game.buyMode === 1
|
||||
) {
|
||||
let count = 0;
|
||||
Object.keys(CacheObjects1).forEach((i) => {
|
||||
let target = Game.buyBulk;
|
||||
@@ -91,37 +81,29 @@ export function UpdateBotBar() {
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
|
||||
count
|
||||
].childNodes[1].textContent = Game.Objects[i].amount;
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[
|
||||
count
|
||||
].textContent = Beautify(target[i].bonus, 2);
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
|
||||
count
|
||||
].className = ColourTextPre + target[i].color;
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(
|
||||
target[i].bonus,
|
||||
2,
|
||||
);
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className =
|
||||
ColourTextPre + target[i].colour;
|
||||
let PPString;
|
||||
if (CMOptions.PPDisplayTime)
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPDisplayTime)
|
||||
PPString = FormatTime(Math.round(target[i].pp));
|
||||
else PPString = Beautify(Math.round(target[i].pp), 2);
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
|
||||
count
|
||||
].textContent = PPString;
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = PPString;
|
||||
const timeColour = GetTimeColour(
|
||||
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) /
|
||||
GetCPS(),
|
||||
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
|
||||
);
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
||||
count
|
||||
].className = ColourTextPre + timeColour.color;
|
||||
if (
|
||||
timeColour.text === 'Done!' &&
|
||||
Game.cookies < Game.Objects[i].bulkPrice
|
||||
) {
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className =
|
||||
ColourTextPre + timeColour.colour;
|
||||
if (timeColour.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
||||
count
|
||||
].textContent = `${timeColour.text} (with Wrink)`;
|
||||
} else
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
||||
count
|
||||
].textContent = timeColour.text;
|
||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent =
|
||||
timeColour.text;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ import { ColourBackPre, ColourBlue, ColourTextPre } from '../VariablesAndData';
|
||||
* This function creates an indivudual timer for the timer bar
|
||||
* @param {string} id An id to identify the timer
|
||||
* @param {string} name The title of the timer
|
||||
* @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer
|
||||
* @param [{{string}, {string}}, ...] bars ([id, colour]) The id and colours of individual parts of the timer
|
||||
*/
|
||||
export function CreateTimer(id, name, bars) {
|
||||
const timerBar = document.createElement('div');
|
||||
@@ -36,20 +36,20 @@ export function CreateTimer(id, name, bars) {
|
||||
div.appendChild(type);
|
||||
|
||||
for (let i = 0; i < bars.length; i++) {
|
||||
const colorBar = document.createElement('span');
|
||||
colorBar.id = bars[i].id;
|
||||
colorBar.style.display = 'inline-block';
|
||||
colorBar.style.height = '10px';
|
||||
colorBar.style.verticalAlign = 'text-top';
|
||||
colorBar.style.textAlign = 'center';
|
||||
const colourBar = document.createElement('span');
|
||||
colourBar.id = bars[i].id;
|
||||
colourBar.style.display = 'inline-block';
|
||||
colourBar.style.height = '10px';
|
||||
colourBar.style.verticalAlign = 'text-top';
|
||||
colourBar.style.textAlign = 'center';
|
||||
if (bars.length - 1 === i) {
|
||||
colorBar.style.borderTopRightRadius = '10px';
|
||||
colorBar.style.borderBottomRightRadius = '10px';
|
||||
colourBar.style.borderTopRightRadius = '10px';
|
||||
colourBar.style.borderBottomRightRadius = '10px';
|
||||
}
|
||||
if (typeof bars[i].color !== 'undefined') {
|
||||
colorBar.className = ColourBackPre + bars[i].color;
|
||||
if (typeof bars[i].colour !== 'undefined') {
|
||||
colourBar.className = ColourBackPre + bars[i].colour;
|
||||
}
|
||||
div.appendChild(colorBar);
|
||||
div.appendChild(colourBar);
|
||||
}
|
||||
|
||||
const timer = document.createElement('span');
|
||||
@@ -77,9 +77,7 @@ export function CreateBotBarBuildingColumn(buildingName) {
|
||||
const i = buildingName;
|
||||
const header = type.appendChild(document.createElement('td'));
|
||||
header.appendChild(
|
||||
document.createTextNode(
|
||||
`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`,
|
||||
),
|
||||
document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`),
|
||||
);
|
||||
|
||||
const span = header.appendChild(document.createElement('span'));
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/** Functions related to the Timer Bar */
|
||||
|
||||
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import {
|
||||
BuffColours,
|
||||
ColourBackPre,
|
||||
@@ -23,19 +22,25 @@ export function CreateTimerBar() {
|
||||
TimerBar.style.height = '0px';
|
||||
TimerBar.style.fontSize = '10px';
|
||||
TimerBar.style.fontWeight = 'bold';
|
||||
TimerBar.style.backgroundColour = 'black';
|
||||
TimerBar.style.backgroundColor = 'black';
|
||||
|
||||
// Create standard Autosave bar
|
||||
const CMTimerBarAutosave = CreateTimer('CMTimerBarAutosave', 'Autosave', [
|
||||
{ id: 'CMTimerBarAutosaveBar', colour: ColourPurple },
|
||||
]);
|
||||
TimerBar.appendChild(CMTimerBarAutosave);
|
||||
|
||||
// Create standard Golden Cookie bar
|
||||
const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
|
||||
{ id: 'CMTimerBarGCMinBar', color: ColourGray },
|
||||
{ id: 'CMTimerBarGCBar', color: ColourPurple },
|
||||
{ id: 'CMTimerBarGCMinBar', colour: ColourGray },
|
||||
{ id: 'CMTimerBarGCBar', colour: ColourPurple },
|
||||
]);
|
||||
TimerBar.appendChild(CMTimerBarGC);
|
||||
|
||||
// Create standard Reindeer bar
|
||||
const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
|
||||
{ id: 'CMTimerBarRenMinBar', color: ColourGray },
|
||||
{ id: 'CMTimerBarRenBar', color: ColourOrange },
|
||||
{ id: 'CMTimerBarRenMinBar', colour: ColourGray },
|
||||
{ id: 'CMTimerBarRenBar', colour: ColourOrange },
|
||||
]);
|
||||
TimerBar.appendChild(CMTimerBarRen);
|
||||
const TimerBarBuffTimers = document.createElement('div');
|
||||
@@ -49,36 +54,48 @@ export function CreateTimerBar() {
|
||||
* This function updates indivudual timers in the timer bar
|
||||
*/
|
||||
export function UpdateTimerBar() {
|
||||
if (CMOptions.TimerBar === 1) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1) {
|
||||
// label width: 113, timer width: 30, div margin: 20
|
||||
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
|
||||
// label width: 113, div margin: 20, calculate timer width at runtime
|
||||
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
|
||||
let numberOfTimers = 0;
|
||||
|
||||
// Regulates visibility of Golden Cookie timer
|
||||
if (
|
||||
Game.shimmerTypes.golden.spawned === 0 &&
|
||||
!Game.Has('Golden switch [off]')
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AutosaveTimerBar &&
|
||||
Game.prefs.autosave
|
||||
) {
|
||||
const timeTillNextAutosave =
|
||||
(Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60))) / Game.fps;
|
||||
l('CMTimerBarAutosave').style.display = '';
|
||||
l('CMTimerBarAutosaveBar').style.width = `${Math.round(
|
||||
(timeTillNextAutosave *
|
||||
(maxWidthOneBar - Math.ceil(timeTillNextAutosave).toString().length * 8)) /
|
||||
60,
|
||||
)}px`;
|
||||
if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1
|
||||
) {
|
||||
l('CMTimerBarAutosaveBar').textContent = Math.ceil(timeTillNextAutosave);
|
||||
} else l('CMTimerBarAutosaveBar').textContent = '';
|
||||
l('CMTimerBarAutosaveTime').textContent = Math.ceil(timeTillNextAutosave);
|
||||
numberOfTimers += 1;
|
||||
} else l('CMTimerBarAutosave').style.display = 'none';
|
||||
|
||||
// Regulates visibility of Golden Cookie timer
|
||||
if (Game.shimmerTypes.golden.spawned === 0 && !Game.Has('Golden switch [off]')) {
|
||||
l('CMTimerBarGC').style.display = '';
|
||||
l('CMTimerBarGCMinBar').style.width = `${Math.round(
|
||||
(Math.max(
|
||||
0,
|
||||
Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time,
|
||||
) *
|
||||
(Math.max(0, Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) *
|
||||
maxWidthTwoBar) /
|
||||
Game.shimmerTypes.golden.maxTime,
|
||||
)}px`;
|
||||
if (CMOptions.TimerBarOverlay >= 1)
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
|
||||
l('CMTimerBarGCMinBar').textContent = Math.ceil(
|
||||
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) /
|
||||
Game.fps,
|
||||
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) / Game.fps,
|
||||
);
|
||||
else l('CMTimerBarGCMinBar').textContent = '';
|
||||
if (
|
||||
Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime
|
||||
) {
|
||||
if (Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime) {
|
||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||
} else {
|
||||
@@ -93,7 +110,7 @@ export function UpdateTimerBar() {
|
||||
maxWidthTwoBar) /
|
||||
Game.shimmerTypes.golden.maxTime,
|
||||
)}px`;
|
||||
if (CMOptions.TimerBarOverlay >= 1)
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
|
||||
l('CMTimerBarGCBar').textContent = Math.ceil(
|
||||
Math.min(
|
||||
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
|
||||
@@ -101,57 +118,60 @@ export function UpdateTimerBar() {
|
||||
) / Game.fps,
|
||||
);
|
||||
else l('CMTimerBarGCBar').textContent = '';
|
||||
l('CMTimerBarGCTime').textContent = Math.ceil(
|
||||
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
|
||||
Game.fps,
|
||||
);
|
||||
const chanceToSpawn =
|
||||
Math.max(
|
||||
0,
|
||||
(Game.shimmerTypes.golden.time - Game.shimmerTypes.golden.minTime) /
|
||||
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime),
|
||||
) ** 5;
|
||||
l('CMTimerBarGCTime').textContent = `${Math.ceil(
|
||||
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps,
|
||||
)} ${chanceToSpawn < 0.01 ? '<' : ''}${chanceToSpawn.toLocaleString('en', {
|
||||
style: 'percent',
|
||||
})}`;
|
||||
numberOfTimers += 1;
|
||||
} else l('CMTimerBarGC').style.display = 'none';
|
||||
|
||||
// Regulates visibility of Reindeer timer
|
||||
if (
|
||||
Game.season === 'christmas' &&
|
||||
Game.shimmerTypes.reindeer.spawned === 0
|
||||
) {
|
||||
if (Game.season === 'christmas' && Game.shimmerTypes.reindeer.spawned === 0) {
|
||||
l('CMTimerBarRen').style.display = '';
|
||||
l('CMTimerBarRenMinBar').style.width = `${Math.round(
|
||||
(Math.max(
|
||||
0,
|
||||
Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time,
|
||||
) *
|
||||
(Math.max(0, Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) *
|
||||
maxWidthTwoBar) /
|
||||
Game.shimmerTypes.reindeer.maxTime,
|
||||
)}px`;
|
||||
if (CMOptions.TimerBarOverlay >= 1)
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
|
||||
l('CMTimerBarRenMinBar').textContent = Math.ceil(
|
||||
(Game.shimmerTypes.reindeer.minTime -
|
||||
Game.shimmerTypes.reindeer.time) /
|
||||
Game.fps,
|
||||
(Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) / Game.fps,
|
||||
);
|
||||
else l('CMTimerBarRenMinBar').textContent = '';
|
||||
l('CMTimerBarRenBar').style.width = `${Math.round(
|
||||
(Math.min(
|
||||
Game.shimmerTypes.reindeer.maxTime -
|
||||
Game.shimmerTypes.reindeer.minTime,
|
||||
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime,
|
||||
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
|
||||
) *
|
||||
maxWidthTwoBar) /
|
||||
Game.shimmerTypes.reindeer.maxTime,
|
||||
)}px`;
|
||||
if (CMOptions.TimerBarOverlay >= 1)
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
|
||||
l('CMTimerBarRenBar').textContent = Math.ceil(
|
||||
Math.min(
|
||||
Game.shimmerTypes.reindeer.maxTime -
|
||||
Game.shimmerTypes.reindeer.minTime,
|
||||
Game.shimmerTypes.reindeer.maxTime -
|
||||
Game.shimmerTypes.reindeer.time,
|
||||
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime,
|
||||
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
|
||||
) / Game.fps,
|
||||
);
|
||||
else l('CMTimerBarRenBar').textContent = '';
|
||||
l('CMTimerBarRenTime').textContent = Math.ceil(
|
||||
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) /
|
||||
Game.fps,
|
||||
);
|
||||
const chanceToSpawn =
|
||||
Math.max(
|
||||
0,
|
||||
(Game.shimmerTypes.reindeer.time - Game.shimmerTypes.reindeer.minTime) /
|
||||
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime),
|
||||
) ** 5;
|
||||
l('CMTimerBarRenTime').textContent = `${Math.ceil(
|
||||
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps,
|
||||
)} ${chanceToSpawn < 0.01 ? '<' : ''}${chanceToSpawn.toLocaleString('en', {
|
||||
style: 'percent',
|
||||
})}`;
|
||||
numberOfTimers += 1;
|
||||
} else {
|
||||
l('CMTimerBarRen').style.display = 'none';
|
||||
@@ -167,26 +187,25 @@ export function UpdateTimerBar() {
|
||||
]);
|
||||
timer.style.display = '';
|
||||
let classColour = '';
|
||||
// Gives specific timers specific colors
|
||||
// Gives specific timers specific colours
|
||||
if (typeof BuffColours[Game.buffs[i].name] !== 'undefined') {
|
||||
classColour = BuffColours[Game.buffs[i].name];
|
||||
} else classColour = ColourPurple;
|
||||
timer.lastChild.children[1].className = ColourBackPre + classColour;
|
||||
timer.lastChild.children[1].style.color = 'black';
|
||||
if (CMOptions.TimerBarOverlay === 2)
|
||||
if (
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay === 2
|
||||
)
|
||||
timer.lastChild.children[1].textContent = `${Math.round(
|
||||
100 * (Game.buffs[i].time / Game.buffs[i].maxTime),
|
||||
)}%`;
|
||||
else timer.lastChild.children[1].textContent = '';
|
||||
timer.lastChild.children[1].style.width = `${Math.round(
|
||||
(Game.buffs[i].time *
|
||||
(maxWidthOneBar -
|
||||
Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
|
||||
(maxWidthOneBar - Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
|
||||
Game.buffs[i].maxTime,
|
||||
)}px`;
|
||||
timer.lastChild.children[2].textContent = Math.ceil(
|
||||
Game.buffs[i].time / Game.fps,
|
||||
);
|
||||
timer.lastChild.children[2].textContent = Math.ceil(Game.buffs[i].time / Game.fps);
|
||||
numberOfTimers += 1;
|
||||
BuffTimerBars[Game.buffs[i].name] = timer;
|
||||
}
|
||||
|
||||
@@ -15,12 +15,9 @@ export default function CreateSectionHideButtons() {
|
||||
l('vaultUpgrades').style.display = 'none';
|
||||
} else {
|
||||
l('upgrades').style.display = 'flex';
|
||||
if (l('toggleUpgrades').children.length !== 0)
|
||||
l('toggleUpgrades').style.display = 'block';
|
||||
if (l('techUpgrades').children.length !== 0)
|
||||
l('techUpgrades').style.display = 'block';
|
||||
if (l('vaultUpgrades').children.length !== 0)
|
||||
l('vaultUpgrades').style.display = 'block';
|
||||
if (l('toggleUpgrades').children.length !== 0) l('toggleUpgrades').style.display = 'block';
|
||||
if (l('techUpgrades').children.length !== 0) l('techUpgrades').style.display = 'block';
|
||||
if (l('vaultUpgrades').children.length !== 0) l('vaultUpgrades').style.display = 'block';
|
||||
}
|
||||
};
|
||||
a.textContent = 'Hide/Show Upgrades';
|
||||
@@ -28,8 +25,7 @@ export default function CreateSectionHideButtons() {
|
||||
const b = document.createElement('a');
|
||||
b.className = 'option';
|
||||
b.onclick = function () {
|
||||
if (l('products').style.display === 'grid')
|
||||
l('products').style.display = 'none';
|
||||
if (l('products').style.display === 'grid') l('products').style.display = 'none';
|
||||
else l('products').style.display = 'grid';
|
||||
};
|
||||
b.textContent = 'Hide/Show Buildings';
|
||||
|
||||
@@ -18,13 +18,7 @@ export default function CreateWrinklerButtons() {
|
||||
};
|
||||
popAllA.onmouseover = function () {
|
||||
Game.tooltip.dynamic = 1;
|
||||
Game.tooltip.draw(
|
||||
this,
|
||||
function () {
|
||||
return CreateTooltip('wb', 'PopAll');
|
||||
},
|
||||
'this',
|
||||
);
|
||||
Game.tooltip.draw(this, () => CreateTooltip('wb', 'PopAllNormal'), 'this');
|
||||
Game.tooltip.wobble();
|
||||
};
|
||||
l('sectionLeftExtra').children[0].append(popAllA);
|
||||
@@ -33,21 +27,14 @@ export default function CreateWrinklerButtons() {
|
||||
popFattestA.textContent = 'Pop Single Fattest';
|
||||
popFattestA.className = 'option';
|
||||
popFattestA.onclick = function () {
|
||||
if (CacheWrinklersFattest[1] !== null)
|
||||
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
||||
if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
||||
};
|
||||
popFattestA.onmouseout = function () {
|
||||
Game.tooltip.shouldHide = 1;
|
||||
};
|
||||
popFattestA.onmouseover = function () {
|
||||
Game.tooltip.dynamic = 1;
|
||||
Game.tooltip.draw(
|
||||
this,
|
||||
function () {
|
||||
return CreateTooltip('wb', 'PopFattest');
|
||||
},
|
||||
'this',
|
||||
);
|
||||
Game.tooltip.draw(this, () => CreateTooltip('wb', 'PopFattest'), 'this');
|
||||
Game.tooltip.wobble();
|
||||
};
|
||||
l('sectionLeftExtra').children[0].append(popFattestA);
|
||||
|
||||
@@ -1,7 +1,4 @@
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
import AddMenuStats from './Statistics/AddStatsPage';
|
||||
import AddMenuInfo from './Info/InfoPage';
|
||||
import AddMenuPref from './Settings/SettingsPage';
|
||||
|
||||
/**
|
||||
* This function adds the calll the functions to add extra info to the stats and options pages
|
||||
@@ -10,16 +7,10 @@ export default function AddMenu() {
|
||||
const title = document.createElement('div');
|
||||
title.className = 'title';
|
||||
|
||||
if (Game.onMenu === 'prefs') {
|
||||
title.textContent = 'Cookie Monster Settings';
|
||||
AddMenuPref(title);
|
||||
} else if (Game.onMenu === 'stats') {
|
||||
if (CMOptions.Stats) {
|
||||
if (Game.onMenu === 'stats') {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Stats) {
|
||||
title.textContent = 'Cookie Monster Statistics';
|
||||
AddMenuStats(title);
|
||||
}
|
||||
} else if (Game.onMenu === 'log') {
|
||||
title.textContent = 'Cookie Monster '; // To create space between name and button
|
||||
AddMenuInfo(title);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
/** Functions related to the Stats page */
|
||||
|
||||
import { ToggleHeader } from '../../../Config/ToggleSetting';
|
||||
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||
import { LatestReleaseNotes, ModDescription } from '../../../Data/Moddata';
|
||||
|
||||
/**
|
||||
* This function adds stats created by CookieMonster to the stats page
|
||||
* @param {object} title On object that includes the title of the menu
|
||||
*/
|
||||
export default function AddMenuInfo(title) {
|
||||
const info = document.createElement('div');
|
||||
info.className = 'subsection';
|
||||
|
||||
const span = document.createElement('span');
|
||||
span.style.cursor = 'pointer';
|
||||
span.style.display = 'inline-block';
|
||||
span.style.height = '14px';
|
||||
span.style.width = '14px';
|
||||
span.style.borderRadius = '7px';
|
||||
span.style.textAlign = 'center';
|
||||
span.style.backgroundColor = '#C0C0C0';
|
||||
span.style.color = 'black';
|
||||
span.style.fontSize = '13px';
|
||||
span.style.verticalAlign = 'middle';
|
||||
span.textContent = CMOptions.Header.InfoTab ? '-' : '+';
|
||||
span.onclick = function () {
|
||||
ToggleHeader('InfoTab');
|
||||
Game.UpdateMenu();
|
||||
};
|
||||
title.appendChild(span);
|
||||
info.appendChild(title);
|
||||
|
||||
if (CMOptions.Header.InfoTab) {
|
||||
const description = document.createElement('div');
|
||||
description.innerHTML = ModDescription;
|
||||
info.appendChild(description);
|
||||
const notes = document.createElement('div');
|
||||
notes.innerHTML = LatestReleaseNotes;
|
||||
info.appendChild(notes);
|
||||
}
|
||||
|
||||
const menu = l('menu').children[1];
|
||||
menu.insertBefore(info, menu.children[1]);
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
/** Creates a Prompt similar to the base game without some of the stuff breaking them */
|
||||
export default function CookieMonsterPrompt(content, options) {
|
||||
Game.promptWrapL.className = 'framed';
|
||||
const str = content;
|
||||
Game.promptL.innerHTML = `${str}<div class="optionBox"></div>`;
|
||||
Object.keys(options).forEach((i) => {
|
||||
const option = document.createElement('a');
|
||||
option.id = `promptOption${i}`;
|
||||
option.className = 'option';
|
||||
option.onclick = function () {
|
||||
PlaySound('snd/tick.mp3');
|
||||
options[i][1]();
|
||||
};
|
||||
option.textContent = options[i][0];
|
||||
Game.promptL.children[1].appendChild(option);
|
||||
});
|
||||
Game.promptAnchorL.style.display = 'block';
|
||||
Game.darkenL.style.display = 'block';
|
||||
Game.promptL.focus();
|
||||
Game.promptOn = 1;
|
||||
Game.UpdatePrompt();
|
||||
}
|
||||
@@ -1,12 +1,10 @@
|
||||
import { CMOptions } from '../../Config/VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function refreshes the stats page, CM.Options.UpStats determines the rate at which that happens
|
||||
* It is called by CM.Disp.Draw()
|
||||
*/
|
||||
export default function RefreshMenu() {
|
||||
if (
|
||||
CMOptions.UpStats &&
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpStats &&
|
||||
Game.onMenu === 'stats' &&
|
||||
(Game.drawT - 1) % (Game.fps * 5) !== 0 &&
|
||||
(Game.drawT - 1) % Game.fps === 0
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
import { ToggleHeader } from '../../../Config/ToggleSetting';
|
||||
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||
|
||||
/**
|
||||
* This function creates a header-object for the options page
|
||||
* @param {string} config The name of the Config-group
|
||||
* @param {string} text The to-be displayed name of the header
|
||||
* @returns {object} div The header object
|
||||
*/
|
||||
export default function CreatePrefHeader(config, text) {
|
||||
const div = document.createElement('div');
|
||||
div.className = 'title';
|
||||
|
||||
div.style.opacity = '0.7';
|
||||
div.style.fontSize = '17px';
|
||||
div.appendChild(document.createTextNode(`${text} `));
|
||||
const span = document.createElement('span'); // Creates the +/- button
|
||||
span.style.cursor = 'pointer';
|
||||
span.style.display = 'inline-block';
|
||||
span.style.height = '14px';
|
||||
span.style.width = '14px';
|
||||
span.style.borderRadius = '7px';
|
||||
span.style.textAlign = 'center';
|
||||
span.style.backgroundColor = '#C0C0C0';
|
||||
span.style.color = 'black';
|
||||
span.style.fontSize = '13px';
|
||||
span.style.verticalAlign = 'middle';
|
||||
span.textContent = CMOptions.Header[config] ? '-' : '+';
|
||||
span.onclick = function () {
|
||||
ToggleHeader(config);
|
||||
Game.UpdateMenu();
|
||||
};
|
||||
div.appendChild(span);
|
||||
return div;
|
||||
}
|
||||
@@ -1,234 +0,0 @@
|
||||
import jscolor, * as JsColor from '@eastdesire/jscolor';
|
||||
import ToggleFavouriteSetting from '../../../Config/Toggles/ToggleFavourites';
|
||||
import { SaveConfig } from '../../../Config/SaveLoadReload/SaveLoadReloadSettings';
|
||||
import {
|
||||
ConfigPrefix,
|
||||
ToggleConfig,
|
||||
ToggleConfigVolume,
|
||||
} from '../../../Config/ToggleSetting';
|
||||
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||
import {} from '../../../Data/Sectionheaders';
|
||||
import Config from '../../../Data/SettingsData';
|
||||
import RefreshScale from '../../HelperFunctions/RefreshScale';
|
||||
import UpdateColours from '../../HelperFunctions/UpdateColours';
|
||||
import Flash from '../../Notifications/Flash';
|
||||
import PlaySound from '../../Notifications/Sound';
|
||||
import {
|
||||
FavouriteSettings,
|
||||
SimpleTooltipElements,
|
||||
} from '../../VariablesAndData';
|
||||
import CookieMonsterPrompt from '../Prompt';
|
||||
|
||||
/**
|
||||
* This function creates the favourite setting star object
|
||||
* @param {string} config The name of the option
|
||||
* @returns {object} div The option object
|
||||
*/
|
||||
function CreateFavouriteStar(config) {
|
||||
const FavStar = document.createElement('a');
|
||||
if (FavouriteSettings.includes(config)) {
|
||||
FavStar.innerText = '★';
|
||||
FavStar.style.color = 'yellow';
|
||||
} else FavStar.innerText = '☆';
|
||||
FavStar.className = 'option';
|
||||
FavStar.onclick = function () {
|
||||
ToggleFavouriteSetting(config);
|
||||
SaveConfig();
|
||||
Game.UpdateMenu();
|
||||
};
|
||||
FavStar.onmouseover = function () {
|
||||
Game.tooltip.draw(
|
||||
this,
|
||||
escape(SimpleTooltipElements.FavouriteSettingPlaceholder.innerHTML),
|
||||
);
|
||||
};
|
||||
FavStar.onmouseout = function () {
|
||||
Game.tooltip.hide();
|
||||
};
|
||||
FavStar.appendChild(document.createTextNode(' '));
|
||||
return FavStar;
|
||||
}
|
||||
|
||||
/**
|
||||
* This function creates an option-object for the options page
|
||||
* @param {string} config The name of the option
|
||||
* @returns {object} div The option object
|
||||
*/
|
||||
export default function CreatePrefOption(config) {
|
||||
const div = document.createElement('div');
|
||||
div.className = 'listing';
|
||||
if (CMOptions.FavouriteSettings === 1) {
|
||||
div.appendChild(CreateFavouriteStar(config));
|
||||
}
|
||||
if (Config[config].type === 'bool') {
|
||||
const a = document.createElement('a');
|
||||
if (Config[config].toggle && CMOptions[config] === 0) {
|
||||
a.className = 'option off';
|
||||
} else {
|
||||
a.className = 'option';
|
||||
}
|
||||
a.id = ConfigPrefix + config;
|
||||
a.onclick = function () {
|
||||
ToggleConfig(config);
|
||||
};
|
||||
a.textContent = Config[config].label[CMOptions[config]];
|
||||
div.appendChild(a);
|
||||
const label = document.createElement('label');
|
||||
label.textContent = Config[config].desc;
|
||||
label.style.lineHeight = '1.6';
|
||||
div.appendChild(label);
|
||||
return div;
|
||||
}
|
||||
if (Config[config].type === 'vol') {
|
||||
const volume = document.createElement('div');
|
||||
volume.className = 'sliderBox';
|
||||
const title = document.createElement('div');
|
||||
title.style.float = 'left';
|
||||
title.innerHTML = Config[config].desc;
|
||||
volume.appendChild(title);
|
||||
const percent = document.createElement('div');
|
||||
percent.id = `slider${config}right`;
|
||||
percent.style.float = 'right';
|
||||
percent.innerHTML = `${CMOptions[config]}%`;
|
||||
volume.appendChild(percent);
|
||||
const slider = document.createElement('input');
|
||||
slider.className = 'slider';
|
||||
slider.id = `slider${config}`;
|
||||
slider.style.clear = 'both';
|
||||
slider.type = 'range';
|
||||
slider.min = '0';
|
||||
slider.max = '100';
|
||||
slider.step = '1';
|
||||
slider.value = CMOptions[config];
|
||||
slider.oninput = function () {
|
||||
ToggleConfigVolume(config);
|
||||
};
|
||||
slider.onchange = function () {
|
||||
ToggleConfigVolume(config);
|
||||
};
|
||||
volume.appendChild(slider);
|
||||
div.appendChild(volume);
|
||||
const a = document.createElement('a');
|
||||
a.className = 'option';
|
||||
a.onclick = function () {
|
||||
PlaySound(
|
||||
CMOptions[config.replace('Volume', 'SoundURL')],
|
||||
config.replace('Volume', 'Sound'),
|
||||
config,
|
||||
true,
|
||||
);
|
||||
};
|
||||
a.textContent = 'Test sound';
|
||||
div.appendChild(a);
|
||||
return div;
|
||||
}
|
||||
if (Config[config].type === 'url') {
|
||||
const span = document.createElement('span');
|
||||
span.className = 'option';
|
||||
span.textContent = `${Config[config].label} `;
|
||||
span.style.lineHeight = '1.6';
|
||||
div.appendChild(span);
|
||||
const input = document.createElement('input');
|
||||
input.id = ConfigPrefix + config;
|
||||
input.className = 'option';
|
||||
input.type = 'text';
|
||||
input.readOnly = true;
|
||||
input.setAttribute('value', CMOptions[config]);
|
||||
input.style.width = '300px';
|
||||
div.appendChild(input);
|
||||
div.appendChild(document.createTextNode(' '));
|
||||
const inputPrompt = document.createElement('input');
|
||||
inputPrompt.id = `${ConfigPrefix + config}Prompt`;
|
||||
inputPrompt.className = 'option';
|
||||
inputPrompt.type = 'text';
|
||||
inputPrompt.setAttribute('value', CMOptions[config]);
|
||||
const a = document.createElement('a');
|
||||
a.className = 'option';
|
||||
a.onclick = function () {
|
||||
CookieMonsterPrompt(inputPrompt.outerHTML, [
|
||||
[
|
||||
'Save',
|
||||
function () {
|
||||
CMOptions[config] = l(`${ConfigPrefix}${config}Prompt`).value;
|
||||
SaveConfig();
|
||||
Game.ClosePrompt();
|
||||
Game.UpdateMenu();
|
||||
},
|
||||
],
|
||||
[
|
||||
'Cancel',
|
||||
function () {
|
||||
Game.ClosePrompt();
|
||||
},
|
||||
],
|
||||
]);
|
||||
};
|
||||
a.textContent = 'Edit';
|
||||
div.appendChild(a);
|
||||
const label = document.createElement('label');
|
||||
label.textContent = Config[config].desc;
|
||||
label.style.lineHeight = '1.6';
|
||||
div.appendChild(label);
|
||||
return div;
|
||||
}
|
||||
if (Config[config].type === 'colour') {
|
||||
const innerSpan = document.createElement('span');
|
||||
innerSpan.className = 'option';
|
||||
const input = document.createElement('input');
|
||||
input.id = config;
|
||||
input.style.width = '65px';
|
||||
input.setAttribute('value', CMOptions[config]);
|
||||
innerSpan.appendChild(input);
|
||||
const change = function () {
|
||||
CMOptions[this.targetElement.id] = this.toHEXString();
|
||||
UpdateColours();
|
||||
SaveConfig();
|
||||
Game.UpdateMenu();
|
||||
};
|
||||
// eslint-disable-next-line no-new
|
||||
new JsColor(input, { hash: true, position: 'right', onInput: change });
|
||||
const label = document.createElement('label');
|
||||
label.textContent = Config[config].desc;
|
||||
label.style.lineHeight = '1.6';
|
||||
innerSpan.appendChild(label);
|
||||
if (config.includes('Flash')) {
|
||||
const a = document.createElement('a');
|
||||
a.className = 'option';
|
||||
a.onclick = function () {
|
||||
Flash(3, config.replace('Colour', ''), true);
|
||||
};
|
||||
a.textContent = 'Test flash';
|
||||
innerSpan.appendChild(a);
|
||||
}
|
||||
div.appendChild(innerSpan);
|
||||
jscolor.init();
|
||||
return div;
|
||||
}
|
||||
if (Config[config].type === 'numscale') {
|
||||
const span = document.createElement('span');
|
||||
span.className = 'option';
|
||||
span.textContent = `${Config[config].label} `;
|
||||
span.style.lineHeight = '1.6';
|
||||
div.appendChild(span);
|
||||
const input = document.createElement('input');
|
||||
input.id = ConfigPrefix + config;
|
||||
input.className = 'option';
|
||||
input.type = 'number';
|
||||
input.value = CMOptions[config];
|
||||
input.min = Config[config].min;
|
||||
input.max = Config[config].max;
|
||||
input.oninput = function () {
|
||||
CMOptions[config] = this.value;
|
||||
SaveConfig();
|
||||
RefreshScale();
|
||||
};
|
||||
div.appendChild(input);
|
||||
div.appendChild(document.createTextNode(' '));
|
||||
const label = document.createElement('label');
|
||||
label.textContent = Config[config].desc;
|
||||
label.style.lineHeight = '1.6';
|
||||
div.appendChild(label);
|
||||
return div;
|
||||
}
|
||||
return div;
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
import { LoadConfig } from '../../../Config/SaveLoadReload/SaveLoadReloadSettings';
|
||||
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||
import {
|
||||
ConfigGroups,
|
||||
ConfigGroupsNotification,
|
||||
} from '../../../Data/Sectionheaders';
|
||||
import Config from '../../../Data/SettingsData';
|
||||
import ConfigDefault from '../../../Data/SettingsDefault';
|
||||
import { FavouriteSettings } from '../../VariablesAndData';
|
||||
import CreatePrefHeader from './CreateHeader';
|
||||
import CreatePrefOption from './CreateOption';
|
||||
|
||||
/**
|
||||
* This function adds the options/settings of CookieMonster to the options page
|
||||
* It is called by CM.Disp.AddMenu
|
||||
* @param {object} title On object that includes the title of the menu
|
||||
*/
|
||||
export default function AddMenuPref(title) {
|
||||
const frag = document.createDocumentFragment();
|
||||
frag.appendChild(title);
|
||||
|
||||
Object.keys(ConfigGroups).forEach((group) => {
|
||||
if (group === 'Favourite') {
|
||||
if (FavouriteSettings.length !== 0 && CMOptions.FavouriteSettings > 0) {
|
||||
frag.appendChild(CreatePrefHeader(group, ConfigGroups[group])); // (group, display-name of group)
|
||||
if (CMOptions.Header[group])
|
||||
for (let index = 0; index < FavouriteSettings.length; index++) {
|
||||
frag.appendChild(CreatePrefOption(FavouriteSettings[index]));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
frag.appendChild(CreatePrefHeader(group, ConfigGroups[group])); // (group, display-name of group)
|
||||
if (CMOptions.Header[group]) {
|
||||
// 0 is show, 1 is collapsed
|
||||
// Make sub-sections of Notification section
|
||||
if (group === 'Notification') {
|
||||
Object.keys(ConfigGroupsNotification).forEach((subGroup) => {
|
||||
const subGroupObject = CreatePrefHeader(
|
||||
subGroup,
|
||||
ConfigGroupsNotification[subGroup],
|
||||
); // (group, display-name of group)
|
||||
subGroupObject.style.fontSize = '15px';
|
||||
subGroupObject.style.opacity = '0.5';
|
||||
frag.appendChild(subGroupObject);
|
||||
if (CMOptions.Header[subGroup]) {
|
||||
Object.keys(Config).forEach((option) => {
|
||||
if (Config[option].group === subGroup)
|
||||
frag.appendChild(CreatePrefOption(option));
|
||||
});
|
||||
}
|
||||
});
|
||||
} else {
|
||||
Object.keys(Config).forEach((option) => {
|
||||
if (Config[option].group === group)
|
||||
frag.appendChild(CreatePrefOption(option));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
const resDef = document.createElement('div');
|
||||
resDef.className = 'listing';
|
||||
const resDefBut = document.createElement('a');
|
||||
resDefBut.className = 'option';
|
||||
resDefBut.onclick = function () {
|
||||
LoadConfig(ConfigDefault);
|
||||
};
|
||||
resDefBut.textContent = 'Restore Default';
|
||||
resDef.appendChild(resDefBut);
|
||||
frag.appendChild(resDef);
|
||||
|
||||
l('menu').childNodes[2].insertBefore(
|
||||
frag,
|
||||
l('menu').childNodes[2].childNodes[
|
||||
l('menu').childNodes[2].childNodes.length - 1
|
||||
],
|
||||
);
|
||||
}
|
||||
@@ -3,12 +3,12 @@
|
||||
import { AddMissingUpgrades } from './CreateMissingUpgrades';
|
||||
import * as CreateSections from './CreateStatsSections';
|
||||
import * as CreateElements from './CreateDOMElements';
|
||||
import * as GameData from '../../../Data/Gamedata';
|
||||
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||
import * as GameData from '../../../Data/Gamedata.ts';
|
||||
|
||||
import {
|
||||
CacheAverageClicks,
|
||||
CacheAverageCookiesFromClicks,
|
||||
CacheObjectsNextAchievement,
|
||||
CacheWrinklersFattest,
|
||||
CacheWrinklersNormal,
|
||||
CacheWrinklersTotal,
|
||||
@@ -16,7 +16,7 @@ import {
|
||||
import PopAllNormalWrinklers from '../../HelperFunctions/PopWrinklers';
|
||||
import { ClickTimes, CookieTimes } from '../../VariablesAndData';
|
||||
import GetCPS from '../../HelperFunctions/GetCPS';
|
||||
import { Beautify } from '../../BeautifyAndFormatting/BeautifyFormatting';
|
||||
import Beautify from '../../BeautifyAndFormatting/Beautify';
|
||||
import AddMissingAchievements from './CreateMissingAchievements';
|
||||
|
||||
/**
|
||||
@@ -30,43 +30,41 @@ export default function AddMenuStats(title) {
|
||||
stats.appendChild(title);
|
||||
|
||||
stats.appendChild(CreateElements.StatsHeader('Lucky Cookies', 'Lucky'));
|
||||
if (CMOptions.Header.Lucky) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Lucky) {
|
||||
stats.appendChild(CreateSections.LuckySection());
|
||||
}
|
||||
|
||||
stats.appendChild(CreateElements.StatsHeader('Chain Cookies', 'Chain'));
|
||||
if (CMOptions.Header.Chain) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Chain) {
|
||||
stats.appendChild(CreateSections.ChainSection());
|
||||
}
|
||||
|
||||
if (Game.Objects['Wizard tower'].minigameLoaded) {
|
||||
stats.appendChild(CreateElements.StatsHeader('Spells', 'Spells'));
|
||||
if (CMOptions.Header.Spells) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Spells) {
|
||||
stats.appendChild(CreateSections.SpellsSection());
|
||||
}
|
||||
}
|
||||
|
||||
if (Game.Objects.Farm.minigameLoaded) {
|
||||
stats.appendChild(CreateElements.StatsHeader('Garden', 'Garden'));
|
||||
if (CMOptions.Header.Garden) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Garden) {
|
||||
stats.appendChild(CreateSections.GardenSection());
|
||||
}
|
||||
}
|
||||
|
||||
stats.appendChild(CreateElements.StatsHeader('Prestige', 'Prestige'));
|
||||
if (CMOptions.Header.Prestige) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Prestige) {
|
||||
stats.appendChild(CreateSections.PrestigeSection());
|
||||
}
|
||||
|
||||
if (Game.cpsSucked > 0) {
|
||||
stats.appendChild(CreateElements.StatsHeader('Wrinklers', 'Wrink'));
|
||||
if (CMOptions.Header.Wrink) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Wrink) {
|
||||
const popAllFrag = document.createDocumentFragment();
|
||||
popAllFrag.appendChild(
|
||||
document.createTextNode(
|
||||
`${Beautify(CacheWrinklersTotal)} / ${Beautify(
|
||||
CacheWrinklersNormal,
|
||||
)} `,
|
||||
`${Beautify(CacheWrinklersTotal)} / ${Beautify(CacheWrinklersNormal)} `,
|
||||
),
|
||||
);
|
||||
const popAllA = document.createElement('a');
|
||||
@@ -77,31 +75,22 @@ export default function AddMenuStats(title) {
|
||||
};
|
||||
popAllFrag.appendChild(popAllA);
|
||||
stats.appendChild(
|
||||
CreateElements.StatsListing(
|
||||
'basic',
|
||||
'Rewards of Popping (All/Normal)',
|
||||
popAllFrag,
|
||||
),
|
||||
CreateElements.StatsListing('basic', 'Rewards of Popping (All/Normal)', popAllFrag),
|
||||
);
|
||||
const popFattestFrag = document.createDocumentFragment();
|
||||
popFattestFrag.appendChild(
|
||||
document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `),
|
||||
);
|
||||
popFattestFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `));
|
||||
const popFattestA = document.createElement('a');
|
||||
popFattestA.textContent = 'Pop Single Fattest';
|
||||
popFattestA.className = 'option';
|
||||
popFattestA.onclick = function () {
|
||||
if (CacheWrinklersFattest[1] !== null)
|
||||
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
||||
if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
||||
};
|
||||
popFattestFrag.appendChild(popFattestA);
|
||||
stats.appendChild(
|
||||
CreateElements.StatsListing(
|
||||
'basic',
|
||||
`Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${
|
||||
CacheWrinklersFattest[1] !== null
|
||||
? CacheWrinklersFattest[1]
|
||||
: 'None'
|
||||
CacheWrinklersFattest[1] !== null ? CacheWrinklersFattest[1] : 'None'
|
||||
})`,
|
||||
popFattestFrag,
|
||||
),
|
||||
@@ -111,16 +100,47 @@ export default function AddMenuStats(title) {
|
||||
|
||||
stats.appendChild(CreateSections.SeasonSection());
|
||||
|
||||
stats.appendChild(CreateElements.StatsHeader('Achievements', 'Achievs'));
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Achievs) {
|
||||
Object.keys(Game.Objects).forEach((i) => {
|
||||
const ObjectsTillNext = CacheObjectsNextAchievement[i];
|
||||
stats.appendChild(
|
||||
CreateElements.StatsListing(
|
||||
'basic',
|
||||
i,
|
||||
ObjectsTillNext.AmountNeeded < 101
|
||||
? document.createTextNode(
|
||||
`Next achievement in ${ObjectsTillNext.AmountNeeded}, price: ${Beautify(
|
||||
ObjectsTillNext.price,
|
||||
)}`,
|
||||
)
|
||||
: document.createTextNode('No new achievement for next 100 buildings'),
|
||||
),
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc'));
|
||||
if (CMOptions.Header.Misc) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Misc) {
|
||||
stats.appendChild(
|
||||
CreateElements.StatsListing(
|
||||
'basic',
|
||||
`Average cookies per second (past ${
|
||||
CookieTimes[CMOptions.AvgCPSHist] < 60
|
||||
? `${CookieTimes[CMOptions.AvgCPSHist]} seconds`
|
||||
: CookieTimes[CMOptions.AvgCPSHist] / 60 +
|
||||
(CMOptions.AvgCPSHist === 3 ? ' minute' : ' minutes')
|
||||
CookieTimes[
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist
|
||||
] < 60
|
||||
? `${
|
||||
CookieTimes[
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist
|
||||
]
|
||||
} seconds`
|
||||
: CookieTimes[
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist
|
||||
] /
|
||||
60 +
|
||||
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist === 3
|
||||
? ' minute'
|
||||
: ' minutes')
|
||||
})`,
|
||||
document.createTextNode(Beautify(GetCPS(), 3)),
|
||||
),
|
||||
@@ -129,21 +149,36 @@ export default function AddMenuStats(title) {
|
||||
CreateElements.StatsListing(
|
||||
'basic',
|
||||
`Average cookie clicks per second (past ${
|
||||
ClickTimes[CMOptions.AvgClicksHist]
|
||||
}${CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'})`,
|
||||
ClickTimes[
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist
|
||||
]
|
||||
}${
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist === 0
|
||||
? ' second'
|
||||
: ' seconds'
|
||||
})`,
|
||||
document.createTextNode(Beautify(CacheAverageClicks, 1)),
|
||||
),
|
||||
);
|
||||
stats.appendChild(
|
||||
CreateElements.StatsListing(
|
||||
'basic',
|
||||
`Cookies from clicking (past ${ClickTimes[CMOptions.AvgClicksHist]}${
|
||||
CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'
|
||||
`Cookies from clicking (past ${
|
||||
ClickTimes[
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist
|
||||
]
|
||||
}${
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist === 0
|
||||
? ' second'
|
||||
: ' seconds'
|
||||
})`,
|
||||
document.createTextNode(
|
||||
Beautify(
|
||||
CacheAverageCookiesFromClicks.calcSum(
|
||||
CacheAverageClicks * ClickTimes[CMOptions.AvgClicksHist],
|
||||
CacheAverageClicks *
|
||||
ClickTimes[
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
@@ -165,7 +200,7 @@ export default function AddMenuStats(title) {
|
||||
),
|
||||
);
|
||||
}
|
||||
if (CMOptions.ShowMissedGC) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ShowMissedGC) {
|
||||
stats.appendChild(
|
||||
CreateElements.StatsListing(
|
||||
'basic',
|
||||
@@ -181,18 +216,16 @@ export default function AddMenuStats(title) {
|
||||
Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60)),
|
||||
4,
|
||||
);
|
||||
stats.appendChild(
|
||||
CreateElements.StatsListing('basic', 'Time till autosave', timer),
|
||||
);
|
||||
stats.appendChild(CreateElements.StatsListing('basic', 'Time till autosave', timer));
|
||||
}
|
||||
}
|
||||
|
||||
l('menu').insertBefore(stats, l('menu').childNodes[2]);
|
||||
|
||||
if (CMOptions.MissingUpgrades) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.MissingUpgrades) {
|
||||
AddMissingUpgrades();
|
||||
}
|
||||
if (CMOptions.MissingAchievements) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.MissingAchievements) {
|
||||
AddMissingAchievements();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/** Section: Functions related to the creation of basic DOM elements page */
|
||||
|
||||
import { ToggleHeader } from '../../../Config/ToggleSetting';
|
||||
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||
|
||||
import { SimpleTooltipElements } from '../../VariablesAndData';
|
||||
|
||||
/**
|
||||
@@ -30,7 +30,9 @@ export function StatsHeader(text, config) {
|
||||
span.style.color = 'black';
|
||||
span.style.fontSize = '13px';
|
||||
span.style.verticalAlign = 'middle';
|
||||
span.textContent = CMOptions.Header[config] ? '-' : '+';
|
||||
span.textContent = Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config]
|
||||
? '-'
|
||||
: '+';
|
||||
span.onclick = function () {
|
||||
ToggleHeader(config);
|
||||
Game.UpdateMenu();
|
||||
@@ -64,10 +66,7 @@ export function StatsListing(type, name, text, placeholder) {
|
||||
Game.tooltip.hide();
|
||||
};
|
||||
tooltip.onmouseover = function () {
|
||||
Game.tooltip.draw(
|
||||
this,
|
||||
escape(SimpleTooltipElements[placeholder].innerHTML),
|
||||
);
|
||||
Game.tooltip.draw(this, escape(SimpleTooltipElements[placeholder].innerHTML));
|
||||
};
|
||||
tooltip.style.cursor = 'default';
|
||||
tooltip.style.display = 'inline-block';
|
||||
@@ -87,6 +86,30 @@ export function StatsListing(type, name, text, placeholder) {
|
||||
return div;
|
||||
}
|
||||
|
||||
/**
|
||||
* This function creates an stats-listing-object for the stats page for missing items displays
|
||||
* It is called by CM.Disp.AddMenuStats()
|
||||
* @param {string} type The type fo the listing
|
||||
* @param {string} name The name of the option
|
||||
* @param {object} text The text-object of the option
|
||||
* @param {bool} current Whether the season of the item is the current season
|
||||
* @returns {object} div The option object
|
||||
*/
|
||||
export function StatsMissDispListing(type, name, text, current) {
|
||||
const div = document.createElement('div');
|
||||
div.className = 'listing';
|
||||
|
||||
const listingName = document.createElement('b');
|
||||
listingName.textContent = name;
|
||||
if (current === true)
|
||||
listingName.style.color =
|
||||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ColourGreen;
|
||||
div.appendChild(listingName);
|
||||
div.appendChild(document.createTextNode(': '));
|
||||
div.appendChild(text);
|
||||
return div;
|
||||
}
|
||||
|
||||
/**
|
||||
* This function creates a tooltip containing all missing holiday items contained in the list theMissDisp
|
||||
* @param {list} theMissDisp A list of the missing holiday items
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||
|
||||
function CrateTooltipLockedAchievements(me) {
|
||||
const tags = [];
|
||||
if (me.pool === 'shadow') tags.push('Shadow Achievement', '#9700cf');
|
||||
@@ -7,8 +5,7 @@ function CrateTooltipLockedAchievements(me) {
|
||||
tags.push('Locked', 0);
|
||||
|
||||
let neuromancy = 0;
|
||||
if (Game.Has('Neuromancy') || (Game.sesame && me.pool === 'debug'))
|
||||
neuromancy = 1;
|
||||
if (Game.Has('Neuromancy') || (Game.sesame && me.pool === 'debug')) neuromancy = 1;
|
||||
if (neuromancy && me.won === 0) tags.push('Click to win!', '#00c462');
|
||||
else if (neuromancy && me.won > 0) tags.push('Click to lose!', '#00c462');
|
||||
|
||||
@@ -21,9 +18,9 @@ function CrateTooltipLockedAchievements(me) {
|
||||
let tagsStr = '';
|
||||
for (let i = 0; i < tags.length; i += 2) {
|
||||
if (i % 2 === 0)
|
||||
tagsStr += ` <div class="tag" style="color:${
|
||||
tags[i + 1] === 0 ? '#fff' : tags[i + 1]
|
||||
};">[${tags[i]}]</div>`;
|
||||
tagsStr += ` <div class="tag" style="color:${tags[i + 1] === 0 ? '#fff' : tags[i + 1]};">[${
|
||||
tags[i]
|
||||
}]</div>`;
|
||||
}
|
||||
tagsStr = tagsStr.substring(1);
|
||||
|
||||
@@ -35,9 +32,9 @@ function CrateTooltipLockedAchievements(me) {
|
||||
${tagsStr}<div class="line"></div><div class="description">${desc}</div></div>
|
||||
${
|
||||
Game.sesame
|
||||
? `<div style="font-size:9px;">Id : ${me.id} | Order : ${Math.floor(
|
||||
me.order,
|
||||
)}${me.tier ? ` | Tier : ${me.tier}` : ''}</div>`
|
||||
? `<div style="font-size:9px;">Id : ${me.id} | Order : ${Math.floor(me.order)}${
|
||||
me.tier ? ` | Tier : ${me.tier}` : ''
|
||||
}</div>`
|
||||
: ''
|
||||
}`;
|
||||
}
|
||||
@@ -52,15 +49,13 @@ export default function AddMissingAchievements() {
|
||||
achievs = i.parentElement.querySelectorAll('div.listing.crateBox')[0];
|
||||
}
|
||||
});
|
||||
if (CMOptions.MissingAchievements) {
|
||||
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.MissingAchievements) {
|
||||
Object.values(achievs.children).forEach((achievsCrate) => {
|
||||
if (!achievsCrate.className.includes('enabled')) {
|
||||
const id = achievsCrate.onclick.toString().match(/(?<=\[).*(?=\])/g)[0];
|
||||
const id = achievsCrate.onclick.toString().split(/\[(.*)\]/gi)[1];
|
||||
const { icon } = Game.AchievementsById[id];
|
||||
// eslint-disable-next-line no-param-reassign
|
||||
achievsCrate.style.backgroundPosition = `${-icon[0] * 48}px ${
|
||||
-icon[1] * 48
|
||||
}px`;
|
||||
achievsCrate.style.backgroundPosition = `${-icon[0] * 48}px ${-icon[1] * 48}px`;
|
||||
// eslint-disable-next-line no-param-reassign
|
||||
achievsCrate.onmouseover = function () {
|
||||
if (!Game.mouseDown) {
|
||||
@@ -68,13 +63,10 @@ export default function AddMissingAchievements() {
|
||||
Game.tooltip.dynamic = 1;
|
||||
Game.tooltip.draw(
|
||||
this,
|
||||
function () {
|
||||
return (function () {
|
||||
return CrateTooltipLockedAchievements(
|
||||
Game.AchievementsById[id],
|
||||
);
|
||||
})();
|
||||
},
|
||||
() =>
|
||||
(function () {
|
||||
return CrateTooltipLockedAchievements(Game.AchievementsById[id]);
|
||||
})(),
|
||||
'top',
|
||||
);
|
||||
Game.tooltip.wobble();
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user