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520 Commits

Author SHA1 Message Date
Daniël van Noord
60f19e5084 Merge pull request #912 from CookieMonsterTeam/dev
Bump master to 2.031.10
2021-07-25 15:33:37 +02:00
Daniël van Noord
c455f940c6 Merge pull request #910 from DanielNoord/update
Bump to 2.031.10
2021-07-25 15:32:42 +02:00
Daniël van Noord
36780486a1 Bump to 2.031.10 2021-07-25 15:31:08 +02:00
Daniël van Noord
55e3fe536c Merge pull request #909 from DanielNoord/various
Various
2021-07-25 15:28:25 +02:00
Daniël van Noord
f60ac4889e Add percentage to GC/Reindeer timer 2021-07-25 15:25:17 +02:00
Daniël van Noord
51713afaea Fix building tooltips not updating correctly #893 2021-07-25 14:54:38 +02:00
Daniël van Noord
d0ddc93f7c Change to "color" to "colour" 2021-07-25 14:42:21 +02:00
Daniël van Noord
65eff470cf Fix bug with storing locked buildings 2021-07-25 14:41:51 +02:00
Daniël van Noord
9996e59024 Fix upgrade bar not displaying #908 2021-07-25 14:15:16 +02:00
Daniël van Noord
f59972892b Add overlay and save to building locking #763 2021-07-25 14:09:37 +02:00
Daniël van Noord
4fe07ba1d3 Fix loading if no previous save is found 2021-07-25 10:33:03 +02:00
Daniël van Noord
bedda0093d Merge pull request #906 from CookieMonsterTeam/dependabot/npm_and_yarn/types/mocha-9.0.0
Bump @types/mocha from 8.2.3 to 9.0.0
2021-07-22 22:18:47 +02:00
dependabot[bot]
7c26b8015a Bump @types/mocha from 8.2.3 to 9.0.0
Bumps [@types/mocha](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/mocha) from 8.2.3 to 9.0.0.
- [Release notes](https://github.com/DefinitelyTyped/DefinitelyTyped/releases)
- [Commits](https://github.com/DefinitelyTyped/DefinitelyTyped/commits/HEAD/types/mocha)

---
updated-dependencies:
- dependency-name: "@types/mocha"
  dependency-type: direct:development
  update-type: version-update:semver-major
...

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2021-07-22 20:15:37 +00:00
Daniël van Noord
1f219df674 Merge branch 'gh-pages' into dev 2021-07-22 22:12:28 +02:00
github-actions[bot]
8280d3ae7a [Automated] Merge dev into gh-pages 2021-07-22 20:07:49 +00:00
Daniël van Noord
3144e776b7 Update package name and version 2021-07-22 22:07:48 +02:00
Daniël van Noord
be0edd090d Update packagename 2021-07-22 22:07:19 +02:00
github-actions[bot]
038a8b33b0 [Automated] Merge dev into gh-pages 2021-07-22 20:05:18 +00:00
Daniël van Noord
6395ad318a Update README.md 2021-07-22 22:05:04 +02:00
github-actions[bot]
ed0049e367 [Automated] Merge dev into gh-pages 2021-07-22 20:00:26 +00:00
Daniël van Noord
bbd523ac3f Get latest version of framework 2021-07-22 22:00:03 +02:00
github-actions[bot]
cb1f9d7ca5 [Automated] Merge dev into gh-pages 2021-07-22 19:58:13 +00:00
Daniël van Noord
fb0f42deed Get latest version of Framework 2021-07-22 21:57:37 +02:00
Daniël van Noord
74bb5d924d Update CI 2021-07-22 21:53:18 +02:00
Daniël van Noord
065f8b4c23 Move saveClasses to Framework 2021-07-22 21:17:30 +02:00
Daniël van Noord
e685489543 Bump packages 2021-07-22 21:10:26 +02:00
Daniël van Noord
6a4772d8e2 Add new build commands 2021-07-22 09:08:24 +02:00
Daniël van Noord
bd0a55609d Fix sounds playing at start up #903 2021-07-21 14:42:17 +02:00
github-actions[bot]
6fcece6fc8 [Automated] Merge dev into gh-pages 2021-07-20 18:43:28 +00:00
Daniël van Noord
3e3659e2a4 Merge pull request #902 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.28.4 2021-07-20 20:43:13 +02:00
dependabot[bot]
10c1e9eefb Bump @typescript-eslint/parser from 4.28.3 to 4.28.4
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.28.3 to 4.28.4.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.28.4/packages/parser)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/parser"
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

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2021-07-20 18:42:19 +00:00
github-actions[bot]
4c4ef57ce4 [Automated] Merge dev into gh-pages 2021-07-20 18:41:37 +00:00
Daniël van Noord
02bf0d6455 Merge pull request #901 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.28.4 2021-07-20 20:41:22 +02:00
dependabot[bot]
f89a685c49 Bump @typescript-eslint/eslint-plugin from 4.28.3 to 4.28.4
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.28.3 to 4.28.4.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.28.4/packages/eslint-plugin)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

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2021-07-20 16:14:24 +00:00
github-actions[bot]
d776b9b799 [Automated] Merge dev into gh-pages 2021-07-20 16:11:47 +00:00
Daniël van Noord
2a82fc2b1f Merge pull request #900 from CookieMonsterTeam/master
Fix commit history
2021-07-20 18:11:33 +02:00
Daniël van Noord
80b373ff6c Build CM 2021-07-20 18:09:02 +02:00
Daniël van Noord
8c118b6aef Fix imports after changes to folder structure 2021-07-20 18:08:53 +02:00
Daniël van Noord
82c872ef18 Use framework for Options menu 2021-07-20 18:08:32 +02:00
Daniël van Noord
e9dc2ffa51 Use Framework notifications 2021-07-20 18:08:11 +02:00
Daniël van Noord
9294a5bc87 Remove functions and tests that moved to framework 2021-07-20 18:06:16 +02:00
Daniël van Noord
248fd32e91 Bump CM Framework to 0.2.0 2021-07-20 18:05:21 +02:00
Daniël van Noord
436c1d7239 Remove PlaySound from globals 2021-07-20 14:55:17 +02:00
github-actions[bot]
055ba22ee2 [Automated] Merge dev into gh-pages 2021-07-20 06:13:35 +00:00
Daniël van Noord
b84e511e52 Merge pull request #899 from DanielNoord/fix/ascensionlag
Fix lag on ascencion screen #890
2021-07-20 08:13:20 +02:00
Daniël van Noord
ec35013be7 Fix lag on ascencion screen #890 2021-07-20 08:11:43 +02:00
github-actions[bot]
52edc5696a [Automated] Merge dev into gh-pages 2021-07-19 20:02:19 +00:00
Daniël van Noord
eefecb7829 Merge pull request #898 from DanielNoord/optimize
Optimize
2021-07-19 22:02:04 +02:00
Daniël van Noord
bb0ba7f116 Small optimization to AscendButton() 2021-07-19 21:59:45 +02:00
Daniël van Noord
075bd89669 Fix BuildingGetPrice() and remove getSumPrice() 2021-07-19 21:42:04 +02:00
Daniël van Noord
43a651ea4a Only iterate over UpgradesInStore 2021-07-19 21:05:50 +02:00
github-actions[bot]
fde93b5639 [Automated] Merge dev into gh-pages 2021-07-19 14:55:05 +00:00
Daniël van Noord
80dab239b6 Update CI to also run on push to main branches 2021-07-19 16:54:24 +02:00
Daniël van Noord
22faf1edc2 Update README 2021-07-19 16:48:27 +02:00
Daniël van Noord
522443c30f Change env variable name 2021-07-19 16:45:26 +02:00
Daniël van Noord
d8eea6939e Update packages 2021-07-19 16:45:16 +02:00
github-actions[bot]
ab7a092ab9 [Automated] Merge dev into gh-pages 2021-07-19 05:59:54 +00:00
Daniël van Noord
c661cba533 Merge pull request #895 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.28.3
Bump @typescript-eslint/eslint-plugin from 4.28.2 to 4.28.3
2021-07-19 07:59:42 +02:00
dependabot[bot]
451ed9ee7a Bump @typescript-eslint/eslint-plugin from 4.28.2 to 4.28.3
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.28.2 to 4.28.3.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.28.3/packages/eslint-plugin)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

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2021-07-19 05:58:12 +00:00
github-actions[bot]
6ac737d3af [Automated] Merge dev into gh-pages 2021-07-19 05:57:44 +00:00
Daniël van Noord
4572d0e5c5 Merge pull request #897 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.28.3
Bump @typescript-eslint/parser from 4.28.2 to 4.28.3
2021-07-19 07:57:38 +02:00
Daniël van Noord
b7c7739a25 Merge pull request #896 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-7.31.0
Bump eslint from 7.30.0 to 7.31.0
2021-07-19 07:57:29 +02:00
github-actions[bot]
85b6d96be6 [Automated] Merge dev into gh-pages 2021-07-19 05:57:21 +00:00
Daniël van Noord
68e42e2744 Merge pull request #894 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.45.1
Bump webpack from 5.44.0 to 5.45.1
2021-07-19 07:57:01 +02:00
dependabot[bot]
984c11e2ac Bump @typescript-eslint/parser from 4.28.2 to 4.28.3
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.28.2 to 4.28.3.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.28.3/packages/parser)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/parser"
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-07-19 02:15:16 +00:00
dependabot[bot]
e3eccf25e8 Bump eslint from 7.30.0 to 7.31.0
Bumps [eslint](https://github.com/eslint/eslint) from 7.30.0 to 7.31.0.
- [Release notes](https://github.com/eslint/eslint/releases)
- [Changelog](https://github.com/eslint/eslint/blob/master/CHANGELOG.md)
- [Commits](https://github.com/eslint/eslint/compare/v7.30.0...v7.31.0)

---
updated-dependencies:
- dependency-name: eslint
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-07-19 02:14:53 +00:00
dependabot[bot]
85b161fe14 Bump webpack from 5.44.0 to 5.45.1
Bumps [webpack](https://github.com/webpack/webpack) from 5.44.0 to 5.45.1.
- [Release notes](https://github.com/webpack/webpack/releases)
- [Commits](https://github.com/webpack/webpack/compare/v5.44.0...v5.45.1)

---
updated-dependencies:
- dependency-name: webpack
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2021-07-19 02:13:55 +00:00
github-actions[bot]
a497dec741 [Automated] Merge dev into gh-pages 2021-07-11 10:57:24 +00:00
Daniël van Noord
5a7187aa3c Merge pull request #887 from DanielNoord/framework
Start using the CookieMonsterFramework
2021-07-11 12:57:12 +02:00
Daniël van Noord
db07ab6c3e Add token to workflow and .npmrc 2021-07-11 12:56:01 +02:00
Daniël van Noord
c0e788b143 Use CookieMonsterFramework for save/load, infoMenu 2021-07-11 10:21:16 +02:00
Daniël van Noord
b959b3c024 Update CookieMonsterFramework to 0.1.0 2021-07-11 10:19:30 +02:00
Daniël van Noord
c8eeab45af Add .nprmc 2021-07-06 22:40:51 +02:00
github-actions[bot]
28bc2b5620 [Automated] Merge dev into gh-pages 2021-07-05 14:04:19 +00:00
Daniël van Noord
ecf73d815f Merge pull request #883 from DanielNoord/upmaster
Upmaster
2021-07-05 16:04:06 +02:00
Daniël van Noord
094b153f7e Add option to "lock" buildings #763 2021-07-05 16:02:29 +02:00
Daniël van Noord
3ac2c75b6f Fixed annotation 2021-07-05 15:32:33 +02:00
Daniël van Noord
3b444c2b69 Merge pull request #882 from CookieMonsterTeam/master
Merge pull request #881 from CookieMonsterTeam/dev
2021-07-05 10:11:53 +02:00
Daniël van Noord
a5c052b46e Merge pull request #881 from CookieMonsterTeam/dev
Hotfix
2021-07-05 10:11:10 +02:00
github-actions[bot]
531adb2a16 [Automated] Merge dev into gh-pages 2021-07-05 08:10:57 +00:00
Daniël van Noord
e3fddd4450 Merge pull request #880 from DanielNoord/cookieduplication
Cookieduplication
2021-07-05 10:10:42 +02:00
Daniël van Noord
07bb28cf46 Push hotfix to master file 2021-07-05 10:09:13 +02:00
Daniël van Noord
a9eb56de0c Add hotfix to release notes 2021-07-05 10:08:19 +02:00
Daniël van Noord
dcf00b82b8 Fix duplicate golden cookie with autoclickers #762 2021-07-05 10:05:26 +02:00
github-actions[bot]
27a621d9b0 [Automated] Merge dev into gh-pages 2021-07-05 05:25:29 +00:00
Daniël van Noord
14ba9105ca Merge pull request #879 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-7.30.0
Bump eslint from 7.29.0 to 7.30.0
2021-07-05 07:25:24 +02:00
Daniël van Noord
6f36d1dcf1 Merge pull request #878 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.42.0
Bump webpack from 5.41.1 to 5.42.0
2021-07-05 07:25:15 +02:00
dependabot[bot]
69afafd0fb Bump eslint from 7.29.0 to 7.30.0
Bumps [eslint](https://github.com/eslint/eslint) from 7.29.0 to 7.30.0.
- [Release notes](https://github.com/eslint/eslint/releases)
- [Changelog](https://github.com/eslint/eslint/blob/master/CHANGELOG.md)
- [Commits](https://github.com/eslint/eslint/compare/v7.29.0...v7.30.0)

---
updated-dependencies:
- dependency-name: eslint
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-07-05 02:04:56 +00:00
dependabot[bot]
c9b6a06908 Bump webpack from 5.41.1 to 5.42.0
Bumps [webpack](https://github.com/webpack/webpack) from 5.41.1 to 5.42.0.
- [Release notes](https://github.com/webpack/webpack/releases)
- [Commits](https://github.com/webpack/webpack/compare/v5.41.1...v5.42.0)

---
updated-dependencies:
- dependency-name: webpack
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2021-07-05 02:04:48 +00:00
github-actions[bot]
a877dc5ad3 [Automated] Merge dev into gh-pages 2021-07-01 20:46:21 +00:00
Daniël van Noord
68e6afa410 Merge pull request #872 from CookieMonsterTeam/dependabot/npm_and_yarn/prettier-2.3.2 2021-07-01 22:46:07 +02:00
dependabot[bot]
3401a6165f Bump prettier from 2.3.1 to 2.3.2
Bumps [prettier](https://github.com/prettier/prettier) from 2.3.1 to 2.3.2.
- [Release notes](https://github.com/prettier/prettier/releases)
- [Changelog](https://github.com/prettier/prettier/blob/main/CHANGELOG.md)
- [Commits](https://github.com/prettier/prettier/compare/2.3.1...2.3.2)

---
updated-dependencies:
- dependency-name: prettier
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

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2021-07-01 20:37:58 +00:00
github-actions[bot]
59217317b3 [Automated] Merge dev into gh-pages 2021-07-01 20:37:31 +00:00
Daniël van Noord
a147065fd6 Merge pull request #876 from DanielNoord/updatepackage
Updatepackage
2021-07-01 22:37:16 +02:00
Daniël van Noord
27ad606380 Update packages 2021-07-01 22:36:05 +02:00
Daniël van Noord
cff2928535 Merge pull request #870 from CookieMonsterTeam/dev
Master to 2.031.9
2021-06-27 23:25:29 +02:00
github-actions[bot]
6a30843c7d [Automated] Merge dev into gh-pages 2021-06-27 21:25:09 +00:00
Daniël van Noord
5fec38625f Merge pull request #869 from DanielNoord/update
Update
2021-06-27 23:24:58 +02:00
Daniël van Noord
1d325a253c Update CookieMonster.js 2021-06-27 23:23:37 +02:00
Daniël van Noord
33caf8838c Push to 2.031.9 2021-06-27 23:22:53 +02:00
github-actions[bot]
ca5acc1d37 [Automated] Merge dev into gh-pages 2021-06-27 21:22:04 +00:00
Daniël van Noord
2708903e92 Merge pull request #868 from DanielNoord/achievement
Achievement
2021-06-27 23:21:50 +02:00
Daniël van Noord
6b346e0272 Add info about next achievement in stats #833 2021-06-27 23:18:15 +02:00
Daniël van Noord
d6a3209c43 Update package-lock 2021-06-27 23:03:57 +02:00
Daniël van Noord
dfd0d790bc Add Achievements section to Stats page 2021-06-27 23:03:48 +02:00
github-actions[bot]
a8c9fea127 [Automated] Merge dev into gh-pages 2021-06-21 06:59:42 +00:00
Daniël van Noord
f228365978 Merge pull request #867 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.27.0
Bump @typescript-eslint/parser from 4.26.1 to 4.27.0
2021-06-21 08:59:26 +02:00
github-actions[bot]
d549bbdf9b [Automated] Merge dev into gh-pages 2021-06-21 06:58:36 +00:00
dependabot[bot]
e7536d4bd4 Bump @typescript-eslint/parser from 4.26.1 to 4.27.0
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.26.1 to 4.27.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.27.0/packages/parser)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/parser"
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2021-06-21 06:58:33 +00:00
Daniël van Noord
9a6086d823 Merge pull request #866 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.39.1
Bump webpack from 5.38.1 to 5.39.1
2021-06-21 08:58:16 +02:00
github-actions[bot]
e6b5bddda6 [Automated] Merge dev into gh-pages 2021-06-21 06:58:03 +00:00
Daniël van Noord
527de03493 Merge pull request #863 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-7.29.0
Bump eslint from 7.28.0 to 7.29.0
2021-06-21 08:57:50 +02:00
dependabot[bot]
52d52baf8e Bump webpack from 5.38.1 to 5.39.1
Bumps [webpack](https://github.com/webpack/webpack) from 5.38.1 to 5.39.1.
- [Release notes](https://github.com/webpack/webpack/releases)
- [Commits](https://github.com/webpack/webpack/compare/v5.38.1...v5.39.1)

---
updated-dependencies:
- dependency-name: webpack
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-06-21 06:57:01 +00:00
dependabot[bot]
9c1bfbf80a Bump eslint from 7.28.0 to 7.29.0
Bumps [eslint](https://github.com/eslint/eslint) from 7.28.0 to 7.29.0.
- [Release notes](https://github.com/eslint/eslint/releases)
- [Changelog](https://github.com/eslint/eslint/blob/master/CHANGELOG.md)
- [Commits](https://github.com/eslint/eslint/compare/v7.28.0...v7.29.0)

---
updated-dependencies:
- dependency-name: eslint
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2021-06-21 06:56:55 +00:00
github-actions[bot]
712a3dd5c3 [Automated] Merge dev into gh-pages 2021-06-21 06:56:46 +00:00
Daniël van Noord
d4043689a4 Merge pull request #864 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.27.0
Bump @typescript-eslint/eslint-plugin from 4.26.1 to 4.27.0
2021-06-21 08:56:38 +02:00
Daniël van Noord
8cb0471694 Merge pull request #865 from CookieMonsterTeam/dependabot/npm_and_yarn/types/chai-4.2.19
Bump @types/chai from 4.2.18 to 4.2.19
2021-06-21 08:56:29 +02:00
github-actions[bot]
e0756c4943 [Automated] Merge dev into gh-pages 2021-06-21 06:56:22 +00:00
Daniël van Noord
ce7f0eb7e3 Merge pull request #861 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-4.3.4
Bump typescript from 4.3.2 to 4.3.4
2021-06-21 08:56:07 +02:00
dependabot[bot]
70df241c8f Bump @types/chai from 4.2.18 to 4.2.19
Bumps [@types/chai](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/chai) from 4.2.18 to 4.2.19.
- [Release notes](https://github.com/DefinitelyTyped/DefinitelyTyped/releases)
- [Commits](https://github.com/DefinitelyTyped/DefinitelyTyped/commits/HEAD/types/chai)

---
updated-dependencies:
- dependency-name: "@types/chai"
  dependency-type: direct:development
  update-type: version-update:semver-patch
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2021-06-21 02:04:34 +00:00
dependabot[bot]
3ba2a31363 Bump @typescript-eslint/eslint-plugin from 4.26.1 to 4.27.0
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.26.1 to 4.27.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.27.0/packages/eslint-plugin)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-minor
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2021-06-21 02:04:24 +00:00
dependabot[bot]
c4907e9582 Bump typescript from 4.3.2 to 4.3.4
Bumps [typescript](https://github.com/Microsoft/TypeScript) from 4.3.2 to 4.3.4.
- [Release notes](https://github.com/Microsoft/TypeScript/releases)
- [Commits](https://github.com/Microsoft/TypeScript/compare/v4.3.2...v4.3.4)

---
updated-dependencies:
- dependency-name: typescript
  dependency-type: direct:development
  update-type: version-update:semver-patch
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2021-06-21 02:03:52 +00:00
github-actions[bot]
96b55fb77c [Automated] Merge dev into gh-pages 2021-06-20 20:36:12 +00:00
Daniël van Noord
1c1afb6880 Merge pull request #860 from tsr488/shiny
Fix Pop All Normal wrinkler tooltip
2021-06-20 22:35:59 +02:00
Tom
1905f9a953 Fixing Pop All Normal wrinkler tooltip 2021-06-16 21:32:23 -04:00
github-actions[bot]
b06ff269a1 [Automated] Merge dev into gh-pages 2021-06-14 07:09:07 +00:00
Daniël van Noord
23eb28e29c Merge pull request #855 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.26.1
Bump @typescript-eslint/eslint-plugin from 4.26.0 to 4.26.1
2021-06-14 09:08:54 +02:00
dependabot[bot]
38f430c930 Bump @typescript-eslint/eslint-plugin from 4.26.0 to 4.26.1
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.26.0 to 4.26.1.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.26.1/packages/eslint-plugin)

---
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- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-patch
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2021-06-14 07:08:03 +00:00
github-actions[bot]
17a3ef0d83 [Automated] Merge dev into gh-pages 2021-06-14 07:07:02 +00:00
Daniël van Noord
035318c33f Merge pull request #857 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.26.1
Bump @typescript-eslint/parser from 4.26.0 to 4.26.1
2021-06-14 09:06:47 +02:00
github-actions[bot]
8cc7bb7f99 [Automated] Merge dev into gh-pages 2021-06-14 06:52:45 +00:00
Daniël van Noord
a620efe44a Merge pull request #858 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-cli-4.7.2
Bump webpack-cli from 4.7.0 to 4.7.2
2021-06-14 08:52:31 +02:00
dependabot[bot]
26b08c77ce Bump webpack-cli from 4.7.0 to 4.7.2
Bumps [webpack-cli](https://github.com/webpack/webpack-cli) from 4.7.0 to 4.7.2.
- [Release notes](https://github.com/webpack/webpack-cli/releases)
- [Changelog](https://github.com/webpack/webpack-cli/blob/master/CHANGELOG.md)
- [Commits](https://github.com/webpack/webpack-cli/compare/webpack-cli@4.7.0...webpack-cli@4.7.2)

---
updated-dependencies:
- dependency-name: webpack-cli
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

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2021-06-14 06:49:43 +00:00
dependabot[bot]
3e53ba7c6d Bump @typescript-eslint/parser from 4.26.0 to 4.26.1
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.26.0 to 4.26.1.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.26.1/packages/parser)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/parser"
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

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2021-06-14 06:49:27 +00:00
github-actions[bot]
0bff74bddd [Automated] Merge dev into gh-pages 2021-06-08 06:57:48 +00:00
Daniël van Noord
9252d10f23 Merge pull request #848 from tsr488/achievementsort
Adding option to sort buildings by price until next achievement
2021-06-08 08:57:33 +02:00
Tom
0278162dce Update sort to handle the case where the source data is out of order 2021-06-07 19:36:04 -04:00
github-actions[bot]
ad146f9a43 [Automated] Merge dev into gh-pages 2021-06-07 08:31:57 +00:00
Daniël van Noord
ee0ed81aba Merge pull request #851 from CookieMonsterTeam/dependabot/npm_and_yarn/prettier-2.3.1
Bump prettier from 2.3.0 to 2.3.1
2021-06-07 10:31:54 +02:00
Daniël van Noord
f69fb191d1 Merge pull request #852 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-7.28.0
Bump eslint from 7.27.0 to 7.28.0
2021-06-07 10:31:42 +02:00
github-actions[bot]
aba1b88eac [Automated] Merge dev into gh-pages 2021-06-07 08:30:49 +00:00
Daniël van Noord
c0e93f316f Merge pull request #850 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.26.0
Bump @typescript-eslint/parser from 4.25.0 to 4.26.0
2021-06-07 10:30:35 +02:00
dependabot[bot]
058555b148 Bump prettier from 2.3.0 to 2.3.1
Bumps [prettier](https://github.com/prettier/prettier) from 2.3.0 to 2.3.1.
- [Release notes](https://github.com/prettier/prettier/releases)
- [Changelog](https://github.com/prettier/prettier/blob/main/CHANGELOG.md)
- [Commits](https://github.com/prettier/prettier/compare/2.3.0...2.3.1)

---
updated-dependencies:
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  dependency-type: direct:development
  update-type: version-update:semver-patch
...

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2021-06-07 08:28:11 +00:00
dependabot[bot]
dd2c4e56b4 Bump @typescript-eslint/parser from 4.25.0 to 4.26.0
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.25.0 to 4.26.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.26.0/packages/parser)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/parser"
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2021-06-07 08:27:48 +00:00
dependabot[bot]
be569ee218 Bump eslint from 7.27.0 to 7.28.0
Bumps [eslint](https://github.com/eslint/eslint) from 7.27.0 to 7.28.0.
- [Release notes](https://github.com/eslint/eslint/releases)
- [Changelog](https://github.com/eslint/eslint/blob/master/CHANGELOG.md)
- [Commits](https://github.com/eslint/eslint/compare/v7.27.0...v7.28.0)

---
updated-dependencies:
- dependency-name: eslint
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2021-06-07 08:27:32 +00:00
github-actions[bot]
af547ee2c4 [Automated] Merge dev into gh-pages 2021-06-07 07:00:47 +00:00
Daniël van Noord
c0e27f3c52 Merge pull request #853 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.26.0
Bump @typescript-eslint/eslint-plugin from 4.25.0 to 4.26.0
2021-06-07 09:00:32 +02:00
dependabot[bot]
d694e82b02 Bump @typescript-eslint/eslint-plugin from 4.25.0 to 4.26.0
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.25.0 to 4.26.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.26.0/packages/eslint-plugin)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2021-06-07 06:59:16 +00:00
github-actions[bot]
6344c454a6 [Automated] Merge dev into gh-pages 2021-06-07 06:59:13 +00:00
Daniël van Noord
ca796c0b48 Merge pull request #849 from CookieMonsterTeam/dependabot/npm_and_yarn/ts-loader-9.2.3
Bump ts-loader from 9.2.2 to 9.2.3
2021-06-07 08:58:55 +02:00
dependabot[bot]
6c95e341f5 Bump ts-loader from 9.2.2 to 9.2.3
Bumps [ts-loader](https://github.com/TypeStrong/ts-loader) from 9.2.2 to 9.2.3.
- [Release notes](https://github.com/TypeStrong/ts-loader/releases)
- [Changelog](https://github.com/TypeStrong/ts-loader/blob/main/CHANGELOG.md)
- [Commits](https://github.com/TypeStrong/ts-loader/compare/v9.2.2...v9.2.3)

---
updated-dependencies:
- dependency-name: ts-loader
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

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2021-06-07 06:57:58 +00:00
github-actions[bot]
65cec9da50 [Automated] Merge dev into gh-pages 2021-06-07 06:57:40 +00:00
Daniël van Noord
f84f6fc348 Merge pull request #847 from tsr488/automerge
Adding auto merge from 'dev' branch to 'gh-pages'
2021-06-07 08:57:25 +02:00
Daniël van Noord
be245da05f Update publish-dev.yml 2021-06-07 08:56:27 +02:00
Daniël van Noord
977c25e77a Update and rename merge-branch.yml to publish-dev.yml 2021-06-07 08:55:16 +02:00
Tom
6ab791d762 Adding option to sort buildings by price until next achievement 2021-06-06 17:43:00 -04:00
Tom
962a709489 Adding auto branch merge 2021-06-06 15:22:21 -04:00
Daniël van Noord
4fb58719d3 Merge pull request #839 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.25.0
Bump @typescript-eslint/parser from 4.24.0 to 4.25.0
2021-05-31 11:41:24 +02:00
dependabot[bot]
eaff9ef93d Bump @typescript-eslint/parser from 4.24.0 to 4.25.0
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.24.0 to 4.25.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.25.0/packages/parser)

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2021-05-31 09:40:38 +00:00
Daniël van Noord
f403f89c20 Merge pull request #840 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-plugin-import-2.23.4
Bump eslint-plugin-import from 2.23.3 to 2.23.4
2021-05-31 11:39:39 +02:00
dependabot[bot]
100745946e Bump eslint-plugin-import from 2.23.3 to 2.23.4
Bumps [eslint-plugin-import](https://github.com/benmosher/eslint-plugin-import) from 2.23.3 to 2.23.4.
- [Release notes](https://github.com/benmosher/eslint-plugin-import/releases)
- [Changelog](https://github.com/benmosher/eslint-plugin-import/blob/master/CHANGELOG.md)
- [Commits](https://github.com/benmosher/eslint-plugin-import/compare/v2.23.3...v2.23.4)

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2021-05-31 09:38:37 +00:00
Daniël van Noord
18b151d7c0 Merge pull request #841 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.25.0
Bump @typescript-eslint/eslint-plugin from 4.24.0 to 4.25.0
2021-05-31 11:38:06 +02:00
dependabot[bot]
2febfb4cbe Bump @typescript-eslint/eslint-plugin from 4.24.0 to 4.25.0
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.24.0 to 4.25.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.25.0/packages/eslint-plugin)

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2021-05-31 09:37:15 +00:00
Daniël van Noord
73b9ebce7f Merge pull request #838 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.38.1 2021-05-31 11:16:21 +02:00
dependabot[bot]
39744d52b3 Bump webpack from 5.37.1 to 5.38.1
Bumps [webpack](https://github.com/webpack/webpack) from 5.37.1 to 5.38.1.
- [Release notes](https://github.com/webpack/webpack/releases)
- [Commits](https://github.com/webpack/webpack/compare/v5.37.1...v5.38.1)

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2021-05-31 08:26:49 +00:00
Daniël van Noord
97624bd4da Merge pull request #842 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-4.3.2 2021-05-31 09:23:51 +02:00
dependabot[bot]
66549c5c96 Bump typescript from 4.2.4 to 4.3.2
Bumps [typescript](https://github.com/Microsoft/TypeScript) from 4.2.4 to 4.3.2.
- [Release notes](https://github.com/Microsoft/TypeScript/releases)
- [Commits](https://github.com/Microsoft/TypeScript/compare/v4.2.4...v4.3.2)

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2021-05-31 07:05:57 +00:00
Daniël van Noord
df152fd302 Merge pull request #837 from DanielNoord/autosavetimer
Add option for autosave timer bar #799
2021-05-30 16:38:46 +02:00
Daniël van Noord
ff31c45a4a Add option for autosave timer bar #799 2021-05-30 16:37:26 +02:00
Daniël van Noord
9ba81afae1 Update README.md 2021-05-30 11:51:27 +02:00
Daniël van Noord
66e906e878 Merge pull request #836 from DanielNoord/tillnextachiev
Make current season green in Stats section #821
2021-05-30 11:47:27 +02:00
Daniël van Noord
865fc3b227 Make current season green in Stats section #821 2021-05-30 11:45:51 +02:00
Daniël van Noord
47ebed0925 Merge pull request #835 from DanielNoord/tillnextachiev
Some optimizations in Left till next achievement calculations
2021-05-30 10:57:32 +02:00
Daniël van Noord
734f3c38c2 Optimize & fix LeftTillNext calculation #805 #832 2021-05-30 10:55:42 +02:00
Daniël van Noord
fcbf1b2377 Simple refactor of calculation 2021-05-30 10:35:33 +02:00
Daniël van Noord
4c6dfbba69 Merge pull request #828 from CookieMonsterTeam/dependabot/npm_and_yarn/ts-loader-9.2.2
Bump ts-loader from 9.1.2 to 9.2.2
2021-05-24 11:03:57 +02:00
dependabot[bot]
3edcb0300b Bump ts-loader from 9.1.2 to 9.2.2
Bumps [ts-loader](https://github.com/TypeStrong/ts-loader) from 9.1.2 to 9.2.2.
- [Release notes](https://github.com/TypeStrong/ts-loader/releases)
- [Changelog](https://github.com/TypeStrong/ts-loader/blob/main/CHANGELOG.md)
- [Commits](https://github.com/TypeStrong/ts-loader/compare/v9.1.2...v9.2.2)

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2021-05-24 09:03:07 +00:00
Daniël van Noord
49e9711b7c Merge pull request #830 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-7.27.0
Bump eslint from 7.26.0 to 7.27.0
2021-05-24 11:02:43 +02:00
Daniël van Noord
a48ad37b7f Merge pull request #829 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.37.1
Bump webpack from 5.37.0 to 5.37.1
2021-05-24 11:02:19 +02:00
dependabot[bot]
ace1c9f6a9 Bump eslint from 7.26.0 to 7.27.0
Bumps [eslint](https://github.com/eslint/eslint) from 7.26.0 to 7.27.0.
- [Release notes](https://github.com/eslint/eslint/releases)
- [Changelog](https://github.com/eslint/eslint/blob/master/CHANGELOG.md)
- [Commits](https://github.com/eslint/eslint/compare/v7.26.0...v7.27.0)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-24 08:14:17 +00:00
dependabot[bot]
fa942ff81d Bump webpack from 5.37.0 to 5.37.1
Bumps [webpack](https://github.com/webpack/webpack) from 5.37.0 to 5.37.1.
- [Release notes](https://github.com/webpack/webpack/releases)
- [Commits](https://github.com/webpack/webpack/compare/v5.37.0...v5.37.1)

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2021-05-24 08:13:57 +00:00
Daniël van Noord
974b948583 Merge pull request #827 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.24.0
Bump @typescript-eslint/eslint-plugin from 4.23.0 to 4.24.0
2021-05-24 09:21:50 +02:00
dependabot[bot]
e1e4327173 Bump @typescript-eslint/eslint-plugin from 4.23.0 to 4.24.0
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.23.0 to 4.24.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.24.0/packages/eslint-plugin)

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2021-05-24 07:20:17 +00:00
Daniël van Noord
d054b55ddc Merge pull request #826 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.24.0
Bump @typescript-eslint/parser from 4.23.0 to 4.24.0
2021-05-24 09:19:11 +02:00
dependabot[bot]
6e0add10fb Bump @typescript-eslint/parser from 4.23.0 to 4.24.0
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.23.0 to 4.24.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.24.0/packages/parser)

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2021-05-24 07:16:40 +00:00
Daniël van Noord
f431d2b6be Merge pull request #825 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-plugin-import-2.23.3
Bump eslint-plugin-import from 2.23.2 to 2.23.3
2021-05-24 09:15:01 +02:00
Daniël van Noord
68ad398b27 Merge pull request #824 from CookieMonsterTeam/dependabot/npm_and_yarn/ts-node-10.0.0
Bump ts-node from 9.1.1 to 10.0.0
2021-05-24 09:13:26 +02:00
dependabot[bot]
68d7295bbc Bump eslint-plugin-import from 2.23.2 to 2.23.3
Bumps [eslint-plugin-import](https://github.com/benmosher/eslint-plugin-import) from 2.23.2 to 2.23.3.
- [Release notes](https://github.com/benmosher/eslint-plugin-import/releases)
- [Changelog](https://github.com/benmosher/eslint-plugin-import/blob/master/CHANGELOG.md)
- [Commits](https://github.com/benmosher/eslint-plugin-import/compare/v2.23.2...v2.23.3)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-24 07:00:20 +00:00
dependabot[bot]
2be4e2de57 Bump ts-node from 9.1.1 to 10.0.0
Bumps [ts-node](https://github.com/TypeStrong/ts-node) from 9.1.1 to 10.0.0.
- [Release notes](https://github.com/TypeStrong/ts-node/releases)
- [Commits](https://github.com/TypeStrong/ts-node/compare/v9.1.1...v10.0.0)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-24 07:00:03 +00:00
Daniël van Noord
ae6db8f330 Merge pull request #820 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.23.0
Bump @typescript-eslint/parser from 4.22.1 to 4.23.0
2021-05-17 13:28:38 +02:00
dependabot[bot]
5715274d1a Bump @typescript-eslint/parser from 4.22.1 to 4.23.0
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.22.1 to 4.23.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.23.0/packages/parser)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-17 11:18:35 +00:00
Daniël van Noord
74cdb613ca Merge pull request #819 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.23.0
Bump @typescript-eslint/eslint-plugin from 4.22.1 to 4.23.0
2021-05-17 13:17:43 +02:00
Daniël van Noord
4eae4598a7 Merge pull request #818 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-plugin-import-2.23.2
Bump eslint-plugin-import from 2.22.1 to 2.23.2
2021-05-17 13:17:21 +02:00
Daniël van Noord
d9ef469980 Merge pull request #817 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.37.0
Bump webpack from 5.36.2 to 5.37.0
2021-05-17 13:16:24 +02:00
dependabot[bot]
5532e4d0ba Bump @typescript-eslint/eslint-plugin from 4.22.1 to 4.23.0
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.22.1 to 4.23.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.23.0/packages/eslint-plugin)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-17 06:43:28 +00:00
dependabot[bot]
e78703130e Bump eslint-plugin-import from 2.22.1 to 2.23.2
Bumps [eslint-plugin-import](https://github.com/benmosher/eslint-plugin-import) from 2.22.1 to 2.23.2.
- [Release notes](https://github.com/benmosher/eslint-plugin-import/releases)
- [Changelog](https://github.com/benmosher/eslint-plugin-import/blob/master/CHANGELOG.md)
- [Commits](https://github.com/benmosher/eslint-plugin-import/compare/v2.22.1...v2.23.2)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-17 06:43:09 +00:00
dependabot[bot]
63240b01bc Bump webpack from 5.36.2 to 5.37.0
Bumps [webpack](https://github.com/webpack/webpack) from 5.36.2 to 5.37.0.
- [Release notes](https://github.com/webpack/webpack/releases)
- [Commits](https://github.com/webpack/webpack/compare/v5.36.2...v5.37.0)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-17 06:42:54 +00:00
Daniël van Noord
1a520b4d52 Merge pull request #814 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.22.1
Bump @typescript-eslint/parser from 4.22.0 to 4.22.1
2021-05-10 14:06:06 +02:00
dependabot[bot]
c7fd910a26 Bump @typescript-eslint/parser from 4.22.0 to 4.22.1
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.22.0 to 4.22.1.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.22.1/packages/parser)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 12:05:01 +00:00
Daniël van Noord
a3ad66a058 Merge pull request #815 from CookieMonsterTeam/dependabot/npm_and_yarn/prettier-2.3.0
Bump prettier from 2.2.1 to 2.3.0
2021-05-10 14:03:33 +02:00
Daniël van Noord
ee3aac59ce Merge pull request #812 from CookieMonsterTeam/dependabot/npm_and_yarn/mocha-8.4.0
Bump mocha from 8.3.2 to 8.4.0
2021-05-10 14:03:01 +02:00
Daniël van Noord
598a36493f Merge pull request #813 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-7.26.0
Bump eslint from 7.25.0 to 7.26.0
2021-05-10 13:37:11 +02:00
dependabot[bot]
507e168e24 Bump prettier from 2.2.1 to 2.3.0
Bumps [prettier](https://github.com/prettier/prettier) from 2.2.1 to 2.3.0.
- [Release notes](https://github.com/prettier/prettier/releases)
- [Changelog](https://github.com/prettier/prettier/blob/main/CHANGELOG.md)
- [Commits](https://github.com/prettier/prettier/compare/2.2.1...2.3.0)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 11:35:32 +00:00
dependabot[bot]
35bd55f884 Bump eslint from 7.25.0 to 7.26.0
Bumps [eslint](https://github.com/eslint/eslint) from 7.25.0 to 7.26.0.
- [Release notes](https://github.com/eslint/eslint/releases)
- [Changelog](https://github.com/eslint/eslint/blob/master/CHANGELOG.md)
- [Commits](https://github.com/eslint/eslint/compare/v7.25.0...v7.26.0)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 11:35:11 +00:00
dependabot[bot]
7202f0122d Bump mocha from 8.3.2 to 8.4.0
Bumps [mocha](https://github.com/mochajs/mocha) from 8.3.2 to 8.4.0.
- [Release notes](https://github.com/mochajs/mocha/releases)
- [Changelog](https://github.com/mochajs/mocha/blob/master/CHANGELOG.md)
- [Commits](https://github.com/mochajs/mocha/compare/v8.3.2...v8.4.0)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 11:32:17 +00:00
Daniël van Noord
19edf86751 Merge pull request #808 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-cli-4.7.0 2021-05-10 13:02:08 +02:00
Daniël van Noord
28857220f3 Merge pull request #811 from CookieMonsterTeam/dependabot/npm_and_yarn/ts-loader-9.1.2 2021-05-10 13:01:14 +02:00
Daniël van Noord
8d1d9697c1 Merge pull request #809 from CookieMonsterTeam/dependabot/npm_and_yarn/types/chai-4.2.18
Bump @types/chai from 4.2.17 to 4.2.18
2021-05-10 12:17:41 +02:00
Daniël van Noord
6eb2b76d9f Merge pull request #810 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.22.1
Bump @typescript-eslint/eslint-plugin from 4.22.0 to 4.22.1
2021-05-10 11:27:32 +02:00
dependabot[bot]
b674376433 Bump ts-loader from 9.1.1 to 9.1.2
Bumps [ts-loader](https://github.com/TypeStrong/ts-loader) from 9.1.1 to 9.1.2.
- [Release notes](https://github.com/TypeStrong/ts-loader/releases)
- [Changelog](https://github.com/TypeStrong/ts-loader/blob/main/CHANGELOG.md)
- [Commits](https://github.com/TypeStrong/ts-loader/compare/v9.1.1...v9.1.2)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 08:35:34 +00:00
dependabot[bot]
9c24deb5aa Bump @typescript-eslint/eslint-plugin from 4.22.0 to 4.22.1
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.22.0 to 4.22.1.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.22.1/packages/eslint-plugin)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 08:35:18 +00:00
dependabot[bot]
88a6fc31a1 Bump @types/chai from 4.2.17 to 4.2.18
Bumps [@types/chai](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/chai) from 4.2.17 to 4.2.18.
- [Release notes](https://github.com/DefinitelyTyped/DefinitelyTyped/releases)
- [Commits](https://github.com/DefinitelyTyped/DefinitelyTyped/commits/HEAD/types/chai)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 08:34:56 +00:00
dependabot[bot]
f791d47845 Bump webpack-cli from 4.6.0 to 4.7.0
Bumps [webpack-cli](https://github.com/webpack/webpack-cli) from 4.6.0 to 4.7.0.
- [Release notes](https://github.com/webpack/webpack-cli/releases)
- [Changelog](https://github.com/webpack/webpack-cli/blob/master/CHANGELOG.md)
- [Commits](https://github.com/webpack/webpack-cli/compare/webpack-cli@4.6.0...webpack-cli@4.7.0)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 08:34:45 +00:00
Daniël van Noord
d6b0284da1 Merge pull request #807 from tsr488/patch-1
Fix edge cases when sorting buildings/upgrades by PP
2021-05-08 10:48:19 +02:00
Tom
0f2bd0a10e Small optimization when creating temp array for sorting buildings 2021-05-08 04:45:08 -04:00
Tom
41c28c21df Sorting fixes 2021-05-08 03:51:47 -04:00
Tom Rogan
67d3562659 Update Upgrades.js 2021-05-08 02:13:27 -04:00
Daniël van Noord
770b238f70 Merge pull request #804 from DanielNoord/bugfixes
Fix issues with "till next achievement"
2021-05-06 21:54:52 +02:00
Daniël van Noord
305454b802 Fix issues with "till next achievement" 2021-05-06 21:45:58 +02:00
Daniël van Noord
18ace33231 Merge pull request #803 from DanielNoord/exposedata
Couple of new functions
2021-05-06 21:14:38 +02:00
Daniël van Noord
af803b4ead Fix link to old repo 2021-05-06 21:03:39 +02:00
Daniël van Noord
210f4d4aee Colour column of green option #773 2021-05-06 21:02:26 +02:00
Daniël van Noord
5a045e7ac4 Expose building and upgrade data to global scope 2021-05-06 20:27:17 +02:00
Daniël van Noord
cc2a754425 Run tests before build 2021-05-06 20:19:09 +02:00
Daniël van Noord
e44e39bc2c Stop making report minified 2021-05-06 20:17:32 +02:00
Daniël van Noord
48c1d12d86 Update to new repo location 2021-05-06 19:41:32 +02:00
Daniël van Noord
195d7335f8 Merge pull request #796 from DanielNoord/eslint
Updated ESLint to 7.25.0
2021-05-02 11:45:43 +02:00
Daniël van Noord
941ccfeb79 Updated ESLint to 7.25.0 2021-05-02 11:44:27 +02:00
Daniël van Noord
eb71fd9bd2 Merge pull request #792 from CookieMonsterTeam/dependabot/npm_and_yarn/ts-loader-9.1.1
Bump ts-loader from 8.1.0 to 9.1.1
2021-05-02 11:01:02 +02:00
dependabot[bot]
039155a607 Bump ts-loader from 8.1.0 to 9.1.1
Bumps [ts-loader](https://github.com/TypeStrong/ts-loader) from 8.1.0 to 9.1.1.
- [Release notes](https://github.com/TypeStrong/ts-loader/releases)
- [Changelog](https://github.com/TypeStrong/ts-loader/blob/main/CHANGELOG.md)
- [Commits](https://github.com/TypeStrong/ts-loader/compare/v8.1.0...v9.1.1)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-02 09:00:07 +00:00
Daniël van Noord
9fe2e8b9b9 Merge pull request #795 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.36.2
Bump webpack from 5.32.0 to 5.36.2
2021-05-02 10:59:38 +02:00
Daniël van Noord
11b3a99314 Merge pull request #794 from CookieMonsterTeam/dependabot/npm_and_yarn/types/chai-4.2.17
Bump @types/chai from 4.2.16 to 4.2.17
2021-05-02 10:59:27 +02:00
dependabot[bot]
932b03fd51 Bump webpack from 5.32.0 to 5.36.2
Bumps [webpack](https://github.com/webpack/webpack) from 5.32.0 to 5.36.2.
- [Release notes](https://github.com/webpack/webpack/releases)
- [Commits](https://github.com/webpack/webpack/compare/v5.32.0...v5.36.2)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-02 08:55:41 +00:00
dependabot[bot]
be8cf101e4 Bump @types/chai from 4.2.16 to 4.2.17
Bumps [@types/chai](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/chai) from 4.2.16 to 4.2.17.
- [Release notes](https://github.com/DefinitelyTyped/DefinitelyTyped/releases)
- [Commits](https://github.com/DefinitelyTyped/DefinitelyTyped/commits/HEAD/types/chai)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-02 08:55:33 +00:00
Daniël van Noord
98e6cd1dfc Create dependabot.yml 2021-05-02 10:49:31 +02:00
Daniël van Noord
7df6e5fa54 Merge pull request #791 from CookieMonsterTeam/master
Hotfix #1 for 2.031.08
2021-05-02 10:46:27 +02:00
Daniël van Noord
c3adcf4d81 Merge pull request #790 from CookieMonsterTeam/dev
Hotfix #1 for 2.031.08
2021-05-02 10:45:54 +02:00
Daniël van Noord
82bf56cee0 Merge pull request #789 from DanielNoord/hotfix
Hotfix
2021-05-02 10:44:39 +02:00
Daniël van Noord
21c714008c Push hotfix 2021-05-02 10:43:04 +02:00
Daniël van Noord
d377702d09 Removed unnecessary lines of code 2021-05-02 10:39:45 +02:00
Daniël van Noord
32f0572ab3 Merge pull request #788 from puggan/feature/paybackClicks
Feature/payback clicks
2021-05-02 10:37:16 +02:00
Puggan Sundragon
89952f20c2 compile 2021-05-02 10:28:59 +02:00
Puggan Sundragon
8bab891231 Show Payback Period x clicks 2021-05-02 10:27:18 +02:00
Daniël van Noord
0f6cffc9bf Rename CookieMonsterDev.js.LICENSE copy.txt to CookieMonsterDev.js.LICENSE.txt 2021-05-02 10:11:44 +02:00
Daniël van Noord
0aebc35a8b Update README.md 2021-05-02 10:08:09 +02:00
Daniël van Noord
ec87a8ad3c Update README.md 2021-05-02 10:07:42 +02:00
Daniël van Noord
6ff15db4da Merge pull request #787 from DanielNoord/newrepo
New repository
2021-05-02 09:57:08 +02:00
Daniël van Noord
21b8a169ef Create CookieMonsterDev 2021-05-02 09:55:00 +02:00
Daniël van Noord
32b7bfc2c9 Update userscript for new repository 2021-05-02 09:32:14 +02:00
Daniël van Noord
e66ecb2be5 Moved and updated license 2021-05-02 09:31:05 +02:00
Daniël van Noord
ddc46113bc Removed CookieMonster.js from root 2021-05-02 09:30:18 +02:00
Daniël van Noord
3e80f95947 Removed CookieMonster.js in root 2021-05-02 09:30:03 +02:00
Daniël van Noord
52ac7558c7 Push version and changelog to 2.031.8 2021-05-02 09:28:55 +02:00
Daniël van Noord
76c6d584df Merge pull request #783 from DanielNoord/fix/upgradesorting
Fix upgrade sorting on firefox #780
2021-05-01 23:18:50 +02:00
Daniël van Noord
fa70faf386 Fix upgrade sorting on firefox #780 2021-05-01 23:15:48 +02:00
Daniël van Noord
4222e2d275 Merge pull request #782 from DanielNoord/linting
Fixed linting issues
2021-05-01 22:49:33 +02:00
Daniël van Noord
f95609a36d Fixed build of CookieMonster.js 2021-05-01 22:47:56 +02:00
Daniël van Noord
209d35d30e Revert "Changed CI to run on push"
This reverts commit 4da9d379c5.
2021-05-01 22:47:10 +02:00
Daniël van Noord
4da9d379c5 Changed CI to run on push 2021-05-01 22:44:32 +02:00
Daniël van Noord
1c8bd79640 Fixed linting issues 2021-05-01 22:43:02 +02:00
Daniël van Noord
1d12977984 Update bug_report.md 2021-05-01 22:00:28 +02:00
Daniël van Noord
0f960b9ad4 Merge pull request #781 from DanielNoord/bugfix
Fix bug with expanded upgrade section
2021-05-01 20:29:44 +02:00
Daniël van Noord
87e4a6821a Fix bug with expanded upgrade section 2021-05-01 20:24:28 +02:00
Daniël van Noord
134828692a Merge pull request #779 from DanielNoord/lintingandtoggle
Linting and new toggle
2021-04-30 20:44:57 +02:00
Daniël van Noord
1b548e2beb Fixed error in build 2021-04-30 20:43:07 +02:00
Daniël van Noord
30602b6ff7 Fix ESLint installation 2021-04-30 20:41:16 +02:00
Daniël van Noord
09b0ca83ae Allow upgrades section to no longer collapse #767 2021-04-30 20:37:56 +02:00
Daniël van Noord
091b1f100e Linting in tests 2021-04-30 20:26:52 +02:00
Daniël van Noord
c7a3a0a329 Linting changes 2021-04-30 20:22:54 +02:00
Daniël van Noord
4d7e138e09 Additional fix to prettier 2021-04-30 20:21:38 +02:00
Daniël van Noord
d909f593a7 Fix prettier installation #774 2021-04-30 20:18:30 +02:00
Daniël van Noord
266b808c4a Merge pull request #778 from DanielNoord/fix/timers
Actually fix #772
2021-04-29 23:28:02 +02:00
Daniël van Noord
bc936ebf20 Actually fix #772 2021-04-29 23:26:28 +02:00
Daniël van Noord
32b3167697 Merge pull request #777 from DanielNoord/tests
Tests and bug fix
2021-04-29 23:11:26 +02:00
Daniël van Noord
f47e1f59fe Remove GC timers upon ascension #772 2021-04-29 23:09:23 +02:00
Daniël van Noord
e4cdc6b85a Added tests for Toggles 2021-04-13 15:59:37 +02:00
Daniël van Noord
d23719c2a8 Added tests for toggles 2021-04-13 11:38:23 +02:00
Daniël van Noord
652d00ee72 Added typescript testing 2021-04-13 11:38:11 +02:00
Daniël van Noord
f8a13302b1 Merge pull request #770 from DanielNoord/tests
Tests
2021-04-13 00:05:14 +02:00
Daniël van Noord
8aac67b665 Fixed build 2021-04-13 00:03:46 +02:00
Daniël van Noord
8ce4e13646 Added additional tests 2021-04-13 00:03:35 +02:00
Daniël van Noord
80d03e1cbc Added test directory to eslint 2021-04-12 23:47:11 +02:00
Daniël van Noord
d300d7c0fc Changed Mocha reporter to Min 2021-04-12 23:42:48 +02:00
Daniël van Noord
fbcee9a425 Reloaded packages 2021-04-12 21:45:15 +02:00
Daniël van Noord
bf5e44ed9e Merge pull request #769 from DanielNoord/tests
Tests
2021-04-12 21:30:32 +02:00
Daniël van Noord
d56ffd9961 Update to CI and incorporate tests 2021-04-12 21:27:56 +02:00
Daniël van Noord
adca267cfc Added test to build command 2021-04-12 21:21:10 +02:00
Daniël van Noord
75dac873dc Removed Beta 2021-04-12 21:19:48 +02:00
Daniël van Noord
84eed2d7c4 Fixed small bug 2021-04-12 21:19:07 +02:00
Daniël van Noord
f5e342f7c5 Added testing via Mocha 2021-04-12 21:19:00 +02:00
Daniël van Noord
23db16917c Changed to .json 2021-04-12 21:18:31 +02:00
Daniël van Noord
077f0120b7 Changed folder structure 2021-04-12 13:02:28 +02:00
Daniël van Noord
1545d9782b Improved building tooltip #766 2021-04-11 22:04:58 +02:00
Daniël van Noord
62dea78e65 Merge pull request #765 from DanielNoord/nextachiev
Nextachiev
2021-04-09 16:02:43 +02:00
Daniël van Noord
309ebd6805 Update menu after changing setting 2021-04-09 15:58:49 +02:00
Daniël van Noord
3e3945461d Show buildings left till achievement in tooltip #4 2021-04-09 15:53:33 +02:00
Daniël van Noord
d99837df61 Merge pull request #760 from Aktanusa/gh-pages
Push dev to be in line with gh-pages
2021-04-07 20:22:43 +02:00
Daniël van Noord
fc37ae1b95 Merge pull request #759 from Aktanusa/master
Push hot fix to Pages
2021-04-07 20:20:36 +02:00
Daniël van Noord
1a07cb6a01 Merge pull request #758 from DanielNoord/hotfix
Hotfix
2021-04-07 20:19:51 +02:00
Daniël van Noord
3d6e1d0c84 Fixed mod on Safari #753 2021-04-07 20:18:21 +02:00
Daniël van Noord
5cd0613398 Additional changes to typescript 2021-04-06 14:47:04 +02:00
Daniël van Noord
b011556841 Merge pull request #756 from Aktanusa/master
Push fixes to pages
2021-04-06 11:57:14 +02:00
Daniël van Noord
2d0b499a14 Merge pull request #757 from DanielNoord/hotfixes
Fix display error with 0 cps #754
2021-04-06 11:56:16 +02:00
Daniël van Noord
210ac67701 Fix display error with 0 cps #754 2021-04-06 11:54:37 +02:00
Daniël van Noord
6ff8ee69f2 Merge pull request #755 from DanielNoord/typescript
Prepared partial move to TypeScript
2021-04-06 11:41:07 +02:00
Daniël van Noord
16c80cbf4b Prepared partial move to TypeScript 2021-04-06 11:36:24 +02:00
Daniël van Noord
d02ce3cd8f Merge pull request #752 from Aktanusa/master
Hotfixes to Pages
2021-04-04 22:16:48 +02:00
Daniël van Noord
df639be579 Merge pull request #751 from DanielNoord/hotfixes
Hotfixes
2021-04-04 22:16:27 +02:00
Daniël van Noord
86678b0871 Fixed break when Temple is not loaded 2021-04-04 22:15:05 +02:00
Daniël van Noord
90be659c13 Fixed background colours being transparant #750 2021-04-04 22:13:52 +02:00
Daniël van Noord
c51c900d1c Merge pull request #749 from Aktanusa/master
Pages to version 2.031.7
2021-04-04 20:45:03 +02:00
Daniël van Noord
ca5d9bae11 Merge pull request #748 from Aktanusa/dev
Master to version 2.031.7
2021-04-04 20:44:39 +02:00
Daniël van Noord
cba8eb7632 Merge pull request #747 from DanielNoord/version20317
Update to version 2.031.7
2021-04-04 20:44:01 +02:00
Daniël van Noord
119faa5305 Update to version 2.031.7 2021-04-04 20:42:05 +02:00
Daniël van Noord
32c38fd9fa Merge pull request #746 from DanielNoord/fixflicker
Fixflicker
2021-04-04 20:37:08 +02:00
Daniël van Noord
fd2d22564c Merge branch 'dev' of https://github.com/Aktanusa/CookieMonster into fixflicker 2021-04-04 20:29:44 +02:00
Daniël van Noord
48e8fd2154 Fix black flicker at loading & timers change #621 2021-04-04 20:29:29 +02:00
Daniël van Noord
e7cf3b076d Merge pull request #745 from DanielNoord/cyclius
Cyclius and ESLint errors
2021-04-04 20:15:17 +02:00
Daniël van Noord
37bff7df1e Fixed #707 2021-04-04 20:13:44 +02:00
Daniël van Noord
9b04663cd8 Build CookieMonster.js 2021-04-04 17:06:45 +02:00
Daniël van Noord
e3321ebe2f Fixed high number of ESLint errors 2021-04-04 17:05:39 +02:00
Daniël van Noord
e2f99d1cf9 Removed eslintignore file 2021-04-04 15:14:29 +02:00
Daniël van Noord
3f08ed3e2d Additional fixes for #707 2021-04-04 14:04:56 +02:00
Daniël van Noord
444462ae53 Initial fix for #707 2021-04-04 13:52:34 +02:00
Daniël van Noord
5017f1c217 Merge pull request #744 from DanielNoord/missingachievements
Missingachievements
2021-04-04 13:36:35 +02:00
Daniël van Noord
d5aaba3546 Build CookieMonster.js 2021-04-04 13:25:02 +02:00
Daniël van Noord
d511f4f1f2 Show missing achievements toggle 2021-04-04 13:22:44 +02:00
Daniël van Noord
5a14712841 Renamed Draw hook 2021-04-03 16:25:24 +02:00
Daniël van Noord
383be573c9 Merge pull request #743 from DanielNoord/clickscps
Show cookies from clicks in stats
2021-04-03 16:13:56 +02:00
Daniël van Noord
66ede34b92 Fixed some typos 2021-04-03 16:11:42 +02:00
Daniël van Noord
e482a62fe8 Updated npm and dependencies 2021-04-03 16:11:34 +02:00
Daniël van Noord
e1c6f60726 Show cookies from clicking in stats #698 2021-04-03 16:00:00 +02:00
Daniël van Noord
bfc54bf9de Merge pull request #742 from DanielNoord/favouritesettingsfixes
Changes to favourite settings
2021-04-03 09:13:14 +02:00
Daniël van Noord
812a2aaa69 Reordered directory Disp/Settings 2021-04-03 09:09:14 +02:00
Daniël van Noord
08a1e5aa6b Fixed overlapping labels in settings 2021-04-03 09:06:07 +02:00
Daniël van Noord
566efbc68b Made favourite settings stars yellow 2021-04-03 08:50:35 +02:00
Daniël van Noord
66e74bb702 Merge pull request #741 from DanielNoord/favouritesettings
Created favourite settings functionality #727
2021-04-02 23:23:06 +02:00
Daniël van Noord
9a84b0abe5 Created favourite settings functionality #727 2021-04-02 23:20:19 +02:00
Daniël van Noord
ddc77b332d Merge pull request #740 from DanielNoord/bugfixes
Fixed bug in Dragon Aura cps change display #734
2021-04-02 20:11:32 +02:00
Daniël van Noord
2cff52f5c7 Fixed bug in Dragon Aura cps change display #734 2021-04-02 19:29:49 +02:00
Daniël van Noord
3a28263099 Merge pull request #738 from DanielNoord/bugfixes
Bugfixes
2021-04-02 15:12:37 +02:00
Daniël van Noord
822e8a8066 Fixed red and purple PP switched #735 2021-04-02 15:10:13 +02:00
Daniël van Noord
ba0ff40aba Fixed dragon tooltip #736 2021-04-02 15:08:02 +02:00
Daniël van Noord
5f64d2dd9f Fixed notation of negative numbers #736 2021-04-02 14:58:31 +02:00
Daniël van Noord
10eb88cde1 Fixed typo 2021-04-02 14:50:55 +02:00
Daniël van Noord
aebd62317b Merge pull request #733 from DanielNoord/bugfixes
Bugfixes
2021-03-28 15:09:51 +02:00
Daniël van Noord
305762e797 Fixed edit prompts in settings #732 2021-03-28 15:07:41 +02:00
Daniël van Noord
fb0f9c3bf3 Increase max length to 100 2021-03-28 14:53:20 +02:00
Daniël van Noord
f506cb136e Fixed incorrect mature for Garden tooltip #731 2021-03-28 14:11:58 +02:00
Daniël van Noord
adb020dfc2 Merge pull request #730 from DanielNoord/functions
Functions
2021-03-28 10:56:51 +02:00
Daniël van Noord
972d4723ed New colour settings, changeable flash colour #728 2021-03-28 10:55:10 +02:00
Daniël van Noord
fe8749e7b2 Wrinkler button disappear when not active 2021-03-26 16:26:57 +01:00
Daniël van Noord
48c3bad336 Fixed #726 2021-03-26 13:08:04 +01:00
Daniël van Noord
212a358a6a Merge pull request #725 from DanielNoord/reordersettings
Reordersettings
2021-03-23 09:38:45 +01:00
Daniël van Noord
02d49dca2e Changed order and reformatted settings #721 2021-03-23 09:35:48 +01:00
Daniël van Noord
cf1c2c39f4 Merge pull request #724 from Aktanusa/master
Master
2021-03-23 08:42:31 +01:00
Daniël van Noord
f7c4e23eb3 Merge pull request #723 from Aktanusa/dev
Push to master
2021-03-23 08:42:17 +01:00
Daniël van Noord
202913179c Merge pull request #722 from DanielNoord/fix/hotfixes
Hotfixes
2021-03-23 08:41:44 +01:00
Daniël van Noord
c0a13231ad Fix formatting of Cookie Counter #714 2021-03-23 08:38:03 +01:00
Daniël van Noord
5b34685cd4 Merge pull request #719 from Aktanusa/master
Push fixes to pages
2021-03-22 08:28:47 +01:00
Daniël van Noord
d1daa6d434 Merge pull request #718 from Aktanusa/dev
Push fixes to master
2021-03-22 08:28:28 +01:00
Daniël van Noord
9d9ef9b514 Merge pull request #717 from DanielNoord/fix/hotfixes
Fix/hotfixes
2021-03-22 08:28:03 +01:00
Daniël van Noord
be529d0b71 Update commands and removed comment 2021-03-22 08:21:28 +01:00
Daniël van Noord
68c8cc9d54 Fix break upon 0 wrinklers #715 2021-03-22 08:20:52 +01:00
Daniël van Noord
81114acfa2 Merge pull request #713 from Aktanusa/master
Master
2021-03-21 14:57:17 +01:00
Daniël van Noord
e882cb15f5 Merge pull request #712 from Aktanusa/dev
Push fixes to master
2021-03-21 14:57:02 +01:00
Daniël van Noord
ae7ea4fbd4 Merge pull request #711 from DanielNoord/fix/hotfixes
Fix/hotfixes
2021-03-21 14:56:35 +01:00
Daniël van Noord
1653c18c55 Fixed negative GC effect breaking mod #710 2021-03-21 14:13:35 +01:00
Daniël van Noord
3e5671f39e Merge pull request #706 from Aktanusa/master
Push hot fixes to Pages
2021-03-19 17:52:23 +01:00
Daniël van Noord
2438da6e38 Merge pull request #705 from Aktanusa/dev
Push hot fixes to master
2021-03-19 17:51:59 +01:00
Daniël van Noord
79b960bde7 Merge pull request #704 from DanielNoord/fix/hotfixes
Fix/hotfixes
2021-03-19 17:51:31 +01:00
Daniël van Noord
11554722ed Update changelog to reflect hotfixes 2021-03-19 17:49:06 +01:00
Daniël van Noord
a4e2b9f68c Changed name of Rigidel option 2021-03-19 17:44:24 +01:00
Daniël van Noord
823d12fa70 Created RIgidel mode #694 2021-03-19 17:39:27 +01:00
Daniël van Noord
51c89bdc88 Fix upgr bar legend, wrink butt tooltip #700, #695 2021-03-19 17:38:45 +01:00
Daniël van Noord
9e107c7a3a Update README.md 2021-03-19 08:52:07 +01:00
Daniël van Noord
9b33169fcc Merge pull request #693 from Aktanusa/master
Push 2.031.6 to Pages
2021-03-18 09:31:52 +01:00
Daniël van Noord
641471b5bc Merge pull request #692 from Aktanusa/dev
Push 2.031.6 to master
2021-03-18 09:30:30 +01:00
Daniël van Noord
b470d13316 Merge pull request #691 from DanielNoord/randomchance
Last functions for 2.031.6
2021-03-18 09:29:34 +01:00
Daniël van Noord
36534be654 Pushed version number and changelog to 2.031.6 2021-03-18 09:28:49 +01:00
Daniël van Noord
1c3a27bc9a Made description of decimal setting clearer #690 2021-03-18 09:17:08 +01:00
Daniël van Noord
8f5e40d3be Display chance for random drops in stats #25 2021-03-18 09:15:30 +01:00
Daniël van Noord
2c309c04c2 Update bug_report.md 2021-03-18 00:01:59 +01:00
Daniël van Noord
6b2425fa19 Updated CONTRIBUTING.md to reflect new structure 2021-03-18 00:00:23 +01:00
Daniël van Noord
104159e4ac Merge pull request #689 from DanielNoord/update
Update
2021-03-17 23:57:44 +01:00
Daniël van Noord
00edec127c Buttons to hide upgrade and building sections #47 2021-03-17 23:52:23 +01:00
Daniël van Noord
4d716e77e4 Toggle to display PP as time period #625 2021-03-17 23:19:34 +01:00
Daniël van Noord
1a0750e8d7 Regenerated package lock 2021-03-17 00:08:07 +01:00
Daniël van Noord
ff81b4ff02 Renamed commands 2021-03-17 00:05:57 +01:00
Daniël van Noord
f3b0bfa16d Merge pull request #688 from DanielNoord/ppvalues
Number of functions
2021-03-17 00:01:36 +01:00
Daniël van Noord
9c2350a8e3 Fixed elder pledge tooltip #613 2021-03-16 23:53:41 +01:00
Daniël van Noord
b66caab11e Set max length of lines 2021-03-16 23:53:28 +01:00
Daniël van Noord
5390c1af58 Updated max length of lines 2021-03-16 23:13:26 +01:00
Daniël van Noord
af508ceee5 Fix simple tooltips #687 2021-03-16 23:10:33 +01:00
Daniël van Noord
f6b2e70f9b Fixed formatting and flickering of bottom bar #686 2021-03-16 22:55:02 +01:00
Daniël van Noord
6caee4d8fb Changed PP colour coding #683 2021-03-16 22:28:54 +01:00
Daniël van Noord
e3d3f649c3 Moved files into Github folder 2021-03-16 13:34:23 +01:00
Daniël van Noord
f138745a0f Formatting changes 2021-03-16 13:31:30 +01:00
Daniël van Noord
0253e9b80d Merge pull request #685 from DanielNoord/soundtest
Test button for sounds and new Audio() code #630
2021-03-16 13:29:10 +01:00
Daniël van Noord
d35217b6d5 Test button for sounds and new Audio() code #630 2021-03-16 13:27:21 +01:00
Daniël van Noord
b201e15c8e Merge pull request #684 from DanielNoord/code/linting
Code/linting
2021-03-16 09:38:24 +01:00
Daniël van Noord
0a30d8e3e8 Removed unnecessary globals 2021-03-16 09:35:53 +01:00
Daniël van Noord
a65af049b6 Changes according to Eslint 2021-03-16 09:32:50 +01:00
Daniël van Noord
26d8e75935 Merge pull request #682 from DanielNoord/fixdev
Fix dev build
2021-03-15 23:48:27 +01:00
Daniël van Noord
87eac02185 Fix dev build 2021-03-15 23:47:48 +01:00
Daniël van Noord
8ff50fbbb9 Merge pull request #681 from DanielNoord/mastertodev
Mastertodev
2021-03-15 23:46:14 +01:00
Daniël van Noord
c3b1637d08 Merge branch 'dev' into mastertodev 2021-03-15 23:46:03 +01:00
Daniël van Noord
f9513d3615 Merge pull request #678 from Aktanusa/master
Master
2021-03-15 23:44:09 +01:00
Daniël van Noord
c72e01687f Merge pull request #680 from DanielNoord/fix/font
Fix #677
2021-03-15 23:42:40 +01:00
Daniël van Noord
022b3860eb Fix #677 2021-03-15 23:39:42 +01:00
Daniël van Noord
b09dcd6f47 Merge pull request #679 from DanielNoord/tooltip/pantheon
Added tooltips to Pantheon #597
2021-03-15 23:35:47 +01:00
Daniël van Noord
eee72bceb6 Added tooltips to Pantheon #597 2021-03-15 23:32:52 +01:00
Daniël van Noord
7b3a7816f1 Merge pull request #676 from DanielNoord/hotfix/plant
Hotfix/plant
2021-03-15 22:17:05 +01:00
Daniël van Noord
403eb59cfd Actually fix #675 2021-03-15 21:39:59 +01:00
Daniël van Noord
220b67b440 Fixed #675 2021-03-15 21:37:22 +01:00
Daniël van Noord
b6d9ca8dbb Merge pull request #674 from DanielNoord/fix/hotfix
Create tooltip for wrinkler buttons #628
2021-03-15 12:54:01 +01:00
Daniël van Noord
1c955e5da3 Merge pull request #672 from Aktanusa/master
Push hotfixes to dev
2021-03-15 12:51:49 +01:00
Daniël van Noord
9e9158ce81 Create tooltip for wrinkler buttons #628 2021-03-15 12:51:25 +01:00
Daniël van Noord
ad4e6560d6 Merge pull request #673 from Aktanusa/master
Push fixes to GH Pages
2021-03-15 09:03:25 +01:00
Daniël van Noord
71479a05e7 Merge pull request #671 from DanielNoord/fix/hotfix
Apply hotfixes
2021-03-15 09:02:32 +01:00
Daniël van Noord
7ec13d80bd Fix #668 and #669 2021-03-15 09:00:12 +01:00
Daniël van Noord
fd2aa16c60 Fix display of cookies needed tk next HC 2021-03-15 08:57:48 +01:00
Daniël van Noord
7831521bc5 Fix #667 2021-03-15 08:47:59 +01:00
Daniël van Noord
6193fc8d3e Fix #647 2021-03-15 08:30:05 +01:00
Daniël van Noord
91c0fd1165 Merge pull request #666 from Aktanusa/master
Master
2021-03-14 19:38:13 +01:00
Daniël van Noord
f85cde5fea Merge pull request #665 from DanielNoord/fix/hotfix
Hotfix
2021-03-14 19:37:48 +01:00
Daniël van Noord
2f34b26602 Fix #660 2021-03-14 19:35:58 +01:00
Daniël van Noord
189ccbce49 Merge pull request #664 from Aktanusa/master
Master into dev
2021-03-14 19:11:38 +01:00
Daniël van Noord
3534466a58 Merge pull request #663 from Aktanusa/master
Added prettier
2021-03-14 19:09:13 +01:00
Daniël van Noord
3e07541fd5 Added prettier to master (#662)
* Bump dev to 2.031.6

* Added prettier (#661)

* Added prettier

* Added prettier

* Added prettier
2021-03-14 19:08:36 +01:00
Daniël van Noord
932509a877 Added prettier (#661)
* Added prettier

* Added prettier

* Added prettier
2021-03-14 18:57:07 +01:00
Daniël van Noord
f3e7964262 Merge pull request #656 from DanielNoord/fix/hotfix
Push hot fixes to dev branch
2021-03-14 18:07:25 +01:00
Daniël van Noord
9b0429c141 Merge branch 'dev' into fix/hotfix 2021-03-14 18:06:17 +01:00
Daniël van Noord
7a3e153319 Merge pull request #659 from Aktanusa/master
Master
2021-03-14 17:24:57 +01:00
Daniël van Noord
5dda8cac55 Merge pull request #658 from DanielNoord/fix/hotfix
Fix #657
2021-03-14 17:24:36 +01:00
Daniël van Noord
d6675fe86d Fix #657 2021-03-14 17:23:55 +01:00
Daniël van Noord
918790cad4 Merge pull request #655 from Aktanusa/master
Master
2021-03-14 16:38:39 +01:00
Daniël van Noord
80b8a0b834 Merge pull request #654 from DanielNoord/fix/hotfix
Fixed secondary issues in #648
2021-03-14 16:38:08 +01:00
Daniël van Noord
817c5b0e3c Fixed secondary issues in #648 2021-03-14 16:37:25 +01:00
Daniël van Noord
b4426e48db Merge pull request #653 from Aktanusa/master
Master
2021-03-14 16:24:04 +01:00
Daniël van Noord
49b8414edf Merge pull request #652 from DanielNoord/fix/hotfix
Fix #651
2021-03-14 16:22:36 +01:00
Daniël van Noord
99ae657c45 Fix #651 2021-03-14 16:21:58 +01:00
Daniël van Noord
a9c1d6a170 Merge pull request #650 from Aktanusa/master
Master
2021-03-14 16:12:45 +01:00
Daniël van Noord
409a8e2911 Merge pull request #649 from DanielNoord/fix/hotfix
Hotfix 1
2021-03-14 16:12:30 +01:00
Daniël van Noord
08c2f99b21 Hotfix 1 2021-03-14 16:10:52 +01:00
Daniël van Noord
3247057394 Merge pull request #646 from DanielNoord/bumpdev
Set up dev for 2.031.6
2021-03-14 14:51:09 +01:00
Daniël van Noord
d1fe5c013c Bump dev to 2.031.6 2021-03-14 14:50:04 +01:00
Daniël van Noord
d9429418e9 Merge pull request #645 from Aktanusa/master
Publish v 2.031.5
2021-03-14 14:47:12 +01:00
Daniël van Noord
aa89b6f13c Merge pull request #624 from Aktanusa/master
Publish hotfixes
2021-02-26 00:13:59 +01:00
Daniël van Noord
7986f2ab46 Merge pull request #615 from Aktanusa/master
Push hot fixes
2021-02-24 18:22:27 +01:00
Daniël van Noord
936f538343 Merge pull request #606 from Aktanusa/master
Push to GH Pages (v2.031.4)
2021-02-24 00:31:27 +01:00
Daniël van Noord
0310d23eb4 Merge pull request #576 from Aktanusa/master
Push hot fix to master
2021-02-18 21:31:09 +01:00
Daniël van Noord
392c473839 Merge pull request #573 from Aktanusa/master
Publish hot fix
2021-02-17 22:47:35 +01:00
Daniël van Noord
84502bff4a Merge pull request #566 from Aktanusa/master
Master
2021-02-11 23:09:54 +01:00
DanielNoord
b42daead36 Merge pull request #537 from Aktanusa/master
Master
2021-01-30 01:17:57 +01:00
DanielNoord
314efc87f6 Merge pull request #534 from Aktanusa/master
Publish JSColor update
2021-01-30 01:12:45 +01:00
DanielNoord
3f20fac752 Merge pull request #521 from Aktanusa/master
Master
2021-01-26 13:56:09 +01:00
DanielNoord
f916008a3b Merge pull request #517 from Aktanusa/master
Master
2021-01-26 13:36:18 +01:00
DanielNoord
1a94c4cb7c Merge pull request #513 from Aktanusa/master
Master
2021-01-25 23:43:58 +01:00
DanielNoord
937fa23569 Merge pull request #510 from Aktanusa/master
Publish hot fixes to GitHub Pages
2021-01-25 23:42:18 +01:00
DanielNoord
be1ecf306a Merge pull request #505 from Aktanusa/master (Hotfix for #502)
Push hotfix to Github Pages
2021-01-25 20:30:14 +01:00
DanielNoord
8ebb2f85ed Merge pull request #492 from Aktanusa/master
Publish hot fix for #490 to GH-Pages
2021-01-23 23:01:01 +01:00
DanielNoord
116679a5c9 Merge pull request #484 from Aktanusa/master (Release version 2.031.3)
Push master branch to GitHub Pages for version 2.031.3
2021-01-23 21:35:38 +01:00
DanielNoord
bf95af4e58 Merge pull request #432 from Aktanusa/master
Hotfix for #426
2020-12-07 10:06:29 +01:00
DanielNoord
8a709af86f Merge pull request #429 from Aktanusa/master
Publish hot-fix for #416 to gh-pages
2020-12-06 19:44:04 +01:00
DanielNoord
46c849ea9e Merge pull request #425 from Aktanusa/master
Publish hot fix to gh-pages
2020-12-06 12:42:41 +01:00
DanielNoord
49b8a8c6d7 Merge pull request #422 from Aktanusa/master
Hotfix for #414 to gh-pages
2020-12-05 23:10:12 +01:00
DanielNoord
88b36becbb Merge pull request #412 from Aktanusa/master
Hotfix v3 #405
2020-12-04 22:51:33 +01:00
DanielNoord
e800159b1e Merge pull request #411 from Aktanusa/master
Hotfix v2 for #405
2020-12-04 22:46:26 +01:00
DanielNoord
da2902dd67 Merge pull request #410 from Aktanusa/master
Publish hotfixes to gh-pages
2020-12-04 20:58:05 +01:00
bitsandbytes1708
09cc7ca646 Merge pull request #396 from Aktanusa/master
Merge 'master' branch into 'gh-pages' branch v2.031.2
2020-12-04 07:07:54 -05:00
DanielNoord
e1d6defaf6 Merge of master into gh-pages
Publication of release 2.031.1
2020-11-23 18:21:22 +01:00
Aktanusa
0c10027fa4 Merge branch 'master' into gh-pages 2019-10-10 22:25:59 -04:00
Aktanusa
0b3a12ce33 Merge branch 'master' into gh-pages 2019-10-06 23:00:37 -04:00
Aktanusa
0ea8719dbf Merge branch 'master' into gh-pages 2019-04-01 13:34:41 -04:00
Aktanusa
8fc6d64219 Merge branch 'master' into gh-pages 2019-03-13 22:48:25 -04:00
Aktanusa
47988a3707 Updated beta to Version 2.016.1 2018-10-30 13:19:56 -04:00
Aktanusa
3d06ee6aec Merge branch 'master' into gh-pages 2018-10-27 20:40:29 -04:00
Aktanusa
49c67bd86d Merge branch 'master' into gh-pages 2018-08-08 11:40:57 -04:00
Aktanusa
2b1007f7af Merge branch 'master' into gh-pages 2018-08-01 19:49:04 -04:00
Aktanusa
436a22f0c7 Merge branch 'master' into gh-pages 2018-04-24 20:44:38 -04:00
Aktanusa
e3fdc6854d Merge branch 'master' into gh-pages 2018-03-05 21:28:18 -05:00
Aktanusa
62bc84920a Merge branch 'master' into gh-pages 2017-09-12 17:22:24 -04:00
Aktanusa
7b67ea19d8 Updated beta to Version 2.0041.1 2017-08-11 09:36:54 -04:00
Aktanusa
aa93b6a6d2 Merge branch 'master' into gh-pages 2017-08-08 20:42:37 -04:00
Aktanusa
6fc807e3ce Merge branch 'master' into gh-pages 2017-07-27 21:17:27 -04:00
Aktanusa
605927359d Merge branch 'master' into gh-pages 2017-07-19 16:22:31 -04:00
Aktanusa
9f870572f4 Merge branch 'master' into gh-pages 2017-07-19 14:52:41 -04:00
Aktanusa
aec0583a89 Merge branch 'master' into gh-pages 2017-04-17 11:30:55 -04:00
Aktanusa
db95fe5147 Merge branch 'master' into gh-pages 2016-07-27 23:17:24 -04:00
Aktanusa
a21df99b0b Merge branch 'master' into gh-pages 2016-07-25 21:10:31 -04:00
Aktanusa
79de5d09c7 Update beta version 2016-06-28 22:33:18 -04:00
Aktanusa
0d1265d533 Update beta version 2016-04-28 17:44:20 -04:00
Aktanusa
797a0ce498 Update beta version 2016-04-28 10:01:09 -04:00
Aktanusa
494673a371 Update beta version 2016-04-28 08:50:08 -04:00
Aktanusa
2299d0b89c Updated beta version 2016-04-28 00:25:39 -04:00
Aktanusa
c5806799a4 Merge branch 'master' into gh-pages 2016-04-25 22:36:13 -04:00
Aktanusa
f44d03c4c7 Added get method to the queue helper JS 2016-03-27 22:59:43 -04:00
Aktanusa
b7666cca6d Added helper JS queue.js 2016-03-27 19:49:33 -04:00
Aktanusa
3568799c32 Merge branch 'master' into gh-pages 2016-03-17 21:48:03 -04:00
Aktanusa
47a8427448 Merge branch 'master' into gh-pages 2016-03-05 10:33:55 -05:00
Aktanusa
2899291162 Rename Favicon for Golden Cookies 2016-02-19 23:25:44 -05:00
Aktanusa
a390734890 Added favicons for Golden and Wrath Cookies (thanks to @BlackenedGem for the files) 2016-02-19 20:30:41 -05:00
Aktanusa
6995e86752 Merge branch 'master' into gh-pages 2016-02-09 15:33:23 -05:00
Aktanusa
dbd2b0ae51 Merge branch 'master' into gh-pages 2016-02-08 20:22:04 -05:00
Aktanusa
f9141a7f4f [Beta] Version change to 1.909.1 2016-02-08 09:54:04 -05:00
Aktanusa
15b80cf48f [beta] Version change to 1.907.1 and fixed it to work with 1.907 beta (mostly) 2016-02-06 12:35:33 -05:00
Aktanusa
030a0a20da [beta] Fixed Current Chain reward being calculated wrong, tooltips being buggy, and needing to click a little above santa/dragon icon 2016-02-05 23:39:20 -05:00
Aktanusa
a1f2e0f424 [beta] Fixed bug with Current Lucky reward was calculated wrong 2016-02-05 00:43:47 -05:00
Aktanusa
581db06f0f Fixed to work with 1.903 beta (mostly) 2016-02-04 23:52:16 -05:00
Aktanusa
93ffc9d67b [beta] Used a better fix on missing boxes on upgrades 2015-12-28 11:11:15 -05:00
Aktanusa
e6c1117a11 [beta] Fixed rare but bad tooltip bug and fixed some toggle upgrades graphical glitches 2015-12-27 21:47:12 -05:00
Aktanusa
dcf233e7c2 [beta] Fixed tooltip bugs, Upgrades display bug, and timer bar bug 2015-12-27 17:10:09 -05:00
Aktanusa
47437ce496 Update beta JS with 1 fix 2015-12-26 21:30:52 -05:00
Aktanusa
aeee5a2e9c Fix to work with Version 1.9 beta mostly (Issue #45) 2015-12-26 16:40:56 -05:00
Aktanusa
9b81c60f1e Updated beta 2014-10-31 20:26:51 -04:00
Aktanusa
72e745c1f4 Merge branch 'master' into gh-pages 2014-10-31 20:23:48 -04:00
Aktanusa
3ffedc83fa Forgot to revert other temp file, so updated temp file 2014-09-29 22:50:50 -04:00
Aktanusa
017096df73 Merge branch 'master' into gh-pages 2014-09-29 22:36:24 -04:00
Aktanusa
f3507c4046 Temp beta file 2014-08-30 01:49:05 -04:00
209 changed files with 16794 additions and 10794 deletions

View File

@@ -1,6 +0,0 @@
CookieMonster.js
CookieMonster.user.js
src/*.js
!src/CookieMonster.js
!src/*/*
dist/*

View File

@@ -1,40 +0,0 @@
module.exports = {
env: {
browser: true,
es2021: true,
},
globals: {
Game: 'writable',
l: 'readonly',
b64_to_utf8: 'readonly',
utf8_to_b64: 'readonly',
realAudio: 'readonly',
BeautifyAll: 'readonly',
CM: 'writable',
unsafeWindow: 'readonly',
},
extends: 'airbnb-base',
parserOptions: {
ecmaVersion: 12,
},
rules: {
indent: ['error', 'tab'],
'import/no-named-default': 'off',
'import/no-mutable-exports': 'off',
'no-tabs': 'off',
'max-len': 'off',
'no-param-reassign': 'off',
'no-plusplus': 'off',
'no-new-func': 'off',
'no-restricted-syntax': 'off',
'no-mixed-operators': 'off',
'prefer-destructuring': 'off',
'func-names': 'off',
'no-console': 'off',
'no-nested-ternary': 'off',
'prefer-arrow-callback': 'off',
'no-new': 'off',
'no-alert': 'off',
'no-restricted-globals': 'off',
},
};

47
.eslintrc.json Normal file
View File

@@ -0,0 +1,47 @@
{
"env": {
"browser": true,
"es2021": true
},
"globals": {
"Game": "writable",
"l": "readonly",
"b64_to_utf8": "readonly",
"utf8_to_b64": "readonly",
"BeautifyAll": "readonly"
},
"extends": ["airbnb-base", "prettier"],
"parserOptions": {
"ecmaVersion": 12
},
"plugins": ["@typescript-eslint"],
"overrides": [
{
"files": ["src/**/*.{ts,tsx}"],
"extends": ["plugin:@typescript-eslint/recommended"],
"parser": "@typescript-eslint/parser",
"rules": {
"import/extensions": "off", // To allow importing .ts without errors
"import/no-unresolved": "off" // To allow importing .ts without errors
}
}
],
"ignorePatterns": ["*CookieMonster*.js", "dist/*", "node_modules/*"],
"rules": {
"import/no-mutable-exports": "off", // We need to this throughout Cookie Monster
"no-plusplus": [
"error",
{
"allowForLoopAfterthoughts": true
}
],
"func-names": "off", // To allow unnamed arrow functions
"prefer-destructuring": [
"error",
{
"object": true,
"array": false
}
] // Importing arrays and then destructuring them seems to fail
}
}

18
.github/CONTRIBUTING.md vendored Normal file
View File

@@ -0,0 +1,18 @@
Cookie Monster is written to modify Cookie Clicker as little as possible. This means the data is copied to simulate instead of actually modifying the current values and reverting later. The benefit is that CM should never mess up any data. The downside is that there is an extra overhead to copy and store the copied data.
The following is a short description of the various `src` directories and their contents:
JS | Description
-- | -
Cache | Functions related to creating and storing data cache
Config | Functions related to manipulating CM configuration
Data | Hard coded values
Disp | Functions related to displaying CM's UI
InitSaveLoad | Functions related to registering the CM object with the Game's Modding API
Main | Functions related to the main loop and initializing CM
Sim | Functions related to simulate something
These are some additional guidelines:
- Try to use DOM as much as possible instead of using string manipulation to modify HTML.
- Please be descriptive of your commits. If the commit is related to an issue or PR, please add the issue/PR number to the commit message.
- PR's should target the `dev` branch

View File

@@ -19,5 +19,8 @@ If applicable, add screenshots to help explain your problem.
**Save file** **Save file**
``` ```
If applicable please copy your save file here Please add a save file here.
This makes debugging much easier as we do not always have a good test save to debug the issue
``` ```
**Browser**
Please specify your current browser. This can help find/fix the bug!

11
.github/dependabot.yml vendored Normal file
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@@ -0,0 +1,11 @@
# To get started with Dependabot version updates, you'll need to specify which
# package ecosystems to update and where the package manifests are located.
# Please see the documentation for all configuration options:
# https://help.github.com/github/administering-a-repository/configuration-options-for-dependency-updates
version: 2
updates:
- package-ecosystem: "npm"
directory: "/" # Location of package manifests
schedule:
interval: "weekly"

View File

@@ -1,31 +1,43 @@
name: CI name: CI
on: pull_request on:
push:
branches:
- main
- dev
- gh-pages
pull_request:
jobs: jobs:
Check_ESLint: Check_linting_test_and_build:
runs-on: ubuntu-latest runs-on: ubuntu-latest
env:
GITHUB_REGISTERY_PAT: ${{ secrets.GITHUB_TOKEN }}
steps: steps:
- uses: actions/checkout@v2 - uses: actions/checkout@v2
- uses: actions/setup-node@v2
with:
node-version: 12
- name: Install dependencies
run: npm ci
- name: Run ESLint - name: Run ESLint
run: npx eslint src
- name: Run Mocha tests
run: npx mocha
- name: Check if CookieMonsterDev.js is built correctly
run: | run: |
npm install npx webpack -o ./tmp --env minimize
npx eslint src if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 tmp/CookieMonsterDev.js); then
Check_main_file: echo '### SUCCESS: CookieMonsterDev is built correctly! ###'
runs-on: ubuntu-latest else
steps: echo '### WARNING: CookieMonsterDev.js does not seem to be correct. Make sure to run "npm run build-dev" after saving all your changes! ###'
- uses: actions/checkout@v2 exit 1
fi
- name: Check if CookieMonster.js is built correctly - name: Check if CookieMonster.js is built correctly
if: github.ref == 'refs/heads/master'
run: | run: |
npm install npx webpack -o ./tmp --env minimize --env finalfile
npx webpack -o ./test --env production if cmp <(head -n 2 dist/CookieMonster.js) <(head -n 2 tmp/CookieMonster.js); then
if cmp <(head -n 2 dist/CookieMonster.js) <(head -n 2 test/CookieMonster.js); then echo '### SUCCESS: CookieMonster is built correctly! ###'
echo '### SUCCESS: CookieMonster is correctly built! ###'
else else
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###' echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build-final" after saving all your changes! ###'
exit 1
fi
if cmp <(head -n 2 CookieMonster.js) <(head -n 2 test/CookieMonster.js); then
echo '### SUCCESS: CookieMonster is correctly built! ###'
else
echo '### WARNING: Make sure to move the file from the /dist folder to the main folder. Otherwise Github Pages won't notice it ###'
exit 1 exit 1
fi fi

16
.github/workflows/publish-dev.yml vendored Normal file
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@@ -0,0 +1,16 @@
name: Publish
on:
push:
branches:
- "dev"
jobs:
publish-dev:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- uses: everlytic/branch-merge@1.1.0
with:
github_token: ${{ github.token }}
source_ref: 'dev'
target_branch: 'gh-pages'
commit_message_template: '[Automated] Merge {source_ref} into {target_branch}'

4
.mocharc.json Normal file
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@@ -0,0 +1,4 @@
{
"recursive": true,
"require": ["esm", "ts-node/register"]
}

4
.npmrc Normal file
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@@ -0,0 +1,4 @@
always-auth=true
registry=https://registry.npmjs.org/
@cookiemonsterteam:registry=https://npm.pkg.github.com
//npm.pkg.github.com/:_authToken=${GITHUB_REGISTERY_PAT}

5
.prettierrc.json Normal file
View File

@@ -0,0 +1,5 @@
{
"printWidth": 100,
"singleQuote": true,
"trailingComma": "all"
}

View File

@@ -1,22 +0,0 @@
The following is a description of the our approach to the project.
Cookie Monster is written to modify Cookie Clicker as little as possible. This means the data is copied to simulate instead of actually modifying the current values and reverting later. The benefit is that CM should never mess up any data. The downside is that there is an extra overhead to copy and store the copied data.
Here is a description of what should be stored in each of the source JS. Make edits to the source file first and then use the combine file to compile the final file:
JS | Description
-- | -
Cache | Functions related to creating and storing data cache
Config | Functions related to manipulating CM configuration
Data | Hard coded values
Disp | Functions related to displaying CM's UI
Footer | The footer of CM's JS (not modified often or ever)
Header | The header of CM's JS (not modified often or ever)
Main | Functions related to the main loop and initializing CM
Sim | Functions related to simulate something
These are some additional guidelines:
- Try to use DOM as much as possible instead of using string manipulation to modify HTML.
- Please be descriptive of your commits. If the commit is related to an issue or PR, please add the issue/PR number to the commit message.
- Try to follow the formatting and annotation as specified by JSCode
- PR's should target the `dev` branch

File diff suppressed because one or more lines are too long

View File

@@ -6,14 +6,8 @@
const readyCheck = setInterval(() => { const readyCheck = setInterval(() => {
const Game = unsafeWindow.Game; const Game = unsafeWindow.Game;
if ( if (typeof Game !== 'undefined' && typeof Game.ready !== 'undefined' && Game.ready) {
typeof Game !== "undefined" && Game.LoadMod('https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js');
typeof Game.ready !== "undefined" &&
Game.ready
) {
Game.LoadMod(
"https://aktanusa.github.io/CookieMonster/CookieMonster.js"
);
clearInterval(readyCheck); clearInterval(readyCheck);
} }
}, 1000); }, 1000);

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@@ -1,6 +1,6 @@
The MIT License (MIT) The MIT License (MIT)
Copyright (c) 2014 Aktanusa Copyright (c) 2021 CookieMonsterTeam
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal of this software and associated documentation files (the "Software"), to deal

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@@ -1,30 +1,38 @@
![ESLint](https://github.com/Aktanusa/CookieMonster/workflows/ESLint/badge.svg?event=push) [![CI](https://github.com/CookieMonsterTeam/CookieMonster/actions/workflows/CI.yml/badge.svg)](https://github.com/CookieMonsterTeam/CookieMonster/actions/workflows/CI.yml)
## Cookie Monster ## Cookie Monster
**Cookie Monster** is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. **It is not a cheat interface** although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. **Cookie Monster** is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. **It is not a cheat interface** although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
The mod helps you to *whichever* degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**. The mod helps you to *whichever* degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**.
### Current version ### Current version
The `gh-pages` branch hosts the latest version intended for general users. All development and pull requests should target the `dev` branch.
The `master` branch hosts the latest production version intended for general users.
All development and pull requests should target the `dev` branch.
Github Pages is hosted from the `gh-pages` branch
### What it does ### What it does
At its core, Cookie Monster computes an index for both buildings and upgrades: the **Payback Period (PP)**. This indicates how much a building is worth by using the following formula: At its core, Cookie Monster computes an index for both buildings and upgrades: the **Payback Period (PP)**. CM will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, CM will know and highlight that building's value. CM uses the following formula to calculate the PP:
```
```javascript
max(cost - cookies in bank, 0)/cps + cost/Δ cps max(cost - cookies in bank, 0)/cps + cost/Δ cps
``` ```
Cookie Monster also indicates the time left before being able to buy an upgrade or building, and takes it into consideration. It will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, it will know and highlight that building's value. If the relevant option is enabled, CM will color-code each of them based on their value. CM compares the PP across all possible buy options: if a buy 10 option is better than any of the buy 1 options Cookie Monster will colour them accordingly. Note that sometimes it is better to buy 10 of a building than to buy only 1, CM will also indicate this!
This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value: <details>
<summary>The following standard colours are used:</summary>
* Light Blue: (upgrades) This item has a better PP than any building * Light Blue: (upgrades) This item has a better PP than the best building to buy
* Green: This item has the best PP * Green: This building has the best PP
* Yellow: This item is not the best, but it is closer to best than it is to worst * Yellow: This building is within the top 10 of best PP's
* Orange: This item is not the worst, but it is closer to worst than it is to best * Orange: This building is within the top 20 of best PP's
* Red: This item has the worst PP * Red: This building is within the top 30 of best PP's
* Purple: (upgrades) This item has a worse PP than any building * Purple: This building is worse than the top 10 of best PP's
* Gray: (upgrades) This item has not been calculated and/or cannot be calculated due to no definitive worth. * Gray: This item does not have a PP, often this means that there is no change to CPS
</details>
Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3. Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3.
@@ -36,7 +44,7 @@ Copy this code and save it as a bookmark. Paste it in the URL section. To activa
```javascript ```javascript
javascript: (function () { javascript: (function () {
Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonster.js'); Game.LoadMod('https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js');
}()); }());
``` ```
@@ -50,24 +58,30 @@ If you'd rather use the addon as a [userscript](https://en.wikipedia.org/wiki/Us
## Bugs and suggestions ## Bugs and suggestions
Any bug or suggestion should be **opened as an issue** [in the repository](https://github.com/Aktanusa/CookieMonster/issues) for easier tracking. This allows us to close issues once they're fixed. Any bug or suggestion should be **opened as an issue** [in the repository](https://github.com/CookieMonsterTeam/CookieMonster/issues) for easier tracking. This allows us to close issues once they're fixed.
Before submitting a bug, make sure to give a shot at the latest version of the addon on the `dev` branch. This version can be tested by copying the `CookieMonster.js` file of the dev branch into your console. If the bug is still here, you can submit an issue for it. Please do so by using the bug report template. Before submitting a bug, make sure to give a shot at the latest version of the addon on the `dev` branch. This version can be tested by copying the `CookieMonsterDev.js` file of the dev branch into your console. You can also load the dev-version by using `https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonsterDev.js` to load the mod. If the bug is still here, you can submit an issue for it. Please do so by using the bug report template.
All suggestions are welcome, even the smallest ones. All suggestions are welcome, even the smallest ones.
## For developers
Cookie Monster exposes some of the data it creates to the global scope. This data can be found in the `CookieMonsterData` object after loading Cookie Monster.
Currently we exposes relevant data for buildings and upgrades (PP, colour and bonus income). If you would like us to add any aditional data, please feel free to open an issue or create a PR doing so!
## Contributing ## Contributing
To contribute you can fork and clone the repository and run `npm install`. To contribute you can fork and clone the repository and run `npm install`. Note that you will need to authenticate to the GitHub Package Registery (see [this documentation](https://docs.github.com/en/packages/working-with-a-github-packages-registry/working-with-the-npm-registry#authenticating-to-github-packages)). After creating a Public Access Token you should export this variable to $GITHUB_REGISTERY_PAT as defined in `.npmrc`.
Please also remember to run `npm run build` after saving all your changes to build the final `CookieMonster.js` file. Please also remember to run `npm run build-dev` after saving all your changes to build the final `CookieMonsterDev.js` file.
Before pushing a new version to `main` and Github pages use the `build-final` command to build the final file.
## Contributors ## Contributors
* **[Raving_Kumquat](https://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author * **[Raving_Kumquat](https://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
* **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer * **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
* **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now)
* **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat
* **[BlackenedGem](https://github.com/BlackenedGem)**: Golden/Wrath Cookie Favicons * **[BlackenedGem](https://github.com/BlackenedGem)**: Golden/Wrath Cookie Favicons
* **[Sandworm](https://github.com/svschouw)**: Modified PP calculation * **[Sandworm](https://github.com/svschouw)**: Modified PP calculation
* **[Aktanusa](https://github.com/Aktanusa)**: Current maintainer * **[Aktanusa](https://github.com/Aktanusa)**: Current maintainer

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3
dist/CookieMonsterDev.js vendored Normal file

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10
dist/CookieMonsterDev.js.LICENSE.txt vendored Normal file
View File

@@ -0,0 +1,10 @@
/**
* jscolor - JavaScript Color Picker
*
* @link http://jscolor.com
* @license For open source use: GPLv3
* For commercial use: JSColor Commercial License
* @author Jan Odvarko - East Desire
*
* See usage examples at http://jscolor.com/examples/
*/

1
dist/CookieMonsterDev.js.map vendored Normal file

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5050
package-lock.json generated

File diff suppressed because it is too large Load Diff

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@@ -1,6 +1,6 @@
{ {
"name": "cookiemonster-mod", "name": "@cookiemonsterteam/cookiemonster-mod",
"version": "2.031.5", "version": "2.031.10",
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.", "description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
"main": "CookieMonster.js", "main": "CookieMonster.js",
"keywords": [ "keywords": [
@@ -11,16 +11,17 @@
"Orteil" "Orteil"
], ],
"scripts": { "scripts": {
"eslint_src": "eslint src", "build-dev": "run-s eslint test pack-prod",
"build": "run-s eslint_src pack_prod remove_comment", "build-final": "run-s eslint test pack-final",
"build_test": "run-s pack_dev", "build-test": "webpack",
"pack_prod": "webpack --env production", "eslint": "eslint src test",
"pack_dev": "webpack", "pack-prod": "webpack --env minimize",
"remove_comment": "sed -i '' -e '/\\/\\/# sourceMappingURL.*/d' dist/CookieMonster.js" "pack-final": "webpack --env minimize --env finalfile",
"test": "mocha"
}, },
"repository": { "repository": {
"type": "git", "type": "git",
"url": "git+https://github.com/Aktanusa/CookieMonster.git" "url": "git+https://github.com/CookieMonsterTeam/CookieMonster"
}, },
"license": "MIT", "license": "MIT",
"author": { "author": {
@@ -39,16 +40,28 @@
} }
], ],
"bugs": { "bugs": {
"url": "https://github.com/Aktanusa/CookieMonster/issues" "url": "https://github.com/CookieMonsterTeam/CookieMonster/issues"
}, },
"homepage": "https://github.com/Aktanusa/CookieMonster#readme", "homepage": "https://github.com/CookieMonsterTeam/CookieMonster#readme",
"devDependencies": { "devDependencies": {
"eslint": "^7.19.0", "@types/chai": "^4.2.19",
"@types/mocha": "^9.0.0",
"@typescript-eslint/eslint-plugin": "^4.28.4",
"@typescript-eslint/parser": "^4.28.4",
"chai": "^4.3.4",
"eslint": "^7.31.0",
"eslint-config-airbnb-base": "^14.2.1", "eslint-config-airbnb-base": "^14.2.1",
"eslint-plugin-import": "^2.22.1", "eslint-config-prettier": "^8.3.0",
"eslint-plugin-import": "^2.23.4",
"esm": "^3.2.25",
"mocha": "^8.4.0",
"npm-run-all": "^4.1.5", "npm-run-all": "^4.1.5",
"webpack": "^5.24.4", "prettier": "2.3.2",
"webpack-cli": "^4.5.0" "ts-loader": "^9.2.3",
"ts-node": "^10.0.0",
"typescript": "^4.3.4",
"webpack": "^5.45.1",
"webpack-cli": "^4.7.2"
}, },
"ccrepo": { "ccrepo": {
"icon": [ "icon": [
@@ -58,6 +71,7 @@
"name": "Cookie Monster" "name": "Cookie Monster"
}, },
"dependencies": { "dependencies": {
"@eastdesire/jscolor": "^2.4.5" "@eastdesire/jscolor": "^2.4.5",
"@cookiemonsterteam/cookiemonsterframework": "^0.2.1"
} }
} }

View File

@@ -1,7 +1,10 @@
/* eslint-disable no-unused-vars */
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData'; import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import { import {
ChoEggDiff, ClicksDiff, CookiesDiff, WrinkDiff, WrinkFattestDiff, ChoEggDiff, // eslint-disable-line no-unused-vars
ClicksDiff, // eslint-disable-line no-unused-vars
CookiesDiff, // eslint-disable-line no-unused-vars
WrinkDiff, // eslint-disable-line no-unused-vars
WrinkFattestDiff, // eslint-disable-line no-unused-vars
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -30,16 +33,25 @@ export class CMAvgQueue {
* @returns {number} ret The average * @returns {number} ret The average
*/ */
calcAverage(timePeriod) { calcAverage(timePeriod) {
if (timePeriod > this.maxLength) timePeriod = this.maxLength; let time = timePeriod;
if (timePeriod > this.queue.length) timePeriod = this.queue.length; if (time > this.maxLength) time = this.maxLength;
if (time > this.queue.length) time = this.queue.length;
let ret = 0; let ret = 0;
for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - timePeriod; i--) { for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - time; i--) {
ret += this.queue[i]; ret += this.queue[i];
} }
if (ret === 0) { if (ret === 0) {
return 0; return 0;
} }
return ret / timePeriod; return ret / time;
}
calcSum(timePeriod) {
let time = timePeriod;
if (time > this.maxLength) time = this.maxLength;
if (time > this.queue.length) time = this.queue.length;
if (time === 0) return 0;
return this.queue.slice(-time).reduce((a, b) => a + b, 0);
} }
} }

View File

@@ -1,9 +1,27 @@
/* eslint-disable no-unused-vars */
import { CMOptions } from '../../Config/VariablesAndData';
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData'; import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import { import {
CacheAverageClicks, CacheAverageCPS, CacheAverageGainBank, CacheAverageGainChoEgg, CacheAverageGainWrink, CacheAverageGainWrinkFattest, CacheAvgCPSWithChoEgg, CacheLastChoEgg, CacheLastClicks, CacheLastCookies, CacheLastCPSCheck, CacheLastWrinkCookies, CacheLastWrinkFattestCookies, CacheRealCookiesEarned, CacheSellForChoEgg, CacheWrinklersFattest, CacheWrinklersTotal, ChoEggDiff, ClicksDiff, CookiesDiff, WrinkDiff, WrinkFattestDiff, CacheAverageClicks, // eslint-disable-line no-unused-vars
CacheAverageCPS,
CacheAverageGainBank,
CacheAverageGainChoEgg,
CacheAverageGainWrink,
CacheAverageGainWrinkFattest,
CacheAvgCPSWithChoEgg, // eslint-disable-line no-unused-vars
CacheLastChoEgg,
CacheLastClicks,
CacheLastCookies,
CacheLastCPSCheck,
CacheLastWrinkCookies,
CacheLastWrinkFattestCookies,
CacheRealCookiesEarned, // eslint-disable-line no-unused-vars
CacheSellForChoEgg,
CacheWrinklersFattest,
CacheWrinklersTotal,
ChoEggDiff,
ClicksDiff,
CookiesDiff,
WrinkDiff,
WrinkFattestDiff,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -25,10 +43,11 @@ export default function CacheAvgCPS() {
// Add recent gains to AvgQueue's // Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastCPSCheck; const timeDiff = currDate - CacheLastCPSCheck;
const bankDiffAvg = Math.max(0, (Game.cookies - CacheLastCookies)) / timeDiff; const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
const wrinkDiffAvg = Math.max(0, (CacheWrinklersTotal - CacheLastWrinkCookies)) / timeDiff; const wrinkDiffAvg = Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
const wrinkFattestDiffAvg = Math.max(0, (CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies)) / timeDiff; const wrinkFattestDiffAvg =
const choEggDiffAvg = Math.max(0, (choEggTotal - CacheLastChoEgg)) / timeDiff; Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) / timeDiff;
const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff; const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
for (let i = 0; i < timeDiff; i++) { for (let i = 0; i < timeDiff; i++) {
CookiesDiff.addLatest(bankDiffAvg); CookiesDiff.addLatest(bankDiffAvg);
@@ -47,21 +66,31 @@ export default function CacheAvgCPS() {
CacheLastClicks = Game.cookieClicks; CacheLastClicks = Game.cookieClicks;
// Get average gain over period of cpsLength seconds // Get average gain over period of cpsLength seconds
const cpsLength = CookieTimes[CMOptions.AvgCPSHist]; const cpsLength =
CookieTimes[Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist];
CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength); CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength);
CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength); CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength);
CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength); CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength);
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength); CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
CacheAverageCPS = CacheAverageGainBank; CacheAverageCPS = CacheAverageGainBank;
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink; if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1)
if (CMOptions.CalcWrink === 2) CacheAverageCPS += CacheAverageGainWrinkFattest; CacheAverageCPS += CacheAverageGainWrink;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2)
CacheAverageCPS += CacheAverageGainWrinkFattest;
const choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); const choEgg = Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
if (choEgg || CMOptions.CalcWrink === 0) { if (
CacheAvgCPSWithChoEgg = CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0); choEgg ||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 0
) {
CacheAvgCPSWithChoEgg =
CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0);
} else CacheAvgCPSWithChoEgg = CacheAverageCPS; } else CacheAvgCPSWithChoEgg = CacheAverageCPS;
CacheAverageClicks = ClicksDiff.calcAverage(ClickTimes[CMOptions.AvgClicksHist]); // eslint-disable-next-line no-unused-vars
CacheAverageClicks = ClicksDiff.calcAverage(
ClickTimes[Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist],
);
} }
} }

View File

@@ -1,6 +1,5 @@
/* eslint-disable no-unused-vars */
import { SimObjects } from '../../Sim/VariablesAndData'; import { SimObjects } from '../../Sim/VariablesAndData';
import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData'; import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
/** /**
* This functions caches the current Wrinkler CPS multiplier * This functions caches the current Wrinkler CPS multiplier
@@ -10,9 +9,9 @@ import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAn
export default function CacheCurrWrinklerCPS() { export default function CacheCurrWrinklerCPS() {
CacheCurrWrinklerCPSMult = 0; CacheCurrWrinklerCPSMult = 0;
let count = 0; let count = 0;
for (const i in Game.wrinklers) { Object.keys(Game.wrinklers).forEach((i) => {
if (Game.wrinklers[i].phase === 2) count++; if (Game.wrinklers[i].phase === 2) count += 1;
} });
let godMult = 1; let godMult = 1;
if (SimObjects.Temple.minigameLoaded) { if (SimObjects.Temple.minigameLoaded) {
const godLvl = Game.hasGod('scorn'); const godLvl = Game.hasGod('scorn');
@@ -21,5 +20,10 @@ export default function CacheCurrWrinklerCPS() {
else if (godLvl === 3) godMult *= 1.05; else if (godLvl === 3) godMult *= 1.05;
} }
CacheCurrWrinklerCount = count; CacheCurrWrinklerCount = count;
CacheCurrWrinklerCPSMult = count * (count * 0.05 * 1.1) * (Game.Has('Sacrilegious corruption') * 0.05 + 1) * (Game.Has('Wrinklerspawn') * 0.05 + 1) * godMult; CacheCurrWrinklerCPSMult =
count *
(count * 0.05 * 1.1) *
(Game.Has('Sacrilegious corruption') * 0.05 + 1) *
(Game.Has('Wrinklerspawn') * 0.05 + 1) *
godMult;
} }

View File

@@ -4,8 +4,8 @@
*/ */
export default function GetCPSBuffMult() { export default function GetCPSBuffMult() {
let mult = 1; let mult = 1;
for (const i of Object.keys(Game.buffs)) { Object.keys(Game.buffs).forEach((i) => {
if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS; if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS;
} });
return mult; return mult;
} }

View File

@@ -1,6 +1,5 @@
/* eslint-disable no-unused-vars */
import CalcNoGoldSwitchCPS from '../../Sim/Calculations/NoGoldenSwitchCalc'; import CalcNoGoldSwitchCPS from '../../Sim/Calculations/NoGoldenSwitchCalc';
import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData'; import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
/** /**
* This function calculates CPS without the Golden Switch as it might be needed in other functions * This function calculates CPS without the Golden Switch as it might be needed in other functions

View File

@@ -1,6 +1,5 @@
/* eslint-disable no-unused-vars */
import SellBuildingsForChoEgg from '../../Sim/SimulationEvents/SellBuildingForChoEgg'; import SellBuildingsForChoEgg from '../../Sim/SimulationEvents/SellBuildingForChoEgg';
import { CacheSellForChoEgg } from '../VariablesAndData'; import { CacheSellForChoEgg } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
/** /**
* This functions caches the reward for selling the Chocolate egg * This functions caches the reward for selling the Chocolate egg
@@ -13,10 +12,10 @@ export default function CacheSellAllForChoEgg() {
if (Game.Objects.Bank.minigameLoaded) { if (Game.Objects.Bank.minigameLoaded) {
const marketGoods = Game.Objects.Bank.minigame.goods; const marketGoods = Game.Objects.Bank.minigame.goods;
let goodsVal = 0; let goodsVal = 0;
for (const i of Object.keys(marketGoods)) { Object.keys(marketGoods).forEach((i) => {
const marketGood = marketGoods[i]; const marketGood = marketGoods[i];
goodsVal += marketGood.stock * marketGood.val; goodsVal += marketGood.stock * marketGood.val;
} });
sellTotal += goodsVal * Game.cookiesPsRawHighest; sellTotal += goodsVal * Game.cookiesPsRawHighest;
} }
// Compute cookies earned by selling all buildings with optimal auras (ES + RB) // Compute cookies earned by selling all buildings with optimal auras (ES + RB)

View File

@@ -1,4 +1,4 @@
/* eslint-disable no-unused-vars */ import { ClickTimes } from '../Disp/VariablesAndData';
import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue'; import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
import CacheAvgCPS from './CPS/CPS'; import CacheAvgCPS from './CPS/CPS';
import CacheDragonAuras from './Dragon/CacheDragonAuras'; import CacheDragonAuras from './Dragon/CacheDragonAuras';
@@ -9,7 +9,8 @@ import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
import CacheAllMissingUpgrades from './Stats/MissingUpgrades'; import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
import CacheSeasonSpec from './Stats/Reindeer'; import CacheSeasonSpec from './Stats/Reindeer';
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from './Stats/Stats'; import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from './Stats/Stats';
import { HeavenlyChipsDiff } from './VariablesAndData'; import AllAmountTillNextAchievement from './TillNextAchievement/AllAmountTillNextAchievement';
import { CacheAverageCookiesFromClicks, HeavenlyChipsDiff } from './VariablesAndData'; // eslint-disable-line no-unused-vars
import CacheWrinklers from './Wrinklers/Wrinklers'; import CacheWrinklers from './Wrinklers/Wrinklers';
/** /**
@@ -24,8 +25,11 @@ export default function InitCache() {
CacheAllMissingUpgrades(); CacheAllMissingUpgrades();
CacheSeasonSpec(); CacheSeasonSpec();
InitCookiesDiff(); InitCookiesDiff();
HeavenlyChipsDiff = new CMAvgQueue(5); // Used by CM.Cache.CacheHeavenlyChipsPS() /** Used by CM.Cache.CacheHeavenlyChipsPS() */
HeavenlyChipsDiff = new CMAvgQueue(5);
CacheAverageCookiesFromClicks = new CMAvgQueue(ClickTimes[ClickTimes.length - 1] * 20);
CacheHeavenlyChipsPS(); CacheHeavenlyChipsPS();
AllAmountTillNextAchievement();
CacheAvgCPS(); CacheAvgCPS();
CacheIncome(); CacheIncome();
CacheBuildingsPrices(); CacheBuildingsPrices();

View File

@@ -1,11 +1,11 @@
/* eslint-disable no-unused-vars */ import FormatTime from '../Disp/BeautifyAndFormatting/FormatTime';
import { FormatTime } from '../Disp/BeautifyAndFormatting/BeautifyFormatting';
import GetCPS from '../Disp/HelperFunctions/GetCPS'; import GetCPS from '../Disp/HelperFunctions/GetCPS';
import CacheAvgCPS from './CPS/CPS'; import CacheAvgCPS from './CPS/CPS';
import CacheCurrWrinklerCPS from './CPS/CurrWrinklerCPS'; import CacheCurrWrinklerCPS from './CPS/CurrWrinklerCPS';
import CachePP from './PP/PP'; import CachePP from './PP/PP';
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips'; import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
import { CacheTimeTillNextPrestige } from './VariablesAndData'; import AllAmountTillNextAchievement from './TillNextAchievement/AllAmountTillNextAchievement';
import { CacheTimeTillNextPrestige } from './VariablesAndData'; // eslint-disable-line no-unused-vars
import CacheWrinklers from './Wrinklers/Wrinklers'; import CacheWrinklers from './Wrinklers/Wrinklers';
/** /**
@@ -17,10 +17,15 @@ export default function LoopCache() {
CacheWrinklers(); CacheWrinklers();
CachePP(); CachePP();
AllAmountTillNextAchievement(false);
CacheCurrWrinklerCPS(); CacheCurrWrinklerCPS();
CacheAvgCPS(); CacheAvgCPS();
CacheHeavenlyChipsPS(); CacheHeavenlyChipsPS();
const cookiesToNext = Game.HowManyCookiesReset(Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1) - (Game.cookiesEarned + Game.cookiesReset); const cookiesToNext =
Game.HowManyCookiesReset(
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1,
) -
(Game.cookiesEarned + Game.cookiesReset);
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS()); CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
} }

View File

@@ -1,5 +1,4 @@
/* eslint-disable no-unused-vars */ import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData';
/** /**
* This functions caches the currently selected Dragon Auras * This functions caches the currently selected Dragon Auras

View File

@@ -1,21 +1,23 @@
/* eslint-disable no-unused-vars */
/** Functions related to the Dragon */ /** Functions related to the Dragon */
import { Beautify } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting'; import Beautify from '../../Disp/BeautifyAndFormatting/Beautify';
import CopyData from '../../Sim/SimulationData/CopyData'; import CopyData from '../../Sim/SimulationData/CopyData';
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData'; import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
import { import { CacheCostDragonUpgrade, CacheLastDragonLevel } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
CacheCostDragonUpgrade, CacheDragonAura, CacheDragonAura2, CacheLastDragonLevel,
} from '../VariablesAndData';
/** /**
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip * This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
*/ */
export default function CacheDragonCost() { export default function CacheDragonCost() {
if (CacheLastDragonLevel !== Game.dragonLevel || SimDoSims) { if (CacheLastDragonLevel !== Game.dragonLevel || SimDoSims) {
if (Game.dragonLevel < 25 && Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')) { if (
Game.dragonLevel < 25 &&
Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
) {
let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1]; let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
const amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1]; const amount = Game.dragonLevels[Game.dragonLevel].buy
.toString()
.match(/sacrifice\((.*?)\)/)[1];
if (target !== 'i') { if (target !== 'i') {
target = target.replaceAll("'", ''); target = target.replaceAll("'", '');
if (Game.Objects[target].amount < amount) { if (Game.Objects[target].amount < amount) {
@@ -24,33 +26,38 @@ export default function CacheDragonCost() {
let cost = 0; let cost = 0;
CopyData(); CopyData();
for (let i = 0; i < amount; i++) { for (let i = 0; i < amount; i++) {
let price = SimObjects[target].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free); let price =
SimObjects[target].basePrice *
Game.priceIncrease **
Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
price = Game.modifyBuildingPrice(SimObjects[target], price); price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price); price = Math.ceil(price);
cost += price; cost += price;
SimObjects[target].amount--; SimObjects[target].amount -= 1;
} }
CacheCostDragonUpgrade = `Cost to rebuy: ${(cost)}`; CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
} }
} else { } else {
let cost = 0; let cost = 0;
CopyData(); CopyData();
for (const j of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((j) => {
target = j; target = j;
if (Game.Objects[target].amount < amount) { if (Game.Objects[target].amount < amount) {
CacheCostDragonUpgrade = 'Not enough buildings to sell'; CacheCostDragonUpgrade = 'Not enough buildings to sell';
break; return;
} else { }
for (let i = 0; i < amount; i++) { for (let i = 0; i < amount; i++) {
let price = SimObjects[target].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free); let price =
SimObjects[target].basePrice *
Game.priceIncrease **
Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
price = Game.modifyBuildingPrice(SimObjects[target], price); price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price); price = Math.ceil(price);
cost += price; cost += price;
SimObjects[target].amount--; SimObjects[target].amount -= 1;
}
} }
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`; CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
} });
} }
} }
CacheLastDragonLevel = Game.dragonLevel; CacheLastDragonLevel = Game.dragonLevel;

View File

@@ -1,10 +1,13 @@
/* eslint-disable no-unused-vars */
import { CMOptions } from '../../Config/VariablesAndData';
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank'; import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
import { ColorGray } from '../../Disp/VariablesAndData'; import { ColourGray } from '../../Disp/VariablesAndData';
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import { import {
CacheArrayOfPPs, CacheMinPP, // eslint-disable-line no-unused-vars
CacheMaxPP, CacheMidPP, CacheMinPP, CacheObjects1, CacheObjects10, CacheObjects100, CacheMinPPBulk, // eslint-disable-line no-unused-vars
CacheObjects1,
CacheObjects10,
CacheObjects100,
CachePPArray,
} from '../VariablesAndData'; } from '../VariablesAndData';
import ColourOfPP from './ColourOfPP'; import ColourOfPP from './ColourOfPP';
@@ -13,14 +16,59 @@ import ColourOfPP from './ColourOfPP';
* It saves all date in CM.Cache.Objects... * It saves all date in CM.Cache.Objects...
* It is called by CM.Cache.CacheBuildingsPP() * It is called by CM.Cache.CacheBuildingsPP()
*/ */
function CacheBuildingsBulkPP(target) { function CacheColour(target, amount) {
for (const i of Object.keys(target)) { Object.keys(target).forEach((i) => {
if (Game.cookiesPs) { if (
target[i].pp = (Math.max(target[i].price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (target[i].price / target[i].bonus); Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
} else target[i].pp = (target[i].price / target[i].bonus); amount === 1
) {
target[i].color = ColourOfPP(target[i], target[i].price); target[i].colour = ColourGray; // eslint-disable-line no-param-reassign
return;
} }
// eslint-disable-next-line no-param-reassign
target[i].colour = ColourOfPP(
target[i],
BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
amount,
),
);
// Colour based on excluding certain top-buildings
for (
let j = 0;
j < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
j++
) {
if (target[i].pp === CachePPArray[j][0]) target[i].colour = ColourGray; // eslint-disable-line no-param-reassign
}
});
}
function CachePP(target, amount) {
Object.keys(target).forEach((i) => {
const price = BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
amount,
);
if (Game.cookiesPs) {
target[i].pp = // eslint-disable-line no-param-reassign
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs +
price / target[i].bonus;
} else target[i].pp = price / target[i].bonus; // eslint-disable-line no-param-reassign
if (
!(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
amount === 1
)
)
CachePPArray.push([target[i].pp, amount, price]);
});
} }
/** /**
@@ -29,73 +77,33 @@ function CacheBuildingsBulkPP(target) {
*/ */
export default function CacheBuildingsPP() { export default function CacheBuildingsPP() {
CacheMinPP = Infinity; CacheMinPP = Infinity;
CacheMaxPP = 1; CachePPArray = [];
CacheArrayOfPPs = []; if (
if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization typeof Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop ===
'undefined'
)
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop = 0; // Otherwise breaks during initialization
// Calculate PP and colours
CachePP(CacheObjects1, 1);
CachePP(CacheObjects10, 10);
CachePP(CacheObjects100, 100);
// Calculate PP and colors when compared to purchase of optimal building in single-purchase mode
if (CMOptions.ColorPPBulkMode === 0 && Game.buyMode > 0) {
for (const i of Object.keys(CacheObjects1)) {
if (Game.cookiesPs) {
CacheObjects1[i].pp = (Math.max(Game.Objects[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].getPrice() / CacheObjects1[i].bonus);
} else CacheObjects1[i].pp = (Game.Objects[i].getPrice() / CacheObjects1[i].bonus);
CacheArrayOfPPs.push([CacheObjects1[i].pp, Game.Objects[i].getPrice()]);
}
// Set CM.Cache.min to best non-excluded buidliung // Set CM.Cache.min to best non-excluded buidliung
CacheArrayOfPPs.sort((a, b) => a[0] - b[0]); CachePPArray.sort((a, b) => a[0] - b[0]);
if (CMOptions.PPOnlyConsiderBuyable) { let indexOfMin = Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
while (CacheArrayOfPPs[0][1] > Game.cookies) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPOnlyConsiderBuyable) {
if (CacheArrayOfPPs.length === 1) { while (CachePPArray[indexOfMin][2] > Game.cookies) {
indexOfMin += 1;
if (CachePPArray.length === indexOfMin + 1) {
break; break;
} }
CacheArrayOfPPs.shift();
} }
} }
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0]; CacheMinPP = CachePPArray[indexOfMin][0];
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0]; CacheMinPPBulk = CachePPArray[indexOfMin][1];
CacheMidPP = ((CacheMaxPP - CacheMinPP) / 2) + CacheMinPP;
for (const i of Object.keys(CacheObjects1)) {
CacheObjects1[i].color = ColourOfPP(CacheObjects1[i], Game.Objects[i].getPrice());
// Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (CacheObjects1[i].pp === CacheArrayOfPPs[j][0]) CacheObjects1[i].color = ColorGray;
}
}
// Calculate PP of bulk-buy modes
CacheBuildingsBulkPP(CacheObjects10);
CacheBuildingsBulkPP(CacheObjects100);
} else if (Game.buyMode > 0) {
// Calculate PP and colors when compared to purchase of selected bulk mode
let target;
if (Game.buyBulk === 1) target = CacheObjects1;
else if (Game.buyBulk === 10) target = CacheObjects10;
else if (Game.buyBulk === 100) target = CacheObjects100;
for (const i of Object.keys(target)) {
if (Game.cookiesPs) {
target[i].pp = (Math.max(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].bulkPrice / target[i].bonus);
} else target[i].pp = (Game.Objects[i].bulkPrice / target[i].bonus);
CacheArrayOfPPs.push([target[i].pp, Game.Objects[i].bulkPrice]);
}
// Set CM.Cache.min to best non-excluded buidliung
CacheArrayOfPPs.sort((a, b) => a[0] - b[0]);
if (CMOptions.PPOnlyConsiderBuyable) {
while (CacheArrayOfPPs[0][1] > Game.cookies) {
if (CacheArrayOfPPs.length === 1) {
break;
}
CacheArrayOfPPs.shift();
}
}
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
CacheMidPP = ((CacheMaxPP - CacheMinPP) / 2) + CacheMinPP;
for (const i of Object.keys(CacheObjects1)) { CacheColour(CacheObjects1, 1);
target[i].color = ColourOfPP(target[i], Game.Objects[i].bulkPrice); CacheColour(CacheObjects10, 10);
// Colour based on excluding certain top-buildings CacheColour(CacheObjects100, 100);
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (target[i].pp === CacheArrayOfPPs[j][0]) target[i].color = ColorGray;
}
}
}
} }

View File

@@ -1,35 +1,50 @@
import { CMOptions } from '../../Config/VariablesAndData';
import GetCPS from '../../Disp/HelperFunctions/GetCPS'; import GetCPS from '../../Disp/HelperFunctions/GetCPS';
import { import {
ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow, ColourBlue,
ColourGray,
ColourGreen,
ColourOrange,
ColourPurple,
ColourRed,
ColourYellow,
} from '../../Disp/VariablesAndData'; } from '../../Disp/VariablesAndData';
import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData'; import { CacheMinPP, CachePPArray } from '../VariablesAndData';
/** /**
* This functions return the colour assosciated with the given pp value * This functions return the colour assosciated with the given pp value
* It is called by CM.Cache.CacheBuildingsPP(), CM.Cache.CacheBuildingsBulkPP() and CM.Cache.CacheUpgradePP() * It is called by CM.Cache.CacheBuildingsPP(), CM.Cache.CacheBuildingsBulkPP() and CM.Cache.CacheUpgradePP()
* @params {object} obj The obj of which the pp value should be checked * @params {object} obj The obj of which the pp value should be checked
* @params {number} price The price of the object * @params {number} price The price of the object
* @returns {string} color The colour assosciated with the pp value * @returns {string} colour The colour assosciated with the pp value
*/ */
export default function ColourOfPP(me, price) { export default function ColourOfPP(me, price) {
let color = ''; let colour = '';
// Colour based on PP // Colour based on PP
if (me.pp <= 0 || me.pp === Infinity) color = ColorGray; if (me.pp <= 0 || me.pp === Infinity) colour = ColourGray;
else if (me.pp < CacheMinPP) color = ColorBlue; else if (me.pp < CacheMinPP) colour = ColourBlue;
else if (me.pp === CacheMinPP) color = ColorGreen; else if (me.pp === CacheMinPP) colour = ColourGreen;
else if (me.pp === CacheMaxPP) color = ColorRed; else if (me.pp < CachePPArray[10][0]) colour = ColourYellow;
else if (me.pp > CacheMaxPP) color = ColorPurple; else if (me.pp < CachePPArray[20][0]) colour = ColourOrange;
else if (me.pp > CacheMidPP) color = ColorOrange; else if (me.pp < CachePPArray[30][0]) colour = ColourRed;
else color = ColorYellow; else colour = ColourPurple;
// Colour based on price in terms of CPS // Colour based on price in terms of CPS
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) { if (
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit)) color = ColorBlue; Number(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPSecondsLowerLimit,
) !== 0
) {
if (
price / GetCPS() <
Number(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPSecondsLowerLimit,
)
)
colour = ColourBlue;
} }
// Colour based on being able to purchase // Colour based on being able to purchase
if (CMOptions.PPOnlyConsiderBuyable) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPOnlyConsiderBuyable) {
if (price - Game.cookies > 0) color = ColorRed; if (price - Game.cookies > 0) colour = ColourRed;
} }
return color; return colour;
} }

View File

@@ -1,6 +1,7 @@
/** /**
* Section: Functions related to caching PP */ * Section: Functions related to caching PP */
import { CacheObjects1, CacheObjects10, CacheObjects100, CacheUpgrades } from '../VariablesAndData';
import CacheBuildingsPP from './Building'; import CacheBuildingsPP from './Building';
import CacheUpgradePP from './Upgrade'; import CacheUpgradePP from './Upgrade';
@@ -11,4 +12,11 @@ import CacheUpgradePP from './Upgrade';
export default function CachePP() { export default function CachePP() {
CacheBuildingsPP(); CacheBuildingsPP();
CacheUpgradePP(); CacheUpgradePP();
window.CookieMonsterData.Objects1 = JSON.parse(JSON.stringify(CacheObjects1));
window.CookieMonsterData.Objects10 = JSON.parse(JSON.stringify(CacheObjects10));
window.CookieMonsterData.Objects100 = JSON.parse(JSON.stringify(CacheObjects100));
window.CookieMonsterData.Upgrades = [];
Object.entries(CacheUpgrades).forEach((i) => {
window.CookieMonsterData.Upgrades[i[0]] = JSON.parse(JSON.stringify(i[1]));
});
} }

View File

@@ -7,12 +7,15 @@ import ColourOfPP from './ColourOfPP';
* It is called by CM.Cache.CachePP() * It is called by CM.Cache.CachePP()
*/ */
export default function CacheUpgradePP() { export default function CacheUpgradePP() {
for (const i of Object.keys(CacheUpgrades)) { Object.keys(CacheUpgrades).forEach((i) => {
if (Game.cookiesPs) { if (Game.cookiesPs) {
CacheUpgrades[i].pp = (Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus); CacheUpgrades[i].pp =
} else CacheUpgrades[i].pp = (Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus); Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) /
Game.cookiesPs +
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
} else CacheUpgrades[i].pp = Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity; if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
CacheUpgrades[i].color = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice()); CacheUpgrades[i].colour = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
} });
} }

View File

@@ -0,0 +1,13 @@
import CalculateChangeGod from '../../Sim/SimulationEvents/GodChange';
import { CacheGods } from '../VariablesAndData';
/**
* This functions caches the cps effect of each God in slot 1, 2 or 3
*/
export default function CachePantheonGods() {
for (let god = 0; god < 11; god += 1) {
for (let slot = 0; slot < 3; slot += 1) {
CacheGods[god][slot] = CalculateChangeGod(god, slot);
}
}
}

View File

@@ -1,11 +1,18 @@
/* eslint-disable no-unused-vars */
/** Section: Functions related to caching income */ /** Section: Functions related to caching income */
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding'; import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome'; import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades'; import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
import { import {
CacheDoRemakeBuildPrices, CacheObjects1, CacheObjects10, CacheObjects100, CacheUpgrades, CacheAverageGainBank,
CacheAverageGainWrink,
CacheAverageGainWrinkFattest,
CacheDoRemakeBuildPrices, // eslint-disable-line no-unused-vars
CacheObjects1,
CacheObjects10,
CacheObjects100,
CacheObjectsNextAchievement,
CacheUpgrades,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -14,15 +21,15 @@ import {
* @param {amount} amount Amount to be bought * @param {amount} amount Amount to be bought
* @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100") * @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100")
*/ */
function CacheBuildingIncome(amount, target) { function CacheBuildingIncome(amount) {
const result = []; const result = {};
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
result[i] = {}; result[i] = {};
result[i].bonus = BuyBuildingsBonusIncome(i, amount); result[i].bonus = BuyBuildingsBonusIncome(i, amount);
if (amount !== 1) { if (amount !== 1) {
CacheDoRemakeBuildPrices = 1; CacheDoRemakeBuildPrices = 1;
} }
} });
return result; return result;
} }
@@ -31,12 +38,24 @@ function CacheBuildingIncome(amount, target) {
* It is called by CM.Cache.CacheIncome() * It is called by CM.Cache.CacheIncome()
*/ */
function CacheUpgradeIncome() { function CacheUpgradeIncome() {
CacheUpgrades = []; CacheUpgrades = {};
for (const i of Object.keys(Game.Upgrades)) { for (let i = 0; i < Game.UpgradesInStore.length; i++) {
const bonusIncome = BuyUpgradesBonusIncome(i); const upgradeName = Game.UpgradesInStore[i].name;
CacheUpgrades[i] = {}; const bonusIncome = BuyUpgradesBonusIncome(upgradeName);
if (bonusIncome[0]) CacheUpgrades[i].bonus = bonusIncome[0]; if (upgradeName === 'Elder Pledge') {
if (bonusIncome[1]) CacheUpgrades[i].bonusMouse = bonusIncome[1]; CacheUpgrades[upgradeName] = {
bonus: Game.cookiesPs - CacheAverageGainBank,
};
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1)
CacheUpgrades[upgradeName].bonus -= CacheAverageGainWrink;
else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2)
CacheUpgrades[upgradeName].bonus -= CacheAverageGainWrinkFattest;
if (!Number.isFinite(CacheUpgrades[upgradeName].bonus)) CacheUpgrades[upgradeName].bonus = 0;
} else {
CacheUpgrades[upgradeName] = {};
if (bonusIncome[0]) CacheUpgrades[upgradeName].bonus = bonusIncome[0];
if (bonusIncome[1]) CacheUpgrades[upgradeName].bonusMouse = bonusIncome[1];
}
} }
} }
@@ -44,11 +63,36 @@ function CacheUpgradeIncome() {
* This functions caches the price of each building and stores it in the cache * This functions caches the price of each building and stores it in the cache
*/ */
export function CacheBuildingsPrices() { export function CacheBuildingsPrices() {
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
CacheObjects1[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 1); CacheObjects1[i].price = BuildingGetPrice(
CacheObjects10[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 10); i,
CacheObjects100[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 100); Game.Objects[i].basePrice,
} Game.Objects[i].amount,
Game.Objects[i].free,
1,
);
CacheObjects10[i].price = BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
10,
);
CacheObjects100[i].price = BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
100,
);
CacheObjectsNextAchievement[i].price = BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
CacheObjectsNextAchievement[i].AmountNeeded,
);
});
} }
/** /**

View File

@@ -1,7 +1,21 @@
/* eslint-disable no-unused-vars */
import GetCPSBuffMult from '../CPS/GetCPSBuffMult'; import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
import { import {
CacheChainFrenzyMaxReward, CacheChainFrenzyRequired, CacheChainFrenzyRequiredNext, CacheChainFrenzyWrathMaxReward, CacheChainFrenzyWrathRequired, CacheChainFrenzyWrathRequiredNext, CacheChainMaxReward, CacheChainRequired, CacheChainRequiredNext, CacheChainWrathMaxReward, CacheChainWrathRequired, CacheChainWrathRequiredNext, CacheDragonsFortuneMultAdjustment, CacheGoldenCookiesMult, CacheNoGoldSwitchCookiesPS, CacheWrathCookiesMult, CacheChainFrenzyMaxReward,
CacheChainFrenzyRequired, // eslint-disable-line no-unused-vars
CacheChainFrenzyRequiredNext, // eslint-disable-line no-unused-vars
CacheChainFrenzyWrathMaxReward,
CacheChainFrenzyWrathRequired, // eslint-disable-line no-unused-vars
CacheChainFrenzyWrathRequiredNext, // eslint-disable-line no-unused-vars
CacheChainMaxReward,
CacheChainRequired, // eslint-disable-line no-unused-vars
CacheChainRequiredNext, // eslint-disable-line no-unused-vars
CacheChainWrathMaxReward,
CacheChainWrathRequired, // eslint-disable-line no-unused-vars
CacheChainWrathRequiredNext, // eslint-disable-line no-unused-vars
CacheDragonsFortuneMultAdjustment,
CacheGoldenCookiesMult,
CacheNoGoldSwitchCookiesPS,
CacheWrathCookiesMult,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -18,12 +32,18 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
let nextMoni = 0; let nextMoni = 0;
let nextRequired = 0; let nextRequired = 0;
let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10); let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
while (nextMoni < maxPayout) { while (nextMoni < maxPayout * mult) {
moni = Math.max(digit, Math.min(Math.floor(1 / 9 * 10 ** chain * digit * mult), maxPayout * mult)); moni = Math.max(
nextMoni = Math.max(digit, Math.min(Math.floor(1 / 9 * 10 ** (chain + 1) * digit * mult), maxPayout * mult)); digit,
nextRequired = Math.floor(1 / 9 * 10 ** (chain + 1) * digit * mult); Math.min(Math.floor((1 / 9) * 10 ** chain * digit * mult), maxPayout * mult),
);
nextMoni = Math.max(
digit,
Math.min(Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult), maxPayout * mult),
);
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
totalFromChain += moni; totalFromChain += moni;
chain++; chain += 1;
} }
return [totalFromChain, moni, nextRequired]; return [totalFromChain, moni, nextRequired];
} }
@@ -52,18 +72,21 @@ export function CacheChain() {
else maxPayout = 0; else maxPayout = 0;
CacheChainMaxReward = MaxChainCookieReward(7, maxPayout, CacheGoldenCookiesMult); CacheChainMaxReward = MaxChainCookieReward(7, maxPayout, CacheGoldenCookiesMult);
CacheChainRequired = CacheChainMaxReward[1] * 2 / CacheGoldenCookiesMult; CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult;
CacheChainRequiredNext = CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; CacheChainRequiredNext = CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainWrathMaxReward = MaxChainCookieReward(6, maxPayout, CacheWrathCookiesMult); CacheChainWrathMaxReward = MaxChainCookieReward(6, maxPayout, CacheWrathCookiesMult);
CacheChainWrathRequired = CacheChainWrathMaxReward[1] * 2 / CacheWrathCookiesMult; CacheChainWrathRequired = (CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
CacheChainWrathRequiredNext = CacheChainWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; CacheChainWrathRequiredNext =
CacheChainWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyMaxReward = MaxChainCookieReward(7, maxPayout * 7, CacheGoldenCookiesMult); CacheChainFrenzyMaxReward = MaxChainCookieReward(7, maxPayout * 7, CacheGoldenCookiesMult);
CacheChainFrenzyRequired = CacheChainFrenzyMaxReward[1] * 2 / CacheGoldenCookiesMult; CacheChainFrenzyRequired = (CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
CacheChainFrenzyRequiredNext = CacheChainFrenzyMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; CacheChainFrenzyRequiredNext =
CacheChainFrenzyMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(6, maxPayout * 7, CacheWrathCookiesMult); CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(6, maxPayout * 7, CacheWrathCookiesMult);
CacheChainFrenzyWrathRequired = CacheChainFrenzyWrathMaxReward[1] * 2 / CacheWrathCookiesMult; CacheChainFrenzyWrathRequired = (CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
CacheChainFrenzyWrathRequiredNext = CacheChainFrenzyWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; CacheChainFrenzyWrathRequiredNext =
CacheChainFrenzyWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
} }

View File

@@ -1,6 +1,8 @@
/* eslint-disable no-unused-vars */
import { import {
CacheHCPerSecond, CacheLastHeavenlyCheck, CacheLastHeavenlyChips, HeavenlyChipsDiff, CacheHCPerSecond, // eslint-disable-line no-unused-vars
CacheLastHeavenlyCheck,
CacheLastHeavenlyChips,
HeavenlyChipsDiff,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -18,7 +20,7 @@ export default function CacheHeavenlyChipsPS() {
// Add recent gains to AvgQueue's // Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastHeavenlyCheck; const timeDiff = currDate - CacheLastHeavenlyCheck;
const heavenlyChipsDiffAvg = Math.max(0, (ascendNowToGet - CacheLastHeavenlyChips)) / timeDiff; const heavenlyChipsDiffAvg = Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
for (let i = 0; i < timeDiff; i++) { for (let i = 0; i < timeDiff; i++) {
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg); HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
} }

View File

@@ -1,6 +1,9 @@
/* eslint-disable no-unused-vars */ import { crateMissing } from '../../Disp/MenuSections/Statistics/CreateMissingUpgrades';
import { crateMissing } from '../../Disp/MenuSections/CreateMissingUpgrades'; import {
import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgradesPrestige } from '../VariablesAndData'; CacheMissingUpgrades, // eslint-disable-line no-unused-vars
CacheMissingUpgradesCookies, // eslint-disable-line no-unused-vars
CacheMissingUpgradesPrestige, // eslint-disable-line no-unused-vars
} from '../VariablesAndData';
/** /**
* This functions caches variables related to missing upgrades * This functions caches variables related to missing upgrades
@@ -15,9 +18,9 @@ export default function CacheAllMissingUpgrades() {
CacheMissingUpgradesPrestige = ''; CacheMissingUpgradesPrestige = '';
const list = []; const list = [];
// sort the upgrades // sort the upgrades
for (const i of Object.keys(Game.Upgrades)) { Object.keys(Game.Upgrades).forEach((i) => {
list.push(Game.Upgrades[i]); list.push(Game.Upgrades[i]);
} });
const sortMap = function (a, b) { const sortMap = function (a, b) {
if (a.order > b.order) return 1; if (a.order > b.order) return 1;
if (a.order < b.order) return -1; if (a.order < b.order) return -1;
@@ -25,16 +28,19 @@ export default function CacheAllMissingUpgrades() {
}; };
list.sort(sortMap); list.sort(sortMap);
for (const i of Object.keys(list)) { Object.keys(list).forEach((i) => {
const me = list[i]; const me = list[i];
if (me.bought === 0) { if (me.bought === 0) {
let str = ''; let str = '';
str += crateMissing(me); str += crateMissing(me);
/* eslint-disable no-unused-vars */
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str; if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str; else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
else if (me.pool !== 'toggle' && me.pool !== 'unused' && me.pool !== 'debug') CacheMissingUpgrades += str; else if (me.pool !== 'toggle' && me.pool !== 'unused' && me.pool !== 'debug')
} CacheMissingUpgrades += str;
/* eslint-enable no-unused-vars */
} }
});
} }

View File

@@ -1,5 +1,4 @@
/* eslint-disable no-unused-vars */ import { CacheSeaSpec } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
import { CacheSeaSpec } from '../VariablesAndData';
/** /**
* This functions caches the reward of popping a reindeer * This functions caches the reward of popping a reindeer

View File

@@ -1,10 +1,22 @@
/* eslint-disable no-unused-vars */
/** Functions related to Caching stats */ /** Functions related to Caching stats */
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas'; import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
import GetCPSBuffMult from '../CPS/GetCPSBuffMult'; import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
import { import {
CacheConjure, CacheConjureReward, CacheDragonsFortuneMultAdjustment, CacheEdifice, CacheEdificeBuilding, CacheGoldenCookiesMult, CacheLucky, CacheLuckyFrenzy, CacheLuckyReward, CacheLuckyRewardFrenzy, CacheLuckyWrathReward, CacheLuckyWrathRewardFrenzy, CacheNoGoldSwitchCookiesPS, CacheWrathCookiesMult, CacheConjure,
CacheConjureReward, // eslint-disable-line no-unused-vars
CacheDragonsFortuneMultAdjustment,
CacheEdifice,
CacheEdificeBuilding, // eslint-disable-line no-unused-vars
CacheGoldenCookiesMult,
CacheLucky,
CacheLuckyFrenzy,
CacheLuckyReward, // eslint-disable-line no-unused-vars
CacheLuckyRewardFrenzy, // eslint-disable-line no-unused-vars
CacheLuckyWrathReward, // eslint-disable-line no-unused-vars
CacheLuckyWrathRewardFrenzy, // eslint-disable-line no-unused-vars
CacheNoGoldSwitchCookiesPS,
CacheWrathCookiesMult,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -27,18 +39,20 @@ export function CacheStatsCookies() {
CacheEdifice = 0; CacheEdifice = 0;
let max = 0; let max = 0;
let n = 0; let n = 0;
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
if (Game.Objects[i].amount > max) max = Game.Objects[i].amount; if (Game.Objects[i].amount > max) max = Game.Objects[i].amount;
if (Game.Objects[i].amount > 0) n++; if (Game.Objects[i].amount > 0) n += 1;
} });
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
if ((Game.Objects[i].amount < max || n === 1) if (
&& Game.Objects[i].amount < 400 (Game.Objects[i].amount < max || n === 1) &&
&& Game.Objects[i].price * 2 > CacheEdifice) { Game.Objects[i].amount < 400 &&
Game.Objects[i].price * 2 > CacheEdifice
) {
CacheEdifice = Game.Objects[i].price * 2; CacheEdifice = Game.Objects[i].price * 2;
CacheEdificeBuilding = i; CacheEdificeBuilding = i;
} }
} });
} }
/** /**
@@ -68,6 +82,6 @@ export function CacheGoldenAndWrathCookiesMults() {
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment. // Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
CacheDragonsFortuneMultAdjustment = 1; CacheDragonsFortuneMultAdjustment = 1;
if (Game.shimmerTypes.golden.n === 0) { if (Game.shimmerTypes.golden.n === 0) {
CacheDragonsFortuneMultAdjustment *= 1 + Game.auraMult('Dragon\'s Fortune') * 1.23; CacheDragonsFortuneMultAdjustment *= 1 + Game.auraMult("Dragon's Fortune") * 1.23;
} }
} }

View File

@@ -0,0 +1,45 @@
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import { CacheObjectsNextAchievement } from '../VariablesAndData';
import IndividualAmountTillNextAchievement from './IndividualAmountTillNextAchievement';
/**
* This functions caches the amount of buildings needed till next achievement
* @param {boolean} forceRecalc Whether a recalcution should be forced (after CPS change)
*/
export default function AllAmountTillNextAchievement(forceRecalc) {
const result = {};
Object.keys(Game.Objects).forEach((i) => {
if (
Object.keys(CacheObjectsNextAchievement).length !== 0 &&
CacheObjectsNextAchievement[i].TotalNeeded > Game.Objects[i].amount &&
!forceRecalc
) {
result[i] = {
AmountNeeded: CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
TotalNeeded: CacheObjectsNextAchievement[i].TotalNeeded,
price: BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
),
};
} else {
const tillNext = IndividualAmountTillNextAchievement(i);
result[i] = {
AmountNeeded: tillNext,
TotalNeeded: Game.Objects[i].amount + tillNext,
price: BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
tillNext,
),
};
}
});
CacheObjectsNextAchievement = result; // eslint-disable-line no-unused-vars
}

View File

@@ -0,0 +1,27 @@
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
import { SimAchievementsOwned } from '../../Sim/VariablesAndData';
export default function IndividualAmountTillNextAchievement(building) {
const AchievementsAtStart = Game.AchievementsOwned;
let index = 100;
let lastIndexWithChange = 100;
while (index > -1) {
BuyBuildingsBonusIncome(building, index);
if (SimAchievementsOwned > AchievementsAtStart) {
lastIndexWithChange = index;
index -= 10;
} else if (index === 100) {
return 101;
} else {
index += 1;
while (index <= lastIndexWithChange) {
BuyBuildingsBonusIncome(building, index);
if (SimAchievementsOwned > AchievementsAtStart) {
return index;
}
index += 1;
}
}
}
return 101;
}

View File

@@ -28,18 +28,19 @@ export let CacheLastChoEgg = 0;
export let CacheObjects1 = {}; export let CacheObjects1 = {};
export let CacheObjects10 = {}; export let CacheObjects10 = {};
export let CacheObjects100 = {}; export let CacheObjects100 = {};
export let CacheObjectsNextAchievement = {};
export let CacheWrinklersTotal = 0; export let CacheWrinklersTotal = 0;
export let CacheWrinklersNormal = 0; export let CacheWrinklersNormal = 0;
export let CacheWrinklersFattest = [0, null]; export let CacheWrinklersFattest = [0, null];
export let CacheAvgCps = 0;
export let CacheCurrWrinklerCPSMult = 0; export let CacheCurrWrinklerCPSMult = 0;
export let CacheCurrWrinklerCount = 0; export let CacheCurrWrinklerCount = 0;
export let CacheUpgrades = {}; export let CacheUpgrades = {};
export let CacheAverageClicks = {}; export let CacheAverageClicks = {};
export let CacheAverageCookiesFromClicks;
export let CacheMissingUpgrades = {}; export let CacheMissingUpgrades = {};
export let CacheMissingUpgradesPrestige = {}; export let CacheMissingUpgradesPrestige = {};
@@ -66,10 +67,12 @@ export let CacheSeasonPopShimmer = {};
export let CacheTimeTillNextPrestige = 0; export let CacheTimeTillNextPrestige = 0;
/** Stores lowest PP value */
export let CacheMinPP = 0; export let CacheMinPP = 0;
export let CacheMidPP = 0; /** Stores lowest PP value category */
export let CacheMaxPP = 0; export let CacheMinPPBulk = 0;
export let CacheArrayOfPPs = []; /** Stores all PP values of all buildings for all buy settings (1, 10, 100) */
export let CachePPArray = [];
export let CacheGoldenShimmersByID = {}; export let CacheGoldenShimmersByID = {};
@@ -100,3 +103,18 @@ export let CacheLastHeavenlyChips;
export let CacheDoRemakeBuildPrices; export let CacheDoRemakeBuildPrices;
export let CacheHadBuildAura; export let CacheHadBuildAura;
/** Store the CPS effect of each god if it was put into each slot */
export let CacheGods = {
0: [0, 0, 0],
1: [0, 0, 0],
2: [0, 0, 0],
3: [0, 0, 0],
4: [0, 0, 0],
5: [0, 0, 0],
6: [0, 0, 0],
7: [0, 0, 0],
8: [0, 0, 0],
9: [0, 0, 0],
10: [0, 0, 0],
};

View File

@@ -1,9 +1,10 @@
/* eslint-disable no-unused-vars */
/** Caches data related to Wrinklers */ /** Caches data related to Wrinklers */
import { SimObjects } from '../../Sim/VariablesAndData'; import { SimObjects } from '../../Sim/VariablesAndData';
import { import {
CacheWrinklersFattest, CacheWrinklersNormal, CacheWrinklersTotal, CacheWrinklersFattest,
CacheWrinklersNormal, // eslint-disable-line no-unused-vars
CacheWrinklersTotal, // eslint-disable-line no-unused-vars
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -14,8 +15,11 @@ import {
* @global {[{number}, {number}]} CM.Cache.WrinklersFattest A list containing the cookies and the id of the fattest non-shiny wrinkler * @global {[{number}, {number}]} CM.Cache.WrinklersFattest A list containing the cookies and the id of the fattest non-shiny wrinkler
*/ */
export default function CacheWrinklers() { export default function CacheWrinklers() {
CacheWrinklersTotal = 0;
CacheWrinklersNormal = 0;
CacheWrinklersFattest = [0, null];
for (let i = 0; i < Game.wrinklers.length; i++) { for (let i = 0; i < Game.wrinklers.length; i++) {
let sucked = Game.wrinklers[i].sucked; let { sucked } = Game.wrinklers[i];
let toSuck = 1.1; let toSuck = 1.1;
if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05; if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;
if (Game.wrinklers[i].type === 1) toSuck *= 3; // Shiny wrinklers if (Game.wrinklers[i].type === 1) toSuck *= 3; // Shiny wrinklers

View File

@@ -18,7 +18,7 @@ function CheckNotificationPermissions(ToggleOnOff) {
// Check if the browser supports notifications and which type // Check if the browser supports notifications and which type
if (!('Notification' in window)) { if (!('Notification' in window)) {
console.log('This browser does not support notifications.'); console.log('This browser does not support notifications.'); // eslint-disable-line no-console
} else if (checkNotificationPromise()) { } else if (checkNotificationPromise()) {
Notification.requestPermission().then(); Notification.requestPermission().then();
} else { } else {

View File

@@ -1,78 +0,0 @@
import { default as ConfigDefault } from '../../Data/SettingsDefault';
import { default as ConfigData } from '../../Data/SettingsData';
import { CMOptions } from '../VariablesAndData';
import save from '../../InitSaveLoad/save';
import CMLoop from '../../Main/Loop';
/** Functions related to saving, loading and restoring all settings */
/**
* This function saves the config of CookieMonster without saving any of the other save-data
* This allows saving in between the autosave intervals
* It is called by CM.Config.LoadConfig(), CM.Config.RestoreDefault(), CM.Config.ToggleConfig(),
* CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale"
*/
export function SaveConfig() {
const saveString = b64_to_utf8(unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0]);
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
if (CookieMonsterSave !== null) {
const newSaveString = saveString.replace(CookieMonsterSave[0], `CookieMonster:${save()}`);
localStorage.setItem('CookieClickerGame', escape(`${utf8_to_b64(newSaveString)}!END!`));
}
}
/**
* This function loads the config of CookieMonster saved in localStorage and loads it into CMOptions
* It is called by CM.Main.DelayInit() and CM.Config.RestoreDefault()
*/
export function LoadConfig(settings) {
// This removes cookies left from earlier versions of CookieMonster
if (typeof localStorage.CMConfig !== 'undefined') {
delete localStorage.CMConfig;
}
if (settings !== undefined) {
CMOptions = settings;
// Check values
let mod = false;
for (const i in ConfigDefault) {
if (typeof CMOptions[i] === 'undefined') {
mod = true;
CMOptions[i] = ConfigDefault[i];
} else if (i !== 'Header' && i !== 'Colors') {
if (i.indexOf('SoundURL') === -1) {
if (!(CMOptions[i] > -1 && CMOptions[i] < ConfigData[i].label.length)) {
mod = true;
CMOptions[i] = ConfigDefault[i];
}
} else if (typeof CMOptions[i] !== 'string') { // Sound URLs
mod = true;
CMOptions[i] = ConfigDefault[i];
}
} else if (i === 'Header') {
for (const j in ConfigDefault.Header) {
if (typeof CMOptions[i][j] === 'undefined' || !(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)) {
mod = true;
CMOptions[i][j] = ConfigDefault[i][j];
}
}
} else { // Colors
for (const j in ConfigDefault.Colors) {
if (typeof CMOptions[i][j] === 'undefined' || typeof CMOptions[i][j] !== 'string') {
mod = true;
CMOptions[i][j] = ConfigDefault[i][j];
}
}
}
}
if (mod) SaveConfig();
CMLoop(); // Do loop once
for (const i in ConfigDefault) {
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
ConfigData[i].func();
}
}
} else { // Default values
LoadConfig(ConfigDefault);
}
}

View File

@@ -1,25 +1,35 @@
/** Called by the "func" of individual settings */ /** Called by the "func" of individual settings */
import UpdateBackground from '../Disp/HelperFunctions/UpdateBackground'; import UpdateBackground from '../Disp/HelperFunctions/UpdateBackground';
import { CMOptions } from './VariablesAndData';
/** /**
* This function changes the position of both the bottom and timer bar * This function changes the position of both the bottom and timer bar
*/ */
export function UpdateBotTimerBarPosition() { export function UpdateBotTimerBarPosition() {
if (CMOptions.BotBar === 1 && CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) { if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 1
) {
l('CMBotBar').style.bottom = l('CMTimerBar').style.height; l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`; l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`;
} else if (CMOptions.BotBar === 1) { } else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1) {
l('CMBotBar').style.bottom = '0px'; l('CMBotBar').style.bottom = '0px';
l('game').style.bottom = '70px'; l('game').style.bottom = '70px';
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) { } else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 1
) {
l('game').style.bottom = l('CMTimerBar').style.height; l('game').style.bottom = l('CMTimerBar').style.height;
} else { // No bars } else {
// No bars
l('game').style.bottom = '0px'; l('game').style.bottom = '0px';
} }
if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) { if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 0
) {
l('sectionLeft').style.top = l('CMTimerBar').style.height; l('sectionLeft').style.top = l('CMTimerBar').style.height;
} else { } else {
l('sectionLeft').style.top = ''; l('sectionLeft').style.top = '';
@@ -32,7 +42,8 @@ export function UpdateBotTimerBarPosition() {
* This function changes the visibility of the timer bar * This function changes the visibility of the timer bar
*/ */
export function ToggleTimerBar() { export function ToggleTimerBar() {
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = ''; if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1)
l('CMTimerBar').style.display = '';
else l('CMTimerBar').style.display = 'none'; else l('CMTimerBar').style.display = 'none';
UpdateBotTimerBarPosition(); UpdateBotTimerBarPosition();
} }
@@ -41,7 +52,7 @@ export function ToggleTimerBar() {
* This function changes the position of the timer bar * This function changes the position of the timer bar
*/ */
export function ToggleTimerBarPos() { export function ToggleTimerBarPos() {
if (CMOptions.TimerBarPos === 0) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 0) {
l('CMTimerBar').style.width = '30%'; l('CMTimerBar').style.width = '30%';
l('CMTimerBar').style.bottom = ''; l('CMTimerBar').style.bottom = '';
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft')); l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));

View File

@@ -1,53 +1,18 @@
import { default as ConfigData } from '../Data/SettingsData'; import { saveAndLoadingFunctions } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import { SaveConfig } from './SaveLoadReload/SaveLoadReloadSettings';
import { CMOptions } from './VariablesAndData';
/** Functions related to toggling or changing an individual setting */ /** Functions related to toggling or changing an individual setting */
/** Used to name certain DOM or outside facing elements and refer to them */ /** Used to name certain DOM or outside facing elements and refer to them */
export const ConfigPrefix = 'CMConfig'; export const ConfigPrefix = 'CMConfig';
/**
* This function toggles options by incrementing them with 1 and handling changes
* It is called by the onclick event of options of the "bool" type
* @param {string} config The name of the option
*/
export function ToggleConfig(config) {
CMOptions[config]++;
if (CMOptions[config] === ConfigData[config].label.length) {
CMOptions[config] = 0;
if (ConfigData[config].toggle) l(ConfigPrefix + config).className = 'option off';
} else l(ConfigPrefix + config).className = 'option';
if (typeof ConfigData[config].func !== 'undefined') {
ConfigData[config].func();
}
l(ConfigPrefix + config).innerHTML = ConfigData[config].label[CMOptions[config]];
SaveConfig();
}
/**
* This function sets the value of the specified volume-option and updates the display in the options menu
* It is called by the oninput and onchange event of "vol" type options
* @param {string} config The name of the option
*/
export function ToggleConfigVolume(config) {
if (l(`slider${config}`) !== null) {
l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`;
CMOptions[config] = Math.round(l(`slider${config}`).value);
}
SaveConfig();
}
/** /**
* This function toggles header options by incrementing them with 1 and handling changes * This function toggles header options by incrementing them with 1 and handling changes
* It is called by the onclick event of the +/- next to headers * It is called by the onclick event of the +/- next to headers
* @param {string} config The name of the header * @param {string} config The name of the header
*/ */
export function ToggleHeader(config) { export function ToggleHeader(config) {
CMOptions.Header[config]++; Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] += 1;
if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0; if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] > 1)
SaveConfig(); Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] = 0;
saveAndLoadingFunctions.saveFramework();
} }

View File

@@ -1,13 +1,12 @@
import { UpdateBotBar } from '../../Disp/InfoBars/BottomBar'; import { UpdateBotBar } from '../../Disp/InfoBars/BottomBar';
import { UpdateBotTimerBarPosition } from '../SpecificToggles'; import { UpdateBotTimerBarPosition } from '../SpecificToggles';
import { CMOptions } from '../VariablesAndData';
/** /**
* This function toggle the bottom bar * This function toggle the bottom bar
* It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar * It is called by CM.Disp.UpdateAscendState() and a change in Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar
*/ */
export default function ToggleBotBar() { export default function ToggleBotBar() {
if (CMOptions.BotBar === 1) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1) {
l('CMBotBar').style.display = ''; l('CMBotBar').style.display = '';
UpdateBotBar(); UpdateBotBar();
} else { } else {

View File

@@ -1,12 +1,12 @@
import { CMSayTime } from '../../Disp/VariablesAndData'; import { CMSayTime } from '../../Disp/VariablesAndData';
import { BackupFunctions } from '../../Main/VariablesAndData'; import { BackupFunctions } from '../../Main/VariablesAndData';
import { CMOptions } from '../VariablesAndData';
/** /**
* This function changes some of the time-displays in the game to be more detailed * This function changes some of the time-displays in the game to be more detailed
* It is called by a change in CM.Options.DetailedTime * It is called by a change in CM.Options.DetailedTime
*/ */
export default function ToggleDetailedTime() { export default function ToggleDetailedTime() {
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime; if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DetailedTime === 1)
Game.sayTime = CMSayTime;
else Game.sayTime = BackupFunctions.sayTime; else Game.sayTime = BackupFunctions.sayTime;
} }

View File

@@ -1,19 +1,19 @@
import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData'; import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
import { GCTimers } from '../../Disp/VariablesAndData'; import { GCTimers } from '../../Disp/VariablesAndData';
import { CMOptions } from '../VariablesAndData';
/** /**
* This function toggles GC Timers are visible * This function toggles GC Timers are visible
* It is called by a change in CM.Options.GCTimer * It is called by a change in CM.Options.GCTimer
*/ */
export default function ToggleGCTimer() { export default function ToggleGCTimer() {
if (CMOptions.GCTimer === 1) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCTimer === 1) {
for (const i of Object.keys(GCTimers)) { Object.keys(GCTimers).forEach((i) => {
GCTimers[i].style.display = 'block'; GCTimers[i].style.display = 'block';
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left; GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;
GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top; GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top;
} });
} else { } else {
for (const i of Object.keys(GCTimers)) GCTimers[i].style.display = 'none'; // eslint-disable-next-line no-return-assign
Object.keys(GCTimers).forEach((i) => (GCTimers[i].style.display = 'none'));
} }
} }

View File

@@ -0,0 +1,11 @@
/**
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
* It is called by changes in CM.Options.WrinklerButtons
*/
export default function ToggleSectionHideButtons() {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.HideSectionsButtons) {
l('CMSectionHidButtons').style.display = '';
} else {
l('CMSectionHidButtons').style.display = 'none';
}
}

View File

@@ -1,5 +1,3 @@
import { CMOptions } from '../VariablesAndData';
/** /**
* This function toggles the position of the warnings created by CM.Disp.TooltipCreateWarningSection() * This function toggles the position of the warnings created by CM.Disp.TooltipCreateWarningSection()
* It is called by a change in CM.Options.ToolWarnPos * It is called by a change in CM.Options.ToolWarnPos
@@ -7,7 +5,7 @@ import { CMOptions } from '../VariablesAndData';
*/ */
export default function ToggleToolWarnPos() { export default function ToggleToolWarnPos() {
if (l('CMDispTooltipWarningParent') !== null) { if (l('CMDispTooltipWarningParent') !== null) {
if (CMOptions.ToolWarnPos === 0) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnPos === 0) {
l('CMDispTooltipWarningParent').style.top = 'auto'; l('CMDispTooltipWarningParent').style.top = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px -4px'; l('CMDispTooltipWarningParent').style.margin = '4px -4px';
l('CMDispTooltipWarningParent').style.padding = '3px 4px'; l('CMDispTooltipWarningParent').style.padding = '3px 4px';

View File

@@ -1,22 +0,0 @@
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
import { CMOptions } from '../VariablesAndData';
/**
* Section: Functions related to the Upgrade Bar
/**
* This function toggles the upgrade bar and the colours of upgrades
* It is called by a change in CM.Options.UpBarColor
*/
export default function ToggleUpgradeBarAndColor() {
if (CMOptions.UpBarColor === 1) { // Colours and bar on
l('CMUpgradeBar').style.display = '';
UpdateUpgrades();
} else if (CMOptions.UpBarColor === 2) { // Colours on and bar off
l('CMUpgradeBar').style.display = 'none';
UpdateUpgrades();
} else { // Colours and bar off
l('CMUpgradeBar').style.display = 'none';
Game.RebuildUpgrades();
}
}

View File

@@ -0,0 +1,23 @@
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
/**
* This function toggles the upgrade bar and the colours of upgrades
* It is called by a change in CM.Options.UpBarColour
*/
export default function ToggleUpgradeBarAndColour() {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour === 1) {
// Colours and bar on
l('CMUpgradeBar').style.display = '';
UpdateUpgrades();
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour === 2
) {
// Colours on and bar off
l('CMUpgradeBar').style.display = 'none';
UpdateUpgrades();
} else {
// Colours and bar off
l('CMUpgradeBar').style.display = 'none';
Game.RebuildUpgrades();
}
}

View File

@@ -1,11 +1,12 @@
import { CMOptions } from '../VariablesAndData';
/** /**
* This function toggles the position of the upgrade bar from fixed or non-fixed mode * This function toggles the position of the upgrade bar from fixed or non-fixed mode
* It is called by a change in CM.Options.UpgradeBarFixedPos * It is called by a change in CM.Options.UpgradeBarFixedPos
*/ */
export default function ToggleUpgradeBarFixedPos() { export default function ToggleUpgradeBarFixedPos() {
if (CMOptions.UpgradeBarFixedPos === 1) { // Fix to top of screen when scrolling if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpgradeBarFixedPos === 1
) {
// Fix to top of screen when scrolling
l('CMUpgradeBar').style.position = 'sticky'; l('CMUpgradeBar').style.position = 'sticky';
l('CMUpgradeBar').style.top = '0px'; l('CMUpgradeBar').style.top = '0px';
} else { } else {

View File

@@ -1,11 +1,12 @@
import { CMOptions } from '../VariablesAndData';
/** /**
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons() * This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
* It is called by changes in CM.Options.WrinklerButtons * It is called by changes in CM.Options.WrinklerButtons
*/ */
export default function ToggleWrinklerButtons() { export default function ToggleWrinklerButtons() {
if (CMOptions.WrinklerButtons) { if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerButtons &&
Game.elderWrath
) {
l('PopAllNormalWrinklerButton').style.display = ''; l('PopAllNormalWrinklerButton').style.display = '';
l('PopFattestWrinklerButton').style.display = ''; l('PopFattestWrinklerButton').style.display = '';
} else { } else {

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@@ -1,4 +0,0 @@
/* eslint-disable prefer-const */
export let CMOptions = {};
export const ConfigPrefix = 'CMConfig';

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@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import init from './InitSaveLoad/init'; import init from './InitSaveLoad/init';
import load from './InitSaveLoad/load'; import load from './InitSaveLoad/load';
import save from './InitSaveLoad/save'; import save from './InitSaveLoad/save';
@@ -10,3 +9,7 @@ const CM = {
}; };
Game.registerMod('CookieMonster', CM); Game.registerMod('CookieMonster', CM);
// Game.registerMod also calls CM.load() which calls the loop hook
// Thus sounds normally play at start up as Season and Garden states are checked
window.cookieMonsterFrameworkData.isInitializing = false;

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@@ -1,94 +0,0 @@
/** Data copied directly from the game */
/** Array of the names of all fortune cookies obtainable from the ticker */
export const Fortunes = [
'Fortune #001',
'Fortune #002',
'Fortune #003',
'Fortune #004',
'Fortune #005',
'Fortune #006',
'Fortune #007',
'Fortune #008',
'Fortune #009',
'Fortune #010',
'Fortune #011',
'Fortune #012',
'Fortune #013',
'Fortune #014',
'Fortune #015',
'Fortune #016',
'Fortune #017',
'Fortune #018',
'Fortune #100',
'Fortune #101',
'Fortune #102',
'Fortune #103',
'Fortune #104',
];
/** Array of the names of all Halloween cookies */
export const HalloCookies = [
'Skull cookies',
'Ghost cookies',
'Bat cookies',
'Slime cookies',
'Pumpkin cookies',
'Eyeball cookies',
'Spider cookies',
];
/** Array of the names of all Christmas cookies */
export const ChristCookies = ['Christmas tree biscuits',
'Snowflake biscuits',
'Snowman biscuits',
'Holly biscuits',
'Candy cane biscuits',
'Bell biscuits',
'Present biscuits',
];
/** Array of the names of all Valentine cookies */
export const ValCookies = ['Pure heart biscuits',
'Ardent heart biscuits',
'Sour heart biscuits',
'Weeping heart biscuits',
'Golden heart biscuits',
'Eternal heart biscuits',
'Prism heart biscuits',
];
/** Array of the names of all plant drops */
export const PlantDrops = ['Elderwort biscuits',
'Bakeberry cookies',
'Duketater cookies',
'Green yeast digestives',
'Wheat slims',
'Fern tea',
'Ichor syrup',
];
/** All possible effects plants and other items can have with a display-title */
export const Effects = {
buildingCost: 'Building prices',
click: 'Cookies per click',
cps: 'Total CPS',
cursorCps: 'Cursor CPS',
goldenCookieDur: 'Golden cookie duration',
goldenCookieEffDur: 'Golden cookie effect duration',
goldenCookieFreq: 'Golden cookie frequency',
goldenCookieGain: 'Golden cookie gains',
grandmaCps: 'Grandma CPS',
itemDrops: 'Random item drop chance',
milk: 'Effect from milk',
reindeerDur: 'Reindeer duration',
reindeerFreq: 'Reindeer frequency',
reindeerGain: 'Reindeer gains',
upgradeCost: 'Upgrade prices',
wrathCookieDur: 'Wrath cookie duration',
wrathCookieEffDur: 'Wrath cookie effect duration',
wrathCookieFreq: 'Wrath cookie frequency',
wrathCookieGain: 'Wrath cookie gains',
wrinklerEat: 'Wrinkler ',
wrinklerSpawn: 'Wrinkler spawn frequency',
};

97
src/Data/Gamedata.ts Normal file
View File

@@ -0,0 +1,97 @@
/** Data copied directly from the game */
/** Array of the names of all fortune cookies obtainable from the ticker */
export const Fortunes: string[] = [
'Fortune #001',
'Fortune #002',
'Fortune #003',
'Fortune #004',
'Fortune #005',
'Fortune #006',
'Fortune #007',
'Fortune #008',
'Fortune #009',
'Fortune #010',
'Fortune #011',
'Fortune #012',
'Fortune #013',
'Fortune #014',
'Fortune #015',
'Fortune #016',
'Fortune #017',
'Fortune #018',
'Fortune #100',
'Fortune #101',
'Fortune #102',
'Fortune #103',
'Fortune #104',
];
/** Array of the names of all Halloween cookies */
export const HalloCookies: string[] = [
'Skull cookies',
'Ghost cookies',
'Bat cookies',
'Slime cookies',
'Pumpkin cookies',
'Eyeball cookies',
'Spider cookies',
];
/** Array of the names of all Christmas cookies */
export const ChristCookies: string[] = [
'Christmas tree biscuits',
'Snowflake biscuits',
'Snowman biscuits',
'Holly biscuits',
'Candy cane biscuits',
'Bell biscuits',
'Present biscuits',
];
/** Array of the names of all Valentine cookies */
export const ValCookies: string[] = [
'Pure heart biscuits',
'Ardent heart biscuits',
'Sour heart biscuits',
'Weeping heart biscuits',
'Golden heart biscuits',
'Eternal heart biscuits',
'Prism heart biscuits',
];
/** Array of the names of all plant drops */
export const PlantDrops: string[] = [
'Elderwort biscuits',
'Bakeberry cookies',
'Duketater cookies',
'Green yeast digestives',
'Wheat slims',
'Fern tea',
'Ichor syrup',
];
/** All possible effects plants and other items can have with a display-title */
export const Effects: { [index: string]: string } = {
buildingCost: 'Building prices',
click: 'Cookies per click',
cps: 'Total CPS',
cursorCps: 'Cursor CPS',
goldenCookieDur: 'Golden cookie duration',
goldenCookieEffDur: 'Golden cookie effect duration',
goldenCookieFreq: 'Golden cookie frequency',
goldenCookieGain: 'Golden cookie gains',
grandmaCps: 'Grandma CPS',
itemDrops: 'Random item drop chance',
milk: 'Effect from milk',
reindeerDur: 'Reindeer duration',
reindeerFreq: 'Reindeer frequency',
reindeerGain: 'Reindeer gains',
upgradeCost: 'Upgrade prices',
wrathCookieDur: 'Wrath cookie duration',
wrathCookieEffDur: 'Wrath cookie effect duration',
wrathCookieFreq: 'Wrath cookie frequency',
wrathCookieGain: 'Wrath cookie gains',
wrinklerEat: 'Wrinkler ',
wrinklerSpawn: 'Wrinkler spawn frequency',
};

View File

@@ -1,29 +0,0 @@
/** Data related directly to Cookie Monster */
export const VersionMajor = '2.031';
export const VersionMinor = '5';
/** Information about Cookie Monster to be displayed in the info section */
export const ModDescription = `<div class="listing">
<a href="https://github.com/Aktanusa/CookieMonster" target="blank">Cookie Monster</a>
offers a wide range of tools and statistics to enhance your game experience.
It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
Please also report any bugs you may find over there!</br>
</div>
`;
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
export const LatestReleaseNotes = `<div class="listing">
The latest update (v 2.031.5) sees a total rehaul of the backend of the mod. It does not introduce any new functions, this is planned for the next release.</br>
We believe we have fixed all bugs related to this new code, but if you find any bugs, please report them on the GitHub!</br>
</br>
<b>Besides, this update fixes the following bugs:</b></br>
- Fixed some upgrade tooltips which did not display the full effect of buying the upgrades</br>
- Fixed not always being able to sell when "blocking bulk buy"</br>
- Fixed heavenly chips per second display</br>
- Fixed small display bug when pressing shift and hovering over garden plots</br>
- Fixed some bugs with the display of numbers and formatting of them</br>
</br>
</div>
`;

25
src/Data/Moddata.ts Normal file
View File

@@ -0,0 +1,25 @@
/** Data related directly to Cookie Monster */
export const VersionMajor = '2.031';
export const VersionMinor = '10';
/** Information about Cookie Monster to be displayed in the info section */
export const ModDescription = `<a href="https://github.com/CookieMonsterTeam/CookieMonster" target="blank">Cookie Monster</a>
offers a wide range of tools and statistics to enhance your game experience.
It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
Please also report any bugs you may find over there!</br>
`;
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
export const LatestReleaseNotes = `This update implements the following functions:</br>
- This updates adds a number of performance improvements which make CookieMonster about 33% more efficient</br>
- Added a button to all buildings in the middle section that can "lock" the building. This makes the building unclickable, which might be useful for frantic clicking during cookie storms</br>
- Added a percentage to the Golden Cookie timer bar</br>
</br>
This update fixes the following bugs:
- Fix considerable lag on the Ascension screen when using the monospace font</br>
- Fix sound playing at start-up</br>
- Fix building tooltips and warnings not updating correctly</br>
- Fix upgrade bar not displaying</br>
- Fix loading of mod when no save was found</br>`;

View File

@@ -1,148 +0,0 @@
/** Data related directly to the scales used by Cookie Monster */
/** Array of abbreviations used in the "Metric" scale */
export const metric = ['',
'',
'M',
'G',
'T',
'P',
'E',
'Z',
'Y',
];
/** Array of abbreviations used in the "Short" scale */
export const shortScale = ['',
'',
'M',
'B',
'Tr',
'Quadr',
'Quint',
'Sext',
'Sept',
'Oct',
'Non',
'Dec',
'Undec',
'Duodec',
'Tredec',
'Quattuordec',
'Quindec',
'Sexdec',
'Septendec',
'Octodec',
'Novemdec',
'Vigint',
'Unvigint',
'Duovigint',
'Trevigint',
'Quattuorvigint',
];
/** Array of abbreviations used in the "Abbreviated Short" scale */
export const shortScaleAbbreviated = ['',
'K',
'M',
'B',
'T',
'Qa',
'Qi',
'Sx',
'Sp',
'Oc',
'No',
'De',
'UDe',
'DDe',
'TDe',
'QaDe',
'QiDe',
'SxDe',
'SpDe',
'ODe',
'NDe',
'Vi',
'UVi',
'DVi',
'TVi',
'QaVi',
'QiVi',
'SxVi',
'SpVi',
'OVi',
'NVi',
'Tr',
'UTr',
'DTr',
'TTr',
'QaTr',
'QiTr',
'SxTr',
'SpTr',
'OTr',
'NTr',
'Qaa',
'UQa',
'DQa',
'TQa',
'QaQa',
'QiQa',
'SxQa',
'SpQa',
'OQa',
'NQa',
'Qia',
'UQi',
'DQi',
'TQi',
'QaQi',
'QiQi',
'SxQi',
'SpQi',
'OQi',
'NQi',
'Sxa',
'USx',
'DSx',
'TSx',
'QaSx',
'QiSx',
'SxSx',
'SpSx',
'OSx',
'NSx',
'Spa',
'USp',
'DSp',
'TSp',
'QaSp',
'QiSp',
'SxSp',
'SpSp',
'OSp',
'NSp',
'Oco',
'UOc',
'DOc',
'TOc',
'QaOc',
'QiOc',
'SxOc',
'SpOc',
'OOc',
'NOc',
'Noa',
'UNo',
'DNo',
'TNo',
'QaNo',
'QiNo',
'SxNo',
'SpNo',
'ONo',
'NNo',
'Ct',
'UCt',
];

141
src/Data/Scales.ts Normal file
View File

@@ -0,0 +1,141 @@
/** Data related directly to the scales used by Cookie Monster */
/** Array of abbreviations used in the "Metric" scale */
export const metric: string[] = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
/** Array of abbreviations used in the "Short" scale */
export const shortScale: string[] = [
'',
'',
'M',
'B',
'Tr',
'Quadr',
'Quint',
'Sext',
'Sept',
'Oct',
'Non',
'Dec',
'Undec',
'Duodec',
'Tredec',
'Quattuordec',
'Quindec',
'Sexdec',
'Septendec',
'Octodec',
'Novemdec',
'Vigint',
'Unvigint',
'Duovigint',
'Trevigint',
'Quattuorvigint',
];
/** Array of abbreviations used in the "Abbreviated Short" scale */
export const shortScaleAbbreviated: string[] = [
'',
'K',
'M',
'B',
'T',
'Qa',
'Qi',
'Sx',
'Sp',
'Oc',
'No',
'De',
'UDe',
'DDe',
'TDe',
'QaDe',
'QiDe',
'SxDe',
'SpDe',
'ODe',
'NDe',
'Vi',
'UVi',
'DVi',
'TVi',
'QaVi',
'QiVi',
'SxVi',
'SpVi',
'OVi',
'NVi',
'Tr',
'UTr',
'DTr',
'TTr',
'QaTr',
'QiTr',
'SxTr',
'SpTr',
'OTr',
'NTr',
'Qaa',
'UQa',
'DQa',
'TQa',
'QaQa',
'QiQa',
'SxQa',
'SpQa',
'OQa',
'NQa',
'Qia',
'UQi',
'DQi',
'TQi',
'QaQi',
'QiQi',
'SxQi',
'SpQi',
'OQi',
'NQi',
'Sxa',
'USx',
'DSx',
'TSx',
'QaSx',
'QiSx',
'SxSx',
'SpSx',
'OSx',
'NSx',
'Spa',
'USp',
'DSp',
'TSp',
'QaSp',
'QiSp',
'SxSp',
'SpSp',
'OSp',
'NSp',
'Oco',
'UOc',
'DOc',
'TOc',
'QaOc',
'QiOc',
'SxOc',
'SpOc',
'OOc',
'NOc',
'Noa',
'UNo',
'DNo',
'TNo',
'QaNo',
'QiNo',
'SxNo',
'SpNo',
'ONo',
'NNo',
'Ct',
'UCt',
];

View File

@@ -1,24 +0,0 @@
/** Data related to the display titles of certain sections in menu screens */
/** Display titles of the headers of the Cookie Monster settings section */
export const ConfigGroups = {
BarsColors: 'Bars/Colors',
Calculation: 'Calculation',
Notification: 'Notification',
Tooltip: 'Tooltips and additional insights',
Statistics: 'Statistics',
Notation: 'Notation',
Miscellaneous: 'Miscellaneous',
};
/** Display titles of the headers of the notification section of the Cookie Monster settings */
export const ConfigGroupsNotification = {
NotificationGeneral: 'General Notifications',
NotificationGC: 'Golden Cookie',
NotificationFC: 'Fortune Cookie',
NotificationSea: 'Season Special',
NotificationGard: 'Garden Tick',
NotificationMagi: 'Full Magic Bar',
NotificationWrink: 'Wrinkler',
NotificationWrinkMax: 'Maximum Wrinklers',
};

View File

@@ -0,0 +1,26 @@
/** Data related to the display titles of certain sections in menu screens */
/** Display titles of the headers of the Cookie Monster settings section */
export const ConfigGroups: { [index: string]: string } = {
Favourite: 'Favourite Settings',
Calculation: 'Calculation',
Notation: 'Notation',
Colours: 'Colours and colour coding',
BarsDisplay: 'Infobars and visual settings',
Tooltip: 'Tooltips',
Statistics: 'Statistics',
Notification: 'Notifications',
Miscellaneous: 'Miscellaneous',
};
/** Display titles of the headers of the notification section of the Cookie Monster settings */
export const ConfigGroupsNotification: { [index: string]: string } = {
NotificationGeneral: 'General Notifications',
NotificationGC: 'Golden Cookie',
NotificationFC: 'Fortune Cookie',
NotificationSea: 'Season Special',
NotificationGard: 'Garden Tick',
NotificationMagi: 'Full Magic Bar',
NotificationWrink: 'Wrinkler',
NotificationWrinkMax: 'Maximum Wrinklers',
};

View File

@@ -1,54 +0,0 @@
/* eslint-disable max-classes-per-file */
/** This describes all forms of settings used by Cookie Monster */
/** The basic setting class */
export class Setting {
constructor(type, group) {
this.type = type;
this.group = group;
}
}
/** The standard toggle setting class */
export class SettingStandard extends Setting {
constructor(type, group, label, desc, toggle, func = null) {
super(type, group);
this.label = label;
this.desc = desc;
this.toggle = toggle;
if (func) {
this.func = func;
}
}
}
/** The colour picker setting class */
export class SettingColours extends Setting {
constructor(type, group, desc, func) {
super(type, group);
this.desc = desc;
this.func = func;
}
}
/** The volume level setting class */
export class SettingVolume extends Setting {
constructor(type, group, label, desc) {
super(type, group);
this.label = label;
this.desc = desc;
for (let i = 0; i < 101; i++) {
this.label[i] = `${i}%`;
}
}
}
/** The number input setting class */
export class SettingInputNumber extends Setting {
constructor(type, group, label, desc, min, max) {
super(type, group);
this.label = label;
this.desc = desc;
this.min = min;
this.max = max;
}
}

View File

@@ -1,671 +0,0 @@
import CachePP from '../Cache/PP/PP';
import CheckNotificationPermissions from '../Config/CheckNotificationPermissions';
import { ToggleTimerBar, ToggleTimerBarPos } from '../Config/SpecificToggles';
import ToggleBotBar from '../Config/Toggles/ToggleBotBar';
import ToggleDetailedTime from '../Config/Toggles/ToggleDetailedTime';
import ToggleGCTimer from '../Config/Toggles/ToggleGCTimer';
import ToggleToolWarnPos from '../Config/Toggles/ToggleToolWarnPos';
import ToggleUpgradeBarAndColor from '../Config/Toggles/ToggleUpgradeBarAndColor';
import ToggleUpgradeBarFixedPos from '../Config/Toggles/ToggleUpgradeBarFixedPos';
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons';
import { CMOptions } from '../Config/VariablesAndData';
import UpdateBuildings from '../Disp/BuildingsUpgrades/Buildings';
import UpdateUpgrades from '../Disp/BuildingsUpgrades/Upgrades';
import RefreshScale from '../Disp/HelperFunctions/RefreshScale';
import UpdateColors from '../Disp/HelperFunctions/UpdateColors';
import { UpdateFavicon } from '../Disp/TabTitle/FavIcon';
import {
SettingStandard, SettingColours, SettingVolume, SettingInputNumber,
} from './SettingClasses';
/** This includes all options of CookieMonster and their relevant data */
const Config = {
// Barscolors
BotBar: new SettingStandard(
'bool',
'BarsColors',
['Bottom Bar OFF', 'Bottom Bar ON'],
'Building Information',
true,
function () { ToggleBotBar(); },
),
TimerBar: new SettingStandard(
'bool',
'BarsColors',
['Timer Bar OFF', 'Timer Bar ON'],
'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy',
true,
function () { ToggleTimerBar(); },
),
TimerBarPos: new SettingStandard(
'bool',
'BarsColors',
['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'],
'Placement of the Timer Bar',
false,
function () { ToggleTimerBarPos(); },
),
TimerBarOverlay: new SettingStandard(
'bool',
'BarsColors',
['Timer Bar Overlay OFF', 'Timer Bar Overlay Only Seconds', 'Timer Bar Overlay Full'],
'Overlay on timers displaying seconds and/or percentage left',
true,
),
SortBuildings: new SettingStandard(
'bool',
'BarsColors',
['Sort Buildings: Default', 'Sort Buildings: PP'],
'Sort the display of buildings in either default order or by PP',
false,
function () { UpdateBuildings(); },
),
SortUpgrades: new SettingStandard(
'bool',
'BarsColors',
['Sort Upgrades: Default', 'Sort Upgrades: PP'],
'Sort the display of upgrades in either default order or by PP',
false,
function () { UpdateUpgrades(); },
),
BuildColor: new SettingStandard(
'bool',
'BarsColors',
['Building Colors OFF', 'Building Colors ON'],
'Color code buildings',
true,
function () { UpdateBuildings(); },
),
BulkBuildColor: new SettingStandard(
'bool',
'BarsColors',
['Bulk Building Colors (Single Building Color)', 'Bulk Building Colors (Calculated Bulk Color)'],
'Color code bulk buildings based on single buildings color or calculated bulk value color',
false,
function () { UpdateBuildings(); },
),
UpBarColor: new SettingStandard(
'bool',
'BarsColors',
['Upgrade Colors/Bar OFF', 'Upgrade Colors with Bar ON', 'Upgrade Colors without Bar ON'],
'Color code upgrades and optionally add a counter bar',
false,
function () { ToggleUpgradeBarAndColor(); },
),
Colors: new SettingColours(
'color',
'BarsColors',
{
Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels',
Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels',
Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels',
Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels',
Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels',
Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels',
Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar',
Pink: 'Color Pink. Used for Dragonflight bar',
Brown: 'Color Brown. Used for Dragon Harvest bar',
},
function () { UpdateColors(); },
),
UpgradeBarFixedPos: new SettingStandard(
'bool',
'BarsColors',
['Upgrade Bar Fixed Position OFF', 'Upgrade Bar Fixed Position ON'],
'Lock the upgrade bar at top of the screen to prevent it from moving ofscreen when scrolling',
true,
function () { ToggleUpgradeBarFixedPos(); },
),
// Calculation
CalcWrink: new SettingStandard(
'bool',
'Calculation',
['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON', 'Calculate with Single Fattest Wrinkler ON'],
'Calculate times and average Cookies Per Second with (only the single non-shiny fattest) Wrinklers',
true,
),
CPSMode: new SettingStandard(
'bool',
'Calculation',
['Current Cookies Per Second', 'Average Cookies Per Second'],
'Calculate times using current Cookies Per Second or average Cookies Per Second',
false,
),
AvgCPSHist: new SettingStandard(
'bool',
'Calculation',
['Average CPS for past 10s', 'Average CPS for past 15s', 'Average CPS for past 30s', 'Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'],
'How much time average Cookies Per Second should consider',
false,
),
AvgClicksHist: new SettingStandard(
'bool',
'Calculation',
['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'],
'How much time average Cookie Clicks should consider',
false,
),
ColorPPBulkMode: new SettingStandard(
'bool',
'Calculation',
['Color of PP (Compared to Single)', 'Color of PP (Compared to Bulk)'],
'Color PP-values based on comparison with single purchase or with selected bulk-buy mode',
false,
function () { CachePP(); },
),
PPExcludeTop: new SettingStandard(
'bool',
'Calculation',
["Don't Ignore Any", 'Ignore 1st Best', 'Ignore 1st and 2nd Best', 'Ignore 1st, 2nd and 3rd Best'],
'Makes CookieMonster ignore the 1st, 2nd or 3rd best buildings in labeling and colouring PP values',
true,
),
PPSecondsLowerLimit: new SettingInputNumber(
'numscale',
'Calculation',
'Lower limit for PP (in seconds): ',
'If a building or upgrade costs less than the specified seconds of CPS it will also be considered optimal and label it as such ("PP is less than xx seconds of CPS"); setting to 0 ignores this option',
0,
Infinity,
),
PPOnlyConsiderBuyable: new SettingStandard(
'bool',
'Calculation',
["Don't Ignore Non-Buyable", 'Ignore Non-Buyable'],
"Makes CookieMonster label buildings and upgrades you can't buy right now red, useful in those situations where you just want to spend your full bank 'most optimally'",
true,
),
ToolWarnBon: new SettingStandard(
'bool',
'Calculation',
['Calculate Tooltip Warning With Bonus CPS OFF', 'Calculate Tooltip Warning With Bonus CPS ON'],
'Calculate the warning with or without the bonus CPS you get from buying',
true,
),
// Notification
Title: new SettingStandard(
'bool',
'NotificationGeneral',
['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'],
'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns; "!" means that Golden Cookie/Reindeer can spawn',
true,
),
GeneralSound: new SettingStandard(
'bool',
'NotificationGeneral',
['Consider Game Volume Setting OFF', 'Consider Game Volume Setting ON'],
'Turning this toggle to "off" makes Cookie Monster no longer consider the volume setting of the base game, allowing mod notifications to play with base game volume turned down',
true,
),
GCNotification: new SettingStandard(
'bool',
'NotificationGC',
['Notification OFF', 'Notification ON'],
'Create a notification when Golden Cookie spawns',
true,
function () { CheckNotificationPermissions(CMOptions.GCNotification); },
),
GCFlash: new SettingStandard(
'bool',
'NotificationGC',
['Flash OFF', 'Flash ON'],
'Flash screen on Golden Cookie',
true,
),
GCSound: new SettingStandard(
'bool',
'NotificationGC',
['Sound OFF', 'Sound ON'],
'Play a sound on Golden Cookie',
true,
),
GCVolume: new SettingVolume(
'vol',
'NotificationGC',
[],
'Volume',
),
GCSoundURL: new SettingStandard(
'url',
'NotificationGC',
'Sound URL:',
'URL of the sound to be played when a Golden Cookie spawns',
),
FortuneNotification: new SettingStandard(
'bool',
'NotificationFC',
['Notification OFF', 'Notification ON'],
'Create a notification when Fortune Cookie is on the Ticker',
true,
function () { CheckNotificationPermissions(CMOptions.FortuneNotification); },
),
FortuneFlash: new SettingStandard(
'bool',
'NotificationFC',
['Flash OFF', 'Flash ON'],
'Flash screen on Fortune Cookie',
true,
),
FortuneSound: new SettingStandard(
'bool',
'NotificationFC',
['Sound OFF', 'Sound ON'],
'Play a sound on Fortune Cookie',
true,
),
FortuneVolume: new SettingVolume(
'vol',
'NotificationFC',
[],
'Volume',
),
FortuneSoundURL: new SettingStandard(
'url',
'NotificationFC',
'Sound URL:',
'URL of the sound to be played when the Ticker has a Fortune Cookie',
),
SeaNotification: new SettingStandard(
'bool',
'NotificationSea',
['Notification OFF', 'Notification ON'],
'Create a notification on Season Popup',
true,
function () { CheckNotificationPermissions(CMOptions.SeaNotification); },
),
SeaFlash: new SettingStandard(
'bool',
'NotificationSea',
['Flash OFF', 'Flash ON'],
'Flash screen on Season Popup',
true,
),
SeaSound: new SettingStandard(
'bool',
'NotificationSea',
['Sound OFF', 'Sound ON'],
'Play a sound on Season Popup',
true,
),
SeaVolume: new SettingVolume(
'vol',
'NotificationSea',
[],
'Volume',
),
SeaSoundURL: new SettingStandard(
'url',
'NotificationSea',
'Sound URL:',
'URL of the sound to be played when a Season Special spawns',
),
GardFlash: new SettingStandard(
'bool',
'NotificationGard',
['Garden Tick Flash OFF', 'Flash ON'],
'Flash screen on Garden Tick',
true,
),
GardSound: new SettingStandard(
'bool',
'NotificationGard',
['Sound OFF', 'Sound ON'],
'Play a sound on Garden Tick',
true,
),
GardVolume: new SettingVolume(
'vol',
'NotificationGard',
[],
'Volume',
),
GardSoundURL: new SettingStandard(
'url',
'NotificationGard',
'Garden Tick Sound URL:',
'URL of the sound to be played when the garden ticks',
),
MagicNotification: new SettingStandard(
'bool',
'NotificationMagi',
['Notification OFF', 'Notification ON'],
'Create a notification when magic reaches maximum',
true,
function () { CheckNotificationPermissions(CMOptions.MagicNotification); },
),
MagicFlash: new SettingStandard(
'bool',
'NotificationMagi',
['Flash OFF', 'Flash ON'],
'Flash screen when magic reaches maximum',
true,
),
MagicSound: new SettingStandard(
'bool',
'NotificationMagi',
['Sound OFF', 'Sound ON'],
'Play a sound when magic reaches maximum',
true,
),
MagicVolume: new SettingVolume(
'vol',
'NotificationMagi',
[],
'Volume',
),
MagicSoundURL: new SettingStandard(
'url',
'NotificationMagi',
'Sound URL:',
'URL of the sound to be played when magic reaches maxium',
),
WrinklerNotification: new SettingStandard(
'bool',
'NotificationWrink',
['Notification OFF', 'Notification ON'],
'Create a notification when a Wrinkler appears',
true,
function () { CheckNotificationPermissions(CMOptions.WrinklerNotification); },
),
WrinklerFlash: new SettingStandard(
'bool',
'NotificationWrink',
['Flash OFF', 'Flash ON'],
'Flash screen when a Wrinkler appears',
true,
),
WrinklerSound: new SettingStandard(
'bool',
'NotificationWrink',
['Sound OFF', 'Sound ON'],
'Play a sound when a Wrinkler appears',
true,
),
WrinklerVolume: new SettingVolume(
'vol',
'NotificationWrink',
[],
'Volume',
),
WrinklerSoundURL: new SettingStandard(
'url',
'NotificationWrink',
'Sound URL:',
'URL of the sound to be played when a Wrinkler appears',
),
WrinklerMaxNotification: new SettingStandard(
'bool',
'NotificationWrinkMax',
['Notification OFF', 'Notification ON'],
'Create a notification when the maximum amount of Wrinklers has appeared',
true,
function () { CheckNotificationPermissions(CMOptions.WrinklerMaxNotification); },
),
WrinklerMaxFlash: new SettingStandard(
'bool',
'NotificationWrinkMax',
['Flash OFF', 'Flash ON'],
'Flash screen when the maximum amount of Wrinklers has appeared',
true,
),
WrinklerMaxSound: new SettingStandard(
'bool',
'NotificationWrinkMax',
['Sound OFF', 'Sound ON'],
'Play a sound when the maximum amount of Wrinklers has appeared',
true,
),
WrinklerMaxVolume: new SettingVolume(
'vol',
'NotificationWrinkMax',
[],
'Volume',
),
WrinklerMaxSoundURL: new SettingStandard(
'url',
'NotificationWrinkMax',
'Sound URL:',
'URL of the sound to be played when the maximum amount of Wrinklers has appeared',
),
// Tooltip
TooltipBuildUpgrade: new SettingStandard(
'bool',
'Tooltip',
['Building/Upgrade Tooltip Information OFF', 'Building/Upgrade Tooltip Information ON'],
'Extra information in Building/Upgrade tooltips',
true,
),
TooltipAmor: new SettingStandard(
'bool',
'Tooltip',
['Buildings Tooltip Amortization Information OFF', 'Buildings Tooltip Amortization Information ON'],
'Add amortization information to buildings tooltip',
true,
),
ToolWarnLucky: new SettingStandard(
'bool',
'Tooltip',
['Tooltip Lucky Warning OFF', 'Tooltip Lucky Warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Lucky!" rewards',
true,
),
ToolWarnLuckyFrenzy: new SettingStandard(
'bool',
'Tooltip',
['Tooltip Lucky Frenzy Warning OFF', 'Tooltip Lucky Frenzy Warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Lucky!" (Frenzy) rewards',
true,
),
ToolWarnConjure: new SettingStandard(
'bool',
'Tooltip',
['Tooltip Conjure Warning OFF', 'Tooltip Conjure Warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards',
true,
),
ToolWarnConjureFrenzy: new SettingStandard(
'bool',
'Tooltip',
['Tooltip Conjure Frenzy Warning OFF', 'Tooltip Conjure Frenzy Warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards with Frenzy active',
true,
),
ToolWarnEdifice: new SettingStandard(
'bool',
'Tooltip',
['Tooltip Edifice Warning OFF', 'Tooltip Edifice Warning ON'],
'A warning when buying if it will put the bank under the amount needed for "Spontaneous Edifice" to possibly give you your most expensive building',
true,
),
ToolWarnUser: new SettingInputNumber(
'numscale',
'Tooltip',
'Tooltip Warning At x times CPS: ',
'Use this to show a customized warning if buying it will put the bank under the amount equal to value times cps; setting to 0 disables the function altogether',
0,
Infinity,
),
ToolWarnPos: new SettingStandard(
'bool',
'Tooltip',
['Tooltip Warning Position (Left)', 'Tooltip Warning Position (Bottom)'],
'Placement of the warning boxes',
false,
function () { ToggleToolWarnPos(); },
),
TooltipGrim: new SettingStandard(
'bool',
'Tooltip',
['Grimoire Tooltip Information OFF', 'Grimoire Tooltip Information ON'],
'Extra information in tooltip for grimoire',
true,
),
TooltipWrink: new SettingStandard(
'bool',
'Tooltip',
['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'],
'Shows the amount of cookies a wrinkler will give when popping it',
true,
),
TooltipLump: new SettingStandard(
'bool',
'Tooltip',
['Sugar Lump Tooltip OFF', 'Sugar Lump Tooltip ON'],
'Shows the current Sugar Lump type in Sugar lump tooltip.',
true,
),
TooltipPlots: new SettingStandard(
'bool',
'Tooltip',
['Garden Plots Tooltip OFF', 'Garden Plots Tooltip ON'],
'Shows a tooltip for plants that have a cookie reward.',
true,
),
DragonAuraInfo: new SettingStandard(
'bool',
'Tooltip',
['Extra Dragon Aura Info OFF', 'Extra Dragon Aura Info ON'],
'Shows information about changes in CPS and costs in the dragon aura interface.',
true,
),
TooltipAscendButton: new SettingStandard(
'bool',
'Tooltip',
['Show Extra Info Ascend Tooltip OFF', 'Show Extra Info Ascend Tooltip ON'],
'Shows additional info in the ascend tooltip',
true,
),
// Statistics
Stats: new SettingStandard(
'bool',
'Statistics',
['Statistics OFF', 'Statistics ON'],
'Extra Cookie Monster statistics!',
true,
),
MissingUpgrades: new SettingStandard(
'bool',
'Statistics',
['Missing Upgrades OFF', 'Missing Upgrades ON'],
'Shows Missing upgrades in Stats Menu. This feature can be laggy for users with a low amount of unlocked achievements.',
true,
),
UpStats: new SettingStandard(
'bool',
'Statistics',
['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'],
'Default Game rate is once every 5 seconds',
false,
),
TimeFormat: new SettingStandard(
'bool',
'Statistics',
['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'],
'Change the time format',
false,
),
DetailedTime: new SettingStandard(
'bool',
'Statistics',
['Detailed Time OFF', 'Detailed Time ON'],
'Change how time is displayed in certain statistics and tooltips',
true,
function () { ToggleDetailedTime(); },
),
GrimoireBar: new SettingStandard(
'bool',
'Statistics',
['Grimoire Magic Meter Timer OFF', 'Grimoire Magic Meter Timer ON'],
'A timer on how long before the Grimoire magic meter is full',
true,
),
HeavenlyChipsTarget: new SettingInputNumber(
'numscale',
'Statistics',
'Heavenly Chips Target: ',
'Use this to set a Heavenly Chips target that will be counted towards in the "prestige" statsistics sections',
1,
Infinity,
),
ShowMissedGC: new SettingStandard(
'bool',
'Statistics',
['Missed GC OFF', 'Missed GC ON'],
'Show a stat in the statistics screen that counts how many Golden Cookies you have missed',
true,
),
// Notation
Scale: new SettingStandard(
'bool',
'Notation',
['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Short Scale (Abbreviated)', 'Scientific Notation', 'Engineering Notation'],
'Change how long numbers are handled',
false,
function () { RefreshScale(); },
),
ScaleDecimals: new SettingStandard(
'bool',
'Notation',
['1 decimals', '2 decimals', '3 decimals'],
'Set the number of decimals used when applicable',
false,
function () { RefreshScale(); },
),
ScaleSeparator: new SettingStandard(
'bool',
'Notation',
['. for decimals (Standard)', '. for thousands'],
'Set the separator used for decimals and thousands',
false,
function () { RefreshScale(); },
),
ScaleCutoff: new SettingInputNumber(
'numscale',
'Notation',
'Notation Cut-off Point: ',
'The number from which CookieMonster will start formatting numbers based on chosen scale. Standard is 999,999. Setting this above 999,999,999 might break certain notations',
1,
999999999,
),
// Miscellaneous
GCTimer: new SettingStandard(
'bool',
'Miscellaneous',
['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'],
'A timer on the Golden Cookie when it has been spawned',
true,
function () { ToggleGCTimer(); },
),
Favicon: new SettingStandard(
'bool',
'Miscellaneous',
['Favicon OFF', 'Favicon ON'],
'Update favicon with Golden/Wrath Cookie',
true,
function () { UpdateFavicon(); },
),
WrinklerButtons: new SettingStandard(
'bool',
'Miscellaneous',
['Extra Buttons OFF', 'Extra Buttons ON'],
'Show buttons for popping wrinklers at bottom of cookie section',
true,
function () { ToggleWrinklerButtons(); },
),
BulkBuyBlock: new SettingStandard(
'bool',
'Miscellaneous',
['Block Bulk Buying OFF', 'Block Bulk Buying ON'],
"Block clicking bulk buying when you can't buy all. This prevents buying 7 of a building when you are in buy-10 or buy-100 mode.",
true,
),
};
export default Config;

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@@ -1,97 +0,0 @@
/** This array describes all default settings */
const ConfigDefault = {
BotBar: 1,
TimerBar: 1,
TimerBarPos: 0,
TimerBarOverlay: 2,
BuildColor: 1,
BulkBuildColor: 0,
UpBarColor: 1,
UpgradeBarFixedPos: 1,
CalcWrink: 0,
CPSMode: 1,
AvgCPSHist: 3,
AvgClicksHist: 0,
ColorPPBulkMode: 1,
PPExcludeTop: 0,
PPSecondsLowerLimit: 0,
PPOnlyConsiderBuyable: 0,
ToolWarnBon: 0,
Title: 1,
GeneralSound: 1,
GCNotification: 0,
GCFlash: 1,
GCSound: 1,
GCVolume: 100,
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
FortuneNotification: 0,
FortuneFlash: 1,
FortuneSound: 1,
FortuneVolume: 100,
FortuneSoundURL: 'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
SeaNotification: 0,
SeaFlash: 1,
SeaSound: 1,
SeaVolume: 100,
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardFlash: 1,
GardSound: 1,
GardVolume: 100,
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
MagicNotification: 0,
MagicFlash: 1,
MagicSound: 1,
MagicVolume: 100,
MagicSoundURL: 'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
WrinklerNotification: 0,
WrinklerFlash: 1,
WrinklerSound: 1,
WrinklerVolume: 100,
WrinklerSoundURL: 'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
WrinklerMaxNotification: 0,
WrinklerMaxFlash: 1,
WrinklerMaxSound: 1,
WrinklerMaxVolume: 100,
WrinklerMaxSoundURL: 'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
TooltipBuildUpgrade: 1,
TooltipAmor: 0,
ToolWarnLucky: 1,
ToolWarnLuckyFrenzy: 1,
ToolWarnConjure: 1,
ToolWarnConjureFrenzy: 1,
ToolWarnEdifice: 1,
ToolWarnUser: 0,
ToolWarnPos: 1,
TooltipGrim: 1,
TooltipWrink: 1,
TooltipLump: 1,
TooltipPlots: 1,
DragonAuraInfo: 1,
TooltipAscendButton: 1,
Stats: 1,
MissingUpgrades: 1,
UpStats: 1,
TimeFormat: 0,
DetailedTime: 1,
GrimoireBar: 1,
HeavenlyChipsTarget: 1,
ShowMissedGC: 1,
Scale: 2,
ScaleDecimals: 2,
ScaleSeparator: 0,
ScaleCutoff: 999999,
Colors: {
Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513',
},
SortBuildings: 0,
SortUpgrades: 0,
GCTimer: 1,
Favicon: 1,
WrinklerButtons: 1,
BulkBuyBlock: 0,
Header: {
BarsColors: 1, Calculation: 1, Notification: 1, NotificationGeneral: 1, NotificationGC: 1, NotificationFC: 1, NotificationSea: 1, NotificationGard: 1, NotificationMagi: 1, NotificationWrink: 1, NotificationWrinkMax: 1, Tooltip: 1, Statistics: 1, Notation: 1, Miscellaneous: 1, Lucky: 1, Chain: 1, Spells: 1, Garden: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1, InfoTab: 1,
},
};
export default ConfigDefault;

33
src/Data/headers.js Normal file
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/** This includes all headers of Cookie Monster and their relevant data */
const headers = {
Favourite: 1,
Calculation: 1,
Notation: 1,
Colours: 1,
BarsDisplay: 1,
Tooltip: 1,
Statistics: 1,
Notification: 1,
NotificationGeneral: 1,
NotificationGC: 1,
NotificationFC: 1,
NotificationSea: 1,
NotificationGard: 1,
NotificationMagi: 1,
NotificationWrink: 1,
NotificationWrinkMax: 1,
Miscellaneous: 1,
Lucky: 1,
Chain: 1,
Spells: 1,
Garden: 1,
Prestige: 1,
Wrink: 1,
Sea: 1,
Achievs: 1,
Misc: 1,
infoMenu: 1,
optionsMenu: 1,
};
export default headers;

958
src/Data/settings.js Normal file
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import { settingClasses } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import CheckNotificationPermissions from '../Config/CheckNotificationPermissions';
import RefreshScale from '../Disp/HelperFunctions/RefreshScale';
import { SimDoSims } from '../Sim/VariablesAndData'; // eslint-disable-line no-unused-vars
import ToggleBotBar from '../Config/Toggles/ToggleBotBar';
import ToggleDetailedTime from '../Config/Toggles/ToggleDetailedTime';
import ToggleGCTimer from '../Config/Toggles/ToggleGCTimer';
import ToggleSectionHideButtons from '../Config/Toggles/ToggleSectionHideButtons';
import ToggleToolWarnPos from '../Config/Toggles/ToggleToolWarnPos';
import ToggleUpgradeBarAndColour from '../Config/Toggles/ToggleUpgradeBarAndColour';
import ToggleUpgradeBarFixedPos from '../Config/Toggles/ToggleUpgradeBarFixedPos';
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons';
import UpdateBuildings from '../Disp/BuildingsUpgrades/Buildings';
import { UpdateFavicon } from '../Disp/TabTitle/FavIcon';
import UpdateUpgradeSectionsHeight from '../Disp/BuildingsUpgrades/UpdateUpgradeSectionsHeight';
import UpdateUpgrades from '../Disp/BuildingsUpgrades/Upgrades';
import { ToggleTimerBar, ToggleTimerBarPos } from '../Config/SpecificToggles';
/** This includes all options of CookieMonster and their relevant data */
const settings = {
// Calculation
CPSMode: new settingClasses.SettingStandard(
1,
'bool',
'Calculation',
['Current cookies per second', 'Average cookies per second'],
'Calculate times using current cookies per second or average cookies per second',
false,
),
AvgCPSHist: new settingClasses.SettingStandard(
3,
'bool',
'Calculation',
[
'Average CPS in past 10s',
'Average CPS in past 15s',
'Average CPS in past 30s',
'Average CPS in past 1m',
'Average CPS in past 5m',
'Average CPS in past 10m',
'Average CPS in past 15m',
'Average CPS in past 30m',
],
'How much time average Cookies Per Second should consider',
false,
),
AvgClicksHist: new settingClasses.SettingStandard(
0,
'bool',
'Calculation',
[
'Average clicks in past 1s',
'Average clicks in past 5s',
'Average clicks in past 10s',
'Average clicks in past 15s',
'Average clicks in past 30s',
],
'How much time average Cookie Clicks should consider',
false,
),
CalcWrink: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'Calculation',
[
'Calculate with wrinklers OFF',
'Calculate with wrinklers ON',
'Calculate with single fattest wrinkler ON',
],
'Calculate times and average Cookies Per Second with (only the single non-shiny fattest) wrinklers',
true,
() => {
SimDoSims = true;
},
),
// Notation
Scale: new settingClasses.SettingStandardWithFunc(
2,
'bool',
'Notation',
[
"Game's setting scale",
'Metric',
'Short scale',
'Short scale (Abbreviated)',
'Scientific notation',
'Engineering notation',
],
'Change how long numbers are formatted',
false,
() => {
RefreshScale();
},
),
ScaleDecimals: new settingClasses.SettingStandardWithFunc(
2,
'bool',
'Notation',
['1 decimals', '2 decimals', '3 decimals'],
`Set the number of decimals used when applicable. This only works with Cookie Monster scales and not with "Game's Setting Scale"`,
false,
() => {
RefreshScale();
},
),
ScaleSeparator: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'Notation',
['. for decimals (standard)', '. for thousands'],
'Set the separator used for decimals and thousands',
false,
() => {
RefreshScale();
},
),
ScaleCutoff: new settingClasses.SettingInputNumber(
999999,
'numscale',
'Notation',
'Notation cut-off point: ',
'The number from which Cookie Monster will start formatting numbers based on chosen scale. Standard is 999,999. Setting this above 999,999,999 might break certain notations',
1,
999999999,
),
TimeFormat: new settingClasses.SettingStandard(
0,
'bool',
'Notation',
['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'],
'Change the time format',
false,
),
DetailedTime: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'Notation',
['Detailed time OFF', 'Detailed time ON'],
'Change how time is displayed in certain statistics and tooltips',
true,
() => {
ToggleDetailedTime();
},
),
PPDisplayTime: new settingClasses.SettingStandard(
0,
'bool',
'Notation',
['PP as value (standard)', 'PP as time unit'],
'Display PP as calculated value or as approximate time unit. Note that PP does not translate directly into a time unit and this is therefore only an approximation.',
false,
),
// Colours
BuildColour: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'Colours',
['Building colours OFF', 'Building colours ON'],
'Colour code buildings',
true,
() => {
UpdateBuildings();
},
),
PPOnlyConsiderBuyable: new settingClasses.SettingStandard(
0,
'bool',
'Colours',
["Don't ignore non-buyable", 'Ignore non-buyable'],
"Makes Cookie Monster label buildings and upgrades you can't buy right now red, useful in those situations where you just want to spend your full bank 'most optimally'",
true,
),
PPExcludeTop: new settingClasses.SettingStandard(
0,
'bool',
'Colours',
[
"Don't ignore any",
'Ignore 1st best',
'Ignore 1st and 2nd best',
'Ignore 1st, 2nd and 3rd best',
],
'Makes Cookie Monster ignore the 1st, 2nd or 3rd best buildings in labeling and colouring PP values',
true,
),
PPRigidelMode: new settingClasses.SettingStandard(
0,
'bool',
'Colours',
['Rigidel mode OFF', 'Rigidel mode ON'],
'Makes Cookie Monster ignore all "buy 1" options when colouring PP in order to stay at a total building count ending in 10 for pantheon god Rigidel',
true,
),
PPSecondsLowerLimit: new settingClasses.SettingInputNumber(
0,
'numscale',
'Colours',
'Lower limit for PP (in seconds): ',
'If a building or upgrade costs less than the specified seconds of CPS it will also be considered optimal and label it as such ("PP is less than xx seconds of CPS"); setting to 0 ignores this option',
0,
Infinity,
),
ColourBlue: new settingClasses.SettingColours(
'#4bb8f0',
'colour',
'Colours',
'Standard colour is blue. Used to show upgrades better than best PP building, for Click Frenzy bar, and for various labels',
),
ColourGreen: new settingClasses.SettingColours(
'#00ff00',
'colour',
'Colours',
'Standard colour is green. Used to show best PP building, for Blood Frenzy bar, and for various labels',
),
ColourYellow: new settingClasses.SettingColours(
'#ffff00',
'colour',
'Colours',
'Standard colour is yellow. Used to show buildings within the top 10 of PP, for Frenzy bar, and for various labels',
),
ColourOrange: new settingClasses.SettingColours(
'#ff7f00',
'colour',
'Colours',
'Standard colour is orange. Used to show buildings within the top 20 of PP, for Next Reindeer bar, and for various labels',
),
ColourRed: new settingClasses.SettingColours(
'#ff0000',
'colour',
'Colours',
'Standard colour is Red. Used to show buildings within the top 30 of PP, for Clot bar, and for various labels',
),
ColourPurple: new settingClasses.SettingColours(
'#ff00ff',
'colour',
'Colours',
'Standard colour is purple. Used to show buildings outside of the top 30 of PP, for Next Cookie bar, and for various labels',
),
ColourGray: new settingClasses.SettingColours(
'#b3b3b3',
'colour',
'Colours',
'Standard colour is gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar',
),
ColourPink: new settingClasses.SettingColours(
'#ff1493',
'colour',
'Colours',
'Standard colour is pink. Used for Dragonflight bar',
),
ColourBrown: new settingClasses.SettingColours(
'#8b4513',
'colour',
'Colours',
'Standard colour is brown. Used for Dragon Harvest bar',
),
// BarsDisplay
BotBar: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Bottom bar OFF', 'Bottom bar ON'],
'Building information',
true,
() => {
ToggleBotBar();
},
),
TimerBar: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Timer bar OFF', 'Timer bar ON'],
'Bar with timers for golden cookie, season popup, Frenzy (Normal, Clot, Elder), Click Frenzy',
true,
() => {
ToggleTimerBar();
},
),
TimerBarPos: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'BarsDisplay',
['Timer bar position (top left)', 'Timer bar position (bottom)'],
'Placement of the timer bar',
false,
() => {
ToggleTimerBarPos();
},
),
TimerBarOverlay: new settingClasses.SettingStandard(
2,
'bool',
'BarsDisplay',
['Timer bar overlay OFF', 'Timer bar overlay only seconds', 'Timer bar overlay full'],
'Overlay on timers displaying seconds and/or percentage left',
true,
),
AutosaveTimerBar: new settingClasses.SettingStandard(
0,
'bool',
'BarsDisplay',
['Autosave timer bar OFF', 'Autosave timer bar ON'],
'Show a timer counting down till next autosave in the timer bar',
true,
),
UpBarColour: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Upgrade colours/bar OFF', 'Upgrade colours with bar ON', 'Upgrade colours without bar ON'],
'Colour code upgrades and optionally add a counter bar',
false,
() => {
ToggleUpgradeBarAndColour();
},
),
UpgradeBarFixedPos: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Upgrade bar fixed position OFF', 'Upgrade bar fixed position ON'],
'Lock the upgrade bar at top of the screen to prevent it from moving ofscreen when scrolling',
true,
() => {
ToggleUpgradeBarFixedPos();
},
),
SortBuildings: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'BarsDisplay',
[
'Sort buildings: default',
'Sort buildings: PP of x1 purchase',
'Sort buildings: PP of selected bulk mode',
'Sort buildings: price until next achievement',
],
'Sort the display of buildings in default order, by PP, or until next achievement',
false,
() => {
UpdateBuildings();
},
),
SortUpgrades: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'BarsDisplay',
['Sort upgrades: default', 'Sort upgrades: PP'],
'Sort the display of upgrades in either default order or by PP',
false,
() => {
UpdateUpgrades();
},
),
UpgradesNeverCollapse: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'BarsDisplay',
['Upgrades always expanded OFF', 'Upgrades always expanded ON'],
'Toggle to make the upgrades sections always expanded to the size needed to display all upgrades',
true,
() => {
UpdateUpgradeSectionsHeight();
},
),
DragonAuraInfo: new settingClasses.SettingStandard(
1,
'bool',
'BarsDisplay',
['Extra dragon aura info OFF', 'Extra dragon aura info ON'],
'Shows information about changes in CPS and costs in the dragon aura interface.',
true,
),
GrimoireBar: new settingClasses.SettingStandard(
1,
'bool',
'BarsDisplay',
['Grimoire magic meter timer OFF', 'Grimoire magic meter timer ON'],
'A timer overlay showing how long till the Grimoire magic meter is full',
true,
),
GCTimer: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Golden cookie timer OFF', 'Golden cookie timer ON'],
'A timer on the golden cookie when it has been spawned',
true,
() => {
ToggleGCTimer();
},
),
Favicon: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Favicon OFF', 'Favicon ON'],
'Update favicon with golden/wrath cookie',
true,
() => {
UpdateFavicon();
},
),
WrinklerButtons: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Extra wrinkler buttons OFF', 'Extra wrinkler buttons ON'],
'Show buttons for popping wrinklers at bottom of cookie section',
true,
() => {
ToggleWrinklerButtons();
},
),
HideSectionsButtons: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'BarsDisplay',
['Hide buildings/upgrades button OFF', 'Hide buildings/upgrades button ON'],
'Show buttons for hiding and showing the buildings and upgrades sections in the right column',
true,
() => {
ToggleSectionHideButtons();
},
),
// Tooltip
TooltipBuildUpgrade: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Building/upgrade tooltip information OFF', 'Building/upgrade tooltip information ON'],
'Extra information in building/upgrade tooltips',
true,
),
TooltipAmor: new settingClasses.SettingStandard(
0,
'bool',
'Tooltip',
[
'Buildings tooltip amortization information OFF',
'Buildings tooltip amortization information ON',
],
'Add amortization information to buildings tooltip',
true,
),
ToolWarnLucky: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Tooltip lucky warning OFF', 'Tooltip lucky warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Lucky!" rewards',
true,
),
ToolWarnLuckyFrenzy: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Tooltip lucky frenzy warning OFF', 'Tooltip lucky frenzy warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Lucky!" (Frenzy) rewards',
true,
),
ToolWarnConjure: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Tooltip conjure warning OFF', 'Tooltip conjure warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards',
true,
),
ToolWarnConjureFrenzy: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Tooltip conjure frenzy warning OFF', 'Tooltip conjure frenzy warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards with Frenzy active',
true,
),
ToolWarnEdifice: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Tooltip edifice warning OFF', 'Tooltip edifice warning ON'],
'A warning when buying if it will put the bank under the amount needed for "Spontaneous Edifice" to possibly give you your most expensive building',
true,
),
ToolWarnUser: new settingClasses.SettingInputNumber(
0,
'numscale',
'Tooltip',
'Tooltip warning at x times CPS: ',
'Use this to show a customized warning if buying it will put the bank under the amount equal to value times cps; setting to 0 disables the function altogether',
0,
Infinity,
),
ToolWarnBon: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Calculate tooltip warning with bonus CPS OFF', 'Calculate tooltip warning with bonus CPS ON'],
'Calculate the warning with or without the bonus CPS you get from buying',
true,
),
ToolWarnPos: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'Tooltip',
['Tooltip warning position (left)', 'Tooltip warning position (bottom)'],
'Placement of the warning boxes',
false,
() => {
ToggleToolWarnPos();
},
),
TooltipGrim: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Grimoire tooltip information OFF', 'Grimoire tooltip information ON'],
'Extra information in tooltip for grimoire',
true,
),
TooltipWrink: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Wrinkler tooltip OFF', 'Wrinkler tooltip ON'],
'Shows the amount of cookies a wrinkler will give when popping it',
true,
),
TooltipLump: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Sugar lump tooltip OFF', 'Sugar lump tooltip ON'],
'Shows the current Sugar Lump type in Sugar lump tooltip.',
true,
),
TooltipPlots: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Garden plots tooltip OFF', 'Garden plots tooltip ON'],
'Shows a tooltip for plants that have a cookie reward.',
true,
),
TooltipPantheon: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Pantheon tooltip OFF', 'Pantheon tooltip ON'],
'Shows additional info in the pantheon tooltip',
true,
),
TooltipAscendButton: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Show Extra Info Ascend Tooltip OFF', 'Show Extra Info Ascend Tooltip ON'],
'Shows additional info in the ascend tooltip',
true,
),
// Statistics
Stats: new settingClasses.SettingStandard(
1,
'bool',
'Statistics',
['Statistics OFF', 'Statistics ON'],
'Extra Cookie Monster statistics!',
true,
),
MissingUpgrades: new settingClasses.SettingStandard(
1,
'bool',
'Statistics',
['Missing upgrades OFF', 'Missing upgrades ON'],
'Shows missing upgrades in statistics menu',
true,
),
MissingAchievements: new settingClasses.SettingStandard(
0,
'bool',
'Statistics',
['Missing Achievements OFF', 'Missing Normal Achievements ON'],
'Shows missing normal achievements in statistics menu.',
true,
),
UpStats: new settingClasses.SettingStandard(
1,
'bool',
'Statistics',
['Statistics update rate (default)', 'Statistics update rate (1s)'],
'Default rate is once every 5 seconds',
false,
),
HeavenlyChipsTarget: new settingClasses.SettingInputNumber(
1,
'numscale',
'Statistics',
'Heavenly chips target: ',
'Use this to set a heavenly chips target that will be counted towards in the "prestige" statsistics sections',
1,
Infinity,
),
ShowMissedGC: new settingClasses.SettingStandard(
1,
'bool',
'Statistics',
['Missed GC OFF', 'Missed GC ON'],
'Show a stat in the statistics screen that counts how many golden cookies you have missed',
true,
),
// Notification
Title: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGeneral',
['Title OFF', 'Title ON', 'Title pinned tab highlight'],
'Update title with colden cookie/season popup timers; pinned tab highlight only changes the title when a golden cookie/season popup spawns; "!" means that golden cookie/reindeer can spawn',
true,
),
GeneralSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGeneral',
['Consider game volume setting OFF', 'Consider game volume setting ON'],
'Turning this toggle to "off" makes Cookie Monster no longer consider the volume setting of the base game, allowing mod notifications to play with base game volume turned down',
true,
),
GCNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationGC',
['Notification OFF', 'Notification ON'],
'Create a notification when golden cookie spawns',
true,
() => {
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCNotification,
);
},
),
GCFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGC',
['Flash OFF', 'Flash ON'],
'Flash screen on golden cookie',
true,
),
ColourGCFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationGC',
'The colour of the GC flash, standard colour is white',
),
GCSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGC',
['Sound OFF', 'Sound ON'],
'Play a sound on golden cookie',
true,
),
GCVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationGC', [], 'Volume'),
GCSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
'url',
'NotificationGC',
'Sound URL:',
'URL of the sound to be played when a golden cookie spawns',
),
FortuneNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationFC',
['Notification OFF', 'Notification ON'],
'Create a notification when fortune cookie is on the ticker',
true,
() => {
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.FortuneNotification,
);
},
),
FortuneFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationFC',
['Flash OFF', 'Flash ON'],
'Flash screen on fortune cookie spawn',
true,
),
ColourFortuneFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationFC',
'The colour of the fortune flash, standard colour is white',
),
FortuneSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationFC',
['Sound OFF', 'Sound ON'],
'Play a sound on fortune cookie spawn',
true,
),
FortuneVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationFC', [], 'Volume'),
FortuneSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
'url',
'NotificationFC',
'Sound URL:',
'URL of the sound to be played when the ticker has a fortune cookie',
),
SeaNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationSea',
['Notification OFF', 'Notification ON'],
'Create a notification on season popup',
true,
() => {
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SeaNotification,
);
},
),
SeaFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationSea',
['Flash OFF', 'Flash ON'],
'Flash screen on season popup',
true,
),
ColourSeaFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationSea',
'The colour of the season popup flash, standard colour is white',
),
SeaSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationSea',
['Sound OFF', 'Sound ON'],
'Play a sound on season popup',
true,
),
SeaVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationSea', [], 'Volume'),
SeaSoundURL: new settingClasses.SettingStandard(
'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
'url',
'NotificationSea',
'Sound URL:',
'URL of the sound to be played when on season popup spawns',
),
GardFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGard',
['Garden Tick Flash OFF', 'Flash ON'],
'Flash screen on garden tick',
true,
),
ColourGardFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationGard',
'The colour of the garden flash, standard colour is white',
),
GardSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGard',
['Sound OFF', 'Sound ON'],
'Play a sound on garden tick',
true,
),
GardVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationGard', [], 'Volume'),
GardSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
'url',
'NotificationGard',
'Garden Tick Sound URL:',
'URL of the sound to be played when the garden ticks',
),
MagicNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationMagi',
['Notification OFF', 'Notification ON'],
'Create a notification when magic reaches maximum',
true,
() => {
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.MagicNotification,
);
},
),
MagicFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationMagi',
['Flash OFF', 'Flash ON'],
'Flash screen when magic reaches maximum',
true,
),
ColourMagicFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationMagi',
'The colour of the magic flash, standard colour is white',
),
MagicSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationMagi',
['Sound OFF', 'Sound ON'],
'Play a sound when magic reaches maximum',
true,
),
MagicVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationMagi', [], 'Volume'),
MagicSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
'url',
'NotificationMagi',
'Sound URL:',
'URL of the sound to be played when magic reaches maxium',
),
WrinklerNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationWrink',
['Notification OFF', 'Notification ON'],
'Create a notification when a wrinkler appears',
true,
() => {
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerNotification,
);
},
),
WrinklerFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationWrink',
['Flash OFF', 'Flash ON'],
'Flash screen when a wrinkler appears',
true,
),
ColourWrinklerFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationWrink',
'The colour of the wrinkler flash, standard colour is white',
),
WrinklerSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationWrink',
['Sound OFF', 'Sound ON'],
'Play a sound when a wrinkler appears',
true,
),
WrinklerVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationWrink', [], 'Volume'),
WrinklerSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
'url',
'NotificationWrink',
'Sound URL:',
'URL of the sound to be played when a wrinkler appears',
),
WrinklerMaxNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationWrinkMax',
['Notification OFF', 'Notification ON'],
'Create a notification when the maximum amount of wrinklers has appeared',
true,
() => {
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerMaxNotification,
);
},
),
WrinklerMaxFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationWrinkMax',
['Flash OFF', 'Flash ON'],
'Flash screen when the maximum amount of Wrinklers has appeared',
true,
),
ColourWrinklerMaxFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationWrinkMax',
'The colour of the maximum wrinkler flash, standard colour is white',
),
WrinklerMaxSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationWrinkMax',
['Sound OFF', 'Sound ON'],
'Play a sound when the maximum amount of wrinklers has appeared',
true,
),
WrinklerMaxVolume: new settingClasses.SettingVolume(
100,
'vol',
'NotificationWrinkMax',
[],
'Volume',
),
WrinklerMaxSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
'url',
'NotificationWrinkMax',
'Sound URL:',
'URL of the sound to be played when the maximum amount of wrinklers has appeared',
),
// Miscellaneous
BulkBuyBlock: new settingClasses.SettingStandard(
1,
'bool',
'Miscellaneous',
['Block bulk buying OFF', 'Block bulk buying ON'],
"Block clicking bulk buying when you can't buy all. This prevents buying 7 of a building when you are in buy-10 or buy-100 mode.",
true,
),
FavouriteSettings: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'Miscellaneous',
[
'Favourite settings section OFF',
'Favourite settings section ON',
'Favourite settings section ON (Locked)',
],
"Show stars before each setting which allows selecting it for a 'favourites' section at the top of the Cookie Monster settings. Setting this to Locked removes the stars but shows the 'favourites' section",
true,
() => {
Game.UpdateMenu();
},
),
};
export default settings;

View File

@@ -0,0 +1,101 @@
/** General functions to format or beautify strings */
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales.ts';
import { BackupFunctions } from '../../Main/VariablesAndData';
/**
* This function returns formats number based on the Scale setting
* @param {number} num Number to be beautified
* @param {any} floats Used in some scenario's by CM.Backup.Beautify (Game's original function)
* @param {number} forced Used to force (type 3) in certains cases
* @returns {string} Formatted number
*/
export default function Beautify(num, floats, forced) {
const decimals =
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleDecimals + 1;
if (num === Infinity) {
return 'Infinity';
}
if (typeof num === 'undefined') {
return '0';
}
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 0) {
return BackupFunctions.Beautify(num, floats);
}
if (Number.isFinite(num)) {
if (num < 0) {
return `-${Beautify(Math.abs(num))}`;
}
let answer = '';
if (num === 0) {
return num.toString();
}
if (
num > 0.001 &&
num < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleCutoff
) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator)
answer = num.toLocaleString('nl');
else answer = num.toLocaleString('en');
return answer;
}
if (
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 4 &&
!forced) ||
forced === 4
) {
// Scientific notation, 123456789 => 1.235E+8
answer = num.toExponential(decimals).toString().replace('e', 'E');
} else {
const exponential = num.toExponential().toString();
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3);
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals);
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
if (
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 1 &&
!forced) ||
forced === 1
) {
// Metric scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
answer += ` ${metric[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 2 &&
!forced) ||
forced === 2
) {
// Short scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 3 &&
!forced) ||
forced === 3
) {
// Short scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) {
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 5 &&
!forced) ||
forced === 5
) {
// Engineering notation, 123456789 => 123.457E+6
answer += `E${AmountOfTenPowerThree * 3}`;
}
}
if (answer === '') {
// eslint-disable-next-line no-console
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`);
answer = BackupFunctions.Beautify(num, floats);
}
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator)
answer = answer.replace('.', ',');
return answer;
}
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`); // eslint-disable-line no-console
return BackupFunctions.Beautify(num, floats);
}

View File

@@ -1,119 +0,0 @@
/** General functions to format or beautify strings */
import { CMOptions } from '../../Config/VariablesAndData';
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
import { BackupFunctions } from '../../Main/VariablesAndData';
import {
ColorGreen, ColorOrange, ColorRed, ColorYellow,
} from '../VariablesAndData';
/**
* This function returns formats number based on the Scale setting
* @param {number} num Number to be beautified
* @param {any} floats Used in some scenario's by CM.Backup.Beautify (Game's original function)
* @param {number} forced Used to force (type 3) in certains cases
* @returns {string} Formatted number
*/
export function Beautify(num, floats, forced) {
const decimals = CMOptions.ScaleDecimals + 1;
if (num === Infinity) {
return 'Infinity';
} if (typeof num === 'undefined') {
return '0';
} if (CMOptions.Scale === 0) {
return BackupFunctions.Beautify(num, floats);
} if (Number.isFinite(num)) {
let answer = '';
if (num === 0) {
return num.toString();
} if (num > 0.001 && num < CMOptions.ScaleCutoff) {
if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl');
else answer = num.toLocaleString('en');
return answer;
} if (CMOptions.Scale === 4 && !forced || forced === 4) { // Scientific notation, 123456789 => 1.235E+8
answer = num.toExponential(decimals).toString().replace('e', 'E');
} else {
const exponential = num.toExponential().toString();
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3);
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals);
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
if (CMOptions.Scale === 1 && !forced || forced === 1) { // Metric scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
answer += ` ${metric[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (CMOptions.Scale === 2 && !forced || forced === 2) { // Short scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (CMOptions.Scale === 3 && !forced || forced === 3) { // Short scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) {
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (CMOptions.Scale === 5 && !forced || forced === 5) { // Engineering notation, 123456789 => 123.457E+6
answer += `E${AmountOfTenPowerThree * 3}`;
}
}
if (answer === '') {
console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`);
answer = BackupFunctions.Beautify(num, floats);
}
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
return answer;
}
console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`);
return BackupFunctions.Beautify(num, floats);
}
/**
* This function returns time as a string depending on TimeFormat setting
* @param {number} time Time to be formatted
* @param {number} longFormat 1 or 0
* @returns {string} Formatted time
*/
export function FormatTime(time, longFormat) {
if (time === Infinity) return time;
time = Math.ceil(time);
const y = Math.floor(time / 31557600);
const d = Math.floor(time % 31557600 / 86400);
const h = Math.floor(time % 86400 / 3600);
const m = Math.floor(time % 3600 / 60);
const s = Math.floor(time % 60);
let str = '';
if (CMOptions.TimeFormat) {
if (time > 3155760000) return 'XX:XX:XX:XX:XX';
str += `${(y < 10 ? '0' : '') + y}:`;
str += `${(d < 10 ? '0' : '') + d}:`;
str += `${(h < 10 ? '0' : '') + h}:`;
str += `${(m < 10 ? '0' : '') + m}:`;
str += (s < 10 ? '0' : '') + s;
} else {
if (time > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
str += (y > 0 ? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` : '');
str += (d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : '');
if (str.length > 0 || h > 0) str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
if (str.length > 0 || m > 0) str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
}
return str;
}
/**
* This function returns the color to be used for time-strings
* @param {number} time Time to be coloured
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
*/
export function GetTimeColor(time) {
let color;
let text;
if (time <= 0) {
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
else text = 'Done!';
color = ColorGreen;
} else {
text = FormatTime(time);
if (time > 300) color = ColorRed;
else if (time > 60) color = ColorOrange;
else color = ColorYellow;
}
return { text, color };
}

View File

@@ -0,0 +1,40 @@
/**
* This function returns time as a string depending on TimeFormat setting
* @param {number} time Time to be formatted
* @param {number} longFormat 1 or 0
* @returns {string} Formatted time
*/
export default function FormatTime(time, longFormat) {
let formattedTime = time;
if (time === Infinity) return time;
if (time < 0) return 'Negative time period';
formattedTime = Math.ceil(time);
const y = Math.floor(formattedTime / 31536000);
const d = Math.floor((formattedTime % 31536000) / 86400);
const h = Math.floor(((formattedTime % 31536000) % 86400) / 3600);
const m = Math.floor((((formattedTime % 31536000) % 86400) % 3600) / 60);
const s = Math.floor((((formattedTime % 31536000) % 86400) % 3600) % 60);
let str = '';
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat) {
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
str += `${(y < 10 ? '0' : '') + y}:`;
str += `${(d < 10 ? '0' : '') + d}:`;
str += `${(h < 10 ? '0' : '') + h}:`;
str += `${(m < 10 ? '0' : '') + m}:`;
str += (s < 10 ? '0' : '') + s;
} else {
if (formattedTime > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
str +=
y > 0
? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` // eslint-disable-line no-nested-ternary
: '';
if (str.length > 0 || d > 0)
str += `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, `; // eslint-disable-line no-nested-ternary
if (str.length > 0 || h > 0)
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `; // eslint-disable-line no-nested-ternary
if (str.length > 0 || m > 0)
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `; // eslint-disable-line no-nested-ternary
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's'); // eslint-disable-line no-nested-ternary
}
return str;
}

View File

@@ -0,0 +1,24 @@
import { ColourGreen, ColourOrange, ColourRed, ColourYellow } from '../VariablesAndData';
import FormatTime from './FormatTime';
/**
* This function returns the colour to be used for time-strings
* @param {number} time Time to be coloured
* @returns {{string, string}} {text, colour} Both the formatted time and colour as strings in an array
*/
export default function GetTimeColour(time) {
let colour;
let text;
if (time <= 0) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat)
text = '00:00:00:00:00';
else text = 'Done!';
colour = ColourGreen;
} else {
text = FormatTime(time);
if (time > 300) colour = ColourRed;
else if (time > 60) colour = ColourOrange;
else colour = ColourYellow;
}
return { text, colour };
}

View File

@@ -1,8 +1,13 @@
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData'; import {
import { CMOptions } from '../../Config/VariablesAndData'; CacheMinPPBulk,
CacheObjects1,
CacheObjects10,
CacheObjects100,
CacheObjectsNextAchievement,
} from '../../Cache/VariablesAndData';
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding'; import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting'; import Beautify from '../BeautifyAndFormatting/Beautify';
import { Colors, LastTargetBuildings } from '../VariablesAndData'; import { ColoursOrdering, LastTargetBuildings } from '../VariablesAndData';
/** /**
* Section: Functions related to right column of the screen (buildings/upgrades) * Section: Functions related to right column of the screen (buildings/upgrades)
@@ -10,8 +15,8 @@ import { Colors, LastTargetBuildings } from '../VariablesAndData';
/** /**
* This function adjusts some things in the column of buildings. * This function adjusts some things in the column of buildings.
* It colours them, helps display the correct sell-price and shuffles the order when CM.Options.SortBuildings is set * It colours them, helps display the correct sell-price and shuffles the order when CM.Options.SortBuildings is set
* The function is called by CM.Disp.Draw(), CM.Disp.UpdateColors() & CM.Disp.RefreshScale() * The function is called by CM.Disp.Draw(), CM.Disp.UpdateColours() & CM.Disp.RefreshScale()
* And by changes in CM.Options.BuildColor, CM.Options.SortBuild & CM.Data.Config.BulkBuildColor * And by changes in CM.Options.BuildColour, CM.Options.SortBuild & CM.Data.Config.BulkBuildColour
*/ */
export default function UpdateBuildings() { export default function UpdateBuildings() {
let target = Game.buyBulk; let target = Game.buyBulk;
@@ -24,18 +29,28 @@ export default function UpdateBuildings() {
else if (target === 10) target = CacheObjects10; else if (target === 10) target = CacheObjects10;
else if (target === 100) target = CacheObjects100; else if (target === 100) target = CacheObjects100;
// Remove colour if applied
l(`storeBulk1`).style.removeProperty('color');
l(`storeBulk10`).style.removeProperty('color');
l(`storeBulk100`).style.removeProperty('color');
if (Game.buyMode === 1) { if (Game.buyMode === 1) {
if (CMOptions.BuildColor === 1) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BuildColour === 1) {
for (const i of Object.keys(target)) { Object.keys(target).forEach((i) => {
l(`productPrice${Game.Objects[i].id}`).style.color = CMOptions.Colors[target[i].color]; l(`productPrice${Game.Objects[i].id}`).style.color =
} Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${target[i].colour}`
];
});
l(`storeBulk${CacheMinPPBulk}`).style.color =
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ColourGreen;
} else { } else {
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color'); l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
} });
} }
} else if (Game.buyMode === -1) { } else if (Game.buyMode === -1) {
for (const i of Object.keys(CacheObjects1)) { Object.keys(CacheObjects1).forEach((i) => {
const o = Game.Objects[i]; const o = Game.Objects[i];
l(`productPrice${o.id}`).style.color = ''; l(`productPrice${o.id}`).style.color = '';
/* /*
@@ -46,36 +61,85 @@ export default function UpdateBuildings() {
* *
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262 * This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
*/ */
l(`productPrice${o.id}`).innerHTML = Beautify(BuildingSell(o, o.basePrice, o.amount, o.free, Game.buyBulk, 1)); l(`productPrice${o.id}`).innerHTML = Beautify(
} BuildingSell(o, o.basePrice, o.amount, o.free, Game.buyBulk, 1),
);
});
} }
// Build array of pointers, sort by pp, use array index (+2) as the grid row number // Build array of pointers and sort according to the user's configured sort option.
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options) // This regulates sorting of buildings.
// This regulates sorting of buildings let arr;
if (Game.buyMode === 1 && CMOptions.SortBuildings) { if (
const arr = Object.keys(target).map((k) => { Game.buyMode !== 1 ||
const o = target[k]; !Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings
o.name = k; ) {
o.id = Game.Objects[k].id; arr = Object.keys(CacheObjects1).map((k) => {
return o; const o = {};
});
arr.sort(function (a, b) { return (Colors.indexOf(a.color) > Colors.indexOf(b.color) ? 1 : (Colors.indexOf(a.color) < Colors.indexOf(b.color) ? -1 : (a.pp < b.pp) ? -1 : 0)); });
for (let x = 0; x < arr.length; x++) {
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
}
} else {
const arr = Object.keys(CacheObjects1).map((k) => {
const o = CacheObjects1[k];
o.name = k; o.name = k;
o.id = Game.Objects[k].id; o.id = Game.Objects[k].id;
return o; return o;
}); });
// Sort using default order.
arr.sort((a, b) => a.id - b.id); arr.sort((a, b) => a.id - b.id);
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 1
) {
arr = Object.keys(CacheObjects1).map((k) => {
const o = {};
o.name = k;
o.pp = CacheObjects1[k].pp;
o.colour = CacheObjects1[k].colour;
return o;
});
// Sort by pp colour group, then by pp.
arr.sort((a, b) =>
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
? a.pp - b.pp
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
);
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 2
) {
arr = Object.keys(target).map((k) => {
const o = {};
o.name = k;
o.pp = target[k].pp;
o.colour = target[k].colour;
return o;
});
// Sort by pp colour group, then by pp.
arr.sort((a, b) =>
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
? a.pp - b.pp
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
);
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 3
) {
arr = Object.keys(CacheObjectsNextAchievement).map((k) => {
const o = {};
o.name = k;
o.id = Game.Objects[k].id;
o.amountUntilNext = CacheObjectsNextAchievement[k].AmountNeeded;
o.priceUntilNext = CacheObjectsNextAchievement[k].price;
return o;
});
// First, sort using default order.
arr.sort((a, b) => a.id - b.id);
// Sort by price until next achievement.
// Buildings that aren't within 100 of an achievement are placed at the end, still in
// default order relative to each other because sort() is guaranteed stable.
arr.sort(
(a, b) =>
(a.amountUntilNext !== 101 ? a.priceUntilNext : Infinity) -
(b.amountUntilNext !== 101 ? b.priceUntilNext : Infinity),
);
}
// Use array index (+2) as the grid row number.
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
for (let x = 0; x < arr.length; x++) { for (let x = 0; x < arr.length; x++) {
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`; Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
} }
} }
}

View File

@@ -0,0 +1,28 @@
/**
* This function toggles the upgrade to be always expanded
* It is called by a change in CM.Options.ToolWarnPos
* and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings()
*/
export default function UpdateUpgradeSectionsHeight() {
Object.values(document.getElementsByClassName('storeSection')).forEach((section) => {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpgradesNeverCollapse ||
section.id === 'products'
) {
section.style.height = 'auto'; // eslint-disable-line no-param-reassign
} else if (section.id === 'vaultUpgrades') {
section.style.height = ''; // eslint-disable-line no-param-reassign
section.style.minHeight = '0px'; // eslint-disable-line no-param-reassign
} else if (section.id === 'upgrades') {
section.style.height = ''; // eslint-disable-line no-param-reassign
if (section.className.includes('hasMenu')) {
section.style.minHeight = '82px'; // eslint-disable-line no-param-reassign
} else {
section.style.minHeight = '60px'; // eslint-disable-line no-param-reassign
}
} else {
section.style.height = ''; // eslint-disable-line no-param-reassign
section.style.minHeight = '60px'; // eslint-disable-line no-param-reassign
}
});
}

View File

@@ -1,5 +1,13 @@
import { import {
ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorTextPre, ColorYellow, ColourBackPre,
ColourBlue,
ColourGray,
ColourGreen,
ColourOrange,
ColourPurple,
ColourRed,
ColourTextPre,
ColourYellow,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -16,11 +24,11 @@ function CreateUpgradeBarLegend() {
title.textContent = 'Legend'; title.textContent = 'Legend';
legend.appendChild(title); legend.appendChild(title);
const legendLine = function (color, text) { const legendLine = function (colour, text) {
const div = document.createElement('div'); const div = document.createElement('div');
div.style.verticalAlign = 'middle'; div.style.verticalAlign = 'middle';
const span = document.createElement('span'); const span = document.createElement('span');
span.className = ColorBackPre + color; span.className = ColourBackPre + colour;
span.style.display = 'inline-block'; span.style.display = 'inline-block';
span.style.height = '10px'; span.style.height = '10px';
span.style.width = '10px'; span.style.width = '10px';
@@ -30,13 +38,13 @@ function CreateUpgradeBarLegend() {
return div; return div;
}; };
legend.appendChild(legendLine(ColorBlue, 'Better than best PP building')); legend.appendChild(legendLine(ColourBlue, 'Better than the best PP of a building option'));
legend.appendChild(legendLine(ColorGreen, 'Same as best PP building')); legend.appendChild(legendLine(ColourGreen, 'Same as the best PP building option'));
legend.appendChild(legendLine(ColorYellow, 'Between best and worst PP buildings closer to best')); legend.appendChild(legendLine(ColourYellow, 'Within the top 10 of PP for buildings'));
legend.appendChild(legendLine(ColorOrange, 'Between best and worst PP buildings closer to worst')); legend.appendChild(legendLine(ColourOrange, 'Within the top 20 of PP for buildings'));
legend.appendChild(legendLine(ColorRed, 'Same as worst PP building')); legend.appendChild(legendLine(ColourRed, 'Within the top 30 of PP for buildings'));
legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building')); legend.appendChild(legendLine(ColourPurple, 'Outside of the top 30 of PP for buildings'));
legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP')); legend.appendChild(legendLine(ColourGray, 'Negative or infinity PP'));
return legend; return legend;
} }
@@ -52,28 +60,32 @@ export default function CreateUpgradeBar() {
UpgradeBar.style.fontWeight = 'bold'; UpgradeBar.style.fontWeight = 'bold';
UpgradeBar.style.display = 'none'; UpgradeBar.style.display = 'none';
UpgradeBar.style.zIndex = '21'; UpgradeBar.style.zIndex = '21';
UpgradeBar.onmouseout = function () { Game.tooltip.hide(); }; UpgradeBar.onmouseout = function () {
Game.tooltip.hide();
};
const placeholder = document.createElement('div'); const placeholder = document.createElement('div');
placeholder.appendChild(CreateUpgradeBarLegend()); placeholder.appendChild(CreateUpgradeBarLegend());
UpgradeBar.onmouseover = function () { Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store'); }; UpgradeBar.onmouseover = function () {
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
};
const upgradeNumber = function (id, color) { const upgradeNumber = function (id, colour) {
const span = document.createElement('span'); const span = document.createElement('span');
span.id = id; span.id = id;
span.className = ColorTextPre + color; span.className = ColourTextPre + colour;
span.style.width = '14.28571428571429%'; span.style.width = '14.28571428571429%';
span.style.display = 'inline-block'; span.style.display = 'inline-block';
span.textContent = '0'; span.textContent = '0';
return span; return span;
}; };
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColorBlue)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColourBlue));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColorGreen)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColourGreen));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColorYellow)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColourYellow));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColorOrange)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColourOrange));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColorRed)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColourRed));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColourPurple));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColourGray));
l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]); l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]);
} }

View File

@@ -1,18 +1,25 @@
import { CacheUpgrades } from '../../Cache/VariablesAndData'; import { CacheUpgrades } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import { import {
ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, Colors, ColorYellow, ColourBackPre,
ColourBlue,
ColourGray,
ColourGreen,
ColourOrange,
ColourPurple,
ColourRed,
ColoursOrdering,
ColourYellow,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
* This function adjusts some things in the upgrades section * This function adjusts some things in the upgrades section
* It colours them and shuffles the order when CM.Options.SortBuildings is set * It colours them and shuffles the order when CM.Options.SortBuildings is set
* The function is called by CM.Disp.Draw(), CM.Disp.ToggleUpgradeBarAndColor & CM.Disp.RefreshScale() * The function is called by CM.Disp.Draw(), CM.Disp.ToggleUpgradeBarAndColour & CM.Disp.RefreshScale()
* And by changes in CM.Options.SortUpgrades * And by changes in CM.Options.SortUpgrades
*/ */
export default function UpdateUpgrades() { export default function UpdateUpgrades() {
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar // This counts the amount of upgrades for each pp group and updates the Upgrade Bar
if (CMOptions.UpBarColor > 0) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour > 0) {
let blue = 0; let blue = 0;
let green = 0; let green = 0;
let yellow = 0; let yellow = 0;
@@ -21,31 +28,31 @@ export default function UpdateUpgrades() {
let purple = 0; let purple = 0;
let gray = 0; let gray = 0;
for (const i of Object.keys(Game.UpgradesInStore)) { Object.keys(Game.UpgradesInStore).forEach((i) => {
const me = Game.UpgradesInStore[i]; const me = Game.UpgradesInStore[i];
let addedColor = false; let addedColour = false;
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j++) { for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColorBackPre) !== -1) { if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColourBackPre) !== -1) {
l(`upgrade${i}`).childNodes[j].className = ColorBackPre + CacheUpgrades[me.name].color; l(`upgrade${i}`).childNodes[j].className = ColourBackPre + CacheUpgrades[me.name].colour;
addedColor = true; addedColour = true;
break; break;
} }
} }
if (!addedColor) { if (!addedColour) {
const div = document.createElement('div'); const div = document.createElement('div');
div.style.width = '10px'; div.style.width = '10px';
div.style.height = '10px'; div.style.height = '10px';
div.className = ColorBackPre + CacheUpgrades[me.name].color; div.className = ColourBackPre + CacheUpgrades[me.name].colour;
l(`upgrade${i}`).appendChild(div); l(`upgrade${i}`).appendChild(div);
} }
if (CacheUpgrades[me.name].color === ColorBlue) blue++; if (CacheUpgrades[me.name].colour === ColourBlue) blue += 1;
else if (CacheUpgrades[me.name].color === ColorGreen) green++; else if (CacheUpgrades[me.name].colour === ColourGreen) green += 1;
else if (CacheUpgrades[me.name].color === ColorYellow) yellow++; else if (CacheUpgrades[me.name].colour === ColourYellow) yellow += 1;
else if (CacheUpgrades[me.name].color === ColorOrange) orange++; else if (CacheUpgrades[me.name].colour === ColourOrange) orange += 1;
else if (CacheUpgrades[me.name].color === ColorRed) red++; else if (CacheUpgrades[me.name].colour === ColourRed) red += 1;
else if (CacheUpgrades[me.name].color === ColorPurple) purple++; else if (CacheUpgrades[me.name].colour === ColourPurple) purple += 1;
else if (CacheUpgrades[me.name].color === ColorGray) gray++; else if (CacheUpgrades[me.name].colour === ColourGray) gray += 1;
} });
l('CMUpgradeBarBlue').textContent = blue; l('CMUpgradeBarBlue').textContent = blue;
l('CMUpgradeBarGreen').textContent = green; l('CMUpgradeBarGreen').textContent = green;
@@ -59,16 +66,22 @@ export default function UpdateUpgrades() {
const arr = []; const arr = [];
// Build array of pointers, sort by pp, set flex positions // Build array of pointers, sort by pp, set flex positions
// This regulates sorting of upgrades // This regulates sorting of upgrades
for (let x = 0; x < Game.UpgradesInStore.length; x++) { for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
const o = {}; const o = {};
o.name = Game.UpgradesInStore[x].name; o.name = Game.UpgradesInStore[x].name;
o.price = Game.UpgradesInStore[x].basePrice; o.price = Game.UpgradesInStore[x].basePrice;
o.pp = CacheUpgrades[o.name].pp; o.pp = CacheUpgrades[o.name].pp;
o.colour = CacheUpgrades[o.name].colour;
arr.push(o); arr.push(o);
} }
if (CMOptions.SortUpgrades) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortUpgrades) {
arr.sort(function (a, b) { return (Colors.indexOf(a.color) > Colors.indexOf(b.color) ? 1 : (Colors.indexOf(a.color) < Colors.indexOf(b.color) ? -1 : (a.pp < b.pp) ? -1 : 0)); }); // Sort by pp colour group, then by pp.
arr.sort((a, b) =>
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
? a.pp - b.pp
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
);
} else { } else {
arr.sort((a, b) => a.price - b.price); arr.sort((a, b) => a.price - b.price);
} }
@@ -76,7 +89,7 @@ export default function UpdateUpgrades() {
const nameChecker = function (arr2, upgrade) { const nameChecker = function (arr2, upgrade) {
return arr2.findIndex((e) => e.name === upgrade.name); return arr2.findIndex((e) => e.name === upgrade.name);
}; };
for (let x = 0; x < Game.UpgradesInStore.length; x++) { for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
l(`upgrade${x}`).style.order = nameChecker(arr, Game.UpgradesInStore[x]) + 1; l(`upgrade${x}`).style.order = nameChecker(arr, Game.UpgradesInStore[x]) + 1;
} }
} }

View File

@@ -2,19 +2,21 @@
import CacheDragonCost from '../../Cache/Dragon/Dragon'; import CacheDragonCost from '../../Cache/Dragon/Dragon';
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData'; import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange'; import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
import { Beautify, FormatTime } from '../BeautifyAndFormatting/BeautifyFormatting'; import Beautify from '../BeautifyAndFormatting/Beautify';
import FormatTime from '../BeautifyAndFormatting/FormatTime';
/** /**
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen * This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
* @param {number} aura The number of the aura currently selected by the mouse/user * @param {number} aura The number of the aura currently selected by the mouse/user
*/ */
export function AddAuraInfo(aura) { export function AddAuraInfo(aura) {
if (CMOptions.DragonAuraInfo === 1) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DragonAuraInfo === 1) {
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura); const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs)); const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs));
const bonusCPSPercentage = Beautify(bonusCPS / Game.cookiesPs); let bonusCPSPercentage;
if (Game.cookiesPs === 0) bonusCPSPercentage = Beautify(Infinity);
else bonusCPSPercentage = Beautify((bonusCPS / Game.cookiesPs) * 100);
l('dragonAuraInfo').style.minHeight = '60px'; l('dragonAuraInfo').style.minHeight = '60px';
l('dragonAuraInfo').style.margin = '8px'; l('dragonAuraInfo').style.margin = '8px';
@@ -22,7 +24,9 @@ export function AddAuraInfo(aura) {
const div = document.createElement('div'); const div = document.createElement('div');
div.style.minWidth = '200px'; div.style.minWidth = '200px';
div.style.textAlign = 'center'; div.style.textAlign = 'center';
div.textContent = `Picking this aura will change CPS by ${Beautify(bonusCPS)} (${bonusCPSPercentage}% of current CPS).`; div.textContent = `Picking this aura will change CPS by ${Beautify(
bonusCPS,
)} (${bonusCPSPercentage}% of current CPS).`;
l('dragonAuraInfo').appendChild(div); l('dragonAuraInfo').appendChild(div);
const div2 = document.createElement('div'); const div2 = document.createElement('div');
div2.style.minWidth = '200px'; div2.style.minWidth = '200px';
@@ -38,16 +42,25 @@ export function AddAuraInfo(aura) {
*/ */
export function AddDragonLevelUpTooltip() { export function AddDragonLevelUpTooltip() {
// Check if it is the dragon popup that is on screen // Check if it is the dragon popup that is on screen
if ((l('specialPopup').className.match(/onScreen/) && l('specialPopup').children[0].style.background.match(/dragon/)) !== null) { if (
(l('specialPopup').className.match(/onScreen/) &&
l('specialPopup').children[0].style.background.match(/dragon/)) !== null
) {
for (let i = 0; i < l('specialPopup').childNodes.length; i++) { for (let i = 0; i < l('specialPopup').childNodes.length; i++) {
if (l('specialPopup').childNodes[i].className === 'optionBox') { if (l('specialPopup').childNodes[i].className === 'optionBox') {
l('specialPopup').children[i].onmouseover = function () { l('specialPopup').children[i].onmouseover = function () {
CacheDragonCost(); CacheDragonCost();
Game.tooltip.dynamic = 1; Game.tooltip.dynamic = 1;
Game.tooltip.draw(l('specialPopup'), `<div style="min-width:200px;text-align:center;">${CacheCostDragonUpgrade}</div>`, 'this'); Game.tooltip.draw(
l('specialPopup'),
`<div style="min-width:200px;text-align:center;">${CacheCostDragonUpgrade}</div>`,
'this',
);
Game.tooltip.wobble(); Game.tooltip.wobble();
}; };
l('specialPopup').children[i].onmouseout = function () { Game.tooltip.shouldHide = 1; }; l('specialPopup').children[i].onmouseout = function () {
Game.tooltip.shouldHide = 1;
};
} }
} }
} }

View File

@@ -1,49 +0,0 @@
import { CMOptions } from '../Config/VariablesAndData';
import { Beautify } from './BeautifyAndFormatting/BeautifyFormatting';
import UpdateBuildings from './BuildingsUpgrades/Buildings';
import UpdateUpgrades from './BuildingsUpgrades/Upgrades';
import { UpdateBotBar } from './InfoBars/BottomBar';
import { UpdateTimerBar } from './InfoBars/TimerBar';
import RefreshMenu from './MenuSections/Refreshmenu';
import { UpdateTooltips } from './Tooltips/Tooltip';
import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/WrinklerTooltips';
/**
* This function handles all custom drawing for the Game.Draw() function.
* It is hooked on 'draw' by CM.RegisterHooks()
*/
export default function Draw() {
// Draw autosave timer in stats menu, this must be done here to make it count down correctly
if (
(Game.prefs.autosave && Game.drawT % 10 === 0) // with autosave ON and every 10 ticks
&& (Game.onMenu === 'stats' && CMOptions.Stats) // while being on the stats menu only
) {
const timer = document.getElementById('CMStatsAutosaveTimer');
if (timer) {
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4);
}
}
// Update colors
UpdateBuildings();
UpdateUpgrades();
// Redraw timers
UpdateTimerBar();
// Update Bottom Bar
UpdateBotBar();
// Update Tooltip
UpdateTooltips();
// Update Wrinkler Tooltip
CheckWrinklerTooltip();
UpdateWrinklerTooltip();
// Change menu refresh interval
RefreshMenu();
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
l('cookies').innerHTML = l('cookies').innerHTML.replace(/.*(?=<br>)/i, Beautify(Game.cookies));
}

60
src/Disp/DrawHook.js Normal file
View File

@@ -0,0 +1,60 @@
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons';
import Beautify from './BeautifyAndFormatting/Beautify';
import UpdateBuildings from './BuildingsUpgrades/Buildings';
import UpdateUpgradeSectionsHeight from './BuildingsUpgrades/UpdateUpgradeSectionsHeight';
import UpdateUpgrades from './BuildingsUpgrades/Upgrades';
import { UpdateBotBar } from './InfoBars/BottomBar';
import { UpdateTimerBar } from './InfoBars/TimerBar';
import RefreshMenu from './MenuSections/Refreshmenu';
import UpdateTooltips from './Tooltips/UpdateTooltips';
import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/WrinklerTooltips';
/**
* This function handles all custom drawing for the Game.Draw() function.
* It is hooked on 'draw' by CM.RegisterHooks()
*/
export default function CMDrawHook() {
// Draw autosave timer in stats menu, this must be done here to make it count down correctly
if (
Game.prefs.autosave &&
Game.drawT % 10 === 0 && // with autosave ON and every 10 ticks
Game.onMenu === 'stats' &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Stats // while being on the stats menu only
) {
const timer = document.getElementById('CMStatsAutosaveTimer');
if (timer) {
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4);
}
}
// Update colours
UpdateBuildings();
UpdateUpgrades();
UpdateUpgradeSectionsHeight();
// Redraw timers
UpdateTimerBar();
// Update Bottom Bar
UpdateBotBar();
// Update Tooltip
UpdateTooltips();
// Update Wrinkler Tooltip
CheckWrinklerTooltip();
UpdateWrinklerTooltip();
// Change menu refresh interval
RefreshMenu();
// Update display of wrinkler buttons, this checks if Elder Pledge has been bought and if they should be disabled
ToggleWrinklerButtons();
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale && !Game.OnAscend) {
let str = l('cookies').innerHTML.replace(/.*(?=<br>)/i, Beautify(Game.cookies));
if (Game.prefs.monospace) str = `<span class="monospace">${str}</span>`;
l('cookies').innerHTML = str;
}
}

View File

@@ -1,6 +1,5 @@
/** Section: Functions related to the Golden Cookie Timers */ /** Section: Functions related to the Golden Cookie Timers */
import { CMOptions } from '../../Config/VariablesAndData';
import { GCTimers } from '../VariablesAndData'; import { GCTimers } from '../VariablesAndData';
/** /**
@@ -20,12 +19,22 @@ export default function CreateGCTimer(cookie) {
GCTimer.style.fontSize = '35px'; GCTimer.style.fontSize = '35px';
GCTimer.style.cursor = 'pointer'; GCTimer.style.cursor = 'pointer';
GCTimer.style.display = 'block'; GCTimer.style.display = 'block';
if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none'; GCTimer.style.pointerEvents = 'none';
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCTimer === 0)
GCTimer.style.display = 'none';
GCTimer.style.left = cookie.l.style.left; GCTimer.style.left = cookie.l.style.left;
GCTimer.style.top = cookie.l.style.top; GCTimer.style.top = cookie.l.style.top;
GCTimer.onclick = function () { cookie.pop(); }; GCTimer.onclick = function () {
GCTimer.onmouseover = function () { cookie.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; cookie.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; }; cookie.pop();
GCTimer.onmouseout = function () { cookie.l.style.filter = ''; cookie.l.style.webkitFilter = ''; }; };
GCTimer.onmouseover = function () {
cookie.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; // eslint-disable-line no-param-reassign
cookie.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; // eslint-disable-line no-param-reassign
};
GCTimer.onmouseout = function () {
cookie.l.style.filter = ''; // eslint-disable-line no-param-reassign
cookie.l.style.webkitFilter = ''; // eslint-disable-line no-param-reassign
};
GCTimers[cookie.id] = GCTimer; GCTimers[cookie.id] = GCTimer;
l('shimmers').appendChild(GCTimer); l('shimmers').appendChild(GCTimer);

View File

@@ -6,10 +6,11 @@
* @returns {number} count / Game.fps The time it takes to reach targetMagic * @returns {number} count / Game.fps The time it takes to reach targetMagic
*/ */
export default function CalculateGrimoireRefillTime(currentMagic, maxMagic, targetMagic) { export default function CalculateGrimoireRefillTime(currentMagic, maxMagic, targetMagic) {
let magic = currentMagic;
let count = 0; let count = 0;
while (currentMagic < targetMagic) { while (magic < targetMagic) {
currentMagic += Math.max(0.002, (currentMagic / Math.max(maxMagic, 100)) ** 0.5) * 0.002; magic += Math.max(0.002, (magic / Math.max(maxMagic, 100)) ** 0.5) * 0.002;
count++; count += 1;
} }
return count / Game.fps; return count / Game.fps;
} }

View File

@@ -1,21 +1,37 @@
import { import {
CacheAvgCps, CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult, CacheWrinklersFattest, CacheAverageCPS,
CacheCurrWrinklerCount,
CacheCurrWrinklerCPSMult,
CacheWrinklersFattest,
} from '../../Cache/VariablesAndData'; } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
/** /**
* This function returns the cps as either current or average CPS depending on CM.Options.CPSMode * This function returns the cps as either current or average CPS depending on CM.Options.CPSMode
* @returns {number} The average or current cps * @returns {number} The average or current cps
*/ */
export default function GetCPS() { export default function GetCPS() {
if (CMOptions.CPSMode) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CPSMode) {
return CacheAvgCps; return CacheAverageCPS;
} if (CMOptions.CalcWrink === 0) {
return (Game.cookiesPs * (1 - Game.cpsSucked));
} if (CMOptions.CalcWrink === 1) {
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - (CacheCurrWrinklerCount * 0.05)));
} if (CMOptions.CalcWrink === 2 && Game.wrinklers[CacheWrinklersFattest[1]].type === 1) {
return Game.cookiesPs * ((CacheCurrWrinklerCPSMult * 3 / CacheCurrWrinklerCount) + (1 - (CacheCurrWrinklerCount * 0.05)));
} }
return Game.cookiesPs * ((CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount) + (1 - (CacheCurrWrinklerCount * 0.05))); if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 0) {
return Game.cookiesPs * (1 - Game.cpsSucked);
}
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1) {
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05));
}
if (CacheWrinklersFattest[1] !== null)
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2 &&
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
) {
return (
Game.cookiesPs *
((CacheCurrWrinklerCPSMult * 3) / CacheCurrWrinklerCount +
(1 - CacheCurrWrinklerCount * 0.05))
);
}
return (
Game.cookiesPs *
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount + (1 - CacheCurrWrinklerCount * 0.05))
);
} }

View File

@@ -1,24 +0,0 @@
import {
ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow,
} from '../VariablesAndData';
/**
* This function returns Name and Color as object for sugar lump type that is given as input param.
* It is called by CM.Disp.UpdateTooltipSugarLump()
* @param {string} type Sugar Lump Type.
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
*/
export default function GetLumpColor(type) {
if (type === 0) {
return { text: 'Normal', color: ColorGray };
} if (type === 1) {
return { text: 'Bifurcated', color: ColorGreen };
} if (type === 2) {
return { text: 'Golden', color: ColorYellow };
} if (type === 3) {
return { text: 'Meaty', color: ColorOrange };
} if (type === 4) {
return { text: 'Caramelized', color: ColorPurple };
}
return { text: 'Unknown Sugar Lump', color: ColorRed };
}

View File

@@ -0,0 +1,33 @@
import {
ColourGray,
ColourGreen,
ColourOrange,
ColourPurple,
ColourRed,
ColourYellow,
} from '../VariablesAndData';
/**
* This function returns Name and Colour as object for sugar lump type that is given as input param.
* It is called by CM.Disp.UpdateTooltipSugarLump()
* @param {string} type Sugar Lump Type.
* @returns {{string}, {string}} text, colour An array containing the text and display-colour of the sugar lump
*/
export default function GetLumpColour(type) {
if (type === 0) {
return { text: 'Normal', colour: ColourGray };
}
if (type === 1) {
return { text: 'Bifurcated', colour: ColourGreen };
}
if (type === 2) {
return { text: 'Golden', colour: ColourYellow };
}
if (type === 3) {
return { text: 'Meaty', colour: ColourOrange };
}
if (type === 4) {
return { text: 'Caramelized', colour: ColourPurple };
}
return { text: 'Unknown Sugar Lump', colour: ColourRed };
}

View File

@@ -1,5 +1,4 @@
import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData'; import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
/** /**
* This function returns the total amount stored in the Wrinkler Bank * This function returns the total amount stored in the Wrinkler Bank
@@ -7,9 +6,10 @@ import { CMOptions } from '../../Config/VariablesAndData';
* @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal) * @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal)
*/ */
export default function GetWrinkConfigBank() { export default function GetWrinkConfigBank() {
if (CMOptions.CalcWrink === 1) { if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1) {
return CacheWrinklersTotal; return CacheWrinklersTotal;
} if (CMOptions.CalcWrink === 2) { }
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2) {
return CacheWrinklersFattest[0]; return CacheWrinklersFattest[0];
} }
return 0; return 0;

View File

@@ -3,9 +3,9 @@
* It is called by a click of the 'pop all' button created by CM.Disp.AddMenuStats() * It is called by a click of the 'pop all' button created by CM.Disp.AddMenuStats()
*/ */
export default function PopAllNormalWrinklers() { export default function PopAllNormalWrinklers() {
for (const i of Object.keys(Game.wrinklers)) { Object.keys(Game.wrinklers).forEach((i) => {
if (Game.wrinklers[i].sucked > 0 && Game.wrinklers[i].type === 0) { if (Game.wrinklers[i].sucked > 0 && Game.wrinklers[i].type === 0) {
Game.wrinklers[i].hp = 0; Game.wrinklers[i].hp = 0;
} }
} });
} }

View File

@@ -1,6 +1,6 @@
import { ToggleTimerBar } from '../../Config/SpecificToggles'; import { ToggleTimerBar } from '../../Config/SpecificToggles';
import ToggleBotBar from '../../Config/Toggles/ToggleBotBar'; import ToggleBotBar from '../../Config/Toggles/ToggleBotBar';
import { CMOptions } from '../../Config/VariablesAndData';
import UpdateBackground from './UpdateBackground'; import UpdateBackground from './UpdateBackground';
/** /**
@@ -10,8 +10,10 @@ import UpdateBackground from './UpdateBackground';
export default function UpdateAscendState() { export default function UpdateAscendState() {
if (Game.OnAscend) { if (Game.OnAscend) {
l('game').style.bottom = '0px'; l('game').style.bottom = '0px';
if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none'; if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1)
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none'; l('CMBotBar').style.display = 'none';
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1)
l('CMTimerBar').style.display = 'none';
} else { } else {
ToggleBotBar(); ToggleBotBar();
ToggleTimerBar(); ToggleTimerBar();

View File

@@ -8,4 +8,5 @@ export default function UpdateBackground() {
Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight; Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight;
Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth; Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth;
Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight; Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight;
Game.DrawBackground();
} }

View File

@@ -1,24 +0,0 @@
import { CMOptions } from '../../Config/VariablesAndData';
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
import {
ColorBackPre, ColorBorderPre, Colors, ColorTextPre,
} from '../VariablesAndData';
/**
* This function changes/refreshes colours if the user has set new standard colours
* The function is therefore called by a change in CM.Options.Colors
*/
export default function UpdateColors() {
let str = '';
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorTextPre}${Colors[i]} { color: ${CMOptions.Colors[Colors[i]]}; }\n`;
}
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBackPre}${Colors[i]} { background-color: ${CMOptions.Colors[Colors[i]]}; }\n`;
}
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBorderPre}${Colors[i]} { border: 1px solid ${CMOptions.Colors[Colors[i]]}; }\n`;
}
l('CMCSS').textContent = str;
UpdateBuildings(); // Class has been already set
}

View File

@@ -0,0 +1,38 @@
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
import {
ColourBackPre,
ColourBorderPre,
ColoursOrdering,
ColourTextPre,
} from '../VariablesAndData';
/**
* This function changes/refreshes colours if the user has set new standard colours
* The function is therefore called by a change in CM.Options.Colours
*/
export default function UpdateColours() {
let str = '';
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourTextPre}${ColoursOrdering[i]} { color: ${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${ColoursOrdering[i]}`
]
}; }\n`;
}
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourBackPre}${ColoursOrdering[i]} { background-color: ${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${ColoursOrdering[i]}`
]
}; }\n`;
}
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourBorderPre}${ColoursOrdering[i]} { border: 1px solid ${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${ColoursOrdering[i]}`
]
}; }\n`;
}
l('CMCSS').textContent = str;
UpdateBuildings(); // Class has been already set
}

View File

@@ -1,14 +1,14 @@
/** Functions related to the Bottom Bar */ /** Functions related to the Bottom Bar */
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData'; import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { VersionMajor, VersionMinor } from '../../Data/Moddata.ts';
import { VersionMajor, VersionMinor } from '../../Data/Moddata'; import Beautify from '../BeautifyAndFormatting/Beautify';
import { Beautify, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting'; import FormatTime from '../BeautifyAndFormatting/FormatTime';
import GetTimeColour from '../BeautifyAndFormatting/GetTimeColour';
import GetCPS from '../HelperFunctions/GetCPS'; import GetCPS from '../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank'; import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
import { import { ColourBlue, ColourTextPre, ColourYellow, LastTargetBotBar } from '../VariablesAndData';
ColorBlue, ColorTextPre, ColorYellow, LastTargetBotBar,
} from '../VariablesAndData';
import { CreateBotBarBuildingColumn } from './CreateDOMElements'; import { CreateBotBarBuildingColumn } from './CreateDOMElements';
/** /**
@@ -33,37 +33,41 @@ export function CreateBotBar() {
table.style.whiteSpace = 'nowrap'; table.style.whiteSpace = 'nowrap';
const tbody = table.appendChild(document.createElement('tbody')); const tbody = table.appendChild(document.createElement('tbody'));
const firstCol = function (text, color) { const firstCol = function (text, colour) {
const td = document.createElement('td'); const td = document.createElement('td');
td.style.textAlign = 'right'; td.style.textAlign = 'right';
td.className = ColorTextPre + color; td.className = ColourTextPre + colour;
td.textContent = text; td.textContent = text;
return td; return td;
}; };
const type = tbody.appendChild(document.createElement('tr')); const type = tbody.appendChild(document.createElement('tr'));
type.style.fontWeight = 'bold'; type.style.fontWeight = 'bold';
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColorYellow)); type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColourYellow));
const bonus = tbody.appendChild(document.createElement('tr')); const bonus = tbody.appendChild(document.createElement('tr'));
bonus.appendChild(firstCol('Bonus Income', ColorBlue)); bonus.appendChild(firstCol('Bonus Income', ColourBlue));
const pp = tbody.appendChild(document.createElement('tr')); const pp = tbody.appendChild(document.createElement('tr'));
pp.appendChild(firstCol('Payback Period', ColorBlue)); pp.appendChild(firstCol('Payback Period', ColourBlue));
const time = tbody.appendChild(document.createElement('tr')); const time = tbody.appendChild(document.createElement('tr'));
time.appendChild(firstCol('Time Left', ColorBlue)); time.appendChild(firstCol('Time Left', ColourBlue));
l('wrapper').appendChild(BotBar); l('wrapper').appendChild(BotBar);
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
CreateBotBarBuildingColumn(i); CreateBotBarBuildingColumn(i);
} });
} }
/** /**
* This function updates the bonus-, pp-, and time-rows in the the bottom bar * This function updates the bonus-, pp-, and time-rows in the the bottom bar
*/ */
export function UpdateBotBar() { export function UpdateBotBar() {
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) { if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1 &&
CacheObjects1 &&
Game.buyMode === 1
) {
let count = 0; let count = 0;
for (const i of Object.keys(CacheObjects1)) { Object.keys(CacheObjects1).forEach((i) => {
let target = Game.buyBulk; let target = Game.buyBulk;
if (Game.buyMode === 1) { if (Game.buyMode === 1) {
LastTargetBotBar = target; LastTargetBotBar = target;
@@ -73,16 +77,33 @@ export function UpdateBotBar() {
if (target === 1) target = CacheObjects1; if (target === 1) target = CacheObjects1;
if (target === 10) target = CacheObjects10; if (target === 10) target = CacheObjects10;
if (target === 100) target = CacheObjects100; if (target === 100) target = CacheObjects100;
count++; count += 1;
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount; l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(target[i].bonus, 2); count
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className = ColorTextPre + target[i].color; ].childNodes[1].textContent = Game.Objects[i].amount;
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(target[i].pp, 2); l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(
const timeColor = GetTimeColor((Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS()); target[i].bonus,
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className = ColorTextPre + timeColor.color; 2,
if (timeColor.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) { );
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = `${timeColor.text} (with Wrink)`; l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className =
} else l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = timeColor.text; ColourTextPre + target[i].colour;
} let PPString;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPDisplayTime)
PPString = FormatTime(Math.round(target[i].pp));
else PPString = Beautify(Math.round(target[i].pp), 2);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = PPString;
const timeColour = GetTimeColour(
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
);
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className =
ColourTextPre + timeColour.colour;
if (timeColour.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = `${timeColour.text} (with Wrink)`;
} else
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent =
timeColour.text;
});
} }
} }

View File

@@ -1,12 +1,12 @@
/** Functions to create various DOM elements used by the Bars */ /** Functions to create various DOM elements used by the Bars */
import { ColorBackPre, ColorBlue, ColorTextPre } from '../VariablesAndData'; import { ColourBackPre, ColourBlue, ColourTextPre } from '../VariablesAndData';
/** /**
* This function creates an indivudual timer for the timer bar * This function creates an indivudual timer for the timer bar
* @param {string} id An id to identify the timer * @param {string} id An id to identify the timer
* @param {string} name The title of the timer * @param {string} name The title of the timer
* @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer * @param [{{string}, {string}}, ...] bars ([id, colour]) The id and colours of individual parts of the timer
*/ */
export function CreateTimer(id, name, bars) { export function CreateTimer(id, name, bars) {
const timerBar = document.createElement('div'); const timerBar = document.createElement('div');
@@ -36,20 +36,20 @@ export function CreateTimer(id, name, bars) {
div.appendChild(type); div.appendChild(type);
for (let i = 0; i < bars.length; i++) { for (let i = 0; i < bars.length; i++) {
const colorBar = document.createElement('span'); const colourBar = document.createElement('span');
colorBar.id = bars[i].id; colourBar.id = bars[i].id;
colorBar.style.display = 'inline-block'; colourBar.style.display = 'inline-block';
colorBar.style.height = '10px'; colourBar.style.height = '10px';
colorBar.style.verticalAlign = 'text-top'; colourBar.style.verticalAlign = 'text-top';
colorBar.style.textAlign = 'center'; colourBar.style.textAlign = 'center';
if (bars.length - 1 === i) { if (bars.length - 1 === i) {
colorBar.style.borderTopRightRadius = '10px'; colourBar.style.borderTopRightRadius = '10px';
colorBar.style.borderBottomRightRadius = '10px'; colourBar.style.borderBottomRightRadius = '10px';
} }
if (typeof bars[i].color !== 'undefined') { if (typeof bars[i].colour !== 'undefined') {
colorBar.className = ColorBackPre + bars[i].color; colourBar.className = ColourBackPre + bars[i].colour;
} }
div.appendChild(colorBar); div.appendChild(colourBar);
} }
const timer = document.createElement('span'); const timer = document.createElement('span');
@@ -76,14 +76,20 @@ export function CreateBotBarBuildingColumn(buildingName) {
const i = buildingName; const i = buildingName;
const header = type.appendChild(document.createElement('td')); const header = type.appendChild(document.createElement('td'));
header.appendChild(document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`)); header.appendChild(
document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`),
);
const span = header.appendChild(document.createElement('span')); const span = header.appendChild(document.createElement('span'));
span.className = ColorTextPre + ColorBlue; span.className = ColourTextPre + ColourBlue;
header.appendChild(document.createTextNode(')')); header.appendChild(document.createTextNode(')'));
type.lastChild.style.paddingLeft = '8px';
bonus.appendChild(document.createElement('td')); bonus.appendChild(document.createElement('td'));
bonus.lastChild.style.paddingLeft = '8px';
pp.appendChild(document.createElement('td')); pp.appendChild(document.createElement('td'));
pp.lastChild.style.paddingLeft = '8px';
time.appendChild(document.createElement('td')); time.appendChild(document.createElement('td'));
time.lastChild.style.paddingLeft = '2px';
} }
} }

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