Commit Graph
276 Commits
Author SHA1 Message Date
Chorizorro 88792454c2 Fix Dragon's Fortune mult in CalculateGains sim 2020-12-07 09:52:39 +01:00
Daniel van Noord eb7a710464 Fix sell price being displayed #416 2020-12-06 19:36:29 +01:00
Chorizorro 0d9f45a537 Fix favicon not being reset with no GC left 2020-12-06 09:01:05 +01:00
Daniel van Noord 1b88b70c72 Hotfix for #414 2020-12-05 23:05:43 +01:00
Daniel van Noord f3ea56f34d Hotfix v3 #405 2020-12-04 22:50:41 +01:00
Daniel van Noord 9ce42f2f3c Hotfix for #405 2020-12-04 22:45:55 +01:00
DanielNoord 3bca426eb1 Merge pull request #409 from DanielNoord/fix/hotfix
Hotfixes for v2.031.2
2020-12-04 20:57:14 +01:00
Daniel van Noord 5c736b7790 Fix GC no longer updating 2020-12-04 20:55:44 +01:00
Daniel van Noord a22ab829ec Fixed crash on selecting Sell mode #407 2020-12-04 20:52:51 +01:00
Daniel van Noord f65749db50 Fixed negative PP #406 2020-12-04 20:50:20 +01:00
Chorizorro 17efc10568 Fix numbers Engineering notation #400 2020-12-03 13:32:01 +01:00
Daniel van Noord e644fcb49f Pushed version to 2.031.2 2020-12-02 13:29:27 +01:00
Daniel van Noord 94745fb013 Avoid crash on double-loading 2020-12-02 13:24:56 +01:00
Chorizorro cb8114ecfb Adjust Lucky/Chain stats for Dragon's Fortune #289
Add a multiplier adjustment when Dragon's Fortune aura is set
(either via Dragon's Fortune itself or via Reality Bending) and use
it to adjust CPS with 1 golden cookie even if there are no golden
cookies currently on screen
2020-12-02 10:20:03 +01:00
Daniel van Noord 53117009e7 Remove Cookes till achievement if all are got 2020-12-01 17:46:20 +01:00
DanielNoord 5f4dda4adb Added warning for lagginess of "Missing Achievs" (see #386) 2020-12-01 16:44:54 +01:00
Daniel van Noord 63e5ddf1ca Added warning for lagginess of "Missing Achievs" 2020-12-01 16:43:23 +01:00
Daniel van Noord af0f210c54 Changed CM.Sim.Has to HasAchiev 2020-12-01 16:26:11 +01:00
Daniel van Noord cb6b97a269 Added cookies till achievement in building tooltip 2020-12-01 16:10:12 +01:00
Chorizorro 8a3609092d Handle lucky wrath cookies rewards (#379) 2020-12-01 14:40:15 +01:00
Chorizorro 8dc5d4b849 Fix golden and wrath cookies multipliers (#379) 2020-12-01 14:39:52 +01:00
DanielNoord 63a00a2ae1 Added cookies to be gained/lost to Conjure Baked Goods tooltip #130
Added cookies to be gained/lost to Conjure Baked Goods tooltip
2020-12-01 13:40:36 +01:00
Daniel van Noord 71a4407da8 Added cookies to be gained/lost to conjure tooltip 2020-12-01 13:38:49 +01:00
Daniel van Noord 810c5adfba Fixed sorting when PP = Infinity 2020-12-01 12:44:13 +01:00
Daniel van Noord f810c42b73 Optional display of missing upgrades to stats 2020-12-01 11:37:03 +01:00
Daniel van Noord baf21e888f Fixed PP calculation when CPS = 0 2020-12-01 08:44:23 +01:00
Daniel van Noord a30f07be77 Removed console.log from debugging 2020-11-30 22:27:00 +01:00
Daniel van Noord 42960d9780 Added 'seconds till autosave' to Misc. tats 2020-11-30 22:07:47 +01:00
Chorizorro 17f13239ca Fix building price in store in sell mode (#359) 2020-11-30 11:42:36 +01:00
Chorizorro d257830de8 Fix building tooltip in sell mode (#359) 2020-11-30 11:42:35 +01:00
Daniel van Noord a11f82fce4 Fixed notations bugging out 2020-11-30 10:36:34 +01:00
Daniel van Noord 0ac966a905 Added Game.runModHookOnValue in CalcGains 2020-11-30 08:47:29 +01:00
Daniel van Noord 292a80b807 Rewrote GCTimer Code 2020-11-29 23:57:52 +01:00
Daniel van Noord b91d0e1195 Option sections are now collapsable 2020-11-29 16:42:14 +01:00
Daniel van Noord f7192d1e90 Fixed pp-sort breaking for sell-mode 2020-11-29 14:57:48 +01:00
Daniel van Noord 78888e784c Fixed GC rewards not considering garden buffs 2020-11-28 16:20:44 +01:00
DanielNoord a6863bc8e6 Fix accidentally erasing data if a new building/upgrade/achievement is found
Fix accidentally erasing data if a new building/upgrade/achievement is found
2020-11-28 15:43:42 +01:00
DanielNoord b6f19737cb Fixed some errors in CalculateGains and added some TODOs
Fixed some errors in CalculateGains and added some TODOs
2020-11-28 15:38:32 +01:00
Daniel van Noord 57cfdad215 Store minigame effects as Sim data 2020-11-28 15:36:41 +01:00
Daniel van Noord d7883e7238 Cache gods and implement CM.Sim.hasGodI() 2020-11-28 13:46:39 +01:00
Chorizorro c458d46d33 Fix Lucky/Chain cookies stats when CpS is zero 2020-11-28 13:37:47 +01:00
Daniel van Noord 9de7591531 Fixed CM.Sim.prestige not resetting 2020-11-28 12:44:32 +01:00
Daniel van Noord 564d136df3 Cleaned up CM.Sim.CalculateGains and added TODOs 2020-11-28 12:41:26 +01:00
DanielNoord 9714e00938 Added correct simulation for selling buildings for chocolate egg (#355)
Fix selling of buildings value in chocolate egg calculation
2020-11-28 10:50:05 +01:00
Chorizorro 44d532146b Update ascension, heavenly chips and chocolate egg tooltips
Update ascension, heavenly chips and chocolate egg tooltips
2020-11-28 10:44:53 +01:00
Static Variable James 8f809cc093 Fix accidentally erasing data if a new building/upgrade/achievement is found. 2020-11-27 11:45:44 -06:00
Chorizorro 291ff1ae6a Add sim for selling buildings for chocolate egg
Add a simulation for selling all buildings with Earth Shatterer +
Reality bending auras, and use it in chocolate egg value calculation
2020-11-27 18:20:56 +01:00
DanielNoord 744ee0dc5e Bottom bar now changes depending on bulk-mode and has a height that fits all info (#354) 2020-11-26 18:56:34 +01:00
staticvariablejames 66ac922ae2 Compatibility with content mods (#350) 2020-11-26 18:01:06 +01:00
DanielNoord 3d965943c0 Optional Sound/Flash/Notif. for (Max) Wrinklers (#349) 2020-11-25 21:44:14 +01:00