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f3507c4046 |
@@ -1,6 +0,0 @@
|
|||||||
CookieMonster.js
|
|
||||||
CookieMonster.user.js
|
|
||||||
src/*.js
|
|
||||||
!src/CookieMonster.js
|
|
||||||
!src/*/*
|
|
||||||
dist/*
|
|
||||||
27
.eslintrc.js
27
.eslintrc.js
@@ -1,27 +0,0 @@
|
|||||||
module.exports = {
|
|
||||||
env: {
|
|
||||||
browser: true,
|
|
||||||
es2021: true,
|
|
||||||
},
|
|
||||||
globals: {
|
|
||||||
Game: 'writable',
|
|
||||||
l: 'readonly',
|
|
||||||
b64_to_utf8: 'readonly',
|
|
||||||
utf8_to_b64: 'readonly',
|
|
||||||
BeautifyAll: 'readonly',
|
|
||||||
},
|
|
||||||
extends: ['airbnb-base', 'plugin:prettier/recommended'],
|
|
||||||
parserOptions: {
|
|
||||||
ecmaVersion: 12,
|
|
||||||
},
|
|
||||||
rules: {
|
|
||||||
'import/no-mutable-exports': 'off',
|
|
||||||
'no-plusplus': ['error', { allowForLoopAfterthoughts: true }],
|
|
||||||
'no-new-func': 'off',
|
|
||||||
'func-names': 'off',
|
|
||||||
'no-console': 'off',
|
|
||||||
'no-alert': 'off',
|
|
||||||
'no-restricted-globals': 'off',
|
|
||||||
'prefer-destructuring': ['error', { object: true, array: false }],
|
|
||||||
},
|
|
||||||
};
|
|
||||||
48
.eslintrc.json
Normal file
48
.eslintrc.json
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
{
|
||||||
|
"env": {
|
||||||
|
"browser": true,
|
||||||
|
"es2021": true
|
||||||
|
},
|
||||||
|
"globals": {
|
||||||
|
"Game": "writable",
|
||||||
|
"l": "readonly",
|
||||||
|
"b64_to_utf8": "readonly",
|
||||||
|
"utf8_to_b64": "readonly",
|
||||||
|
"BeautifyAll": "readonly",
|
||||||
|
"PlaySound": "readonly"
|
||||||
|
},
|
||||||
|
"extends": ["airbnb-base", "prettier"],
|
||||||
|
"parserOptions": {
|
||||||
|
"ecmaVersion": 12
|
||||||
|
},
|
||||||
|
"plugins": ["@typescript-eslint"],
|
||||||
|
"overrides": [
|
||||||
|
{
|
||||||
|
"files": ["src/**/*.{ts,tsx}"],
|
||||||
|
"extends": ["plugin:@typescript-eslint/recommended"],
|
||||||
|
"parser": "@typescript-eslint/parser",
|
||||||
|
"rules": {
|
||||||
|
"import/extensions": "off", // To allow importing .ts without errors
|
||||||
|
"import/no-unresolved": "off" // To allow importing .ts without errors
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"ignorePatterns": ["*CookieMonster*.js", "dist/*", "node_modules/*"],
|
||||||
|
"rules": {
|
||||||
|
"import/no-mutable-exports": "off", // We need to this throughout Cookie Monster
|
||||||
|
"no-plusplus": [
|
||||||
|
"error",
|
||||||
|
{
|
||||||
|
"allowForLoopAfterthoughts": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"func-names": "off", // To allow unnamed arrow functions
|
||||||
|
"prefer-destructuring": [
|
||||||
|
"error",
|
||||||
|
{
|
||||||
|
"object": true,
|
||||||
|
"array": false
|
||||||
|
}
|
||||||
|
] // Importing arrays and then destructuring them seems to fail
|
||||||
|
}
|
||||||
|
}
|
||||||
2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -22,3 +22,5 @@ If applicable, add screenshots to help explain your problem.
|
|||||||
Please add a save file here.
|
Please add a save file here.
|
||||||
This makes debugging much easier as we do not always have a good test save to debug the issue
|
This makes debugging much easier as we do not always have a good test save to debug the issue
|
||||||
```
|
```
|
||||||
|
**Browser**
|
||||||
|
Please specify your current browser. This can help find/fix the bug!
|
||||||
|
|||||||
11
.github/dependabot.yml
vendored
Normal file
11
.github/dependabot.yml
vendored
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
# To get started with Dependabot version updates, you'll need to specify which
|
||||||
|
# package ecosystems to update and where the package manifests are located.
|
||||||
|
# Please see the documentation for all configuration options:
|
||||||
|
# https://help.github.com/github/administering-a-repository/configuration-options-for-dependency-updates
|
||||||
|
|
||||||
|
version: 2
|
||||||
|
updates:
|
||||||
|
- package-ecosystem: "npm"
|
||||||
|
directory: "/" # Location of package manifests
|
||||||
|
schedule:
|
||||||
|
interval: "weekly"
|
||||||
37
.github/workflows/CI.yml
vendored
37
.github/workflows/CI.yml
vendored
@@ -1,31 +1,32 @@
|
|||||||
name: CI
|
name: CI
|
||||||
on: pull_request
|
on: pull_request
|
||||||
jobs:
|
jobs:
|
||||||
Check_ESLint:
|
Check_linting_test_and_build:
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- name: Check out repository code
|
||||||
|
uses: actions/checkout@v2
|
||||||
|
- name: Install dependencies
|
||||||
|
run: npm ci
|
||||||
- name: Run ESLint
|
- name: Run ESLint
|
||||||
|
run: npx eslint src
|
||||||
|
- name: Run Mocha tests
|
||||||
|
run: npx mocha
|
||||||
|
- name: Check if CookieMonsterDev.js is built correctly
|
||||||
run: |
|
run: |
|
||||||
npm install
|
npx webpack -o ./tmp --env production
|
||||||
npx eslint src
|
if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 tmp/CookieMonsterDev.js); then
|
||||||
Check_main_file:
|
echo '### SUCCESS: CookieMonsterDev is correctly built! ###'
|
||||||
runs-on: ubuntu-latest
|
else
|
||||||
steps:
|
echo '### WARNING: CookieMonsterDev.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###'
|
||||||
- uses: actions/checkout@v2
|
exit 1
|
||||||
|
fi
|
||||||
- name: Check if CookieMonster.js is built correctly
|
- name: Check if CookieMonster.js is built correctly
|
||||||
|
if: github.ref == 'refs/heads/master'
|
||||||
run: |
|
run: |
|
||||||
npm install
|
if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 dist/CookieMonster.js); then
|
||||||
npx webpack -o ./test --env production
|
|
||||||
if cmp <(head -n 2 dist/CookieMonster.js) <(head -n 2 test/CookieMonster.js); then
|
|
||||||
echo '### SUCCESS: CookieMonster is correctly built! ###'
|
echo '### SUCCESS: CookieMonster is correctly built! ###'
|
||||||
else
|
else
|
||||||
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###'
|
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to copy CookieMonsterDev.js into CookieMonster.js before merging to master! ###'
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
if cmp <(head -n 2 CookieMonster.js) <(head -n 2 test/CookieMonster.js); then
|
|
||||||
echo '### SUCCESS: CookieMonster is correctly built! ###'
|
|
||||||
else
|
|
||||||
echo '### WARNING: Make sure to move the file from the /dist folder to the main folder. Otherwise Github Pages won't notice it ###'
|
|
||||||
exit 1
|
exit 1
|
||||||
fi
|
fi
|
||||||
16
.github/workflows/publish-dev.yml
vendored
Normal file
16
.github/workflows/publish-dev.yml
vendored
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
name: Publish
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- "dev"
|
||||||
|
jobs:
|
||||||
|
publish-dev:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
- uses: everlytic/branch-merge@1.1.0
|
||||||
|
with:
|
||||||
|
github_token: ${{ github.token }}
|
||||||
|
source_ref: 'dev'
|
||||||
|
target_branch: 'gh-pages'
|
||||||
|
commit_message_template: '[Automated] Merge {source_ref} into {target_branch}'
|
||||||
4
.mocharc.json
Normal file
4
.mocharc.json
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
{
|
||||||
|
"recursive": true,
|
||||||
|
"require": ["esm", "ts-node/register"]
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
{
|
{
|
||||||
|
"printWidth": 100,
|
||||||
"singleQuote": true,
|
"singleQuote": true,
|
||||||
"trailingComma": "all",
|
"trailingComma": "all"
|
||||||
"printWidth": 80
|
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@@ -6,14 +6,8 @@
|
|||||||
const readyCheck = setInterval(() => {
|
const readyCheck = setInterval(() => {
|
||||||
const Game = unsafeWindow.Game;
|
const Game = unsafeWindow.Game;
|
||||||
|
|
||||||
if (
|
if (typeof Game !== 'undefined' && typeof Game.ready !== 'undefined' && Game.ready) {
|
||||||
typeof Game !== "undefined" &&
|
Game.LoadMod('https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js');
|
||||||
typeof Game.ready !== "undefined" &&
|
|
||||||
Game.ready
|
|
||||||
) {
|
|
||||||
Game.LoadMod(
|
|
||||||
"https://aktanusa.github.io/CookieMonster/CookieMonster.js"
|
|
||||||
);
|
|
||||||
clearInterval(readyCheck);
|
clearInterval(readyCheck);
|
||||||
}
|
}
|
||||||
}, 1000);
|
}, 1000);
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
The MIT License (MIT)
|
The MIT License (MIT)
|
||||||
|
|
||||||
Copyright (c) 2014 Aktanusa
|
Copyright (c) 2021 CookieMonsterTeam
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
34
README.md
34
README.md
@@ -1,22 +1,26 @@
|
|||||||

|
[](https://github.com/CookieMonsterTeam/CookieMonster/actions/workflows/CI.yml)
|
||||||
## Cookie Monster
|
## Cookie Monster
|
||||||
|
|
||||||
**Cookie Monster** is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. **It is not a cheat interface** – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
|
**Cookie Monster** is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. **It is not a cheat interface** – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
|
||||||
The mod helps you to *whichever* degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**.
|
The mod helps you to *whichever* degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**.
|
||||||
|
|
||||||
### Current version
|
### Current version
|
||||||
The `gh-pages` branch hosts the latest version intended for general users. All development and pull requests should target the `dev` branch.
|
The `master` branch hosts the latest production version intended for general users.
|
||||||
|
All development and pull requests should target the `dev` branch.
|
||||||
|
Github Pages is hosted from the `gh-pages` branch
|
||||||
|
|
||||||
### What it does
|
### What it does
|
||||||
|
|
||||||
At its core, Cookie Monster computes an index for both buildings and upgrades: the **Payback Period (PP)**. This indicates how much a building is worth by using the following formula:
|
At its core, Cookie Monster computes an index for both buildings and upgrades: the **Payback Period (PP)**. CM will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, CM will know and highlight that building's value. CM uses the following formula to calculate the PP:
|
||||||
|
|
||||||
```
|
```
|
||||||
max(cost - cookies in bank, 0)/cps + cost/Δ cps
|
max(cost - cookies in bank, 0)/cps + cost/Δ cps
|
||||||
```
|
```
|
||||||
|
|
||||||
Cookie Monster also indicates the time left before being able to buy an upgrade or building, and takes it into consideration. It will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, it will know and highlight that building's value.
|
If the relevant option is enabled, CM will color-code each of them based on their value. CM compares the PP across all possible buy options: if a buy 10 option is better than any of the buy 1 options Cookie Monster will colour them accordingly. Note that sometimes it is better to buy 10 of a building than to buy only 1, CM will also indicate this!
|
||||||
|
|
||||||
This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value:
|
<details>
|
||||||
|
<summary>The following standard colours are used:</summary>
|
||||||
|
|
||||||
* Light Blue: (upgrades) This item has a better PP than the best building to buy
|
* Light Blue: (upgrades) This item has a better PP than the best building to buy
|
||||||
* Green: This building has the best PP
|
* Green: This building has the best PP
|
||||||
@@ -26,6 +30,8 @@ This index is computed for buildings and upgrades. If the relevant option is ena
|
|||||||
* Purple: This building is worse than the top 10 of best PP's
|
* Purple: This building is worse than the top 10 of best PP's
|
||||||
* Gray: This item does not have a PP, often this means that there is no change to CPS
|
* Gray: This item does not have a PP, often this means that there is no change to CPS
|
||||||
|
|
||||||
|
</details>
|
||||||
|
|
||||||
Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3.
|
Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3.
|
||||||
|
|
||||||
## Using
|
## Using
|
||||||
@@ -36,7 +42,7 @@ Copy this code and save it as a bookmark. Paste it in the URL section. To activa
|
|||||||
|
|
||||||
```javascript
|
```javascript
|
||||||
javascript: (function () {
|
javascript: (function () {
|
||||||
Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
Game.LoadMod('https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js');
|
||||||
}());
|
}());
|
||||||
```
|
```
|
||||||
|
|
||||||
@@ -50,24 +56,30 @@ If you'd rather use the addon as a [userscript](https://en.wikipedia.org/wiki/Us
|
|||||||
|
|
||||||
## Bugs and suggestions
|
## Bugs and suggestions
|
||||||
|
|
||||||
Any bug or suggestion should be **opened as an issue** [in the repository](https://github.com/Aktanusa/CookieMonster/issues) for easier tracking. This allows us to close issues once they're fixed.
|
Any bug or suggestion should be **opened as an issue** [in the repository](https://github.com/CookieMonsterTeam/CookieMonster/issues) for easier tracking. This allows us to close issues once they're fixed.
|
||||||
|
|
||||||
Before submitting a bug, make sure to give a shot at the latest version of the addon on the `dev` branch. This version can be tested by copying the `CookieMonster.js` file of the dev branch into your console. If the bug is still here, you can submit an issue for it. Please do so by using the bug report template.
|
Before submitting a bug, make sure to give a shot at the latest version of the addon on the `dev` branch. This version can be tested by copying the `CookieMonsterDev.js` file of the dev branch into your console. You can also load the dev-version by using `https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonsterDev.js` to load the mod. If the bug is still here, you can submit an issue for it. Please do so by using the bug report template.
|
||||||
|
|
||||||
All suggestions are welcome, even the smallest ones.
|
All suggestions are welcome, even the smallest ones.
|
||||||
|
|
||||||
|
## For developers
|
||||||
|
|
||||||
|
Cookie Monster exposes some of the data it creates to the global scope. This data can be found in the `CookieMonsterData` object after loading Cookie Monster.
|
||||||
|
|
||||||
|
Currently we exposes relevant data for buildings and upgrades (PP, colour and bonus income). If you would like us to add any aditional data, please feel free to open an issue or create a PR doing so!
|
||||||
|
|
||||||
## Contributing
|
## Contributing
|
||||||
|
|
||||||
To contribute you can fork and clone the repository and run `npm install`.
|
To contribute you can fork and clone the repository and run `npm install`.
|
||||||
|
|
||||||
Please also remember to run `npm run build` after saving all your changes to build the final `CookieMonster.js` file.
|
Please also remember to run `npm run build` after saving all your changes to build the final `CookieMonsterDev.js` file.
|
||||||
|
|
||||||
|
Before pushing a new version to master and Github pages copy the `Dev` files into the normal files.
|
||||||
|
|
||||||
## Contributors
|
## Contributors
|
||||||
|
|
||||||
* **[Raving_Kumquat](https://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
|
* **[Raving_Kumquat](https://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
|
||||||
* **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
|
* **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
|
||||||
* **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now)
|
|
||||||
* **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat
|
|
||||||
* **[BlackenedGem](https://github.com/BlackenedGem)**: Golden/Wrath Cookie Favicons
|
* **[BlackenedGem](https://github.com/BlackenedGem)**: Golden/Wrath Cookie Favicons
|
||||||
* **[Sandworm](https://github.com/svschouw)**: Modified PP calculation
|
* **[Sandworm](https://github.com/svschouw)**: Modified PP calculation
|
||||||
* **[Aktanusa](https://github.com/Aktanusa)**: Current maintainer
|
* **[Aktanusa](https://github.com/Aktanusa)**: Current maintainer
|
||||||
|
|||||||
5
dist/CookieMonster.js
vendored
5
dist/CookieMonster.js
vendored
File diff suppressed because one or more lines are too long
2
dist/CookieMonster.js.map
vendored
2
dist/CookieMonster.js.map
vendored
File diff suppressed because one or more lines are too long
3
dist/CookieMonsterDev.js
vendored
Normal file
3
dist/CookieMonsterDev.js
vendored
Normal file
File diff suppressed because one or more lines are too long
10
dist/CookieMonsterDev.js.LICENSE.txt
vendored
Normal file
10
dist/CookieMonsterDev.js.LICENSE.txt
vendored
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
/**
|
||||||
|
* jscolor - JavaScript Color Picker
|
||||||
|
*
|
||||||
|
* @link http://jscolor.com
|
||||||
|
* @license For open source use: GPLv3
|
||||||
|
* For commercial use: JSColor Commercial License
|
||||||
|
* @author Jan Odvarko - East Desire
|
||||||
|
*
|
||||||
|
* See usage examples at http://jscolor.com/examples/
|
||||||
|
*/
|
||||||
1
dist/CookieMonsterDev.js.map
vendored
Normal file
1
dist/CookieMonsterDev.js.map
vendored
Normal file
File diff suppressed because one or more lines are too long
3707
package-lock.json
generated
3707
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
38
package.json
38
package.json
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "cookiemonster-mod",
|
"name": "cookiemonster-mod",
|
||||||
"version": "2.031.6",
|
"version": "2.031.7",
|
||||||
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
|
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
|
||||||
"main": "CookieMonster.js",
|
"main": "CookieMonster.js",
|
||||||
"keywords": [
|
"keywords": [
|
||||||
@@ -11,17 +11,16 @@
|
|||||||
"Orteil"
|
"Orteil"
|
||||||
],
|
],
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"copy-file": "cp dist/CookieMonster.js CookieMonster.js",
|
"eslint-src": "eslint src test",
|
||||||
"eslint-src": "eslint src",
|
"build": "run-s eslint-src test pack-prod",
|
||||||
"build": "run-s eslint-src pack-prod remove-comment copy-file",
|
|
||||||
"build-test": "run-s pack-dev",
|
"build-test": "run-s pack-dev",
|
||||||
"pack-prod": "webpack --env production",
|
"pack-prod": "webpack --env production",
|
||||||
"pack-dev": "webpack",
|
"pack-dev": "webpack",
|
||||||
"remove-comment": "sed -i '' -e '/\\/\\/# sourceMappingURL.*/d' dist/CookieMonster.js"
|
"test": "mocha"
|
||||||
},
|
},
|
||||||
"repository": {
|
"repository": {
|
||||||
"type": "git",
|
"type": "git",
|
||||||
"url": "git+https://github.com/Aktanusa/CookieMonster.git"
|
"url": "git+https://github.com/CookieMonsterTeam/CookieMonster"
|
||||||
},
|
},
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"author": {
|
"author": {
|
||||||
@@ -40,19 +39,28 @@
|
|||||||
}
|
}
|
||||||
],
|
],
|
||||||
"bugs": {
|
"bugs": {
|
||||||
"url": "https://github.com/Aktanusa/CookieMonster/issues"
|
"url": "https://github.com/CookieMonsterTeam/CookieMonster/issues"
|
||||||
},
|
},
|
||||||
"homepage": "https://github.com/Aktanusa/CookieMonster#readme",
|
"homepage": "https://github.com/CookieMonsterTeam/CookieMonster#readme",
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"eslint": "^7.19.0",
|
"@types/chai": "^4.2.19",
|
||||||
|
"@types/mocha": "^8.2.2",
|
||||||
|
"@typescript-eslint/eslint-plugin": "^4.27.0",
|
||||||
|
"@typescript-eslint/parser": "^4.27.0",
|
||||||
|
"chai": "^4.3.4",
|
||||||
|
"eslint": "^7.29.0",
|
||||||
"eslint-config-airbnb-base": "^14.2.1",
|
"eslint-config-airbnb-base": "^14.2.1",
|
||||||
"eslint-config-prettier": "^8.1.0",
|
"eslint-config-prettier": "^8.3.0",
|
||||||
"eslint-plugin-import": "^2.22.1",
|
"eslint-plugin-import": "^2.23.4",
|
||||||
"eslint-plugin-prettier": "^3.3.1",
|
"esm": "^3.2.25",
|
||||||
|
"mocha": "^8.4.0",
|
||||||
"npm-run-all": "^4.1.5",
|
"npm-run-all": "^4.1.5",
|
||||||
"prettier": "2.2.1",
|
"prettier": "2.3.1",
|
||||||
"webpack": "^5.24.4",
|
"ts-loader": "^9.2.3",
|
||||||
"webpack-cli": "^4.5.0"
|
"ts-node": "^10.0.0",
|
||||||
|
"typescript": "^4.3.4",
|
||||||
|
"webpack": "^5.39.1",
|
||||||
|
"webpack-cli": "^4.7.2"
|
||||||
},
|
},
|
||||||
"ccrepo": {
|
"ccrepo": {
|
||||||
"icon": [
|
"icon": [
|
||||||
|
|||||||
@@ -1,11 +1,10 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
ChoEggDiff,
|
ChoEggDiff, // eslint-disable-line no-unused-vars
|
||||||
ClicksDiff,
|
ClicksDiff, // eslint-disable-line no-unused-vars
|
||||||
CookiesDiff,
|
CookiesDiff, // eslint-disable-line no-unused-vars
|
||||||
WrinkDiff,
|
WrinkDiff, // eslint-disable-line no-unused-vars
|
||||||
WrinkFattestDiff,
|
WrinkFattestDiff, // eslint-disable-line no-unused-vars
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -38,11 +37,7 @@ export class CMAvgQueue {
|
|||||||
if (time > this.maxLength) time = this.maxLength;
|
if (time > this.maxLength) time = this.maxLength;
|
||||||
if (time > this.queue.length) time = this.queue.length;
|
if (time > this.queue.length) time = this.queue.length;
|
||||||
let ret = 0;
|
let ret = 0;
|
||||||
for (
|
for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - time; i--) {
|
||||||
let i = this.queue.length - 1;
|
|
||||||
i >= 0 && i > this.queue.length - 1 - time;
|
|
||||||
i--
|
|
||||||
) {
|
|
||||||
ret += this.queue[i];
|
ret += this.queue[i];
|
||||||
}
|
}
|
||||||
if (ret === 0) {
|
if (ret === 0) {
|
||||||
@@ -50,6 +45,14 @@ export class CMAvgQueue {
|
|||||||
}
|
}
|
||||||
return ret / time;
|
return ret / time;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
calcSum(timePeriod) {
|
||||||
|
let time = timePeriod;
|
||||||
|
if (time > this.maxLength) time = this.maxLength;
|
||||||
|
if (time > this.queue.length) time = this.queue.length;
|
||||||
|
if (time === 0) return 0;
|
||||||
|
return this.queue.slice(-time).reduce((a, b) => a + b, 0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -1,22 +1,20 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
CacheAverageClicks,
|
CacheAverageClicks, // eslint-disable-line no-unused-vars
|
||||||
CacheAverageCPS,
|
CacheAverageCPS,
|
||||||
CacheAverageGainBank,
|
CacheAverageGainBank,
|
||||||
CacheAverageGainChoEgg,
|
CacheAverageGainChoEgg,
|
||||||
CacheAverageGainWrink,
|
CacheAverageGainWrink,
|
||||||
CacheAverageGainWrinkFattest,
|
CacheAverageGainWrinkFattest,
|
||||||
CacheAvgCPSWithChoEgg,
|
CacheAvgCPSWithChoEgg, // eslint-disable-line no-unused-vars
|
||||||
CacheLastChoEgg,
|
CacheLastChoEgg,
|
||||||
CacheLastClicks,
|
CacheLastClicks,
|
||||||
CacheLastCookies,
|
CacheLastCookies,
|
||||||
CacheLastCPSCheck,
|
CacheLastCPSCheck,
|
||||||
CacheLastWrinkCookies,
|
CacheLastWrinkCookies,
|
||||||
CacheLastWrinkFattestCookies,
|
CacheLastWrinkFattestCookies,
|
||||||
CacheRealCookiesEarned,
|
CacheRealCookiesEarned, // eslint-disable-line no-unused-vars
|
||||||
CacheSellForChoEgg,
|
CacheSellForChoEgg,
|
||||||
CacheWrinklersFattest,
|
CacheWrinklersFattest,
|
||||||
CacheWrinklersTotal,
|
CacheWrinklersTotal,
|
||||||
@@ -47,11 +45,9 @@ export default function CacheAvgCPS() {
|
|||||||
// Add recent gains to AvgQueue's
|
// Add recent gains to AvgQueue's
|
||||||
const timeDiff = currDate - CacheLastCPSCheck;
|
const timeDiff = currDate - CacheLastCPSCheck;
|
||||||
const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
|
const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
|
||||||
const wrinkDiffAvg =
|
const wrinkDiffAvg = Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
|
||||||
Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
|
|
||||||
const wrinkFattestDiffAvg =
|
const wrinkFattestDiffAvg =
|
||||||
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) /
|
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) / timeDiff;
|
||||||
timeDiff;
|
|
||||||
const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
|
const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
|
||||||
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
|
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
|
||||||
for (let i = 0; i < timeDiff; i++) {
|
for (let i = 0; i < timeDiff; i++) {
|
||||||
@@ -78,21 +74,16 @@ export default function CacheAvgCPS() {
|
|||||||
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
|
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
|
||||||
CacheAverageCPS = CacheAverageGainBank;
|
CacheAverageCPS = CacheAverageGainBank;
|
||||||
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
|
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
|
||||||
if (CMOptions.CalcWrink === 2)
|
if (CMOptions.CalcWrink === 2) CacheAverageCPS += CacheAverageGainWrinkFattest;
|
||||||
CacheAverageCPS += CacheAverageGainWrinkFattest;
|
|
||||||
|
|
||||||
const choEgg =
|
const choEgg = Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
|
||||||
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
|
|
||||||
|
|
||||||
if (choEgg || CMOptions.CalcWrink === 0) {
|
if (choEgg || CMOptions.CalcWrink === 0) {
|
||||||
CacheAvgCPSWithChoEgg =
|
CacheAvgCPSWithChoEgg =
|
||||||
CacheAverageGainBank +
|
CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0);
|
||||||
CacheAverageGainWrink +
|
|
||||||
(choEgg ? CacheAverageGainChoEgg : 0);
|
|
||||||
} else CacheAvgCPSWithChoEgg = CacheAverageCPS;
|
} else CacheAvgCPSWithChoEgg = CacheAverageCPS;
|
||||||
|
|
||||||
CacheAverageClicks = ClicksDiff.calcAverage(
|
// eslint-disable-next-line no-unused-vars
|
||||||
ClickTimes[CMOptions.AvgClicksHist],
|
CacheAverageClicks = ClicksDiff.calcAverage(ClickTimes[CMOptions.AvgClicksHist]);
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,5 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import { SimObjects } from '../../Sim/VariablesAndData';
|
import { SimObjects } from '../../Sim/VariablesAndData';
|
||||||
import {
|
import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||||
CacheCurrWrinklerCount,
|
|
||||||
CacheCurrWrinklerCPSMult,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the current Wrinkler CPS multiplier
|
* This functions caches the current Wrinkler CPS multiplier
|
||||||
|
|||||||
@@ -5,8 +5,7 @@
|
|||||||
export default function GetCPSBuffMult() {
|
export default function GetCPSBuffMult() {
|
||||||
let mult = 1;
|
let mult = 1;
|
||||||
Object.keys(Game.buffs).forEach((i) => {
|
Object.keys(Game.buffs).forEach((i) => {
|
||||||
if (typeof Game.buffs[i].multCpS !== 'undefined')
|
if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS;
|
||||||
mult *= Game.buffs[i].multCpS;
|
|
||||||
});
|
});
|
||||||
return mult;
|
return mult;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import CalcNoGoldSwitchCPS from '../../Sim/Calculations/NoGoldenSwitchCalc';
|
import CalcNoGoldSwitchCPS from '../../Sim/Calculations/NoGoldenSwitchCalc';
|
||||||
import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
|
import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function calculates CPS without the Golden Switch as it might be needed in other functions
|
* This function calculates CPS without the Golden Switch as it might be needed in other functions
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import SellBuildingsForChoEgg from '../../Sim/SimulationEvents/SellBuildingForChoEgg';
|
import SellBuildingsForChoEgg from '../../Sim/SimulationEvents/SellBuildingForChoEgg';
|
||||||
import { CacheSellForChoEgg } from '../VariablesAndData';
|
import { CacheSellForChoEgg } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the reward for selling the Chocolate egg
|
* This functions caches the reward for selling the Chocolate egg
|
||||||
|
|||||||
@@ -1,21 +1,16 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
import { ClickTimes } from '../Disp/VariablesAndData';
|
||||||
import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
|
import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
|
||||||
import CacheAvgCPS from './CPS/CPS';
|
import CacheAvgCPS from './CPS/CPS';
|
||||||
import CacheDragonAuras from './Dragon/CacheDragonAuras';
|
import CacheDragonAuras from './Dragon/CacheDragonAuras';
|
||||||
import CachePP from './PP/PP';
|
import CachePP from './PP/PP';
|
||||||
import {
|
import { CacheBuildingsPrices, CacheIncome } from './PriceAndIncome/PriceAndIncome';
|
||||||
CacheBuildingsPrices,
|
|
||||||
CacheIncome,
|
|
||||||
} from './PriceAndIncome/PriceAndIncome';
|
|
||||||
import { CacheChain } from './Stats/ChainCookies';
|
import { CacheChain } from './Stats/ChainCookies';
|
||||||
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
|
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
|
||||||
import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
|
import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
|
||||||
import CacheSeasonSpec from './Stats/Reindeer';
|
import CacheSeasonSpec from './Stats/Reindeer';
|
||||||
import {
|
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from './Stats/Stats';
|
||||||
CacheGoldenAndWrathCookiesMults,
|
import AllAmountTillNextAchievement from './TillNextAchievement/AllAmountTillNextAchievement';
|
||||||
CacheStatsCookies,
|
import { CacheAverageCookiesFromClicks, HeavenlyChipsDiff } from './VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||||
} from './Stats/Stats';
|
|
||||||
import { HeavenlyChipsDiff } from './VariablesAndData';
|
|
||||||
import CacheWrinklers from './Wrinklers/Wrinklers';
|
import CacheWrinklers from './Wrinklers/Wrinklers';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -30,8 +25,11 @@ export default function InitCache() {
|
|||||||
CacheAllMissingUpgrades();
|
CacheAllMissingUpgrades();
|
||||||
CacheSeasonSpec();
|
CacheSeasonSpec();
|
||||||
InitCookiesDiff();
|
InitCookiesDiff();
|
||||||
HeavenlyChipsDiff = new CMAvgQueue(5); // Used by CM.Cache.CacheHeavenlyChipsPS()
|
/** Used by CM.Cache.CacheHeavenlyChipsPS() */
|
||||||
|
HeavenlyChipsDiff = new CMAvgQueue(5);
|
||||||
|
CacheAverageCookiesFromClicks = new CMAvgQueue(ClickTimes[ClickTimes.length - 1] * 20);
|
||||||
CacheHeavenlyChipsPS();
|
CacheHeavenlyChipsPS();
|
||||||
|
AllAmountTillNextAchievement();
|
||||||
CacheAvgCPS();
|
CacheAvgCPS();
|
||||||
CacheIncome();
|
CacheIncome();
|
||||||
CacheBuildingsPrices();
|
CacheBuildingsPrices();
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
import FormatTime from '../Disp/BeautifyAndFormatting/FormatTime';
|
||||||
import { FormatTime } from '../Disp/BeautifyAndFormatting/BeautifyFormatting';
|
|
||||||
import GetCPS from '../Disp/HelperFunctions/GetCPS';
|
import GetCPS from '../Disp/HelperFunctions/GetCPS';
|
||||||
import CacheAvgCPS from './CPS/CPS';
|
import CacheAvgCPS from './CPS/CPS';
|
||||||
import CacheCurrWrinklerCPS from './CPS/CurrWrinklerCPS';
|
import CacheCurrWrinklerCPS from './CPS/CurrWrinklerCPS';
|
||||||
import CachePP from './PP/PP';
|
import CachePP from './PP/PP';
|
||||||
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
|
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
|
||||||
import { CacheTimeTillNextPrestige } from './VariablesAndData';
|
import AllAmountTillNextAchievement from './TillNextAchievement/AllAmountTillNextAchievement';
|
||||||
|
import { CacheTimeTillNextPrestige } from './VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||||
import CacheWrinklers from './Wrinklers/Wrinklers';
|
import CacheWrinklers from './Wrinklers/Wrinklers';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -17,14 +17,14 @@ export default function LoopCache() {
|
|||||||
CacheWrinklers();
|
CacheWrinklers();
|
||||||
|
|
||||||
CachePP();
|
CachePP();
|
||||||
|
AllAmountTillNextAchievement(false);
|
||||||
CacheCurrWrinklerCPS();
|
CacheCurrWrinklerCPS();
|
||||||
CacheAvgCPS();
|
CacheAvgCPS();
|
||||||
CacheHeavenlyChipsPS();
|
CacheHeavenlyChipsPS();
|
||||||
|
|
||||||
const cookiesToNext =
|
const cookiesToNext =
|
||||||
Game.HowManyCookiesReset(
|
Game.HowManyCookiesReset(
|
||||||
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
|
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1,
|
||||||
1,
|
|
||||||
) -
|
) -
|
||||||
(Game.cookiesEarned + Game.cookiesReset);
|
(Game.cookiesEarned + Game.cookiesReset);
|
||||||
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
|
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||||
import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the currently selected Dragon Auras
|
* This functions caches the currently selected Dragon Auras
|
||||||
|
|||||||
@@ -1,16 +1,9 @@
|
|||||||
/* eslint-disable no-restricted-syntax */
|
|
||||||
/* eslint-disable no-unused-vars */
|
|
||||||
/** Functions related to the Dragon */
|
/** Functions related to the Dragon */
|
||||||
|
|
||||||
import { Beautify } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting';
|
import Beautify from '../../Disp/BeautifyAndFormatting/Beautify';
|
||||||
import CopyData from '../../Sim/SimulationData/CopyData';
|
import CopyData from '../../Sim/SimulationData/CopyData';
|
||||||
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
|
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
|
||||||
import {
|
import { CacheCostDragonUpgrade, CacheLastDragonLevel } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||||
CacheCostDragonUpgrade,
|
|
||||||
CacheDragonAura,
|
|
||||||
CacheDragonAura2,
|
|
||||||
CacheLastDragonLevel,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
|
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
|
||||||
@@ -21,9 +14,7 @@ export default function CacheDragonCost() {
|
|||||||
Game.dragonLevel < 25 &&
|
Game.dragonLevel < 25 &&
|
||||||
Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
|
Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
|
||||||
) {
|
) {
|
||||||
let target = Game.dragonLevels[Game.dragonLevel].buy
|
let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
|
||||||
.toString()
|
|
||||||
.match(/Objects\[(.*)\]/)[1];
|
|
||||||
const amount = Game.dragonLevels[Game.dragonLevel].buy
|
const amount = Game.dragonLevels[Game.dragonLevel].buy
|
||||||
.toString()
|
.toString()
|
||||||
.match(/sacrifice\((.*?)\)/)[1];
|
.match(/sacrifice\((.*?)\)/)[1];
|
||||||
@@ -38,42 +29,35 @@ export default function CacheDragonCost() {
|
|||||||
let price =
|
let price =
|
||||||
SimObjects[target].basePrice *
|
SimObjects[target].basePrice *
|
||||||
Game.priceIncrease **
|
Game.priceIncrease **
|
||||||
Math.max(
|
Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
|
||||||
0,
|
|
||||||
SimObjects[target].amount - 1 - SimObjects[target].free,
|
|
||||||
);
|
|
||||||
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
||||||
price = Math.ceil(price);
|
price = Math.ceil(price);
|
||||||
cost += price;
|
cost += price;
|
||||||
SimObjects[target].amount -= 1;
|
SimObjects[target].amount -= 1;
|
||||||
}
|
}
|
||||||
CacheCostDragonUpgrade = `Cost to rebuy: ${cost}`;
|
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
let cost = 0;
|
let cost = 0;
|
||||||
CopyData();
|
CopyData();
|
||||||
for (const j of Object.keys(Game.Objects)) {
|
Object.keys(Game.Objects).forEach((j) => {
|
||||||
target = j;
|
target = j;
|
||||||
if (Game.Objects[target].amount < amount) {
|
if (Game.Objects[target].amount < amount) {
|
||||||
CacheCostDragonUpgrade = 'Not enough buildings to sell';
|
CacheCostDragonUpgrade = 'Not enough buildings to sell';
|
||||||
break;
|
return;
|
||||||
} else {
|
}
|
||||||
for (let i = 0; i < amount; i++) {
|
for (let i = 0; i < amount; i++) {
|
||||||
let price =
|
let price =
|
||||||
SimObjects[target].basePrice *
|
SimObjects[target].basePrice *
|
||||||
Game.priceIncrease **
|
Game.priceIncrease **
|
||||||
Math.max(
|
Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
|
||||||
0,
|
|
||||||
SimObjects[target].amount - 1 - SimObjects[target].free,
|
|
||||||
);
|
|
||||||
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
||||||
price = Math.ceil(price);
|
price = Math.ceil(price);
|
||||||
cost += price;
|
cost += price;
|
||||||
SimObjects[target].amount -= 1;
|
SimObjects[target].amount -= 1;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
|
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
|
||||||
}
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
CacheLastDragonLevel = Game.dragonLevel;
|
CacheLastDragonLevel = Game.dragonLevel;
|
||||||
|
|||||||
@@ -1,10 +1,9 @@
|
|||||||
/* eslint-disable no-param-reassign */
|
|
||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
|
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
|
||||||
import { ColorGray } from '../../Disp/VariablesAndData';
|
import { ColourGray } from '../../Disp/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
CacheMinPP,
|
CacheMinPP, // eslint-disable-line no-unused-vars
|
||||||
|
CacheMinPPBulk, // eslint-disable-line no-unused-vars
|
||||||
CacheObjects1,
|
CacheObjects1,
|
||||||
CacheObjects10,
|
CacheObjects10,
|
||||||
CacheObjects100,
|
CacheObjects100,
|
||||||
@@ -17,15 +16,17 @@ import ColourOfPP from './ColourOfPP';
|
|||||||
* It saves all date in CM.Cache.Objects...
|
* It saves all date in CM.Cache.Objects...
|
||||||
* It is called by CM.Cache.CacheBuildingsPP()
|
* It is called by CM.Cache.CacheBuildingsPP()
|
||||||
*/
|
*/
|
||||||
function CacheColor(target, amount) {
|
function CacheColour(target, amount) {
|
||||||
Object.keys(target).forEach((i) => {
|
Object.keys(target).forEach((i) => {
|
||||||
target[i].color = ColourOfPP(
|
if (CMOptions.PPRigidelMode && amount === 1) {
|
||||||
target[i],
|
target[i].color = ColourGray; // eslint-disable-line no-param-reassign
|
||||||
Game.Objects[i].getSumPrice(amount),
|
return;
|
||||||
);
|
}
|
||||||
|
// eslint-disable-next-line no-param-reassign
|
||||||
|
target[i].color = ColourOfPP(target[i], Game.Objects[i].getSumPrice(amount));
|
||||||
// Colour based on excluding certain top-buildings
|
// Colour based on excluding certain top-buildings
|
||||||
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
|
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
|
||||||
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColorGray;
|
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColourGray; // eslint-disable-line no-param-reassign
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -34,12 +35,12 @@ function CachePP(target, amount) {
|
|||||||
Object.keys(target).forEach((i) => {
|
Object.keys(target).forEach((i) => {
|
||||||
const price = Game.Objects[i].getSumPrice(amount);
|
const price = Game.Objects[i].getSumPrice(amount);
|
||||||
if (Game.cookiesPs) {
|
if (Game.cookiesPs) {
|
||||||
target[i].pp =
|
target[i].pp = // eslint-disable-line no-param-reassign
|
||||||
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) /
|
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs +
|
||||||
Game.cookiesPs +
|
|
||||||
price / target[i].bonus;
|
price / target[i].bonus;
|
||||||
} else target[i].pp = price / target[i].bonus;
|
} else target[i].pp = price / target[i].bonus; // eslint-disable-line no-param-reassign
|
||||||
CachePPArray.push([target[i].pp, amount]);
|
if (!(CMOptions.PPRigidelMode && amount === 1))
|
||||||
|
CachePPArray.push([target[i].pp, amount, price]);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -59,18 +60,19 @@ export default function CacheBuildingsPP() {
|
|||||||
|
|
||||||
// Set CM.Cache.min to best non-excluded buidliung
|
// Set CM.Cache.min to best non-excluded buidliung
|
||||||
CachePPArray.sort((a, b) => a[0] - b[0]);
|
CachePPArray.sort((a, b) => a[0] - b[0]);
|
||||||
let indexOfMin = 0;
|
let indexOfMin = CMOptions.PPExcludeTop;
|
||||||
if (CMOptions.PPOnlyConsiderBuyable) {
|
if (CMOptions.PPOnlyConsiderBuyable) {
|
||||||
while (CachePPArray[indexOfMin][1] > Game.cookies) {
|
while (CachePPArray[indexOfMin][2] > Game.cookies) {
|
||||||
indexOfMin += 1;
|
indexOfMin += 1;
|
||||||
if (CachePPArray.length === indexOfMin + 1) {
|
if (CachePPArray.length === indexOfMin + 1) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
CacheMinPP = CachePPArray[CMOptions.PPExcludeTop][indexOfMin];
|
CacheMinPP = CachePPArray[indexOfMin][0];
|
||||||
|
CacheMinPPBulk = CachePPArray[indexOfMin][1];
|
||||||
|
|
||||||
CacheColor(CacheObjects1, 1);
|
CacheColour(CacheObjects1, 1);
|
||||||
CacheColor(CacheObjects10, 10);
|
CacheColour(CacheObjects10, 10);
|
||||||
CacheColor(CacheObjects100, 100);
|
CacheColour(CacheObjects100, 100);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +1,13 @@
|
|||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
|
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
|
||||||
import {
|
import {
|
||||||
ColorBlue,
|
ColourBlue,
|
||||||
ColorGray,
|
ColourGray,
|
||||||
ColorGreen,
|
ColourGreen,
|
||||||
ColorOrange,
|
ColourOrange,
|
||||||
ColorPurple,
|
ColourPurple,
|
||||||
ColorRed,
|
ColourRed,
|
||||||
ColorYellow,
|
ColourYellow,
|
||||||
} from '../../Disp/VariablesAndData';
|
} from '../../Disp/VariablesAndData';
|
||||||
import { CacheMinPP, CachePPArray } from '../VariablesAndData';
|
import { CacheMinPP, CachePPArray } from '../VariablesAndData';
|
||||||
|
|
||||||
@@ -21,22 +21,21 @@ import { CacheMinPP, CachePPArray } from '../VariablesAndData';
|
|||||||
export default function ColourOfPP(me, price) {
|
export default function ColourOfPP(me, price) {
|
||||||
let color = '';
|
let color = '';
|
||||||
// Colour based on PP
|
// Colour based on PP
|
||||||
if (me.pp <= 0 || me.pp === Infinity) color = ColorGray;
|
if (me.pp <= 0 || me.pp === Infinity) color = ColourGray;
|
||||||
else if (me.pp < CacheMinPP) color = ColorBlue;
|
else if (me.pp < CacheMinPP) color = ColourBlue;
|
||||||
else if (me.pp === CacheMinPP) color = ColorGreen;
|
else if (me.pp === CacheMinPP) color = ColourGreen;
|
||||||
else if (me.pp < CachePPArray[10][0]) color = ColorYellow;
|
else if (me.pp < CachePPArray[10][0]) color = ColourYellow;
|
||||||
else if (me.pp < CachePPArray[20][0]) color = ColorOrange;
|
else if (me.pp < CachePPArray[20][0]) color = ColourOrange;
|
||||||
else if (me.pp > CachePPArray[30][0]) color = ColorRed;
|
else if (me.pp < CachePPArray[30][0]) color = ColourRed;
|
||||||
else color = ColorPurple;
|
else color = ColourPurple;
|
||||||
|
|
||||||
// Colour based on price in terms of CPS
|
// Colour based on price in terms of CPS
|
||||||
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
|
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
|
||||||
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit))
|
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit)) color = ColourBlue;
|
||||||
color = ColorBlue;
|
|
||||||
}
|
}
|
||||||
// Colour based on being able to purchase
|
// Colour based on being able to purchase
|
||||||
if (CMOptions.PPOnlyConsiderBuyable) {
|
if (CMOptions.PPOnlyConsiderBuyable) {
|
||||||
if (price - Game.cookies > 0) color = ColorRed;
|
if (price - Game.cookies > 0) color = ColourRed;
|
||||||
}
|
}
|
||||||
return color;
|
return color;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
/**
|
/**
|
||||||
* Section: Functions related to caching PP */
|
* Section: Functions related to caching PP */
|
||||||
|
|
||||||
|
import { CacheObjects1, CacheObjects10, CacheObjects100, CacheUpgrades } from '../VariablesAndData';
|
||||||
import CacheBuildingsPP from './Building';
|
import CacheBuildingsPP from './Building';
|
||||||
import CacheUpgradePP from './Upgrade';
|
import CacheUpgradePP from './Upgrade';
|
||||||
|
|
||||||
@@ -11,4 +12,11 @@ import CacheUpgradePP from './Upgrade';
|
|||||||
export default function CachePP() {
|
export default function CachePP() {
|
||||||
CacheBuildingsPP();
|
CacheBuildingsPP();
|
||||||
CacheUpgradePP();
|
CacheUpgradePP();
|
||||||
|
window.CookieMonsterData.Objects1 = JSON.parse(JSON.stringify(CacheObjects1));
|
||||||
|
window.CookieMonsterData.Objects10 = JSON.parse(JSON.stringify(CacheObjects10));
|
||||||
|
window.CookieMonsterData.Objects100 = JSON.parse(JSON.stringify(CacheObjects100));
|
||||||
|
window.CookieMonsterData.Upgrades = [];
|
||||||
|
Object.entries(CacheUpgrades).forEach((i) => {
|
||||||
|
window.CookieMonsterData.Upgrades[i[0]] = JSON.parse(JSON.stringify(i[1]));
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,20 +10,12 @@ export default function CacheUpgradePP() {
|
|||||||
Object.keys(CacheUpgrades).forEach((i) => {
|
Object.keys(CacheUpgrades).forEach((i) => {
|
||||||
if (Game.cookiesPs) {
|
if (Game.cookiesPs) {
|
||||||
CacheUpgrades[i].pp =
|
CacheUpgrades[i].pp =
|
||||||
Math.max(
|
Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) /
|
||||||
Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
|
|
||||||
0,
|
|
||||||
) /
|
|
||||||
Game.cookiesPs +
|
Game.cookiesPs +
|
||||||
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
||||||
} else
|
} else CacheUpgrades[i].pp = Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
||||||
CacheUpgrades[i].pp =
|
|
||||||
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
|
||||||
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
|
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
|
||||||
|
|
||||||
CacheUpgrades[i].color = ColourOfPP(
|
CacheUpgrades[i].color = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
|
||||||
CacheUpgrades[i],
|
|
||||||
Game.Upgrades[i].getPrice(),
|
|
||||||
);
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,20 +1,18 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
/** Section: Functions related to caching income */
|
/** Section: Functions related to caching income */
|
||||||
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
|
|
||||||
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
|
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
|
||||||
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
|
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
|
||||||
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
|
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
|
||||||
import {
|
import {
|
||||||
CacheAverageCPS,
|
|
||||||
CacheAverageGainBank,
|
CacheAverageGainBank,
|
||||||
CacheAverageGainWrink,
|
CacheAverageGainWrink,
|
||||||
CacheAverageGainWrinkFattest,
|
CacheAverageGainWrinkFattest,
|
||||||
CacheDoRemakeBuildPrices,
|
CacheDoRemakeBuildPrices, // eslint-disable-line no-unused-vars
|
||||||
CacheObjects1,
|
CacheObjects1,
|
||||||
CacheObjects10,
|
CacheObjects10,
|
||||||
CacheObjects100,
|
CacheObjects100,
|
||||||
|
CacheObjectsNextAchievement,
|
||||||
CacheUpgrades,
|
CacheUpgrades,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
@@ -24,8 +22,8 @@ import {
|
|||||||
* @param {amount} amount Amount to be bought
|
* @param {amount} amount Amount to be bought
|
||||||
* @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100")
|
* @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100")
|
||||||
*/
|
*/
|
||||||
function CacheBuildingIncome(amount, target) {
|
function CacheBuildingIncome(amount) {
|
||||||
const result = [];
|
const result = {};
|
||||||
Object.keys(Game.Objects).forEach((i) => {
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
result[i] = {};
|
result[i] = {};
|
||||||
result[i].bonus = BuyBuildingsBonusIncome(i, amount);
|
result[i].bonus = BuyBuildingsBonusIncome(i, amount);
|
||||||
@@ -46,10 +44,8 @@ function CacheUpgradeIncome() {
|
|||||||
const bonusIncome = BuyUpgradesBonusIncome(i);
|
const bonusIncome = BuyUpgradesBonusIncome(i);
|
||||||
if (i === 'Elder Pledge') {
|
if (i === 'Elder Pledge') {
|
||||||
CacheUpgrades[i] = { bonus: Game.cookiesPs - CacheAverageGainBank };
|
CacheUpgrades[i] = { bonus: Game.cookiesPs - CacheAverageGainBank };
|
||||||
if (CMOptions.CalcWrink === 1)
|
if (CMOptions.CalcWrink === 1) CacheUpgrades[i].bonus -= CacheAverageGainWrink;
|
||||||
CacheUpgrades[i].bonus -= CacheAverageGainWrink;
|
else if (CMOptions.CalcWrink === 2) CacheUpgrades[i].bonus -= CacheAverageGainWrinkFattest;
|
||||||
else if (CMOptions.CalcWrink === 2)
|
|
||||||
CacheUpgrades[i].bonus -= CacheAverageGainWrinkFattest;
|
|
||||||
if (!Number.isFinite(CacheUpgrades[i].bonus)) CacheUpgrades[i].bonus = 0;
|
if (!Number.isFinite(CacheUpgrades[i].bonus)) CacheUpgrades[i].bonus = 0;
|
||||||
} else {
|
} else {
|
||||||
CacheUpgrades[i] = {};
|
CacheUpgrades[i] = {};
|
||||||
@@ -85,6 +81,13 @@ export function CacheBuildingsPrices() {
|
|||||||
Game.Objects[i].free,
|
Game.Objects[i].free,
|
||||||
100,
|
100,
|
||||||
);
|
);
|
||||||
|
CacheObjectsNextAchievement[i].price = BuildingGetPrice(
|
||||||
|
Game.Objects[i],
|
||||||
|
Game.Objects[i].basePrice,
|
||||||
|
Game.Objects[i].amount,
|
||||||
|
Game.Objects[i].free,
|
||||||
|
CacheObjectsNextAchievement[i].AmountNeeded,
|
||||||
|
);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,18 +1,17 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
||||||
import {
|
import {
|
||||||
CacheChainFrenzyMaxReward,
|
CacheChainFrenzyMaxReward,
|
||||||
CacheChainFrenzyRequired,
|
CacheChainFrenzyRequired, // eslint-disable-line no-unused-vars
|
||||||
CacheChainFrenzyRequiredNext,
|
CacheChainFrenzyRequiredNext, // eslint-disable-line no-unused-vars
|
||||||
CacheChainFrenzyWrathMaxReward,
|
CacheChainFrenzyWrathMaxReward,
|
||||||
CacheChainFrenzyWrathRequired,
|
CacheChainFrenzyWrathRequired, // eslint-disable-line no-unused-vars
|
||||||
CacheChainFrenzyWrathRequiredNext,
|
CacheChainFrenzyWrathRequiredNext, // eslint-disable-line no-unused-vars
|
||||||
CacheChainMaxReward,
|
CacheChainMaxReward,
|
||||||
CacheChainRequired,
|
CacheChainRequired, // eslint-disable-line no-unused-vars
|
||||||
CacheChainRequiredNext,
|
CacheChainRequiredNext, // eslint-disable-line no-unused-vars
|
||||||
CacheChainWrathMaxReward,
|
CacheChainWrathMaxReward,
|
||||||
CacheChainWrathRequired,
|
CacheChainWrathRequired, // eslint-disable-line no-unused-vars
|
||||||
CacheChainWrathRequiredNext,
|
CacheChainWrathRequiredNext, // eslint-disable-line no-unused-vars
|
||||||
CacheDragonsFortuneMultAdjustment,
|
CacheDragonsFortuneMultAdjustment,
|
||||||
CacheGoldenCookiesMult,
|
CacheGoldenCookiesMult,
|
||||||
CacheNoGoldSwitchCookiesPS,
|
CacheNoGoldSwitchCookiesPS,
|
||||||
@@ -32,22 +31,15 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
|
|||||||
let moni = 0;
|
let moni = 0;
|
||||||
let nextMoni = 0;
|
let nextMoni = 0;
|
||||||
let nextRequired = 0;
|
let nextRequired = 0;
|
||||||
let chain =
|
let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
|
||||||
1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
|
while (nextMoni < maxPayout * mult) {
|
||||||
while (nextMoni < maxPayout) {
|
|
||||||
moni = Math.max(
|
moni = Math.max(
|
||||||
digit,
|
digit,
|
||||||
Math.min(
|
Math.min(Math.floor((1 / 9) * 10 ** chain * digit * mult), maxPayout * mult),
|
||||||
Math.floor((1 / 9) * 10 ** chain * digit * mult),
|
|
||||||
maxPayout * mult,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
nextMoni = Math.max(
|
nextMoni = Math.max(
|
||||||
digit,
|
digit,
|
||||||
Math.min(
|
Math.min(Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult), maxPayout * mult),
|
||||||
Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult),
|
|
||||||
maxPayout * mult,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
|
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
|
||||||
totalFromChain += moni;
|
totalFromChain += moni;
|
||||||
@@ -73,65 +65,28 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
|
|||||||
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
|
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
|
||||||
*/
|
*/
|
||||||
export function CacheChain() {
|
export function CacheChain() {
|
||||||
let maxPayout =
|
let maxPayout = CacheNoGoldSwitchCookiesPS * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment;
|
||||||
CacheNoGoldSwitchCookiesPS *
|
|
||||||
60 *
|
|
||||||
60 *
|
|
||||||
6 *
|
|
||||||
CacheDragonsFortuneMultAdjustment;
|
|
||||||
// Removes effect of Frenzy etc.
|
// Removes effect of Frenzy etc.
|
||||||
const cpsBuffMult = GetCPSBuffMult();
|
const cpsBuffMult = GetCPSBuffMult();
|
||||||
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
|
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
|
||||||
else maxPayout = 0;
|
else maxPayout = 0;
|
||||||
|
|
||||||
CacheChainMaxReward = MaxChainCookieReward(
|
CacheChainMaxReward = MaxChainCookieReward(7, maxPayout, CacheGoldenCookiesMult);
|
||||||
7,
|
|
||||||
maxPayout,
|
|
||||||
CacheGoldenCookiesMult,
|
|
||||||
);
|
|
||||||
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
||||||
CacheChainRequiredNext =
|
CacheChainRequiredNext = CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||||
CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
|
||||||
|
|
||||||
CacheChainWrathMaxReward = MaxChainCookieReward(
|
CacheChainWrathMaxReward = MaxChainCookieReward(6, maxPayout, CacheWrathCookiesMult);
|
||||||
6,
|
CacheChainWrathRequired = (CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
||||||
maxPayout,
|
|
||||||
CacheWrathCookiesMult,
|
|
||||||
);
|
|
||||||
CacheChainWrathRequired =
|
|
||||||
(CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
|
||||||
CacheChainWrathRequiredNext =
|
CacheChainWrathRequiredNext =
|
||||||
CacheChainWrathMaxReward[2] /
|
CacheChainWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||||
60 /
|
|
||||||
60 /
|
|
||||||
6 /
|
|
||||||
CacheDragonsFortuneMultAdjustment;
|
|
||||||
|
|
||||||
CacheChainFrenzyMaxReward = MaxChainCookieReward(
|
CacheChainFrenzyMaxReward = MaxChainCookieReward(7, maxPayout * 7, CacheGoldenCookiesMult);
|
||||||
7,
|
CacheChainFrenzyRequired = (CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
||||||
maxPayout * 7,
|
|
||||||
CacheGoldenCookiesMult,
|
|
||||||
);
|
|
||||||
CacheChainFrenzyRequired =
|
|
||||||
(CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
|
||||||
CacheChainFrenzyRequiredNext =
|
CacheChainFrenzyRequiredNext =
|
||||||
CacheChainFrenzyMaxReward[2] /
|
CacheChainFrenzyMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||||
60 /
|
|
||||||
60 /
|
|
||||||
6 /
|
|
||||||
CacheDragonsFortuneMultAdjustment;
|
|
||||||
|
|
||||||
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(
|
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(6, maxPayout * 7, CacheWrathCookiesMult);
|
||||||
6,
|
CacheChainFrenzyWrathRequired = (CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
||||||
maxPayout * 7,
|
|
||||||
CacheWrathCookiesMult,
|
|
||||||
);
|
|
||||||
CacheChainFrenzyWrathRequired =
|
|
||||||
(CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
|
||||||
CacheChainFrenzyWrathRequiredNext =
|
CacheChainFrenzyWrathRequiredNext =
|
||||||
CacheChainFrenzyWrathMaxReward[2] /
|
CacheChainFrenzyWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||||
60 /
|
|
||||||
60 /
|
|
||||||
6 /
|
|
||||||
CacheDragonsFortuneMultAdjustment;
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import {
|
import {
|
||||||
CacheHCPerSecond,
|
CacheHCPerSecond, // eslint-disable-line no-unused-vars
|
||||||
CacheLastHeavenlyCheck,
|
CacheLastHeavenlyCheck,
|
||||||
CacheLastHeavenlyChips,
|
CacheLastHeavenlyChips,
|
||||||
HeavenlyChipsDiff,
|
HeavenlyChipsDiff,
|
||||||
@@ -16,15 +15,12 @@ export default function CacheHeavenlyChipsPS() {
|
|||||||
// Only calculate every new second
|
// Only calculate every new second
|
||||||
if ((Game.T / Game.fps) % 1 === 0) {
|
if ((Game.T / Game.fps) % 1 === 0) {
|
||||||
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
|
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
|
||||||
const ascendNowToOwn = Math.floor(
|
const ascendNowToOwn = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
|
||||||
Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
|
|
||||||
);
|
|
||||||
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
|
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
|
||||||
|
|
||||||
// Add recent gains to AvgQueue's
|
// Add recent gains to AvgQueue's
|
||||||
const timeDiff = currDate - CacheLastHeavenlyCheck;
|
const timeDiff = currDate - CacheLastHeavenlyCheck;
|
||||||
const heavenlyChipsDiffAvg =
|
const heavenlyChipsDiffAvg = Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
|
||||||
Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
|
|
||||||
for (let i = 0; i < timeDiff; i++) {
|
for (let i = 0; i < timeDiff; i++) {
|
||||||
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
|
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
import { crateMissing } from '../../Disp/MenuSections/Statistics/CreateMissingUpgrades';
|
||||||
import { crateMissing } from '../../Disp/MenuSections/CreateMissingUpgrades';
|
|
||||||
import {
|
import {
|
||||||
CacheMissingUpgrades,
|
CacheMissingUpgrades, // eslint-disable-line no-unused-vars
|
||||||
CacheMissingUpgradesCookies,
|
CacheMissingUpgradesCookies, // eslint-disable-line no-unused-vars
|
||||||
CacheMissingUpgradesPrestige,
|
CacheMissingUpgradesPrestige, // eslint-disable-line no-unused-vars
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -36,14 +35,12 @@ export default function CacheAllMissingUpgrades() {
|
|||||||
let str = '';
|
let str = '';
|
||||||
|
|
||||||
str += crateMissing(me);
|
str += crateMissing(me);
|
||||||
|
/* eslint-disable no-unused-vars */
|
||||||
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
|
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
|
||||||
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
|
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
|
||||||
else if (
|
else if (me.pool !== 'toggle' && me.pool !== 'unused' && me.pool !== 'debug')
|
||||||
me.pool !== 'toggle' &&
|
|
||||||
me.pool !== 'unused' &&
|
|
||||||
me.pool !== 'debug'
|
|
||||||
)
|
|
||||||
CacheMissingUpgrades += str;
|
CacheMissingUpgrades += str;
|
||||||
|
/* eslint-enable no-unused-vars */
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
import { CacheSeaSpec } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
|
||||||
import { CacheSeaSpec } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the reward of popping a reindeer
|
* This functions caches the reward of popping a reindeer
|
||||||
|
|||||||
@@ -1,21 +1,20 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
/** Functions related to Caching stats */
|
/** Functions related to Caching stats */
|
||||||
|
|
||||||
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
|
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
|
||||||
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
||||||
import {
|
import {
|
||||||
CacheConjure,
|
CacheConjure,
|
||||||
CacheConjureReward,
|
CacheConjureReward, // eslint-disable-line no-unused-vars
|
||||||
CacheDragonsFortuneMultAdjustment,
|
CacheDragonsFortuneMultAdjustment,
|
||||||
CacheEdifice,
|
CacheEdifice,
|
||||||
CacheEdificeBuilding,
|
CacheEdificeBuilding, // eslint-disable-line no-unused-vars
|
||||||
CacheGoldenCookiesMult,
|
CacheGoldenCookiesMult,
|
||||||
CacheLucky,
|
CacheLucky,
|
||||||
CacheLuckyFrenzy,
|
CacheLuckyFrenzy,
|
||||||
CacheLuckyReward,
|
CacheLuckyReward, // eslint-disable-line no-unused-vars
|
||||||
CacheLuckyRewardFrenzy,
|
CacheLuckyRewardFrenzy, // eslint-disable-line no-unused-vars
|
||||||
CacheLuckyWrathReward,
|
CacheLuckyWrathReward, // eslint-disable-line no-unused-vars
|
||||||
CacheLuckyWrathRewardFrenzy,
|
CacheLuckyWrathRewardFrenzy, // eslint-disable-line no-unused-vars
|
||||||
CacheNoGoldSwitchCookiesPS,
|
CacheNoGoldSwitchCookiesPS,
|
||||||
CacheWrathCookiesMult,
|
CacheWrathCookiesMult,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
@@ -32,10 +31,8 @@ export function CacheStatsCookies() {
|
|||||||
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13;
|
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13;
|
||||||
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13;
|
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13;
|
||||||
CacheLuckyFrenzy = CacheLucky * 7;
|
CacheLuckyFrenzy = CacheLucky * 7;
|
||||||
CacheLuckyRewardFrenzy =
|
CacheLuckyRewardFrenzy = CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
||||||
CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
CacheLuckyWrathRewardFrenzy = CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
||||||
CacheLuckyWrathRewardFrenzy =
|
|
||||||
CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
|
||||||
CacheConjure = CacheLucky * 2;
|
CacheConjure = CacheLucky * 2;
|
||||||
CacheConjureReward = CacheConjure * 0.15;
|
CacheConjureReward = CacheConjure * 0.15;
|
||||||
|
|
||||||
@@ -85,7 +82,6 @@ export function CacheGoldenAndWrathCookiesMults() {
|
|||||||
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
|
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
|
||||||
CacheDragonsFortuneMultAdjustment = 1;
|
CacheDragonsFortuneMultAdjustment = 1;
|
||||||
if (Game.shimmerTypes.golden.n === 0) {
|
if (Game.shimmerTypes.golden.n === 0) {
|
||||||
CacheDragonsFortuneMultAdjustment *=
|
CacheDragonsFortuneMultAdjustment *= 1 + Game.auraMult("Dragon's Fortune") * 1.23;
|
||||||
1 + Game.auraMult("Dragon's Fortune") * 1.23;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,34 @@
|
|||||||
|
import { CacheObjectsNextAchievement } from '../VariablesAndData';
|
||||||
|
import IndividualAmountTillNextAchievement from './IndividualAmountTillNextAchievement';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This functions caches the amount of buildings needed till next achievement
|
||||||
|
* @param {boolean} forceRecalc Whether a recalcution should be forced (after CPS change)
|
||||||
|
*/
|
||||||
|
export default function AllAmountTillNextAchievement(forceRecalc) {
|
||||||
|
const result = {};
|
||||||
|
|
||||||
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
|
if (
|
||||||
|
Object.keys(CacheObjectsNextAchievement).length !== 0 &&
|
||||||
|
CacheObjectsNextAchievement[i].TotalNeeded > Game.Objects[i].amount &&
|
||||||
|
!forceRecalc
|
||||||
|
) {
|
||||||
|
result[i] = {
|
||||||
|
AmountNeeded: CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
|
||||||
|
TotalNeeded: CacheObjectsNextAchievement[i].TotalNeeded,
|
||||||
|
price: Game.Objects[i].getSumPrice(
|
||||||
|
CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
|
||||||
|
),
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
const tillNext = IndividualAmountTillNextAchievement(i);
|
||||||
|
result[i] = {
|
||||||
|
AmountNeeded: tillNext,
|
||||||
|
TotalNeeded: Game.Objects[i].amount + tillNext,
|
||||||
|
price: Game.Objects[i].getSumPrice(tillNext),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
});
|
||||||
|
CacheObjectsNextAchievement = result; // eslint-disable-line no-unused-vars
|
||||||
|
}
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
|
||||||
|
import { SimAchievementsOwned } from '../../Sim/VariablesAndData';
|
||||||
|
|
||||||
|
export default function IndividualAmountTillNextAchievement(building) {
|
||||||
|
const AchievementsAtStart = Game.AchievementsOwned;
|
||||||
|
let index = 100;
|
||||||
|
let lastIndexWithChange = 100;
|
||||||
|
while (index > -1) {
|
||||||
|
BuyBuildingsBonusIncome(building, index);
|
||||||
|
if (SimAchievementsOwned > AchievementsAtStart) {
|
||||||
|
lastIndexWithChange = index;
|
||||||
|
index -= 10;
|
||||||
|
} else if (index === 100) {
|
||||||
|
return 101;
|
||||||
|
} else {
|
||||||
|
index += 1;
|
||||||
|
while (index <= lastIndexWithChange) {
|
||||||
|
BuyBuildingsBonusIncome(building, index);
|
||||||
|
if (SimAchievementsOwned > AchievementsAtStart) {
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
index += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 101;
|
||||||
|
}
|
||||||
@@ -28,6 +28,7 @@ export let CacheLastChoEgg = 0;
|
|||||||
export let CacheObjects1 = {};
|
export let CacheObjects1 = {};
|
||||||
export let CacheObjects10 = {};
|
export let CacheObjects10 = {};
|
||||||
export let CacheObjects100 = {};
|
export let CacheObjects100 = {};
|
||||||
|
export let CacheObjectsNextAchievement = {};
|
||||||
|
|
||||||
export let CacheWrinklersTotal = 0;
|
export let CacheWrinklersTotal = 0;
|
||||||
export let CacheWrinklersNormal = 0;
|
export let CacheWrinklersNormal = 0;
|
||||||
@@ -39,6 +40,7 @@ export let CacheCurrWrinklerCount = 0;
|
|||||||
export let CacheUpgrades = {};
|
export let CacheUpgrades = {};
|
||||||
|
|
||||||
export let CacheAverageClicks = {};
|
export let CacheAverageClicks = {};
|
||||||
|
export let CacheAverageCookiesFromClicks;
|
||||||
|
|
||||||
export let CacheMissingUpgrades = {};
|
export let CacheMissingUpgrades = {};
|
||||||
export let CacheMissingUpgradesPrestige = {};
|
export let CacheMissingUpgradesPrestige = {};
|
||||||
@@ -67,6 +69,8 @@ export let CacheTimeTillNextPrestige = 0;
|
|||||||
|
|
||||||
/** Stores lowest PP value */
|
/** Stores lowest PP value */
|
||||||
export let CacheMinPP = 0;
|
export let CacheMinPP = 0;
|
||||||
|
/** Stores lowest PP value category */
|
||||||
|
export let CacheMinPPBulk = 0;
|
||||||
/** Stores all PP values of all buildings for all buy settings (1, 10, 100) */
|
/** Stores all PP values of all buildings for all buy settings (1, 10, 100) */
|
||||||
export let CachePPArray = [];
|
export let CachePPArray = [];
|
||||||
|
|
||||||
|
|||||||
@@ -1,11 +1,10 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
/** Caches data related to Wrinklers */
|
/** Caches data related to Wrinklers */
|
||||||
|
|
||||||
import { SimObjects } from '../../Sim/VariablesAndData';
|
import { SimObjects } from '../../Sim/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
CacheWrinklersFattest,
|
CacheWrinklersFattest,
|
||||||
CacheWrinklersNormal,
|
CacheWrinklersNormal, // eslint-disable-line no-unused-vars
|
||||||
CacheWrinklersTotal,
|
CacheWrinklersTotal, // eslint-disable-line no-unused-vars
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -35,8 +34,7 @@ export default function CacheWrinklers() {
|
|||||||
CacheWrinklersTotal += sucked;
|
CacheWrinklersTotal += sucked;
|
||||||
if (Game.wrinklers[i].type === 0) {
|
if (Game.wrinklers[i].type === 0) {
|
||||||
CacheWrinklersNormal += sucked;
|
CacheWrinklersNormal += sucked;
|
||||||
if (sucked > CacheWrinklersFattest[0])
|
if (sucked > CacheWrinklersFattest[0]) CacheWrinklersFattest = [sucked, i];
|
||||||
CacheWrinklersFattest = [sucked, i];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ function CheckNotificationPermissions(ToggleOnOff) {
|
|||||||
|
|
||||||
// Check if the browser supports notifications and which type
|
// Check if the browser supports notifications and which type
|
||||||
if (!('Notification' in window)) {
|
if (!('Notification' in window)) {
|
||||||
console.log('This browser does not support notifications.');
|
console.log('This browser does not support notifications.'); // eslint-disable-line no-console
|
||||||
} else if (checkNotificationPromise()) {
|
} else if (checkNotificationPromise()) {
|
||||||
Notification.requestPermission().then();
|
Notification.requestPermission().then();
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
import ConfigDefault from '../../Data/SettingsDefault';
|
import ConfigDefault from '../../Data/SettingsDefault.ts';
|
||||||
import ConfigData from '../../Data/SettingsData';
|
import ConfigData from '../../Data/SettingsData';
|
||||||
import { CMOptions } from '../VariablesAndData';
|
import { CMOptions } from '../VariablesAndData';
|
||||||
import save from '../../InitSaveLoad/save';
|
import save from '../../InitSaveLoad/save';
|
||||||
import CMLoop from '../../Main/Loop';
|
import CMLoopHook from '../../Main/LoopHook';
|
||||||
|
import UpdateColours from '../../Disp/HelperFunctions/UpdateColours';
|
||||||
|
|
||||||
/** Functions related to saving, loading and restoring all settings */
|
/** Functions related to saving, loading and restoring all settings */
|
||||||
|
|
||||||
@@ -18,14 +19,8 @@ export function SaveConfig() {
|
|||||||
);
|
);
|
||||||
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
|
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
|
||||||
if (CookieMonsterSave !== null) {
|
if (CookieMonsterSave !== null) {
|
||||||
const newSaveString = saveString.replace(
|
const newSaveString = saveString.replace(CookieMonsterSave[0], `CookieMonster:${save()}`);
|
||||||
CookieMonsterSave[0],
|
localStorage.setItem('CookieClickerGame', escape(`${utf8_to_b64(newSaveString)}!END!`));
|
||||||
`CookieMonster:${save()}`,
|
|
||||||
);
|
|
||||||
localStorage.setItem(
|
|
||||||
'CookieClickerGame',
|
|
||||||
escape(`${utf8_to_b64(newSaveString)}!END!`),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -41,25 +36,19 @@ export function LoadConfig(settings) {
|
|||||||
if (settings !== undefined) {
|
if (settings !== undefined) {
|
||||||
CMOptions = settings;
|
CMOptions = settings;
|
||||||
|
|
||||||
|
if (typeof CMOptions.Colors !== 'undefined') {
|
||||||
|
delete CMOptions.Colors;
|
||||||
|
}
|
||||||
|
if (typeof CMOptions.Colours !== 'undefined') {
|
||||||
|
delete CMOptions.Colours;
|
||||||
|
}
|
||||||
|
|
||||||
// Check values
|
// Check values
|
||||||
let mod = false;
|
let mod = false;
|
||||||
Object.keys(ConfigDefault).forEach((i) => {
|
Object.keys(ConfigDefault).forEach((i) => {
|
||||||
if (typeof CMOptions[i] === 'undefined') {
|
if (typeof CMOptions[i] === 'undefined') {
|
||||||
mod = true;
|
mod = true;
|
||||||
CMOptions[i] = ConfigDefault[i];
|
CMOptions[i] = ConfigDefault[i];
|
||||||
} else if (i !== 'Header' && i !== 'Colors') {
|
|
||||||
if (i.indexOf('SoundURL') === -1) {
|
|
||||||
if (
|
|
||||||
!(CMOptions[i] > -1 && CMOptions[i] < ConfigData[i].label.length)
|
|
||||||
) {
|
|
||||||
mod = true;
|
|
||||||
CMOptions[i] = ConfigDefault[i];
|
|
||||||
}
|
|
||||||
} else if (typeof CMOptions[i] !== 'string') {
|
|
||||||
// Sound URLs
|
|
||||||
mod = true;
|
|
||||||
CMOptions[i] = ConfigDefault[i];
|
|
||||||
}
|
|
||||||
} else if (i === 'Header') {
|
} else if (i === 'Header') {
|
||||||
Object.keys(ConfigDefault.Header).forEach((j) => {
|
Object.keys(ConfigDefault.Header).forEach((j) => {
|
||||||
if (
|
if (
|
||||||
@@ -70,21 +59,10 @@ export function LoadConfig(settings) {
|
|||||||
CMOptions[i][j] = ConfigDefault[i][j];
|
CMOptions[i][j] = ConfigDefault[i][j];
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
} else {
|
|
||||||
// Colors
|
|
||||||
Object.keys(ConfigDefault.Colors).forEach((j) => {
|
|
||||||
if (
|
|
||||||
typeof CMOptions[i][j] === 'undefined' ||
|
|
||||||
typeof CMOptions[i][j] !== 'string'
|
|
||||||
) {
|
|
||||||
mod = true;
|
|
||||||
CMOptions[i][j] = ConfigDefault[i][j];
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
if (mod) SaveConfig();
|
if (mod) SaveConfig();
|
||||||
CMLoop(); // Do loop once
|
CMLoopHook(); // Do loop once
|
||||||
Object.keys(ConfigDefault).forEach((i) => {
|
Object.keys(ConfigDefault).forEach((i) => {
|
||||||
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
|
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
|
||||||
ConfigData[i].func();
|
ConfigData[i].func();
|
||||||
@@ -94,4 +72,6 @@ export function LoadConfig(settings) {
|
|||||||
// Default values
|
// Default values
|
||||||
LoadConfig(ConfigDefault);
|
LoadConfig(ConfigDefault);
|
||||||
}
|
}
|
||||||
|
Game.UpdateMenu();
|
||||||
|
UpdateColours();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,15 +7,9 @@ import { CMOptions } from './VariablesAndData';
|
|||||||
* This function changes the position of both the bottom and timer bar
|
* This function changes the position of both the bottom and timer bar
|
||||||
*/
|
*/
|
||||||
export function UpdateBotTimerBarPosition() {
|
export function UpdateBotTimerBarPosition() {
|
||||||
if (
|
if (CMOptions.BotBar === 1 && CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
|
||||||
CMOptions.BotBar === 1 &&
|
|
||||||
CMOptions.TimerBar === 1 &&
|
|
||||||
CMOptions.TimerBarPos === 1
|
|
||||||
) {
|
|
||||||
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
|
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
|
||||||
l('game').style.bottom = `${
|
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`;
|
||||||
Number(l('CMTimerBar').style.height.replace('px', '')) + 70
|
|
||||||
}px`;
|
|
||||||
} else if (CMOptions.BotBar === 1) {
|
} else if (CMOptions.BotBar === 1) {
|
||||||
l('CMBotBar').style.bottom = '0px';
|
l('CMBotBar').style.bottom = '0px';
|
||||||
l('game').style.bottom = '70px';
|
l('game').style.bottom = '70px';
|
||||||
|
|||||||
@@ -17,16 +17,13 @@ export function ToggleConfig(config) {
|
|||||||
|
|
||||||
if (CMOptions[config] === ConfigData[config].label.length) {
|
if (CMOptions[config] === ConfigData[config].label.length) {
|
||||||
CMOptions[config] = 0;
|
CMOptions[config] = 0;
|
||||||
if (ConfigData[config].toggle)
|
if (ConfigData[config].toggle) l(ConfigPrefix + config).className = 'option off';
|
||||||
l(ConfigPrefix + config).className = 'option off';
|
|
||||||
} else l(ConfigPrefix + config).className = 'option';
|
} else l(ConfigPrefix + config).className = 'option';
|
||||||
|
|
||||||
if (typeof ConfigData[config].func !== 'undefined') {
|
if (typeof ConfigData[config].func !== 'undefined') {
|
||||||
ConfigData[config].func();
|
ConfigData[config].func();
|
||||||
}
|
}
|
||||||
|
|
||||||
l(ConfigPrefix + config).innerHTML =
|
|
||||||
ConfigData[config].label[CMOptions[config]];
|
|
||||||
SaveConfig();
|
SaveConfig();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
11
src/Config/Toggles/ToggleFavourites.js
Normal file
11
src/Config/Toggles/ToggleFavourites.js
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
import { FavouriteSettings } from '../../Disp/VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function toggles whether a setting is part of the favourites section in setting or not
|
||||||
|
* @param {string} config The name of the toggleable config option
|
||||||
|
*/
|
||||||
|
export default function ToggleFavouriteSetting(config) {
|
||||||
|
if (FavouriteSettings.includes(config))
|
||||||
|
FavouriteSettings = FavouriteSettings.filter((ele) => ele !== config);
|
||||||
|
else FavouriteSettings.push(config);
|
||||||
|
}
|
||||||
@@ -1,4 +1,3 @@
|
|||||||
/* eslint-disable no-return-assign */
|
|
||||||
import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
|
import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
|
||||||
import { GCTimers } from '../../Disp/VariablesAndData';
|
import { GCTimers } from '../../Disp/VariablesAndData';
|
||||||
import { CMOptions } from '../VariablesAndData';
|
import { CMOptions } from '../VariablesAndData';
|
||||||
@@ -15,6 +14,7 @@ export default function ToggleGCTimer() {
|
|||||||
GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top;
|
GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top;
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
|
// eslint-disable-next-line no-return-assign
|
||||||
Object.keys(GCTimers).forEach((i) => (GCTimers[i].style.display = 'none'));
|
Object.keys(GCTimers).forEach((i) => (GCTimers[i].style.display = 'none'));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
|
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
|
||||||
import { CMOptions } from '../VariablesAndData';
|
import { CMOptions } from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
|
||||||
* Section: Functions related to the Upgrade Bar
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function toggles the upgrade bar and the colours of upgrades
|
* This function toggles the upgrade bar and the colours of upgrades
|
||||||
* It is called by a change in CM.Options.UpBarColor
|
* It is called by a change in CM.Options.UpBarColor
|
||||||
@@ -5,7 +5,7 @@ import { CMOptions } from '../VariablesAndData';
|
|||||||
* It is called by changes in CM.Options.WrinklerButtons
|
* It is called by changes in CM.Options.WrinklerButtons
|
||||||
*/
|
*/
|
||||||
export default function ToggleWrinklerButtons() {
|
export default function ToggleWrinklerButtons() {
|
||||||
if (CMOptions.WrinklerButtons) {
|
if (CMOptions.WrinklerButtons && Game.elderWrath) {
|
||||||
l('PopAllNormalWrinklerButton').style.display = '';
|
l('PopAllNormalWrinklerButton').style.display = '';
|
||||||
l('PopFattestWrinklerButton').style.display = '';
|
l('PopFattestWrinklerButton').style.display = '';
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -1,4 +1,2 @@
|
|||||||
/* eslint-disable prefer-const */
|
export let CMOptions = {}; // eslint-disable-line prefer-const
|
||||||
|
|
||||||
export let CMOptions = {};
|
|
||||||
export const ConfigPrefix = 'CMConfig';
|
export const ConfigPrefix = 'CMConfig';
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import init from './InitSaveLoad/init';
|
import init from './InitSaveLoad/init';
|
||||||
import load from './InitSaveLoad/load';
|
import load from './InitSaveLoad/load';
|
||||||
import save from './InitSaveLoad/save';
|
import save from './InitSaveLoad/save';
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
/** Data copied directly from the game */
|
/** Data copied directly from the game */
|
||||||
|
|
||||||
/** Array of the names of all fortune cookies obtainable from the ticker */
|
/** Array of the names of all fortune cookies obtainable from the ticker */
|
||||||
export const Fortunes = [
|
export const Fortunes: string[] = [
|
||||||
'Fortune #001',
|
'Fortune #001',
|
||||||
'Fortune #002',
|
'Fortune #002',
|
||||||
'Fortune #003',
|
'Fortune #003',
|
||||||
@@ -28,7 +28,7 @@ export const Fortunes = [
|
|||||||
];
|
];
|
||||||
|
|
||||||
/** Array of the names of all Halloween cookies */
|
/** Array of the names of all Halloween cookies */
|
||||||
export const HalloCookies = [
|
export const HalloCookies: string[] = [
|
||||||
'Skull cookies',
|
'Skull cookies',
|
||||||
'Ghost cookies',
|
'Ghost cookies',
|
||||||
'Bat cookies',
|
'Bat cookies',
|
||||||
@@ -39,7 +39,7 @@ export const HalloCookies = [
|
|||||||
];
|
];
|
||||||
|
|
||||||
/** Array of the names of all Christmas cookies */
|
/** Array of the names of all Christmas cookies */
|
||||||
export const ChristCookies = [
|
export const ChristCookies: string[] = [
|
||||||
'Christmas tree biscuits',
|
'Christmas tree biscuits',
|
||||||
'Snowflake biscuits',
|
'Snowflake biscuits',
|
||||||
'Snowman biscuits',
|
'Snowman biscuits',
|
||||||
@@ -50,7 +50,7 @@ export const ChristCookies = [
|
|||||||
];
|
];
|
||||||
|
|
||||||
/** Array of the names of all Valentine cookies */
|
/** Array of the names of all Valentine cookies */
|
||||||
export const ValCookies = [
|
export const ValCookies: string[] = [
|
||||||
'Pure heart biscuits',
|
'Pure heart biscuits',
|
||||||
'Ardent heart biscuits',
|
'Ardent heart biscuits',
|
||||||
'Sour heart biscuits',
|
'Sour heart biscuits',
|
||||||
@@ -61,7 +61,7 @@ export const ValCookies = [
|
|||||||
];
|
];
|
||||||
|
|
||||||
/** Array of the names of all plant drops */
|
/** Array of the names of all plant drops */
|
||||||
export const PlantDrops = [
|
export const PlantDrops: string[] = [
|
||||||
'Elderwort biscuits',
|
'Elderwort biscuits',
|
||||||
'Bakeberry cookies',
|
'Bakeberry cookies',
|
||||||
'Duketater cookies',
|
'Duketater cookies',
|
||||||
@@ -72,7 +72,7 @@ export const PlantDrops = [
|
|||||||
];
|
];
|
||||||
|
|
||||||
/** All possible effects plants and other items can have with a display-title */
|
/** All possible effects plants and other items can have with a display-title */
|
||||||
export const Effects = {
|
export const Effects: { [index: string]: string } = {
|
||||||
buildingCost: 'Building prices',
|
buildingCost: 'Building prices',
|
||||||
click: 'Cookies per click',
|
click: 'Cookies per click',
|
||||||
cps: 'Total CPS',
|
cps: 'Total CPS',
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
/** Data related directly to Cookie Monster */
|
|
||||||
|
|
||||||
export const VersionMajor = '2.031';
|
|
||||||
export const VersionMinor = '6';
|
|
||||||
|
|
||||||
/** Information about Cookie Monster to be displayed in the info section */
|
|
||||||
export const ModDescription = `<div class="listing">
|
|
||||||
<a href="https://github.com/Aktanusa/CookieMonster" target="blank">Cookie Monster</a>
|
|
||||||
offers a wide range of tools and statistics to enhance your game experience.
|
|
||||||
It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
|
|
||||||
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
|
|
||||||
Please also report any bugs you may find over there!</br>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
|
|
||||||
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
|
|
||||||
export const LatestReleaseNotes = `<div class="listing">
|
|
||||||
The latest update (v 2.031.6) has revamped the way PP is colourcoded. In the previous versions this was not always correct and we had some settings that made it even more incorrect. With this update Cookie Monster compares the PP of a building to all other possibilities (also buying 10 or 100) of a building and colors the PP accordingly.</br>
|
|
||||||
This means that if it is better to buy 10 of a building immediately rather than to buy in increments of 1 Cookie Monster will now show this! In this case the buy 1 option will be yellow, while the buy 10 option will be green.</br>
|
|
||||||
This also means that you will see some more diverse colors. Rather than coloring according to arbitrary "middle values" Cookie Monster now uses a top 10, 20 and 30. While this might take some getting used to we believe the new system is much better in conveying useful information to the user while also being more correct!</br>
|
|
||||||
</br>
|
|
||||||
This update also implements the following functions:</br>
|
|
||||||
- Added a tooltip displaying the reward to the extra pop wrinkler buttons</br>
|
|
||||||
- Added tooltips to the Gods in the Pantheon</br>
|
|
||||||
- The tooltip for Elder Pledge now displays correctly, although it takes some time to load after Cookie Monster has been loaded</br>
|
|
||||||
- You can now test the volume and sound of notifications in the settings screen</br>
|
|
||||||
- The bottom bar will now flicker less and each column has received a bit of padding</br>
|
|
||||||
- Introduced new colour scheme for PP, see the explanation of colors in the Readme or the settings</br>
|
|
||||||
- Added option to show buttons that can hide the upgrade and building section</br>
|
|
||||||
- Added option to display PP as a time unit, note that these are only approximations. PP does not translate directly into time (the name is deceptive, we know...)</br>
|
|
||||||
- Statistics page now shows chance for random drops when they have not been achieved</br>
|
|
||||||
</br>
|
|
||||||
This update fixes the following bugs:</br>
|
|
||||||
- Incorrect amount for "required for max plant reward" in statistics page</br>
|
|
||||||
- Fixed the tooltips of the '?' buttons in the statistics page not showing</br>
|
|
||||||
- Fixed some unclear settings descriptions </br>
|
|
||||||
</br>
|
|
||||||
Please submit any bug reports or feature requests to the <a href="https://github.com/Aktanusa/CookieMonster">GitHub page!</a>
|
|
||||||
</br>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
32
src/Data/Moddata.ts
Normal file
32
src/Data/Moddata.ts
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
/** Data related directly to Cookie Monster */
|
||||||
|
|
||||||
|
export const VersionMajor = '2.031';
|
||||||
|
export const VersionMinor = '9';
|
||||||
|
|
||||||
|
/** Information about Cookie Monster to be displayed in the info section */
|
||||||
|
export const ModDescription = `<div class="listing">
|
||||||
|
<a href="https://github.com/CookieMonsterTeam/CookieMonster" target="blank">Cookie Monster</a>
|
||||||
|
offers a wide range of tools and statistics to enhance your game experience.
|
||||||
|
It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
|
||||||
|
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
|
||||||
|
Please also report any bugs you may find over there!</br>
|
||||||
|
</div>
|
||||||
|
`;
|
||||||
|
|
||||||
|
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
|
||||||
|
export const LatestReleaseNotes = `<div class="listing">
|
||||||
|
This update implements the following functions:</br>
|
||||||
|
- For developers: we now expose some data calculated by Cookie Monster to the global scope. You can access it through the CookieMonsterData object</br>
|
||||||
|
- The column with the most optimal building now has a green coloured indicator whenever colour coding is turned on</br>
|
||||||
|
- The current season in the seasons statistics section is now displayed with green text for easier identification</br>
|
||||||
|
- New option to show a timer bar that counts down till next autosave</br>
|
||||||
|
- New option to sort buildings based on the "cost till next achievement"</br>
|
||||||
|
- Added extra information about achievements in statistics page</br>
|
||||||
|
</br>
|
||||||
|
This update fixes the following bugs:</br>
|
||||||
|
- Fixed a bug where ignoring certain buildings in rare cases did not create a "most optimal building"</br>
|
||||||
|
- Fixed some issues related to "left till achievement"</br>
|
||||||
|
- Fixed some cases where upgrades and buildings were not correctly sorted</br>
|
||||||
|
- Fixed the tooltip of "Pop all normal wrinklers" displaying an incorrect reward when Shiny's are present</br>
|
||||||
|
</div>
|
||||||
|
`;
|
||||||
@@ -1,10 +1,10 @@
|
|||||||
/** Data related directly to the scales used by Cookie Monster */
|
/** Data related directly to the scales used by Cookie Monster */
|
||||||
|
|
||||||
/** Array of abbreviations used in the "Metric" scale */
|
/** Array of abbreviations used in the "Metric" scale */
|
||||||
export const metric = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
export const metric: string[] = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
||||||
|
|
||||||
/** Array of abbreviations used in the "Short" scale */
|
/** Array of abbreviations used in the "Short" scale */
|
||||||
export const shortScale = [
|
export const shortScale: string[] = [
|
||||||
'',
|
'',
|
||||||
'',
|
'',
|
||||||
'M',
|
'M',
|
||||||
@@ -34,7 +34,7 @@ export const shortScale = [
|
|||||||
];
|
];
|
||||||
|
|
||||||
/** Array of abbreviations used in the "Abbreviated Short" scale */
|
/** Array of abbreviations used in the "Abbreviated Short" scale */
|
||||||
export const shortScaleAbbreviated = [
|
export const shortScaleAbbreviated: string[] = [
|
||||||
'',
|
'',
|
||||||
'K',
|
'K',
|
||||||
'M',
|
'M',
|
||||||
@@ -1,18 +1,20 @@
|
|||||||
/** Data related to the display titles of certain sections in menu screens */
|
/** Data related to the display titles of certain sections in menu screens */
|
||||||
|
|
||||||
/** Display titles of the headers of the Cookie Monster settings section */
|
/** Display titles of the headers of the Cookie Monster settings section */
|
||||||
export const ConfigGroups = {
|
export const ConfigGroups: { [index: string]: string } = {
|
||||||
BarsColors: 'Bars/Colors',
|
Favourite: 'Favourite Settings',
|
||||||
Calculation: 'Calculation',
|
Calculation: 'Calculation',
|
||||||
Notification: 'Notification',
|
|
||||||
Tooltip: 'Tooltips and additional insights',
|
|
||||||
Statistics: 'Statistics',
|
|
||||||
Notation: 'Notation',
|
Notation: 'Notation',
|
||||||
|
Colours: 'Colours and colour coding',
|
||||||
|
BarsDisplay: 'Infobars and visual settings',
|
||||||
|
Tooltip: 'Tooltips',
|
||||||
|
Statistics: 'Statistics',
|
||||||
|
Notification: 'Notifications',
|
||||||
Miscellaneous: 'Miscellaneous',
|
Miscellaneous: 'Miscellaneous',
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Display titles of the headers of the notification section of the Cookie Monster settings */
|
/** Display titles of the headers of the notification section of the Cookie Monster settings */
|
||||||
export const ConfigGroupsNotification = {
|
export const ConfigGroupsNotification: { [index: string]: string } = {
|
||||||
NotificationGeneral: 'General Notifications',
|
NotificationGeneral: 'General Notifications',
|
||||||
NotificationGC: 'Golden Cookie',
|
NotificationGC: 'Golden Cookie',
|
||||||
NotificationFC: 'Fortune Cookie',
|
NotificationFC: 'Fortune Cookie',
|
||||||
@@ -1,54 +0,0 @@
|
|||||||
/* eslint-disable max-classes-per-file */
|
|
||||||
/** This describes all forms of settings used by Cookie Monster */
|
|
||||||
|
|
||||||
/** The basic setting class */
|
|
||||||
export class Setting {
|
|
||||||
constructor(type, group) {
|
|
||||||
this.type = type;
|
|
||||||
this.group = group;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** The standard toggle setting class */
|
|
||||||
export class SettingStandard extends Setting {
|
|
||||||
constructor(type, group, label, desc, toggle, func = null) {
|
|
||||||
super(type, group);
|
|
||||||
this.label = label;
|
|
||||||
this.desc = desc;
|
|
||||||
this.toggle = toggle;
|
|
||||||
if (func) {
|
|
||||||
this.func = func;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/** The colour picker setting class */
|
|
||||||
export class SettingColours extends Setting {
|
|
||||||
constructor(type, group, desc, func) {
|
|
||||||
super(type, group);
|
|
||||||
this.desc = desc;
|
|
||||||
this.func = func;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** The volume level setting class */
|
|
||||||
export class SettingVolume extends Setting {
|
|
||||||
constructor(type, group, label, desc) {
|
|
||||||
super(type, group);
|
|
||||||
this.label = label;
|
|
||||||
this.desc = desc;
|
|
||||||
for (let i = 0; i < 101; i++) {
|
|
||||||
this.label[i] = `${i}%`;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** The number input setting class */
|
|
||||||
export class SettingInputNumber extends Setting {
|
|
||||||
constructor(type, group, label, desc, min, max) {
|
|
||||||
super(type, group);
|
|
||||||
this.label = label;
|
|
||||||
this.desc = desc;
|
|
||||||
this.min = min;
|
|
||||||
this.max = max;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
11
src/Data/SettingClasses/BaseSetting.ts
Normal file
11
src/Data/SettingClasses/BaseSetting.ts
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
/** The basic setting class */
|
||||||
|
export default class Setting {
|
||||||
|
type: string;
|
||||||
|
|
||||||
|
group: string;
|
||||||
|
|
||||||
|
constructor(type: string, group: string) {
|
||||||
|
this.type = type;
|
||||||
|
this.group = group;
|
||||||
|
}
|
||||||
|
}
|
||||||
11
src/Data/SettingClasses/SettingColours.ts
Normal file
11
src/Data/SettingClasses/SettingColours.ts
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
import Setting from './BaseSetting';
|
||||||
|
|
||||||
|
/** The colour picker setting class */
|
||||||
|
export default class SettingColours extends Setting {
|
||||||
|
desc: string;
|
||||||
|
|
||||||
|
constructor(type: string, group: string, desc: string) {
|
||||||
|
super(type, group);
|
||||||
|
this.desc = desc;
|
||||||
|
}
|
||||||
|
}
|
||||||
27
src/Data/SettingClasses/SettingInputNumber.ts
Normal file
27
src/Data/SettingClasses/SettingInputNumber.ts
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
import Setting from './BaseSetting';
|
||||||
|
|
||||||
|
/** The number input setting class */
|
||||||
|
export default class SettingInputNumber extends Setting {
|
||||||
|
label: string[];
|
||||||
|
|
||||||
|
desc: string;
|
||||||
|
|
||||||
|
min: number;
|
||||||
|
|
||||||
|
max: number;
|
||||||
|
|
||||||
|
constructor(
|
||||||
|
type: string,
|
||||||
|
group: string,
|
||||||
|
label: string[],
|
||||||
|
desc: string,
|
||||||
|
min: number,
|
||||||
|
max: number,
|
||||||
|
) {
|
||||||
|
super(type, group);
|
||||||
|
this.label = label;
|
||||||
|
this.desc = desc;
|
||||||
|
this.min = min;
|
||||||
|
this.max = max;
|
||||||
|
}
|
||||||
|
}
|
||||||
29
src/Data/SettingClasses/SettingStandard.ts
Normal file
29
src/Data/SettingClasses/SettingStandard.ts
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
import Setting from './BaseSetting';
|
||||||
|
|
||||||
|
/** The standard toggle setting class */
|
||||||
|
export default class SettingStandard extends Setting {
|
||||||
|
label: string[];
|
||||||
|
|
||||||
|
desc: string;
|
||||||
|
|
||||||
|
toggle: boolean;
|
||||||
|
|
||||||
|
func: () => void;
|
||||||
|
|
||||||
|
constructor(
|
||||||
|
type: string,
|
||||||
|
group: string,
|
||||||
|
label: string[],
|
||||||
|
desc: string,
|
||||||
|
toggle: boolean,
|
||||||
|
func?: () => void,
|
||||||
|
) {
|
||||||
|
super(type, group);
|
||||||
|
this.label = label;
|
||||||
|
this.desc = desc;
|
||||||
|
this.toggle = toggle;
|
||||||
|
if (func !== undefined) {
|
||||||
|
this.func = func;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
17
src/Data/SettingClasses/SettingVolume.ts
Normal file
17
src/Data/SettingClasses/SettingVolume.ts
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
import Setting from './BaseSetting';
|
||||||
|
|
||||||
|
/** The volume level setting class */
|
||||||
|
export default class SettingVolume extends Setting {
|
||||||
|
label: string[];
|
||||||
|
|
||||||
|
desc: string;
|
||||||
|
|
||||||
|
constructor(type: string, group: string, label: string[], desc: string) {
|
||||||
|
super(type, group);
|
||||||
|
this.label = label;
|
||||||
|
this.desc = desc;
|
||||||
|
for (let i = 0; i < 101; i++) {
|
||||||
|
this.label[i] = `${i}%`;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,62 +1,48 @@
|
|||||||
/** This array describes all default settings */
|
/** This array describes all default settings */
|
||||||
const ConfigDefault = {
|
const ConfigDefault: {
|
||||||
|
[index: string]: string | number | { [index: string]: number };
|
||||||
|
} = {
|
||||||
|
CPSMode: 1,
|
||||||
|
AvgCPSHist: 3,
|
||||||
|
AvgClicksHist: 0,
|
||||||
|
CalcWrink: 0,
|
||||||
|
Scale: 2,
|
||||||
|
ScaleDecimals: 2,
|
||||||
|
ScaleSeparator: 0,
|
||||||
|
ScaleCutoff: 999999,
|
||||||
|
TimeFormat: 0,
|
||||||
|
DetailedTime: 1,
|
||||||
|
PPDisplayTime: 0,
|
||||||
|
BuildColour: 1,
|
||||||
|
PPOnlyConsiderBuyable: 0,
|
||||||
|
PPExcludeTop: 0,
|
||||||
|
PPRigidelMode: 0,
|
||||||
|
PPSecondsLowerLimit: 0,
|
||||||
|
ColourBlue: '#4bb8f0',
|
||||||
|
ColourGreen: '#00ff00',
|
||||||
|
ColourYellow: '#ffff00',
|
||||||
|
ColourOrange: '#ff7f00',
|
||||||
|
ColourRed: '#ff0000',
|
||||||
|
ColourPurple: '#ff00ff',
|
||||||
|
ColourGray: '#b3b3b3',
|
||||||
|
ColourPink: '#ff1493',
|
||||||
|
ColourBrown: '#8b4513',
|
||||||
BotBar: 1,
|
BotBar: 1,
|
||||||
TimerBar: 1,
|
TimerBar: 1,
|
||||||
TimerBarPos: 0,
|
TimerBarPos: 0,
|
||||||
TimerBarOverlay: 2,
|
TimerBarOverlay: 2,
|
||||||
BuildColor: 1,
|
AutosaveTimerBar: 0,
|
||||||
PPDisplayTime: 0,
|
UpBarColour: 1,
|
||||||
UpBarColor: 1,
|
|
||||||
UpgradeBarFixedPos: 1,
|
UpgradeBarFixedPos: 1,
|
||||||
CalcWrink: 0,
|
SortBuildings: 0,
|
||||||
CPSMode: 1,
|
SortUpgrades: 0,
|
||||||
AvgCPSHist: 3,
|
UpgradesNeverCollapse: 0,
|
||||||
AvgClicksHist: 0,
|
DragonAuraInfo: 1,
|
||||||
PPExcludeTop: 0,
|
GrimoireBar: 1,
|
||||||
PPSecondsLowerLimit: 0,
|
GCTimer: 1,
|
||||||
PPOnlyConsiderBuyable: 0,
|
Favicon: 1,
|
||||||
ToolWarnBon: 1,
|
WrinklerButtons: 1,
|
||||||
Title: 1,
|
HideSectionsButtons: 0,
|
||||||
GeneralSound: 1,
|
|
||||||
GCNotification: 0,
|
|
||||||
GCFlash: 1,
|
|
||||||
GCSound: 1,
|
|
||||||
GCVolume: 100,
|
|
||||||
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
|
|
||||||
FortuneNotification: 0,
|
|
||||||
FortuneFlash: 1,
|
|
||||||
FortuneSound: 1,
|
|
||||||
FortuneVolume: 100,
|
|
||||||
FortuneSoundURL:
|
|
||||||
'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
|
|
||||||
SeaNotification: 0,
|
|
||||||
SeaFlash: 1,
|
|
||||||
SeaSound: 1,
|
|
||||||
SeaVolume: 100,
|
|
||||||
SeaSoundURL:
|
|
||||||
'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
|
|
||||||
GardFlash: 1,
|
|
||||||
GardSound: 1,
|
|
||||||
GardVolume: 100,
|
|
||||||
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
|
|
||||||
MagicNotification: 0,
|
|
||||||
MagicFlash: 1,
|
|
||||||
MagicSound: 1,
|
|
||||||
MagicVolume: 100,
|
|
||||||
MagicSoundURL:
|
|
||||||
'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
|
|
||||||
WrinklerNotification: 0,
|
|
||||||
WrinklerFlash: 1,
|
|
||||||
WrinklerSound: 1,
|
|
||||||
WrinklerVolume: 100,
|
|
||||||
WrinklerSoundURL:
|
|
||||||
'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
|
|
||||||
WrinklerMaxNotification: 0,
|
|
||||||
WrinklerMaxFlash: 1,
|
|
||||||
WrinklerMaxSound: 1,
|
|
||||||
WrinklerMaxVolume: 100,
|
|
||||||
WrinklerMaxSoundURL:
|
|
||||||
'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
|
|
||||||
TooltipBuildUpgrade: 1,
|
TooltipBuildUpgrade: 1,
|
||||||
TooltipAmor: 0,
|
TooltipAmor: 0,
|
||||||
ToolWarnLucky: 1,
|
ToolWarnLucky: 1,
|
||||||
@@ -65,47 +51,73 @@ const ConfigDefault = {
|
|||||||
ToolWarnConjureFrenzy: 1,
|
ToolWarnConjureFrenzy: 1,
|
||||||
ToolWarnEdifice: 1,
|
ToolWarnEdifice: 1,
|
||||||
ToolWarnUser: 0,
|
ToolWarnUser: 0,
|
||||||
|
ToolWarnBon: 1,
|
||||||
ToolWarnPos: 1,
|
ToolWarnPos: 1,
|
||||||
TooltipGrim: 1,
|
TooltipGrim: 1,
|
||||||
TooltipWrink: 1,
|
TooltipWrink: 1,
|
||||||
TooltipLump: 1,
|
TooltipLump: 1,
|
||||||
TooltipPlots: 1,
|
TooltipPlots: 1,
|
||||||
TooltipPantheon: 1,
|
TooltipPantheon: 1,
|
||||||
DragonAuraInfo: 1,
|
|
||||||
TooltipAscendButton: 1,
|
TooltipAscendButton: 1,
|
||||||
Stats: 1,
|
Stats: 1,
|
||||||
MissingUpgrades: 1,
|
MissingUpgrades: 1,
|
||||||
|
MissingAchievements: 0,
|
||||||
UpStats: 1,
|
UpStats: 1,
|
||||||
TimeFormat: 0,
|
|
||||||
DetailedTime: 1,
|
|
||||||
GrimoireBar: 1,
|
|
||||||
HeavenlyChipsTarget: 1,
|
HeavenlyChipsTarget: 1,
|
||||||
ShowMissedGC: 1,
|
ShowMissedGC: 1,
|
||||||
Scale: 2,
|
Title: 1,
|
||||||
ScaleDecimals: 2,
|
GeneralSound: 1,
|
||||||
ScaleSeparator: 0,
|
GCNotification: 0,
|
||||||
ScaleCutoff: 999999,
|
GCFlash: 1,
|
||||||
Colors: {
|
ColourGCFlash: '#ffffff',
|
||||||
Blue: '#4bb8f0',
|
GCSound: 1,
|
||||||
Green: '#00ff00',
|
GCVolume: 100,
|
||||||
Yellow: '#ffff00',
|
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
|
||||||
Orange: '#ff7f00',
|
FortuneNotification: 0,
|
||||||
Red: '#ff0000',
|
FortuneFlash: 1,
|
||||||
Purple: '#ff00ff',
|
ColourFortuneFlash: '#ffffff',
|
||||||
Gray: '#b3b3b3',
|
FortuneSound: 1,
|
||||||
Pink: '#ff1493',
|
FortuneVolume: 100,
|
||||||
Brown: '#8b4513',
|
FortuneSoundURL: 'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
|
||||||
},
|
SeaNotification: 0,
|
||||||
SortBuildings: 0,
|
SeaFlash: 1,
|
||||||
SortUpgrades: 0,
|
ColourSeaFlash: '#ffffff',
|
||||||
GCTimer: 1,
|
SeaSound: 1,
|
||||||
Favicon: 1,
|
SeaVolume: 100,
|
||||||
WrinklerButtons: 1,
|
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
|
||||||
HideSectionsButtons: 0,
|
GardFlash: 1,
|
||||||
|
ColourGardFlash: '#ffffff',
|
||||||
|
GardSound: 1,
|
||||||
|
GardVolume: 100,
|
||||||
|
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
|
||||||
|
MagicNotification: 0,
|
||||||
|
MagicFlash: 1,
|
||||||
|
ColourMagicFlash: '#ffffff',
|
||||||
|
MagicSound: 1,
|
||||||
|
MagicVolume: 100,
|
||||||
|
MagicSoundURL: 'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
|
||||||
|
WrinklerNotification: 0,
|
||||||
|
WrinklerFlash: 1,
|
||||||
|
ColourWrinklerFlash: '#ffffff',
|
||||||
|
WrinklerSound: 1,
|
||||||
|
WrinklerVolume: 100,
|
||||||
|
WrinklerSoundURL: 'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
|
||||||
|
WrinklerMaxNotification: 0,
|
||||||
|
WrinklerMaxFlash: 1,
|
||||||
|
ColourWrinklerMaxFlash: '#ffffff',
|
||||||
|
WrinklerMaxSound: 1,
|
||||||
|
WrinklerMaxVolume: 100,
|
||||||
|
WrinklerMaxSoundURL: 'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
|
||||||
BulkBuyBlock: 0,
|
BulkBuyBlock: 0,
|
||||||
|
FavouriteSettings: 1,
|
||||||
Header: {
|
Header: {
|
||||||
BarsColors: 1,
|
Favourite: 1,
|
||||||
Calculation: 1,
|
Calculation: 1,
|
||||||
|
Notation: 1,
|
||||||
|
Colours: 1,
|
||||||
|
BarsDisplay: 1,
|
||||||
|
Tooltip: 1,
|
||||||
|
Statistics: 1,
|
||||||
Notification: 1,
|
Notification: 1,
|
||||||
NotificationGeneral: 1,
|
NotificationGeneral: 1,
|
||||||
NotificationGC: 1,
|
NotificationGC: 1,
|
||||||
@@ -115,9 +127,6 @@ const ConfigDefault = {
|
|||||||
NotificationMagi: 1,
|
NotificationMagi: 1,
|
||||||
NotificationWrink: 1,
|
NotificationWrink: 1,
|
||||||
NotificationWrinkMax: 1,
|
NotificationWrinkMax: 1,
|
||||||
Tooltip: 1,
|
|
||||||
Statistics: 1,
|
|
||||||
Notation: 1,
|
|
||||||
Miscellaneous: 1,
|
Miscellaneous: 1,
|
||||||
Lucky: 1,
|
Lucky: 1,
|
||||||
Chain: 1,
|
Chain: 1,
|
||||||
@@ -126,6 +135,7 @@ const ConfigDefault = {
|
|||||||
Prestige: 1,
|
Prestige: 1,
|
||||||
Wrink: 1,
|
Wrink: 1,
|
||||||
Sea: 1,
|
Sea: 1,
|
||||||
|
Achievs: 1,
|
||||||
Misc: 1,
|
Misc: 1,
|
||||||
InfoTab: 1,
|
InfoTab: 1,
|
||||||
},
|
},
|
||||||
@@ -1,15 +1,8 @@
|
|||||||
/* eslint-disable no-nested-ternary */
|
|
||||||
/** General functions to format or beautify strings */
|
/** General functions to format or beautify strings */
|
||||||
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
|
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales.ts';
|
||||||
import { BackupFunctions } from '../../Main/VariablesAndData';
|
import { BackupFunctions } from '../../Main/VariablesAndData';
|
||||||
import {
|
|
||||||
ColorGreen,
|
|
||||||
ColorOrange,
|
|
||||||
ColorRed,
|
|
||||||
ColorYellow,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function returns formats number based on the Scale setting
|
* This function returns formats number based on the Scale setting
|
||||||
@@ -18,7 +11,7 @@ import {
|
|||||||
* @param {number} forced Used to force (type 3) in certains cases
|
* @param {number} forced Used to force (type 3) in certains cases
|
||||||
* @returns {string} Formatted number
|
* @returns {string} Formatted number
|
||||||
*/
|
*/
|
||||||
export function Beautify(num, floats, forced) {
|
export default function Beautify(num, floats, forced) {
|
||||||
const decimals = CMOptions.ScaleDecimals + 1;
|
const decimals = CMOptions.ScaleDecimals + 1;
|
||||||
if (num === Infinity) {
|
if (num === Infinity) {
|
||||||
return 'Infinity';
|
return 'Infinity';
|
||||||
@@ -30,6 +23,9 @@ export function Beautify(num, floats, forced) {
|
|||||||
return BackupFunctions.Beautify(num, floats);
|
return BackupFunctions.Beautify(num, floats);
|
||||||
}
|
}
|
||||||
if (Number.isFinite(num)) {
|
if (Number.isFinite(num)) {
|
||||||
|
if (num < 0) {
|
||||||
|
return `-${Beautify(Math.abs(num))}`;
|
||||||
|
}
|
||||||
let answer = '';
|
let answer = '';
|
||||||
if (num === 0) {
|
if (num === 0) {
|
||||||
return num.toString();
|
return num.toString();
|
||||||
@@ -44,12 +40,8 @@ export function Beautify(num, floats, forced) {
|
|||||||
answer = num.toExponential(decimals).toString().replace('e', 'E');
|
answer = num.toExponential(decimals).toString().replace('e', 'E');
|
||||||
} else {
|
} else {
|
||||||
const exponential = num.toExponential().toString();
|
const exponential = num.toExponential().toString();
|
||||||
const AmountOfTenPowerThree = Math.floor(
|
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3);
|
||||||
exponential.slice(exponential.indexOf('e') + 1) / 3,
|
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals);
|
||||||
);
|
|
||||||
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(
|
|
||||||
decimals,
|
|
||||||
);
|
|
||||||
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
|
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
|
||||||
if ((CMOptions.Scale === 1 && !forced) || forced === 1) {
|
if ((CMOptions.Scale === 1 && !forced) || forced === 1) {
|
||||||
// Metric scale, 123456789 => 123.457 M
|
// Metric scale, 123456789 => 123.457 M
|
||||||
@@ -63,10 +55,7 @@ export function Beautify(num, floats, forced) {
|
|||||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||||
} else if ((CMOptions.Scale === 3 && !forced) || forced === 3) {
|
} else if ((CMOptions.Scale === 3 && !forced) || forced === 3) {
|
||||||
// Short scale, 123456789 => 123.457 M
|
// Short scale, 123456789 => 123.457 M
|
||||||
if (
|
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) {
|
||||||
num >= 0.01 &&
|
|
||||||
num < Number(`1e${shortScaleAbbreviated.length * 3}`)
|
|
||||||
) {
|
|
||||||
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
|
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
|
||||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||||
} else if ((CMOptions.Scale === 5 && !forced) || forced === 5) {
|
} else if ((CMOptions.Scale === 5 && !forced) || forced === 5) {
|
||||||
@@ -75,77 +64,13 @@ export function Beautify(num, floats, forced) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (answer === '') {
|
if (answer === '') {
|
||||||
console.log(
|
// eslint-disable-next-line no-console
|
||||||
`Could not beautify number with Cookie Monster Beautify: ${num}`,
|
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`);
|
||||||
);
|
|
||||||
answer = BackupFunctions.Beautify(num, floats);
|
answer = BackupFunctions.Beautify(num, floats);
|
||||||
}
|
}
|
||||||
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
|
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
|
||||||
return answer;
|
return answer;
|
||||||
}
|
}
|
||||||
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`);
|
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`); // eslint-disable-line no-console
|
||||||
return BackupFunctions.Beautify(num, floats);
|
return BackupFunctions.Beautify(num, floats);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* This function returns time as a string depending on TimeFormat setting
|
|
||||||
* @param {number} time Time to be formatted
|
|
||||||
* @param {number} longFormat 1 or 0
|
|
||||||
* @returns {string} Formatted time
|
|
||||||
*/
|
|
||||||
export function FormatTime(time, longFormat) {
|
|
||||||
let formattedTime = time;
|
|
||||||
if (time === Infinity) return time;
|
|
||||||
if (time < 0) return 'Negative time period';
|
|
||||||
formattedTime = Math.ceil(time);
|
|
||||||
const y = Math.floor(formattedTime / 31557600);
|
|
||||||
const d = Math.floor((formattedTime % 31557600) / 86400);
|
|
||||||
const h = Math.floor((formattedTime % 86400) / 3600);
|
|
||||||
const m = Math.floor((formattedTime % 3600) / 60);
|
|
||||||
const s = Math.floor(formattedTime % 60);
|
|
||||||
let str = '';
|
|
||||||
if (CMOptions.TimeFormat) {
|
|
||||||
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
|
|
||||||
str += `${(y < 10 ? '0' : '') + y}:`;
|
|
||||||
str += `${(d < 10 ? '0' : '') + d}:`;
|
|
||||||
str += `${(h < 10 ? '0' : '') + h}:`;
|
|
||||||
str += `${(m < 10 ? '0' : '') + m}:`;
|
|
||||||
str += (s < 10 ? '0' : '') + s;
|
|
||||||
} else {
|
|
||||||
if (formattedTime > 777600000)
|
|
||||||
return longFormat ? 'Over 9000 days!' : '>9000d';
|
|
||||||
str +=
|
|
||||||
y > 0
|
|
||||||
? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, `
|
|
||||||
: '';
|
|
||||||
str +=
|
|
||||||
d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : '';
|
|
||||||
if (str.length > 0 || h > 0)
|
|
||||||
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
|
|
||||||
if (str.length > 0 || m > 0)
|
|
||||||
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
|
|
||||||
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
|
|
||||||
}
|
|
||||||
return str;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function returns the color to be used for time-strings
|
|
||||||
* @param {number} time Time to be coloured
|
|
||||||
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
|
|
||||||
*/
|
|
||||||
export function GetTimeColor(time) {
|
|
||||||
let color;
|
|
||||||
let text;
|
|
||||||
if (time <= 0) {
|
|
||||||
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
|
|
||||||
else text = 'Done!';
|
|
||||||
color = ColorGreen;
|
|
||||||
} else {
|
|
||||||
text = FormatTime(time);
|
|
||||||
if (time > 300) color = ColorRed;
|
|
||||||
else if (time > 60) color = ColorOrange;
|
|
||||||
else color = ColorYellow;
|
|
||||||
}
|
|
||||||
return { text, color };
|
|
||||||
}
|
|
||||||
42
src/Disp/BeautifyAndFormatting/FormatTime.js
Normal file
42
src/Disp/BeautifyAndFormatting/FormatTime.js
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function returns time as a string depending on TimeFormat setting
|
||||||
|
* @param {number} time Time to be formatted
|
||||||
|
* @param {number} longFormat 1 or 0
|
||||||
|
* @returns {string} Formatted time
|
||||||
|
*/
|
||||||
|
export default function FormatTime(time, longFormat) {
|
||||||
|
let formattedTime = time;
|
||||||
|
if (time === Infinity) return time;
|
||||||
|
if (time < 0) return 'Negative time period';
|
||||||
|
formattedTime = Math.ceil(time);
|
||||||
|
const y = Math.floor(formattedTime / 31536000);
|
||||||
|
const d = Math.floor((formattedTime % 31536000) / 86400);
|
||||||
|
const h = Math.floor(((formattedTime % 31536000) % 86400) / 3600);
|
||||||
|
const m = Math.floor((((formattedTime % 31536000) % 86400) % 3600) / 60);
|
||||||
|
const s = Math.floor((((formattedTime % 31536000) % 86400) % 3600) % 60);
|
||||||
|
let str = '';
|
||||||
|
if (CMOptions.TimeFormat) {
|
||||||
|
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
|
||||||
|
str += `${(y < 10 ? '0' : '') + y}:`;
|
||||||
|
str += `${(d < 10 ? '0' : '') + d}:`;
|
||||||
|
str += `${(h < 10 ? '0' : '') + h}:`;
|
||||||
|
str += `${(m < 10 ? '0' : '') + m}:`;
|
||||||
|
str += (s < 10 ? '0' : '') + s;
|
||||||
|
} else {
|
||||||
|
if (formattedTime > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
|
||||||
|
str +=
|
||||||
|
y > 0
|
||||||
|
? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` // eslint-disable-line no-nested-ternary
|
||||||
|
: '';
|
||||||
|
if (str.length > 0 || d > 0)
|
||||||
|
str += `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, `; // eslint-disable-line no-nested-ternary
|
||||||
|
if (str.length > 0 || h > 0)
|
||||||
|
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `; // eslint-disable-line no-nested-ternary
|
||||||
|
if (str.length > 0 || m > 0)
|
||||||
|
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `; // eslint-disable-line no-nested-ternary
|
||||||
|
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's'); // eslint-disable-line no-nested-ternary
|
||||||
|
}
|
||||||
|
return str;
|
||||||
|
}
|
||||||
24
src/Disp/BeautifyAndFormatting/GetTimeColour.js
Normal file
24
src/Disp/BeautifyAndFormatting/GetTimeColour.js
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
|
import { ColourGreen, ColourOrange, ColourRed, ColourYellow } from '../VariablesAndData';
|
||||||
|
import FormatTime from './FormatTime';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function returns the color to be used for time-strings
|
||||||
|
* @param {number} time Time to be coloured
|
||||||
|
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
|
||||||
|
*/
|
||||||
|
export default function GetTimeColour(time) {
|
||||||
|
let color;
|
||||||
|
let text;
|
||||||
|
if (time <= 0) {
|
||||||
|
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
|
||||||
|
else text = 'Done!';
|
||||||
|
color = ColourGreen;
|
||||||
|
} else {
|
||||||
|
text = FormatTime(time);
|
||||||
|
if (time > 300) color = ColourRed;
|
||||||
|
else if (time > 60) color = ColourOrange;
|
||||||
|
else color = ColourYellow;
|
||||||
|
}
|
||||||
|
return { text, color };
|
||||||
|
}
|
||||||
@@ -1,13 +1,14 @@
|
|||||||
/* eslint-disable no-nested-ternary */
|
|
||||||
import {
|
import {
|
||||||
|
CacheMinPPBulk,
|
||||||
CacheObjects1,
|
CacheObjects1,
|
||||||
CacheObjects10,
|
CacheObjects10,
|
||||||
CacheObjects100,
|
CacheObjects100,
|
||||||
|
CacheObjectsNextAchievement,
|
||||||
} from '../../Cache/VariablesAndData';
|
} from '../../Cache/VariablesAndData';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
|
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
|
||||||
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
|
import Beautify from '../BeautifyAndFormatting/Beautify';
|
||||||
import { Colors, LastTargetBuildings } from '../VariablesAndData';
|
import { ColoursOrdering, LastTargetBuildings } from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Section: Functions related to right column of the screen (buildings/upgrades)
|
* Section: Functions related to right column of the screen (buildings/upgrades)
|
||||||
@@ -15,8 +16,8 @@ import { Colors, LastTargetBuildings } from '../VariablesAndData';
|
|||||||
/**
|
/**
|
||||||
* This function adjusts some things in the column of buildings.
|
* This function adjusts some things in the column of buildings.
|
||||||
* It colours them, helps display the correct sell-price and shuffles the order when CM.Options.SortBuildings is set
|
* It colours them, helps display the correct sell-price and shuffles the order when CM.Options.SortBuildings is set
|
||||||
* The function is called by CM.Disp.Draw(), CM.Disp.UpdateColors() & CM.Disp.RefreshScale()
|
* The function is called by CM.Disp.Draw(), CM.Disp.UpdateColours() & CM.Disp.RefreshScale()
|
||||||
* And by changes in CM.Options.BuildColor, CM.Options.SortBuild & CM.Data.Config.BulkBuildColor
|
* And by changes in CM.Options.BuildColour, CM.Options.SortBuild & CM.Data.Config.BulkBuildColour
|
||||||
*/
|
*/
|
||||||
export default function UpdateBuildings() {
|
export default function UpdateBuildings() {
|
||||||
let target = Game.buyBulk;
|
let target = Game.buyBulk;
|
||||||
@@ -29,12 +30,17 @@ export default function UpdateBuildings() {
|
|||||||
else if (target === 10) target = CacheObjects10;
|
else if (target === 10) target = CacheObjects10;
|
||||||
else if (target === 100) target = CacheObjects100;
|
else if (target === 100) target = CacheObjects100;
|
||||||
|
|
||||||
|
// Remove colour if applied
|
||||||
|
l(`storeBulk1`).style.removeProperty('color');
|
||||||
|
l(`storeBulk10`).style.removeProperty('color');
|
||||||
|
l(`storeBulk100`).style.removeProperty('color');
|
||||||
|
|
||||||
if (Game.buyMode === 1) {
|
if (Game.buyMode === 1) {
|
||||||
if (CMOptions.BuildColor === 1) {
|
if (CMOptions.BuildColour === 1) {
|
||||||
Object.keys(target).forEach((i) => {
|
Object.keys(target).forEach((i) => {
|
||||||
l(`productPrice${Game.Objects[i].id}`).style.color =
|
l(`productPrice${Game.Objects[i].id}`).style.color = CMOptions[`Colour${target[i].color}`];
|
||||||
CMOptions.Colors[target[i].color];
|
|
||||||
});
|
});
|
||||||
|
l(`storeBulk${CacheMinPPBulk}`).style.color = CMOptions.ColourGreen;
|
||||||
} else {
|
} else {
|
||||||
Object.keys(Game.Objects).forEach((i) => {
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
|
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
|
||||||
@@ -58,60 +64,69 @@ export default function UpdateBuildings() {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
// Build array of pointers, sort by pp, use array index (+2) as the grid row number
|
// Build array of pointers and sort according to the user's configured sort option.
|
||||||
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
|
// This regulates sorting of buildings.
|
||||||
// This regulates sorting of buildings
|
|
||||||
if (Game.buyMode === 1 && CMOptions.SortBuildings) {
|
|
||||||
let arr;
|
let arr;
|
||||||
if (CMOptions.SortBuildings === 1) {
|
if (Game.buyMode !== 1 || !CMOptions.SortBuildings) {
|
||||||
arr = Object.keys(CacheObjects1).map((k) => {
|
arr = Object.keys(CacheObjects1).map(k => {
|
||||||
const o = CacheObjects1[k];
|
const o = {};
|
||||||
o.name = k;
|
|
||||||
o.id = Game.Objects[k].id;
|
|
||||||
return o;
|
|
||||||
});
|
|
||||||
|
|
||||||
arr.sort(function (a, b) {
|
|
||||||
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
|
|
||||||
? 1
|
|
||||||
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
|
|
||||||
? -1
|
|
||||||
: a.pp < b.pp
|
|
||||||
? -1
|
|
||||||
: 0;
|
|
||||||
});
|
|
||||||
} else if (CMOptions.SortBuildings === 2) {
|
|
||||||
arr = Object.keys(target).map((k) => {
|
|
||||||
const o = target[k];
|
|
||||||
o.name = k;
|
|
||||||
o.id = Game.Objects[k].id;
|
|
||||||
return o;
|
|
||||||
});
|
|
||||||
|
|
||||||
arr.sort(function (a, b) {
|
|
||||||
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
|
|
||||||
? 1
|
|
||||||
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
|
|
||||||
? -1
|
|
||||||
: a.pp < b.pp
|
|
||||||
? -1
|
|
||||||
: 0;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
for (let x = 0; x < arr.length; x++) {
|
|
||||||
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
const arr = Object.keys(CacheObjects1).map((k) => {
|
|
||||||
const o = CacheObjects1[k];
|
|
||||||
o.name = k;
|
o.name = k;
|
||||||
o.id = Game.Objects[k].id;
|
o.id = Game.Objects[k].id;
|
||||||
return o;
|
return o;
|
||||||
});
|
});
|
||||||
|
// Sort using default order.
|
||||||
arr.sort((a, b) => a.id - b.id);
|
arr.sort((a, b) => a.id - b.id);
|
||||||
|
} else if (CMOptions.SortBuildings === 1) {
|
||||||
|
arr = Object.keys(CacheObjects1).map(k => {
|
||||||
|
const o = {};
|
||||||
|
o.name = k;
|
||||||
|
o.pp = CacheObjects1[k].pp;
|
||||||
|
o.color = CacheObjects1[k].color;
|
||||||
|
return o;
|
||||||
|
});
|
||||||
|
// Sort by pp colour group, then by pp.
|
||||||
|
arr.sort((a, b) =>
|
||||||
|
ColoursOrdering.indexOf(a.color) === ColoursOrdering.indexOf(b.color)
|
||||||
|
? a.pp - b.pp
|
||||||
|
: ColoursOrdering.indexOf(a.color) - ColoursOrdering.indexOf(b.color)
|
||||||
|
);
|
||||||
|
} else if (CMOptions.SortBuildings === 2) {
|
||||||
|
arr = Object.keys(target).map(k => {
|
||||||
|
const o = {};
|
||||||
|
o.name = k;
|
||||||
|
o.pp = target[k].pp;
|
||||||
|
o.color = target[k].color;
|
||||||
|
return o;
|
||||||
|
});
|
||||||
|
// Sort by pp colour group, then by pp.
|
||||||
|
arr.sort((a, b) =>
|
||||||
|
ColoursOrdering.indexOf(a.color) === ColoursOrdering.indexOf(b.color)
|
||||||
|
? a.pp - b.pp
|
||||||
|
: ColoursOrdering.indexOf(a.color) - ColoursOrdering.indexOf(b.color)
|
||||||
|
);
|
||||||
|
} else if (CMOptions.SortBuildings === 3) {
|
||||||
|
arr = Object.keys(CacheObjectsNextAchievement).map(k => {
|
||||||
|
const o = {};
|
||||||
|
o.name = k;
|
||||||
|
o.id = Game.Objects[k].id;
|
||||||
|
o.amountUntilNext = CacheObjectsNextAchievement[k].AmountNeeded;
|
||||||
|
o.priceUntilNext = CacheObjectsNextAchievement[k].price;
|
||||||
|
return o;
|
||||||
|
});
|
||||||
|
// First, sort using default order.
|
||||||
|
arr.sort((a, b) => a.id - b.id);
|
||||||
|
// Sort by price until next achievement.
|
||||||
|
// Buildings that aren't within 100 of an achievement are placed at the end, still in
|
||||||
|
// default order relative to each other because sort() is guaranteed stable.
|
||||||
|
arr.sort((a, b) =>
|
||||||
|
(a.amountUntilNext !== 101 ? a.priceUntilNext : Infinity) -
|
||||||
|
(b.amountUntilNext !== 101 ? b.priceUntilNext : Infinity)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Use array index (+2) as the grid row number.
|
||||||
|
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
|
||||||
for (let x = 0; x < arr.length; x++) {
|
for (let x = 0; x < arr.length; x++) {
|
||||||
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
27
src/Disp/BuildingsUpgrades/UpdateUpgradeSectionsHeight.js
Normal file
27
src/Disp/BuildingsUpgrades/UpdateUpgradeSectionsHeight.js
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function toggles the upgrade to be always expanded
|
||||||
|
* It is called by a change in CM.Options.ToolWarnPos
|
||||||
|
* and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings()
|
||||||
|
*/
|
||||||
|
export default function UpdateUpgradeSectionsHeight() {
|
||||||
|
Object.values(document.getElementsByClassName('storeSection')).forEach((section) => {
|
||||||
|
if (CMOptions.UpgradesNeverCollapse || section.id === 'products') {
|
||||||
|
section.style.height = 'auto'; // eslint-disable-line no-param-reassign
|
||||||
|
} else if (section.id === 'vaultUpgrades') {
|
||||||
|
section.style.height = ''; // eslint-disable-line no-param-reassign
|
||||||
|
section.style.minHeight = '0px'; // eslint-disable-line no-param-reassign
|
||||||
|
} else if (section.id === 'upgrades') {
|
||||||
|
section.style.height = ''; // eslint-disable-line no-param-reassign
|
||||||
|
if (section.className.includes('hasMenu')) {
|
||||||
|
section.style.minHeight = '82px'; // eslint-disable-line no-param-reassign
|
||||||
|
} else {
|
||||||
|
section.style.minHeight = '60px'; // eslint-disable-line no-param-reassign
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
section.style.height = ''; // eslint-disable-line no-param-reassign
|
||||||
|
section.style.minHeight = '60px'; // eslint-disable-line no-param-reassign
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
@@ -1,13 +1,13 @@
|
|||||||
import {
|
import {
|
||||||
ColorBackPre,
|
ColourBackPre,
|
||||||
ColorBlue,
|
ColourBlue,
|
||||||
ColorGray,
|
ColourGray,
|
||||||
ColorGreen,
|
ColourGreen,
|
||||||
ColorOrange,
|
ColourOrange,
|
||||||
ColorPurple,
|
ColourPurple,
|
||||||
ColorRed,
|
ColourRed,
|
||||||
ColorTextPre,
|
ColourTextPre,
|
||||||
ColorYellow,
|
ColourYellow,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -28,7 +28,7 @@ function CreateUpgradeBarLegend() {
|
|||||||
const div = document.createElement('div');
|
const div = document.createElement('div');
|
||||||
div.style.verticalAlign = 'middle';
|
div.style.verticalAlign = 'middle';
|
||||||
const span = document.createElement('span');
|
const span = document.createElement('span');
|
||||||
span.className = ColorBackPre + color;
|
span.className = ColourBackPre + color;
|
||||||
span.style.display = 'inline-block';
|
span.style.display = 'inline-block';
|
||||||
span.style.height = '10px';
|
span.style.height = '10px';
|
||||||
span.style.width = '10px';
|
span.style.width = '10px';
|
||||||
@@ -38,23 +38,13 @@ function CreateUpgradeBarLegend() {
|
|||||||
return div;
|
return div;
|
||||||
};
|
};
|
||||||
|
|
||||||
legend.appendChild(legendLine(ColorBlue, 'Better than best PP building'));
|
legend.appendChild(legendLine(ColourBlue, 'Better than the best PP of a building option'));
|
||||||
legend.appendChild(legendLine(ColorGreen, 'Same as best PP building'));
|
legend.appendChild(legendLine(ColourGreen, 'Same as the best PP building option'));
|
||||||
legend.appendChild(
|
legend.appendChild(legendLine(ColourYellow, 'Within the top 10 of PP for buildings'));
|
||||||
legendLine(
|
legend.appendChild(legendLine(ColourOrange, 'Within the top 20 of PP for buildings'));
|
||||||
ColorYellow,
|
legend.appendChild(legendLine(ColourRed, 'Within the top 30 of PP for buildings'));
|
||||||
'Between best and worst PP buildings closer to best',
|
legend.appendChild(legendLine(ColourPurple, 'Outside of the top 30 of PP for buildings'));
|
||||||
),
|
legend.appendChild(legendLine(ColourGray, 'Negative or infinity PP'));
|
||||||
);
|
|
||||||
legend.appendChild(
|
|
||||||
legendLine(
|
|
||||||
ColorOrange,
|
|
||||||
'Between best and worst PP buildings closer to worst',
|
|
||||||
),
|
|
||||||
);
|
|
||||||
legend.appendChild(legendLine(ColorRed, 'Same as worst PP building'));
|
|
||||||
legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building'));
|
|
||||||
legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP'));
|
|
||||||
return legend;
|
return legend;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -83,22 +73,19 @@ export default function CreateUpgradeBar() {
|
|||||||
const upgradeNumber = function (id, color) {
|
const upgradeNumber = function (id, color) {
|
||||||
const span = document.createElement('span');
|
const span = document.createElement('span');
|
||||||
span.id = id;
|
span.id = id;
|
||||||
span.className = ColorTextPre + color;
|
span.className = ColourTextPre + color;
|
||||||
span.style.width = '14.28571428571429%';
|
span.style.width = '14.28571428571429%';
|
||||||
span.style.display = 'inline-block';
|
span.style.display = 'inline-block';
|
||||||
span.textContent = '0';
|
span.textContent = '0';
|
||||||
return span;
|
return span;
|
||||||
};
|
};
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColorBlue));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColourBlue));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColorGreen));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColourGreen));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColorYellow));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColourYellow));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColorOrange));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColourOrange));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColorRed));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColourRed));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColourPurple));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColourGray));
|
||||||
|
|
||||||
l('upgrades').parentNode.insertBefore(
|
l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]);
|
||||||
UpgradeBar,
|
|
||||||
l('upgrades').parentNode.childNodes[3],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,27 +1,26 @@
|
|||||||
/* eslint-disable no-nested-ternary */
|
|
||||||
import { CacheUpgrades } from '../../Cache/VariablesAndData';
|
import { CacheUpgrades } from '../../Cache/VariablesAndData';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
ColorBackPre,
|
ColourBackPre,
|
||||||
ColorBlue,
|
ColourBlue,
|
||||||
ColorGray,
|
ColourGray,
|
||||||
ColorGreen,
|
ColourGreen,
|
||||||
ColorOrange,
|
ColourOrange,
|
||||||
ColorPurple,
|
ColourPurple,
|
||||||
ColorRed,
|
ColourRed,
|
||||||
Colors,
|
ColoursOrdering,
|
||||||
ColorYellow,
|
ColourYellow,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function adjusts some things in the upgrades section
|
* This function adjusts some things in the upgrades section
|
||||||
* It colours them and shuffles the order when CM.Options.SortBuildings is set
|
* It colours them and shuffles the order when CM.Options.SortBuildings is set
|
||||||
* The function is called by CM.Disp.Draw(), CM.Disp.ToggleUpgradeBarAndColor & CM.Disp.RefreshScale()
|
* The function is called by CM.Disp.Draw(), CM.Disp.ToggleUpgradeBarAndColour & CM.Disp.RefreshScale()
|
||||||
* And by changes in CM.Options.SortUpgrades
|
* And by changes in CM.Options.SortUpgrades
|
||||||
*/
|
*/
|
||||||
export default function UpdateUpgrades() {
|
export default function UpdateUpgrades() {
|
||||||
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
|
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
|
||||||
if (CMOptions.UpBarColor > 0) {
|
if (CMOptions.UpBarColour > 0) {
|
||||||
let blue = 0;
|
let blue = 0;
|
||||||
let green = 0;
|
let green = 0;
|
||||||
let yellow = 0;
|
let yellow = 0;
|
||||||
@@ -32,31 +31,28 @@ export default function UpdateUpgrades() {
|
|||||||
|
|
||||||
Object.keys(Game.UpgradesInStore).forEach((i) => {
|
Object.keys(Game.UpgradesInStore).forEach((i) => {
|
||||||
const me = Game.UpgradesInStore[i];
|
const me = Game.UpgradesInStore[i];
|
||||||
let addedColor = false;
|
let addedColour = false;
|
||||||
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
|
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
|
||||||
if (
|
if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColourBackPre) !== -1) {
|
||||||
l(`upgrade${i}`).childNodes[j].className.indexOf(ColorBackPre) !== -1
|
l(`upgrade${i}`).childNodes[j].className = ColourBackPre + CacheUpgrades[me.name].color;
|
||||||
) {
|
addedColour = true;
|
||||||
l(`upgrade${i}`).childNodes[j].className =
|
|
||||||
ColorBackPre + CacheUpgrades[me.name].color;
|
|
||||||
addedColor = true;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!addedColor) {
|
if (!addedColour) {
|
||||||
const div = document.createElement('div');
|
const div = document.createElement('div');
|
||||||
div.style.width = '10px';
|
div.style.width = '10px';
|
||||||
div.style.height = '10px';
|
div.style.height = '10px';
|
||||||
div.className = ColorBackPre + CacheUpgrades[me.name].color;
|
div.className = ColourBackPre + CacheUpgrades[me.name].color;
|
||||||
l(`upgrade${i}`).appendChild(div);
|
l(`upgrade${i}`).appendChild(div);
|
||||||
}
|
}
|
||||||
if (CacheUpgrades[me.name].color === ColorBlue) blue += 1;
|
if (CacheUpgrades[me.name].color === ColourBlue) blue += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColorGreen) green += 1;
|
else if (CacheUpgrades[me.name].color === ColourGreen) green += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColorYellow) yellow += 1;
|
else if (CacheUpgrades[me.name].color === ColourYellow) yellow += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColorOrange) orange += 1;
|
else if (CacheUpgrades[me.name].color === ColourOrange) orange += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColorRed) red += 1;
|
else if (CacheUpgrades[me.name].color === ColourRed) red += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColorPurple) purple += 1;
|
else if (CacheUpgrades[me.name].color === ColourPurple) purple += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColorGray) gray += 1;
|
else if (CacheUpgrades[me.name].color === ColourGray) gray += 1;
|
||||||
});
|
});
|
||||||
|
|
||||||
l('CMUpgradeBarBlue').textContent = blue;
|
l('CMUpgradeBarBlue').textContent = blue;
|
||||||
@@ -76,19 +72,17 @@ export default function UpdateUpgrades() {
|
|||||||
o.name = Game.UpgradesInStore[x].name;
|
o.name = Game.UpgradesInStore[x].name;
|
||||||
o.price = Game.UpgradesInStore[x].basePrice;
|
o.price = Game.UpgradesInStore[x].basePrice;
|
||||||
o.pp = CacheUpgrades[o.name].pp;
|
o.pp = CacheUpgrades[o.name].pp;
|
||||||
|
o.color = CacheUpgrades[o.name].color;
|
||||||
arr.push(o);
|
arr.push(o);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CMOptions.SortUpgrades) {
|
if (CMOptions.SortUpgrades) {
|
||||||
arr.sort(function (a, b) {
|
// Sort by pp colour group, then by pp.
|
||||||
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
|
arr.sort((a, b) =>
|
||||||
? 1
|
ColoursOrdering.indexOf(a.color) === ColoursOrdering.indexOf(b.color)
|
||||||
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
|
? a.pp - b.pp
|
||||||
? -1
|
: ColoursOrdering.indexOf(a.color) - ColoursOrdering.indexOf(b.color)
|
||||||
: a.pp < b.pp
|
);
|
||||||
? -1
|
|
||||||
: 0;
|
|
||||||
});
|
|
||||||
} else {
|
} else {
|
||||||
arr.sort((a, b) => a.price - b.price);
|
arr.sort((a, b) => a.price - b.price);
|
||||||
}
|
}
|
||||||
@@ -97,7 +91,6 @@ export default function UpdateUpgrades() {
|
|||||||
return arr2.findIndex((e) => e.name === upgrade.name);
|
return arr2.findIndex((e) => e.name === upgrade.name);
|
||||||
};
|
};
|
||||||
for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
|
for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
|
||||||
l(`upgrade${x}`).style.order =
|
l(`upgrade${x}`).style.order = nameChecker(arr, Game.UpgradesInStore[x]) + 1;
|
||||||
nameChecker(arr, Game.UpgradesInStore[x]) + 1;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,10 +4,8 @@ import CacheDragonCost from '../../Cache/Dragon/Dragon';
|
|||||||
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
|
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
|
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
|
||||||
import {
|
import Beautify from '../BeautifyAndFormatting/Beautify';
|
||||||
Beautify,
|
import FormatTime from '../BeautifyAndFormatting/FormatTime';
|
||||||
FormatTime,
|
|
||||||
} from '../BeautifyAndFormatting/BeautifyFormatting';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
|
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
|
||||||
@@ -16,15 +14,14 @@ import {
|
|||||||
export function AddAuraInfo(aura) {
|
export function AddAuraInfo(aura) {
|
||||||
if (CMOptions.DragonAuraInfo === 1) {
|
if (CMOptions.DragonAuraInfo === 1) {
|
||||||
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
|
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
|
||||||
const timeToRecover = FormatTime(
|
const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs));
|
||||||
priceOfChange / (bonusCPS + Game.cookiesPs),
|
let bonusCPSPercentage;
|
||||||
);
|
if (Game.cookiesPs === 0) bonusCPSPercentage = Beautify(Infinity);
|
||||||
const bonusCPSPercentage = Beautify(bonusCPS / Game.cookiesPs);
|
else bonusCPSPercentage = Beautify((bonusCPS / Game.cookiesPs) * 100);
|
||||||
|
|
||||||
l('dragonAuraInfo').style.minHeight = '60px';
|
l('dragonAuraInfo').style.minHeight = '60px';
|
||||||
l('dragonAuraInfo').style.margin = '8px';
|
l('dragonAuraInfo').style.margin = '8px';
|
||||||
l('dragonAuraInfo').appendChild(document.createElement('div')).className =
|
l('dragonAuraInfo').appendChild(document.createElement('div')).className = 'line';
|
||||||
'line';
|
|
||||||
const div = document.createElement('div');
|
const div = document.createElement('div');
|
||||||
div.style.minWidth = '200px';
|
div.style.minWidth = '200px';
|
||||||
div.style.textAlign = 'center';
|
div.style.textAlign = 'center';
|
||||||
|
|||||||
@@ -1,21 +1,20 @@
|
|||||||
|
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons';
|
||||||
import { CMOptions } from '../Config/VariablesAndData';
|
import { CMOptions } from '../Config/VariablesAndData';
|
||||||
import { Beautify } from './BeautifyAndFormatting/BeautifyFormatting';
|
import Beautify from './BeautifyAndFormatting/Beautify';
|
||||||
import UpdateBuildings from './BuildingsUpgrades/Buildings';
|
import UpdateBuildings from './BuildingsUpgrades/Buildings';
|
||||||
|
import UpdateUpgradeSectionsHeight from './BuildingsUpgrades/UpdateUpgradeSectionsHeight';
|
||||||
import UpdateUpgrades from './BuildingsUpgrades/Upgrades';
|
import UpdateUpgrades from './BuildingsUpgrades/Upgrades';
|
||||||
import { UpdateBotBar } from './InfoBars/BottomBar';
|
import { UpdateBotBar } from './InfoBars/BottomBar';
|
||||||
import { UpdateTimerBar } from './InfoBars/TimerBar';
|
import { UpdateTimerBar } from './InfoBars/TimerBar';
|
||||||
import RefreshMenu from './MenuSections/Refreshmenu';
|
import RefreshMenu from './MenuSections/Refreshmenu';
|
||||||
import UpdateTooltips from './Tooltips/UpdateTooltips';
|
import UpdateTooltips from './Tooltips/UpdateTooltips';
|
||||||
import {
|
import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/WrinklerTooltips';
|
||||||
CheckWrinklerTooltip,
|
|
||||||
UpdateWrinklerTooltip,
|
|
||||||
} from './Tooltips/WrinklerTooltips';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function handles all custom drawing for the Game.Draw() function.
|
* This function handles all custom drawing for the Game.Draw() function.
|
||||||
* It is hooked on 'draw' by CM.RegisterHooks()
|
* It is hooked on 'draw' by CM.RegisterHooks()
|
||||||
*/
|
*/
|
||||||
export default function Draw() {
|
export default function CMDrawHook() {
|
||||||
// Draw autosave timer in stats menu, this must be done here to make it count down correctly
|
// Draw autosave timer in stats menu, this must be done here to make it count down correctly
|
||||||
if (
|
if (
|
||||||
Game.prefs.autosave &&
|
Game.prefs.autosave &&
|
||||||
@@ -25,16 +24,14 @@ export default function Draw() {
|
|||||||
) {
|
) {
|
||||||
const timer = document.getElementById('CMStatsAutosaveTimer');
|
const timer = document.getElementById('CMStatsAutosaveTimer');
|
||||||
if (timer) {
|
if (timer) {
|
||||||
timer.innerText = Game.sayTime(
|
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4);
|
||||||
Game.fps * 60 - (Game.T % (Game.fps * 60)),
|
|
||||||
4,
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update colors
|
// Update colors
|
||||||
UpdateBuildings();
|
UpdateBuildings();
|
||||||
UpdateUpgrades();
|
UpdateUpgrades();
|
||||||
|
UpdateUpgradeSectionsHeight();
|
||||||
|
|
||||||
// Redraw timers
|
// Redraw timers
|
||||||
UpdateTimerBar();
|
UpdateTimerBar();
|
||||||
@@ -52,11 +49,13 @@ export default function Draw() {
|
|||||||
// Change menu refresh interval
|
// Change menu refresh interval
|
||||||
RefreshMenu();
|
RefreshMenu();
|
||||||
|
|
||||||
|
// Update display of wrinkler buttons, this checks if Elder Pledge has been bought and if they should be disabled
|
||||||
|
ToggleWrinklerButtons();
|
||||||
|
|
||||||
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
|
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
|
||||||
let str = l('cookies').innerHTML.replace(
|
if (CMOptions.Scale) {
|
||||||
/.*(?=<br>)/i,
|
let str = l('cookies').innerHTML.replace(/.*(?=<br>)/i, Beautify(Game.cookies));
|
||||||
Beautify(Game.cookies),
|
|
||||||
);
|
|
||||||
if (Game.prefs.monospace) str = `<span class="monospace">${str}</span>`;
|
if (Game.prefs.monospace) str = `<span class="monospace">${str}</span>`;
|
||||||
l('cookies').innerHTML = str;
|
l('cookies').innerHTML = str;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,3 @@
|
|||||||
/* eslint-disable no-param-reassign */
|
|
||||||
/** Section: Functions related to the Golden Cookie Timers */
|
/** Section: Functions related to the Golden Cookie Timers */
|
||||||
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
@@ -28,14 +27,12 @@ export default function CreateGCTimer(cookie) {
|
|||||||
cookie.pop();
|
cookie.pop();
|
||||||
};
|
};
|
||||||
GCTimer.onmouseover = function () {
|
GCTimer.onmouseover = function () {
|
||||||
cookie.l.style.filter =
|
cookie.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; // eslint-disable-line no-param-reassign
|
||||||
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
|
cookie.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; // eslint-disable-line no-param-reassign
|
||||||
cookie.l.style.webkitFilter =
|
|
||||||
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
|
|
||||||
};
|
};
|
||||||
GCTimer.onmouseout = function () {
|
GCTimer.onmouseout = function () {
|
||||||
cookie.l.style.filter = '';
|
cookie.l.style.filter = ''; // eslint-disable-line no-param-reassign
|
||||||
cookie.l.style.webkitFilter = '';
|
cookie.l.style.webkitFilter = ''; // eslint-disable-line no-param-reassign
|
||||||
};
|
};
|
||||||
|
|
||||||
GCTimers[cookie.id] = GCTimer;
|
GCTimers[cookie.id] = GCTimer;
|
||||||
|
|||||||
@@ -5,11 +5,7 @@
|
|||||||
* @param {number} targetMagic The target magic level
|
* @param {number} targetMagic The target magic level
|
||||||
* @returns {number} count / Game.fps The time it takes to reach targetMagic
|
* @returns {number} count / Game.fps The time it takes to reach targetMagic
|
||||||
*/
|
*/
|
||||||
export default function CalculateGrimoireRefillTime(
|
export default function CalculateGrimoireRefillTime(currentMagic, maxMagic, targetMagic) {
|
||||||
currentMagic,
|
|
||||||
maxMagic,
|
|
||||||
targetMagic,
|
|
||||||
) {
|
|
||||||
let magic = currentMagic;
|
let magic = currentMagic;
|
||||||
let count = 0;
|
let count = 0;
|
||||||
while (magic < targetMagic) {
|
while (magic < targetMagic) {
|
||||||
|
|||||||
@@ -18,15 +18,10 @@ export default function GetCPS() {
|
|||||||
return Game.cookiesPs * (1 - Game.cpsSucked);
|
return Game.cookiesPs * (1 - Game.cpsSucked);
|
||||||
}
|
}
|
||||||
if (CMOptions.CalcWrink === 1) {
|
if (CMOptions.CalcWrink === 1) {
|
||||||
return (
|
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05));
|
||||||
Game.cookiesPs *
|
|
||||||
(CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05))
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
if (
|
if (CacheWrinklersFattest[1] !== null)
|
||||||
CMOptions.CalcWrink === 2 &&
|
if (CMOptions.CalcWrink === 2 && Game.wrinklers[CacheWrinklersFattest[1]].type === 1) {
|
||||||
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
|
|
||||||
) {
|
|
||||||
return (
|
return (
|
||||||
Game.cookiesPs *
|
Game.cookiesPs *
|
||||||
((CacheCurrWrinklerCPSMult * 3) / CacheCurrWrinklerCount +
|
((CacheCurrWrinklerCPSMult * 3) / CacheCurrWrinklerCount +
|
||||||
@@ -35,7 +30,6 @@ export default function GetCPS() {
|
|||||||
}
|
}
|
||||||
return (
|
return (
|
||||||
Game.cookiesPs *
|
Game.cookiesPs *
|
||||||
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount +
|
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount + (1 - CacheCurrWrinklerCount * 0.05))
|
||||||
(1 - CacheCurrWrinklerCount * 0.05))
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,33 +0,0 @@
|
|||||||
import {
|
|
||||||
ColorGray,
|
|
||||||
ColorGreen,
|
|
||||||
ColorOrange,
|
|
||||||
ColorPurple,
|
|
||||||
ColorRed,
|
|
||||||
ColorYellow,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function returns Name and Color as object for sugar lump type that is given as input param.
|
|
||||||
* It is called by CM.Disp.UpdateTooltipSugarLump()
|
|
||||||
* @param {string} type Sugar Lump Type.
|
|
||||||
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
|
|
||||||
*/
|
|
||||||
export default function GetLumpColor(type) {
|
|
||||||
if (type === 0) {
|
|
||||||
return { text: 'Normal', color: ColorGray };
|
|
||||||
}
|
|
||||||
if (type === 1) {
|
|
||||||
return { text: 'Bifurcated', color: ColorGreen };
|
|
||||||
}
|
|
||||||
if (type === 2) {
|
|
||||||
return { text: 'Golden', color: ColorYellow };
|
|
||||||
}
|
|
||||||
if (type === 3) {
|
|
||||||
return { text: 'Meaty', color: ColorOrange };
|
|
||||||
}
|
|
||||||
if (type === 4) {
|
|
||||||
return { text: 'Caramelized', color: ColorPurple };
|
|
||||||
}
|
|
||||||
return { text: 'Unknown Sugar Lump', color: ColorRed };
|
|
||||||
}
|
|
||||||
33
src/Disp/HelperFunctions/GetLumpColour.js
Normal file
33
src/Disp/HelperFunctions/GetLumpColour.js
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
import {
|
||||||
|
ColourGray,
|
||||||
|
ColourGreen,
|
||||||
|
ColourOrange,
|
||||||
|
ColourPurple,
|
||||||
|
ColourRed,
|
||||||
|
ColourYellow,
|
||||||
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function returns Name and Colour as object for sugar lump type that is given as input param.
|
||||||
|
* It is called by CM.Disp.UpdateTooltipSugarLump()
|
||||||
|
* @param {string} type Sugar Lump Type.
|
||||||
|
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
|
||||||
|
*/
|
||||||
|
export default function GetLumpColour(type) {
|
||||||
|
if (type === 0) {
|
||||||
|
return { text: 'Normal', color: ColourGray };
|
||||||
|
}
|
||||||
|
if (type === 1) {
|
||||||
|
return { text: 'Bifurcated', color: ColourGreen };
|
||||||
|
}
|
||||||
|
if (type === 2) {
|
||||||
|
return { text: 'Golden', color: ColourYellow };
|
||||||
|
}
|
||||||
|
if (type === 3) {
|
||||||
|
return { text: 'Meaty', color: ColourOrange };
|
||||||
|
}
|
||||||
|
if (type === 4) {
|
||||||
|
return { text: 'Caramelized', color: ColourPurple };
|
||||||
|
}
|
||||||
|
return { text: 'Unknown Sugar Lump', color: ColourRed };
|
||||||
|
}
|
||||||
@@ -1,7 +1,4 @@
|
|||||||
import {
|
import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData';
|
||||||
CacheWrinklersFattest,
|
|
||||||
CacheWrinklersTotal,
|
|
||||||
} from '../../Cache/VariablesAndData';
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -5,10 +5,8 @@
|
|||||||
*/
|
*/
|
||||||
export default function UpdateBackground() {
|
export default function UpdateBackground() {
|
||||||
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
|
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
|
||||||
Game.Background.canvas.height =
|
Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight;
|
||||||
Game.Background.canvas.parentNode.offsetHeight;
|
Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth;
|
||||||
Game.LeftBackground.canvas.width =
|
Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight;
|
||||||
Game.LeftBackground.canvas.parentNode.offsetWidth;
|
Game.DrawBackground();
|
||||||
Game.LeftBackground.canvas.height =
|
|
||||||
Game.LeftBackground.canvas.parentNode.offsetHeight;
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,33 +0,0 @@
|
|||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
|
|
||||||
import {
|
|
||||||
ColorBackPre,
|
|
||||||
ColorBorderPre,
|
|
||||||
Colors,
|
|
||||||
ColorTextPre,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function changes/refreshes colours if the user has set new standard colours
|
|
||||||
* The function is therefore called by a change in CM.Options.Colors
|
|
||||||
*/
|
|
||||||
export default function UpdateColors() {
|
|
||||||
let str = '';
|
|
||||||
for (let i = 0; i < Colors.length; i++) {
|
|
||||||
str += `.${ColorTextPre}${Colors[i]} { color: ${
|
|
||||||
CMOptions.Colors[Colors[i]]
|
|
||||||
}; }\n`;
|
|
||||||
}
|
|
||||||
for (let i = 0; i < Colors.length; i++) {
|
|
||||||
str += `.${ColorBackPre}${Colors[i]} { background-color: ${
|
|
||||||
CMOptions.Colors[Colors[i]]
|
|
||||||
}; }\n`;
|
|
||||||
}
|
|
||||||
for (let i = 0; i < Colors.length; i++) {
|
|
||||||
str += `.${ColorBorderPre}${Colors[i]} { border: 1px solid ${
|
|
||||||
CMOptions.Colors[Colors[i]]
|
|
||||||
}; }\n`;
|
|
||||||
}
|
|
||||||
l('CMCSS').textContent = str;
|
|
||||||
UpdateBuildings(); // Class has been already set
|
|
||||||
}
|
|
||||||
33
src/Disp/HelperFunctions/UpdateColours.js
Normal file
33
src/Disp/HelperFunctions/UpdateColours.js
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
|
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
|
||||||
|
import {
|
||||||
|
ColourBackPre,
|
||||||
|
ColourBorderPre,
|
||||||
|
ColoursOrdering,
|
||||||
|
ColourTextPre,
|
||||||
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function changes/refreshes colours if the user has set new standard colours
|
||||||
|
* The function is therefore called by a change in CM.Options.Colours
|
||||||
|
*/
|
||||||
|
export default function UpdateColours() {
|
||||||
|
let str = '';
|
||||||
|
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||||
|
str += `.${ColourTextPre}${ColoursOrdering[i]} { color: ${
|
||||||
|
CMOptions[`Colour${ColoursOrdering[i]}`]
|
||||||
|
}; }\n`;
|
||||||
|
}
|
||||||
|
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||||
|
str += `.${ColourBackPre}${ColoursOrdering[i]} { background-color: ${
|
||||||
|
CMOptions[`Colour${ColoursOrdering[i]}`]
|
||||||
|
}; }\n`;
|
||||||
|
}
|
||||||
|
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||||
|
str += `.${ColourBorderPre}${ColoursOrdering[i]} { border: 1px solid ${
|
||||||
|
CMOptions[`Colour${ColoursOrdering[i]}`]
|
||||||
|
}; }\n`;
|
||||||
|
}
|
||||||
|
l('CMCSS').textContent = str;
|
||||||
|
UpdateBuildings(); // Class has been already set
|
||||||
|
}
|
||||||
@@ -1,25 +1,15 @@
|
|||||||
/** Functions related to the Bottom Bar */
|
/** Functions related to the Bottom Bar */
|
||||||
|
|
||||||
import {
|
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
|
||||||
CacheObjects1,
|
|
||||||
CacheObjects10,
|
|
||||||
CacheObjects100,
|
|
||||||
} from '../../Cache/VariablesAndData';
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import { VersionMajor, VersionMinor } from '../../Data/Moddata';
|
import { VersionMajor, VersionMinor } from '../../Data/Moddata.ts';
|
||||||
import {
|
import Beautify from '../BeautifyAndFormatting/Beautify';
|
||||||
Beautify,
|
import FormatTime from '../BeautifyAndFormatting/FormatTime';
|
||||||
FormatTime,
|
import GetTimeColour from '../BeautifyAndFormatting/GetTimeColour';
|
||||||
GetTimeColor,
|
|
||||||
} from '../BeautifyAndFormatting/BeautifyFormatting';
|
|
||||||
import GetCPS from '../HelperFunctions/GetCPS';
|
import GetCPS from '../HelperFunctions/GetCPS';
|
||||||
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
|
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
|
||||||
import {
|
import { ColourBlue, ColourTextPre, ColourYellow, LastTargetBotBar } from '../VariablesAndData';
|
||||||
ColorBlue,
|
|
||||||
ColorTextPre,
|
|
||||||
ColorYellow,
|
|
||||||
LastTargetBotBar,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
import { CreateBotBarBuildingColumn } from './CreateDOMElements';
|
import { CreateBotBarBuildingColumn } from './CreateDOMElements';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -36,8 +26,7 @@ export function CreateBotBar() {
|
|||||||
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
|
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
|
||||||
BotBar.style.borderTop = '1px solid black';
|
BotBar.style.borderTop = '1px solid black';
|
||||||
BotBar.style.overflow = 'auto';
|
BotBar.style.overflow = 'auto';
|
||||||
BotBar.style.textShadow =
|
BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
|
||||||
'-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
|
|
||||||
|
|
||||||
const table = BotBar.appendChild(document.createElement('table'));
|
const table = BotBar.appendChild(document.createElement('table'));
|
||||||
table.style.width = '100%';
|
table.style.width = '100%';
|
||||||
@@ -48,19 +37,19 @@ export function CreateBotBar() {
|
|||||||
const firstCol = function (text, color) {
|
const firstCol = function (text, color) {
|
||||||
const td = document.createElement('td');
|
const td = document.createElement('td');
|
||||||
td.style.textAlign = 'right';
|
td.style.textAlign = 'right';
|
||||||
td.className = ColorTextPre + color;
|
td.className = ColourTextPre + color;
|
||||||
td.textContent = text;
|
td.textContent = text;
|
||||||
return td;
|
return td;
|
||||||
};
|
};
|
||||||
const type = tbody.appendChild(document.createElement('tr'));
|
const type = tbody.appendChild(document.createElement('tr'));
|
||||||
type.style.fontWeight = 'bold';
|
type.style.fontWeight = 'bold';
|
||||||
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColorYellow));
|
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColourYellow));
|
||||||
const bonus = tbody.appendChild(document.createElement('tr'));
|
const bonus = tbody.appendChild(document.createElement('tr'));
|
||||||
bonus.appendChild(firstCol('Bonus Income', ColorBlue));
|
bonus.appendChild(firstCol('Bonus Income', ColourBlue));
|
||||||
const pp = tbody.appendChild(document.createElement('tr'));
|
const pp = tbody.appendChild(document.createElement('tr'));
|
||||||
pp.appendChild(firstCol('Payback Period', ColorBlue));
|
pp.appendChild(firstCol('Payback Period', ColourBlue));
|
||||||
const time = tbody.appendChild(document.createElement('tr'));
|
const time = tbody.appendChild(document.createElement('tr'));
|
||||||
time.appendChild(firstCol('Time Left', ColorBlue));
|
time.appendChild(firstCol('Time Left', ColourBlue));
|
||||||
|
|
||||||
l('wrapper').appendChild(BotBar);
|
l('wrapper').appendChild(BotBar);
|
||||||
|
|
||||||
@@ -89,37 +78,28 @@ export function UpdateBotBar() {
|
|||||||
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
|
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
|
||||||
count
|
count
|
||||||
].childNodes[1].textContent = Game.Objects[i].amount;
|
].childNodes[1].textContent = Game.Objects[i].amount;
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[
|
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(
|
||||||
count
|
target[i].bonus,
|
||||||
].textContent = Beautify(target[i].bonus, 2);
|
2,
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
|
|
||||||
count
|
|
||||||
].className = ColorTextPre + target[i].color;
|
|
||||||
let PPString;
|
|
||||||
if (CMOptions.PPDisplayTime)
|
|
||||||
PPString = FormatTime(Math.round(target[i].pp));
|
|
||||||
else PPString = Beautify(Math.round(target[i].pp), 2);
|
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
|
|
||||||
count
|
|
||||||
].textContent = PPString;
|
|
||||||
const timeColor = GetTimeColor(
|
|
||||||
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) /
|
|
||||||
GetCPS(),
|
|
||||||
);
|
);
|
||||||
|
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className =
|
||||||
|
ColourTextPre + target[i].color;
|
||||||
|
let PPString;
|
||||||
|
if (CMOptions.PPDisplayTime) PPString = FormatTime(Math.round(target[i].pp));
|
||||||
|
else PPString = Beautify(Math.round(target[i].pp), 2);
|
||||||
|
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = PPString;
|
||||||
|
const timeColour = GetTimeColour(
|
||||||
|
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
|
||||||
|
);
|
||||||
|
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className =
|
||||||
|
ColourTextPre + timeColour.color;
|
||||||
|
if (timeColour.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
||||||
count
|
count
|
||||||
].className = ColorTextPre + timeColor.color;
|
].textContent = `${timeColour.text} (with Wrink)`;
|
||||||
if (
|
|
||||||
timeColor.text === 'Done!' &&
|
|
||||||
Game.cookies < Game.Objects[i].bulkPrice
|
|
||||||
) {
|
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
|
||||||
count
|
|
||||||
].textContent = `${timeColor.text} (with Wrink)`;
|
|
||||||
} else
|
} else
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent =
|
||||||
count
|
timeColour.text;
|
||||||
].textContent = timeColor.text;
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
/** Functions to create various DOM elements used by the Bars */
|
/** Functions to create various DOM elements used by the Bars */
|
||||||
|
|
||||||
import { ColorBackPre, ColorBlue, ColorTextPre } from '../VariablesAndData';
|
import { ColourBackPre, ColourBlue, ColourTextPre } from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates an indivudual timer for the timer bar
|
* This function creates an indivudual timer for the timer bar
|
||||||
@@ -47,7 +47,7 @@ export function CreateTimer(id, name, bars) {
|
|||||||
colorBar.style.borderBottomRightRadius = '10px';
|
colorBar.style.borderBottomRightRadius = '10px';
|
||||||
}
|
}
|
||||||
if (typeof bars[i].color !== 'undefined') {
|
if (typeof bars[i].color !== 'undefined') {
|
||||||
colorBar.className = ColorBackPre + bars[i].color;
|
colorBar.className = ColourBackPre + bars[i].color;
|
||||||
}
|
}
|
||||||
div.appendChild(colorBar);
|
div.appendChild(colorBar);
|
||||||
}
|
}
|
||||||
@@ -77,13 +77,11 @@ export function CreateBotBarBuildingColumn(buildingName) {
|
|||||||
const i = buildingName;
|
const i = buildingName;
|
||||||
const header = type.appendChild(document.createElement('td'));
|
const header = type.appendChild(document.createElement('td'));
|
||||||
header.appendChild(
|
header.appendChild(
|
||||||
document.createTextNode(
|
document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`),
|
||||||
`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
|
|
||||||
const span = header.appendChild(document.createElement('span'));
|
const span = header.appendChild(document.createElement('span'));
|
||||||
span.className = ColorTextPre + ColorBlue;
|
span.className = ColourTextPre + ColourBlue;
|
||||||
|
|
||||||
header.appendChild(document.createTextNode(')'));
|
header.appendChild(document.createTextNode(')'));
|
||||||
type.lastChild.style.paddingLeft = '8px';
|
type.lastChild.style.paddingLeft = '8px';
|
||||||
|
|||||||
@@ -3,11 +3,11 @@
|
|||||||
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
|
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
BuffColors,
|
BuffColours,
|
||||||
ColorBackPre,
|
ColourBackPre,
|
||||||
ColorGray,
|
ColourGray,
|
||||||
ColorOrange,
|
ColourOrange,
|
||||||
ColorPurple,
|
ColourPurple,
|
||||||
LastNumberOfTimers,
|
LastNumberOfTimers,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
import { CreateTimer } from './CreateDOMElements';
|
import { CreateTimer } from './CreateDOMElements';
|
||||||
@@ -25,17 +25,23 @@ export function CreateTimerBar() {
|
|||||||
TimerBar.style.fontWeight = 'bold';
|
TimerBar.style.fontWeight = 'bold';
|
||||||
TimerBar.style.backgroundColor = 'black';
|
TimerBar.style.backgroundColor = 'black';
|
||||||
|
|
||||||
|
// Create standard Autosave bar
|
||||||
|
const CMTimerBarAutosave = CreateTimer('CMTimerBarAutosave', 'Autosave', [
|
||||||
|
{ id: 'CMTimerBarAutosaveBar', color: ColourPurple },
|
||||||
|
]);
|
||||||
|
TimerBar.appendChild(CMTimerBarAutosave);
|
||||||
|
|
||||||
// Create standard Golden Cookie bar
|
// Create standard Golden Cookie bar
|
||||||
const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
|
const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
|
||||||
{ id: 'CMTimerBarGCMinBar', color: ColorGray },
|
{ id: 'CMTimerBarGCMinBar', color: ColourGray },
|
||||||
{ id: 'CMTimerBarGCBar', color: ColorPurple },
|
{ id: 'CMTimerBarGCBar', color: ColourPurple },
|
||||||
]);
|
]);
|
||||||
TimerBar.appendChild(CMTimerBarGC);
|
TimerBar.appendChild(CMTimerBarGC);
|
||||||
|
|
||||||
// Create standard Reindeer bar
|
// Create standard Reindeer bar
|
||||||
const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
|
const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
|
||||||
{ id: 'CMTimerBarRenMinBar', color: ColorGray },
|
{ id: 'CMTimerBarRenMinBar', color: ColourGray },
|
||||||
{ id: 'CMTimerBarRenBar', color: ColorOrange },
|
{ id: 'CMTimerBarRenBar', color: ColourOrange },
|
||||||
]);
|
]);
|
||||||
TimerBar.appendChild(CMTimerBarRen);
|
TimerBar.appendChild(CMTimerBarRen);
|
||||||
const TimerBarBuffTimers = document.createElement('div');
|
const TimerBarBuffTimers = document.createElement('div');
|
||||||
@@ -56,29 +62,36 @@ export function UpdateTimerBar() {
|
|||||||
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
|
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
|
||||||
let numberOfTimers = 0;
|
let numberOfTimers = 0;
|
||||||
|
|
||||||
|
if (CMOptions.AutosaveTimerBar && Game.prefs.autosave) {
|
||||||
|
const timeTillNextAutosave =
|
||||||
|
(Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60))) / Game.fps;
|
||||||
|
l('CMTimerBarAutosave').style.display = '';
|
||||||
|
l('CMTimerBarAutosaveBar').style.width = `${Math.round(
|
||||||
|
(timeTillNextAutosave *
|
||||||
|
(maxWidthOneBar - Math.ceil(timeTillNextAutosave).toString().length * 8)) /
|
||||||
|
60,
|
||||||
|
)}px`;
|
||||||
|
if (CMOptions.TimerBarOverlay >= 1) {
|
||||||
|
l('CMTimerBarAutosaveBar').textContent = Math.ceil(timeTillNextAutosave);
|
||||||
|
} else l('CMTimerBarAutosaveBar').textContent = '';
|
||||||
|
l('CMTimerBarAutosaveTime').textContent = Math.ceil(timeTillNextAutosave);
|
||||||
|
numberOfTimers += 1;
|
||||||
|
} else l('CMTimerBarAutosave').style.display = 'none';
|
||||||
|
|
||||||
// Regulates visibility of Golden Cookie timer
|
// Regulates visibility of Golden Cookie timer
|
||||||
if (
|
if (Game.shimmerTypes.golden.spawned === 0 && !Game.Has('Golden switch [off]')) {
|
||||||
Game.shimmerTypes.golden.spawned === 0 &&
|
|
||||||
!Game.Has('Golden switch [off]')
|
|
||||||
) {
|
|
||||||
l('CMTimerBarGC').style.display = '';
|
l('CMTimerBarGC').style.display = '';
|
||||||
l('CMTimerBarGCMinBar').style.width = `${Math.round(
|
l('CMTimerBarGCMinBar').style.width = `${Math.round(
|
||||||
(Math.max(
|
(Math.max(0, Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) *
|
||||||
0,
|
|
||||||
Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time,
|
|
||||||
) *
|
|
||||||
maxWidthTwoBar) /
|
maxWidthTwoBar) /
|
||||||
Game.shimmerTypes.golden.maxTime,
|
Game.shimmerTypes.golden.maxTime,
|
||||||
)}px`;
|
)}px`;
|
||||||
if (CMOptions.TimerBarOverlay >= 1)
|
if (CMOptions.TimerBarOverlay >= 1)
|
||||||
l('CMTimerBarGCMinBar').textContent = Math.ceil(
|
l('CMTimerBarGCMinBar').textContent = Math.ceil(
|
||||||
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) /
|
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) / Game.fps,
|
||||||
Game.fps,
|
|
||||||
);
|
);
|
||||||
else l('CMTimerBarGCMinBar').textContent = '';
|
else l('CMTimerBarGCMinBar').textContent = '';
|
||||||
if (
|
if (Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime) {
|
||||||
Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime
|
|
||||||
) {
|
|
||||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||||
} else {
|
} else {
|
||||||
@@ -102,37 +115,27 @@ export function UpdateTimerBar() {
|
|||||||
);
|
);
|
||||||
else l('CMTimerBarGCBar').textContent = '';
|
else l('CMTimerBarGCBar').textContent = '';
|
||||||
l('CMTimerBarGCTime').textContent = Math.ceil(
|
l('CMTimerBarGCTime').textContent = Math.ceil(
|
||||||
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
|
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps,
|
||||||
Game.fps,
|
|
||||||
);
|
);
|
||||||
numberOfTimers += 1;
|
numberOfTimers += 1;
|
||||||
} else l('CMTimerBarGC').style.display = 'none';
|
} else l('CMTimerBarGC').style.display = 'none';
|
||||||
|
|
||||||
// Regulates visibility of Reindeer timer
|
// Regulates visibility of Reindeer timer
|
||||||
if (
|
if (Game.season === 'christmas' && Game.shimmerTypes.reindeer.spawned === 0) {
|
||||||
Game.season === 'christmas' &&
|
|
||||||
Game.shimmerTypes.reindeer.spawned === 0
|
|
||||||
) {
|
|
||||||
l('CMTimerBarRen').style.display = '';
|
l('CMTimerBarRen').style.display = '';
|
||||||
l('CMTimerBarRenMinBar').style.width = `${Math.round(
|
l('CMTimerBarRenMinBar').style.width = `${Math.round(
|
||||||
(Math.max(
|
(Math.max(0, Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) *
|
||||||
0,
|
|
||||||
Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time,
|
|
||||||
) *
|
|
||||||
maxWidthTwoBar) /
|
maxWidthTwoBar) /
|
||||||
Game.shimmerTypes.reindeer.maxTime,
|
Game.shimmerTypes.reindeer.maxTime,
|
||||||
)}px`;
|
)}px`;
|
||||||
if (CMOptions.TimerBarOverlay >= 1)
|
if (CMOptions.TimerBarOverlay >= 1)
|
||||||
l('CMTimerBarRenMinBar').textContent = Math.ceil(
|
l('CMTimerBarRenMinBar').textContent = Math.ceil(
|
||||||
(Game.shimmerTypes.reindeer.minTime -
|
(Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) / Game.fps,
|
||||||
Game.shimmerTypes.reindeer.time) /
|
|
||||||
Game.fps,
|
|
||||||
);
|
);
|
||||||
else l('CMTimerBarRenMinBar').textContent = '';
|
else l('CMTimerBarRenMinBar').textContent = '';
|
||||||
l('CMTimerBarRenBar').style.width = `${Math.round(
|
l('CMTimerBarRenBar').style.width = `${Math.round(
|
||||||
(Math.min(
|
(Math.min(
|
||||||
Game.shimmerTypes.reindeer.maxTime -
|
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime,
|
||||||
Game.shimmerTypes.reindeer.minTime,
|
|
||||||
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
|
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
|
||||||
) *
|
) *
|
||||||
maxWidthTwoBar) /
|
maxWidthTwoBar) /
|
||||||
@@ -141,16 +144,13 @@ export function UpdateTimerBar() {
|
|||||||
if (CMOptions.TimerBarOverlay >= 1)
|
if (CMOptions.TimerBarOverlay >= 1)
|
||||||
l('CMTimerBarRenBar').textContent = Math.ceil(
|
l('CMTimerBarRenBar').textContent = Math.ceil(
|
||||||
Math.min(
|
Math.min(
|
||||||
Game.shimmerTypes.reindeer.maxTime -
|
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime,
|
||||||
Game.shimmerTypes.reindeer.minTime,
|
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
|
||||||
Game.shimmerTypes.reindeer.maxTime -
|
|
||||||
Game.shimmerTypes.reindeer.time,
|
|
||||||
) / Game.fps,
|
) / Game.fps,
|
||||||
);
|
);
|
||||||
else l('CMTimerBarRenBar').textContent = '';
|
else l('CMTimerBarRenBar').textContent = '';
|
||||||
l('CMTimerBarRenTime').textContent = Math.ceil(
|
l('CMTimerBarRenTime').textContent = Math.ceil(
|
||||||
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) /
|
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps,
|
||||||
Game.fps,
|
|
||||||
);
|
);
|
||||||
numberOfTimers += 1;
|
numberOfTimers += 1;
|
||||||
} else {
|
} else {
|
||||||
@@ -166,12 +166,12 @@ export function UpdateTimerBar() {
|
|||||||
{ id: `${Game.buffs[i].name}Bar` },
|
{ id: `${Game.buffs[i].name}Bar` },
|
||||||
]);
|
]);
|
||||||
timer.style.display = '';
|
timer.style.display = '';
|
||||||
let classColor = '';
|
let classColour = '';
|
||||||
// Gives specific timers specific colors
|
// Gives specific timers specific colors
|
||||||
if (typeof BuffColors[Game.buffs[i].name] !== 'undefined') {
|
if (typeof BuffColours[Game.buffs[i].name] !== 'undefined') {
|
||||||
classColor = BuffColors[Game.buffs[i].name];
|
classColour = BuffColours[Game.buffs[i].name];
|
||||||
} else classColor = ColorPurple;
|
} else classColour = ColourPurple;
|
||||||
timer.lastChild.children[1].className = ColorBackPre + classColor;
|
timer.lastChild.children[1].className = ColourBackPre + classColour;
|
||||||
timer.lastChild.children[1].style.color = 'black';
|
timer.lastChild.children[1].style.color = 'black';
|
||||||
if (CMOptions.TimerBarOverlay === 2)
|
if (CMOptions.TimerBarOverlay === 2)
|
||||||
timer.lastChild.children[1].textContent = `${Math.round(
|
timer.lastChild.children[1].textContent = `${Math.round(
|
||||||
@@ -180,13 +180,10 @@ export function UpdateTimerBar() {
|
|||||||
else timer.lastChild.children[1].textContent = '';
|
else timer.lastChild.children[1].textContent = '';
|
||||||
timer.lastChild.children[1].style.width = `${Math.round(
|
timer.lastChild.children[1].style.width = `${Math.round(
|
||||||
(Game.buffs[i].time *
|
(Game.buffs[i].time *
|
||||||
(maxWidthOneBar -
|
(maxWidthOneBar - Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
|
||||||
Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
|
|
||||||
Game.buffs[i].maxTime,
|
Game.buffs[i].maxTime,
|
||||||
)}px`;
|
)}px`;
|
||||||
timer.lastChild.children[2].textContent = Math.ceil(
|
timer.lastChild.children[2].textContent = Math.ceil(Game.buffs[i].time / Game.fps);
|
||||||
Game.buffs[i].time / Game.fps,
|
|
||||||
);
|
|
||||||
numberOfTimers += 1;
|
numberOfTimers += 1;
|
||||||
BuffTimerBars[Game.buffs[i].name] = timer;
|
BuffTimerBars[Game.buffs[i].name] = timer;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,12 +15,9 @@ export default function CreateSectionHideButtons() {
|
|||||||
l('vaultUpgrades').style.display = 'none';
|
l('vaultUpgrades').style.display = 'none';
|
||||||
} else {
|
} else {
|
||||||
l('upgrades').style.display = 'flex';
|
l('upgrades').style.display = 'flex';
|
||||||
if (l('toggleUpgrades').children.length !== 0)
|
if (l('toggleUpgrades').children.length !== 0) l('toggleUpgrades').style.display = 'block';
|
||||||
l('toggleUpgrades').style.display = 'block';
|
if (l('techUpgrades').children.length !== 0) l('techUpgrades').style.display = 'block';
|
||||||
if (l('techUpgrades').children.length !== 0)
|
if (l('vaultUpgrades').children.length !== 0) l('vaultUpgrades').style.display = 'block';
|
||||||
l('techUpgrades').style.display = 'block';
|
|
||||||
if (l('vaultUpgrades').children.length !== 0)
|
|
||||||
l('vaultUpgrades').style.display = 'block';
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
a.textContent = 'Hide/Show Upgrades';
|
a.textContent = 'Hide/Show Upgrades';
|
||||||
@@ -28,8 +25,7 @@ export default function CreateSectionHideButtons() {
|
|||||||
const b = document.createElement('a');
|
const b = document.createElement('a');
|
||||||
b.className = 'option';
|
b.className = 'option';
|
||||||
b.onclick = function () {
|
b.onclick = function () {
|
||||||
if (l('products').style.display === 'grid')
|
if (l('products').style.display === 'grid') l('products').style.display = 'none';
|
||||||
l('products').style.display = 'none';
|
|
||||||
else l('products').style.display = 'grid';
|
else l('products').style.display = 'grid';
|
||||||
};
|
};
|
||||||
b.textContent = 'Hide/Show Buildings';
|
b.textContent = 'Hide/Show Buildings';
|
||||||
|
|||||||
@@ -18,13 +18,7 @@ export default function CreateWrinklerButtons() {
|
|||||||
};
|
};
|
||||||
popAllA.onmouseover = function () {
|
popAllA.onmouseover = function () {
|
||||||
Game.tooltip.dynamic = 1;
|
Game.tooltip.dynamic = 1;
|
||||||
Game.tooltip.draw(
|
Game.tooltip.draw(this, () => CreateTooltip('wb', 'PopAllNormal'), 'this');
|
||||||
this,
|
|
||||||
function () {
|
|
||||||
return CreateTooltip('wb', 'PopAll');
|
|
||||||
},
|
|
||||||
'this',
|
|
||||||
);
|
|
||||||
Game.tooltip.wobble();
|
Game.tooltip.wobble();
|
||||||
};
|
};
|
||||||
l('sectionLeftExtra').children[0].append(popAllA);
|
l('sectionLeftExtra').children[0].append(popAllA);
|
||||||
@@ -33,21 +27,14 @@ export default function CreateWrinklerButtons() {
|
|||||||
popFattestA.textContent = 'Pop Single Fattest';
|
popFattestA.textContent = 'Pop Single Fattest';
|
||||||
popFattestA.className = 'option';
|
popFattestA.className = 'option';
|
||||||
popFattestA.onclick = function () {
|
popFattestA.onclick = function () {
|
||||||
if (CacheWrinklersFattest[1] !== null)
|
if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
||||||
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
|
||||||
};
|
};
|
||||||
popFattestA.onmouseout = function () {
|
popFattestA.onmouseout = function () {
|
||||||
Game.tooltip.shouldHide = 1;
|
Game.tooltip.shouldHide = 1;
|
||||||
};
|
};
|
||||||
popFattestA.onmouseover = function () {
|
popFattestA.onmouseover = function () {
|
||||||
Game.tooltip.dynamic = 1;
|
Game.tooltip.dynamic = 1;
|
||||||
Game.tooltip.draw(
|
Game.tooltip.draw(this, () => CreateTooltip('wb', 'PopFattest'), 'this');
|
||||||
this,
|
|
||||||
function () {
|
|
||||||
return CreateTooltip('wb', 'PopFattest');
|
|
||||||
},
|
|
||||||
'this',
|
|
||||||
);
|
|
||||||
Game.tooltip.wobble();
|
Game.tooltip.wobble();
|
||||||
};
|
};
|
||||||
l('sectionLeftExtra').children[0].append(popFattestA);
|
l('sectionLeftExtra').children[0].append(popFattestA);
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
/**
|
/**
|
||||||
* This function creates a white square over the full screen and appends it to l('wrapper')
|
* This function creates a white square over the full screen and appends it to l('wrapper')
|
||||||
*/
|
*/
|
||||||
export default function CreateWhiteScreen() {
|
export default function CreateFlashScreen() {
|
||||||
const WhiteScreen = document.createElement('div');
|
const WhiteScreen = document.createElement('div');
|
||||||
WhiteScreen.id = 'CMWhiteScreen';
|
WhiteScreen.id = 'CMFlashScreen';
|
||||||
WhiteScreen.style.width = '100%';
|
WhiteScreen.style.width = '100%';
|
||||||
WhiteScreen.style.height = '100%';
|
WhiteScreen.style.height = '100%';
|
||||||
WhiteScreen.style.backgroundColor = 'white';
|
WhiteScreen.style.backgroundColor = 'white';
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import AddMenuStats from './AddStatsPage';
|
import AddMenuStats from './Statistics/AddStatsPage';
|
||||||
import AddMenuInfo from './InfoPage';
|
import AddMenuInfo from './Info/InfoPage';
|
||||||
import AddMenuPref from './SettingsPage';
|
import AddMenuPref from './Settings/SettingsPage';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function adds the calll the functions to add extra info to the stats and options pages
|
* This function adds the calll the functions to add extra info to the stats and options pages
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
/** Functions related to the Stats page */
|
/** Functions related to the Stats page */
|
||||||
|
|
||||||
import { ToggleHeader } from '../../Config/ToggleSetting';
|
import { ToggleHeader } from '../../../Config/ToggleSetting';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||||
import { LatestReleaseNotes, ModDescription } from '../../Data/Moddata';
|
import { LatestReleaseNotes, ModDescription } from '../../../Data/Moddata.ts';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function adds stats created by CookieMonster to the stats page
|
* This function adds stats created by CookieMonster to the stats page
|
||||||
22
src/Disp/MenuSections/Prompt.js
Normal file
22
src/Disp/MenuSections/Prompt.js
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
/** Creates a Prompt similar to the base game without some of the stuff breaking them */
|
||||||
|
export default function CookieMonsterPrompt(content, options) {
|
||||||
|
Game.promptWrapL.className = 'framed';
|
||||||
|
const str = content;
|
||||||
|
Game.promptL.innerHTML = `${str}<div class="optionBox"></div>`;
|
||||||
|
Object.keys(options).forEach((i) => {
|
||||||
|
const option = document.createElement('a');
|
||||||
|
option.id = `promptOption${i}`;
|
||||||
|
option.className = 'option';
|
||||||
|
option.onclick = function () {
|
||||||
|
PlaySound('snd/tick.mp3');
|
||||||
|
options[i][1]();
|
||||||
|
};
|
||||||
|
option.textContent = options[i][0];
|
||||||
|
Game.promptL.children[1].appendChild(option);
|
||||||
|
});
|
||||||
|
Game.promptAnchorL.style.display = 'block';
|
||||||
|
Game.darkenL.style.display = 'block';
|
||||||
|
Game.promptL.focus();
|
||||||
|
Game.promptOn = 1;
|
||||||
|
Game.UpdatePrompt();
|
||||||
|
}
|
||||||
35
src/Disp/MenuSections/Settings/CreateHeader.js
Normal file
35
src/Disp/MenuSections/Settings/CreateHeader.js
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
import { ToggleHeader } from '../../../Config/ToggleSetting';
|
||||||
|
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function creates a header-object for the options page
|
||||||
|
* @param {string} config The name of the Config-group
|
||||||
|
* @param {string} text The to-be displayed name of the header
|
||||||
|
* @returns {object} div The header object
|
||||||
|
*/
|
||||||
|
export default function CreatePrefHeader(config, text) {
|
||||||
|
const div = document.createElement('div');
|
||||||
|
div.className = 'title';
|
||||||
|
|
||||||
|
div.style.opacity = '0.7';
|
||||||
|
div.style.fontSize = '17px';
|
||||||
|
div.appendChild(document.createTextNode(`${text} `));
|
||||||
|
const span = document.createElement('span'); // Creates the +/- button
|
||||||
|
span.style.cursor = 'pointer';
|
||||||
|
span.style.display = 'inline-block';
|
||||||
|
span.style.height = '14px';
|
||||||
|
span.style.width = '14px';
|
||||||
|
span.style.borderRadius = '7px';
|
||||||
|
span.style.textAlign = 'center';
|
||||||
|
span.style.backgroundColor = '#C0C0C0';
|
||||||
|
span.style.color = 'black';
|
||||||
|
span.style.fontSize = '13px';
|
||||||
|
span.style.verticalAlign = 'middle';
|
||||||
|
span.textContent = CMOptions.Header[config] ? '-' : '+';
|
||||||
|
span.onclick = function () {
|
||||||
|
ToggleHeader(config);
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
div.appendChild(span);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
228
src/Disp/MenuSections/Settings/CreateOption.js
Normal file
228
src/Disp/MenuSections/Settings/CreateOption.js
Normal file
@@ -0,0 +1,228 @@
|
|||||||
|
import jscolor, * as JsColor from '@eastdesire/jscolor';
|
||||||
|
import ToggleFavouriteSetting from '../../../Config/Toggles/ToggleFavourites';
|
||||||
|
import { SaveConfig } from '../../../Config/SaveLoadReload/SaveLoadReloadSettings';
|
||||||
|
import { ConfigPrefix, ToggleConfig, ToggleConfigVolume } from '../../../Config/ToggleSetting';
|
||||||
|
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||||
|
import {} from '../../../Data/Sectionheaders.ts';
|
||||||
|
import Config from '../../../Data/SettingsData';
|
||||||
|
import RefreshScale from '../../HelperFunctions/RefreshScale';
|
||||||
|
import UpdateColours from '../../HelperFunctions/UpdateColours';
|
||||||
|
import Flash from '../../Notifications/Flash';
|
||||||
|
import PlaySound from '../../Notifications/Sound';
|
||||||
|
import { FavouriteSettings, SimpleTooltipElements } from '../../VariablesAndData';
|
||||||
|
import CookieMonsterPrompt from '../Prompt';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function creates the favourite setting star object
|
||||||
|
* @param {string} config The name of the option
|
||||||
|
* @returns {object} div The option object
|
||||||
|
*/
|
||||||
|
function CreateFavouriteStar(config) {
|
||||||
|
const FavStar = document.createElement('a');
|
||||||
|
if (FavouriteSettings.includes(config)) {
|
||||||
|
FavStar.innerText = '★';
|
||||||
|
FavStar.style.color = 'yellow';
|
||||||
|
} else FavStar.innerText = '☆';
|
||||||
|
FavStar.className = 'option';
|
||||||
|
FavStar.onclick = function () {
|
||||||
|
ToggleFavouriteSetting(config);
|
||||||
|
SaveConfig();
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
FavStar.onmouseover = function () {
|
||||||
|
Game.tooltip.draw(this, escape(SimpleTooltipElements.FavouriteSettingPlaceholder.innerHTML));
|
||||||
|
};
|
||||||
|
FavStar.onmouseout = function () {
|
||||||
|
Game.tooltip.hide();
|
||||||
|
};
|
||||||
|
FavStar.appendChild(document.createTextNode(' '));
|
||||||
|
return FavStar;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function creates an option-object for the options page
|
||||||
|
* @param {string} config The name of the option
|
||||||
|
* @returns {object} div The option object
|
||||||
|
*/
|
||||||
|
export default function CreatePrefOption(config) {
|
||||||
|
const div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
if (CMOptions.FavouriteSettings === 1) {
|
||||||
|
div.appendChild(CreateFavouriteStar(config));
|
||||||
|
}
|
||||||
|
if (Config[config].type === 'bool') {
|
||||||
|
const a = document.createElement('a');
|
||||||
|
if (Config[config].toggle && CMOptions[config] === 0) {
|
||||||
|
a.className = 'option off';
|
||||||
|
} else {
|
||||||
|
a.className = 'option';
|
||||||
|
}
|
||||||
|
a.id = ConfigPrefix + config;
|
||||||
|
a.onclick = function () {
|
||||||
|
ToggleConfig(config);
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
a.textContent = Config[config].label[CMOptions[config]];
|
||||||
|
div.appendChild(a);
|
||||||
|
const label = document.createElement('label');
|
||||||
|
label.textContent = Config[config].desc;
|
||||||
|
label.style.lineHeight = '1.6';
|
||||||
|
div.appendChild(label);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
if (Config[config].type === 'vol') {
|
||||||
|
const volume = document.createElement('div');
|
||||||
|
volume.className = 'sliderBox';
|
||||||
|
const title = document.createElement('div');
|
||||||
|
title.style.float = 'left';
|
||||||
|
title.innerHTML = Config[config].desc;
|
||||||
|
volume.appendChild(title);
|
||||||
|
const percent = document.createElement('div');
|
||||||
|
percent.id = `slider${config}right`;
|
||||||
|
percent.style.float = 'right';
|
||||||
|
percent.innerHTML = `${CMOptions[config]}%`;
|
||||||
|
volume.appendChild(percent);
|
||||||
|
const slider = document.createElement('input');
|
||||||
|
slider.className = 'slider';
|
||||||
|
slider.id = `slider${config}`;
|
||||||
|
slider.style.clear = 'both';
|
||||||
|
slider.type = 'range';
|
||||||
|
slider.min = '0';
|
||||||
|
slider.max = '100';
|
||||||
|
slider.step = '1';
|
||||||
|
slider.value = CMOptions[config];
|
||||||
|
slider.oninput = function () {
|
||||||
|
ToggleConfigVolume(config);
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
slider.onchange = function () {
|
||||||
|
ToggleConfigVolume(config);
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
volume.appendChild(slider);
|
||||||
|
div.appendChild(volume);
|
||||||
|
const a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function () {
|
||||||
|
PlaySound(
|
||||||
|
CMOptions[config.replace('Volume', 'SoundURL')],
|
||||||
|
config.replace('Volume', 'Sound'),
|
||||||
|
config,
|
||||||
|
true,
|
||||||
|
);
|
||||||
|
};
|
||||||
|
a.textContent = 'Test sound';
|
||||||
|
div.appendChild(a);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
if (Config[config].type === 'url') {
|
||||||
|
const span = document.createElement('span');
|
||||||
|
span.className = 'option';
|
||||||
|
span.textContent = `${Config[config].label} `;
|
||||||
|
span.style.lineHeight = '1.6';
|
||||||
|
div.appendChild(span);
|
||||||
|
const input = document.createElement('input');
|
||||||
|
input.id = ConfigPrefix + config;
|
||||||
|
input.className = 'option';
|
||||||
|
input.type = 'text';
|
||||||
|
input.readOnly = true;
|
||||||
|
input.setAttribute('value', CMOptions[config]);
|
||||||
|
input.style.width = '300px';
|
||||||
|
div.appendChild(input);
|
||||||
|
div.appendChild(document.createTextNode(' '));
|
||||||
|
const inputPrompt = document.createElement('input');
|
||||||
|
inputPrompt.id = `${ConfigPrefix + config}Prompt`;
|
||||||
|
inputPrompt.className = 'option';
|
||||||
|
inputPrompt.type = 'text';
|
||||||
|
inputPrompt.setAttribute('value', CMOptions[config]);
|
||||||
|
const a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function () {
|
||||||
|
CookieMonsterPrompt(inputPrompt.outerHTML, [
|
||||||
|
[
|
||||||
|
'Save',
|
||||||
|
function () {
|
||||||
|
CMOptions[config] = l(`${ConfigPrefix}${config}Prompt`).value;
|
||||||
|
SaveConfig();
|
||||||
|
Game.ClosePrompt();
|
||||||
|
Game.UpdateMenu();
|
||||||
|
},
|
||||||
|
],
|
||||||
|
[
|
||||||
|
'Cancel',
|
||||||
|
function () {
|
||||||
|
Game.ClosePrompt();
|
||||||
|
},
|
||||||
|
],
|
||||||
|
]);
|
||||||
|
};
|
||||||
|
a.textContent = 'Edit';
|
||||||
|
div.appendChild(a);
|
||||||
|
const label = document.createElement('label');
|
||||||
|
label.textContent = Config[config].desc;
|
||||||
|
label.style.lineHeight = '1.6';
|
||||||
|
div.appendChild(label);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
if (Config[config].type === 'colour') {
|
||||||
|
const innerSpan = document.createElement('span');
|
||||||
|
innerSpan.className = 'option';
|
||||||
|
const input = document.createElement('input');
|
||||||
|
input.id = config;
|
||||||
|
input.style.width = '65px';
|
||||||
|
input.setAttribute('value', CMOptions[config]);
|
||||||
|
innerSpan.appendChild(input);
|
||||||
|
const change = function () {
|
||||||
|
CMOptions[this.targetElement.id] = this.toHEXString();
|
||||||
|
UpdateColours();
|
||||||
|
SaveConfig();
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
// eslint-disable-next-line no-new
|
||||||
|
new JsColor(input, { hash: true, position: 'right', onInput: change });
|
||||||
|
const label = document.createElement('label');
|
||||||
|
label.textContent = Config[config].desc;
|
||||||
|
label.style.lineHeight = '1.6';
|
||||||
|
innerSpan.appendChild(label);
|
||||||
|
if (config.includes('Flash')) {
|
||||||
|
const a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function () {
|
||||||
|
Flash(3, config.replace('Colour', ''), true);
|
||||||
|
};
|
||||||
|
a.textContent = 'Test flash';
|
||||||
|
innerSpan.appendChild(a);
|
||||||
|
}
|
||||||
|
div.appendChild(innerSpan);
|
||||||
|
jscolor.init();
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
if (Config[config].type === 'numscale') {
|
||||||
|
const span = document.createElement('span');
|
||||||
|
span.className = 'option';
|
||||||
|
span.textContent = `${Config[config].label} `;
|
||||||
|
span.style.lineHeight = '1.6';
|
||||||
|
div.appendChild(span);
|
||||||
|
const input = document.createElement('input');
|
||||||
|
input.id = ConfigPrefix + config;
|
||||||
|
input.className = 'option';
|
||||||
|
input.type = 'number';
|
||||||
|
input.value = CMOptions[config];
|
||||||
|
input.min = Config[config].min;
|
||||||
|
input.max = Config[config].max;
|
||||||
|
input.oninput = function () {
|
||||||
|
CMOptions[config] = this.value;
|
||||||
|
SaveConfig();
|
||||||
|
RefreshScale();
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
div.appendChild(input);
|
||||||
|
div.appendChild(document.createTextNode(' '));
|
||||||
|
const label = document.createElement('label');
|
||||||
|
label.textContent = Config[config].desc;
|
||||||
|
label.style.lineHeight = '1.6';
|
||||||
|
div.appendChild(label);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
return div;
|
||||||
|
}
|
||||||
69
src/Disp/MenuSections/Settings/SettingsPage.js
Normal file
69
src/Disp/MenuSections/Settings/SettingsPage.js
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
import { LoadConfig } from '../../../Config/SaveLoadReload/SaveLoadReloadSettings';
|
||||||
|
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||||
|
import { ConfigGroups, ConfigGroupsNotification } from '../../../Data/Sectionheaders.ts';
|
||||||
|
import Config from '../../../Data/SettingsData';
|
||||||
|
import ConfigDefault from '../../../Data/SettingsDefault.ts';
|
||||||
|
import { FavouriteSettings } from '../../VariablesAndData';
|
||||||
|
import CreatePrefHeader from './CreateHeader';
|
||||||
|
import CreatePrefOption from './CreateOption';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function adds the options/settings of CookieMonster to the options page
|
||||||
|
* It is called by CM.Disp.AddMenu
|
||||||
|
* @param {object} title On object that includes the title of the menu
|
||||||
|
*/
|
||||||
|
export default function AddMenuPref(title) {
|
||||||
|
const frag = document.createDocumentFragment();
|
||||||
|
frag.appendChild(title);
|
||||||
|
|
||||||
|
Object.keys(ConfigGroups).forEach((group) => {
|
||||||
|
if (group === 'Favourite') {
|
||||||
|
if (FavouriteSettings.length !== 0 && CMOptions.FavouriteSettings > 0) {
|
||||||
|
frag.appendChild(CreatePrefHeader(group, ConfigGroups[group])); // (group, display-name of group)
|
||||||
|
if (CMOptions.Header[group])
|
||||||
|
for (let index = 0; index < FavouriteSettings.length; index++) {
|
||||||
|
frag.appendChild(CreatePrefOption(FavouriteSettings[index]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
frag.appendChild(CreatePrefHeader(group, ConfigGroups[group])); // (group, display-name of group)
|
||||||
|
if (CMOptions.Header[group]) {
|
||||||
|
// 0 is show, 1 is collapsed
|
||||||
|
// Make sub-sections of Notification section
|
||||||
|
if (group === 'Notification') {
|
||||||
|
Object.keys(ConfigGroupsNotification).forEach((subGroup) => {
|
||||||
|
const subGroupObject = CreatePrefHeader(subGroup, ConfigGroupsNotification[subGroup]); // (group, display-name of group)
|
||||||
|
subGroupObject.style.fontSize = '15px';
|
||||||
|
subGroupObject.style.opacity = '0.5';
|
||||||
|
frag.appendChild(subGroupObject);
|
||||||
|
if (CMOptions.Header[subGroup]) {
|
||||||
|
Object.keys(Config).forEach((option) => {
|
||||||
|
if (Config[option].group === subGroup) frag.appendChild(CreatePrefOption(option));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
Object.keys(Config).forEach((option) => {
|
||||||
|
if (Config[option].group === group) frag.appendChild(CreatePrefOption(option));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const resDef = document.createElement('div');
|
||||||
|
resDef.className = 'listing';
|
||||||
|
const resDefBut = document.createElement('a');
|
||||||
|
resDefBut.className = 'option';
|
||||||
|
resDefBut.onclick = function () {
|
||||||
|
LoadConfig(ConfigDefault);
|
||||||
|
};
|
||||||
|
resDefBut.textContent = 'Restore Default';
|
||||||
|
resDef.appendChild(resDefBut);
|
||||||
|
frag.appendChild(resDef);
|
||||||
|
|
||||||
|
l('menu').childNodes[2].insertBefore(
|
||||||
|
frag,
|
||||||
|
l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1],
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -1,281 +0,0 @@
|
|||||||
/** Functions related to the Options/Preferences page */
|
|
||||||
|
|
||||||
import jscolor, * as JsColor from '@eastdesire/jscolor';
|
|
||||||
import {
|
|
||||||
LoadConfig,
|
|
||||||
SaveConfig,
|
|
||||||
} from '../../Config/SaveLoadReload/SaveLoadReloadSettings';
|
|
||||||
import {
|
|
||||||
ConfigPrefix,
|
|
||||||
ToggleConfig,
|
|
||||||
ToggleConfigVolume,
|
|
||||||
ToggleHeader,
|
|
||||||
} from '../../Config/ToggleSetting';
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import {
|
|
||||||
ConfigGroups,
|
|
||||||
ConfigGroupsNotification,
|
|
||||||
} from '../../Data/Sectionheaders';
|
|
||||||
import Config from '../../Data/SettingsData';
|
|
||||||
import ConfigDefault from '../../Data/SettingsDefault';
|
|
||||||
import RefreshScale from '../HelperFunctions/RefreshScale';
|
|
||||||
import UpdateColors from '../HelperFunctions/UpdateColors';
|
|
||||||
import PlaySound from '../Notifications/Sound';
|
|
||||||
import { Colors } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates a header-object for the options page
|
|
||||||
* @param {string} config The name of the Config-group
|
|
||||||
* @param {string} text The to-be displayed name of the header
|
|
||||||
* @returns {object} div The header object
|
|
||||||
*/
|
|
||||||
function CreatePrefHeader(config, text) {
|
|
||||||
const div = document.createElement('div');
|
|
||||||
div.className = 'title';
|
|
||||||
|
|
||||||
div.style.opacity = '0.7';
|
|
||||||
div.style.fontSize = '17px';
|
|
||||||
div.appendChild(document.createTextNode(`${text} `));
|
|
||||||
const span = document.createElement('span'); // Creates the +/- button
|
|
||||||
span.style.cursor = 'pointer';
|
|
||||||
span.style.display = 'inline-block';
|
|
||||||
span.style.height = '14px';
|
|
||||||
span.style.width = '14px';
|
|
||||||
span.style.borderRadius = '7px';
|
|
||||||
span.style.textAlign = 'center';
|
|
||||||
span.style.backgroundColor = '#C0C0C0';
|
|
||||||
span.style.color = 'black';
|
|
||||||
span.style.fontSize = '13px';
|
|
||||||
span.style.verticalAlign = 'middle';
|
|
||||||
span.textContent = CMOptions.Header[config] ? '-' : '+';
|
|
||||||
span.onclick = function () {
|
|
||||||
ToggleHeader(config);
|
|
||||||
Game.UpdateMenu();
|
|
||||||
};
|
|
||||||
div.appendChild(span);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates an option-object for the options page
|
|
||||||
* @param {string} config The name of the option
|
|
||||||
* @returns {object} div The option object
|
|
||||||
*/
|
|
||||||
function CreatePrefOption(config) {
|
|
||||||
const div = document.createElement('div');
|
|
||||||
div.className = 'listing';
|
|
||||||
if (Config[config].type === 'bool') {
|
|
||||||
const a = document.createElement('a');
|
|
||||||
if (Config[config].toggle && CMOptions[config] === 0) {
|
|
||||||
a.className = 'option off';
|
|
||||||
} else {
|
|
||||||
a.className = 'option';
|
|
||||||
}
|
|
||||||
a.id = ConfigPrefix + config;
|
|
||||||
a.onclick = function () {
|
|
||||||
ToggleConfig(config);
|
|
||||||
};
|
|
||||||
a.textContent = Config[config].label[CMOptions[config]];
|
|
||||||
div.appendChild(a);
|
|
||||||
const label = document.createElement('label');
|
|
||||||
label.textContent = Config[config].desc;
|
|
||||||
div.appendChild(label);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
if (Config[config].type === 'vol') {
|
|
||||||
const volume = document.createElement('div');
|
|
||||||
volume.className = 'sliderBox';
|
|
||||||
const title = document.createElement('div');
|
|
||||||
title.style.float = 'left';
|
|
||||||
title.innerHTML = Config[config].desc;
|
|
||||||
volume.appendChild(title);
|
|
||||||
const percent = document.createElement('div');
|
|
||||||
percent.id = `slider${config}right`;
|
|
||||||
percent.style.float = 'right';
|
|
||||||
percent.innerHTML = `${CMOptions[config]}%`;
|
|
||||||
volume.appendChild(percent);
|
|
||||||
const slider = document.createElement('input');
|
|
||||||
slider.className = 'slider';
|
|
||||||
slider.id = `slider${config}`;
|
|
||||||
slider.style.clear = 'both';
|
|
||||||
slider.type = 'range';
|
|
||||||
slider.min = '0';
|
|
||||||
slider.max = '100';
|
|
||||||
slider.step = '1';
|
|
||||||
slider.value = CMOptions[config];
|
|
||||||
slider.oninput = function () {
|
|
||||||
ToggleConfigVolume(config);
|
|
||||||
};
|
|
||||||
slider.onchange = function () {
|
|
||||||
ToggleConfigVolume(config);
|
|
||||||
};
|
|
||||||
volume.appendChild(slider);
|
|
||||||
div.appendChild(volume);
|
|
||||||
const a = document.createElement('a');
|
|
||||||
a.className = 'option';
|
|
||||||
a.onclick = function () {
|
|
||||||
PlaySound(
|
|
||||||
CMOptions[config.replace('Volume', 'SoundURL')],
|
|
||||||
config.replace('Volume', 'Sound'),
|
|
||||||
config,
|
|
||||||
true,
|
|
||||||
);
|
|
||||||
};
|
|
||||||
a.textContent = 'Test sound';
|
|
||||||
div.appendChild(a);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
if (Config[config].type === 'url') {
|
|
||||||
const span = document.createElement('span');
|
|
||||||
span.className = 'option';
|
|
||||||
span.textContent = `${Config[config].label} `;
|
|
||||||
div.appendChild(span);
|
|
||||||
const input = document.createElement('input');
|
|
||||||
input.id = ConfigPrefix + config;
|
|
||||||
input.className = 'option';
|
|
||||||
input.type = 'text';
|
|
||||||
input.readOnly = true;
|
|
||||||
input.setAttribute('value', CMOptions[config]);
|
|
||||||
input.style.width = '300px';
|
|
||||||
div.appendChild(input);
|
|
||||||
div.appendChild(document.createTextNode(' '));
|
|
||||||
const inputPrompt = document.createElement('input');
|
|
||||||
inputPrompt.id = `${ConfigPrefix + config}Prompt`;
|
|
||||||
inputPrompt.className = 'option';
|
|
||||||
inputPrompt.type = 'text';
|
|
||||||
inputPrompt.setAttribute('value', CMOptions[config]);
|
|
||||||
const a = document.createElement('a');
|
|
||||||
a.className = 'option';
|
|
||||||
a.onclick = function () {
|
|
||||||
Game.Prompt(inputPrompt.outerHTML, [
|
|
||||||
[
|
|
||||||
'Save',
|
|
||||||
function () {
|
|
||||||
CMOptions[`${config}`] = l(`${ConfigPrefix}${config}Prompt`).value;
|
|
||||||
SaveConfig();
|
|
||||||
Game.ClosePrompt();
|
|
||||||
Game.UpdateMenu();
|
|
||||||
},
|
|
||||||
],
|
|
||||||
'Cancel',
|
|
||||||
]);
|
|
||||||
};
|
|
||||||
a.textContent = 'Edit';
|
|
||||||
div.appendChild(a);
|
|
||||||
const label = document.createElement('label');
|
|
||||||
label.textContent = Config[config].desc;
|
|
||||||
div.appendChild(label);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
if (Config[config].type === 'color') {
|
|
||||||
div.className = '';
|
|
||||||
for (let i = 0; i < Colors.length; i++) {
|
|
||||||
const innerDiv = document.createElement('div');
|
|
||||||
innerDiv.className = 'listing';
|
|
||||||
const input = document.createElement('input');
|
|
||||||
input.id = Colors[i];
|
|
||||||
input.style.width = '65px';
|
|
||||||
input.setAttribute('value', CMOptions.Colors[Colors[i]]);
|
|
||||||
innerDiv.appendChild(input);
|
|
||||||
const change = function () {
|
|
||||||
CMOptions.Colors[this.targetElement.id] = this.toHEXString();
|
|
||||||
UpdateColors();
|
|
||||||
SaveConfig();
|
|
||||||
Game.UpdateMenu();
|
|
||||||
};
|
|
||||||
// eslint-disable-next-line no-new
|
|
||||||
new JsColor(input, { hash: true, position: 'right', onInput: change });
|
|
||||||
const label = document.createElement('label');
|
|
||||||
label.textContent = Config.Colors.desc[Colors[i]];
|
|
||||||
innerDiv.appendChild(label);
|
|
||||||
div.appendChild(innerDiv);
|
|
||||||
}
|
|
||||||
jscolor.init();
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
if (Config[config].type === 'numscale') {
|
|
||||||
const span = document.createElement('span');
|
|
||||||
span.className = 'option';
|
|
||||||
span.textContent = `${Config[config].label} `;
|
|
||||||
div.appendChild(span);
|
|
||||||
const input = document.createElement('input');
|
|
||||||
input.id = ConfigPrefix + config;
|
|
||||||
input.className = 'option';
|
|
||||||
input.type = 'number';
|
|
||||||
input.value = CMOptions[config];
|
|
||||||
input.min = Config[config].min;
|
|
||||||
input.max = Config[config].max;
|
|
||||||
input.oninput = function () {
|
|
||||||
if (this.value > this.max) console.log('TEST');
|
|
||||||
CMOptions[config] = this.value;
|
|
||||||
SaveConfig();
|
|
||||||
RefreshScale();
|
|
||||||
};
|
|
||||||
div.appendChild(input);
|
|
||||||
div.appendChild(document.createTextNode(' '));
|
|
||||||
const label = document.createElement('label');
|
|
||||||
label.textContent = Config[config].desc;
|
|
||||||
div.appendChild(label);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function adds the options/settings of CookieMonster to the options page
|
|
||||||
* It is called by CM.Disp.AddMenu
|
|
||||||
* @param {object} title On object that includes the title of the menu
|
|
||||||
*/
|
|
||||||
export default function AddMenuPref(title) {
|
|
||||||
const frag = document.createDocumentFragment();
|
|
||||||
frag.appendChild(title);
|
|
||||||
|
|
||||||
Object.keys(ConfigGroups).forEach((group) => {
|
|
||||||
const groupObject = CreatePrefHeader(group, ConfigGroups[group]); // (group, display-name of group)
|
|
||||||
frag.appendChild(groupObject);
|
|
||||||
if (CMOptions.Header[group]) {
|
|
||||||
// 0 is show, 1 is collapsed
|
|
||||||
// Make sub-sections of Notification section
|
|
||||||
if (group === 'Notification') {
|
|
||||||
Object.keys(ConfigGroupsNotification).forEach((subGroup) => {
|
|
||||||
const subGroupObject = CreatePrefHeader(
|
|
||||||
subGroup,
|
|
||||||
ConfigGroupsNotification[subGroup],
|
|
||||||
); // (group, display-name of group)
|
|
||||||
subGroupObject.style.fontSize = '15px';
|
|
||||||
subGroupObject.style.opacity = '0.5';
|
|
||||||
frag.appendChild(subGroupObject);
|
|
||||||
if (CMOptions.Header[subGroup]) {
|
|
||||||
Object.keys(Config).forEach((option) => {
|
|
||||||
if (Config[option].group === subGroup)
|
|
||||||
frag.appendChild(CreatePrefOption(option));
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
Object.keys(Config).forEach((option) => {
|
|
||||||
if (Config[option].group === group)
|
|
||||||
frag.appendChild(CreatePrefOption(option));
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const resDef = document.createElement('div');
|
|
||||||
resDef.className = 'listing';
|
|
||||||
const resDefBut = document.createElement('a');
|
|
||||||
resDefBut.className = 'option';
|
|
||||||
resDefBut.onclick = function () {
|
|
||||||
LoadConfig(ConfigDefault);
|
|
||||||
};
|
|
||||||
resDefBut.textContent = 'Restore Default';
|
|
||||||
resDef.appendChild(resDefBut);
|
|
||||||
frag.appendChild(resDef);
|
|
||||||
|
|
||||||
l('menu').childNodes[2].insertBefore(
|
|
||||||
frag,
|
|
||||||
l('menu').childNodes[2].childNodes[
|
|
||||||
l('menu').childNodes[2].childNodes.length - 1
|
|
||||||
],
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -3,19 +3,22 @@
|
|||||||
import { AddMissingUpgrades } from './CreateMissingUpgrades';
|
import { AddMissingUpgrades } from './CreateMissingUpgrades';
|
||||||
import * as CreateSections from './CreateStatsSections';
|
import * as CreateSections from './CreateStatsSections';
|
||||||
import * as CreateElements from './CreateDOMElements';
|
import * as CreateElements from './CreateDOMElements';
|
||||||
import * as GameData from '../../Data/Gamedata';
|
import * as GameData from '../../../Data/Gamedata.ts';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||||
|
|
||||||
import {
|
import {
|
||||||
CacheAverageClicks,
|
CacheAverageClicks,
|
||||||
|
CacheAverageCookiesFromClicks,
|
||||||
|
CacheObjectsNextAchievement,
|
||||||
CacheWrinklersFattest,
|
CacheWrinklersFattest,
|
||||||
CacheWrinklersNormal,
|
CacheWrinklersNormal,
|
||||||
CacheWrinklersTotal,
|
CacheWrinklersTotal,
|
||||||
} from '../../Cache/VariablesAndData';
|
} from '../../../Cache/VariablesAndData';
|
||||||
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
|
import PopAllNormalWrinklers from '../../HelperFunctions/PopWrinklers';
|
||||||
import { ClickTimes, CookieTimes } from '../VariablesAndData';
|
import { ClickTimes, CookieTimes } from '../../VariablesAndData';
|
||||||
import GetCPS from '../HelperFunctions/GetCPS';
|
import GetCPS from '../../HelperFunctions/GetCPS';
|
||||||
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
|
import Beautify from '../../BeautifyAndFormatting/Beautify';
|
||||||
|
import AddMissingAchievements from './CreateMissingAchievements';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function adds stats created by CookieMonster to the stats page
|
* This function adds stats created by CookieMonster to the stats page
|
||||||
@@ -62,9 +65,7 @@ export default function AddMenuStats(title) {
|
|||||||
const popAllFrag = document.createDocumentFragment();
|
const popAllFrag = document.createDocumentFragment();
|
||||||
popAllFrag.appendChild(
|
popAllFrag.appendChild(
|
||||||
document.createTextNode(
|
document.createTextNode(
|
||||||
`${Beautify(CacheWrinklersTotal)} / ${Beautify(
|
`${Beautify(CacheWrinklersTotal)} / ${Beautify(CacheWrinklersNormal)} `,
|
||||||
CacheWrinklersNormal,
|
|
||||||
)} `,
|
|
||||||
),
|
),
|
||||||
);
|
);
|
||||||
const popAllA = document.createElement('a');
|
const popAllA = document.createElement('a');
|
||||||
@@ -75,31 +76,22 @@ export default function AddMenuStats(title) {
|
|||||||
};
|
};
|
||||||
popAllFrag.appendChild(popAllA);
|
popAllFrag.appendChild(popAllA);
|
||||||
stats.appendChild(
|
stats.appendChild(
|
||||||
CreateElements.StatsListing(
|
CreateElements.StatsListing('basic', 'Rewards of Popping (All/Normal)', popAllFrag),
|
||||||
'basic',
|
|
||||||
'Rewards of Popping (All/Normal)',
|
|
||||||
popAllFrag,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
const popFattestFrag = document.createDocumentFragment();
|
const popFattestFrag = document.createDocumentFragment();
|
||||||
popFattestFrag.appendChild(
|
popFattestFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `));
|
||||||
document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `),
|
|
||||||
);
|
|
||||||
const popFattestA = document.createElement('a');
|
const popFattestA = document.createElement('a');
|
||||||
popFattestA.textContent = 'Pop Single Fattest';
|
popFattestA.textContent = 'Pop Single Fattest';
|
||||||
popFattestA.className = 'option';
|
popFattestA.className = 'option';
|
||||||
popFattestA.onclick = function () {
|
popFattestA.onclick = function () {
|
||||||
if (CacheWrinklersFattest[1] !== null)
|
if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
||||||
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
|
||||||
};
|
};
|
||||||
popFattestFrag.appendChild(popFattestA);
|
popFattestFrag.appendChild(popFattestA);
|
||||||
stats.appendChild(
|
stats.appendChild(
|
||||||
CreateElements.StatsListing(
|
CreateElements.StatsListing(
|
||||||
'basic',
|
'basic',
|
||||||
`Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${
|
`Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${
|
||||||
CacheWrinklersFattest[1] !== null
|
CacheWrinklersFattest[1] !== null ? CacheWrinklersFattest[1] : 'None'
|
||||||
? CacheWrinklersFattest[1]
|
|
||||||
: 'None'
|
|
||||||
})`,
|
})`,
|
||||||
popFattestFrag,
|
popFattestFrag,
|
||||||
),
|
),
|
||||||
@@ -109,12 +101,28 @@ export default function AddMenuStats(title) {
|
|||||||
|
|
||||||
stats.appendChild(CreateSections.SeasonSection());
|
stats.appendChild(CreateSections.SeasonSection());
|
||||||
|
|
||||||
|
stats.appendChild(CreateElements.StatsHeader('Achievements', 'Achievs'));
|
||||||
|
if (CMOptions.Header.Achievs) {
|
||||||
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
|
const ObjectsTillNext = CacheObjectsNextAchievement[i];
|
||||||
|
stats.appendChild(
|
||||||
|
CreateElements.StatsListing(
|
||||||
|
'basic',
|
||||||
|
i,
|
||||||
|
ObjectsTillNext.AmountNeeded < 101
|
||||||
|
? document.createTextNode(`Next achievement in ${ObjectsTillNext.AmountNeeded}, price: ${Beautify(ObjectsTillNext.price)}`)
|
||||||
|
: document.createTextNode('No new achievement for next 100 buildings'),
|
||||||
|
),
|
||||||
|
);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc'));
|
stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc'));
|
||||||
if (CMOptions.Header.Misc) {
|
if (CMOptions.Header.Misc) {
|
||||||
stats.appendChild(
|
stats.appendChild(
|
||||||
CreateElements.StatsListing(
|
CreateElements.StatsListing(
|
||||||
'basic',
|
'basic',
|
||||||
`Average Cookies Per Second (Past ${
|
`Average cookies per second (past ${
|
||||||
CookieTimes[CMOptions.AvgCPSHist] < 60
|
CookieTimes[CMOptions.AvgCPSHist] < 60
|
||||||
? `${CookieTimes[CMOptions.AvgCPSHist]} seconds`
|
? `${CookieTimes[CMOptions.AvgCPSHist]} seconds`
|
||||||
: CookieTimes[CMOptions.AvgCPSHist] / 60 +
|
: CookieTimes[CMOptions.AvgCPSHist] / 60 +
|
||||||
@@ -126,12 +134,27 @@ export default function AddMenuStats(title) {
|
|||||||
stats.appendChild(
|
stats.appendChild(
|
||||||
CreateElements.StatsListing(
|
CreateElements.StatsListing(
|
||||||
'basic',
|
'basic',
|
||||||
`Average Cookie Clicks Per Second (Past ${
|
`Average cookie clicks per second (past ${ClickTimes[CMOptions.AvgClicksHist]}${
|
||||||
ClickTimes[CMOptions.AvgClicksHist]
|
CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'
|
||||||
}${CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'})`,
|
})`,
|
||||||
document.createTextNode(Beautify(CacheAverageClicks, 1)),
|
document.createTextNode(Beautify(CacheAverageClicks, 1)),
|
||||||
),
|
),
|
||||||
);
|
);
|
||||||
|
stats.appendChild(
|
||||||
|
CreateElements.StatsListing(
|
||||||
|
'basic',
|
||||||
|
`Cookies from clicking (past ${ClickTimes[CMOptions.AvgClicksHist]}${
|
||||||
|
CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'
|
||||||
|
})`,
|
||||||
|
document.createTextNode(
|
||||||
|
Beautify(
|
||||||
|
CacheAverageCookiesFromClicks.calcSum(
|
||||||
|
CacheAverageClicks * ClickTimes[CMOptions.AvgClicksHist],
|
||||||
|
),
|
||||||
|
),
|
||||||
|
),
|
||||||
|
),
|
||||||
|
);
|
||||||
if (Game.Has('Fortune cookies')) {
|
if (Game.Has('Fortune cookies')) {
|
||||||
const fortunes = [];
|
const fortunes = [];
|
||||||
Object.keys(GameData.Fortunes).forEach((i) => {
|
Object.keys(GameData.Fortunes).forEach((i) => {
|
||||||
@@ -152,7 +175,7 @@ export default function AddMenuStats(title) {
|
|||||||
stats.appendChild(
|
stats.appendChild(
|
||||||
CreateElements.StatsListing(
|
CreateElements.StatsListing(
|
||||||
'basic',
|
'basic',
|
||||||
'Missed Golden Cookies',
|
'Missed golden cookies',
|
||||||
document.createTextNode(Beautify(Game.missedGoldenClicks)),
|
document.createTextNode(Beautify(Game.missedGoldenClicks)),
|
||||||
),
|
),
|
||||||
);
|
);
|
||||||
@@ -164,9 +187,7 @@ export default function AddMenuStats(title) {
|
|||||||
Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60)),
|
Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60)),
|
||||||
4,
|
4,
|
||||||
);
|
);
|
||||||
stats.appendChild(
|
stats.appendChild(CreateElements.StatsListing('basic', 'Time till autosave', timer));
|
||||||
CreateElements.StatsListing('basic', 'Time till autosave', timer),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -175,4 +196,7 @@ export default function AddMenuStats(title) {
|
|||||||
if (CMOptions.MissingUpgrades) {
|
if (CMOptions.MissingUpgrades) {
|
||||||
AddMissingUpgrades();
|
AddMissingUpgrades();
|
||||||
}
|
}
|
||||||
|
if (CMOptions.MissingAchievements) {
|
||||||
|
AddMissingAchievements();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
/** Section: Functions related to the creation of basic DOM elements page */
|
/** Section: Functions related to the creation of basic DOM elements page */
|
||||||
|
|
||||||
import { ToggleHeader } from '../../Config/ToggleSetting';
|
import { ToggleHeader } from '../../../Config/ToggleSetting';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||||
import { SimpleTooltipElements } from '../VariablesAndData';
|
import { SimpleTooltipElements } from '../../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates a header-object for the stats page
|
* This function creates a header-object for the stats page
|
||||||
@@ -64,10 +64,7 @@ export function StatsListing(type, name, text, placeholder) {
|
|||||||
Game.tooltip.hide();
|
Game.tooltip.hide();
|
||||||
};
|
};
|
||||||
tooltip.onmouseover = function () {
|
tooltip.onmouseover = function () {
|
||||||
Game.tooltip.draw(
|
Game.tooltip.draw(this, escape(SimpleTooltipElements[placeholder].innerHTML));
|
||||||
this,
|
|
||||||
escape(SimpleTooltipElements[placeholder].innerHTML),
|
|
||||||
);
|
|
||||||
};
|
};
|
||||||
tooltip.style.cursor = 'default';
|
tooltip.style.cursor = 'default';
|
||||||
tooltip.style.display = 'inline-block';
|
tooltip.style.display = 'inline-block';
|
||||||
@@ -87,6 +84,28 @@ export function StatsListing(type, name, text, placeholder) {
|
|||||||
return div;
|
return div;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function creates an stats-listing-object for the stats page for missing items displays
|
||||||
|
* It is called by CM.Disp.AddMenuStats()
|
||||||
|
* @param {string} type The type fo the listing
|
||||||
|
* @param {string} name The name of the option
|
||||||
|
* @param {object} text The text-object of the option
|
||||||
|
* @param {bool} current Whether the season of the item is the current season
|
||||||
|
* @returns {object} div The option object
|
||||||
|
*/
|
||||||
|
export function StatsMissDispListing(type, name, text, current) {
|
||||||
|
const div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
|
||||||
|
const listingName = document.createElement('b');
|
||||||
|
listingName.textContent = name;
|
||||||
|
if (current === true) listingName.style.color = CMOptions.ColourGreen;
|
||||||
|
div.appendChild(listingName);
|
||||||
|
div.appendChild(document.createTextNode(': '));
|
||||||
|
div.appendChild(text);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates a tooltip containing all missing holiday items contained in the list theMissDisp
|
* This function creates a tooltip containing all missing holiday items contained in the list theMissDisp
|
||||||
* @param {list} theMissDisp A list of the missing holiday items
|
* @param {list} theMissDisp A list of the missing holiday items
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user