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212 Commits

Author SHA1 Message Date
Daniël van Noord
6ff15db4da Merge pull request #787 from DanielNoord/newrepo
New repository
2021-05-02 09:57:08 +02:00
Daniël van Noord
21b8a169ef Create CookieMonsterDev 2021-05-02 09:55:00 +02:00
Daniël van Noord
32b7bfc2c9 Update userscript for new repository 2021-05-02 09:32:14 +02:00
Daniël van Noord
e66ecb2be5 Moved and updated license 2021-05-02 09:31:05 +02:00
Daniël van Noord
ddc46113bc Removed CookieMonster.js from root 2021-05-02 09:30:18 +02:00
Daniël van Noord
3e80f95947 Removed CookieMonster.js in root 2021-05-02 09:30:03 +02:00
Daniël van Noord
52ac7558c7 Push version and changelog to 2.031.8 2021-05-02 09:28:55 +02:00
Daniël van Noord
76c6d584df Merge pull request #783 from DanielNoord/fix/upgradesorting
Fix upgrade sorting on firefox #780
2021-05-01 23:18:50 +02:00
Daniël van Noord
fa70faf386 Fix upgrade sorting on firefox #780 2021-05-01 23:15:48 +02:00
Daniël van Noord
4222e2d275 Merge pull request #782 from DanielNoord/linting
Fixed linting issues
2021-05-01 22:49:33 +02:00
Daniël van Noord
f95609a36d Fixed build of CookieMonster.js 2021-05-01 22:47:56 +02:00
Daniël van Noord
209d35d30e Revert "Changed CI to run on push"
This reverts commit 4da9d379c5.
2021-05-01 22:47:10 +02:00
Daniël van Noord
4da9d379c5 Changed CI to run on push 2021-05-01 22:44:32 +02:00
Daniël van Noord
1c8bd79640 Fixed linting issues 2021-05-01 22:43:02 +02:00
Daniël van Noord
1d12977984 Update bug_report.md 2021-05-01 22:00:28 +02:00
Daniël van Noord
0f960b9ad4 Merge pull request #781 from DanielNoord/bugfix
Fix bug with expanded upgrade section
2021-05-01 20:29:44 +02:00
Daniël van Noord
87e4a6821a Fix bug with expanded upgrade section 2021-05-01 20:24:28 +02:00
Daniël van Noord
134828692a Merge pull request #779 from DanielNoord/lintingandtoggle
Linting and new toggle
2021-04-30 20:44:57 +02:00
Daniël van Noord
1b548e2beb Fixed error in build 2021-04-30 20:43:07 +02:00
Daniël van Noord
30602b6ff7 Fix ESLint installation 2021-04-30 20:41:16 +02:00
Daniël van Noord
09b0ca83ae Allow upgrades section to no longer collapse #767 2021-04-30 20:37:56 +02:00
Daniël van Noord
091b1f100e Linting in tests 2021-04-30 20:26:52 +02:00
Daniël van Noord
c7a3a0a329 Linting changes 2021-04-30 20:22:54 +02:00
Daniël van Noord
4d7e138e09 Additional fix to prettier 2021-04-30 20:21:38 +02:00
Daniël van Noord
d909f593a7 Fix prettier installation #774 2021-04-30 20:18:30 +02:00
Daniël van Noord
266b808c4a Merge pull request #778 from DanielNoord/fix/timers
Actually fix #772
2021-04-29 23:28:02 +02:00
Daniël van Noord
bc936ebf20 Actually fix #772 2021-04-29 23:26:28 +02:00
Daniël van Noord
32b3167697 Merge pull request #777 from DanielNoord/tests
Tests and bug fix
2021-04-29 23:11:26 +02:00
Daniël van Noord
f47e1f59fe Remove GC timers upon ascension #772 2021-04-29 23:09:23 +02:00
Daniël van Noord
e4cdc6b85a Added tests for Toggles 2021-04-13 15:59:37 +02:00
Daniël van Noord
d23719c2a8 Added tests for toggles 2021-04-13 11:38:23 +02:00
Daniël van Noord
652d00ee72 Added typescript testing 2021-04-13 11:38:11 +02:00
Daniël van Noord
f8a13302b1 Merge pull request #770 from DanielNoord/tests
Tests
2021-04-13 00:05:14 +02:00
Daniël van Noord
8aac67b665 Fixed build 2021-04-13 00:03:46 +02:00
Daniël van Noord
8ce4e13646 Added additional tests 2021-04-13 00:03:35 +02:00
Daniël van Noord
80d03e1cbc Added test directory to eslint 2021-04-12 23:47:11 +02:00
Daniël van Noord
d300d7c0fc Changed Mocha reporter to Min 2021-04-12 23:42:48 +02:00
Daniël van Noord
fbcee9a425 Reloaded packages 2021-04-12 21:45:15 +02:00
Daniël van Noord
bf5e44ed9e Merge pull request #769 from DanielNoord/tests
Tests
2021-04-12 21:30:32 +02:00
Daniël van Noord
d56ffd9961 Update to CI and incorporate tests 2021-04-12 21:27:56 +02:00
Daniël van Noord
adca267cfc Added test to build command 2021-04-12 21:21:10 +02:00
Daniël van Noord
75dac873dc Removed Beta 2021-04-12 21:19:48 +02:00
Daniël van Noord
84eed2d7c4 Fixed small bug 2021-04-12 21:19:07 +02:00
Daniël van Noord
f5e342f7c5 Added testing via Mocha 2021-04-12 21:19:00 +02:00
Daniël van Noord
23db16917c Changed to .json 2021-04-12 21:18:31 +02:00
Daniël van Noord
077f0120b7 Changed folder structure 2021-04-12 13:02:28 +02:00
Daniël van Noord
1545d9782b Improved building tooltip #766 2021-04-11 22:04:58 +02:00
Daniël van Noord
62dea78e65 Merge pull request #765 from DanielNoord/nextachiev
Nextachiev
2021-04-09 16:02:43 +02:00
Daniël van Noord
309ebd6805 Update menu after changing setting 2021-04-09 15:58:49 +02:00
Daniël van Noord
3e3945461d Show buildings left till achievement in tooltip #4 2021-04-09 15:53:33 +02:00
Daniël van Noord
d99837df61 Merge pull request #760 from Aktanusa/gh-pages
Push dev to be in line with gh-pages
2021-04-07 20:22:43 +02:00
Daniël van Noord
fc37ae1b95 Merge pull request #759 from Aktanusa/master
Push hot fix to Pages
2021-04-07 20:20:36 +02:00
Daniël van Noord
1a07cb6a01 Merge pull request #758 from DanielNoord/hotfix
Hotfix
2021-04-07 20:19:51 +02:00
Daniël van Noord
3d6e1d0c84 Fixed mod on Safari #753 2021-04-07 20:18:21 +02:00
Daniël van Noord
5cd0613398 Additional changes to typescript 2021-04-06 14:47:04 +02:00
Daniël van Noord
b011556841 Merge pull request #756 from Aktanusa/master
Push fixes to pages
2021-04-06 11:57:14 +02:00
Daniël van Noord
2d0b499a14 Merge pull request #757 from DanielNoord/hotfixes
Fix display error with 0 cps #754
2021-04-06 11:56:16 +02:00
Daniël van Noord
210ac67701 Fix display error with 0 cps #754 2021-04-06 11:54:37 +02:00
Daniël van Noord
6ff8ee69f2 Merge pull request #755 from DanielNoord/typescript
Prepared partial move to TypeScript
2021-04-06 11:41:07 +02:00
Daniël van Noord
16c80cbf4b Prepared partial move to TypeScript 2021-04-06 11:36:24 +02:00
Daniël van Noord
d02ce3cd8f Merge pull request #752 from Aktanusa/master
Hotfixes to Pages
2021-04-04 22:16:48 +02:00
Daniël van Noord
df639be579 Merge pull request #751 from DanielNoord/hotfixes
Hotfixes
2021-04-04 22:16:27 +02:00
Daniël van Noord
86678b0871 Fixed break when Temple is not loaded 2021-04-04 22:15:05 +02:00
Daniël van Noord
90be659c13 Fixed background colours being transparant #750 2021-04-04 22:13:52 +02:00
Daniël van Noord
c51c900d1c Merge pull request #749 from Aktanusa/master
Pages to version 2.031.7
2021-04-04 20:45:03 +02:00
Daniël van Noord
ca5d9bae11 Merge pull request #748 from Aktanusa/dev
Master to version 2.031.7
2021-04-04 20:44:39 +02:00
Daniël van Noord
cba8eb7632 Merge pull request #747 from DanielNoord/version20317
Update to version 2.031.7
2021-04-04 20:44:01 +02:00
Daniël van Noord
119faa5305 Update to version 2.031.7 2021-04-04 20:42:05 +02:00
Daniël van Noord
32c38fd9fa Merge pull request #746 from DanielNoord/fixflicker
Fixflicker
2021-04-04 20:37:08 +02:00
Daniël van Noord
fd2d22564c Merge branch 'dev' of https://github.com/Aktanusa/CookieMonster into fixflicker 2021-04-04 20:29:44 +02:00
Daniël van Noord
48e8fd2154 Fix black flicker at loading & timers change #621 2021-04-04 20:29:29 +02:00
Daniël van Noord
e7cf3b076d Merge pull request #745 from DanielNoord/cyclius
Cyclius and ESLint errors
2021-04-04 20:15:17 +02:00
Daniël van Noord
37bff7df1e Fixed #707 2021-04-04 20:13:44 +02:00
Daniël van Noord
9b04663cd8 Build CookieMonster.js 2021-04-04 17:06:45 +02:00
Daniël van Noord
e3321ebe2f Fixed high number of ESLint errors 2021-04-04 17:05:39 +02:00
Daniël van Noord
e2f99d1cf9 Removed eslintignore file 2021-04-04 15:14:29 +02:00
Daniël van Noord
3f08ed3e2d Additional fixes for #707 2021-04-04 14:04:56 +02:00
Daniël van Noord
444462ae53 Initial fix for #707 2021-04-04 13:52:34 +02:00
Daniël van Noord
5017f1c217 Merge pull request #744 from DanielNoord/missingachievements
Missingachievements
2021-04-04 13:36:35 +02:00
Daniël van Noord
d5aaba3546 Build CookieMonster.js 2021-04-04 13:25:02 +02:00
Daniël van Noord
d511f4f1f2 Show missing achievements toggle 2021-04-04 13:22:44 +02:00
Daniël van Noord
5a14712841 Renamed Draw hook 2021-04-03 16:25:24 +02:00
Daniël van Noord
383be573c9 Merge pull request #743 from DanielNoord/clickscps
Show cookies from clicks in stats
2021-04-03 16:13:56 +02:00
Daniël van Noord
66ede34b92 Fixed some typos 2021-04-03 16:11:42 +02:00
Daniël van Noord
e482a62fe8 Updated npm and dependencies 2021-04-03 16:11:34 +02:00
Daniël van Noord
e1c6f60726 Show cookies from clicking in stats #698 2021-04-03 16:00:00 +02:00
Daniël van Noord
bfc54bf9de Merge pull request #742 from DanielNoord/favouritesettingsfixes
Changes to favourite settings
2021-04-03 09:13:14 +02:00
Daniël van Noord
812a2aaa69 Reordered directory Disp/Settings 2021-04-03 09:09:14 +02:00
Daniël van Noord
08a1e5aa6b Fixed overlapping labels in settings 2021-04-03 09:06:07 +02:00
Daniël van Noord
566efbc68b Made favourite settings stars yellow 2021-04-03 08:50:35 +02:00
Daniël van Noord
66e74bb702 Merge pull request #741 from DanielNoord/favouritesettings
Created favourite settings functionality #727
2021-04-02 23:23:06 +02:00
Daniël van Noord
9a84b0abe5 Created favourite settings functionality #727 2021-04-02 23:20:19 +02:00
Daniël van Noord
ddc77b332d Merge pull request #740 from DanielNoord/bugfixes
Fixed bug in Dragon Aura cps change display #734
2021-04-02 20:11:32 +02:00
Daniël van Noord
2cff52f5c7 Fixed bug in Dragon Aura cps change display #734 2021-04-02 19:29:49 +02:00
Daniël van Noord
3a28263099 Merge pull request #738 from DanielNoord/bugfixes
Bugfixes
2021-04-02 15:12:37 +02:00
Daniël van Noord
822e8a8066 Fixed red and purple PP switched #735 2021-04-02 15:10:13 +02:00
Daniël van Noord
ba0ff40aba Fixed dragon tooltip #736 2021-04-02 15:08:02 +02:00
Daniël van Noord
5f64d2dd9f Fixed notation of negative numbers #736 2021-04-02 14:58:31 +02:00
Daniël van Noord
10eb88cde1 Fixed typo 2021-04-02 14:50:55 +02:00
Daniël van Noord
aebd62317b Merge pull request #733 from DanielNoord/bugfixes
Bugfixes
2021-03-28 15:09:51 +02:00
Daniël van Noord
305762e797 Fixed edit prompts in settings #732 2021-03-28 15:07:41 +02:00
Daniël van Noord
fb0f9c3bf3 Increase max length to 100 2021-03-28 14:53:20 +02:00
Daniël van Noord
f506cb136e Fixed incorrect mature for Garden tooltip #731 2021-03-28 14:11:58 +02:00
Daniël van Noord
adb020dfc2 Merge pull request #730 from DanielNoord/functions
Functions
2021-03-28 10:56:51 +02:00
Daniël van Noord
972d4723ed New colour settings, changeable flash colour #728 2021-03-28 10:55:10 +02:00
Daniël van Noord
fe8749e7b2 Wrinkler button disappear when not active 2021-03-26 16:26:57 +01:00
Daniël van Noord
48c3bad336 Fixed #726 2021-03-26 13:08:04 +01:00
Daniël van Noord
212a358a6a Merge pull request #725 from DanielNoord/reordersettings
Reordersettings
2021-03-23 09:38:45 +01:00
Daniël van Noord
02d49dca2e Changed order and reformatted settings #721 2021-03-23 09:35:48 +01:00
Daniël van Noord
cf1c2c39f4 Merge pull request #724 from Aktanusa/master
Master
2021-03-23 08:42:31 +01:00
Daniël van Noord
f7c4e23eb3 Merge pull request #723 from Aktanusa/dev
Push to master
2021-03-23 08:42:17 +01:00
Daniël van Noord
202913179c Merge pull request #722 from DanielNoord/fix/hotfixes
Hotfixes
2021-03-23 08:41:44 +01:00
Daniël van Noord
c0a13231ad Fix formatting of Cookie Counter #714 2021-03-23 08:38:03 +01:00
Daniël van Noord
5b34685cd4 Merge pull request #719 from Aktanusa/master
Push fixes to pages
2021-03-22 08:28:47 +01:00
Daniël van Noord
d1daa6d434 Merge pull request #718 from Aktanusa/dev
Push fixes to master
2021-03-22 08:28:28 +01:00
Daniël van Noord
9d9ef9b514 Merge pull request #717 from DanielNoord/fix/hotfixes
Fix/hotfixes
2021-03-22 08:28:03 +01:00
Daniël van Noord
be529d0b71 Update commands and removed comment 2021-03-22 08:21:28 +01:00
Daniël van Noord
68c8cc9d54 Fix break upon 0 wrinklers #715 2021-03-22 08:20:52 +01:00
Daniël van Noord
81114acfa2 Merge pull request #713 from Aktanusa/master
Master
2021-03-21 14:57:17 +01:00
Daniël van Noord
e882cb15f5 Merge pull request #712 from Aktanusa/dev
Push fixes to master
2021-03-21 14:57:02 +01:00
Daniël van Noord
ae7ea4fbd4 Merge pull request #711 from DanielNoord/fix/hotfixes
Fix/hotfixes
2021-03-21 14:56:35 +01:00
Daniël van Noord
1653c18c55 Fixed negative GC effect breaking mod #710 2021-03-21 14:13:35 +01:00
Daniël van Noord
3e5671f39e Merge pull request #706 from Aktanusa/master
Push hot fixes to Pages
2021-03-19 17:52:23 +01:00
Daniël van Noord
2438da6e38 Merge pull request #705 from Aktanusa/dev
Push hot fixes to master
2021-03-19 17:51:59 +01:00
Daniël van Noord
79b960bde7 Merge pull request #704 from DanielNoord/fix/hotfixes
Fix/hotfixes
2021-03-19 17:51:31 +01:00
Daniël van Noord
11554722ed Update changelog to reflect hotfixes 2021-03-19 17:49:06 +01:00
Daniël van Noord
a4e2b9f68c Changed name of Rigidel option 2021-03-19 17:44:24 +01:00
Daniël van Noord
823d12fa70 Created RIgidel mode #694 2021-03-19 17:39:27 +01:00
Daniël van Noord
51c89bdc88 Fix upgr bar legend, wrink butt tooltip #700, #695 2021-03-19 17:38:45 +01:00
Daniël van Noord
9e107c7a3a Update README.md 2021-03-19 08:52:07 +01:00
Daniël van Noord
9b33169fcc Merge pull request #693 from Aktanusa/master
Push 2.031.6 to Pages
2021-03-18 09:31:52 +01:00
Daniël van Noord
f9513d3615 Merge pull request #678 from Aktanusa/master
Master
2021-03-15 23:44:09 +01:00
Daniël van Noord
ad4e6560d6 Merge pull request #673 from Aktanusa/master
Push fixes to GH Pages
2021-03-15 09:03:25 +01:00
Daniël van Noord
91c0fd1165 Merge pull request #666 from Aktanusa/master
Master
2021-03-14 19:38:13 +01:00
Daniël van Noord
3534466a58 Merge pull request #663 from Aktanusa/master
Added prettier
2021-03-14 19:09:13 +01:00
Daniël van Noord
7a3e153319 Merge pull request #659 from Aktanusa/master
Master
2021-03-14 17:24:57 +01:00
Daniël van Noord
918790cad4 Merge pull request #655 from Aktanusa/master
Master
2021-03-14 16:38:39 +01:00
Daniël van Noord
b4426e48db Merge pull request #653 from Aktanusa/master
Master
2021-03-14 16:24:04 +01:00
Daniël van Noord
a9c1d6a170 Merge pull request #650 from Aktanusa/master
Master
2021-03-14 16:12:45 +01:00
Daniël van Noord
d9429418e9 Merge pull request #645 from Aktanusa/master
Publish v 2.031.5
2021-03-14 14:47:12 +01:00
Daniël van Noord
aa89b6f13c Merge pull request #624 from Aktanusa/master
Publish hotfixes
2021-02-26 00:13:59 +01:00
Daniël van Noord
7986f2ab46 Merge pull request #615 from Aktanusa/master
Push hot fixes
2021-02-24 18:22:27 +01:00
Daniël van Noord
936f538343 Merge pull request #606 from Aktanusa/master
Push to GH Pages (v2.031.4)
2021-02-24 00:31:27 +01:00
Daniël van Noord
0310d23eb4 Merge pull request #576 from Aktanusa/master
Push hot fix to master
2021-02-18 21:31:09 +01:00
Daniël van Noord
392c473839 Merge pull request #573 from Aktanusa/master
Publish hot fix
2021-02-17 22:47:35 +01:00
Daniël van Noord
84502bff4a Merge pull request #566 from Aktanusa/master
Master
2021-02-11 23:09:54 +01:00
DanielNoord
b42daead36 Merge pull request #537 from Aktanusa/master
Master
2021-01-30 01:17:57 +01:00
DanielNoord
314efc87f6 Merge pull request #534 from Aktanusa/master
Publish JSColor update
2021-01-30 01:12:45 +01:00
DanielNoord
3f20fac752 Merge pull request #521 from Aktanusa/master
Master
2021-01-26 13:56:09 +01:00
DanielNoord
f916008a3b Merge pull request #517 from Aktanusa/master
Master
2021-01-26 13:36:18 +01:00
DanielNoord
1a94c4cb7c Merge pull request #513 from Aktanusa/master
Master
2021-01-25 23:43:58 +01:00
DanielNoord
937fa23569 Merge pull request #510 from Aktanusa/master
Publish hot fixes to GitHub Pages
2021-01-25 23:42:18 +01:00
DanielNoord
be1ecf306a Merge pull request #505 from Aktanusa/master (Hotfix for #502)
Push hotfix to Github Pages
2021-01-25 20:30:14 +01:00
DanielNoord
8ebb2f85ed Merge pull request #492 from Aktanusa/master
Publish hot fix for #490 to GH-Pages
2021-01-23 23:01:01 +01:00
DanielNoord
116679a5c9 Merge pull request #484 from Aktanusa/master (Release version 2.031.3)
Push master branch to GitHub Pages for version 2.031.3
2021-01-23 21:35:38 +01:00
DanielNoord
bf95af4e58 Merge pull request #432 from Aktanusa/master
Hotfix for #426
2020-12-07 10:06:29 +01:00
DanielNoord
8a709af86f Merge pull request #429 from Aktanusa/master
Publish hot-fix for #416 to gh-pages
2020-12-06 19:44:04 +01:00
DanielNoord
46c849ea9e Merge pull request #425 from Aktanusa/master
Publish hot fix to gh-pages
2020-12-06 12:42:41 +01:00
DanielNoord
49b8a8c6d7 Merge pull request #422 from Aktanusa/master
Hotfix for #414 to gh-pages
2020-12-05 23:10:12 +01:00
DanielNoord
88b36becbb Merge pull request #412 from Aktanusa/master
Hotfix v3 #405
2020-12-04 22:51:33 +01:00
DanielNoord
e800159b1e Merge pull request #411 from Aktanusa/master
Hotfix v2 for #405
2020-12-04 22:46:26 +01:00
DanielNoord
da2902dd67 Merge pull request #410 from Aktanusa/master
Publish hotfixes to gh-pages
2020-12-04 20:58:05 +01:00
bitsandbytes1708
09cc7ca646 Merge pull request #396 from Aktanusa/master
Merge 'master' branch into 'gh-pages' branch v2.031.2
2020-12-04 07:07:54 -05:00
DanielNoord
e1d6defaf6 Merge of master into gh-pages
Publication of release 2.031.1
2020-11-23 18:21:22 +01:00
Aktanusa
0c10027fa4 Merge branch 'master' into gh-pages 2019-10-10 22:25:59 -04:00
Aktanusa
0b3a12ce33 Merge branch 'master' into gh-pages 2019-10-06 23:00:37 -04:00
Aktanusa
0ea8719dbf Merge branch 'master' into gh-pages 2019-04-01 13:34:41 -04:00
Aktanusa
8fc6d64219 Merge branch 'master' into gh-pages 2019-03-13 22:48:25 -04:00
Aktanusa
47988a3707 Updated beta to Version 2.016.1 2018-10-30 13:19:56 -04:00
Aktanusa
3d06ee6aec Merge branch 'master' into gh-pages 2018-10-27 20:40:29 -04:00
Aktanusa
49c67bd86d Merge branch 'master' into gh-pages 2018-08-08 11:40:57 -04:00
Aktanusa
2b1007f7af Merge branch 'master' into gh-pages 2018-08-01 19:49:04 -04:00
Aktanusa
436a22f0c7 Merge branch 'master' into gh-pages 2018-04-24 20:44:38 -04:00
Aktanusa
e3fdc6854d Merge branch 'master' into gh-pages 2018-03-05 21:28:18 -05:00
Aktanusa
62bc84920a Merge branch 'master' into gh-pages 2017-09-12 17:22:24 -04:00
Aktanusa
7b67ea19d8 Updated beta to Version 2.0041.1 2017-08-11 09:36:54 -04:00
Aktanusa
aa93b6a6d2 Merge branch 'master' into gh-pages 2017-08-08 20:42:37 -04:00
Aktanusa
6fc807e3ce Merge branch 'master' into gh-pages 2017-07-27 21:17:27 -04:00
Aktanusa
605927359d Merge branch 'master' into gh-pages 2017-07-19 16:22:31 -04:00
Aktanusa
9f870572f4 Merge branch 'master' into gh-pages 2017-07-19 14:52:41 -04:00
Aktanusa
aec0583a89 Merge branch 'master' into gh-pages 2017-04-17 11:30:55 -04:00
Aktanusa
db95fe5147 Merge branch 'master' into gh-pages 2016-07-27 23:17:24 -04:00
Aktanusa
a21df99b0b Merge branch 'master' into gh-pages 2016-07-25 21:10:31 -04:00
Aktanusa
79de5d09c7 Update beta version 2016-06-28 22:33:18 -04:00
Aktanusa
0d1265d533 Update beta version 2016-04-28 17:44:20 -04:00
Aktanusa
797a0ce498 Update beta version 2016-04-28 10:01:09 -04:00
Aktanusa
494673a371 Update beta version 2016-04-28 08:50:08 -04:00
Aktanusa
2299d0b89c Updated beta version 2016-04-28 00:25:39 -04:00
Aktanusa
c5806799a4 Merge branch 'master' into gh-pages 2016-04-25 22:36:13 -04:00
Aktanusa
f44d03c4c7 Added get method to the queue helper JS 2016-03-27 22:59:43 -04:00
Aktanusa
b7666cca6d Added helper JS queue.js 2016-03-27 19:49:33 -04:00
Aktanusa
3568799c32 Merge branch 'master' into gh-pages 2016-03-17 21:48:03 -04:00
Aktanusa
47a8427448 Merge branch 'master' into gh-pages 2016-03-05 10:33:55 -05:00
Aktanusa
2899291162 Rename Favicon for Golden Cookies 2016-02-19 23:25:44 -05:00
Aktanusa
a390734890 Added favicons for Golden and Wrath Cookies (thanks to @BlackenedGem for the files) 2016-02-19 20:30:41 -05:00
Aktanusa
6995e86752 Merge branch 'master' into gh-pages 2016-02-09 15:33:23 -05:00
Aktanusa
dbd2b0ae51 Merge branch 'master' into gh-pages 2016-02-08 20:22:04 -05:00
Aktanusa
f9141a7f4f [Beta] Version change to 1.909.1 2016-02-08 09:54:04 -05:00
Aktanusa
15b80cf48f [beta] Version change to 1.907.1 and fixed it to work with 1.907 beta (mostly) 2016-02-06 12:35:33 -05:00
Aktanusa
030a0a20da [beta] Fixed Current Chain reward being calculated wrong, tooltips being buggy, and needing to click a little above santa/dragon icon 2016-02-05 23:39:20 -05:00
Aktanusa
a1f2e0f424 [beta] Fixed bug with Current Lucky reward was calculated wrong 2016-02-05 00:43:47 -05:00
Aktanusa
581db06f0f Fixed to work with 1.903 beta (mostly) 2016-02-04 23:52:16 -05:00
Aktanusa
93ffc9d67b [beta] Used a better fix on missing boxes on upgrades 2015-12-28 11:11:15 -05:00
Aktanusa
e6c1117a11 [beta] Fixed rare but bad tooltip bug and fixed some toggle upgrades graphical glitches 2015-12-27 21:47:12 -05:00
Aktanusa
dcf233e7c2 [beta] Fixed tooltip bugs, Upgrades display bug, and timer bar bug 2015-12-27 17:10:09 -05:00
Aktanusa
47437ce496 Update beta JS with 1 fix 2015-12-26 21:30:52 -05:00
Aktanusa
aeee5a2e9c Fix to work with Version 1.9 beta mostly (Issue #45) 2015-12-26 16:40:56 -05:00
Aktanusa
9b81c60f1e Updated beta 2014-10-31 20:26:51 -04:00
Aktanusa
72e745c1f4 Merge branch 'master' into gh-pages 2014-10-31 20:23:48 -04:00
Aktanusa
3ffedc83fa Forgot to revert other temp file, so updated temp file 2014-09-29 22:50:50 -04:00
Aktanusa
017096df73 Merge branch 'master' into gh-pages 2014-09-29 22:36:24 -04:00
Aktanusa
f3507c4046 Temp beta file 2014-08-30 01:49:05 -04:00
169 changed files with 11607 additions and 9206 deletions

View File

@@ -1,6 +0,0 @@
CookieMonster.js
CookieMonster.user.js
src/*.js
!src/CookieMonster.js
!src/*/*
dist/*

View File

@@ -1,27 +0,0 @@
module.exports = {
env: {
browser: true,
es2021: true,
},
globals: {
Game: 'writable',
l: 'readonly',
b64_to_utf8: 'readonly',
utf8_to_b64: 'readonly',
BeautifyAll: 'readonly',
},
extends: ['airbnb-base', 'plugin:prettier/recommended'],
parserOptions: {
ecmaVersion: 12,
},
rules: {
'import/no-mutable-exports': 'off',
'no-plusplus': ['error', { allowForLoopAfterthoughts: true }],
'no-new-func': 'off',
'func-names': 'off',
'no-console': 'off',
'no-alert': 'off',
'no-restricted-globals': 'off',
'prefer-destructuring': ['error', { object: true, array: false }],
},
};

48
.eslintrc.json Normal file
View File

@@ -0,0 +1,48 @@
{
"env": {
"browser": true,
"es2021": true
},
"globals": {
"Game": "writable",
"l": "readonly",
"b64_to_utf8": "readonly",
"utf8_to_b64": "readonly",
"BeautifyAll": "readonly",
"PlaySound": "readonly"
},
"extends": ["airbnb-base", "prettier"],
"parserOptions": {
"ecmaVersion": 12
},
"plugins": ["@typescript-eslint"],
"overrides": [
{
"files": ["src/**/*.{ts,tsx}"],
"extends": ["plugin:@typescript-eslint/recommended"],
"parser": "@typescript-eslint/parser",
"rules": {
"import/extensions": "off", // To allow importing .ts without errors
"import/no-unresolved": "off" // To allow importing .ts without errors
}
}
],
"ignorePatterns": ["*CookieMonster*.js", "dist/*", "node_modules/*"],
"rules": {
"import/no-mutable-exports": "off", // We need to this throughout Cookie Monster
"no-plusplus": [
"error",
{
"allowForLoopAfterthoughts": true
}
],
"func-names": "off", // To allow unnamed arrow functions
"prefer-destructuring": [
"error",
{
"object": true,
"array": false
}
] // Importing arrays and then destructuring them seems to fail
}
}

View File

@@ -22,3 +22,5 @@ If applicable, add screenshots to help explain your problem.
Please add a save file here.
This makes debugging much easier as we do not always have a good test save to debug the issue
```
**Browser**
Please specify your current browser. This can help find/fix the bug!

View File

@@ -1,31 +1,32 @@
name: CI
on: pull_request
jobs:
Check_ESLint:
Check_linting_test_and_build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Check out repository code
uses: actions/checkout@v2
- name: Install dependencies
run: npm ci
- name: Run ESLint
run: npx eslint src
- name: Run Mocha tests
run: npx mocha
- name: Check if CookieMonsterDev.js is built correctly
run: |
npm install
npx eslint src
Check_main_file:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
npx webpack -o ./tmp --env production
if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 tmp/CookieMonsterDev.js); then
echo '### SUCCESS: CookieMonsterDev is correctly built! ###'
else
echo '### WARNING: CookieMonsterDev.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###'
exit 1
fi
- name: Check if CookieMonster.js is built correctly
if: github.ref == 'refs/heads/master'
run: |
npm install
npx webpack -o ./test --env production
if cmp <(head -n 2 dist/CookieMonster.js) <(head -n 2 test/CookieMonster.js); then
if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 dist/CookieMonster.js); then
echo '### SUCCESS: CookieMonster is correctly built! ###'
else
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###'
exit 1
fi
if cmp <(head -n 2 CookieMonster.js) <(head -n 2 test/CookieMonster.js); then
echo '### SUCCESS: CookieMonster is correctly built! ###'
else
echo '### WARNING: Make sure to move the file from the /dist folder to the main folder. Otherwise Github Pages won't notice it ###'
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to copy CookieMonsterDev.js into CookieMonster.js before merging to master! ###'
exit 1
fi

5
.mocharc.json Normal file
View File

@@ -0,0 +1,5 @@
{
"recursive": true,
"require": ["esm", "ts-node/register"],
"reporter": "min"
}

View File

@@ -1,5 +1,5 @@
{
"printWidth": 100,
"singleQuote": true,
"trailingComma": "all",
"printWidth": 80
"trailingComma": "all"
}

File diff suppressed because one or more lines are too long

View File

@@ -6,14 +6,8 @@
const readyCheck = setInterval(() => {
const Game = unsafeWindow.Game;
if (
typeof Game !== "undefined" &&
typeof Game.ready !== "undefined" &&
Game.ready
) {
Game.LoadMod(
"https://aktanusa.github.io/CookieMonster/CookieMonster.js"
);
if (typeof Game !== 'undefined' && typeof Game.ready !== 'undefined' && Game.ready) {
Game.LoadMod('https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js');
clearInterval(readyCheck);
}
}, 1000);

View File

@@ -1,6 +1,6 @@
The MIT License (MIT)
Copyright (c) 2014 Aktanusa
Copyright (c) 2021 CookieMonsterTeam
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@@ -16,7 +16,8 @@ max(cost - cookies in bank, 0)/cps + cost/Δ cps
Cookie Monster also indicates the time left before being able to buy an upgrade or building, and takes it into consideration. It will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, it will know and highlight that building's value.
This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value:
This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value. It compares the PP across all possible buy options: if a buy 10 option is better than any of the buy 1 options Cookie Monster will colour them accordingly.
Cookie Monster uses the following standard colours:
* Light Blue: (upgrades) This item has a better PP than the best building to buy
* Green: This building has the best PP

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

3
dist/CookieMonsterDev.js vendored Normal file

File diff suppressed because one or more lines are too long

View File

@@ -0,0 +1,10 @@
/**
* jscolor - JavaScript Color Picker
*
* @link http://jscolor.com
* @license For open source use: GPLv3
* For commercial use: JSColor Commercial License
* @author Jan Odvarko - East Desire
*
* See usage examples at http://jscolor.com/examples/
*/

1
dist/CookieMonsterDev.js.map vendored Normal file

File diff suppressed because one or more lines are too long

3184
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
{
"name": "cookiemonster-mod",
"version": "2.031.6",
"version": "2.031.7",
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
"main": "CookieMonster.js",
"keywords": [
@@ -11,13 +11,12 @@
"Orteil"
],
"scripts": {
"copy-file": "cp dist/CookieMonster.js CookieMonster.js",
"eslint-src": "eslint src",
"build": "run-s eslint-src pack-prod remove-comment copy-file",
"eslint-src": "eslint src test",
"build": "run-s eslint-src pack-prod test",
"build-test": "run-s pack-dev",
"pack-prod": "webpack --env production",
"pack-dev": "webpack",
"remove-comment": "sed -i '' -e '/\\/\\/# sourceMappingURL.*/d' dist/CookieMonster.js"
"test": "mocha"
},
"repository": {
"type": "git",
@@ -44,13 +43,22 @@
},
"homepage": "https://github.com/Aktanusa/CookieMonster#readme",
"devDependencies": {
"eslint": "^7.19.0",
"@types/chai": "^4.2.16",
"@types/mocha": "^8.2.2",
"@typescript-eslint/eslint-plugin": "^4.22.0",
"@typescript-eslint/parser": "^4.21.0",
"chai": "^4.3.4",
"eslint": "^7.23.0",
"eslint-config-airbnb-base": "^14.2.1",
"eslint-config-prettier": "^8.1.0",
"eslint-config-prettier": "^8.3.0",
"eslint-plugin-import": "^2.22.1",
"eslint-plugin-prettier": "^3.3.1",
"esm": "^3.2.25",
"mocha": "^8.3.2",
"npm-run-all": "^4.1.5",
"prettier": "2.2.1",
"ts-loader": "^8.1.0",
"ts-node": "^9.1.1",
"typescript": "^4.2.3",
"webpack": "^5.24.4",
"webpack-cli": "^4.5.0"
},

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import {
ChoEggDiff,
@@ -38,11 +37,7 @@ export class CMAvgQueue {
if (time > this.maxLength) time = this.maxLength;
if (time > this.queue.length) time = this.queue.length;
let ret = 0;
for (
let i = this.queue.length - 1;
i >= 0 && i > this.queue.length - 1 - time;
i--
) {
for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - time; i--) {
ret += this.queue[i];
}
if (ret === 0) {
@@ -50,6 +45,14 @@ export class CMAvgQueue {
}
return ret / time;
}
calcSum(timePeriod) {
let time = timePeriod;
if (time > this.maxLength) time = this.maxLength;
if (time > this.queue.length) time = this.queue.length;
if (time === 0) return 0;
return this.queue.slice(-time).reduce((a, b) => a + b, 0);
}
}
/**
@@ -57,9 +60,9 @@ export class CMAvgQueue {
* Called by CM.Cache.InitCache()
*/
export function InitCookiesDiff() {
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]);
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]); // eslint-disable-line no-unused-vars
}

View File

@@ -1,5 +1,3 @@
/* eslint-disable no-unused-vars */
import { CMOptions } from '../../Config/VariablesAndData';
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import {
@@ -41,17 +39,15 @@ export default function CacheAvgCPS() {
if ((Game.T / Game.fps) % 1 === 0) {
let choEggTotal = Game.cookies + CacheSellForChoEgg;
if (Game.cpsSucked > 0) choEggTotal += CacheWrinklersTotal;
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal);
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal); // eslint-disable-line no-unused-vars
choEggTotal *= 0.05;
// Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastCPSCheck;
const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
const wrinkDiffAvg =
Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
const wrinkDiffAvg = Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
const wrinkFattestDiffAvg =
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) /
timeDiff;
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) / timeDiff;
const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
for (let i = 0; i < timeDiff; i++) {
@@ -78,21 +74,16 @@ export default function CacheAvgCPS() {
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
CacheAverageCPS = CacheAverageGainBank;
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
if (CMOptions.CalcWrink === 2)
CacheAverageCPS += CacheAverageGainWrinkFattest;
if (CMOptions.CalcWrink === 2) CacheAverageCPS += CacheAverageGainWrinkFattest;
const choEgg =
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
const choEgg = Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
if (choEgg || CMOptions.CalcWrink === 0) {
CacheAvgCPSWithChoEgg =
CacheAverageGainBank +
CacheAverageGainWrink +
(choEgg ? CacheAverageGainChoEgg : 0);
} else CacheAvgCPSWithChoEgg = CacheAverageCPS;
CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0);
} else CacheAvgCPSWithChoEgg = CacheAverageCPS; // eslint-disable-line no-unused-vars
CacheAverageClicks = ClicksDiff.calcAverage(
ClickTimes[CMOptions.AvgClicksHist],
);
// eslint-disable-next-line no-unused-vars
CacheAverageClicks = ClicksDiff.calcAverage(ClickTimes[CMOptions.AvgClicksHist]);
}
}

View File

@@ -1,9 +1,5 @@
/* eslint-disable no-unused-vars */
import { SimObjects } from '../../Sim/VariablesAndData';
import {
CacheCurrWrinklerCount,
CacheCurrWrinklerCPSMult,
} from '../VariablesAndData';
import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData';
/**
* This functions caches the current Wrinkler CPS multiplier
@@ -23,8 +19,8 @@ export default function CacheCurrWrinklerCPS() {
else if (godLvl === 2) godMult *= 1.1;
else if (godLvl === 3) godMult *= 1.05;
}
CacheCurrWrinklerCount = count;
CacheCurrWrinklerCPSMult =
CacheCurrWrinklerCount = count; // eslint-disable-line no-unused-vars
CacheCurrWrinklerCPSMult = // eslint-disable-line no-unused-vars
count *
(count * 0.05 * 1.1) *
(Game.Has('Sacrilegious corruption') * 0.05 + 1) *

View File

@@ -5,8 +5,7 @@
export default function GetCPSBuffMult() {
let mult = 1;
Object.keys(Game.buffs).forEach((i) => {
if (typeof Game.buffs[i].multCpS !== 'undefined')
mult *= Game.buffs[i].multCpS;
if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS;
});
return mult;
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import CalcNoGoldSwitchCPS from '../../Sim/Calculations/NoGoldenSwitchCalc';
import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
@@ -10,5 +9,5 @@ import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
export default function CacheNoGoldSwitchCPS() {
if (Game.Has('Golden switch [off]')) {
CacheNoGoldSwitchCookiesPS = CalcNoGoldSwitchCPS();
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs;
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs; // eslint-disable-line no-unused-vars
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import SellBuildingsForChoEgg from '../../Sim/SimulationEvents/SellBuildingForChoEgg';
import { CacheSellForChoEgg } from '../VariablesAndData';
@@ -21,5 +20,5 @@ export default function CacheSellAllForChoEgg() {
}
// Compute cookies earned by selling all buildings with optimal auras (ES + RB)
sellTotal += SellBuildingsForChoEgg();
CacheSellForChoEgg = sellTotal;
CacheSellForChoEgg = sellTotal; // eslint-disable-line no-unused-vars
}

View File

@@ -1,21 +1,16 @@
/* eslint-disable no-unused-vars */
import { ClickTimes } from '../Disp/VariablesAndData';
import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
import CacheAvgCPS from './CPS/CPS';
import CacheDragonAuras from './Dragon/CacheDragonAuras';
import CachePP from './PP/PP';
import {
CacheBuildingsPrices,
CacheIncome,
} from './PriceAndIncome/PriceAndIncome';
import { CacheBuildingsPrices, CacheIncome } from './PriceAndIncome/PriceAndIncome';
import { CacheChain } from './Stats/ChainCookies';
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
import CacheSeasonSpec from './Stats/Reindeer';
import {
CacheGoldenAndWrathCookiesMults,
CacheStatsCookies,
} from './Stats/Stats';
import { HeavenlyChipsDiff } from './VariablesAndData';
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from './Stats/Stats';
import AllAmountTillNextAchievement from './TillNextAchievement/AllAmountTillNextAchievement';
import { CacheAverageCookiesFromClicks, HeavenlyChipsDiff } from './VariablesAndData';
import CacheWrinklers from './Wrinklers/Wrinklers';
/**
@@ -30,8 +25,11 @@ export default function InitCache() {
CacheAllMissingUpgrades();
CacheSeasonSpec();
InitCookiesDiff();
HeavenlyChipsDiff = new CMAvgQueue(5); // Used by CM.Cache.CacheHeavenlyChipsPS()
/** Used by CM.Cache.CacheHeavenlyChipsPS() */
HeavenlyChipsDiff = new CMAvgQueue(5); // eslint-disable-line no-unused-vars
CacheAverageCookiesFromClicks = new CMAvgQueue(ClickTimes[ClickTimes.length - 1] * 20); // eslint-disable-line no-unused-vars
CacheHeavenlyChipsPS();
AllAmountTillNextAchievement();
CacheAvgCPS();
CacheIncome();
CacheBuildingsPrices();

View File

@@ -1,5 +1,4 @@
/* eslint-disable no-unused-vars */
import { FormatTime } from '../Disp/BeautifyAndFormatting/BeautifyFormatting';
import FormatTime from '../Disp/BeautifyAndFormatting/FormatTime';
import GetCPS from '../Disp/HelperFunctions/GetCPS';
import CacheAvgCPS from './CPS/CPS';
import CacheCurrWrinklerCPS from './CPS/CurrWrinklerCPS';
@@ -23,9 +22,8 @@ export default function LoopCache() {
const cookiesToNext =
Game.HowManyCookiesReset(
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
1,
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1,
) -
(Game.cookiesEarned + Game.cookiesReset);
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS()); // eslint-disable-line no-unused-vars
}

View File

@@ -1,10 +1,9 @@
/* eslint-disable no-unused-vars */
import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData';
/**
* This functions caches the currently selected Dragon Auras
*/
export default function CacheDragonAuras() {
CacheDragonAura = Game.dragonAura;
CacheDragonAura2 = Game.dragonAura2;
CacheDragonAura = Game.dragonAura; // eslint-disable-line no-unused-vars
CacheDragonAura2 = Game.dragonAura2; // eslint-disable-line no-unused-vars
}

View File

@@ -1,16 +1,9 @@
/* eslint-disable no-restricted-syntax */
/* eslint-disable no-unused-vars */
/** Functions related to the Dragon */
import { Beautify } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting';
import Beautify from '../../Disp/BeautifyAndFormatting/Beautify';
import CopyData from '../../Sim/SimulationData/CopyData';
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
import {
CacheCostDragonUpgrade,
CacheDragonAura,
CacheDragonAura2,
CacheLastDragonLevel,
} from '../VariablesAndData';
import { CacheCostDragonUpgrade, CacheLastDragonLevel } from '../VariablesAndData';
/**
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
@@ -21,9 +14,7 @@ export default function CacheDragonCost() {
Game.dragonLevel < 25 &&
Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
) {
let target = Game.dragonLevels[Game.dragonLevel].buy
.toString()
.match(/Objects\[(.*)\]/)[1];
let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
const amount = Game.dragonLevels[Game.dragonLevel].buy
.toString()
.match(/sacrifice\((.*?)\)/)[1];
@@ -38,42 +29,35 @@ export default function CacheDragonCost() {
let price =
SimObjects[target].basePrice *
Game.priceIncrease **
Math.max(
0,
SimObjects[target].amount - 1 - SimObjects[target].free,
);
Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price);
cost += price;
SimObjects[target].amount -= 1;
}
CacheCostDragonUpgrade = `Cost to rebuy: ${cost}`;
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
}
} else {
let cost = 0;
CopyData();
for (const j of Object.keys(Game.Objects)) {
Object.keys(Game.Objects).forEach((j) => {
target = j;
if (Game.Objects[target].amount < amount) {
CacheCostDragonUpgrade = 'Not enough buildings to sell';
break;
} else {
return;
}
for (let i = 0; i < amount; i++) {
let price =
SimObjects[target].basePrice *
Game.priceIncrease **
Math.max(
0,
SimObjects[target].amount - 1 - SimObjects[target].free,
);
Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price);
cost += price;
SimObjects[target].amount -= 1;
}
}
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
}
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`; // eslint-disable-line no-unused-vars
});
}
}
CacheLastDragonLevel = Game.dragonLevel;

View File

@@ -1,8 +1,6 @@
/* eslint-disable no-param-reassign */
/* eslint-disable no-unused-vars */
import { CMOptions } from '../../Config/VariablesAndData';
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
import { ColorGray } from '../../Disp/VariablesAndData';
import { ColourGray } from '../../Disp/VariablesAndData';
import {
CacheMinPP,
CacheObjects1,
@@ -17,15 +15,17 @@ import ColourOfPP from './ColourOfPP';
* It saves all date in CM.Cache.Objects...
* It is called by CM.Cache.CacheBuildingsPP()
*/
function CacheColor(target, amount) {
function CacheColour(target, amount) {
Object.keys(target).forEach((i) => {
target[i].color = ColourOfPP(
target[i],
Game.Objects[i].getSumPrice(amount),
);
if (CMOptions.PPRigidelMode && amount === 1) {
target[i].color = ColourGray; // eslint-disable-line no-param-reassign
return;
}
// eslint-disable-next-line no-param-reassign
target[i].color = ColourOfPP(target[i], Game.Objects[i].getSumPrice(amount));
// Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColorGray;
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColourGray; // eslint-disable-line no-param-reassign
}
});
}
@@ -34,12 +34,11 @@ function CachePP(target, amount) {
Object.keys(target).forEach((i) => {
const price = Game.Objects[i].getSumPrice(amount);
if (Game.cookiesPs) {
target[i].pp =
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) /
Game.cookiesPs +
target[i].pp = // eslint-disable-line no-param-reassign
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs +
price / target[i].bonus;
} else target[i].pp = price / target[i].bonus;
CachePPArray.push([target[i].pp, amount]);
} else target[i].pp = price / target[i].bonus; // eslint-disable-line no-param-reassign
if (!(CMOptions.PPRigidelMode && amount === 1)) CachePPArray.push([target[i].pp, amount]);
});
}
@@ -68,9 +67,9 @@ export default function CacheBuildingsPP() {
}
}
}
CacheMinPP = CachePPArray[CMOptions.PPExcludeTop][indexOfMin];
CacheMinPP = CachePPArray[CMOptions.PPExcludeTop][indexOfMin]; // eslint-disable-line no-unused-vars
CacheColor(CacheObjects1, 1);
CacheColor(CacheObjects10, 10);
CacheColor(CacheObjects100, 100);
CacheColour(CacheObjects1, 1);
CacheColour(CacheObjects10, 10);
CacheColour(CacheObjects100, 100);
}

View File

@@ -1,13 +1,13 @@
import { CMOptions } from '../../Config/VariablesAndData';
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
import {
ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorYellow,
ColourBlue,
ColourGray,
ColourGreen,
ColourOrange,
ColourPurple,
ColourRed,
ColourYellow,
} from '../../Disp/VariablesAndData';
import { CacheMinPP, CachePPArray } from '../VariablesAndData';
@@ -21,22 +21,21 @@ import { CacheMinPP, CachePPArray } from '../VariablesAndData';
export default function ColourOfPP(me, price) {
let color = '';
// Colour based on PP
if (me.pp <= 0 || me.pp === Infinity) color = ColorGray;
else if (me.pp < CacheMinPP) color = ColorBlue;
else if (me.pp === CacheMinPP) color = ColorGreen;
else if (me.pp < CachePPArray[10][0]) color = ColorYellow;
else if (me.pp < CachePPArray[20][0]) color = ColorOrange;
else if (me.pp > CachePPArray[30][0]) color = ColorRed;
else color = ColorPurple;
if (me.pp <= 0 || me.pp === Infinity) color = ColourGray;
else if (me.pp < CacheMinPP) color = ColourBlue;
else if (me.pp === CacheMinPP) color = ColourGreen;
else if (me.pp < CachePPArray[10][0]) color = ColourYellow;
else if (me.pp < CachePPArray[20][0]) color = ColourOrange;
else if (me.pp < CachePPArray[30][0]) color = ColourRed;
else color = ColourPurple;
// Colour based on price in terms of CPS
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit))
color = ColorBlue;
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit)) color = ColourBlue;
}
// Colour based on being able to purchase
if (CMOptions.PPOnlyConsiderBuyable) {
if (price - Game.cookies > 0) color = ColorRed;
if (price - Game.cookies > 0) color = ColourRed;
}
return color;
}

View File

@@ -10,20 +10,12 @@ export default function CacheUpgradePP() {
Object.keys(CacheUpgrades).forEach((i) => {
if (Game.cookiesPs) {
CacheUpgrades[i].pp =
Math.max(
Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
0,
) /
Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) /
Game.cookiesPs +
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
} else
CacheUpgrades[i].pp =
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
} else CacheUpgrades[i].pp = Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
CacheUpgrades[i].color = ColourOfPP(
CacheUpgrades[i],
Game.Upgrades[i].getPrice(),
);
CacheUpgrades[i].color = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
});
}

View File

@@ -1,13 +1,10 @@
/* eslint-disable no-unused-vars */
/** Section: Functions related to caching income */
import { CMOptions } from '../../Config/VariablesAndData';
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
import {
CacheAverageCPS,
CacheAverageGainBank,
CacheAverageGainWrink,
CacheAverageGainWrinkFattest,
@@ -15,6 +12,7 @@ import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
CacheObjectsNextAchievement,
CacheUpgrades,
} from '../VariablesAndData';
@@ -24,13 +22,13 @@ import {
* @param {amount} amount Amount to be bought
* @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100")
*/
function CacheBuildingIncome(amount, target) {
const result = [];
function CacheBuildingIncome(amount) {
const result = {};
Object.keys(Game.Objects).forEach((i) => {
result[i] = {};
result[i].bonus = BuyBuildingsBonusIncome(i, amount);
if (amount !== 1) {
CacheDoRemakeBuildPrices = 1;
CacheDoRemakeBuildPrices = 1; // eslint-disable-line no-unused-vars
}
});
return result;
@@ -46,10 +44,8 @@ function CacheUpgradeIncome() {
const bonusIncome = BuyUpgradesBonusIncome(i);
if (i === 'Elder Pledge') {
CacheUpgrades[i] = { bonus: Game.cookiesPs - CacheAverageGainBank };
if (CMOptions.CalcWrink === 1)
CacheUpgrades[i].bonus -= CacheAverageGainWrink;
else if (CMOptions.CalcWrink === 2)
CacheUpgrades[i].bonus -= CacheAverageGainWrinkFattest;
if (CMOptions.CalcWrink === 1) CacheUpgrades[i].bonus -= CacheAverageGainWrink;
else if (CMOptions.CalcWrink === 2) CacheUpgrades[i].bonus -= CacheAverageGainWrinkFattest;
if (!Number.isFinite(CacheUpgrades[i].bonus)) CacheUpgrades[i].bonus = 0;
} else {
CacheUpgrades[i] = {};
@@ -85,6 +81,13 @@ export function CacheBuildingsPrices() {
Game.Objects[i].free,
100,
);
CacheObjectsNextAchievement[i].price = BuildingGetPrice(
Game.Objects[i],
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
CacheObjectsNextAchievement[i].AmountNeeded,
);
});
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
import {
CacheChainFrenzyMaxReward,
@@ -32,22 +31,15 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
let moni = 0;
let nextMoni = 0;
let nextRequired = 0;
let chain =
1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
while (nextMoni < maxPayout) {
let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
while (nextMoni < maxPayout * mult) {
moni = Math.max(
digit,
Math.min(
Math.floor((1 / 9) * 10 ** chain * digit * mult),
maxPayout * mult,
),
Math.min(Math.floor((1 / 9) * 10 ** chain * digit * mult), maxPayout * mult),
);
nextMoni = Math.max(
digit,
Math.min(
Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult),
maxPayout * mult,
),
Math.min(Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult), maxPayout * mult),
);
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
totalFromChain += moni;
@@ -73,65 +65,28 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
*/
export function CacheChain() {
let maxPayout =
CacheNoGoldSwitchCookiesPS *
60 *
60 *
6 *
CacheDragonsFortuneMultAdjustment;
let maxPayout = CacheNoGoldSwitchCookiesPS * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment;
// Removes effect of Frenzy etc.
const cpsBuffMult = GetCPSBuffMult();
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
else maxPayout = 0;
CacheChainMaxReward = MaxChainCookieReward(
7,
maxPayout,
CacheGoldenCookiesMult,
);
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult;
CacheChainRequiredNext =
CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainMaxReward = MaxChainCookieReward(7, maxPayout, CacheGoldenCookiesMult);
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult; // eslint-disable-line no-unused-vars
CacheChainRequiredNext = CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; // eslint-disable-line no-unused-vars
CacheChainWrathMaxReward = MaxChainCookieReward(
6,
maxPayout,
CacheWrathCookiesMult,
);
CacheChainWrathRequired =
(CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
CacheChainWrathRequiredNext =
CacheChainWrathMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
CacheChainWrathMaxReward = MaxChainCookieReward(6, maxPayout, CacheWrathCookiesMult);
CacheChainWrathRequired = (CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult; // eslint-disable-line no-unused-vars
CacheChainWrathRequiredNext = // eslint-disable-line no-unused-vars
CacheChainWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyMaxReward = MaxChainCookieReward(
7,
maxPayout * 7,
CacheGoldenCookiesMult,
);
CacheChainFrenzyRequired =
(CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
CacheChainFrenzyRequiredNext =
CacheChainFrenzyMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyMaxReward = MaxChainCookieReward(7, maxPayout * 7, CacheGoldenCookiesMult);
CacheChainFrenzyRequired = (CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult; // eslint-disable-line no-unused-vars
CacheChainFrenzyRequiredNext = // eslint-disable-line no-unused-vars
CacheChainFrenzyMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(
6,
maxPayout * 7,
CacheWrathCookiesMult,
);
CacheChainFrenzyWrathRequired =
(CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
CacheChainFrenzyWrathRequiredNext =
CacheChainFrenzyWrathMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(6, maxPayout * 7, CacheWrathCookiesMult);
CacheChainFrenzyWrathRequired = (CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult; // eslint-disable-line no-unused-vars
CacheChainFrenzyWrathRequiredNext = // eslint-disable-line no-unused-vars
CacheChainFrenzyWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import {
CacheHCPerSecond,
CacheLastHeavenlyCheck,
@@ -16,15 +15,12 @@ export default function CacheHeavenlyChipsPS() {
// Only calculate every new second
if ((Game.T / Game.fps) % 1 === 0) {
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
const ascendNowToOwn = Math.floor(
Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
);
const ascendNowToOwn = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
// Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastHeavenlyCheck;
const heavenlyChipsDiffAvg =
Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
const heavenlyChipsDiffAvg = Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
for (let i = 0; i < timeDiff; i++) {
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
}
@@ -34,6 +30,6 @@ export default function CacheHeavenlyChipsPS() {
CacheLastHeavenlyChips = ascendNowToGet;
// Get average gain over period of 5 seconds
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5);
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5); // eslint-disable-line no-unused-vars
}
}

View File

@@ -1,5 +1,4 @@
/* eslint-disable no-unused-vars */
import { crateMissing } from '../../Disp/MenuSections/CreateMissingUpgrades';
import { crateMissing } from '../../Disp/MenuSections/Statistics/CreateMissingUpgrades';
import {
CacheMissingUpgrades,
CacheMissingUpgradesCookies,
@@ -36,14 +35,12 @@ export default function CacheAllMissingUpgrades() {
let str = '';
str += crateMissing(me);
/* eslint-disable no-unused-vars */
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
else if (
me.pool !== 'toggle' &&
me.pool !== 'unused' &&
me.pool !== 'debug'
)
else if (me.pool !== 'toggle' && me.pool !== 'unused' && me.pool !== 'debug')
CacheMissingUpgrades += str;
/* eslint-enable no-unused-vars */
}
});
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import { CacheSeaSpec } from '../VariablesAndData';
/**
@@ -12,6 +11,6 @@ export default function CacheSeasonSpec() {
if (Game.hasBuff('Elder frenzy')) val *= 0.5;
if (Game.hasBuff('Frenzy')) val *= 0.75;
CacheSeaSpec = Math.max(25, val);
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2;
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2; // eslint-disable-line no-unused-vars
}
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
/** Functions related to Caching stats */
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
@@ -29,15 +28,13 @@ export function CacheStatsCookies() {
const cpsBuffMult = GetCPSBuffMult();
if (cpsBuffMult > 0) CacheLucky /= cpsBuffMult;
else CacheLucky = 0;
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13;
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13;
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13; // eslint-disable-line no-unused-vars
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13; // eslint-disable-line no-unused-vars
CacheLuckyFrenzy = CacheLucky * 7;
CacheLuckyRewardFrenzy =
CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
CacheLuckyWrathRewardFrenzy =
CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
CacheLuckyRewardFrenzy = CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13; // eslint-disable-line no-unused-vars
CacheLuckyWrathRewardFrenzy = CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13; // eslint-disable-line no-unused-vars
CacheConjure = CacheLucky * 2;
CacheConjureReward = CacheConjure * 0.15;
CacheConjureReward = CacheConjure * 0.15; // eslint-disable-line no-unused-vars
CacheEdifice = 0;
let max = 0;
@@ -53,7 +50,7 @@ export function CacheStatsCookies() {
Game.Objects[i].price * 2 > CacheEdifice
) {
CacheEdifice = Game.Objects[i].price * 2;
CacheEdificeBuilding = i;
CacheEdificeBuilding = i; // eslint-disable-line no-unused-vars
}
});
}
@@ -85,7 +82,6 @@ export function CacheGoldenAndWrathCookiesMults() {
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
CacheDragonsFortuneMultAdjustment = 1;
if (Game.shimmerTypes.golden.n === 0) {
CacheDragonsFortuneMultAdjustment *=
1 + Game.auraMult("Dragon's Fortune") * 1.23;
CacheDragonsFortuneMultAdjustment *= 1 + Game.auraMult("Dragon's Fortune") * 1.23;
}
}

View File

@@ -0,0 +1,25 @@
import { CacheObjectsNextAchievement } from '../VariablesAndData';
import IndividualAmountTillNextAchievement from './IndividualAmountTillNextAchievement';
export default function AllAmountTillNextAchievement() {
const result = {};
Object.keys(Game.Objects).forEach((i) => {
if (
Object.keys(CacheObjectsNextAchievement).length !== 0 &&
CacheObjectsNextAchievement[i].TotalNeeded > Game.Objects[i].amount
) {
result[i] = {
AmountNeeded: CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
TotalNeeded: CacheObjectsNextAchievement[i].TotalNeeded,
};
} else {
const tillNext = IndividualAmountTillNextAchievement(i);
result[i] = {
AmountNeeded: tillNext,
TotalNeeded: Game.Objects[i].amount + tillNext,
};
}
});
CacheObjectsNextAchievement = result; // eslint-disable-line no-unused-vars
}

View File

@@ -0,0 +1,13 @@
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
import { SimAchievementsOwned } from '../../Sim/VariablesAndData';
export default function IndividualAmountTillNextAchievement(building) {
const AchievementsAtStart = Game.AchievementsOwned;
for (let index = 0; index < 101; index++) {
BuyBuildingsBonusIncome(building, index);
if (SimAchievementsOwned > AchievementsAtStart) {
return index;
}
}
return 101;
}

View File

@@ -28,6 +28,7 @@ export let CacheLastChoEgg = 0;
export let CacheObjects1 = {};
export let CacheObjects10 = {};
export let CacheObjects100 = {};
export let CacheObjectsNextAchievement = {};
export let CacheWrinklersTotal = 0;
export let CacheWrinklersNormal = 0;
@@ -39,6 +40,7 @@ export let CacheCurrWrinklerCount = 0;
export let CacheUpgrades = {};
export let CacheAverageClicks = {};
export let CacheAverageCookiesFromClicks;
export let CacheMissingUpgrades = {};
export let CacheMissingUpgradesPrestige = {};

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
/** Caches data related to Wrinklers */
import { SimObjects } from '../../Sim/VariablesAndData';
@@ -32,11 +31,10 @@ export default function CacheWrinklers() {
else if (godLvl === 2) sucked *= 1.1;
else if (godLvl === 3) sucked *= 1.05;
}
CacheWrinklersTotal += sucked;
CacheWrinklersTotal += sucked; // eslint-disable-line no-unused-vars
if (Game.wrinklers[i].type === 0) {
CacheWrinklersNormal += sucked;
if (sucked > CacheWrinklersFattest[0])
CacheWrinklersFattest = [sucked, i];
CacheWrinklersNormal += sucked; // eslint-disable-line no-unused-vars
if (sucked > CacheWrinklersFattest[0]) CacheWrinklersFattest = [sucked, i];
}
}
}

View File

@@ -18,7 +18,7 @@ function CheckNotificationPermissions(ToggleOnOff) {
// Check if the browser supports notifications and which type
if (!('Notification' in window)) {
console.log('This browser does not support notifications.');
console.log('This browser does not support notifications.'); // eslint-disable-line no-console
} else if (checkNotificationPromise()) {
Notification.requestPermission().then();
} else {

View File

@@ -1,8 +1,9 @@
import ConfigDefault from '../../Data/SettingsDefault';
import ConfigDefault from '../../Data/SettingsDefault.ts';
import ConfigData from '../../Data/SettingsData';
import { CMOptions } from '../VariablesAndData';
import save from '../../InitSaveLoad/save';
import CMLoop from '../../Main/Loop';
import CMLoopHook from '../../Main/LoopHook';
import UpdateColours from '../../Disp/HelperFunctions/UpdateColours';
/** Functions related to saving, loading and restoring all settings */
@@ -18,14 +19,8 @@ export function SaveConfig() {
);
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
if (CookieMonsterSave !== null) {
const newSaveString = saveString.replace(
CookieMonsterSave[0],
`CookieMonster:${save()}`,
);
localStorage.setItem(
'CookieClickerGame',
escape(`${utf8_to_b64(newSaveString)}!END!`),
);
const newSaveString = saveString.replace(CookieMonsterSave[0], `CookieMonster:${save()}`);
localStorage.setItem('CookieClickerGame', escape(`${utf8_to_b64(newSaveString)}!END!`));
}
}
@@ -41,25 +36,19 @@ export function LoadConfig(settings) {
if (settings !== undefined) {
CMOptions = settings;
if (typeof CMOptions.Colors !== 'undefined') {
delete CMOptions.Colors;
}
if (typeof CMOptions.Colours !== 'undefined') {
delete CMOptions.Colours;
}
// Check values
let mod = false;
Object.keys(ConfigDefault).forEach((i) => {
if (typeof CMOptions[i] === 'undefined') {
mod = true;
CMOptions[i] = ConfigDefault[i];
} else if (i !== 'Header' && i !== 'Colors') {
if (i.indexOf('SoundURL') === -1) {
if (
!(CMOptions[i] > -1 && CMOptions[i] < ConfigData[i].label.length)
) {
mod = true;
CMOptions[i] = ConfigDefault[i];
}
} else if (typeof CMOptions[i] !== 'string') {
// Sound URLs
mod = true;
CMOptions[i] = ConfigDefault[i];
}
} else if (i === 'Header') {
Object.keys(ConfigDefault.Header).forEach((j) => {
if (
@@ -70,21 +59,10 @@ export function LoadConfig(settings) {
CMOptions[i][j] = ConfigDefault[i][j];
}
});
} else {
// Colors
Object.keys(ConfigDefault.Colors).forEach((j) => {
if (
typeof CMOptions[i][j] === 'undefined' ||
typeof CMOptions[i][j] !== 'string'
) {
mod = true;
CMOptions[i][j] = ConfigDefault[i][j];
}
});
}
});
if (mod) SaveConfig();
CMLoop(); // Do loop once
CMLoopHook(); // Do loop once
Object.keys(ConfigDefault).forEach((i) => {
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
ConfigData[i].func();
@@ -94,4 +72,6 @@ export function LoadConfig(settings) {
// Default values
LoadConfig(ConfigDefault);
}
Game.UpdateMenu();
UpdateColours();
}

View File

@@ -7,15 +7,9 @@ import { CMOptions } from './VariablesAndData';
* This function changes the position of both the bottom and timer bar
*/
export function UpdateBotTimerBarPosition() {
if (
CMOptions.BotBar === 1 &&
CMOptions.TimerBar === 1 &&
CMOptions.TimerBarPos === 1
) {
if (CMOptions.BotBar === 1 && CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
l('game').style.bottom = `${
Number(l('CMTimerBar').style.height.replace('px', '')) + 70
}px`;
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`;
} else if (CMOptions.BotBar === 1) {
l('CMBotBar').style.bottom = '0px';
l('game').style.bottom = '70px';

View File

@@ -17,16 +17,13 @@ export function ToggleConfig(config) {
if (CMOptions[config] === ConfigData[config].label.length) {
CMOptions[config] = 0;
if (ConfigData[config].toggle)
l(ConfigPrefix + config).className = 'option off';
if (ConfigData[config].toggle) l(ConfigPrefix + config).className = 'option off';
} else l(ConfigPrefix + config).className = 'option';
if (typeof ConfigData[config].func !== 'undefined') {
ConfigData[config].func();
}
l(ConfigPrefix + config).innerHTML =
ConfigData[config].label[CMOptions[config]];
SaveConfig();
}

View File

@@ -0,0 +1,11 @@
import { FavouriteSettings } from '../../Disp/VariablesAndData';
/**
* This function toggles whether a setting is part of the favourites section in setting or not
* @param {string} config The name of the toggleable config option
*/
export default function ToggleFavouriteSetting(config) {
if (FavouriteSettings.includes(config))
FavouriteSettings = FavouriteSettings.filter((ele) => ele !== config);
else FavouriteSettings.push(config);
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-return-assign */
import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
import { GCTimers } from '../../Disp/VariablesAndData';
import { CMOptions } from '../VariablesAndData';
@@ -15,6 +14,7 @@ export default function ToggleGCTimer() {
GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top;
});
} else {
// eslint-disable-next-line no-return-assign
Object.keys(GCTimers).forEach((i) => (GCTimers[i].style.display = 'none'));
}
}

View File

@@ -1,9 +1,6 @@
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
import { CMOptions } from '../VariablesAndData';
/**
* Section: Functions related to the Upgrade Bar
/**
* This function toggles the upgrade bar and the colours of upgrades
* It is called by a change in CM.Options.UpBarColor

View File

@@ -5,7 +5,7 @@ import { CMOptions } from '../VariablesAndData';
* It is called by changes in CM.Options.WrinklerButtons
*/
export default function ToggleWrinklerButtons() {
if (CMOptions.WrinklerButtons) {
if (CMOptions.WrinklerButtons && Game.elderWrath) {
l('PopAllNormalWrinklerButton').style.display = '';
l('PopFattestWrinklerButton').style.display = '';
} else {

View File

@@ -1,4 +1,2 @@
/* eslint-disable prefer-const */
export let CMOptions = {};
export let CMOptions = {}; // eslint-disable-line prefer-const
export const ConfigPrefix = 'CMConfig';

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-unused-vars */
import init from './InitSaveLoad/init';
import load from './InitSaveLoad/load';
import save from './InitSaveLoad/save';

View File

@@ -1,7 +1,7 @@
/** Data copied directly from the game */
/** Array of the names of all fortune cookies obtainable from the ticker */
export const Fortunes = [
export const Fortunes: string[] = [
'Fortune #001',
'Fortune #002',
'Fortune #003',
@@ -28,7 +28,7 @@ export const Fortunes = [
];
/** Array of the names of all Halloween cookies */
export const HalloCookies = [
export const HalloCookies: string[] = [
'Skull cookies',
'Ghost cookies',
'Bat cookies',
@@ -39,7 +39,7 @@ export const HalloCookies = [
];
/** Array of the names of all Christmas cookies */
export const ChristCookies = [
export const ChristCookies: string[] = [
'Christmas tree biscuits',
'Snowflake biscuits',
'Snowman biscuits',
@@ -50,7 +50,7 @@ export const ChristCookies = [
];
/** Array of the names of all Valentine cookies */
export const ValCookies = [
export const ValCookies: string[] = [
'Pure heart biscuits',
'Ardent heart biscuits',
'Sour heart biscuits',
@@ -61,7 +61,7 @@ export const ValCookies = [
];
/** Array of the names of all plant drops */
export const PlantDrops = [
export const PlantDrops: string[] = [
'Elderwort biscuits',
'Bakeberry cookies',
'Duketater cookies',
@@ -72,7 +72,7 @@ export const PlantDrops = [
];
/** All possible effects plants and other items can have with a display-title */
export const Effects = {
export const Effects: { [index: string]: string } = {
buildingCost: 'Building prices',
click: 'Cookies per click',
cps: 'Total CPS',

View File

@@ -1,41 +0,0 @@
/** Data related directly to Cookie Monster */
export const VersionMajor = '2.031';
export const VersionMinor = '6';
/** Information about Cookie Monster to be displayed in the info section */
export const ModDescription = `<div class="listing">
<a href="https://github.com/Aktanusa/CookieMonster" target="blank">Cookie Monster</a>
offers a wide range of tools and statistics to enhance your game experience.
It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
Please also report any bugs you may find over there!</br>
</div>
`;
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
export const LatestReleaseNotes = `<div class="listing">
The latest update (v 2.031.6) has revamped the way PP is colourcoded. In the previous versions this was not always correct and we had some settings that made it even more incorrect. With this update Cookie Monster compares the PP of a building to all other possibilities (also buying 10 or 100) of a building and colors the PP accordingly.</br>
This means that if it is better to buy 10 of a building immediately rather than to buy in increments of 1 Cookie Monster will now show this! In this case the buy 1 option will be yellow, while the buy 10 option will be green.</br>
This also means that you will see some more diverse colors. Rather than coloring according to arbitrary "middle values" Cookie Monster now uses a top 10, 20 and 30. While this might take some getting used to we believe the new system is much better in conveying useful information to the user while also being more correct!</br>
</br>
This update also implements the following functions:</br>
- Added a tooltip displaying the reward to the extra pop wrinkler buttons</br>
- Added tooltips to the Gods in the Pantheon</br>
- The tooltip for Elder Pledge now displays correctly, although it takes some time to load after Cookie Monster has been loaded</br>
- You can now test the volume and sound of notifications in the settings screen</br>
- The bottom bar will now flicker less and each column has received a bit of padding</br>
- Introduced new colour scheme for PP, see the explanation of colors in the Readme or the settings</br>
- Added option to show buttons that can hide the upgrade and building section</br>
- Added option to display PP as a time unit, note that these are only approximations. PP does not translate directly into time (the name is deceptive, we know...)</br>
- Statistics page now shows chance for random drops when they have not been achieved</br>
</br>
This update fixes the following bugs:</br>
- Incorrect amount for "required for max plant reward" in statistics page</br>
- Fixed the tooltips of the '?' buttons in the statistics page not showing</br>
- Fixed some unclear settings descriptions </br>
</br>
Please submit any bug reports or feature requests to the <a href="https://github.com/Aktanusa/CookieMonster">GitHub page!</a>
</br>
</div>
`;

31
src/Data/Moddata.ts Normal file
View File

@@ -0,0 +1,31 @@
/** Data related directly to Cookie Monster */
export const VersionMajor = '2.031';
export const VersionMinor = '8';
/** Information about Cookie Monster to be displayed in the info section */
export const ModDescription = `<div class="listing">
<a href="https://github.com/CookieMonsterTeam/CookieMonster" target="blank">Cookie Monster</a>
offers a wide range of tools and statistics to enhance your game experience.
It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
Please also report any bugs you may find over there!</br>
</div>
`;
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
export const LatestReleaseNotes = `<div class="listing">
<b>We have moved Cookie Monster to a new location!</b></br>
Please update the link you are using to load Cookie Monster to https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js and let everybody know this is the new place to find Cookie Monster!</br>
These are the release notes for the latest update (v 2.031.8).</br>
</br>
This update implements the following functions:</br>
- The tooltip of buildings now shows how many buildings need to be bought before a new achievement is reached and the cost and PP of this</br>
- New setting to force the upgrades sections to always show all available upgrades, stopping them from collapsing and expanding</br>
</br>
This update fixes the following bugs:</br>
- Settings menu now correctly updates after changing a setting</br>
- Fixed incorrect calculation of dates in rare cases</br>
- Remove golden cookie timers when you ascend</br>
</div>
`;

View File

@@ -1,10 +1,10 @@
/** Data related directly to the scales used by Cookie Monster */
/** Array of abbreviations used in the "Metric" scale */
export const metric = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
export const metric: string[] = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
/** Array of abbreviations used in the "Short" scale */
export const shortScale = [
export const shortScale: string[] = [
'',
'',
'M',
@@ -34,7 +34,7 @@ export const shortScale = [
];
/** Array of abbreviations used in the "Abbreviated Short" scale */
export const shortScaleAbbreviated = [
export const shortScaleAbbreviated: string[] = [
'',
'K',
'M',

View File

@@ -1,18 +1,20 @@
/** Data related to the display titles of certain sections in menu screens */
/** Display titles of the headers of the Cookie Monster settings section */
export const ConfigGroups = {
BarsColors: 'Bars/Colors',
export const ConfigGroups: { [index: string]: string } = {
Favourite: 'Favourite Settings',
Calculation: 'Calculation',
Notification: 'Notification',
Tooltip: 'Tooltips and additional insights',
Statistics: 'Statistics',
Notation: 'Notation',
Colours: 'Colours and colour coding',
BarsDisplay: 'Infobars and visual settings',
Tooltip: 'Tooltips',
Statistics: 'Statistics',
Notification: 'Notifications',
Miscellaneous: 'Miscellaneous',
};
/** Display titles of the headers of the notification section of the Cookie Monster settings */
export const ConfigGroupsNotification = {
export const ConfigGroupsNotification: { [index: string]: string } = {
NotificationGeneral: 'General Notifications',
NotificationGC: 'Golden Cookie',
NotificationFC: 'Fortune Cookie',

View File

@@ -1,54 +0,0 @@
/* eslint-disable max-classes-per-file */
/** This describes all forms of settings used by Cookie Monster */
/** The basic setting class */
export class Setting {
constructor(type, group) {
this.type = type;
this.group = group;
}
}
/** The standard toggle setting class */
export class SettingStandard extends Setting {
constructor(type, group, label, desc, toggle, func = null) {
super(type, group);
this.label = label;
this.desc = desc;
this.toggle = toggle;
if (func) {
this.func = func;
}
}
}
/** The colour picker setting class */
export class SettingColours extends Setting {
constructor(type, group, desc, func) {
super(type, group);
this.desc = desc;
this.func = func;
}
}
/** The volume level setting class */
export class SettingVolume extends Setting {
constructor(type, group, label, desc) {
super(type, group);
this.label = label;
this.desc = desc;
for (let i = 0; i < 101; i++) {
this.label[i] = `${i}%`;
}
}
}
/** The number input setting class */
export class SettingInputNumber extends Setting {
constructor(type, group, label, desc, min, max) {
super(type, group);
this.label = label;
this.desc = desc;
this.min = min;
this.max = max;
}
}

View File

@@ -0,0 +1,11 @@
/** The basic setting class */
export default class Setting {
type: string;
group: string;
constructor(type: string, group: string) {
this.type = type;
this.group = group;
}
}

View File

@@ -0,0 +1,11 @@
import Setting from './BaseSetting';
/** The colour picker setting class */
export default class SettingColours extends Setting {
desc: string;
constructor(type: string, group: string, desc: string) {
super(type, group);
this.desc = desc;
}
}

View File

@@ -0,0 +1,27 @@
import Setting from './BaseSetting';
/** The number input setting class */
export default class SettingInputNumber extends Setting {
label: string[];
desc: string;
min: number;
max: number;
constructor(
type: string,
group: string,
label: string[],
desc: string,
min: number,
max: number,
) {
super(type, group);
this.label = label;
this.desc = desc;
this.min = min;
this.max = max;
}
}

View File

@@ -0,0 +1,29 @@
import Setting from './BaseSetting';
/** The standard toggle setting class */
export default class SettingStandard extends Setting {
label: string[];
desc: string;
toggle: boolean;
func: () => void;
constructor(
type: string,
group: string,
label: string[],
desc: string,
toggle: boolean,
func?: () => void,
) {
super(type, group);
this.label = label;
this.desc = desc;
this.toggle = toggle;
if (func !== undefined) {
this.func = func;
}
}
}

View File

@@ -0,0 +1,17 @@
import Setting from './BaseSetting';
/** The volume level setting class */
export default class SettingVolume extends Setting {
label: string[];
desc: string;
constructor(type: string, group: string, label: string[], desc: string) {
super(type, group);
this.label = label;
this.desc = desc;
for (let i = 0; i < 101; i++) {
this.label[i] = `${i}%`;
}
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,62 +1,47 @@
/** This array describes all default settings */
const ConfigDefault = {
const ConfigDefault: {
[index: string]: string | number | { [index: string]: number };
} = {
CPSMode: 1,
AvgCPSHist: 3,
AvgClicksHist: 0,
CalcWrink: 0,
Scale: 2,
ScaleDecimals: 2,
ScaleSeparator: 0,
ScaleCutoff: 999999,
TimeFormat: 0,
DetailedTime: 1,
PPDisplayTime: 0,
BuildColour: 1,
PPOnlyConsiderBuyable: 0,
PPExcludeTop: 0,
PPRigidelMode: 0,
PPSecondsLowerLimit: 0,
ColourBlue: '#4bb8f0',
ColourGreen: '#00ff00',
ColourYellow: '#ffff00',
ColourOrange: '#ff7f00',
ColourRed: '#ff0000',
ColourPurple: '#ff00ff',
ColourGray: '#b3b3b3',
ColourPink: '#ff1493',
ColourBrown: '#8b4513',
BotBar: 1,
TimerBar: 1,
TimerBarPos: 0,
TimerBarOverlay: 2,
BuildColor: 1,
PPDisplayTime: 0,
UpBarColor: 1,
UpBarColour: 1,
UpgradeBarFixedPos: 1,
CalcWrink: 0,
CPSMode: 1,
AvgCPSHist: 3,
AvgClicksHist: 0,
PPExcludeTop: 0,
PPSecondsLowerLimit: 0,
PPOnlyConsiderBuyable: 0,
ToolWarnBon: 1,
Title: 1,
GeneralSound: 1,
GCNotification: 0,
GCFlash: 1,
GCSound: 1,
GCVolume: 100,
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
FortuneNotification: 0,
FortuneFlash: 1,
FortuneSound: 1,
FortuneVolume: 100,
FortuneSoundURL:
'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
SeaNotification: 0,
SeaFlash: 1,
SeaSound: 1,
SeaVolume: 100,
SeaSoundURL:
'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardFlash: 1,
GardSound: 1,
GardVolume: 100,
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
MagicNotification: 0,
MagicFlash: 1,
MagicSound: 1,
MagicVolume: 100,
MagicSoundURL:
'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
WrinklerNotification: 0,
WrinklerFlash: 1,
WrinklerSound: 1,
WrinklerVolume: 100,
WrinklerSoundURL:
'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
WrinklerMaxNotification: 0,
WrinklerMaxFlash: 1,
WrinklerMaxSound: 1,
WrinklerMaxVolume: 100,
WrinklerMaxSoundURL:
'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
SortBuildings: 0,
SortUpgrades: 0,
UpgradesNeverCollapse: 0,
DragonAuraInfo: 1,
GrimoireBar: 1,
GCTimer: 1,
Favicon: 1,
WrinklerButtons: 1,
HideSectionsButtons: 0,
TooltipBuildUpgrade: 1,
TooltipAmor: 0,
ToolWarnLucky: 1,
@@ -65,47 +50,73 @@ const ConfigDefault = {
ToolWarnConjureFrenzy: 1,
ToolWarnEdifice: 1,
ToolWarnUser: 0,
ToolWarnBon: 1,
ToolWarnPos: 1,
TooltipGrim: 1,
TooltipWrink: 1,
TooltipLump: 1,
TooltipPlots: 1,
TooltipPantheon: 1,
DragonAuraInfo: 1,
TooltipAscendButton: 1,
Stats: 1,
MissingUpgrades: 1,
MissingAchievements: 0,
UpStats: 1,
TimeFormat: 0,
DetailedTime: 1,
GrimoireBar: 1,
HeavenlyChipsTarget: 1,
ShowMissedGC: 1,
Scale: 2,
ScaleDecimals: 2,
ScaleSeparator: 0,
ScaleCutoff: 999999,
Colors: {
Blue: '#4bb8f0',
Green: '#00ff00',
Yellow: '#ffff00',
Orange: '#ff7f00',
Red: '#ff0000',
Purple: '#ff00ff',
Gray: '#b3b3b3',
Pink: '#ff1493',
Brown: '#8b4513',
},
SortBuildings: 0,
SortUpgrades: 0,
GCTimer: 1,
Favicon: 1,
WrinklerButtons: 1,
HideSectionsButtons: 0,
Title: 1,
GeneralSound: 1,
GCNotification: 0,
GCFlash: 1,
ColourGCFlash: '#ffffff',
GCSound: 1,
GCVolume: 100,
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
FortuneNotification: 0,
FortuneFlash: 1,
ColourFortuneFlash: '#ffffff',
FortuneSound: 1,
FortuneVolume: 100,
FortuneSoundURL: 'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
SeaNotification: 0,
SeaFlash: 1,
ColourSeaFlash: '#ffffff',
SeaSound: 1,
SeaVolume: 100,
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardFlash: 1,
ColourGardFlash: '#ffffff',
GardSound: 1,
GardVolume: 100,
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
MagicNotification: 0,
MagicFlash: 1,
ColourMagicFlash: '#ffffff',
MagicSound: 1,
MagicVolume: 100,
MagicSoundURL: 'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
WrinklerNotification: 0,
WrinklerFlash: 1,
ColourWrinklerFlash: '#ffffff',
WrinklerSound: 1,
WrinklerVolume: 100,
WrinklerSoundURL: 'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
WrinklerMaxNotification: 0,
WrinklerMaxFlash: 1,
ColourWrinklerMaxFlash: '#ffffff',
WrinklerMaxSound: 1,
WrinklerMaxVolume: 100,
WrinklerMaxSoundURL: 'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
BulkBuyBlock: 0,
FavouriteSettings: 1,
Header: {
BarsColors: 1,
Favourite: 1,
Calculation: 1,
Notation: 1,
Colours: 1,
BarsDisplay: 1,
Tooltip: 1,
Statistics: 1,
Notification: 1,
NotificationGeneral: 1,
NotificationGC: 1,
@@ -115,9 +126,6 @@ const ConfigDefault = {
NotificationMagi: 1,
NotificationWrink: 1,
NotificationWrinkMax: 1,
Tooltip: 1,
Statistics: 1,
Notation: 1,
Miscellaneous: 1,
Lucky: 1,
Chain: 1,

View File

@@ -1,15 +1,8 @@
/* eslint-disable no-nested-ternary */
/** General functions to format or beautify strings */
import { CMOptions } from '../../Config/VariablesAndData';
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales.ts';
import { BackupFunctions } from '../../Main/VariablesAndData';
import {
ColorGreen,
ColorOrange,
ColorRed,
ColorYellow,
} from '../VariablesAndData';
/**
* This function returns formats number based on the Scale setting
@@ -18,7 +11,7 @@ import {
* @param {number} forced Used to force (type 3) in certains cases
* @returns {string} Formatted number
*/
export function Beautify(num, floats, forced) {
export default function Beautify(num, floats, forced) {
const decimals = CMOptions.ScaleDecimals + 1;
if (num === Infinity) {
return 'Infinity';
@@ -30,6 +23,9 @@ export function Beautify(num, floats, forced) {
return BackupFunctions.Beautify(num, floats);
}
if (Number.isFinite(num)) {
if (num < 0) {
return `-${Beautify(Math.abs(num))}`;
}
let answer = '';
if (num === 0) {
return num.toString();
@@ -44,12 +40,8 @@ export function Beautify(num, floats, forced) {
answer = num.toExponential(decimals).toString().replace('e', 'E');
} else {
const exponential = num.toExponential().toString();
const AmountOfTenPowerThree = Math.floor(
exponential.slice(exponential.indexOf('e') + 1) / 3,
);
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(
decimals,
);
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3);
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals);
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
if ((CMOptions.Scale === 1 && !forced) || forced === 1) {
// Metric scale, 123456789 => 123.457 M
@@ -63,10 +55,7 @@ export function Beautify(num, floats, forced) {
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if ((CMOptions.Scale === 3 && !forced) || forced === 3) {
// Short scale, 123456789 => 123.457 M
if (
num >= 0.01 &&
num < Number(`1e${shortScaleAbbreviated.length * 3}`)
) {
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) {
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if ((CMOptions.Scale === 5 && !forced) || forced === 5) {
@@ -75,77 +64,13 @@ export function Beautify(num, floats, forced) {
}
}
if (answer === '') {
console.log(
`Could not beautify number with Cookie Monster Beautify: ${num}`,
);
// eslint-disable-next-line no-console
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`);
answer = BackupFunctions.Beautify(num, floats);
}
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
return answer;
}
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`);
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`); // eslint-disable-line no-console
return BackupFunctions.Beautify(num, floats);
}
/**
* This function returns time as a string depending on TimeFormat setting
* @param {number} time Time to be formatted
* @param {number} longFormat 1 or 0
* @returns {string} Formatted time
*/
export function FormatTime(time, longFormat) {
let formattedTime = time;
if (time === Infinity) return time;
if (time < 0) return 'Negative time period';
formattedTime = Math.ceil(time);
const y = Math.floor(formattedTime / 31557600);
const d = Math.floor((formattedTime % 31557600) / 86400);
const h = Math.floor((formattedTime % 86400) / 3600);
const m = Math.floor((formattedTime % 3600) / 60);
const s = Math.floor(formattedTime % 60);
let str = '';
if (CMOptions.TimeFormat) {
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
str += `${(y < 10 ? '0' : '') + y}:`;
str += `${(d < 10 ? '0' : '') + d}:`;
str += `${(h < 10 ? '0' : '') + h}:`;
str += `${(m < 10 ? '0' : '') + m}:`;
str += (s < 10 ? '0' : '') + s;
} else {
if (formattedTime > 777600000)
return longFormat ? 'Over 9000 days!' : '>9000d';
str +=
y > 0
? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, `
: '';
str +=
d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : '';
if (str.length > 0 || h > 0)
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
if (str.length > 0 || m > 0)
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
}
return str;
}
/**
* This function returns the color to be used for time-strings
* @param {number} time Time to be coloured
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
*/
export function GetTimeColor(time) {
let color;
let text;
if (time <= 0) {
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
else text = 'Done!';
color = ColorGreen;
} else {
text = FormatTime(time);
if (time > 300) color = ColorRed;
else if (time > 60) color = ColorOrange;
else color = ColorYellow;
}
return { text, color };
}

View File

@@ -0,0 +1,42 @@
import { CMOptions } from '../../Config/VariablesAndData';
/**
* This function returns time as a string depending on TimeFormat setting
* @param {number} time Time to be formatted
* @param {number} longFormat 1 or 0
* @returns {string} Formatted time
*/
export default function FormatTime(time, longFormat) {
let formattedTime = time;
if (time === Infinity) return time;
if (time < 0) return 'Negative time period';
formattedTime = Math.ceil(time);
const y = Math.floor(formattedTime / 31536000);
const d = Math.floor((formattedTime % 31536000) / 86400);
const h = Math.floor(((formattedTime % 31536000) % 86400) / 3600);
const m = Math.floor((((formattedTime % 31536000) % 86400) % 3600) / 60);
const s = Math.floor((((formattedTime % 31536000) % 86400) % 3600) % 60);
let str = '';
if (CMOptions.TimeFormat) {
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
str += `${(y < 10 ? '0' : '') + y}:`;
str += `${(d < 10 ? '0' : '') + d}:`;
str += `${(h < 10 ? '0' : '') + h}:`;
str += `${(m < 10 ? '0' : '') + m}:`;
str += (s < 10 ? '0' : '') + s;
} else {
if (formattedTime > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
str +=
y > 0
? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` // eslint-disable-line no-nested-ternary
: '';
if (str.length > 0 || d > 0)
str += `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, `; // eslint-disable-line no-nested-ternary
if (str.length > 0 || h > 0)
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `; // eslint-disable-line no-nested-ternary
if (str.length > 0 || m > 0)
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `; // eslint-disable-line no-nested-ternary
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's'); // eslint-disable-line no-nested-ternary
}
return str;
}

View File

@@ -0,0 +1,24 @@
import { CMOptions } from '../../Config/VariablesAndData';
import { ColourGreen, ColourOrange, ColourRed, ColourYellow } from '../VariablesAndData';
import FormatTime from './FormatTime';
/**
* This function returns the color to be used for time-strings
* @param {number} time Time to be coloured
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
*/
export default function GetTimeColour(time) {
let color;
let text;
if (time <= 0) {
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
else text = 'Done!';
color = ColourGreen;
} else {
text = FormatTime(time);
if (time > 300) color = ColourRed;
else if (time > 60) color = ColourOrange;
else color = ColourYellow;
}
return { text, color };
}

View File

@@ -1,13 +1,8 @@
/* eslint-disable no-nested-ternary */
import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../../Cache/VariablesAndData';
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
import { Colors, LastTargetBuildings } from '../VariablesAndData';
import Beautify from '../BeautifyAndFormatting/Beautify';
import { ColoursOrdering, LastTargetBuildings } from '../VariablesAndData';
/**
* Section: Functions related to right column of the screen (buildings/upgrades)
@@ -15,8 +10,8 @@ import { Colors, LastTargetBuildings } from '../VariablesAndData';
/**
* This function adjusts some things in the column of buildings.
* It colours them, helps display the correct sell-price and shuffles the order when CM.Options.SortBuildings is set
* The function is called by CM.Disp.Draw(), CM.Disp.UpdateColors() & CM.Disp.RefreshScale()
* And by changes in CM.Options.BuildColor, CM.Options.SortBuild & CM.Data.Config.BulkBuildColor
* The function is called by CM.Disp.Draw(), CM.Disp.UpdateColours() & CM.Disp.RefreshScale()
* And by changes in CM.Options.BuildColour, CM.Options.SortBuild & CM.Data.Config.BulkBuildColour
*/
export default function UpdateBuildings() {
let target = Game.buyBulk;
@@ -30,10 +25,9 @@ export default function UpdateBuildings() {
else if (target === 100) target = CacheObjects100;
if (Game.buyMode === 1) {
if (CMOptions.BuildColor === 1) {
if (CMOptions.BuildColour === 1) {
Object.keys(target).forEach((i) => {
l(`productPrice${Game.Objects[i].id}`).style.color =
CMOptions.Colors[target[i].color];
l(`productPrice${Game.Objects[i].id}`).style.color = CMOptions[`Colour${target[i].color}`];
});
} else {
Object.keys(Game.Objects).forEach((i) => {
@@ -71,15 +65,16 @@ export default function UpdateBuildings() {
return o;
});
arr.sort(function (a, b) {
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
arr.sort((a, b) =>
ColoursOrdering.indexOf(a.color) > // eslint-disable-line no-nested-ternary
ColoursOrdering.indexOf(b.color)
? 1
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
? -1
: a.pp < b.pp
? -1
: 0;
});
: 0,
);
} else if (CMOptions.SortBuildings === 2) {
arr = Object.keys(target).map((k) => {
const o = target[k];
@@ -88,15 +83,16 @@ export default function UpdateBuildings() {
return o;
});
arr.sort(function (a, b) {
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
arr.sort((a, b) =>
ColoursOrdering.indexOf(a.color) > // eslint-disable-line no-nested-ternary
ColoursOrdering.indexOf(b.color)
? 1
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
? -1
: a.pp < b.pp
? -1
: 0;
});
: 0,
);
}
for (let x = 0; x < arr.length; x++) {

View File

@@ -0,0 +1,27 @@
import { CMOptions } from '../../Config/VariablesAndData';
/**
* This function toggles the upgrade to be always expanded
* It is called by a change in CM.Options.ToolWarnPos
* and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings()
*/
export default function UpdateUpgradeSectionsHeight() {
Object.values(document.getElementsByClassName('storeSection')).forEach((section) => {
if (CMOptions.UpgradesNeverCollapse || section.id === 'products') {
section.style.height = 'auto'; // eslint-disable-line no-param-reassign
} else if (section.id === 'vaultUpgrades') {
section.style.height = ''; // eslint-disable-line no-param-reassign
section.style.minHeight = '0px'; // eslint-disable-line no-param-reassign
} else if (section.id === 'upgrades') {
section.style.height = ''; // eslint-disable-line no-param-reassign
if (section.className.includes('hasMenu')) {
section.style.minHeight = '82px'; // eslint-disable-line no-param-reassign
} else {
section.style.minHeight = '60px'; // eslint-disable-line no-param-reassign
}
} else {
section.style.height = ''; // eslint-disable-line no-param-reassign
section.style.minHeight = '60px'; // eslint-disable-line no-param-reassign
}
});
}

View File

@@ -1,13 +1,13 @@
import {
ColorBackPre,
ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorTextPre,
ColorYellow,
ColourBackPre,
ColourBlue,
ColourGray,
ColourGreen,
ColourOrange,
ColourPurple,
ColourRed,
ColourTextPre,
ColourYellow,
} from '../VariablesAndData';
/**
@@ -28,7 +28,7 @@ function CreateUpgradeBarLegend() {
const div = document.createElement('div');
div.style.verticalAlign = 'middle';
const span = document.createElement('span');
span.className = ColorBackPre + color;
span.className = ColourBackPre + color;
span.style.display = 'inline-block';
span.style.height = '10px';
span.style.width = '10px';
@@ -38,23 +38,13 @@ function CreateUpgradeBarLegend() {
return div;
};
legend.appendChild(legendLine(ColorBlue, 'Better than best PP building'));
legend.appendChild(legendLine(ColorGreen, 'Same as best PP building'));
legend.appendChild(
legendLine(
ColorYellow,
'Between best and worst PP buildings closer to best',
),
);
legend.appendChild(
legendLine(
ColorOrange,
'Between best and worst PP buildings closer to worst',
),
);
legend.appendChild(legendLine(ColorRed, 'Same as worst PP building'));
legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building'));
legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP'));
legend.appendChild(legendLine(ColourBlue, 'Better than the best PP of a building option'));
legend.appendChild(legendLine(ColourGreen, 'Same as the best PP building option'));
legend.appendChild(legendLine(ColourYellow, 'Within the top 10 of PP for buildings'));
legend.appendChild(legendLine(ColourOrange, 'Within the top 20 of PP for buildings'));
legend.appendChild(legendLine(ColourRed, 'Within the top 30 of PP for buildings'));
legend.appendChild(legendLine(ColourPurple, 'Outside of the top 30 of PP for buildings'));
legend.appendChild(legendLine(ColourGray, 'Negative or infinity PP'));
return legend;
}
@@ -83,22 +73,19 @@ export default function CreateUpgradeBar() {
const upgradeNumber = function (id, color) {
const span = document.createElement('span');
span.id = id;
span.className = ColorTextPre + color;
span.className = ColourTextPre + color;
span.style.width = '14.28571428571429%';
span.style.display = 'inline-block';
span.textContent = '0';
return span;
};
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColorBlue));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColorGreen));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColorYellow));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColorOrange));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColorRed));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColourBlue));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColourGreen));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColourYellow));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColourOrange));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColourRed));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColourPurple));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColourGray));
l('upgrades').parentNode.insertBefore(
UpgradeBar,
l('upgrades').parentNode.childNodes[3],
);
l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]);
}

View File

@@ -1,27 +1,26 @@
/* eslint-disable no-nested-ternary */
import { CacheUpgrades } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import {
ColorBackPre,
ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
Colors,
ColorYellow,
ColourBackPre,
ColourBlue,
ColourGray,
ColourGreen,
ColourOrange,
ColourPurple,
ColourRed,
ColoursOrdering,
ColourYellow,
} from '../VariablesAndData';
/**
* This function adjusts some things in the upgrades section
* It colours them and shuffles the order when CM.Options.SortBuildings is set
* The function is called by CM.Disp.Draw(), CM.Disp.ToggleUpgradeBarAndColor & CM.Disp.RefreshScale()
* The function is called by CM.Disp.Draw(), CM.Disp.ToggleUpgradeBarAndColour & CM.Disp.RefreshScale()
* And by changes in CM.Options.SortUpgrades
*/
export default function UpdateUpgrades() {
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
if (CMOptions.UpBarColor > 0) {
if (CMOptions.UpBarColour > 0) {
let blue = 0;
let green = 0;
let yellow = 0;
@@ -32,31 +31,28 @@ export default function UpdateUpgrades() {
Object.keys(Game.UpgradesInStore).forEach((i) => {
const me = Game.UpgradesInStore[i];
let addedColor = false;
let addedColour = false;
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
if (
l(`upgrade${i}`).childNodes[j].className.indexOf(ColorBackPre) !== -1
) {
l(`upgrade${i}`).childNodes[j].className =
ColorBackPre + CacheUpgrades[me.name].color;
addedColor = true;
if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColourBackPre) !== -1) {
l(`upgrade${i}`).childNodes[j].className = ColourBackPre + CacheUpgrades[me.name].color;
addedColour = true;
break;
}
}
if (!addedColor) {
if (!addedColour) {
const div = document.createElement('div');
div.style.width = '10px';
div.style.height = '10px';
div.className = ColorBackPre + CacheUpgrades[me.name].color;
div.className = ColourBackPre + CacheUpgrades[me.name].color;
l(`upgrade${i}`).appendChild(div);
}
if (CacheUpgrades[me.name].color === ColorBlue) blue += 1;
else if (CacheUpgrades[me.name].color === ColorGreen) green += 1;
else if (CacheUpgrades[me.name].color === ColorYellow) yellow += 1;
else if (CacheUpgrades[me.name].color === ColorOrange) orange += 1;
else if (CacheUpgrades[me.name].color === ColorRed) red += 1;
else if (CacheUpgrades[me.name].color === ColorPurple) purple += 1;
else if (CacheUpgrades[me.name].color === ColorGray) gray += 1;
if (CacheUpgrades[me.name].color === ColourBlue) blue += 1;
else if (CacheUpgrades[me.name].color === ColourGreen) green += 1;
else if (CacheUpgrades[me.name].color === ColourYellow) yellow += 1;
else if (CacheUpgrades[me.name].color === ColourOrange) orange += 1;
else if (CacheUpgrades[me.name].color === ColourRed) red += 1;
else if (CacheUpgrades[me.name].color === ColourPurple) purple += 1;
else if (CacheUpgrades[me.name].color === ColourGray) gray += 1;
});
l('CMUpgradeBarBlue').textContent = blue;
@@ -76,19 +72,20 @@ export default function UpdateUpgrades() {
o.name = Game.UpgradesInStore[x].name;
o.price = Game.UpgradesInStore[x].basePrice;
o.pp = CacheUpgrades[o.name].pp;
o.color = CacheUpgrades[o.name].color;
arr.push(o);
}
if (CMOptions.SortUpgrades) {
arr.sort(function (a, b) {
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
arr.sort((a, b) =>
ColoursOrdering.indexOf(a.color) > ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
? 1
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
? -1
: a.pp < b.pp
? -1
: 0;
});
: 0,
);
} else {
arr.sort((a, b) => a.price - b.price);
}
@@ -97,7 +94,6 @@ export default function UpdateUpgrades() {
return arr2.findIndex((e) => e.name === upgrade.name);
};
for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
l(`upgrade${x}`).style.order =
nameChecker(arr, Game.UpgradesInStore[x]) + 1;
l(`upgrade${x}`).style.order = nameChecker(arr, Game.UpgradesInStore[x]) + 1;
}
}

View File

@@ -4,10 +4,8 @@ import CacheDragonCost from '../../Cache/Dragon/Dragon';
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
import {
Beautify,
FormatTime,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import Beautify from '../BeautifyAndFormatting/Beautify';
import FormatTime from '../BeautifyAndFormatting/FormatTime';
/**
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
@@ -16,15 +14,14 @@ import {
export function AddAuraInfo(aura) {
if (CMOptions.DragonAuraInfo === 1) {
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
const timeToRecover = FormatTime(
priceOfChange / (bonusCPS + Game.cookiesPs),
);
const bonusCPSPercentage = Beautify(bonusCPS / Game.cookiesPs);
const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs));
let bonusCPSPercentage;
if (Game.cookiesPs === 0) bonusCPSPercentage = Beautify(Infinity);
else bonusCPSPercentage = Beautify((bonusCPS / Game.cookiesPs) * 100);
l('dragonAuraInfo').style.minHeight = '60px';
l('dragonAuraInfo').style.margin = '8px';
l('dragonAuraInfo').appendChild(document.createElement('div')).className =
'line';
l('dragonAuraInfo').appendChild(document.createElement('div')).className = 'line';
const div = document.createElement('div');
div.style.minWidth = '200px';
div.style.textAlign = 'center';

View File

@@ -1,21 +1,20 @@
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons';
import { CMOptions } from '../Config/VariablesAndData';
import { Beautify } from './BeautifyAndFormatting/BeautifyFormatting';
import Beautify from './BeautifyAndFormatting/Beautify';
import UpdateBuildings from './BuildingsUpgrades/Buildings';
import UpdateUpgradeSectionsHeight from './BuildingsUpgrades/UpdateUpgradeSectionsHeight';
import UpdateUpgrades from './BuildingsUpgrades/Upgrades';
import { UpdateBotBar } from './InfoBars/BottomBar';
import { UpdateTimerBar } from './InfoBars/TimerBar';
import RefreshMenu from './MenuSections/Refreshmenu';
import UpdateTooltips from './Tooltips/UpdateTooltips';
import {
CheckWrinklerTooltip,
UpdateWrinklerTooltip,
} from './Tooltips/WrinklerTooltips';
import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/WrinklerTooltips';
/**
* This function handles all custom drawing for the Game.Draw() function.
* It is hooked on 'draw' by CM.RegisterHooks()
*/
export default function Draw() {
export default function CMDrawHook() {
// Draw autosave timer in stats menu, this must be done here to make it count down correctly
if (
Game.prefs.autosave &&
@@ -25,16 +24,14 @@ export default function Draw() {
) {
const timer = document.getElementById('CMStatsAutosaveTimer');
if (timer) {
timer.innerText = Game.sayTime(
Game.fps * 60 - (Game.T % (Game.fps * 60)),
4,
);
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4);
}
}
// Update colors
UpdateBuildings();
UpdateUpgrades();
UpdateUpgradeSectionsHeight();
// Redraw timers
UpdateTimerBar();
@@ -52,11 +49,13 @@ export default function Draw() {
// Change menu refresh interval
RefreshMenu();
// Update display of wrinkler buttons, this checks if Elder Pledge has been bought and if they should be disabled
ToggleWrinklerButtons();
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
let str = l('cookies').innerHTML.replace(
/.*(?=<br>)/i,
Beautify(Game.cookies),
);
if (CMOptions.Scale) {
let str = l('cookies').innerHTML.replace(/.*(?=<br>)/i, Beautify(Game.cookies));
if (Game.prefs.monospace) str = `<span class="monospace">${str}</span>`;
l('cookies').innerHTML = str;
}
}

View File

@@ -1,4 +1,3 @@
/* eslint-disable no-param-reassign */
/** Section: Functions related to the Golden Cookie Timers */
import { CMOptions } from '../../Config/VariablesAndData';
@@ -28,14 +27,12 @@ export default function CreateGCTimer(cookie) {
cookie.pop();
};
GCTimer.onmouseover = function () {
cookie.l.style.filter =
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
cookie.l.style.webkitFilter =
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
cookie.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; // eslint-disable-line no-param-reassign
cookie.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; // eslint-disable-line no-param-reassign
};
GCTimer.onmouseout = function () {
cookie.l.style.filter = '';
cookie.l.style.webkitFilter = '';
cookie.l.style.filter = ''; // eslint-disable-line no-param-reassign
cookie.l.style.webkitFilter = ''; // eslint-disable-line no-param-reassign
};
GCTimers[cookie.id] = GCTimer;

View File

@@ -5,11 +5,7 @@
* @param {number} targetMagic The target magic level
* @returns {number} count / Game.fps The time it takes to reach targetMagic
*/
export default function CalculateGrimoireRefillTime(
currentMagic,
maxMagic,
targetMagic,
) {
export default function CalculateGrimoireRefillTime(currentMagic, maxMagic, targetMagic) {
let magic = currentMagic;
let count = 0;
while (magic < targetMagic) {

View File

@@ -18,15 +18,10 @@ export default function GetCPS() {
return Game.cookiesPs * (1 - Game.cpsSucked);
}
if (CMOptions.CalcWrink === 1) {
return (
Game.cookiesPs *
(CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05))
);
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05));
}
if (
CMOptions.CalcWrink === 2 &&
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
) {
if (CacheWrinklersFattest[1] !== null)
if (CMOptions.CalcWrink === 2 && Game.wrinklers[CacheWrinklersFattest[1]].type === 1) {
return (
Game.cookiesPs *
((CacheCurrWrinklerCPSMult * 3) / CacheCurrWrinklerCount +
@@ -35,7 +30,6 @@ export default function GetCPS() {
}
return (
Game.cookiesPs *
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount +
(1 - CacheCurrWrinklerCount * 0.05))
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount + (1 - CacheCurrWrinklerCount * 0.05))
);
}

View File

@@ -1,33 +0,0 @@
import {
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorYellow,
} from '../VariablesAndData';
/**
* This function returns Name and Color as object for sugar lump type that is given as input param.
* It is called by CM.Disp.UpdateTooltipSugarLump()
* @param {string} type Sugar Lump Type.
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
*/
export default function GetLumpColor(type) {
if (type === 0) {
return { text: 'Normal', color: ColorGray };
}
if (type === 1) {
return { text: 'Bifurcated', color: ColorGreen };
}
if (type === 2) {
return { text: 'Golden', color: ColorYellow };
}
if (type === 3) {
return { text: 'Meaty', color: ColorOrange };
}
if (type === 4) {
return { text: 'Caramelized', color: ColorPurple };
}
return { text: 'Unknown Sugar Lump', color: ColorRed };
}

View File

@@ -0,0 +1,33 @@
import {
ColourGray,
ColourGreen,
ColourOrange,
ColourPurple,
ColourRed,
ColourYellow,
} from '../VariablesAndData';
/**
* This function returns Name and Colour as object for sugar lump type that is given as input param.
* It is called by CM.Disp.UpdateTooltipSugarLump()
* @param {string} type Sugar Lump Type.
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
*/
export default function GetLumpColour(type) {
if (type === 0) {
return { text: 'Normal', color: ColourGray };
}
if (type === 1) {
return { text: 'Bifurcated', color: ColourGreen };
}
if (type === 2) {
return { text: 'Golden', color: ColourYellow };
}
if (type === 3) {
return { text: 'Meaty', color: ColourOrange };
}
if (type === 4) {
return { text: 'Caramelized', color: ColourPurple };
}
return { text: 'Unknown Sugar Lump', color: ColourRed };
}

View File

@@ -1,7 +1,4 @@
import {
CacheWrinklersFattest,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData';
import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
/**

View File

@@ -5,10 +5,8 @@
*/
export default function UpdateBackground() {
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
Game.Background.canvas.height =
Game.Background.canvas.parentNode.offsetHeight;
Game.LeftBackground.canvas.width =
Game.LeftBackground.canvas.parentNode.offsetWidth;
Game.LeftBackground.canvas.height =
Game.LeftBackground.canvas.parentNode.offsetHeight;
Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight;
Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth;
Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight;
Game.DrawBackground();
}

View File

@@ -1,33 +0,0 @@
import { CMOptions } from '../../Config/VariablesAndData';
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
import {
ColorBackPre,
ColorBorderPre,
Colors,
ColorTextPre,
} from '../VariablesAndData';
/**
* This function changes/refreshes colours if the user has set new standard colours
* The function is therefore called by a change in CM.Options.Colors
*/
export default function UpdateColors() {
let str = '';
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorTextPre}${Colors[i]} { color: ${
CMOptions.Colors[Colors[i]]
}; }\n`;
}
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBackPre}${Colors[i]} { background-color: ${
CMOptions.Colors[Colors[i]]
}; }\n`;
}
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBorderPre}${Colors[i]} { border: 1px solid ${
CMOptions.Colors[Colors[i]]
}; }\n`;
}
l('CMCSS').textContent = str;
UpdateBuildings(); // Class has been already set
}

View File

@@ -0,0 +1,33 @@
import { CMOptions } from '../../Config/VariablesAndData';
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
import {
ColourBackPre,
ColourBorderPre,
ColoursOrdering,
ColourTextPre,
} from '../VariablesAndData';
/**
* This function changes/refreshes colours if the user has set new standard colours
* The function is therefore called by a change in CM.Options.Colours
*/
export default function UpdateColours() {
let str = '';
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourTextPre}${ColoursOrdering[i]} { color: ${
CMOptions[`Colour${ColoursOrdering[i]}`]
}; }\n`;
}
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourBackPre}${ColoursOrdering[i]} { background-color: ${
CMOptions[`Colour${ColoursOrdering[i]}`]
}; }\n`;
}
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourBorderPre}${ColoursOrdering[i]} { border: 1px solid ${
CMOptions[`Colour${ColoursOrdering[i]}`]
}; }\n`;
}
l('CMCSS').textContent = str;
UpdateBuildings(); // Class has been already set
}

View File

@@ -1,25 +1,15 @@
/** Functions related to the Bottom Bar */
import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../../Cache/VariablesAndData';
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import { VersionMajor, VersionMinor } from '../../Data/Moddata';
import {
Beautify,
FormatTime,
GetTimeColor,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import { VersionMajor, VersionMinor } from '../../Data/Moddata.ts';
import Beautify from '../BeautifyAndFormatting/Beautify';
import FormatTime from '../BeautifyAndFormatting/FormatTime';
import GetTimeColour from '../BeautifyAndFormatting/GetTimeColour';
import GetCPS from '../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
import {
ColorBlue,
ColorTextPre,
ColorYellow,
LastTargetBotBar,
} from '../VariablesAndData';
import { ColourBlue, ColourTextPre, ColourYellow, LastTargetBotBar } from '../VariablesAndData';
import { CreateBotBarBuildingColumn } from './CreateDOMElements';
/**
@@ -36,8 +26,7 @@ export function CreateBotBar() {
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
BotBar.style.borderTop = '1px solid black';
BotBar.style.overflow = 'auto';
BotBar.style.textShadow =
'-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
const table = BotBar.appendChild(document.createElement('table'));
table.style.width = '100%';
@@ -48,19 +37,19 @@ export function CreateBotBar() {
const firstCol = function (text, color) {
const td = document.createElement('td');
td.style.textAlign = 'right';
td.className = ColorTextPre + color;
td.className = ColourTextPre + color;
td.textContent = text;
return td;
};
const type = tbody.appendChild(document.createElement('tr'));
type.style.fontWeight = 'bold';
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColorYellow));
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColourYellow));
const bonus = tbody.appendChild(document.createElement('tr'));
bonus.appendChild(firstCol('Bonus Income', ColorBlue));
bonus.appendChild(firstCol('Bonus Income', ColourBlue));
const pp = tbody.appendChild(document.createElement('tr'));
pp.appendChild(firstCol('Payback Period', ColorBlue));
pp.appendChild(firstCol('Payback Period', ColourBlue));
const time = tbody.appendChild(document.createElement('tr'));
time.appendChild(firstCol('Time Left', ColorBlue));
time.appendChild(firstCol('Time Left', ColourBlue));
l('wrapper').appendChild(BotBar);
@@ -89,37 +78,28 @@ export function UpdateBotBar() {
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
count
].childNodes[1].textContent = Game.Objects[i].amount;
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[
count
].textContent = Beautify(target[i].bonus, 2);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
count
].className = ColorTextPre + target[i].color;
let PPString;
if (CMOptions.PPDisplayTime)
PPString = FormatTime(Math.round(target[i].pp));
else PPString = Beautify(Math.round(target[i].pp), 2);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
count
].textContent = PPString;
const timeColor = GetTimeColor(
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(
target[i].bonus,
2,
);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className =
ColourTextPre + target[i].color;
let PPString;
if (CMOptions.PPDisplayTime) PPString = FormatTime(Math.round(target[i].pp));
else PPString = Beautify(Math.round(target[i].pp), 2);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = PPString;
const timeColour = GetTimeColour(
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
);
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className =
ColourTextPre + timeColour.color;
if (timeColour.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].className = ColorTextPre + timeColor.color;
if (
timeColor.text === 'Done!' &&
Game.cookies < Game.Objects[i].bulkPrice
) {
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = `${timeColor.text} (with Wrink)`;
].textContent = `${timeColour.text} (with Wrink)`;
} else
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = timeColor.text;
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent =
timeColour.text;
});
}
}

View File

@@ -1,6 +1,6 @@
/** Functions to create various DOM elements used by the Bars */
import { ColorBackPre, ColorBlue, ColorTextPre } from '../VariablesAndData';
import { ColourBackPre, ColourBlue, ColourTextPre } from '../VariablesAndData';
/**
* This function creates an indivudual timer for the timer bar
@@ -47,7 +47,7 @@ export function CreateTimer(id, name, bars) {
colorBar.style.borderBottomRightRadius = '10px';
}
if (typeof bars[i].color !== 'undefined') {
colorBar.className = ColorBackPre + bars[i].color;
colorBar.className = ColourBackPre + bars[i].color;
}
div.appendChild(colorBar);
}
@@ -77,13 +77,11 @@ export function CreateBotBarBuildingColumn(buildingName) {
const i = buildingName;
const header = type.appendChild(document.createElement('td'));
header.appendChild(
document.createTextNode(
`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`,
),
document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`),
);
const span = header.appendChild(document.createElement('span'));
span.className = ColorTextPre + ColorBlue;
span.className = ColourTextPre + ColourBlue;
header.appendChild(document.createTextNode(')'));
type.lastChild.style.paddingLeft = '8px';

View File

@@ -3,11 +3,11 @@
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
import { CMOptions } from '../../Config/VariablesAndData';
import {
BuffColors,
ColorBackPre,
ColorGray,
ColorOrange,
ColorPurple,
BuffColours,
ColourBackPre,
ColourGray,
ColourOrange,
ColourPurple,
LastNumberOfTimers,
} from '../VariablesAndData';
import { CreateTimer } from './CreateDOMElements';
@@ -27,15 +27,15 @@ export function CreateTimerBar() {
// Create standard Golden Cookie bar
const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
{ id: 'CMTimerBarGCMinBar', color: ColorGray },
{ id: 'CMTimerBarGCBar', color: ColorPurple },
{ id: 'CMTimerBarGCMinBar', color: ColourGray },
{ id: 'CMTimerBarGCBar', color: ColourPurple },
]);
TimerBar.appendChild(CMTimerBarGC);
// Create standard Reindeer bar
const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
{ id: 'CMTimerBarRenMinBar', color: ColorGray },
{ id: 'CMTimerBarRenBar', color: ColorOrange },
{ id: 'CMTimerBarRenMinBar', color: ColourGray },
{ id: 'CMTimerBarRenBar', color: ColourOrange },
]);
TimerBar.appendChild(CMTimerBarRen);
const TimerBarBuffTimers = document.createElement('div');
@@ -57,28 +57,19 @@ export function UpdateTimerBar() {
let numberOfTimers = 0;
// Regulates visibility of Golden Cookie timer
if (
Game.shimmerTypes.golden.spawned === 0 &&
!Game.Has('Golden switch [off]')
) {
if (Game.shimmerTypes.golden.spawned === 0 && !Game.Has('Golden switch [off]')) {
l('CMTimerBarGC').style.display = '';
l('CMTimerBarGCMinBar').style.width = `${Math.round(
(Math.max(
0,
Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time,
) *
(Math.max(0, Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) *
maxWidthTwoBar) /
Game.shimmerTypes.golden.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarGCMinBar').textContent = Math.ceil(
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) /
Game.fps,
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) / Game.fps,
);
else l('CMTimerBarGCMinBar').textContent = '';
if (
Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime
) {
if (Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime) {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
} else {
@@ -102,37 +93,27 @@ export function UpdateTimerBar() {
);
else l('CMTimerBarGCBar').textContent = '';
l('CMTimerBarGCTime').textContent = Math.ceil(
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
Game.fps,
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps,
);
numberOfTimers += 1;
} else l('CMTimerBarGC').style.display = 'none';
// Regulates visibility of Reindeer timer
if (
Game.season === 'christmas' &&
Game.shimmerTypes.reindeer.spawned === 0
) {
if (Game.season === 'christmas' && Game.shimmerTypes.reindeer.spawned === 0) {
l('CMTimerBarRen').style.display = '';
l('CMTimerBarRenMinBar').style.width = `${Math.round(
(Math.max(
0,
Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time,
) *
(Math.max(0, Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) *
maxWidthTwoBar) /
Game.shimmerTypes.reindeer.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarRenMinBar').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.minTime -
Game.shimmerTypes.reindeer.time) /
Game.fps,
(Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) / Game.fps,
);
else l('CMTimerBarRenMinBar').textContent = '';
l('CMTimerBarRenBar').style.width = `${Math.round(
(Math.min(
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
) *
maxWidthTwoBar) /
@@ -141,16 +122,13 @@ export function UpdateTimerBar() {
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarRenBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.time,
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
) / Game.fps,
);
else l('CMTimerBarRenBar').textContent = '';
l('CMTimerBarRenTime').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) /
Game.fps,
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps,
);
numberOfTimers += 1;
} else {
@@ -166,12 +144,12 @@ export function UpdateTimerBar() {
{ id: `${Game.buffs[i].name}Bar` },
]);
timer.style.display = '';
let classColor = '';
let classColour = '';
// Gives specific timers specific colors
if (typeof BuffColors[Game.buffs[i].name] !== 'undefined') {
classColor = BuffColors[Game.buffs[i].name];
} else classColor = ColorPurple;
timer.lastChild.children[1].className = ColorBackPre + classColor;
if (typeof BuffColours[Game.buffs[i].name] !== 'undefined') {
classColour = BuffColours[Game.buffs[i].name];
} else classColour = ColourPurple;
timer.lastChild.children[1].className = ColourBackPre + classColour;
timer.lastChild.children[1].style.color = 'black';
if (CMOptions.TimerBarOverlay === 2)
timer.lastChild.children[1].textContent = `${Math.round(
@@ -180,13 +158,10 @@ export function UpdateTimerBar() {
else timer.lastChild.children[1].textContent = '';
timer.lastChild.children[1].style.width = `${Math.round(
(Game.buffs[i].time *
(maxWidthOneBar -
Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
(maxWidthOneBar - Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
Game.buffs[i].maxTime,
)}px`;
timer.lastChild.children[2].textContent = Math.ceil(
Game.buffs[i].time / Game.fps,
);
timer.lastChild.children[2].textContent = Math.ceil(Game.buffs[i].time / Game.fps);
numberOfTimers += 1;
BuffTimerBars[Game.buffs[i].name] = timer;
}

View File

@@ -15,12 +15,9 @@ export default function CreateSectionHideButtons() {
l('vaultUpgrades').style.display = 'none';
} else {
l('upgrades').style.display = 'flex';
if (l('toggleUpgrades').children.length !== 0)
l('toggleUpgrades').style.display = 'block';
if (l('techUpgrades').children.length !== 0)
l('techUpgrades').style.display = 'block';
if (l('vaultUpgrades').children.length !== 0)
l('vaultUpgrades').style.display = 'block';
if (l('toggleUpgrades').children.length !== 0) l('toggleUpgrades').style.display = 'block';
if (l('techUpgrades').children.length !== 0) l('techUpgrades').style.display = 'block';
if (l('vaultUpgrades').children.length !== 0) l('vaultUpgrades').style.display = 'block';
}
};
a.textContent = 'Hide/Show Upgrades';
@@ -28,8 +25,7 @@ export default function CreateSectionHideButtons() {
const b = document.createElement('a');
b.className = 'option';
b.onclick = function () {
if (l('products').style.display === 'grid')
l('products').style.display = 'none';
if (l('products').style.display === 'grid') l('products').style.display = 'none';
else l('products').style.display = 'grid';
};
b.textContent = 'Hide/Show Buildings';

View File

@@ -18,13 +18,7 @@ export default function CreateWrinklerButtons() {
};
popAllA.onmouseover = function () {
Game.tooltip.dynamic = 1;
Game.tooltip.draw(
this,
function () {
return CreateTooltip('wb', 'PopAll');
},
'this',
);
Game.tooltip.draw(this, () => CreateTooltip('wb', 'PopAll'), 'this');
Game.tooltip.wobble();
};
l('sectionLeftExtra').children[0].append(popAllA);
@@ -33,21 +27,14 @@ export default function CreateWrinklerButtons() {
popFattestA.textContent = 'Pop Single Fattest';
popFattestA.className = 'option';
popFattestA.onclick = function () {
if (CacheWrinklersFattest[1] !== null)
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
};
popFattestA.onmouseout = function () {
Game.tooltip.shouldHide = 1;
};
popFattestA.onmouseover = function () {
Game.tooltip.dynamic = 1;
Game.tooltip.draw(
this,
function () {
return CreateTooltip('wb', 'PopFattest');
},
'this',
);
Game.tooltip.draw(this, () => CreateTooltip('wb', 'PopFattest'), 'this');
Game.tooltip.wobble();
};
l('sectionLeftExtra').children[0].append(popFattestA);

View File

@@ -1,9 +1,9 @@
/**
* This function creates a white square over the full screen and appends it to l('wrapper')
*/
export default function CreateWhiteScreen() {
export default function CreateFlashScreen() {
const WhiteScreen = document.createElement('div');
WhiteScreen.id = 'CMWhiteScreen';
WhiteScreen.id = 'CMFlashScreen';
WhiteScreen.style.width = '100%';
WhiteScreen.style.height = '100%';
WhiteScreen.style.backgroundColor = 'white';

View File

@@ -1,7 +1,7 @@
import { CMOptions } from '../../Config/VariablesAndData';
import AddMenuStats from './AddStatsPage';
import AddMenuInfo from './InfoPage';
import AddMenuPref from './SettingsPage';
import AddMenuStats from './Statistics/AddStatsPage';
import AddMenuInfo from './Info/InfoPage';
import AddMenuPref from './Settings/SettingsPage';
/**
* This function adds the calll the functions to add extra info to the stats and options pages

View File

@@ -1,8 +1,8 @@
/** Functions related to the Stats page */
import { ToggleHeader } from '../../Config/ToggleSetting';
import { CMOptions } from '../../Config/VariablesAndData';
import { LatestReleaseNotes, ModDescription } from '../../Data/Moddata';
import { ToggleHeader } from '../../../Config/ToggleSetting';
import { CMOptions } from '../../../Config/VariablesAndData';
import { LatestReleaseNotes, ModDescription } from '../../../Data/Moddata.ts';
/**
* This function adds stats created by CookieMonster to the stats page

View File

@@ -0,0 +1,22 @@
/** Creates a Prompt similar to the base game without some of the stuff breaking them */
export default function CookieMonsterPrompt(content, options) {
Game.promptWrapL.className = 'framed';
const str = content;
Game.promptL.innerHTML = `${str}<div class="optionBox"></div>`;
Object.keys(options).forEach((i) => {
const option = document.createElement('a');
option.id = `promptOption${i}`;
option.className = 'option';
option.onclick = function () {
PlaySound('snd/tick.mp3');
options[i][1]();
};
option.textContent = options[i][0];
Game.promptL.children[1].appendChild(option);
});
Game.promptAnchorL.style.display = 'block';
Game.darkenL.style.display = 'block';
Game.promptL.focus();
Game.promptOn = 1;
Game.UpdatePrompt();
}

View File

@@ -0,0 +1,35 @@
import { ToggleHeader } from '../../../Config/ToggleSetting';
import { CMOptions } from '../../../Config/VariablesAndData';
/**
* This function creates a header-object for the options page
* @param {string} config The name of the Config-group
* @param {string} text The to-be displayed name of the header
* @returns {object} div The header object
*/
export default function CreatePrefHeader(config, text) {
const div = document.createElement('div');
div.className = 'title';
div.style.opacity = '0.7';
div.style.fontSize = '17px';
div.appendChild(document.createTextNode(`${text} `));
const span = document.createElement('span'); // Creates the +/- button
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () {
ToggleHeader(config);
Game.UpdateMenu();
};
div.appendChild(span);
return div;
}

View File

@@ -0,0 +1,228 @@
import jscolor, * as JsColor from '@eastdesire/jscolor';
import ToggleFavouriteSetting from '../../../Config/Toggles/ToggleFavourites';
import { SaveConfig } from '../../../Config/SaveLoadReload/SaveLoadReloadSettings';
import { ConfigPrefix, ToggleConfig, ToggleConfigVolume } from '../../../Config/ToggleSetting';
import { CMOptions } from '../../../Config/VariablesAndData';
import {} from '../../../Data/Sectionheaders.ts';
import Config from '../../../Data/SettingsData';
import RefreshScale from '../../HelperFunctions/RefreshScale';
import UpdateColours from '../../HelperFunctions/UpdateColours';
import Flash from '../../Notifications/Flash';
import PlaySound from '../../Notifications/Sound';
import { FavouriteSettings, SimpleTooltipElements } from '../../VariablesAndData';
import CookieMonsterPrompt from '../Prompt';
/**
* This function creates the favourite setting star object
* @param {string} config The name of the option
* @returns {object} div The option object
*/
function CreateFavouriteStar(config) {
const FavStar = document.createElement('a');
if (FavouriteSettings.includes(config)) {
FavStar.innerText = '★';
FavStar.style.color = 'yellow';
} else FavStar.innerText = '☆';
FavStar.className = 'option';
FavStar.onclick = function () {
ToggleFavouriteSetting(config);
SaveConfig();
Game.UpdateMenu();
};
FavStar.onmouseover = function () {
Game.tooltip.draw(this, escape(SimpleTooltipElements.FavouriteSettingPlaceholder.innerHTML));
};
FavStar.onmouseout = function () {
Game.tooltip.hide();
};
FavStar.appendChild(document.createTextNode(' '));
return FavStar;
}
/**
* This function creates an option-object for the options page
* @param {string} config The name of the option
* @returns {object} div The option object
*/
export default function CreatePrefOption(config) {
const div = document.createElement('div');
div.className = 'listing';
if (CMOptions.FavouriteSettings === 1) {
div.appendChild(CreateFavouriteStar(config));
}
if (Config[config].type === 'bool') {
const a = document.createElement('a');
if (Config[config].toggle && CMOptions[config] === 0) {
a.className = 'option off';
} else {
a.className = 'option';
}
a.id = ConfigPrefix + config;
a.onclick = function () {
ToggleConfig(config);
Game.UpdateMenu();
};
a.textContent = Config[config].label[CMOptions[config]];
div.appendChild(a);
const label = document.createElement('label');
label.textContent = Config[config].desc;
label.style.lineHeight = '1.6';
div.appendChild(label);
return div;
}
if (Config[config].type === 'vol') {
const volume = document.createElement('div');
volume.className = 'sliderBox';
const title = document.createElement('div');
title.style.float = 'left';
title.innerHTML = Config[config].desc;
volume.appendChild(title);
const percent = document.createElement('div');
percent.id = `slider${config}right`;
percent.style.float = 'right';
percent.innerHTML = `${CMOptions[config]}%`;
volume.appendChild(percent);
const slider = document.createElement('input');
slider.className = 'slider';
slider.id = `slider${config}`;
slider.style.clear = 'both';
slider.type = 'range';
slider.min = '0';
slider.max = '100';
slider.step = '1';
slider.value = CMOptions[config];
slider.oninput = function () {
ToggleConfigVolume(config);
Game.UpdateMenu();
};
slider.onchange = function () {
ToggleConfigVolume(config);
Game.UpdateMenu();
};
volume.appendChild(slider);
div.appendChild(volume);
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
PlaySound(
CMOptions[config.replace('Volume', 'SoundURL')],
config.replace('Volume', 'Sound'),
config,
true,
);
};
a.textContent = 'Test sound';
div.appendChild(a);
return div;
}
if (Config[config].type === 'url') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
span.style.lineHeight = '1.6';
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'text';
input.readOnly = true;
input.setAttribute('value', CMOptions[config]);
input.style.width = '300px';
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const inputPrompt = document.createElement('input');
inputPrompt.id = `${ConfigPrefix + config}Prompt`;
inputPrompt.className = 'option';
inputPrompt.type = 'text';
inputPrompt.setAttribute('value', CMOptions[config]);
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
CookieMonsterPrompt(inputPrompt.outerHTML, [
[
'Save',
function () {
CMOptions[config] = l(`${ConfigPrefix}${config}Prompt`).value;
SaveConfig();
Game.ClosePrompt();
Game.UpdateMenu();
},
],
[
'Cancel',
function () {
Game.ClosePrompt();
},
],
]);
};
a.textContent = 'Edit';
div.appendChild(a);
const label = document.createElement('label');
label.textContent = Config[config].desc;
label.style.lineHeight = '1.6';
div.appendChild(label);
return div;
}
if (Config[config].type === 'colour') {
const innerSpan = document.createElement('span');
innerSpan.className = 'option';
const input = document.createElement('input');
input.id = config;
input.style.width = '65px';
input.setAttribute('value', CMOptions[config]);
innerSpan.appendChild(input);
const change = function () {
CMOptions[this.targetElement.id] = this.toHEXString();
UpdateColours();
SaveConfig();
Game.UpdateMenu();
};
// eslint-disable-next-line no-new
new JsColor(input, { hash: true, position: 'right', onInput: change });
const label = document.createElement('label');
label.textContent = Config[config].desc;
label.style.lineHeight = '1.6';
innerSpan.appendChild(label);
if (config.includes('Flash')) {
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
Flash(3, config.replace('Colour', ''), true);
};
a.textContent = 'Test flash';
innerSpan.appendChild(a);
}
div.appendChild(innerSpan);
jscolor.init();
return div;
}
if (Config[config].type === 'numscale') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
span.style.lineHeight = '1.6';
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'number';
input.value = CMOptions[config];
input.min = Config[config].min;
input.max = Config[config].max;
input.oninput = function () {
CMOptions[config] = this.value;
SaveConfig();
RefreshScale();
Game.UpdateMenu();
};
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const label = document.createElement('label');
label.textContent = Config[config].desc;
label.style.lineHeight = '1.6';
div.appendChild(label);
return div;
}
return div;
}

View File

@@ -0,0 +1,69 @@
import { LoadConfig } from '../../../Config/SaveLoadReload/SaveLoadReloadSettings';
import { CMOptions } from '../../../Config/VariablesAndData';
import { ConfigGroups, ConfigGroupsNotification } from '../../../Data/Sectionheaders.ts';
import Config from '../../../Data/SettingsData';
import ConfigDefault from '../../../Data/SettingsDefault.ts';
import { FavouriteSettings } from '../../VariablesAndData';
import CreatePrefHeader from './CreateHeader';
import CreatePrefOption from './CreateOption';
/**
* This function adds the options/settings of CookieMonster to the options page
* It is called by CM.Disp.AddMenu
* @param {object} title On object that includes the title of the menu
*/
export default function AddMenuPref(title) {
const frag = document.createDocumentFragment();
frag.appendChild(title);
Object.keys(ConfigGroups).forEach((group) => {
if (group === 'Favourite') {
if (FavouriteSettings.length !== 0 && CMOptions.FavouriteSettings > 0) {
frag.appendChild(CreatePrefHeader(group, ConfigGroups[group])); // (group, display-name of group)
if (CMOptions.Header[group])
for (let index = 0; index < FavouriteSettings.length; index++) {
frag.appendChild(CreatePrefOption(FavouriteSettings[index]));
}
}
} else {
frag.appendChild(CreatePrefHeader(group, ConfigGroups[group])); // (group, display-name of group)
if (CMOptions.Header[group]) {
// 0 is show, 1 is collapsed
// Make sub-sections of Notification section
if (group === 'Notification') {
Object.keys(ConfigGroupsNotification).forEach((subGroup) => {
const subGroupObject = CreatePrefHeader(subGroup, ConfigGroupsNotification[subGroup]); // (group, display-name of group)
subGroupObject.style.fontSize = '15px';
subGroupObject.style.opacity = '0.5';
frag.appendChild(subGroupObject);
if (CMOptions.Header[subGroup]) {
Object.keys(Config).forEach((option) => {
if (Config[option].group === subGroup) frag.appendChild(CreatePrefOption(option));
});
}
});
} else {
Object.keys(Config).forEach((option) => {
if (Config[option].group === group) frag.appendChild(CreatePrefOption(option));
});
}
}
}
});
const resDef = document.createElement('div');
resDef.className = 'listing';
const resDefBut = document.createElement('a');
resDefBut.className = 'option';
resDefBut.onclick = function () {
LoadConfig(ConfigDefault);
};
resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut);
frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(
frag,
l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1],
);
}

View File

@@ -1,281 +0,0 @@
/** Functions related to the Options/Preferences page */
import jscolor, * as JsColor from '@eastdesire/jscolor';
import {
LoadConfig,
SaveConfig,
} from '../../Config/SaveLoadReload/SaveLoadReloadSettings';
import {
ConfigPrefix,
ToggleConfig,
ToggleConfigVolume,
ToggleHeader,
} from '../../Config/ToggleSetting';
import { CMOptions } from '../../Config/VariablesAndData';
import {
ConfigGroups,
ConfigGroupsNotification,
} from '../../Data/Sectionheaders';
import Config from '../../Data/SettingsData';
import ConfigDefault from '../../Data/SettingsDefault';
import RefreshScale from '../HelperFunctions/RefreshScale';
import UpdateColors from '../HelperFunctions/UpdateColors';
import PlaySound from '../Notifications/Sound';
import { Colors } from '../VariablesAndData';
/**
* This function creates a header-object for the options page
* @param {string} config The name of the Config-group
* @param {string} text The to-be displayed name of the header
* @returns {object} div The header object
*/
function CreatePrefHeader(config, text) {
const div = document.createElement('div');
div.className = 'title';
div.style.opacity = '0.7';
div.style.fontSize = '17px';
div.appendChild(document.createTextNode(`${text} `));
const span = document.createElement('span'); // Creates the +/- button
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () {
ToggleHeader(config);
Game.UpdateMenu();
};
div.appendChild(span);
return div;
}
/**
* This function creates an option-object for the options page
* @param {string} config The name of the option
* @returns {object} div The option object
*/
function CreatePrefOption(config) {
const div = document.createElement('div');
div.className = 'listing';
if (Config[config].type === 'bool') {
const a = document.createElement('a');
if (Config[config].toggle && CMOptions[config] === 0) {
a.className = 'option off';
} else {
a.className = 'option';
}
a.id = ConfigPrefix + config;
a.onclick = function () {
ToggleConfig(config);
};
a.textContent = Config[config].label[CMOptions[config]];
div.appendChild(a);
const label = document.createElement('label');
label.textContent = Config[config].desc;
div.appendChild(label);
return div;
}
if (Config[config].type === 'vol') {
const volume = document.createElement('div');
volume.className = 'sliderBox';
const title = document.createElement('div');
title.style.float = 'left';
title.innerHTML = Config[config].desc;
volume.appendChild(title);
const percent = document.createElement('div');
percent.id = `slider${config}right`;
percent.style.float = 'right';
percent.innerHTML = `${CMOptions[config]}%`;
volume.appendChild(percent);
const slider = document.createElement('input');
slider.className = 'slider';
slider.id = `slider${config}`;
slider.style.clear = 'both';
slider.type = 'range';
slider.min = '0';
slider.max = '100';
slider.step = '1';
slider.value = CMOptions[config];
slider.oninput = function () {
ToggleConfigVolume(config);
};
slider.onchange = function () {
ToggleConfigVolume(config);
};
volume.appendChild(slider);
div.appendChild(volume);
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
PlaySound(
CMOptions[config.replace('Volume', 'SoundURL')],
config.replace('Volume', 'Sound'),
config,
true,
);
};
a.textContent = 'Test sound';
div.appendChild(a);
return div;
}
if (Config[config].type === 'url') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'text';
input.readOnly = true;
input.setAttribute('value', CMOptions[config]);
input.style.width = '300px';
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const inputPrompt = document.createElement('input');
inputPrompt.id = `${ConfigPrefix + config}Prompt`;
inputPrompt.className = 'option';
inputPrompt.type = 'text';
inputPrompt.setAttribute('value', CMOptions[config]);
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
Game.Prompt(inputPrompt.outerHTML, [
[
'Save',
function () {
CMOptions[`${config}`] = l(`${ConfigPrefix}${config}Prompt`).value;
SaveConfig();
Game.ClosePrompt();
Game.UpdateMenu();
},
],
'Cancel',
]);
};
a.textContent = 'Edit';
div.appendChild(a);
const label = document.createElement('label');
label.textContent = Config[config].desc;
div.appendChild(label);
return div;
}
if (Config[config].type === 'color') {
div.className = '';
for (let i = 0; i < Colors.length; i++) {
const innerDiv = document.createElement('div');
innerDiv.className = 'listing';
const input = document.createElement('input');
input.id = Colors[i];
input.style.width = '65px';
input.setAttribute('value', CMOptions.Colors[Colors[i]]);
innerDiv.appendChild(input);
const change = function () {
CMOptions.Colors[this.targetElement.id] = this.toHEXString();
UpdateColors();
SaveConfig();
Game.UpdateMenu();
};
// eslint-disable-next-line no-new
new JsColor(input, { hash: true, position: 'right', onInput: change });
const label = document.createElement('label');
label.textContent = Config.Colors.desc[Colors[i]];
innerDiv.appendChild(label);
div.appendChild(innerDiv);
}
jscolor.init();
return div;
}
if (Config[config].type === 'numscale') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'number';
input.value = CMOptions[config];
input.min = Config[config].min;
input.max = Config[config].max;
input.oninput = function () {
if (this.value > this.max) console.log('TEST');
CMOptions[config] = this.value;
SaveConfig();
RefreshScale();
};
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const label = document.createElement('label');
label.textContent = Config[config].desc;
div.appendChild(label);
return div;
}
return div;
}
/**
* This function adds the options/settings of CookieMonster to the options page
* It is called by CM.Disp.AddMenu
* @param {object} title On object that includes the title of the menu
*/
export default function AddMenuPref(title) {
const frag = document.createDocumentFragment();
frag.appendChild(title);
Object.keys(ConfigGroups).forEach((group) => {
const groupObject = CreatePrefHeader(group, ConfigGroups[group]); // (group, display-name of group)
frag.appendChild(groupObject);
if (CMOptions.Header[group]) {
// 0 is show, 1 is collapsed
// Make sub-sections of Notification section
if (group === 'Notification') {
Object.keys(ConfigGroupsNotification).forEach((subGroup) => {
const subGroupObject = CreatePrefHeader(
subGroup,
ConfigGroupsNotification[subGroup],
); // (group, display-name of group)
subGroupObject.style.fontSize = '15px';
subGroupObject.style.opacity = '0.5';
frag.appendChild(subGroupObject);
if (CMOptions.Header[subGroup]) {
Object.keys(Config).forEach((option) => {
if (Config[option].group === subGroup)
frag.appendChild(CreatePrefOption(option));
});
}
});
} else {
Object.keys(Config).forEach((option) => {
if (Config[option].group === group)
frag.appendChild(CreatePrefOption(option));
});
}
}
});
const resDef = document.createElement('div');
resDef.className = 'listing';
const resDefBut = document.createElement('a');
resDefBut.className = 'option';
resDefBut.onclick = function () {
LoadConfig(ConfigDefault);
};
resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut);
frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(
frag,
l('menu').childNodes[2].childNodes[
l('menu').childNodes[2].childNodes.length - 1
],
);
}

View File

@@ -3,19 +3,21 @@
import { AddMissingUpgrades } from './CreateMissingUpgrades';
import * as CreateSections from './CreateStatsSections';
import * as CreateElements from './CreateDOMElements';
import * as GameData from '../../Data/Gamedata';
import { CMOptions } from '../../Config/VariablesAndData';
import * as GameData from '../../../Data/Gamedata.ts';
import { CMOptions } from '../../../Config/VariablesAndData';
import {
CacheAverageClicks,
CacheAverageCookiesFromClicks,
CacheWrinklersFattest,
CacheWrinklersNormal,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData';
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
import { ClickTimes, CookieTimes } from '../VariablesAndData';
import GetCPS from '../HelperFunctions/GetCPS';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
} from '../../../Cache/VariablesAndData';
import PopAllNormalWrinklers from '../../HelperFunctions/PopWrinklers';
import { ClickTimes, CookieTimes } from '../../VariablesAndData';
import GetCPS from '../../HelperFunctions/GetCPS';
import Beautify from '../../BeautifyAndFormatting/Beautify';
import AddMissingAchievements from './CreateMissingAchievements';
/**
* This function adds stats created by CookieMonster to the stats page
@@ -62,9 +64,7 @@ export default function AddMenuStats(title) {
const popAllFrag = document.createDocumentFragment();
popAllFrag.appendChild(
document.createTextNode(
`${Beautify(CacheWrinklersTotal)} / ${Beautify(
CacheWrinklersNormal,
)} `,
`${Beautify(CacheWrinklersTotal)} / ${Beautify(CacheWrinklersNormal)} `,
),
);
const popAllA = document.createElement('a');
@@ -75,31 +75,22 @@ export default function AddMenuStats(title) {
};
popAllFrag.appendChild(popAllA);
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Rewards of Popping (All/Normal)',
popAllFrag,
),
CreateElements.StatsListing('basic', 'Rewards of Popping (All/Normal)', popAllFrag),
);
const popFattestFrag = document.createDocumentFragment();
popFattestFrag.appendChild(
document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `),
);
popFattestFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `));
const popFattestA = document.createElement('a');
popFattestA.textContent = 'Pop Single Fattest';
popFattestA.className = 'option';
popFattestA.onclick = function () {
if (CacheWrinklersFattest[1] !== null)
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
};
popFattestFrag.appendChild(popFattestA);
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${
CacheWrinklersFattest[1] !== null
? CacheWrinklersFattest[1]
: 'None'
CacheWrinklersFattest[1] !== null ? CacheWrinklersFattest[1] : 'None'
})`,
popFattestFrag,
),
@@ -114,7 +105,7 @@ export default function AddMenuStats(title) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Average Cookies Per Second (Past ${
`Average cookies per second (past ${
CookieTimes[CMOptions.AvgCPSHist] < 60
? `${CookieTimes[CMOptions.AvgCPSHist]} seconds`
: CookieTimes[CMOptions.AvgCPSHist] / 60 +
@@ -126,12 +117,27 @@ export default function AddMenuStats(title) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Average Cookie Clicks Per Second (Past ${
ClickTimes[CMOptions.AvgClicksHist]
}${CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'})`,
`Average cookie clicks per second (past ${ClickTimes[CMOptions.AvgClicksHist]}${
CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'
})`,
document.createTextNode(Beautify(CacheAverageClicks, 1)),
),
);
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Cookies from clicking (past ${ClickTimes[CMOptions.AvgClicksHist]}${
CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'
})`,
document.createTextNode(
Beautify(
CacheAverageCookiesFromClicks.calcSum(
CacheAverageClicks * ClickTimes[CMOptions.AvgClicksHist],
),
),
),
),
);
if (Game.Has('Fortune cookies')) {
const fortunes = [];
Object.keys(GameData.Fortunes).forEach((i) => {
@@ -152,7 +158,7 @@ export default function AddMenuStats(title) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Missed Golden Cookies',
'Missed golden cookies',
document.createTextNode(Beautify(Game.missedGoldenClicks)),
),
);
@@ -164,9 +170,7 @@ export default function AddMenuStats(title) {
Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60)),
4,
);
stats.appendChild(
CreateElements.StatsListing('basic', 'Time till autosave', timer),
);
stats.appendChild(CreateElements.StatsListing('basic', 'Time till autosave', timer));
}
}
@@ -175,4 +179,7 @@ export default function AddMenuStats(title) {
if (CMOptions.MissingUpgrades) {
AddMissingUpgrades();
}
if (CMOptions.MissingAchievements) {
AddMissingAchievements();
}
}

View File

@@ -1,8 +1,8 @@
/** Section: Functions related to the creation of basic DOM elements page */
import { ToggleHeader } from '../../Config/ToggleSetting';
import { CMOptions } from '../../Config/VariablesAndData';
import { SimpleTooltipElements } from '../VariablesAndData';
import { ToggleHeader } from '../../../Config/ToggleSetting';
import { CMOptions } from '../../../Config/VariablesAndData';
import { SimpleTooltipElements } from '../../VariablesAndData';
/**
* This function creates a header-object for the stats page
@@ -64,10 +64,7 @@ export function StatsListing(type, name, text, placeholder) {
Game.tooltip.hide();
};
tooltip.onmouseover = function () {
Game.tooltip.draw(
this,
escape(SimpleTooltipElements[placeholder].innerHTML),
);
Game.tooltip.draw(this, escape(SimpleTooltipElements[placeholder].innerHTML));
};
tooltip.style.cursor = 'default';
tooltip.style.display = 'inline-block';

View File

@@ -0,0 +1,80 @@
import { CMOptions } from '../../../Config/VariablesAndData';
function CrateTooltipLockedAchievements(me) {
const tags = [];
if (me.pool === 'shadow') tags.push('Shadow Achievement', '#9700cf');
else tags.push('Achievement', 0);
tags.push('Locked', 0);
let neuromancy = 0;
if (Game.Has('Neuromancy') || (Game.sesame && me.pool === 'debug')) neuromancy = 1;
if (neuromancy && me.won === 0) tags.push('Click to win!', '#00c462');
else if (neuromancy && me.won > 0) tags.push('Click to lose!', '#00c462');
let { icon } = me;
if (me.iconFunction) icon = me.iconFunction();
let { desc } = me;
if (me.descFunc) desc = me.descFunc('stats');
let tagsStr = '';
for (let i = 0; i < tags.length; i += 2) {
if (i % 2 === 0)
tagsStr += ` <div class="tag" style="color:${tags[i + 1] === 0 ? '#fff' : tags[i + 1]};">[${
tags[i]
}]</div>`;
}
tagsStr = tagsStr.substring(1);
return `<div style="padding:8px 4px;min-width:350px;opacity:0.5">
<div class="icon" style="float:left;margin-left:-8px;margin-top:-8px;background-position:${
-icon[0] * 48
}px ${-icon[1] * 48}px;"></div>
<div class="name">${me.name}</div>
${tagsStr}<div class="line"></div><div class="description">${desc}</div></div>
${
Game.sesame
? `<div style="font-size:9px;">Id : ${me.id} | Order : ${Math.floor(me.order)}${
me.tier ? ` | Tier : ${me.tier}` : ''
}</div>`
: ''
}`;
}
/**
* This function overwrites the crates of missing achievements
*/
export default function AddMissingAchievements() {
let achievs;
Object.values(document.querySelectorAll('div.title')).forEach((i) => {
if (i.textContent.includes('Achievements')) {
achievs = i.parentElement.querySelectorAll('div.listing.crateBox')[0];
}
});
if (CMOptions.MissingAchievements) {
Object.values(achievs.children).forEach((achievsCrate) => {
if (!achievsCrate.className.includes('enabled')) {
const id = achievsCrate.onclick.toString().split(/\[(.*)\]/gi)[1];
const { icon } = Game.AchievementsById[id];
// eslint-disable-next-line no-param-reassign
achievsCrate.style.backgroundPosition = `${-icon[0] * 48}px ${-icon[1] * 48}px`;
// eslint-disable-next-line no-param-reassign
achievsCrate.onmouseover = function () {
if (!Game.mouseDown) {
Game.setOnCrate(this);
Game.tooltip.dynamic = 1;
Game.tooltip.draw(
this,
() =>
(function () {
return CrateTooltipLockedAchievements(Game.AchievementsById[id]);
})(),
'top',
);
Game.tooltip.wobble();
}
};
}
});
}
}

View File

@@ -4,7 +4,7 @@ import {
CacheMissingUpgrades,
CacheMissingUpgradesCookies,
CacheMissingUpgradesPrestige,
} from '../../Cache/VariablesAndData';
} from '../../../Cache/VariablesAndData';
/**
* This function creates the missing upgrades sections for prestige, normal and cookie upgrades
@@ -12,22 +12,16 @@ import {
export function AddMissingUpgrades() {
l('menu').childNodes.forEach((menuSection) => {
if (menuSection.children[0]) {
if (
menuSection.children[0].innerHTML === 'Prestige' &&
CacheMissingUpgradesPrestige
) {
if (menuSection.children[0].innerHTML === 'Prestige' && CacheMissingUpgradesPrestige) {
const prestigeUpgradesMissing =
CacheMissingUpgradesPrestige.match(new RegExp('div', 'g') || [])
.length / 2;
CacheMissingUpgradesPrestige.match(new RegExp('div', 'g') || []).length / 2;
const title = document.createElement('div');
title.id = 'CMMissingUpgradesPrestigeTitle';
title.className = 'listing';
const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing Prestige upgrades:</b> ${prestigeUpgradesMissing}/${
Game.PrestigeUpgrades.length
} (${Math.floor(
(prestigeUpgradesMissing / Game.PrestigeUpgrades.length) * 100,
)}%)`;
} (${Math.floor((prestigeUpgradesMissing / Game.PrestigeUpgrades.length) * 100)}%)`;
title.appendChild(titlefrag);
menuSection.appendChild(title);
const upgrades = document.createElement('div');
@@ -46,8 +40,7 @@ export function AddMissingUpgrades() {
Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length
} (${Math.floor(
(normalUpgradesMissing /
(Game.UpgradesByPool[''].length +
Game.UpgradesByPool.tech.length)) *
(Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length)) *
100,
)}%)`;
title.appendChild(titlefrag);
@@ -62,17 +55,14 @@ export function AddMissingUpgrades() {
}
if (CacheMissingUpgradesCookies) {
const cookieUpgradesMissing =
CacheMissingUpgradesCookies.match(new RegExp('div', 'g') || [])
.length / 2;
CacheMissingUpgradesCookies.match(new RegExp('div', 'g') || []).length / 2;
const title = document.createElement('div');
title.id = 'CMMissingUpgradesCookiesTitle';
title.className = 'listing';
const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing Cookie upgrades:</b> ${cookieUpgradesMissing}/${
Game.UpgradesByPool.cookie.length
} (${Math.floor(
(cookieUpgradesMissing / Game.UpgradesByPool.cookie.length) * 100,
)}%)`;
} (${Math.floor((cookieUpgradesMissing / Game.UpgradesByPool.cookie.length) * 100)}%)`;
title.appendChild(titlefrag);
menuSection.appendChild(title);
const upgrades = document.createElement('div');
@@ -104,8 +94,8 @@ export function crateMissing(me) {
const tooltip = `function() {return Game.crateTooltip(Game.UpgradesById[${me.id}], 'stats');}`;
return `<div class="${classes}"
${Game.getDynamicTooltip(tooltip, 'top', true)}
style = "${`${
icon[2] ? `background-image: url(${icon[2]});` : ''
}background-position:${-icon[0] * 48}px ${-icon[1] * 48}px`};">
style = "${`${icon[2] ? `background-image: url(${icon[2]});` : ''}background-position:${
-icon[0] * 48
}px ${-icon[1] * 48}px`};">
</div>`;
}

View File

@@ -1,7 +1,7 @@
/** Functions to create the individual sections of the Statistics page */
import * as GameData from '../../Data/Gamedata';
import { MaxChainCookieReward } from '../../Cache/Stats/ChainCookies';
import * as GameData from '../../../Data/Gamedata.ts';
import { MaxChainCookieReward } from '../../../Cache/Stats/ChainCookies';
import {
CacheAvgCPSWithChoEgg,
CacheCentEgg,
@@ -35,18 +35,15 @@ import {
CacheSeaSpec,
CacheWrathCookiesMult,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import ResetBonus from '../../Sim/SimulationEvents/ResetAscension';
import {
Beautify,
FormatTime,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import GetCPS from '../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
import { ColorGreen, ColorRed, ColorTextPre } from '../VariablesAndData';
} from '../../../Cache/VariablesAndData';
import { CMOptions } from '../../../Config/VariablesAndData';
import ResetBonus from '../../../Sim/SimulationEvents/ResetAscension';
import GetCPS from '../../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../../HelperFunctions/GetWrinkConfigBank';
import { ColourGreen, ColourRed, ColourTextPre } from '../../VariablesAndData';
import { StatsListing, StatsHeader, StatsMissDisp } from './CreateDOMElements';
import Beautify from '../../BeautifyAndFormatting/Beautify';
import FormatTime from '../../BeautifyAndFormatting/FormatTime';
/**
* This function creates the "Lucky" section of the stats page
@@ -61,18 +58,15 @@ export function LuckySection() {
const section = document.createElement('div');
section.className = 'CMStatsLuckySection';
const luckyColor =
Game.cookies + GetWrinkConfigBank() < CacheLucky ? ColorRed : ColorGreen;
const luckyColour = Game.cookies + GetWrinkConfigBank() < CacheLucky ? ColourRed : ColourGreen;
const luckyTime =
Game.cookies + GetWrinkConfigBank() < CacheLucky
? FormatTime(
(CacheLucky - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
? FormatTime((CacheLucky - (Game.cookies + GetWrinkConfigBank())) / GetCPS())
: '';
const luckyReqFrag = document.createDocumentFragment();
const luckyReqSpan = document.createElement('span');
luckyReqSpan.style.fontWeight = 'bold';
luckyReqSpan.className = ColorTextPre + luckyColor;
luckyReqSpan.className = ColourTextPre + luckyColour;
luckyReqSpan.textContent = Beautify(CacheLucky);
luckyReqFrag.appendChild(luckyReqSpan);
if (luckyTime !== '') {
@@ -81,28 +75,19 @@ export function LuckySection() {
luckyReqFrag.appendChild(luckyReqSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'"Lucky!" Cookies Required',
luckyReqFrag,
goldCookTooltip,
),
StatsListing('withTooltip', '"Lucky!" cookies required', luckyReqFrag, goldCookTooltip),
);
const luckyColorFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheLuckyFrenzy
? ColorRed
: ColorGreen;
const luckyColourFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheLuckyFrenzy ? ColourRed : ColourGreen;
const luckyTimeFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheLuckyFrenzy
? FormatTime(
(CacheLuckyFrenzy - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
? FormatTime((CacheLuckyFrenzy - (Game.cookies + GetWrinkConfigBank())) / GetCPS())
: '';
const luckyReqFrenFrag = document.createDocumentFragment();
const luckyReqFrenSpan = document.createElement('span');
luckyReqFrenSpan.style.fontWeight = 'bold';
luckyReqFrenSpan.className = ColorTextPre + luckyColorFrenzy;
luckyReqFrenSpan.className = ColourTextPre + luckyColourFrenzy;
luckyReqFrenSpan.textContent = Beautify(CacheLuckyFrenzy);
luckyReqFrenFrag.appendChild(luckyReqFrenSpan);
if (luckyTimeFrenzy !== '') {
@@ -113,7 +98,7 @@ export function LuckySection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Lucky!" Cookies Required (Frenzy)',
'"Lucky!" cookies required (frenzy)',
luckyReqFrenFrag,
goldCookTooltip,
),
@@ -123,14 +108,13 @@ export function LuckySection() {
const luckyRewardMaxSpan = document.createElement('span');
luckyRewardMaxSpan.style.fontWeight = 'bold';
luckyRewardMaxSpan.className = ColorTextPre + CacheLuckyReward;
luckyRewardMaxSpan.className = ColourTextPre + CacheLuckyReward;
luckyRewardMaxSpan.textContent =
Beautify(CacheLuckyReward) +
(luckySplit ? ` / ${Beautify(CacheLuckyWrathReward)}` : '');
Beautify(CacheLuckyReward) + (luckySplit ? ` / ${Beautify(CacheLuckyWrathReward)}` : '');
section.appendChild(
StatsListing(
'withTooltip',
`"Lucky!" Reward (MAX)${luckySplit ? ' (Golden / Wrath)' : ''}`,
`"Lucky!" reward (max)${luckySplit ? ' (golden / wrath)' : ''}`,
luckyRewardMaxSpan,
goldCookTooltip,
),
@@ -138,14 +122,14 @@ export function LuckySection() {
const luckyRewardFrenzyMaxSpan = document.createElement('span');
luckyRewardFrenzyMaxSpan.style.fontWeight = 'bold';
luckyRewardFrenzyMaxSpan.className = ColorTextPre + luckyRewardFrenzyMaxSpan;
luckyRewardFrenzyMaxSpan.className = ColourTextPre + luckyRewardFrenzyMaxSpan;
luckyRewardFrenzyMaxSpan.textContent =
Beautify(CacheLuckyRewardFrenzy) +
(luckySplit ? ` / ${Beautify(CacheLuckyWrathRewardFrenzy)}` : '');
section.appendChild(
StatsListing(
'withTooltip',
`"Lucky!" Reward (MAX) (Frenzy)${luckySplit ? ' (Golden / Wrath)' : ''}`,
`"Lucky!" reward (max) (frenzy)${luckySplit ? ' (golden / wrath)' : ''}`,
luckyRewardFrenzyMaxSpan,
goldCookTooltip,
),
@@ -158,14 +142,14 @@ export function LuckySection() {
) + 13;
const luckyCurSpan = document.createElement('span');
luckyCurSpan.style.fontWeight = 'bold';
luckyCurSpan.className = ColorTextPre + luckyCurSpan;
luckyCurSpan.className = ColourTextPre + luckyCurSpan;
luckyCurSpan.textContent =
Beautify(CacheGoldenCookiesMult * luckyCurBase) +
(luckySplit ? ` / ${Beautify(CacheWrathCookiesMult * luckyCurBase)}` : '');
section.appendChild(
StatsListing(
'withTooltip',
`"Lucky!" Reward (CUR)${luckySplit ? ' (Golden / Wrath)' : ''}`,
`"Lucky!" reward (cur)${luckySplit ? ' (golden / wrath)' : ''}`,
luckyCurSpan,
goldCookTooltip,
),
@@ -186,21 +170,16 @@ export function ChainSection() {
const section = document.createElement('div');
section.className = 'CMStatsChainSection';
const chainColor =
Game.cookies + GetWrinkConfigBank() < CacheChainRequired
? ColorRed
: ColorGreen;
const chainColour =
Game.cookies + GetWrinkConfigBank() < CacheChainRequired ? ColourRed : ColourGreen;
const chainTime =
Game.cookies + GetWrinkConfigBank() < CacheChainRequired
? FormatTime(
(CacheChainRequired - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
? FormatTime((CacheChainRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS())
: '';
const chainReqFrag = document.createDocumentFragment();
const chainReqSpan = document.createElement('span');
chainReqSpan.style.fontWeight = 'bold';
chainReqSpan.className = ColorTextPre + chainColor;
chainReqSpan.className = ColourTextPre + chainColour;
chainReqSpan.textContent = Beautify(CacheChainRequired);
chainReqFrag.appendChild(chainReqSpan);
if (chainTime !== '') {
@@ -209,29 +188,19 @@ export function ChainSection() {
chainReqFrag.appendChild(chainReqSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required',
chainReqFrag,
goldCookTooltip,
),
StatsListing('withTooltip', '"Chain" cookies required', chainReqFrag, goldCookTooltip),
);
const chainWrathColor =
Game.cookies + GetWrinkConfigBank() < CacheChainWrathRequired
? ColorRed
: ColorGreen;
const chainWrathColour =
Game.cookies + GetWrinkConfigBank() < CacheChainWrathRequired ? ColourRed : ColourGreen;
const chainWrathTime =
Game.cookies + GetWrinkConfigBank() < CacheChainWrathRequired
? FormatTime(
(CacheChainWrathRequired - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
? FormatTime((CacheChainWrathRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS())
: '';
const chainWrathReqFrag = document.createDocumentFragment();
const chainWrathReqSpan = document.createElement('span');
chainWrathReqSpan.style.fontWeight = 'bold';
chainWrathReqSpan.className = ColorTextPre + chainWrathColor;
chainWrathReqSpan.className = ColourTextPre + chainWrathColour;
chainWrathReqSpan.textContent = Beautify(CacheChainWrathRequired);
chainWrathReqFrag.appendChild(chainWrathReqSpan);
if (chainWrathTime !== '') {
@@ -242,27 +211,22 @@ export function ChainSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required (Wrath)',
'"Chain" cookies required (Wrath)',
chainWrathReqFrag,
goldCookTooltip,
),
);
const chainColorFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyRequired
? ColorRed
: ColorGreen;
const chainColourFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyRequired ? ColourRed : ColourGreen;
const chainTimeFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyRequired
? FormatTime(
(CacheChainFrenzyRequired - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
? FormatTime((CacheChainFrenzyRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS())
: '';
const chainReqFrenFrag = document.createDocumentFragment();
const chainReqFrenSpan = document.createElement('span');
chainReqFrenSpan.style.fontWeight = 'bold';
chainReqFrenSpan.className = ColorTextPre + chainColorFrenzy;
chainReqFrenSpan.className = ColourTextPre + chainColourFrenzy;
chainReqFrenSpan.textContent = Beautify(CacheChainFrenzyRequired);
chainReqFrenFrag.appendChild(chainReqFrenSpan);
if (chainTimeFrenzy !== '') {
@@ -273,28 +237,24 @@ export function ChainSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required (Frenzy)',
'"Chain" cookies required (Frenzy)',
chainReqFrenFrag,
goldCookTooltip,
),
);
const chainWrathColorFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyWrathRequired
? ColorRed
: ColorGreen;
const chainWrathColourFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyWrathRequired ? ColourRed : ColourGreen;
const chainWrathTimeFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyWrathRequired
? FormatTime(
(CacheChainFrenzyWrathRequired -
(Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
(CacheChainFrenzyWrathRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
: '';
const chainWrathReqFrenFrag = document.createDocumentFragment();
const chainWrathReqFrenSpan = document.createElement('span');
chainWrathReqFrenSpan.style.fontWeight = 'bold';
chainWrathReqFrenSpan.className = ColorTextPre + chainWrathColorFrenzy;
chainWrathReqFrenSpan.className = ColourTextPre + chainWrathColourFrenzy;
chainWrathReqFrenSpan.textContent = Beautify(CacheChainFrenzyWrathRequired);
chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSpan);
if (chainWrathTimeFrenzy !== '') {
@@ -305,7 +265,7 @@ export function ChainSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required (Frenzy) (Wrath)',
'"Chain" cookies required (frenzy) (Wrath)',
chainWrathReqFrenFrag,
goldCookTooltip,
),
@@ -314,11 +274,9 @@ export function ChainSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Reward (MAX) (Golden / Wrath)',
'"Chain" reward (max) (golden / wrath)',
document.createTextNode(
`${Beautify(CacheChainMaxReward[0])} / ${Beautify(
CacheChainWrathMaxReward[0],
)}`,
`${Beautify(CacheChainMaxReward[0])} / ${Beautify(CacheChainWrathMaxReward[0])}`,
),
goldCookTooltip,
),
@@ -327,11 +285,9 @@ export function ChainSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Reward (MAX) (Frenzy) (Golden / Wrath)',
'"Chain" reward (max) (frenzy) (golden / wrath)',
document.createTextNode(
`${Beautify(CacheChainFrenzyMaxReward[0])} / ${Beautify(
CacheChainFrenzyMaxReward[0],
)}`,
`${Beautify(CacheChainFrenzyMaxReward[0])} / ${Beautify(CacheChainFrenzyMaxReward[0])}`,
),
goldCookTooltip,
),
@@ -341,23 +297,13 @@ export function ChainSection() {
Game.cookiesPs * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment,
Game.cookies * 0.5,
);
const chainCur = MaxChainCookieReward(
7,
chainCurMax,
CacheGoldenCookiesMult,
)[0];
const chainCurWrath = MaxChainCookieReward(
6,
chainCurMax,
CacheWrathCookiesMult,
)[0];
const chainCur = MaxChainCookieReward(7, chainCurMax, CacheGoldenCookiesMult)[0];
const chainCurWrath = MaxChainCookieReward(6, chainCurMax, CacheWrathCookiesMult)[0];
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Reward (CUR) (Golden / Wrath)',
document.createTextNode(
`${Beautify(chainCur)} / ${Beautify(chainCurWrath)}`,
),
'"Chain" reward (cur) (golden / wrath)',
document.createTextNode(`${Beautify(chainCur)} / ${Beautify(chainCurWrath)}`),
goldCookTooltip,
),
);
@@ -365,11 +311,9 @@ export function ChainSection() {
section.appendChild(
StatsListing(
'withTooltip',
'CPS Needed For Next Level (G / W)',
'CPS needed for next level (g / w)',
document.createTextNode(
`${Beautify(CacheChainRequiredNext)} / ${Beautify(
CacheChainWrathRequiredNext,
)}`,
`${Beautify(CacheChainRequiredNext)} / ${Beautify(CacheChainWrathRequiredNext)}`,
),
'ChainNextLevelPlaceholder',
),
@@ -377,7 +321,7 @@ export function ChainSection() {
section.appendChild(
StatsListing(
'withTooltip',
'CPS Needed For Next Level (Frenzy) (G / W)',
'CPS needed for next level (frenzy) (g / w)',
document.createTextNode(
`${Beautify(CacheChainFrenzyRequiredNext)} / ${Beautify(
CacheChainFrenzyWrathRequiredNext,
@@ -397,19 +341,17 @@ export function SpellsSection() {
const section = document.createElement('div');
section.className = 'CMStatsSpellsSection';
const conjureColor =
Game.cookies + GetWrinkConfigBank() < CacheConjure ? ColorRed : ColorGreen;
const conjureColour =
Game.cookies + GetWrinkConfigBank() < CacheConjure ? ColourRed : ColourGreen;
const conjureTime =
Game.cookies + GetWrinkConfigBank() < CacheConjure
? FormatTime(
(CacheConjure - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
? FormatTime((CacheConjure - (Game.cookies + GetWrinkConfigBank())) / GetCPS())
: '';
const conjureReqFrag = document.createDocumentFragment();
const conjureReqSpan = document.createElement('span');
conjureReqSpan.style.fontWeight = 'bold';
conjureReqSpan.className = ColorTextPre + conjureColor;
conjureReqSpan.className = ColourTextPre + conjureColour;
conjureReqSpan.textContent = Beautify(CacheConjure);
conjureReqFrag.appendChild(conjureReqSpan);
if (conjureTime !== '') {
@@ -420,7 +362,7 @@ export function SpellsSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Cookies Required',
'"Conjure Baked Goods" cookies required',
conjureReqFrag,
'GoldCookTooltipPlaceholder',
),
@@ -428,31 +370,27 @@ export function SpellsSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Reward (MAX)',
'"Conjure Baked Goods" reward (max)',
document.createTextNode(Beautify(CacheConjureReward)),
'GoldCookTooltipPlaceholder',
),
);
const conjureFrenzyColor =
Game.cookies + GetWrinkConfigBank() < CacheConjure * 7
? ColorRed
: ColorGreen;
const conjureFrenzyColour =
Game.cookies + GetWrinkConfigBank() < CacheConjure * 7 ? ColourRed : ColourGreen;
const conjureFrenzyCur = Math.min(
(Game.cookies + GetWrinkConfigBank()) * 0.15,
CacheNoGoldSwitchCookiesPS * 60 * 30,
);
const conjureFrenzyTime =
Game.cookies + GetWrinkConfigBank() < CacheConjure * 7
? FormatTime(
(CacheConjure * 7 - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
? FormatTime((CacheConjure * 7 - (Game.cookies + GetWrinkConfigBank())) / GetCPS())
: '';
const conjureFrenzyReqFrag = document.createDocumentFragment();
const conjureFrenzyReqSpan = document.createElement('span');
conjureFrenzyReqSpan.style.fontWeight = 'bold';
conjureFrenzyReqSpan.className = ColorTextPre + conjureFrenzyColor;
conjureFrenzyReqSpan.className = ColourTextPre + conjureFrenzyColour;
conjureFrenzyReqSpan.textContent = Beautify(CacheConjure * 7);
conjureFrenzyReqFrag.appendChild(conjureFrenzyReqSpan);
if (conjureFrenzyTime !== '') {
@@ -463,7 +401,7 @@ export function SpellsSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Cookies Required (Frenzy)',
'"Conjure Baked Goods" cookies required (frenzy)',
conjureFrenzyReqFrag,
'GoldCookTooltipPlaceholder',
),
@@ -471,7 +409,7 @@ export function SpellsSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Reward (MAX) (Frenzy)',
'"Conjure Baked Goods" reward (max) (frenzy)',
document.createTextNode(Beautify(CacheConjureReward * 7)),
'GoldCookTooltipPlaceholder',
),
@@ -479,7 +417,7 @@ export function SpellsSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Reward (CUR)',
'"Conjure Baked Goods" reward (cur)',
document.createTextNode(Beautify(conjureFrenzyCur)),
'GoldCookTooltipPlaceholder',
),
@@ -488,10 +426,8 @@ export function SpellsSection() {
section.appendChild(
StatsListing(
'withTooltip',
'"Spontaneous Edifice" Cookies Required (most expensive building)',
document.createTextNode(
`${Beautify(CacheEdifice)} (${CacheEdificeBuilding})`,
),
'"Spontaneous Edifice" cookies required (most expensive building)',
document.createTextNode(`${Beautify(CacheEdifice)} (${CacheEdificeBuilding})`),
'GoldCookTooltipPlaceholder',
),
);
@@ -507,61 +443,52 @@ export function GardenSection() {
const section = document.createElement('div');
section.className = 'CMStatsGardenSection';
const bakeberryColor =
Game.cookies < Game.cookiesPs * 60 * 10 * 100 ? ColorRed : ColorGreen;
const bakeberryColour = Game.cookies < Game.cookiesPs * 60 * 10 * 100 ? ColourRed : ColourGreen;
const bakeberryFrag = document.createElement('span');
bakeberryFrag.style.fontWeight = 'bold';
bakeberryFrag.className = ColorTextPre + bakeberryColor;
bakeberryFrag.className = ColourTextPre + bakeberryColour;
bakeberryFrag.textContent = Beautify(Game.cookiesPs * 60 * 10 * 100);
section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Bakeberry: ',
bakeberryFrag,
),
StatsListing('basic', 'Cookies required for max reward of Bakeberry: ', bakeberryFrag),
);
const chocorootColor =
Game.cookies < Game.cookiesPs * 60 * 100 ? ColorRed : ColorGreen;
const chocorootColour = Game.cookies < Game.cookiesPs * 60 * 100 ? ColourRed : ColourGreen;
const chocorootFrag = document.createElement('span');
chocorootFrag.style.fontWeight = 'bold';
chocorootFrag.className = ColorTextPre + chocorootColor;
chocorootFrag.className = ColourTextPre + chocorootColour;
chocorootFrag.textContent = Beautify(Game.cookiesPs * 60 * 100);
section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Chocoroot: ',
chocorootFrag,
),
StatsListing('basic', 'Cookies required for max reward of Chocoroot: ', chocorootFrag),
);
const queenbeetColor =
Game.cookies < Game.cookiesPs * 60 * 60 * 25 ? ColorRed : ColorGreen;
const queenbeetColour = Game.cookies < Game.cookiesPs * 60 * 60 * 25 ? ColourRed : ColourGreen;
const queenbeetFrag = document.createElement('span');
queenbeetFrag.style.fontWeight = 'bold';
queenbeetFrag.className = ColorTextPre + queenbeetColor;
queenbeetFrag.className = ColourTextPre + queenbeetColour;
queenbeetFrag.textContent = Beautify(Game.cookiesPs * 60 * 60 * 25);
section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Queenbeet: ',
queenbeetFrag,
),
StatsListing('basic', 'Cookies required for max reward of Queenbeet: ', queenbeetFrag),
);
const duketaterColor =
Game.cookies < Game.cookiesPs * 60 * 15 * 100 ? ColorRed : ColorGreen;
const duketaterColour = Game.cookies < Game.cookiesPs * 60 * 15 * 100 ? ColourRed : ColourGreen;
const duketaterFrag = document.createElement('span');
duketaterFrag.style.fontWeight = 'bold';
duketaterFrag.className = ColorTextPre + duketaterColor;
duketaterFrag.className = ColourTextPre + duketaterColour;
duketaterFrag.textContent = Beautify(Game.cookiesPs * 60 * 15 * 100);
section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Duketater: ',
duketaterFrag,
),
StatsListing('basic', 'Cookies required for max reward of Duketater: ', duketaterFrag),
);
const missingPlantDrops = [];
Object.keys(GameData.PlantDrops).forEach((i) => {
if (!Game.HasUnlocked(GameData.PlantDrops[i])) {
missingPlantDrops.push(GameData.PlantDrops[i]);
}
});
if (missingPlantDrops.length !== 0) {
section.appendChild(
StatsListing('basic', 'Rare plant drops left to unlock', StatsMissDisp(missingPlantDrops)),
);
}
return section;
}
@@ -578,18 +505,14 @@ export function PrestigeSection() {
CacheRealCookiesEarned +
Game.cookiesReset +
CacheWrinklersTotal +
(Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')
? CacheLastChoEgg
: 0),
(Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg') ? CacheLastChoEgg : 0),
),
);
section.appendChild(
StatsListing(
'withTooltip',
'Prestige Level (CUR / MAX)',
document.createTextNode(
`${Beautify(Game.prestige)} / ${Beautify(possiblePresMax)}`,
),
'Prestige level (cur / max)',
document.createTextNode(`${Beautify(Game.prestige)} / ${Beautify(possiblePresMax)}`),
'PrestMaxTooltipPlaceholder',
),
);
@@ -600,26 +523,19 @@ export function PrestigeSection() {
(CacheRealCookiesEarned +
Game.cookiesReset +
CacheWrinklersTotal +
((
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')
? CacheLastChoEgg
: 0
)
((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg') ? CacheLastChoEgg : 0)
? CacheLastChoEgg
: 0)),
);
const cookiesNextFrag = document.createDocumentFragment();
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
const cookiesNextSmall = document.createElement('small');
cookiesNextSmall.textContent = ` (${FormatTime(
neededCook / CacheAvgCPSWithChoEgg,
1,
)})`;
cookiesNextSmall.textContent = ` (${FormatTime(neededCook / CacheAvgCPSWithChoEgg, 1)})`;
cookiesNextFrag.appendChild(cookiesNextSmall);
section.appendChild(
StatsListing(
'withTooltip',
'Cookies To Next Level',
'Cookies to next level',
cookiesNextFrag,
'NextPrestTooltipPlaceholder',
),
@@ -628,7 +544,7 @@ export function PrestigeSection() {
section.appendChild(
StatsListing(
'withTooltip',
'Heavenly Chips (CUR / MAX)',
'Heavenly chips (cur / max)',
document.createTextNode(
`${Beautify(Game.heavenlyChips)} / ${Beautify(
possiblePresMax - Game.prestige + Game.heavenlyChips,
@@ -641,7 +557,7 @@ export function PrestigeSection() {
section.appendChild(
StatsListing(
'basic',
'Heavenly Chips Per Second (last 5 seconds)',
'Heavenly chips per second (last 5 seconds)',
document.createTextNode(Beautify(CacheHCPerSecond, 2)),
),
);
@@ -649,23 +565,20 @@ export function PrestigeSection() {
const HCTarget = Number(CMOptions.HeavenlyChipsTarget);
if (!Number.isNaN(HCTarget)) {
const CookiesTillTarget =
HCTarget -
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
HCTarget - Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
if (CookiesTillTarget > 0) {
section.appendChild(
StatsListing(
'basic',
'Heavenly Chips To Target Set In Settings (CUR)',
'Heavenly chips to target set in settings (cur)',
document.createTextNode(Beautify(CookiesTillTarget)),
),
);
section.appendChild(
StatsListing(
'basic',
'Time To Target (CUR, Current 5 Second Average)',
document.createTextNode(
FormatTime(CookiesTillTarget / CacheHCPerSecond),
),
'Time till target (cur, current 5 second average)',
document.createTextNode(FormatTime(CookiesTillTarget / CacheHCPerSecond)),
),
);
}
@@ -681,18 +594,11 @@ export function PrestigeSection() {
resetFrag.appendChild(resetSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'Reset Bonus Income',
resetFrag,
'ResetTooltipPlaceholder',
),
StatsListing('withTooltip', 'Reset bonus income', resetFrag, 'ResetTooltipPlaceholder'),
);
const currentPrestige = Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
const willHave = Math.floor(
Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
);
const willHave = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
const willGet = willHave - currentPrestige;
if (!Game.Has('Lucky digit')) {
let delta7 = 7 - (willHave % 10);
@@ -705,9 +611,7 @@ export function PrestigeSection() {
`${next7Total.toLocaleString()} / ${next7Reset.toLocaleString()} (+${delta7})`,
),
);
section.appendChild(
StatsListing('basic', 'Next "Lucky Digit" (total / reset)', frag7),
);
section.appendChild(StatsListing('basic', 'Next "Lucky Digit" (total / reset)', frag7));
}
if (!Game.Has('Lucky number')) {
@@ -721,9 +625,7 @@ export function PrestigeSection() {
`${next777Total.toLocaleString()} / ${next777Reset.toLocaleString()} (+${delta777})`,
),
);
section.appendChild(
StatsListing('basic', 'Next "Lucky Number" (total / reset)', frag777),
);
section.appendChild(StatsListing('basic', 'Next "Lucky Number" (total / reset)', frag777));
}
if (!Game.Has('Lucky payout')) {
@@ -737,9 +639,7 @@ export function PrestigeSection() {
`${next777777Total.toLocaleString()} / ${next777777Reset.toLocaleString()} (+${delta777777})`,
),
);
section.appendChild(
StatsListing('basic', 'Next "Lucky Payout" (total / reset)', frag777777),
);
section.appendChild(StatsListing('basic', 'Next "Lucky Payout" (total / reset)', frag777777));
}
return section;
@@ -789,15 +689,7 @@ export function SeasonSection() {
specDisp = true;
}
});
const missingPlantDrops = [];
Object.keys(GameData.PlantDrops).forEach((i) => {
if (!Game.HasUnlocked(GameData.PlantDrops[i])) {
missingPlantDrops.push(GameData.PlantDrops[i]);
specDisp = true;
}
});
const choEgg =
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
const choEgg = Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
const centEgg = Game.Has('Century egg');
if (Game.season === 'christmas' || specDisp || choEgg || centEgg) {
@@ -821,13 +713,14 @@ export function SeasonSection() {
else if (godLvl === 2) failRateHalloween *= 0.95;
else if (godLvl === 3) failRateHalloween *= 0.97;
}
const obtainedCookiesChance = missingHalloweenCookies.length / 7;
section.appendChild(
StatsListing(
'basic',
'Chance of receiving a cookie from wrinkler/shiny wrinkler',
document.createTextNode(
`${Beautify((1 - failRateHalloween) * 100)}% / ${Beautify(
(1 - failRateHalloween * 0.9) * 100,
`${Beautify((1 - failRateHalloween) * obtainedCookiesChance * 100)}% / ${Beautify(
(1 - failRateHalloween * 0.9) * obtainedCookiesChance * 100,
)}%`,
),
),
@@ -851,12 +744,13 @@ export function SeasonSection() {
else if (godLvl === 2) failRateChristmas *= 0.95;
else if (godLvl === 3) failRateChristmas *= 0.97;
}
const obtainedCookiesChance = missingChristmasCookies.length / 7;
section.appendChild(
StatsListing(
'basic',
'Chance of receiving a cookie from reindeer',
document.createTextNode(
`${Beautify((1 - failRateChristmas) * 100)}%`,
`${Beautify((1 - failRateChristmas) * obtainedCookiesChance * 100)}%`,
),
),
);
@@ -884,23 +778,14 @@ export function SeasonSection() {
// Calculations courtesy of @svschouw, at https://github.com/Aktanusa/CookieMonster/issues/25
const succesRateEgg = 1 - failRateEgg;
const obtainedEggs = Game.eggDrops.length - missingNormalEggs.length;
const obtainedRareEggs =
Game.rareEggDrops.length - missingRareEggs.length;
const pNormal1 =
succesRateEgg * 0.9 * (1 - obtainedEggs / Game.eggDrops.length);
const pRare1 =
succesRateEgg *
0.1 *
(1 - obtainedRareEggs / Game.rareEggDrops.length);
const pRedropNormal =
succesRateEgg * 0.9 * (obtainedEggs / Game.eggDrops.length);
const pRedropRare =
succesRateEgg * 0.1 * (obtainedRareEggs / Game.rareEggDrops.length);
const obtainedRareEggs = Game.rareEggDrops.length - missingRareEggs.length;
const pNormal1 = succesRateEgg * 0.9 * (1 - obtainedEggs / Game.eggDrops.length);
const pRare1 = succesRateEgg * 0.1 * (1 - obtainedRareEggs / Game.rareEggDrops.length);
const pRedropNormal = succesRateEgg * 0.9 * (obtainedEggs / Game.eggDrops.length);
const pRedropRare = succesRateEgg * 0.1 * (obtainedRareEggs / Game.rareEggDrops.length);
const pRedrop = pRedropNormal + pRedropRare;
const pNormal2 =
pRedrop * 0.9 * (1 - obtainedEggs / Game.eggDrops.length);
const pRare2 =
pRedrop * 0.1 * (1 - obtainedRareEggs / Game.rareEggDrops.length);
const pNormal2 = pRedrop * 0.9 * (1 - obtainedEggs / Game.eggDrops.length);
const pRare2 = pRedrop * 0.1 * (1 - obtainedRareEggs / Game.rareEggDrops.length);
return [pNormal1 + pNormal2, pRare1 + pRare2];
};
if (missingNormalEggs.length !== 0) {
@@ -916,50 +801,29 @@ export function SeasonSection() {
'basic',
'Chance of receiving an egg from wrinkler/golden cookie',
document.createTextNode(
`${Beautify(dropRateEgg(0.98)[0] * 100)}% / ${Beautify(
dropRateEgg(0.9)[0] * 100,
)}%`,
`${Beautify(dropRateEgg(0.98)[0] * 100)}% / ${Beautify(dropRateEgg(0.9)[0] * 100)}%`,
),
),
);
}
if (missingRareEggs.length !== 0) {
section.appendChild(
StatsListing(
'basic',
'Rare easter eggs left to unlock',
StatsMissDisp(missingRareEggs),
),
StatsListing('basic', 'Rare easter eggs left to unlock', StatsMissDisp(missingRareEggs)),
);
section.appendChild(
StatsListing(
'basic',
'Chance of receiving a rare egg from wrinkler/golden cookie',
document.createTextNode(
`${Beautify(dropRateEgg(0.98)[1] * 100)}% / ${Beautify(
dropRateEgg(0.9)[1] * 100,
)}%`,
`${Beautify(dropRateEgg(0.98)[1] * 100)}% / ${Beautify(dropRateEgg(0.9)[1] * 100)}%`,
),
),
);
}
if (missingPlantDrops.length !== 0) {
section.appendChild(
StatsListing(
'basic',
'Rare plant drops left to unlock',
StatsMissDisp(missingPlantDrops),
),
);
}
if (Game.season === 'christmas')
section.appendChild(
StatsListing(
'basic',
'Reindeer reward',
document.createTextNode(Beautify(CacheSeaSpec)),
),
StatsListing('basic', 'Reindeer reward', document.createTextNode(Beautify(CacheSeaSpec))),
);
if (choEgg) {
section.appendChild(
@@ -976,9 +840,7 @@ export function SeasonSection() {
StatsListing(
'basic',
'Century egg multiplier',
document.createTextNode(
`${Math.round((CacheCentEgg - 1) * 10000) / 100}%`,
),
document.createTextNode(`${Math.round((CacheCentEgg - 1) * 10000) / 100}%`),
),
);
}

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