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24 Commits

Author SHA1 Message Date
Aktanusa
d0f5a5594b Fixed display of cookie clicks being lower after loading Cookie Monster (Issue #238) 2019-03-13 22:45:46 -04:00
Aktanusa
9b0f416a02 Fixed Century Egg tooltip sometimes show wrong income (Issue #232) 2019-03-13 19:04:20 -04:00
Aktanusa
276160bf7b Merge branch 'fofoni-dev' into dev 2019-03-13 18:30:48 -04:00
Aktanusa
cecbeca1fe Merge branch 'dev' of https://github.com/fofoni/CookieMonster into fofoni-dev and applied some minor changes 2019-03-13 18:29:38 -04:00
Aktanusa
f359999f9b Applied pull request #233 patch to the source also 2019-03-13 18:06:09 -04:00
Aktanusa
398db2caf6 Merge branch 'crunk1-master' into dev 2019-03-13 18:04:16 -04:00
Aktanusa
4b90c8a3f0 Merge branch 'master' of https://github.com/crunk1/CookieMonster into crunk1-master 2019-03-13 18:03:52 -04:00
Aktanusa
9a8f1bdb86 Fixed https link in beta userscript in the README 2019-03-13 17:52:05 -04:00
Aktanusa
18e747c3b3 Merge branch 'florensie-patch-1' into dev 2019-03-13 17:50:23 -04:00
Aktanusa
1bb6ae7e9f Merge branch 'patch-1' of https://github.com/florensie/CookieMonster into florensie-patch-1 2019-03-13 17:49:43 -04:00
Aktanusa
1f366430cf Fixed for Version 2.018 of Cookie Clicker (Issue #239 and #241) 2019-03-13 17:44:18 -04:00
Aktanusa
77421c11c0 Change to Version 2.018.1 2019-03-12 20:38:30 -04:00
florensie
7d5e3ee437 Add https inclusion to userscript
The game wouldn't load with the default http include when using https on the cookie clicker page.
2019-02-20 11:24:39 +01:00
Scott Crunkleton
ab7f35e6d9 Change vanilla favicon URLs to https. 2019-02-20 01:15:54 -07:00
Aktanusa
9f2a7cda78 Added notification on garden tick (based on @doorajar code) (Issue #180) and minor code formatting cleanup 2018-12-14 17:50:27 -05:00
Aktanusa
963f950039 Separate the configuration for flash/sound for Golden Cookies and Season Special, rearrange the option menu a little bit, and some code cleanup/formatting 2018-12-12 10:50:58 -05:00
Aktanusa
0255afd75d Change to Version 2.016.2 2018-11-28 13:02:06 -05:00
Aktanusa
4a8c59a3e6 Fixed to work with Version 2.016 of Cookie Clicker (Issue #224 & #225) 2018-10-27 20:37:27 -04:00
Aktanusa
cd3061f2c4 Change to Version 2.016.1 2018-10-26 11:33:57 -04:00
Aktanusa
937cb34920 Changed how editing sound URLs to be better (aka you don't need to change the URL and save within the 10 second refresh window anymore) 2018-10-26 11:31:04 -04:00
Aktanusa
2f862ac687 Fix bug with timer bar displacing wrinkler detection area (Issue #213) and use game detection instead of copying code plus a minor code formatting change 2018-08-17 15:50:31 -04:00
Aktanusa
6895719759 Version change to 2.012.2 and added option for turning off the timer in Grimoire magic meter 2018-08-09 17:01:43 -04:00
Pedro Angelo
eb62576e5f Run Combine.sh 2018-06-06 02:16:36 -03:00
Pedro Angelo
78ec726f4a Change UpBarColor to allow for colors but no bar 2018-06-06 02:16:29 -03:00
6 changed files with 477 additions and 221 deletions

View File

@@ -513,24 +513,50 @@ CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timer
CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', toggle: false, func: function() {CM.Disp.ToggleTimerBarPos();}}; CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', toggle: false, func: function() {CM.Disp.ToggleTimerBarPos();}};
CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', toggle: true, func: function() {CM.Disp.UpdateBuildings();}}; CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', toggle: true, func: function() {CM.Disp.UpdateBuildings();}};
CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}}; CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}};
CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', toggle: true, func: function() {CM.Disp.ToggleUpBarColor();}}; CM.ConfigData.UpBarColor = {label: ['Upgrade Colors/Bar OFF', 'Upgrade Colors with Bar ON', 'Upgrade Colors without Bar ON'], desc: 'Color code upgrades and optionally add a counter bar', toggle: false, func: function() {CM.Disp.ToggleUpBarColor();}};
CM.ConfigData.Colors = {desc: {Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels', Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels', Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels', Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels', Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar', Pink: 'Color Pink. Used for Dragonflight bar', Brown: 'Color Brown. Used for Dragon Harvest bar'}, func: function() {CM.Disp.UpdateColors();}}; CM.ConfigData.Colors = {
desc: {
Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels',
Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels',
Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels',
Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels',
Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels',
Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels',
Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar',
Pink: 'Color Pink. Used for Dragonflight bar',
Brown: 'Color Brown. Used for Dragon Harvest bar'
},
func: function() {CM.Disp.UpdateColors();}
};
CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinklers', toggle: true}; CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinklers', toggle: true};
CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false}; CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false};
CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 10s', 'Average CPS for past 15s', 'Average CPS for past 30s', 'Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false}; CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 10s', 'Average CPS for past 15s', 'Average CPS for past 30s', 'Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false};
CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false}; CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false};
CM.ConfigData.ToolWarnCautBon = {label: ['Calculate Tooltip Warning/Caution With Bonus CPS OFF', 'Calculate Tooltip Warning/Caution With Bonus CPS ON'], desc: 'Calculate the warning/caution with or without the bonus CPS you get from buying', toggle: true}; CM.ConfigData.ToolWarnCautBon = {label: ['Calculate Tooltip Warning/Caution With Bonus CPS OFF', 'Calculate Tooltip Warning/Caution With Bonus CPS ON'], desc: 'Calculate the warning/caution with or without the bonus CPS you get from buying', toggle: true};
CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup', toggle: true}; CM.ConfigData.GCFlash = {label: ['Golden Cookie Flash OFF', 'Golden Cookie Flash ON'], desc: 'Flash screen on Golden Cookie', toggle: true};
CM.ConfigData.Sound = {label: ['Sounds OFF', 'Sounds ON'], desc: 'Play a sound on Golden Cookie/Season Popup', toggle: true}; CM.ConfigData.GCSound = {label: ['Golden Cookie Sound OFF', 'Golden Cookie Sound ON'], desc: 'Play a sound on Golden Cookie', toggle: true};
CM.ConfigData.Volume = {label: [], desc: 'Volume of the sound'}; CM.ConfigData.GCVolume = {label: [], desc: 'Volume of the Golden Cookie sound'};
for (var i = 0; i < 101; i++) { for (var i = 0; i < 101; i++) {
CM.ConfigData.Volume.label[i] = i + '%'; CM.ConfigData.GCVolume.label[i] = i + '%';
} }
CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'}; CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'};
CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'};
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}}; CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}};
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true};
CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}}; CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}};
CM.ConfigData.SeaFlash = {label: ['Season Special Flash OFF', 'Season Special Flash ON'], desc: 'Flash screen on Season Popup', toggle: true};
CM.ConfigData.SeaSound = {label: ['Season Special Sound OFF', 'Season Special Sound ON'], desc: 'Play a sound on Season Popup', toggle: true};
CM.ConfigData.SeaVolume = {label: [], desc: 'Volume of the Season Special sound'};
for (var i = 0; i < 101; i++) {
CM.ConfigData.SeaVolume.label[i] = i + '%';
}
CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'};
CM.ConfigData.GardFlash = {label: ['Garden Tick Flash OFF', 'Garden Tick Flash ON'], desc: 'Flash screen on Garden Tick', toggle: true};
CM.ConfigData.GardSound = {label: ['Garden Tick Sound OFF', 'Garden Tick Sound ON'], desc: 'Play a sound on Garden Tick', toggle: true};
CM.ConfigData.GardVolume = {label: [], desc: 'Volume of the Garden Tick sound'};
for (var i = 0; i < 101; i++) {
CM.ConfigData.GardVolume.label[i] = i + '%';
}
CM.ConfigData.GardSoundURL = {label: 'Garden Tick Sound URL:', desc: 'URL of the sound to be played when the garden ticks'};
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true};
CM.ConfigData.TooltipBuildUp = {label: ['Buildings/Upgrades Tooltip Information OFF', 'Buildings/Upgrades Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades', toggle: true}; CM.ConfigData.TooltipBuildUp = {label: ['Buildings/Upgrades Tooltip Information OFF', 'Buildings/Upgrades Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades', toggle: true};
CM.ConfigData.TooltipAmor = {label: ['Buildings Tooltip Amortization Information OFF', 'Buildings Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true}; CM.ConfigData.TooltipAmor = {label: ['Buildings Tooltip Amortization Information OFF', 'Buildings Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true};
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}}; CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}};
@@ -541,6 +567,7 @@ CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false}; CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false};
CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false}; CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false};
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}}; CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}};
CM.ConfigData.GrimoireBar = {label: ['Grimoire Magic Meter Timer OFF', 'Grimoire Magic Meter Timer ON'], desc: 'A timer on how long before the Grimoire magic meter is full', toggle: true};
CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation', 'Engineering Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}}; CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation', 'Engineering Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}};
/******** /********
@@ -1218,6 +1245,10 @@ CM.Disp.ToggleUpBarColor = function() {
CM.Disp.UpgradeBar.style.display = ''; CM.Disp.UpgradeBar.style.display = '';
CM.Disp.UpdateUpgrades(); CM.Disp.UpdateUpgrades();
} }
else if (CM.Config.UpBarColor == 2) {
CM.Disp.UpgradeBar.style.display = 'none';
CM.Disp.UpdateUpgrades();
}
else { else {
CM.Disp.UpgradeBar.style.display = 'none'; CM.Disp.UpgradeBar.style.display = 'none';
Game.RebuildUpgrades(); Game.RebuildUpgrades();
@@ -1225,7 +1256,7 @@ CM.Disp.ToggleUpBarColor = function() {
} }
CM.Disp.UpdateUpgrades = function() { CM.Disp.UpdateUpgrades = function() {
if (CM.Config.UpBarColor == 1) { if (CM.Config.UpBarColor > 0) {
var blue = 0; var blue = 0;
var green = 0; var green = 0;
var yellow = 0; var yellow = 0;
@@ -1298,30 +1329,30 @@ CM.Disp.CreateWhiteScreen = function() {
l('wrapper').appendChild(CM.Disp.WhiteScreen); l('wrapper').appendChild(CM.Disp.WhiteScreen);
} }
CM.Disp.Flash = function(mode) { CM.Disp.Flash = function(mode, config) {
if ((CM.Config.Flash == 1 && mode == 3) || mode == 1) { if ((CM.Config[config] == 1 && mode == 3) || mode == 1) {
CM.Disp.WhiteScreen.style.opacity = '0.5'; CM.Disp.WhiteScreen.style.opacity = '0.5';
if (mode == 3) { if (mode == 3) {
CM.Disp.WhiteScreen.style.display = 'inline'; CM.Disp.WhiteScreen.style.display = 'inline';
setTimeout(function() {CM.Disp.Flash(2);}, 1000/Game.fps); setTimeout(function() {CM.Disp.Flash(2, config);}, 1000/Game.fps);
} }
else { else {
setTimeout(function() {CM.Disp.Flash(0);}, 1000/Game.fps); setTimeout(function() {CM.Disp.Flash(0, config);}, 1000/Game.fps);
} }
} }
else if (mode == 2) { else if (mode == 2) {
CM.Disp.WhiteScreen.style.opacity = '1'; CM.Disp.WhiteScreen.style.opacity = '1';
setTimeout(function() {CM.Disp.Flash(1);}, 1000/Game.fps); setTimeout(function() {CM.Disp.Flash(1, config);}, 1000/Game.fps);
} }
else if (mode == 0) { else if (mode == 0) {
CM.Disp.WhiteScreen.style.display = 'none'; CM.Disp.WhiteScreen.style.display = 'none';
} }
} }
CM.Disp.PlaySound = function(url) { CM.Disp.PlaySound = function(url, sndConfig, volConfig) {
if (CM.Config.Sound == 1) { if (CM.Config[sndConfig] == 1) {
var sound = new realAudio(url); var sound = new realAudio(url);
sound.volume = CM.Config.Volume / 100; sound.volume = CM.Config[volConfig] / 100;
sound.play(); sound.play();
} }
} }
@@ -1344,7 +1375,7 @@ CM.Disp.CreateFavicon = function() {
CM.Disp.Favicon = document.createElement('link'); CM.Disp.Favicon = document.createElement('link');
CM.Disp.Favicon.id = 'CMFavicon'; CM.Disp.Favicon.id = 'CMFavicon';
CM.Disp.Favicon.rel = 'shortcut icon'; CM.Disp.Favicon.rel = 'shortcut icon';
CM.Disp.Favicon.href = 'http://orteil.dashnet.org/cookieclicker/favicon.ico'; CM.Disp.Favicon.href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
document.getElementsByTagName('head')[0].appendChild(CM.Disp.Favicon); document.getElementsByTagName('head')[0].appendChild(CM.Disp.Favicon);
} }
@@ -1358,7 +1389,7 @@ CM.Disp.UpdateFavicon = function() {
} }
} }
else { else {
CM.Disp.Favicon.href = 'http://orteil.dashnet.org/cookieclicker/favicon.ico'; CM.Disp.Favicon.href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
} }
} }
@@ -1406,8 +1437,8 @@ CM.Disp.CheckGoldenCookie = function() {
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top; CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
} }
CM.Disp.Flash(3); CM.Disp.Flash(3, 'GCFlash');
CM.Disp.PlaySound(CM.Config.GCSoundURL); CM.Disp.PlaySound(CM.Config.GCSoundURL, 'GCSound', 'GCVolume');
} }
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none'; else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
} }
@@ -1431,12 +1462,22 @@ CM.Disp.CheckSeasonPopup = function() {
} }
} }
CM.Disp.Flash(3); CM.Disp.Flash(3, 'SeaFlash');
CM.Disp.PlaySound(CM.Config.SeaSoundURL); CM.Disp.PlaySound(CM.Config.SeaSoundURL, 'SeaSound', 'SeaVolume');
} }
} }
} }
CM.Disp.CheckGardenTick = function() {
if (Game.Objects['Farm'].minigameLoaded && CM.Disp.lastGardenNextStep != Game.Objects['Farm'].minigame.nextStep) {
if (CM.Disp.lastGardenNextStep != 0 && CM.Disp.lastGardenNextStep < Date.now()) {
CM.Disp.Flash(3, 'GardFlash');
CM.Disp.PlaySound(CM.Config.GardSoundURL, 'GardSound', 'GardVolume');
}
CM.Disp.lastGardenNextStep = Game.Objects['Farm'].minigame.nextStep;
}
}
CM.Disp.UpdateTitle = function() { CM.Disp.UpdateTitle = function() {
if (Game.OnAscend || CM.Config.Title == 0) { if (Game.OnAscend || CM.Config.Title == 0) {
document.title = CM.Cache.Title; document.title = CM.Cache.Title;
@@ -1460,7 +1501,7 @@ CM.Disp.UpdateTitle = function() {
else { else {
titleGC = '[GS]' titleGC = '[GS]'
} }
if (Game.season=='christmas') { if (Game.season == 'christmas') {
addSP = true; addSP = true;
if (CM.Disp.lastSeasonPopupState) { if (CM.Disp.lastSeasonPopupState) {
titleSP = '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']'; titleSP = '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
@@ -1489,7 +1530,7 @@ CM.Disp.UpdateTitle = function() {
str += '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']'; str += '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
} }
} }
if (Game.season=='christmas' && CM.Disp.lastSeasonPopupState) { if (Game.season == 'christmas' && CM.Disp.lastSeasonPopupState) {
str += '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']'; str += '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
spawn = true; spawn = true;
} }
@@ -1557,6 +1598,30 @@ CM.Disp.AddMenuPref = function(title) {
return div; return div;
} }
var vol = function(config) {
var volConfig = config;
var volume = document.createElement('div');
volume.className = 'listing';
var minus = document.createElement('a');
minus.className = 'option';
minus.onclick = function() {CM.ToggleConfigDown(volConfig);};
minus.textContent = '-';
volume.appendChild(minus);
var volText = document.createElement('span');
volText.id = CM.ConfigPrefix + volConfig;
volText.textContent = CM.Disp.GetConfigDisplay(volConfig);
volume.appendChild(volText);
var plus = document.createElement('a');
plus.className = 'option';
plus.onclick = function() {CM.ToggleConfigUp(volConfig);};
plus.textContent = '+';
volume.appendChild(plus);
var volLabel = document.createElement('label');
volLabel.textContent = CM.ConfigData[volConfig].desc;
volume.appendChild(volLabel);
return volume;
}
var url = function(config) { var url = function(config) {
var div = document.createElement('div'); var div = document.createElement('div');
div.className = 'listing'; div.className = 'listing';
@@ -1568,14 +1633,20 @@ CM.Disp.AddMenuPref = function(title) {
input.id = CM.ConfigPrefix + config; input.id = CM.ConfigPrefix + config;
input.className = 'option'; input.className = 'option';
input.type = 'text'; input.type = 'text';
input.value = CM.Config[config]; input.readOnly = true;
input.setAttribute('value', CM.Config[config]);
input.style.width = '300px'; input.style.width = '300px';
div.appendChild(input); div.appendChild(input);
div.appendChild(document.createTextNode(' ')); div.appendChild(document.createTextNode(' '));
var inputPrompt = document.createElement('input');
inputPrompt.id = CM.ConfigPrefix + config + 'Prompt';
inputPrompt.className = 'option';
inputPrompt.type = 'text';
inputPrompt.setAttribute('value', CM.Config[config]);
var a = document.createElement('a'); var a = document.createElement('a');
a.className = 'option'; a.className = 'option';
a.onclick = function() {CM.Config[config] = l(CM.ConfigPrefix + config).value;CM.SaveConfig(CM.Config);}; a.onclick = function() {Game.Prompt(inputPrompt.outerHTML, [['Save', 'CM.Config[\'' + config + '\'] = l(CM.ConfigPrefix + \'' + config + '\' + \'Prompt\').value; CM.SaveConfig(CM.Config); Game.ClosePrompt(); Game.UpdateMenu();'], 'Cancel']);};
a.textContent = 'Save'; a.textContent = 'Edit';
div.appendChild(a); div.appendChild(a);
var label = document.createElement('label'); var label = document.createElement('label');
label.textContent = CM.ConfigData[config].desc; label.textContent = CM.ConfigData[config].desc;
@@ -1597,7 +1668,7 @@ CM.Disp.AddMenuPref = function(title) {
input.id = CM.ConfigPrefix + 'Color' + CM.Disp.colors[i]; input.id = CM.ConfigPrefix + 'Color' + CM.Disp.colors[i];
input.className = 'option'; input.className = 'option';
input.style.width = '65px'; input.style.width = '65px';
input.value = CM.Config.Colors[CM.Disp.colors[i]]; input.setAttribute('value', CM.Config.Colors[CM.Disp.colors[i]]);
div.appendChild(input); div.appendChild(input);
eval('var change = function() {CM.Config.Colors[\'' + CM.Disp.colors[i] + '\'] = l(CM.ConfigPrefix + \'Color\' + \'' + CM.Disp.colors[i] + '\').value; CM.Disp.UpdateColors(); CM.SaveConfig(CM.Config);}'); eval('var change = function() {CM.Config.Colors[\'' + CM.Disp.colors[i] + '\'] = l(CM.ConfigPrefix + \'Color\' + \'' + CM.Disp.colors[i] + '\').value; CM.Disp.UpdateColors(); CM.SaveConfig(CM.Config);}');
var jscolorpicker = new jscolor.color(input, {hash: true, caps: false, pickerZIndex: 1000000, pickerPosition: 'right', onImmediateChange: change}); var jscolorpicker = new jscolor.color(input, {hash: true, caps: false, pickerZIndex: 1000000, pickerPosition: 'right', onImmediateChange: change});
@@ -1614,35 +1685,22 @@ CM.Disp.AddMenuPref = function(title) {
frag.appendChild(listing('AvgClicksHist')); frag.appendChild(listing('AvgClicksHist'));
frag.appendChild(listing('ToolWarnCautBon')); frag.appendChild(listing('ToolWarnCautBon'));
frag.appendChild(header('Golden Cookie/Season Popup Emphasis')); frag.appendChild(header('Notification'));
frag.appendChild(listing('Flash')); frag.appendChild(listing('GCFlash'));
frag.appendChild(listing('Sound')); frag.appendChild(listing('GCSound'));
var volConfig = 'Volume'; frag.appendChild(vol('GCVolume'));
var volume = document.createElement('div');
volume.className = 'listing';
var minus = document.createElement('a');
minus.className = 'option';
minus.onclick = function() {CM.ToggleConfigDown(volConfig);};
minus.textContent = '-';
volume.appendChild(minus);
var volText = document.createElement('span');
volText.id = CM.ConfigPrefix + volConfig;
volText.textContent = CM.Disp.GetConfigDisplay(volConfig);
volume.appendChild(volText);
var plus = document.createElement('a');
plus.className = 'option';
plus.onclick = function() {CM.ToggleConfigUp(volConfig);};
plus.textContent = '+';
volume.appendChild(plus);
var volLabel = document.createElement('label');
volLabel.textContent = CM.ConfigData[volConfig].desc;
volume.appendChild(volLabel);
frag.appendChild(volume);
frag.appendChild(url('GCSoundURL')); frag.appendChild(url('GCSoundURL'));
frag.appendChild(url('SeaSoundURL'));
frag.appendChild(listing('GCTimer')); frag.appendChild(listing('GCTimer'));
frag.appendChild(listing('Title'));
frag.appendChild(listing('Favicon')); frag.appendChild(listing('Favicon'));
frag.appendChild(listing('SeaFlash'));
frag.appendChild(listing('SeaSound'));
frag.appendChild(vol('SeaVolume'));
frag.appendChild(url('SeaSoundURL'));
frag.appendChild(listing('GardFlash'));
frag.appendChild(listing('GardSound'));
frag.appendChild(vol('GardVolume'));
frag.appendChild(url('GardSoundURL'));
frag.appendChild(listing('Title'));
frag.appendChild(header('Tooltip')); frag.appendChild(header('Tooltip'));
frag.appendChild(listing('TooltipBuildUp')); frag.appendChild(listing('TooltipBuildUp'));
@@ -1657,6 +1715,7 @@ CM.Disp.AddMenuPref = function(title) {
frag.appendChild(listing('UpStats')); frag.appendChild(listing('UpStats'));
frag.appendChild(listing('TimeFormat')); frag.appendChild(listing('TimeFormat'));
frag.appendChild(listing('SayTime')); frag.appendChild(listing('SayTime'));
frag.appendChild(listing('GrimoireBar'));
frag.appendChild(header('Other')); frag.appendChild(header('Other'));
frag.appendChild(listing('Scale')); frag.appendChild(listing('Scale'));
@@ -1672,7 +1731,8 @@ CM.Disp.AddMenuPref = function(title) {
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]); l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick; CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON', '1'); PlaySound('snd/tick.mp3'); CM.Disp.RefreshScale();}; eval('l(\'formatButton\').onclick = ' + l('formatButton').onclick.toString().split('mp3\');').join('mp3\'); CM.Disp.RefreshScale();'));
//l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON', '1'); PlaySound('snd/tick.mp3'); CM.Disp.RefreshScale();};
} }
CM.Disp.AddMenuStats = function(title) { CM.Disp.AddMenuStats = function(title) {
@@ -2016,7 +2076,10 @@ CM.Disp.AddMenuStats = function(title) {
stats.appendChild(header('Miscellaneous', 'Misc')); stats.appendChild(header('Miscellaneous', 'Misc'));
if (CM.Config.StatsPref.Misc) { if (CM.Config.StatsPref.Misc) {
stats.appendChild(listing('Average Cookies Per Second (Past ' + (CM.Disp.cookieTimes[CM.Config.AvgCPSHist] < 60 ? (CM.Disp.cookieTimes[CM.Config.AvgCPSHist] + ' seconds') : ((CM.Disp.cookieTimes[CM.Config.AvgCPSHist] / 60) + (CM.Config.AvgCPSHist == 3 ? ' minute' : ' minutes'))) + ')', document.createTextNode(Beautify(CM.Cache.AvgCPS, 3)))); stats.appendChild(listing(
'Average Cookies Per Second (Past ' + (CM.Disp.cookieTimes[CM.Config.AvgCPSHist] < 60 ? (CM.Disp.cookieTimes[CM.Config.AvgCPSHist] + ' seconds') : ((CM.Disp.cookieTimes[CM.Config.AvgCPSHist] / 60) + (CM.Config.AvgCPSHist == 3 ? ' minute' : ' minutes'))) + ')',
document.createTextNode(Beautify(CM.Cache.AvgCPS, 3))
));
stats.appendChild(listing('Average Cookie Clicks Per Second (Past ' + CM.Disp.clickTimes[CM.Config.AvgClicksHist] + (CM.Config.AvgClicksHist == 0 ? ' second' : ' seconds') + ')', document.createTextNode(Beautify(CM.Cache.AvgClicks, 1)))); stats.appendChild(listing('Average Cookie Clicks Per Second (Past ' + CM.Disp.clickTimes[CM.Config.AvgClicksHist] + (CM.Config.AvgClicksHist == 0 ? ' second' : ' seconds') + ')', document.createTextNode(Beautify(CM.Cache.AvgClicks, 1))));
stats.appendChild(listing('Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks)))); stats.appendChild(listing('Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks))));
} }
@@ -2044,6 +2107,18 @@ CM.Disp.RefreshMenu = function() {
if (CM.Config.UpStats && Game.onMenu == 'stats' && (Game.drawT - 1) % (Game.fps * 5) != 0 && (Game.drawT - 1) % Game.fps == 0) Game.UpdateMenu(); if (CM.Config.UpStats && Game.onMenu == 'stats' && (Game.drawT - 1) % (Game.fps * 5) != 0 && (Game.drawT - 1) % Game.fps == 0) Game.UpdateMenu();
} }
CM.Disp.FixMouseY = function(target) {
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
var timerBarHeight = parseInt(CM.Disp.TimerBar.style.height);
Game.mouseY -= timerBarHeight;
target();
Game.mouseY += timerBarHeight;
}
else {
target();
}
}
CM.Disp.UpdateTooltipLocation = function() { CM.Disp.UpdateTooltipLocation = function() {
if (Game.tooltip.origin == 'store') { if (Game.tooltip.origin == 'store') {
var warnCautOffset = 0; var warnCautOffset = 0;
@@ -2170,7 +2245,9 @@ CM.Disp.Tooltip = function(type, name) {
var buildPrice = CM.Sim.BuildingGetPrice(Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount); var buildPrice = CM.Sim.BuildingGetPrice(Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount);
var amortizeAmount = buildPrice - Game.Objects[name].totalCookies; var amortizeAmount = buildPrice - Game.Objects[name].totalCookies;
if (amortizeAmount > 0) { if (amortizeAmount > 0) {
l('tooltip').innerHTML = l('tooltip').innerHTML.split('so far</div>').join('so far<br/>&bull; <b>' + Beautify(amortizeAmount) + '</b> ' + (Math.floor(amortizeAmount) == 1 ? 'cookie' : 'cookies') + ' left to amortize (' + CM.Disp.GetTimeColor(buildPrice, Game.Objects[name].totalCookies, (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text + ')</div>'); l('tooltip').innerHTML = l('tooltip').innerHTML
.split('so far</div>')
.join('so far<br/>&bull; <b>' + Beautify(amortizeAmount) + '</b> ' + (Math.floor(amortizeAmount) == 1 ? 'cookie' : 'cookies') + ' left to amortize (' + CM.Disp.GetTimeColor(buildPrice, Game.Objects[name].totalCookies, (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text + ')</div>');
} }
} }
if (Game.buyMode == 1) { if (Game.buyMode == 1) {
@@ -2199,7 +2276,7 @@ CM.Disp.Tooltip = function(type, name) {
} }
else if (type == 'u') { else if (type == 'u') {
if (!Game.UpgradesInStore[name]) return ''; if (!Game.UpgradesInStore[name]) return '';
l('tooltip').innerHTML = Game.crate(Game.UpgradesInStore[name], 'store', undefined, undefined, 1)(); l('tooltip').innerHTML = Game.crateTooltip(Game.UpgradesInStore[name], 'store');
} }
else { // Grimoire else { // Grimoire
l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(name)(); l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(name)();
@@ -2433,20 +2510,9 @@ CM.Disp.AddWrinklerAreaDetect = function() {
CM.Disp.CheckWrinklerTooltip = function() { CM.Disp.CheckWrinklerTooltip = function() {
if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) { if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) {
var showingTooltip = false; var showingTooltip = false;
var mouseInWrinkler = function (x, y, rect) {
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
var h1 = Math.sqrt(dx * dx + dy * dy);
var currA = Math.atan2(dy, dx);
var newA = currA - rect.r;
var x2 = Math.cos(newA) * h1;
var y2 = Math.sin(newA) * h1;
if (x2 > -0.5 * rect.w && x2 < 0.5 * rect.w && y2 > -0.5 * rect.h && y2 < 0.5 * rect.h) return true;
return false;
}
for (var i in Game.wrinklers) { for (var i in Game.wrinklers) {
var me = Game.wrinklers[i]; var me = Game.wrinklers[i];
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10}; if (me.phase > 0 && me.selected) {
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
showingTooltip = true; showingTooltip = true;
if (CM.Disp.TooltipWrinklerCache[i] == 0) { if (CM.Disp.TooltipWrinklerCache[i] == 0) {
var placeholder = document.createElement('div'); var placeholder = document.createElement('div');
@@ -2541,6 +2607,7 @@ CM.Disp.colors = [CM.Disp.colorBlue, CM.Disp.colorGreen, CM.Disp.colorYellow, CM
CM.Disp.buffColors = {'Frenzy': CM.Disp.colorYellow, 'Dragon Harvest': CM.Disp.colorBrown, 'Elder frenzy': CM.Disp.colorGreen, 'Clot': CM.Disp.colorRed, 'Click frenzy': CM.Disp.colorBlue, 'Dragonflight': CM.Disp.colorPink}; CM.Disp.buffColors = {'Frenzy': CM.Disp.colorYellow, 'Dragon Harvest': CM.Disp.colorBrown, 'Elder frenzy': CM.Disp.colorGreen, 'Clot': CM.Disp.colorRed, 'Click frenzy': CM.Disp.colorBlue, 'Dragonflight': CM.Disp.colorPink};
CM.Disp.lastGoldenCookieState = 0; CM.Disp.lastGoldenCookieState = 0;
CM.Disp.lastSeasonPopupState = 0; CM.Disp.lastSeasonPopupState = 0;
CM.Disp.lastGardenNextStep = 0;
CM.Disp.goldenShimmer; CM.Disp.goldenShimmer;
CM.Disp.seasonPopShimmer; CM.Disp.seasonPopShimmer;
CM.Disp.lastAscendState = -1; CM.Disp.lastAscendState = -1;
@@ -2558,6 +2625,15 @@ for (var i in Game.wrinklers) {
CM.Disp.TooltipWrinklerCache[i] = 0; CM.Disp.TooltipWrinklerCache[i] = 0;
} }
CM.Disp.TooltipText = [
['GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'],
['PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '380px'],
['NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px'],
['HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px'],
['ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '370px'],
['ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '280px']
];
/******** /********
* Main * * Main *
********/ ********/
@@ -2567,7 +2643,7 @@ CM.ReplaceNative = function() {
Beautify = CM.Disp.Beautify; Beautify = CM.Disp.Beautify;
CM.Backup.CalculateGains = Game.CalculateGains; CM.Backup.CalculateGains = Game.CalculateGains;
eval('CM.Backup.CalculateGainsMod = ' + Game.CalculateGains.toString().split('ages\');').join('ages\');CM.Sim.DateAges = Date.now();').split('var day').join('CM.Sim.DateCentury = Date.now();var day')); eval('CM.Backup.CalculateGainsMod = ' + Game.CalculateGains.toString().split('ages\');').join('ages\');CM.Sim.DateAges = Date.now();').split('if (Game.Has(\'Century').join('CM.Sim.DateCentury = Date.now();if (Game.Has(\'Century'));
Game.CalculateGains = function() { Game.CalculateGains = function() {
CM.Backup.CalculateGainsMod(); CM.Backup.CalculateGainsMod();
CM.Sim.DoSims = 1; CM.Sim.DoSims = 1;
@@ -2589,19 +2665,20 @@ CM.ReplaceNative = function() {
CM.Disp.UpdateTooltipLocation(); CM.Disp.UpdateTooltipLocation();
} }
CM.Backup.UpdateWrinklers = Game.UpdateWrinklers;
Game.UpdateWrinklers = function() {
CM.Disp.FixMouseY(CM.Backup.UpdateWrinklers);
}
CM.Backup.UpdateSpecial = Game.UpdateSpecial; CM.Backup.UpdateSpecial = Game.UpdateSpecial;
Game.UpdateSpecial = function() { Game.UpdateSpecial = function() {
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) { CM.Disp.FixMouseY(CM.Backup.UpdateSpecial);
var timerBarHeight = parseInt(CM.Disp.TimerBar.style.height);
Game.mouseY -= timerBarHeight;
CM.Backup.UpdateSpecial();
Game.mouseY += timerBarHeight;
}
else {
CM.Backup.UpdateSpecial();
}
} }
// Assumes newer browsers
l('bigCookie').removeEventListener('click', Game.ClickCookie, false);
l('bigCookie').addEventListener('click', function() { CM.Disp.FixMouseY(Game.ClickCookie); }, false);
// Probably better to load per minigame // Probably better to load per minigame
CM.Backup.scriptLoaded = Game.scriptLoaded; CM.Backup.scriptLoaded = Game.scriptLoaded;
Game.scriptLoaded = function(who, script) { Game.scriptLoaded = function(who, script) {
@@ -2673,7 +2750,7 @@ CM.ReplaceNativeGrimoireDraw = function() {
CM.Backup.GrimoireDraw = minigame.draw; CM.Backup.GrimoireDraw = minigame.draw;
Game.Objects['Wizard tower'].minigame.draw = function() { Game.Objects['Wizard tower'].minigame.draw = function() {
CM.Backup.GrimoireDraw(); CM.Backup.GrimoireDraw();
if (minigame.magic < minigame.magicM) { if (CM.Config.GrimoireBar == 1 && minigame.magic < minigame.magicM) {
minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')'; minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')';
} }
} }
@@ -2748,6 +2825,9 @@ CM.Loop = function() {
// Check Season Popup // Check Season Popup
CM.Disp.CheckSeasonPopup(); CM.Disp.CheckSeasonPopup();
// Check Garden Tick
CM.Disp.CheckGardenTick();
// Update Average CPS (might need to move) // Update Average CPS (might need to move)
CM.Cache.UpdateAvgCPS() CM.Cache.UpdateAvgCPS()
} }
@@ -2779,12 +2859,9 @@ CM.DelayInit = function() {
CM.Disp.CreateWhiteScreen(); CM.Disp.CreateWhiteScreen();
CM.Disp.CreateFavicon(); CM.Disp.CreateFavicon();
CM.Disp.CreateGCTimer(); CM.Disp.CreateGCTimer();
CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'); for (var i in CM.Disp.TooltipText) {
CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '370px'); CM.Disp.CreateTooltip(CM.Disp.TooltipText[i][0], CM.Disp.TooltipText[i][1], CM.Disp.TooltipText[i][2]);
CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px'); }
CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px');
CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '370px');
CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '360px');
CM.Disp.CreateTooltipWarnCaut(); CM.Disp.CreateTooltipWarnCaut();
CM.Disp.AddTooltipBuild(); CM.Disp.AddTooltipBuild();
CM.Disp.AddTooltipGrimoire(); CM.Disp.AddTooltipGrimoire();
@@ -2807,10 +2884,51 @@ CM.DelayInit = function() {
CM.HasReplaceNativeGrimoireLaunch = false; CM.HasReplaceNativeGrimoireLaunch = false;
CM.HasReplaceNativeGrimoireDraw = false; CM.HasReplaceNativeGrimoireDraw = false;
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 0, CPSMode: 1, AvgCPSHist: 3, AvgClicksHist: 0, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, TooltipBuildUp: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, TooltipGrim:1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}}; CM.ConfigDefault = {
BotBar: 1,
TimerBar: 1,
TimerBarPos: 0,
BuildColor: 1,
BulkBuildColor: 0,
UpBarColor: 1,
CalcWrink: 0,
CPSMode: 1,
AvgCPSHist: 3,
AvgClicksHist: 0,
ToolWarnCautBon: 0,
GCFlash: 1,
GCSound: 1,
GCVolume: 100,
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
GCTimer: 1,
Favicon: 1,
SeaFlash: 1,
SeaSound: 1,
SeaVolume: 100,
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardFlash: 1,
GardSound: 1,
GardVolume: 100,
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
Title: 1,
TooltipBuildUp: 1,
TooltipAmor: 0,
ToolWarnCaut: 1,
ToolWarnCautPos: 1,
TooltipGrim:1,
ToolWrink: 1,
Stats: 1,
UpStats: 1,
TimeFormat: 0,
SayTime: 1,
GrimoireBar: 1,
Scale: 2,
StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1},
Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}
};
CM.ConfigPrefix = 'CMConfig'; CM.ConfigPrefix = 'CMConfig';
CM.VersionMajor = '2.012'; CM.VersionMajor = '2.018';
CM.VersionMinor = '1'; CM.VersionMinor = '1';
/******* /*******
@@ -2864,7 +2982,7 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
price = Game.modifyBuildingPrice(null, price); price = Game.modifyBuildingPrice(null, price);
price = Math.ceil(price); price = Math.ceil(price);
var giveBack = 0.25; var giveBack = 0.25;
if (Game.hasAura('Earth Shatterer') || emuAura) giveBack=0.5; if (Game.hasAura('Earth Shatterer') || emuAura) giveBack = 0.5;
price = Math.floor(price * giveBack); price = Math.floor(price * giveBack);
if (start > 0) { if (start > 0) {
moni += price; moni += price;
@@ -2900,9 +3018,16 @@ CM.Sim.hasAura = function(what) {
return false; return false;
} }
eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString().split('Game.Has').join('CM.Sim.Has').split('me.tieredUpgrades').join('Game.Objects[me.name].tieredUpgrades').split('me.synergies').join('Game.Objects[me.name].synergies').split('syn.buildingTie1.amount').join('CM.Sim.Objects[syn.buildingTie1.name].amount').split('syn.buildingTie2.amount').join('CM.Sim.Objects[syn.buildingTie2.name].amount')); eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString()
.split('Game.Has').join('CM.Sim.Has')
eval('CM.Sim.getGrandmaSynergyUpgradeMultiplier = ' + Game.getGrandmaSynergyUpgradeMultiplier.toString().split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']')); .split('me.tieredUpgrades').join('Game.Objects[me.name].tieredUpgrades')
.split('me.synergies').join('Game.Objects[me.name].synergies')
.split('syn.buildingTie1.amount').join('CM.Sim.Objects[syn.buildingTie1.name].amount')
.split('syn.buildingTie2.amount').join('CM.Sim.Objects[syn.buildingTie2.name].amount')
.split('me.grandma').join('Game.Objects[me.name].grandma')
.split('me.id').join('Game.Objects[me.name].id')
.split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']')
);
CM.Sim.getCPSBuffMult = function() { CM.Sim.getCPSBuffMult = function() {
var mult = 1; var mult = 1;
@@ -2919,7 +3044,7 @@ CM.Sim.InitData = function() {
CM.Sim.Objects[i] = {}; CM.Sim.Objects[i] = {};
var me = Game.Objects[i]; var me = Game.Objects[i];
var you = CM.Sim.Objects[i]; var you = CM.Sim.Objects[i];
eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura').split('Game.Objects').join('CM.Sim.Objects').split('Game.GetTieredCpsMult').join('CM.Sim.GetTieredCpsMult').split('Game.getGrandmaSynergyUpgradeMultiplier').join('CM.Sim.getGrandmaSynergyUpgradeMultiplier')); eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura').split('Game.Objects').join('CM.Sim.Objects').split('Game.GetTieredCpsMult').join('CM.Sim.GetTieredCpsMult'));
// Below is needed for above eval! // Below is needed for above eval!
you.baseCps = me.baseCps; you.baseCps = me.baseCps;
you.name = me.name; you.name = me.name;
@@ -2981,6 +3106,8 @@ CM.Sim.CalculateGains = function() {
// TODO Store minigame buffs? // TODO Store minigame buffs?
mult *= Game.eff('cps'); mult *= Game.eff('cps');
if (CM.Sim.Has('Heralds') && Game.ascensionMode != 1) mult *= 1 + 0.01 * Game.heralds;
var cookieMult = 0; var cookieMult = 0;
for (var i in Game.cookieUpgrades) { for (var i in Game.cookieUpgrades) {
var me = Game.cookieUpgrades[i]; var me = Game.cookieUpgrades[i];
@@ -3123,13 +3250,21 @@ CM.Sim.CalculateGains = function() {
if (CM.Sim.Has('Golden switch [off]')) { if (CM.Sim.Has('Golden switch [off]')) {
var goldenSwitchMult = 1.5; var goldenSwitchMult = 1.5;
if (CM.Sim.Has('Residual luck')) { if (CM.Sim.Has('Residual luck')) {
var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate', 'Lucky digit', 'Lucky number', 'Lucky payout']; var upgrades = Game.goldenCookieUpgrades;
for (var i in upgrades) { for (var i in upgrades) {
if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1; if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1;
} }
} }
mult *= goldenSwitchMult; mult *= goldenSwitchMult;
} }
if (CM.Sim.Has('Shimmering veil [off]')) {
var veilMult = 0.5;
if (CM.Sim.Has('Reinforced membrane')) veilMult += 0.1;
mult *= 1 + veilMult;
}
// Removed debug upgrades
// Removed buffs
CM.Sim.cookiesPs *= mult; CM.Sim.cookiesPs *= mult;
@@ -3139,20 +3274,11 @@ CM.Sim.CalculateGains = function() {
CM.Sim.CheckOtherAchiev = function() { CM.Sim.CheckOtherAchiev = function() {
var grandmas = 0; var grandmas = 0;
if (CM.Sim.Has('Farmer grandmas')) grandmas++; for (var i in Game.GrandmaSynergies) {
if (CM.Sim.Has('Worker grandmas')) grandmas++; if (CM.Sim.Has(Game.GrandmaSynergies[i])) grandmas++;
if (CM.Sim.Has('Miner grandmas')) grandmas++; }
if (CM.Sim.Has('Cosmic grandmas')) grandmas++;
if (CM.Sim.Has('Transmuted grandmas')) grandmas++;
if (CM.Sim.Has('Altered grandmas')) grandmas++;
if (CM.Sim.Has('Grandmas\' grandmas')) grandmas++;
if (CM.Sim.Has('Antigrandmas')) grandmas++;
if (CM.Sim.Has('Rainbow grandmas')) grandmas++;
if (CM.Sim.Has('Banker grandmas')) grandmas++;
if (CM.Sim.Has('Priestess grandmas')) grandmas++;
if (CM.Sim.Has('Witch grandmas')) grandmas++;
if (CM.Sim.Has('Lucky grandmas')) grandmas++;
if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder'); if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder');
if (!CM.Sim.HasAchiev('Veteran') && grandmas >= 14) CM.Sim.Win('Veteran');
var buildingsOwned = 0; var buildingsOwned = 0;
var mathematician = 1; var mathematician = 1;
@@ -3192,6 +3318,7 @@ CM.Sim.CheckOtherAchiev = function() {
if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress'); if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress');
if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath'); if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath');
if (buildingsOwned >= 4000 && CM.Sim.UpgradesOwned >= 400) CM.Sim.Win('Renaissance baker');
if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls'); if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls');

View File

@@ -77,6 +77,7 @@ If you'd rather use the addon as a script via per example *Greasemonkey* or *Tam
// @name Cookie Monster // @name Cookie Monster
// @namespace Cookie // @namespace Cookie
// @include http://orteil.dashnet.org/cookieclicker/ // @include http://orteil.dashnet.org/cookieclicker/
// @include https://orteil.dashnet.org/cookieclicker/
// @version 1 // @version 1
// @grant none // @grant none
// ==/UserScript== // ==/UserScript==
@@ -99,6 +100,7 @@ If you are using the beta, use this instead:
// @name Cookie Monster Beta // @name Cookie Monster Beta
// @namespace Cookie // @namespace Cookie
// @include http://orteil.dashnet.org/cookieclicker/beta/ // @include http://orteil.dashnet.org/cookieclicker/beta/
// @include https://orteil.dashnet.org/cookieclicker/beta/
// @version 1 // @version 1
// @grant none // @grant none
// ==/UserScript== // ==/UserScript==

View File

@@ -119,24 +119,50 @@ CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timer
CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', toggle: false, func: function() {CM.Disp.ToggleTimerBarPos();}}; CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', toggle: false, func: function() {CM.Disp.ToggleTimerBarPos();}};
CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', toggle: true, func: function() {CM.Disp.UpdateBuildings();}}; CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', toggle: true, func: function() {CM.Disp.UpdateBuildings();}};
CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}}; CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}};
CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', toggle: true, func: function() {CM.Disp.ToggleUpBarColor();}}; CM.ConfigData.UpBarColor = {label: ['Upgrade Colors/Bar OFF', 'Upgrade Colors with Bar ON', 'Upgrade Colors without Bar ON'], desc: 'Color code upgrades and optionally add a counter bar', toggle: false, func: function() {CM.Disp.ToggleUpBarColor();}};
CM.ConfigData.Colors = {desc: {Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels', Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels', Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels', Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels', Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar', Pink: 'Color Pink. Used for Dragonflight bar', Brown: 'Color Brown. Used for Dragon Harvest bar'}, func: function() {CM.Disp.UpdateColors();}}; CM.ConfigData.Colors = {
desc: {
Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels',
Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels',
Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels',
Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels',
Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels',
Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels',
Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar',
Pink: 'Color Pink. Used for Dragonflight bar',
Brown: 'Color Brown. Used for Dragon Harvest bar'
},
func: function() {CM.Disp.UpdateColors();}
};
CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinklers', toggle: true}; CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinklers', toggle: true};
CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false}; CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false};
CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 10s', 'Average CPS for past 15s', 'Average CPS for past 30s', 'Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false}; CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 10s', 'Average CPS for past 15s', 'Average CPS for past 30s', 'Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false};
CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false}; CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false};
CM.ConfigData.ToolWarnCautBon = {label: ['Calculate Tooltip Warning/Caution With Bonus CPS OFF', 'Calculate Tooltip Warning/Caution With Bonus CPS ON'], desc: 'Calculate the warning/caution with or without the bonus CPS you get from buying', toggle: true}; CM.ConfigData.ToolWarnCautBon = {label: ['Calculate Tooltip Warning/Caution With Bonus CPS OFF', 'Calculate Tooltip Warning/Caution With Bonus CPS ON'], desc: 'Calculate the warning/caution with or without the bonus CPS you get from buying', toggle: true};
CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup', toggle: true}; CM.ConfigData.GCFlash = {label: ['Golden Cookie Flash OFF', 'Golden Cookie Flash ON'], desc: 'Flash screen on Golden Cookie', toggle: true};
CM.ConfigData.Sound = {label: ['Sounds OFF', 'Sounds ON'], desc: 'Play a sound on Golden Cookie/Season Popup', toggle: true}; CM.ConfigData.GCSound = {label: ['Golden Cookie Sound OFF', 'Golden Cookie Sound ON'], desc: 'Play a sound on Golden Cookie', toggle: true};
CM.ConfigData.Volume = {label: [], desc: 'Volume of the sound'}; CM.ConfigData.GCVolume = {label: [], desc: 'Volume of the Golden Cookie sound'};
for (var i = 0; i < 101; i++) { for (var i = 0; i < 101; i++) {
CM.ConfigData.Volume.label[i] = i + '%'; CM.ConfigData.GCVolume.label[i] = i + '%';
} }
CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'}; CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'};
CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'};
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}}; CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}};
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true};
CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}}; CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}};
CM.ConfigData.SeaFlash = {label: ['Season Special Flash OFF', 'Season Special Flash ON'], desc: 'Flash screen on Season Popup', toggle: true};
CM.ConfigData.SeaSound = {label: ['Season Special Sound OFF', 'Season Special Sound ON'], desc: 'Play a sound on Season Popup', toggle: true};
CM.ConfigData.SeaVolume = {label: [], desc: 'Volume of the Season Special sound'};
for (var i = 0; i < 101; i++) {
CM.ConfigData.SeaVolume.label[i] = i + '%';
}
CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'};
CM.ConfigData.GardFlash = {label: ['Garden Tick Flash OFF', 'Garden Tick Flash ON'], desc: 'Flash screen on Garden Tick', toggle: true};
CM.ConfigData.GardSound = {label: ['Garden Tick Sound OFF', 'Garden Tick Sound ON'], desc: 'Play a sound on Garden Tick', toggle: true};
CM.ConfigData.GardVolume = {label: [], desc: 'Volume of the Garden Tick sound'};
for (var i = 0; i < 101; i++) {
CM.ConfigData.GardVolume.label[i] = i + '%';
}
CM.ConfigData.GardSoundURL = {label: 'Garden Tick Sound URL:', desc: 'URL of the sound to be played when the garden ticks'};
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true};
CM.ConfigData.TooltipBuildUp = {label: ['Buildings/Upgrades Tooltip Information OFF', 'Buildings/Upgrades Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades', toggle: true}; CM.ConfigData.TooltipBuildUp = {label: ['Buildings/Upgrades Tooltip Information OFF', 'Buildings/Upgrades Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades', toggle: true};
CM.ConfigData.TooltipAmor = {label: ['Buildings Tooltip Amortization Information OFF', 'Buildings Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true}; CM.ConfigData.TooltipAmor = {label: ['Buildings Tooltip Amortization Information OFF', 'Buildings Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true};
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}}; CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}};
@@ -147,5 +173,6 @@ CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false}; CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false};
CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false}; CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false};
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}}; CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}};
CM.ConfigData.GrimoireBar = {label: ['Grimoire Magic Meter Timer OFF', 'Grimoire Magic Meter Timer ON'], desc: 'A timer on how long before the Grimoire magic meter is full', toggle: true};
CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation', 'Engineering Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}}; CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation', 'Engineering Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}};

View File

@@ -665,6 +665,10 @@ CM.Disp.ToggleUpBarColor = function() {
CM.Disp.UpgradeBar.style.display = ''; CM.Disp.UpgradeBar.style.display = '';
CM.Disp.UpdateUpgrades(); CM.Disp.UpdateUpgrades();
} }
else if (CM.Config.UpBarColor == 2) {
CM.Disp.UpgradeBar.style.display = 'none';
CM.Disp.UpdateUpgrades();
}
else { else {
CM.Disp.UpgradeBar.style.display = 'none'; CM.Disp.UpgradeBar.style.display = 'none';
Game.RebuildUpgrades(); Game.RebuildUpgrades();
@@ -672,7 +676,7 @@ CM.Disp.ToggleUpBarColor = function() {
} }
CM.Disp.UpdateUpgrades = function() { CM.Disp.UpdateUpgrades = function() {
if (CM.Config.UpBarColor == 1) { if (CM.Config.UpBarColor > 0) {
var blue = 0; var blue = 0;
var green = 0; var green = 0;
var yellow = 0; var yellow = 0;
@@ -745,30 +749,30 @@ CM.Disp.CreateWhiteScreen = function() {
l('wrapper').appendChild(CM.Disp.WhiteScreen); l('wrapper').appendChild(CM.Disp.WhiteScreen);
} }
CM.Disp.Flash = function(mode) { CM.Disp.Flash = function(mode, config) {
if ((CM.Config.Flash == 1 && mode == 3) || mode == 1) { if ((CM.Config[config] == 1 && mode == 3) || mode == 1) {
CM.Disp.WhiteScreen.style.opacity = '0.5'; CM.Disp.WhiteScreen.style.opacity = '0.5';
if (mode == 3) { if (mode == 3) {
CM.Disp.WhiteScreen.style.display = 'inline'; CM.Disp.WhiteScreen.style.display = 'inline';
setTimeout(function() {CM.Disp.Flash(2);}, 1000/Game.fps); setTimeout(function() {CM.Disp.Flash(2, config);}, 1000/Game.fps);
} }
else { else {
setTimeout(function() {CM.Disp.Flash(0);}, 1000/Game.fps); setTimeout(function() {CM.Disp.Flash(0, config);}, 1000/Game.fps);
} }
} }
else if (mode == 2) { else if (mode == 2) {
CM.Disp.WhiteScreen.style.opacity = '1'; CM.Disp.WhiteScreen.style.opacity = '1';
setTimeout(function() {CM.Disp.Flash(1);}, 1000/Game.fps); setTimeout(function() {CM.Disp.Flash(1, config);}, 1000/Game.fps);
} }
else if (mode == 0) { else if (mode == 0) {
CM.Disp.WhiteScreen.style.display = 'none'; CM.Disp.WhiteScreen.style.display = 'none';
} }
} }
CM.Disp.PlaySound = function(url) { CM.Disp.PlaySound = function(url, sndConfig, volConfig) {
if (CM.Config.Sound == 1) { if (CM.Config[sndConfig] == 1) {
var sound = new realAudio(url); var sound = new realAudio(url);
sound.volume = CM.Config.Volume / 100; sound.volume = CM.Config[volConfig] / 100;
sound.play(); sound.play();
} }
} }
@@ -791,7 +795,7 @@ CM.Disp.CreateFavicon = function() {
CM.Disp.Favicon = document.createElement('link'); CM.Disp.Favicon = document.createElement('link');
CM.Disp.Favicon.id = 'CMFavicon'; CM.Disp.Favicon.id = 'CMFavicon';
CM.Disp.Favicon.rel = 'shortcut icon'; CM.Disp.Favicon.rel = 'shortcut icon';
CM.Disp.Favicon.href = 'http://orteil.dashnet.org/cookieclicker/favicon.ico'; CM.Disp.Favicon.href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
document.getElementsByTagName('head')[0].appendChild(CM.Disp.Favicon); document.getElementsByTagName('head')[0].appendChild(CM.Disp.Favicon);
} }
@@ -805,7 +809,7 @@ CM.Disp.UpdateFavicon = function() {
} }
} }
else { else {
CM.Disp.Favicon.href = 'http://orteil.dashnet.org/cookieclicker/favicon.ico'; CM.Disp.Favicon.href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
} }
} }
@@ -853,8 +857,8 @@ CM.Disp.CheckGoldenCookie = function() {
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top; CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
} }
CM.Disp.Flash(3); CM.Disp.Flash(3, 'GCFlash');
CM.Disp.PlaySound(CM.Config.GCSoundURL); CM.Disp.PlaySound(CM.Config.GCSoundURL, 'GCSound', 'GCVolume');
} }
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none'; else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
} }
@@ -878,12 +882,22 @@ CM.Disp.CheckSeasonPopup = function() {
} }
} }
CM.Disp.Flash(3); CM.Disp.Flash(3, 'SeaFlash');
CM.Disp.PlaySound(CM.Config.SeaSoundURL); CM.Disp.PlaySound(CM.Config.SeaSoundURL, 'SeaSound', 'SeaVolume');
} }
} }
} }
CM.Disp.CheckGardenTick = function() {
if (Game.Objects['Farm'].minigameLoaded && CM.Disp.lastGardenNextStep != Game.Objects['Farm'].minigame.nextStep) {
if (CM.Disp.lastGardenNextStep != 0 && CM.Disp.lastGardenNextStep < Date.now()) {
CM.Disp.Flash(3, 'GardFlash');
CM.Disp.PlaySound(CM.Config.GardSoundURL, 'GardSound', 'GardVolume');
}
CM.Disp.lastGardenNextStep = Game.Objects['Farm'].minigame.nextStep;
}
}
CM.Disp.UpdateTitle = function() { CM.Disp.UpdateTitle = function() {
if (Game.OnAscend || CM.Config.Title == 0) { if (Game.OnAscend || CM.Config.Title == 0) {
document.title = CM.Cache.Title; document.title = CM.Cache.Title;
@@ -907,7 +921,7 @@ CM.Disp.UpdateTitle = function() {
else { else {
titleGC = '[GS]' titleGC = '[GS]'
} }
if (Game.season=='christmas') { if (Game.season == 'christmas') {
addSP = true; addSP = true;
if (CM.Disp.lastSeasonPopupState) { if (CM.Disp.lastSeasonPopupState) {
titleSP = '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']'; titleSP = '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
@@ -936,7 +950,7 @@ CM.Disp.UpdateTitle = function() {
str += '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']'; str += '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
} }
} }
if (Game.season=='christmas' && CM.Disp.lastSeasonPopupState) { if (Game.season == 'christmas' && CM.Disp.lastSeasonPopupState) {
str += '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']'; str += '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
spawn = true; spawn = true;
} }
@@ -1004,6 +1018,30 @@ CM.Disp.AddMenuPref = function(title) {
return div; return div;
} }
var vol = function(config) {
var volConfig = config;
var volume = document.createElement('div');
volume.className = 'listing';
var minus = document.createElement('a');
minus.className = 'option';
minus.onclick = function() {CM.ToggleConfigDown(volConfig);};
minus.textContent = '-';
volume.appendChild(minus);
var volText = document.createElement('span');
volText.id = CM.ConfigPrefix + volConfig;
volText.textContent = CM.Disp.GetConfigDisplay(volConfig);
volume.appendChild(volText);
var plus = document.createElement('a');
plus.className = 'option';
plus.onclick = function() {CM.ToggleConfigUp(volConfig);};
plus.textContent = '+';
volume.appendChild(plus);
var volLabel = document.createElement('label');
volLabel.textContent = CM.ConfigData[volConfig].desc;
volume.appendChild(volLabel);
return volume;
}
var url = function(config) { var url = function(config) {
var div = document.createElement('div'); var div = document.createElement('div');
div.className = 'listing'; div.className = 'listing';
@@ -1015,14 +1053,20 @@ CM.Disp.AddMenuPref = function(title) {
input.id = CM.ConfigPrefix + config; input.id = CM.ConfigPrefix + config;
input.className = 'option'; input.className = 'option';
input.type = 'text'; input.type = 'text';
input.value = CM.Config[config]; input.readOnly = true;
input.setAttribute('value', CM.Config[config]);
input.style.width = '300px'; input.style.width = '300px';
div.appendChild(input); div.appendChild(input);
div.appendChild(document.createTextNode(' ')); div.appendChild(document.createTextNode(' '));
var inputPrompt = document.createElement('input');
inputPrompt.id = CM.ConfigPrefix + config + 'Prompt';
inputPrompt.className = 'option';
inputPrompt.type = 'text';
inputPrompt.setAttribute('value', CM.Config[config]);
var a = document.createElement('a'); var a = document.createElement('a');
a.className = 'option'; a.className = 'option';
a.onclick = function() {CM.Config[config] = l(CM.ConfigPrefix + config).value;CM.SaveConfig(CM.Config);}; a.onclick = function() {Game.Prompt(inputPrompt.outerHTML, [['Save', 'CM.Config[\'' + config + '\'] = l(CM.ConfigPrefix + \'' + config + '\' + \'Prompt\').value; CM.SaveConfig(CM.Config); Game.ClosePrompt(); Game.UpdateMenu();'], 'Cancel']);};
a.textContent = 'Save'; a.textContent = 'Edit';
div.appendChild(a); div.appendChild(a);
var label = document.createElement('label'); var label = document.createElement('label');
label.textContent = CM.ConfigData[config].desc; label.textContent = CM.ConfigData[config].desc;
@@ -1044,7 +1088,7 @@ CM.Disp.AddMenuPref = function(title) {
input.id = CM.ConfigPrefix + 'Color' + CM.Disp.colors[i]; input.id = CM.ConfigPrefix + 'Color' + CM.Disp.colors[i];
input.className = 'option'; input.className = 'option';
input.style.width = '65px'; input.style.width = '65px';
input.value = CM.Config.Colors[CM.Disp.colors[i]]; input.setAttribute('value', CM.Config.Colors[CM.Disp.colors[i]]);
div.appendChild(input); div.appendChild(input);
eval('var change = function() {CM.Config.Colors[\'' + CM.Disp.colors[i] + '\'] = l(CM.ConfigPrefix + \'Color\' + \'' + CM.Disp.colors[i] + '\').value; CM.Disp.UpdateColors(); CM.SaveConfig(CM.Config);}'); eval('var change = function() {CM.Config.Colors[\'' + CM.Disp.colors[i] + '\'] = l(CM.ConfigPrefix + \'Color\' + \'' + CM.Disp.colors[i] + '\').value; CM.Disp.UpdateColors(); CM.SaveConfig(CM.Config);}');
var jscolorpicker = new jscolor.color(input, {hash: true, caps: false, pickerZIndex: 1000000, pickerPosition: 'right', onImmediateChange: change}); var jscolorpicker = new jscolor.color(input, {hash: true, caps: false, pickerZIndex: 1000000, pickerPosition: 'right', onImmediateChange: change});
@@ -1061,35 +1105,22 @@ CM.Disp.AddMenuPref = function(title) {
frag.appendChild(listing('AvgClicksHist')); frag.appendChild(listing('AvgClicksHist'));
frag.appendChild(listing('ToolWarnCautBon')); frag.appendChild(listing('ToolWarnCautBon'));
frag.appendChild(header('Golden Cookie/Season Popup Emphasis')); frag.appendChild(header('Notification'));
frag.appendChild(listing('Flash')); frag.appendChild(listing('GCFlash'));
frag.appendChild(listing('Sound')); frag.appendChild(listing('GCSound'));
var volConfig = 'Volume'; frag.appendChild(vol('GCVolume'));
var volume = document.createElement('div');
volume.className = 'listing';
var minus = document.createElement('a');
minus.className = 'option';
minus.onclick = function() {CM.ToggleConfigDown(volConfig);};
minus.textContent = '-';
volume.appendChild(minus);
var volText = document.createElement('span');
volText.id = CM.ConfigPrefix + volConfig;
volText.textContent = CM.Disp.GetConfigDisplay(volConfig);
volume.appendChild(volText);
var plus = document.createElement('a');
plus.className = 'option';
plus.onclick = function() {CM.ToggleConfigUp(volConfig);};
plus.textContent = '+';
volume.appendChild(plus);
var volLabel = document.createElement('label');
volLabel.textContent = CM.ConfigData[volConfig].desc;
volume.appendChild(volLabel);
frag.appendChild(volume);
frag.appendChild(url('GCSoundURL')); frag.appendChild(url('GCSoundURL'));
frag.appendChild(url('SeaSoundURL'));
frag.appendChild(listing('GCTimer')); frag.appendChild(listing('GCTimer'));
frag.appendChild(listing('Title'));
frag.appendChild(listing('Favicon')); frag.appendChild(listing('Favicon'));
frag.appendChild(listing('SeaFlash'));
frag.appendChild(listing('SeaSound'));
frag.appendChild(vol('SeaVolume'));
frag.appendChild(url('SeaSoundURL'));
frag.appendChild(listing('GardFlash'));
frag.appendChild(listing('GardSound'));
frag.appendChild(vol('GardVolume'));
frag.appendChild(url('GardSoundURL'));
frag.appendChild(listing('Title'));
frag.appendChild(header('Tooltip')); frag.appendChild(header('Tooltip'));
frag.appendChild(listing('TooltipBuildUp')); frag.appendChild(listing('TooltipBuildUp'));
@@ -1104,6 +1135,7 @@ CM.Disp.AddMenuPref = function(title) {
frag.appendChild(listing('UpStats')); frag.appendChild(listing('UpStats'));
frag.appendChild(listing('TimeFormat')); frag.appendChild(listing('TimeFormat'));
frag.appendChild(listing('SayTime')); frag.appendChild(listing('SayTime'));
frag.appendChild(listing('GrimoireBar'));
frag.appendChild(header('Other')); frag.appendChild(header('Other'));
frag.appendChild(listing('Scale')); frag.appendChild(listing('Scale'));
@@ -1119,7 +1151,8 @@ CM.Disp.AddMenuPref = function(title) {
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]); l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick; CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON', '1'); PlaySound('snd/tick.mp3'); CM.Disp.RefreshScale();}; eval('l(\'formatButton\').onclick = ' + l('formatButton').onclick.toString().split('mp3\');').join('mp3\'); CM.Disp.RefreshScale();'));
//l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON', '1'); PlaySound('snd/tick.mp3'); CM.Disp.RefreshScale();};
} }
CM.Disp.AddMenuStats = function(title) { CM.Disp.AddMenuStats = function(title) {
@@ -1463,7 +1496,10 @@ CM.Disp.AddMenuStats = function(title) {
stats.appendChild(header('Miscellaneous', 'Misc')); stats.appendChild(header('Miscellaneous', 'Misc'));
if (CM.Config.StatsPref.Misc) { if (CM.Config.StatsPref.Misc) {
stats.appendChild(listing('Average Cookies Per Second (Past ' + (CM.Disp.cookieTimes[CM.Config.AvgCPSHist] < 60 ? (CM.Disp.cookieTimes[CM.Config.AvgCPSHist] + ' seconds') : ((CM.Disp.cookieTimes[CM.Config.AvgCPSHist] / 60) + (CM.Config.AvgCPSHist == 3 ? ' minute' : ' minutes'))) + ')', document.createTextNode(Beautify(CM.Cache.AvgCPS, 3)))); stats.appendChild(listing(
'Average Cookies Per Second (Past ' + (CM.Disp.cookieTimes[CM.Config.AvgCPSHist] < 60 ? (CM.Disp.cookieTimes[CM.Config.AvgCPSHist] + ' seconds') : ((CM.Disp.cookieTimes[CM.Config.AvgCPSHist] / 60) + (CM.Config.AvgCPSHist == 3 ? ' minute' : ' minutes'))) + ')',
document.createTextNode(Beautify(CM.Cache.AvgCPS, 3))
));
stats.appendChild(listing('Average Cookie Clicks Per Second (Past ' + CM.Disp.clickTimes[CM.Config.AvgClicksHist] + (CM.Config.AvgClicksHist == 0 ? ' second' : ' seconds') + ')', document.createTextNode(Beautify(CM.Cache.AvgClicks, 1)))); stats.appendChild(listing('Average Cookie Clicks Per Second (Past ' + CM.Disp.clickTimes[CM.Config.AvgClicksHist] + (CM.Config.AvgClicksHist == 0 ? ' second' : ' seconds') + ')', document.createTextNode(Beautify(CM.Cache.AvgClicks, 1))));
stats.appendChild(listing('Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks)))); stats.appendChild(listing('Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks))));
} }
@@ -1491,6 +1527,18 @@ CM.Disp.RefreshMenu = function() {
if (CM.Config.UpStats && Game.onMenu == 'stats' && (Game.drawT - 1) % (Game.fps * 5) != 0 && (Game.drawT - 1) % Game.fps == 0) Game.UpdateMenu(); if (CM.Config.UpStats && Game.onMenu == 'stats' && (Game.drawT - 1) % (Game.fps * 5) != 0 && (Game.drawT - 1) % Game.fps == 0) Game.UpdateMenu();
} }
CM.Disp.FixMouseY = function(target) {
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
var timerBarHeight = parseInt(CM.Disp.TimerBar.style.height);
Game.mouseY -= timerBarHeight;
target();
Game.mouseY += timerBarHeight;
}
else {
target();
}
}
CM.Disp.UpdateTooltipLocation = function() { CM.Disp.UpdateTooltipLocation = function() {
if (Game.tooltip.origin == 'store') { if (Game.tooltip.origin == 'store') {
var warnCautOffset = 0; var warnCautOffset = 0;
@@ -1617,7 +1665,9 @@ CM.Disp.Tooltip = function(type, name) {
var buildPrice = CM.Sim.BuildingGetPrice(Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount); var buildPrice = CM.Sim.BuildingGetPrice(Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount);
var amortizeAmount = buildPrice - Game.Objects[name].totalCookies; var amortizeAmount = buildPrice - Game.Objects[name].totalCookies;
if (amortizeAmount > 0) { if (amortizeAmount > 0) {
l('tooltip').innerHTML = l('tooltip').innerHTML.split('so far</div>').join('so far<br/>&bull; <b>' + Beautify(amortizeAmount) + '</b> ' + (Math.floor(amortizeAmount) == 1 ? 'cookie' : 'cookies') + ' left to amortize (' + CM.Disp.GetTimeColor(buildPrice, Game.Objects[name].totalCookies, (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text + ')</div>'); l('tooltip').innerHTML = l('tooltip').innerHTML
.split('so far</div>')
.join('so far<br/>&bull; <b>' + Beautify(amortizeAmount) + '</b> ' + (Math.floor(amortizeAmount) == 1 ? 'cookie' : 'cookies') + ' left to amortize (' + CM.Disp.GetTimeColor(buildPrice, Game.Objects[name].totalCookies, (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text + ')</div>');
} }
} }
if (Game.buyMode == 1) { if (Game.buyMode == 1) {
@@ -1646,7 +1696,7 @@ CM.Disp.Tooltip = function(type, name) {
} }
else if (type == 'u') { else if (type == 'u') {
if (!Game.UpgradesInStore[name]) return ''; if (!Game.UpgradesInStore[name]) return '';
l('tooltip').innerHTML = Game.crate(Game.UpgradesInStore[name], 'store', undefined, undefined, 1)(); l('tooltip').innerHTML = Game.crateTooltip(Game.UpgradesInStore[name], 'store');
} }
else { // Grimoire else { // Grimoire
l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(name)(); l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(name)();
@@ -1880,20 +1930,9 @@ CM.Disp.AddWrinklerAreaDetect = function() {
CM.Disp.CheckWrinklerTooltip = function() { CM.Disp.CheckWrinklerTooltip = function() {
if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) { if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) {
var showingTooltip = false; var showingTooltip = false;
var mouseInWrinkler = function (x, y, rect) {
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
var h1 = Math.sqrt(dx * dx + dy * dy);
var currA = Math.atan2(dy, dx);
var newA = currA - rect.r;
var x2 = Math.cos(newA) * h1;
var y2 = Math.sin(newA) * h1;
if (x2 > -0.5 * rect.w && x2 < 0.5 * rect.w && y2 > -0.5 * rect.h && y2 < 0.5 * rect.h) return true;
return false;
}
for (var i in Game.wrinklers) { for (var i in Game.wrinklers) {
var me = Game.wrinklers[i]; var me = Game.wrinklers[i];
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10}; if (me.phase > 0 && me.selected) {
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
showingTooltip = true; showingTooltip = true;
if (CM.Disp.TooltipWrinklerCache[i] == 0) { if (CM.Disp.TooltipWrinklerCache[i] == 0) {
var placeholder = document.createElement('div'); var placeholder = document.createElement('div');
@@ -1988,6 +2027,7 @@ CM.Disp.colors = [CM.Disp.colorBlue, CM.Disp.colorGreen, CM.Disp.colorYellow, CM
CM.Disp.buffColors = {'Frenzy': CM.Disp.colorYellow, 'Dragon Harvest': CM.Disp.colorBrown, 'Elder frenzy': CM.Disp.colorGreen, 'Clot': CM.Disp.colorRed, 'Click frenzy': CM.Disp.colorBlue, 'Dragonflight': CM.Disp.colorPink}; CM.Disp.buffColors = {'Frenzy': CM.Disp.colorYellow, 'Dragon Harvest': CM.Disp.colorBrown, 'Elder frenzy': CM.Disp.colorGreen, 'Clot': CM.Disp.colorRed, 'Click frenzy': CM.Disp.colorBlue, 'Dragonflight': CM.Disp.colorPink};
CM.Disp.lastGoldenCookieState = 0; CM.Disp.lastGoldenCookieState = 0;
CM.Disp.lastSeasonPopupState = 0; CM.Disp.lastSeasonPopupState = 0;
CM.Disp.lastGardenNextStep = 0;
CM.Disp.goldenShimmer; CM.Disp.goldenShimmer;
CM.Disp.seasonPopShimmer; CM.Disp.seasonPopShimmer;
CM.Disp.lastAscendState = -1; CM.Disp.lastAscendState = -1;
@@ -2005,3 +2045,12 @@ for (var i in Game.wrinklers) {
CM.Disp.TooltipWrinklerCache[i] = 0; CM.Disp.TooltipWrinklerCache[i] = 0;
} }
CM.Disp.TooltipText = [
['GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'],
['PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '380px'],
['NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px'],
['HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px'],
['ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '370px'],
['ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '280px']
];

View File

@@ -7,7 +7,7 @@ CM.ReplaceNative = function() {
Beautify = CM.Disp.Beautify; Beautify = CM.Disp.Beautify;
CM.Backup.CalculateGains = Game.CalculateGains; CM.Backup.CalculateGains = Game.CalculateGains;
eval('CM.Backup.CalculateGainsMod = ' + Game.CalculateGains.toString().split('ages\');').join('ages\');CM.Sim.DateAges = Date.now();').split('var day').join('CM.Sim.DateCentury = Date.now();var day')); eval('CM.Backup.CalculateGainsMod = ' + Game.CalculateGains.toString().split('ages\');').join('ages\');CM.Sim.DateAges = Date.now();').split('if (Game.Has(\'Century').join('CM.Sim.DateCentury = Date.now();if (Game.Has(\'Century'));
Game.CalculateGains = function() { Game.CalculateGains = function() {
CM.Backup.CalculateGainsMod(); CM.Backup.CalculateGainsMod();
CM.Sim.DoSims = 1; CM.Sim.DoSims = 1;
@@ -29,19 +29,20 @@ CM.ReplaceNative = function() {
CM.Disp.UpdateTooltipLocation(); CM.Disp.UpdateTooltipLocation();
} }
CM.Backup.UpdateWrinklers = Game.UpdateWrinklers;
Game.UpdateWrinklers = function() {
CM.Disp.FixMouseY(CM.Backup.UpdateWrinklers);
}
CM.Backup.UpdateSpecial = Game.UpdateSpecial; CM.Backup.UpdateSpecial = Game.UpdateSpecial;
Game.UpdateSpecial = function() { Game.UpdateSpecial = function() {
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) { CM.Disp.FixMouseY(CM.Backup.UpdateSpecial);
var timerBarHeight = parseInt(CM.Disp.TimerBar.style.height);
Game.mouseY -= timerBarHeight;
CM.Backup.UpdateSpecial();
Game.mouseY += timerBarHeight;
}
else {
CM.Backup.UpdateSpecial();
}
} }
// Assumes newer browsers
l('bigCookie').removeEventListener('click', Game.ClickCookie, false);
l('bigCookie').addEventListener('click', function() { CM.Disp.FixMouseY(Game.ClickCookie); }, false);
// Probably better to load per minigame // Probably better to load per minigame
CM.Backup.scriptLoaded = Game.scriptLoaded; CM.Backup.scriptLoaded = Game.scriptLoaded;
Game.scriptLoaded = function(who, script) { Game.scriptLoaded = function(who, script) {
@@ -113,7 +114,7 @@ CM.ReplaceNativeGrimoireDraw = function() {
CM.Backup.GrimoireDraw = minigame.draw; CM.Backup.GrimoireDraw = minigame.draw;
Game.Objects['Wizard tower'].minigame.draw = function() { Game.Objects['Wizard tower'].minigame.draw = function() {
CM.Backup.GrimoireDraw(); CM.Backup.GrimoireDraw();
if (minigame.magic < minigame.magicM) { if (CM.Config.GrimoireBar == 1 && minigame.magic < minigame.magicM) {
minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')'; minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')';
} }
} }
@@ -188,6 +189,9 @@ CM.Loop = function() {
// Check Season Popup // Check Season Popup
CM.Disp.CheckSeasonPopup(); CM.Disp.CheckSeasonPopup();
// Check Garden Tick
CM.Disp.CheckGardenTick();
// Update Average CPS (might need to move) // Update Average CPS (might need to move)
CM.Cache.UpdateAvgCPS() CM.Cache.UpdateAvgCPS()
} }
@@ -219,12 +223,9 @@ CM.DelayInit = function() {
CM.Disp.CreateWhiteScreen(); CM.Disp.CreateWhiteScreen();
CM.Disp.CreateFavicon(); CM.Disp.CreateFavicon();
CM.Disp.CreateGCTimer(); CM.Disp.CreateGCTimer();
CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'); for (var i in CM.Disp.TooltipText) {
CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '370px'); CM.Disp.CreateTooltip(CM.Disp.TooltipText[i][0], CM.Disp.TooltipText[i][1], CM.Disp.TooltipText[i][2]);
CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px'); }
CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px');
CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '370px');
CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '360px');
CM.Disp.CreateTooltipWarnCaut(); CM.Disp.CreateTooltipWarnCaut();
CM.Disp.AddTooltipBuild(); CM.Disp.AddTooltipBuild();
CM.Disp.AddTooltipGrimoire(); CM.Disp.AddTooltipGrimoire();
@@ -247,9 +248,50 @@ CM.DelayInit = function() {
CM.HasReplaceNativeGrimoireLaunch = false; CM.HasReplaceNativeGrimoireLaunch = false;
CM.HasReplaceNativeGrimoireDraw = false; CM.HasReplaceNativeGrimoireDraw = false;
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 0, CPSMode: 1, AvgCPSHist: 3, AvgClicksHist: 0, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, TooltipBuildUp: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, TooltipGrim:1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}}; CM.ConfigDefault = {
BotBar: 1,
TimerBar: 1,
TimerBarPos: 0,
BuildColor: 1,
BulkBuildColor: 0,
UpBarColor: 1,
CalcWrink: 0,
CPSMode: 1,
AvgCPSHist: 3,
AvgClicksHist: 0,
ToolWarnCautBon: 0,
GCFlash: 1,
GCSound: 1,
GCVolume: 100,
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
GCTimer: 1,
Favicon: 1,
SeaFlash: 1,
SeaSound: 1,
SeaVolume: 100,
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardFlash: 1,
GardSound: 1,
GardVolume: 100,
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
Title: 1,
TooltipBuildUp: 1,
TooltipAmor: 0,
ToolWarnCaut: 1,
ToolWarnCautPos: 1,
TooltipGrim:1,
ToolWrink: 1,
Stats: 1,
UpStats: 1,
TimeFormat: 0,
SayTime: 1,
GrimoireBar: 1,
Scale: 2,
StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1},
Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}
};
CM.ConfigPrefix = 'CMConfig'; CM.ConfigPrefix = 'CMConfig';
CM.VersionMajor = '2.012'; CM.VersionMajor = '2.018';
CM.VersionMinor = '1'; CM.VersionMinor = '1';

View File

@@ -49,7 +49,7 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
price = Game.modifyBuildingPrice(null, price); price = Game.modifyBuildingPrice(null, price);
price = Math.ceil(price); price = Math.ceil(price);
var giveBack = 0.25; var giveBack = 0.25;
if (Game.hasAura('Earth Shatterer') || emuAura) giveBack=0.5; if (Game.hasAura('Earth Shatterer') || emuAura) giveBack = 0.5;
price = Math.floor(price * giveBack); price = Math.floor(price * giveBack);
if (start > 0) { if (start > 0) {
moni += price; moni += price;
@@ -85,9 +85,16 @@ CM.Sim.hasAura = function(what) {
return false; return false;
} }
eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString().split('Game.Has').join('CM.Sim.Has').split('me.tieredUpgrades').join('Game.Objects[me.name].tieredUpgrades').split('me.synergies').join('Game.Objects[me.name].synergies').split('syn.buildingTie1.amount').join('CM.Sim.Objects[syn.buildingTie1.name].amount').split('syn.buildingTie2.amount').join('CM.Sim.Objects[syn.buildingTie2.name].amount')); eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString()
.split('Game.Has').join('CM.Sim.Has')
eval('CM.Sim.getGrandmaSynergyUpgradeMultiplier = ' + Game.getGrandmaSynergyUpgradeMultiplier.toString().split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']')); .split('me.tieredUpgrades').join('Game.Objects[me.name].tieredUpgrades')
.split('me.synergies').join('Game.Objects[me.name].synergies')
.split('syn.buildingTie1.amount').join('CM.Sim.Objects[syn.buildingTie1.name].amount')
.split('syn.buildingTie2.amount').join('CM.Sim.Objects[syn.buildingTie2.name].amount')
.split('me.grandma').join('Game.Objects[me.name].grandma')
.split('me.id').join('Game.Objects[me.name].id')
.split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']')
);
CM.Sim.getCPSBuffMult = function() { CM.Sim.getCPSBuffMult = function() {
var mult = 1; var mult = 1;
@@ -104,7 +111,7 @@ CM.Sim.InitData = function() {
CM.Sim.Objects[i] = {}; CM.Sim.Objects[i] = {};
var me = Game.Objects[i]; var me = Game.Objects[i];
var you = CM.Sim.Objects[i]; var you = CM.Sim.Objects[i];
eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura').split('Game.Objects').join('CM.Sim.Objects').split('Game.GetTieredCpsMult').join('CM.Sim.GetTieredCpsMult').split('Game.getGrandmaSynergyUpgradeMultiplier').join('CM.Sim.getGrandmaSynergyUpgradeMultiplier')); eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura').split('Game.Objects').join('CM.Sim.Objects').split('Game.GetTieredCpsMult').join('CM.Sim.GetTieredCpsMult'));
// Below is needed for above eval! // Below is needed for above eval!
you.baseCps = me.baseCps; you.baseCps = me.baseCps;
you.name = me.name; you.name = me.name;
@@ -166,6 +173,8 @@ CM.Sim.CalculateGains = function() {
// TODO Store minigame buffs? // TODO Store minigame buffs?
mult *= Game.eff('cps'); mult *= Game.eff('cps');
if (CM.Sim.Has('Heralds') && Game.ascensionMode != 1) mult *= 1 + 0.01 * Game.heralds;
var cookieMult = 0; var cookieMult = 0;
for (var i in Game.cookieUpgrades) { for (var i in Game.cookieUpgrades) {
var me = Game.cookieUpgrades[i]; var me = Game.cookieUpgrades[i];
@@ -308,13 +317,21 @@ CM.Sim.CalculateGains = function() {
if (CM.Sim.Has('Golden switch [off]')) { if (CM.Sim.Has('Golden switch [off]')) {
var goldenSwitchMult = 1.5; var goldenSwitchMult = 1.5;
if (CM.Sim.Has('Residual luck')) { if (CM.Sim.Has('Residual luck')) {
var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate', 'Lucky digit', 'Lucky number', 'Lucky payout']; var upgrades = Game.goldenCookieUpgrades;
for (var i in upgrades) { for (var i in upgrades) {
if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1; if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1;
} }
} }
mult *= goldenSwitchMult; mult *= goldenSwitchMult;
} }
if (CM.Sim.Has('Shimmering veil [off]')) {
var veilMult = 0.5;
if (CM.Sim.Has('Reinforced membrane')) veilMult += 0.1;
mult *= 1 + veilMult;
}
// Removed debug upgrades
// Removed buffs
CM.Sim.cookiesPs *= mult; CM.Sim.cookiesPs *= mult;
@@ -324,20 +341,11 @@ CM.Sim.CalculateGains = function() {
CM.Sim.CheckOtherAchiev = function() { CM.Sim.CheckOtherAchiev = function() {
var grandmas = 0; var grandmas = 0;
if (CM.Sim.Has('Farmer grandmas')) grandmas++; for (var i in Game.GrandmaSynergies) {
if (CM.Sim.Has('Worker grandmas')) grandmas++; if (CM.Sim.Has(Game.GrandmaSynergies[i])) grandmas++;
if (CM.Sim.Has('Miner grandmas')) grandmas++; }
if (CM.Sim.Has('Cosmic grandmas')) grandmas++;
if (CM.Sim.Has('Transmuted grandmas')) grandmas++;
if (CM.Sim.Has('Altered grandmas')) grandmas++;
if (CM.Sim.Has('Grandmas\' grandmas')) grandmas++;
if (CM.Sim.Has('Antigrandmas')) grandmas++;
if (CM.Sim.Has('Rainbow grandmas')) grandmas++;
if (CM.Sim.Has('Banker grandmas')) grandmas++;
if (CM.Sim.Has('Priestess grandmas')) grandmas++;
if (CM.Sim.Has('Witch grandmas')) grandmas++;
if (CM.Sim.Has('Lucky grandmas')) grandmas++;
if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder'); if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder');
if (!CM.Sim.HasAchiev('Veteran') && grandmas >= 14) CM.Sim.Win('Veteran');
var buildingsOwned = 0; var buildingsOwned = 0;
var mathematician = 1; var mathematician = 1;
@@ -377,6 +385,7 @@ CM.Sim.CheckOtherAchiev = function() {
if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress'); if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress');
if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath'); if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath');
if (buildingsOwned >= 4000 && CM.Sim.UpgradesOwned >= 400) CM.Sim.Win('Renaissance baker');
if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls'); if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls');