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e061caa2e4 |
@@ -1,2 +1,2 @@
|
|||||||
#!/bin/sh
|
#!/bin/sh
|
||||||
cat src/*.js > CookieMonster.js
|
cat ./src/Header.js ./src/Cache.js ./src/Config.js ./src/Data.js ./src/Disp.js ./src/Main.js ./src/Sim.js ./src/Footer.js > CookieMonster.js
|
||||||
|
|||||||
767
CookieMonster.js
767
CookieMonster.js
File diff suppressed because it is too large
Load Diff
22
README.md
22
README.md
@@ -54,7 +54,7 @@ Copy this code and save it as a bookmark. Paste it in the URL section. To activa
|
|||||||
|
|
||||||
```javascript
|
```javascript
|
||||||
javascript: (function () {
|
javascript: (function () {
|
||||||
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
||||||
}());
|
}());
|
||||||
```
|
```
|
||||||
|
|
||||||
@@ -64,7 +64,7 @@ For beta, use the following instead:
|
|||||||
|
|
||||||
```javascript
|
```javascript
|
||||||
javascript: (function () {
|
javascript: (function () {
|
||||||
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
|
Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
|
||||||
}());
|
}());
|
||||||
```
|
```
|
||||||
|
|
||||||
@@ -81,14 +81,16 @@ If you'd rather use the addon as a script via per example *Greasemonkey* or *Tam
|
|||||||
// @grant none
|
// @grant none
|
||||||
// ==/UserScript==
|
// ==/UserScript==
|
||||||
|
|
||||||
(function() {
|
var code = "(" + (function() {
|
||||||
var checkReady = setInterval(function() {
|
var checkReady = setInterval(function() {
|
||||||
if (typeof Game.ready !== 'undefined' && Game.ready) {
|
if (typeof Game.ready !== 'undefined' && Game.ready) {
|
||||||
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
||||||
clearInterval(checkReady);
|
clearInterval(checkReady);
|
||||||
}
|
}
|
||||||
}, 1000);
|
}, 1000);
|
||||||
})();
|
}).toString() + ")()";
|
||||||
|
|
||||||
|
window.eval(code);
|
||||||
```
|
```
|
||||||
If you are using the beta, use this instead:
|
If you are using the beta, use this instead:
|
||||||
|
|
||||||
@@ -101,14 +103,16 @@ If you are using the beta, use this instead:
|
|||||||
// @grant none
|
// @grant none
|
||||||
// ==/UserScript==
|
// ==/UserScript==
|
||||||
|
|
||||||
(function() {
|
var code = "(" + (function() {
|
||||||
var checkReady = setInterval(function() {
|
var checkReady = setInterval(function() {
|
||||||
if (typeof Game.ready !== 'undefined' && Game.ready) {
|
if (typeof Game.ready !== 'undefined' && Game.ready) {
|
||||||
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
|
Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
|
||||||
clearInterval(checkReady);
|
clearInterval(checkReady);
|
||||||
}
|
}
|
||||||
}, 1000);
|
}, 1000);
|
||||||
})();
|
}).toString() + ")()";
|
||||||
|
|
||||||
|
window.eval(code);
|
||||||
```
|
```
|
||||||
|
|
||||||
# Bugs and suggestions
|
# Bugs and suggestions
|
||||||
@@ -129,7 +133,7 @@ All suggestions are welcome, even the smallest ones.
|
|||||||
|
|
||||||
# Contributors
|
# Contributors
|
||||||
|
|
||||||
* **[Raving_Kumquat](http://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
|
* **[Raving_Kumquat](https://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
|
||||||
* **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
|
* **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
|
||||||
* **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now)
|
* **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now)
|
||||||
* **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat
|
* **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat
|
||||||
|
|||||||
76
src/Cache.js
76
src/Cache.js
@@ -5,7 +5,7 @@
|
|||||||
CM.Cache.AddQueue = function() {
|
CM.Cache.AddQueue = function() {
|
||||||
CM.Cache.Queue = document.createElement('script');
|
CM.Cache.Queue = document.createElement('script');
|
||||||
CM.Cache.Queue.type = 'text/javascript';
|
CM.Cache.Queue.type = 'text/javascript';
|
||||||
CM.Cache.Queue.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/queue/queue.js');
|
CM.Cache.Queue.setAttribute('src', 'https://aktanusa.github.io/CookieMonster/queue/queue.js');
|
||||||
document.head.appendChild(CM.Cache.Queue);
|
document.head.appendChild(CM.Cache.Queue);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -56,6 +56,13 @@ CM.Cache.RemakeWrinkBank = function() {
|
|||||||
totalSucked += sucked;
|
totalSucked += sucked;
|
||||||
}
|
}
|
||||||
CM.Cache.WrinkBank = totalSucked;
|
CM.Cache.WrinkBank = totalSucked;
|
||||||
|
CM.Cache.WrinkGodBank = totalSucked;
|
||||||
|
if (Game.hasGod) {
|
||||||
|
var godLvl = Game.hasGod('scorn');
|
||||||
|
if (godLvl == 2) CM.Cache.WrinkGodBank = CM.Cache.WrinkGodBank * 1.15 / 1.1;
|
||||||
|
else if (godLvl == 3) CM.Cache.WrinkGodBank = CM.Cache.WrinkGodBank * 1.15 / 1.05;
|
||||||
|
else if (godLvl != 1) CM.Cache.WrinkGodBank *= 1.15;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Cache.RemakeBuildingsPP = function() {
|
CM.Cache.RemakeBuildingsPP = function() {
|
||||||
@@ -158,13 +165,13 @@ CM.Cache.RemakeChain = function() {
|
|||||||
CM.Cache.Chain = 0;
|
CM.Cache.Chain = 0;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CM.Cache.Chain = CM.Cache.NextNumber(CM.Cache.ChainReward) / 0.25;
|
CM.Cache.Chain = CM.Cache.NextNumber(CM.Cache.ChainReward) / 0.5;
|
||||||
}
|
}
|
||||||
if (maxPayout < CM.Cache.ChainWrathReward) {
|
if (maxPayout < CM.Cache.ChainWrathReward) {
|
||||||
CM.Cache.ChainWrath = 0;
|
CM.Cache.ChainWrath = 0;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.25;
|
CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.5;
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
|
CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
|
||||||
@@ -175,13 +182,13 @@ CM.Cache.RemakeChain = function() {
|
|||||||
CM.Cache.ChainFrenzy = 0;
|
CM.Cache.ChainFrenzy = 0;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CM.Cache.ChainFrenzy = CM.Cache.NextNumber(CM.Cache.ChainFrenzyReward) / 0.25;
|
CM.Cache.ChainFrenzy = CM.Cache.NextNumber(CM.Cache.ChainFrenzyReward) / 0.5;
|
||||||
}
|
}
|
||||||
if ((maxPayout * 7) < CM.Cache.ChainFrenzyWrathReward) {
|
if ((maxPayout * 7) < CM.Cache.ChainFrenzyWrathReward) {
|
||||||
CM.Cache.ChainFrenzyWrath = 0;
|
CM.Cache.ChainFrenzyWrath = 0;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CM.Cache.ChainFrenzyWrath = CM.Cache.NextNumber(CM.Cache.ChainFrenzyWrathReward) / 0.25;
|
CM.Cache.ChainFrenzyWrath = CM.Cache.NextNumber(CM.Cache.ChainFrenzyWrathReward) / 0.5;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -236,14 +243,15 @@ CM.Cache.UpdateAvgCPS = function() {
|
|||||||
if (CM.Cache.lastDate != currDate) {
|
if (CM.Cache.lastDate != currDate) {
|
||||||
var choEggTotal = Game.cookies + CM.Cache.SellForChoEgg;
|
var choEggTotal = Game.cookies + CM.Cache.SellForChoEgg;
|
||||||
if (Game.cpsSucked > 0) {
|
if (Game.cpsSucked > 0) {
|
||||||
choEggTotal += CM.Cache.WrinkBank;
|
choEggTotal += CM.Cache.WrinkGodBank;
|
||||||
}
|
}
|
||||||
|
CM.Cache.RealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal);
|
||||||
choEggTotal *= 0.05;
|
choEggTotal *= 0.05;
|
||||||
|
|
||||||
if (CM.Cache.lastDate != -1) {
|
if (CM.Cache.lastDate != -1) {
|
||||||
var timeDiff = currDate - CM.Cache.lastDate
|
var timeDiff = currDate - CM.Cache.lastDate
|
||||||
var bankDiffAvg = Math.max(0, (Game.cookies - CM.Cache.lastCookies)) / timeDiff;
|
var bankDiffAvg = Math.max(0, (Game.cookies - CM.Cache.lastCookies)) / timeDiff;
|
||||||
var wrinkDiffAvg = (CM.Cache.WrinkBank - CM.Cache.lastWrinkCookies) / timeDiff;
|
var wrinkDiffAvg = Math.max(0, (CM.Cache.WrinkBank - CM.Cache.lastWrinkCookies)) / timeDiff;
|
||||||
var choEggDiffAvg = Math.max(0,(choEggTotal - CM.Cache.lastChoEgg)) / timeDiff;
|
var choEggDiffAvg = Math.max(0,(choEggTotal - CM.Cache.lastChoEgg)) / timeDiff;
|
||||||
var clicksDiffAvg = (Game.cookieClicks - CM.Cache.lastClicks) / timeDiff;
|
var clicksDiffAvg = (Game.cookieClicks - CM.Cache.lastClicks) / timeDiff;
|
||||||
for (var i = 0; i < timeDiff; i++) {
|
for (var i = 0; i < timeDiff; i++) {
|
||||||
@@ -269,27 +277,57 @@ CM.Cache.UpdateAvgCPS = function() {
|
|||||||
CM.Cache.lastChoEgg = choEggTotal;
|
CM.Cache.lastChoEgg = choEggTotal;
|
||||||
CM.Cache.lastClicks = Game.cookieClicks;
|
CM.Cache.lastClicks = Game.cookieClicks;
|
||||||
|
|
||||||
|
var sortedGainBank = new Array();
|
||||||
|
var sortedGainWrink = new Array();
|
||||||
|
var sortedGainChoEgg = new Array();
|
||||||
|
|
||||||
|
var cpsLength = Math.min(CM.Cache.CookiesDiff.getLength(), CM.Disp.cookieTimes[CM.Config.AvgCPSHist]);
|
||||||
|
|
||||||
|
// Assumes the queues are the same length
|
||||||
|
for (var i = CM.Cache.CookiesDiff.getLength() - cpsLength; i < CM.Cache.CookiesDiff.getLength(); i++) {
|
||||||
|
sortedGainBank.push(CM.Cache.CookiesDiff.get(i));
|
||||||
|
sortedGainWrink.push(CM.Cache.WrinkDiff.get(i));
|
||||||
|
sortedGainChoEgg.push(CM.Cache.ChoEggDiff.get(i));
|
||||||
|
}
|
||||||
|
|
||||||
|
sortedGainBank.sort(function(a, b) { return a - b; });
|
||||||
|
sortedGainWrink.sort(function(a, b) { return a - b; });
|
||||||
|
sortedGainChoEgg.sort(function(a, b) { return a - b; });
|
||||||
|
|
||||||
|
var cut = Math.round(sortedGainBank.length / 10);
|
||||||
|
|
||||||
|
while (cut > 0) {
|
||||||
|
sortedGainBank.shift();
|
||||||
|
sortedGainBank.pop();
|
||||||
|
sortedGainWrink.shift();
|
||||||
|
sortedGainWrink.pop();
|
||||||
|
sortedGainChoEgg.shift();
|
||||||
|
sortedGainChoEgg.pop();
|
||||||
|
cut--;
|
||||||
|
}
|
||||||
|
|
||||||
var totalGainBank = 0;
|
var totalGainBank = 0;
|
||||||
var totalGainWrink = 0;
|
var totalGainWrink = 0;
|
||||||
var totalGainChoEgg = 0;
|
var totalGainChoEgg = 0;
|
||||||
var cpsLength = Math.min(CM.Cache.CookiesDiff.getLength(), CM.Disp.times[CM.Config.AvgCPSHist] * 60);
|
|
||||||
// Assumes the queues are the same length
|
|
||||||
for (var i = CM.Cache.CookiesDiff.getLength() - cpsLength; i < CM.Cache.CookiesDiff.getLength(); i++) {
|
|
||||||
totalGainBank += CM.Cache.CookiesDiff.get(i);
|
|
||||||
totalGainWrink += CM.Cache.WrinkDiff.get(i);
|
|
||||||
totalGainChoEgg += CM.Cache.ChoEggDiff.get(i);
|
|
||||||
}
|
|
||||||
CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / cpsLength;
|
|
||||||
|
|
||||||
if ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) || CM.Config.CalcWrink == 0) {
|
for (var i = 0; i < sortedGainBank.length; i++) {
|
||||||
CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + totalGainChoEgg) / cpsLength;
|
totalGainBank += sortedGainBank[i];
|
||||||
|
totalGainWrink += sortedGainWrink[i];
|
||||||
|
totalGainChoEgg += sortedGainChoEgg[i];
|
||||||
|
}
|
||||||
|
CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / sortedGainBank.length;
|
||||||
|
|
||||||
|
var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg'));
|
||||||
|
|
||||||
|
if (choEgg || CM.Config.CalcWrink == 0) {
|
||||||
|
CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + (choEgg ? totalGainChoEgg : 0)) / sortedGainBank.length;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS;
|
CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS;
|
||||||
}
|
}
|
||||||
|
|
||||||
var totalClicks = 0;
|
var totalClicks = 0;
|
||||||
var clicksLength = Math.min(CM.Cache.ClicksDiff.getLength(), CM.Disp.times[CM.Config.AvgClicksHist]);
|
var clicksLength = Math.min(CM.Cache.ClicksDiff.getLength(), CM.Disp.clickTimes[CM.Config.AvgClicksHist]);
|
||||||
for (var i = CM.Cache.ClicksDiff.getLength() - clicksLength; i < CM.Cache.ClicksDiff.getLength(); i++) {
|
for (var i = CM.Cache.ClicksDiff.getLength() - clicksLength; i < CM.Cache.ClicksDiff.getLength(); i++) {
|
||||||
totalClicks += CM.Cache.ClicksDiff.get(i);
|
totalClicks += CM.Cache.ClicksDiff.get(i);
|
||||||
}
|
}
|
||||||
@@ -301,6 +339,7 @@ CM.Cache.min = -1;
|
|||||||
CM.Cache.max = -1;
|
CM.Cache.max = -1;
|
||||||
CM.Cache.mid = -1;
|
CM.Cache.mid = -1;
|
||||||
CM.Cache.WrinkBank = -1;
|
CM.Cache.WrinkBank = -1;
|
||||||
|
CM.Cache.WrinkGodBank = -1;
|
||||||
CM.Cache.NoGoldSwitchCookiesPS = 0;
|
CM.Cache.NoGoldSwitchCookiesPS = 0;
|
||||||
CM.Cache.Lucky = 0;
|
CM.Cache.Lucky = 0;
|
||||||
CM.Cache.LuckyReward = 0;
|
CM.Cache.LuckyReward = 0;
|
||||||
@@ -319,6 +358,7 @@ CM.Cache.CentEgg = 0;
|
|||||||
CM.Cache.SellForChoEgg = 0;
|
CM.Cache.SellForChoEgg = 0;
|
||||||
CM.Cache.Title = '';
|
CM.Cache.Title = '';
|
||||||
CM.Cache.HadFierHoard = false;
|
CM.Cache.HadFierHoard = false;
|
||||||
|
CM.Cache.RealCookiesEarned = -1;
|
||||||
CM.Cache.lastDate = -1;
|
CM.Cache.lastDate = -1;
|
||||||
CM.Cache.lastCookies = -1;
|
CM.Cache.lastCookies = -1;
|
||||||
CM.Cache.lastWrinkCookies = -1;
|
CM.Cache.lastWrinkCookies = -1;
|
||||||
|
|||||||
@@ -121,9 +121,9 @@ CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON']
|
|||||||
CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}};
|
CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}};
|
||||||
CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', toggle: true, func: function() {CM.Disp.ToggleUpBarColor();}};
|
CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', toggle: true, func: function() {CM.Disp.ToggleUpBarColor();}};
|
||||||
CM.ConfigData.Colors = {desc: {Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels', Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels', Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels', Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels', Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar', Pink: 'Color Pink. Used for Dragonflight bar', Brown: 'Color Brown. Used for Dragon Harvest bar'}, func: function() {CM.Disp.UpdateColors();}};
|
CM.ConfigData.Colors = {desc: {Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels', Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels', Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels', Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels', Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar', Pink: 'Color Pink. Used for Dragonflight bar', Brown: 'Color Brown. Used for Dragon Harvest bar'}, func: function() {CM.Disp.UpdateColors();}};
|
||||||
CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinkers', toggle: true};
|
CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinklers', toggle: true};
|
||||||
CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false};
|
CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false};
|
||||||
CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false};
|
CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 10s', 'Average CPS for past 15s', 'Average CPS for past 30s', 'Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false};
|
||||||
CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false};
|
CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false};
|
||||||
CM.ConfigData.ToolWarnCautBon = {label: ['Calculate Tooltip Warning/Caution With Bonus CPS OFF', 'Calculate Tooltip Warning/Caution With Bonus CPS ON'], desc: 'Calculate the warning/caution with or without the bonus CPS you get from buying', toggle: true};
|
CM.ConfigData.ToolWarnCautBon = {label: ['Calculate Tooltip Warning/Caution With Bonus CPS OFF', 'Calculate Tooltip Warning/Caution With Bonus CPS ON'], desc: 'Calculate the warning/caution with or without the bonus CPS you get from buying', toggle: true};
|
||||||
CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup', toggle: true};
|
CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup', toggle: true};
|
||||||
@@ -137,14 +137,16 @@ CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of t
|
|||||||
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}};
|
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}};
|
||||||
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true};
|
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true};
|
||||||
CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}};
|
CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}};
|
||||||
CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades', toggle: true};
|
CM.ConfigData.TooltipBuildUp = {label: ['Buildings/Upgrades Tooltip Information OFF', 'Buildings/Upgrades Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades', toggle: true};
|
||||||
CM.ConfigData.TooltipAmor = {label: ['Tooltip Amortization Information OFF', 'Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true};
|
CM.ConfigData.TooltipAmor = {label: ['Buildings Tooltip Amortization Information OFF', 'Buildings Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true};
|
||||||
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}};
|
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}};
|
||||||
CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', toggle: false, func: function() {CM.Disp.ToggleToolWarnCautPos();}};
|
CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', toggle: false, func: function() {CM.Disp.ToggleToolWarnCautPos();}};
|
||||||
|
CM.ConfigData.TooltipGrim = {label: ['Grimoire Tooltip Information OFF', 'Grimoire Tooltip Information ON'], desc: 'Extra information in tooltip for grimoire', toggle: true};
|
||||||
CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it', toggle: true};
|
CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it', toggle: true};
|
||||||
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!', toggle: true};
|
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!', toggle: true};
|
||||||
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false};
|
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false};
|
||||||
CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false};
|
CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false};
|
||||||
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}};
|
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}};
|
||||||
CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}};
|
CM.ConfigData.GrimoireBar = {label: ['Grimoire Magic Meter Timer OFF', 'Grimoire Magic Meter Timer ON'], desc: 'A timer on how long before the Grimoire magic meter is full', toggle: true};
|
||||||
|
CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation', 'Engineering Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}};
|
||||||
|
|
||||||
|
|||||||
392
src/Disp.js
392
src/Disp.js
@@ -55,7 +55,7 @@ CM.Disp.FormatTime = function(time, format) {
|
|||||||
return str;
|
return str;
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.GetTimeColor = function(price, bank, cps) {
|
CM.Disp.GetTimeColor = function(price, bank, cps, time) {
|
||||||
var color;
|
var color;
|
||||||
var text;
|
var text;
|
||||||
if (bank >= price) {
|
if (bank >= price) {
|
||||||
@@ -68,7 +68,12 @@ CM.Disp.GetTimeColor = function(price, bank, cps) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
var time = (price - bank) / cps;
|
if (typeof time !== 'undefined') {
|
||||||
|
var time = time;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
var time = (price - bank) / cps;
|
||||||
|
}
|
||||||
text = CM.Disp.FormatTime(time);
|
text = CM.Disp.FormatTime(time);
|
||||||
if (time > 300) {
|
if (time > 300) {
|
||||||
color = CM.Disp.colorRed;
|
color = CM.Disp.colorRed;
|
||||||
@@ -92,17 +97,61 @@ CM.Disp.Beautify = function(num, frac) {
|
|||||||
negative = true;
|
negative = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (var i = (CM.Disp.shortScale.length - 1); i >= 0; i--) {
|
if (CM.Config.Scale == 3) {
|
||||||
if (i < CM.Disp.metric.length && CM.Config.Scale == 1) {
|
if (num >= 10) {
|
||||||
if (num >= Math.pow(1000, i + 2)) {
|
var count = 0;
|
||||||
answer = (Math.floor(num / Math.pow(1000, i + 1)) / 1000).toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',') + ' ' + CM.Disp.metric[i];
|
while (num >= 10) {
|
||||||
break;
|
count++;
|
||||||
|
num /= 10;
|
||||||
}
|
}
|
||||||
|
answer = Math.round(num * 1000) / 1000 + 'E+' + count;
|
||||||
}
|
}
|
||||||
else if (CM.Config.Scale > 1) {
|
else if (num < 1 && num != 0) {
|
||||||
if (num >= Math.pow(1000, i + 2)) {
|
var count = 0;
|
||||||
answer = (Math.floor(num / Math.pow(1000, i + 1)) / 1000) + (CM.Config.Scale == 2 ? (' ' + CM.Disp.shortScale[i]) : ('e+' + ((i + 2) * 3)));
|
while (num < 1) {
|
||||||
break;
|
count++;
|
||||||
|
num *= 10;
|
||||||
|
}
|
||||||
|
answer = Math.round(num * 1000) / 1000 + 'E-' + count;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
answer = Math.round(num * 1000) / 1000 + 'E+0';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (CM.Config.Scale == 4) {
|
||||||
|
if (num >= 1000) {
|
||||||
|
var count = 0;
|
||||||
|
while (num >= 1000) {
|
||||||
|
count++;
|
||||||
|
num /= 1000;
|
||||||
|
}
|
||||||
|
answer = Math.round(num * 1000) / 1000 + 'E+' + (count * 3);
|
||||||
|
}
|
||||||
|
else if (num < 1 && num != 0) {
|
||||||
|
var count = 0;
|
||||||
|
while (num < 1) {
|
||||||
|
count++;
|
||||||
|
num *= 1000;
|
||||||
|
}
|
||||||
|
answer = Math.round(num * 1000) / 1000 + 'E-' + (count * 3);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
answer = Math.round(num * 1000) / 1000 + 'E+0';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
for (var i = (CM.Disp.shortScale.length - 1); i >= 0; i--) {
|
||||||
|
if (i < CM.Disp.metric.length && CM.Config.Scale == 1) {
|
||||||
|
if (num >= Math.pow(1000, i + 2)) {
|
||||||
|
answer = (Math.round(num / Math.pow(1000, i + 1)) / 1000).toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',') + ' ' + CM.Disp.metric[i];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (CM.Config.Scale == 2) {
|
||||||
|
if (num >= Math.pow(1000, i + 2)) {
|
||||||
|
answer = (Math.round(num / Math.pow(1000, i + 1)) / 1000) + ' ' + CM.Disp.shortScale[i];
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -148,7 +197,7 @@ CM.Disp.GetConfigDisplay = function(config) {
|
|||||||
CM.Disp.AddJscolor = function() {
|
CM.Disp.AddJscolor = function() {
|
||||||
CM.Disp.Jscolor = document.createElement('script');
|
CM.Disp.Jscolor = document.createElement('script');
|
||||||
CM.Disp.Jscolor.type = 'text/javascript';
|
CM.Disp.Jscolor.type = 'text/javascript';
|
||||||
CM.Disp.Jscolor.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/jscolor/jscolor.js');
|
CM.Disp.Jscolor.setAttribute('src', 'https://aktanusa.github.io/CookieMonster/jscolor/jscolor.js');
|
||||||
document.head.appendChild(CM.Disp.Jscolor);
|
document.head.appendChild(CM.Disp.Jscolor);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -179,6 +228,9 @@ CM.Disp.CreateBotBar = function() {
|
|||||||
table.style.width = '100%';
|
table.style.width = '100%';
|
||||||
table.style.textAlign = 'center';
|
table.style.textAlign = 'center';
|
||||||
table.style.whiteSpace = 'nowrap';
|
table.style.whiteSpace = 'nowrap';
|
||||||
|
// TODO figure a better way
|
||||||
|
//table.style.tableLayout = 'fixed';
|
||||||
|
//table.style.overflow = 'hidden';
|
||||||
var tbody = document.createElement('tbody');
|
var tbody = document.createElement('tbody');
|
||||||
table.appendChild(tbody);
|
table.appendChild(tbody);
|
||||||
|
|
||||||
@@ -746,10 +798,10 @@ CM.Disp.CreateFavicon = function() {
|
|||||||
CM.Disp.UpdateFavicon = function() {
|
CM.Disp.UpdateFavicon = function() {
|
||||||
if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) {
|
if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) {
|
||||||
if (CM.Disp.goldenShimmer.wrath) {
|
if (CM.Disp.goldenShimmer.wrath) {
|
||||||
CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
|
CM.Disp.Favicon.href = 'https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico';
|
CM.Disp.Favicon.href = 'https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico';
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
@@ -898,7 +950,7 @@ CM.Disp.UpdateTitle = function() {
|
|||||||
|
|
||||||
CM.Disp.CollectWrinklers = function() {
|
CM.Disp.CollectWrinklers = function() {
|
||||||
for (var i in Game.wrinklers) {
|
for (var i in Game.wrinklers) {
|
||||||
if (Game.wrinklers[i].sucked > 0) {
|
if (Game.wrinklers[i].sucked > 0 && Game.wrinklers[i].type == 0) {
|
||||||
Game.wrinklers[i].hp = 0;
|
Game.wrinklers[i].hp = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -963,14 +1015,20 @@ CM.Disp.AddMenuPref = function(title) {
|
|||||||
input.id = CM.ConfigPrefix + config;
|
input.id = CM.ConfigPrefix + config;
|
||||||
input.className = 'option';
|
input.className = 'option';
|
||||||
input.type = 'text';
|
input.type = 'text';
|
||||||
input.value = CM.Config[config];
|
input.readOnly = true;
|
||||||
|
input.setAttribute('value', CM.Config[config]);
|
||||||
input.style.width = '300px';
|
input.style.width = '300px';
|
||||||
div.appendChild(input);
|
div.appendChild(input);
|
||||||
div.appendChild(document.createTextNode(' '));
|
div.appendChild(document.createTextNode(' '));
|
||||||
|
var inputPrompt = document.createElement('input');
|
||||||
|
inputPrompt.id = CM.ConfigPrefix + config + 'Prompt';
|
||||||
|
inputPrompt.className = 'option';
|
||||||
|
inputPrompt.type = 'text';
|
||||||
|
inputPrompt.setAttribute('value', CM.Config[config]);
|
||||||
var a = document.createElement('a');
|
var a = document.createElement('a');
|
||||||
a.className = 'option';
|
a.className = 'option';
|
||||||
a.onclick = function() {CM.Config[config] = l(CM.ConfigPrefix + config).value;CM.SaveConfig(CM.Config);};
|
a.onclick = function() {Game.Prompt(inputPrompt.outerHTML, [['Save', 'CM.Config[\'' + config + '\'] = l(CM.ConfigPrefix + \'' + config + '\' + \'Prompt\').value; CM.SaveConfig(CM.Config); Game.ClosePrompt(); Game.UpdateMenu();'], 'Cancel']);};
|
||||||
a.textContent = 'Save';
|
a.textContent = 'Edit';
|
||||||
div.appendChild(a);
|
div.appendChild(a);
|
||||||
var label = document.createElement('label');
|
var label = document.createElement('label');
|
||||||
label.textContent = CM.ConfigData[config].desc;
|
label.textContent = CM.ConfigData[config].desc;
|
||||||
@@ -992,7 +1050,7 @@ CM.Disp.AddMenuPref = function(title) {
|
|||||||
input.id = CM.ConfigPrefix + 'Color' + CM.Disp.colors[i];
|
input.id = CM.ConfigPrefix + 'Color' + CM.Disp.colors[i];
|
||||||
input.className = 'option';
|
input.className = 'option';
|
||||||
input.style.width = '65px';
|
input.style.width = '65px';
|
||||||
input.value = CM.Config.Colors[CM.Disp.colors[i]];
|
input.setAttribute('value', CM.Config.Colors[CM.Disp.colors[i]]);
|
||||||
div.appendChild(input);
|
div.appendChild(input);
|
||||||
eval('var change = function() {CM.Config.Colors[\'' + CM.Disp.colors[i] + '\'] = l(CM.ConfigPrefix + \'Color\' + \'' + CM.Disp.colors[i] + '\').value; CM.Disp.UpdateColors(); CM.SaveConfig(CM.Config);}');
|
eval('var change = function() {CM.Config.Colors[\'' + CM.Disp.colors[i] + '\'] = l(CM.ConfigPrefix + \'Color\' + \'' + CM.Disp.colors[i] + '\').value; CM.Disp.UpdateColors(); CM.SaveConfig(CM.Config);}');
|
||||||
var jscolorpicker = new jscolor.color(input, {hash: true, caps: false, pickerZIndex: 1000000, pickerPosition: 'right', onImmediateChange: change});
|
var jscolorpicker = new jscolor.color(input, {hash: true, caps: false, pickerZIndex: 1000000, pickerPosition: 'right', onImmediateChange: change});
|
||||||
@@ -1040,10 +1098,11 @@ CM.Disp.AddMenuPref = function(title) {
|
|||||||
frag.appendChild(listing('Favicon'));
|
frag.appendChild(listing('Favicon'));
|
||||||
|
|
||||||
frag.appendChild(header('Tooltip'));
|
frag.appendChild(header('Tooltip'));
|
||||||
frag.appendChild(listing('Tooltip'));
|
frag.appendChild(listing('TooltipBuildUp'));
|
||||||
frag.appendChild(listing('TooltipAmor'));
|
frag.appendChild(listing('TooltipAmor'));
|
||||||
frag.appendChild(listing('ToolWarnCaut'));
|
frag.appendChild(listing('ToolWarnCaut'));
|
||||||
frag.appendChild(listing('ToolWarnCautPos'));
|
frag.appendChild(listing('ToolWarnCautPos'));
|
||||||
|
frag.appendChild(listing('TooltipGrim'));
|
||||||
frag.appendChild(listing('ToolWrink'));
|
frag.appendChild(listing('ToolWrink'));
|
||||||
|
|
||||||
frag.appendChild(header('Statistics'));
|
frag.appendChild(header('Statistics'));
|
||||||
@@ -1051,6 +1110,7 @@ CM.Disp.AddMenuPref = function(title) {
|
|||||||
frag.appendChild(listing('UpStats'));
|
frag.appendChild(listing('UpStats'));
|
||||||
frag.appendChild(listing('TimeFormat'));
|
frag.appendChild(listing('TimeFormat'));
|
||||||
frag.appendChild(listing('SayTime'));
|
frag.appendChild(listing('SayTime'));
|
||||||
|
frag.appendChild(listing('GrimoireBar'));
|
||||||
|
|
||||||
frag.appendChild(header('Other'));
|
frag.appendChild(header('Other'));
|
||||||
frag.appendChild(listing('Scale'));
|
frag.appendChild(listing('Scale'));
|
||||||
@@ -1202,7 +1262,7 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
var chainWrathRewardMax = CM.Cache.ChainWrathReward;
|
var chainWrathRewardMax = CM.Cache.ChainWrathReward;
|
||||||
var chainFrenzyRewardMax = CM.Cache.ChainFrenzyReward;
|
var chainFrenzyRewardMax = CM.Cache.ChainFrenzyReward;
|
||||||
var chainFrenzyWrathRewardMax = CM.Cache.ChainFrenzyWrathReward;
|
var chainFrenzyWrathRewardMax = CM.Cache.ChainFrenzyWrathReward;
|
||||||
var chainCurMax = Math.min(CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6, (Game.cookies + CM.Disp.GetWrinkConfigBank()) * 0.25);
|
var chainCurMax = Math.min(CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6, (Game.cookies + CM.Disp.GetWrinkConfigBank()) * 0.5);
|
||||||
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
|
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
|
||||||
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
|
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
|
||||||
if (Game.hasAura('Ancestral Metamorphosis')) {
|
if (Game.hasAura('Ancestral Metamorphosis')) {
|
||||||
@@ -1274,8 +1334,8 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
|
|
||||||
stats.appendChild(header('Prestige', 'Prestige'));
|
stats.appendChild(header('Prestige', 'Prestige'));
|
||||||
if (CM.Config.StatsPref.Prestige) {
|
if (CM.Config.StatsPref.Prestige) {
|
||||||
var possiblePresMax = Math.floor(Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
|
var possiblePresMax = Math.floor(Game.HowMuchPrestige(CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
|
||||||
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkBank + (choEgg ? CM.Cache.lastChoEgg : 0));
|
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (CM.Cache.RealCookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0));
|
||||||
|
|
||||||
stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax))));
|
stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax))));
|
||||||
var cookiesNextFrag = document.createDocumentFragment();
|
var cookiesNextFrag = document.createDocumentFragment();
|
||||||
@@ -1303,7 +1363,7 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
var popAllFrag = document.createDocumentFragment();
|
var popAllFrag = document.createDocumentFragment();
|
||||||
popAllFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinkBank) + ' '));
|
popAllFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinkBank) + ' '));
|
||||||
var popAllA = document.createElement('a');
|
var popAllA = document.createElement('a');
|
||||||
popAllA.textContent = 'Pop All';
|
popAllA.textContent = 'Pop All Normal';
|
||||||
popAllA.className = 'option';
|
popAllA.className = 'option';
|
||||||
popAllA.onclick = function() { CM.Disp.CollectWrinklers(); };
|
popAllA.onclick = function() { CM.Disp.CollectWrinklers(); };
|
||||||
popAllFrag.appendChild(popAllA);
|
popAllFrag.appendChild(popAllA);
|
||||||
@@ -1410,8 +1470,8 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
|
|
||||||
stats.appendChild(header('Miscellaneous', 'Misc'));
|
stats.appendChild(header('Miscellaneous', 'Misc'));
|
||||||
if (CM.Config.StatsPref.Misc) {
|
if (CM.Config.StatsPref.Misc) {
|
||||||
stats.appendChild(listing('Average Cookies Per Second (Past ' + CM.Disp.times[CM.Config.AvgCPSHist] + (CM.Config.AvgCPSHist == 0 ? ' minute' : ' minutes') + ')', document.createTextNode(Beautify(CM.Cache.AvgCPS, 3))));
|
stats.appendChild(listing('Average Cookies Per Second (Past ' + (CM.Disp.cookieTimes[CM.Config.AvgCPSHist] < 60 ? (CM.Disp.cookieTimes[CM.Config.AvgCPSHist] + ' seconds') : ((CM.Disp.cookieTimes[CM.Config.AvgCPSHist] / 60) + (CM.Config.AvgCPSHist == 3 ? ' minute' : ' minutes'))) + ')', document.createTextNode(Beautify(CM.Cache.AvgCPS, 3))));
|
||||||
stats.appendChild(listing('Average Cookie Clicks Per Second (Past ' + CM.Disp.times[CM.Config.AvgClicksHist] + (CM.Config.AvgClicksHist == 0 ? ' second' : ' seconds') + ')', document.createTextNode(Beautify(CM.Cache.AvgClicks, 1))));
|
stats.appendChild(listing('Average Cookie Clicks Per Second (Past ' + CM.Disp.clickTimes[CM.Config.AvgClicksHist] + (CM.Config.AvgClicksHist == 0 ? ' second' : ' seconds') + ')', document.createTextNode(Beautify(CM.Cache.AvgClicks, 1))));
|
||||||
stats.appendChild(listing('Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks))));
|
stats.appendChild(listing('Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks))));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1438,6 +1498,18 @@ CM.Disp.RefreshMenu = function() {
|
|||||||
if (CM.Config.UpStats && Game.onMenu == 'stats' && (Game.drawT - 1) % (Game.fps * 5) != 0 && (Game.drawT - 1) % Game.fps == 0) Game.UpdateMenu();
|
if (CM.Config.UpStats && Game.onMenu == 'stats' && (Game.drawT - 1) % (Game.fps * 5) != 0 && (Game.drawT - 1) % Game.fps == 0) Game.UpdateMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.FixMouseY = function(target) {
|
||||||
|
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
|
||||||
|
var timerBarHeight = parseInt(CM.Disp.TimerBar.style.height);
|
||||||
|
Game.mouseY -= timerBarHeight;
|
||||||
|
target();
|
||||||
|
Game.mouseY += timerBarHeight;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
target();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateTooltipLocation = function() {
|
CM.Disp.UpdateTooltipLocation = function() {
|
||||||
if (Game.tooltip.origin == 'store') {
|
if (Game.tooltip.origin == 'store') {
|
||||||
var warnCautOffset = 0;
|
var warnCautOffset = 0;
|
||||||
@@ -1492,7 +1564,7 @@ CM.Disp.CreateTooltipWarnCaut = function() {
|
|||||||
l('tooltipAnchor').appendChild(CM.Disp.TooltipWarnCaut);
|
l('tooltipAnchor').appendChild(CM.Disp.TooltipWarnCaut);
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.ToggleToolWarnCaut = function() {
|
CM.Disp.ToggleToolWarnCaut = function() { // Pointless?
|
||||||
if (CM.Config.ToolWarnCaut == 1) {
|
if (CM.Config.ToolWarnCaut == 1) {
|
||||||
CM.Disp.TooltipWarnCaut.style.display = 'block';
|
CM.Disp.TooltipWarnCaut.style.display = 'block';
|
||||||
}
|
}
|
||||||
@@ -1514,6 +1586,15 @@ CM.Disp.ToggleToolWarnCautPos = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.CalculateGrimoireRefillTime = function(currentMagic, maxMagic, targetMagic) {
|
||||||
|
var count = 0;
|
||||||
|
while (currentMagic < targetMagic) {
|
||||||
|
currentMagic += Math.max(0.002, Math.pow(currentMagic / Math.max(maxMagic, 100), 0.5)) * 0.002;
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
return count / Game.fps;
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.AddTooltipBuild = function() {
|
CM.Disp.AddTooltipBuild = function() {
|
||||||
CM.Disp.TooltipBuildBack = [];
|
CM.Disp.TooltipBuildBack = [];
|
||||||
for (var i in Game.Objects) {
|
for (var i in Game.Objects) {
|
||||||
@@ -1536,6 +1617,18 @@ CM.Disp.AddTooltipUpgrade = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.AddTooltipGrimoire = function() {
|
||||||
|
if (Game.Objects['Wizard tower'].minigameLoaded) {
|
||||||
|
CM.Disp.TooltipGrimoireBack = [];
|
||||||
|
for (var i in Game.Objects['Wizard tower'].minigame.spellsById) {
|
||||||
|
if (l('grimoireSpell' + i).onmouseover != null) {
|
||||||
|
CM.Disp.TooltipGrimoireBack[i] = l('grimoireSpell' + i).onmouseover;
|
||||||
|
eval('l(\'grimoireSpell\' + i).onmouseover = function() {Game.tooltip.dynamic = 1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip(\'g\', \'' + i + '\');}, \'this\'); Game.tooltip.wobble();}');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.Tooltip = function(type, name) {
|
CM.Disp.Tooltip = function(type, name) {
|
||||||
if (type == 'b') {
|
if (type == 'b') {
|
||||||
l('tooltip').innerHTML = Game.Objects[name].tooltip();
|
l('tooltip').innerHTML = Game.Objects[name].tooltip();
|
||||||
@@ -1570,16 +1663,19 @@ CM.Disp.Tooltip = function(type, name) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else { // Upgrades
|
else if (type == 'u') {
|
||||||
if (!Game.UpgradesInStore[name]) return '';
|
if (!Game.UpgradesInStore[name]) return '';
|
||||||
l('tooltip').innerHTML = Game.crate(Game.UpgradesInStore[name], 'store', undefined, undefined, 1)();
|
l('tooltip').innerHTML = Game.crateTooltip(Game.UpgradesInStore[name], 'store');
|
||||||
|
}
|
||||||
|
else { // Grimoire
|
||||||
|
l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(name)();
|
||||||
}
|
}
|
||||||
|
|
||||||
var area = document.createElement('div');
|
var area = document.createElement('div');
|
||||||
area.id = 'CMTooltipArea';
|
area.id = 'CMTooltipArea';
|
||||||
l('tooltip').appendChild(area);
|
l('tooltip').appendChild(area);
|
||||||
|
|
||||||
if (CM.Config.Tooltip == 1 && (type != 'b' || Game.buyMode == 1)) {
|
if (CM.Config.TooltipBuildUp == 1 && (type == 'u' || (type == 'b' && Game.buyMode == 1))) {
|
||||||
l('tooltip').firstChild.style.paddingBottom = '4px';
|
l('tooltip').firstChild.style.paddingBottom = '4px';
|
||||||
var tooltip = document.createElement('div');
|
var tooltip = document.createElement('div');
|
||||||
tooltip.style.border = '1px solid';
|
tooltip.style.border = '1px solid';
|
||||||
@@ -1594,6 +1690,7 @@ CM.Disp.Tooltip = function(type, name) {
|
|||||||
div.textContent = text;
|
div.textContent = text;
|
||||||
return div;
|
return div;
|
||||||
}
|
}
|
||||||
|
|
||||||
tooltip.appendChild(header('Bonus Income'));
|
tooltip.appendChild(header('Bonus Income'));
|
||||||
var income = document.createElement('div');
|
var income = document.createElement('div');
|
||||||
income.style.marginBottom = '4px';
|
income.style.marginBottom = '4px';
|
||||||
@@ -1610,7 +1707,7 @@ CM.Disp.Tooltip = function(type, name) {
|
|||||||
time.id = 'CMTooltipTime';
|
time.id = 'CMTooltipTime';
|
||||||
tooltip.appendChild(time);
|
tooltip.appendChild(time);
|
||||||
|
|
||||||
l('tooltip').appendChild(tooltip);
|
area.appendChild(tooltip);
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.tooltipType = type;
|
CM.Disp.tooltipType = type;
|
||||||
@@ -1622,96 +1719,155 @@ CM.Disp.Tooltip = function(type, name) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateTooltip = function() {
|
CM.Disp.UpdateTooltip = function() {
|
||||||
if (l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) {
|
if (l('tooltipAnchor').style.display != 'none') {
|
||||||
|
|
||||||
// Error checking
|
if (l('CMTooltipArea') != null) {
|
||||||
if (CM.Disp.tooltipType == 'u' && (typeof Game.UpgradesInStore[CM.Disp.tooltipName] === 'undefined' || typeof CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name] === 'undefined')) {
|
if (CM.Disp.tooltipType == 'b' || CM.Disp.tooltipType == 'u') {
|
||||||
return;
|
// Error checking
|
||||||
}
|
if (CM.Disp.tooltipType == 'u' && (typeof Game.UpgradesInStore[CM.Disp.tooltipName] === 'undefined' || typeof CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name] === 'undefined')) {
|
||||||
var price;
|
return;
|
||||||
var bonus;
|
}
|
||||||
if (CM.Disp.tooltipType == 'b') {
|
var price;
|
||||||
var target = '';
|
var bonus;
|
||||||
if (Game.buyMode == 1 && Game.buyBulk == 10) {
|
if (CM.Disp.tooltipType == 'b') {
|
||||||
target = 'Objects10';
|
var target = '';
|
||||||
price = CM.Cache[target][CM.Disp.tooltipName].price;
|
if (Game.buyMode == 1 && Game.buyBulk == 10) {
|
||||||
}
|
target = 'Objects10';
|
||||||
else if (Game.buyMode == 1 && Game.buyBulk == 100) {
|
price = CM.Cache[target][CM.Disp.tooltipName].price;
|
||||||
target = 'Objects100';
|
}
|
||||||
price = CM.Cache[target][CM.Disp.tooltipName].price;
|
else if (Game.buyMode == 1 && Game.buyBulk == 100) {
|
||||||
}
|
target = 'Objects100';
|
||||||
else {
|
price = CM.Cache[target][CM.Disp.tooltipName].price;
|
||||||
target = 'Objects';
|
}
|
||||||
price = Game.Objects[CM.Disp.tooltipName].getPrice();
|
else {
|
||||||
}
|
target = 'Objects';
|
||||||
bonus = CM.Cache[target][CM.Disp.tooltipName].bonus;
|
price = Game.Objects[CM.Disp.tooltipName].getPrice();
|
||||||
if (CM.Config.Tooltip == 1 && Game.buyMode == 1) {
|
}
|
||||||
l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color;
|
bonus = CM.Cache[target][CM.Disp.tooltipName].bonus;
|
||||||
l('CMTooltipPP').textContent = Beautify(CM.Cache[target][CM.Disp.tooltipName].pp, 2);
|
if (CM.Config.TooltipBuildUp == 1 && Game.buyMode == 1) {
|
||||||
l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color;
|
l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color;
|
||||||
}
|
l('CMTooltipPP').textContent = Beautify(CM.Cache[target][CM.Disp.tooltipName].pp, 2);
|
||||||
}
|
l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color;
|
||||||
else { // Upgrades
|
}
|
||||||
bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus;
|
}
|
||||||
price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice();
|
else { // Upgrades
|
||||||
if (CM.Config.Tooltip == 1) {
|
bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus;
|
||||||
l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color;
|
price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice();
|
||||||
l('CMTooltipPP').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].pp, 2);
|
if (CM.Config.TooltipBuildUp == 1) {
|
||||||
l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color;
|
l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color;
|
||||||
}
|
l('CMTooltipPP').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].pp, 2);
|
||||||
}
|
l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color;
|
||||||
if (CM.Config.Tooltip == 1 && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
|
}
|
||||||
l('CMTooltipIncome').textContent = Beautify(bonus, 2);
|
}
|
||||||
|
if (CM.Config.TooltipBuildUp == 1 && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
|
||||||
|
l('CMTooltipIncome').textContent = Beautify(bonus, 2);
|
||||||
|
|
||||||
var increase = Math.round(bonus / Game.cookiesPs * 10000);
|
var increase = Math.round(bonus / Game.cookiesPs * 10000);
|
||||||
if (isFinite(increase) && increase != 0) {
|
if (isFinite(increase) && increase != 0) {
|
||||||
l('CMTooltipIncome').textContent += ' (' + (increase / 100) + '% of income)';
|
l('CMTooltipIncome').textContent += ' (' + (increase / 100) + '% of income)';
|
||||||
}
|
}
|
||||||
|
|
||||||
var timeColor = CM.Disp.GetTimeColor(price, (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS());
|
var timeColor = CM.Disp.GetTimeColor(price, (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS());
|
||||||
l('CMTooltipTime').textContent = timeColor.text;
|
l('CMTooltipTime').textContent = timeColor.text;
|
||||||
l('CMTooltipTime').className = CM.Disp.colorTextPre + timeColor.color;
|
l('CMTooltipTime').className = CM.Disp.colorTextPre + timeColor.color;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CM.Config.ToolWarnCaut == 1) {
|
if (CM.Config.ToolWarnCaut == 1) {
|
||||||
var warn = CM.Cache.Lucky;
|
CM.Disp.TooltipWarnCaut.style.display = 'block';
|
||||||
if (CM.Config.ToolWarnCautBon == 1) {
|
var warn = CM.Cache.Lucky;
|
||||||
var bonusNoFren = bonus;
|
if (CM.Config.ToolWarnCautBon == 1) {
|
||||||
bonusNoFren /= CM.Sim.getCPSBuffMult();
|
var bonusNoFren = bonus;
|
||||||
warn += ((bonusNoFren * 60 * 15) / 0.15);
|
bonusNoFren /= CM.Sim.getCPSBuffMult();
|
||||||
}
|
warn += ((bonusNoFren * 60 * 15) / 0.15);
|
||||||
var caut = warn * 7;
|
}
|
||||||
var amount = (Game.cookies + CM.Disp.GetWrinkConfigBank()) - price;
|
var caut = warn * 7;
|
||||||
if ((amount < warn || amount < caut) && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
|
var amount = (Game.cookies + CM.Disp.GetWrinkConfigBank()) - price;
|
||||||
if (CM.Config.ToolWarnCautPos == 0) {
|
if ((amount < warn || amount < caut) && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
|
||||||
CM.Disp.TooltipWarnCaut.style.right = '0px';
|
if (CM.Config.ToolWarnCautPos == 0) {
|
||||||
|
CM.Disp.TooltipWarnCaut.style.right = '0px';
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
CM.Disp.TooltipWarnCaut.style.top = (l('tooltip').offsetHeight) + 'px';
|
||||||
|
}
|
||||||
|
CM.Disp.TooltipWarnCaut.style.width = (l('tooltip').offsetWidth - 6) + 'px';
|
||||||
|
|
||||||
|
if (amount < warn) {
|
||||||
|
l('CMDispTooltipWarn').style.display = '';
|
||||||
|
l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / CM.Disp.GetCPS()) + ')';
|
||||||
|
l('CMDispTooltipCaut').style.display = '';
|
||||||
|
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
|
||||||
|
}
|
||||||
|
else if (amount < caut) {
|
||||||
|
l('CMDispTooltipCaut').style.display = '';
|
||||||
|
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
|
||||||
|
l('CMDispTooltipWarn').style.display = 'none';
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
l('CMDispTooltipWarn').style.display = 'none';
|
||||||
|
l('CMDispTooltipCaut').style.display = 'none';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
l('CMDispTooltipWarn').style.display = 'none';
|
||||||
|
l('CMDispTooltipCaut').style.display = 'none';
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CM.Disp.TooltipWarnCaut.style.top = (l('tooltip').offsetHeight) + 'px';
|
CM.Disp.TooltipWarnCaut.style.display = 'none';
|
||||||
}
|
|
||||||
CM.Disp.TooltipWarnCaut.style.width = (l('tooltip').offsetWidth - 6) + 'px';
|
|
||||||
|
|
||||||
if (amount < warn) {
|
|
||||||
l('CMDispTooltipWarn').style.display = '';
|
|
||||||
l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / CM.Disp.GetCPS()) + ')';
|
|
||||||
l('CMDispTooltipCaut').style.display = '';
|
|
||||||
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
|
|
||||||
}
|
|
||||||
else if (amount < caut) {
|
|
||||||
l('CMDispTooltipCaut').style.display = '';
|
|
||||||
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
|
|
||||||
l('CMDispTooltipWarn').style.display = 'none';
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
l('CMDispTooltipWarn').style.display = 'none';
|
|
||||||
l('CMDispTooltipCaut').style.display = 'none';
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else { // Grimoire
|
||||||
|
CM.Disp.TooltipWarnCaut.style.display = 'none';
|
||||||
l('CMDispTooltipWarn').style.display = 'none';
|
l('CMDispTooltipWarn').style.display = 'none';
|
||||||
l('CMDispTooltipCaut').style.display = 'none';
|
l('CMDispTooltipCaut').style.display = 'none';
|
||||||
|
|
||||||
|
var minigame = Game.Objects['Wizard tower'].minigame;
|
||||||
|
var spellCost = minigame.getSpellCost(minigame.spellsById[CM.Disp.tooltipName]);
|
||||||
|
|
||||||
|
if (CM.Config.TooltipGrim == 1 && spellCost <= minigame.magicM) {
|
||||||
|
l('CMTooltipArea').innerHTML = '';
|
||||||
|
|
||||||
|
l('tooltip').firstChild.style.paddingBottom = '4px';
|
||||||
|
var tooltip = document.createElement('div');
|
||||||
|
tooltip.style.border = '1px solid';
|
||||||
|
tooltip.style.padding = '4px';
|
||||||
|
tooltip.style.margin = '0px -4px';
|
||||||
|
tooltip.id = 'CMTooltipBorder';
|
||||||
|
tooltip.className = CM.Disp.colorTextPre + CM.Disp.colorGray;
|
||||||
|
|
||||||
|
var header = function(text) {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.style.fontWeight = 'bold';
|
||||||
|
div.className = CM.Disp.colorTextPre + CM.Disp.colorBlue;
|
||||||
|
div.textContent = text;
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
|
tooltip.appendChild(header('Time Left'));
|
||||||
|
var time = document.createElement('div');
|
||||||
|
time.id = 'CMTooltipTime';
|
||||||
|
tooltip.appendChild(time);
|
||||||
|
var timeColor = CM.Disp.GetTimeColor(spellCost, minigame.magic, undefined, CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, spellCost));
|
||||||
|
time.textContent = timeColor.text;
|
||||||
|
time.className = CM.Disp.colorTextPre + timeColor.color;
|
||||||
|
|
||||||
|
if (spellCost <= minigame.magic) {
|
||||||
|
tooltip.appendChild(header('Recover Time'));
|
||||||
|
var recover = document.createElement('div');
|
||||||
|
recover.id = 'CMTooltipRecover';
|
||||||
|
tooltip.appendChild(recover);
|
||||||
|
var recoverColor = CM.Disp.GetTimeColor(minigame.magic, Math.max(0, minigame.magic - spellCost), undefined, CM.Disp.CalculateGrimoireRefillTime(Math.max(0, minigame.magic - spellCost), minigame.magicM, minigame.magic));
|
||||||
|
recover.textContent = recoverColor.text;
|
||||||
|
recover.className = CM.Disp.colorTextPre + recoverColor.color;
|
||||||
|
}
|
||||||
|
|
||||||
|
l('CMTooltipArea').appendChild(tooltip);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
CM.Disp.TooltipWarnCaut.style.display = 'none';
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1743,20 +1899,9 @@ CM.Disp.AddWrinklerAreaDetect = function() {
|
|||||||
CM.Disp.CheckWrinklerTooltip = function() {
|
CM.Disp.CheckWrinklerTooltip = function() {
|
||||||
if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) {
|
if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) {
|
||||||
var showingTooltip = false;
|
var showingTooltip = false;
|
||||||
var mouseInWrinkler = function (x, y, rect) {
|
|
||||||
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
|
|
||||||
var h1 = Math.sqrt(dx * dx + dy * dy);
|
|
||||||
var currA = Math.atan2(dy, dx);
|
|
||||||
var newA = currA - rect.r;
|
|
||||||
var x2 = Math.cos(newA) * h1;
|
|
||||||
var y2 = Math.sin(newA) * h1;
|
|
||||||
if (x2 > -0.5 * rect.w && x2 < 0.5 * rect.w && y2 > -0.5 * rect.h && y2 < 0.5 * rect.h) return true;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
for (var i in Game.wrinklers) {
|
for (var i in Game.wrinklers) {
|
||||||
var me = Game.wrinklers[i];
|
var me = Game.wrinklers[i];
|
||||||
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10};
|
if (me.phase > 0 && me.selected) {
|
||||||
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
|
|
||||||
showingTooltip = true;
|
showingTooltip = true;
|
||||||
if (CM.Disp.TooltipWrinklerCache[i] == 0) {
|
if (CM.Disp.TooltipWrinklerCache[i] == 0) {
|
||||||
var placeholder = document.createElement('div');
|
var placeholder = document.createElement('div');
|
||||||
@@ -1855,10 +2000,11 @@ CM.Disp.goldenShimmer;
|
|||||||
CM.Disp.seasonPopShimmer;
|
CM.Disp.seasonPopShimmer;
|
||||||
CM.Disp.lastAscendState = -1;
|
CM.Disp.lastAscendState = -1;
|
||||||
|
|
||||||
CM.Disp.times = [1, 5, 10, 15, 30];
|
CM.Disp.cookieTimes = [10, 15, 30, 60, 300, 600, 900, 1800];
|
||||||
|
CM.Disp.clickTimes = [1, 5, 10, 15, 30];
|
||||||
|
|
||||||
CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
||||||
CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec'];
|
CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec', 'Quattuordec', 'Quindec', 'Sexdec', 'Septendec', 'Octodec', 'Novemdec', 'Vigint', 'Unvigint', 'Duovigint', 'Trevigint', 'Quattuorvigint'];
|
||||||
|
|
||||||
CM.Disp.TooltipWrinklerArea = 0;
|
CM.Disp.TooltipWrinklerArea = 0;
|
||||||
CM.Disp.TooltipWrinkler = -1;
|
CM.Disp.TooltipWrinkler = -1;
|
||||||
|
|||||||
84
src/Main.js
84
src/Main.js
@@ -7,10 +7,10 @@ CM.ReplaceNative = function() {
|
|||||||
Beautify = CM.Disp.Beautify;
|
Beautify = CM.Disp.Beautify;
|
||||||
|
|
||||||
CM.Backup.CalculateGains = Game.CalculateGains;
|
CM.Backup.CalculateGains = Game.CalculateGains;
|
||||||
|
eval('CM.Backup.CalculateGainsMod = ' + Game.CalculateGains.toString().split('ages\');').join('ages\');CM.Sim.DateAges = Date.now();').split('var day').join('CM.Sim.DateCentury = Date.now();var day'));
|
||||||
Game.CalculateGains = function() {
|
Game.CalculateGains = function() {
|
||||||
CM.Backup.CalculateGains();
|
CM.Backup.CalculateGainsMod();
|
||||||
CM.Sim.DoSims = 1;
|
CM.Sim.DoSims = 1;
|
||||||
CM.Sim.Date = new Date().getTime();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Backup.tooltip = {};
|
CM.Backup.tooltip = {};
|
||||||
@@ -22,24 +22,29 @@ CM.ReplaceNative = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Backup.tooltip.update = Game.tooltip.update;
|
CM.Backup.tooltip.update = Game.tooltip.update;
|
||||||
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip'));
|
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this.').join('Game.tooltip.'));
|
||||||
Game.tooltip.update = function() {
|
Game.tooltip.update = function() {
|
||||||
CM.Backup.tooltip.updateMod();
|
CM.Backup.tooltip.updateMod();
|
||||||
CM.Disp.UpdateTooltipWarnCaut();
|
CM.Disp.UpdateTooltipWarnCaut();
|
||||||
CM.Disp.UpdateTooltipLocation();
|
CM.Disp.UpdateTooltipLocation();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Backup.UpdateWrinklers = Game.UpdateWrinklers;
|
||||||
|
Game.UpdateWrinklers = function() {
|
||||||
|
CM.Disp.FixMouseY(CM.Backup.UpdateWrinklers);
|
||||||
|
}
|
||||||
|
|
||||||
CM.Backup.UpdateSpecial = Game.UpdateSpecial;
|
CM.Backup.UpdateSpecial = Game.UpdateSpecial;
|
||||||
Game.UpdateSpecial = function() {
|
Game.UpdateSpecial = function() {
|
||||||
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
|
CM.Disp.FixMouseY(CM.Backup.UpdateSpecial);
|
||||||
var timerBarHeight = parseInt(CM.Disp.TimerBar.style.height);
|
}
|
||||||
Game.mouseY -= timerBarHeight;
|
|
||||||
CM.Backup.UpdateSpecial();
|
// Probably better to load per minigame
|
||||||
Game.mouseY += timerBarHeight;
|
CM.Backup.scriptLoaded = Game.scriptLoaded;
|
||||||
}
|
Game.scriptLoaded = function(who, script) {
|
||||||
else {
|
CM.Backup.scriptLoaded(who, script);
|
||||||
CM.Backup.UpdateSpecial();
|
CM.Disp.AddTooltipGrimoire()
|
||||||
}
|
CM.ReplaceNativeGrimoire();
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
||||||
@@ -79,6 +84,40 @@ CM.ReplaceNative = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.ReplaceNativeGrimoire = function() {
|
||||||
|
CM.ReplaceNativeGrimoireLaunch();
|
||||||
|
CM.ReplaceNativeGrimoireDraw();
|
||||||
|
}
|
||||||
|
|
||||||
|
CM.ReplaceNativeGrimoireLaunch = function() {
|
||||||
|
if (!CM.HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) {
|
||||||
|
var minigame = Game.Objects['Wizard tower'].minigame;
|
||||||
|
CM.Backup.GrimoireLaunch = minigame.launch;
|
||||||
|
eval('CM.Backup.GrimoireLaunchMod = ' + minigame.launch.toString().split('=this').join('= Game.Objects[\'Wizard tower\'].minigame'));
|
||||||
|
Game.Objects['Wizard tower'].minigame.launch = function() {
|
||||||
|
CM.Backup.GrimoireLaunchMod();
|
||||||
|
CM.Disp.AddTooltipGrimoire();
|
||||||
|
CM.HasReplaceNativeGrimoireDraw = false;
|
||||||
|
CM.ReplaceNativeGrimoireDraw();
|
||||||
|
}
|
||||||
|
CM.HasReplaceNativeGrimoireLaunch = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
CM.ReplaceNativeGrimoireDraw = function() {
|
||||||
|
if (!CM.HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) {
|
||||||
|
var minigame = Game.Objects['Wizard tower'].minigame;
|
||||||
|
CM.Backup.GrimoireDraw = minigame.draw;
|
||||||
|
Game.Objects['Wizard tower'].minigame.draw = function() {
|
||||||
|
CM.Backup.GrimoireDraw();
|
||||||
|
if (CM.Config.GrimoireBar == 1 && minigame.magic < minigame.magicM) {
|
||||||
|
minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
CM.HasReplaceNativeGrimoireDraw = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Loop = function() {
|
CM.Loop = function() {
|
||||||
if (CM.Disp.lastAscendState != Game.OnAscend) {
|
if (CM.Disp.lastAscendState != Game.OnAscend) {
|
||||||
CM.Disp.lastAscendState = Game.OnAscend;
|
CM.Disp.lastAscendState = Game.OnAscend;
|
||||||
@@ -178,16 +217,18 @@ CM.DelayInit = function() {
|
|||||||
CM.Disp.CreateFavicon();
|
CM.Disp.CreateFavicon();
|
||||||
CM.Disp.CreateGCTimer();
|
CM.Disp.CreateGCTimer();
|
||||||
CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px');
|
CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px');
|
||||||
CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '310px');
|
CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '370px');
|
||||||
CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Not calculated with cookies gained from wrinklers or Chocolate egg', '200px');
|
CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px');
|
||||||
CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '310px');
|
CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px');
|
||||||
CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '340px');
|
CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '370px');
|
||||||
CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '300px');
|
CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '360px');
|
||||||
CM.Disp.CreateTooltipWarnCaut();
|
CM.Disp.CreateTooltipWarnCaut();
|
||||||
CM.Disp.AddTooltipBuild();
|
CM.Disp.AddTooltipBuild();
|
||||||
|
CM.Disp.AddTooltipGrimoire();
|
||||||
CM.Disp.AddWrinklerAreaDetect();
|
CM.Disp.AddWrinklerAreaDetect();
|
||||||
CM.Cache.InitCookiesDiff();
|
CM.Cache.InitCookiesDiff();
|
||||||
CM.ReplaceNative();
|
CM.ReplaceNative();
|
||||||
|
CM.ReplaceNativeGrimoire();
|
||||||
Game.CalculateGains();
|
Game.CalculateGains();
|
||||||
CM.LoadConfig(); // Must be after all things are created!
|
CM.LoadConfig(); // Must be after all things are created!
|
||||||
CM.Disp.lastAscendState = Game.OnAscend;
|
CM.Disp.lastAscendState = Game.OnAscend;
|
||||||
@@ -200,9 +241,12 @@ CM.DelayInit = function() {
|
|||||||
Game.Win('Third-party');
|
Game.Win('Third-party');
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
CM.HasReplaceNativeGrimoireLaunch = false;
|
||||||
|
CM.HasReplaceNativeGrimoireDraw = false;
|
||||||
|
|
||||||
|
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 0, CPSMode: 1, AvgCPSHist: 3, AvgClicksHist: 0, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, TooltipBuildUp: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, TooltipGrim:1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, GrimoireBar: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||||
CM.ConfigPrefix = 'CMConfig';
|
CM.ConfigPrefix = 'CMConfig';
|
||||||
|
|
||||||
CM.VersionMajor = '2.0034';
|
CM.VersionMajor = '2.016';
|
||||||
CM.VersionMinor = '2';
|
CM.VersionMinor = '1';
|
||||||
|
|
||||||
|
|||||||
203
src/Sim.js
203
src/Sim.js
@@ -34,7 +34,7 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
|
|||||||
if (Game.Has('Santa\'s dominion')) price*=0.99;
|
if (Game.Has('Santa\'s dominion')) price*=0.99;
|
||||||
if (Game.Has('Faberge egg')) price*=0.99;
|
if (Game.Has('Faberge egg')) price*=0.99;
|
||||||
if (Game.Has('Divine discount')) price*=0.99;
|
if (Game.Has('Divine discount')) price*=0.99;
|
||||||
if (Game.hasAura('Fierce Hoarder')) price*=0.98;
|
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||||
if (Game.hasAura('Earth Shatterer') || emuAura) {
|
if (Game.hasAura('Earth Shatterer') || emuAura) {
|
||||||
price *= 0.85;
|
price *= 0.85;
|
||||||
}
|
}
|
||||||
@@ -48,8 +48,8 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
|
|||||||
var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free));
|
var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free));
|
||||||
price = Game.modifyBuildingPrice(null, price);
|
price = Game.modifyBuildingPrice(null, price);
|
||||||
price = Math.ceil(price);
|
price = Math.ceil(price);
|
||||||
var giveBack = 0.5;
|
var giveBack = 0.25;
|
||||||
if (Game.hasAura('Earth Shatterer') || emuAura) giveBack=0.85;
|
if (Game.hasAura('Earth Shatterer') || emuAura) giveBack = 0.5;
|
||||||
price = Math.floor(price * giveBack);
|
price = Math.floor(price * giveBack);
|
||||||
if (start > 0) {
|
if (start > 0) {
|
||||||
moni += price;
|
moni += price;
|
||||||
@@ -76,7 +76,7 @@ CM.Sim.Win = function(what) {
|
|||||||
|
|
||||||
eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim'));
|
eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim'));
|
||||||
|
|
||||||
eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game').join('CM.Sim'));
|
eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura'));
|
||||||
|
|
||||||
CM.Sim.hasAura = function(what) {
|
CM.Sim.hasAura = function(what) {
|
||||||
if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what)
|
if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what)
|
||||||
@@ -85,9 +85,7 @@ CM.Sim.hasAura = function(what) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString().split('Game.Has').join('CM.Sim.Has').split('me.tieredUpgrades').join('Game.Objects[me.name].tieredUpgrades').split('me.synergies').join('Game.Objects[me.name].synergies').split('syn.buildingTie1.amount').join('CM.Sim.Objects[syn.buildingTie1.name].amount').split('syn.buildingTie2.amount').join('CM.Sim.Objects[syn.buildingTie2.name].amount'));
|
eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString().split('Game.Has').join('CM.Sim.Has').split('me.tieredUpgrades').join('Game.Objects[me.name].tieredUpgrades').split('me.synergies').join('Game.Objects[me.name].synergies').split('syn.buildingTie1.amount').join('CM.Sim.Objects[syn.buildingTie1.name].amount').split('syn.buildingTie2.amount').join('CM.Sim.Objects[syn.buildingTie2.name].amount').split('me.grandma').join('Game.Objects[me.name].grandma').split('me.id').join('Game.Objects[me.name].id').split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']'));
|
||||||
|
|
||||||
eval('CM.Sim.getGrandmaSynergyUpgradeMultiplier = ' + Game.getGrandmaSynergyUpgradeMultiplier.toString().split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']'));
|
|
||||||
|
|
||||||
CM.Sim.getCPSBuffMult = function() {
|
CM.Sim.getCPSBuffMult = function() {
|
||||||
var mult = 1;
|
var mult = 1;
|
||||||
@@ -104,7 +102,7 @@ CM.Sim.InitData = function() {
|
|||||||
CM.Sim.Objects[i] = {};
|
CM.Sim.Objects[i] = {};
|
||||||
var me = Game.Objects[i];
|
var me = Game.Objects[i];
|
||||||
var you = CM.Sim.Objects[i];
|
var you = CM.Sim.Objects[i];
|
||||||
eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura').split('Game.Objects').join('CM.Sim.Objects').split('Game.GetTieredCpsMult').join('CM.Sim.GetTieredCpsMult').split('Game.getGrandmaSynergyUpgradeMultiplier').join('CM.Sim.getGrandmaSynergyUpgradeMultiplier'));
|
eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura').split('Game.Objects').join('CM.Sim.Objects').split('Game.GetTieredCpsMult').join('CM.Sim.GetTieredCpsMult'));
|
||||||
// Below is needed for above eval!
|
// Below is needed for above eval!
|
||||||
you.baseCps = me.baseCps;
|
you.baseCps = me.baseCps;
|
||||||
you.name = me.name;
|
you.name = me.name;
|
||||||
@@ -128,7 +126,7 @@ CM.Sim.CopyData = function() {
|
|||||||
CM.Sim.UpgradesOwned = Game.UpgradesOwned;
|
CM.Sim.UpgradesOwned = Game.UpgradesOwned;
|
||||||
CM.Sim.pledges = Game.pledges;
|
CM.Sim.pledges = Game.pledges;
|
||||||
CM.Sim.AchievementsOwned = Game.AchievementsOwned;
|
CM.Sim.AchievementsOwned = Game.AchievementsOwned;
|
||||||
CM.Sim.heavenlyPower = Game.heavenlyPower;
|
CM.Sim.heavenlyPower = Game.heavenlyPower; // Unneeded?
|
||||||
CM.Sim.prestige = Game.prestige;
|
CM.Sim.prestige = Game.prestige;
|
||||||
CM.Sim.dragonAura = Game.dragonAura;
|
CM.Sim.dragonAura = Game.dragonAura;
|
||||||
CM.Sim.dragonAura2 = Game.dragonAura2;
|
CM.Sim.dragonAura2 = Game.dragonAura2;
|
||||||
@@ -163,6 +161,11 @@ CM.Sim.CalculateGains = function() {
|
|||||||
|
|
||||||
if (Game.ascensionMode != 1) mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * CM.Sim.GetHeavenlyMultiplier();
|
if (Game.ascensionMode != 1) mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * CM.Sim.GetHeavenlyMultiplier();
|
||||||
|
|
||||||
|
// TODO Store minigame buffs?
|
||||||
|
mult *= Game.eff('cps');
|
||||||
|
|
||||||
|
if (CM.Sim.Has('Heralds') && Game.ascensionMode != 1) mult *= 1 + 0.01 * Game.heralds;
|
||||||
|
|
||||||
var cookieMult = 0;
|
var cookieMult = 0;
|
||||||
for (var i in Game.cookieUpgrades) {
|
for (var i in Game.cookieUpgrades) {
|
||||||
var me = Game.cookieUpgrades[i];
|
var me = Game.cookieUpgrades[i];
|
||||||
@@ -184,7 +187,7 @@ CM.Sim.CalculateGains = function() {
|
|||||||
if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
|
if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
|
||||||
if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
|
if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
|
||||||
|
|
||||||
var buildMult=1;
|
var buildMult = 1;
|
||||||
if (Game.hasGod) {
|
if (Game.hasGod) {
|
||||||
var godLvl = Game.hasGod('asceticism');
|
var godLvl = Game.hasGod('asceticism');
|
||||||
if (godLvl == 1) mult *= 1.15;
|
if (godLvl == 1) mult *= 1.15;
|
||||||
@@ -192,9 +195,9 @@ CM.Sim.CalculateGains = function() {
|
|||||||
else if (godLvl == 3) mult *= 1.05;
|
else if (godLvl == 3) mult *= 1.05;
|
||||||
|
|
||||||
var godLvl = Game.hasGod('ages');
|
var godLvl = Game.hasGod('ages');
|
||||||
if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 3)) * Math.PI * 2);
|
if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((CM.Sim.DateAges / 1000 / (60 * 60 * 3)) * Math.PI * 2);
|
||||||
else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 12)) * Math.PI*2);
|
else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((CM.Sim.DateAges / 1000 / (60 * 60 * 12)) * Math.PI*2);
|
||||||
else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 24)) * Math.PI*2);
|
else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((CM.Sim.DateAges / 1000 / (60 * 60 * 24)) * Math.PI*2);
|
||||||
|
|
||||||
var godLvl = Game.hasGod('decadence');
|
var godLvl = Game.hasGod('decadence');
|
||||||
if (godLvl == 1) buildMult *= 0.93;
|
if (godLvl == 1) buildMult *= 0.93;
|
||||||
@@ -203,7 +206,7 @@ CM.Sim.CalculateGains = function() {
|
|||||||
|
|
||||||
var godLvl = Game.hasGod('industry');
|
var godLvl = Game.hasGod('industry');
|
||||||
if (godLvl == 1) buildMult *= 1.1;
|
if (godLvl == 1) buildMult *= 1.1;
|
||||||
else if (godLvl == 2) buildMult *= 1.05;
|
else if (godLvl == 2) buildMult *= 1.06;
|
||||||
else if (godLvl == 3) buildMult *= 1.03;
|
else if (godLvl == 3) buildMult *= 1.03;
|
||||||
|
|
||||||
var godLvl = Game.hasGod('labor');
|
var godLvl = Game.hasGod('labor');
|
||||||
@@ -229,18 +232,29 @@ CM.Sim.CalculateGains = function() {
|
|||||||
if (Game.hasGod) {
|
if (Game.hasGod) {
|
||||||
var godLvl = Game.hasGod('mother');
|
var godLvl = Game.hasGod('mother');
|
||||||
if (godLvl == 1) milkMult *= 1.1;
|
if (godLvl == 1) milkMult *= 1.1;
|
||||||
else if (godLvl == 2) milkMult *= 1.06;
|
else if (godLvl == 2) milkMult *= 1.05;
|
||||||
else if (godLvl == 3) milkMult *= 1.03;
|
else if (godLvl == 3) milkMult *= 1.03;
|
||||||
}
|
}
|
||||||
if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
// TODO Store minigame buffs?
|
||||||
if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
|
milkMult *= Game.eff('milk');
|
||||||
if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
|
|
||||||
if (CM.Sim.Has('Kitten overseers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.175 * milkMult);
|
var catMult = 1;
|
||||||
if (CM.Sim.Has('Kitten managers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
|
||||||
if (CM.Sim.Has('Kitten accountants')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
if (CM.Sim.Has('Kitten helpers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
||||||
if (CM.Sim.Has('Kitten specialists')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
if (CM.Sim.Has('Kitten workers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
|
||||||
if (CM.Sim.Has('Kitten experts')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
if (CM.Sim.Has('Kitten engineers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
|
||||||
if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
if (CM.Sim.Has('Kitten overseers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.175 * milkMult);
|
||||||
|
if (CM.Sim.Has('Kitten managers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||||
|
if (CM.Sim.Has('Kitten accountants')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||||
|
if (CM.Sim.Has('Kitten specialists')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||||
|
if (CM.Sim.Has('Kitten experts')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||||
|
if (CM.Sim.Has('Kitten consultants')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||||
|
if (CM.Sim.Has('Kitten assistants to the regional manager')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.175 * milkMult);
|
||||||
|
if (CM.Sim.Has('Kitten marketeers')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
|
||||||
|
if (CM.Sim.Has('Kitten analysts')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
|
||||||
|
if (CM.Sim.Has('Kitten angels')) catMult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
||||||
|
|
||||||
|
mult *= catMult;
|
||||||
|
|
||||||
var eggMult = 1;
|
var eggMult = 1;
|
||||||
if (CM.Sim.Has('Chicken egg')) eggMult *= 1.01;
|
if (CM.Sim.Has('Chicken egg')) eggMult *= 1.01;
|
||||||
@@ -257,16 +271,27 @@ CM.Sim.CalculateGains = function() {
|
|||||||
if (CM.Sim.Has('Ant larva')) eggMult *= 1.01;
|
if (CM.Sim.Has('Ant larva')) eggMult *= 1.01;
|
||||||
if (CM.Sim.Has('Century egg')) {
|
if (CM.Sim.Has('Century egg')) {
|
||||||
// The boost increases a little every day, with diminishing returns up to +10% on the 100th day
|
// The boost increases a little every day, with diminishing returns up to +10% on the 100th day
|
||||||
var day = Math.floor((CM.Sim.Date - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24;
|
var day = Math.floor((CM.Sim.DateCentury - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24;
|
||||||
day = Math.min(day, 100);
|
day = Math.min(day, 100);
|
||||||
CM.Cache.CentEgg = 1 + (1 - Math.pow(1 - day / 100, 3)) * 0.1;
|
CM.Cache.CentEgg = 1 + (1 - Math.pow(1 - day / 100, 3)) * 0.1;
|
||||||
eggMult *= CM.Cache.CentEgg;
|
eggMult *= CM.Cache.CentEgg;
|
||||||
}
|
}
|
||||||
mult *= eggMult;
|
mult *= eggMult;
|
||||||
|
|
||||||
|
// TODO Store lumps?
|
||||||
|
if (CM.Sim.Has('Sugar baking')) mult *= (1 + Math.min(100, Game.lumps) * 0.01);
|
||||||
|
|
||||||
if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
|
if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
|
||||||
|
|
||||||
|
if (Game.hasAura('Dragon\'s Fortune')) {
|
||||||
|
var n = Game.shimmerTypes['golden'].n;
|
||||||
|
for (var i = 0; i < n; i++) {
|
||||||
|
mult *= 2.23;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
var rawCookiesPs = CM.Sim.cookiesPs * mult;
|
var rawCookiesPs = CM.Sim.cookiesPs * mult;
|
||||||
|
|
||||||
for (var i in Game.CpsAchievements) {
|
for (var i in Game.CpsAchievements) {
|
||||||
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name);
|
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name);
|
||||||
}
|
}
|
||||||
@@ -283,13 +308,17 @@ CM.Sim.CalculateGains = function() {
|
|||||||
if (CM.Sim.Has('Golden switch [off]')) {
|
if (CM.Sim.Has('Golden switch [off]')) {
|
||||||
var goldenSwitchMult = 1.5;
|
var goldenSwitchMult = 1.5;
|
||||||
if (CM.Sim.Has('Residual luck')) {
|
if (CM.Sim.Has('Residual luck')) {
|
||||||
var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate', 'Lucky digit', 'Lucky number', 'Lucky payout'];
|
var upgrades = Game.goldenCookieUpgrades;
|
||||||
for (var i in upgrades) {
|
for (var i in upgrades) {
|
||||||
if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1;
|
if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
mult *= goldenSwitchMult;
|
mult *= goldenSwitchMult;
|
||||||
}
|
}
|
||||||
|
if (CM.Sim.Has('Shimmering veil [off]')) mult *= 1.5;
|
||||||
|
// Removed debug upgrades
|
||||||
|
|
||||||
|
// Removed buffs
|
||||||
|
|
||||||
CM.Sim.cookiesPs *= mult;
|
CM.Sim.cookiesPs *= mult;
|
||||||
|
|
||||||
@@ -298,20 +327,12 @@ CM.Sim.CalculateGains = function() {
|
|||||||
};
|
};
|
||||||
|
|
||||||
CM.Sim.CheckOtherAchiev = function() {
|
CM.Sim.CheckOtherAchiev = function() {
|
||||||
var grandmas=0;
|
var grandmas = 0;
|
||||||
if (CM.Sim.Has('Farmer grandmas')) grandmas++;
|
for (var i in Game.GrandmaSynergies) {
|
||||||
if (CM.Sim.Has('Worker grandmas')) grandmas++;
|
if (CM.Sim.Has(Game.GrandmaSynergies[i])) grandmas++;
|
||||||
if (CM.Sim.Has('Miner grandmas')) grandmas++;
|
}
|
||||||
if (CM.Sim.Has('Cosmic grandmas')) grandmas++;
|
|
||||||
if (CM.Sim.Has('Transmuted grandmas')) grandmas++;
|
|
||||||
if (CM.Sim.Has('Altered grandmas')) grandmas++;
|
|
||||||
if (CM.Sim.Has('Grandmas\' grandmas')) grandmas++;
|
|
||||||
if (CM.Sim.Has('Antigrandmas')) grandmas++;
|
|
||||||
if (CM.Sim.Has('Rainbow grandmas')) grandmas++;
|
|
||||||
if (CM.Sim.Has('Banker grandmas')) grandmas++;
|
|
||||||
if (CM.Sim.Has('Priestess grandmas')) grandmas++;
|
|
||||||
if (CM.Sim.Has('Witch grandmas')) grandmas++;
|
|
||||||
if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder');
|
if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder');
|
||||||
|
if (!CM.Sim.HasAchiev('Veteran') && grandmas >= 14) CM.Sim.Win('Veteran');
|
||||||
|
|
||||||
var buildingsOwned = 0;
|
var buildingsOwned = 0;
|
||||||
var mathematician = 1;
|
var mathematician = 1;
|
||||||
@@ -335,6 +356,10 @@ CM.Sim.CheckOtherAchiev = function() {
|
|||||||
if (minAmount >= 200) CM.Sim.Win('Bicentennial');
|
if (minAmount >= 200) CM.Sim.Win('Bicentennial');
|
||||||
if (minAmount >= 250) CM.Sim.Win('Bicentennial and a half');
|
if (minAmount >= 250) CM.Sim.Win('Bicentennial and a half');
|
||||||
if (minAmount >= 300) CM.Sim.Win('Tricentennial');
|
if (minAmount >= 300) CM.Sim.Win('Tricentennial');
|
||||||
|
if (minAmount >= 350) CM.Sim.Win('Tricentennial and a half');
|
||||||
|
if (minAmount >= 400) CM.Sim.Win('Quadricentennial');
|
||||||
|
if (minAmount >= 450) CM.Sim.Win('Quadricentennial and a half');
|
||||||
|
if (minAmount >= 500) CM.Sim.Win('Quincentennial');
|
||||||
|
|
||||||
if (buildingsOwned >= 100) CM.Sim.Win('Builder');
|
if (buildingsOwned >= 100) CM.Sim.Win('Builder');
|
||||||
if (buildingsOwned >= 500) CM.Sim.Win('Architect');
|
if (buildingsOwned >= 500) CM.Sim.Win('Architect');
|
||||||
@@ -347,6 +372,7 @@ CM.Sim.CheckOtherAchiev = function() {
|
|||||||
if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress');
|
if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress');
|
||||||
|
|
||||||
if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath');
|
if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath');
|
||||||
|
if (buildingsOwned >= 4000 && CM.Sim.UpgradesOwned >= 400) CM.Sim.Win('Renaissance baker');
|
||||||
|
|
||||||
if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls');
|
if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls');
|
||||||
|
|
||||||
@@ -379,6 +405,7 @@ CM.Sim.BuyBuildings = function(amount, target) {
|
|||||||
if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly');
|
if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly');
|
||||||
if (me.amount >= 400) CM.Sim.Win('Dr. T');
|
if (me.amount >= 400) CM.Sim.Win('Dr. T');
|
||||||
if (me.amount >= 500) CM.Sim.Win('Thumbs, phalanges, metacarpals');
|
if (me.amount >= 500) CM.Sim.Win('Thumbs, phalanges, metacarpals');
|
||||||
|
if (me.amount >= 600) CM.Sim.Win('With her finger and her thumb');
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
for (var j in Game.Objects[me.name].tieredAchievs) {
|
for (var j in Game.Objects[me.name].tieredAchievs) {
|
||||||
@@ -460,79 +487,45 @@ CM.Sim.ResetBonus = function(possiblePresMax) {
|
|||||||
|
|
||||||
// Calculate CPS with all Heavenly upgrades
|
// Calculate CPS with all Heavenly upgrades
|
||||||
var curCPS = Game.cookiesPs;
|
var curCPS = Game.cookiesPs;
|
||||||
if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0 || CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0 || CM.Sim.Upgrades['Heavenly bakery'].bought == 0 || CM.Sim.Upgrades['Heavenly confectionery'].bought == 0 || CM.Sim.Upgrades['Heavenly key'].bought == 0) {
|
|
||||||
CM.Sim.CopyData();
|
|
||||||
|
|
||||||
if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0) {
|
|
||||||
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
|
|
||||||
CM.Sim.UpgradesOwned++;
|
|
||||||
}
|
|
||||||
if (CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0) {
|
|
||||||
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
|
|
||||||
CM.Sim.UpgradesOwned++;
|
|
||||||
}
|
|
||||||
if (CM.Sim.Upgrades['Heavenly bakery'].bought == 0) {
|
|
||||||
CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
|
|
||||||
CM.Sim.UpgradesOwned++;
|
|
||||||
}
|
|
||||||
if (CM.Sim.Upgrades['Heavenly confectionery'].bought == 0) {
|
|
||||||
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
|
|
||||||
CM.Sim.UpgradesOwned++;
|
|
||||||
}
|
|
||||||
if (CM.Sim.Upgrades['Heavenly key'].bought == 0) {
|
|
||||||
CM.Sim.Upgrades['Heavenly key'].bought = 1;
|
|
||||||
CM.Sim.UpgradesOwned++;
|
|
||||||
CM.Sim.Win('Wholesome');
|
|
||||||
}
|
|
||||||
|
|
||||||
lastAchievementsOwned = CM.Sim.AchievementsOwned;
|
|
||||||
|
|
||||||
CM.Sim.CalculateGains();
|
|
||||||
|
|
||||||
CM.Sim.CheckOtherAchiev();
|
|
||||||
|
|
||||||
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
|
|
||||||
CM.Sim.CalculateGains();
|
|
||||||
}
|
|
||||||
|
|
||||||
curCPS = CM.Sim.cookiesPs;
|
|
||||||
}
|
|
||||||
|
|
||||||
CM.Sim.CopyData();
|
CM.Sim.CopyData();
|
||||||
|
|
||||||
if (Game.cookiesEarned >= 1000000) CM.Sim.Win('Sacrifice');
|
|
||||||
if (Game.cookiesEarned >= 1000000000) CM.Sim.Win('Oblivion');
|
|
||||||
if (Game.cookiesEarned >= 1000000000000) CM.Sim.Win('From scratch');
|
|
||||||
if (Game.cookiesEarned >= 1000000000000000) CM.Sim.Win('Nihilism');
|
|
||||||
if (Game.cookiesEarned >= 1000000000000000000) CM.Sim.Win('Dematerialize');
|
|
||||||
if (Game.cookiesEarned >= 1000000000000000000000) CM.Sim.Win('Nil zero zilch');
|
|
||||||
if (Game.cookiesEarned >= 1000000000000000000000000) CM.Sim.Win('Transcendence');
|
|
||||||
if (Game.cookiesEarned >= 1000000000000000000000000000) CM.Sim.Win('Obliterate');
|
|
||||||
if (Game.cookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void');
|
|
||||||
if (Game.cookiesEarned >= 1000000000000000000000000000000000) CM.Sim.Win('To crumbs, you say?');
|
|
||||||
|
|
||||||
if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0) {
|
|
||||||
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
|
|
||||||
CM.Sim.UpgradesOwned++;
|
|
||||||
}
|
|
||||||
if (CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0) {
|
|
||||||
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
|
|
||||||
CM.Sim.UpgradesOwned++;
|
|
||||||
}
|
|
||||||
if (CM.Sim.Upgrades['Heavenly bakery'].bought == 0) {
|
|
||||||
CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
|
|
||||||
CM.Sim.UpgradesOwned++;
|
|
||||||
}
|
|
||||||
if (CM.Sim.Upgrades['Heavenly confectionery'].bought == 0) {
|
|
||||||
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
|
|
||||||
CM.Sim.UpgradesOwned++;
|
|
||||||
}
|
|
||||||
if (CM.Sim.Upgrades['Heavenly key'].bought == 0) {
|
if (CM.Sim.Upgrades['Heavenly key'].bought == 0) {
|
||||||
|
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
|
||||||
|
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
|
||||||
|
CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
|
||||||
|
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
|
||||||
CM.Sim.Upgrades['Heavenly key'].bought = 1;
|
CM.Sim.Upgrades['Heavenly key'].bought = 1;
|
||||||
CM.Sim.UpgradesOwned++;
|
|
||||||
CM.Sim.Win('Wholesome');
|
CM.Sim.CalculateGains();
|
||||||
|
|
||||||
|
curCPS = CM.Sim.cookiesPs;
|
||||||
|
|
||||||
|
CM.Sim.CopyData();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000) CM.Sim.Win('Sacrifice');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000) CM.Sim.Win('Oblivion');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000) CM.Sim.Win('From scratch');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000) CM.Sim.Win('Nihilism');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000) CM.Sim.Win('Dematerialize');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000) CM.Sim.Win('Nil zero zilch');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000) CM.Sim.Win('Transcendence');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000) CM.Sim.Win('Obliterate');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000) CM.Sim.Win('To crumbs, you say?');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000000) CM.Sim.Win('You get nothing');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000000000) CM.Sim.Win('Humble rebeginnings');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000000000000) CM.Sim.Win('The end of the world');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000000000000000) CM.Sim.Win('Oh, you\'re back');
|
||||||
|
if (CM.Cache.RealCookiesEarned >= 1000000000000000000000000000000000000000000000000) CM.Sim.Win('Lazarus');
|
||||||
|
|
||||||
|
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
|
||||||
|
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
|
||||||
|
CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
|
||||||
|
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
|
||||||
|
CM.Sim.Upgrades['Heavenly key'].bought = 1;
|
||||||
|
|
||||||
CM.Sim.prestige = possiblePresMax;
|
CM.Sim.prestige = possiblePresMax;
|
||||||
|
|
||||||
lastAchievementsOwned = CM.Sim.AchievementsOwned;
|
lastAchievementsOwned = CM.Sim.AchievementsOwned;
|
||||||
|
|||||||
Reference in New Issue
Block a user