Compare commits
17 Commits
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267b40bfa1 |
218
CookieMonster.js
218
CookieMonster.js
@@ -186,6 +186,7 @@ CM.Cache.ChainWrathReward = 0;
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|||||||
CM.Cache.ChainFrenzy = 0;
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CM.Cache.ChainFrenzy = 0;
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||||||
CM.Cache.ChainFrenzyReward = 0;
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CM.Cache.ChainFrenzyReward = 0;
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CM.Cache.ChainFrenzyWrathReward = 0;
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CM.Cache.ChainFrenzyWrathReward = 0;
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||||||
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||||||
/**********
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/**********
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||||||
* Config *
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* Config *
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||||||
**********/
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**********/
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||||||
@@ -202,9 +203,17 @@ CM.LoadConfig = function() {
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var mod = false;
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var mod = false;
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for (var i in CM.ConfigDefault) {
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for (var i in CM.ConfigDefault) {
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if (i != 'StatsPref') {
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if (i != 'StatsPref') {
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||||||
if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
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if (i.indexOf('SoundURL') == -1) {
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mod = true;
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if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
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CM.Config[i] = CM.ConfigDefault[i];
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mod = true;
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CM.Config[i] = CM.ConfigDefault[i];
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}
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}
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else { // Sound URLs
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if (CM.Config[i] == undefined || typeof CM.Config[i] != 'string') {
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mod = true;
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CM.Config[i] = CM.ConfigDefault[i];
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}
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}
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}
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}
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}
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else { // Statistics Preferences
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else { // Statistics Preferences
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@@ -278,6 +287,7 @@ CM.ToggleStatsConfig = function(config) {
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CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}};
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CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}};
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CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}};
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CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}};
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CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', func: function() {CM.Disp.ToggleTimerBarPos();}};
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CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}};
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CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}};
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CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}};
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CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}};
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CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'};
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CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'};
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@@ -286,11 +296,14 @@ CM.ConfigData.Volume = {label: [], desc: 'Volume of the sound'};
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for (var i = 0; i < 101; i++) {
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for (var i = 0; i < 101; i++) {
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CM.ConfigData.Volume.label[i] = i + '%';
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CM.ConfigData.Volume.label[i] = i + '%';
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}
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}
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CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when has been spawned', func: function() {CM.Disp.ToggleGCTimer();}};
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CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'};
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CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'};
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CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', func: function() {CM.Disp.ToggleGCTimer();}};
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CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'};
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CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'};
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CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'};
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CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'};
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CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}};
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CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}};
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CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}};
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CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}};
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CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it'};
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CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'};
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CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'};
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CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 3 seconds'};
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CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 3 seconds'};
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CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}};
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CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}};
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||||||
@@ -509,9 +522,7 @@ CM.Disp.CreateTimerBar = function() {
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CM.Disp.TimerBar.id = 'CMTimerBar';
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CM.Disp.TimerBar.id = 'CMTimerBar';
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CM.Disp.TimerBar.style.position = 'absolute';
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CM.Disp.TimerBar.style.position = 'absolute';
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CM.Disp.TimerBar.style.display = 'none';
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CM.Disp.TimerBar.style.display = 'none';
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CM.Disp.TimerBar.style.bottom = '0px';
|
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CM.Disp.TimerBar.style.height = '48px';
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CM.Disp.TimerBar.style.height = '48px';
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CM.Disp.TimerBar.style.width = '100%';
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CM.Disp.TimerBar.style.fontSize = '10px';
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CM.Disp.TimerBar.style.fontSize = '10px';
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CM.Disp.TimerBar.style.fontWeight = 'bold';
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CM.Disp.TimerBar.style.fontWeight = 'bold';
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CM.Disp.TimerBar.style.backgroundColor = 'black';
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CM.Disp.TimerBar.style.backgroundColor = 'black';
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@@ -541,6 +552,10 @@ CM.Disp.CreateTimerBar = function() {
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colorBar.id = bars[i].id
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colorBar.id = bars[i].id
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colorBar.style.display = 'inline-block';
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colorBar.style.display = 'inline-block';
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colorBar.style.height = '10px';
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colorBar.style.height = '10px';
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if (bars.length - 1 == i) {
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colorBar.style.borderTopRightRadius = '10px';
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colorBar.style.borderBottomRightRadius = '10px';
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}
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if (bars[i].color != undefined) {
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if (bars[i].color != undefined) {
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colorBar.style.backgroundColor = bars[i].color;
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colorBar.style.backgroundColor = bars[i].color;
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}
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}
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@@ -601,6 +616,20 @@ CM.Disp.ToggleTimerBar = function() {
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CM.Disp.UpdateBotTimerBarDisplay();
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CM.Disp.UpdateBotTimerBarDisplay();
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}
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}
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CM.Disp.ToggleTimerBarPos = function() {
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if (CM.Config.TimerBarPos == 0) {
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CM.Disp.TimerBar.style.width = '30%';
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CM.Disp.TimerBar.style.bottom = '';
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l('game').insertBefore(CM.Disp.TimerBar, l('sectionLeft'));
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}
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else {
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CM.Disp.TimerBar.style.width = '100%';
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CM.Disp.TimerBar.style.bottom = '0px';
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l('wrapper').appendChild(CM.Disp.TimerBar);
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}
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CM.Disp.UpdateBotTimerBarDisplay();
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}
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CM.Disp.UpdateTimerBar = function() {
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CM.Disp.UpdateTimerBar = function() {
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if (CM.Config.TimerBar == 1) {
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if (CM.Config.TimerBar == 1) {
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// label width: 76 timer width: 26 div margin: 20
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// label width: 76 timer width: 26 div margin: 20
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@@ -610,6 +639,14 @@ CM.Disp.UpdateTimerBar = function() {
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if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) {
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if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) {
|
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CM.Disp.TimerBarGC.style.display = '';
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CM.Disp.TimerBarGC.style.display = '';
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l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
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l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
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if (Game.goldenCookie.minTime == Game.goldenCookie.maxTime) {
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l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
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l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
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}
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else {
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l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
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l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
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}
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l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
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l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
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l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
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l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
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count++;
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count++;
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@@ -672,7 +709,7 @@ CM.Disp.UpdateTimerBar = function() {
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}
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}
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|
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CM.Disp.UpdateBotTimerBarDisplay = function() {
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CM.Disp.UpdateBotTimerBarDisplay = function() {
|
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if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1) {
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if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) {
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CM.Disp.BotBar.style.bottom = '48px';
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CM.Disp.BotBar.style.bottom = '48px';
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l('game').style.bottom = '104px';
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l('game').style.bottom = '104px';
|
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}
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}
|
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@@ -680,13 +717,20 @@ CM.Disp.UpdateBotTimerBarDisplay = function() {
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CM.Disp.BotBar.style.bottom = '0px';
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CM.Disp.BotBar.style.bottom = '0px';
|
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l('game').style.bottom = '56px';
|
l('game').style.bottom = '56px';
|
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}
|
}
|
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else if (CM.Config.TimerBar == 1) {
|
else if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) {
|
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l('game').style.bottom = '48px';
|
l('game').style.bottom = '48px';
|
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}
|
}
|
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else { // No bars
|
else { // No bars
|
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l('game').style.bottom = '0px';
|
l('game').style.bottom = '0px';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
|
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|
l('sectionLeft').style.top = '48px';
|
||||||
|
}
|
||||||
|
else {
|
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|
l('sectionLeft').style.top = '';
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateBackground();
|
CM.Disp.UpdateBackground();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -780,43 +824,45 @@ CM.Disp.ToggleUpBarColor = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateUpgrades = function() {
|
CM.Disp.UpdateUpgrades = function() {
|
||||||
var blue = 0;
|
if (CM.Config.UpBarColor == 1) {
|
||||||
var green = 0;
|
var blue = 0;
|
||||||
var yellow = 0;
|
var green = 0;
|
||||||
var orange = 0;
|
var yellow = 0;
|
||||||
var red = 0;
|
var orange = 0;
|
||||||
var purple = 0;
|
var red = 0;
|
||||||
var gray = 0;
|
var purple = 0;
|
||||||
|
var gray = 0;
|
||||||
for (var i in Game.UpgradesInStore) {
|
|
||||||
var me = Game.UpgradesInStore[i];
|
for (var i in Game.UpgradesInStore) {
|
||||||
if (l('upgrade' + i).childNodes.length > 0) {
|
var me = Game.UpgradesInStore[i];
|
||||||
l('upgrade' + i).childNodes[0].style.backgroundColor = CM.Cache.Upgrades[me.name].color;
|
if (l('upgrade' + i).childNodes.length > 0) {
|
||||||
|
l('upgrade' + i).childNodes[0].style.backgroundColor = CM.Cache.Upgrades[me.name].color;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.style.width = '17px';
|
||||||
|
div.style.height = '17px';
|
||||||
|
div.style.backgroundColor = CM.Cache.Upgrades[me.name].color;
|
||||||
|
l('upgrade' + i).appendChild(div);
|
||||||
|
}
|
||||||
|
if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGreen) green++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorYellow) yellow++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorOrange) orange++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorRed) red++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorPurple) purple++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGray) gray++;
|
||||||
}
|
}
|
||||||
else {
|
|
||||||
var div = document.createElement('div');
|
l('CMUpgradeBarBlue').textContent = blue;
|
||||||
div.style.width = '17px';
|
l('CMUpgradeBarGreen').textContent = green;
|
||||||
div.style.height = '17px';
|
l('CMUpgradeBarYellow').textContent = yellow;
|
||||||
div.style.backgroundColor = CM.Cache.Upgrades[me.name].color;
|
l('CMUpgradeBarOrange').textContent = orange;
|
||||||
l('upgrade' + i).appendChild(div);
|
l('CMUpgradeBarRed').textContent = red;
|
||||||
}
|
l('CMUpgradeBarPurple').textContent = purple;
|
||||||
if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++;
|
l('CMUpgradeBarGray').textContent = gray;
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGreen) green++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorYellow) yellow++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorOrange) orange++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorRed) red++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorPurple) purple++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGray) gray++;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
l('CMUpgradeBarBlue').textContent = blue;
|
|
||||||
l('CMUpgradeBarGreen').textContent = green;
|
|
||||||
l('CMUpgradeBarYellow').textContent = yellow;
|
|
||||||
l('CMUpgradeBarOrange').textContent = orange;
|
|
||||||
l('CMUpgradeBarRed').textContent = red;
|
|
||||||
l('CMUpgradeBarPurple').textContent = purple;
|
|
||||||
l('CMUpgradeBarGray').textContent = gray;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.CreateWhiteScreen = function() {
|
CM.Disp.CreateWhiteScreen = function() {
|
||||||
@@ -901,7 +947,7 @@ CM.Disp.CheckGoldenCookie = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.Flash(3);
|
CM.Disp.Flash(3);
|
||||||
CM.Disp.PlaySound('http://cookie-monster.autopergamene.eu/mp3/bell.mp3');
|
CM.Disp.PlaySound(CM.Config.GCSoundURL);
|
||||||
}
|
}
|
||||||
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
||||||
}
|
}
|
||||||
@@ -915,7 +961,7 @@ CM.Disp.CheckGoldenCookie = function() {
|
|||||||
CM.Disp.EmphSeasonPopup = function() {
|
CM.Disp.EmphSeasonPopup = function() {
|
||||||
if (Game.season=='christmas') {
|
if (Game.season=='christmas') {
|
||||||
CM.Disp.Flash(3);
|
CM.Disp.Flash(3);
|
||||||
CM.Disp.PlaySound('http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3');
|
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -951,6 +997,18 @@ CM.Disp.UpdateTitle = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.CreateResetTooltip = function() {
|
||||||
|
CM.Disp.ResetTooltipPlaceholder = document.createElement('div');
|
||||||
|
var resetTitleDesc = document.createElement('div');
|
||||||
|
resetTitleDesc.style.minWidth = '260px';
|
||||||
|
resetTitleDesc.style.marginBottom = '4px';
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.style.textAlign = 'left';
|
||||||
|
div.textContent = 'The bonus income you would get from new heavenly chips/reset achievements if you have the same buildings/upgrades after reset';
|
||||||
|
resetTitleDesc.appendChild(div);
|
||||||
|
CM.Disp.ResetTooltipPlaceholder.appendChild(resetTitleDesc);
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.AddMenuPref = function(title) {
|
CM.Disp.AddMenuPref = function(title) {
|
||||||
var header = function(text) {
|
var header = function(text) {
|
||||||
var div = document.createElement('div');
|
var div = document.createElement('div');
|
||||||
@@ -981,10 +1039,37 @@ CM.Disp.AddMenuPref = function(title) {
|
|||||||
div.appendChild(label);
|
div.appendChild(label);
|
||||||
return div;
|
return div;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var url = function(config) {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
var span = document.createElement('span');
|
||||||
|
span.className = 'option';
|
||||||
|
span.textContent = CM.ConfigData[config].label + ' ';
|
||||||
|
div.appendChild(span);
|
||||||
|
var input = document.createElement('input');
|
||||||
|
input.id = CM.ConfigPrefix + config;
|
||||||
|
input.className = 'option';
|
||||||
|
input.type = 'text';
|
||||||
|
input.value = CM.Config[config];
|
||||||
|
input.style.width = '300px';
|
||||||
|
div.appendChild(input);
|
||||||
|
div.appendChild(document.createTextNode(' '));
|
||||||
|
var a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function() {CM.Config[config] = l(CM.ConfigPrefix + config).value;CM.SaveConfig(CM.Config);};
|
||||||
|
a.textContent = 'Save';
|
||||||
|
div.appendChild(a);
|
||||||
|
var label = document.createElement('label');
|
||||||
|
label.textContent = CM.ConfigData[config].desc;
|
||||||
|
div.appendChild(label);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
frag.appendChild(header('Bars/Colors'));
|
frag.appendChild(header('Bars/Colors'));
|
||||||
frag.appendChild(listing('BotBar'));
|
frag.appendChild(listing('BotBar'));
|
||||||
frag.appendChild(listing('TimerBar'));
|
frag.appendChild(listing('TimerBar'));
|
||||||
|
frag.appendChild(listing('TimerBarPos'));
|
||||||
frag.appendChild(listing('BuildColor'));
|
frag.appendChild(listing('BuildColor'));
|
||||||
frag.appendChild(listing('UpBarColor'));
|
frag.appendChild(listing('UpBarColor'));
|
||||||
|
|
||||||
@@ -1012,6 +1097,8 @@ CM.Disp.AddMenuPref = function(title) {
|
|||||||
volLabel.textContent = CM.ConfigData[volConfig].desc;
|
volLabel.textContent = CM.ConfigData[volConfig].desc;
|
||||||
volume.appendChild(volLabel);
|
volume.appendChild(volLabel);
|
||||||
frag.appendChild(volume);
|
frag.appendChild(volume);
|
||||||
|
frag.appendChild(url('GCSoundURL'));
|
||||||
|
frag.appendChild(url('SeaSoundURL'));
|
||||||
frag.appendChild(listing('GCTimer'));
|
frag.appendChild(listing('GCTimer'));
|
||||||
frag.appendChild(listing('Title'));
|
frag.appendChild(listing('Title'));
|
||||||
|
|
||||||
@@ -1019,6 +1106,7 @@ CM.Disp.AddMenuPref = function(title) {
|
|||||||
frag.appendChild(listing('Tooltip'));
|
frag.appendChild(listing('Tooltip'));
|
||||||
frag.appendChild(listing('ToolWarnCaut'));
|
frag.appendChild(listing('ToolWarnCaut'));
|
||||||
frag.appendChild(listing('ToolWarnCautPos'));
|
frag.appendChild(listing('ToolWarnCautPos'));
|
||||||
|
frag.appendChild(listing('ToolWrink'));
|
||||||
|
|
||||||
frag.appendChild(header('Statistics'));
|
frag.appendChild(header('Statistics'));
|
||||||
frag.appendChild(listing('Stats'));
|
frag.appendChild(listing('Stats'));
|
||||||
@@ -1187,16 +1275,7 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
resetTitleFrag.appendChild(document.createTextNode('Reset Bonus Income '))
|
resetTitleFrag.appendChild(document.createTextNode('Reset Bonus Income '))
|
||||||
var resetTitleSpan = document.createElement('span');
|
var resetTitleSpan = document.createElement('span');
|
||||||
resetTitleSpan.onmouseout = function() { Game.tooltip.hide(); };
|
resetTitleSpan.onmouseout = function() { Game.tooltip.hide(); };
|
||||||
var resetTitlePlaceholder = document.createElement('div');
|
resetTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(CM.Disp.ResetTooltipPlaceholder.innerHTML));};
|
||||||
var resetTitleDesc = document.createElement('div');
|
|
||||||
resetTitleDesc.style.minWidth = '260px';
|
|
||||||
resetTitleDesc.style.marginBottom = '4px';
|
|
||||||
var resetTitleDiv = document.createElement('div');
|
|
||||||
resetTitleDiv.style.textAlign = 'left';
|
|
||||||
resetTitleDiv.textContent = 'The bonus income you would get from new heavenly chips/reset achievements if you have the same buildings/upgrades after reset';
|
|
||||||
resetTitleDesc.appendChild(resetTitleDiv);
|
|
||||||
resetTitlePlaceholder.appendChild(resetTitleDesc);
|
|
||||||
resetTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(resetTitlePlaceholder.innerHTML));};
|
|
||||||
resetTitleSpan.style.cursor = 'default';
|
resetTitleSpan.style.cursor = 'default';
|
||||||
resetTitleSpan.style.display = 'inline-block';
|
resetTitleSpan.style.display = 'inline-block';
|
||||||
resetTitleSpan.style.height = '10px';
|
resetTitleSpan.style.height = '10px';
|
||||||
@@ -1346,6 +1425,14 @@ CM.Disp.RefreshMenu = function() {
|
|||||||
if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 3) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu();
|
if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 3) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.UpdateTooltipLocation = function() {
|
||||||
|
Game.tooltip.tta.style.top = Math.max(0, Math.min((l('game').clientHeight + l('topBar').clientHeight) - Game.tooltip.tt.clientHeight - CM.Disp.TooltipWarnCaut.clientHeight - 64, Game.mouseY - 48)) + 'px';
|
||||||
|
if (Game.tooltip.origin == 'wrink') {
|
||||||
|
Game.tooltip.tta.style.left = (Game.mouseX + l('tooltip').offsetWidth + 25) + 'px';
|
||||||
|
Game.tooltip.tta.style.right = 'auto';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.CreateTooltipWarnCaut = function() {
|
CM.Disp.CreateTooltipWarnCaut = function() {
|
||||||
CM.Disp.TooltipWarnCaut = document.createElement('div');
|
CM.Disp.TooltipWarnCaut = document.createElement('div');
|
||||||
CM.Disp.TooltipWarnCaut.style.position = 'absolute';
|
CM.Disp.TooltipWarnCaut.style.position = 'absolute';
|
||||||
@@ -1610,7 +1697,7 @@ CM.Disp.AddWrinklerAreaDetect = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.CheckWrinklerTooltip = function() {
|
CM.Disp.CheckWrinklerTooltip = function() {
|
||||||
if (CM.Disp.TooltipWrinklerArea == 1) {
|
if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) {
|
||||||
var showingTooltip = false;
|
var showingTooltip = false;
|
||||||
var mouseInWrinkler = function (x, y, rect) {
|
var mouseInWrinkler = function (x, y, rect) {
|
||||||
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
|
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
|
||||||
@@ -1626,6 +1713,7 @@ CM.Disp.CheckWrinklerTooltip = function() {
|
|||||||
var me = Game.wrinklers[i];
|
var me = Game.wrinklers[i];
|
||||||
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10};
|
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10};
|
||||||
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
|
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
|
||||||
|
showingTooltip = true;
|
||||||
if (CM.Disp.TooltipWrinklerCache[i] == 0) {
|
if (CM.Disp.TooltipWrinklerCache[i] == 0) {
|
||||||
var placeholder = document.createElement('div');
|
var placeholder = document.createElement('div');
|
||||||
var wrinkler = document.createElement('div');
|
var wrinkler = document.createElement('div');
|
||||||
@@ -1640,7 +1728,7 @@ CM.Disp.CheckWrinklerTooltip = function() {
|
|||||||
CM.Disp.TooltipWrinkler = i;
|
CM.Disp.TooltipWrinkler = i;
|
||||||
CM.Disp.TooltipWrinklerCache[i] = 1;
|
CM.Disp.TooltipWrinklerCache[i] = 1;
|
||||||
}
|
}
|
||||||
showingTooltip = true;
|
else break;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CM.Disp.TooltipWrinklerCache[i] = 0;
|
CM.Disp.TooltipWrinklerCache[i] = 0;
|
||||||
@@ -1653,7 +1741,7 @@ CM.Disp.CheckWrinklerTooltip = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateWrinklerTooltip = function() {
|
CM.Disp.UpdateWrinklerTooltip = function() {
|
||||||
if (l('CMTooltipWrinkler') != null) {
|
if (CM.Config.ToolWrink == 1 && l('CMTooltipWrinkler') != null) {
|
||||||
var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked;
|
var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked;
|
||||||
sucked *= 1.1;
|
sucked *= 1.1;
|
||||||
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||||
@@ -1661,13 +1749,6 @@ CM.Disp.UpdateWrinklerTooltip = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateTooltipWrinklerLocation = function() {
|
|
||||||
if (Game.tooltip.origin == 'wrink') {
|
|
||||||
Game.tooltip.tta.style.left = (Game.mouseX + l('tooltip').offsetWidth + 20) + 'px';
|
|
||||||
Game.tooltip.tta.style.right = 'auto';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
CM.Disp.ToggleSayTime = function() {
|
CM.Disp.ToggleSayTime = function() {
|
||||||
if (CM.Config.SayTime == 1) {
|
if (CM.Config.SayTime == 1) {
|
||||||
Game.sayTime = CM.Disp.sayTime;
|
Game.sayTime = CM.Disp.sayTime;
|
||||||
@@ -1746,8 +1827,8 @@ CM.ReplaceNative = function() {
|
|||||||
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip'));
|
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip'));
|
||||||
Game.tooltip.update = function() {
|
Game.tooltip.update = function() {
|
||||||
CM.Backup.tooltip.updateMod();
|
CM.Backup.tooltip.updateMod();
|
||||||
CM.Disp.UpdateTooltipWrinklerLocation();
|
|
||||||
CM.Disp.UpdateTooltipWarnCaut();
|
CM.Disp.UpdateTooltipWarnCaut();
|
||||||
|
CM.Disp.UpdateTooltipLocation();
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
||||||
@@ -1822,6 +1903,7 @@ CM.Init = function() {
|
|||||||
CM.Disp.CreateUpgradeBar();
|
CM.Disp.CreateUpgradeBar();
|
||||||
CM.Disp.CreateWhiteScreen();
|
CM.Disp.CreateWhiteScreen();
|
||||||
CM.Disp.CreateGCTimer();
|
CM.Disp.CreateGCTimer();
|
||||||
|
CM.Disp.CreateResetTooltip();
|
||||||
CM.Disp.CreateTooltipWarnCaut();
|
CM.Disp.CreateTooltipWarnCaut();
|
||||||
CM.Disp.AddTooltipBuild();
|
CM.Disp.AddTooltipBuild();
|
||||||
CM.Disp.AddTooltipBuild10();
|
CM.Disp.AddTooltipBuild10();
|
||||||
@@ -1837,11 +1919,11 @@ CM.Init = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 0, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, HC: 1, Wrink: 1, Sea: 1}};
|
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, HC: 1, Wrink: 1, Sea: 1}};
|
||||||
CM.ConfigPrefix = 'CMConfig';
|
CM.ConfigPrefix = 'CMConfig';
|
||||||
|
|
||||||
CM.VersionMajor = '1.0465';
|
CM.VersionMajor = '1.0465';
|
||||||
CM.VersionMinor = '8';
|
CM.VersionMinor = '11';
|
||||||
|
|
||||||
/*******
|
/*******
|
||||||
* Sim *
|
* Sim *
|
||||||
|
|||||||
11
README.md
11
README.md
@@ -26,7 +26,7 @@ This index is computed for buildings and upgrades. If the relevant option is ena
|
|||||||
* Purple : (upgrades) This item has a worse BCI than any building
|
* Purple : (upgrades) This item has a worse BCI than any building
|
||||||
* Gray : (upgrades) This item has not been calculated and/or cannot be calculated due to no definitive worth.
|
* Gray : (upgrades) This item has not been calculated and/or cannot be calculated due to no definitive worth.
|
||||||
|
|
||||||
Note : For this index, **lower is better**, meaning a building with a BCI of 1 is more interesting that one with a BCI of 3.
|
Note : For this index, **lower is better**, meaning a building with a BCI of 1 is more interesting than one with a BCI of 3.
|
||||||
|
|
||||||
## What it doesn't do
|
## What it doesn't do
|
||||||
|
|
||||||
@@ -73,8 +73,13 @@ If you'd rather use the addon as a script via per example *Greasemonkey* or *Tam
|
|||||||
// @grant none
|
// @grant none
|
||||||
// ==/UserScript==
|
// ==/UserScript==
|
||||||
|
|
||||||
(function () {
|
javascript:(function() {
|
||||||
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
var checkReady = setInterval(function() {
|
||||||
|
if (Game.ready != undefined && Game.ready) {
|
||||||
|
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
||||||
|
clearInterval(checkReady);
|
||||||
|
}
|
||||||
|
}, 1000);
|
||||||
}());
|
}());
|
||||||
```
|
```
|
||||||
|
|
||||||
|
|||||||
@@ -166,3 +166,4 @@ CM.Cache.ChainWrathReward = 0;
|
|||||||
CM.Cache.ChainFrenzy = 0;
|
CM.Cache.ChainFrenzy = 0;
|
||||||
CM.Cache.ChainFrenzyReward = 0;
|
CM.Cache.ChainFrenzyReward = 0;
|
||||||
CM.Cache.ChainFrenzyWrathReward = 0;
|
CM.Cache.ChainFrenzyWrathReward = 0;
|
||||||
|
|
||||||
|
|||||||
@@ -14,9 +14,17 @@ CM.LoadConfig = function() {
|
|||||||
var mod = false;
|
var mod = false;
|
||||||
for (var i in CM.ConfigDefault) {
|
for (var i in CM.ConfigDefault) {
|
||||||
if (i != 'StatsPref') {
|
if (i != 'StatsPref') {
|
||||||
if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
|
if (i.indexOf('SoundURL') == -1) {
|
||||||
mod = true;
|
if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
|
||||||
CM.Config[i] = CM.ConfigDefault[i];
|
mod = true;
|
||||||
|
CM.Config[i] = CM.ConfigDefault[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else { // Sound URLs
|
||||||
|
if (CM.Config[i] == undefined || typeof CM.Config[i] != 'string') {
|
||||||
|
mod = true;
|
||||||
|
CM.Config[i] = CM.ConfigDefault[i];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else { // Statistics Preferences
|
else { // Statistics Preferences
|
||||||
@@ -90,6 +98,7 @@ CM.ToggleStatsConfig = function(config) {
|
|||||||
|
|
||||||
CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}};
|
CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}};
|
||||||
CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}};
|
CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}};
|
||||||
|
CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', func: function() {CM.Disp.ToggleTimerBarPos();}};
|
||||||
CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}};
|
CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}};
|
||||||
CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}};
|
CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}};
|
||||||
CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'};
|
CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'};
|
||||||
@@ -98,11 +107,14 @@ CM.ConfigData.Volume = {label: [], desc: 'Volume of the sound'};
|
|||||||
for (var i = 0; i < 101; i++) {
|
for (var i = 0; i < 101; i++) {
|
||||||
CM.ConfigData.Volume.label[i] = i + '%';
|
CM.ConfigData.Volume.label[i] = i + '%';
|
||||||
}
|
}
|
||||||
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when has been spawned', func: function() {CM.Disp.ToggleGCTimer();}};
|
CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'};
|
||||||
|
CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'};
|
||||||
|
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', func: function() {CM.Disp.ToggleGCTimer();}};
|
||||||
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'};
|
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'};
|
||||||
CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'};
|
CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'};
|
||||||
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}};
|
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}};
|
||||||
CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}};
|
CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}};
|
||||||
|
CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it'};
|
||||||
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'};
|
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'};
|
||||||
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 3 seconds'};
|
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 3 seconds'};
|
||||||
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}};
|
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}};
|
||||||
|
|||||||
190
src/Disp.js
190
src/Disp.js
@@ -203,9 +203,7 @@ CM.Disp.CreateTimerBar = function() {
|
|||||||
CM.Disp.TimerBar.id = 'CMTimerBar';
|
CM.Disp.TimerBar.id = 'CMTimerBar';
|
||||||
CM.Disp.TimerBar.style.position = 'absolute';
|
CM.Disp.TimerBar.style.position = 'absolute';
|
||||||
CM.Disp.TimerBar.style.display = 'none';
|
CM.Disp.TimerBar.style.display = 'none';
|
||||||
CM.Disp.TimerBar.style.bottom = '0px';
|
|
||||||
CM.Disp.TimerBar.style.height = '48px';
|
CM.Disp.TimerBar.style.height = '48px';
|
||||||
CM.Disp.TimerBar.style.width = '100%';
|
|
||||||
CM.Disp.TimerBar.style.fontSize = '10px';
|
CM.Disp.TimerBar.style.fontSize = '10px';
|
||||||
CM.Disp.TimerBar.style.fontWeight = 'bold';
|
CM.Disp.TimerBar.style.fontWeight = 'bold';
|
||||||
CM.Disp.TimerBar.style.backgroundColor = 'black';
|
CM.Disp.TimerBar.style.backgroundColor = 'black';
|
||||||
@@ -235,6 +233,10 @@ CM.Disp.CreateTimerBar = function() {
|
|||||||
colorBar.id = bars[i].id
|
colorBar.id = bars[i].id
|
||||||
colorBar.style.display = 'inline-block';
|
colorBar.style.display = 'inline-block';
|
||||||
colorBar.style.height = '10px';
|
colorBar.style.height = '10px';
|
||||||
|
if (bars.length - 1 == i) {
|
||||||
|
colorBar.style.borderTopRightRadius = '10px';
|
||||||
|
colorBar.style.borderBottomRightRadius = '10px';
|
||||||
|
}
|
||||||
if (bars[i].color != undefined) {
|
if (bars[i].color != undefined) {
|
||||||
colorBar.style.backgroundColor = bars[i].color;
|
colorBar.style.backgroundColor = bars[i].color;
|
||||||
}
|
}
|
||||||
@@ -295,6 +297,20 @@ CM.Disp.ToggleTimerBar = function() {
|
|||||||
CM.Disp.UpdateBotTimerBarDisplay();
|
CM.Disp.UpdateBotTimerBarDisplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.ToggleTimerBarPos = function() {
|
||||||
|
if (CM.Config.TimerBarPos == 0) {
|
||||||
|
CM.Disp.TimerBar.style.width = '30%';
|
||||||
|
CM.Disp.TimerBar.style.bottom = '';
|
||||||
|
l('game').insertBefore(CM.Disp.TimerBar, l('sectionLeft'));
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
CM.Disp.TimerBar.style.width = '100%';
|
||||||
|
CM.Disp.TimerBar.style.bottom = '0px';
|
||||||
|
l('wrapper').appendChild(CM.Disp.TimerBar);
|
||||||
|
}
|
||||||
|
CM.Disp.UpdateBotTimerBarDisplay();
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateTimerBar = function() {
|
CM.Disp.UpdateTimerBar = function() {
|
||||||
if (CM.Config.TimerBar == 1) {
|
if (CM.Config.TimerBar == 1) {
|
||||||
// label width: 76 timer width: 26 div margin: 20
|
// label width: 76 timer width: 26 div margin: 20
|
||||||
@@ -304,6 +320,14 @@ CM.Disp.UpdateTimerBar = function() {
|
|||||||
if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) {
|
if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) {
|
||||||
CM.Disp.TimerBarGC.style.display = '';
|
CM.Disp.TimerBarGC.style.display = '';
|
||||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||||
|
if (Game.goldenCookie.minTime == Game.goldenCookie.maxTime) {
|
||||||
|
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||||
|
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
|
||||||
|
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
|
||||||
|
}
|
||||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
|
l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
|
||||||
count++;
|
count++;
|
||||||
@@ -366,7 +390,7 @@ CM.Disp.UpdateTimerBar = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateBotTimerBarDisplay = function() {
|
CM.Disp.UpdateBotTimerBarDisplay = function() {
|
||||||
if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1) {
|
if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) {
|
||||||
CM.Disp.BotBar.style.bottom = '48px';
|
CM.Disp.BotBar.style.bottom = '48px';
|
||||||
l('game').style.bottom = '104px';
|
l('game').style.bottom = '104px';
|
||||||
}
|
}
|
||||||
@@ -374,13 +398,20 @@ CM.Disp.UpdateBotTimerBarDisplay = function() {
|
|||||||
CM.Disp.BotBar.style.bottom = '0px';
|
CM.Disp.BotBar.style.bottom = '0px';
|
||||||
l('game').style.bottom = '56px';
|
l('game').style.bottom = '56px';
|
||||||
}
|
}
|
||||||
else if (CM.Config.TimerBar == 1) {
|
else if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) {
|
||||||
l('game').style.bottom = '48px';
|
l('game').style.bottom = '48px';
|
||||||
}
|
}
|
||||||
else { // No bars
|
else { // No bars
|
||||||
l('game').style.bottom = '0px';
|
l('game').style.bottom = '0px';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
|
||||||
|
l('sectionLeft').style.top = '48px';
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
l('sectionLeft').style.top = '';
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateBackground();
|
CM.Disp.UpdateBackground();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -474,43 +505,45 @@ CM.Disp.ToggleUpBarColor = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateUpgrades = function() {
|
CM.Disp.UpdateUpgrades = function() {
|
||||||
var blue = 0;
|
if (CM.Config.UpBarColor == 1) {
|
||||||
var green = 0;
|
var blue = 0;
|
||||||
var yellow = 0;
|
var green = 0;
|
||||||
var orange = 0;
|
var yellow = 0;
|
||||||
var red = 0;
|
var orange = 0;
|
||||||
var purple = 0;
|
var red = 0;
|
||||||
var gray = 0;
|
var purple = 0;
|
||||||
|
var gray = 0;
|
||||||
for (var i in Game.UpgradesInStore) {
|
|
||||||
var me = Game.UpgradesInStore[i];
|
for (var i in Game.UpgradesInStore) {
|
||||||
if (l('upgrade' + i).childNodes.length > 0) {
|
var me = Game.UpgradesInStore[i];
|
||||||
l('upgrade' + i).childNodes[0].style.backgroundColor = CM.Cache.Upgrades[me.name].color;
|
if (l('upgrade' + i).childNodes.length > 0) {
|
||||||
|
l('upgrade' + i).childNodes[0].style.backgroundColor = CM.Cache.Upgrades[me.name].color;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.style.width = '17px';
|
||||||
|
div.style.height = '17px';
|
||||||
|
div.style.backgroundColor = CM.Cache.Upgrades[me.name].color;
|
||||||
|
l('upgrade' + i).appendChild(div);
|
||||||
|
}
|
||||||
|
if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGreen) green++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorYellow) yellow++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorOrange) orange++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorRed) red++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorPurple) purple++;
|
||||||
|
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGray) gray++;
|
||||||
}
|
}
|
||||||
else {
|
|
||||||
var div = document.createElement('div');
|
l('CMUpgradeBarBlue').textContent = blue;
|
||||||
div.style.width = '17px';
|
l('CMUpgradeBarGreen').textContent = green;
|
||||||
div.style.height = '17px';
|
l('CMUpgradeBarYellow').textContent = yellow;
|
||||||
div.style.backgroundColor = CM.Cache.Upgrades[me.name].color;
|
l('CMUpgradeBarOrange').textContent = orange;
|
||||||
l('upgrade' + i).appendChild(div);
|
l('CMUpgradeBarRed').textContent = red;
|
||||||
}
|
l('CMUpgradeBarPurple').textContent = purple;
|
||||||
if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++;
|
l('CMUpgradeBarGray').textContent = gray;
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGreen) green++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorYellow) yellow++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorOrange) orange++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorRed) red++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorPurple) purple++;
|
|
||||||
else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGray) gray++;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
l('CMUpgradeBarBlue').textContent = blue;
|
|
||||||
l('CMUpgradeBarGreen').textContent = green;
|
|
||||||
l('CMUpgradeBarYellow').textContent = yellow;
|
|
||||||
l('CMUpgradeBarOrange').textContent = orange;
|
|
||||||
l('CMUpgradeBarRed').textContent = red;
|
|
||||||
l('CMUpgradeBarPurple').textContent = purple;
|
|
||||||
l('CMUpgradeBarGray').textContent = gray;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.CreateWhiteScreen = function() {
|
CM.Disp.CreateWhiteScreen = function() {
|
||||||
@@ -595,7 +628,7 @@ CM.Disp.CheckGoldenCookie = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.Flash(3);
|
CM.Disp.Flash(3);
|
||||||
CM.Disp.PlaySound('http://cookie-monster.autopergamene.eu/mp3/bell.mp3');
|
CM.Disp.PlaySound(CM.Config.GCSoundURL);
|
||||||
}
|
}
|
||||||
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
||||||
}
|
}
|
||||||
@@ -609,7 +642,7 @@ CM.Disp.CheckGoldenCookie = function() {
|
|||||||
CM.Disp.EmphSeasonPopup = function() {
|
CM.Disp.EmphSeasonPopup = function() {
|
||||||
if (Game.season=='christmas') {
|
if (Game.season=='christmas') {
|
||||||
CM.Disp.Flash(3);
|
CM.Disp.Flash(3);
|
||||||
CM.Disp.PlaySound('http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3');
|
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -645,6 +678,18 @@ CM.Disp.UpdateTitle = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.CreateResetTooltip = function() {
|
||||||
|
CM.Disp.ResetTooltipPlaceholder = document.createElement('div');
|
||||||
|
var resetTitleDesc = document.createElement('div');
|
||||||
|
resetTitleDesc.style.minWidth = '260px';
|
||||||
|
resetTitleDesc.style.marginBottom = '4px';
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.style.textAlign = 'left';
|
||||||
|
div.textContent = 'The bonus income you would get from new heavenly chips/reset achievements if you have the same buildings/upgrades after reset';
|
||||||
|
resetTitleDesc.appendChild(div);
|
||||||
|
CM.Disp.ResetTooltipPlaceholder.appendChild(resetTitleDesc);
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.AddMenuPref = function(title) {
|
CM.Disp.AddMenuPref = function(title) {
|
||||||
var header = function(text) {
|
var header = function(text) {
|
||||||
var div = document.createElement('div');
|
var div = document.createElement('div');
|
||||||
@@ -675,10 +720,37 @@ CM.Disp.AddMenuPref = function(title) {
|
|||||||
div.appendChild(label);
|
div.appendChild(label);
|
||||||
return div;
|
return div;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var url = function(config) {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
var span = document.createElement('span');
|
||||||
|
span.className = 'option';
|
||||||
|
span.textContent = CM.ConfigData[config].label + ' ';
|
||||||
|
div.appendChild(span);
|
||||||
|
var input = document.createElement('input');
|
||||||
|
input.id = CM.ConfigPrefix + config;
|
||||||
|
input.className = 'option';
|
||||||
|
input.type = 'text';
|
||||||
|
input.value = CM.Config[config];
|
||||||
|
input.style.width = '300px';
|
||||||
|
div.appendChild(input);
|
||||||
|
div.appendChild(document.createTextNode(' '));
|
||||||
|
var a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function() {CM.Config[config] = l(CM.ConfigPrefix + config).value;CM.SaveConfig(CM.Config);};
|
||||||
|
a.textContent = 'Save';
|
||||||
|
div.appendChild(a);
|
||||||
|
var label = document.createElement('label');
|
||||||
|
label.textContent = CM.ConfigData[config].desc;
|
||||||
|
div.appendChild(label);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
frag.appendChild(header('Bars/Colors'));
|
frag.appendChild(header('Bars/Colors'));
|
||||||
frag.appendChild(listing('BotBar'));
|
frag.appendChild(listing('BotBar'));
|
||||||
frag.appendChild(listing('TimerBar'));
|
frag.appendChild(listing('TimerBar'));
|
||||||
|
frag.appendChild(listing('TimerBarPos'));
|
||||||
frag.appendChild(listing('BuildColor'));
|
frag.appendChild(listing('BuildColor'));
|
||||||
frag.appendChild(listing('UpBarColor'));
|
frag.appendChild(listing('UpBarColor'));
|
||||||
|
|
||||||
@@ -706,6 +778,8 @@ CM.Disp.AddMenuPref = function(title) {
|
|||||||
volLabel.textContent = CM.ConfigData[volConfig].desc;
|
volLabel.textContent = CM.ConfigData[volConfig].desc;
|
||||||
volume.appendChild(volLabel);
|
volume.appendChild(volLabel);
|
||||||
frag.appendChild(volume);
|
frag.appendChild(volume);
|
||||||
|
frag.appendChild(url('GCSoundURL'));
|
||||||
|
frag.appendChild(url('SeaSoundURL'));
|
||||||
frag.appendChild(listing('GCTimer'));
|
frag.appendChild(listing('GCTimer'));
|
||||||
frag.appendChild(listing('Title'));
|
frag.appendChild(listing('Title'));
|
||||||
|
|
||||||
@@ -713,6 +787,7 @@ CM.Disp.AddMenuPref = function(title) {
|
|||||||
frag.appendChild(listing('Tooltip'));
|
frag.appendChild(listing('Tooltip'));
|
||||||
frag.appendChild(listing('ToolWarnCaut'));
|
frag.appendChild(listing('ToolWarnCaut'));
|
||||||
frag.appendChild(listing('ToolWarnCautPos'));
|
frag.appendChild(listing('ToolWarnCautPos'));
|
||||||
|
frag.appendChild(listing('ToolWrink'));
|
||||||
|
|
||||||
frag.appendChild(header('Statistics'));
|
frag.appendChild(header('Statistics'));
|
||||||
frag.appendChild(listing('Stats'));
|
frag.appendChild(listing('Stats'));
|
||||||
@@ -881,16 +956,7 @@ CM.Disp.AddMenuStats = function(title) {
|
|||||||
resetTitleFrag.appendChild(document.createTextNode('Reset Bonus Income '))
|
resetTitleFrag.appendChild(document.createTextNode('Reset Bonus Income '))
|
||||||
var resetTitleSpan = document.createElement('span');
|
var resetTitleSpan = document.createElement('span');
|
||||||
resetTitleSpan.onmouseout = function() { Game.tooltip.hide(); };
|
resetTitleSpan.onmouseout = function() { Game.tooltip.hide(); };
|
||||||
var resetTitlePlaceholder = document.createElement('div');
|
resetTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(CM.Disp.ResetTooltipPlaceholder.innerHTML));};
|
||||||
var resetTitleDesc = document.createElement('div');
|
|
||||||
resetTitleDesc.style.minWidth = '260px';
|
|
||||||
resetTitleDesc.style.marginBottom = '4px';
|
|
||||||
var resetTitleDiv = document.createElement('div');
|
|
||||||
resetTitleDiv.style.textAlign = 'left';
|
|
||||||
resetTitleDiv.textContent = 'The bonus income you would get from new heavenly chips/reset achievements if you have the same buildings/upgrades after reset';
|
|
||||||
resetTitleDesc.appendChild(resetTitleDiv);
|
|
||||||
resetTitlePlaceholder.appendChild(resetTitleDesc);
|
|
||||||
resetTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(resetTitlePlaceholder.innerHTML));};
|
|
||||||
resetTitleSpan.style.cursor = 'default';
|
resetTitleSpan.style.cursor = 'default';
|
||||||
resetTitleSpan.style.display = 'inline-block';
|
resetTitleSpan.style.display = 'inline-block';
|
||||||
resetTitleSpan.style.height = '10px';
|
resetTitleSpan.style.height = '10px';
|
||||||
@@ -1040,6 +1106,14 @@ CM.Disp.RefreshMenu = function() {
|
|||||||
if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 3) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu();
|
if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 3) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.UpdateTooltipLocation = function() {
|
||||||
|
Game.tooltip.tta.style.top = Math.max(0, Math.min((l('game').clientHeight + l('topBar').clientHeight) - Game.tooltip.tt.clientHeight - CM.Disp.TooltipWarnCaut.clientHeight - 64, Game.mouseY - 48)) + 'px';
|
||||||
|
if (Game.tooltip.origin == 'wrink') {
|
||||||
|
Game.tooltip.tta.style.left = (Game.mouseX + l('tooltip').offsetWidth + 25) + 'px';
|
||||||
|
Game.tooltip.tta.style.right = 'auto';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.CreateTooltipWarnCaut = function() {
|
CM.Disp.CreateTooltipWarnCaut = function() {
|
||||||
CM.Disp.TooltipWarnCaut = document.createElement('div');
|
CM.Disp.TooltipWarnCaut = document.createElement('div');
|
||||||
CM.Disp.TooltipWarnCaut.style.position = 'absolute';
|
CM.Disp.TooltipWarnCaut.style.position = 'absolute';
|
||||||
@@ -1304,7 +1378,7 @@ CM.Disp.AddWrinklerAreaDetect = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.CheckWrinklerTooltip = function() {
|
CM.Disp.CheckWrinklerTooltip = function() {
|
||||||
if (CM.Disp.TooltipWrinklerArea == 1) {
|
if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) {
|
||||||
var showingTooltip = false;
|
var showingTooltip = false;
|
||||||
var mouseInWrinkler = function (x, y, rect) {
|
var mouseInWrinkler = function (x, y, rect) {
|
||||||
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
|
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
|
||||||
@@ -1320,6 +1394,7 @@ CM.Disp.CheckWrinklerTooltip = function() {
|
|||||||
var me = Game.wrinklers[i];
|
var me = Game.wrinklers[i];
|
||||||
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10};
|
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10};
|
||||||
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
|
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
|
||||||
|
showingTooltip = true;
|
||||||
if (CM.Disp.TooltipWrinklerCache[i] == 0) {
|
if (CM.Disp.TooltipWrinklerCache[i] == 0) {
|
||||||
var placeholder = document.createElement('div');
|
var placeholder = document.createElement('div');
|
||||||
var wrinkler = document.createElement('div');
|
var wrinkler = document.createElement('div');
|
||||||
@@ -1334,7 +1409,7 @@ CM.Disp.CheckWrinklerTooltip = function() {
|
|||||||
CM.Disp.TooltipWrinkler = i;
|
CM.Disp.TooltipWrinkler = i;
|
||||||
CM.Disp.TooltipWrinklerCache[i] = 1;
|
CM.Disp.TooltipWrinklerCache[i] = 1;
|
||||||
}
|
}
|
||||||
showingTooltip = true;
|
else break;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CM.Disp.TooltipWrinklerCache[i] = 0;
|
CM.Disp.TooltipWrinklerCache[i] = 0;
|
||||||
@@ -1347,7 +1422,7 @@ CM.Disp.CheckWrinklerTooltip = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateWrinklerTooltip = function() {
|
CM.Disp.UpdateWrinklerTooltip = function() {
|
||||||
if (l('CMTooltipWrinkler') != null) {
|
if (CM.Config.ToolWrink == 1 && l('CMTooltipWrinkler') != null) {
|
||||||
var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked;
|
var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked;
|
||||||
sucked *= 1.1;
|
sucked *= 1.1;
|
||||||
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||||
@@ -1355,13 +1430,6 @@ CM.Disp.UpdateWrinklerTooltip = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateTooltipWrinklerLocation = function() {
|
|
||||||
if (Game.tooltip.origin == 'wrink') {
|
|
||||||
Game.tooltip.tta.style.left = (Game.mouseX + l('tooltip').offsetWidth + 20) + 'px';
|
|
||||||
Game.tooltip.tta.style.right = 'auto';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
CM.Disp.ToggleSayTime = function() {
|
CM.Disp.ToggleSayTime = function() {
|
||||||
if (CM.Config.SayTime == 1) {
|
if (CM.Config.SayTime == 1) {
|
||||||
Game.sayTime = CM.Disp.sayTime;
|
Game.sayTime = CM.Disp.sayTime;
|
||||||
|
|||||||
@@ -33,8 +33,8 @@ CM.ReplaceNative = function() {
|
|||||||
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip'));
|
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip'));
|
||||||
Game.tooltip.update = function() {
|
Game.tooltip.update = function() {
|
||||||
CM.Backup.tooltip.updateMod();
|
CM.Backup.tooltip.updateMod();
|
||||||
CM.Disp.UpdateTooltipWrinklerLocation();
|
|
||||||
CM.Disp.UpdateTooltipWarnCaut();
|
CM.Disp.UpdateTooltipWarnCaut();
|
||||||
|
CM.Disp.UpdateTooltipLocation();
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
||||||
@@ -109,6 +109,7 @@ CM.Init = function() {
|
|||||||
CM.Disp.CreateUpgradeBar();
|
CM.Disp.CreateUpgradeBar();
|
||||||
CM.Disp.CreateWhiteScreen();
|
CM.Disp.CreateWhiteScreen();
|
||||||
CM.Disp.CreateGCTimer();
|
CM.Disp.CreateGCTimer();
|
||||||
|
CM.Disp.CreateResetTooltip();
|
||||||
CM.Disp.CreateTooltipWarnCaut();
|
CM.Disp.CreateTooltipWarnCaut();
|
||||||
CM.Disp.AddTooltipBuild();
|
CM.Disp.AddTooltipBuild();
|
||||||
CM.Disp.AddTooltipBuild10();
|
CM.Disp.AddTooltipBuild10();
|
||||||
@@ -124,9 +125,9 @@ CM.Init = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 0, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, HC: 1, Wrink: 1, Sea: 1}};
|
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, HC: 1, Wrink: 1, Sea: 1}};
|
||||||
CM.ConfigPrefix = 'CMConfig';
|
CM.ConfigPrefix = 'CMConfig';
|
||||||
|
|
||||||
CM.VersionMajor = '1.0465';
|
CM.VersionMajor = '1.0465';
|
||||||
CM.VersionMinor = '8';
|
CM.VersionMinor = '11';
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user