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@@ -186,6 +186,7 @@ CM.Cache.ChainWrathReward = 0;
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CM.Cache.ChainFrenzy = 0;
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CM.Cache.ChainFrenzyReward = 0;
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CM.Cache.ChainFrenzyWrathReward = 0;
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/**********
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* Config *
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**********/
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@@ -295,7 +296,7 @@ for (var i = 0; i < 101; i++) {
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CM.ConfigData.Volume.label[i] = i + '%';
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}
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CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'};
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CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns', func: function() {CM.Disp.ToggleGCTimer();}};
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CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'};
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CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', func: function() {CM.Disp.ToggleGCTimer();}};
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CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'};
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CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'};
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@@ -1887,7 +1888,7 @@ CM.ConfigDefault = {BotBar: 1, TimerBar: 1, BuildColor: 1, UpBarColor: 1, Flash:
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CM.ConfigPrefix = 'CMConfig';
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CM.VersionMajor = '1.0465';
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CM.VersionMinor = '9';
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CM.VersionMinor = '10';
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/*******
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* Sim *
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