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27 Commits
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619
CookieMonster.js
619
CookieMonster.js
@@ -23,11 +23,14 @@ CM.Sim = {};
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|||||||
*********/
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*********/
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||||||
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CM.Cache.RemakeIncome = function() {
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CM.Cache.RemakeIncome = function() {
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// Simulate Building Buys
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// Simulate Building Buys for 1 amount
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CM.Sim.BuyBuildings();
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CM.Sim.BuyBuildings(1, 'Objects');
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// Simulate Upgrade Buys
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// Simulate Upgrade Buys
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CM.Sim.BuyUpgrades();
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CM.Sim.BuyUpgrades();
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// Simulate Building Buys for 10 amount
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CM.Sim.BuyBuildings(10, 'Objects10');
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}
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}
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CM.Cache.RemakeBuildingsBCI = function() {
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CM.Cache.RemakeBuildingsBCI = function() {
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@@ -65,12 +68,31 @@ CM.Cache.RemakeUpgradeBCI = function() {
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}
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}
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}
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}
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CM.Cache.RemakeBuildings10BCI = function() {
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for (var i in CM.Cache.Objects10) {
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CM.Cache.Objects10[i].price = CM.Sim.BuildingGetPrice(Game.Objects[i].basePrice, Game.Objects[i].amount, 10);
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CM.Cache.Objects10[i].bci = CM.Cache.Objects10[i].price / CM.Cache.Objects10[i].bonus;
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var color = '';
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if (CM.Cache.Objects10[i].bci <= 0 || CM.Cache.Objects10[i].bci == 'Infinity') color = CM.Disp.colorGray;
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else if (CM.Cache.Objects10[i].bci < CM.Disp.min) color = CM.Disp.colorBlue;
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else if (CM.Cache.Objects10[i].bci == CM.Disp.min) color = CM.Disp.colorGreen;
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else if (CM.Cache.Objects10[i].bci == CM.Disp.max) color = CM.Disp.colorRed;
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else if (CM.Cache.Objects10[i].bci > CM.Disp.max) color = CM.Disp.colorPurple;
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else if (CM.Cache.Objects10[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange;
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else color = CM.Disp.colorYellow;
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CM.Cache.Objects10[i].color = color;
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}
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}
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CM.Cache.RemakeBCI = function() {
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CM.Cache.RemakeBCI = function() {
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// Buildings
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// Buildings for 1 amount
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CM.Cache.RemakeBuildingsBCI();
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CM.Cache.RemakeBuildingsBCI();
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// Upgrades
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// Upgrades
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CM.Cache.RemakeUpgradeBCI();
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CM.Cache.RemakeUpgradeBCI();
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// Buildings for 10 amount
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CM.Cache.RemakeBuildings10BCI();
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}
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}
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CM.Cache.RemakeLucky = function() {
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CM.Cache.RemakeLucky = function() {
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@@ -113,18 +135,37 @@ CM.Cache.RemakeChain = function() {
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base = CM.Cache.ChainWrathReward;
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base = CM.Cache.ChainWrathReward;
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}
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}
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var count = 1;
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var count = 1;
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if (maxPayout < base) {
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CM.Cache.Chain = 0;
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}
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else {
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count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1;
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while (base == base + count) {
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while (base == base + count) {
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count++;
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count++;
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}
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}
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CM.Cache.Chain = (base + count) / 0.25;
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CM.Cache.Chain = (base + count) / 0.25;
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}
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CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
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CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
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count = 1;
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CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7);
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while(CM.Cache.ChainFrenzyReward == CM.Cache.ChainFrenzyReward + count) {
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if (CM.Cache.ChainFrenzyReward > CM.Cache.ChainFrenzyWrathReward) {
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base = CM.Cache.ChainFrenzyReward;
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}
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else {
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base = CM.Cache.ChainFrenzyWrathReward;
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}
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if ((maxPayout * 7) < base) {
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CM.Cache.ChainFrenzy = 0;
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}
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else {
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count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1;
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while(base == base + count) {
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count++;
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count++;
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}
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}
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CM.Cache.ChainFrenzy = (CM.Cache.ChainFrenzyReward + count) / 0.25;
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CM.Cache.ChainFrenzy = (base + count) / 0.25;
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}
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}
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}
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CM.Cache.RemakeSeaSpec = function() {
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CM.Cache.RemakeSeaSpec = function() {
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@@ -144,6 +185,8 @@ CM.Cache.ChainReward = 0;
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CM.Cache.ChainWrathReward = 0;
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CM.Cache.ChainWrathReward = 0;
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CM.Cache.ChainFrenzy = 0;
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CM.Cache.ChainFrenzy = 0;
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CM.Cache.ChainFrenzyReward = 0;
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CM.Cache.ChainFrenzyReward = 0;
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CM.Cache.ChainFrenzyWrathReward = 0;
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/**********
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/**********
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||||||
* Config *
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* Config *
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||||||
**********/
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**********/
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@@ -159,15 +202,39 @@ CM.LoadConfig = function() {
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|||||||
// Check values
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// Check values
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var mod = false;
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var mod = false;
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for (var i in CM.ConfigDefault) {
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for (var i in CM.ConfigDefault) {
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if (i != 'StatsPref') {
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if (i.indexOf('SoundURL') == -1) {
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if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
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if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
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mod = true;
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mod = true;
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CM.Config[i] = CM.ConfigDefault[i];
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CM.Config[i] = CM.ConfigDefault[i];
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}
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}
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}
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}
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else { // Sound URLs
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if (CM.Config[i] == undefined || typeof CM.Config[i] != 'string') {
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mod = true;
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CM.Config[i] = CM.ConfigDefault[i];
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}
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}
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}
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else { // Statistics Preferences
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if (CM.Config[i] == undefined) {
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mod = true;
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CM.Config[i] = CM.ConfigDefault[i];
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}
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else {
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for (var j in CM.ConfigDefault.StatsPref) {
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if (CM.Config[i][j] == undefined || !(CM.Config[i][j] > -1 && CM.Config[i][j] < 2)) {
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mod = true;
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CM.Config[i][j] = CM.ConfigDefault[i][j];
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}
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}
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}
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}
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}
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if (mod) CM.SaveConfig(CM.Config);
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if (mod) CM.SaveConfig(CM.Config);
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CM.Loop(); // Do loop once
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CM.Loop(); // Do loop once
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for (var i in CM.ConfigDefault) {
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for (var i in CM.ConfigDefault) {
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if (CM.ConfigData[i].func != undefined) {
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if (i != 'StatsPref' && CM.ConfigData[i].func != undefined) {
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CM.ConfigData[i].func();
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CM.ConfigData[i].func();
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}
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}
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}
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}
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@@ -208,8 +275,19 @@ CM.ToggleConfigDown = function(config) {
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CM.SaveConfig(CM.Config);
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CM.SaveConfig(CM.Config);
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}
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}
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CM.ToggleStatsConfig = function(config) {
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if (CM.Config.StatsPref[config] == 0) {
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CM.Config.StatsPref[config]++;
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}
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else {
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CM.Config.StatsPref[config]--;
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}
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CM.SaveConfig(CM.Config);
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}
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CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}};
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CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}};
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CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}};
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CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}};
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CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', func: function() {CM.Disp.ToggleTimerBarPos();}};
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CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}};
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CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}};
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CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}};
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CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}};
|
||||||
CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'};
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CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'};
|
||||||
@@ -218,11 +296,14 @@ CM.ConfigData.Volume = {label: [], desc: 'Volume of the sound'};
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for (var i = 0; i < 101; i++) {
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for (var i = 0; i < 101; i++) {
|
||||||
CM.ConfigData.Volume.label[i] = i + '%';
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CM.ConfigData.Volume.label[i] = i + '%';
|
||||||
}
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}
|
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CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when has been spawned', func: function() {CM.Disp.ToggleGCTimer();}};
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CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'};
|
||||||
|
CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'};
|
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|
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', func: function() {CM.Disp.ToggleGCTimer();}};
|
||||||
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'};
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CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'};
|
||||||
CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'};
|
CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'};
|
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CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}};
|
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}};
|
||||||
CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}};
|
CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}};
|
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|
CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it'};
|
||||||
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'};
|
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'};
|
||||||
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 3 seconds'};
|
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 3 seconds'};
|
||||||
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}};
|
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}};
|
||||||
@@ -441,9 +522,7 @@ CM.Disp.CreateTimerBar = function() {
|
|||||||
CM.Disp.TimerBar.id = 'CMTimerBar';
|
CM.Disp.TimerBar.id = 'CMTimerBar';
|
||||||
CM.Disp.TimerBar.style.position = 'absolute';
|
CM.Disp.TimerBar.style.position = 'absolute';
|
||||||
CM.Disp.TimerBar.style.display = 'none';
|
CM.Disp.TimerBar.style.display = 'none';
|
||||||
CM.Disp.TimerBar.style.bottom = '0px';
|
|
||||||
CM.Disp.TimerBar.style.height = '48px';
|
CM.Disp.TimerBar.style.height = '48px';
|
||||||
CM.Disp.TimerBar.style.width = '100%';
|
|
||||||
CM.Disp.TimerBar.style.fontSize = '10px';
|
CM.Disp.TimerBar.style.fontSize = '10px';
|
||||||
CM.Disp.TimerBar.style.fontWeight = 'bold';
|
CM.Disp.TimerBar.style.fontWeight = 'bold';
|
||||||
CM.Disp.TimerBar.style.backgroundColor = 'black';
|
CM.Disp.TimerBar.style.backgroundColor = 'black';
|
||||||
@@ -473,6 +552,10 @@ CM.Disp.CreateTimerBar = function() {
|
|||||||
colorBar.id = bars[i].id
|
colorBar.id = bars[i].id
|
||||||
colorBar.style.display = 'inline-block';
|
colorBar.style.display = 'inline-block';
|
||||||
colorBar.style.height = '10px';
|
colorBar.style.height = '10px';
|
||||||
|
if (bars.length - 1 == i) {
|
||||||
|
colorBar.style.borderTopRightRadius = '10px';
|
||||||
|
colorBar.style.borderBottomRightRadius = '10px';
|
||||||
|
}
|
||||||
if (bars[i].color != undefined) {
|
if (bars[i].color != undefined) {
|
||||||
colorBar.style.backgroundColor = bars[i].color;
|
colorBar.style.backgroundColor = bars[i].color;
|
||||||
}
|
}
|
||||||
@@ -533,6 +616,20 @@ CM.Disp.ToggleTimerBar = function() {
|
|||||||
CM.Disp.UpdateBotTimerBarDisplay();
|
CM.Disp.UpdateBotTimerBarDisplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.ToggleTimerBarPos = function() {
|
||||||
|
if (CM.Config.TimerBarPos == 0) {
|
||||||
|
CM.Disp.TimerBar.style.width = '30%';
|
||||||
|
CM.Disp.TimerBar.style.bottom = '';
|
||||||
|
l('game').insertBefore(CM.Disp.TimerBar, l('sectionLeft'));
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
CM.Disp.TimerBar.style.width = '100%';
|
||||||
|
CM.Disp.TimerBar.style.bottom = '0px';
|
||||||
|
l('wrapper').appendChild(CM.Disp.TimerBar);
|
||||||
|
}
|
||||||
|
CM.Disp.UpdateBotTimerBarDisplay();
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateTimerBar = function() {
|
CM.Disp.UpdateTimerBar = function() {
|
||||||
if (CM.Config.TimerBar == 1) {
|
if (CM.Config.TimerBar == 1) {
|
||||||
// label width: 76 timer width: 26 div margin: 20
|
// label width: 76 timer width: 26 div margin: 20
|
||||||
@@ -542,6 +639,14 @@ CM.Disp.UpdateTimerBar = function() {
|
|||||||
if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) {
|
if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) {
|
||||||
CM.Disp.TimerBarGC.style.display = '';
|
CM.Disp.TimerBarGC.style.display = '';
|
||||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||||
|
if (Game.goldenCookie.minTime == Game.goldenCookie.maxTime) {
|
||||||
|
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||||
|
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
|
||||||
|
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
|
||||||
|
}
|
||||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
|
l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
|
||||||
count++;
|
count++;
|
||||||
@@ -604,7 +709,7 @@ CM.Disp.UpdateTimerBar = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateBotTimerBarDisplay = function() {
|
CM.Disp.UpdateBotTimerBarDisplay = function() {
|
||||||
if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1) {
|
if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) {
|
||||||
CM.Disp.BotBar.style.bottom = '48px';
|
CM.Disp.BotBar.style.bottom = '48px';
|
||||||
l('game').style.bottom = '104px';
|
l('game').style.bottom = '104px';
|
||||||
}
|
}
|
||||||
@@ -612,13 +717,20 @@ CM.Disp.UpdateBotTimerBarDisplay = function() {
|
|||||||
CM.Disp.BotBar.style.bottom = '0px';
|
CM.Disp.BotBar.style.bottom = '0px';
|
||||||
l('game').style.bottom = '56px';
|
l('game').style.bottom = '56px';
|
||||||
}
|
}
|
||||||
else if (CM.Config.TimerBar == 1) {
|
else if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) {
|
||||||
l('game').style.bottom = '48px';
|
l('game').style.bottom = '48px';
|
||||||
}
|
}
|
||||||
else { // No bars
|
else { // No bars
|
||||||
l('game').style.bottom = '0px';
|
l('game').style.bottom = '0px';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
|
||||||
|
l('sectionLeft').style.top = '48px';
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
l('sectionLeft').style.top = '';
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateBackground();
|
CM.Disp.UpdateBackground();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -712,6 +824,7 @@ CM.Disp.ToggleUpBarColor = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateUpgrades = function() {
|
CM.Disp.UpdateUpgrades = function() {
|
||||||
|
if (CM.Config.UpBarColor == 1) {
|
||||||
var blue = 0;
|
var blue = 0;
|
||||||
var green = 0;
|
var green = 0;
|
||||||
var yellow = 0;
|
var yellow = 0;
|
||||||
@@ -750,6 +863,7 @@ CM.Disp.UpdateUpgrades = function() {
|
|||||||
l('CMUpgradeBarPurple').textContent = purple;
|
l('CMUpgradeBarPurple').textContent = purple;
|
||||||
l('CMUpgradeBarGray').textContent = gray;
|
l('CMUpgradeBarGray').textContent = gray;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.CreateWhiteScreen = function() {
|
CM.Disp.CreateWhiteScreen = function() {
|
||||||
CM.Disp.WhiteScreen = document.createElement('div');
|
CM.Disp.WhiteScreen = document.createElement('div');
|
||||||
@@ -833,7 +947,7 @@ CM.Disp.CheckGoldenCookie = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.Flash(3);
|
CM.Disp.Flash(3);
|
||||||
CM.Disp.PlaySound('http://cookie-monster.autopergamene.eu/mp3/bell.mp3');
|
CM.Disp.PlaySound(CM.Config.GCSoundURL);
|
||||||
}
|
}
|
||||||
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
||||||
}
|
}
|
||||||
@@ -847,7 +961,7 @@ CM.Disp.CheckGoldenCookie = function() {
|
|||||||
CM.Disp.EmphSeasonPopup = function() {
|
CM.Disp.EmphSeasonPopup = function() {
|
||||||
if (Game.season=='christmas') {
|
if (Game.season=='christmas') {
|
||||||
CM.Disp.Flash(3);
|
CM.Disp.Flash(3);
|
||||||
CM.Disp.PlaySound('http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3');
|
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -883,14 +997,19 @@ CM.Disp.UpdateTitle = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.AddMenu = function() {
|
CM.Disp.CreateResetTooltip = function() {
|
||||||
var title = function() {
|
CM.Disp.ResetTooltipPlaceholder = document.createElement('div');
|
||||||
|
var resetTitleDesc = document.createElement('div');
|
||||||
|
resetTitleDesc.style.minWidth = '260px';
|
||||||
|
resetTitleDesc.style.marginBottom = '4px';
|
||||||
var div = document.createElement('div');
|
var div = document.createElement('div');
|
||||||
div.className = 'title';
|
div.style.textAlign = 'left';
|
||||||
div.style.color = CM.Disp.colorBlue;
|
div.textContent = 'The bonus income you would get from new heavenly chips/reset achievements if you have the same buildings/upgrades after reset';
|
||||||
div.textContent = 'Cookie Monster Goodies';
|
resetTitleDesc.appendChild(div);
|
||||||
return div;
|
CM.Disp.ResetTooltipPlaceholder.appendChild(resetTitleDesc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.AddMenuPref = function(title) {
|
||||||
var header = function(text) {
|
var header = function(text) {
|
||||||
var div = document.createElement('div');
|
var div = document.createElement('div');
|
||||||
div.className = 'listing';
|
div.className = 'listing';
|
||||||
@@ -902,7 +1021,6 @@ CM.Disp.AddMenu = function() {
|
|||||||
return div;
|
return div;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Game.onMenu == 'prefs') {
|
|
||||||
var frag = document.createDocumentFragment();
|
var frag = document.createDocumentFragment();
|
||||||
|
|
||||||
frag.appendChild(title());
|
frag.appendChild(title());
|
||||||
@@ -922,15 +1040,42 @@ CM.Disp.AddMenu = function() {
|
|||||||
return div;
|
return div;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var url = function(config) {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
var span = document.createElement('span');
|
||||||
|
span.className = 'option';
|
||||||
|
span.textContent = CM.ConfigData[config].label + ' ';
|
||||||
|
div.appendChild(span);
|
||||||
|
var input = document.createElement('input');
|
||||||
|
input.id = CM.ConfigPrefix + config;
|
||||||
|
input.className = 'option';
|
||||||
|
input.type = 'text';
|
||||||
|
input.value = CM.Config[config];
|
||||||
|
input.style.width = '300px';
|
||||||
|
div.appendChild(input);
|
||||||
|
div.appendChild(document.createTextNode(' '));
|
||||||
|
var a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function() {CM.Config[config] = l(CM.ConfigPrefix + config).value;CM.SaveConfig(CM.Config);};
|
||||||
|
a.textContent = 'Save';
|
||||||
|
div.appendChild(a);
|
||||||
|
var label = document.createElement('label');
|
||||||
|
label.textContent = CM.ConfigData[config].desc;
|
||||||
|
div.appendChild(label);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
frag.appendChild(header('Bars/Colors'));
|
frag.appendChild(header('Bars/Colors'));
|
||||||
frag.appendChild(listing('BotBar'));
|
frag.appendChild(listing('BotBar'));
|
||||||
frag.appendChild(listing('TimerBar'));
|
frag.appendChild(listing('TimerBar'));
|
||||||
|
frag.appendChild(listing('TimerBarPos'));
|
||||||
frag.appendChild(listing('BuildColor'));
|
frag.appendChild(listing('BuildColor'));
|
||||||
frag.appendChild(listing('UpBarColor'));
|
frag.appendChild(listing('UpBarColor'));
|
||||||
|
|
||||||
frag.appendChild(header('Golden Cookie/Season Popup Emphasis'));
|
frag.appendChild(header('Golden Cookie/Season Popup Emphasis'));
|
||||||
frag.appendChild(listing('Flash'));
|
frag.appendChild(listing('Flash'));
|
||||||
frag.appendChild(listing('Sound'));
|
frag.appendChild(listing('Sound'));
|
||||||
|
|
||||||
var volConfig = 'Volume';
|
var volConfig = 'Volume';
|
||||||
var volume = document.createElement('div');
|
var volume = document.createElement('div');
|
||||||
volume.className = 'listing';
|
volume.className = 'listing';
|
||||||
@@ -952,20 +1097,24 @@ CM.Disp.AddMenu = function() {
|
|||||||
volLabel.textContent = CM.ConfigData[volConfig].desc;
|
volLabel.textContent = CM.ConfigData[volConfig].desc;
|
||||||
volume.appendChild(volLabel);
|
volume.appendChild(volLabel);
|
||||||
frag.appendChild(volume);
|
frag.appendChild(volume);
|
||||||
|
frag.appendChild(url('GCSoundURL'));
|
||||||
|
frag.appendChild(url('SeaSoundURL'));
|
||||||
frag.appendChild(listing('GCTimer'));
|
frag.appendChild(listing('GCTimer'));
|
||||||
frag.appendChild(listing('Title'));
|
frag.appendChild(listing('Title'));
|
||||||
|
|
||||||
frag.appendChild(header('Tooltip'));
|
frag.appendChild(header('Tooltip'));
|
||||||
frag.appendChild(listing('Tooltip'));
|
frag.appendChild(listing('Tooltip'));
|
||||||
frag.appendChild(listing('ToolWarnCaut'));
|
frag.appendChild(listing('ToolWarnCaut'));
|
||||||
frag.appendChild(listing('ToolWarnCautPos'));
|
frag.appendChild(listing('ToolWarnCautPos'));
|
||||||
|
frag.appendChild(listing('ToolWrink'));
|
||||||
|
|
||||||
frag.appendChild(header('Statistics'));
|
frag.appendChild(header('Statistics'));
|
||||||
frag.appendChild(listing('Stats'));
|
frag.appendChild(listing('Stats'));
|
||||||
frag.appendChild(listing('UpStats'));
|
frag.appendChild(listing('UpStats'));
|
||||||
frag.appendChild(listing('SayTime'));
|
frag.appendChild(listing('SayTime'));
|
||||||
|
|
||||||
frag.appendChild(header('Other'));
|
frag.appendChild(header('Other'));
|
||||||
frag.appendChild(listing('Scale'));
|
frag.appendChild(listing('Scale'));
|
||||||
|
|
||||||
var resDef = document.createElement('div');
|
var resDef = document.createElement('div');
|
||||||
resDef.className = 'listing';
|
resDef.className = 'listing';
|
||||||
var resDefBut = document.createElement('a');
|
var resDefBut = document.createElement('a');
|
||||||
@@ -980,16 +1129,89 @@ CM.Disp.AddMenu = function() {
|
|||||||
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
|
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
|
||||||
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON'); CM.Disp.RefreshScale();};
|
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON'); CM.Disp.RefreshScale();};
|
||||||
}
|
}
|
||||||
else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') {
|
|
||||||
|
CM.Disp.AddMenuStats = function(title) {
|
||||||
|
var header = function(text, config) {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
div.style.padding = '5px 16px';
|
||||||
|
div.style.opacity = '0.7';
|
||||||
|
div.style.fontSize = '17px';
|
||||||
|
div.style.fontFamily = '\"Kavoon\", Georgia, serif';
|
||||||
|
div.appendChild(document.createTextNode(text + ' '));
|
||||||
|
var span = document.createElement('span');
|
||||||
|
span.style.cursor = 'pointer';
|
||||||
|
span.style.display = 'inline-block';
|
||||||
|
span.style.height = '14px';
|
||||||
|
span.style.width = '14px';
|
||||||
|
span.style.borderRadius = '7px';
|
||||||
|
span.style.textAlign = 'center';
|
||||||
|
span.style.backgroundColor = '#C0C0C0';
|
||||||
|
span.style.color = 'black';
|
||||||
|
span.style.fontSize = '13px';
|
||||||
|
span.style.verticalAlign = 'middle';
|
||||||
|
span.textContent = CM.Config.StatsPref[config] ? '-' : '+';
|
||||||
|
span.onclick = function() {CM.ToggleStatsConfig(config); Game.UpdateMenu();};
|
||||||
|
div.appendChild(span);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
var stats = document.createElement('div');
|
var stats = document.createElement('div');
|
||||||
stats.className = 'subsection';
|
stats.className = 'subsection';
|
||||||
|
|
||||||
|
stats.appendChild(title());
|
||||||
|
|
||||||
|
var listing = function(name, text) {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
var b = document.createElement('b');
|
||||||
|
if (typeof name == 'string') b.appendChild(document.createTextNode(name));
|
||||||
|
else b.appendChild(name); // fragment
|
||||||
|
b.appendChild(document.createTextNode(' : '));
|
||||||
|
div.appendChild(b);
|
||||||
|
div.appendChild(text);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
|
stats.appendChild(header('Lucky Cookies', 'Lucky'));
|
||||||
|
if (CM.Config.StatsPref.Lucky) {
|
||||||
var luckyColor = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
var luckyColor = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||||
var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
||||||
var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||||
var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
||||||
var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13;
|
var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13;
|
||||||
|
|
||||||
|
var luckyReqFrag = document.createDocumentFragment();
|
||||||
|
var luckyReqSpan = document.createElement('span');
|
||||||
|
luckyReqSpan.style.fontWeight = 'bold';
|
||||||
|
luckyReqSpan.style.color = luckyColor;
|
||||||
|
luckyReqSpan.textContent = Beautify(CM.Cache.Lucky);
|
||||||
|
luckyReqFrag.appendChild(luckyReqSpan);
|
||||||
|
if (luckyTime != '') {
|
||||||
|
var luckyReqSmall = document.createElement('small');
|
||||||
|
luckyReqSmall.textContent = ' (' + luckyTime + ')';
|
||||||
|
luckyReqFrag.appendChild(luckyReqSmall);
|
||||||
|
}
|
||||||
|
stats.appendChild(listing('\"Lucky!\" Cookies Required', luckyReqFrag));
|
||||||
|
var luckyReqFrenFrag = document.createDocumentFragment();
|
||||||
|
var luckyReqFrenSpan = document.createElement('span');
|
||||||
|
luckyReqFrenSpan.style.fontWeight = 'bold';
|
||||||
|
luckyReqFrenSpan.style.color = luckyColorFrenzy;
|
||||||
|
luckyReqFrenSpan.textContent = Beautify(CM.Cache.LuckyFrenzy);
|
||||||
|
luckyReqFrenFrag.appendChild(luckyReqFrenSpan);
|
||||||
|
if (luckyTimeFrenzy != '') {
|
||||||
|
var luckyReqFrenSmall = document.createElement('small');
|
||||||
|
luckyReqFrenSmall.textContent = ' (' + luckyTimeFrenzy + ')';
|
||||||
|
luckyReqFrenFrag.appendChild(luckyReqFrenSmall);
|
||||||
|
}
|
||||||
|
stats.appendChild(listing('\"Lucky!\" Cookies Required (Frenzy)', luckyReqFrenFrag));
|
||||||
|
stats.appendChild(listing('\"Lucky!\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.LuckyReward))));
|
||||||
|
stats.appendChild(listing('\"Lucky!\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.LuckyRewardFrenzy))));
|
||||||
|
stats.appendChild(listing('\"Lucky!\" Reward (CUR)', document.createTextNode(Beautify(luckyCur))));
|
||||||
|
}
|
||||||
|
|
||||||
|
stats.appendChild(header('Chain Cookies', 'Chain'));
|
||||||
|
if (CM.Config.StatsPref.Chain) {
|
||||||
var chainColor = (Game.cookies < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
var chainColor = (Game.cookies < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||||
var chainTime = (Game.cookies < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
var chainTime = (Game.cookies < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
||||||
var chainColorFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
var chainColorFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||||
@@ -998,9 +1220,99 @@ CM.Disp.AddMenu = function() {
|
|||||||
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
|
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
|
||||||
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
|
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
|
||||||
|
|
||||||
|
var chainReqFrag = document.createDocumentFragment();
|
||||||
|
var chainReqSpan = document.createElement('span');
|
||||||
|
chainReqSpan.style.fontWeight = 'bold';
|
||||||
|
chainReqSpan.style.color = chainColor;
|
||||||
|
chainReqSpan.textContent = Beautify(CM.Cache.Chain);
|
||||||
|
chainReqFrag.appendChild(chainReqSpan);
|
||||||
|
if (chainTime != '') {
|
||||||
|
var chainReqSmall = document.createElement('small');
|
||||||
|
chainReqSmall.textContent = ' (' + chainTime + ')';
|
||||||
|
chainReqFrag.appendChild(chainReqSmall);
|
||||||
|
}
|
||||||
|
stats.appendChild(listing('\"Chain\" Cookies Required', chainReqFrag));
|
||||||
|
var chainReqFrenFrag = document.createDocumentFragment();
|
||||||
|
var chainReqFrenSpan = document.createElement('span');
|
||||||
|
chainReqFrenSpan.style.fontWeight = 'bold';
|
||||||
|
chainReqFrenSpan.style.color = chainColorFrenzy;
|
||||||
|
chainReqFrenSpan.textContent = Beautify(CM.Cache.ChainFrenzy);
|
||||||
|
chainReqFrenFrag.appendChild(chainReqFrenSpan);
|
||||||
|
if (chainTimeFrenzy != '') {
|
||||||
|
var chainReqFrenSmall = document.createElement('small');
|
||||||
|
chainReqFrenSmall.textContent = ' (' + chainTimeFrenzy + ')';
|
||||||
|
chainReqFrenFrag.appendChild(chainReqFrenSmall);
|
||||||
|
}
|
||||||
|
stats.appendChild(listing('\"Chain\" Cookies Required (Frenzy)', chainReqFrenFrag));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.ChainReward))));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (MAX) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainWrathReward))));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyReward))));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyWrathReward))));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (CUR)', document.createTextNode(Beautify(chainCur))));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (CUR) (Wrath)', document.createTextNode(Beautify(chainCurWrath))));
|
||||||
|
}
|
||||||
|
|
||||||
|
stats.appendChild(header('Heavenly Chips', 'HC'));
|
||||||
|
if (CM.Config.StatsPref.HC) {
|
||||||
var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset);
|
var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset);
|
||||||
var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset);
|
var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset);
|
||||||
|
|
||||||
|
var hcMaxFrag = document.createDocumentFragment();
|
||||||
|
hcMaxFrag.appendChild(document.createTextNode(Beautify(possibleHC)));
|
||||||
|
var hcMaxSmall = document.createElement('small');
|
||||||
|
hcMaxSmall.textContent = ' (' + Beautify((possibleHC * 2)) + '%)';
|
||||||
|
hcMaxFrag.appendChild(hcMaxSmall);
|
||||||
|
stats.appendChild(listing('Heavenly Chips (MAX)', hcMaxFrag));
|
||||||
|
var hcCurFrag = document.createDocumentFragment();
|
||||||
|
hcCurFrag.appendChild(document.createTextNode(Beautify(Game.prestige['Heavenly chips'])));
|
||||||
|
var hcCurSmall = document.createElement('small');
|
||||||
|
hcCurSmall.textContent = ' (' + Beautify((Game.prestige['Heavenly chips'] * 2)) + '%)';
|
||||||
|
hcCurFrag.appendChild(hcCurSmall);
|
||||||
|
stats.appendChild(listing('Heavenly Chips (CUR)', hcCurFrag));
|
||||||
|
stats.appendChild(listing('Cookies To Next Chip', document.createTextNode(Beautify(neededCook))));
|
||||||
|
stats.appendChild(listing('Time To Next Chip', document.createTextNode(CM.Disp.FormatTime(neededCook / (Game.cookiesPs * (1 - Game.cpsSucked)), 1))));
|
||||||
|
var resetTitleFrag = document.createDocumentFragment();
|
||||||
|
resetTitleFrag.appendChild(document.createTextNode('Reset Bonus Income '))
|
||||||
|
var resetTitleSpan = document.createElement('span');
|
||||||
|
resetTitleSpan.onmouseout = function() { Game.tooltip.hide(); };
|
||||||
|
resetTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(CM.Disp.ResetTooltipPlaceholder.innerHTML));};
|
||||||
|
resetTitleSpan.style.cursor = 'default';
|
||||||
|
resetTitleSpan.style.display = 'inline-block';
|
||||||
|
resetTitleSpan.style.height = '10px';
|
||||||
|
resetTitleSpan.style.width = '10px';
|
||||||
|
resetTitleSpan.style.borderRadius = '5px';
|
||||||
|
resetTitleSpan.style.textAlign = 'center';
|
||||||
|
resetTitleSpan.style.backgroundColor = '#C0C0C0';
|
||||||
|
resetTitleSpan.style.color = 'black';
|
||||||
|
resetTitleSpan.style.fontSize = '9px';
|
||||||
|
resetTitleSpan.style.verticalAlign = 'bottom';
|
||||||
|
resetTitleSpan.textContent = '?';
|
||||||
|
resetTitleFrag.appendChild(resetTitleSpan);
|
||||||
|
var resetBonus = CM.Sim.ResetBonus();
|
||||||
|
var resetFrag = document.createDocumentFragment();
|
||||||
|
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
|
||||||
|
var increase = Math.round(resetBonus / Game.cookiesPs * 10000);
|
||||||
|
if (isFinite(increase) && increase != 0) {
|
||||||
|
var resetSmall = document.createElement('small');
|
||||||
|
resetSmall.textContent = ' (' + (increase / 100) + '% of income)';
|
||||||
|
resetFrag.appendChild(resetSmall);
|
||||||
|
}
|
||||||
|
stats.appendChild(listing(resetTitleFrag, resetFrag));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Game.cpsSucked > 0) {
|
||||||
|
stats.appendChild(header('Wrinklers', 'Wrink'));
|
||||||
|
if (CM.Config.StatsPref.Wrink) {
|
||||||
|
var sucked = 0;
|
||||||
|
for (var i in Game.wrinklers) {
|
||||||
|
sucked += Game.wrinklers[i].sucked;
|
||||||
|
}
|
||||||
|
sucked *= 1.1;
|
||||||
|
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||||
|
stats.appendChild(listing('Rewards of Popping', document.createTextNode(Beautify(sucked))));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
var specDisp = false;
|
var specDisp = false;
|
||||||
var halloCook = [];
|
var halloCook = [];
|
||||||
for (var i in CM.Data.HalloCookies) {
|
for (var i in CM.Data.HalloCookies) {
|
||||||
@@ -1037,109 +1349,14 @@ CM.Disp.AddMenu = function() {
|
|||||||
specDisp = true;
|
specDisp = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var listing = function(name, text) {
|
|
||||||
var div = document.createElement('div');
|
|
||||||
div.className = 'listing';
|
|
||||||
var b = document.createElement('b');
|
|
||||||
b.textContent = name + ' : ';
|
|
||||||
div.appendChild(b);
|
|
||||||
div.appendChild(text);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
stats.appendChild(title());
|
|
||||||
stats.appendChild(header('Lucky Cookies'));
|
|
||||||
var luckyReqFrag = document.createDocumentFragment();
|
|
||||||
var luckyReqSpan = document.createElement('span');
|
|
||||||
luckyReqSpan.style.fontWeight = 'bold';
|
|
||||||
luckyReqSpan.style.color = luckyColor;
|
|
||||||
luckyReqSpan.textContent = Beautify(CM.Cache.Lucky);
|
|
||||||
luckyReqFrag.appendChild(luckyReqSpan);
|
|
||||||
if (luckyTime != '') {
|
|
||||||
var luckyReqSmall = document.createElement('small');
|
|
||||||
luckyReqSmall.textContent = ' (' + luckyTime + ')';
|
|
||||||
luckyReqFrag.appendChild(luckyReqSmall);
|
|
||||||
}
|
|
||||||
stats.appendChild(listing('\"Lucky!\" Cookies Required', luckyReqFrag));
|
|
||||||
var luckyReqFrenFrag = document.createDocumentFragment();
|
|
||||||
var luckyReqFrenSpan = document.createElement('span');
|
|
||||||
luckyReqFrenSpan.style.fontWeight = 'bold';
|
|
||||||
luckyReqFrenSpan.style.color = luckyColorFrenzy;
|
|
||||||
luckyReqFrenSpan.textContent = Beautify(CM.Cache.LuckyFrenzy);
|
|
||||||
luckyReqFrenFrag.appendChild(luckyReqFrenSpan);
|
|
||||||
if (luckyTimeFrenzy != '') {
|
|
||||||
var luckyReqFrenSmall = document.createElement('small');
|
|
||||||
luckyReqFrenSmall.textContent = ' (' + luckyTimeFrenzy + ')';
|
|
||||||
luckyReqFrenFrag.appendChild(luckyReqFrenSmall);
|
|
||||||
}
|
|
||||||
stats.appendChild(listing('\"Lucky!\" Cookies Required (Frenzy)', luckyReqFrenFrag));
|
|
||||||
stats.appendChild(listing('\"Lucky!\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.LuckyReward))));
|
|
||||||
stats.appendChild(listing('\"Lucky!\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.LuckyRewardFrenzy))));
|
|
||||||
stats.appendChild(listing('\"Lucky!\" Reward (CUR)', document.createTextNode(Beautify(luckyCur))));
|
|
||||||
stats.appendChild(header('Chain Cookies'));
|
|
||||||
var chainReqFrag = document.createDocumentFragment();
|
|
||||||
var chainReqSpan = document.createElement('span');
|
|
||||||
chainReqSpan.style.fontWeight = 'bold';
|
|
||||||
chainReqSpan.style.color = chainColor;
|
|
||||||
chainReqSpan.textContent = Beautify(CM.Cache.Chain);
|
|
||||||
chainReqFrag.appendChild(chainReqSpan);
|
|
||||||
if (chainTime != '') {
|
|
||||||
var chainReqSmall = document.createElement('small');
|
|
||||||
chainReqSmall.textContent = ' (' + chainTime + ')';
|
|
||||||
chainReqFrag.appendChild(chainReqSmall);
|
|
||||||
}
|
|
||||||
stats.appendChild(listing('\"Chain\" Cookies Required', chainReqFrag));
|
|
||||||
var chainReqFrenFrag = document.createDocumentFragment();
|
|
||||||
var chainReqFrenSpan = document.createElement('span');
|
|
||||||
chainReqFrenSpan.style.fontWeight = 'bold';
|
|
||||||
chainReqFrenSpan.style.color = chainColorFrenzy;
|
|
||||||
chainReqFrenSpan.textContent = Beautify(CM.Cache.ChainFrenzy);
|
|
||||||
chainReqFrenFrag.appendChild(chainReqFrenSpan);
|
|
||||||
if (chainTimeFrenzy != '') {
|
|
||||||
var chainReqFrenSmall = document.createElement('small');
|
|
||||||
chainReqFrenSmall.textContent = ' (' + chainTimeFrenzy + ')';
|
|
||||||
chainReqFrenFrag.appendChild(chainReqFrenSmall);
|
|
||||||
}
|
|
||||||
stats.appendChild(listing('\"Chain\" Cookies Required (Frenzy)', chainReqFrenFrag));
|
|
||||||
stats.appendChild(listing('\"Chain\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.ChainReward))));
|
|
||||||
stats.appendChild(listing('\"Chain\" Reward (MAX) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainWrathReward))));
|
|
||||||
stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyReward))));
|
|
||||||
stats.appendChild(listing('\"Chain\" Reward (CUR)', document.createTextNode(Beautify(chainCur))));
|
|
||||||
stats.appendChild(listing('\"Chain\" Reward (CUR) (Wrath)', document.createTextNode(Beautify(chainCurWrath))));
|
|
||||||
stats.appendChild(header('Heavenly Chips'));
|
|
||||||
var hcMaxFrag = document.createDocumentFragment();
|
|
||||||
hcMaxFrag.appendChild(document.createTextNode(Beautify(possibleHC)));
|
|
||||||
var hcMaxSmall = document.createElement('small');
|
|
||||||
hcMaxSmall.textContent = ' (' + Beautify((possibleHC * 2)) + '%)';
|
|
||||||
hcMaxFrag.appendChild(hcMaxSmall);
|
|
||||||
stats.appendChild(listing('Heavenly Chips (MAX)', hcMaxFrag));
|
|
||||||
var hcCurFrag = document.createDocumentFragment();
|
|
||||||
hcCurFrag.appendChild(document.createTextNode(Beautify(Game.prestige['Heavenly chips'])));
|
|
||||||
var hcCurSmall = document.createElement('small');
|
|
||||||
hcCurSmall.textContent = ' (' + Beautify((Game.prestige['Heavenly chips'] * 2)) + '%)';
|
|
||||||
hcCurFrag.appendChild(hcCurSmall);
|
|
||||||
stats.appendChild(listing('Heavenly Chips (CUR)', hcCurFrag));
|
|
||||||
stats.appendChild(listing('Cookies To Next Chip', document.createTextNode(Beautify(neededCook))));
|
|
||||||
stats.appendChild(listing('Time To Next Chip', document.createTextNode(CM.Disp.FormatTime(neededCook / (Game.cookiesPs * (1 - Game.cpsSucked)), 1))));
|
|
||||||
stats.appendChild(listing('Reset Bonus Income', document.createTextNode(Beautify(CM.Sim.ResetBonus()))));
|
|
||||||
if (Game.cpsSucked > 0) {
|
|
||||||
stats.appendChild(header('Wrinklers'));
|
|
||||||
var sucked = 0;
|
|
||||||
for (var i in Game.wrinklers) {
|
|
||||||
sucked += Game.wrinklers[i].sucked;
|
|
||||||
}
|
|
||||||
sucked *= 1.1;
|
|
||||||
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
|
||||||
stats.appendChild(listing('Rewards of Popping', document.createTextNode(Beautify(sucked))));
|
|
||||||
}
|
|
||||||
if (Game.season == 'christmas' || specDisp) {
|
if (Game.season == 'christmas' || specDisp) {
|
||||||
stats.appendChild(header('Season Specials'));
|
stats.appendChild(header('Season Specials', 'Sea'));
|
||||||
|
if (CM.Config.StatsPref.Sea) {
|
||||||
if (specDisp) {
|
if (specDisp) {
|
||||||
var createSpecDisp = function(theSpecDisp) {
|
var createSpecDisp = function(theSpecDisp) {
|
||||||
var frag = document.createDocumentFragment();
|
var frag = document.createDocumentFragment();
|
||||||
frag.appendChild(document.createTextNode(theSpecDisp.length + ' '));
|
frag.appendChild(document.createTextNode(theSpecDisp.length + ' '));
|
||||||
span = document.createElement('span');
|
var span = document.createElement('span');
|
||||||
span.onmouseout = function() { Game.tooltip.hide(); };
|
span.onmouseout = function() { Game.tooltip.hide(); };
|
||||||
var placeholder = document.createElement('div');
|
var placeholder = document.createElement('div');
|
||||||
var missing = document.createElement('div');
|
var missing = document.createElement('div');
|
||||||
@@ -1182,15 +1399,40 @@ CM.Disp.AddMenu = function() {
|
|||||||
|
|
||||||
if (Game.season == 'christmas') stats.appendChild(listing('Reindeer Reward', document.createTextNode(Beautify(CM.Cache.SeaSpec))));
|
if (Game.season == 'christmas') stats.appendChild(listing('Reindeer Reward', document.createTextNode(Beautify(CM.Cache.SeaSpec))));
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
l('menu').insertBefore(stats, l('menu').childNodes[2]);
|
l('menu').insertBefore(stats, l('menu').childNodes[2]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.AddMenu = function() {
|
||||||
|
var title = function() {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.className = 'title';
|
||||||
|
div.style.color = CM.Disp.colorBlue;
|
||||||
|
div.textContent = 'Cookie Monster Goodies';
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Game.onMenu == 'prefs') {
|
||||||
|
CM.Disp.AddMenuPref(title);
|
||||||
|
}
|
||||||
|
else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') {
|
||||||
|
CM.Disp.AddMenuStats(title);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.RefreshMenu = function() {
|
CM.Disp.RefreshMenu = function() {
|
||||||
if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 3) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu();
|
if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 3) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.UpdateTooltipLocation = function() {
|
||||||
|
Game.tooltip.tta.style.top = Math.max(0, Math.min((l('game').clientHeight + l('topBar').clientHeight) - Game.tooltip.tt.clientHeight - CM.Disp.TooltipWarnCaut.clientHeight - 64, Game.mouseY - 48)) + 'px';
|
||||||
|
if (Game.tooltip.origin == 'wrink') {
|
||||||
|
Game.tooltip.tta.style.left = (Game.mouseX + l('tooltip').offsetWidth + 25) + 'px';
|
||||||
|
Game.tooltip.tta.style.right = 'auto';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.CreateTooltipWarnCaut = function() {
|
CM.Disp.CreateTooltipWarnCaut = function() {
|
||||||
CM.Disp.TooltipWarnCaut = document.createElement('div');
|
CM.Disp.TooltipWarnCaut = document.createElement('div');
|
||||||
CM.Disp.TooltipWarnCaut.style.position = 'absolute';
|
CM.Disp.TooltipWarnCaut.style.position = 'absolute';
|
||||||
@@ -1275,9 +1517,20 @@ CM.Disp.AddTooltipUpgrade = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.AddTooltipBuild10 = function() {
|
||||||
|
for (var i in Game.Objects) {
|
||||||
|
var me = Game.Objects[i];
|
||||||
|
l('buttonBuy10-' + me.id).onmouseover = function() {CM.Disp.TooltipBuy10 = true;};
|
||||||
|
l('buttonBuy10-' + me.id).onmouseout = function() {CM.Disp.TooltipBuy10 = false;};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.Tooltip = function(type, name) {
|
CM.Disp.Tooltip = function(type, name) {
|
||||||
if (type == 'b') {
|
if (type == 'b') {
|
||||||
l('tooltip').innerHTML = Game.Objects[name].tooltip();
|
l('tooltip').innerHTML = Game.Objects[name].tooltip();
|
||||||
|
if (CM.Disp.TooltipBuy10) {
|
||||||
|
l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join(Beautify(CM.Cache.Objects10[name].price));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else { // Upgrades
|
else { // Upgrades
|
||||||
CM.Disp.TooltipUpgradeBack[name]();
|
CM.Disp.TooltipUpgradeBack[name]();
|
||||||
@@ -1336,6 +1589,7 @@ CM.Disp.UpdateTooltip = function() {
|
|||||||
var price;
|
var price;
|
||||||
var bonus;
|
var bonus;
|
||||||
if (CM.Disp.tooltipType == 'b') {
|
if (CM.Disp.tooltipType == 'b') {
|
||||||
|
if (!CM.Disp.TooltipBuy10) {
|
||||||
bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus;
|
bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus;
|
||||||
price = Game.Objects[CM.Disp.tooltipName].getPrice();
|
price = Game.Objects[CM.Disp.tooltipName].getPrice();
|
||||||
if (CM.Config.Tooltip == 1) {
|
if (CM.Config.Tooltip == 1) {
|
||||||
@@ -1344,6 +1598,16 @@ CM.Disp.UpdateTooltip = function() {
|
|||||||
l('CMTooltipBCI').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
|
l('CMTooltipBCI').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
bonus = CM.Cache.Objects10[CM.Disp.tooltipName].bonus;
|
||||||
|
price = CM.Cache.Objects10[CM.Disp.tooltipName].price;
|
||||||
|
if (CM.Config.Tooltip == 1) {
|
||||||
|
l('CMTooltipBorder').style.color = CM.Cache.Objects10[CM.Disp.tooltipName].color;
|
||||||
|
l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects10[CM.Disp.tooltipName].bci, 2);
|
||||||
|
l('CMTooltipBCI').style.color = CM.Cache.Objects10[CM.Disp.tooltipName].color;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
else { // Upgrades
|
else { // Upgrades
|
||||||
bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus;
|
bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus;
|
||||||
price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice();
|
price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice();
|
||||||
@@ -1421,6 +1685,70 @@ CM.Disp.UpdateTooltipWarnCaut = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.AddWrinklerAreaDetect = function() {
|
||||||
|
l('backgroundLeftCanvas').onmouseover = function() {CM.Disp.TooltipWrinklerArea = 1;};
|
||||||
|
l('backgroundLeftCanvas').onmouseout = function() {
|
||||||
|
CM.Disp.TooltipWrinklerArea = 0;
|
||||||
|
Game.tooltip.hide();
|
||||||
|
for (var i = 0; i < 10; i++) {
|
||||||
|
CM.Disp.TooltipWrinklerCache[i] = 0;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
CM.Disp.CheckWrinklerTooltip = function() {
|
||||||
|
if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) {
|
||||||
|
var showingTooltip = false;
|
||||||
|
var mouseInWrinkler = function (x, y, rect) {
|
||||||
|
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
|
||||||
|
var h1 = Math.sqrt(dx * dx + dy * dy);
|
||||||
|
var currA = Math.atan2(dy, dx);
|
||||||
|
var newA = currA - rect.r;
|
||||||
|
var x2 = Math.cos(newA) * h1;
|
||||||
|
var y2 = Math.sin(newA) * h1;
|
||||||
|
if (x2 > -0.5 * rect.w && x2 < 0.5 * rect.w && y2 > -0.5 * rect.h && y2 < 0.5 * rect.h) return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
for (var i in Game.wrinklers) {
|
||||||
|
var me = Game.wrinklers[i];
|
||||||
|
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10};
|
||||||
|
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
|
||||||
|
showingTooltip = true;
|
||||||
|
if (CM.Disp.TooltipWrinklerCache[i] == 0) {
|
||||||
|
var placeholder = document.createElement('div');
|
||||||
|
var wrinkler = document.createElement('div');
|
||||||
|
wrinkler.style.minWidth = '120px';
|
||||||
|
wrinkler.style.marginBottom = '4px';
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.style.textAlign = 'center';
|
||||||
|
div.id = 'CMTooltipWrinkler';
|
||||||
|
wrinkler.appendChild(div);
|
||||||
|
placeholder.appendChild(wrinkler);
|
||||||
|
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'wrink');
|
||||||
|
CM.Disp.TooltipWrinkler = i;
|
||||||
|
CM.Disp.TooltipWrinklerCache[i] = 1;
|
||||||
|
}
|
||||||
|
else break;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
CM.Disp.TooltipWrinklerCache[i] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!showingTooltip) {
|
||||||
|
Game.tooltip.hide();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
CM.Disp.UpdateWrinklerTooltip = function() {
|
||||||
|
if (CM.Config.ToolWrink == 1 && l('CMTooltipWrinkler') != null) {
|
||||||
|
var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked;
|
||||||
|
sucked *= 1.1;
|
||||||
|
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||||
|
l('CMTooltipWrinkler').textContent = Beautify(sucked);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.ToggleSayTime = function() {
|
CM.Disp.ToggleSayTime = function() {
|
||||||
if (CM.Config.SayTime == 1) {
|
if (CM.Config.SayTime == 1) {
|
||||||
Game.sayTime = CM.Disp.sayTime;
|
Game.sayTime = CM.Disp.sayTime;
|
||||||
@@ -1455,6 +1783,15 @@ CM.Disp.lastGoldenCookieState = 'none';
|
|||||||
CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
||||||
CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec'];
|
CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec'];
|
||||||
|
|
||||||
|
CM.Disp.TooltipBuy10 = false;
|
||||||
|
|
||||||
|
CM.Disp.TooltipWrinklerArea = 0;
|
||||||
|
CM.Disp.TooltipWrinkler = -1;
|
||||||
|
CM.Disp.TooltipWrinklerCache = [];
|
||||||
|
for (var i = 0; i < 10; i++) {
|
||||||
|
CM.Disp.TooltipWrinklerCache[i] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
/********
|
/********
|
||||||
* Main *
|
* Main *
|
||||||
********/
|
********/
|
||||||
@@ -1491,6 +1828,7 @@ CM.ReplaceNative = function() {
|
|||||||
Game.tooltip.update = function() {
|
Game.tooltip.update = function() {
|
||||||
CM.Backup.tooltip.updateMod();
|
CM.Backup.tooltip.updateMod();
|
||||||
CM.Disp.UpdateTooltipWarnCaut();
|
CM.Disp.UpdateTooltipWarnCaut();
|
||||||
|
CM.Disp.UpdateTooltipLocation();
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
||||||
@@ -1540,6 +1878,10 @@ CM.Loop = function() {
|
|||||||
// Update Tooltip
|
// Update Tooltip
|
||||||
CM.Disp.UpdateTooltip();
|
CM.Disp.UpdateTooltip();
|
||||||
|
|
||||||
|
// Update Wrinkler Tooltip
|
||||||
|
CM.Disp.CheckWrinklerTooltip();
|
||||||
|
CM.Disp.UpdateWrinklerTooltip();
|
||||||
|
|
||||||
// Check Golden Cookies
|
// Check Golden Cookies
|
||||||
CM.Disp.CheckGoldenCookie();
|
CM.Disp.CheckGoldenCookie();
|
||||||
|
|
||||||
@@ -1561,8 +1903,11 @@ CM.Init = function() {
|
|||||||
CM.Disp.CreateUpgradeBar();
|
CM.Disp.CreateUpgradeBar();
|
||||||
CM.Disp.CreateWhiteScreen();
|
CM.Disp.CreateWhiteScreen();
|
||||||
CM.Disp.CreateGCTimer();
|
CM.Disp.CreateGCTimer();
|
||||||
|
CM.Disp.CreateResetTooltip();
|
||||||
CM.Disp.CreateTooltipWarnCaut();
|
CM.Disp.CreateTooltipWarnCaut();
|
||||||
CM.Disp.AddTooltipBuild();
|
CM.Disp.AddTooltipBuild();
|
||||||
|
CM.Disp.AddTooltipBuild10();
|
||||||
|
CM.Disp.AddWrinklerAreaDetect();
|
||||||
CM.ReplaceNative();
|
CM.ReplaceNative();
|
||||||
Game.CalculateGains();
|
Game.CalculateGains();
|
||||||
CM.LoadConfig(); // Must be after all things are created!
|
CM.LoadConfig(); // Must be after all things are created!
|
||||||
@@ -1574,16 +1919,30 @@ CM.Init = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 0, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2};
|
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, HC: 1, Wrink: 1, Sea: 1}};
|
||||||
CM.ConfigPrefix = 'CMConfig';
|
CM.ConfigPrefix = 'CMConfig';
|
||||||
|
|
||||||
CM.VersionMajor = '1.0465';
|
CM.VersionMajor = '1.0465';
|
||||||
CM.VersionMinor = '6';
|
CM.VersionMinor = '11';
|
||||||
|
|
||||||
/*******
|
/*******
|
||||||
* Sim *
|
* Sim *
|
||||||
*******/
|
*******/
|
||||||
|
|
||||||
|
CM.Sim.BuildingGetPrice = function (basePrice, start, increase) {
|
||||||
|
var totalPrice = 0;
|
||||||
|
var count = 0;
|
||||||
|
while(count < increase) {
|
||||||
|
var price = basePrice * Math.pow(Game.priceIncrease, start + count);
|
||||||
|
if (Game.Has('Season savings')) price *= 0.99;
|
||||||
|
if (Game.Has('Santa\'s dominion')) price *= 0.99;
|
||||||
|
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||||
|
totalPrice += Math.ceil(price);
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
return totalPrice;
|
||||||
|
}
|
||||||
|
|
||||||
eval('CM.Sim.Has = ' + Game.Has.toString().split('Game').join('CM.Sim'));
|
eval('CM.Sim.Has = ' + Game.Has.toString().split('Game').join('CM.Sim'));
|
||||||
|
|
||||||
CM.Sim.Win = function(what) {
|
CM.Sim.Win = function(what) {
|
||||||
@@ -1788,12 +2147,12 @@ CM.Sim.CheckOtherAchiev = function() {
|
|||||||
if (hasAllChristCook) CM.Sim.Win('Let it snow');
|
if (hasAllChristCook) CM.Sim.Win('Let it snow');
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Sim.BuyBuildings = function() {
|
CM.Sim.BuyBuildings = function(amount, target) {
|
||||||
CM.Cache.Objects = [];
|
CM.Cache[target] = [];
|
||||||
for (var i in Game.Objects) {
|
for (var i in Game.Objects) {
|
||||||
CM.Sim.CopyData();
|
CM.Sim.CopyData();
|
||||||
var me = CM.Sim.Objects[i];
|
var me = CM.Sim.Objects[i];
|
||||||
me.amount++;
|
me.amount += amount;
|
||||||
|
|
||||||
if (i == 'Cursor') {
|
if (i == 'Cursor') {
|
||||||
if (me.amount >= 1) CM.Sim.Win('Click');
|
if (me.amount >= 1) CM.Sim.Win('Click');
|
||||||
@@ -1886,8 +2245,8 @@ CM.Sim.BuyBuildings = function() {
|
|||||||
CM.Sim.CalculateGains();
|
CM.Sim.CalculateGains();
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Cache.Objects[i] = {};
|
CM.Cache[target][i] = {};
|
||||||
CM.Cache.Objects[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
|
CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
32
README.md
32
README.md
@@ -1,6 +1,6 @@
|
|||||||
# Cookie Monster
|
# Cookie Monster
|
||||||
|
|
||||||
Cookie Monster is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. It is **not** a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
|
**Cookie Monster** is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. It is **not** a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
|
||||||
|
|
||||||
This is a helper, and it is here to help you at *whichever* degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**.
|
This is a helper, and it is here to help you at *whichever* degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**.
|
||||||
|
|
||||||
@@ -26,7 +26,7 @@ This index is computed for buildings and upgrades. If the relevant option is ena
|
|||||||
* Purple : (upgrades) This item has a worse BCI than any building
|
* Purple : (upgrades) This item has a worse BCI than any building
|
||||||
* Gray : (upgrades) This item has not been calculated and/or cannot be calculated due to no definitive worth.
|
* Gray : (upgrades) This item has not been calculated and/or cannot be calculated due to no definitive worth.
|
||||||
|
|
||||||
Note : For this index, **lower is better**, meaning a building with a BCI of 1 is more interesting that one with a BCI of 3.
|
Note : For this index, **lower is better**, meaning a building with a BCI of 1 is more interesting than one with a BCI of 3.
|
||||||
|
|
||||||
## What it doesn't do
|
## What it doesn't do
|
||||||
|
|
||||||
@@ -50,14 +50,11 @@ Do note though that, although these upgrades have no direct value, if buying the
|
|||||||
|
|
||||||
## Bookmarklet
|
## Bookmarklet
|
||||||
|
|
||||||
Simply use like the previous addon, create a bookmark and set this as the URL. Then when in the game, click on that bookmark.
|
Copy this code and save it as a bookmark. Paste it in the URL section. To activate, click the bookmark when the game's open.
|
||||||
|
|
||||||
```javascript
|
```javascript
|
||||||
javascript: (function () {
|
javascript: (function () {
|
||||||
var load = document.createElement('script');
|
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
||||||
load.setAttribute('type', 'text/javascript');
|
|
||||||
load.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
|
||||||
document.head.appendChild(load);
|
|
||||||
}());
|
}());
|
||||||
```
|
```
|
||||||
|
|
||||||
@@ -76,16 +73,14 @@ If you'd rather use the addon as a script via per example *Greasemonkey* or *Tam
|
|||||||
// @grant none
|
// @grant none
|
||||||
// ==/UserScript==
|
// ==/UserScript==
|
||||||
|
|
||||||
var init = Game.Init;
|
javascript:(function() {
|
||||||
Game.Init = function() {
|
var checkReady = setInterval(function() {
|
||||||
init();
|
if (Game.ready != undefined && Game.ready) {
|
||||||
(function () {
|
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
||||||
var load = document.createElement('script');
|
clearInterval(checkReady);
|
||||||
load.setAttribute('type', 'text/javascript');
|
|
||||||
load.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/CookieMonster.js');
|
|
||||||
document.head.appendChild(load);
|
|
||||||
}());
|
|
||||||
}
|
}
|
||||||
|
}, 1000);
|
||||||
|
}());
|
||||||
```
|
```
|
||||||
|
|
||||||
# Bugs and suggestions
|
# Bugs and suggestions
|
||||||
@@ -96,10 +91,7 @@ Before submitting a bug, make sure to give a shot at the latest version of the a
|
|||||||
|
|
||||||
```javascript
|
```javascript
|
||||||
javascript: (function () {
|
javascript: (function () {
|
||||||
var load = document.createElement('script');
|
Game.LoadMod('https://raw.githubusercontent.com/Aktanusa/CookieMonster/dev/CookieMonster.js');
|
||||||
load.setAttribute('type', 'text/javascript');
|
|
||||||
load.setAttribute('src', 'https://raw.githubusercontent.com/Aktanusa/CookieMonster/dev/CookieMonster.js');
|
|
||||||
document.head.appendChild(load);
|
|
||||||
}());
|
}());
|
||||||
```
|
```
|
||||||
|
|
||||||
|
|||||||
55
src/Cache.js
55
src/Cache.js
@@ -3,11 +3,14 @@
|
|||||||
*********/
|
*********/
|
||||||
|
|
||||||
CM.Cache.RemakeIncome = function() {
|
CM.Cache.RemakeIncome = function() {
|
||||||
// Simulate Building Buys
|
// Simulate Building Buys for 1 amount
|
||||||
CM.Sim.BuyBuildings();
|
CM.Sim.BuyBuildings(1, 'Objects');
|
||||||
|
|
||||||
// Simulate Upgrade Buys
|
// Simulate Upgrade Buys
|
||||||
CM.Sim.BuyUpgrades();
|
CM.Sim.BuyUpgrades();
|
||||||
|
|
||||||
|
// Simulate Building Buys for 10 amount
|
||||||
|
CM.Sim.BuyBuildings(10, 'Objects10');
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Cache.RemakeBuildingsBCI = function() {
|
CM.Cache.RemakeBuildingsBCI = function() {
|
||||||
@@ -45,12 +48,31 @@ CM.Cache.RemakeUpgradeBCI = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Cache.RemakeBuildings10BCI = function() {
|
||||||
|
for (var i in CM.Cache.Objects10) {
|
||||||
|
CM.Cache.Objects10[i].price = CM.Sim.BuildingGetPrice(Game.Objects[i].basePrice, Game.Objects[i].amount, 10);
|
||||||
|
CM.Cache.Objects10[i].bci = CM.Cache.Objects10[i].price / CM.Cache.Objects10[i].bonus;
|
||||||
|
var color = '';
|
||||||
|
if (CM.Cache.Objects10[i].bci <= 0 || CM.Cache.Objects10[i].bci == 'Infinity') color = CM.Disp.colorGray;
|
||||||
|
else if (CM.Cache.Objects10[i].bci < CM.Disp.min) color = CM.Disp.colorBlue;
|
||||||
|
else if (CM.Cache.Objects10[i].bci == CM.Disp.min) color = CM.Disp.colorGreen;
|
||||||
|
else if (CM.Cache.Objects10[i].bci == CM.Disp.max) color = CM.Disp.colorRed;
|
||||||
|
else if (CM.Cache.Objects10[i].bci > CM.Disp.max) color = CM.Disp.colorPurple;
|
||||||
|
else if (CM.Cache.Objects10[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange;
|
||||||
|
else color = CM.Disp.colorYellow;
|
||||||
|
CM.Cache.Objects10[i].color = color;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Cache.RemakeBCI = function() {
|
CM.Cache.RemakeBCI = function() {
|
||||||
// Buildings
|
// Buildings for 1 amount
|
||||||
CM.Cache.RemakeBuildingsBCI();
|
CM.Cache.RemakeBuildingsBCI();
|
||||||
|
|
||||||
// Upgrades
|
// Upgrades
|
||||||
CM.Cache.RemakeUpgradeBCI();
|
CM.Cache.RemakeUpgradeBCI();
|
||||||
|
|
||||||
|
// Buildings for 10 amount
|
||||||
|
CM.Cache.RemakeBuildings10BCI();
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Cache.RemakeLucky = function() {
|
CM.Cache.RemakeLucky = function() {
|
||||||
@@ -93,18 +115,37 @@ CM.Cache.RemakeChain = function() {
|
|||||||
base = CM.Cache.ChainWrathReward;
|
base = CM.Cache.ChainWrathReward;
|
||||||
}
|
}
|
||||||
var count = 1;
|
var count = 1;
|
||||||
|
if (maxPayout < base) {
|
||||||
|
CM.Cache.Chain = 0;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1;
|
||||||
while (base == base + count) {
|
while (base == base + count) {
|
||||||
count++;
|
count++;
|
||||||
}
|
}
|
||||||
CM.Cache.Chain = (base + count) / 0.25;
|
CM.Cache.Chain = (base + count) / 0.25;
|
||||||
|
}
|
||||||
|
|
||||||
CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
|
CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
|
||||||
|
|
||||||
count = 1;
|
CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7);
|
||||||
while(CM.Cache.ChainFrenzyReward == CM.Cache.ChainFrenzyReward + count) {
|
|
||||||
|
if (CM.Cache.ChainFrenzyReward > CM.Cache.ChainFrenzyWrathReward) {
|
||||||
|
base = CM.Cache.ChainFrenzyReward;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
base = CM.Cache.ChainFrenzyWrathReward;
|
||||||
|
}
|
||||||
|
if ((maxPayout * 7) < base) {
|
||||||
|
CM.Cache.ChainFrenzy = 0;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1;
|
||||||
|
while(base == base + count) {
|
||||||
count++;
|
count++;
|
||||||
}
|
}
|
||||||
CM.Cache.ChainFrenzy = (CM.Cache.ChainFrenzyReward + count) / 0.25;
|
CM.Cache.ChainFrenzy = (base + count) / 0.25;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Cache.RemakeSeaSpec = function() {
|
CM.Cache.RemakeSeaSpec = function() {
|
||||||
@@ -124,3 +165,5 @@ CM.Cache.ChainReward = 0;
|
|||||||
CM.Cache.ChainWrathReward = 0;
|
CM.Cache.ChainWrathReward = 0;
|
||||||
CM.Cache.ChainFrenzy = 0;
|
CM.Cache.ChainFrenzy = 0;
|
||||||
CM.Cache.ChainFrenzyReward = 0;
|
CM.Cache.ChainFrenzyReward = 0;
|
||||||
|
CM.Cache.ChainFrenzyWrathReward = 0;
|
||||||
|
|
||||||
|
|||||||
@@ -13,15 +13,39 @@ CM.LoadConfig = function() {
|
|||||||
// Check values
|
// Check values
|
||||||
var mod = false;
|
var mod = false;
|
||||||
for (var i in CM.ConfigDefault) {
|
for (var i in CM.ConfigDefault) {
|
||||||
|
if (i != 'StatsPref') {
|
||||||
|
if (i.indexOf('SoundURL') == -1) {
|
||||||
if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
|
if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
|
||||||
mod = true;
|
mod = true;
|
||||||
CM.Config[i] = CM.ConfigDefault[i];
|
CM.Config[i] = CM.ConfigDefault[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else { // Sound URLs
|
||||||
|
if (CM.Config[i] == undefined || typeof CM.Config[i] != 'string') {
|
||||||
|
mod = true;
|
||||||
|
CM.Config[i] = CM.ConfigDefault[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else { // Statistics Preferences
|
||||||
|
if (CM.Config[i] == undefined) {
|
||||||
|
mod = true;
|
||||||
|
CM.Config[i] = CM.ConfigDefault[i];
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
for (var j in CM.ConfigDefault.StatsPref) {
|
||||||
|
if (CM.Config[i][j] == undefined || !(CM.Config[i][j] > -1 && CM.Config[i][j] < 2)) {
|
||||||
|
mod = true;
|
||||||
|
CM.Config[i][j] = CM.ConfigDefault[i][j];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
if (mod) CM.SaveConfig(CM.Config);
|
if (mod) CM.SaveConfig(CM.Config);
|
||||||
CM.Loop(); // Do loop once
|
CM.Loop(); // Do loop once
|
||||||
for (var i in CM.ConfigDefault) {
|
for (var i in CM.ConfigDefault) {
|
||||||
if (CM.ConfigData[i].func != undefined) {
|
if (i != 'StatsPref' && CM.ConfigData[i].func != undefined) {
|
||||||
CM.ConfigData[i].func();
|
CM.ConfigData[i].func();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -62,8 +86,19 @@ CM.ToggleConfigDown = function(config) {
|
|||||||
CM.SaveConfig(CM.Config);
|
CM.SaveConfig(CM.Config);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.ToggleStatsConfig = function(config) {
|
||||||
|
if (CM.Config.StatsPref[config] == 0) {
|
||||||
|
CM.Config.StatsPref[config]++;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
CM.Config.StatsPref[config]--;
|
||||||
|
}
|
||||||
|
CM.SaveConfig(CM.Config);
|
||||||
|
}
|
||||||
|
|
||||||
CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}};
|
CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}};
|
||||||
CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}};
|
CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}};
|
||||||
|
CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', func: function() {CM.Disp.ToggleTimerBarPos();}};
|
||||||
CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}};
|
CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}};
|
||||||
CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}};
|
CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}};
|
||||||
CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'};
|
CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'};
|
||||||
@@ -72,11 +107,14 @@ CM.ConfigData.Volume = {label: [], desc: 'Volume of the sound'};
|
|||||||
for (var i = 0; i < 101; i++) {
|
for (var i = 0; i < 101; i++) {
|
||||||
CM.ConfigData.Volume.label[i] = i + '%';
|
CM.ConfigData.Volume.label[i] = i + '%';
|
||||||
}
|
}
|
||||||
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when has been spawned', func: function() {CM.Disp.ToggleGCTimer();}};
|
CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'};
|
||||||
|
CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'};
|
||||||
|
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', func: function() {CM.Disp.ToggleGCTimer();}};
|
||||||
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'};
|
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'};
|
||||||
CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'};
|
CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'};
|
||||||
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}};
|
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}};
|
||||||
CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}};
|
CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}};
|
||||||
|
CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it'};
|
||||||
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'};
|
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'};
|
||||||
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 3 seconds'};
|
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 3 seconds'};
|
||||||
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}};
|
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}};
|
||||||
|
|||||||
486
src/Disp.js
486
src/Disp.js
@@ -203,9 +203,7 @@ CM.Disp.CreateTimerBar = function() {
|
|||||||
CM.Disp.TimerBar.id = 'CMTimerBar';
|
CM.Disp.TimerBar.id = 'CMTimerBar';
|
||||||
CM.Disp.TimerBar.style.position = 'absolute';
|
CM.Disp.TimerBar.style.position = 'absolute';
|
||||||
CM.Disp.TimerBar.style.display = 'none';
|
CM.Disp.TimerBar.style.display = 'none';
|
||||||
CM.Disp.TimerBar.style.bottom = '0px';
|
|
||||||
CM.Disp.TimerBar.style.height = '48px';
|
CM.Disp.TimerBar.style.height = '48px';
|
||||||
CM.Disp.TimerBar.style.width = '100%';
|
|
||||||
CM.Disp.TimerBar.style.fontSize = '10px';
|
CM.Disp.TimerBar.style.fontSize = '10px';
|
||||||
CM.Disp.TimerBar.style.fontWeight = 'bold';
|
CM.Disp.TimerBar.style.fontWeight = 'bold';
|
||||||
CM.Disp.TimerBar.style.backgroundColor = 'black';
|
CM.Disp.TimerBar.style.backgroundColor = 'black';
|
||||||
@@ -235,6 +233,10 @@ CM.Disp.CreateTimerBar = function() {
|
|||||||
colorBar.id = bars[i].id
|
colorBar.id = bars[i].id
|
||||||
colorBar.style.display = 'inline-block';
|
colorBar.style.display = 'inline-block';
|
||||||
colorBar.style.height = '10px';
|
colorBar.style.height = '10px';
|
||||||
|
if (bars.length - 1 == i) {
|
||||||
|
colorBar.style.borderTopRightRadius = '10px';
|
||||||
|
colorBar.style.borderBottomRightRadius = '10px';
|
||||||
|
}
|
||||||
if (bars[i].color != undefined) {
|
if (bars[i].color != undefined) {
|
||||||
colorBar.style.backgroundColor = bars[i].color;
|
colorBar.style.backgroundColor = bars[i].color;
|
||||||
}
|
}
|
||||||
@@ -295,6 +297,20 @@ CM.Disp.ToggleTimerBar = function() {
|
|||||||
CM.Disp.UpdateBotTimerBarDisplay();
|
CM.Disp.UpdateBotTimerBarDisplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.ToggleTimerBarPos = function() {
|
||||||
|
if (CM.Config.TimerBarPos == 0) {
|
||||||
|
CM.Disp.TimerBar.style.width = '30%';
|
||||||
|
CM.Disp.TimerBar.style.bottom = '';
|
||||||
|
l('game').insertBefore(CM.Disp.TimerBar, l('sectionLeft'));
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
CM.Disp.TimerBar.style.width = '100%';
|
||||||
|
CM.Disp.TimerBar.style.bottom = '0px';
|
||||||
|
l('wrapper').appendChild(CM.Disp.TimerBar);
|
||||||
|
}
|
||||||
|
CM.Disp.UpdateBotTimerBarDisplay();
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateTimerBar = function() {
|
CM.Disp.UpdateTimerBar = function() {
|
||||||
if (CM.Config.TimerBar == 1) {
|
if (CM.Config.TimerBar == 1) {
|
||||||
// label width: 76 timer width: 26 div margin: 20
|
// label width: 76 timer width: 26 div margin: 20
|
||||||
@@ -304,6 +320,14 @@ CM.Disp.UpdateTimerBar = function() {
|
|||||||
if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) {
|
if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) {
|
||||||
CM.Disp.TimerBarGC.style.display = '';
|
CM.Disp.TimerBarGC.style.display = '';
|
||||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||||
|
if (Game.goldenCookie.minTime == Game.goldenCookie.maxTime) {
|
||||||
|
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||||
|
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
|
||||||
|
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
|
||||||
|
}
|
||||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
|
l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
|
||||||
count++;
|
count++;
|
||||||
@@ -366,7 +390,7 @@ CM.Disp.UpdateTimerBar = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateBotTimerBarDisplay = function() {
|
CM.Disp.UpdateBotTimerBarDisplay = function() {
|
||||||
if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1) {
|
if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) {
|
||||||
CM.Disp.BotBar.style.bottom = '48px';
|
CM.Disp.BotBar.style.bottom = '48px';
|
||||||
l('game').style.bottom = '104px';
|
l('game').style.bottom = '104px';
|
||||||
}
|
}
|
||||||
@@ -374,13 +398,20 @@ CM.Disp.UpdateBotTimerBarDisplay = function() {
|
|||||||
CM.Disp.BotBar.style.bottom = '0px';
|
CM.Disp.BotBar.style.bottom = '0px';
|
||||||
l('game').style.bottom = '56px';
|
l('game').style.bottom = '56px';
|
||||||
}
|
}
|
||||||
else if (CM.Config.TimerBar == 1) {
|
else if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) {
|
||||||
l('game').style.bottom = '48px';
|
l('game').style.bottom = '48px';
|
||||||
}
|
}
|
||||||
else { // No bars
|
else { // No bars
|
||||||
l('game').style.bottom = '0px';
|
l('game').style.bottom = '0px';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
|
||||||
|
l('sectionLeft').style.top = '48px';
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
l('sectionLeft').style.top = '';
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateBackground();
|
CM.Disp.UpdateBackground();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -474,6 +505,7 @@ CM.Disp.ToggleUpBarColor = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.UpdateUpgrades = function() {
|
CM.Disp.UpdateUpgrades = function() {
|
||||||
|
if (CM.Config.UpBarColor == 1) {
|
||||||
var blue = 0;
|
var blue = 0;
|
||||||
var green = 0;
|
var green = 0;
|
||||||
var yellow = 0;
|
var yellow = 0;
|
||||||
@@ -512,6 +544,7 @@ CM.Disp.UpdateUpgrades = function() {
|
|||||||
l('CMUpgradeBarPurple').textContent = purple;
|
l('CMUpgradeBarPurple').textContent = purple;
|
||||||
l('CMUpgradeBarGray').textContent = gray;
|
l('CMUpgradeBarGray').textContent = gray;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.CreateWhiteScreen = function() {
|
CM.Disp.CreateWhiteScreen = function() {
|
||||||
CM.Disp.WhiteScreen = document.createElement('div');
|
CM.Disp.WhiteScreen = document.createElement('div');
|
||||||
@@ -595,7 +628,7 @@ CM.Disp.CheckGoldenCookie = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.Flash(3);
|
CM.Disp.Flash(3);
|
||||||
CM.Disp.PlaySound('http://cookie-monster.autopergamene.eu/mp3/bell.mp3');
|
CM.Disp.PlaySound(CM.Config.GCSoundURL);
|
||||||
}
|
}
|
||||||
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
||||||
}
|
}
|
||||||
@@ -609,7 +642,7 @@ CM.Disp.CheckGoldenCookie = function() {
|
|||||||
CM.Disp.EmphSeasonPopup = function() {
|
CM.Disp.EmphSeasonPopup = function() {
|
||||||
if (Game.season=='christmas') {
|
if (Game.season=='christmas') {
|
||||||
CM.Disp.Flash(3);
|
CM.Disp.Flash(3);
|
||||||
CM.Disp.PlaySound('http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3');
|
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -645,14 +678,19 @@ CM.Disp.UpdateTitle = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.AddMenu = function() {
|
CM.Disp.CreateResetTooltip = function() {
|
||||||
var title = function() {
|
CM.Disp.ResetTooltipPlaceholder = document.createElement('div');
|
||||||
|
var resetTitleDesc = document.createElement('div');
|
||||||
|
resetTitleDesc.style.minWidth = '260px';
|
||||||
|
resetTitleDesc.style.marginBottom = '4px';
|
||||||
var div = document.createElement('div');
|
var div = document.createElement('div');
|
||||||
div.className = 'title';
|
div.style.textAlign = 'left';
|
||||||
div.style.color = CM.Disp.colorBlue;
|
div.textContent = 'The bonus income you would get from new heavenly chips/reset achievements if you have the same buildings/upgrades after reset';
|
||||||
div.textContent = 'Cookie Monster Goodies';
|
resetTitleDesc.appendChild(div);
|
||||||
return div;
|
CM.Disp.ResetTooltipPlaceholder.appendChild(resetTitleDesc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.AddMenuPref = function(title) {
|
||||||
var header = function(text) {
|
var header = function(text) {
|
||||||
var div = document.createElement('div');
|
var div = document.createElement('div');
|
||||||
div.className = 'listing';
|
div.className = 'listing';
|
||||||
@@ -664,7 +702,6 @@ CM.Disp.AddMenu = function() {
|
|||||||
return div;
|
return div;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Game.onMenu == 'prefs') {
|
|
||||||
var frag = document.createDocumentFragment();
|
var frag = document.createDocumentFragment();
|
||||||
|
|
||||||
frag.appendChild(title());
|
frag.appendChild(title());
|
||||||
@@ -684,15 +721,42 @@ CM.Disp.AddMenu = function() {
|
|||||||
return div;
|
return div;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var url = function(config) {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
var span = document.createElement('span');
|
||||||
|
span.className = 'option';
|
||||||
|
span.textContent = CM.ConfigData[config].label + ' ';
|
||||||
|
div.appendChild(span);
|
||||||
|
var input = document.createElement('input');
|
||||||
|
input.id = CM.ConfigPrefix + config;
|
||||||
|
input.className = 'option';
|
||||||
|
input.type = 'text';
|
||||||
|
input.value = CM.Config[config];
|
||||||
|
input.style.width = '300px';
|
||||||
|
div.appendChild(input);
|
||||||
|
div.appendChild(document.createTextNode(' '));
|
||||||
|
var a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function() {CM.Config[config] = l(CM.ConfigPrefix + config).value;CM.SaveConfig(CM.Config);};
|
||||||
|
a.textContent = 'Save';
|
||||||
|
div.appendChild(a);
|
||||||
|
var label = document.createElement('label');
|
||||||
|
label.textContent = CM.ConfigData[config].desc;
|
||||||
|
div.appendChild(label);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
frag.appendChild(header('Bars/Colors'));
|
frag.appendChild(header('Bars/Colors'));
|
||||||
frag.appendChild(listing('BotBar'));
|
frag.appendChild(listing('BotBar'));
|
||||||
frag.appendChild(listing('TimerBar'));
|
frag.appendChild(listing('TimerBar'));
|
||||||
|
frag.appendChild(listing('TimerBarPos'));
|
||||||
frag.appendChild(listing('BuildColor'));
|
frag.appendChild(listing('BuildColor'));
|
||||||
frag.appendChild(listing('UpBarColor'));
|
frag.appendChild(listing('UpBarColor'));
|
||||||
|
|
||||||
frag.appendChild(header('Golden Cookie/Season Popup Emphasis'));
|
frag.appendChild(header('Golden Cookie/Season Popup Emphasis'));
|
||||||
frag.appendChild(listing('Flash'));
|
frag.appendChild(listing('Flash'));
|
||||||
frag.appendChild(listing('Sound'));
|
frag.appendChild(listing('Sound'));
|
||||||
|
|
||||||
var volConfig = 'Volume';
|
var volConfig = 'Volume';
|
||||||
var volume = document.createElement('div');
|
var volume = document.createElement('div');
|
||||||
volume.className = 'listing';
|
volume.className = 'listing';
|
||||||
@@ -714,20 +778,24 @@ CM.Disp.AddMenu = function() {
|
|||||||
volLabel.textContent = CM.ConfigData[volConfig].desc;
|
volLabel.textContent = CM.ConfigData[volConfig].desc;
|
||||||
volume.appendChild(volLabel);
|
volume.appendChild(volLabel);
|
||||||
frag.appendChild(volume);
|
frag.appendChild(volume);
|
||||||
|
frag.appendChild(url('GCSoundURL'));
|
||||||
|
frag.appendChild(url('SeaSoundURL'));
|
||||||
frag.appendChild(listing('GCTimer'));
|
frag.appendChild(listing('GCTimer'));
|
||||||
frag.appendChild(listing('Title'));
|
frag.appendChild(listing('Title'));
|
||||||
|
|
||||||
frag.appendChild(header('Tooltip'));
|
frag.appendChild(header('Tooltip'));
|
||||||
frag.appendChild(listing('Tooltip'));
|
frag.appendChild(listing('Tooltip'));
|
||||||
frag.appendChild(listing('ToolWarnCaut'));
|
frag.appendChild(listing('ToolWarnCaut'));
|
||||||
frag.appendChild(listing('ToolWarnCautPos'));
|
frag.appendChild(listing('ToolWarnCautPos'));
|
||||||
|
frag.appendChild(listing('ToolWrink'));
|
||||||
|
|
||||||
frag.appendChild(header('Statistics'));
|
frag.appendChild(header('Statistics'));
|
||||||
frag.appendChild(listing('Stats'));
|
frag.appendChild(listing('Stats'));
|
||||||
frag.appendChild(listing('UpStats'));
|
frag.appendChild(listing('UpStats'));
|
||||||
frag.appendChild(listing('SayTime'));
|
frag.appendChild(listing('SayTime'));
|
||||||
|
|
||||||
frag.appendChild(header('Other'));
|
frag.appendChild(header('Other'));
|
||||||
frag.appendChild(listing('Scale'));
|
frag.appendChild(listing('Scale'));
|
||||||
|
|
||||||
var resDef = document.createElement('div');
|
var resDef = document.createElement('div');
|
||||||
resDef.className = 'listing';
|
resDef.className = 'listing';
|
||||||
var resDefBut = document.createElement('a');
|
var resDefBut = document.createElement('a');
|
||||||
@@ -742,16 +810,89 @@ CM.Disp.AddMenu = function() {
|
|||||||
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
|
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
|
||||||
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON'); CM.Disp.RefreshScale();};
|
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON'); CM.Disp.RefreshScale();};
|
||||||
}
|
}
|
||||||
else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') {
|
|
||||||
|
CM.Disp.AddMenuStats = function(title) {
|
||||||
|
var header = function(text, config) {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
div.style.padding = '5px 16px';
|
||||||
|
div.style.opacity = '0.7';
|
||||||
|
div.style.fontSize = '17px';
|
||||||
|
div.style.fontFamily = '\"Kavoon\", Georgia, serif';
|
||||||
|
div.appendChild(document.createTextNode(text + ' '));
|
||||||
|
var span = document.createElement('span');
|
||||||
|
span.style.cursor = 'pointer';
|
||||||
|
span.style.display = 'inline-block';
|
||||||
|
span.style.height = '14px';
|
||||||
|
span.style.width = '14px';
|
||||||
|
span.style.borderRadius = '7px';
|
||||||
|
span.style.textAlign = 'center';
|
||||||
|
span.style.backgroundColor = '#C0C0C0';
|
||||||
|
span.style.color = 'black';
|
||||||
|
span.style.fontSize = '13px';
|
||||||
|
span.style.verticalAlign = 'middle';
|
||||||
|
span.textContent = CM.Config.StatsPref[config] ? '-' : '+';
|
||||||
|
span.onclick = function() {CM.ToggleStatsConfig(config); Game.UpdateMenu();};
|
||||||
|
div.appendChild(span);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
var stats = document.createElement('div');
|
var stats = document.createElement('div');
|
||||||
stats.className = 'subsection';
|
stats.className = 'subsection';
|
||||||
|
|
||||||
|
stats.appendChild(title());
|
||||||
|
|
||||||
|
var listing = function(name, text) {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
var b = document.createElement('b');
|
||||||
|
if (typeof name == 'string') b.appendChild(document.createTextNode(name));
|
||||||
|
else b.appendChild(name); // fragment
|
||||||
|
b.appendChild(document.createTextNode(' : '));
|
||||||
|
div.appendChild(b);
|
||||||
|
div.appendChild(text);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
|
stats.appendChild(header('Lucky Cookies', 'Lucky'));
|
||||||
|
if (CM.Config.StatsPref.Lucky) {
|
||||||
var luckyColor = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
var luckyColor = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||||
var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
||||||
var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||||
var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
||||||
var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13;
|
var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13;
|
||||||
|
|
||||||
|
var luckyReqFrag = document.createDocumentFragment();
|
||||||
|
var luckyReqSpan = document.createElement('span');
|
||||||
|
luckyReqSpan.style.fontWeight = 'bold';
|
||||||
|
luckyReqSpan.style.color = luckyColor;
|
||||||
|
luckyReqSpan.textContent = Beautify(CM.Cache.Lucky);
|
||||||
|
luckyReqFrag.appendChild(luckyReqSpan);
|
||||||
|
if (luckyTime != '') {
|
||||||
|
var luckyReqSmall = document.createElement('small');
|
||||||
|
luckyReqSmall.textContent = ' (' + luckyTime + ')';
|
||||||
|
luckyReqFrag.appendChild(luckyReqSmall);
|
||||||
|
}
|
||||||
|
stats.appendChild(listing('\"Lucky!\" Cookies Required', luckyReqFrag));
|
||||||
|
var luckyReqFrenFrag = document.createDocumentFragment();
|
||||||
|
var luckyReqFrenSpan = document.createElement('span');
|
||||||
|
luckyReqFrenSpan.style.fontWeight = 'bold';
|
||||||
|
luckyReqFrenSpan.style.color = luckyColorFrenzy;
|
||||||
|
luckyReqFrenSpan.textContent = Beautify(CM.Cache.LuckyFrenzy);
|
||||||
|
luckyReqFrenFrag.appendChild(luckyReqFrenSpan);
|
||||||
|
if (luckyTimeFrenzy != '') {
|
||||||
|
var luckyReqFrenSmall = document.createElement('small');
|
||||||
|
luckyReqFrenSmall.textContent = ' (' + luckyTimeFrenzy + ')';
|
||||||
|
luckyReqFrenFrag.appendChild(luckyReqFrenSmall);
|
||||||
|
}
|
||||||
|
stats.appendChild(listing('\"Lucky!\" Cookies Required (Frenzy)', luckyReqFrenFrag));
|
||||||
|
stats.appendChild(listing('\"Lucky!\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.LuckyReward))));
|
||||||
|
stats.appendChild(listing('\"Lucky!\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.LuckyRewardFrenzy))));
|
||||||
|
stats.appendChild(listing('\"Lucky!\" Reward (CUR)', document.createTextNode(Beautify(luckyCur))));
|
||||||
|
}
|
||||||
|
|
||||||
|
stats.appendChild(header('Chain Cookies', 'Chain'));
|
||||||
|
if (CM.Config.StatsPref.Chain) {
|
||||||
var chainColor = (Game.cookies < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
var chainColor = (Game.cookies < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||||
var chainTime = (Game.cookies < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
var chainTime = (Game.cookies < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
|
||||||
var chainColorFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
var chainColorFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||||
@@ -760,9 +901,99 @@ CM.Disp.AddMenu = function() {
|
|||||||
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
|
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
|
||||||
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
|
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
|
||||||
|
|
||||||
|
var chainReqFrag = document.createDocumentFragment();
|
||||||
|
var chainReqSpan = document.createElement('span');
|
||||||
|
chainReqSpan.style.fontWeight = 'bold';
|
||||||
|
chainReqSpan.style.color = chainColor;
|
||||||
|
chainReqSpan.textContent = Beautify(CM.Cache.Chain);
|
||||||
|
chainReqFrag.appendChild(chainReqSpan);
|
||||||
|
if (chainTime != '') {
|
||||||
|
var chainReqSmall = document.createElement('small');
|
||||||
|
chainReqSmall.textContent = ' (' + chainTime + ')';
|
||||||
|
chainReqFrag.appendChild(chainReqSmall);
|
||||||
|
}
|
||||||
|
stats.appendChild(listing('\"Chain\" Cookies Required', chainReqFrag));
|
||||||
|
var chainReqFrenFrag = document.createDocumentFragment();
|
||||||
|
var chainReqFrenSpan = document.createElement('span');
|
||||||
|
chainReqFrenSpan.style.fontWeight = 'bold';
|
||||||
|
chainReqFrenSpan.style.color = chainColorFrenzy;
|
||||||
|
chainReqFrenSpan.textContent = Beautify(CM.Cache.ChainFrenzy);
|
||||||
|
chainReqFrenFrag.appendChild(chainReqFrenSpan);
|
||||||
|
if (chainTimeFrenzy != '') {
|
||||||
|
var chainReqFrenSmall = document.createElement('small');
|
||||||
|
chainReqFrenSmall.textContent = ' (' + chainTimeFrenzy + ')';
|
||||||
|
chainReqFrenFrag.appendChild(chainReqFrenSmall);
|
||||||
|
}
|
||||||
|
stats.appendChild(listing('\"Chain\" Cookies Required (Frenzy)', chainReqFrenFrag));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.ChainReward))));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (MAX) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainWrathReward))));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyReward))));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyWrathReward))));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (CUR)', document.createTextNode(Beautify(chainCur))));
|
||||||
|
stats.appendChild(listing('\"Chain\" Reward (CUR) (Wrath)', document.createTextNode(Beautify(chainCurWrath))));
|
||||||
|
}
|
||||||
|
|
||||||
|
stats.appendChild(header('Heavenly Chips', 'HC'));
|
||||||
|
if (CM.Config.StatsPref.HC) {
|
||||||
var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset);
|
var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset);
|
||||||
var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset);
|
var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset);
|
||||||
|
|
||||||
|
var hcMaxFrag = document.createDocumentFragment();
|
||||||
|
hcMaxFrag.appendChild(document.createTextNode(Beautify(possibleHC)));
|
||||||
|
var hcMaxSmall = document.createElement('small');
|
||||||
|
hcMaxSmall.textContent = ' (' + Beautify((possibleHC * 2)) + '%)';
|
||||||
|
hcMaxFrag.appendChild(hcMaxSmall);
|
||||||
|
stats.appendChild(listing('Heavenly Chips (MAX)', hcMaxFrag));
|
||||||
|
var hcCurFrag = document.createDocumentFragment();
|
||||||
|
hcCurFrag.appendChild(document.createTextNode(Beautify(Game.prestige['Heavenly chips'])));
|
||||||
|
var hcCurSmall = document.createElement('small');
|
||||||
|
hcCurSmall.textContent = ' (' + Beautify((Game.prestige['Heavenly chips'] * 2)) + '%)';
|
||||||
|
hcCurFrag.appendChild(hcCurSmall);
|
||||||
|
stats.appendChild(listing('Heavenly Chips (CUR)', hcCurFrag));
|
||||||
|
stats.appendChild(listing('Cookies To Next Chip', document.createTextNode(Beautify(neededCook))));
|
||||||
|
stats.appendChild(listing('Time To Next Chip', document.createTextNode(CM.Disp.FormatTime(neededCook / (Game.cookiesPs * (1 - Game.cpsSucked)), 1))));
|
||||||
|
var resetTitleFrag = document.createDocumentFragment();
|
||||||
|
resetTitleFrag.appendChild(document.createTextNode('Reset Bonus Income '))
|
||||||
|
var resetTitleSpan = document.createElement('span');
|
||||||
|
resetTitleSpan.onmouseout = function() { Game.tooltip.hide(); };
|
||||||
|
resetTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(CM.Disp.ResetTooltipPlaceholder.innerHTML));};
|
||||||
|
resetTitleSpan.style.cursor = 'default';
|
||||||
|
resetTitleSpan.style.display = 'inline-block';
|
||||||
|
resetTitleSpan.style.height = '10px';
|
||||||
|
resetTitleSpan.style.width = '10px';
|
||||||
|
resetTitleSpan.style.borderRadius = '5px';
|
||||||
|
resetTitleSpan.style.textAlign = 'center';
|
||||||
|
resetTitleSpan.style.backgroundColor = '#C0C0C0';
|
||||||
|
resetTitleSpan.style.color = 'black';
|
||||||
|
resetTitleSpan.style.fontSize = '9px';
|
||||||
|
resetTitleSpan.style.verticalAlign = 'bottom';
|
||||||
|
resetTitleSpan.textContent = '?';
|
||||||
|
resetTitleFrag.appendChild(resetTitleSpan);
|
||||||
|
var resetBonus = CM.Sim.ResetBonus();
|
||||||
|
var resetFrag = document.createDocumentFragment();
|
||||||
|
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
|
||||||
|
var increase = Math.round(resetBonus / Game.cookiesPs * 10000);
|
||||||
|
if (isFinite(increase) && increase != 0) {
|
||||||
|
var resetSmall = document.createElement('small');
|
||||||
|
resetSmall.textContent = ' (' + (increase / 100) + '% of income)';
|
||||||
|
resetFrag.appendChild(resetSmall);
|
||||||
|
}
|
||||||
|
stats.appendChild(listing(resetTitleFrag, resetFrag));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Game.cpsSucked > 0) {
|
||||||
|
stats.appendChild(header('Wrinklers', 'Wrink'));
|
||||||
|
if (CM.Config.StatsPref.Wrink) {
|
||||||
|
var sucked = 0;
|
||||||
|
for (var i in Game.wrinklers) {
|
||||||
|
sucked += Game.wrinklers[i].sucked;
|
||||||
|
}
|
||||||
|
sucked *= 1.1;
|
||||||
|
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||||
|
stats.appendChild(listing('Rewards of Popping', document.createTextNode(Beautify(sucked))));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
var specDisp = false;
|
var specDisp = false;
|
||||||
var halloCook = [];
|
var halloCook = [];
|
||||||
for (var i in CM.Data.HalloCookies) {
|
for (var i in CM.Data.HalloCookies) {
|
||||||
@@ -799,109 +1030,14 @@ CM.Disp.AddMenu = function() {
|
|||||||
specDisp = true;
|
specDisp = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var listing = function(name, text) {
|
|
||||||
var div = document.createElement('div');
|
|
||||||
div.className = 'listing';
|
|
||||||
var b = document.createElement('b');
|
|
||||||
b.textContent = name + ' : ';
|
|
||||||
div.appendChild(b);
|
|
||||||
div.appendChild(text);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
stats.appendChild(title());
|
|
||||||
stats.appendChild(header('Lucky Cookies'));
|
|
||||||
var luckyReqFrag = document.createDocumentFragment();
|
|
||||||
var luckyReqSpan = document.createElement('span');
|
|
||||||
luckyReqSpan.style.fontWeight = 'bold';
|
|
||||||
luckyReqSpan.style.color = luckyColor;
|
|
||||||
luckyReqSpan.textContent = Beautify(CM.Cache.Lucky);
|
|
||||||
luckyReqFrag.appendChild(luckyReqSpan);
|
|
||||||
if (luckyTime != '') {
|
|
||||||
var luckyReqSmall = document.createElement('small');
|
|
||||||
luckyReqSmall.textContent = ' (' + luckyTime + ')';
|
|
||||||
luckyReqFrag.appendChild(luckyReqSmall);
|
|
||||||
}
|
|
||||||
stats.appendChild(listing('\"Lucky!\" Cookies Required', luckyReqFrag));
|
|
||||||
var luckyReqFrenFrag = document.createDocumentFragment();
|
|
||||||
var luckyReqFrenSpan = document.createElement('span');
|
|
||||||
luckyReqFrenSpan.style.fontWeight = 'bold';
|
|
||||||
luckyReqFrenSpan.style.color = luckyColorFrenzy;
|
|
||||||
luckyReqFrenSpan.textContent = Beautify(CM.Cache.LuckyFrenzy);
|
|
||||||
luckyReqFrenFrag.appendChild(luckyReqFrenSpan);
|
|
||||||
if (luckyTimeFrenzy != '') {
|
|
||||||
var luckyReqFrenSmall = document.createElement('small');
|
|
||||||
luckyReqFrenSmall.textContent = ' (' + luckyTimeFrenzy + ')';
|
|
||||||
luckyReqFrenFrag.appendChild(luckyReqFrenSmall);
|
|
||||||
}
|
|
||||||
stats.appendChild(listing('\"Lucky!\" Cookies Required (Frenzy)', luckyReqFrenFrag));
|
|
||||||
stats.appendChild(listing('\"Lucky!\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.LuckyReward))));
|
|
||||||
stats.appendChild(listing('\"Lucky!\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.LuckyRewardFrenzy))));
|
|
||||||
stats.appendChild(listing('\"Lucky!\" Reward (CUR)', document.createTextNode(Beautify(luckyCur))));
|
|
||||||
stats.appendChild(header('Chain Cookies'));
|
|
||||||
var chainReqFrag = document.createDocumentFragment();
|
|
||||||
var chainReqSpan = document.createElement('span');
|
|
||||||
chainReqSpan.style.fontWeight = 'bold';
|
|
||||||
chainReqSpan.style.color = chainColor;
|
|
||||||
chainReqSpan.textContent = Beautify(CM.Cache.Chain);
|
|
||||||
chainReqFrag.appendChild(chainReqSpan);
|
|
||||||
if (chainTime != '') {
|
|
||||||
var chainReqSmall = document.createElement('small');
|
|
||||||
chainReqSmall.textContent = ' (' + chainTime + ')';
|
|
||||||
chainReqFrag.appendChild(chainReqSmall);
|
|
||||||
}
|
|
||||||
stats.appendChild(listing('\"Chain\" Cookies Required', chainReqFrag));
|
|
||||||
var chainReqFrenFrag = document.createDocumentFragment();
|
|
||||||
var chainReqFrenSpan = document.createElement('span');
|
|
||||||
chainReqFrenSpan.style.fontWeight = 'bold';
|
|
||||||
chainReqFrenSpan.style.color = chainColorFrenzy;
|
|
||||||
chainReqFrenSpan.textContent = Beautify(CM.Cache.ChainFrenzy);
|
|
||||||
chainReqFrenFrag.appendChild(chainReqFrenSpan);
|
|
||||||
if (chainTimeFrenzy != '') {
|
|
||||||
var chainReqFrenSmall = document.createElement('small');
|
|
||||||
chainReqFrenSmall.textContent = ' (' + chainTimeFrenzy + ')';
|
|
||||||
chainReqFrenFrag.appendChild(chainReqFrenSmall);
|
|
||||||
}
|
|
||||||
stats.appendChild(listing('\"Chain\" Cookies Required (Frenzy)', chainReqFrenFrag));
|
|
||||||
stats.appendChild(listing('\"Chain\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.ChainReward))));
|
|
||||||
stats.appendChild(listing('\"Chain\" Reward (MAX) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainWrathReward))));
|
|
||||||
stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyReward))));
|
|
||||||
stats.appendChild(listing('\"Chain\" Reward (CUR)', document.createTextNode(Beautify(chainCur))));
|
|
||||||
stats.appendChild(listing('\"Chain\" Reward (CUR) (Wrath)', document.createTextNode(Beautify(chainCurWrath))));
|
|
||||||
stats.appendChild(header('Heavenly Chips'));
|
|
||||||
var hcMaxFrag = document.createDocumentFragment();
|
|
||||||
hcMaxFrag.appendChild(document.createTextNode(Beautify(possibleHC)));
|
|
||||||
var hcMaxSmall = document.createElement('small');
|
|
||||||
hcMaxSmall.textContent = ' (' + Beautify((possibleHC * 2)) + '%)';
|
|
||||||
hcMaxFrag.appendChild(hcMaxSmall);
|
|
||||||
stats.appendChild(listing('Heavenly Chips (MAX)', hcMaxFrag));
|
|
||||||
var hcCurFrag = document.createDocumentFragment();
|
|
||||||
hcCurFrag.appendChild(document.createTextNode(Beautify(Game.prestige['Heavenly chips'])));
|
|
||||||
var hcCurSmall = document.createElement('small');
|
|
||||||
hcCurSmall.textContent = ' (' + Beautify((Game.prestige['Heavenly chips'] * 2)) + '%)';
|
|
||||||
hcCurFrag.appendChild(hcCurSmall);
|
|
||||||
stats.appendChild(listing('Heavenly Chips (CUR)', hcCurFrag));
|
|
||||||
stats.appendChild(listing('Cookies To Next Chip', document.createTextNode(Beautify(neededCook))));
|
|
||||||
stats.appendChild(listing('Time To Next Chip', document.createTextNode(CM.Disp.FormatTime(neededCook / (Game.cookiesPs * (1 - Game.cpsSucked)), 1))));
|
|
||||||
stats.appendChild(listing('Reset Bonus Income', document.createTextNode(Beautify(CM.Sim.ResetBonus()))));
|
|
||||||
if (Game.cpsSucked > 0) {
|
|
||||||
stats.appendChild(header('Wrinklers'));
|
|
||||||
var sucked = 0;
|
|
||||||
for (var i in Game.wrinklers) {
|
|
||||||
sucked += Game.wrinklers[i].sucked;
|
|
||||||
}
|
|
||||||
sucked *= 1.1;
|
|
||||||
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
|
||||||
stats.appendChild(listing('Rewards of Popping', document.createTextNode(Beautify(sucked))));
|
|
||||||
}
|
|
||||||
if (Game.season == 'christmas' || specDisp) {
|
if (Game.season == 'christmas' || specDisp) {
|
||||||
stats.appendChild(header('Season Specials'));
|
stats.appendChild(header('Season Specials', 'Sea'));
|
||||||
|
if (CM.Config.StatsPref.Sea) {
|
||||||
if (specDisp) {
|
if (specDisp) {
|
||||||
var createSpecDisp = function(theSpecDisp) {
|
var createSpecDisp = function(theSpecDisp) {
|
||||||
var frag = document.createDocumentFragment();
|
var frag = document.createDocumentFragment();
|
||||||
frag.appendChild(document.createTextNode(theSpecDisp.length + ' '));
|
frag.appendChild(document.createTextNode(theSpecDisp.length + ' '));
|
||||||
span = document.createElement('span');
|
var span = document.createElement('span');
|
||||||
span.onmouseout = function() { Game.tooltip.hide(); };
|
span.onmouseout = function() { Game.tooltip.hide(); };
|
||||||
var placeholder = document.createElement('div');
|
var placeholder = document.createElement('div');
|
||||||
var missing = document.createElement('div');
|
var missing = document.createElement('div');
|
||||||
@@ -944,15 +1080,40 @@ CM.Disp.AddMenu = function() {
|
|||||||
|
|
||||||
if (Game.season == 'christmas') stats.appendChild(listing('Reindeer Reward', document.createTextNode(Beautify(CM.Cache.SeaSpec))));
|
if (Game.season == 'christmas') stats.appendChild(listing('Reindeer Reward', document.createTextNode(Beautify(CM.Cache.SeaSpec))));
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
l('menu').insertBefore(stats, l('menu').childNodes[2]);
|
l('menu').insertBefore(stats, l('menu').childNodes[2]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.AddMenu = function() {
|
||||||
|
var title = function() {
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.className = 'title';
|
||||||
|
div.style.color = CM.Disp.colorBlue;
|
||||||
|
div.textContent = 'Cookie Monster Goodies';
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Game.onMenu == 'prefs') {
|
||||||
|
CM.Disp.AddMenuPref(title);
|
||||||
|
}
|
||||||
|
else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') {
|
||||||
|
CM.Disp.AddMenuStats(title);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Disp.RefreshMenu = function() {
|
CM.Disp.RefreshMenu = function() {
|
||||||
if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 3) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu();
|
if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 3) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.UpdateTooltipLocation = function() {
|
||||||
|
Game.tooltip.tta.style.top = Math.max(0, Math.min((l('game').clientHeight + l('topBar').clientHeight) - Game.tooltip.tt.clientHeight - CM.Disp.TooltipWarnCaut.clientHeight - 64, Game.mouseY - 48)) + 'px';
|
||||||
|
if (Game.tooltip.origin == 'wrink') {
|
||||||
|
Game.tooltip.tta.style.left = (Game.mouseX + l('tooltip').offsetWidth + 25) + 'px';
|
||||||
|
Game.tooltip.tta.style.right = 'auto';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.CreateTooltipWarnCaut = function() {
|
CM.Disp.CreateTooltipWarnCaut = function() {
|
||||||
CM.Disp.TooltipWarnCaut = document.createElement('div');
|
CM.Disp.TooltipWarnCaut = document.createElement('div');
|
||||||
CM.Disp.TooltipWarnCaut.style.position = 'absolute';
|
CM.Disp.TooltipWarnCaut.style.position = 'absolute';
|
||||||
@@ -1037,9 +1198,20 @@ CM.Disp.AddTooltipUpgrade = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.AddTooltipBuild10 = function() {
|
||||||
|
for (var i in Game.Objects) {
|
||||||
|
var me = Game.Objects[i];
|
||||||
|
l('buttonBuy10-' + me.id).onmouseover = function() {CM.Disp.TooltipBuy10 = true;};
|
||||||
|
l('buttonBuy10-' + me.id).onmouseout = function() {CM.Disp.TooltipBuy10 = false;};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.Tooltip = function(type, name) {
|
CM.Disp.Tooltip = function(type, name) {
|
||||||
if (type == 'b') {
|
if (type == 'b') {
|
||||||
l('tooltip').innerHTML = Game.Objects[name].tooltip();
|
l('tooltip').innerHTML = Game.Objects[name].tooltip();
|
||||||
|
if (CM.Disp.TooltipBuy10) {
|
||||||
|
l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join(Beautify(CM.Cache.Objects10[name].price));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else { // Upgrades
|
else { // Upgrades
|
||||||
CM.Disp.TooltipUpgradeBack[name]();
|
CM.Disp.TooltipUpgradeBack[name]();
|
||||||
@@ -1098,6 +1270,7 @@ CM.Disp.UpdateTooltip = function() {
|
|||||||
var price;
|
var price;
|
||||||
var bonus;
|
var bonus;
|
||||||
if (CM.Disp.tooltipType == 'b') {
|
if (CM.Disp.tooltipType == 'b') {
|
||||||
|
if (!CM.Disp.TooltipBuy10) {
|
||||||
bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus;
|
bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus;
|
||||||
price = Game.Objects[CM.Disp.tooltipName].getPrice();
|
price = Game.Objects[CM.Disp.tooltipName].getPrice();
|
||||||
if (CM.Config.Tooltip == 1) {
|
if (CM.Config.Tooltip == 1) {
|
||||||
@@ -1106,6 +1279,16 @@ CM.Disp.UpdateTooltip = function() {
|
|||||||
l('CMTooltipBCI').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
|
l('CMTooltipBCI').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
bonus = CM.Cache.Objects10[CM.Disp.tooltipName].bonus;
|
||||||
|
price = CM.Cache.Objects10[CM.Disp.tooltipName].price;
|
||||||
|
if (CM.Config.Tooltip == 1) {
|
||||||
|
l('CMTooltipBorder').style.color = CM.Cache.Objects10[CM.Disp.tooltipName].color;
|
||||||
|
l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects10[CM.Disp.tooltipName].bci, 2);
|
||||||
|
l('CMTooltipBCI').style.color = CM.Cache.Objects10[CM.Disp.tooltipName].color;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
else { // Upgrades
|
else { // Upgrades
|
||||||
bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus;
|
bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus;
|
||||||
price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice();
|
price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice();
|
||||||
@@ -1183,6 +1366,70 @@ CM.Disp.UpdateTooltipWarnCaut = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CM.Disp.AddWrinklerAreaDetect = function() {
|
||||||
|
l('backgroundLeftCanvas').onmouseover = function() {CM.Disp.TooltipWrinklerArea = 1;};
|
||||||
|
l('backgroundLeftCanvas').onmouseout = function() {
|
||||||
|
CM.Disp.TooltipWrinklerArea = 0;
|
||||||
|
Game.tooltip.hide();
|
||||||
|
for (var i = 0; i < 10; i++) {
|
||||||
|
CM.Disp.TooltipWrinklerCache[i] = 0;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
CM.Disp.CheckWrinklerTooltip = function() {
|
||||||
|
if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) {
|
||||||
|
var showingTooltip = false;
|
||||||
|
var mouseInWrinkler = function (x, y, rect) {
|
||||||
|
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
|
||||||
|
var h1 = Math.sqrt(dx * dx + dy * dy);
|
||||||
|
var currA = Math.atan2(dy, dx);
|
||||||
|
var newA = currA - rect.r;
|
||||||
|
var x2 = Math.cos(newA) * h1;
|
||||||
|
var y2 = Math.sin(newA) * h1;
|
||||||
|
if (x2 > -0.5 * rect.w && x2 < 0.5 * rect.w && y2 > -0.5 * rect.h && y2 < 0.5 * rect.h) return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
for (var i in Game.wrinklers) {
|
||||||
|
var me = Game.wrinklers[i];
|
||||||
|
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10};
|
||||||
|
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
|
||||||
|
showingTooltip = true;
|
||||||
|
if (CM.Disp.TooltipWrinklerCache[i] == 0) {
|
||||||
|
var placeholder = document.createElement('div');
|
||||||
|
var wrinkler = document.createElement('div');
|
||||||
|
wrinkler.style.minWidth = '120px';
|
||||||
|
wrinkler.style.marginBottom = '4px';
|
||||||
|
var div = document.createElement('div');
|
||||||
|
div.style.textAlign = 'center';
|
||||||
|
div.id = 'CMTooltipWrinkler';
|
||||||
|
wrinkler.appendChild(div);
|
||||||
|
placeholder.appendChild(wrinkler);
|
||||||
|
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'wrink');
|
||||||
|
CM.Disp.TooltipWrinkler = i;
|
||||||
|
CM.Disp.TooltipWrinklerCache[i] = 1;
|
||||||
|
}
|
||||||
|
else break;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
CM.Disp.TooltipWrinklerCache[i] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!showingTooltip) {
|
||||||
|
Game.tooltip.hide();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
CM.Disp.UpdateWrinklerTooltip = function() {
|
||||||
|
if (CM.Config.ToolWrink == 1 && l('CMTooltipWrinkler') != null) {
|
||||||
|
var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked;
|
||||||
|
sucked *= 1.1;
|
||||||
|
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||||
|
l('CMTooltipWrinkler').textContent = Beautify(sucked);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CM.Disp.ToggleSayTime = function() {
|
CM.Disp.ToggleSayTime = function() {
|
||||||
if (CM.Config.SayTime == 1) {
|
if (CM.Config.SayTime == 1) {
|
||||||
Game.sayTime = CM.Disp.sayTime;
|
Game.sayTime = CM.Disp.sayTime;
|
||||||
@@ -1217,3 +1464,12 @@ CM.Disp.lastGoldenCookieState = 'none';
|
|||||||
CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
||||||
CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec'];
|
CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec'];
|
||||||
|
|
||||||
|
CM.Disp.TooltipBuy10 = false;
|
||||||
|
|
||||||
|
CM.Disp.TooltipWrinklerArea = 0;
|
||||||
|
CM.Disp.TooltipWrinkler = -1;
|
||||||
|
CM.Disp.TooltipWrinklerCache = [];
|
||||||
|
for (var i = 0; i < 10; i++) {
|
||||||
|
CM.Disp.TooltipWrinklerCache[i] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|||||||
12
src/Main.js
12
src/Main.js
@@ -34,6 +34,7 @@ CM.ReplaceNative = function() {
|
|||||||
Game.tooltip.update = function() {
|
Game.tooltip.update = function() {
|
||||||
CM.Backup.tooltip.updateMod();
|
CM.Backup.tooltip.updateMod();
|
||||||
CM.Disp.UpdateTooltipWarnCaut();
|
CM.Disp.UpdateTooltipWarnCaut();
|
||||||
|
CM.Disp.UpdateTooltipLocation();
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
||||||
@@ -83,6 +84,10 @@ CM.Loop = function() {
|
|||||||
// Update Tooltip
|
// Update Tooltip
|
||||||
CM.Disp.UpdateTooltip();
|
CM.Disp.UpdateTooltip();
|
||||||
|
|
||||||
|
// Update Wrinkler Tooltip
|
||||||
|
CM.Disp.CheckWrinklerTooltip();
|
||||||
|
CM.Disp.UpdateWrinklerTooltip();
|
||||||
|
|
||||||
// Check Golden Cookies
|
// Check Golden Cookies
|
||||||
CM.Disp.CheckGoldenCookie();
|
CM.Disp.CheckGoldenCookie();
|
||||||
|
|
||||||
@@ -104,8 +109,11 @@ CM.Init = function() {
|
|||||||
CM.Disp.CreateUpgradeBar();
|
CM.Disp.CreateUpgradeBar();
|
||||||
CM.Disp.CreateWhiteScreen();
|
CM.Disp.CreateWhiteScreen();
|
||||||
CM.Disp.CreateGCTimer();
|
CM.Disp.CreateGCTimer();
|
||||||
|
CM.Disp.CreateResetTooltip();
|
||||||
CM.Disp.CreateTooltipWarnCaut();
|
CM.Disp.CreateTooltipWarnCaut();
|
||||||
CM.Disp.AddTooltipBuild();
|
CM.Disp.AddTooltipBuild();
|
||||||
|
CM.Disp.AddTooltipBuild10();
|
||||||
|
CM.Disp.AddWrinklerAreaDetect();
|
||||||
CM.ReplaceNative();
|
CM.ReplaceNative();
|
||||||
Game.CalculateGains();
|
Game.CalculateGains();
|
||||||
CM.LoadConfig(); // Must be after all things are created!
|
CM.LoadConfig(); // Must be after all things are created!
|
||||||
@@ -117,9 +125,9 @@ CM.Init = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 0, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2};
|
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, HC: 1, Wrink: 1, Sea: 1}};
|
||||||
CM.ConfigPrefix = 'CMConfig';
|
CM.ConfigPrefix = 'CMConfig';
|
||||||
|
|
||||||
CM.VersionMajor = '1.0465';
|
CM.VersionMajor = '1.0465';
|
||||||
CM.VersionMinor = '6';
|
CM.VersionMinor = '11';
|
||||||
|
|
||||||
|
|||||||
24
src/Sim.js
24
src/Sim.js
@@ -2,6 +2,20 @@
|
|||||||
* Sim *
|
* Sim *
|
||||||
*******/
|
*******/
|
||||||
|
|
||||||
|
CM.Sim.BuildingGetPrice = function (basePrice, start, increase) {
|
||||||
|
var totalPrice = 0;
|
||||||
|
var count = 0;
|
||||||
|
while(count < increase) {
|
||||||
|
var price = basePrice * Math.pow(Game.priceIncrease, start + count);
|
||||||
|
if (Game.Has('Season savings')) price *= 0.99;
|
||||||
|
if (Game.Has('Santa\'s dominion')) price *= 0.99;
|
||||||
|
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||||
|
totalPrice += Math.ceil(price);
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
return totalPrice;
|
||||||
|
}
|
||||||
|
|
||||||
eval('CM.Sim.Has = ' + Game.Has.toString().split('Game').join('CM.Sim'));
|
eval('CM.Sim.Has = ' + Game.Has.toString().split('Game').join('CM.Sim'));
|
||||||
|
|
||||||
CM.Sim.Win = function(what) {
|
CM.Sim.Win = function(what) {
|
||||||
@@ -206,12 +220,12 @@ CM.Sim.CheckOtherAchiev = function() {
|
|||||||
if (hasAllChristCook) CM.Sim.Win('Let it snow');
|
if (hasAllChristCook) CM.Sim.Win('Let it snow');
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Sim.BuyBuildings = function() {
|
CM.Sim.BuyBuildings = function(amount, target) {
|
||||||
CM.Cache.Objects = [];
|
CM.Cache[target] = [];
|
||||||
for (var i in Game.Objects) {
|
for (var i in Game.Objects) {
|
||||||
CM.Sim.CopyData();
|
CM.Sim.CopyData();
|
||||||
var me = CM.Sim.Objects[i];
|
var me = CM.Sim.Objects[i];
|
||||||
me.amount++;
|
me.amount += amount;
|
||||||
|
|
||||||
if (i == 'Cursor') {
|
if (i == 'Cursor') {
|
||||||
if (me.amount >= 1) CM.Sim.Win('Click');
|
if (me.amount >= 1) CM.Sim.Win('Click');
|
||||||
@@ -304,8 +318,8 @@ CM.Sim.BuyBuildings = function() {
|
|||||||
CM.Sim.CalculateGains();
|
CM.Sim.CalculateGains();
|
||||||
}
|
}
|
||||||
|
|
||||||
CM.Cache.Objects[i] = {};
|
CM.Cache[target][i] = {};
|
||||||
CM.Cache.Objects[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
|
CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user