DanielNoord
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e518f25f24
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Pushed Dev-branch to version 2.031.2
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2020-12-02 13:59:52 +01:00 |
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Daniel van Noord
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e644fcb49f
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Pushed version to 2.031.2
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2020-12-02 13:29:27 +01:00 |
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DanielNoord
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b9c7a0f154
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Avoid crash on double-loading of the mod #252
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2020-12-02 13:26:07 +01:00 |
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Daniel van Noord
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94745fb013
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Avoid crash on double-loading
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2020-12-02 13:24:56 +01:00 |
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DanielNoord
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a8e3691507
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Adjust Lucky/Chain stats for Dragon's Fortune & Reality Bending #289
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2020-12-02 12:36:54 +01:00 |
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DanielNoord
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f864e60e87
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Remove Cookes till achievement in tooltip if all are obtained #89
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2020-12-01 17:47:57 +01:00 |
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Daniel van Noord
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53117009e7
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Remove Cookes till achievement if all are got
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2020-12-01 17:46:20 +01:00 |
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DanielNoord
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5f4dda4adb
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Added warning for lagginess of "Missing Achievs" (see #386)
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2020-12-01 16:44:54 +01:00 |
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Daniel van Noord
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63e5ddf1ca
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Added warning for lagginess of "Missing Achievs"
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2020-12-01 16:43:23 +01:00 |
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DanielNoord
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8c5ea875bf
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Fix: Changed CM.Sim.Has to HasAchiev in Building tooltip #384
Fix: Changed CM.Sim.Has to HasAchiev in Building tooltip
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2020-12-01 16:28:06 +01:00 |
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Daniel van Noord
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af0f210c54
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Changed CM.Sim.Has to HasAchiev
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2020-12-01 16:26:11 +01:00 |
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DanielNoord
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31e701505e
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Added cookies till achievement in building tooltip #89
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2020-12-01 16:11:11 +01:00 |
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Daniel van Noord
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cb6b97a269
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Added cookies till achievement in building tooltip
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2020-12-01 16:10:12 +01:00 |
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DanielNoord
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0bebb12808
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Fix stats for lucky/chain cookies #379
Fix stats for lucky/chain cookies
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2020-12-01 15:10:17 +01:00 |
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DanielNoord
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63a00a2ae1
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Added cookies to be gained/lost to Conjure Baked Goods tooltip #130
Added cookies to be gained/lost to Conjure Baked Goods tooltip
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2020-12-01 13:40:36 +01:00 |
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Daniel van Noord
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71a4407da8
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Added cookies to be gained/lost to conjure tooltip
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2020-12-01 13:38:49 +01:00 |
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DanielNoord
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7cf021ac5d
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Fixed sorting when PP = Infinity #353
Fixed sorting when PP = Infinity
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2020-12-01 12:44:58 +01:00 |
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Daniel van Noord
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810c5adfba
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Fixed sorting when PP = Infinity
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2020-12-01 12:44:13 +01:00 |
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DanielNoord
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26549a148a
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Optional display of missing upgrades in stats menu #193
Optional display of missing upgrades in stats menu
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2020-12-01 11:44:45 +01:00 |
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Daniel van Noord
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f810c42b73
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Optional display of missing upgrades to stats
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2020-12-01 11:37:03 +01:00 |
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DanielNoord
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e3c3c1b1fe
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Re-base dev-branch to master-branch
Re-base dev-branch to master-branch
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2020-12-01 08:48:42 +01:00 |
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DanielNoord
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9b87b1d5ad
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Fixed PP calculation when CPS = 0 #368
Fixed PP calculation when CPS = 0
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2020-12-01 08:45:47 +01:00 |
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Daniel van Noord
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baf21e888f
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Fixed PP calculation when CPS = 0
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2020-12-01 08:44:23 +01:00 |
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DanielNoord
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8a26fc3178
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Removed console.log left from debugging
Removed console.log from debugging
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2020-11-30 22:28:10 +01:00 |
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Daniel van Noord
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a30f07be77
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Removed console.log from debugging
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2020-11-30 22:27:00 +01:00 |
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DanielNoord
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428c000a5a
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Added 'Seconds till autosave' to Misc. stats #287
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2020-11-30 22:09:37 +01:00 |
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Daniel van Noord
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42960d9780
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Added 'seconds till autosave' to Misc. tats
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2020-11-30 22:07:47 +01:00 |
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DanielNoord
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27567b3cff
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Fix building price displayed in sell mode (source code is incorrect) #359
Fix building price displayed in sell mode
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2020-11-30 12:35:13 +01:00 |
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DanielNoord
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c87a9d47d0
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Fixed notations bugging out #282
Fixed notations bugging out #282
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2020-11-30 10:37:37 +01:00 |
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Daniel van Noord
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a11f82fce4
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Fixed notations bugging out
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2020-11-30 10:36:34 +01:00 |
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DanielNoord
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786ece6667
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Added Game.runModHookOnValue in CalcGains #170
Added Game.runModHookOnValue in CalcGains #170
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2020-11-30 08:49:06 +01:00 |
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Daniel van Noord
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0ac966a905
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Added Game.runModHookOnValue in CalcGains
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2020-11-30 08:47:29 +01:00 |
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DanielNoord
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0a29e2f4a0
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Rewrote GCTimer Code #288
Rewrote GCTimer Code #288
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2020-11-29 23:59:47 +01:00 |
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Daniel van Noord
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292a80b807
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Rewrote GCTimer Code
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2020-11-29 23:57:52 +01:00 |
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DanielNoord
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32b87738ee
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Option sections are now collapsable #351
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2020-11-29 16:43:47 +01:00 |
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Daniel van Noord
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b91d0e1195
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Option sections are now collapsable
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2020-11-29 16:42:14 +01:00 |
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DanielNoord
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5cc08170bc
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Fixed pp-sort breaking for sell-mode (#364)
Fixed pp-sort breaking for sell-mode (#364)
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2020-11-29 14:59:06 +01:00 |
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Daniel van Noord
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f7192d1e90
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Fixed pp-sort breaking for sell-mode
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2020-11-29 14:57:48 +01:00 |
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DanielNoord
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7128df5d50
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Simpler readme Userscript code in README
Simpler readme Userscript code
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2020-11-28 16:49:04 +01:00 |
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DanielNoord
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1398b3fbaf
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Incorporate effect of garden on Lucky and Chain payouts (#187)
Incorporate effect of garden on Lucky and Chain payouts (#187)
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2020-11-28 16:27:41 +01:00 |
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Daniel van Noord
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78888e784c
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Fixed GC rewards not considering garden buffs
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2020-11-28 16:20:44 +01:00 |
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DanielNoord
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a6863bc8e6
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Fix accidentally erasing data if a new building/upgrade/achievement is found
Fix accidentally erasing data if a new building/upgrade/achievement is found
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2020-11-28 15:43:42 +01:00 |
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DanielNoord
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b6f19737cb
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Fixed some errors in CalculateGains and added some TODOs
Fixed some errors in CalculateGains and added some TODOs
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2020-11-28 15:38:32 +01:00 |
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Daniel van Noord
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57cfdad215
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Store minigame effects as Sim data
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2020-11-28 15:36:41 +01:00 |
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DanielNoord
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8e46a55ee5
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Fix Lucky/Chain cookies stats when CpS is zero
Fix Lucky/Chain cookies stats when CpS is zero
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2020-11-28 14:39:02 +01:00 |
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Daniel van Noord
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d7883e7238
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Cache gods and implement CM.Sim.hasGodI()
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2020-11-28 13:46:39 +01:00 |
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Daniel van Noord
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9de7591531
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Fixed CM.Sim.prestige not resetting
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2020-11-28 12:44:32 +01:00 |
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Daniel van Noord
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564d136df3
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Cleaned up CM.Sim.CalculateGains and added TODOs
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2020-11-28 12:41:26 +01:00 |
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DanielNoord
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9714e00938
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Added correct simulation for selling buildings for chocolate egg (#355)
Fix selling of buildings value in chocolate egg calculation
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2020-11-28 10:50:05 +01:00 |
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DanielNoord
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744ee0dc5e
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Bottom bar now changes depending on bulk-mode and has a height that fits all info (#354)
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2020-11-26 18:56:34 +01:00 |
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DanielNoord
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3d965943c0
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Optional Sound/Flash/Notif. for (Max) Wrinklers (#349)
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2020-11-25 21:44:14 +01:00 |
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DanielNoord
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8a98c6f4db
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Option to colour PP values based on the selected buy mode (#346)
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2020-11-25 12:46:47 +01:00 |
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DanielNoord
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272f17be71
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Fixed warning tooltips not disappearing (#344)
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2020-11-25 11:25:56 +01:00 |
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DanielNoord
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6922dd0465
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Option for notifications for Golden/Fortunes/Season Cookies & full Magic Bar (#341)
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2020-11-24 23:32:35 +01:00 |
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DanielNoord
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d40f90d233
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Sort Building list based on PP of selected buy mode (#340)
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2020-11-24 18:35:56 +01:00 |
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DanielNoord
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8ea9400a07
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Fixed mistake with CopyData (#338)
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2020-11-24 15:59:02 +01:00 |
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DanielNoord
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eda7514001
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Option to play sound at full Grimoire Meter (#337)
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2020-11-24 13:29:02 +01:00 |
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DanielNoord
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935ce42305
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Support for Modded Objects/Upgrades/Achievs (#335)
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2020-11-24 12:41:36 +01:00 |
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DanielNoord
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c68febd794
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Added stats for Conjure Baked Goods (#334)
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2020-11-24 11:23:52 +01:00 |
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Daniel van Noord
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3c28df38c8
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Optional warning for Conjure Baked Goods
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2020-11-23 23:20:48 +01:00 |
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Daniel van Noord
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f8c1dd9308
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Updated warning tooltip code
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2020-11-23 22:23:09 +01:00 |
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Daniel van Noord
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3721052cc3
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Removed all mentiones of warn/caut
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2020-11-23 21:46:18 +01:00 |
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DanielNoord
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94fe8878fd
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Release of 2.032.1
Merge of the dev-branch into the master-branch
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2020-11-23 18:18:23 +01:00 |
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Daniel van Noord
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2e2631fca8
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Cleaned up repository
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2020-11-23 18:09:12 +01:00 |
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DanielNoord
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65b335b853
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Version 2.031.1 (#329)
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2020-11-23 18:03:20 +01:00 |
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DanielNoord
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fc20c8490c
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Finalized version 2.031 (#327)
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2020-11-23 17:56:07 +01:00 |
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DanielNoord
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981dc2d1c0
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Revert "Extend metric unit prefixes" (#325)
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2020-11-23 16:45:09 +01:00 |
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DanielNoord
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7660e6dff3
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Config option to make upgrade bar sticky (#323)
Option to make Upgrade Bar sticky
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2020-11-23 16:32:27 +01:00 |
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DanielNoord
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a061bbb564
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Merge pull request #319 from Chorizorro/master
Update to 2.031
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2020-11-23 16:02:49 +01:00 |
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