Commit Graph

222 Commits

Author SHA1 Message Date
Daniel van Noord
06c7f59cd6 Updated functions related to tab-bar 2020-12-03 13:05:22 +01:00
Daniel van Noord
28ab2eab22 Annotated section on flashes/sound/notification 2020-12-03 12:33:21 +01:00
Daniel van Noord
854bec1519 Updated upgrade bar code 2020-12-03 12:17:00 +01:00
Daniel van Noord
243e43188f Cleaned up bottom bar code 2020-12-03 11:40:05 +01:00
Daniel van Noord
391b70017a Cleaned up CM.Disp.Beautify 2020-12-03 10:50:00 +01:00
Daniel van Noord
7efbd59062 Reorgainzed src/Disp.js 2020-12-02 22:23:17 +01:00
Daniel van Noord
e256d39101 Added annotations to CM.Disp.FormatTime 2020-12-02 21:55:57 +01:00
Daniel van Noord
0f5291b41c Cleaned CM.Disp.FormatTime 2020-12-02 21:53:19 +01:00
Chorizorro
cb8114ecfb Adjust Lucky/Chain stats for Dragon's Fortune #289
Add a multiplier adjustment when Dragon's Fortune aura is set
(either via Dragon's Fortune itself or via Reality Bending) and use
it to adjust CPS with 1 golden cookie even if there are no golden
cookies currently on screen
2020-12-02 10:20:03 +01:00
Daniel van Noord
53117009e7 Remove Cookes till achievement if all are got 2020-12-01 17:46:20 +01:00
Daniel van Noord
af0f210c54 Changed CM.Sim.Has to HasAchiev 2020-12-01 16:26:11 +01:00
Daniel van Noord
cb6b97a269 Added cookies till achievement in building tooltip 2020-12-01 16:10:12 +01:00
Chorizorro
8a3609092d Handle lucky wrath cookies rewards (#379) 2020-12-01 14:40:15 +01:00
Chorizorro
8dc5d4b849 Fix golden and wrath cookies multipliers (#379) 2020-12-01 14:39:52 +01:00
DanielNoord
63a00a2ae1 Added cookies to be gained/lost to Conjure Baked Goods tooltip #130
Added cookies to be gained/lost to Conjure Baked Goods tooltip
2020-12-01 13:40:36 +01:00
Daniel van Noord
71a4407da8 Added cookies to be gained/lost to conjure tooltip 2020-12-01 13:38:49 +01:00
Daniel van Noord
810c5adfba Fixed sorting when PP = Infinity 2020-12-01 12:44:13 +01:00
Daniel van Noord
f810c42b73 Optional display of missing upgrades to stats 2020-12-01 11:37:03 +01:00
Daniel van Noord
a30f07be77 Removed console.log from debugging 2020-11-30 22:27:00 +01:00
Daniel van Noord
42960d9780 Added 'seconds till autosave' to Misc. tats 2020-11-30 22:07:47 +01:00
Chorizorro
17f13239ca Fix building price in store in sell mode (#359) 2020-11-30 11:42:36 +01:00
Chorizorro
d257830de8 Fix building tooltip in sell mode (#359) 2020-11-30 11:42:35 +01:00
Daniel van Noord
a11f82fce4 Fixed notations bugging out 2020-11-30 10:36:34 +01:00
Daniel van Noord
292a80b807 Rewrote GCTimer Code 2020-11-29 23:57:52 +01:00
Daniel van Noord
b91d0e1195 Option sections are now collapsable 2020-11-29 16:42:14 +01:00
Daniel van Noord
f7192d1e90 Fixed pp-sort breaking for sell-mode 2020-11-29 14:57:48 +01:00
Daniel van Noord
d7883e7238 Cache gods and implement CM.Sim.hasGodI() 2020-11-28 13:46:39 +01:00
DanielNoord
9714e00938 Added correct simulation for selling buildings for chocolate egg (#355)
Fix selling of buildings value in chocolate egg calculation
2020-11-28 10:50:05 +01:00
Chorizorro
44d532146b Update ascension, heavenly chips and chocolate egg tooltips
Update ascension, heavenly chips and chocolate egg tooltips
2020-11-28 10:44:53 +01:00
Chorizorro
291ff1ae6a Add sim for selling buildings for chocolate egg
Add a simulation for selling all buildings with Earth Shatterer +
Reality bending auras, and use it in chocolate egg value calculation
2020-11-27 18:20:56 +01:00
DanielNoord
744ee0dc5e Bottom bar now changes depending on bulk-mode and has a height that fits all info (#354) 2020-11-26 18:56:34 +01:00
staticvariablejames
66ac922ae2 Compatibility with content mods (#350) 2020-11-26 18:01:06 +01:00
DanielNoord
3d965943c0 Optional Sound/Flash/Notif. for (Max) Wrinklers (#349) 2020-11-25 21:44:14 +01:00
Chorizorro
e05db88a72 Compute stock market in chocolate egg value (#345) 2020-11-25 14:06:55 +01:00
DanielNoord
8a98c6f4db Option to colour PP values based on the selected buy mode (#346) 2020-11-25 12:46:47 +01:00
DanielNoord
272f17be71 Fixed warning tooltips not disappearing (#344) 2020-11-25 11:25:56 +01:00
DanielNoord
6922dd0465 Option for notifications for Golden/Fortunes/Season Cookies & full Magic Bar (#341) 2020-11-24 23:32:35 +01:00
DanielNoord
d40f90d233 Sort Building list based on PP of selected buy mode (#340) 2020-11-24 18:35:56 +01:00
DanielNoord
eda7514001 Option to play sound at full Grimoire Meter (#337) 2020-11-24 13:29:02 +01:00
DanielNoord
c68febd794 Added stats for Conjure Baked Goods (#334) 2020-11-24 11:23:52 +01:00
Daniel van Noord
3c28df38c8 Optional warning for Conjure Baked Goods 2020-11-23 23:20:48 +01:00
Daniel van Noord
f8c1dd9308 Updated warning tooltip code 2020-11-23 22:23:09 +01:00
Daniel van Noord
3721052cc3 Removed all mentiones of warn/caut 2020-11-23 21:46:18 +01:00
DanielNoord
fc20c8490c Finalized version 2.031 (#327) 2020-11-23 17:56:07 +01:00
bitsandbytes1708
bd98741ffe Merge pull request #222 from jshepler/luckyPrestigeStats
Lucky prestige stats
2020-11-23 11:11:06 -05:00
bitsandbytes1708
d25af61007 Merge branch 'dev' into lump 2020-11-23 10:46:16 -05:00
DanielNoord
981dc2d1c0 Revert "Extend metric unit prefixes" (#325) 2020-11-23 16:45:09 +01:00
Fabian
bcef69a344 Sort buildings and upgrades by PP (#253) 2020-11-23 16:41:46 +01:00
bitsandbytes1708
cd52377639 Merge pull request #285 from Tydus/patch-1
Extend metric unit prefixes
2020-11-23 10:41:08 -05:00
DanielNoord
7660e6dff3 Config option to make upgrade bar sticky (#323)
Option to make Upgrade Bar sticky
2020-11-23 16:32:27 +01:00