Fixed a bug with Game's Setting Scale not showing fractional numbers like the original (Issue #43)
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@@ -48,7 +48,7 @@ CM.Disp.GetTimeColor = function(price, bank, cps) {
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return {text: text, color: color};
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}
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CM.Disp.Beautify = function(num) {
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CM.Disp.Beautify = function(num, frac) {
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if (CM.Config.Scale != 0 && isFinite(num)) {
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var answer = '';
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var negative = false;
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@@ -81,7 +81,7 @@ CM.Disp.Beautify = function(num) {
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return answer;
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}
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else {
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return CM.Backup.Beautify(num);
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return CM.Backup.Beautify(num, frac);
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}
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}
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