Incorporated Game volume settings

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Daniel van Noord committed 2020-12-13 22:10:06 +01:00
1 parent f398aa9564
commit a867d3d896
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@@ -980,7 +980,8 @@ CM.Disp.Flash = function(mode, config) {
CM.Disp.PlaySound = function(url, sndConfig, volConfig) {
if (CM.Config[sndConfig] == 1) {
var sound = new realAudio(url);
sound.volume = CM.Config[volConfig] / 100;
// * 2 as the standard Game volume is 50%, which is quite low
sound.volume = (CM.Config[volConfig] / 100) * Game.volume * 2;
sound.play();
}
}