[beta] Fixed bug with Current Lucky reward was calculated wrong

This commit is contained in:
Aktanusa
2016-02-05 00:43:47 -05:00
parent 581db06f0f
commit a1f2e0f424

View File

@@ -1276,7 +1276,7 @@ CM.Disp.AddMenuStats = function(title) {
var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13;
var luckyCur = Math.min(Game.cookies * 0.15, Game.cookiesPs * 60 * 15) + 13;
var luckyReqFrag = document.createDocumentFragment();
var luckyReqSpan = document.createElement('span');