From a1f2e0f424fc1f32d719c549ac3b6feba82ab458 Mon Sep 17 00:00:00 2001 From: Aktanusa Date: Fri, 5 Feb 2016 00:43:47 -0500 Subject: [PATCH] [beta] Fixed bug with Current Lucky reward was calculated wrong --- CookieMonsterBeta.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CookieMonsterBeta.js b/CookieMonsterBeta.js index 45f9154..a3f41fd 100644 --- a/CookieMonsterBeta.js +++ b/CookieMonsterBeta.js @@ -1276,7 +1276,7 @@ CM.Disp.AddMenuStats = function(title) { var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; - var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13; + var luckyCur = Math.min(Game.cookies * 0.15, Game.cookiesPs * 60 * 15) + 13; var luckyReqFrag = document.createDocumentFragment(); var luckyReqSpan = document.createElement('span');