Updated README to reflect the same thing as the Wikia

This commit is contained in:
Aktanusa
2016-02-08 19:25:32 -05:00
parent 77ba8c4e84
commit 762a6919e7

View File

@@ -60,6 +60,14 @@ javascript: (function () {
If (for some reason) the above doesn't work, trying pasting everything after the <code>javascript:</code> bit into your browser's console.
For beta, use the following instead:
```javascript
javascript: (function () {
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
}());
```
## Userscript
If you'd rather use the addon as a script via per example *Greasemonkey* or *Tampermonkey*, you can use the following script, which will automatically load *Cookie Monster* every time the original game loads. You may need to specify <code>http://orteil.dashnet.org/cookieclicker/</code> when asked for a *namespace* or *includes*. For how to add an userscript to your browser, refer to your browser/plugin's documentation as the method changes for each one.
@@ -82,6 +90,26 @@ javascript:(function() {
}, 1000);
}());
```
If you are using cookie clicker beta use this instead:
```javascript
// ==UserScript==
// @name Cookie Monster Beta
// @namespace Cookie
// @include http://orteil.dashnet.org/cookieclicker/beta/
// @version 1
// @grant none
// ==/UserScript==
javascript:(function() {
var checkReady = setInterval(function() {
if (typeof Game.ready !== 'undefined' && Game.ready) {
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
clearInterval(checkReady);
}
}, 1000);
}());
```
# Bugs and suggestions