diff --git a/README.md b/README.md
index 8a24a61..00cbd84 100644
--- a/README.md
+++ b/README.md
@@ -60,6 +60,14 @@ javascript: (function () {
If (for some reason) the above doesn't work, trying pasting everything after the javascript: bit into your browser's console.
+For beta, use the following instead:
+
+```javascript
+javascript: (function () {
+ Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
+}());
+```
+
## Userscript
If you'd rather use the addon as a script via per example *Greasemonkey* or *Tampermonkey*, you can use the following script, which will automatically load *Cookie Monster* every time the original game loads. You may need to specify http://orteil.dashnet.org/cookieclicker/ when asked for a *namespace* or *includes*. For how to add an userscript to your browser, refer to your browser/plugin's documentation as the method changes for each one.
@@ -82,6 +90,26 @@ javascript:(function() {
}, 1000);
}());
```
+If you are using cookie clicker beta use this instead:
+
+```javascript
+// ==UserScript==
+// @name Cookie Monster Beta
+// @namespace Cookie
+// @include http://orteil.dashnet.org/cookieclicker/beta/
+// @version 1
+// @grant none
+// ==/UserScript==
+
+javascript:(function() {
+ var checkReady = setInterval(function() {
+ if (typeof Game.ready !== 'undefined' && Game.ready) {
+ Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
+ clearInterval(checkReady);
+ }
+ }, 1000);
+}());
+```
# Bugs and suggestions