Added data on possible effects
This commit is contained in:
@@ -919,6 +919,33 @@ CM.Data.ChristCookies = ['Christmas tree biscuits', 'Snowflake biscuits', 'Snowm
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CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour heart biscuits', 'Weeping heart biscuits', 'Golden heart biscuits', 'Eternal heart biscuits', 'Prism heart biscuits'];
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CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour heart biscuits', 'Weeping heart biscuits', 'Golden heart biscuits', 'Eternal heart biscuits', 'Prism heart biscuits'];
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CM.Data.PlantDrops = ['Elderwort biscuits', 'Bakeberry cookies', 'Duketater cookies', 'Green yeast digestives', 'Wheat slims', 'Fern tea', 'Ichor syrup']
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CM.Data.PlantDrops = ['Elderwort biscuits', 'Bakeberry cookies', 'Duketater cookies', 'Green yeast digestives', 'Wheat slims', 'Fern tea', 'Ichor syrup']
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/********
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* Section: All possible effects plants and other items can have with an explanation */
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CM.Data.Effects = {
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buildingCost: "Building prices",
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click: "Cookies per click",
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cps: "Total CPS",
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cursorCps: "Cursor CPS",
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goldenCookieDur: "Golden cookie duration",
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goldenCookieEffDur: "Golden cookie effect duration",
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goldenCookieFreq: "Golden cookie frequency",
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goldenCookieGain: "Golden cookie gains",
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grandmaCps: "Grandma CPS",
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itemDrops: "Random item drop chance",
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milk: "Effect from milk",
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reindeerDur: "Reindeer duration",
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reindeerFreq: "Reindeer frequency",
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reindeerGain: "Reindeer gains",
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upgradeCost: "Upgrade prices",
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wrathCookieDur: "Wrath cookie duration",
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wrathCookieEffDur: "Wrath cookie effect duration",
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wrathCookieFreq: "Wrath cookie frequency",
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wrathCookieGain: "Wrath cookie gains",
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wrinklerEat: "Wrinkler ",
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wrinklerSpawn: "Wrinkler spawn frequency"
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}
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/********
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/********
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* Section: Data for the various scales used by CookieMonster */
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* Section: Data for the various scales used by CookieMonster */
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@@ -4310,9 +4337,10 @@ CM.DelayInit = function() {
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*/
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*/
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CM.Main.ReplaceTooltips = function() {
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CM.Main.ReplaceTooltips = function() {
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CM.Main.ReplaceTooltipBuild();
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CM.Main.ReplaceTooltipBuild();
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CM.Main.ReplaceTooltipLump();
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CM.Main.ReplaceTooltipLump();
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CM.Main.ReplaceTooltipGrimoire();
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// Replace Tooltips of Minigames. Nesting it in LoadMinigames makes sure to replace them even if
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// they were not loaded initially
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CM.Backup.LoadMinigames = Game.LoadMinigames;
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CM.Backup.LoadMinigames = Game.LoadMinigames;
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Game.LoadMinigames = function() {
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Game.LoadMinigames = function() {
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CM.Backup.LoadMinigames();
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CM.Backup.LoadMinigames();
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27
src/Data.js
27
src/Data.js
@@ -35,6 +35,33 @@ CM.Data.ChristCookies = ['Christmas tree biscuits', 'Snowflake biscuits', 'Snowm
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CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour heart biscuits', 'Weeping heart biscuits', 'Golden heart biscuits', 'Eternal heart biscuits', 'Prism heart biscuits'];
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CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour heart biscuits', 'Weeping heart biscuits', 'Golden heart biscuits', 'Eternal heart biscuits', 'Prism heart biscuits'];
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CM.Data.PlantDrops = ['Elderwort biscuits', 'Bakeberry cookies', 'Duketater cookies', 'Green yeast digestives', 'Wheat slims', 'Fern tea', 'Ichor syrup']
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CM.Data.PlantDrops = ['Elderwort biscuits', 'Bakeberry cookies', 'Duketater cookies', 'Green yeast digestives', 'Wheat slims', 'Fern tea', 'Ichor syrup']
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/********
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* Section: All possible effects plants and other items can have with an explanation */
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CM.Data.Effects = {
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buildingCost: "Building prices",
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click: "Cookies per click",
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cps: "Total CPS",
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cursorCps: "Cursor CPS",
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goldenCookieDur: "Golden cookie duration",
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goldenCookieEffDur: "Golden cookie effect duration",
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goldenCookieFreq: "Golden cookie frequency",
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goldenCookieGain: "Golden cookie gains",
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grandmaCps: "Grandma CPS",
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itemDrops: "Random item drop chance",
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milk: "Effect from milk",
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reindeerDur: "Reindeer duration",
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reindeerFreq: "Reindeer frequency",
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reindeerGain: "Reindeer gains",
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upgradeCost: "Upgrade prices",
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wrathCookieDur: "Wrath cookie duration",
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wrathCookieEffDur: "Wrath cookie effect duration",
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wrathCookieFreq: "Wrath cookie frequency",
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wrathCookieGain: "Wrath cookie gains",
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wrinklerEat: "Wrinkler ",
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wrinklerSpawn: "Wrinkler spawn frequency"
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}
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/********
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/********
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* Section: Data for the various scales used by CookieMonster */
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* Section: Data for the various scales used by CookieMonster */
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