Update CUnleash.js
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@@ -57,12 +57,12 @@ setInterval(function () {
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}
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}
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// Wait for the Game object to be defined, then start the auto-clicker
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// Wait for the Game object to be defined, then start the auto-clicker
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// const waitIntervalId = setInterval(function () {
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const waitIntervalId = setInterval(function () {
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// if (typeof Game !== "undefined") {
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if (typeof Game !== "undefined") {
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// clearInterval(waitIntervalId);
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clearInterval(waitIntervalId);
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// startAutoClicker();
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stopAutoClicker();
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// }
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}
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// }, 1000);
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}, 1000);
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})();
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})();
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// setInterval(function() {
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// setInterval(function() {
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