Files
CookieMonster/src/CookieMonster.js
2021-07-21 14:42:17 +02:00

16 lines
408 B
JavaScript

import init from './InitSaveLoad/init';
import load from './InitSaveLoad/load';
import save from './InitSaveLoad/save';
const CM = {
init,
load,
save,
};
Game.registerMod('CookieMonster', CM);
// Game.registerMod also calls CM.load() which calls the loop hook
// Thus sounds normally play at start up as Season and Garden states are checked
window.cookieMonsterFrameworkData.isInitializing = false;