Files
CookieMonster/src/Sim/SimulationData/SimWin.js
2021-03-16 09:32:50 +01:00

18 lines
615 B
JavaScript

/* eslint-disable no-unused-vars */
import { SimAchievements, SimAchievementsOwned } from '../VariablesAndData';
/**
* This function "wins" an achievement in the current sim data
* It functions similarly to Game.Win()
* It is not created by CM.Sim.CreateSimFunctions() in order to avoid spamming pop-ups upon winning
* @param {string} what Name of the achievement
*/
export default function SimWin(what) {
if (SimAchievements[what]) {
if (SimAchievements[what].won === 0) {
SimAchievements[what].won = 1;
if (Game.Achievements[what].pool !== 'shadow') SimAchievementsOwned += 1;
}
}
}