Files
CookieMonster/src/Disp/Notifications/Notification.js
2021-03-16 09:32:50 +01:00

25 lines
1.1 KiB
JavaScript

/** Functions related to the flashes/sound/notifications */
import { CMOptions } from '../../Config/VariablesAndData';
import { isInitializing } from '../../InitSaveLoad/Variables';
/**
* This function creates a notifcation depending on configs. It is called by all functions
* that check game-events and which have settings for notifications (e.g., Golden Cookies appearing, Magic meter being full)
* @param {string} notifyConfig The setting in CM.Options that is checked before creating the notification
* @param {string} title The title of the to-be created notifications
* @param {string} message The text of the to-be created notifications
*/
export default function CreateNotification(notifyConfig, title, message) {
// The arguments check makes the sound not play upon initialization of the mod
if (
CMOptions[notifyConfig] === 1 &&
document.visibilityState === 'hidden' &&
isInitializing === false
) {
const CookieIcon = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
// eslint-disable-next-line no-new
new Notification(title, { body: message, badge: CookieIcon });
}
}