Files
CookieMonster/src/Disp/HelperFunctions/UpdateColours.js
2021-07-11 10:21:16 +02:00

39 lines
1.2 KiB
JavaScript

import UpdateBuildings from '../BuildingsUpgrades/Buildings';
import {
ColourBackPre,
ColourBorderPre,
ColoursOrdering,
ColourTextPre,
} from '../VariablesAndData';
/**
* This function changes/refreshes colours if the user has set new standard colours
* The function is therefore called by a change in CM.Options.Colours
*/
export default function UpdateColours() {
let str = '';
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourTextPre}${ColoursOrdering[i]} { color: ${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${ColoursOrdering[i]}`
]
}; }\n`;
}
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourBackPre}${ColoursOrdering[i]} { background-color: ${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${ColoursOrdering[i]}`
]
}; }\n`;
}
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourBorderPre}${ColoursOrdering[i]} { border: 1px solid ${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${ColoursOrdering[i]}`
]
}; }\n`;
}
l('CMCSS').textContent = str;
UpdateBuildings(); // Class has been already set
}