61 lines
2.0 KiB
JavaScript
61 lines
2.0 KiB
JavaScript
import { saveAndLoadingFunctions } from '@cookiemonsterteam/cookiemonsterframework/src/index';
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import headers from '../Data/headers';
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import { VersionMajor, VersionMinor } from '../Data/Moddata.ts';
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import settings from '../Data/settings';
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import UpdateColours from '../Disp/HelperFunctions/UpdateColours';
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import CMLoopHook from '../Main/LoopHook';
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import InitData from '../Sim/InitializeData/InitData';
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/**
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* This creates a load function to the CM object. Per Game code/comments:
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* "do stuff with the string data you saved previously"
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*/
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export default function load(str) {
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InitData();
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// Load saveData
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saveAndLoadingFunctions.loadMod('cookieMonsterMod', str, settings, headers, CMLoopHook);
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if (
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typeof Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames ===
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'undefined'
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) {
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames = [];
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}
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// Update display with colours and locking of minigames
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UpdateColours();
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for (
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let index = 0;
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index < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames.length;
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index++
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) {
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const buildingIndex =
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames[index];
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l(`row${buildingIndex}`).style.pointerEvents = 'none';
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l(`row${buildingIndex}`).style.opacity = '0.4';
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l(`productLock${buildingIndex}`).innerHTML = 'Unlock';
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l(`productLock${buildingIndex}`).style.pointerEvents = 'auto';
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}
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// Notify of update
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if (
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typeof Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.version !== 'undefined' &&
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.version !==
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`${VersionMajor}.${VersionMinor}`
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) {
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if (Game.prefs.popups)
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Game.Popup(
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'A new version of Cookie Monster has been loaded, check out the release notes in the info tab!',
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);
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else
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Game.Notify(
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'A new version of Cookie Monster has been loaded, check out the release notes in the info tab!',
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'',
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'',
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0,
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1,
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);
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}
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}
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