Files
CookieMonster/src/CookieMonster.js

24 lines
649 B
JavaScript

import init from './InitSaveLoad/init.js';
import load from './InitSaveLoad/load.js';
import save from './InitSaveLoad/save.js';
const CM = {
init,
load,
save,
};
if (typeof Steam !== 'undefined') {
// Need to add a delay for steam
setTimeout(() => {
Game.registerMod('CookieMonster', CM);
// Game.registerMod also calls CM.load() which calls the loop hook
// Thus sounds normally play at start up as Season and Garden states are checked
window.cookieMonsterFrameworkData.isInitializing = false;
}, 2000);
} else {
Game.registerMod('CookieMonster', CM);
window.cookieMonsterFrameworkData.isInitializing = false;
}