Files
CookieMonster/src/Main.js
2020-12-03 16:40:21 +01:00

500 lines
16 KiB
JavaScript

/********
* Main *
********/
CM.ReplaceNative = function() {
CM.Backup.Beautify = Beautify;
Beautify = CM.Disp.Beautify;
CM.Backup.CalculateGains = Game.CalculateGains;
eval('CM.Backup.CalculateGainsMod = ' + Game.CalculateGains.toString().split('ages\');').join('ages\');CM.Sim.DateAges = Date.now();').split('if (Game.Has(\'Century').join('CM.Sim.DateCentury = Date.now();if (Game.Has(\'Century'));
Game.CalculateGains = function() {
CM.Backup.CalculateGainsMod();
CM.Sim.DoSims = 1;
}
CM.Backup.tooltip = {};
CM.Backup.tooltip.draw = Game.tooltip.draw;
eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip'));
Game.tooltip.draw = function(from, text, origin) {
CM.Backup.tooltip.drawMod(from, text, origin);
CM.Disp.DrawTooltipWarn();
}
CM.Backup.tooltip.update = Game.tooltip.update;
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this.').join('Game.tooltip.'));
Game.tooltip.update = function() {
CM.Backup.tooltip.updateMod();
CM.Disp.UpdateTooltipWarn();
CM.Disp.UpdateTooltipLocation();
}
CM.Backup.UpdateWrinklers = Game.UpdateWrinklers;
Game.UpdateWrinklers = function() {
CM.Disp.FixMouseY(CM.Backup.UpdateWrinklers);
}
CM.Backup.UpdateSpecial = Game.UpdateSpecial;
Game.UpdateSpecial = function() {
CM.Disp.FixMouseY(CM.Backup.UpdateSpecial);
}
// Assumes newer browsers
l('bigCookie').removeEventListener('click', Game.ClickCookie, false);
l('bigCookie').addEventListener('click', function() { CM.Disp.FixMouseY(Game.ClickCookie); }, false);
// Probably better to load per minigame
CM.Backup.scriptLoaded = Game.scriptLoaded;
Game.scriptLoaded = function(who, script) {
CM.Backup.scriptLoaded(who, script);
CM.Disp.AddTooltipGrimoire()
CM.ReplaceNativeGrimoire();
}
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
Game.RebuildUpgrades = function() {
CM.Backup.RebuildUpgrades();
CM.Disp.AddTooltipUpgrade();
Game.CalculateGains();
}
CM.Backup.UpdateMenu = Game.UpdateMenu;
Game.UpdateMenu = function() {
if (typeof jscolor.picker === 'undefined' || typeof jscolor.picker.owner === 'undefined') {
CM.Backup.UpdateMenu();
CM.Disp.AddMenu();
}
}
CM.Backup.sayTime = Game.sayTime;
CM.Disp.sayTime = function(time, detail) {
if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail);
else return CM.Disp.FormatTime(time / Game.fps, 1);
}
CM.Backup.Loop = Game.Loop;
Game.Loop = function() {
CM.Backup.Loop();
CM.Loop();
}
CM.Backup.Logic = Game.Logic;
eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title'));
Game.Logic = function() {
CM.Backup.LogicMod();
// Update Title
CM.Disp.UpdateTitle();
}
}
CM.ReplaceNativeGrimoire = function() {
CM.ReplaceNativeGrimoireLaunch();
CM.ReplaceNativeGrimoireDraw();
}
CM.ReplaceNativeGrimoireLaunch = function() {
if (!CM.HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) {
var minigame = Game.Objects['Wizard tower'].minigame;
CM.Backup.GrimoireLaunch = minigame.launch;
eval('CM.Backup.GrimoireLaunchMod = ' + minigame.launch.toString().split('=this').join('= Game.Objects[\'Wizard tower\'].minigame'));
Game.Objects['Wizard tower'].minigame.launch = function() {
CM.Backup.GrimoireLaunchMod();
CM.Disp.AddTooltipGrimoire();
CM.HasReplaceNativeGrimoireDraw = false;
CM.ReplaceNativeGrimoireDraw();
}
CM.HasReplaceNativeGrimoireLaunch = true;
}
}
CM.ReplaceNativeGrimoireDraw = function() {
if (!CM.HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) {
var minigame = Game.Objects['Wizard tower'].minigame;
CM.Backup.GrimoireDraw = minigame.draw;
Game.Objects['Wizard tower'].minigame.draw = function() {
CM.Backup.GrimoireDraw();
if (CM.Config.GrimoireBar == 1 && minigame.magic < minigame.magicM) {
minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')';
}
}
CM.HasReplaceNativeGrimoireDraw = true;
}
}
CM.Loop = function() {
if (CM.Disp.lastAscendState != Game.OnAscend) {
CM.Disp.lastAscendState = Game.OnAscend;
CM.Disp.UpdateAscendState();
}
if (!Game.OnAscend && Game.AscendTimer == 0) {
if (CM.Sim.DoSims) {
CM.Cache.RemakeIncome();
CM.Sim.NoGoldSwitchCookiesPS(); // Needed first
CM.Cache.RemakeGoldenAndWrathCookiesMults();
CM.Cache.RemakeLucky();
CM.Cache.RemakeChain();
CM.Cache.RemakeSeaSpec();
CM.Cache.RemakeSellForChoEgg();
CM.Sim.DoSims = 0;
}
// Check for aura change to recalculate buildings prices
var hasBuildAura = Game.auraMult('Fierce Hoarder') > 0;
if (!CM.Cache.HadBuildAura && hasBuildAura) {
CM.Cache.HadBuildAura = true;
CM.Cache.DoRemakeBuildPrices = 1;
}
else if (CM.Cache.HadBuildAura && !hasBuildAura) {
CM.Cache.HadBuildAura = false;
CM.Cache.DoRemakeBuildPrices = 1;
}
if (CM.Cache.DoRemakeBuildPrices) {
CM.Cache.RemakeBuildingsPrices();
CM.Cache.DoRemakeBuildPrices = 0;
}
// Update Wrinkler Bank
CM.Cache.RemakeWrinkBank();
// Calculate PP
CM.Cache.RemakePP();
// Update colors
CM.Disp.UpdateBuildings();
CM.Disp.UpdateUpgrades();
// Redraw timers
CM.Disp.UpdateTimerBar();
// Update Bottom Bar
CM.Disp.UpdateBotBar();
// Update Tooltip
CM.Disp.UpdateTooltip();
// Update Wrinkler Tooltip
CM.Disp.CheckWrinklerTooltip();
CM.Disp.UpdateWrinklerTooltip();
// Change menu refresh interval
CM.Disp.RefreshMenu();
}
// Check all changing minigames and game-states
CM.Main.CheckGoldenCookie();
CM.Main.CheckTickerFortune();
CM.Main.CheckSeasonPopup();
CM.Main.CheckGardenTick();
CM.Main.CheckMagicMeter();
CM.Main.CheckWrinklerCount();
// Update Average CPS (might need to move)
CM.Cache.UpdateAvgCPS()
}
CM.Init = function() {
var proceed = true;
if (Game.version != CM.VersionMajor) {
proceed = confirm('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' is meant for Game version ' + CM.VersionMajor + '. Loading a different version may cause errors. Do you still want to load Cookie Monster?');
}
if (proceed) {
CM.Cache.AddQueue();
CM.Disp.AddJscolor();
var delay = setInterval(function() {
if (typeof Queue !== 'undefined' && typeof jscolor !== 'undefined') {
CM.DelayInit();
clearInterval(delay);
}
}, 500);
}
}
CM.DelayInit = function() {
CM.Sim.InitData();
CM.Disp.CreateCssArea();
CM.Disp.CreateBotBar();
CM.Disp.CreateTimerBar();
CM.Disp.CreateUpgradeBar();
CM.Disp.CreateWhiteScreen();
CM.Disp.CreateFavicon();
for (var i in CM.Disp.TooltipText) {
CM.Disp.CreateTooltip(CM.Disp.TooltipText[i][0], CM.Disp.TooltipText[i][1], CM.Disp.TooltipText[i][2]);
}
CM.Disp.CreateTooltipWarn();
CM.Disp.AddTooltipBuild();
CM.Disp.AddTooltipGrimoire();
CM.Disp.AddTooltipLump();
CM.Disp.AddWrinklerAreaDetect();
CM.Cache.InitCookiesDiff();
CM.ReplaceNative();
CM.ReplaceNativeGrimoire();
Game.CalculateGains();
CM.LoadConfig(); // Must be after all things are created!
CM.Disp.lastAscendState = Game.OnAscend;
CM.Disp.lastBuyMode = Game.buyMode;
CM.Disp.lastBuyBulk = Game.buyBulk;
if (Game.prefs.popups) Game.Popup('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!');
else Game.Notify('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!', '', '', 1, 1);
Game.Win('Third-party');
}
/********
* Section: Functions related to checking for changes in Minigames/GC's/Ticker
* TODO: Annotate functions
* TODO: Possibly move this section */
/**
* Auxilirary function that finds all currently spawned shimmers.
* CM.Cache.spawnedGoldenShimmer stores the non-user spawned cookie to later determine data for the favicon and tab-title
* It is called by CM.CM.Main.CheckGoldenCookie
*/
CM.Main.FindShimmer = function() {
CM.Main.currSpawnedGoldenCookieState = 0;
CM.Cache.goldenShimmersByID = {}
for (var i in Game.shimmers) {
CM.Cache.goldenShimmersByID[Game.shimmers[i].id] = Game.shimmers[i]
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'golden') {
CM.Cache.spawnedGoldenShimmer = Game.shimmers[i];
CM.Main.currSpawnedGoldenCookieState += 1;
}
}
}
/**
* This function checks for changes in the amount of Golden Cookies
* It is called by CM.Loop
* TODO: Remove the delete function, as it does not delete correctly and crowds CM.Disp.GCTimers
*/
CM.Main.CheckGoldenCookie = function() {
CM.Main.FindShimmer();
for (var i in CM.Disp.GCTimers) {
if (typeof CM.Cache.goldenShimmersByID[i] == "undefined") {
CM.Disp.GCTimers[i].parentNode.removeChild(CM.Disp.GCTimers[i]);
// TODO remove delete here
delete CM.Disp.GCTimers[i];
}
}
if (CM.Main.lastGoldenCookieState != Game.shimmerTypes['golden'].n) {
CM.Main.lastGoldenCookieState = Game.shimmerTypes['golden'].n;
if (CM.Main.lastGoldenCookieState) {
if (CM.Main.lastSpawnedGoldenCookieState < CM.Main.currSpawnedGoldenCookieState) {
CM.Disp.Flash(3, 'GCFlash');
CM.Disp.PlaySound(CM.Config.GCSoundURL, 'GCSound', 'GCVolume');
CM.Disp.Notification('GCNotification', "Golden Cookie Spawned", "A Golden Cookie has spawned. Click it now!")
}
CM.Disp.UpdateFavicon();
for (var i in Game.shimmers) {
if (typeof CM.Disp.GCTimers[Game.shimmers[i].id] == "undefined") {
CM.Disp.CreateGCTimer(Game.shimmers[i]);
}
}
}
CM.Main.lastSpawnedGoldenCookieState = CM.Main.currSpawnedGoldenCookieState
}
else if (CM.Config.GCTimer == 1 && CM.Main.lastGoldenCookieState) {
for (var i in CM.Disp.GCTimers) {
CM.Disp.GCTimers[i].style.opacity = CM.Cache.goldenShimmersByID[i].l.style.opacity;
CM.Disp.GCTimers[i].style.transform = CM.Cache.goldenShimmersByID[i].l.style.transform;
CM.Disp.GCTimers[i].textContent = Math.ceil(CM.Cache.goldenShimmersByID[i].life / Game.fps);
}
}
}
/**
* This function checks if there is reindeer that has spawned
* It is called by CM.Loop
*/
CM.Main.CheckSeasonPopup = function() {
if (CM.Main.lastSeasonPopupState != Game.shimmerTypes['reindeer'].spawned) {
CM.Main.lastSeasonPopupState = Game.shimmerTypes['reindeer'].spawned;
for (var i in Game.shimmers) {
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'reindeer') {
CM.Cache.seasonPopShimmer = Game.shimmers[i];
break;
}
}
CM.Disp.Flash(3, 'SeaFlash');
CM.Disp.PlaySound(CM.Config.SeaSoundURL, 'SeaSound', 'SeaVolume');
CM.Disp.Notification('SeaNotification',"Reindeer sighted!", "A Reindeer has spawned. Click it now!")
}
}
/**
* This function checks if there is a fortune cookie on the ticker
* It is called by CM.Loop
*/
CM.Main.CheckTickerFortune = function() {
if (CM.Main.lastTickerFortuneState != (Game.TickerEffect && Game.TickerEffect.type == 'fortune')) {
CM.Main.lastTickerFortuneState = (Game.TickerEffect && Game.TickerEffect.type == 'fortune');
if (CM.Main.lastTickerFortuneState) {
CM.Disp.Flash(3, 'FortuneFlash');
CM.Disp.PlaySound(CM.Config.FortuneSoundURL, 'FortuneSound', 'FortuneVolume');
CM.Disp.Notification('FortuneNotification', "Fortune Cookie found", "A Fortune Cookie has appeared on the Ticker.")
}
}
}
/**
* This function checks if a garden tick has happened
* It is called by CM.Loop
*/
CM.Main.CheckGardenTick = function() {
if (Game.Objects['Farm'].minigameLoaded && CM.Main.lastGardenNextStep != Game.Objects['Farm'].minigame.nextStep) {
if (CM.Main.lastGardenNextStep != 0 && CM.Main.lastGardenNextStep < Date.now()) {
CM.Disp.Flash(3, 'GardFlash');
CM.Disp.PlaySound(CM.Config.GardSoundURL, 'GardSound', 'GardVolume');
}
CM.Main.lastGardenNextStep = Game.Objects['Farm'].minigame.nextStep;
}
}
/**
* This function checks if the magic meter is full
* It is called by CM.Loop
*/
CM.Main.CheckMagicMeter = function() {
if (Game.Objects['Wizard tower'].minigameLoaded && CM.Config.GrimoireBar == 1) {
var minigame = Game.Objects['Wizard tower'].minigame;
if (minigame.magic < minigame.magicM) CM.Main.lastMagicBarFull = false;
else if (!CM.Main.lastMagicBarFull) {
CM.Main.lastMagicBarFull = true;
CM.Disp.Flash(3, 'MagicFlash');
CM.Disp.PlaySound(CM.Config.MagicSoundURL, 'MagicSound', 'MagicVolume');
CM.Disp.Notification('MagicNotification', "Magic Meter full", "Your Magic Meter is full. Cast a spell!")
}
}
}
/**
* This function checks if any new Wrinklers have popped up
* It is called by CM.Loop
*/
CM.Main.CheckWrinklerCount = function() {
if (Game.elderWrath > 0) {
var CurrentWrinklers = 0;
for (var i in Game.wrinklers) {
if (Game.wrinklers[i].phase == 2) CurrentWrinklers++;
}
if (CurrentWrinklers > CM.Main.lastWrinklerCount) {
CM.Main.lastWrinklerCount = CurrentWrinklers
if (CurrentWrinklers == Game.getWrinklersMax() && CM.Config.WrinklerMaxFlash) {
CM.Disp.Flash(3, 'WrinklerMaxFlash');
} else {
CM.Disp.Flash(3, 'WrinklerFlash');
}
if (CurrentWrinklers == Game.getWrinklersMax() && CM.Config.WrinklerMaxSound) {
CM.Disp.PlaySound(CM.Config.WrinklerMaxSoundURL, 'WrinklerMaxSound', 'WrinklerMaxVolume');
} else {
CM.Disp.PlaySound(CM.Config.WrinklerSoundURL, 'WrinklerSound', 'WrinklerVolume');
}
if (CurrentWrinklers == Game.getWrinklersMax() && CM.Config.WrinklerMaxNotification) {
CM.Disp.Notification('WrinklerMaxNotification', "Maximum Wrinklers Reached", "You have reached your maximum ammount of wrinklers")
} else {
CM.Disp.Notification('WrinklerNotification', "A Wrinkler appeared", "A new wrinkler has appeared")
}
} else {
CM.Main.lastWrinklerCount = CurrentWrinklers
}
}
}
CM.HasReplaceNativeGrimoireLaunch = false;
CM.HasReplaceNativeGrimoireDraw = false;
CM.Main.lastGoldenCookieState = 0;
CM.Main.lastSpawnedGoldenCookieState = 0;
CM.Main.currSpawnedGoldenCookieState
CM.Main.lastTickerFortuneState = 0;
CM.Main.lastSeasonPopupState = 0;
CM.Main.lastGardenNextStep = 0;
CM.Main.lastMagicBarFull = 0;
CM.Main.lastWrinklerCount = 0;
CM.ConfigDefault = {
BotBar: 1,
TimerBar: 1,
TimerBarPos: 0,
BuildColor: 1,
BulkBuildColor: 0,
ColorPPBulkMode: 0,
UpBarColor: 1,
UpgradeBarFixedPos: 1,
CalcWrink: 0,
CPSMode: 1,
AvgCPSHist: 3,
AvgClicksHist: 0,
ToolWarnBon: 0,
GCNotification: 0,
GCFlash: 1,
GCSound: 1,
GCVolume: 100,
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
GCTimer: 1,
Favicon: 1,
FortuneNotification: 0,
FortuneFlash: 1,
FortuneSound: 1,
FortuneVolume: 100,
FortuneSoundURL: 'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
SeaNotification: 0,
SeaFlash: 1,
SeaSound: 1,
SeaVolume: 100,
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardFlash: 1,
GardSound: 1,
GardVolume: 100,
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
MagicNotification: 0,
MagicFlash: 1,
MagicSound: 1,
MagicVolume: 100,
MagicSoundURL: 'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
WrinklerNotification: 0,
WrinklerFlash: 1,
WrinklerSound: 1,
WrinklerVolume: 100,
WrinklerSoundURL: 'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
WrinklerMaxNotification: 0,
WrinklerMaxFlash: 1,
WrinklerMaxSound: 1,
WrinklerMaxVolume: 100,
WrinklerMaxSoundURL: 'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
Title: 1,
TooltipBuildUp: 1,
TooltipAmor: 0,
ToolWarnLucky: 1,
ToolWarnConjure: 1,
ToolWarnPos: 1,
TooltipGrim:1,
ToolWrink: 1,
TooltipLump: 1,
Stats: 1,
MissingUpgrades: 0,
UpStats: 1,
TimeFormat: 0,
SayTime: 1,
GrimoireBar: 1,
Scale: 2,
OptionsPref: {BarsColors: 1, Calculation: 1, Notification: 1, Tooltip: 1, Statistics: 1, Other: 1},
StatsPref: {Lucky: 1, Conjure: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1},
Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'},
SortBuildings: 0,
SortUpgrades: 0
};
CM.ConfigPrefix = 'CMConfig';
CM.VersionMajor = '2.031';
CM.VersionMinor = '2';