Files
CookieMonster/src/Footer.js
2020-12-26 17:53:12 +01:00

76 lines
2.3 KiB
JavaScript

/**********
* Footer *
**********/
/********
* Section: Functions related to base game modding API */
/**
* This register a init function to the CM object. Per Game code/comments:
* "this function is called as soon as the mod is registered
* declare hooks here"
* It starts the further initialization of CookieMonster and registers hooks
*/
CM.init = function() {
var proceed = true;
if (Game.version != CM.VersionMajor) {
proceed = confirm('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' is meant for Game version ' + CM.VersionMajor + '. Loading a different version may cause errors. Do you still want to load Cookie Monster?');
}
if (proceed) {
CM.DelayInit();
Game.registerHook('draw', CM.Disp.Draw);
}
}
/**
* This registers a save function to the CM object. Per Game code/comments:
* "use this to store persistent data associated with your mod
* return 'a string to be saved';"
*/
CM.save = function() {
return JSON.stringify({
settings: CM.Options,
version: CM.VersionMajor + '.' + CM.VersionMinor,
});
}
/**
* This registers a load function to the CM object. Per Game code/comments:
* "do stuff with the string data you saved previously"
*/
CM.load = function(str) {
let save = JSON.parse(str);
CM.Config.LoadConfig(save.settings);
}
/********
* Section: Functions related to the initialization of CookieMonster */
/**
* This functions loads an external script (on the same repository) that creates the
* functionality needed to dynamiccaly change colours
* It is called by the last function in the footer
*/
CM.Footer.AddJscolor = function() {
CM.Footer.Jscolor = document.createElement('script');
CM.Footer.Jscolor.type = 'text/javascript';
CM.Footer.Jscolor.setAttribute('src', 'https://aktanusa.github.io/CookieMonster/jscolor/jscolor.js');
document.head.appendChild(CM.Footer.Jscolor);
}
/**
* This functions starts the initizialization and register CookieMonster
* It is called as the last function in this script's execution
*/
if (!CM.isRunning) {
CM.Footer.AddJscolor();
var delay = setInterval(function() {
if (typeof jscolor !== 'undefined') {
Game.registerMod('CookieMonster', CM);
clearInterval(delay);
}
}, 500);
CM.isRunning = 1
}