/********** * Header * **********/ CM = {}; CM.Backup = {}; CM.Cache = {}; CM.Config = {}; CM.ConfigData = {}; CM.Data = {}; CM.Disp = {}; CM.Sim = {}; /********* * Cache * *********/ CM.Cache.RemakeIncome = function() { // Simulate Building Buys CM.Sim.BuyBuildings(); // Simulate Upgrade Buys CM.Sim.BuyUpgrades(); } CM.Cache.RemakeBuildingsBCI = function() { CM.Disp.min = -1; CM.Disp.max = -1; CM.Disp.mid = -1; for (var i in CM.Cache.Objects) { CM.Cache.Objects[i].bci = Game.Objects[i].getPrice() / CM.Cache.Objects[i].bonus; if (CM.Disp.min == -1 || CM.Cache.Objects[i].bci < CM.Disp.min) CM.Disp.min = CM.Cache.Objects[i].bci; if (CM.Disp.max == -1 || CM.Cache.Objects[i].bci > CM.Disp.max) CM.Disp.max = CM.Cache.Objects[i].bci; } CM.Disp.mid = ((CM.Disp.max - CM.Disp.min) / 2) + CM.Disp.min; for (var i in CM.Cache.Objects) { var color = ''; if (CM.Cache.Objects[i].bci == CM.Disp.min) color = CM.Disp.colorGreen; else if (CM.Cache.Objects[i].bci == CM.Disp.max) color = CM.Disp.colorRed; else if (CM.Cache.Objects[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange; else color = CM.Disp.colorYellow; CM.Cache.Objects[i].color = color; } } CM.Cache.RemakeUpgradeBCI = function() { for (var i in CM.Cache.Upgrades) { CM.Cache.Upgrades[i].bci = Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus; var color = ''; if (CM.Cache.Upgrades[i].bci <= 0 || CM.Cache.Upgrades[i].bci == 'Infinity') color = CM.Disp.colorGray; else if (CM.Cache.Upgrades[i].bci < CM.Disp.min) color = CM.Disp.colorBlue; else if (CM.Cache.Upgrades[i].bci == CM.Disp.min) color = CM.Disp.colorGreen; else if (CM.Cache.Upgrades[i].bci == CM.Disp.max) color = CM.Disp.colorRed; else if (CM.Cache.Upgrades[i].bci > CM.Disp.max) color = CM.Disp.colorPurple; else if (CM.Cache.Upgrades[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange; else color = CM.Disp.colorYellow; CM.Cache.Upgrades[i].color = color; } } CM.Cache.RemakeBCI = function() { // Buildings CM.Cache.RemakeBuildingsBCI(); // Upgrades CM.Cache.RemakeUpgradeBCI(); } CM.Cache.RemakeLucky = function() { CM.Cache.Lucky = (Game.cookiesPs * 60 * 20) / 0.1; if (Game.frenzy > 0) { CM.Cache.Lucky /= Game.frenzyPower; } CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.1) + 13; CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7; CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.1) + 13; } CM.Cache.RemakeSeaSpec = function() { if (Game.season == 'christmas') { CM.Cache.SeaSpec = Math.max(25, Game.cookiesPs * 60 * 1); if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2; } } CM.Cache.Lucky = 0; CM.Cache.LuckyReward = 0; CM.Cache.LuckyFrenzy = 0; CM.Cache.LuckyRewardFrenzy = 0; CM.Cache.SeaSpec = 0; /********** * Config * **********/ CM.SaveConfig = function(config) { localStorage.setItem(CM.ConfigPrefix, JSON.stringify(config)); } CM.LoadConfig = function() { if (localStorage.getItem(CM.ConfigPrefix) != null) { CM.Config = JSON.parse(localStorage.getItem(CM.ConfigPrefix)); // Check values var mod = false; for (var i in CM.ConfigDefault) { if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) { mod = true; CM.Config[i] = CM.ConfigDefault[i]; } } if (mod) CM.SaveConfig(CM.Config); CM.Loop(); // Do loop once for (var i in CM.ConfigDefault) { if (CM.ConfigData[i].func != undefined) { CM.ConfigData[i].func(); } } } else { // Default values CM.RestoreDefault(); } } CM.RestoreDefault = function() { CM.Config = {}; CM.SaveConfig(CM.ConfigDefault); CM.LoadConfig(); Game.UpdateMenu(); } CM.ToggleConfigUp = function(config) { CM.Config[config]++; if (CM.Config[config] == CM.ConfigData[config].label.length) { CM.Config[config] = 0; } if (CM.ConfigData[config].func != undefined) { CM.ConfigData[config].func(); } l(CM.ConfigPrefix + config).innerHTML = CM.Disp.GetConfigDisplay(config); CM.SaveConfig(CM.Config); } CM.ToggleConfigDown = function(config) { CM.Config[config]--; if (CM.Config[config] < 0) { CM.Config[config] = CM.ConfigData[config].label.length - 1; } if (CM.ConfigData[config].func != undefined) { CM.ConfigData[config].func(); } l(CM.ConfigPrefix + config).innerHTML = CM.Disp.GetConfigDisplay(config); CM.SaveConfig(CM.Config); } CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}}; CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}}; CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}}; CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}}; CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'}; CM.ConfigData.Sound = {label: ['Sounds OFF', 'Sounds ON'], desc: 'Play a sound on Golden Cookie/Season Popup'}; CM.ConfigData.Volume = {label: [], desc: 'Volume of the sound'}; for (var i = 0; i < 101; i++) { CM.ConfigData.Volume.label[i] = i + '%'; } CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when has been spawned', func: function() {CM.Disp.ToggleGCTimer();}}; CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'}; CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'}; CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}}; CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}}; CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'}; CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 3 seconds'}; CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}}; CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', func: function() {CM.Disp.RefreshScale();}}; /******** * Data * ********/ CM.Data.HalloCookies = ['Skull cookies', 'Ghost cookies', 'Bat cookies', 'Slime cookies', 'Pumpkin cookies', 'Eyeball cookies', 'Spider cookies']; CM.Data.ChristCookies = ['Christmas tree biscuits', 'Snowflake biscuits', 'Snowman biscuits', 'Holly biscuits', 'Candy cane biscuits', 'Bell biscuits', 'Present biscuits']; CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour heart biscuits', 'Weeping heart biscuits', 'Golden heart biscuits', 'Eternal heart biscuits']; /******** * Disp * ********/ CM.Disp.FormatTime = function(time, format) { if (time == 'Infinity') return time; if (time > 777600000) return format ? 'Over 9000 days!' : '>9000d'; time = Math.ceil(time); var d = Math.floor(time / 86400); var h = Math.floor(time % 86400 / 3600); var m = Math.floor(time % 3600 / 60); var s = Math.floor(time % 60); var str = ''; if (d > 0) { str += d + (format ? (d == 1 ? ' day' : ' days') : 'd') + ', '; } if (str.length > 0 || h > 0) { str += h + (format ? (h == 1 ? ' hour' : ' hours') : 'h') + ', '; } if (str.length > 0 || m > 0) { str += m + (format ? (m == 1 ? ' minute' : ' minutes') : 'm') + ', '; } str += s + (format ? (s == 1 ? ' second' : ' seconds') : 's'); return str; } CM.Disp.GetTimeColor = function(price) { var color; var text; if (Game.cookies >= price) { color = CM.Disp.colorGreen; text = 'Done!'; } else { var time = (price - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked)); text = CM.Disp.FormatTime(time); if (time > 300) { color = CM.Disp.colorRed; } else if (time > 60) { color = CM.Disp.colorOrange; } else { color = CM.Disp.colorYellow; } } return {text: text, color: color}; } CM.Disp.Beautify = function(num) { if (CM.Config.Scale != 0 && isFinite(num)) { var answer = ''; var negative = false; if (num < 0) { num = Math.abs(num); negative = true; } for (var i = (CM.Disp.shortScale.length - 1); i >= 0; i--) { if (i < CM.Disp.metric.length && CM.Config.Scale == 1) { if (num >= Math.pow(1000, i + 2)) { answer = (Math.floor(num / Math.pow(1000, i + 1)) / 1000).toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',') + ' ' + CM.Disp.metric[i]; break; } } else if (CM.Config.Scale > 1) { if (num >= Math.pow(1000, i + 2)) { answer = (Math.floor(num / Math.pow(1000, i + 1)) / 1000) + (CM.Config.Scale == 2 ? (' ' + CM.Disp.shortScale[i]) : ('e+' + ((i + 2) * 3))); break; } } } if (answer == '') { answer = CM.Backup.Beautify(num); } if (negative) { answer = '-' + answer; } return answer; } else { return CM.Backup.Beautify(num); } } CM.Disp.UpdateBackground = function() { Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth; Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight; Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth; Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight; } CM.Disp.GetConfigDisplay = function(config) { return CM.ConfigData[config].label[CM.Config[config]]; } CM.Disp.CreateBotBar = function() { CM.Disp.BotBar = document.createElement('div'); CM.Disp.BotBar.id = 'CMBotBar'; CM.Disp.BotBar.style.height = '55px'; CM.Disp.BotBar.style.width = '100%'; CM.Disp.BotBar.style.position = 'absolute'; CM.Disp.BotBar.style.display = 'none'; CM.Disp.BotBar.style.backgroundColor = '#262224'; CM.Disp.BotBar.style.backgroundImage = '-moz-linear-gradient(top, #4d4548, #000000)'; CM.Disp.BotBar.style.backgroundImage = '-o-linear-gradient(top, #4d4548, #000000)'; CM.Disp.BotBar.style.backgroundImage = '-webkit-linear-gradient(top, #4d4548, #000000)'; CM.Disp.BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)'; CM.Disp.BotBar.style.borderTop = '1px solid black'; CM.Disp.BotBar.style.overflow = 'auto'; CM.Disp.BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black'; var table = document.createElement('table'); table.style.width = '100%'; table.style.textAlign = 'center'; table.style.whiteSpace = 'nowrap'; var tbody = document.createElement('tbody'); table.appendChild(tbody); var firstCol = function(text, color) { var td = document.createElement('td'); td.style.textAlign = 'right'; td.style.color = color; td.textContent = text; return td; } var type = document.createElement('tr'); type.style.fontWeight = 'bold'; type.appendChild(firstCol(CM.VersionMajor + '.' + CM.VersionMinor, CM.Disp.colorYellow)); tbody.appendChild(type); var bonus = document.createElement('tr'); bonus.appendChild(firstCol('Bonus Income', CM.Disp.colorBlue)); tbody.appendChild(bonus); var bci = document.createElement('tr'); bci.appendChild(firstCol('Base Cost Per Income', CM.Disp.colorBlue)); tbody.appendChild(bci); var time = document.createElement('tr'); time.appendChild(firstCol('Time Left', CM.Disp.colorBlue)); tbody.appendChild(time); for (var i in Game.Objects) { var header = document.createElement('td'); header.appendChild(document.createTextNode((i.indexOf(' ') != -1 ? i.substring(0, i.indexOf(' ')) : i) + ' (')); var span = document.createElement('span'); span.style.color = CM.Disp.colorBlue; header.appendChild(span); header.appendChild(document.createTextNode(')')); type.appendChild(header); bonus.appendChild(document.createElement('td')); bci.appendChild(document.createElement('td')); time.appendChild(document.createElement('td')); } CM.Disp.BotBar.appendChild(table); l('wrapper').appendChild(CM.Disp.BotBar); } CM.Disp.ToggleBotBar = function() { if (CM.Config.BotBar == 1) { CM.Disp.BotBar.style.display = ''; CM.Disp.UpdateBotBarOther(); } else { CM.Disp.BotBar.style.display = 'none'; } CM.Disp.UpdateBotTimerBarDisplay(); } CM.Disp.UpdateBotBarOther = function() { if (CM.Config.BotBar == 1) { var count = 0; for (var i in CM.Cache.Objects) { count++; CM.Disp.BotBar.firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount; CM.Disp.BotBar.firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(CM.Cache.Objects[i].bonus, 2); CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].style.color = CM.Cache.Objects[i].color; CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(CM.Cache.Objects[i].bci, 2); } } } CM.Disp.UpdateBotBarTime = function() { if (CM.Config.BotBar == 1) { var count = 0; for (var i in CM.Cache.Objects) { count++; var timeColor = CM.Disp.GetTimeColor(Game.Objects[i].getPrice()); CM.Disp.BotBar.firstChild.firstChild.childNodes[3].childNodes[count].style.color = timeColor.color; CM.Disp.BotBar.firstChild.firstChild.childNodes[3].childNodes[count].textContent = timeColor.text; } } } CM.Disp.CreateTimerBar = function() { CM.Disp.TimerBar = document.createElement('div'); CM.Disp.TimerBar.id = 'CMTimerBar'; CM.Disp.TimerBar.style.position = 'absolute'; CM.Disp.TimerBar.style.display = 'none'; CM.Disp.TimerBar.style.bottom = '0px'; CM.Disp.TimerBar.style.height = '48px'; CM.Disp.TimerBar.style.width = '100%'; CM.Disp.TimerBar.style.fontSize = '10px'; CM.Disp.TimerBar.style.fontWeight = 'bold'; CM.Disp.TimerBar.style.backgroundColor = 'black'; var bar = function(name, bars, time) { var div = document.createElement('div'); div.style.width = '100%'; div.style.height = '10px'; div.style.margin = 'auto'; div.style.position = 'absolute'; div.style.left = '0px'; div.style.top = '0px'; div.style.right = '0px'; div.style.bottom = '0px'; var type = document.createElement('span'); type.style.display = 'inline-block'; type.style.textAlign = 'right'; type.style.width = '71px'; type.style.marginRight = '5px'; type.style.verticalAlign = 'text-top'; type.textContent = name; div.appendChild(type); for (var i = 0; i < bars.length; i++) { var colorBar = document.createElement('span'); colorBar.id = bars[i].id colorBar.style.display = 'inline-block'; colorBar.style.height = '10px'; if (bars[i].color != undefined) { colorBar.style.backgroundColor = bars[i].color; } div.appendChild(colorBar); } var timer = document.createElement('span'); timer.id = time; timer.style.marginLeft = '5px'; timer.style.verticalAlign = 'text-top'; div.appendChild(timer); return div } CM.Disp.TimerBarGC = document.createElement('div'); CM.Disp.TimerBarGC.id = 'CMTimerBarGC'; CM.Disp.TimerBarGC.style.height = '12px'; CM.Disp.TimerBarGC.style.margin = '0px 10px'; CM.Disp.TimerBarGC.style.position = 'relative'; CM.Disp.TimerBarGC.appendChild(bar('Next Cookie', [{id: 'CMTimerBarGCMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarGCBar', color: CM.Disp.colorPurple}], 'CMTimerBarGCTime')); CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarGC); CM.Disp.TimerBarRen = document.createElement('div'); CM.Disp.TimerBarRen.id = 'CMTimerBarRen'; CM.Disp.TimerBarRen.style.height = '12px'; CM.Disp.TimerBarRen.style.margin = '0px 10px'; CM.Disp.TimerBarRen.style.position = 'relative'; CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime')); CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen); CM.Disp.TimerBarFren = document.createElement('div'); CM.Disp.TimerBarFren.id = 'CMTimerBarFren'; CM.Disp.TimerBarFren.style.height = '12px'; CM.Disp.TimerBarFren.style.margin = '0px 10px'; CM.Disp.TimerBarFren.style.position = 'relative'; CM.Disp.TimerBarFren.appendChild(bar('', [{id: 'CMTimerBarFrenBar'}], 'CMTimerBarFrenTime')); CM.Disp.TimerBarFren.firstChild.firstChild.id = 'CMTimerBarFrenType'; CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarFren); CM.Disp.TimerBarCF = document.createElement('div'); CM.Disp.TimerBarCF.id = 'CMTimerBarCF'; CM.Disp.TimerBarCF.style.height = '12px'; CM.Disp.TimerBarCF.style.margin = '0px 10px'; CM.Disp.TimerBarCF.style.position = 'relative'; CM.Disp.TimerBarCF.appendChild(bar('Click Frenzy', [{id: 'CMTimerBarCFBar', color: CM.Disp.colorBlue}], 'CMTimerBarCFTime')); CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarCF); l('wrapper').appendChild(CM.Disp.TimerBar); } CM.Disp.ToggleTimerBar = function() { if (CM.Config.TimerBar == 1) { CM.Disp.TimerBar.style.display = ''; } else { CM.Disp.TimerBar.style.display = 'none'; } CM.Disp.UpdateBotTimerBarDisplay(); } CM.Disp.UpdateTimerBar = function() { if (CM.Config.TimerBar == 1) { // label width: 76 timer width: 26 div margin: 20 var maxWidth = CM.Disp.TimerBar.offsetWidth - 122; var count = 0; if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) { CM.Disp.TimerBarGC.style.display = ''; l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px'; l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px'; l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps); count++; } else { CM.Disp.TimerBarGC.style.display = 'none'; } if (Game.season == 'christmas' && Game.seasonPopup.life <= 0 && Game.seasonPopup.toDie == 0) { CM.Disp.TimerBarRen.style.display = ''; l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.seasonPopup.minTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px'; l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.seasonPopup.maxTime - Game.seasonPopup.minTime, Game.seasonPopup.maxTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px'; l('CMTimerBarRenTime').textContent = Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps); count++; } else { CM.Disp.TimerBarRen.style.display = 'none'; } if (Game.frenzy > 0) { CM.Disp.TimerBarFren.style.display = ''; if (Game.frenzyPower == 7) { l('CMTimerBarFrenType').textContent = 'Frenzy'; l('CMTimerBarFrenBar').style.backgroundColor = CM.Disp.colorYellow; } else if (Game.frenzyPower == 0.5) { l('CMTimerBarFrenType').textContent = 'Clot'; l('CMTimerBarFrenBar').style.backgroundColor = CM.Disp.colorRed; } else { l('CMTimerBarFrenType').textContent = 'Blood Frenzy'; l('CMTimerBarFrenBar').style.backgroundColor = CM.Disp.colorGreen; } l('CMTimerBarFrenBar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px'; l('CMTimerBarFrenTime').textContent = Math.ceil(Game.frenzy / Game.fps); count++; } else { CM.Disp.TimerBarFren.style.display = 'none'; } if (Game.clickFrenzy > 0) { CM.Disp.TimerBarCF.style.display = ''; l('CMTimerBarCFBar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px'; l('CMTimerBarCFTime').textContent = Math.ceil(Game.clickFrenzy / Game.fps); count++; } else { CM.Disp.TimerBarCF.style.display = 'none'; } if (count != 0) { var height = 48 / count; CM.Disp.TimerBarGC.style.height = height + 'px'; CM.Disp.TimerBarRen.style.height = height + 'px'; CM.Disp.TimerBarFren.style.height = height + 'px'; CM.Disp.TimerBarCF.style.height = height + 'px'; } } } CM.Disp.UpdateBotTimerBarDisplay = function() { if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1) { CM.Disp.BotBar.style.bottom = '48px'; l('game').style.bottom = '104px'; } else if (CM.Config.BotBar == 1) { CM.Disp.BotBar.style.bottom = '0px'; l('game').style.bottom = '56px'; } else if (CM.Config.TimerBar == 1) { l('game').style.bottom = '48px'; } else { // No bars l('game').style.bottom = '0px'; } CM.Disp.UpdateBackground(); } CM.Disp.UpdateBuildings = function() { if (CM.Config.BuildColor == 1) { for (var i in CM.Cache.Objects) { l('productPrice' + Game.Objects[i].id).style.color = CM.Cache.Objects[i].color; } } else { for (var i in CM.Cache.Objects) { l('productPrice' + Game.Objects[i].id).style.color = ''; } } } CM.Disp.CreateUpgradeBar = function() { CM.Disp.UpgradeBar = document.createElement('div'); CM.Disp.UpgradeBar.id = 'CMUpgradeBar'; CM.Disp.UpgradeBar.style.width = '100%'; CM.Disp.UpgradeBar.style.backgroundColor = 'black'; CM.Disp.UpgradeBar.style.textAlign = 'center'; CM.Disp.UpgradeBar.style.fontWeight = 'bold'; CM.Disp.UpgradeBar.style.display = 'none'; CM.Disp.UpgradeBar.onmouseout = function() { Game.tooltip.hide(); }; var placeholder = document.createElement('div'); var legend = document.createElement('div'); legend.style.minWidth = '320px'; legend.style.marginBottom = '4px'; var title = document.createElement('div'); title.className = 'name'; title.style.marginBottom = '4px'; title.textContent = 'Legend'; legend.appendChild(title); var legendLine = function(color, text) { var div = document.createElement('div'); div.style.verticalAlign = 'middle'; var span = document.createElement('span'); span.style.backgroundColor = color; span.style.display = 'inline-block'; span.style.height = '10px'; span.style.width = '10px'; span.style.marginRight = '4px'; div.appendChild(span); div.appendChild(document.createTextNode(text)); return div; } legend.appendChild(legendLine(CM.Disp.colorBlue, 'Better than best BCI building')); legend.appendChild(legendLine(CM.Disp.colorGreen, 'Same as best BCI building')); legend.appendChild(legendLine(CM.Disp.colorYellow, 'Between best and worst BCI buildings closer to best')); legend.appendChild(legendLine(CM.Disp.colorOrange, 'Between best and worst BCI buildings closer to worst')); legend.appendChild(legendLine(CM.Disp.colorRed, 'Same as worst BCI building')); legend.appendChild(legendLine(CM.Disp.colorPurple, 'Worse than worst BCI building')); legend.appendChild(legendLine(CM.Disp.colorGray, 'Negative or infinity BCI')); placeholder.appendChild(legend); CM.Disp.UpgradeBar.onmouseover = function() {Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');}; var upgradeNumber = function(id, color) { var span = document.createElement('span'); span.id = id; span.style.color = color; span.style.width = '14.28571428571429%'; span.style.display = 'inline-block'; span.textContent = '0'; return span; } CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', CM.Disp.colorBlue)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', CM.Disp.colorGreen)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', CM.Disp.colorYellow)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', CM.Disp.colorOrange)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', CM.Disp.colorRed)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', CM.Disp.colorPurple)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', CM.Disp.colorGray)); l('upgrades').parentNode.insertBefore(CM.Disp.UpgradeBar, l('upgrades').parentNode.childNodes[3]); } CM.Disp.ToggleUpBarColor = function() { if (CM.Config.UpBarColor == 1) { CM.Disp.UpgradeBar.style.display = ''; CM.Disp.UpdateUpgrades(); } else { CM.Disp.UpgradeBar.style.display = 'none'; Game.RebuildUpgrades(); } } CM.Disp.UpdateUpgrades = function() { var blue = 0; var green = 0; var yellow = 0; var orange = 0; var red = 0; var purple = 0; var gray = 0; for (var i in Game.UpgradesInStore) { var me = Game.UpgradesInStore[i]; if (l('upgrade' + i).childNodes.length > 0) { l('upgrade' + i).childNodes[0].style.backgroundColor = CM.Cache.Upgrades[me.name].color; } else { var div = document.createElement('div'); div.style.width = '17px'; div.style.height = '17px'; div.style.backgroundColor = CM.Cache.Upgrades[me.name].color; l('upgrade' + i).appendChild(div); } if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGreen) green++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorYellow) yellow++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorOrange) orange++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorRed) red++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorPurple) purple++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGray) gray++; } l('CMUpgradeBarBlue').textContent = blue; l('CMUpgradeBarGreen').textContent = green; l('CMUpgradeBarYellow').textContent = yellow; l('CMUpgradeBarOrange').textContent = orange; l('CMUpgradeBarRed').textContent = red; l('CMUpgradeBarPurple').textContent = purple; l('CMUpgradeBarGray').textContent = gray; } CM.Disp.CreateWhiteScreen = function() { CM.Disp.WhiteScreen = document.createElement('div'); CM.Disp.WhiteScreen.id = 'CMWhiteScreen'; CM.Disp.WhiteScreen.style.width = '100%'; CM.Disp.WhiteScreen.style.height = '100%'; CM.Disp.WhiteScreen.style.backgroundColor = 'white'; CM.Disp.WhiteScreen.style.display = 'none'; CM.Disp.WhiteScreen.style.zIndex = '9999999999'; CM.Disp.WhiteScreen.style.position = 'absolute'; l('wrapper').appendChild(CM.Disp.WhiteScreen); } CM.Disp.Flash = function(mode) { if ((CM.Config.Flash == 1 && mode == 3) || mode == 1) { CM.Disp.WhiteScreen.style.opacity = '0.5'; if (mode == 3) { CM.Disp.WhiteScreen.style.display = 'inline'; setTimeout(function() {CM.Disp.Flash(2);}, 1000/Game.fps); } else { setTimeout(function() {CM.Disp.Flash(0);}, 1000/Game.fps); } } else if (mode == 2) { CM.Disp.WhiteScreen.style.opacity = '1'; setTimeout(function() {CM.Disp.Flash(1);}, 1000/Game.fps); } else if (mode == 0) { CM.Disp.WhiteScreen.style.display = 'none'; } } CM.Disp.PlaySound = function(url) { if (CM.Config.Sound == 1) { var sound = new realAudio(url); sound.volume = CM.Config.Volume / 100; sound.play(); } } CM.Disp.CreateGCTimer = function() { CM.Disp.GCTimer = document.createElement('div'); CM.Disp.GCTimer.style.width = '96px'; CM.Disp.GCTimer.style.height = '96px'; CM.Disp.GCTimer.style.display = 'none'; CM.Disp.GCTimer.style.position = 'absolute'; CM.Disp.GCTimer.style.zIndex = '10000000001'; CM.Disp.GCTimer.style.textAlign = 'center'; CM.Disp.GCTimer.style.lineHeight = '96px'; CM.Disp.GCTimer.style.fontFamily = '\"Kavoon\", Georgia, serif'; CM.Disp.GCTimer.style.fontSize = '35px'; CM.Disp.GCTimer.style.cursor = 'pointer'; CM.Disp.GCTimer.onclick = function () {Game.goldenCookie.click(); CM.Disp.GCTimer.style.display = 'none';}; l('game').appendChild(CM.Disp.GCTimer); } CM.Disp.ToggleGCTimer = function() { if (CM.Config.GCTimer == 1) { if (l('goldenCookie').style.display != 'none') { CM.Disp.GCTimer.style.display = 'block'; CM.Disp.GCTimer.style.left = l('goldenCookie').style.left; CM.Disp.GCTimer.style.top = l('goldenCookie').style.top; } } else { CM.Disp.GCTimer.style.display = 'none'; } } CM.Disp.CheckGoldenCookie = function() { if (CM.Disp.lastGoldenCookieState != l('goldenCookie').style.display) { CM.Disp.lastGoldenCookieState = l('goldenCookie').style.display; if (l('goldenCookie').style.display != 'none') { if (CM.Config.GCTimer == 1) { CM.Disp.GCTimer.style.display = 'block'; CM.Disp.GCTimer.style.left = l('goldenCookie').style.left; CM.Disp.GCTimer.style.top = l('goldenCookie').style.top; } CM.Disp.Flash(3); CM.Disp.PlaySound('http://cookie-monster.autopergamene.eu/mp3/bell.mp3'); } else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none'; } else if (CM.Config.GCTimer == 1 && l('goldenCookie').style.display != 'none') { CM.Disp.GCTimer.style.opacity = 1 - Math.pow((Game.goldenCookie.life / (Game.fps * Game.goldenCookie.dur)) * 2 - 1, 4); CM.Disp.GCTimer.textContent = Math.ceil(Game.goldenCookie.life / Game.fps); } } CM.Disp.EmphSeasonPopup = function() { if (Game.season=='christmas') { CM.Disp.Flash(3); CM.Disp.PlaySound('http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3'); } } CM.Disp.UpdateTitle = function() { if (CM.Config.Title == 1) { var addSP = false; var titleGC; var titleSP; if (l('goldenCookie').style.display != 'none') { addGC = true; titleGC = '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']'; } else { titleGC = '[' + Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps) + ']'; } if (Game.season=='christmas') { addSP = true; if (l('seasonPopup').style.display != 'none') { titleSP = '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']'; } else { titleSP = '[' + Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps) + ']'; } } var str = document.title; if (str.charAt(0) == '[') { str = str.substring(str.lastIndexOf(']') + 1); } document.title = titleGC + (addSP ? titleSP : '') + ' ' + str; } } CM.Disp.AddMenu = function() { var title = function(text) { var div = document.createElement('div'); div.className = 'title'; div.style.color = CM.Disp.colorBlue; div.textContent = text; return div; } var header = function(text) { var div = document.createElement('div'); div.className = 'listing'; div.style.padding = '5px 16px'; div.style.opacity = '0.7'; div.style.fontSize = '17px'; div.style.fontFamily = '\"Kavoon\", Georgia, serif'; div.textContent = text; return div; } if (Game.onMenu == 'prefs') { var frag = document.createDocumentFragment(); frag.appendChild(title('Cookie Monster Goodies')); var listing = function(config) { var div = document.createElement('div'); div.className = 'listing'; var a = document.createElement('a'); a.className = 'option'; a.id = CM.ConfigPrefix + config; a.onclick = function() {CM.ToggleConfigUp(config);}; a.textContent = CM.Disp.GetConfigDisplay(config); div.appendChild(a); var label = document.createElement('label'); label.textContent = CM.ConfigData[config].desc; div.appendChild(label); return div; } frag.appendChild(header('Bars/Colors')); frag.appendChild(listing('BotBar')); frag.appendChild(listing('TimerBar')); frag.appendChild(listing('BuildColor')); frag.appendChild(listing('UpBarColor')); frag.appendChild(header('Golden Cookie/Season Popup Emphasis')); frag.appendChild(listing('Flash')); frag.appendChild(listing('Sound')); var volConfig = 'Volume'; var volume = document.createElement('div'); volume.className = 'listing'; var minus = document.createElement('a'); minus.className = 'option'; minus.onclick = function() {CM.ToggleConfigDown(volConfig);}; minus.textContent = '-'; volume.appendChild(minus); var volText = document.createElement('span'); volText.id = CM.ConfigPrefix + volConfig; volText.textContent = CM.Disp.GetConfigDisplay(volConfig); volume.appendChild(volText); var plus = document.createElement('a'); plus.className = 'option'; plus.onclick = function() {CM.ToggleConfigUp(volConfig);}; plus.textContent = '+'; volume.appendChild(plus); var volLabel = document.createElement('label'); volLabel.textContent = CM.ConfigData[volConfig].desc; volume.appendChild(volLabel); frag.appendChild(volume); frag.appendChild(listing('GCTimer')); frag.appendChild(listing('Title')); frag.appendChild(header('Tooltip')); frag.appendChild(listing('Tooltip')); frag.appendChild(listing('ToolWarnCaut')); frag.appendChild(listing('ToolWarnCautPos')); frag.appendChild(header('Statistics')); frag.appendChild(listing('Stats')); frag.appendChild(listing('UpStats')); frag.appendChild(listing('SayTime')); frag.appendChild(header('Other')); frag.appendChild(listing('Scale')); var resDef = document.createElement('div'); resDef.className = 'listing'; var resDefBut = document.createElement('a'); resDefBut.className = 'option'; resDefBut.onclick = function() {CM.RestoreDefault();}; resDefBut.textContent = 'Restore Default'; resDef.appendChild(resDefBut); frag.appendChild(resDef); l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]); CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick; l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON'); CM.Disp.RefreshScale();}; } else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') { var stats = document.createElement('div'); stats.className = 'subsection'; var luckyColor = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen; var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13; var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset); var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset); var halloCook = 0; for (var i in CM.Data.HalloCookies) { if (Game.Has(CM.Data.HalloCookies[i])) halloCook++; } var christCook = 0; for (var i in CM.Data.ChristCookies) { if (Game.Has(CM.Data.ChristCookies[i])) christCook++; } var valCook = 0; for (var i in CM.Data.ValCookies) { if (Game.Has(CM.Data.ValCookies[i])) valCook++; else break; } var normEggs = 0; for (var i in Game.eggDrops) { if (Game.HasUnlocked(Game.eggDrops[i])) normEggs++; } var rareEggs = 0; for (var i in Game.rareEggDrops) { if (Game.HasUnlocked(Game.rareEggDrops[i])) rareEggs++; } var listing = function(name, text) { var div = document.createElement('div'); div.className = 'listing'; var b = document.createElement('b'); b.textContent = name; div.appendChild(b); div.appendChild(text); return div; } stats.appendChild(title('Cookie Monster Goodies')); stats.appendChild(header('Lucky Cookies')); var luckyReqFrag = document.createDocumentFragment(); var luckyReqSpan = document.createElement('span'); luckyReqSpan.style.fontWeight = 'bold'; luckyReqSpan.style.color = luckyColor; luckyReqSpan.textContent = Beautify(CM.Cache.Lucky); luckyReqFrag.appendChild(luckyReqSpan); if (luckyTime != '') { var luckyReqSmall = document.createElement('small'); luckyReqSmall.textContent = ' (' + luckyTime + ')'; luckyReqFrag.appendChild(luckyReqSmall); } stats.appendChild(listing('\"Lucky!\" Cookies Required : ', luckyReqFrag)); var luckyReqFrenFrag = document.createDocumentFragment(); var luckyReqFrenSpan = document.createElement('span'); luckyReqFrenSpan.style.fontWeight = 'bold'; luckyReqFrenSpan.style.color = luckyColorFrenzy; luckyReqFrenSpan.textContent = Beautify(CM.Cache.LuckyFrenzy); luckyReqFrenFrag.appendChild(luckyReqFrenSpan); if (luckyTimeFrenzy != '') { var luckyReqFrenSmall = document.createElement('small'); luckyReqFrenSmall.textContent = ' (' + luckyTimeFrenzy + ')'; luckyReqFrenFrag.appendChild(luckyReqFrenSmall); } stats.appendChild(listing('\"Lucky!\" Cookies Required (Frenzy) : ', luckyReqFrenFrag)); stats.appendChild(listing('\"Lucky!\" Reward (MAX) : ', document.createTextNode(Beautify(CM.Cache.LuckyReward)))); stats.appendChild(listing('\"Lucky!\" Reward (MAX) (Frenzy) : ', document.createTextNode(Beautify(CM.Cache.LuckyRewardFrenzy)))); stats.appendChild(listing('\"Lucky!\" Reward (CUR) : ', document.createTextNode(Beautify(luckyCur)))); stats.appendChild(header('Heavenly Chips')); var hcMaxFrag = document.createDocumentFragment(); hcMaxFrag.appendChild(document.createTextNode(Beautify(possibleHC))); var hcMaxSmall = document.createElement('small'); hcMaxSmall.textContent = ' (' + Beautify((possibleHC * 2)) + '%)'; hcMaxFrag.appendChild(hcMaxSmall); stats.appendChild(listing('Heavenly Chips (MAX) : ', hcMaxFrag)); var hcCurFrag = document.createDocumentFragment(); hcCurFrag.appendChild(document.createTextNode(Beautify(Game.prestige['Heavenly chips']))); var hcCurSmall = document.createElement('small'); hcCurSmall.textContent = ' (' + Beautify((Game.prestige['Heavenly chips'] * 2)) + '%)'; hcCurFrag.appendChild(hcCurSmall); stats.appendChild(listing('Heavenly Chips (CUR) : ', hcCurFrag)); stats.appendChild(listing('Cookies To Next Chip : ', document.createTextNode(Beautify(neededCook)))); stats.appendChild(listing('Time To Next Chip : ', document.createTextNode(CM.Disp.FormatTime(neededCook / (Game.cookiesPs * (1 - Game.cpsSucked)), 1)))); if (Game.cpsSucked > 0) { stats.appendChild(header('Wrinklers')); var sucked = 0; for (var i in Game.wrinklers) { sucked += Game.wrinklers[i].sucked; } sucked *= 1.1; if (Game.Has('Wrinklerspawn')) sucked *= 1.05; stats.appendChild(listing('Rewards of Popping : ', document.createTextNode(Beautify(sucked)))); } stats.appendChild(header('Season Specials')); stats.appendChild(listing('Halloween Cookies Bought : ', document.createTextNode(halloCook + ' of ' + CM.Data.HalloCookies.length))); stats.appendChild(listing('Christmas Cookies Bought : ', document.createTextNode(christCook + ' of ' + CM.Data.ChristCookies.length))); stats.appendChild(listing('Valentine Cookies Bought : ', document.createTextNode(valCook + ' of ' + CM.Data.ValCookies.length))); stats.appendChild(listing('Normal Easter Eggs Unlocked : ', document.createTextNode(normEggs + ' of ' + Game.eggDrops.length))); stats.appendChild(listing('Rare Easter Eggs Unlocked : ', document.createTextNode(rareEggs + ' of ' + Game.rareEggDrops.length))); if (Game.season == 'christmas') { stats.appendChild(listing('Reindeer Reward : ', document.createTextNode(Beautify(CM.Cache.SeaSpec)))); } l('menu').insertBefore(stats, l('menu').childNodes[2]); } } CM.Disp.RefreshMenu = function() { if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 3) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu(); } CM.Disp.CreateTooltipWarnCaut = function() { CM.Disp.TooltipWarnCaut = document.createElement('div'); CM.Disp.TooltipWarnCaut.style.position = 'absolute'; CM.Disp.TooltipWarnCaut.style.display = 'none'; CM.Disp.TooltipWarnCaut.style.left = 'auto'; CM.Disp.TooltipWarnCaut.style.bottom = 'auto'; var create = function(boxId, color, labelTextFront, labelTextBack, deficitId) { var box = document.createElement('div'); box.id = boxId; box.style.display = 'none'; box.style.WebkitTransition = 'opacity 0.1s ease-out'; box.style.MozTransition = 'opacity 0.1s ease-out'; box.style.MsTransition = 'opacity 0.1s ease-out'; box.style.OTransition = 'opacity 0.1s ease-out'; box.style.transition = 'opacity 0.1s ease-out'; box.style.border = '1px solid ' + color; box.style.padding = '2px'; box.style.background = '#000 url(img/darkNoise.png)'; var labelDiv = document.createElement('div'); box.appendChild(labelDiv); var labelSpan = document.createElement('span'); labelSpan.style.color = color; labelSpan.style.fontWeight = 'bold'; labelSpan.textContent = labelTextFront; labelDiv.appendChild(labelSpan); labelDiv.appendChild(document.createTextNode(labelTextBack)); var deficitDiv = document.createElement('div'); box.appendChild(deficitDiv); var deficitSpan = document.createElement('span'); deficitSpan.id = deficitId; deficitDiv.appendChild(document.createTextNode('Deficit: ')); deficitDiv.appendChild(deficitSpan); return box; } CM.Disp.TooltipWarnCaut.appendChild(create('CMDispTooltipWarn', CM.Disp.colorRed, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!"', 'CMDispTooltipWarnText')); CM.Disp.TooltipWarnCaut.firstChild.style.marginBottom = '4px'; CM.Disp.TooltipWarnCaut.appendChild(create('CMDispTooltipCaut', CM.Disp.colorYellow, 'Caution: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)', 'CMDispTooltipCautText')); l('tooltipAnchor').appendChild(CM.Disp.TooltipWarnCaut); } CM.Disp.ToggleToolWarnCaut = function() { if (CM.Config.ToolWarnCaut == 1) { CM.Disp.TooltipWarnCaut.style.display = 'block'; } else { CM.Disp.TooltipWarnCaut.style.display = 'none'; } } CM.Disp.ToggleToolWarnCautPos = function() { if (CM.Config.ToolWarnCautPos == 0) { CM.Disp.TooltipWarnCaut.style.top = '12px'; CM.Disp.TooltipWarnCaut.style.padding = '3px 4px'; } else { CM.Disp.TooltipWarnCaut.style.right = '12px'; CM.Disp.TooltipWarnCaut.style.padding = '4px 3px'; } } CM.Disp.AddTooltipBuild = function() { CM.Disp.TooltipBuildBack = []; for (var i in Game.Objects) { var me = Game.Objects[i]; if (l('product' + me.id).onmouseover != null) { CM.Disp.TooltipBuildBack[i] = l('product' + me.id).onmouseover; eval('l(\'product\' + me.id).onmouseover = function() {Game.tooltip.draw(this, function() {return CM.Disp.Tooltip(\'b\', \'' + i + '\');}, \'store\');}'); } } } CM.Disp.AddTooltipUpgrade = function() { CM.Disp.TooltipUpgradeBack = []; for (var i in Game.UpgradesInStore) { var me = Game.UpgradesInStore[i]; if (l('upgrade' + i).onmouseover != null) { CM.Disp.TooltipUpgradeBack[i] = l('upgrade' + i).onmouseover; eval('l(\'upgrade\' + i).onmouseover = function() {CM.Disp.Tooltip(\'u\', \'' + i + '\');}'); } } } CM.Disp.Tooltip = function(type, name) { if (type == 'b') { l('tooltip').innerHTML = Game.Objects[name].tooltip(); } else { // Upgrades CM.Disp.TooltipUpgradeBack[name](); } var area = document.createElement('div'); area.id = 'CMTooltipArea'; l('tooltip').appendChild(area); if (CM.Config.Tooltip == 1) { l('tooltip').firstChild.style.paddingBottom = '4px'; var tooltip = document.createElement('div'); tooltip.style.border = '1px solid'; tooltip.style.padding = '4px'; tooltip.style.margin = '0px -4px'; tooltip.id = 'CMTooltipBorder'; var header = function(text) { var div = document.createElement('div'); div.style.fontWeight = 'bold'; div.style.color = CM.Disp.colorBlue; div.textContent = text; return div; } tooltip.appendChild(header('Bonus Income')); var income = document.createElement('div'); income.style.marginBottom = '4px'; income.style.color = 'white'; income.id = 'CMTooltipIncome'; tooltip.appendChild(income); tooltip.appendChild(header('Base Cost Per Income')); var bci = document.createElement('div'); bci.style.marginBottom = '4px'; bci.id = 'CMTooltipBCI'; tooltip.appendChild(bci); tooltip.appendChild(header('Time Left')); var time = document.createElement('div'); time.id = 'CMTooltipTime'; tooltip.appendChild(time); l('tooltip').appendChild(tooltip); } CM.Disp.tooltipType = type; CM.Disp.tooltipName = name; CM.Disp.UpdateTooltip(); if (type == 'b') { return l('tooltip').innerHTML; } } CM.Disp.UpdateTooltip = function() { if (l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) { var price; var bonus; if (CM.Disp.tooltipType == 'b') { bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus; price = Game.Objects[CM.Disp.tooltipName].getPrice(); if (CM.Config.Tooltip == 1) { l('CMTooltipBorder').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color; l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects[CM.Disp.tooltipName].bci, 2); l('CMTooltipBCI').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color; } } else { // Upgrades bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus; price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice(); if (CM.Config.Tooltip == 1) { l('CMTooltipBorder').style.color = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; l('CMTooltipBCI').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bci, 2); l('CMTooltipBCI').style.color = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; } } if (CM.Config.Tooltip == 1) { l('CMTooltipIncome').textContent = Beautify(bonus, 2); var increase = Math.round(bonus / Game.cookiesPs * 10000); if (isFinite(increase) && increase != 0) { l('CMTooltipIncome').textContent += ' (' + (increase / 100) + '% of income)'; } var timeColor = CM.Disp.GetTimeColor(price); l('CMTooltipTime').textContent = timeColor.text; l('CMTooltipTime').style.color = timeColor.color; } if (CM.Config.ToolWarnCaut == 1) { var bonusNoFren = bonus; if (Game.frenzy > 0) { bonusNoFren /= Game.frenzyPower; } var warn = CM.Cache.Lucky + ((bonusNoFren * 60 * 20) / 0.1); var caut = warn * 7; var amount = Game.cookies - price; if (amount < warn || amount < caut) { if (CM.Config.ToolWarnCautPos == 0) { CM.Disp.TooltipWarnCaut.style.right = (l('tooltip').offsetWidth + 12) + 'px'; } else { CM.Disp.TooltipWarnCaut.style.top = (l('tooltip').offsetHeight + 12) + 'px'; } CM.Disp.TooltipWarnCaut.style.width = (l('tooltip').offsetWidth - 6) + 'px'; if (amount < warn) { l('CMDispTooltipWarn').style.display = ''; l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; l('CMDispTooltipCaut').style.display = ''; l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; } else if (amount < caut) { l('CMDispTooltipCaut').style.display = ''; l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; l('CMDispTooltipWarn').style.display = 'none'; } else { l('CMDispTooltipWarn').style.display = 'none'; l('CMDispTooltipCaut').style.display = 'none'; } } else { l('CMDispTooltipWarn').style.display = 'none'; l('CMDispTooltipCaut').style.display = 'none'; } } } } CM.Disp.DrawTooltipWarnCaut = function() { if (CM.Config.ToolWarnCaut == 1) { l('CMDispTooltipWarn').style.opacity = '0'; l('CMDispTooltipCaut').style.opacity = '0'; } } CM.Disp.UpdateTooltipWarnCaut = function() { if (CM.Config.ToolWarnCaut == 1 && l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) { l('CMDispTooltipWarn').style.opacity = '1'; l('CMDispTooltipCaut').style.opacity = '1'; } } CM.Disp.ToggleSayTime = function() { if (CM.Config.SayTime == 1) { Game.sayTime = CM.Disp.sayTime; } else { Game.sayTime = CM.Backup.sayTime; } } CM.Disp.RefreshScale = function() { BeautifyAll(); Game.RefreshStore(); Game.RebuildUpgrades(); CM.Disp.UpdateBotBarOther(); CM.Disp.UpdateBuildings(); CM.Disp.UpdateUpgrades(); } CM.Disp.min = -1; CM.Disp.max = -1; CM.Disp.mid = -1; CM.Disp.colorBlue = '#4bb8f0'; CM.Disp.colorGreen = 'lime'; CM.Disp.colorYellow = 'yellow'; CM.Disp.colorOrange = '#ff7f00'; CM.Disp.colorRed = 'red'; CM.Disp.colorPurple = 'magenta'; CM.Disp.colorGray = '#b3b3b3'; CM.Disp.lastGoldenCookieState = 'none'; CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y']; CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec']; /******** * Main * ********/ CM.ReplaceNative = function() { CM.Backup.Beautify = Beautify; Beautify = CM.Disp.Beautify; CM.Backup.CalculateGains = Game.CalculateGains; Game.CalculateGains = function() { CM.Backup.CalculateGains(); CM.Sim.DoSims = 1; CM.Sim.Date = new Date().getTime(); } CM.Backup.seasonPopup = {}; CM.Backup.seasonPopup.spawn = Game.seasonPopup.spawn; eval('CM.Backup.seasonPopup.spawnMod = ' + Game.seasonPopup.spawn.toString().split('this').join('Game.seasonPopup')); Game.seasonPopup.spawn = function() { CM.Backup.seasonPopup.spawnMod(); CM.Disp.EmphSeasonPopup(); } CM.Backup.tooltip = {}; CM.Backup.tooltip.draw = Game.tooltip.draw; eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip')); Game.tooltip.draw = function(from, text, origin) { CM.Backup.tooltip.drawMod(from, text, origin); CM.Disp.DrawTooltipWarnCaut(); } CM.Backup.tooltip.update = Game.tooltip.update; eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip')); Game.tooltip.update = function() { CM.Backup.tooltip.updateMod(); CM.Disp.UpdateTooltipWarnCaut(); } CM.Backup.RebuildUpgrades = Game.RebuildUpgrades; Game.RebuildUpgrades = function() { CM.Backup.RebuildUpgrades(); CM.Disp.AddTooltipUpgrade(); } CM.Backup.UpdateMenu = Game.UpdateMenu; Game.UpdateMenu = function() { CM.Backup.UpdateMenu(); CM.Disp.AddMenu(); } CM.Backup.sayTime = Game.sayTime; CM.Disp.sayTime = function(time, detail) { if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail); else return CM.Disp.FormatTime(time / Game.fps, 1); } CM.Backup.Loop = Game.Loop; Game.Loop = function() { CM.Backup.Loop(); CM.Loop(); } } CM.Loop = function() { if (CM.Sim.DoSims) { CM.Cache.RemakeIncome(); CM.Cache.RemakeBCI(); CM.Cache.RemakeLucky(); CM.Cache.RemakeSeaSpec(); CM.Disp.UpdateBotBarOther(); CM.Disp.UpdateBuildings(); CM.Disp.UpdateUpgrades(); CM.Sim.DoSims = 0; } // Redraw timers CM.Disp.UpdateBotBarTime(); CM.Disp.UpdateTimerBar(); // Update Tooltip CM.Disp.UpdateTooltip(); // Check Golden Cookies CM.Disp.CheckGoldenCookie(); // Update Title CM.Disp.UpdateTitle(); // Change menu refresh interval CM.Disp.RefreshMenu(); } CM.Init = function() { var proceed = true; if (Game.version != CM.VersionMajor) { proceed = confirm('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' is meant for Game version ' + CM.VersionMajor + '. Loading a different version may cause errors. Do you still want to load Cookie Monster?'); } if (proceed) { CM.Disp.CreateBotBar(); CM.Disp.CreateTimerBar(); CM.Disp.CreateUpgradeBar(); CM.Disp.CreateWhiteScreen(); CM.Disp.CreateGCTimer(); CM.Disp.CreateTooltipWarnCaut(); CM.Disp.AddTooltipBuild(); CM.ReplaceNative(); Game.CalculateGains(); CM.LoadConfig(); // Must be after all things are created! if (Game.prefs.popups) Game.Popup('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!'); else Game.Notify('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!','','',1); Game.Win('Third-party'); } } CM.ConfigDefault = {BotBar: 1, TimerBar: 1, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 0, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2}; CM.ConfigPrefix = 'CMConfig'; CM.VersionMajor = '1.0465'; CM.VersionMinor = '5'; /******* * Sim * *******/ eval('CM.Sim.Has = ' + Game.Has.toString().split('Game').join('CM.Sim')); CM.Sim.Win = function(what) { if (CM.Sim.Achievements[what]) { if (CM.Sim.Achievements[what].won == 0) { CM.Sim.Achievements[what].won = 1; if (Game.Achievements[what].hide != 3) CM.Sim.AchievementsOwned++; } } } eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim')); CM.Sim.CookNeedPrest = function(prestige) { return ((Math.pow(((prestige * 2) + 1), 2) - 1) / 8) * 1000000000000; } CM.Sim.CopyData = function() { // Other variables CM.Sim.prestige = Game.prestige['Heavenly chips']; CM.Sim.UpgradesOwned = Game.UpgradesOwned; CM.Sim.pledges = Game.pledges; CM.Sim.AchievementsOwned = Game.AchievementsOwned; // Buildings CM.Sim.Objects = []; for (var i in Game.Objects) { CM.Sim.Objects[i] = {}; var me = Game.Objects[i]; var you = CM.Sim.Objects[i]; you.amount = me.amount; eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.Objects').join('CM.Sim.Objects')); you.name = me.name; // Needed for above eval! } // Upgrades CM.Sim.Upgrades = []; for (var i in Game.Upgrades) { CM.Sim.Upgrades[i] = {}; var me = Game.Upgrades[i]; var you = CM.Sim.Upgrades[i]; you.bought = me.bought; } // Achievements CM.Sim.Achievements = []; for (var i in Game.Achievements) { CM.Sim.Achievements[i] = {}; var me = Game.Achievements[i]; var you = CM.Sim.Achievements[i]; you.won = me.won; } }; CM.Sim.CalculateGains = function() { CM.Sim.cookiesPs = 0; var mult = 1; for (var i in CM.Sim.Upgrades) { var me = CM.Sim.Upgrades[i]; if (me.bought > 0) { if (Game.Upgrades[i].type == 'cookie' && CM.Sim.Has(Game.Upgrades[i].name)) mult += Game.Upgrades[i].power * 0.01; } } mult += CM.Sim.Has('Specialized chocolate chips') * 0.01; mult += CM.Sim.Has('Designer cocoa beans') * 0.02; mult += CM.Sim.Has('Underworld ovens') * 0.03; mult += CM.Sim.Has('Exotic nuts') * 0.04; mult += CM.Sim.Has('Arcane sugar') * 0.05; if (CM.Sim.Has('Increased merriness')) mult += 0.15; if (CM.Sim.Has('Improved jolliness')) mult += 0.15; if (CM.Sim.Has('A lump of coal')) mult += 0.01; if (CM.Sim.Has('An itchy sweater')) mult += 0.01; if (CM.Sim.Has('Santa\'s dominion')) mult += 0.5; if (CM.Sim.Has('Santa\'s legacy')) mult += (Game.santaLevel + 1) * 0.1; var heavenlyMult = 0; if (CM.Sim.Has('Heavenly chip secret')) heavenlyMult += 0.05; if (CM.Sim.Has('Heavenly cookie stand')) heavenlyMult += 0.20; if (CM.Sim.Has('Heavenly bakery')) heavenlyMult += 0.25; if (CM.Sim.Has('Heavenly confectionery')) heavenlyMult += 0.25; if (CM.Sim.Has('Heavenly key')) heavenlyMult += 0.25; mult += parseFloat(CM.Sim.prestige) * 0.02 * heavenlyMult; for (var i in CM.Sim.Objects) { var me = CM.Sim.Objects[i]; CM.Sim.cookiesPs += me.amount * (typeof(me.cps) == 'function' ? me.cps() : me.cps); } if (CM.Sim.Has('"egg"')) CM.Sim.cookiesPs += 9; // "egg" var milkMult = CM.Sim.Has('Santa\'s milk and cookies') ? 1.05 : 1; if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.05 * milkMult); if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult); if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); if (CM.Sim.Has('Kitten overseers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); if (CM.Sim.Has('Kitten managers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); var eggMult = 0; if (CM.Sim.Has('Chicken egg')) eggMult++; if (CM.Sim.Has('Duck egg')) eggMult++; if (CM.Sim.Has('Turkey egg')) eggMult++; if (CM.Sim.Has('Quail egg')) eggMult++; if (CM.Sim.Has('Robin egg')) eggMult++; if (CM.Sim.Has('Ostrich egg')) eggMult++; if (CM.Sim.Has('Cassowary egg')) eggMult++; if (CM.Sim.Has('Salmon roe')) eggMult++; if (CM.Sim.Has('Frogspawn')) eggMult++; if (CM.Sim.Has('Shark egg')) eggMult++; if (CM.Sim.Has('Turtle egg')) eggMult++; if (CM.Sim.Has('Ant larva')) eggMult++; if (CM.Sim.Has('Century egg')) { // The boost increases a little every day, with diminishing returns up to +10% on the 100th day var day = Math.floor((CM.Sim.Date - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24; day = Math.min(day,100); eggMult += (1 - Math.pow(1 - day / 100, 3)) * 10; } mult *= (1 + 0.01 * eggMult); var rawCookiesPs = CM.Sim.cookiesPs * mult; for (var i = 0; i < Game.cpsAchievs.length / 2; i++) { if (rawCookiesPs >= Game.cpsAchievs[i * 2 + 1]) CM.Sim.Win(Game.cpsAchievs[i * 2]); } if (Game.frenzy > 0) mult *= Game.frenzyPower; if (CM.Sim.Has('Elder Covenant')) mult *= 0.95; CM.Sim.globalCpsMult = mult; CM.Sim.cookiesPs *= CM.Sim.globalCpsMult; }; CM.Sim.CheckOtherAchiev = function() { var grandmas=0; if (CM.Sim.Has('Farmer grandmas')) grandmas++; if (CM.Sim.Has('Worker grandmas')) grandmas++; if (CM.Sim.Has('Miner grandmas')) grandmas++; if (CM.Sim.Has('Cosmic grandmas')) grandmas++; if (CM.Sim.Has('Transmuted grandmas')) grandmas++; if (CM.Sim.Has('Altered grandmas')) grandmas++; if (CM.Sim.Has('Grandmas\' grandmas')) grandmas++; if (CM.Sim.Has('Antigrandmas')) grandmas++; if (CM.Sim.Has('Rainbow grandmas')) grandmas++; if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder'); var buildingsOwned = 0; var oneOfEach = 1; var mathematician = 1; var base10 = 1; var centennial = 1; var centennialhalf = 1; var bicentennial = 1; for (var i in CM.Sim.Objects) { buildingsOwned += CM.Sim.Objects[i].amount; if (!CM.Sim.HasAchiev('One with everything')) { if (CM.Sim.Objects[i].amount == 0) oneOfEach = 0; } if (!CM.Sim.HasAchiev('Mathematician')) { if (CM.Sim.Objects[i].amount < Math.min(128, Math.pow(2, (Game.ObjectsById.length - Game.Objects[i].id) - 1))) mathematician = 0; } if (!CM.Sim.HasAchiev('Base 10')) { if (CM.Sim.Objects[i].amount < (Game.ObjectsById.length - Game.Objects[i].id)*10) base10 = 0; } if (!CM.Sim.HasAchiev('Centennial')) { if (CM.Sim.Objects[i].amount < 100) centennial = 0; } if (!CM.Sim.HasAchiev('Centennial and a half')) { if (CM.Sim.Objects[i].amount < 150) centennialhalf = 0; } if (!CM.Sim.HasAchiev('Bicentennial')) { if (CM.Sim.Objects[i].amount < 200) bicentennial = 0; } } if (oneOfEach == 1) CM.Sim.Win('One with everything'); if (mathematician == 1) CM.Sim.Win('Mathematician'); if (base10 == 1) CM.Sim.Win('Base 10'); if (centennial == 1) CM.Sim.Win('Centennial'); if (centennialhalf == 1) CM.Sim.Win('Centennial and a half'); if (bicentennial == 1) CM.Sim.Win('Bicentennial'); if (buildingsOwned >= 100) CM.Sim.Win('Builder'); if (buildingsOwned >= 400) CM.Sim.Win('Architect'); if (buildingsOwned >= 800) CM.Sim.Win('Engineer'); if (buildingsOwned >= 1500) CM.Sim.Win('Lord of Constructs'); if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer'); if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter'); if (CM.Sim.UpgradesOwned >= 100) CM.Sim.Win('Upgrader'); if (CM.Sim.UpgradesOwned >= 150) CM.Sim.Win('Lord of Progress'); var hasAllHalloCook = true; for (var i in CM.Data.HalloCookies) { if (!CM.Sim.Has(CM.Data.HalloCookies[i])) hasAllHalloCook = false; } if (hasAllHalloCook) CM.Sim.Win('Spooky cookies'); var hasAllChristCook = true; for (var i in CM.Data.ChristCookies) { if (!CM.Sim.Has(CM.Data.ChristCookies[i])) hasAllChristCook = false; } if (hasAllChristCook) CM.Sim.Win('Let it snow'); } CM.Sim.BuyBuildings = function() { CM.Cache.Objects = []; for (var i in Game.Objects) { CM.Sim.CopyData(); var me = CM.Sim.Objects[i]; me.amount++; if (i == 'Cursor') { if (me.amount >= 1) CM.Sim.Win('Click'); if (me.amount >= 2) CM.Sim.Win('Double-click'); if (me.amount >= 50) CM.Sim.Win('Mouse wheel'); if (me.amount >= 100) CM.Sim.Win('Of Mice and Men'); if (me.amount >= 200) CM.Sim.Win('The Digital'); if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly'); if (me.amount >= 400) CM.Sim.Win('Dr. T'); } else if (i == 'Grandma') { if (me.amount >= 1) CM.Sim.Win('Grandma\'s cookies'); if (me.amount >= 50) CM.Sim.Win('Sloppy kisses'); if (me.amount >= 100) CM.Sim.Win('Retirement home'); if (me.amount >= 150) CM.Sim.Win('Friend of the ancients'); if (me.amount >= 200) CM.Sim.Win('Ruler of the ancients'); if (me.amount >= 250) CM.Sim.Win('The old never bothered me anyway'); } else if (i == 'Farm') { if (me.amount >= 1) CM.Sim.Win('My first farm'); if (me.amount >= 50) CM.Sim.Win('Reap what you sow'); if (me.amount >= 100) CM.Sim.Win('Farm ill'); if (me.amount >= 150) CM.Sim.Win('Perfected agriculture'); if (me.amount >= 200) CM.Sim.Win('Homegrown'); } else if (i == 'Factory') { if (me.amount >= 1) CM.Sim.Win('Production chain'); if (me.amount >= 50) CM.Sim.Win('Industrial revolution'); if (me.amount >= 100) CM.Sim.Win('Global warming'); if (me.amount >= 150) CM.Sim.Win('Ultimate automation'); if (me.amount >= 200) CM.Sim.Win('Technocracy'); } else if (i == 'Mine') { if (me.amount >= 1) CM.Sim.Win('You know the drill'); if (me.amount >= 50) CM.Sim.Win('Excavation site'); if (me.amount >= 100) CM.Sim.Win('Hollow the planet'); if (me.amount >= 150) CM.Sim.Win('Can you dig it'); if (me.amount >= 200) CM.Sim.Win('The center of the Earth'); } else if (i == 'Shipment') { if (me.amount >= 1) CM.Sim.Win('Expedition'); if (me.amount >= 50) CM.Sim.Win('Galactic highway'); if (me.amount >= 100) CM.Sim.Win('Far far away'); if (me.amount >= 150) CM.Sim.Win('Type II civilization'); if (me.amount >= 200) CM.Sim.Win('We come in peace'); } else if (i == 'Alchemy lab') { if (me.amount >= 1) CM.Sim.Win('Transmutation'); if (me.amount >= 50) CM.Sim.Win('Transmogrification'); if (me.amount >= 100) CM.Sim.Win('Gold member'); if (me.amount >= 150) CM.Sim.Win('Gild wars'); if (me.amount >= 200) CM.Sim.Win('The secrets of the universe'); } else if (i == 'Portal') { if (me.amount >= 1) CM.Sim.Win('A whole new world'); if (me.amount >= 50) CM.Sim.Win('Now you\'re thinking'); if (me.amount >= 100) CM.Sim.Win('Dimensional shift'); if (me.amount >= 150) CM.Sim.Win('Brain-split'); if (me.amount >= 200) CM.Sim.Win('Realm of the Mad God'); } else if (i == 'Time machine') { if (me.amount >= 1) CM.Sim.Win('Time warp'); if (me.amount >= 50) CM.Sim.Win('Alternate timeline'); if (me.amount >= 100) CM.Sim.Win('Rewriting history'); if (me.amount >= 150) CM.Sim.Win('Time duke'); if (me.amount >= 200) CM.Sim.Win('Forever and ever'); } else if (i == 'Antimatter condenser') { if (me.amount >= 1) CM.Sim.Win('Antibatter'); if (me.amount >= 50) CM.Sim.Win('Quirky quarks'); if (me.amount >= 100) CM.Sim.Win('It does matter!'); if (me.amount >= 150) CM.Sim.Win('Molecular maestro'); if (me.amount >= 200) CM.Sim.Win('Walk the planck'); } else if (i == 'Prism') { if (me.amount >= 1) CM.Sim.Win('Lone photon'); if (me.amount >= 50) CM.Sim.Win('Dazzling glimmer'); if (me.amount >= 100) CM.Sim.Win('Blinding flash'); if (me.amount >= 150) CM.Sim.Win('Unending glow'); if (me.amount >= 200) CM.Sim.Win('Rise and shine'); } var lastAchievementsOwned = CM.Sim.AchievementsOwned; CM.Sim.CalculateGains(); CM.Sim.CheckOtherAchiev(); if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { CM.Sim.CalculateGains(); } CM.Cache.Objects[i] = {}; CM.Cache.Objects[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; } } CM.Sim.BuyUpgrades = function() { CM.Cache.Upgrades = []; for (var i in Game.Upgrades) { if (Game.Upgrades[i].bought == 0 && Game.Upgrades[i].unlocked) { CM.Sim.CopyData(); var me = CM.Sim.Upgrades[i]; me.bought = 1; if (Game.Upgrades[i].hide != 3) CM.Sim.UpgradesOwned++; if (i == 'Elder Pledge') { CM.Sim.pledges++; if (CM.Sim.pledges > 0) CM.Sim.Win('Elder nap'); if (CM.Sim.pledges >= 5) CM.Sim.Win('Elder slumber'); } else if (i == 'Elder Covenant') { CM.Sim.Win('Elder calm') } else if (i == 'Eternal heart biscuits') { CM.Sim.Win('Lovely cookies'); } else if (i == 'Heavenly key') { CM.Sim.Win('Wholesome'); } var lastAchievementsOwned = CM.Sim.AchievementsOwned; CM.Sim.CalculateGains(); CM.Sim.CheckOtherAchiev(); if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { CM.Sim.CalculateGains(); } CM.Cache.Upgrades[i] = {}; CM.Cache.Upgrades[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; } } } /********** * Footer * **********/ CM.Init();