/** Functions related to the flashes/sound/notifications */ import { CMOptions } from '../../Config/VariablesAndData'; import { isInitializing } from '../../InitSaveLoad/Variables'; /** * This function creates a notifcation depending on configs. It is called by all functions * that check game-events and which have settings for notifications (e.g., Golden Cookies appearing, Magic meter being full) * @param {string} notifyConfig The setting in CM.Options that is checked before creating the notification * @param {string} title The title of the to-be created notifications * @param {string} message The text of the to-be created notifications */ export default function CreateNotification(notifyConfig, title, message) { // The arguments check makes the sound not play upon initialization of the mod if ( CMOptions[notifyConfig] === 1 && document.visibilityState === 'hidden' && isInitializing === false ) { const CookieIcon = 'https://orteil.dashnet.org/cookieclicker/favicon.ico'; // eslint-disable-next-line no-new new Notification(title, { body: message, badge: CookieIcon }); } }