import { SimDragonAura, SimDragonAura2 } from '../VariablesAndData'; /** * This functions creates functions similarly to Game.auraMult but checks Sim Data instead of Game Data */ export default function SimAuraMult(what) { let n = 0; if ( Game.dragonAuras[SimDragonAura].name === what || Game.dragonAuras[SimDragonAura2].name === what ) n = 1; if ( Game.dragonAuras[SimDragonAura].name === 'Reality Bending' || (Game.dragonAuras[SimDragonAura2].name === 'Reality Bending' && Game.dragonLevel >= Game.dragonAurasBN[what].id + 4) ) n += 0.1; return n; }