import FillCMDCache from '../FillCMDCache.js'; import { CacheSeaSpec } from '../VariablesAndData.js'; /** * This functions caches the reward of popping a reindeer * It is called by CM.Main.Loop() and CM.Cache.InitCache() * @global {number} CM.Cache.SeaSpec The reward for popping a reindeer */ export default function CacheSeasonSpec() { if (Game.season === 'christmas') { let val = Game.cookiesPs * 60; if (Game.hasBuff('Elder frenzy')) val *= 0.5; if (Game.hasBuff('Frenzy')) val *= 0.75; CacheSeaSpec = Math.max(25, val); if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2; } FillCMDCache({ CacheSeaSpec }); }