/********** * Header * **********/ CM = {}; CM.Backup = {}; CM.Cache = {}; CM.Config = {}; CM.ConfigData = {}; CM.Data = {}; CM.Disp = {}; CM.Sim = {}; /********* * Cache * *********/ CM.Cache.AddQueue = function() { CM.Cache.Queue = document.createElement('script'); CM.Cache.Queue.type = 'text/javascript'; CM.Cache.Queue.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/queue/queue.js'); document.head.appendChild(CM.Cache.Queue); } CM.Cache.NextNumber = function(base) { var count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1; while (base == base + count) { count = CM.Cache.NextNumber(count); } return (base + count); } CM.Cache.RemakeBuildingsPrices = function() { for (var i in Game.Objects) { CM.Cache.Objects10[i].price = CM.Sim.BuildingGetPrice(Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 10); CM.Cache.Objects100[i].price = CM.Sim.BuildingGetPrice(Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 100); } } CM.Cache.RemakeIncome = function() { // Simulate Building Buys for 1 amount CM.Sim.BuyBuildings(1, 'Objects'); // Simulate Upgrade Buys CM.Sim.BuyUpgrades(); // Simulate Building Buys for 10 amount CM.Sim.BuyBuildings(10, 'Objects10'); // Simulate Building Buys for 100 amount CM.Sim.BuyBuildings(100, 'Objects100'); } CM.Cache.RemakeWrinkBank = function() { var totalSucked = 0; for (var i in Game.wrinklers) { var sucked = Game.wrinklers[i].sucked; var toSuck = 1.1; if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05; if (Game.wrinklers[i].type==1) toSuck *= 3; // Shiny wrinklers sucked *= toSuck; if (Game.Has('Wrinklerspawn')) sucked *= 1.05; if (Game.hasGod) { var godLvl = Game.hasGod('scorn'); if (godLvl == 1) sucked *= 1.15; else if (godLvl == 2) sucked *= 1.1; else if (godLvl == 3) sucked *= 1.05; } totalSucked += sucked; } CM.Cache.WrinkBank = totalSucked; } CM.Cache.RemakeBuildingsPP = function() { CM.Cache.min = -1; CM.Cache.max = -1; CM.Cache.mid = -1; for (var i in CM.Cache.Objects) { //CM.Cache.Objects[i].pp = Game.Objects[i].getPrice() / CM.Cache.Objects[i].bonus; CM.Cache.Objects[i].pp = (Math.max(Game.Objects[i].getPrice() - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].getPrice() / CM.Cache.Objects[i].bonus); if (CM.Cache.min == -1 || CM.Cache.Objects[i].pp < CM.Cache.min) CM.Cache.min = CM.Cache.Objects[i].pp; if (CM.Cache.max == -1 || CM.Cache.Objects[i].pp > CM.Cache.max) CM.Cache.max = CM.Cache.Objects[i].pp; } CM.Cache.mid = ((CM.Cache.max - CM.Cache.min) / 2) + CM.Cache.min; for (var i in CM.Cache.Objects) { var color = ''; if (CM.Cache.Objects[i].pp == CM.Cache.min) color = CM.Disp.colorGreen; else if (CM.Cache.Objects[i].pp == CM.Cache.max) color = CM.Disp.colorRed; else if (CM.Cache.Objects[i].pp > CM.Cache.mid) color = CM.Disp.colorOrange; else color = CM.Disp.colorYellow; CM.Cache.Objects[i].color = color; } } CM.Cache.RemakeUpgradePP = function() { for (var i in CM.Cache.Upgrades) { //CM.Cache.Upgrades[i].pp = Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus; CM.Cache.Upgrades[i].pp = (Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus); if (isNaN(CM.Cache.Upgrades[i].pp)) CM.Cache.Upgrades[i].pp = Infinity; var color = ''; if (CM.Cache.Upgrades[i].pp <= 0 || CM.Cache.Upgrades[i].pp == Infinity) color = CM.Disp.colorGray; else if (CM.Cache.Upgrades[i].pp < CM.Cache.min) color = CM.Disp.colorBlue; else if (CM.Cache.Upgrades[i].pp == CM.Cache.min) color = CM.Disp.colorGreen; else if (CM.Cache.Upgrades[i].pp == CM.Cache.max) color = CM.Disp.colorRed; else if (CM.Cache.Upgrades[i].pp > CM.Cache.max) color = CM.Disp.colorPurple; else if (CM.Cache.Upgrades[i].pp > CM.Cache.mid) color = CM.Disp.colorOrange; else color = CM.Disp.colorYellow; CM.Cache.Upgrades[i].color = color; } } CM.Cache.RemakeBuildingsOtherPP = function(amount, target) { for (var i in CM.Cache[target]) { //CM.Cache[target][i].pp = CM.Cache[target][i].price / CM.Cache[target][i].bonus; CM.Cache[target][i].pp = (Math.max(CM.Cache[target][i].price - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (CM.Cache[target][i].price / CM.Cache[target][i].bonus); var color = ''; if (CM.Cache[target][i].pp <= 0 || CM.Cache[target][i].pp == Infinity) color = CM.Disp.colorGray; else if (CM.Cache[target][i].pp < CM.Cache.min) color = CM.Disp.colorBlue; else if (CM.Cache[target][i].pp == CM.Cache.min) color = CM.Disp.colorGreen; else if (CM.Cache[target][i].pp == CM.Cache.max) color = CM.Disp.colorRed; else if (CM.Cache[target][i].pp > CM.Cache.max) color = CM.Disp.colorPurple; else if (CM.Cache[target][i].pp > CM.Cache.mid) color = CM.Disp.colorOrange; else color = CM.Disp.colorYellow; CM.Cache[target][i].color = color; } } CM.Cache.RemakePP = function() { // Buildings for 1 amount CM.Cache.RemakeBuildingsPP(); // Upgrades CM.Cache.RemakeUpgradePP(); // Buildings for 10 amount CM.Cache.RemakeBuildingsOtherPP(10, 'Objects10'); // Buildings for 100 amount CM.Cache.RemakeBuildingsOtherPP(100, 'Objects100'); } CM.Cache.RemakeLucky = function() { CM.Cache.Lucky = (CM.Cache.NoGoldSwitchCookiesPS * 60 * 15) / 0.15; CM.Cache.Lucky /= CM.Sim.getCPSBuffMult(); CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.15) + 13; CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7; CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.15) + 13; } CM.Cache.MaxChainMoni = function(digit, maxPayout) { var chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10); var moni = Math.max(digit, Math.min(Math.floor(1 / 9 * Math.pow(10, chain) * digit), maxPayout)); var nextMoni = Math.max(digit, Math.min(Math.floor(1 / 9 * Math.pow(10, chain + 1) * digit), maxPayout)); while (nextMoni < maxPayout) { chain++; moni = Math.max(digit, Math.min(Math.floor(1 / 9 * Math.pow(10, chain) * digit), maxPayout)); nextMoni = Math.max(digit, Math.min(Math.floor(1 / 9 * Math.pow(10, chain + 1) * digit), maxPayout)); } return moni; } CM.Cache.RemakeChain = function() { var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6; maxPayout /= CM.Sim.getCPSBuffMult(); CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout); CM.Cache.ChainWrathReward = CM.Cache.MaxChainMoni(6, maxPayout); if (maxPayout < CM.Cache.ChainReward) { CM.Cache.Chain = 0; } else { CM.Cache.Chain = CM.Cache.NextNumber(CM.Cache.ChainReward) / 0.25; } if (maxPayout < CM.Cache.ChainWrathReward) { CM.Cache.ChainWrath = 0; } else { CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.25; } CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7); CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7); if ((maxPayout * 7) < CM.Cache.ChainFrenzyReward) { CM.Cache.ChainFrenzy = 0; } else { CM.Cache.ChainFrenzy = CM.Cache.NextNumber(CM.Cache.ChainFrenzyReward) / 0.25; } if ((maxPayout * 7) < CM.Cache.ChainFrenzyWrathReward) { CM.Cache.ChainFrenzyWrath = 0; } else { CM.Cache.ChainFrenzyWrath = CM.Cache.NextNumber(CM.Cache.ChainFrenzyWrathReward) / 0.25; } } CM.Cache.RemakeSeaSpec = function() { if (Game.season == 'christmas') { var val = Game.cookiesPs * 60; if (Game.hasBuff('Elder frenzy')) val *= 0.5; // very sorry if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize CM.Cache.SeaSpec = Math.max(25, val); if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2; } } CM.Cache.RemakeSellForChoEgg = function() { if (Game.hasAura('Earth Shatterer') || Game.dragonLevel < 9) { var sellTotal = 0; for (var i in Game.Objects) { var me = Game.Objects[i]; sellTotal += CM.Sim.BuildingSell(me.basePrice, me.amount, me.free, me.amount, 0); } } else { var highestBuilding = ''; for (var i in Game.Objects) { if (Game.Objects[i].amount > 0) highestBuilding = i; } var sellTotal = 0; for (var i in Game.Objects) { var me = Game.Objects[i]; var amount = 0; if (i == highestBuilding) { amount = me.amount - 1; } else { amount = me.amount; } sellTotal += CM.Sim.BuildingSell(me.basePrice, amount, me.free, amount, 1); } } CM.Cache.SellForChoEgg = sellTotal; } CM.Cache.InitCookiesDiff = function() { CM.Cache.CookiesDiff = new Queue(); CM.Cache.WrinkDiff = new Queue(); CM.Cache.ChoEggDiff = new Queue(); CM.Cache.ClicksDiff = new Queue(); } CM.Cache.UpdateAvgCPS = function() { var currDate = Math.floor(Date.now() / 1000); if (CM.Cache.lastDate != currDate) { var choEggTotal = Game.cookies + CM.Cache.SellForChoEgg; if (Game.cpsSucked > 0) { choEggTotal += CM.Cache.WrinkBank; } choEggTotal *= 0.05; if (CM.Cache.lastDate != -1) { var timeDiff = currDate - CM.Cache.lastDate var bankDiffAvg = Math.max(0, (Game.cookies - CM.Cache.lastCookies)) / timeDiff; var wrinkDiffAvg = (CM.Cache.WrinkBank - CM.Cache.lastWrinkCookies) / timeDiff; var choEggDiffAvg = Math.max(0,(choEggTotal - CM.Cache.lastChoEgg)) / timeDiff; var clicksDiffAvg = (Game.cookieClicks - CM.Cache.lastClicks) / timeDiff; for (var i = 0; i < timeDiff; i++) { CM.Cache.CookiesDiff.enqueue(bankDiffAvg); CM.Cache.WrinkDiff.enqueue(wrinkDiffAvg); CM.Cache.ChoEggDiff.enqueue(choEggDiffAvg); CM.Cache.ClicksDiff.enqueue(clicksDiffAvg); } // Assumes the queues are the same length while (CM.Cache.CookiesDiff.getLength() > 1800) { CM.Cache.CookiesDiff.dequeue(); CM.Cache.WrinkDiff.dequeue(); CM.Cache.ClicksDiff.dequeue(); } while (CM.Cache.ClicksDiff.getLength() > 30) { CM.Cache.ClicksDiff.dequeue(); } } CM.Cache.lastDate = currDate; CM.Cache.lastCookies = Game.cookies; CM.Cache.lastWrinkCookies = CM.Cache.WrinkBank; CM.Cache.lastChoEgg = choEggTotal; CM.Cache.lastClicks = Game.cookieClicks; var totalGainBank = 0; var totalGainWrink = 0; var totalGainChoEgg = 0; var cpsLength = Math.min(CM.Cache.CookiesDiff.getLength(), CM.Disp.times[CM.Config.AvgCPSHist] * 60); // Assumes the queues are the same length for (var i = CM.Cache.CookiesDiff.getLength() - cpsLength; i < CM.Cache.CookiesDiff.getLength(); i++) { totalGainBank += CM.Cache.CookiesDiff.get(i); totalGainWrink += CM.Cache.WrinkDiff.get(i); totalGainChoEgg += CM.Cache.ChoEggDiff.get(i); } CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / cpsLength; if ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) || CM.Config.CalcWrink == 0) { CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + totalGainChoEgg) / cpsLength; } else { CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS; } var totalClicks = 0; var clicksLength = Math.min(CM.Cache.ClicksDiff.getLength(), CM.Disp.times[CM.Config.AvgClicksHist]); for (var i = CM.Cache.ClicksDiff.getLength() - clicksLength; i < CM.Cache.ClicksDiff.getLength(); i++) { totalClicks += CM.Cache.ClicksDiff.get(i); } CM.Cache.AvgClicks = totalClicks / clicksLength; } } CM.Cache.min = -1; CM.Cache.max = -1; CM.Cache.mid = -1; CM.Cache.WrinkBank = -1; CM.Cache.NoGoldSwitchCookiesPS = 0; CM.Cache.Lucky = 0; CM.Cache.LuckyReward = 0; CM.Cache.LuckyFrenzy = 0; CM.Cache.LuckyRewardFrenzy = 0; CM.Cache.SeaSpec = 0; CM.Cache.Chain = 0; CM.Cache.ChainWrath = 0; CM.Cache.ChainReward = 0; CM.Cache.ChainWrathReward = 0; CM.Cache.ChainFrenzy = 0; CM.Cache.ChainFrenzyWrath = 0; CM.Cache.ChainFrenzyReward = 0; CM.Cache.ChainFrenzyWrathReward = 0; CM.Cache.CentEgg = 0; CM.Cache.SellForChoEgg = 0; CM.Cache.Title = ''; CM.Cache.HadFierHoard = false; CM.Cache.lastDate = -1; CM.Cache.lastCookies = -1; CM.Cache.lastWrinkCookies = -1; CM.Cache.lastChoEgg = -1; CM.Cache.lastClicks = -1; CM.Cache.CookiesDiff; CM.Cache.WrinkDiff; CM.Cache.ChoEggDiff; CM.Cache.ClicksDiff; CM.Cache.AvgCPS = -1; CM.Cache.AvgCPSChoEgg = -1; CM.Cache.AvgClicks = -1; /********** * Config * **********/ CM.SaveConfig = function(config) { localStorage.setItem(CM.ConfigPrefix, JSON.stringify(config)); } CM.LoadConfig = function() { if (localStorage.getItem(CM.ConfigPrefix) != null) { CM.Config = JSON.parse(localStorage.getItem(CM.ConfigPrefix)); // Check values var mod = false; for (var i in CM.ConfigDefault) { if (typeof CM.Config[i] === 'undefined') { mod = true; CM.Config[i] = CM.ConfigDefault[i]; } else if (i != 'StatsPref' && i != 'Colors') { if (i.indexOf('SoundURL') == -1) { if (!(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) { mod = true; CM.Config[i] = CM.ConfigDefault[i]; } } else { // Sound URLs if (typeof CM.Config[i] != 'string') { mod = true; CM.Config[i] = CM.ConfigDefault[i]; } } } else if (i == 'StatsPref') { for (var j in CM.ConfigDefault.StatsPref) { if (typeof CM.Config[i][j] === 'undefined' || !(CM.Config[i][j] > -1 && CM.Config[i][j] < 2)) { mod = true; CM.Config[i][j] = CM.ConfigDefault[i][j]; } } } else { // Colors for (var j in CM.ConfigDefault.Colors) { if (typeof CM.Config[i][j] === 'undefined' || typeof CM.Config[i][j] != 'string') { mod = true; CM.Config[i][j] = CM.ConfigDefault[i][j]; } } } } if (mod) CM.SaveConfig(CM.Config); CM.Loop(); // Do loop once for (var i in CM.ConfigDefault) { if (i != 'StatsPref' && typeof CM.ConfigData[i].func !== 'undefined') { CM.ConfigData[i].func(); } } } else { // Default values CM.RestoreDefault(); } } CM.RestoreDefault = function() { CM.Config = {}; CM.SaveConfig(CM.ConfigDefault); CM.LoadConfig(); Game.UpdateMenu(); } CM.ToggleConfig = function(config) { CM.ToggleConfigUp(config); if (CM.ConfigData[config].toggle) { if (CM.Config[config] == 0) { l(CM.ConfigPrefix + config).className = 'option off'; } else { l(CM.ConfigPrefix + config).className = 'option'; } } } CM.ToggleConfigUp = function(config) { CM.Config[config]++; if (CM.Config[config] == CM.ConfigData[config].label.length) { CM.Config[config] = 0; } if (typeof CM.ConfigData[config].func !== 'undefined') { CM.ConfigData[config].func(); } l(CM.ConfigPrefix + config).innerHTML = CM.Disp.GetConfigDisplay(config); CM.SaveConfig(CM.Config); } CM.ToggleConfigDown = function(config) { CM.Config[config]--; if (CM.Config[config] < 0) { CM.Config[config] = CM.ConfigData[config].label.length - 1; } if (typeof CM.ConfigData[config].func !== 'undefined') { CM.ConfigData[config].func(); } l(CM.ConfigPrefix + config).innerHTML = CM.Disp.GetConfigDisplay(config); CM.SaveConfig(CM.Config); } CM.ToggleStatsConfig = function(config) { if (CM.Config.StatsPref[config] == 0) { CM.Config.StatsPref[config]++; } else { CM.Config.StatsPref[config]--; } CM.SaveConfig(CM.Config); } CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', toggle: true, func: function() {CM.Disp.ToggleBotBar();}}; CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', toggle: true, func: function() {CM.Disp.ToggleTimerBar();}}; CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', toggle: false, func: function() {CM.Disp.ToggleTimerBarPos();}}; CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', toggle: true, func: function() {CM.Disp.UpdateBuildings();}}; CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}}; CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', toggle: true, func: function() {CM.Disp.ToggleUpBarColor();}}; CM.ConfigData.Colors = {desc: {Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels', Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels', Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels', Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels', Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar', Pink: 'Color Pink. Used for Dragonflight bar', Brown: 'Color Brown. Used for Dragon Harvest bar'}, func: function() {CM.Disp.UpdateColors();}}; CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinkers', toggle: true}; CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false}; CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false}; CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false}; CM.ConfigData.ToolWarnCautBon = {label: ['Calculate Tooltip Warning/Caution With Bonus CPS OFF', 'Calculate Tooltip Warning/Caution With Bonus CPS ON'], desc: 'Calculate the warning/caution with or without the bonus CPS you get from buying', toggle: true}; CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup', toggle: true}; CM.ConfigData.Sound = {label: ['Sounds OFF', 'Sounds ON'], desc: 'Play a sound on Golden Cookie/Season Popup', toggle: true}; CM.ConfigData.Volume = {label: [], desc: 'Volume of the sound'}; for (var i = 0; i < 101; i++) { CM.ConfigData.Volume.label[i] = i + '%'; } CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'}; CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'}; CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}}; CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true}; CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}}; CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades', toggle: true}; CM.ConfigData.TooltipAmor = {label: ['Tooltip Amortization Information OFF', 'Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true}; CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}}; CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', toggle: false, func: function() {CM.Disp.ToggleToolWarnCautPos();}}; CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it', toggle: true}; CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!', toggle: true}; CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false}; CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false}; CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}}; CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}}; /******** * Data * ********/ CM.Data.HalloCookies = ['Skull cookies', 'Ghost cookies', 'Bat cookies', 'Slime cookies', 'Pumpkin cookies', 'Eyeball cookies', 'Spider cookies']; CM.Data.ChristCookies = ['Christmas tree biscuits', 'Snowflake biscuits', 'Snowman biscuits', 'Holly biscuits', 'Candy cane biscuits', 'Bell biscuits', 'Present biscuits']; CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour heart biscuits', 'Weeping heart biscuits', 'Golden heart biscuits', 'Eternal heart biscuits']; /******** * Disp * ********/ CM.Disp.FormatTime = function(time, format) { if (time == Infinity) return time; if (CM.Config.TimeFormat) { if (time > 3155760000) return 'XX:XX:XX:XX:XX'; time = Math.ceil(time); var y = Math.floor(time / 31557600); var d = Math.floor(time % 31557600 / 86400); var h = Math.floor(time % 86400 / 3600); var m = Math.floor(time % 3600 / 60); var s = Math.floor(time % 60); var str = ''; if (y < 10) { str += '0'; } str += y + ':'; if (d < 10) { str += '0'; } str += d + ':'; if (h < 10) { str += '0'; } str += h + ':'; if (m < 10) { str += '0'; } str += m + ':'; if (s < 10) { str += '0'; } str += s; } else { if (time > 777600000) return format ? 'Over 9000 days!' : '>9000d'; time = Math.ceil(time); var d = Math.floor(time / 86400); var h = Math.floor(time % 86400 / 3600); var m = Math.floor(time % 3600 / 60); var s = Math.floor(time % 60); var str = ''; if (d > 0) { str += d + (format ? (d == 1 ? ' day' : ' days') : 'd') + ', '; } if (str.length > 0 || h > 0) { str += h + (format ? (h == 1 ? ' hour' : ' hours') : 'h') + ', '; } if (str.length > 0 || m > 0) { str += m + (format ? (m == 1 ? ' minute' : ' minutes') : 'm') + ', '; } str += s + (format ? (s == 1 ? ' second' : ' seconds') : 's'); } return str; } CM.Disp.GetTimeColor = function(price, bank, cps) { var color; var text; if (bank >= price) { color = CM.Disp.colorGreen; if (CM.Config.TimeFormat) { text = '00:00:00:00:00'; } else { text = 'Done!'; } } else { var time = (price - bank) / cps; text = CM.Disp.FormatTime(time); if (time > 300) { color = CM.Disp.colorRed; } else if (time > 60) { color = CM.Disp.colorOrange; } else { color = CM.Disp.colorYellow; } } return {text: text, color: color}; } CM.Disp.Beautify = function(num, frac) { if (CM.Config.Scale != 0 && isFinite(num)) { var answer = ''; var negative = false; if (num < 0) { num = Math.abs(num); negative = true; } for (var i = (CM.Disp.shortScale.length - 1); i >= 0; i--) { if (i < CM.Disp.metric.length && CM.Config.Scale == 1) { if (num >= Math.pow(1000, i + 2)) { answer = (Math.floor(num / Math.pow(1000, i + 1)) / 1000).toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',') + ' ' + CM.Disp.metric[i]; break; } } else if (CM.Config.Scale > 1) { if (num >= Math.pow(1000, i + 2)) { answer = (Math.floor(num / Math.pow(1000, i + 1)) / 1000) + (CM.Config.Scale == 2 ? (' ' + CM.Disp.shortScale[i]) : ('e+' + ((i + 2) * 3))); break; } } } if (answer == '') { answer = CM.Backup.Beautify(num, frac); } if (negative) { answer = '-' + answer; } return answer; } else { return CM.Backup.Beautify(num, frac); } } CM.Disp.GetWrinkConfigBank = function() { if (CM.Config.CalcWrink) return CM.Cache.WrinkBank; else return 0; } CM.Disp.GetCPS = function() { if (CM.Config.CPSMode) return CM.Cache.AvgCPS; else return (Game.cookiesPs * (1 - Game.cpsSucked)); } CM.Disp.UpdateBackground = function() { Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth; Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight; Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth; Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight; } CM.Disp.GetConfigDisplay = function(config) { return CM.ConfigData[config].label[CM.Config[config]]; } CM.Disp.AddJscolor = function() { CM.Disp.Jscolor = document.createElement('script'); CM.Disp.Jscolor.type = 'text/javascript'; CM.Disp.Jscolor.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/jscolor/jscolor.js'); document.head.appendChild(CM.Disp.Jscolor); } CM.Disp.CreateCssArea = function() { CM.Disp.Css = document.createElement('style'); CM.Disp.Css.type = 'text/css'; document.head.appendChild(CM.Disp.Css); } CM.Disp.CreateBotBar = function() { CM.Disp.BotBar = document.createElement('div'); CM.Disp.BotBar.id = 'CMBotBar'; CM.Disp.BotBar.style.height = '55px'; CM.Disp.BotBar.style.width = '100%'; CM.Disp.BotBar.style.position = 'absolute'; CM.Disp.BotBar.style.display = 'none'; CM.Disp.BotBar.style.backgroundColor = '#262224'; CM.Disp.BotBar.style.backgroundImage = '-moz-linear-gradient(top, #4d4548, #000000)'; CM.Disp.BotBar.style.backgroundImage = '-o-linear-gradient(top, #4d4548, #000000)'; CM.Disp.BotBar.style.backgroundImage = '-webkit-linear-gradient(top, #4d4548, #000000)'; CM.Disp.BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)'; CM.Disp.BotBar.style.borderTop = '1px solid black'; CM.Disp.BotBar.style.overflow = 'auto'; CM.Disp.BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black'; var table = document.createElement('table'); table.style.width = '100%'; table.style.textAlign = 'center'; table.style.whiteSpace = 'nowrap'; var tbody = document.createElement('tbody'); table.appendChild(tbody); var firstCol = function(text, color) { var td = document.createElement('td'); td.style.textAlign = 'right'; td.className = CM.Disp.colorTextPre + color; td.textContent = text; return td; } var type = document.createElement('tr'); type.style.fontWeight = 'bold'; type.appendChild(firstCol(CM.VersionMajor + '.' + CM.VersionMinor, CM.Disp.colorYellow)); tbody.appendChild(type); var bonus = document.createElement('tr'); bonus.appendChild(firstCol('Bonus Income', CM.Disp.colorBlue)); tbody.appendChild(bonus); var pp = document.createElement('tr'); pp.appendChild(firstCol('Payback Period', CM.Disp.colorBlue)); tbody.appendChild(pp); var time = document.createElement('tr'); time.appendChild(firstCol('Time Left', CM.Disp.colorBlue)); tbody.appendChild(time); for (var i in Game.Objects) { var header = document.createElement('td'); header.appendChild(document.createTextNode((i.indexOf(' ') != -1 ? i.substring(0, i.indexOf(' ')) : i) + ' (')); var span = document.createElement('span'); span.className = CM.Disp.colorTextPre + CM.Disp.colorBlue; header.appendChild(span); header.appendChild(document.createTextNode(')')); type.appendChild(header); bonus.appendChild(document.createElement('td')); pp.appendChild(document.createElement('td')); time.appendChild(document.createElement('td')); } CM.Disp.BotBar.appendChild(table); l('wrapper').appendChild(CM.Disp.BotBar); } CM.Disp.ToggleBotBar = function() { if (CM.Config.BotBar == 1) { CM.Disp.BotBar.style.display = ''; CM.Disp.UpdateBotBarOther(); } else { CM.Disp.BotBar.style.display = 'none'; } CM.Disp.UpdateBotTimerBarDisplay(); } CM.Disp.UpdateBotBarOther = function() { if (CM.Config.BotBar == 1) { var count = 0; for (var i in CM.Cache.Objects) { count++; CM.Disp.BotBar.firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount; CM.Disp.BotBar.firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(CM.Cache.Objects[i].bonus, 2); CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].className = CM.Disp.colorTextPre + CM.Cache.Objects[i].color; CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(CM.Cache.Objects[i].pp, 2); } } } CM.Disp.UpdateBotBarTime = function() { if (CM.Config.BotBar == 1) { var count = 0; for (var i in CM.Cache.Objects) { count++; var timeColor = CM.Disp.GetTimeColor(Game.Objects[i].getPrice(), (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS()); CM.Disp.BotBar.firstChild.firstChild.childNodes[3].childNodes[count].className = CM.Disp.colorTextPre + timeColor.color; CM.Disp.BotBar.firstChild.firstChild.childNodes[3].childNodes[count].textContent = timeColor.text; } } } CM.Disp.CreateTimerBar = function() { CM.Disp.TimerBar = document.createElement('div'); CM.Disp.TimerBar.id = 'CMTimerBar'; CM.Disp.TimerBar.style.position = 'absolute'; CM.Disp.TimerBar.style.display = 'none'; CM.Disp.TimerBar.style.height = '48px'; CM.Disp.TimerBar.style.fontSize = '10px'; CM.Disp.TimerBar.style.fontWeight = 'bold'; CM.Disp.TimerBar.style.backgroundColor = 'black'; var bar = function(name, bars, time) { var div = document.createElement('div'); div.style.width = '100%'; div.style.height = '10px'; div.style.margin = 'auto'; div.style.position = 'absolute'; div.style.left = '0px'; div.style.top = '0px'; div.style.right = '0px'; div.style.bottom = '0px'; var type = document.createElement('span'); type.style.display = 'inline-block'; type.style.textAlign = 'right'; type.style.width = '108px'; type.style.marginRight = '5px'; type.style.verticalAlign = 'text-top'; type.textContent = name; div.appendChild(type); for (var i = 0; i < bars.length; i++) { var colorBar = document.createElement('span'); colorBar.id = bars[i].id colorBar.style.display = 'inline-block'; colorBar.style.height = '10px'; if (bars.length - 1 == i) { colorBar.style.borderTopRightRadius = '10px'; colorBar.style.borderBottomRightRadius = '10px'; } if (typeof bars[i].color !== 'undefined') { colorBar.className = CM.Disp.colorBackPre + bars[i].color; } div.appendChild(colorBar); } var timer = document.createElement('span'); timer.id = time; timer.style.marginLeft = '5px'; timer.style.verticalAlign = 'text-top'; div.appendChild(timer); return div } CM.Disp.TimerBarGC = document.createElement('div'); CM.Disp.TimerBarGC.id = 'CMTimerBarGC'; CM.Disp.TimerBarGC.style.height = '12px'; CM.Disp.TimerBarGC.style.margin = '0px 10px'; CM.Disp.TimerBarGC.style.position = 'relative'; CM.Disp.TimerBarGC.appendChild(bar('Next Cookie', [{id: 'CMTimerBarGCMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarGCBar', color: CM.Disp.colorPurple}], 'CMTimerBarGCTime')); CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarGC); CM.Disp.TimerBarRen = document.createElement('div'); CM.Disp.TimerBarRen.id = 'CMTimerBarRen'; CM.Disp.TimerBarRen.style.height = '12px'; CM.Disp.TimerBarRen.style.margin = '0px 10px'; CM.Disp.TimerBarRen.style.position = 'relative'; CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime')); CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen); CM.Disp.TimerBarBuff1 = document.createElement('div'); CM.Disp.TimerBarBuff1.id = 'CMTimerBarBuff1'; CM.Disp.TimerBarBuff1.style.height = '12px'; CM.Disp.TimerBarBuff1.style.margin = '0px 10px'; CM.Disp.TimerBarBuff1.style.position = 'relative'; CM.Disp.TimerBarBuff1.appendChild(bar('', [{id: 'CMTimerBarBuff1Bar'}], 'CMTimerBarBuff1Time')); CM.Disp.TimerBarBuff1.firstChild.firstChild.id = 'CMTimerBarBuff1Type'; CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff1); CM.Disp.TimerBarBuff2 = document.createElement('div'); CM.Disp.TimerBarBuff2.id = 'CMTimerBarBuff2'; CM.Disp.TimerBarBuff2.style.height = '12px'; CM.Disp.TimerBarBuff2.style.margin = '0px 10px'; CM.Disp.TimerBarBuff2.style.position = 'relative'; CM.Disp.TimerBarBuff2.appendChild(bar('', [{id: 'CMTimerBarBuff2Bar'}], 'CMTimerBarBuff2Time')); CM.Disp.TimerBarBuff2.firstChild.firstChild.id = 'CMTimerBarBuff2Type'; CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff2); l('wrapper').appendChild(CM.Disp.TimerBar); } CM.Disp.ToggleTimerBar = function() { if (CM.Config.TimerBar == 1) { CM.Disp.TimerBar.style.display = ''; } else { CM.Disp.TimerBar.style.display = 'none'; } CM.Disp.UpdateBotTimerBarDisplay(); } CM.Disp.ToggleTimerBarPos = function() { if (CM.Config.TimerBarPos == 0) { CM.Disp.TimerBar.style.width = '30%'; CM.Disp.TimerBar.style.bottom = ''; l('game').insertBefore(CM.Disp.TimerBar, l('sectionLeft')); } else { CM.Disp.TimerBar.style.width = '100%'; CM.Disp.TimerBar.style.bottom = '0px'; l('wrapper').appendChild(CM.Disp.TimerBar); } CM.Disp.UpdateBotTimerBarDisplay(); } CM.Disp.UpdateTimerBar = function() { if (CM.Config.TimerBar == 1) { // label width: 113, timer width: 26, div margin: 20 var maxWidth = CM.Disp.TimerBar.offsetWidth - 159; var count = 0; if (Game.shimmerTypes['golden'].spawned == 0 && !Game.Has('Golden switch [off]')) { CM.Disp.TimerBarGC.style.display = ''; l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['golden'].minTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px'; if (Game.shimmerTypes['golden'].minTime == Game.shimmerTypes['golden'].maxTime) { l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px'; l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px'; } else { l('CMTimerBarGCMinBar').style.borderTopRightRadius = ''; l('CMTimerBarGCMinBar').style.borderBottomRightRadius = ''; } l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].minTime, Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px'; l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps); count++; } else { CM.Disp.TimerBarGC.style.display = 'none'; } if (Game.season == 'christmas' && Game.shimmerTypes['reindeer'].spawned == 0) { CM.Disp.TimerBarRen.style.display = ''; l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['reindeer'].minTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px'; l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].minTime, Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px'; l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps); count++; } else { CM.Disp.TimerBarRen.style.display = 'none'; } var buffCount = 0; for (var i in Game.buffs) { if (Game.buffs[i]) { buffCount++; CM.Disp['TimerBarBuff' + buffCount].style.display = ''; l('CMTimerBarBuff' + buffCount + 'Type').textContent = Game.buffs[i].name; var classColor = ''; if (typeof CM.Disp.buffColors[Game.buffs[i].name] !== 'undefined') { classColor = CM.Disp.buffColors[Game.buffs[i].name]; } else { classColor = CM.Disp.colorPurple; } l('CMTimerBarBuff' + buffCount + 'Bar').className = CM.Disp.colorBackPre + classColor; l('CMTimerBarBuff' + buffCount + 'Bar').style.width = Math.round(Game.buffs[i].time * maxWidth / Game.buffs[i].maxTime) + 'px'; l('CMTimerBarBuff' + buffCount + 'Time').textContent = Math.ceil(Game.buffs[i].time / Game.fps); count++; if (buffCount == 2) { break; } } } if (buffCount < 2) { CM.Disp.TimerBarBuff2.style.display = 'none'; if (buffCount < 1) { CM.Disp.TimerBarBuff1.style.display = 'none'; } } /*if (Game.frenzy > 0) { CM.Disp.TimerBarBuff1.style.display = ''; if (Game.frenzyPower == 7) { l('CMTimerBarBuff1Type').textContent = 'Frenzy'; l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow; } else if (Game.frenzyPower == 0.5) { l('CMTimerBarBuff1Type').textContent = 'Clot'; l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorRed; } else if (Game.frenzyPower == 15) { l('CMTimerBarBuff1Type').textContent = 'Dragon Harvest'; l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBrown; } else { l('CMTimerBarBuff1Type').textContent = 'Blood Frenzy'; l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen; } l('CMTimerBarBuff1Bar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px'; l('CMTimerBarBuff1Time').textContent = Math.ceil(Game.frenzy / Game.fps); count++; } else { CM.Disp.TimerBarBuff1.style.display = 'none'; } if (Game.clickFrenzy > 0) { CM.Disp.TimerBarBuff2.style.display = ''; if (Game.clickFrenzyPower == 777) { l('CMTimerBarBuff2Type').textContent = 'Click Frenzy'; l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue; } else { l('CMTimerBarBuff2Type').textContent = 'Dragonflight'; l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorPink; } l('CMTimerBarBuff2Bar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px'; l('CMTimerBarBuff2Time').textContent = Math.ceil(Game.clickFrenzy / Game.fps); count++; } else { CM.Disp.TimerBarBuff2.style.display = 'none'; }*/ if (count != 0) { var height = 48 / count; CM.Disp.TimerBarGC.style.height = height + 'px'; CM.Disp.TimerBarRen.style.height = height + 'px'; CM.Disp.TimerBarBuff1.style.height = height + 'px'; CM.Disp.TimerBarBuff2.style.height = height + 'px'; } } } CM.Disp.UpdateBotTimerBarDisplay = function() { if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) { CM.Disp.BotBar.style.bottom = '48px'; l('game').style.bottom = '104px'; } else if (CM.Config.BotBar == 1) { CM.Disp.BotBar.style.bottom = '0px'; l('game').style.bottom = '56px'; } else if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) { l('game').style.bottom = '48px'; } else { // No bars l('game').style.bottom = '0px'; } if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) { l('sectionLeft').style.top = '48px'; } else { l('sectionLeft').style.top = ''; } CM.Disp.UpdateBackground(); } CM.Disp.UpdateBuildings = function() { if (CM.Config.BuildColor == 1 && Game.buyMode == 1) { var target = ''; if (Game.buyBulk == 10 && CM.Config.BulkBuildColor == 1) { target = 'Objects10'; } else if (Game.buyBulk == 100 && CM.Config.BulkBuildColor == 1) { target = 'Objects100'; } else { target = 'Objects'; } for (var i in CM.Cache[target]) { l('productPrice' + Game.Objects[i].id).style.color = CM.Config.Colors[CM.Cache[target][i].color]; } } else { for (var i in CM.Cache.Objects) { l('productPrice' + Game.Objects[i].id).style.color = ''; } } } CM.Disp.CreateUpgradeBar = function() { CM.Disp.UpgradeBar = document.createElement('div'); CM.Disp.UpgradeBar.id = 'CMUpgradeBar'; CM.Disp.UpgradeBar.style.width = '100%'; CM.Disp.UpgradeBar.style.backgroundColor = 'black'; CM.Disp.UpgradeBar.style.textAlign = 'center'; CM.Disp.UpgradeBar.style.fontWeight = 'bold'; CM.Disp.UpgradeBar.style.display = 'none'; CM.Disp.UpgradeBar.onmouseout = function() { Game.tooltip.hide(); }; var placeholder = document.createElement('div'); var legend = document.createElement('div'); legend.style.minWidth = '330px'; legend.style.marginBottom = '4px'; var title = document.createElement('div'); title.className = 'name'; title.style.marginBottom = '4px'; title.textContent = 'Legend'; legend.appendChild(title); var legendLine = function(color, text) { var div = document.createElement('div'); div.style.verticalAlign = 'middle'; var span = document.createElement('span'); span.className = CM.Disp.colorBackPre + color; span.style.display = 'inline-block'; span.style.height = '10px'; span.style.width = '10px'; span.style.marginRight = '4px'; div.appendChild(span); div.appendChild(document.createTextNode(text)); return div; } legend.appendChild(legendLine(CM.Disp.colorBlue, 'Better than best PP building')); legend.appendChild(legendLine(CM.Disp.colorGreen, 'Same as best PP building')); legend.appendChild(legendLine(CM.Disp.colorYellow, 'Between best and worst PP buildings closer to best')); legend.appendChild(legendLine(CM.Disp.colorOrange, 'Between best and worst PP buildings closer to worst')); legend.appendChild(legendLine(CM.Disp.colorRed, 'Same as worst PP building')); legend.appendChild(legendLine(CM.Disp.colorPurple, 'Worse than worst PP building')); legend.appendChild(legendLine(CM.Disp.colorGray, 'Negative or infinity PP')); placeholder.appendChild(legend); CM.Disp.UpgradeBar.onmouseover = function() {Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');}; var upgradeNumber = function(id, color) { var span = document.createElement('span'); span.id = id; span.className = CM.Disp.colorTextPre + color; span.style.width = '14.28571428571429%'; span.style.display = 'inline-block'; span.textContent = '0'; return span; } CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', CM.Disp.colorBlue)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', CM.Disp.colorGreen)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', CM.Disp.colorYellow)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', CM.Disp.colorOrange)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', CM.Disp.colorRed)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', CM.Disp.colorPurple)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', CM.Disp.colorGray)); l('upgrades').parentNode.insertBefore(CM.Disp.UpgradeBar, l('upgrades').parentNode.childNodes[3]); } CM.Disp.ToggleUpBarColor = function() { if (CM.Config.UpBarColor == 1) { CM.Disp.UpgradeBar.style.display = ''; CM.Disp.UpdateUpgrades(); } else { CM.Disp.UpgradeBar.style.display = 'none'; Game.RebuildUpgrades(); } } CM.Disp.UpdateUpgrades = function() { if (CM.Config.UpBarColor == 1) { var blue = 0; var green = 0; var yellow = 0; var orange = 0; var red = 0; var purple = 0; var gray = 0; for (var i in Game.UpgradesInStore) { var me = Game.UpgradesInStore[i]; var addedColor = false; for (var j = 0; j < l('upgrade' + i).childNodes.length; j++) { if (l('upgrade' + i).childNodes[j].className.indexOf(CM.Disp.colorBackPre) != -1) { l('upgrade' + i).childNodes[j].className = CM.Disp.colorBackPre + CM.Cache.Upgrades[me.name].color; addedColor = true; break; } } if (!addedColor) { var div = document.createElement('div'); div.style.width = '10px'; div.style.height = '10px'; div.className = CM.Disp.colorBackPre + CM.Cache.Upgrades[me.name].color; l('upgrade' + i).appendChild(div); } if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGreen) green++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorYellow) yellow++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorOrange) orange++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorRed) red++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorPurple) purple++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGray) gray++; } l('CMUpgradeBarBlue').textContent = blue; l('CMUpgradeBarGreen').textContent = green; l('CMUpgradeBarYellow').textContent = yellow; l('CMUpgradeBarOrange').textContent = orange; l('CMUpgradeBarRed').textContent = red; l('CMUpgradeBarPurple').textContent = purple; l('CMUpgradeBarGray').textContent = gray; } } CM.Disp.UpdateColors = function() { var str = ''; for (var i = 0; i < CM.Disp.colors.length; i++) { str += '.' + CM.Disp.colorTextPre + CM.Disp.colors[i] + ' { color: ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }\n'; } for (var i = 0; i < CM.Disp.colors.length; i++) { str += '.' + CM.Disp.colorBackPre + CM.Disp.colors[i] + ' { background-color: ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }\n'; } for (var i = 0; i < CM.Disp.colors.length; i++) { str += '.' + CM.Disp.colorBorderPre + CM.Disp.colors[i] + ' { border: 1px solid ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }\n'; } CM.Disp.Css.textContent = str; CM.Disp.UpdateBuildings(); // Class has been already set } CM.Disp.CreateWhiteScreen = function() { CM.Disp.WhiteScreen = document.createElement('div'); CM.Disp.WhiteScreen.id = 'CMWhiteScreen'; CM.Disp.WhiteScreen.style.width = '100%'; CM.Disp.WhiteScreen.style.height = '100%'; CM.Disp.WhiteScreen.style.backgroundColor = 'white'; CM.Disp.WhiteScreen.style.display = 'none'; CM.Disp.WhiteScreen.style.zIndex = '9999999999'; CM.Disp.WhiteScreen.style.position = 'absolute'; l('wrapper').appendChild(CM.Disp.WhiteScreen); } CM.Disp.Flash = function(mode) { if ((CM.Config.Flash == 1 && mode == 3) || mode == 1) { CM.Disp.WhiteScreen.style.opacity = '0.5'; if (mode == 3) { CM.Disp.WhiteScreen.style.display = 'inline'; setTimeout(function() {CM.Disp.Flash(2);}, 1000/Game.fps); } else { setTimeout(function() {CM.Disp.Flash(0);}, 1000/Game.fps); } } else if (mode == 2) { CM.Disp.WhiteScreen.style.opacity = '1'; setTimeout(function() {CM.Disp.Flash(1);}, 1000/Game.fps); } else if (mode == 0) { CM.Disp.WhiteScreen.style.display = 'none'; } } CM.Disp.PlaySound = function(url) { if (CM.Config.Sound == 1) { var sound = new realAudio(url); sound.volume = CM.Config.Volume / 100; sound.play(); } } /** * Needed for some of the functions to use the right object */ CM.Disp.FindGoldenShimmer = function() { if (CM.Disp.lastGoldenCookieState) { for (var i in Game.shimmers) { if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'golden') { CM.Disp.goldenShimmer = Game.shimmers[i]; break; } } } } CM.Disp.CreateFavicon = function() { CM.Disp.Favicon = document.createElement('link'); CM.Disp.Favicon.id = 'CMFavicon'; CM.Disp.Favicon.rel = 'shortcut icon'; CM.Disp.Favicon.href = 'http://orteil.dashnet.org/cookieclicker/favicon.ico'; document.getElementsByTagName('head')[0].appendChild(CM.Disp.Favicon); } CM.Disp.UpdateFavicon = function() { if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) { if (CM.Disp.goldenShimmer.wrath) { CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico'; } else { CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico'; } } else { CM.Disp.Favicon.href = 'http://orteil.dashnet.org/cookieclicker/favicon.ico'; } } CM.Disp.CreateGCTimer = function() { CM.Disp.GCTimer = document.createElement('div'); CM.Disp.GCTimer.style.width = '96px'; CM.Disp.GCTimer.style.height = '96px'; CM.Disp.GCTimer.style.display = 'none'; CM.Disp.GCTimer.style.position = 'absolute'; CM.Disp.GCTimer.style.zIndex = '10000000001'; CM.Disp.GCTimer.style.textAlign = 'center'; CM.Disp.GCTimer.style.lineHeight = '96px'; CM.Disp.GCTimer.style.fontFamily = '\"Kavoon\", Georgia, serif'; CM.Disp.GCTimer.style.fontSize = '35px'; CM.Disp.GCTimer.style.cursor = 'pointer'; CM.Disp.GCTimer.onclick = function () {CM.Disp.goldenShimmer.pop(); CM.Disp.GCTimer.style.display = 'none';}; CM.Disp.GCTimer.onmouseover = function() {CM.Disp.goldenShimmer.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; CM.Disp.goldenShimmer.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';}; CM.Disp.GCTimer.onmouseout = function() {CM.Disp.goldenShimmer.l.style.filter = ''; CM.Disp.goldenShimmer.l.style.webkitFilter = '';}; l('game').appendChild(CM.Disp.GCTimer); } CM.Disp.ToggleGCTimer = function() { if (CM.Config.GCTimer == 1) { if (CM.Disp.lastGoldenCookieState) { CM.Disp.GCTimer.style.display = 'block'; CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left; CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top; } } else { CM.Disp.GCTimer.style.display = 'none'; } } CM.Disp.CheckGoldenCookie = function() { if (CM.Disp.lastGoldenCookieState != Game.shimmerTypes['golden'].spawned) { CM.Disp.lastGoldenCookieState = Game.shimmerTypes['golden'].spawned; CM.Disp.FindGoldenShimmer(); CM.Disp.UpdateFavicon(); if (CM.Disp.lastGoldenCookieState) { if (CM.Config.GCTimer == 1) { CM.Disp.GCTimer.style.display = 'block'; CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left; CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top; } CM.Disp.Flash(3); CM.Disp.PlaySound(CM.Config.GCSoundURL); } else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none'; } else if (CM.Config.GCTimer == 1 && CM.Disp.lastGoldenCookieState) { CM.Disp.GCTimer.style.opacity = CM.Disp.goldenShimmer.l.style.opacity; CM.Disp.GCTimer.style.transform = CM.Disp.goldenShimmer.l.style.transform; CM.Disp.GCTimer.textContent = Math.ceil(CM.Disp.goldenShimmer.life / Game.fps); } } CM.Disp.CheckSeasonPopup = function() { if (CM.Disp.lastSeasonPopupState != Game.shimmerTypes['reindeer'].spawned) { CM.Disp.lastSeasonPopupState = Game.shimmerTypes['reindeer'].spawned; if (CM.Disp.lastSeasonPopupState && Game.season=='christmas') { // Needed for some of the functions to use the right object for (var i in Game.shimmers) { if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'reindeer') { CM.Disp.seasonPopShimmer = Game.shimmers[i]; break; } } CM.Disp.Flash(3); CM.Disp.PlaySound(CM.Config.SeaSoundURL); } } } CM.Disp.UpdateTitle = function() { if (Game.OnAscend || CM.Config.Title == 0) { document.title = CM.Cache.Title; } else if (CM.Config.Title == 1) { var addSP = false; var titleGC; var titleSP; if (CM.Disp.lastGoldenCookieState) { if (CM.Disp.goldenShimmer.wrath) { titleGC = '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']'; } else { titleGC = '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']'; } } else if (!Game.Has('Golden switch [off]')) { titleGC = '[' + Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps) + ']'; } else { titleGC = '[GS]' } if (Game.season=='christmas') { addSP = true; if (CM.Disp.lastSeasonPopupState) { titleSP = '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']'; } else { titleSP = '[' + Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps) + ']'; } } var str = CM.Cache.Title; if (str.charAt(0) == '[') { str = str.substring(str.lastIndexOf(']') + 1); } document.title = titleGC + (addSP ? titleSP : '') + ' ' + str; } else if (CM.Config.Title == 2) { var str = ''; var spawn = false; if (CM.Disp.lastGoldenCookieState) { spawn = true; if (CM.Disp.goldenShimmer.wrath) { str += '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']'; } else { str += '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']'; } } if (Game.season=='christmas' && CM.Disp.lastSeasonPopupState) { str += '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']'; spawn = true; } if (spawn) str += ' - '; var title = 'Cookie Clicker'; if (Game.season == 'fools') title = 'Cookie Baker'; str += title; document.title = str; } } CM.Disp.CollectWrinklers = function() { for (var i in Game.wrinklers) { if (Game.wrinklers[i].sucked > 0) { Game.wrinklers[i].hp = 0; } } } CM.Disp.CreateTooltip = function(placeholder, text, minWidth) { CM.Disp[placeholder] = document.createElement('div'); var desc = document.createElement('div'); desc.style.minWidth = minWidth; desc.style.marginBottom = '4px'; var div = document.createElement('div'); div.style.textAlign = 'left'; div.textContent = text; desc.appendChild(div); CM.Disp[placeholder].appendChild(desc); } CM.Disp.AddMenuPref = function(title) { var header = function(text) { var div = document.createElement('div'); div.className = 'listing'; div.style.padding = '5px 16px'; div.style.opacity = '0.7'; div.style.fontSize = '17px'; div.style.fontFamily = '\"Kavoon\", Georgia, serif'; div.textContent = text; return div; } var frag = document.createDocumentFragment(); frag.appendChild(title()); var listing = function(config) { var div = document.createElement('div'); div.className = 'listing'; var a = document.createElement('a'); if (CM.ConfigData[config].toggle && CM.Config[config] == 0) { a.className = 'option off'; } else { a.className = 'option'; } a.id = CM.ConfigPrefix + config; a.onclick = function() {CM.ToggleConfig(config);}; a.textContent = CM.Disp.GetConfigDisplay(config); div.appendChild(a); var label = document.createElement('label'); label.textContent = CM.ConfigData[config].desc; div.appendChild(label); return div; } var url = function(config) { var div = document.createElement('div'); div.className = 'listing'; var span = document.createElement('span'); span.className = 'option'; span.textContent = CM.ConfigData[config].label + ' '; div.appendChild(span); var input = document.createElement('input'); input.id = CM.ConfigPrefix + config; input.className = 'option'; input.type = 'text'; input.value = CM.Config[config]; input.style.width = '300px'; div.appendChild(input); div.appendChild(document.createTextNode(' ')); var a = document.createElement('a'); a.className = 'option'; a.onclick = function() {CM.Config[config] = l(CM.ConfigPrefix + config).value;CM.SaveConfig(CM.Config);}; a.textContent = 'Save'; div.appendChild(a); var label = document.createElement('label'); label.textContent = CM.ConfigData[config].desc; div.appendChild(label); return div; } frag.appendChild(header('Bars/Colors')); frag.appendChild(listing('BotBar')); frag.appendChild(listing('TimerBar')); frag.appendChild(listing('TimerBarPos')); frag.appendChild(listing('BuildColor')); frag.appendChild(listing('BulkBuildColor')); frag.appendChild(listing('UpBarColor')); for (var i = 0; i < CM.Disp.colors.length; i++) { var div = document.createElement('div'); div.className = 'listing'; var input = document.createElement('input'); input.id = CM.ConfigPrefix + 'Color' + CM.Disp.colors[i]; input.className = 'option'; input.style.width = '65px'; input.value = CM.Config.Colors[CM.Disp.colors[i]]; div.appendChild(input); eval('var change = function() {CM.Config.Colors[\'' + CM.Disp.colors[i] + '\'] = l(CM.ConfigPrefix + \'Color\' + \'' + CM.Disp.colors[i] + '\').value; CM.Disp.UpdateColors(); CM.SaveConfig(CM.Config);}'); var jscolorpicker = new jscolor.color(input, {hash: true, caps: false, pickerZIndex: 1000000, pickerPosition: 'right', onImmediateChange: change}); var label = document.createElement('label'); label.textContent = CM.ConfigData.Colors.desc[CM.Disp.colors[i]]; div.appendChild(label); frag.appendChild(div); } frag.appendChild(header('Calculation')); frag.appendChild(listing('CalcWrink')); frag.appendChild(listing('CPSMode')); frag.appendChild(listing('AvgCPSHist')); frag.appendChild(listing('AvgClicksHist')); frag.appendChild(listing('ToolWarnCautBon')); frag.appendChild(header('Golden Cookie/Season Popup Emphasis')); frag.appendChild(listing('Flash')); frag.appendChild(listing('Sound')); var volConfig = 'Volume'; var volume = document.createElement('div'); volume.className = 'listing'; var minus = document.createElement('a'); minus.className = 'option'; minus.onclick = function() {CM.ToggleConfigDown(volConfig);}; minus.textContent = '-'; volume.appendChild(minus); var volText = document.createElement('span'); volText.id = CM.ConfigPrefix + volConfig; volText.textContent = CM.Disp.GetConfigDisplay(volConfig); volume.appendChild(volText); var plus = document.createElement('a'); plus.className = 'option'; plus.onclick = function() {CM.ToggleConfigUp(volConfig);}; plus.textContent = '+'; volume.appendChild(plus); var volLabel = document.createElement('label'); volLabel.textContent = CM.ConfigData[volConfig].desc; volume.appendChild(volLabel); frag.appendChild(volume); frag.appendChild(url('GCSoundURL')); frag.appendChild(url('SeaSoundURL')); frag.appendChild(listing('GCTimer')); frag.appendChild(listing('Title')); frag.appendChild(listing('Favicon')); frag.appendChild(header('Tooltip')); frag.appendChild(listing('Tooltip')); frag.appendChild(listing('TooltipAmor')); frag.appendChild(listing('ToolWarnCaut')); frag.appendChild(listing('ToolWarnCautPos')); frag.appendChild(listing('ToolWrink')); frag.appendChild(header('Statistics')); frag.appendChild(listing('Stats')); frag.appendChild(listing('UpStats')); frag.appendChild(listing('TimeFormat')); frag.appendChild(listing('SayTime')); frag.appendChild(header('Other')); frag.appendChild(listing('Scale')); var resDef = document.createElement('div'); resDef.className = 'listing'; var resDefBut = document.createElement('a'); resDefBut.className = 'option'; resDefBut.onclick = function() {CM.RestoreDefault();}; resDefBut.textContent = 'Restore Default'; resDef.appendChild(resDefBut); frag.appendChild(resDef); l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]); CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick; l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON', '1'); PlaySound('snd/tick.mp3'); CM.Disp.RefreshScale();}; } CM.Disp.AddMenuStats = function(title) { var header = function(text, config) { var div = document.createElement('div'); div.className = 'listing'; div.style.padding = '5px 16px'; div.style.opacity = '0.7'; div.style.fontSize = '17px'; div.style.fontFamily = '\"Kavoon\", Georgia, serif'; div.appendChild(document.createTextNode(text + ' ')); var span = document.createElement('span'); span.style.cursor = 'pointer'; span.style.display = 'inline-block'; span.style.height = '14px'; span.style.width = '14px'; span.style.borderRadius = '7px'; span.style.textAlign = 'center'; span.style.backgroundColor = '#C0C0C0'; span.style.color = 'black'; span.style.fontSize = '13px'; span.style.verticalAlign = 'middle'; span.textContent = CM.Config.StatsPref[config] ? '-' : '+'; span.onclick = function() {CM.ToggleStatsConfig(config); Game.UpdateMenu();}; div.appendChild(span); return div; } var stats = document.createElement('div'); stats.className = 'subsection'; stats.appendChild(title()); var listing = function(name, text) { var div = document.createElement('div'); div.className = 'listing'; var b = document.createElement('b'); if (typeof name == 'string') b.appendChild(document.createTextNode(name)); else b.appendChild(name); // fragment b.appendChild(document.createTextNode(' : ')); div.appendChild(b); div.appendChild(text); return div; } var listingQuest = function(text, placeholder) { var frag = document.createDocumentFragment(); frag.appendChild(document.createTextNode(text + ' ')); var span = document.createElement('span'); span.onmouseout = function() { Game.tooltip.hide(); }; span.onmouseover = function() {Game.tooltip.draw(this, escape(CM.Disp[placeholder].innerHTML));}; span.style.cursor = 'default'; span.style.display = 'inline-block'; span.style.height = '10px'; span.style.width = '10px'; span.style.borderRadius = '5px'; span.style.textAlign = 'center'; span.style.backgroundColor = '#C0C0C0'; span.style.color = 'black'; span.style.fontSize = '9px'; span.style.verticalAlign = 'bottom'; span.textContent = '?'; frag.appendChild(span); return frag; } stats.appendChild(header('Lucky Cookies', 'Lucky')); if (CM.Config.StatsPref.Lucky) { var luckyColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen; var luckyTime = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; var luckyColorFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; var luckyTimeFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; var luckyCurBase = Math.min((Game.cookies + CM.Disp.GetWrinkConfigBank()) * 0.15, CM.Cache.NoGoldSwitchCookiesPS * 60 * 15) + 13; var luckyRewardMax = CM.Cache.LuckyReward; var luckyRewardMaxWrath = CM.Cache.LuckyReward; var luckyRewardFrenzyMax = CM.Cache.LuckyRewardFrenzy; var luckyRewardFrenzyMaxWrath = CM.Cache.LuckyRewardFrenzy; var luckyCur = luckyCurBase; var luckyCurWrath = luckyCurBase; if (Game.hasAura('Ancestral Metamorphosis')) { luckyRewardMax *= 1.1; luckyRewardFrenzyMax *= 1.1; luckyCur *= 1.1; } if (Game.hasAura('Unholy Dominion')) { luckyRewardMaxWrath *= 1.1; luckyRewardFrenzyMaxWrath *= 1.1; luckyCurWrath *= 1.1; } var luckySplit = luckyRewardMax != luckyRewardMaxWrath; var luckyReqFrag = document.createDocumentFragment(); var luckyReqSpan = document.createElement('span'); luckyReqSpan.style.fontWeight = 'bold'; luckyReqSpan.className = CM.Disp.colorTextPre + luckyColor; luckyReqSpan.textContent = Beautify(CM.Cache.Lucky); luckyReqFrag.appendChild(luckyReqSpan); if (luckyTime != '') { var luckyReqSmall = document.createElement('small'); luckyReqSmall.textContent = ' (' + luckyTime + ')'; luckyReqFrag.appendChild(luckyReqSmall); } stats.appendChild(listing(listingQuest('\"Lucky!\" Cookies Required', 'GoldCookTooltipPlaceholder'), luckyReqFrag)); var luckyReqFrenFrag = document.createDocumentFragment(); var luckyReqFrenSpan = document.createElement('span'); luckyReqFrenSpan.style.fontWeight = 'bold'; luckyReqFrenSpan.className = CM.Disp.colorTextPre + luckyColorFrenzy; luckyReqFrenSpan.textContent = Beautify(CM.Cache.LuckyFrenzy); luckyReqFrenFrag.appendChild(luckyReqFrenSpan); if (luckyTimeFrenzy != '') { var luckyReqFrenSmall = document.createElement('small'); luckyReqFrenSmall.textContent = ' (' + luckyTimeFrenzy + ')'; luckyReqFrenFrag.appendChild(luckyReqFrenSmall); } stats.appendChild(listing(listingQuest('\"Lucky!\" Cookies Required (Frenzy)', 'GoldCookTooltipPlaceholder'), luckyReqFrenFrag)); stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (MAX)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyRewardMax) + (luckySplit ? (' / ' + Beautify(luckyRewardMaxWrath)) : '')))); stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (MAX) (Frenzy)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyRewardFrenzyMax) + (luckySplit ? (' / ' + Beautify(luckyRewardFrenzyMaxWrath)) : '')))); stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (CUR)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyCur) + (luckySplit ? (' / ' + Beautify(luckyCurWrath)) : '')))); } stats.appendChild(header('Chain Cookies', 'Chain')); if (CM.Config.StatsPref.Chain) { var chainColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen; var chainTime = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; var chainColorFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; var chainTimeFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzy) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzy - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; var chainWrathColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainWrath) ? CM.Disp.colorRed : CM.Disp.colorGreen; var chainWrathTime = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainWrath) ? CM.Disp.FormatTime((CM.Cache.ChainWrath - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; var chainWrathColorFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzyWrath) ? CM.Disp.colorRed : CM.Disp.colorGreen; var chainWrathTimeFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzyWrath) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzyWrath - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; var chainRewardMax = CM.Cache.ChainReward; var chainWrathRewardMax = CM.Cache.ChainWrathReward; var chainFrenzyRewardMax = CM.Cache.ChainFrenzyReward; var chainFrenzyWrathRewardMax = CM.Cache.ChainFrenzyWrathReward; var chainCurMax = Math.min(CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6, (Game.cookies + CM.Disp.GetWrinkConfigBank()) * 0.25); var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax); var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax); if (Game.hasAura('Ancestral Metamorphosis')) { chainRewardMax *= 1.1; chainFrenzyRewardMax *= 1.1; chainCur *= 1.1; } if (Game.hasAura('Unholy Dominion')) { chainWrathRewardMax *= 1.1; chainFrenzyWrathRewardMax *= 1.1; chainCurWrath *= 1.1; } var chainReqFrag = document.createDocumentFragment(); var chainReqSpan = document.createElement('span'); chainReqSpan.style.fontWeight = 'bold'; chainReqSpan.className = CM.Disp.colorTextPre + chainColor; chainReqSpan.textContent = Beautify(CM.Cache.Chain); chainReqFrag.appendChild(chainReqSpan); if (chainTime != '') { var chainReqSmall = document.createElement('small'); chainReqSmall.textContent = ' (' + chainTime + ')'; chainReqFrag.appendChild(chainReqSmall); } stats.appendChild(listing(listingQuest('\"Chain\" Cookies Required', 'GoldCookTooltipPlaceholder'), chainReqFrag)); var chainWrathReqFrag = document.createDocumentFragment(); var chainWrathReqSpan = document.createElement('span'); chainWrathReqSpan.style.fontWeight = 'bold'; chainWrathReqSpan.className = CM.Disp.colorTextPre + chainWrathColor; chainWrathReqSpan.textContent = Beautify(CM.Cache.ChainWrath); chainWrathReqFrag.appendChild(chainWrathReqSpan); if (chainWrathTime != '') { var chainWrathReqSmall = document.createElement('small'); chainWrathReqSmall.textContent = ' (' + chainWrathTime + ')'; chainWrathReqFrag.appendChild(chainWrathReqSmall); } stats.appendChild(listing(listingQuest('\"Chain\" Cookies Required (Wrath)', 'GoldCookTooltipPlaceholder'), chainWrathReqFrag)); var chainReqFrenFrag = document.createDocumentFragment(); var chainReqFrenSpan = document.createElement('span'); chainReqFrenSpan.style.fontWeight = 'bold'; chainReqFrenSpan.className = CM.Disp.colorTextPre + chainColorFrenzy; chainReqFrenSpan.textContent = Beautify(CM.Cache.ChainFrenzy); chainReqFrenFrag.appendChild(chainReqFrenSpan); if (chainTimeFrenzy != '') { var chainReqFrenSmall = document.createElement('small'); chainReqFrenSmall.textContent = ' (' + chainTimeFrenzy + ')'; chainReqFrenFrag.appendChild(chainReqFrenSmall); } stats.appendChild(listing(listingQuest('\"Chain\" Cookies Required (Frenzy)', 'GoldCookTooltipPlaceholder'), chainReqFrenFrag)); var chainWrathReqFrenFrag = document.createDocumentFragment(); var chainWrathReqFrenFrag = document.createDocumentFragment(); var chainWrathReqFrenSpan = document.createElement('span'); chainWrathReqFrenSpan.style.fontWeight = 'bold'; chainWrathReqFrenSpan.className = CM.Disp.colorTextPre + chainWrathColorFrenzy; chainWrathReqFrenSpan.textContent = Beautify(CM.Cache.ChainFrenzyWrath); chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSpan); if (chainWrathTimeFrenzy != '') { var chainWrathReqFrenSmall = document.createElement('small'); chainWrathReqFrenSmall.textContent = ' (' + chainWrathTimeFrenzy + ')'; chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSmall); } stats.appendChild(listing(listingQuest('\"Chain\" Cookies Required (Frenzy) (Wrath)', 'GoldCookTooltipPlaceholder'), chainWrathReqFrenFrag)); stats.appendChild(listing(listingQuest('\"Chain\" Reward (MAX) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainRewardMax) + ' / ' + Beautify(chainWrathRewardMax)))); stats.appendChild(listing(listingQuest('\"Chain\" Reward (MAX) (Frenzy) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainFrenzyRewardMax) + ' / ' + Beautify(chainFrenzyWrathRewardMax)))); stats.appendChild(listing(listingQuest('\"Chain\" Reward (CUR) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainCur) + ' / ' + Beautify(chainCurWrath)))); } var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); // Needs to be done for the checking below stats.appendChild(header('Prestige', 'Prestige')); if (CM.Config.StatsPref.Prestige) { var possiblePresMax = Math.floor(Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkBank + (choEgg ? CM.Cache.lastChoEgg : 0))); var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkBank + (choEgg ? CM.Cache.lastChoEgg : 0)); stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax)))); var cookiesNextFrag = document.createDocumentFragment(); cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook))); var cookiesNextSmall = document.createElement('small'); cookiesNextSmall.textContent = ' (' + (CM.Disp.FormatTime(neededCook / CM.Cache.AvgCPSChoEgg, 1)) + ')'; cookiesNextFrag.appendChild(cookiesNextSmall); stats.appendChild(listing(listingQuest('Cookies To Next Level', 'NextPrestTooltipPlaceholder'), cookiesNextFrag)); stats.appendChild(listing(listingQuest('Heavenly Chips (CUR / MAX)', 'HeavenChipMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.heavenlyChips) + ' / ' + Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips)))); var resetBonus = CM.Sim.ResetBonus(possiblePresMax); var resetFrag = document.createDocumentFragment(); resetFrag.appendChild(document.createTextNode(Beautify(resetBonus))); var increase = Math.round(resetBonus / Game.cookiesPs * 10000); if (isFinite(increase) && increase != 0) { var resetSmall = document.createElement('small'); resetSmall.textContent = ' (' + (increase / 100) + '% of income)'; resetFrag.appendChild(resetSmall); } stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag)); } if (Game.cpsSucked > 0) { stats.appendChild(header('Wrinklers', 'Wrink')); if (CM.Config.StatsPref.Wrink) { var popAllFrag = document.createDocumentFragment(); popAllFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinkBank) + ' ')); var popAllA = document.createElement('a'); popAllA.textContent = 'Pop All'; popAllA.className = 'option'; popAllA.onclick = function() { CM.Disp.CollectWrinklers(); }; popAllFrag.appendChild(popAllA); stats.appendChild(listing('Rewards of Popping', popAllFrag)); } } var specDisp = false; var halloCook = []; for (var i in CM.Data.HalloCookies) { if (!Game.Has(CM.Data.HalloCookies[i])) { halloCook.push(CM.Data.HalloCookies[i]); specDisp = true; } } var christCook = []; for (var i in CM.Data.ChristCookies) { if (!Game.Has(CM.Data.ChristCookies[i])) { christCook.push(CM.Data.ChristCookies[i]); specDisp = true; } } var valCook = []; for (var i in CM.Data.ValCookies) { if (!Game.Has(CM.Data.ValCookies[i])) { valCook.push(CM.Data.ValCookies[i]); specDisp = true; } } var normEggs = []; for (var i in Game.eggDrops) { if (!Game.HasUnlocked(Game.eggDrops[i])) { normEggs.push(Game.eggDrops[i]); specDisp = true; } } var rareEggs = []; for (var i in Game.rareEggDrops) { if (!Game.HasUnlocked(Game.rareEggDrops[i])) { rareEggs.push(Game.rareEggDrops[i]); specDisp = true; } } var centEgg = Game.Has('Century egg'); if (Game.season == 'christmas' || specDisp || choEgg || centEgg) { stats.appendChild(header('Season Specials', 'Sea')); if (CM.Config.StatsPref.Sea) { if (specDisp) { var createSpecDisp = function(theSpecDisp) { var frag = document.createDocumentFragment(); frag.appendChild(document.createTextNode(theSpecDisp.length + ' ')); var span = document.createElement('span'); span.onmouseout = function() { Game.tooltip.hide(); }; var placeholder = document.createElement('div'); var missing = document.createElement('div'); missing.style.minWidth = '140px'; missing.style.marginBottom = '4px'; var title = document.createElement('div'); title.className = 'name'; title.style.marginBottom = '4px'; title.style.textAlign = 'center'; title.textContent = 'Missing'; missing.appendChild(title); for (var i in theSpecDisp) { var div = document.createElement('div'); div.style.textAlign = 'center'; div.appendChild(document.createTextNode(theSpecDisp[i])); missing.appendChild(div); } placeholder.appendChild(missing); span.onmouseover = function() {Game.tooltip.draw(this, escape(placeholder.innerHTML));}; span.style.cursor = 'default'; span.style.display = 'inline-block'; span.style.height = '10px'; span.style.width = '10px'; span.style.borderRadius = '5px'; span.style.textAlign = 'center'; span.style.backgroundColor = '#C0C0C0'; span.style.color = 'black'; span.style.fontSize = '9px'; span.style.verticalAlign = 'bottom'; span.textContent = '?'; frag.appendChild(span); return frag; } if (halloCook.length != 0) stats.appendChild(listing('Halloween Cookies Left to Buy', createSpecDisp(halloCook))); if (christCook.length != 0) stats.appendChild(listing('Christmas Cookies Left to Buy', createSpecDisp(christCook))); if (valCook.length != 0) stats.appendChild(listing('Valentine Cookies Left to Buy', createSpecDisp(valCook))); if (normEggs.length != 0) stats.appendChild(listing('Normal Easter Eggs Left to Unlock', createSpecDisp(normEggs))); if (rareEggs.length != 0) stats.appendChild(listing('Rare Easter Eggs Left to Unlock', createSpecDisp(rareEggs))); } if (Game.season == 'christmas') stats.appendChild(listing('Reindeer Reward', document.createTextNode(Beautify(CM.Cache.SeaSpec)))); if (choEgg) { stats.appendChild(listing(listingQuest('Chocolate Egg Cookies', 'ChoEggTooltipPlaceholder'), document.createTextNode(Beautify(CM.Cache.lastChoEgg)))); } if (centEgg) { stats.appendChild(listing('Century Egg Multiplier', document.createTextNode((Math.round((CM.Cache.CentEgg - 1) * 10000) / 100) + '%'))); } } } stats.appendChild(header('Miscellaneous', 'Misc')); if (CM.Config.StatsPref.Misc) { stats.appendChild(listing('Average Cookies Per Second (Past ' + CM.Disp.times[CM.Config.AvgCPSHist] + (CM.Config.AvgCPSHist == 0 ? ' minute' : ' minutes') + ')', document.createTextNode(Beautify(CM.Cache.AvgCPS, 3)))); stats.appendChild(listing('Average Cookie Clicks Per Second (Past ' + CM.Disp.times[CM.Config.AvgClicksHist] + (CM.Config.AvgClicksHist == 0 ? ' second' : ' seconds') + ')', document.createTextNode(Beautify(CM.Cache.AvgClicks, 1)))); stats.appendChild(listing('Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks)))); } l('menu').insertBefore(stats, l('menu').childNodes[2]); } CM.Disp.AddMenu = function() { var title = function() { var div = document.createElement('div'); div.className = 'title ' + CM.Disp.colorTextPre + CM.Disp.colorBlue; div.textContent = 'Cookie Monster Goodies'; return div; } if (Game.onMenu == 'prefs') { CM.Disp.AddMenuPref(title); } else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') { CM.Disp.AddMenuStats(title); } } CM.Disp.RefreshMenu = function() { if (CM.Config.UpStats && Game.onMenu == 'stats' && (Game.drawT - 1) % (Game.fps * 5) != 0 && (Game.drawT - 1) % Game.fps == 0) Game.UpdateMenu(); } CM.Disp.UpdateTooltipLocation = function() { if (Game.tooltip.origin == 'store') { var warnCautOffset = 0; if (CM.Config.ToolWarnCaut == 1 && CM.Config.ToolWarnCautPos == 1) warnCautOffset = CM.Disp.TooltipWarnCaut.clientHeight - 4; Game.tooltip.tta.style.top = Math.min(parseInt(Game.tooltip.tta.style.top), (l('game').clientHeight + l('topBar').clientHeight) - Game.tooltip.tt.clientHeight - warnCautOffset - 46) + 'px'; } // Kept for future possible use if the code changes again /*else if (!Game.onCrate && !Game.OnAscend && CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) { Game.tooltip.tta.style.top = (parseInt(Game.tooltip.tta.style.top) + parseInt(CM.Disp.TimerBar.style.height)) + 'px'; }*/ } CM.Disp.CreateTooltipWarnCaut = function() { CM.Disp.TooltipWarnCaut = document.createElement('div'); CM.Disp.TooltipWarnCaut.style.position = 'absolute'; CM.Disp.TooltipWarnCaut.style.display = 'none'; CM.Disp.TooltipWarnCaut.style.left = 'auto'; CM.Disp.TooltipWarnCaut.style.bottom = 'auto'; var create = function(boxId, color, labelTextFront, labelTextBack, deficitId) { var box = document.createElement('div'); box.id = boxId; box.style.display = 'none'; box.style.WebkitTransition = 'opacity 0.1s ease-out'; box.style.MozTransition = 'opacity 0.1s ease-out'; box.style.MsTransition = 'opacity 0.1s ease-out'; box.style.OTransition = 'opacity 0.1s ease-out'; box.style.transition = 'opacity 0.1s ease-out'; box.className = CM.Disp.colorBorderPre + color; box.style.padding = '2px'; box.style.background = '#000 url(img/darkNoise.png)'; var labelDiv = document.createElement('div'); box.appendChild(labelDiv); var labelSpan = document.createElement('span'); labelSpan.className = CM.Disp.colorTextPre + color; labelSpan.style.fontWeight = 'bold'; labelSpan.textContent = labelTextFront; labelDiv.appendChild(labelSpan); labelDiv.appendChild(document.createTextNode(labelTextBack)); var deficitDiv = document.createElement('div'); box.appendChild(deficitDiv); var deficitSpan = document.createElement('span'); deficitSpan.id = deficitId; deficitDiv.appendChild(document.createTextNode('Deficit: ')); deficitDiv.appendChild(deficitSpan); return box; } CM.Disp.TooltipWarnCaut.appendChild(create('CMDispTooltipWarn', CM.Disp.colorRed, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!"', 'CMDispTooltipWarnText')); CM.Disp.TooltipWarnCaut.firstChild.style.marginBottom = '4px'; CM.Disp.TooltipWarnCaut.appendChild(create('CMDispTooltipCaut', CM.Disp.colorYellow, 'Caution: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)', 'CMDispTooltipCautText')); l('tooltipAnchor').appendChild(CM.Disp.TooltipWarnCaut); } CM.Disp.ToggleToolWarnCaut = function() { if (CM.Config.ToolWarnCaut == 1) { CM.Disp.TooltipWarnCaut.style.display = 'block'; } else { CM.Disp.TooltipWarnCaut.style.display = 'none'; } } CM.Disp.ToggleToolWarnCautPos = function() { if (CM.Config.ToolWarnCautPos == 0) { CM.Disp.TooltipWarnCaut.style.top = 'auto'; CM.Disp.TooltipWarnCaut.style.margin = '4px -4px'; CM.Disp.TooltipWarnCaut.style.padding = '3px 4px'; } else { CM.Disp.TooltipWarnCaut.style.right = 'auto'; CM.Disp.TooltipWarnCaut.style.margin = '4px'; CM.Disp.TooltipWarnCaut.style.padding = '4px 3px'; } } CM.Disp.AddTooltipBuild = function() { CM.Disp.TooltipBuildBack = []; for (var i in Game.Objects) { var me = Game.Objects[i]; if (l('product' + me.id).onmouseover != null) { CM.Disp.TooltipBuildBack[i] = l('product' + me.id).onmouseover; eval('l(\'product\' + me.id).onmouseover = function() {Game.tooltip.dynamic = 1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip(\'b\', \'' + i + '\');}, \'store\'); Game.tooltip.wobble();}'); } } } CM.Disp.AddTooltipUpgrade = function() { CM.Disp.TooltipUpgradeBack = []; for (var i in Game.UpgradesInStore) { var me = Game.UpgradesInStore[i]; if (l('upgrade' + i).onmouseover != null) { CM.Disp.TooltipUpgradeBack[i] = l('upgrade' + i).onmouseover; eval('l(\'upgrade\' + i).onmouseover = function() {if (!Game.mouseDown) {Game.setOnCrate(this); Game.tooltip.dynamic = 1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip(\'u\', \'' + i + '\');}, \'store\'); Game.tooltip.wobble();}}'); } } } CM.Disp.Tooltip = function(type, name) { if (type == 'b') { l('tooltip').innerHTML = Game.Objects[name].tooltip(); if (CM.Config.TooltipAmor == 1) { var buildPrice = CM.Sim.BuildingGetPrice(Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount); var amortizeAmount = buildPrice - Game.Objects[name].totalCookies; if (amortizeAmount > 0) { l('tooltip').innerHTML = l('tooltip').innerHTML.split('so far').join('so far
' + Beautify(amortizeAmount) + ' ' + (Math.floor(amortizeAmount) == 1 ? 'cookie' : 'cookies') + ' left to amortize (' + CM.Disp.GetTimeColor(buildPrice, Game.Objects[name].totalCookies, (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text + ')'); } } if (Game.buyMode == 1) { var target = ''; var change = false; if (Game.buyBulk == 10) { target = 'Objects10'; change = true; } else if (Game.buyBulk == 100) { target = 'Objects100'; change = true; } if (change) { l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join(Beautify(CM.Cache[target][name].price)); } } else if (Game.buyMode == -1) { if (Game.buyBulk == -1) { l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join('-' + Beautify(CM.Sim.BuildingSell(Game.Objects[name].basePrice, Game.Objects[name].amount, Game.Objects[name].free, Game.Objects[name].amount, 0))); } else { l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join('-' + Beautify(CM.Sim.BuildingSell(Game.Objects[name].basePrice, Game.Objects[name].amount, Game.Objects[name].free, Game.buyBulk, 0))); } } } else { // Upgrades if (!Game.UpgradesInStore[name]) return ''; l('tooltip').innerHTML = Game.crate(Game.UpgradesInStore[name], 'store', undefined, undefined, 1)(); } var area = document.createElement('div'); area.id = 'CMTooltipArea'; l('tooltip').appendChild(area); if (CM.Config.Tooltip == 1 && (type != 'b' || Game.buyMode == 1)) { l('tooltip').firstChild.style.paddingBottom = '4px'; var tooltip = document.createElement('div'); tooltip.style.border = '1px solid'; tooltip.style.padding = '4px'; tooltip.style.margin = '0px -4px'; tooltip.id = 'CMTooltipBorder'; var header = function(text) { var div = document.createElement('div'); div.style.fontWeight = 'bold'; div.className = CM.Disp.colorTextPre + CM.Disp.colorBlue; div.textContent = text; return div; } tooltip.appendChild(header('Bonus Income')); var income = document.createElement('div'); income.style.marginBottom = '4px'; income.style.color = 'white'; income.id = 'CMTooltipIncome'; tooltip.appendChild(income); tooltip.appendChild(header('Payback Period')); var pp = document.createElement('div'); pp.style.marginBottom = '4px'; pp.id = 'CMTooltipPP'; tooltip.appendChild(pp); tooltip.appendChild(header('Time Left')); var time = document.createElement('div'); time.id = 'CMTooltipTime'; tooltip.appendChild(time); l('tooltip').appendChild(tooltip); } CM.Disp.tooltipType = type; CM.Disp.tooltipName = name; CM.Disp.UpdateTooltip(); return l('tooltip').innerHTML; } CM.Disp.UpdateTooltip = function() { if (l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) { // Error checking if (CM.Disp.tooltipType == 'u' && (typeof Game.UpgradesInStore[CM.Disp.tooltipName] === 'undefined' || typeof CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name] === 'undefined')) { return; } var price; var bonus; if (CM.Disp.tooltipType == 'b') { var target = ''; if (Game.buyMode == 1 && Game.buyBulk == 10) { target = 'Objects10'; price = CM.Cache[target][CM.Disp.tooltipName].price; } else if (Game.buyMode == 1 && Game.buyBulk == 100) { target = 'Objects100'; price = CM.Cache[target][CM.Disp.tooltipName].price; } else { target = 'Objects'; price = Game.Objects[CM.Disp.tooltipName].getPrice(); } bonus = CM.Cache[target][CM.Disp.tooltipName].bonus; if (CM.Config.Tooltip == 1 && Game.buyMode == 1) { l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color; l('CMTooltipPP').textContent = Beautify(CM.Cache[target][CM.Disp.tooltipName].pp, 2); l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color; } } else { // Upgrades bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus; price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice(); if (CM.Config.Tooltip == 1) { l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; l('CMTooltipPP').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].pp, 2); l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; } } if (CM.Config.Tooltip == 1 && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) { l('CMTooltipIncome').textContent = Beautify(bonus, 2); var increase = Math.round(bonus / Game.cookiesPs * 10000); if (isFinite(increase) && increase != 0) { l('CMTooltipIncome').textContent += ' (' + (increase / 100) + '% of income)'; } var timeColor = CM.Disp.GetTimeColor(price, (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS()); l('CMTooltipTime').textContent = timeColor.text; l('CMTooltipTime').className = CM.Disp.colorTextPre + timeColor.color; } if (CM.Config.ToolWarnCaut == 1) { var warn = CM.Cache.Lucky; if (CM.Config.ToolWarnCautBon == 1) { var bonusNoFren = bonus; bonusNoFren /= CM.Sim.getCPSBuffMult(); warn += ((bonusNoFren * 60 * 15) / 0.15); } var caut = warn * 7; var amount = (Game.cookies + CM.Disp.GetWrinkConfigBank()) - price; if ((amount < warn || amount < caut) && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) { if (CM.Config.ToolWarnCautPos == 0) { CM.Disp.TooltipWarnCaut.style.right = '0px'; } else { CM.Disp.TooltipWarnCaut.style.top = (l('tooltip').offsetHeight) + 'px'; } CM.Disp.TooltipWarnCaut.style.width = (l('tooltip').offsetWidth - 6) + 'px'; if (amount < warn) { l('CMDispTooltipWarn').style.display = ''; l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / CM.Disp.GetCPS()) + ')'; l('CMDispTooltipCaut').style.display = ''; l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')'; } else if (amount < caut) { l('CMDispTooltipCaut').style.display = ''; l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')'; l('CMDispTooltipWarn').style.display = 'none'; } else { l('CMDispTooltipWarn').style.display = 'none'; l('CMDispTooltipCaut').style.display = 'none'; } } else { l('CMDispTooltipWarn').style.display = 'none'; l('CMDispTooltipCaut').style.display = 'none'; } } } } CM.Disp.DrawTooltipWarnCaut = function() { if (CM.Config.ToolWarnCaut == 1) { l('CMDispTooltipWarn').style.opacity = '0'; l('CMDispTooltipCaut').style.opacity = '0'; } } CM.Disp.UpdateTooltipWarnCaut = function() { if (CM.Config.ToolWarnCaut == 1 && l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) { l('CMDispTooltipWarn').style.opacity = '1'; l('CMDispTooltipCaut').style.opacity = '1'; } } CM.Disp.AddWrinklerAreaDetect = function() { l('backgroundLeftCanvas').onmouseover = function() {CM.Disp.TooltipWrinklerArea = 1;}; l('backgroundLeftCanvas').onmouseout = function() { CM.Disp.TooltipWrinklerArea = 0; Game.tooltip.hide(); for (var i in Game.wrinklers) { CM.Disp.TooltipWrinklerCache[i] = 0; } }; } CM.Disp.CheckWrinklerTooltip = function() { if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) { var showingTooltip = false; var mouseInWrinkler = function (x, y, rect) { var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o)); var h1 = Math.sqrt(dx * dx + dy * dy); var currA = Math.atan2(dy, dx); var newA = currA - rect.r; var x2 = Math.cos(newA) * h1; var y2 = Math.sin(newA) * h1; if (x2 > -0.5 * rect.w && x2 < 0.5 * rect.w && y2 > -0.5 * rect.h && y2 < 0.5 * rect.h) return true; return false; } for (var i in Game.wrinklers) { var me = Game.wrinklers[i]; var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10}; if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) { showingTooltip = true; if (CM.Disp.TooltipWrinklerCache[i] == 0) { var placeholder = document.createElement('div'); var wrinkler = document.createElement('div'); wrinkler.style.minWidth = '120px'; wrinkler.style.marginBottom = '4px'; var div = document.createElement('div'); div.style.textAlign = 'center'; div.id = 'CMTooltipWrinkler'; wrinkler.appendChild(div); placeholder.appendChild(wrinkler); Game.tooltip.draw(this, escape(placeholder.innerHTML)); CM.Disp.TooltipWrinkler = i; CM.Disp.TooltipWrinklerCache[i] = 1; } else break; } else { CM.Disp.TooltipWrinklerCache[i] = 0; } } if (!showingTooltip) { Game.tooltip.hide(); } } } CM.Disp.UpdateWrinklerTooltip = function() { if (CM.Config.ToolWrink == 1 && l('CMTooltipWrinkler') != null) { var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked; var toSuck = 1.1; if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05; if (Game.wrinklers[CM.Disp.TooltipWrinkler].type == 1) toSuck *= 3; // Shiny wrinklers sucked *= toSuck; if (Game.Has('Wrinklerspawn')) sucked *= 1.05; if (Game.hasGod) { var godLvl = Game.hasGod('scorn'); if (godLvl == 1) sucked *= 1.15; else if (godLvl == 2) sucked *= 1.1; else if (godLvl == 3) sucked *= 1.05; } l('CMTooltipWrinkler').textContent = Beautify(sucked); } } CM.Disp.UpdateAscendState = function() { if (Game.OnAscend) { l('game').style.bottom = '0px'; if (CM.Config.BotBar == 1) CM.Disp.BotBar.style.display = 'none'; if (CM.Config.TimerBar == 1) CM.Disp.TimerBar.style.display = 'none'; } else { CM.Disp.ToggleBotBar(); CM.Disp.ToggleTimerBar(); } CM.Disp.UpdateBackground(); } CM.Disp.ToggleSayTime = function() { if (CM.Config.SayTime == 1) { Game.sayTime = CM.Disp.sayTime; } else { Game.sayTime = CM.Backup.sayTime; } } CM.Disp.RefreshScale = function() { BeautifyAll(); Game.RefreshStore(); Game.RebuildUpgrades(); CM.Disp.UpdateBotBarOther(); CM.Disp.UpdateBuildings(); CM.Disp.UpdateUpgrades(); } CM.Disp.colorTextPre = 'CMText'; CM.Disp.colorBackPre = 'CMBack'; CM.Disp.colorBorderPre = 'CMBorder'; CM.Disp.colorBlue = 'Blue'; CM.Disp.colorGreen = 'Green'; CM.Disp.colorYellow = 'Yellow'; CM.Disp.colorOrange = 'Orange'; CM.Disp.colorRed = 'Red'; CM.Disp.colorPurple = 'Purple'; CM.Disp.colorGray = 'Gray'; CM.Disp.colorPink = 'Pink'; CM.Disp.colorBrown = 'Brown'; CM.Disp.colors = [CM.Disp.colorBlue, CM.Disp.colorGreen, CM.Disp.colorYellow, CM.Disp.colorOrange, CM.Disp.colorRed, CM.Disp.colorPurple, CM.Disp.colorGray, CM.Disp.colorPink, CM.Disp.colorBrown]; CM.Disp.buffColors = {'Frenzy': CM.Disp.colorYellow, 'Dragon Harvest': CM.Disp.colorBrown, 'Elder frenzy': CM.Disp.colorGreen, 'Clot': CM.Disp.colorRed, 'Click frenzy': CM.Disp.colorBlue, 'Dragonflight': CM.Disp.colorPink}; CM.Disp.lastGoldenCookieState = 0; CM.Disp.lastSeasonPopupState = 0; CM.Disp.goldenShimmer; CM.Disp.seasonPopShimmer; CM.Disp.lastAscendState = -1; CM.Disp.times = [1, 5, 10, 15, 30]; CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y']; CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec']; CM.Disp.TooltipWrinklerArea = 0; CM.Disp.TooltipWrinkler = -1; CM.Disp.TooltipWrinklerCache = []; for (var i in Game.wrinklers) { CM.Disp.TooltipWrinklerCache[i] = 0; } /******** * Main * ********/ CM.ReplaceNative = function() { CM.Backup.Beautify = Beautify; Beautify = CM.Disp.Beautify; CM.Backup.CalculateGains = Game.CalculateGains; Game.CalculateGains = function() { CM.Backup.CalculateGains(); CM.Sim.DoSims = 1; CM.Sim.Date = Date.now(); } CM.Backup.tooltip = {}; CM.Backup.tooltip.draw = Game.tooltip.draw; eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip')); Game.tooltip.draw = function(from, text, origin) { CM.Backup.tooltip.drawMod(from, text, origin); CM.Disp.DrawTooltipWarnCaut(); } CM.Backup.tooltip.update = Game.tooltip.update; eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip')); Game.tooltip.update = function() { CM.Backup.tooltip.updateMod(); CM.Disp.UpdateTooltipWarnCaut(); CM.Disp.UpdateTooltipLocation(); } CM.Backup.UpdateSpecial = Game.UpdateSpecial; Game.UpdateSpecial = function() { if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) { var timerBarHeight = parseInt(CM.Disp.TimerBar.style.height); Game.mouseY -= timerBarHeight; CM.Backup.UpdateSpecial(); Game.mouseY += timerBarHeight; } else { CM.Backup.UpdateSpecial(); } } CM.Backup.RebuildUpgrades = Game.RebuildUpgrades; Game.RebuildUpgrades = function() { CM.Backup.RebuildUpgrades(); CM.Disp.AddTooltipUpgrade(); Game.CalculateGains(); } CM.Backup.UpdateMenu = Game.UpdateMenu; Game.UpdateMenu = function() { if (typeof jscolor.picker === 'undefined' || typeof jscolor.picker.owner === 'undefined') { CM.Backup.UpdateMenu(); CM.Disp.AddMenu(); } } CM.Backup.sayTime = Game.sayTime; CM.Disp.sayTime = function(time, detail) { if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail); else return CM.Disp.FormatTime(time / Game.fps, 1); } CM.Backup.Loop = Game.Loop; Game.Loop = function() { CM.Backup.Loop(); CM.Loop(); } CM.Backup.Logic = Game.Logic; eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title')); Game.Logic = function() { CM.Backup.LogicMod(); // Update Title CM.Disp.UpdateTitle(); } } CM.Loop = function() { if (CM.Disp.lastAscendState != Game.OnAscend) { CM.Disp.lastAscendState = Game.OnAscend; CM.Disp.UpdateAscendState(); } if (!Game.OnAscend && Game.AscendTimer == 0) { if (CM.Sim.DoSims) { CM.Cache.RemakeIncome(); CM.Sim.NoGoldSwitchCookiesPS(); // Needed first CM.Cache.RemakeLucky(); CM.Cache.RemakeChain(); CM.Cache.RemakeSeaSpec(); CM.Cache.RemakeSellForChoEgg(); CM.Sim.DoSims = 0; } // Check for aura change to recalculate buildings prices var hasFierHoard = Game.hasAura('Fierce Hoarder'); if (!CM.Cache.HadFierHoard && hasFierHoard) { CM.Cache.HadFierHoard = true; CM.Cache.DoRemakeBuildPrices = 1; } else if (CM.Cache.HadFierHoard && !hasFierHoard) { CM.Cache.HadFierHoard = false; CM.Cache.DoRemakeBuildPrices = 1; } if (CM.Cache.DoRemakeBuildPrices) { CM.Cache.RemakeBuildingsPrices(); CM.Cache.DoRemakeBuildPrices = 0; } // Update Wrinkler Bank CM.Cache.RemakeWrinkBank(); // Calculate PP CM.Cache.RemakePP(); // Update colors CM.Disp.UpdateBotBarOther(); CM.Disp.UpdateBuildings(); CM.Disp.UpdateUpgrades(); // Redraw timers CM.Disp.UpdateBotBarTime(); CM.Disp.UpdateTimerBar(); // Update Tooltip CM.Disp.UpdateTooltip(); // Update Wrinkler Tooltip CM.Disp.CheckWrinklerTooltip(); CM.Disp.UpdateWrinklerTooltip(); // Change menu refresh interval CM.Disp.RefreshMenu(); } // Check Golden Cookies CM.Disp.CheckGoldenCookie(); // Check Season Popup CM.Disp.CheckSeasonPopup(); // Update Average CPS (might need to move) CM.Cache.UpdateAvgCPS() } CM.Init = function() { var proceed = true; if (Game.version != CM.VersionMajor) { proceed = confirm('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' is meant for Game version ' + CM.VersionMajor + '. Loading a different version may cause errors. Do you still want to load Cookie Monster?'); } if (proceed) { CM.Cache.AddQueue(); CM.Disp.AddJscolor(); var delay = setInterval(function() { if (typeof Queue !== 'undefined' && typeof jscolor !== 'undefined') { CM.DelayInit(); clearInterval(delay); } }, 500); } } CM.DelayInit = function() { CM.Sim.InitData(); CM.Disp.CreateCssArea(); CM.Disp.CreateBotBar(); CM.Disp.CreateTimerBar(); CM.Disp.CreateUpgradeBar(); CM.Disp.CreateWhiteScreen(); CM.Disp.CreateFavicon(); CM.Disp.CreateGCTimer(); CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'); CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '310px'); CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Not calculated with cookies gained from wrinklers or Chocolate egg', '200px'); CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '310px'); CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '340px'); CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '300px'); CM.Disp.CreateTooltipWarnCaut(); CM.Disp.AddTooltipBuild(); CM.Disp.AddWrinklerAreaDetect(); CM.Cache.InitCookiesDiff(); CM.ReplaceNative(); Game.CalculateGains(); CM.LoadConfig(); // Must be after all things are created! CM.Disp.lastAscendState = Game.OnAscend; CM.Disp.lastBuyMode = Game.buyMode; CM.Disp.lastBuyBulk = Game.buyBulk; if (Game.prefs.popups) Game.Popup('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!'); else Game.Notify('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!', '', '', 1, 1); Game.Win('Third-party'); } CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 0, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}}; CM.ConfigPrefix = 'CMConfig'; CM.VersionMajor = '2.0034'; CM.VersionMinor = '3'; /******* * Sim * *******/ CM.Sim.BuildingGetPrice = function(basePrice, start, free, increase) { /*var price=0; for (var i = Math.max(0 , start); i < Math.max(0, start + increase); i++) { price += basePrice * Math.pow(Game.priceIncrease, Math.max(0, i - free)); } if (Game.Has('Season savings')) price *= 0.99; if (Game.Has('Santa\'s dominion')) price *= 0.99; if (Game.Has('Faberge egg')) price *= 0.99; if (Game.Has('Divine discount')) price *= 0.99; if (Game.hasAura('Fierce Hoarder')) price *= 0.98; return Math.ceil(price);*/ var moni = 0; for (var i = 0; i < increase; i++) { var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free)); price = Game.modifyBuildingPrice(null, price); price = Math.ceil(price); moni += price; start++; } return moni; } CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) { /*var price=0; for (var i = Math.max(0, start - amount); i < Math.max(0, start); i++) { price += basePrice * Math.pow(Game.priceIncrease, Math.max(0, i - free)); } if (Game.Has('Season savings')) price*=0.99; if (Game.Has('Santa\'s dominion')) price*=0.99; if (Game.Has('Faberge egg')) price*=0.99; if (Game.Has('Divine discount')) price*=0.99; if (Game.hasAura('Fierce Hoarder')) price*=0.98; if (Game.hasAura('Earth Shatterer') || emuAura) { price *= 0.85; } else { price *= 0.5; } return Math.ceil(price);*/ var moni=0; for (var i = 0; i < amount; i++) { var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free)); price = Game.modifyBuildingPrice(null, price); price = Math.ceil(price); var giveBack = 0.5; if (Game.hasAura('Earth Shatterer') || emuAura) giveBack=0.85; price = Math.floor(price * giveBack); if (start > 0) { moni += price; start--; } } return moni; } CM.Sim.Has = function(what) { if (Game.ascensionMode == 1 && Game.Upgrades[what].pool == 'prestige') return 0; return (CM.Sim.Upgrades[what] ? CM.Sim.Upgrades[what].bought : 0); } CM.Sim.Win = function(what) { if (CM.Sim.Achievements[what]) { if (CM.Sim.Achievements[what].won == 0) { CM.Sim.Achievements[what].won = 1; if (Game.Achievements[what].pool != 'shadow') CM.Sim.AchievementsOwned++; } } } eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim')); eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura')); CM.Sim.hasAura = function(what) { if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what) return true; else return false; } eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString().split('Game.Has').join('CM.Sim.Has').split('me.tieredUpgrades').join('Game.Objects[me.name].tieredUpgrades').split('me.synergies').join('Game.Objects[me.name].synergies').split('syn.buildingTie1.amount').join('CM.Sim.Objects[syn.buildingTie1.name].amount').split('syn.buildingTie2.amount').join('CM.Sim.Objects[syn.buildingTie2.name].amount')); eval('CM.Sim.getGrandmaSynergyUpgradeMultiplier = ' + Game.getGrandmaSynergyUpgradeMultiplier.toString().split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']')); CM.Sim.getCPSBuffMult = function() { var mult = 1; for (var i in Game.buffs) { if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS; } return mult; } CM.Sim.InitData = function() { // Buildings CM.Sim.Objects = []; for (var i in Game.Objects) { CM.Sim.Objects[i] = {}; var me = Game.Objects[i]; var you = CM.Sim.Objects[i]; eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura').split('Game.Objects').join('CM.Sim.Objects').split('Game.GetTieredCpsMult').join('CM.Sim.GetTieredCpsMult').split('Game.getGrandmaSynergyUpgradeMultiplier').join('CM.Sim.getGrandmaSynergyUpgradeMultiplier')); // Below is needed for above eval! you.baseCps = me.baseCps; you.name = me.name; } // Upgrades CM.Sim.Upgrades = []; for (var i in Game.Upgrades) { CM.Sim.Upgrades[i] = {}; } // Achievements CM.Sim.Achievements = []; for (var i in Game.Achievements) { CM.Sim.Achievements[i] = {}; } } CM.Sim.CopyData = function() { // Other variables CM.Sim.UpgradesOwned = Game.UpgradesOwned; CM.Sim.pledges = Game.pledges; CM.Sim.AchievementsOwned = Game.AchievementsOwned; CM.Sim.heavenlyPower = Game.heavenlyPower; CM.Sim.prestige = Game.prestige; CM.Sim.dragonAura = Game.dragonAura; CM.Sim.dragonAura2 = Game.dragonAura2; // Buildings for (var i in Game.Objects) { var me = Game.Objects[i]; var you = CM.Sim.Objects[i]; you.amount = me.amount; you.level = me.level; } // Upgrades for (var i in Game.Upgrades) { var me = Game.Upgrades[i]; var you = CM.Sim.Upgrades[i]; you.bought = me.bought; } // Achievements for (var i in Game.Achievements) { var me = Game.Achievements[i]; var you = CM.Sim.Achievements[i]; you.won = me.won; } }; CM.Sim.CalculateGains = function() { CM.Sim.cookiesPs = 0; var mult = 1; if (Game.ascensionMode != 1) mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * CM.Sim.GetHeavenlyMultiplier(); var cookieMult = 0; for (var i in Game.cookieUpgrades) { var me = Game.cookieUpgrades[i]; if (CM.Sim.Has(me.name)) { mult *= (1 + (typeof(me.power) == 'function' ? me.power(me) : me.power) * 0.01); } } mult *= (1 + 0.01 * cookieMult); if (CM.Sim.Has('Specialized chocolate chips')) mult *= 1.01; if (CM.Sim.Has('Designer cocoa beans')) mult *= 1.02; if (CM.Sim.Has('Underworld ovens')) mult *= 1.03; if (CM.Sim.Has('Exotic nuts')) mult *= 1.04; if (CM.Sim.Has('Arcane sugar')) mult *= 1.05; if (CM.Sim.Has('Increased merriness')) mult *= 1.15; if (CM.Sim.Has('Improved jolliness')) mult *= 1.15; if (CM.Sim.Has('A lump of coal')) mult *= 1.01; if (CM.Sim.Has('An itchy sweater')) mult *= 1.01; if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2; var buildMult=1; if (Game.hasGod) { var godLvl = Game.hasGod('asceticism'); if (godLvl == 1) mult *= 1.15; else if (godLvl == 2) mult *= 1.1; else if (godLvl == 3) mult *= 1.05; var godLvl = Game.hasGod('ages'); if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 3)) * Math.PI * 2); else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 12)) * Math.PI*2); else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 24)) * Math.PI*2); var godLvl = Game.hasGod('decadence'); if (godLvl == 1) buildMult *= 0.93; else if (godLvl == 2) buildMult *= 0.95; else if (godLvl == 3) buildMult *= 0.98; var godLvl = Game.hasGod('industry'); if (godLvl == 1) buildMult *= 1.1; else if (godLvl == 2) buildMult *= 1.05; else if (godLvl == 3) buildMult *= 1.03; var godLvl = Game.hasGod('labor'); if (godLvl == 1) buildMult *= 0.97; else if (godLvl == 2) buildMult *= 0.98; else if (godLvl == 3) buildMult *= 0.99; } if (CM.Sim.Has('Santa\'s legacy')) mult *= 1 + (Game.santaLevel + 1) * 0.03; for (var i in CM.Sim.Objects) { var me = CM.Sim.Objects[i]; var storedCps = (typeof(me.cps) == 'function' ? me.cps(me) : me.cps); if (Game.ascensionMode != 1) storedCps *= (1 + me.level * 0.01) * buildMult; CM.Sim.cookiesPs += me.amount * storedCps; } if (CM.Sim.Has('"egg"')) CM.Sim.cookiesPs += 9; // "egg" var milkMult=1; if (CM.Sim.Has('Santa\'s milk and cookies')) milkMult *= 1.05; if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05; if (Game.hasGod) { var godLvl = Game.hasGod('mother'); if (godLvl == 1) milkMult *= 1.1; else if (godLvl == 2) milkMult *= 1.06; else if (godLvl == 3) milkMult *= 1.03; } if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult); if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult); if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult); if (CM.Sim.Has('Kitten overseers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.175 * milkMult); if (CM.Sim.Has('Kitten managers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); if (CM.Sim.Has('Kitten accountants')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); if (CM.Sim.Has('Kitten specialists')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); if (CM.Sim.Has('Kitten experts')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult); var eggMult = 1; if (CM.Sim.Has('Chicken egg')) eggMult *= 1.01; if (CM.Sim.Has('Duck egg')) eggMult *= 1.01; if (CM.Sim.Has('Turkey egg')) eggMult *= 1.01; if (CM.Sim.Has('Quail egg')) eggMult *= 1.01; if (CM.Sim.Has('Robin egg')) eggMult *= 1.01; if (CM.Sim.Has('Ostrich egg')) eggMult *= 1.01; if (CM.Sim.Has('Cassowary egg')) eggMult *= 1.01; if (CM.Sim.Has('Salmon roe')) eggMult *= 1.01; if (CM.Sim.Has('Frogspawn')) eggMult *= 1.01; if (CM.Sim.Has('Shark egg')) eggMult *= 1.01; if (CM.Sim.Has('Turtle egg')) eggMult *= 1.01; if (CM.Sim.Has('Ant larva')) eggMult *= 1.01; if (CM.Sim.Has('Century egg')) { // The boost increases a little every day, with diminishing returns up to +10% on the 100th day var day = Math.floor((CM.Sim.Date - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24; day = Math.min(day, 100); CM.Cache.CentEgg = 1 + (1 - Math.pow(1 - day / 100, 3)) * 0.1; eggMult *= CM.Cache.CentEgg; } mult *= eggMult; if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2; var rawCookiesPs = CM.Sim.cookiesPs * mult; for (var i in Game.CpsAchievements) { if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name); } mult *= CM.Sim.getCPSBuffMult(); // Pointless? name = Game.bakeryName.toLowerCase(); if (name == 'orteil') mult *= 0.99; else if (name == 'ortiel') mult *= 0.98; //or so help me if (CM.Sim.Has('Elder Covenant')) mult *= 0.95; if (CM.Sim.Has('Golden switch [off]')) { var goldenSwitchMult = 1.5; if (CM.Sim.Has('Residual luck')) { var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate', 'Lucky digit', 'Lucky number', 'Lucky payout']; for (var i in upgrades) { if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1; } } mult *= goldenSwitchMult; } CM.Sim.cookiesPs *= mult; // TODO remove? // if (Game.hasBuff('Cursed finger')) Game.cookiesPs = 0; }; CM.Sim.CheckOtherAchiev = function() { var grandmas=0; if (CM.Sim.Has('Farmer grandmas')) grandmas++; if (CM.Sim.Has('Worker grandmas')) grandmas++; if (CM.Sim.Has('Miner grandmas')) grandmas++; if (CM.Sim.Has('Cosmic grandmas')) grandmas++; if (CM.Sim.Has('Transmuted grandmas')) grandmas++; if (CM.Sim.Has('Altered grandmas')) grandmas++; if (CM.Sim.Has('Grandmas\' grandmas')) grandmas++; if (CM.Sim.Has('Antigrandmas')) grandmas++; if (CM.Sim.Has('Rainbow grandmas')) grandmas++; if (CM.Sim.Has('Banker grandmas')) grandmas++; if (CM.Sim.Has('Priestess grandmas')) grandmas++; if (CM.Sim.Has('Witch grandmas')) grandmas++; if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder'); var buildingsOwned = 0; var mathematician = 1; var base10 = 1; var minAmount = 100000; for (var i in CM.Sim.Objects) { buildingsOwned += CM.Sim.Objects[i].amount; minAmount = Math.min(CM.Sim.Objects[i].amount, minAmount); if (!CM.Sim.HasAchiev('Mathematician')) { if (CM.Sim.Objects[i].amount < Math.min(128, Math.pow(2, (Game.ObjectsById.length - Game.Objects[i].id) - 1))) mathematician = 0; } if (!CM.Sim.HasAchiev('Base 10')) { if (CM.Sim.Objects[i].amount < (Game.ObjectsById.length - Game.Objects[i].id) * 10) base10 = 0; } } if (minAmount >= 1) CM.Sim.Win('One with everything'); if (mathematician == 1) CM.Sim.Win('Mathematician'); if (base10 == 1) CM.Sim.Win('Base 10'); if (minAmount >= 100) CM.Sim.Win('Centennial'); if (minAmount >= 150) CM.Sim.Win('Centennial and a half'); if (minAmount >= 200) CM.Sim.Win('Bicentennial'); if (minAmount >= 250) CM.Sim.Win('Bicentennial and a half'); if (minAmount >= 300) CM.Sim.Win('Tricentennial'); if (buildingsOwned >= 100) CM.Sim.Win('Builder'); if (buildingsOwned >= 500) CM.Sim.Win('Architect'); if (buildingsOwned >= 1000) CM.Sim.Win('Engineer'); if (buildingsOwned >= 2000) CM.Sim.Win('Lord of Constructs'); if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer'); if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter'); if (CM.Sim.UpgradesOwned >= 100) CM.Sim.Win('Upgrader'); if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress'); if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath'); if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls'); var hasAllHalloCook = true; for (var i in CM.Data.HalloCookies) { if (!CM.Sim.Has(CM.Data.HalloCookies[i])) hasAllHalloCook = false; } if (hasAllHalloCook) CM.Sim.Win('Spooky cookies'); var hasAllChristCook = true; for (var i in CM.Data.ChristCookies) { if (!CM.Sim.Has(CM.Data.ChristCookies[i])) hasAllChristCook = false; } if (hasAllChristCook) CM.Sim.Win('Let it snow'); } CM.Sim.BuyBuildings = function(amount, target) { CM.Cache[target] = []; for (var i in Game.Objects) { CM.Sim.CopyData(); var me = CM.Sim.Objects[i]; me.amount += amount; if (i == 'Cursor') { if (me.amount >= 1) CM.Sim.Win('Click'); if (me.amount >= 2) CM.Sim.Win('Double-click'); if (me.amount >= 50) CM.Sim.Win('Mouse wheel'); if (me.amount >= 100) CM.Sim.Win('Of Mice and Men'); if (me.amount >= 200) CM.Sim.Win('The Digital'); if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly'); if (me.amount >= 400) CM.Sim.Win('Dr. T'); if (me.amount >= 500) CM.Sim.Win('Thumbs, phalanges, metacarpals'); } else { for (var j in Game.Objects[me.name].tieredAchievs) { if (me.amount >= Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock) CM.Sim.Win(Game.Objects[me.name].tieredAchievs[j].name); } } var lastAchievementsOwned = CM.Sim.AchievementsOwned; CM.Sim.CalculateGains(); CM.Sim.CheckOtherAchiev(); if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { CM.Sim.CalculateGains(); } CM.Cache[target][i] = {}; CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; if (amount != 1) { CM.Cache.DoRemakeBuildPrices = 1; } } } CM.Sim.BuyUpgrades = function() { CM.Cache.Upgrades = []; for (var i in Game.Upgrades) { if (Game.Upgrades[i].pool == 'toggle' || (Game.Upgrades[i].bought == 0 && Game.Upgrades[i].unlocked && Game.Upgrades[i].pool != 'prestige')) { CM.Sim.CopyData(); var me = CM.Sim.Upgrades[i]; me.bought = 1; if (Game.CountsAsUpgradeOwned(Game.Upgrades[i].pool)) CM.Sim.UpgradesOwned++; if (i == 'Elder Pledge') { CM.Sim.pledges++; if (CM.Sim.pledges > 0) CM.Sim.Win('Elder nap'); if (CM.Sim.pledges >= 5) CM.Sim.Win('Elder slumber'); } else if (i == 'Elder Covenant') { CM.Sim.Win('Elder calm') } else if (i == 'Eternal heart biscuits') { CM.Sim.Win('Lovely cookies'); } else if (i == 'Heavenly key') { CM.Sim.Win('Wholesome'); } var lastAchievementsOwned = CM.Sim.AchievementsOwned; CM.Sim.CalculateGains(); CM.Sim.CheckOtherAchiev(); if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { CM.Sim.CalculateGains(); } CM.Cache.Upgrades[i] = {}; CM.Cache.Upgrades[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; } } } CM.Sim.NoGoldSwitchCookiesPS = function() { if (Game.Has('Golden switch [off]')) { CM.Sim.CopyData(); CM.Sim.Upgrades['Golden switch [off]'].bought = 0; CM.Sim.CalculateGains(); CM.Cache.NoGoldSwitchCookiesPS = CM.Sim.cookiesPs; } else CM.Cache.NoGoldSwitchCookiesPS = Game.cookiesPs; } CM.Sim.ResetBonus = function(possiblePresMax) { var lastAchievementsOwned = -1; // Calculate CPS with all Heavenly upgrades var curCPS = Game.cookiesPs; if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0 || CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0 || CM.Sim.Upgrades['Heavenly bakery'].bought == 0 || CM.Sim.Upgrades['Heavenly confectionery'].bought == 0 || CM.Sim.Upgrades['Heavenly key'].bought == 0) { CM.Sim.CopyData(); if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0) { CM.Sim.Upgrades['Heavenly chip secret'].bought = 1; CM.Sim.UpgradesOwned++; } if (CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0) { CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1; CM.Sim.UpgradesOwned++; } if (CM.Sim.Upgrades['Heavenly bakery'].bought == 0) { CM.Sim.Upgrades['Heavenly bakery'].bought = 1; CM.Sim.UpgradesOwned++; } if (CM.Sim.Upgrades['Heavenly confectionery'].bought == 0) { CM.Sim.Upgrades['Heavenly confectionery'].bought = 1; CM.Sim.UpgradesOwned++; } if (CM.Sim.Upgrades['Heavenly key'].bought == 0) { CM.Sim.Upgrades['Heavenly key'].bought = 1; CM.Sim.UpgradesOwned++; CM.Sim.Win('Wholesome'); } lastAchievementsOwned = CM.Sim.AchievementsOwned; CM.Sim.CalculateGains(); CM.Sim.CheckOtherAchiev(); if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { CM.Sim.CalculateGains(); } curCPS = CM.Sim.cookiesPs; } CM.Sim.CopyData(); if (Game.cookiesEarned >= 1000000) CM.Sim.Win('Sacrifice'); if (Game.cookiesEarned >= 1000000000) CM.Sim.Win('Oblivion'); if (Game.cookiesEarned >= 1000000000000) CM.Sim.Win('From scratch'); if (Game.cookiesEarned >= 1000000000000000) CM.Sim.Win('Nihilism'); if (Game.cookiesEarned >= 1000000000000000000) CM.Sim.Win('Dematerialize'); if (Game.cookiesEarned >= 1000000000000000000000) CM.Sim.Win('Nil zero zilch'); if (Game.cookiesEarned >= 1000000000000000000000000) CM.Sim.Win('Transcendence'); if (Game.cookiesEarned >= 1000000000000000000000000000) CM.Sim.Win('Obliterate'); if (Game.cookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void'); if (Game.cookiesEarned >= 1000000000000000000000000000000000) CM.Sim.Win('To crumbs, you say?'); if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0) { CM.Sim.Upgrades['Heavenly chip secret'].bought = 1; CM.Sim.UpgradesOwned++; } if (CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0) { CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1; CM.Sim.UpgradesOwned++; } if (CM.Sim.Upgrades['Heavenly bakery'].bought == 0) { CM.Sim.Upgrades['Heavenly bakery'].bought = 1; CM.Sim.UpgradesOwned++; } if (CM.Sim.Upgrades['Heavenly confectionery'].bought == 0) { CM.Sim.Upgrades['Heavenly confectionery'].bought = 1; CM.Sim.UpgradesOwned++; } if (CM.Sim.Upgrades['Heavenly key'].bought == 0) { CM.Sim.Upgrades['Heavenly key'].bought = 1; CM.Sim.UpgradesOwned++; CM.Sim.Win('Wholesome'); } CM.Sim.prestige = possiblePresMax; lastAchievementsOwned = CM.Sim.AchievementsOwned; CM.Sim.CalculateGains(); CM.Sim.CheckOtherAchiev(); if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { CM.Sim.CalculateGains(); } return (CM.Sim.cookiesPs - curCPS); } /********** * Footer * **********/ CM.Init();