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2
Combine.sh
Normal file
2
Combine.sh
Normal file
@@ -0,0 +1,2 @@
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#!/bin/sh
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cat src/*.js > CookieMonster.js
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482
CookieMonster.js
482
CookieMonster.js
@@ -67,6 +67,12 @@ CM.Cache.RemakeWrinkBank = function() {
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if (Game.wrinklers[i].type==1) toSuck *= 3; // Shiny wrinklers
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sucked *= toSuck;
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if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
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if (Game.hasGod) {
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var godLvl = Game.hasGod('scorn');
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if (godLvl == 1) sucked *= 1.15;
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else if (godLvl == 2) sucked *= 1.1;
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else if (godLvl == 3) sucked *= 1.05;
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}
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totalSucked += sucked;
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}
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CM.Cache.WrinkBank = totalSucked;
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@@ -97,9 +103,9 @@ CM.Cache.RemakeUpgradePP = function() {
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for (var i in CM.Cache.Upgrades) {
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//CM.Cache.Upgrades[i].pp = Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus;
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CM.Cache.Upgrades[i].pp = (Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus);
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if (isNaN(CM.Cache.Upgrades[i].pp)) CM.Cache.Upgrades[i].pp = 'Infinity';
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if (isNaN(CM.Cache.Upgrades[i].pp)) CM.Cache.Upgrades[i].pp = Infinity;
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var color = '';
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if (CM.Cache.Upgrades[i].pp <= 0 || CM.Cache.Upgrades[i].pp == 'Infinity') color = CM.Disp.colorGray;
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if (CM.Cache.Upgrades[i].pp <= 0 || CM.Cache.Upgrades[i].pp == Infinity) color = CM.Disp.colorGray;
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else if (CM.Cache.Upgrades[i].pp < CM.Cache.min) color = CM.Disp.colorBlue;
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else if (CM.Cache.Upgrades[i].pp == CM.Cache.min) color = CM.Disp.colorGreen;
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else if (CM.Cache.Upgrades[i].pp == CM.Cache.max) color = CM.Disp.colorRed;
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@@ -115,7 +121,7 @@ CM.Cache.RemakeBuildingsOtherPP = function(amount, target) {
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//CM.Cache[target][i].pp = CM.Cache[target][i].price / CM.Cache[target][i].bonus;
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CM.Cache[target][i].pp = (Math.max(CM.Cache[target][i].price - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (CM.Cache[target][i].price / CM.Cache[target][i].bonus);
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var color = '';
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if (CM.Cache[target][i].pp <= 0 || CM.Cache[target][i].pp == 'Infinity') color = CM.Disp.colorGray;
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if (CM.Cache[target][i].pp <= 0 || CM.Cache[target][i].pp == Infinity) color = CM.Disp.colorGray;
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else if (CM.Cache[target][i].pp < CM.Cache.min) color = CM.Disp.colorBlue;
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else if (CM.Cache[target][i].pp == CM.Cache.min) color = CM.Disp.colorGreen;
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else if (CM.Cache[target][i].pp == CM.Cache.max) color = CM.Disp.colorRed;
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@@ -142,9 +148,7 @@ CM.Cache.RemakePP = function() {
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CM.Cache.RemakeLucky = function() {
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CM.Cache.Lucky = (CM.Cache.NoGoldSwitchCookiesPS * 60 * 15) / 0.15;
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if (Game.frenzy > 0) {
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CM.Cache.Lucky /= Game.frenzyPower;
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}
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CM.Cache.Lucky /= CM.Sim.getCPSBuffMult();
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CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.15) + 13;
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CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7;
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CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.15) + 13;
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@@ -164,9 +168,7 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout) {
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CM.Cache.RemakeChain = function() {
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var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6;
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if (Game.frenzy > 0) {
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maxPayout /= Game.frenzyPower;
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}
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maxPayout /= CM.Sim.getCPSBuffMult();
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CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout);
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@@ -179,7 +181,7 @@ CM.Cache.RemakeChain = function() {
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CM.Cache.Chain = CM.Cache.NextNumber(CM.Cache.ChainReward) / 0.25;
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}
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if (maxPayout < CM.Cache.ChainWrathReward) {
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CM.Cache.Chain = 0;
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CM.Cache.ChainWrath = 0;
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}
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else {
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CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.25;
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@@ -196,7 +198,7 @@ CM.Cache.RemakeChain = function() {
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CM.Cache.ChainFrenzy = CM.Cache.NextNumber(CM.Cache.ChainFrenzyReward) / 0.25;
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}
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if ((maxPayout * 7) < CM.Cache.ChainFrenzyWrathReward) {
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CM.Cache.ChainFrenzy = 0;
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CM.Cache.ChainFrenzyWrath = 0;
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}
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else {
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CM.Cache.ChainFrenzyWrath = CM.Cache.NextNumber(CM.Cache.ChainFrenzyWrathReward) / 0.25;
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@@ -205,7 +207,10 @@ CM.Cache.RemakeChain = function() {
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CM.Cache.RemakeSeaSpec = function() {
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if (Game.season == 'christmas') {
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CM.Cache.SeaSpec = Math.max(25, Game.cookiesPs * 60 * 1);
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var val = Game.cookiesPs * 60;
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if (Game.hasBuff('Elder frenzy')) val *= 0.5; // very sorry
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if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize
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CM.Cache.SeaSpec = Math.max(25, val);
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if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2;
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}
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}
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@@ -296,8 +301,8 @@ CM.Cache.UpdateAvgCPS = function() {
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}
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CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / cpsLength;
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if (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) {
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CM.Cache.AvgCPSChoEgg = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0) + totalGainChoEgg) / cpsLength;
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if ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) || CM.Config.CalcWrink == 0) {
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CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + totalGainChoEgg) / cpsLength;
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}
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else {
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CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS;
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@@ -493,6 +498,7 @@ CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left
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CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it', toggle: true};
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CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!', toggle: true};
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CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false};
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CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false};
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CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}};
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CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}};
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@@ -509,25 +515,55 @@ CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour hear
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********/
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CM.Disp.FormatTime = function(time, format) {
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if (time == 'Infinity') return time;
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if (time > 777600000) return format ? 'Over 9000 days!' : '>9000d';
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time = Math.ceil(time);
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var d = Math.floor(time / 86400);
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var h = Math.floor(time % 86400 / 3600);
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var m = Math.floor(time % 3600 / 60);
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var s = Math.floor(time % 60);
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var str = '';
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if (d > 0) {
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str += d + (format ? (d == 1 ? ' day' : ' days') : 'd') + ', ';
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if (time == Infinity) return time;
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if (CM.Config.TimeFormat) {
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if (time > 3155760000) return 'XX:XX:XX:XX:XX';
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time = Math.ceil(time);
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var y = Math.floor(time / 31557600);
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var d = Math.floor(time % 31557600 / 86400);
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var h = Math.floor(time % 86400 / 3600);
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var m = Math.floor(time % 3600 / 60);
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var s = Math.floor(time % 60);
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var str = '';
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if (y < 10) {
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str += '0';
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}
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str += y + ':';
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if (d < 10) {
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str += '0';
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}
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str += d + ':';
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if (h < 10) {
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str += '0';
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}
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str += h + ':';
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if (m < 10) {
|
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str += '0';
|
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}
|
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str += m + ':';
|
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if (s < 10) {
|
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str += '0';
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}
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str += s;
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} else {
|
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if (time > 777600000) return format ? 'Over 9000 days!' : '>9000d';
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time = Math.ceil(time);
|
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var d = Math.floor(time / 86400);
|
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var h = Math.floor(time % 86400 / 3600);
|
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var m = Math.floor(time % 3600 / 60);
|
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var s = Math.floor(time % 60);
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var str = '';
|
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if (d > 0) {
|
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str += d + (format ? (d == 1 ? ' day' : ' days') : 'd') + ', ';
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}
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if (str.length > 0 || h > 0) {
|
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str += h + (format ? (h == 1 ? ' hour' : ' hours') : 'h') + ', ';
|
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}
|
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if (str.length > 0 || m > 0) {
|
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str += m + (format ? (m == 1 ? ' minute' : ' minutes') : 'm') + ', ';
|
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}
|
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str += s + (format ? (s == 1 ? ' second' : ' seconds') : 's');
|
||||
}
|
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if (str.length > 0 || h > 0) {
|
||||
str += h + (format ? (h == 1 ? ' hour' : ' hours') : 'h') + ', ';
|
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}
|
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if (str.length > 0 || m > 0) {
|
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str += m + (format ? (m == 1 ? ' minute' : ' minutes') : 'm') + ', ';
|
||||
}
|
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str += s + (format ? (s == 1 ? ' second' : ' seconds') : 's');
|
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|
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return str;
|
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}
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|
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@@ -536,7 +572,12 @@ CM.Disp.GetTimeColor = function(price, bank, cps) {
|
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var text;
|
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if (bank >= price) {
|
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color = CM.Disp.colorGreen;
|
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text = 'Done!';
|
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if (CM.Config.TimeFormat) {
|
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text = '00:00:00:00:00';
|
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}
|
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else {
|
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text = 'Done!';
|
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}
|
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}
|
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else {
|
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var time = (price - bank) / cps;
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@@ -756,7 +797,7 @@ CM.Disp.CreateTimerBar = function() {
|
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var type = document.createElement('span');
|
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type.style.display = 'inline-block';
|
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type.style.textAlign = 'right';
|
||||
type.style.width = '78px';
|
||||
type.style.width = '108px';
|
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type.style.marginRight = '5px';
|
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type.style.verticalAlign = 'text-top';
|
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type.textContent = name;
|
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@@ -801,23 +842,23 @@ CM.Disp.CreateTimerBar = function() {
|
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CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime'));
|
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CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen);
|
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|
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CM.Disp.TimerBarFren = document.createElement('div');
|
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CM.Disp.TimerBarFren.id = 'CMTimerBarFren';
|
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CM.Disp.TimerBarFren.style.height = '12px';
|
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CM.Disp.TimerBarFren.style.margin = '0px 10px';
|
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CM.Disp.TimerBarFren.style.position = 'relative';
|
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CM.Disp.TimerBarFren.appendChild(bar('', [{id: 'CMTimerBarFrenBar'}], 'CMTimerBarFrenTime'));
|
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CM.Disp.TimerBarFren.firstChild.firstChild.id = 'CMTimerBarFrenType';
|
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CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarFren);
|
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CM.Disp.TimerBarBuff1 = document.createElement('div');
|
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CM.Disp.TimerBarBuff1.id = 'CMTimerBarBuff1';
|
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CM.Disp.TimerBarBuff1.style.height = '12px';
|
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CM.Disp.TimerBarBuff1.style.margin = '0px 10px';
|
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CM.Disp.TimerBarBuff1.style.position = 'relative';
|
||||
CM.Disp.TimerBarBuff1.appendChild(bar('', [{id: 'CMTimerBarBuff1Bar'}], 'CMTimerBarBuff1Time'));
|
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CM.Disp.TimerBarBuff1.firstChild.firstChild.id = 'CMTimerBarBuff1Type';
|
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CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff1);
|
||||
|
||||
CM.Disp.TimerBarCF = document.createElement('div');
|
||||
CM.Disp.TimerBarCF.id = 'CMTimerBarCF';
|
||||
CM.Disp.TimerBarCF.style.height = '12px';
|
||||
CM.Disp.TimerBarCF.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarCF.style.position = 'relative';
|
||||
CM.Disp.TimerBarCF.appendChild(bar('', [{id: 'CMTimerBarCFBar'}], 'CMTimerBarCFTime'));
|
||||
CM.Disp.TimerBarCF.firstChild.firstChild.id = 'CMTimerBarCFType';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarCF);
|
||||
CM.Disp.TimerBarBuff2 = document.createElement('div');
|
||||
CM.Disp.TimerBarBuff2.id = 'CMTimerBarBuff2';
|
||||
CM.Disp.TimerBarBuff2.style.height = '12px';
|
||||
CM.Disp.TimerBarBuff2.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarBuff2.style.position = 'relative';
|
||||
CM.Disp.TimerBarBuff2.appendChild(bar('', [{id: 'CMTimerBarBuff2Bar'}], 'CMTimerBarBuff2Time'));
|
||||
CM.Disp.TimerBarBuff2.firstChild.firstChild.id = 'CMTimerBarBuff2Type';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff2);
|
||||
|
||||
l('wrapper').appendChild(CM.Disp.TimerBar);
|
||||
}
|
||||
@@ -848,14 +889,14 @@ CM.Disp.ToggleTimerBarPos = function() {
|
||||
|
||||
CM.Disp.UpdateTimerBar = function() {
|
||||
if (CM.Config.TimerBar == 1) {
|
||||
// label width: 83, timer width: 26, div margin: 20
|
||||
var maxWidth = CM.Disp.TimerBar.offsetWidth - 129;
|
||||
// label width: 113, timer width: 26, div margin: 20
|
||||
var maxWidth = CM.Disp.TimerBar.offsetWidth - 159;
|
||||
var count = 0;
|
||||
|
||||
if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0 && !Game.Has('Golden switch [off]')) {
|
||||
if (Game.shimmerTypes['golden'].spawned == 0 && !Game.Has('Golden switch [off]')) {
|
||||
CM.Disp.TimerBarGC.style.display = '';
|
||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||
if (Game.goldenCookie.minTime == Game.goldenCookie.maxTime) {
|
||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['golden'].minTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px';
|
||||
if (Game.shimmerTypes['golden'].minTime == Game.shimmerTypes['golden'].maxTime) {
|
||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||
}
|
||||
@@ -863,75 +904,104 @@ CM.Disp.UpdateTimerBar = function() {
|
||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
|
||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
|
||||
}
|
||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
|
||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].minTime, Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px';
|
||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarGC.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.season == 'christmas' && Game.seasonPopup.life <= 0 && Game.seasonPopup.toDie == 0) {
|
||||
if (Game.season == 'christmas' && Game.shimmerTypes['reindeer'].spawned == 0) {
|
||||
CM.Disp.TimerBarRen.style.display = '';
|
||||
l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.seasonPopup.minTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px';
|
||||
l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.seasonPopup.maxTime - Game.seasonPopup.minTime, Game.seasonPopup.maxTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px';
|
||||
l('CMTimerBarRenTime').textContent = Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps);
|
||||
l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['reindeer'].minTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px';
|
||||
l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].minTime, Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px';
|
||||
l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarRen.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.frenzy > 0) {
|
||||
CM.Disp.TimerBarFren.style.display = '';
|
||||
var buffCount = 0;
|
||||
for (var i in Game.buffs) {
|
||||
if (Game.buffs[i]) {
|
||||
buffCount++;
|
||||
CM.Disp['TimerBarBuff' + buffCount].style.display = '';
|
||||
l('CMTimerBarBuff' + buffCount + 'Type').textContent = Game.buffs[i].name;
|
||||
var classColor = '';
|
||||
if (typeof CM.Disp.buffColors[Game.buffs[i].name] !== 'undefined') {
|
||||
classColor = CM.Disp.buffColors[Game.buffs[i].name];
|
||||
}
|
||||
else {
|
||||
classColor = CM.Disp.colorPurple;
|
||||
}
|
||||
l('CMTimerBarBuff' + buffCount + 'Bar').className = CM.Disp.colorBackPre + classColor;
|
||||
l('CMTimerBarBuff' + buffCount + 'Bar').style.width = Math.round(Game.buffs[i].time * maxWidth / Game.buffs[i].maxTime) + 'px';
|
||||
l('CMTimerBarBuff' + buffCount + 'Time').textContent = Math.ceil(Game.buffs[i].time / Game.fps);
|
||||
count++;
|
||||
if (buffCount == 2) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (buffCount < 2) {
|
||||
CM.Disp.TimerBarBuff2.style.display = 'none';
|
||||
if (buffCount < 1) {
|
||||
CM.Disp.TimerBarBuff1.style.display = 'none';
|
||||
}
|
||||
}
|
||||
|
||||
/*if (Game.frenzy > 0) {
|
||||
CM.Disp.TimerBarBuff1.style.display = '';
|
||||
if (Game.frenzyPower == 7) {
|
||||
l('CMTimerBarFrenType').textContent = 'Frenzy';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow;
|
||||
l('CMTimerBarBuff1Type').textContent = 'Frenzy';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow;
|
||||
}
|
||||
else if (Game.frenzyPower == 0.5) {
|
||||
l('CMTimerBarFrenType').textContent = 'Clot';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorRed;
|
||||
l('CMTimerBarBuff1Type').textContent = 'Clot';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorRed;
|
||||
}
|
||||
else if (Game.frenzyPower == 15) {
|
||||
l('CMTimerBarFrenType').textContent = 'Dragon Harvest';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorBrown;
|
||||
l('CMTimerBarBuff1Type').textContent = 'Dragon Harvest';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBrown;
|
||||
}
|
||||
else {
|
||||
l('CMTimerBarFrenType').textContent = 'Blood Frenzy';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen;
|
||||
l('CMTimerBarBuff1Type').textContent = 'Blood Frenzy';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen;
|
||||
}
|
||||
l('CMTimerBarFrenBar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px';
|
||||
l('CMTimerBarFrenTime').textContent = Math.ceil(Game.frenzy / Game.fps);
|
||||
l('CMTimerBarBuff1Bar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px';
|
||||
l('CMTimerBarBuff1Time').textContent = Math.ceil(Game.frenzy / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarFren.style.display = 'none';
|
||||
CM.Disp.TimerBarBuff1.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.clickFrenzy > 0) {
|
||||
CM.Disp.TimerBarCF.style.display = '';
|
||||
CM.Disp.TimerBarBuff2.style.display = '';
|
||||
if (Game.clickFrenzyPower == 777) {
|
||||
l('CMTimerBarCFType').textContent = 'Click Frenzy';
|
||||
l('CMTimerBarCFBar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue;
|
||||
l('CMTimerBarBuff2Type').textContent = 'Click Frenzy';
|
||||
l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue;
|
||||
}
|
||||
else {
|
||||
l('CMTimerBarCFType').textContent = 'Dragonflight';
|
||||
l('CMTimerBarCFBar').className = CM.Disp.colorBackPre + CM.Disp.colorPink;
|
||||
l('CMTimerBarBuff2Type').textContent = 'Dragonflight';
|
||||
l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorPink;
|
||||
}
|
||||
l('CMTimerBarCFBar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px';
|
||||
l('CMTimerBarCFTime').textContent = Math.ceil(Game.clickFrenzy / Game.fps);
|
||||
l('CMTimerBarBuff2Bar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px';
|
||||
l('CMTimerBarBuff2Time').textContent = Math.ceil(Game.clickFrenzy / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarCF.style.display = 'none';
|
||||
}
|
||||
CM.Disp.TimerBarBuff2.style.display = 'none';
|
||||
}*/
|
||||
|
||||
if (count != 0) {
|
||||
var height = 48 / count;
|
||||
CM.Disp.TimerBarGC.style.height = height + 'px';
|
||||
CM.Disp.TimerBarRen.style.height = height + 'px';
|
||||
CM.Disp.TimerBarFren.style.height = height + 'px';
|
||||
CM.Disp.TimerBarCF.style.height = height + 'px';
|
||||
CM.Disp.TimerBarBuff1.style.height = height + 'px';
|
||||
CM.Disp.TimerBarBuff2.style.height = height + 'px';
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1163,6 +1233,20 @@ CM.Disp.PlaySound = function(url) {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Needed for some of the functions to use the right object
|
||||
*/
|
||||
CM.Disp.FindGoldenShimmer = function() {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
for (var i in Game.shimmers) {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'golden') {
|
||||
CM.Disp.goldenShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.CreateFavicon = function() {
|
||||
CM.Disp.Favicon = document.createElement('link');
|
||||
CM.Disp.Favicon.id = 'CMFavicon';
|
||||
@@ -1172,8 +1256,8 @@ CM.Disp.CreateFavicon = function() {
|
||||
}
|
||||
|
||||
CM.Disp.UpdateFavicon = function() {
|
||||
if (CM.Config.Favicon == 1 && l('goldenCookie').style.display != 'none') {
|
||||
if (Game.goldenCookie.wrath) {
|
||||
if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
|
||||
}
|
||||
else {
|
||||
@@ -1197,17 +1281,19 @@ CM.Disp.CreateGCTimer = function() {
|
||||
CM.Disp.GCTimer.style.fontFamily = '\"Kavoon\", Georgia, serif';
|
||||
CM.Disp.GCTimer.style.fontSize = '35px';
|
||||
CM.Disp.GCTimer.style.cursor = 'pointer';
|
||||
CM.Disp.GCTimer.onclick = function () {Game.goldenCookie.click(); CM.Disp.GCTimer.style.display = 'none';};
|
||||
CM.Disp.GCTimer.onclick = function () {CM.Disp.goldenShimmer.pop(); CM.Disp.GCTimer.style.display = 'none';};
|
||||
CM.Disp.GCTimer.onmouseover = function() {CM.Disp.goldenShimmer.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; CM.Disp.goldenShimmer.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';};
|
||||
CM.Disp.GCTimer.onmouseout = function() {CM.Disp.goldenShimmer.l.style.filter = ''; CM.Disp.goldenShimmer.l.style.webkitFilter = '';};
|
||||
|
||||
l('game').appendChild(CM.Disp.GCTimer);
|
||||
}
|
||||
|
||||
CM.Disp.ToggleGCTimer = function() {
|
||||
if (CM.Config.GCTimer == 1) {
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
CM.Disp.GCTimer.style.display = 'block';
|
||||
CM.Disp.GCTimer.style.left = l('goldenCookie').style.left;
|
||||
CM.Disp.GCTimer.style.top = l('goldenCookie').style.top;
|
||||
CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left;
|
||||
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -1216,14 +1302,15 @@ CM.Disp.ToggleGCTimer = function() {
|
||||
}
|
||||
|
||||
CM.Disp.CheckGoldenCookie = function() {
|
||||
if (CM.Disp.lastGoldenCookieState != l('goldenCookie').style.display) {
|
||||
CM.Disp.lastGoldenCookieState = l('goldenCookie').style.display;
|
||||
if (CM.Disp.lastGoldenCookieState != Game.shimmerTypes['golden'].spawned) {
|
||||
CM.Disp.lastGoldenCookieState = Game.shimmerTypes['golden'].spawned;
|
||||
CM.Disp.FindGoldenShimmer();
|
||||
CM.Disp.UpdateFavicon();
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Config.GCTimer == 1) {
|
||||
CM.Disp.GCTimer.style.display = 'block';
|
||||
CM.Disp.GCTimer.style.left = l('goldenCookie').style.left;
|
||||
CM.Disp.GCTimer.style.top = l('goldenCookie').style.top;
|
||||
CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left;
|
||||
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
|
||||
}
|
||||
|
||||
CM.Disp.Flash(3);
|
||||
@@ -1231,17 +1318,29 @@ CM.Disp.CheckGoldenCookie = function() {
|
||||
}
|
||||
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
||||
}
|
||||
else if (CM.Config.GCTimer == 1 && l('goldenCookie').style.display != 'none') {
|
||||
CM.Disp.GCTimer.style.opacity = 1 - Math.pow((Game.goldenCookie.life / (Game.fps * Game.goldenCookie.dur)) * 2 - 1, 4);
|
||||
CM.Disp.GCTimer.textContent = Math.ceil(Game.goldenCookie.life / Game.fps);
|
||||
else if (CM.Config.GCTimer == 1 && CM.Disp.lastGoldenCookieState) {
|
||||
CM.Disp.GCTimer.style.opacity = CM.Disp.goldenShimmer.l.style.opacity;
|
||||
CM.Disp.GCTimer.style.transform = CM.Disp.goldenShimmer.l.style.transform;
|
||||
CM.Disp.GCTimer.textContent = Math.ceil(CM.Disp.goldenShimmer.life / Game.fps);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CM.Disp.EmphSeasonPopup = function() {
|
||||
if (Game.season=='christmas') {
|
||||
CM.Disp.Flash(3);
|
||||
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||
CM.Disp.CheckSeasonPopup = function() {
|
||||
if (CM.Disp.lastSeasonPopupState != Game.shimmerTypes['reindeer'].spawned) {
|
||||
CM.Disp.lastSeasonPopupState = Game.shimmerTypes['reindeer'].spawned;
|
||||
if (CM.Disp.lastSeasonPopupState && Game.season=='christmas') {
|
||||
// Needed for some of the functions to use the right object
|
||||
for (var i in Game.shimmers) {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'reindeer') {
|
||||
CM.Disp.seasonPopShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.Flash(3);
|
||||
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1254,27 +1353,27 @@ CM.Disp.UpdateTitle = function() {
|
||||
|
||||
var titleGC;
|
||||
var titleSP;
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (Game.goldenCookie.wrath) {
|
||||
titleGC = '[W ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
titleGC = '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleGC = '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
titleGC = '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
else if (!Game.Has('Golden switch [off]')) {
|
||||
titleGC = '[' + Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps) + ']';
|
||||
titleGC = '[' + Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleGC = '[GS]'
|
||||
}
|
||||
if (Game.season=='christmas') {
|
||||
addSP = true;
|
||||
if (l('seasonPopup').style.display != 'none') {
|
||||
titleSP = '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']';
|
||||
if (CM.Disp.lastSeasonPopupState) {
|
||||
titleSP = '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleSP = '[' + Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps) + ']';
|
||||
titleSP = '[' + Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1288,17 +1387,17 @@ CM.Disp.UpdateTitle = function() {
|
||||
else if (CM.Config.Title == 2) {
|
||||
var str = '';
|
||||
var spawn = false;
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
spawn = true;
|
||||
if (Game.goldenCookie.wrath) {
|
||||
str += '[W ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
str += '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
str += '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
str += '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
if (Game.season=='christmas' && l('seasonPopup').style.display != 'none') {
|
||||
str += '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']';
|
||||
if (Game.season=='christmas' && CM.Disp.lastSeasonPopupState) {
|
||||
str += '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
|
||||
spawn = true;
|
||||
}
|
||||
if (spawn) str += ' - ';
|
||||
@@ -1462,6 +1561,7 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
frag.appendChild(header('Statistics'));
|
||||
frag.appendChild(listing('Stats'));
|
||||
frag.appendChild(listing('UpStats'));
|
||||
frag.appendChild(listing('TimeFormat'));
|
||||
frag.appendChild(listing('SayTime'));
|
||||
|
||||
frag.appendChild(header('Other'));
|
||||
@@ -1815,7 +1915,7 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
stats.appendChild(listing(listingQuest('Chocolate Egg Cookies', 'ChoEggTooltipPlaceholder'), document.createTextNode(Beautify(CM.Cache.lastChoEgg))));
|
||||
}
|
||||
if (centEgg) {
|
||||
stats.appendChild(listing('Century Egg Multiplier', document.createTextNode((Math.round(CM.Cache.CentEgg * 100) / 100) + '%')));
|
||||
stats.appendChild(listing('Century Egg Multiplier', document.createTextNode((Math.round((CM.Cache.CentEgg - 1) * 10000) / 100) + '%')));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2089,9 +2189,7 @@ CM.Disp.UpdateTooltip = function() {
|
||||
var warn = CM.Cache.Lucky;
|
||||
if (CM.Config.ToolWarnCautBon == 1) {
|
||||
var bonusNoFren = bonus;
|
||||
if (Game.frenzy > 0) {
|
||||
bonusNoFren /= Game.frenzyPower;
|
||||
}
|
||||
bonusNoFren /= CM.Sim.getCPSBuffMult();
|
||||
warn += ((bonusNoFren * 60 * 15) / 0.15);
|
||||
}
|
||||
var caut = warn * 7;
|
||||
@@ -2206,6 +2304,12 @@ CM.Disp.UpdateWrinklerTooltip = function() {
|
||||
if (Game.wrinklers[CM.Disp.TooltipWrinkler].type == 1) toSuck *= 3; // Shiny wrinklers
|
||||
sucked *= toSuck;
|
||||
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('scorn');
|
||||
if (godLvl == 1) sucked *= 1.15;
|
||||
else if (godLvl == 2) sucked *= 1.1;
|
||||
else if (godLvl == 3) sucked *= 1.05;
|
||||
}
|
||||
l('CMTooltipWrinkler').textContent = Beautify(sucked);
|
||||
}
|
||||
}
|
||||
@@ -2256,7 +2360,11 @@ CM.Disp.colorGray = 'Gray';
|
||||
CM.Disp.colorPink = 'Pink';
|
||||
CM.Disp.colorBrown = 'Brown';
|
||||
CM.Disp.colors = [CM.Disp.colorBlue, CM.Disp.colorGreen, CM.Disp.colorYellow, CM.Disp.colorOrange, CM.Disp.colorRed, CM.Disp.colorPurple, CM.Disp.colorGray, CM.Disp.colorPink, CM.Disp.colorBrown];
|
||||
CM.Disp.lastGoldenCookieState = 'none';
|
||||
CM.Disp.buffColors = {'Frenzy': CM.Disp.colorYellow, 'Dragon Harvest': CM.Disp.colorBrown, 'Elder frenzy': CM.Disp.colorGreen, 'Clot': CM.Disp.colorRed, 'Click frenzy': CM.Disp.colorBlue, 'Dragonflight': CM.Disp.colorPink};
|
||||
CM.Disp.lastGoldenCookieState = 0;
|
||||
CM.Disp.lastSeasonPopupState = 0;
|
||||
CM.Disp.goldenShimmer;
|
||||
CM.Disp.seasonPopShimmer;
|
||||
CM.Disp.lastAscendState = -1;
|
||||
|
||||
CM.Disp.times = [1, 5, 10, 15, 30];
|
||||
@@ -2286,14 +2394,6 @@ CM.ReplaceNative = function() {
|
||||
CM.Sim.Date = new Date().getTime();
|
||||
}
|
||||
|
||||
CM.Backup.seasonPopup = {};
|
||||
CM.Backup.seasonPopup.spawn = Game.seasonPopup.spawn;
|
||||
eval('CM.Backup.seasonPopup.spawnMod = ' + Game.seasonPopup.spawn.toString().split('this').join('Game.seasonPopup'));
|
||||
Game.seasonPopup.spawn = function() {
|
||||
CM.Backup.seasonPopup.spawnMod();
|
||||
CM.Disp.EmphSeasonPopup();
|
||||
}
|
||||
|
||||
CM.Backup.tooltip = {};
|
||||
CM.Backup.tooltip.draw = Game.tooltip.draw;
|
||||
eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip'));
|
||||
@@ -2424,6 +2524,9 @@ CM.Loop = function() {
|
||||
// Check Golden Cookies
|
||||
CM.Disp.CheckGoldenCookie();
|
||||
|
||||
// Check Season Popup
|
||||
CM.Disp.CheckSeasonPopup();
|
||||
|
||||
// Update Average CPS (might need to move)
|
||||
CM.Cache.UpdateAvgCPS()
|
||||
}
|
||||
@@ -2478,11 +2581,11 @@ CM.DelayInit = function() {
|
||||
Game.Win('Third-party');
|
||||
}
|
||||
|
||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||
CM.ConfigPrefix = 'CMConfig';
|
||||
|
||||
CM.VersionMajor = '2';
|
||||
CM.VersionMinor = '5';
|
||||
CM.VersionMajor = '2.0034';
|
||||
CM.VersionMinor = '1';
|
||||
|
||||
/*******
|
||||
* Sim *
|
||||
@@ -2503,13 +2606,9 @@ CM.Sim.BuildingGetPrice = function(basePrice, start, free, increase) {
|
||||
var moni = 0;
|
||||
for (var i = 0; i < increase; i++) {
|
||||
var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free));
|
||||
if (Game.Has('Season savings')) price *= 0.99;
|
||||
if (Game.Has('Santa\'s dominion')) price *= 0.99;
|
||||
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||
if (Game.Has('Divine discount')) price *= 0.99;
|
||||
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||
price = Game.modifyBuildingPrice(null, price);
|
||||
price = Math.ceil(price);
|
||||
moni+=price;
|
||||
moni += price;
|
||||
start++;
|
||||
}
|
||||
return moni;
|
||||
@@ -2536,11 +2635,7 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
|
||||
var moni=0;
|
||||
for (var i = 0; i < amount; i++) {
|
||||
var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free));
|
||||
if (Game.Has('Season savings')) price *= 0.99;
|
||||
if (Game.Has('Santa\'s dominion')) price *= 0.99;
|
||||
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||
if (Game.Has('Divine discount')) price *= 0.99;
|
||||
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||
price = Game.modifyBuildingPrice(null, price);
|
||||
price = Math.ceil(price);
|
||||
var giveBack = 0.5;
|
||||
if (Game.hasAura('Earth Shatterer') || emuAura) giveBack=0.85;
|
||||
@@ -2583,6 +2678,14 @@ eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString().split('Game
|
||||
|
||||
eval('CM.Sim.getGrandmaSynergyUpgradeMultiplier = ' + Game.getGrandmaSynergyUpgradeMultiplier.toString().split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']'));
|
||||
|
||||
CM.Sim.getCPSBuffMult = function() {
|
||||
var mult = 1;
|
||||
for (var i in Game.buffs) {
|
||||
if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS;
|
||||
}
|
||||
return mult;
|
||||
}
|
||||
|
||||
CM.Sim.InitData = function() {
|
||||
// Buildings
|
||||
CM.Sim.Objects = [];
|
||||
@@ -2624,6 +2727,7 @@ CM.Sim.CopyData = function() {
|
||||
var me = Game.Objects[i];
|
||||
var you = CM.Sim.Objects[i];
|
||||
you.amount = me.amount;
|
||||
you.level = me.level;
|
||||
}
|
||||
|
||||
// Upgrades
|
||||
@@ -2649,10 +2753,10 @@ CM.Sim.CalculateGains = function() {
|
||||
if (Game.ascensionMode != 1) mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * CM.Sim.GetHeavenlyMultiplier();
|
||||
|
||||
var cookieMult = 0;
|
||||
for (var i in CM.Sim.Upgrades) {
|
||||
var me = CM.Sim.Upgrades[i];
|
||||
if (me.bought > 0) {
|
||||
if (Game.Upgrades[i].pool == 'cookie' && CM.Sim.Has(Game.Upgrades[i].name)) mult *= (1 + (typeof(Game.Upgrades[i].power) == 'function' ? Game.Upgrades[i].power(Game.Upgrades[i]) : Game.Upgrades[i].power) * 0.01);
|
||||
for (var i in Game.cookieUpgrades) {
|
||||
var me = Game.cookieUpgrades[i];
|
||||
if (CM.Sim.Has(me.name)) {
|
||||
mult *= (1 + (typeof(me.power) == 'function' ? me.power(me) : me.power) * 0.01);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2669,11 +2773,41 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
|
||||
if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
|
||||
|
||||
var buildMult=1;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('asceticism');
|
||||
if (godLvl == 1) mult *= 1.15;
|
||||
else if (godLvl == 2) mult *= 1.1;
|
||||
else if (godLvl == 3) mult *= 1.05;
|
||||
|
||||
var godLvl = Game.hasGod('ages');
|
||||
if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 3)) * Math.PI * 2);
|
||||
else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 12)) * Math.PI*2);
|
||||
else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 24)) * Math.PI*2);
|
||||
|
||||
var godLvl = Game.hasGod('decadence');
|
||||
if (godLvl == 1) buildMult *= 0.93;
|
||||
else if (godLvl == 2) buildMult *= 0.95;
|
||||
else if (godLvl == 3) buildMult *= 0.98;
|
||||
|
||||
var godLvl = Game.hasGod('industry');
|
||||
if (godLvl == 1) buildMult *= 1.1;
|
||||
else if (godLvl == 2) buildMult *= 1.05;
|
||||
else if (godLvl == 3) buildMult *= 1.03;
|
||||
|
||||
var godLvl = Game.hasGod('labor');
|
||||
if (godLvl == 1) buildMult *= 0.97;
|
||||
else if (godLvl == 2) buildMult *= 0.98;
|
||||
else if (godLvl == 3) buildMult *= 0.99;
|
||||
}
|
||||
|
||||
if (CM.Sim.Has('Santa\'s legacy')) mult *= 1 + (Game.santaLevel + 1) * 0.03;
|
||||
|
||||
for (var i in CM.Sim.Objects) {
|
||||
var me = CM.Sim.Objects[i];
|
||||
CM.Sim.cookiesPs += me.amount * (typeof(me.cps) == 'function' ? me.cps(me) : me.cps);
|
||||
var storedCps = (typeof(me.cps) == 'function' ? me.cps(me) : me.cps);
|
||||
if (Game.ascensionMode != 1) storedCps *= (1 + me.level * 0.01) * buildMult;
|
||||
CM.Sim.cookiesPs += me.amount * storedCps;
|
||||
}
|
||||
|
||||
if (CM.Sim.Has('"egg"')) CM.Sim.cookiesPs += 9; // "egg"
|
||||
@@ -2681,6 +2815,12 @@ CM.Sim.CalculateGains = function() {
|
||||
var milkMult=1;
|
||||
if (CM.Sim.Has('Santa\'s milk and cookies')) milkMult *= 1.05;
|
||||
if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('mother');
|
||||
if (godLvl == 1) milkMult *= 1.1;
|
||||
else if (godLvl == 2) milkMult *= 1.06;
|
||||
else if (godLvl == 3) milkMult *= 1.03;
|
||||
}
|
||||
if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
||||
if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
|
||||
if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
|
||||
@@ -2691,27 +2831,27 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('Kitten experts')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||
if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
||||
|
||||
var eggMult = 0;
|
||||
if (CM.Sim.Has('Chicken egg')) eggMult++;
|
||||
if (CM.Sim.Has('Duck egg')) eggMult++;
|
||||
if (CM.Sim.Has('Turkey egg')) eggMult++;
|
||||
if (CM.Sim.Has('Quail egg')) eggMult++;
|
||||
if (CM.Sim.Has('Robin egg')) eggMult++;
|
||||
if (CM.Sim.Has('Ostrich egg')) eggMult++;
|
||||
if (CM.Sim.Has('Cassowary egg')) eggMult++;
|
||||
if (CM.Sim.Has('Salmon roe')) eggMult++;
|
||||
if (CM.Sim.Has('Frogspawn')) eggMult++;
|
||||
if (CM.Sim.Has('Shark egg')) eggMult++;
|
||||
if (CM.Sim.Has('Turtle egg')) eggMult++;
|
||||
if (CM.Sim.Has('Ant larva')) eggMult++;
|
||||
var eggMult = 1;
|
||||
if (CM.Sim.Has('Chicken egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Duck egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Turkey egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Quail egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Robin egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Ostrich egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Cassowary egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Salmon roe')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Frogspawn')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Shark egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Turtle egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Ant larva')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Century egg')) {
|
||||
// The boost increases a little every day, with diminishing returns up to +10% on the 100th day
|
||||
var day = Math.floor((CM.Sim.Date - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24;
|
||||
day = Math.min(day,100);
|
||||
CM.Cache.CentEgg = (1 - Math.pow(1 - day / 100, 3)) * 10;
|
||||
eggMult += CM.Cache.CentEgg;
|
||||
day = Math.min(day, 100);
|
||||
CM.Cache.CentEgg = 1 + (1 - Math.pow(1 - day / 100, 3)) * 0.1;
|
||||
eggMult *= CM.Cache.CentEgg;
|
||||
}
|
||||
mult *= (1 + 0.01 * eggMult);
|
||||
mult *= eggMult;
|
||||
|
||||
if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
|
||||
|
||||
@@ -2720,7 +2860,7 @@ CM.Sim.CalculateGains = function() {
|
||||
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name);
|
||||
}
|
||||
|
||||
if (Game.frenzy > 0) mult *= Game.frenzyPower;
|
||||
mult *= CM.Sim.getCPSBuffMult();
|
||||
|
||||
// Pointless?
|
||||
name = Game.bakeryName.toLowerCase();
|
||||
@@ -2732,7 +2872,7 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('Golden switch [off]')) {
|
||||
var goldenSwitchMult = 1.5;
|
||||
if (CM.Sim.Has('Residual luck')) {
|
||||
var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate'];
|
||||
var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate', 'Lucky digit', 'Lucky number', 'Lucky payout'];
|
||||
for (var i in upgrades) {
|
||||
if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1;
|
||||
}
|
||||
@@ -2741,6 +2881,9 @@ CM.Sim.CalculateGains = function() {
|
||||
}
|
||||
|
||||
CM.Sim.cookiesPs *= mult;
|
||||
|
||||
// TODO remove?
|
||||
// if (Game.hasBuff('Cursed finger')) Game.cookiesPs = 0;
|
||||
};
|
||||
|
||||
CM.Sim.CheckOtherAchiev = function() {
|
||||
@@ -2780,11 +2923,12 @@ CM.Sim.CheckOtherAchiev = function() {
|
||||
if (minAmount >= 150) CM.Sim.Win('Centennial and a half');
|
||||
if (minAmount >= 200) CM.Sim.Win('Bicentennial');
|
||||
if (minAmount >= 250) CM.Sim.Win('Bicentennial and a half');
|
||||
if (minAmount >= 300) CM.Sim.Win('Tricentennial');
|
||||
|
||||
if (buildingsOwned >= 100) CM.Sim.Win('Builder');
|
||||
if (buildingsOwned >= 500) CM.Sim.Win('Architect');
|
||||
if (buildingsOwned >= 1000) CM.Sim.Win('Engineer');
|
||||
if (buildingsOwned >= 1500) CM.Sim.Win('Lord of Constructs');
|
||||
if (buildingsOwned >= 2000) CM.Sim.Win('Lord of Constructs');
|
||||
|
||||
if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer');
|
||||
if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter');
|
||||
|
||||
@@ -127,7 +127,7 @@ If the bug is still here, you can submit an issue for it.
|
||||
|
||||
All suggestions are welcome, even the smallest ones.
|
||||
|
||||
#Contributors
|
||||
# Contributors
|
||||
|
||||
* **[Raving_Kumquat](http://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
|
||||
* **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
|
||||
|
||||
33
src/Cache.js
33
src/Cache.js
@@ -47,6 +47,12 @@ CM.Cache.RemakeWrinkBank = function() {
|
||||
if (Game.wrinklers[i].type==1) toSuck *= 3; // Shiny wrinklers
|
||||
sucked *= toSuck;
|
||||
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('scorn');
|
||||
if (godLvl == 1) sucked *= 1.15;
|
||||
else if (godLvl == 2) sucked *= 1.1;
|
||||
else if (godLvl == 3) sucked *= 1.05;
|
||||
}
|
||||
totalSucked += sucked;
|
||||
}
|
||||
CM.Cache.WrinkBank = totalSucked;
|
||||
@@ -77,9 +83,9 @@ CM.Cache.RemakeUpgradePP = function() {
|
||||
for (var i in CM.Cache.Upgrades) {
|
||||
//CM.Cache.Upgrades[i].pp = Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus;
|
||||
CM.Cache.Upgrades[i].pp = (Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus);
|
||||
if (isNaN(CM.Cache.Upgrades[i].pp)) CM.Cache.Upgrades[i].pp = 'Infinity';
|
||||
if (isNaN(CM.Cache.Upgrades[i].pp)) CM.Cache.Upgrades[i].pp = Infinity;
|
||||
var color = '';
|
||||
if (CM.Cache.Upgrades[i].pp <= 0 || CM.Cache.Upgrades[i].pp == 'Infinity') color = CM.Disp.colorGray;
|
||||
if (CM.Cache.Upgrades[i].pp <= 0 || CM.Cache.Upgrades[i].pp == Infinity) color = CM.Disp.colorGray;
|
||||
else if (CM.Cache.Upgrades[i].pp < CM.Cache.min) color = CM.Disp.colorBlue;
|
||||
else if (CM.Cache.Upgrades[i].pp == CM.Cache.min) color = CM.Disp.colorGreen;
|
||||
else if (CM.Cache.Upgrades[i].pp == CM.Cache.max) color = CM.Disp.colorRed;
|
||||
@@ -95,7 +101,7 @@ CM.Cache.RemakeBuildingsOtherPP = function(amount, target) {
|
||||
//CM.Cache[target][i].pp = CM.Cache[target][i].price / CM.Cache[target][i].bonus;
|
||||
CM.Cache[target][i].pp = (Math.max(CM.Cache[target][i].price - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (CM.Cache[target][i].price / CM.Cache[target][i].bonus);
|
||||
var color = '';
|
||||
if (CM.Cache[target][i].pp <= 0 || CM.Cache[target][i].pp == 'Infinity') color = CM.Disp.colorGray;
|
||||
if (CM.Cache[target][i].pp <= 0 || CM.Cache[target][i].pp == Infinity) color = CM.Disp.colorGray;
|
||||
else if (CM.Cache[target][i].pp < CM.Cache.min) color = CM.Disp.colorBlue;
|
||||
else if (CM.Cache[target][i].pp == CM.Cache.min) color = CM.Disp.colorGreen;
|
||||
else if (CM.Cache[target][i].pp == CM.Cache.max) color = CM.Disp.colorRed;
|
||||
@@ -122,9 +128,7 @@ CM.Cache.RemakePP = function() {
|
||||
|
||||
CM.Cache.RemakeLucky = function() {
|
||||
CM.Cache.Lucky = (CM.Cache.NoGoldSwitchCookiesPS * 60 * 15) / 0.15;
|
||||
if (Game.frenzy > 0) {
|
||||
CM.Cache.Lucky /= Game.frenzyPower;
|
||||
}
|
||||
CM.Cache.Lucky /= CM.Sim.getCPSBuffMult();
|
||||
CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.15) + 13;
|
||||
CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7;
|
||||
CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.15) + 13;
|
||||
@@ -144,9 +148,7 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout) {
|
||||
|
||||
CM.Cache.RemakeChain = function() {
|
||||
var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6;
|
||||
if (Game.frenzy > 0) {
|
||||
maxPayout /= Game.frenzyPower;
|
||||
}
|
||||
maxPayout /= CM.Sim.getCPSBuffMult();
|
||||
|
||||
CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout);
|
||||
|
||||
@@ -159,7 +161,7 @@ CM.Cache.RemakeChain = function() {
|
||||
CM.Cache.Chain = CM.Cache.NextNumber(CM.Cache.ChainReward) / 0.25;
|
||||
}
|
||||
if (maxPayout < CM.Cache.ChainWrathReward) {
|
||||
CM.Cache.Chain = 0;
|
||||
CM.Cache.ChainWrath = 0;
|
||||
}
|
||||
else {
|
||||
CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.25;
|
||||
@@ -176,7 +178,7 @@ CM.Cache.RemakeChain = function() {
|
||||
CM.Cache.ChainFrenzy = CM.Cache.NextNumber(CM.Cache.ChainFrenzyReward) / 0.25;
|
||||
}
|
||||
if ((maxPayout * 7) < CM.Cache.ChainFrenzyWrathReward) {
|
||||
CM.Cache.ChainFrenzy = 0;
|
||||
CM.Cache.ChainFrenzyWrath = 0;
|
||||
}
|
||||
else {
|
||||
CM.Cache.ChainFrenzyWrath = CM.Cache.NextNumber(CM.Cache.ChainFrenzyWrathReward) / 0.25;
|
||||
@@ -185,7 +187,10 @@ CM.Cache.RemakeChain = function() {
|
||||
|
||||
CM.Cache.RemakeSeaSpec = function() {
|
||||
if (Game.season == 'christmas') {
|
||||
CM.Cache.SeaSpec = Math.max(25, Game.cookiesPs * 60 * 1);
|
||||
var val = Game.cookiesPs * 60;
|
||||
if (Game.hasBuff('Elder frenzy')) val *= 0.5; // very sorry
|
||||
if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize
|
||||
CM.Cache.SeaSpec = Math.max(25, val);
|
||||
if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2;
|
||||
}
|
||||
}
|
||||
@@ -276,8 +281,8 @@ CM.Cache.UpdateAvgCPS = function() {
|
||||
}
|
||||
CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / cpsLength;
|
||||
|
||||
if (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) {
|
||||
CM.Cache.AvgCPSChoEgg = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0) + totalGainChoEgg) / cpsLength;
|
||||
if ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) || CM.Config.CalcWrink == 0) {
|
||||
CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + totalGainChoEgg) / cpsLength;
|
||||
}
|
||||
else {
|
||||
CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS;
|
||||
|
||||
@@ -144,6 +144,7 @@ CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left
|
||||
CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it', toggle: true};
|
||||
CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!', toggle: true};
|
||||
CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false};
|
||||
CM.ConfigData.TimeFormat = {label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false};
|
||||
CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}};
|
||||
CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}};
|
||||
|
||||
|
||||
318
src/Disp.js
318
src/Disp.js
@@ -3,25 +3,55 @@
|
||||
********/
|
||||
|
||||
CM.Disp.FormatTime = function(time, format) {
|
||||
if (time == 'Infinity') return time;
|
||||
if (time > 777600000) return format ? 'Over 9000 days!' : '>9000d';
|
||||
time = Math.ceil(time);
|
||||
var d = Math.floor(time / 86400);
|
||||
var h = Math.floor(time % 86400 / 3600);
|
||||
var m = Math.floor(time % 3600 / 60);
|
||||
var s = Math.floor(time % 60);
|
||||
var str = '';
|
||||
if (d > 0) {
|
||||
str += d + (format ? (d == 1 ? ' day' : ' days') : 'd') + ', ';
|
||||
if (time == Infinity) return time;
|
||||
if (CM.Config.TimeFormat) {
|
||||
if (time > 3155760000) return 'XX:XX:XX:XX:XX';
|
||||
time = Math.ceil(time);
|
||||
var y = Math.floor(time / 31557600);
|
||||
var d = Math.floor(time % 31557600 / 86400);
|
||||
var h = Math.floor(time % 86400 / 3600);
|
||||
var m = Math.floor(time % 3600 / 60);
|
||||
var s = Math.floor(time % 60);
|
||||
var str = '';
|
||||
if (y < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += y + ':';
|
||||
if (d < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += d + ':';
|
||||
if (h < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += h + ':';
|
||||
if (m < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += m + ':';
|
||||
if (s < 10) {
|
||||
str += '0';
|
||||
}
|
||||
str += s;
|
||||
} else {
|
||||
if (time > 777600000) return format ? 'Over 9000 days!' : '>9000d';
|
||||
time = Math.ceil(time);
|
||||
var d = Math.floor(time / 86400);
|
||||
var h = Math.floor(time % 86400 / 3600);
|
||||
var m = Math.floor(time % 3600 / 60);
|
||||
var s = Math.floor(time % 60);
|
||||
var str = '';
|
||||
if (d > 0) {
|
||||
str += d + (format ? (d == 1 ? ' day' : ' days') : 'd') + ', ';
|
||||
}
|
||||
if (str.length > 0 || h > 0) {
|
||||
str += h + (format ? (h == 1 ? ' hour' : ' hours') : 'h') + ', ';
|
||||
}
|
||||
if (str.length > 0 || m > 0) {
|
||||
str += m + (format ? (m == 1 ? ' minute' : ' minutes') : 'm') + ', ';
|
||||
}
|
||||
str += s + (format ? (s == 1 ? ' second' : ' seconds') : 's');
|
||||
}
|
||||
if (str.length > 0 || h > 0) {
|
||||
str += h + (format ? (h == 1 ? ' hour' : ' hours') : 'h') + ', ';
|
||||
}
|
||||
if (str.length > 0 || m > 0) {
|
||||
str += m + (format ? (m == 1 ? ' minute' : ' minutes') : 'm') + ', ';
|
||||
}
|
||||
str += s + (format ? (s == 1 ? ' second' : ' seconds') : 's');
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
@@ -30,7 +60,12 @@ CM.Disp.GetTimeColor = function(price, bank, cps) {
|
||||
var text;
|
||||
if (bank >= price) {
|
||||
color = CM.Disp.colorGreen;
|
||||
text = 'Done!';
|
||||
if (CM.Config.TimeFormat) {
|
||||
text = '00:00:00:00:00';
|
||||
}
|
||||
else {
|
||||
text = 'Done!';
|
||||
}
|
||||
}
|
||||
else {
|
||||
var time = (price - bank) / cps;
|
||||
@@ -250,7 +285,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
var type = document.createElement('span');
|
||||
type.style.display = 'inline-block';
|
||||
type.style.textAlign = 'right';
|
||||
type.style.width = '78px';
|
||||
type.style.width = '108px';
|
||||
type.style.marginRight = '5px';
|
||||
type.style.verticalAlign = 'text-top';
|
||||
type.textContent = name;
|
||||
@@ -295,23 +330,23 @@ CM.Disp.CreateTimerBar = function() {
|
||||
CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime'));
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen);
|
||||
|
||||
CM.Disp.TimerBarFren = document.createElement('div');
|
||||
CM.Disp.TimerBarFren.id = 'CMTimerBarFren';
|
||||
CM.Disp.TimerBarFren.style.height = '12px';
|
||||
CM.Disp.TimerBarFren.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarFren.style.position = 'relative';
|
||||
CM.Disp.TimerBarFren.appendChild(bar('', [{id: 'CMTimerBarFrenBar'}], 'CMTimerBarFrenTime'));
|
||||
CM.Disp.TimerBarFren.firstChild.firstChild.id = 'CMTimerBarFrenType';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarFren);
|
||||
CM.Disp.TimerBarBuff1 = document.createElement('div');
|
||||
CM.Disp.TimerBarBuff1.id = 'CMTimerBarBuff1';
|
||||
CM.Disp.TimerBarBuff1.style.height = '12px';
|
||||
CM.Disp.TimerBarBuff1.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarBuff1.style.position = 'relative';
|
||||
CM.Disp.TimerBarBuff1.appendChild(bar('', [{id: 'CMTimerBarBuff1Bar'}], 'CMTimerBarBuff1Time'));
|
||||
CM.Disp.TimerBarBuff1.firstChild.firstChild.id = 'CMTimerBarBuff1Type';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff1);
|
||||
|
||||
CM.Disp.TimerBarCF = document.createElement('div');
|
||||
CM.Disp.TimerBarCF.id = 'CMTimerBarCF';
|
||||
CM.Disp.TimerBarCF.style.height = '12px';
|
||||
CM.Disp.TimerBarCF.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarCF.style.position = 'relative';
|
||||
CM.Disp.TimerBarCF.appendChild(bar('', [{id: 'CMTimerBarCFBar'}], 'CMTimerBarCFTime'));
|
||||
CM.Disp.TimerBarCF.firstChild.firstChild.id = 'CMTimerBarCFType';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarCF);
|
||||
CM.Disp.TimerBarBuff2 = document.createElement('div');
|
||||
CM.Disp.TimerBarBuff2.id = 'CMTimerBarBuff2';
|
||||
CM.Disp.TimerBarBuff2.style.height = '12px';
|
||||
CM.Disp.TimerBarBuff2.style.margin = '0px 10px';
|
||||
CM.Disp.TimerBarBuff2.style.position = 'relative';
|
||||
CM.Disp.TimerBarBuff2.appendChild(bar('', [{id: 'CMTimerBarBuff2Bar'}], 'CMTimerBarBuff2Time'));
|
||||
CM.Disp.TimerBarBuff2.firstChild.firstChild.id = 'CMTimerBarBuff2Type';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff2);
|
||||
|
||||
l('wrapper').appendChild(CM.Disp.TimerBar);
|
||||
}
|
||||
@@ -342,14 +377,14 @@ CM.Disp.ToggleTimerBarPos = function() {
|
||||
|
||||
CM.Disp.UpdateTimerBar = function() {
|
||||
if (CM.Config.TimerBar == 1) {
|
||||
// label width: 83, timer width: 26, div margin: 20
|
||||
var maxWidth = CM.Disp.TimerBar.offsetWidth - 129;
|
||||
// label width: 113, timer width: 26, div margin: 20
|
||||
var maxWidth = CM.Disp.TimerBar.offsetWidth - 159;
|
||||
var count = 0;
|
||||
|
||||
if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0 && !Game.Has('Golden switch [off]')) {
|
||||
if (Game.shimmerTypes['golden'].spawned == 0 && !Game.Has('Golden switch [off]')) {
|
||||
CM.Disp.TimerBarGC.style.display = '';
|
||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||
if (Game.goldenCookie.minTime == Game.goldenCookie.maxTime) {
|
||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['golden'].minTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px';
|
||||
if (Game.shimmerTypes['golden'].minTime == Game.shimmerTypes['golden'].maxTime) {
|
||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||
}
|
||||
@@ -357,75 +392,104 @@ CM.Disp.UpdateTimerBar = function() {
|
||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
|
||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
|
||||
}
|
||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px';
|
||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps);
|
||||
l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].minTime, Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px';
|
||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarGC.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.season == 'christmas' && Game.seasonPopup.life <= 0 && Game.seasonPopup.toDie == 0) {
|
||||
if (Game.season == 'christmas' && Game.shimmerTypes['reindeer'].spawned == 0) {
|
||||
CM.Disp.TimerBarRen.style.display = '';
|
||||
l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.seasonPopup.minTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px';
|
||||
l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.seasonPopup.maxTime - Game.seasonPopup.minTime, Game.seasonPopup.maxTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px';
|
||||
l('CMTimerBarRenTime').textContent = Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps);
|
||||
l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['reindeer'].minTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px';
|
||||
l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].minTime, Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px';
|
||||
l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarRen.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.frenzy > 0) {
|
||||
CM.Disp.TimerBarFren.style.display = '';
|
||||
var buffCount = 0;
|
||||
for (var i in Game.buffs) {
|
||||
if (Game.buffs[i]) {
|
||||
buffCount++;
|
||||
CM.Disp['TimerBarBuff' + buffCount].style.display = '';
|
||||
l('CMTimerBarBuff' + buffCount + 'Type').textContent = Game.buffs[i].name;
|
||||
var classColor = '';
|
||||
if (typeof CM.Disp.buffColors[Game.buffs[i].name] !== 'undefined') {
|
||||
classColor = CM.Disp.buffColors[Game.buffs[i].name];
|
||||
}
|
||||
else {
|
||||
classColor = CM.Disp.colorPurple;
|
||||
}
|
||||
l('CMTimerBarBuff' + buffCount + 'Bar').className = CM.Disp.colorBackPre + classColor;
|
||||
l('CMTimerBarBuff' + buffCount + 'Bar').style.width = Math.round(Game.buffs[i].time * maxWidth / Game.buffs[i].maxTime) + 'px';
|
||||
l('CMTimerBarBuff' + buffCount + 'Time').textContent = Math.ceil(Game.buffs[i].time / Game.fps);
|
||||
count++;
|
||||
if (buffCount == 2) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (buffCount < 2) {
|
||||
CM.Disp.TimerBarBuff2.style.display = 'none';
|
||||
if (buffCount < 1) {
|
||||
CM.Disp.TimerBarBuff1.style.display = 'none';
|
||||
}
|
||||
}
|
||||
|
||||
/*if (Game.frenzy > 0) {
|
||||
CM.Disp.TimerBarBuff1.style.display = '';
|
||||
if (Game.frenzyPower == 7) {
|
||||
l('CMTimerBarFrenType').textContent = 'Frenzy';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow;
|
||||
l('CMTimerBarBuff1Type').textContent = 'Frenzy';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow;
|
||||
}
|
||||
else if (Game.frenzyPower == 0.5) {
|
||||
l('CMTimerBarFrenType').textContent = 'Clot';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorRed;
|
||||
l('CMTimerBarBuff1Type').textContent = 'Clot';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorRed;
|
||||
}
|
||||
else if (Game.frenzyPower == 15) {
|
||||
l('CMTimerBarFrenType').textContent = 'Dragon Harvest';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorBrown;
|
||||
l('CMTimerBarBuff1Type').textContent = 'Dragon Harvest';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBrown;
|
||||
}
|
||||
else {
|
||||
l('CMTimerBarFrenType').textContent = 'Blood Frenzy';
|
||||
l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen;
|
||||
l('CMTimerBarBuff1Type').textContent = 'Blood Frenzy';
|
||||
l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen;
|
||||
}
|
||||
l('CMTimerBarFrenBar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px';
|
||||
l('CMTimerBarFrenTime').textContent = Math.ceil(Game.frenzy / Game.fps);
|
||||
l('CMTimerBarBuff1Bar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px';
|
||||
l('CMTimerBarBuff1Time').textContent = Math.ceil(Game.frenzy / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarFren.style.display = 'none';
|
||||
CM.Disp.TimerBarBuff1.style.display = 'none';
|
||||
}
|
||||
|
||||
if (Game.clickFrenzy > 0) {
|
||||
CM.Disp.TimerBarCF.style.display = '';
|
||||
CM.Disp.TimerBarBuff2.style.display = '';
|
||||
if (Game.clickFrenzyPower == 777) {
|
||||
l('CMTimerBarCFType').textContent = 'Click Frenzy';
|
||||
l('CMTimerBarCFBar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue;
|
||||
l('CMTimerBarBuff2Type').textContent = 'Click Frenzy';
|
||||
l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue;
|
||||
}
|
||||
else {
|
||||
l('CMTimerBarCFType').textContent = 'Dragonflight';
|
||||
l('CMTimerBarCFBar').className = CM.Disp.colorBackPre + CM.Disp.colorPink;
|
||||
l('CMTimerBarBuff2Type').textContent = 'Dragonflight';
|
||||
l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorPink;
|
||||
}
|
||||
l('CMTimerBarCFBar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px';
|
||||
l('CMTimerBarCFTime').textContent = Math.ceil(Game.clickFrenzy / Game.fps);
|
||||
l('CMTimerBarBuff2Bar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px';
|
||||
l('CMTimerBarBuff2Time').textContent = Math.ceil(Game.clickFrenzy / Game.fps);
|
||||
count++;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TimerBarCF.style.display = 'none';
|
||||
}
|
||||
CM.Disp.TimerBarBuff2.style.display = 'none';
|
||||
}*/
|
||||
|
||||
if (count != 0) {
|
||||
var height = 48 / count;
|
||||
CM.Disp.TimerBarGC.style.height = height + 'px';
|
||||
CM.Disp.TimerBarRen.style.height = height + 'px';
|
||||
CM.Disp.TimerBarFren.style.height = height + 'px';
|
||||
CM.Disp.TimerBarCF.style.height = height + 'px';
|
||||
CM.Disp.TimerBarBuff1.style.height = height + 'px';
|
||||
CM.Disp.TimerBarBuff2.style.height = height + 'px';
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -657,6 +721,20 @@ CM.Disp.PlaySound = function(url) {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Needed for some of the functions to use the right object
|
||||
*/
|
||||
CM.Disp.FindGoldenShimmer = function() {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
for (var i in Game.shimmers) {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'golden') {
|
||||
CM.Disp.goldenShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.CreateFavicon = function() {
|
||||
CM.Disp.Favicon = document.createElement('link');
|
||||
CM.Disp.Favicon.id = 'CMFavicon';
|
||||
@@ -666,8 +744,8 @@ CM.Disp.CreateFavicon = function() {
|
||||
}
|
||||
|
||||
CM.Disp.UpdateFavicon = function() {
|
||||
if (CM.Config.Favicon == 1 && l('goldenCookie').style.display != 'none') {
|
||||
if (Game.goldenCookie.wrath) {
|
||||
if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
|
||||
}
|
||||
else {
|
||||
@@ -691,17 +769,19 @@ CM.Disp.CreateGCTimer = function() {
|
||||
CM.Disp.GCTimer.style.fontFamily = '\"Kavoon\", Georgia, serif';
|
||||
CM.Disp.GCTimer.style.fontSize = '35px';
|
||||
CM.Disp.GCTimer.style.cursor = 'pointer';
|
||||
CM.Disp.GCTimer.onclick = function () {Game.goldenCookie.click(); CM.Disp.GCTimer.style.display = 'none';};
|
||||
CM.Disp.GCTimer.onclick = function () {CM.Disp.goldenShimmer.pop(); CM.Disp.GCTimer.style.display = 'none';};
|
||||
CM.Disp.GCTimer.onmouseover = function() {CM.Disp.goldenShimmer.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; CM.Disp.goldenShimmer.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';};
|
||||
CM.Disp.GCTimer.onmouseout = function() {CM.Disp.goldenShimmer.l.style.filter = ''; CM.Disp.goldenShimmer.l.style.webkitFilter = '';};
|
||||
|
||||
l('game').appendChild(CM.Disp.GCTimer);
|
||||
}
|
||||
|
||||
CM.Disp.ToggleGCTimer = function() {
|
||||
if (CM.Config.GCTimer == 1) {
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
CM.Disp.GCTimer.style.display = 'block';
|
||||
CM.Disp.GCTimer.style.left = l('goldenCookie').style.left;
|
||||
CM.Disp.GCTimer.style.top = l('goldenCookie').style.top;
|
||||
CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left;
|
||||
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -710,14 +790,15 @@ CM.Disp.ToggleGCTimer = function() {
|
||||
}
|
||||
|
||||
CM.Disp.CheckGoldenCookie = function() {
|
||||
if (CM.Disp.lastGoldenCookieState != l('goldenCookie').style.display) {
|
||||
CM.Disp.lastGoldenCookieState = l('goldenCookie').style.display;
|
||||
if (CM.Disp.lastGoldenCookieState != Game.shimmerTypes['golden'].spawned) {
|
||||
CM.Disp.lastGoldenCookieState = Game.shimmerTypes['golden'].spawned;
|
||||
CM.Disp.FindGoldenShimmer();
|
||||
CM.Disp.UpdateFavicon();
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Config.GCTimer == 1) {
|
||||
CM.Disp.GCTimer.style.display = 'block';
|
||||
CM.Disp.GCTimer.style.left = l('goldenCookie').style.left;
|
||||
CM.Disp.GCTimer.style.top = l('goldenCookie').style.top;
|
||||
CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left;
|
||||
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
|
||||
}
|
||||
|
||||
CM.Disp.Flash(3);
|
||||
@@ -725,17 +806,29 @@ CM.Disp.CheckGoldenCookie = function() {
|
||||
}
|
||||
else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none';
|
||||
}
|
||||
else if (CM.Config.GCTimer == 1 && l('goldenCookie').style.display != 'none') {
|
||||
CM.Disp.GCTimer.style.opacity = 1 - Math.pow((Game.goldenCookie.life / (Game.fps * Game.goldenCookie.dur)) * 2 - 1, 4);
|
||||
CM.Disp.GCTimer.textContent = Math.ceil(Game.goldenCookie.life / Game.fps);
|
||||
else if (CM.Config.GCTimer == 1 && CM.Disp.lastGoldenCookieState) {
|
||||
CM.Disp.GCTimer.style.opacity = CM.Disp.goldenShimmer.l.style.opacity;
|
||||
CM.Disp.GCTimer.style.transform = CM.Disp.goldenShimmer.l.style.transform;
|
||||
CM.Disp.GCTimer.textContent = Math.ceil(CM.Disp.goldenShimmer.life / Game.fps);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CM.Disp.EmphSeasonPopup = function() {
|
||||
if (Game.season=='christmas') {
|
||||
CM.Disp.Flash(3);
|
||||
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||
CM.Disp.CheckSeasonPopup = function() {
|
||||
if (CM.Disp.lastSeasonPopupState != Game.shimmerTypes['reindeer'].spawned) {
|
||||
CM.Disp.lastSeasonPopupState = Game.shimmerTypes['reindeer'].spawned;
|
||||
if (CM.Disp.lastSeasonPopupState && Game.season=='christmas') {
|
||||
// Needed for some of the functions to use the right object
|
||||
for (var i in Game.shimmers) {
|
||||
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'reindeer') {
|
||||
CM.Disp.seasonPopShimmer = Game.shimmers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.Flash(3);
|
||||
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -748,27 +841,27 @@ CM.Disp.UpdateTitle = function() {
|
||||
|
||||
var titleGC;
|
||||
var titleSP;
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (Game.goldenCookie.wrath) {
|
||||
titleGC = '[W ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
titleGC = '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleGC = '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
titleGC = '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
else if (!Game.Has('Golden switch [off]')) {
|
||||
titleGC = '[' + Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps) + ']';
|
||||
titleGC = '[' + Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleGC = '[GS]'
|
||||
}
|
||||
if (Game.season=='christmas') {
|
||||
addSP = true;
|
||||
if (l('seasonPopup').style.display != 'none') {
|
||||
titleSP = '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']';
|
||||
if (CM.Disp.lastSeasonPopupState) {
|
||||
titleSP = '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
titleSP = '[' + Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps) + ']';
|
||||
titleSP = '[' + Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -782,17 +875,17 @@ CM.Disp.UpdateTitle = function() {
|
||||
else if (CM.Config.Title == 2) {
|
||||
var str = '';
|
||||
var spawn = false;
|
||||
if (l('goldenCookie').style.display != 'none') {
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
spawn = true;
|
||||
if (Game.goldenCookie.wrath) {
|
||||
str += '[W ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
str += '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
else {
|
||||
str += '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']';
|
||||
str += '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
if (Game.season=='christmas' && l('seasonPopup').style.display != 'none') {
|
||||
str += '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']';
|
||||
if (Game.season=='christmas' && CM.Disp.lastSeasonPopupState) {
|
||||
str += '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']';
|
||||
spawn = true;
|
||||
}
|
||||
if (spawn) str += ' - ';
|
||||
@@ -956,6 +1049,7 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
frag.appendChild(header('Statistics'));
|
||||
frag.appendChild(listing('Stats'));
|
||||
frag.appendChild(listing('UpStats'));
|
||||
frag.appendChild(listing('TimeFormat'));
|
||||
frag.appendChild(listing('SayTime'));
|
||||
|
||||
frag.appendChild(header('Other'));
|
||||
@@ -1309,7 +1403,7 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
stats.appendChild(listing(listingQuest('Chocolate Egg Cookies', 'ChoEggTooltipPlaceholder'), document.createTextNode(Beautify(CM.Cache.lastChoEgg))));
|
||||
}
|
||||
if (centEgg) {
|
||||
stats.appendChild(listing('Century Egg Multiplier', document.createTextNode((Math.round(CM.Cache.CentEgg * 100) / 100) + '%')));
|
||||
stats.appendChild(listing('Century Egg Multiplier', document.createTextNode((Math.round((CM.Cache.CentEgg - 1) * 10000) / 100) + '%')));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1583,9 +1677,7 @@ CM.Disp.UpdateTooltip = function() {
|
||||
var warn = CM.Cache.Lucky;
|
||||
if (CM.Config.ToolWarnCautBon == 1) {
|
||||
var bonusNoFren = bonus;
|
||||
if (Game.frenzy > 0) {
|
||||
bonusNoFren /= Game.frenzyPower;
|
||||
}
|
||||
bonusNoFren /= CM.Sim.getCPSBuffMult();
|
||||
warn += ((bonusNoFren * 60 * 15) / 0.15);
|
||||
}
|
||||
var caut = warn * 7;
|
||||
@@ -1700,6 +1792,12 @@ CM.Disp.UpdateWrinklerTooltip = function() {
|
||||
if (Game.wrinklers[CM.Disp.TooltipWrinkler].type == 1) toSuck *= 3; // Shiny wrinklers
|
||||
sucked *= toSuck;
|
||||
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('scorn');
|
||||
if (godLvl == 1) sucked *= 1.15;
|
||||
else if (godLvl == 2) sucked *= 1.1;
|
||||
else if (godLvl == 3) sucked *= 1.05;
|
||||
}
|
||||
l('CMTooltipWrinkler').textContent = Beautify(sucked);
|
||||
}
|
||||
}
|
||||
@@ -1750,7 +1848,11 @@ CM.Disp.colorGray = 'Gray';
|
||||
CM.Disp.colorPink = 'Pink';
|
||||
CM.Disp.colorBrown = 'Brown';
|
||||
CM.Disp.colors = [CM.Disp.colorBlue, CM.Disp.colorGreen, CM.Disp.colorYellow, CM.Disp.colorOrange, CM.Disp.colorRed, CM.Disp.colorPurple, CM.Disp.colorGray, CM.Disp.colorPink, CM.Disp.colorBrown];
|
||||
CM.Disp.lastGoldenCookieState = 'none';
|
||||
CM.Disp.buffColors = {'Frenzy': CM.Disp.colorYellow, 'Dragon Harvest': CM.Disp.colorBrown, 'Elder frenzy': CM.Disp.colorGreen, 'Clot': CM.Disp.colorRed, 'Click frenzy': CM.Disp.colorBlue, 'Dragonflight': CM.Disp.colorPink};
|
||||
CM.Disp.lastGoldenCookieState = 0;
|
||||
CM.Disp.lastSeasonPopupState = 0;
|
||||
CM.Disp.goldenShimmer;
|
||||
CM.Disp.seasonPopShimmer;
|
||||
CM.Disp.lastAscendState = -1;
|
||||
|
||||
CM.Disp.times = [1, 5, 10, 15, 30];
|
||||
|
||||
17
src/Main.js
17
src/Main.js
@@ -13,14 +13,6 @@ CM.ReplaceNative = function() {
|
||||
CM.Sim.Date = new Date().getTime();
|
||||
}
|
||||
|
||||
CM.Backup.seasonPopup = {};
|
||||
CM.Backup.seasonPopup.spawn = Game.seasonPopup.spawn;
|
||||
eval('CM.Backup.seasonPopup.spawnMod = ' + Game.seasonPopup.spawn.toString().split('this').join('Game.seasonPopup'));
|
||||
Game.seasonPopup.spawn = function() {
|
||||
CM.Backup.seasonPopup.spawnMod();
|
||||
CM.Disp.EmphSeasonPopup();
|
||||
}
|
||||
|
||||
CM.Backup.tooltip = {};
|
||||
CM.Backup.tooltip.draw = Game.tooltip.draw;
|
||||
eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip'));
|
||||
@@ -151,6 +143,9 @@ CM.Loop = function() {
|
||||
// Check Golden Cookies
|
||||
CM.Disp.CheckGoldenCookie();
|
||||
|
||||
// Check Season Popup
|
||||
CM.Disp.CheckSeasonPopup();
|
||||
|
||||
// Update Average CPS (might need to move)
|
||||
CM.Cache.UpdateAvgCPS()
|
||||
}
|
||||
@@ -205,9 +200,9 @@ CM.DelayInit = function() {
|
||||
Game.Win('Third-party');
|
||||
}
|
||||
|
||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||
CM.ConfigPrefix = 'CMConfig';
|
||||
|
||||
CM.VersionMajor = '2';
|
||||
CM.VersionMinor = '5';
|
||||
CM.VersionMajor = '2.0034';
|
||||
CM.VersionMinor = '1';
|
||||
|
||||
|
||||
113
src/Sim.js
113
src/Sim.js
@@ -17,13 +17,9 @@ CM.Sim.BuildingGetPrice = function(basePrice, start, free, increase) {
|
||||
var moni = 0;
|
||||
for (var i = 0; i < increase; i++) {
|
||||
var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free));
|
||||
if (Game.Has('Season savings')) price *= 0.99;
|
||||
if (Game.Has('Santa\'s dominion')) price *= 0.99;
|
||||
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||
if (Game.Has('Divine discount')) price *= 0.99;
|
||||
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||
price = Game.modifyBuildingPrice(null, price);
|
||||
price = Math.ceil(price);
|
||||
moni+=price;
|
||||
moni += price;
|
||||
start++;
|
||||
}
|
||||
return moni;
|
||||
@@ -50,11 +46,7 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
|
||||
var moni=0;
|
||||
for (var i = 0; i < amount; i++) {
|
||||
var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free));
|
||||
if (Game.Has('Season savings')) price *= 0.99;
|
||||
if (Game.Has('Santa\'s dominion')) price *= 0.99;
|
||||
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||
if (Game.Has('Divine discount')) price *= 0.99;
|
||||
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||
price = Game.modifyBuildingPrice(null, price);
|
||||
price = Math.ceil(price);
|
||||
var giveBack = 0.5;
|
||||
if (Game.hasAura('Earth Shatterer') || emuAura) giveBack=0.85;
|
||||
@@ -97,6 +89,14 @@ eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString().split('Game
|
||||
|
||||
eval('CM.Sim.getGrandmaSynergyUpgradeMultiplier = ' + Game.getGrandmaSynergyUpgradeMultiplier.toString().split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']'));
|
||||
|
||||
CM.Sim.getCPSBuffMult = function() {
|
||||
var mult = 1;
|
||||
for (var i in Game.buffs) {
|
||||
if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS;
|
||||
}
|
||||
return mult;
|
||||
}
|
||||
|
||||
CM.Sim.InitData = function() {
|
||||
// Buildings
|
||||
CM.Sim.Objects = [];
|
||||
@@ -138,6 +138,7 @@ CM.Sim.CopyData = function() {
|
||||
var me = Game.Objects[i];
|
||||
var you = CM.Sim.Objects[i];
|
||||
you.amount = me.amount;
|
||||
you.level = me.level;
|
||||
}
|
||||
|
||||
// Upgrades
|
||||
@@ -163,10 +164,10 @@ CM.Sim.CalculateGains = function() {
|
||||
if (Game.ascensionMode != 1) mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * CM.Sim.GetHeavenlyMultiplier();
|
||||
|
||||
var cookieMult = 0;
|
||||
for (var i in CM.Sim.Upgrades) {
|
||||
var me = CM.Sim.Upgrades[i];
|
||||
if (me.bought > 0) {
|
||||
if (Game.Upgrades[i].pool == 'cookie' && CM.Sim.Has(Game.Upgrades[i].name)) mult *= (1 + (typeof(Game.Upgrades[i].power) == 'function' ? Game.Upgrades[i].power(Game.Upgrades[i]) : Game.Upgrades[i].power) * 0.01);
|
||||
for (var i in Game.cookieUpgrades) {
|
||||
var me = Game.cookieUpgrades[i];
|
||||
if (CM.Sim.Has(me.name)) {
|
||||
mult *= (1 + (typeof(me.power) == 'function' ? me.power(me) : me.power) * 0.01);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -183,11 +184,41 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
|
||||
if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
|
||||
|
||||
var buildMult=1;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('asceticism');
|
||||
if (godLvl == 1) mult *= 1.15;
|
||||
else if (godLvl == 2) mult *= 1.1;
|
||||
else if (godLvl == 3) mult *= 1.05;
|
||||
|
||||
var godLvl = Game.hasGod('ages');
|
||||
if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 3)) * Math.PI * 2);
|
||||
else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 12)) * Math.PI*2);
|
||||
else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 24)) * Math.PI*2);
|
||||
|
||||
var godLvl = Game.hasGod('decadence');
|
||||
if (godLvl == 1) buildMult *= 0.93;
|
||||
else if (godLvl == 2) buildMult *= 0.95;
|
||||
else if (godLvl == 3) buildMult *= 0.98;
|
||||
|
||||
var godLvl = Game.hasGod('industry');
|
||||
if (godLvl == 1) buildMult *= 1.1;
|
||||
else if (godLvl == 2) buildMult *= 1.05;
|
||||
else if (godLvl == 3) buildMult *= 1.03;
|
||||
|
||||
var godLvl = Game.hasGod('labor');
|
||||
if (godLvl == 1) buildMult *= 0.97;
|
||||
else if (godLvl == 2) buildMult *= 0.98;
|
||||
else if (godLvl == 3) buildMult *= 0.99;
|
||||
}
|
||||
|
||||
if (CM.Sim.Has('Santa\'s legacy')) mult *= 1 + (Game.santaLevel + 1) * 0.03;
|
||||
|
||||
for (var i in CM.Sim.Objects) {
|
||||
var me = CM.Sim.Objects[i];
|
||||
CM.Sim.cookiesPs += me.amount * (typeof(me.cps) == 'function' ? me.cps(me) : me.cps);
|
||||
var storedCps = (typeof(me.cps) == 'function' ? me.cps(me) : me.cps);
|
||||
if (Game.ascensionMode != 1) storedCps *= (1 + me.level * 0.01) * buildMult;
|
||||
CM.Sim.cookiesPs += me.amount * storedCps;
|
||||
}
|
||||
|
||||
if (CM.Sim.Has('"egg"')) CM.Sim.cookiesPs += 9; // "egg"
|
||||
@@ -195,6 +226,12 @@ CM.Sim.CalculateGains = function() {
|
||||
var milkMult=1;
|
||||
if (CM.Sim.Has('Santa\'s milk and cookies')) milkMult *= 1.05;
|
||||
if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('mother');
|
||||
if (godLvl == 1) milkMult *= 1.1;
|
||||
else if (godLvl == 2) milkMult *= 1.06;
|
||||
else if (godLvl == 3) milkMult *= 1.03;
|
||||
}
|
||||
if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
||||
if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
|
||||
if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
|
||||
@@ -205,27 +242,27 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('Kitten experts')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||
if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
||||
|
||||
var eggMult = 0;
|
||||
if (CM.Sim.Has('Chicken egg')) eggMult++;
|
||||
if (CM.Sim.Has('Duck egg')) eggMult++;
|
||||
if (CM.Sim.Has('Turkey egg')) eggMult++;
|
||||
if (CM.Sim.Has('Quail egg')) eggMult++;
|
||||
if (CM.Sim.Has('Robin egg')) eggMult++;
|
||||
if (CM.Sim.Has('Ostrich egg')) eggMult++;
|
||||
if (CM.Sim.Has('Cassowary egg')) eggMult++;
|
||||
if (CM.Sim.Has('Salmon roe')) eggMult++;
|
||||
if (CM.Sim.Has('Frogspawn')) eggMult++;
|
||||
if (CM.Sim.Has('Shark egg')) eggMult++;
|
||||
if (CM.Sim.Has('Turtle egg')) eggMult++;
|
||||
if (CM.Sim.Has('Ant larva')) eggMult++;
|
||||
var eggMult = 1;
|
||||
if (CM.Sim.Has('Chicken egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Duck egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Turkey egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Quail egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Robin egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Ostrich egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Cassowary egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Salmon roe')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Frogspawn')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Shark egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Turtle egg')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Ant larva')) eggMult *= 1.01;
|
||||
if (CM.Sim.Has('Century egg')) {
|
||||
// The boost increases a little every day, with diminishing returns up to +10% on the 100th day
|
||||
var day = Math.floor((CM.Sim.Date - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24;
|
||||
day = Math.min(day,100);
|
||||
CM.Cache.CentEgg = (1 - Math.pow(1 - day / 100, 3)) * 10;
|
||||
eggMult += CM.Cache.CentEgg;
|
||||
day = Math.min(day, 100);
|
||||
CM.Cache.CentEgg = 1 + (1 - Math.pow(1 - day / 100, 3)) * 0.1;
|
||||
eggMult *= CM.Cache.CentEgg;
|
||||
}
|
||||
mult *= (1 + 0.01 * eggMult);
|
||||
mult *= eggMult;
|
||||
|
||||
if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
|
||||
|
||||
@@ -234,7 +271,7 @@ CM.Sim.CalculateGains = function() {
|
||||
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name);
|
||||
}
|
||||
|
||||
if (Game.frenzy > 0) mult *= Game.frenzyPower;
|
||||
mult *= CM.Sim.getCPSBuffMult();
|
||||
|
||||
// Pointless?
|
||||
name = Game.bakeryName.toLowerCase();
|
||||
@@ -246,7 +283,7 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('Golden switch [off]')) {
|
||||
var goldenSwitchMult = 1.5;
|
||||
if (CM.Sim.Has('Residual luck')) {
|
||||
var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate'];
|
||||
var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate', 'Lucky digit', 'Lucky number', 'Lucky payout'];
|
||||
for (var i in upgrades) {
|
||||
if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1;
|
||||
}
|
||||
@@ -255,6 +292,9 @@ CM.Sim.CalculateGains = function() {
|
||||
}
|
||||
|
||||
CM.Sim.cookiesPs *= mult;
|
||||
|
||||
// TODO remove?
|
||||
// if (Game.hasBuff('Cursed finger')) Game.cookiesPs = 0;
|
||||
};
|
||||
|
||||
CM.Sim.CheckOtherAchiev = function() {
|
||||
@@ -294,11 +334,12 @@ CM.Sim.CheckOtherAchiev = function() {
|
||||
if (minAmount >= 150) CM.Sim.Win('Centennial and a half');
|
||||
if (minAmount >= 200) CM.Sim.Win('Bicentennial');
|
||||
if (minAmount >= 250) CM.Sim.Win('Bicentennial and a half');
|
||||
if (minAmount >= 300) CM.Sim.Win('Tricentennial');
|
||||
|
||||
if (buildingsOwned >= 100) CM.Sim.Win('Builder');
|
||||
if (buildingsOwned >= 500) CM.Sim.Win('Architect');
|
||||
if (buildingsOwned >= 1000) CM.Sim.Win('Engineer');
|
||||
if (buildingsOwned >= 1500) CM.Sim.Win('Lord of Constructs');
|
||||
if (buildingsOwned >= 2000) CM.Sim.Win('Lord of Constructs');
|
||||
|
||||
if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer');
|
||||
if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter');
|
||||
|
||||
Reference in New Issue
Block a user