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151 Commits

Author SHA1 Message Date
Daniël van Noord
ac7f630a8e Merge pull request #916 from CookieMonsterTeam/dev
Push hotfixes to master
2021-09-02 23:01:48 +02:00
Daniël van Noord
2940d1c631 Merge pull request #955 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-4.4.2
Bump typescript from 4.3.5 to 4.4.2
2021-09-02 23:00:00 +02:00
dependabot[bot]
700a5987a8 Bump typescript from 4.3.5 to 4.4.2
Bumps [typescript](https://github.com/Microsoft/TypeScript) from 4.3.5 to 4.4.2.
- [Release notes](https://github.com/Microsoft/TypeScript/releases)
- [Commits](https://github.com/Microsoft/TypeScript/compare/v4.3.5...v4.4.2)

---
updated-dependencies:
- dependency-name: typescript
  dependency-type: direct:development
  update-type: version-update:semver-minor
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2021-09-02 20:58:34 +00:00
Daniël van Noord
029c25f48e Merge pull request #956 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.30.0
Bump @typescript-eslint/parser from 4.29.1 to 4.30.0
2021-09-02 22:58:23 +02:00
Daniël van Noord
518aff7ca7 Merge pull request #957 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.51.2
Bump webpack from 5.50.0 to 5.51.2
2021-09-02 22:57:51 +02:00
dependabot[bot]
f82b0fbc3a Bump @typescript-eslint/parser from 4.29.1 to 4.30.0
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.29.1 to 4.30.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.30.0/packages/parser)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/parser"
  dependency-type: direct:development
  update-type: version-update:semver-minor
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2021-09-02 20:57:22 +00:00
dependabot[bot]
c0c3414dea Bump webpack from 5.50.0 to 5.51.2
Bumps [webpack](https://github.com/webpack/webpack) from 5.50.0 to 5.51.2.
- [Release notes](https://github.com/webpack/webpack/releases)
- [Commits](https://github.com/webpack/webpack/compare/v5.50.0...v5.51.2)

---
updated-dependencies:
- dependency-name: webpack
  dependency-type: direct:development
  update-type: version-update:semver-minor
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2021-09-02 20:56:39 +00:00
Daniël van Noord
295771bcec Merge pull request #954 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.30.0
Bump @typescript-eslint/eslint-plugin from 4.29.3 to 4.30.0
2021-09-02 22:56:04 +02:00
dependabot[bot]
0184fde289 Bump @typescript-eslint/eslint-plugin from 4.29.3 to 4.30.0
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.29.3 to 4.30.0.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.30.0/packages/eslint-plugin)

---
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- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-minor
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2021-09-02 20:55:13 +00:00
Daniël van Noord
612ab6a6f5 Merge pull request #945 from CookieMonsterTeam/dependabot/npm_and_yarn/ts-node-10.2.1
Bump ts-node from 10.2.0 to 10.2.1
2021-09-02 22:52:18 +02:00
Daniël van Noord
b9fe2aa3fb Merge pull request #947 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-plugin-import-2.24.2
Bump eslint-plugin-import from 2.24.0 to 2.24.2
2021-09-02 22:51:54 +02:00
Daniël van Noord
4b454cc123 Merge pull request #948 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.29.3
Bump @typescript-eslint/eslint-plugin from 4.29.1 to 4.29.3
2021-09-02 22:51:44 +02:00
Daniël van Noord
725e053df6 Merge pull request #953 from Urganot/steam-fix
Steam fix
2021-09-02 22:51:31 +02:00
Simon Balling
4008c2a8ee Fix for steam 2021-09-02 22:16:17 +02:00
Simon Balling
248c36c357 steam fix 2021-09-02 22:02:17 +02:00
dependabot[bot]
5679f4ab01 Bump @typescript-eslint/eslint-plugin from 4.29.1 to 4.29.3
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.29.1 to 4.29.3.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.29.3/packages/eslint-plugin)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-patch
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2021-08-30 02:04:54 +00:00
dependabot[bot]
40dc0b89cc Bump eslint-plugin-import from 2.24.0 to 2.24.2
Bumps [eslint-plugin-import](https://github.com/import-js/eslint-plugin-import) from 2.24.0 to 2.24.2.
- [Release notes](https://github.com/import-js/eslint-plugin-import/releases)
- [Changelog](https://github.com/import-js/eslint-plugin-import/blob/main/CHANGELOG.md)
- [Commits](https://github.com/import-js/eslint-plugin-import/compare/v2.24.0...v2.24.2)

---
updated-dependencies:
- dependency-name: eslint-plugin-import
  dependency-type: direct:development
  update-type: version-update:semver-patch
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2021-08-30 02:04:34 +00:00
dependabot[bot]
c6b38aa501 Bump ts-node from 10.2.0 to 10.2.1
Bumps [ts-node](https://github.com/TypeStrong/ts-node) from 10.2.0 to 10.2.1.
- [Release notes](https://github.com/TypeStrong/ts-node/releases)
- [Commits](https://github.com/TypeStrong/ts-node/compare/v10.2.0...v10.2.1)

---
updated-dependencies:
- dependency-name: ts-node
  dependency-type: direct:development
  update-type: version-update:semver-patch
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2021-08-23 02:05:20 +00:00
Daniël van Noord
f4445f7b0a Merge pull request #938 from CookieMonsterTeam/dependabot/npm_and_yarn/ts-loader-9.2.5
Bump ts-loader from 9.2.4 to 9.2.5
2021-08-16 12:03:25 +02:00
Daniël van Noord
3d99f818ab Merge pull request #937 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-plugin-import-2.24.0
Bump eslint-plugin-import from 2.23.4 to 2.24.0
2021-08-16 12:03:15 +02:00
Daniël van Noord
5f40b2a45e Merge pull request #936 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-cli-4.8.0
Bump webpack-cli from 4.7.2 to 4.8.0
2021-08-16 12:03:02 +02:00
dependabot[bot]
1fbe7c4b51 Bump ts-loader from 9.2.4 to 9.2.5
Bumps [ts-loader](https://github.com/TypeStrong/ts-loader) from 9.2.4 to 9.2.5.
- [Release notes](https://github.com/TypeStrong/ts-loader/releases)
- [Changelog](https://github.com/TypeStrong/ts-loader/blob/main/CHANGELOG.md)
- [Commits](https://github.com/TypeStrong/ts-loader/compare/v9.2.4...v9.2.5)

---
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- dependency-name: ts-loader
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

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2021-08-16 09:56:26 +00:00
dependabot[bot]
fbaa2cc8de Bump webpack-cli from 4.7.2 to 4.8.0
Bumps [webpack-cli](https://github.com/webpack/webpack-cli) from 4.7.2 to 4.8.0.
- [Release notes](https://github.com/webpack/webpack-cli/releases)
- [Changelog](https://github.com/webpack/webpack-cli/blob/master/CHANGELOG.md)
- [Commits](https://github.com/webpack/webpack-cli/compare/webpack-cli@4.7.2...webpack-cli@4.8.0)

---
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- dependency-name: webpack-cli
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2021-08-16 09:56:25 +00:00
dependabot[bot]
91dd817212 Bump eslint-plugin-import from 2.23.4 to 2.24.0
Bumps [eslint-plugin-import](https://github.com/import-js/eslint-plugin-import) from 2.23.4 to 2.24.0.
- [Release notes](https://github.com/import-js/eslint-plugin-import/releases)
- [Changelog](https://github.com/import-js/eslint-plugin-import/blob/master/CHANGELOG.md)
- [Commits](https://github.com/import-js/eslint-plugin-import/compare/v2.23.4...v2.24.0)

---
updated-dependencies:
- dependency-name: eslint-plugin-import
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2021-08-16 09:56:22 +00:00
Daniël van Noord
df392029ce Merge pull request #935 from CookieMonsterTeam/dependabot/npm_and_yarn/ts-node-10.2.0
Bump ts-node from 10.1.0 to 10.2.0
2021-08-16 11:55:30 +02:00
dependabot[bot]
5ae4ed761f Bump ts-node from 10.1.0 to 10.2.0
Bumps [ts-node](https://github.com/TypeStrong/ts-node) from 10.1.0 to 10.2.0.
- [Release notes](https://github.com/TypeStrong/ts-node/releases)
- [Commits](https://github.com/TypeStrong/ts-node/compare/v10.1.0...v10.2.0)

---
updated-dependencies:
- dependency-name: ts-node
  dependency-type: direct:development
  update-type: version-update:semver-minor
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2021-08-16 09:54:16 +00:00
Daniël van Noord
001efa24bd Merge pull request #933 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.29.1
Bump @typescript-eslint/parser from 4.28.4 to 4.29.1
2021-08-16 11:53:29 +02:00
dependabot[bot]
0963a2b63a Bump @typescript-eslint/parser from 4.28.4 to 4.29.1
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.28.4 to 4.29.1.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.29.1/packages/parser)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/parser"
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2021-08-16 09:53:21 +00:00
Daniël van Noord
88952e9986 Merge pull request #924 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-7.32.0
Bump eslint from 7.31.0 to 7.32.0
2021-08-16 11:53:16 +02:00
Daniël van Noord
946d0ff00e Merge pull request #932 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.50.0
Bump webpack from 5.46.0 to 5.50.0
2021-08-16 11:53:04 +02:00
Daniël van Noord
cb23000caa Merge pull request #934 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.29.1
Bump @typescript-eslint/eslint-plugin from 4.28.4 to 4.29.1
2021-08-16 11:52:47 +02:00
dependabot[bot]
2be1716c05 Bump @typescript-eslint/eslint-plugin from 4.28.4 to 4.29.1
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.28.4 to 4.29.1.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.29.1/packages/eslint-plugin)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-minor
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2021-08-16 02:06:16 +00:00
dependabot[bot]
b363e3a06a Bump webpack from 5.46.0 to 5.50.0
Bumps [webpack](https://github.com/webpack/webpack) from 5.46.0 to 5.50.0.
- [Release notes](https://github.com/webpack/webpack/releases)
- [Commits](https://github.com/webpack/webpack/compare/v5.46.0...v5.50.0)

---
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- dependency-name: webpack
  dependency-type: direct:development
  update-type: version-update:semver-minor
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2021-08-16 02:05:37 +00:00
dependabot[bot]
c909c99cb5 Bump eslint from 7.31.0 to 7.32.0
Bumps [eslint](https://github.com/eslint/eslint) from 7.31.0 to 7.32.0.
- [Release notes](https://github.com/eslint/eslint/releases)
- [Changelog](https://github.com/eslint/eslint/blob/master/CHANGELOG.md)
- [Commits](https://github.com/eslint/eslint/compare/v7.31.0...v7.32.0)

---
updated-dependencies:
- dependency-name: eslint
  dependency-type: direct:development
  update-type: version-update:semver-minor
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2021-08-02 02:04:58 +00:00
Daniël van Noord
97f8e974de Merge pull request #911 from CookieMonsterTeam/dependabot/npm_and_yarn/ts-loader-9.2.4
Bump ts-loader from 9.2.3 to 9.2.4
2021-07-25 16:22:52 +02:00
Daniël van Noord
42543370b7 Fix Amortization tooltips 2021-07-25 16:20:22 +02:00
Daniël van Noord
b736015b1c Merge pull request #913 from CookieMonsterTeam/master
Merge pull request #912 from CookieMonsterTeam/dev
2021-07-25 15:39:04 +02:00
Daniël van Noord
60f19e5084 Merge pull request #912 from CookieMonsterTeam/dev
Bump master to 2.031.10
2021-07-25 15:33:37 +02:00
dependabot[bot]
525ea72174 Bump ts-loader from 9.2.3 to 9.2.4
Bumps [ts-loader](https://github.com/TypeStrong/ts-loader) from 9.2.3 to 9.2.4.
- [Release notes](https://github.com/TypeStrong/ts-loader/releases)
- [Changelog](https://github.com/TypeStrong/ts-loader/blob/main/CHANGELOG.md)
- [Commits](https://github.com/TypeStrong/ts-loader/compare/v9.2.3...v9.2.4)

---
updated-dependencies:
- dependency-name: ts-loader
  dependency-type: direct:development
  update-type: version-update:semver-patch
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2021-07-25 13:33:17 +00:00
Daniël van Noord
c455f940c6 Merge pull request #910 from DanielNoord/update
Bump to 2.031.10
2021-07-25 15:32:42 +02:00
Daniël van Noord
36780486a1 Bump to 2.031.10 2021-07-25 15:31:08 +02:00
Daniël van Noord
55e3fe536c Merge pull request #909 from DanielNoord/various
Various
2021-07-25 15:28:25 +02:00
Daniël van Noord
f60ac4889e Add percentage to GC/Reindeer timer 2021-07-25 15:25:17 +02:00
Daniël van Noord
51713afaea Fix building tooltips not updating correctly #893 2021-07-25 14:54:38 +02:00
Daniël van Noord
d0ddc93f7c Change to "color" to "colour" 2021-07-25 14:42:21 +02:00
Daniël van Noord
65eff470cf Fix bug with storing locked buildings 2021-07-25 14:41:51 +02:00
Daniël van Noord
9996e59024 Fix upgrade bar not displaying #908 2021-07-25 14:15:16 +02:00
Daniël van Noord
f59972892b Add overlay and save to building locking #763 2021-07-25 14:09:37 +02:00
Daniël van Noord
4fe07ba1d3 Fix loading if no previous save is found 2021-07-25 10:33:03 +02:00
Daniël van Noord
bedda0093d Merge pull request #906 from CookieMonsterTeam/dependabot/npm_and_yarn/types/mocha-9.0.0
Bump @types/mocha from 8.2.3 to 9.0.0
2021-07-22 22:18:47 +02:00
dependabot[bot]
7c26b8015a Bump @types/mocha from 8.2.3 to 9.0.0
Bumps [@types/mocha](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/mocha) from 8.2.3 to 9.0.0.
- [Release notes](https://github.com/DefinitelyTyped/DefinitelyTyped/releases)
- [Commits](https://github.com/DefinitelyTyped/DefinitelyTyped/commits/HEAD/types/mocha)

---
updated-dependencies:
- dependency-name: "@types/mocha"
  dependency-type: direct:development
  update-type: version-update:semver-major
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2021-07-22 20:15:37 +00:00
Daniël van Noord
1f219df674 Merge branch 'gh-pages' into dev 2021-07-22 22:12:28 +02:00
github-actions[bot]
8280d3ae7a [Automated] Merge dev into gh-pages 2021-07-22 20:07:49 +00:00
Daniël van Noord
3144e776b7 Update package name and version 2021-07-22 22:07:48 +02:00
Daniël van Noord
be0edd090d Update packagename 2021-07-22 22:07:19 +02:00
github-actions[bot]
038a8b33b0 [Automated] Merge dev into gh-pages 2021-07-22 20:05:18 +00:00
Daniël van Noord
6395ad318a Update README.md 2021-07-22 22:05:04 +02:00
github-actions[bot]
ed0049e367 [Automated] Merge dev into gh-pages 2021-07-22 20:00:26 +00:00
Daniël van Noord
bbd523ac3f Get latest version of framework 2021-07-22 22:00:03 +02:00
github-actions[bot]
cb1f9d7ca5 [Automated] Merge dev into gh-pages 2021-07-22 19:58:13 +00:00
Daniël van Noord
fb0f42deed Get latest version of Framework 2021-07-22 21:57:37 +02:00
Daniël van Noord
74bb5d924d Update CI 2021-07-22 21:53:18 +02:00
Daniël van Noord
065f8b4c23 Move saveClasses to Framework 2021-07-22 21:17:30 +02:00
Daniël van Noord
e685489543 Bump packages 2021-07-22 21:10:26 +02:00
Daniël van Noord
6a4772d8e2 Add new build commands 2021-07-22 09:08:24 +02:00
Daniël van Noord
bd0a55609d Fix sounds playing at start up #903 2021-07-21 14:42:17 +02:00
github-actions[bot]
6fcece6fc8 [Automated] Merge dev into gh-pages 2021-07-20 18:43:28 +00:00
Daniël van Noord
3e3659e2a4 Merge pull request #902 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.28.4 2021-07-20 20:43:13 +02:00
dependabot[bot]
10c1e9eefb Bump @typescript-eslint/parser from 4.28.3 to 4.28.4
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.28.3 to 4.28.4.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.28.4/packages/parser)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/parser"
  dependency-type: direct:development
  update-type: version-update:semver-patch
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2021-07-20 18:42:19 +00:00
github-actions[bot]
4c4ef57ce4 [Automated] Merge dev into gh-pages 2021-07-20 18:41:37 +00:00
Daniël van Noord
02bf0d6455 Merge pull request #901 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.28.4 2021-07-20 20:41:22 +02:00
dependabot[bot]
f89a685c49 Bump @typescript-eslint/eslint-plugin from 4.28.3 to 4.28.4
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.28.3 to 4.28.4.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.28.4/packages/eslint-plugin)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-patch
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2021-07-20 16:14:24 +00:00
github-actions[bot]
d776b9b799 [Automated] Merge dev into gh-pages 2021-07-20 16:11:47 +00:00
Daniël van Noord
2a82fc2b1f Merge pull request #900 from CookieMonsterTeam/master
Fix commit history
2021-07-20 18:11:33 +02:00
Daniël van Noord
80b373ff6c Build CM 2021-07-20 18:09:02 +02:00
Daniël van Noord
8c118b6aef Fix imports after changes to folder structure 2021-07-20 18:08:53 +02:00
Daniël van Noord
82c872ef18 Use framework for Options menu 2021-07-20 18:08:32 +02:00
Daniël van Noord
e9dc2ffa51 Use Framework notifications 2021-07-20 18:08:11 +02:00
Daniël van Noord
9294a5bc87 Remove functions and tests that moved to framework 2021-07-20 18:06:16 +02:00
Daniël van Noord
248fd32e91 Bump CM Framework to 0.2.0 2021-07-20 18:05:21 +02:00
Daniël van Noord
436c1d7239 Remove PlaySound from globals 2021-07-20 14:55:17 +02:00
github-actions[bot]
055ba22ee2 [Automated] Merge dev into gh-pages 2021-07-20 06:13:35 +00:00
Daniël van Noord
b84e511e52 Merge pull request #899 from DanielNoord/fix/ascensionlag
Fix lag on ascencion screen #890
2021-07-20 08:13:20 +02:00
Daniël van Noord
ec35013be7 Fix lag on ascencion screen #890 2021-07-20 08:11:43 +02:00
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52edc5696a [Automated] Merge dev into gh-pages 2021-07-19 20:02:19 +00:00
Daniël van Noord
eefecb7829 Merge pull request #898 from DanielNoord/optimize
Optimize
2021-07-19 22:02:04 +02:00
Daniël van Noord
bb0ba7f116 Small optimization to AscendButton() 2021-07-19 21:59:45 +02:00
Daniël van Noord
075bd89669 Fix BuildingGetPrice() and remove getSumPrice() 2021-07-19 21:42:04 +02:00
Daniël van Noord
43a651ea4a Only iterate over UpgradesInStore 2021-07-19 21:05:50 +02:00
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80dab239b6 Update CI to also run on push to main branches 2021-07-19 16:54:24 +02:00
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22faf1edc2 Update README 2021-07-19 16:48:27 +02:00
Daniël van Noord
522443c30f Change env variable name 2021-07-19 16:45:26 +02:00
Daniël van Noord
d8eea6939e Update packages 2021-07-19 16:45:16 +02:00
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c661cba533 Merge pull request #895 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/eslint-plugin-4.28.3
Bump @typescript-eslint/eslint-plugin from 4.28.2 to 4.28.3
2021-07-19 07:59:42 +02:00
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451ed9ee7a Bump @typescript-eslint/eslint-plugin from 4.28.2 to 4.28.3
Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 4.28.2 to 4.28.3.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.28.3/packages/eslint-plugin)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-patch
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4572d0e5c5 Merge pull request #897 from CookieMonsterTeam/dependabot/npm_and_yarn/typescript-eslint/parser-4.28.3
Bump @typescript-eslint/parser from 4.28.2 to 4.28.3
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b7c7739a25 Merge pull request #896 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-7.31.0
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68e42e2744 Merge pull request #894 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.45.1
Bump webpack from 5.44.0 to 5.45.1
2021-07-19 07:57:01 +02:00
dependabot[bot]
984c11e2ac Bump @typescript-eslint/parser from 4.28.2 to 4.28.3
Bumps [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/parser) from 4.28.2 to 4.28.3.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/parser/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v4.28.3/packages/parser)

---
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  dependency-type: direct:development
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e3eccf25e8 Bump eslint from 7.30.0 to 7.31.0
Bumps [eslint](https://github.com/eslint/eslint) from 7.30.0 to 7.31.0.
- [Release notes](https://github.com/eslint/eslint/releases)
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85b161fe14 Bump webpack from 5.44.0 to 5.45.1
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Daniël van Noord
5a7187aa3c Merge pull request #887 from DanielNoord/framework
Start using the CookieMonsterFramework
2021-07-11 12:57:12 +02:00
Daniël van Noord
db07ab6c3e Add token to workflow and .npmrc 2021-07-11 12:56:01 +02:00
Daniël van Noord
c0e788b143 Use CookieMonsterFramework for save/load, infoMenu 2021-07-11 10:21:16 +02:00
Daniël van Noord
b959b3c024 Update CookieMonsterFramework to 0.1.0 2021-07-11 10:19:30 +02:00
Daniël van Noord
c8eeab45af Add .nprmc 2021-07-06 22:40:51 +02:00
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ecf73d815f Merge pull request #883 from DanielNoord/upmaster
Upmaster
2021-07-05 16:04:06 +02:00
Daniël van Noord
094b153f7e Add option to "lock" buildings #763 2021-07-05 16:02:29 +02:00
Daniël van Noord
3ac2c75b6f Fixed annotation 2021-07-05 15:32:33 +02:00
Daniël van Noord
3b444c2b69 Merge pull request #882 from CookieMonsterTeam/master
Merge pull request #881 from CookieMonsterTeam/dev
2021-07-05 10:11:53 +02:00
Daniël van Noord
a5c052b46e Merge pull request #881 from CookieMonsterTeam/dev
Hotfix
2021-07-05 10:11:10 +02:00
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Daniël van Noord
e3fddd4450 Merge pull request #880 from DanielNoord/cookieduplication
Cookieduplication
2021-07-05 10:10:42 +02:00
Daniël van Noord
07bb28cf46 Push hotfix to master file 2021-07-05 10:09:13 +02:00
Daniël van Noord
a9eb56de0c Add hotfix to release notes 2021-07-05 10:08:19 +02:00
Daniël van Noord
dcf00b82b8 Fix duplicate golden cookie with autoclickers #762 2021-07-05 10:05:26 +02:00
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27a621d9b0 [Automated] Merge dev into gh-pages 2021-07-05 05:25:29 +00:00
Daniël van Noord
14ba9105ca Merge pull request #879 from CookieMonsterTeam/dependabot/npm_and_yarn/eslint-7.30.0
Bump eslint from 7.29.0 to 7.30.0
2021-07-05 07:25:24 +02:00
Daniël van Noord
6f36d1dcf1 Merge pull request #878 from CookieMonsterTeam/dependabot/npm_and_yarn/webpack-5.42.0
Bump webpack from 5.41.1 to 5.42.0
2021-07-05 07:25:15 +02:00
dependabot[bot]
69afafd0fb Bump eslint from 7.29.0 to 7.30.0
Bumps [eslint](https://github.com/eslint/eslint) from 7.29.0 to 7.30.0.
- [Release notes](https://github.com/eslint/eslint/releases)
- [Changelog](https://github.com/eslint/eslint/blob/master/CHANGELOG.md)
- [Commits](https://github.com/eslint/eslint/compare/v7.29.0...v7.30.0)

---
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  update-type: version-update:semver-minor
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2021-07-05 02:04:56 +00:00
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c9b6a06908 Bump webpack from 5.41.1 to 5.42.0
Bumps [webpack](https://github.com/webpack/webpack) from 5.41.1 to 5.42.0.
- [Release notes](https://github.com/webpack/webpack/releases)
- [Commits](https://github.com/webpack/webpack/compare/v5.41.1...v5.42.0)

---
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  update-type: version-update:semver-minor
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Daniël van Noord
68e6afa410 Merge pull request #872 from CookieMonsterTeam/dependabot/npm_and_yarn/prettier-2.3.2 2021-07-01 22:46:07 +02:00
dependabot[bot]
3401a6165f Bump prettier from 2.3.1 to 2.3.2
Bumps [prettier](https://github.com/prettier/prettier) from 2.3.1 to 2.3.2.
- [Release notes](https://github.com/prettier/prettier/releases)
- [Changelog](https://github.com/prettier/prettier/blob/main/CHANGELOG.md)
- [Commits](https://github.com/prettier/prettier/compare/2.3.1...2.3.2)

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Daniël van Noord
a147065fd6 Merge pull request #876 from DanielNoord/updatepackage
Updatepackage
2021-07-01 22:37:16 +02:00
Daniël van Noord
27ad606380 Update packages 2021-07-01 22:36:05 +02:00
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6344c454a6 [Automated] Merge dev into gh-pages 2021-06-07 06:59:13 +00:00
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65cec9da50 [Automated] Merge dev into gh-pages 2021-06-07 06:57:40 +00:00
Daniël van Noord
7df6e5fa54 Merge pull request #791 from CookieMonsterTeam/master
Hotfix #1 for 2.031.08
2021-05-02 10:46:27 +02:00
118 changed files with 3474 additions and 2612 deletions

View File

@@ -8,8 +8,7 @@
"l": "readonly",
"b64_to_utf8": "readonly",
"utf8_to_b64": "readonly",
"BeautifyAll": "readonly",
"PlaySound": "readonly"
"BeautifyAll": "readonly"
},
"extends": ["airbnb-base", "prettier"],
"parserOptions": {

View File

@@ -1,11 +1,21 @@
name: CI
on: pull_request
on:
push:
branches:
- main
- dev
- gh-pages
pull_request:
jobs:
Check_linting_test_and_build:
runs-on: ubuntu-latest
env:
GITHUB_REGISTERY_PAT: ${{ secrets.GITHUB_TOKEN }}
steps:
- name: Check out repository code
uses: actions/checkout@v2
- uses: actions/checkout@v2
- uses: actions/setup-node@v2
with:
node-version: 12
- name: Install dependencies
run: npm ci
- name: Run ESLint
@@ -14,19 +24,20 @@ jobs:
run: npx mocha
- name: Check if CookieMonsterDev.js is built correctly
run: |
npx webpack -o ./tmp --env production
npx webpack -o ./tmp --env minimize
if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 tmp/CookieMonsterDev.js); then
echo '### SUCCESS: CookieMonsterDev is correctly built! ###'
echo '### SUCCESS: CookieMonsterDev is built correctly! ###'
else
echo '### WARNING: CookieMonsterDev.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###'
echo '### WARNING: CookieMonsterDev.js does not seem to be correct. Make sure to run "npm run build-dev" after saving all your changes! ###'
exit 1
fi
- name: Check if CookieMonster.js is built correctly
if: github.ref == 'refs/heads/master'
run: |
if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 dist/CookieMonster.js); then
echo '### SUCCESS: CookieMonster is correctly built! ###'
npx webpack -o ./tmp --env minimize --env finalfile
if cmp <(head -n 2 dist/CookieMonster.js) <(head -n 2 tmp/CookieMonster.js); then
echo '### SUCCESS: CookieMonster is built correctly! ###'
else
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to copy CookieMonsterDev.js into CookieMonster.js before merging to master! ###'
echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build-final" after saving all your changes! ###'
exit 1
fi

4
.npmrc Normal file
View File

@@ -0,0 +1,4 @@
always-auth=true
registry=https://registry.npmjs.org/
@cookiemonsterteam:registry=https://npm.pkg.github.com
//npm.pkg.github.com/:_authToken=${GITHUB_REGISTERY_PAT}

View File

@@ -1,10 +1,12 @@
[![CI](https://github.com/CookieMonsterTeam/CookieMonster/actions/workflows/CI.yml/badge.svg)](https://github.com/CookieMonsterTeam/CookieMonster/actions/workflows/CI.yml)
## Cookie Monster
**Cookie Monster** is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. **It is not a cheat interface** although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
The mod helps you to *whichever* degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**.
### Current version
The `master` branch hosts the latest production version intended for general users.
All development and pull requests should target the `dev` branch.
Github Pages is hosted from the `gh-pages` branch
@@ -13,7 +15,7 @@ Github Pages is hosted from the `gh-pages` branch
At its core, Cookie Monster computes an index for both buildings and upgrades: the **Payback Period (PP)**. CM will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, CM will know and highlight that building's value. CM uses the following formula to calculate the PP:
```
```javascript
max(cost - cookies in bank, 0)/cps + cost/Δ cps
```
@@ -70,11 +72,11 @@ Currently we exposes relevant data for buildings and upgrades (PP, colour and bo
## Contributing
To contribute you can fork and clone the repository and run `npm install`.
To contribute you can fork and clone the repository and run `npm install`. Note that you will need to authenticate to the GitHub Package Registery (see [this documentation](https://docs.github.com/en/packages/working-with-a-github-packages-registry/working-with-the-npm-registry#authenticating-to-github-packages)). After creating a Public Access Token you should export this variable to $GITHUB_REGISTERY_PAT as defined in `.npmrc`.
Please also remember to run `npm run build` after saving all your changes to build the final `CookieMonsterDev.js` file.
Please also remember to run `npm run build-dev` after saving all your changes to build the final `CookieMonsterDev.js` file.
Before pushing a new version to master and Github pages copy the `Dev` files into the normal files.
Before pushing a new version to `main` and Github pages use the `build-final` command to build the final file.
## Contributors

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3240
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
{
"name": "cookiemonster-mod",
"version": "2.031.7",
"name": "@cookiemonsterteam/cookiemonster-mod",
"version": "2.031.10",
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
"main": "CookieMonster.js",
"keywords": [
@@ -11,11 +11,12 @@
"Orteil"
],
"scripts": {
"eslint-src": "eslint src test",
"build": "run-s eslint-src test pack-prod",
"build-test": "run-s pack-dev",
"pack-prod": "webpack --env production",
"pack-dev": "webpack",
"build-dev": "run-s eslint test pack-prod",
"build-final": "run-s eslint test pack-final",
"build-test": "webpack",
"eslint": "eslint src test",
"pack-prod": "webpack --env minimize",
"pack-final": "webpack --env minimize --env finalfile",
"test": "mocha"
},
"repository": {
@@ -44,23 +45,23 @@
"homepage": "https://github.com/CookieMonsterTeam/CookieMonster#readme",
"devDependencies": {
"@types/chai": "^4.2.19",
"@types/mocha": "^8.2.2",
"@typescript-eslint/eslint-plugin": "^4.27.0",
"@typescript-eslint/parser": "^4.27.0",
"@types/mocha": "^9.0.0",
"@typescript-eslint/eslint-plugin": "^4.30.0",
"@typescript-eslint/parser": "^4.30.0",
"chai": "^4.3.4",
"eslint": "^7.29.0",
"eslint": "^7.32.0",
"eslint-config-airbnb-base": "^14.2.1",
"eslint-config-prettier": "^8.3.0",
"eslint-plugin-import": "^2.23.4",
"eslint-plugin-import": "^2.24.2",
"esm": "^3.2.25",
"mocha": "^8.4.0",
"npm-run-all": "^4.1.5",
"prettier": "2.3.1",
"ts-loader": "^9.2.3",
"ts-node": "^10.0.0",
"typescript": "^4.3.4",
"webpack": "^5.39.1",
"webpack-cli": "^4.7.2"
"prettier": "2.3.2",
"ts-loader": "^9.2.5",
"ts-node": "^10.2.1",
"typescript": "^4.4.2",
"webpack": "^5.51.2",
"webpack-cli": "^4.8.0"
},
"ccrepo": {
"icon": [
@@ -70,6 +71,7 @@
"name": "Cookie Monster"
},
"dependencies": {
"@eastdesire/jscolor": "^2.4.5"
"@eastdesire/jscolor": "^2.4.5",
"@cookiemonsterteam/cookiemonsterframework": "^0.2.1"
}
}

View File

@@ -1,4 +1,3 @@
import { CMOptions } from '../../Config/VariablesAndData';
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import {
CacheAverageClicks, // eslint-disable-line no-unused-vars
@@ -67,23 +66,31 @@ export default function CacheAvgCPS() {
CacheLastClicks = Game.cookieClicks;
// Get average gain over period of cpsLength seconds
const cpsLength = CookieTimes[CMOptions.AvgCPSHist];
const cpsLength =
CookieTimes[Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist];
CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength);
CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength);
CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength);
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
CacheAverageCPS = CacheAverageGainBank;
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
if (CMOptions.CalcWrink === 2) CacheAverageCPS += CacheAverageGainWrinkFattest;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1)
CacheAverageCPS += CacheAverageGainWrink;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2)
CacheAverageCPS += CacheAverageGainWrinkFattest;
const choEgg = Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
if (choEgg || CMOptions.CalcWrink === 0) {
if (
choEgg ||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 0
) {
CacheAvgCPSWithChoEgg =
CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0);
} else CacheAvgCPSWithChoEgg = CacheAverageCPS;
// eslint-disable-next-line no-unused-vars
CacheAverageClicks = ClicksDiff.calcAverage(ClickTimes[CMOptions.AvgClicksHist]);
CacheAverageClicks = ClicksDiff.calcAverage(
ClickTimes[Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist],
);
}
}

View File

@@ -1,6 +1,6 @@
import { CMOptions } from '../../Config/VariablesAndData';
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
import { ColourGray } from '../../Disp/VariablesAndData';
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import {
CacheMinPP, // eslint-disable-line no-unused-vars
CacheMinPPBulk, // eslint-disable-line no-unused-vars
@@ -18,28 +18,55 @@ import ColourOfPP from './ColourOfPP';
*/
function CacheColour(target, amount) {
Object.keys(target).forEach((i) => {
if (CMOptions.PPRigidelMode && amount === 1) {
target[i].color = ColourGray; // eslint-disable-line no-param-reassign
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
amount === 1
) {
target[i].colour = ColourGray; // eslint-disable-line no-param-reassign
return;
}
// eslint-disable-next-line no-param-reassign
target[i].color = ColourOfPP(target[i], Game.Objects[i].getSumPrice(amount));
target[i].colour = ColourOfPP(
target[i],
BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
amount,
),
);
// Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColourGray; // eslint-disable-line no-param-reassign
for (
let j = 0;
j < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
j++
) {
if (target[i].pp === CachePPArray[j][0]) target[i].colour = ColourGray; // eslint-disable-line no-param-reassign
}
});
}
function CachePP(target, amount) {
Object.keys(target).forEach((i) => {
const price = Game.Objects[i].getSumPrice(amount);
const price = BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
amount,
);
if (Game.cookiesPs) {
target[i].pp = // eslint-disable-line no-param-reassign
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs +
price / target[i].bonus;
} else target[i].pp = price / target[i].bonus; // eslint-disable-line no-param-reassign
if (!(CMOptions.PPRigidelMode && amount === 1))
if (
!(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPRigidelMode &&
amount === 1
)
)
CachePPArray.push([target[i].pp, amount, price]);
});
}
@@ -51,17 +78,21 @@ function CachePP(target, amount) {
export default function CacheBuildingsPP() {
CacheMinPP = Infinity;
CachePPArray = [];
if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization
if (
typeof Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop ===
'undefined'
)
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop = 0; // Otherwise breaks during initialization
// Calculate PP and colors
// Calculate PP and colours
CachePP(CacheObjects1, 1);
CachePP(CacheObjects10, 10);
CachePP(CacheObjects100, 100);
// Set CM.Cache.min to best non-excluded buidliung
CachePPArray.sort((a, b) => a[0] - b[0]);
let indexOfMin = CMOptions.PPExcludeTop;
if (CMOptions.PPOnlyConsiderBuyable) {
let indexOfMin = Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPExcludeTop;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPOnlyConsiderBuyable) {
while (CachePPArray[indexOfMin][2] > Game.cookies) {
indexOfMin += 1;
if (CachePPArray.length === indexOfMin + 1) {

View File

@@ -1,4 +1,3 @@
import { CMOptions } from '../../Config/VariablesAndData';
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
import {
ColourBlue,
@@ -16,26 +15,36 @@ import { CacheMinPP, CachePPArray } from '../VariablesAndData';
* It is called by CM.Cache.CacheBuildingsPP(), CM.Cache.CacheBuildingsBulkPP() and CM.Cache.CacheUpgradePP()
* @params {object} obj The obj of which the pp value should be checked
* @params {number} price The price of the object
* @returns {string} color The colour assosciated with the pp value
* @returns {string} colour The colour assosciated with the pp value
*/
export default function ColourOfPP(me, price) {
let color = '';
let colour = '';
// Colour based on PP
if (me.pp <= 0 || me.pp === Infinity) color = ColourGray;
else if (me.pp < CacheMinPP) color = ColourBlue;
else if (me.pp === CacheMinPP) color = ColourGreen;
else if (me.pp < CachePPArray[10][0]) color = ColourYellow;
else if (me.pp < CachePPArray[20][0]) color = ColourOrange;
else if (me.pp < CachePPArray[30][0]) color = ColourRed;
else color = ColourPurple;
if (me.pp <= 0 || me.pp === Infinity) colour = ColourGray;
else if (me.pp < CacheMinPP) colour = ColourBlue;
else if (me.pp === CacheMinPP) colour = ColourGreen;
else if (me.pp < CachePPArray[10][0]) colour = ColourYellow;
else if (me.pp < CachePPArray[20][0]) colour = ColourOrange;
else if (me.pp < CachePPArray[30][0]) colour = ColourRed;
else colour = ColourPurple;
// Colour based on price in terms of CPS
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit)) color = ColourBlue;
if (
Number(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPSecondsLowerLimit,
) !== 0
) {
if (
price / GetCPS() <
Number(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPSecondsLowerLimit,
)
)
colour = ColourBlue;
}
// Colour based on being able to purchase
if (CMOptions.PPOnlyConsiderBuyable) {
if (price - Game.cookies > 0) color = ColourRed;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPOnlyConsiderBuyable) {
if (price - Game.cookies > 0) colour = ColourRed;
}
return color;
return colour;
}

View File

@@ -16,6 +16,6 @@ export default function CacheUpgradePP() {
} else CacheUpgrades[i].pp = Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
CacheUpgrades[i].color = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
CacheUpgrades[i].colour = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
});
}

View File

@@ -1,6 +1,5 @@
/** Section: Functions related to caching income */
import { CMOptions } from '../../Config/VariablesAndData';
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
@@ -39,20 +38,25 @@ function CacheBuildingIncome(amount) {
* It is called by CM.Cache.CacheIncome()
*/
function CacheUpgradeIncome() {
CacheUpgrades = [];
Object.keys(Game.Upgrades).forEach((i) => {
const bonusIncome = BuyUpgradesBonusIncome(i);
if (i === 'Elder Pledge') {
CacheUpgrades[i] = { bonus: Game.cookiesPs - CacheAverageGainBank };
if (CMOptions.CalcWrink === 1) CacheUpgrades[i].bonus -= CacheAverageGainWrink;
else if (CMOptions.CalcWrink === 2) CacheUpgrades[i].bonus -= CacheAverageGainWrinkFattest;
if (!Number.isFinite(CacheUpgrades[i].bonus)) CacheUpgrades[i].bonus = 0;
CacheUpgrades = {};
for (let i = 0; i < Game.UpgradesInStore.length; i++) {
const upgradeName = Game.UpgradesInStore[i].name;
const bonusIncome = BuyUpgradesBonusIncome(upgradeName);
if (upgradeName === 'Elder Pledge') {
CacheUpgrades[upgradeName] = {
bonus: Game.cookiesPs - CacheAverageGainBank,
};
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1)
CacheUpgrades[upgradeName].bonus -= CacheAverageGainWrink;
else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2)
CacheUpgrades[upgradeName].bonus -= CacheAverageGainWrinkFattest;
if (!Number.isFinite(CacheUpgrades[upgradeName].bonus)) CacheUpgrades[upgradeName].bonus = 0;
} else {
CacheUpgrades[i] = {};
if (bonusIncome[0]) CacheUpgrades[i].bonus = bonusIncome[0];
if (bonusIncome[1]) CacheUpgrades[i].bonusMouse = bonusIncome[1];
CacheUpgrades[upgradeName] = {};
if (bonusIncome[0]) CacheUpgrades[upgradeName].bonus = bonusIncome[0];
if (bonusIncome[1]) CacheUpgrades[upgradeName].bonusMouse = bonusIncome[1];
}
}
});
}
/**
@@ -61,28 +65,28 @@ function CacheUpgradeIncome() {
export function CacheBuildingsPrices() {
Object.keys(Game.Objects).forEach((i) => {
CacheObjects1[i].price = BuildingGetPrice(
Game.Objects[i],
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
1,
);
CacheObjects10[i].price = BuildingGetPrice(
Game.Objects[i],
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
10,
);
CacheObjects100[i].price = BuildingGetPrice(
Game.Objects[i],
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
100,
);
CacheObjectsNextAchievement[i].price = BuildingGetPrice(
Game.Objects[i],
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,

View File

@@ -1,3 +1,4 @@
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import { CacheObjectsNextAchievement } from '../VariablesAndData';
import IndividualAmountTillNextAchievement from './IndividualAmountTillNextAchievement';
@@ -17,7 +18,11 @@ export default function AllAmountTillNextAchievement(forceRecalc) {
result[i] = {
AmountNeeded: CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
TotalNeeded: CacheObjectsNextAchievement[i].TotalNeeded,
price: Game.Objects[i].getSumPrice(
price: BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
CacheObjectsNextAchievement[i].TotalNeeded - Game.Objects[i].amount,
),
};
@@ -26,7 +31,13 @@ export default function AllAmountTillNextAchievement(forceRecalc) {
result[i] = {
AmountNeeded: tillNext,
TotalNeeded: Game.Objects[i].amount + tillNext,
price: Game.Objects[i].getSumPrice(tillNext),
price: BuildingGetPrice(
i,
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
tillNext,
),
};
}
});

View File

@@ -1,77 +0,0 @@
import ConfigDefault from '../../Data/SettingsDefault.ts';
import ConfigData from '../../Data/SettingsData';
import { CMOptions } from '../VariablesAndData';
import save from '../../InitSaveLoad/save';
import CMLoopHook from '../../Main/LoopHook';
import UpdateColours from '../../Disp/HelperFunctions/UpdateColours';
/** Functions related to saving, loading and restoring all settings */
/**
* This function saves the config of CookieMonster without saving any of the other save-data
* This allows saving in between the autosave intervals
* It is called by CM.Config.LoadConfig(), CM.Config.RestoreDefault(), CM.Config.ToggleConfig(),
* CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale"
*/
export function SaveConfig() {
const saveString = b64_to_utf8(
unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0],
);
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
if (CookieMonsterSave !== null) {
const newSaveString = saveString.replace(CookieMonsterSave[0], `CookieMonster:${save()}`);
localStorage.setItem('CookieClickerGame', escape(`${utf8_to_b64(newSaveString)}!END!`));
}
}
/**
* This function loads the config of CookieMonster saved in localStorage and loads it into CMOptions
* It is called by CM.Main.DelayInit() and CM.Config.RestoreDefault()
*/
export function LoadConfig(settings) {
// This removes cookies left from earlier versions of CookieMonster
if (typeof localStorage.CMConfig !== 'undefined') {
delete localStorage.CMConfig;
}
if (settings !== undefined) {
CMOptions = settings;
if (typeof CMOptions.Colors !== 'undefined') {
delete CMOptions.Colors;
}
if (typeof CMOptions.Colours !== 'undefined') {
delete CMOptions.Colours;
}
// Check values
let mod = false;
Object.keys(ConfigDefault).forEach((i) => {
if (typeof CMOptions[i] === 'undefined') {
mod = true;
CMOptions[i] = ConfigDefault[i];
} else if (i === 'Header') {
Object.keys(ConfigDefault.Header).forEach((j) => {
if (
typeof CMOptions[i][j] === 'undefined' ||
!(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)
) {
mod = true;
CMOptions[i][j] = ConfigDefault[i][j];
}
});
}
});
if (mod) SaveConfig();
CMLoopHook(); // Do loop once
Object.keys(ConfigDefault).forEach((i) => {
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
ConfigData[i].func();
}
});
} else {
// Default values
LoadConfig(ConfigDefault);
}
Game.UpdateMenu();
UpdateColours();
}

View File

@@ -1,26 +1,35 @@
/** Called by the "func" of individual settings */
import UpdateBackground from '../Disp/HelperFunctions/UpdateBackground';
import { CMOptions } from './VariablesAndData';
/**
* This function changes the position of both the bottom and timer bar
*/
export function UpdateBotTimerBarPosition() {
if (CMOptions.BotBar === 1 && CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 1
) {
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`;
} else if (CMOptions.BotBar === 1) {
} else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1) {
l('CMBotBar').style.bottom = '0px';
l('game').style.bottom = '70px';
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 1
) {
l('game').style.bottom = l('CMTimerBar').style.height;
} else {
// No bars
l('game').style.bottom = '0px';
}
if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 0
) {
l('sectionLeft').style.top = l('CMTimerBar').style.height;
} else {
l('sectionLeft').style.top = '';
@@ -33,7 +42,8 @@ export function UpdateBotTimerBarPosition() {
* This function changes the visibility of the timer bar
*/
export function ToggleTimerBar() {
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = '';
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1)
l('CMTimerBar').style.display = '';
else l('CMTimerBar').style.display = 'none';
UpdateBotTimerBarPosition();
}
@@ -42,7 +52,7 @@ export function ToggleTimerBar() {
* This function changes the position of the timer bar
*/
export function ToggleTimerBarPos() {
if (CMOptions.TimerBarPos === 0) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarPos === 0) {
l('CMTimerBar').style.width = '30%';
l('CMTimerBar').style.bottom = '';
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));

View File

@@ -1,52 +1,18 @@
import ConfigData from '../Data/SettingsData';
import { SaveConfig } from './SaveLoadReload/SaveLoadReloadSettings';
import { CMOptions } from './VariablesAndData';
import { saveAndLoadingFunctions } from '@cookiemonsterteam/cookiemonsterframework/src/index';
/** Functions related to toggling or changing an individual setting */
/** Used to name certain DOM or outside facing elements and refer to them */
export const ConfigPrefix = 'CMConfig';
/**
* This function toggles options by incrementing them with 1 and handling changes
* It is called by the onclick event of options of the "bool" type
* @param {string} config The name of the option
*/
export function ToggleConfig(config) {
CMOptions[config] += 1;
if (CMOptions[config] === ConfigData[config].label.length) {
CMOptions[config] = 0;
if (ConfigData[config].toggle) l(ConfigPrefix + config).className = 'option off';
} else l(ConfigPrefix + config).className = 'option';
if (typeof ConfigData[config].func !== 'undefined') {
ConfigData[config].func();
}
SaveConfig();
}
/**
* This function sets the value of the specified volume-option and updates the display in the options menu
* It is called by the oninput and onchange event of "vol" type options
* @param {string} config The name of the option
*/
export function ToggleConfigVolume(config) {
if (l(`slider${config}`) !== null) {
l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`;
CMOptions[config] = Math.round(l(`slider${config}`).value);
}
SaveConfig();
}
/**
* This function toggles header options by incrementing them with 1 and handling changes
* It is called by the onclick event of the +/- next to headers
* @param {string} config The name of the header
*/
export function ToggleHeader(config) {
CMOptions.Header[config] += 1;
if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0;
SaveConfig();
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] += 1;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] > 1)
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config] = 0;
saveAndLoadingFunctions.saveFramework();
}

View File

@@ -1,13 +1,12 @@
import { UpdateBotBar } from '../../Disp/InfoBars/BottomBar';
import { UpdateBotTimerBarPosition } from '../SpecificToggles';
import { CMOptions } from '../VariablesAndData';
/**
* This function toggle the bottom bar
* It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar
* It is called by CM.Disp.UpdateAscendState() and a change in Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar
*/
export default function ToggleBotBar() {
if (CMOptions.BotBar === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1) {
l('CMBotBar').style.display = '';
UpdateBotBar();
} else {

View File

@@ -1,12 +1,12 @@
import { CMSayTime } from '../../Disp/VariablesAndData';
import { BackupFunctions } from '../../Main/VariablesAndData';
import { CMOptions } from '../VariablesAndData';
/**
* This function changes some of the time-displays in the game to be more detailed
* It is called by a change in CM.Options.DetailedTime
*/
export default function ToggleDetailedTime() {
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DetailedTime === 1)
Game.sayTime = CMSayTime;
else Game.sayTime = BackupFunctions.sayTime;
}

View File

@@ -1,11 +0,0 @@
import { FavouriteSettings } from '../../Disp/VariablesAndData';
/**
* This function toggles whether a setting is part of the favourites section in setting or not
* @param {string} config The name of the toggleable config option
*/
export default function ToggleFavouriteSetting(config) {
if (FavouriteSettings.includes(config))
FavouriteSettings = FavouriteSettings.filter((ele) => ele !== config);
else FavouriteSettings.push(config);
}

View File

@@ -1,13 +1,12 @@
import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
import { GCTimers } from '../../Disp/VariablesAndData';
import { CMOptions } from '../VariablesAndData';
/**
* This function toggles GC Timers are visible
* It is called by a change in CM.Options.GCTimer
*/
export default function ToggleGCTimer() {
if (CMOptions.GCTimer === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCTimer === 1) {
Object.keys(GCTimers).forEach((i) => {
GCTimers[i].style.display = 'block';
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;

View File

@@ -1,11 +1,9 @@
import { CMOptions } from '../VariablesAndData';
/**
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
* It is called by changes in CM.Options.WrinklerButtons
*/
export default function ToggleSectionHideButtons() {
if (CMOptions.HideSectionsButtons) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.HideSectionsButtons) {
l('CMSectionHidButtons').style.display = '';
} else {
l('CMSectionHidButtons').style.display = 'none';

View File

@@ -1,5 +1,3 @@
import { CMOptions } from '../VariablesAndData';
/**
* This function toggles the position of the warnings created by CM.Disp.TooltipCreateWarningSection()
* It is called by a change in CM.Options.ToolWarnPos
@@ -7,7 +5,7 @@ import { CMOptions } from '../VariablesAndData';
*/
export default function ToggleToolWarnPos() {
if (l('CMDispTooltipWarningParent') !== null) {
if (CMOptions.ToolWarnPos === 0) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnPos === 0) {
l('CMDispTooltipWarningParent').style.top = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px -4px';
l('CMDispTooltipWarningParent').style.padding = '3px 4px';

View File

@@ -1,16 +1,17 @@
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
import { CMOptions } from '../VariablesAndData';
/**
* This function toggles the upgrade bar and the colours of upgrades
* It is called by a change in CM.Options.UpBarColor
* It is called by a change in CM.Options.UpBarColour
*/
export default function ToggleUpgradeBarAndColor() {
if (CMOptions.UpBarColor === 1) {
export default function ToggleUpgradeBarAndColour() {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour === 1) {
// Colours and bar on
l('CMUpgradeBar').style.display = '';
UpdateUpgrades();
} else if (CMOptions.UpBarColor === 2) {
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour === 2
) {
// Colours on and bar off
l('CMUpgradeBar').style.display = 'none';
UpdateUpgrades();

View File

@@ -1,11 +1,11 @@
import { CMOptions } from '../VariablesAndData';
/**
* This function toggles the position of the upgrade bar from fixed or non-fixed mode
* It is called by a change in CM.Options.UpgradeBarFixedPos
*/
export default function ToggleUpgradeBarFixedPos() {
if (CMOptions.UpgradeBarFixedPos === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpgradeBarFixedPos === 1
) {
// Fix to top of screen when scrolling
l('CMUpgradeBar').style.position = 'sticky';
l('CMUpgradeBar').style.top = '0px';

View File

@@ -1,11 +1,12 @@
import { CMOptions } from '../VariablesAndData';
/**
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
* It is called by changes in CM.Options.WrinklerButtons
*/
export default function ToggleWrinklerButtons() {
if (CMOptions.WrinklerButtons && Game.elderWrath) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerButtons &&
Game.elderWrath
) {
l('PopAllNormalWrinklerButton').style.display = '';
l('PopFattestWrinklerButton').style.display = '';
} else {

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@@ -1,2 +0,0 @@
export let CMOptions = {}; // eslint-disable-line prefer-const
export const ConfigPrefix = 'CMConfig';

View File

@@ -9,3 +9,7 @@ const CM = {
};
Game.registerMod('CookieMonster', CM);
// Game.registerMod also calls CM.load() which calls the loop hook
// Thus sounds normally play at start up as Season and Garden states are checked
window.cookieMonsterFrameworkData.isInitializing = false;

View File

@@ -1,32 +1,25 @@
/** Data related directly to Cookie Monster */
export const VersionMajor = '2.031';
export const VersionMinor = '9';
export const VersionMinor = '10';
/** Information about Cookie Monster to be displayed in the info section */
export const ModDescription = `<div class="listing">
<a href="https://github.com/CookieMonsterTeam/CookieMonster" target="blank">Cookie Monster</a>
export const ModDescription = `<a href="https://github.com/CookieMonsterTeam/CookieMonster" target="blank">Cookie Monster</a>
offers a wide range of tools and statistics to enhance your game experience.
It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
Please also report any bugs you may find over there!</br>
</div>
`;
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
export const LatestReleaseNotes = `<div class="listing">
This update implements the following functions:</br>
- For developers: we now expose some data calculated by Cookie Monster to the global scope. You can access it through the CookieMonsterData object</br>
- The column with the most optimal building now has a green coloured indicator whenever colour coding is turned on</br>
- The current season in the seasons statistics section is now displayed with green text for easier identification</br>
- New option to show a timer bar that counts down till next autosave</br>
- New option to sort buildings based on the "cost till next achievement"</br>
- Added extra information about achievements in statistics page</br>
export const LatestReleaseNotes = `This update implements the following functions:</br>
- This updates adds a number of performance improvements which make CookieMonster about 33% more efficient</br>
- Added a button to all buildings in the middle section that can "lock" the building. This makes the building unclickable, which might be useful for frantic clicking during cookie storms</br>
- Added a percentage to the Golden Cookie timer bar</br>
</br>
This update fixes the following bugs:</br>
- Fixed a bug where ignoring certain buildings in rare cases did not create a "most optimal building"</br>
- Fixed some issues related to "left till achievement"</br>
- Fixed some cases where upgrades and buildings were not correctly sorted</br>
- Fixed the tooltip of "Pop all normal wrinklers" displaying an incorrect reward when Shiny's are present</br>
</div>
`;
This update fixes the following bugs:
- Fix considerable lag on the Ascension screen when using the monospace font</br>
- Fix sound playing at start-up</br>
- Fix building tooltips and warnings not updating correctly</br>
- Fix upgrade bar not displaying</br>
- Fix loading of mod when no save was found</br>`;

View File

@@ -1,11 +0,0 @@
/** The basic setting class */
export default class Setting {
type: string;
group: string;
constructor(type: string, group: string) {
this.type = type;
this.group = group;
}
}

View File

@@ -1,11 +0,0 @@
import Setting from './BaseSetting';
/** The colour picker setting class */
export default class SettingColours extends Setting {
desc: string;
constructor(type: string, group: string, desc: string) {
super(type, group);
this.desc = desc;
}
}

View File

@@ -1,27 +0,0 @@
import Setting from './BaseSetting';
/** The number input setting class */
export default class SettingInputNumber extends Setting {
label: string[];
desc: string;
min: number;
max: number;
constructor(
type: string,
group: string,
label: string[],
desc: string,
min: number,
max: number,
) {
super(type, group);
this.label = label;
this.desc = desc;
this.min = min;
this.max = max;
}
}

View File

@@ -1,29 +0,0 @@
import Setting from './BaseSetting';
/** The standard toggle setting class */
export default class SettingStandard extends Setting {
label: string[];
desc: string;
toggle: boolean;
func: () => void;
constructor(
type: string,
group: string,
label: string[],
desc: string,
toggle: boolean,
func?: () => void,
) {
super(type, group);
this.label = label;
this.desc = desc;
this.toggle = toggle;
if (func !== undefined) {
this.func = func;
}
}
}

View File

@@ -1,17 +0,0 @@
import Setting from './BaseSetting';
/** The volume level setting class */
export default class SettingVolume extends Setting {
label: string[];
desc: string;
constructor(type: string, group: string, label: string[], desc: string) {
super(type, group);
this.label = label;
this.desc = desc;
for (let i = 0; i < 101; i++) {
this.label[i] = `${i}%`;
}
}
}

View File

@@ -1,144 +0,0 @@
/** This array describes all default settings */
const ConfigDefault: {
[index: string]: string | number | { [index: string]: number };
} = {
CPSMode: 1,
AvgCPSHist: 3,
AvgClicksHist: 0,
CalcWrink: 0,
Scale: 2,
ScaleDecimals: 2,
ScaleSeparator: 0,
ScaleCutoff: 999999,
TimeFormat: 0,
DetailedTime: 1,
PPDisplayTime: 0,
BuildColour: 1,
PPOnlyConsiderBuyable: 0,
PPExcludeTop: 0,
PPRigidelMode: 0,
PPSecondsLowerLimit: 0,
ColourBlue: '#4bb8f0',
ColourGreen: '#00ff00',
ColourYellow: '#ffff00',
ColourOrange: '#ff7f00',
ColourRed: '#ff0000',
ColourPurple: '#ff00ff',
ColourGray: '#b3b3b3',
ColourPink: '#ff1493',
ColourBrown: '#8b4513',
BotBar: 1,
TimerBar: 1,
TimerBarPos: 0,
TimerBarOverlay: 2,
AutosaveTimerBar: 0,
UpBarColour: 1,
UpgradeBarFixedPos: 1,
SortBuildings: 0,
SortUpgrades: 0,
UpgradesNeverCollapse: 0,
DragonAuraInfo: 1,
GrimoireBar: 1,
GCTimer: 1,
Favicon: 1,
WrinklerButtons: 1,
HideSectionsButtons: 0,
TooltipBuildUpgrade: 1,
TooltipAmor: 0,
ToolWarnLucky: 1,
ToolWarnLuckyFrenzy: 1,
ToolWarnConjure: 1,
ToolWarnConjureFrenzy: 1,
ToolWarnEdifice: 1,
ToolWarnUser: 0,
ToolWarnBon: 1,
ToolWarnPos: 1,
TooltipGrim: 1,
TooltipWrink: 1,
TooltipLump: 1,
TooltipPlots: 1,
TooltipPantheon: 1,
TooltipAscendButton: 1,
Stats: 1,
MissingUpgrades: 1,
MissingAchievements: 0,
UpStats: 1,
HeavenlyChipsTarget: 1,
ShowMissedGC: 1,
Title: 1,
GeneralSound: 1,
GCNotification: 0,
GCFlash: 1,
ColourGCFlash: '#ffffff',
GCSound: 1,
GCVolume: 100,
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
FortuneNotification: 0,
FortuneFlash: 1,
ColourFortuneFlash: '#ffffff',
FortuneSound: 1,
FortuneVolume: 100,
FortuneSoundURL: 'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
SeaNotification: 0,
SeaFlash: 1,
ColourSeaFlash: '#ffffff',
SeaSound: 1,
SeaVolume: 100,
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardFlash: 1,
ColourGardFlash: '#ffffff',
GardSound: 1,
GardVolume: 100,
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
MagicNotification: 0,
MagicFlash: 1,
ColourMagicFlash: '#ffffff',
MagicSound: 1,
MagicVolume: 100,
MagicSoundURL: 'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
WrinklerNotification: 0,
WrinklerFlash: 1,
ColourWrinklerFlash: '#ffffff',
WrinklerSound: 1,
WrinklerVolume: 100,
WrinklerSoundURL: 'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
WrinklerMaxNotification: 0,
WrinklerMaxFlash: 1,
ColourWrinklerMaxFlash: '#ffffff',
WrinklerMaxSound: 1,
WrinklerMaxVolume: 100,
WrinklerMaxSoundURL: 'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
BulkBuyBlock: 0,
FavouriteSettings: 1,
Header: {
Favourite: 1,
Calculation: 1,
Notation: 1,
Colours: 1,
BarsDisplay: 1,
Tooltip: 1,
Statistics: 1,
Notification: 1,
NotificationGeneral: 1,
NotificationGC: 1,
NotificationFC: 1,
NotificationSea: 1,
NotificationGard: 1,
NotificationMagi: 1,
NotificationWrink: 1,
NotificationWrinkMax: 1,
Miscellaneous: 1,
Lucky: 1,
Chain: 1,
Spells: 1,
Garden: 1,
Prestige: 1,
Wrink: 1,
Sea: 1,
Achievs: 1,
Misc: 1,
InfoTab: 1,
},
};
export default ConfigDefault;

33
src/Data/headers.js Normal file
View File

@@ -0,0 +1,33 @@
/** This includes all headers of Cookie Monster and their relevant data */
const headers = {
Favourite: 1,
Calculation: 1,
Notation: 1,
Colours: 1,
BarsDisplay: 1,
Tooltip: 1,
Statistics: 1,
Notification: 1,
NotificationGeneral: 1,
NotificationGC: 1,
NotificationFC: 1,
NotificationSea: 1,
NotificationGard: 1,
NotificationMagi: 1,
NotificationWrink: 1,
NotificationWrinkMax: 1,
Miscellaneous: 1,
Lucky: 1,
Chain: 1,
Spells: 1,
Garden: 1,
Prestige: 1,
Wrink: 1,
Sea: 1,
Achievs: 1,
Misc: 1,
infoMenu: 1,
optionsMenu: 1,
};
export default headers;

View File

@@ -1,5 +1,8 @@
import { settingClasses } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import CheckNotificationPermissions from '../Config/CheckNotificationPermissions';
import { ToggleTimerBar, ToggleTimerBarPos } from '../Config/SpecificToggles';
import RefreshScale from '../Disp/HelperFunctions/RefreshScale';
import { SimDoSims } from '../Sim/VariablesAndData'; // eslint-disable-line no-unused-vars
import ToggleBotBar from '../Config/Toggles/ToggleBotBar';
import ToggleDetailedTime from '../Config/Toggles/ToggleDetailedTime';
import ToggleGCTimer from '../Config/Toggles/ToggleGCTimer';
@@ -8,29 +11,25 @@ import ToggleToolWarnPos from '../Config/Toggles/ToggleToolWarnPos';
import ToggleUpgradeBarAndColour from '../Config/Toggles/ToggleUpgradeBarAndColour';
import ToggleUpgradeBarFixedPos from '../Config/Toggles/ToggleUpgradeBarFixedPos';
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons';
import { CMOptions } from '../Config/VariablesAndData';
import UpdateBuildings from '../Disp/BuildingsUpgrades/Buildings';
import { UpdateFavicon } from '../Disp/TabTitle/FavIcon';
import UpdateUpgradeSectionsHeight from '../Disp/BuildingsUpgrades/UpdateUpgradeSectionsHeight';
import UpdateUpgrades from '../Disp/BuildingsUpgrades/Upgrades';
import RefreshScale from '../Disp/HelperFunctions/RefreshScale';
import { UpdateFavicon } from '../Disp/TabTitle/FavIcon';
import { SimDoSims } from '../Sim/VariablesAndData'; // eslint-disable-line no-unused-vars
import SettingColours from './SettingClasses/SettingColours.ts';
import SettingInputNumber from './SettingClasses/SettingInputNumber.ts';
import SettingStandard from './SettingClasses/SettingStandard.ts';
import SettingVolume from './SettingClasses/SettingVolume.ts';
import { ToggleTimerBar, ToggleTimerBarPos } from '../Config/SpecificToggles';
/** This includes all options of CookieMonster and their relevant data */
const Config = {
const settings = {
// Calculation
CPSMode: new SettingStandard(
CPSMode: new settingClasses.SettingStandard(
1,
'bool',
'Calculation',
['Current cookies per second', 'Average cookies per second'],
'Calculate times using current cookies per second or average cookies per second',
false,
),
AvgCPSHist: new SettingStandard(
AvgCPSHist: new settingClasses.SettingStandard(
3,
'bool',
'Calculation',
[
@@ -46,7 +45,8 @@ const Config = {
'How much time average Cookies Per Second should consider',
false,
),
AvgClicksHist: new SettingStandard(
AvgClicksHist: new settingClasses.SettingStandard(
0,
'bool',
'Calculation',
[
@@ -59,7 +59,8 @@ const Config = {
'How much time average Cookie Clicks should consider',
false,
),
CalcWrink: new SettingStandard(
CalcWrink: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'Calculation',
[
@@ -75,7 +76,8 @@ const Config = {
),
// Notation
Scale: new SettingStandard(
Scale: new settingClasses.SettingStandardWithFunc(
2,
'bool',
'Notation',
[
@@ -92,7 +94,8 @@ const Config = {
RefreshScale();
},
),
ScaleDecimals: new SettingStandard(
ScaleDecimals: new settingClasses.SettingStandardWithFunc(
2,
'bool',
'Notation',
['1 decimals', '2 decimals', '3 decimals'],
@@ -102,7 +105,8 @@ const Config = {
RefreshScale();
},
),
ScaleSeparator: new SettingStandard(
ScaleSeparator: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'Notation',
['. for decimals (standard)', '. for thousands'],
@@ -112,7 +116,8 @@ const Config = {
RefreshScale();
},
),
ScaleCutoff: new SettingInputNumber(
ScaleCutoff: new settingClasses.SettingInputNumber(
999999,
'numscale',
'Notation',
'Notation cut-off point: ',
@@ -120,14 +125,16 @@ const Config = {
1,
999999999,
),
TimeFormat: new SettingStandard(
TimeFormat: new settingClasses.SettingStandard(
0,
'bool',
'Notation',
['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'],
'Change the time format',
false,
),
DetailedTime: new SettingStandard(
DetailedTime: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'Notation',
['Detailed time OFF', 'Detailed time ON'],
@@ -137,7 +144,8 @@ const Config = {
ToggleDetailedTime();
},
),
PPDisplayTime: new SettingStandard(
PPDisplayTime: new settingClasses.SettingStandard(
0,
'bool',
'Notation',
['PP as value (standard)', 'PP as time unit'],
@@ -146,7 +154,8 @@ const Config = {
),
// Colours
BuildColour: new SettingStandard(
BuildColour: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'Colours',
['Building colours OFF', 'Building colours ON'],
@@ -156,14 +165,16 @@ const Config = {
UpdateBuildings();
},
),
PPOnlyConsiderBuyable: new SettingStandard(
PPOnlyConsiderBuyable: new settingClasses.SettingStandard(
0,
'bool',
'Colours',
["Don't ignore non-buyable", 'Ignore non-buyable'],
"Makes Cookie Monster label buildings and upgrades you can't buy right now red, useful in those situations where you just want to spend your full bank 'most optimally'",
true,
),
PPExcludeTop: new SettingStandard(
PPExcludeTop: new settingClasses.SettingStandard(
0,
'bool',
'Colours',
[
@@ -175,14 +186,16 @@ const Config = {
'Makes Cookie Monster ignore the 1st, 2nd or 3rd best buildings in labeling and colouring PP values',
true,
),
PPRigidelMode: new SettingStandard(
PPRigidelMode: new settingClasses.SettingStandard(
0,
'bool',
'Colours',
['Rigidel mode OFF', 'Rigidel mode ON'],
'Makes Cookie Monster ignore all "buy 1" options when colouring PP in order to stay at a total building count ending in 10 for pantheon god Rigidel',
true,
),
PPSecondsLowerLimit: new SettingInputNumber(
PPSecondsLowerLimit: new settingClasses.SettingInputNumber(
0,
'numscale',
'Colours',
'Lower limit for PP (in seconds): ',
@@ -190,54 +203,64 @@ const Config = {
0,
Infinity,
),
ColourBlue: new SettingColours(
ColourBlue: new settingClasses.SettingColours(
'#4bb8f0',
'colour',
'Colours',
'Standard colour is blue. Used to show upgrades better than best PP building, for Click Frenzy bar, and for various labels',
),
ColourGreen: new SettingColours(
ColourGreen: new settingClasses.SettingColours(
'#00ff00',
'colour',
'Colours',
'Standard colour is green. Used to show best PP building, for Blood Frenzy bar, and for various labels',
),
ColourYellow: new SettingColours(
ColourYellow: new settingClasses.SettingColours(
'#ffff00',
'colour',
'Colours',
'Standard colour is yellow. Used to show buildings within the top 10 of PP, for Frenzy bar, and for various labels',
),
ColourOrange: new SettingColours(
ColourOrange: new settingClasses.SettingColours(
'#ff7f00',
'colour',
'Colours',
'Standard colour is orange. Used to show buildings within the top 20 of PP, for Next Reindeer bar, and for various labels',
),
ColourRed: new SettingColours(
ColourRed: new settingClasses.SettingColours(
'#ff0000',
'colour',
'Colours',
'Standard colour is Red. Used to show buildings within the top 30 of PP, for Clot bar, and for various labels',
),
ColourPurple: new SettingColours(
ColourPurple: new settingClasses.SettingColours(
'#ff00ff',
'colour',
'Colours',
'Standard colour is purple. Used to show buildings outside of the top 30 of PP, for Next Cookie bar, and for various labels',
),
ColourGray: new SettingColours(
ColourGray: new settingClasses.SettingColours(
'#b3b3b3',
'colour',
'Colours',
'Standard colour is gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar',
),
ColourPink: new SettingColours(
ColourPink: new settingClasses.SettingColours(
'#ff1493',
'colour',
'Colours',
'Standard colour is pink. Used for Dragonflight bar',
),
ColourBrown: new SettingColours(
ColourBrown: new settingClasses.SettingColours(
'#8b4513',
'colour',
'Colours',
'Standard colour is brown. Used for Dragon Harvest bar',
),
// BarsDisplay
BotBar: new SettingStandard(
BotBar: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Bottom bar OFF', 'Bottom bar ON'],
@@ -247,7 +270,8 @@ const Config = {
ToggleBotBar();
},
),
TimerBar: new SettingStandard(
TimerBar: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Timer bar OFF', 'Timer bar ON'],
@@ -257,7 +281,8 @@ const Config = {
ToggleTimerBar();
},
),
TimerBarPos: new SettingStandard(
TimerBarPos: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'BarsDisplay',
['Timer bar position (top left)', 'Timer bar position (bottom)'],
@@ -267,21 +292,24 @@ const Config = {
ToggleTimerBarPos();
},
),
TimerBarOverlay: new SettingStandard(
TimerBarOverlay: new settingClasses.SettingStandard(
2,
'bool',
'BarsDisplay',
['Timer bar overlay OFF', 'Timer bar overlay only seconds', 'Timer bar overlay full'],
'Overlay on timers displaying seconds and/or percentage left',
true,
),
AutosaveTimerBar: new SettingStandard(
AutosaveTimerBar: new settingClasses.SettingStandard(
0,
'bool',
'BarsDisplay',
['Autosave timer bar OFF', 'Autosave timer bar ON'],
'Show a timer counting down till next autosave in the timer bar',
true,
),
UpBarColour: new SettingStandard(
UpBarColour: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Upgrade colours/bar OFF', 'Upgrade colours with bar ON', 'Upgrade colours without bar ON'],
@@ -291,7 +319,8 @@ const Config = {
ToggleUpgradeBarAndColour();
},
),
UpgradeBarFixedPos: new SettingStandard(
UpgradeBarFixedPos: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Upgrade bar fixed position OFF', 'Upgrade bar fixed position ON'],
@@ -301,7 +330,8 @@ const Config = {
ToggleUpgradeBarFixedPos();
},
),
SortBuildings: new SettingStandard(
SortBuildings: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'BarsDisplay',
[
@@ -316,7 +346,8 @@ const Config = {
UpdateBuildings();
},
),
SortUpgrades: new SettingStandard(
SortUpgrades: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'BarsDisplay',
['Sort upgrades: default', 'Sort upgrades: PP'],
@@ -326,7 +357,8 @@ const Config = {
UpdateUpgrades();
},
),
UpgradesNeverCollapse: new SettingStandard(
UpgradesNeverCollapse: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'BarsDisplay',
['Upgrades always expanded OFF', 'Upgrades always expanded ON'],
@@ -336,21 +368,24 @@ const Config = {
UpdateUpgradeSectionsHeight();
},
),
DragonAuraInfo: new SettingStandard(
DragonAuraInfo: new settingClasses.SettingStandard(
1,
'bool',
'BarsDisplay',
['Extra dragon aura info OFF', 'Extra dragon aura info ON'],
'Shows information about changes in CPS and costs in the dragon aura interface.',
true,
),
GrimoireBar: new SettingStandard(
GrimoireBar: new settingClasses.SettingStandard(
1,
'bool',
'BarsDisplay',
['Grimoire magic meter timer OFF', 'Grimoire magic meter timer ON'],
'A timer overlay showing how long till the Grimoire magic meter is full',
true,
),
GCTimer: new SettingStandard(
GCTimer: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Golden cookie timer OFF', 'Golden cookie timer ON'],
@@ -360,7 +395,8 @@ const Config = {
ToggleGCTimer();
},
),
Favicon: new SettingStandard(
Favicon: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Favicon OFF', 'Favicon ON'],
@@ -370,7 +406,8 @@ const Config = {
UpdateFavicon();
},
),
WrinklerButtons: new SettingStandard(
WrinklerButtons: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'BarsDisplay',
['Extra wrinkler buttons OFF', 'Extra wrinkler buttons ON'],
@@ -380,7 +417,8 @@ const Config = {
ToggleWrinklerButtons();
},
),
HideSectionsButtons: new SettingStandard(
HideSectionsButtons: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'BarsDisplay',
['Hide buildings/upgrades button OFF', 'Hide buildings/upgrades button ON'],
@@ -392,14 +430,16 @@ const Config = {
),
// Tooltip
TooltipBuildUpgrade: new SettingStandard(
TooltipBuildUpgrade: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Building/upgrade tooltip information OFF', 'Building/upgrade tooltip information ON'],
'Extra information in building/upgrade tooltips',
true,
),
TooltipAmor: new SettingStandard(
TooltipAmor: new settingClasses.SettingStandard(
0,
'bool',
'Tooltip',
[
@@ -409,42 +449,48 @@ const Config = {
'Add amortization information to buildings tooltip',
true,
),
ToolWarnLucky: new SettingStandard(
ToolWarnLucky: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Tooltip lucky warning OFF', 'Tooltip lucky warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Lucky!" rewards',
true,
),
ToolWarnLuckyFrenzy: new SettingStandard(
ToolWarnLuckyFrenzy: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Tooltip lucky frenzy warning OFF', 'Tooltip lucky frenzy warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Lucky!" (Frenzy) rewards',
true,
),
ToolWarnConjure: new SettingStandard(
ToolWarnConjure: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Tooltip conjure warning OFF', 'Tooltip conjure warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards',
true,
),
ToolWarnConjureFrenzy: new SettingStandard(
ToolWarnConjureFrenzy: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Tooltip conjure frenzy warning OFF', 'Tooltip conjure frenzy warning ON'],
'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards with Frenzy active',
true,
),
ToolWarnEdifice: new SettingStandard(
ToolWarnEdifice: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Tooltip edifice warning OFF', 'Tooltip edifice warning ON'],
'A warning when buying if it will put the bank under the amount needed for "Spontaneous Edifice" to possibly give you your most expensive building',
true,
),
ToolWarnUser: new SettingInputNumber(
ToolWarnUser: new settingClasses.SettingInputNumber(
0,
'numscale',
'Tooltip',
'Tooltip warning at x times CPS: ',
@@ -452,14 +498,16 @@ const Config = {
0,
Infinity,
),
ToolWarnBon: new SettingStandard(
ToolWarnBon: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Calculate tooltip warning with bonus CPS OFF', 'Calculate tooltip warning with bonus CPS ON'],
'Calculate the warning with or without the bonus CPS you get from buying',
true,
),
ToolWarnPos: new SettingStandard(
ToolWarnPos: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'Tooltip',
['Tooltip warning position (left)', 'Tooltip warning position (bottom)'],
@@ -469,42 +517,48 @@ const Config = {
ToggleToolWarnPos();
},
),
TooltipGrim: new SettingStandard(
TooltipGrim: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Grimoire tooltip information OFF', 'Grimoire tooltip information ON'],
'Extra information in tooltip for grimoire',
true,
),
TooltipWrink: new SettingStandard(
TooltipWrink: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Wrinkler tooltip OFF', 'Wrinkler tooltip ON'],
'Shows the amount of cookies a wrinkler will give when popping it',
true,
),
TooltipLump: new SettingStandard(
TooltipLump: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Sugar lump tooltip OFF', 'Sugar lump tooltip ON'],
'Shows the current Sugar Lump type in Sugar lump tooltip.',
true,
),
TooltipPlots: new SettingStandard(
TooltipPlots: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Garden plots tooltip OFF', 'Garden plots tooltip ON'],
'Shows a tooltip for plants that have a cookie reward.',
true,
),
TooltipPantheon: new SettingStandard(
TooltipPantheon: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Pantheon tooltip OFF', 'Pantheon tooltip ON'],
'Shows additional info in the pantheon tooltip',
true,
),
TooltipAscendButton: new SettingStandard(
TooltipAscendButton: new settingClasses.SettingStandard(
1,
'bool',
'Tooltip',
['Show Extra Info Ascend Tooltip OFF', 'Show Extra Info Ascend Tooltip ON'],
@@ -513,35 +567,40 @@ const Config = {
),
// Statistics
Stats: new SettingStandard(
Stats: new settingClasses.SettingStandard(
1,
'bool',
'Statistics',
['Statistics OFF', 'Statistics ON'],
'Extra Cookie Monster statistics!',
true,
),
MissingUpgrades: new SettingStandard(
MissingUpgrades: new settingClasses.SettingStandard(
1,
'bool',
'Statistics',
['Missing upgrades OFF', 'Missing upgrades ON'],
'Shows missing upgrades in statistics menu',
true,
),
MissingAchievements: new SettingStandard(
MissingAchievements: new settingClasses.SettingStandard(
0,
'bool',
'Statistics',
['Missing Achievements OFF', 'Missing Normal Achievements ON'],
'Shows missing normal achievements in statistics menu.',
true,
),
UpStats: new SettingStandard(
UpStats: new settingClasses.SettingStandard(
1,
'bool',
'Statistics',
['Statistics update rate (default)', 'Statistics update rate (1s)'],
'Default rate is once every 5 seconds',
false,
),
HeavenlyChipsTarget: new SettingInputNumber(
HeavenlyChipsTarget: new settingClasses.SettingInputNumber(
1,
'numscale',
'Statistics',
'Heavenly chips target: ',
@@ -549,7 +608,8 @@ const Config = {
1,
Infinity,
),
ShowMissedGC: new SettingStandard(
ShowMissedGC: new settingClasses.SettingStandard(
1,
'bool',
'Statistics',
['Missed GC OFF', 'Missed GC ON'],
@@ -558,257 +618,311 @@ const Config = {
),
// Notification
Title: new SettingStandard(
Title: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGeneral',
['Title OFF', 'Title ON', 'Title pinned tab highlight'],
'Update title with colden cookie/season popup timers; pinned tab highlight only changes the title when a golden cookie/season popup spawns; "!" means that golden cookie/reindeer can spawn',
true,
),
GeneralSound: new SettingStandard(
GeneralSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGeneral',
['Consider game volume setting OFF', 'Consider game volume setting ON'],
'Turning this toggle to "off" makes Cookie Monster no longer consider the volume setting of the base game, allowing mod notifications to play with base game volume turned down',
true,
),
GCNotification: new SettingStandard(
GCNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationGC',
['Notification OFF', 'Notification ON'],
'Create a notification when golden cookie spawns',
true,
() => {
CheckNotificationPermissions(CMOptions.GCNotification);
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCNotification,
);
},
),
GCFlash: new SettingStandard(
GCFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGC',
['Flash OFF', 'Flash ON'],
'Flash screen on golden cookie',
true,
),
ColourGCFlash: new SettingColours(
ColourGCFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationGC',
'The colour of the GC flash, standard colour is white',
),
GCSound: new SettingStandard(
GCSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGC',
['Sound OFF', 'Sound ON'],
'Play a sound on golden cookie',
true,
),
GCVolume: new SettingVolume('vol', 'NotificationGC', [], 'Volume'),
GCSoundURL: new SettingStandard(
GCVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationGC', [], 'Volume'),
GCSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
'url',
'NotificationGC',
'Sound URL:',
'URL of the sound to be played when a golden cookie spawns',
),
FortuneNotification: new SettingStandard(
FortuneNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationFC',
['Notification OFF', 'Notification ON'],
'Create a notification when fortune cookie is on the ticker',
true,
() => {
CheckNotificationPermissions(CMOptions.FortuneNotification);
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.FortuneNotification,
);
},
),
FortuneFlash: new SettingStandard(
FortuneFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationFC',
['Flash OFF', 'Flash ON'],
'Flash screen on fortune cookie spawn',
true,
),
ColourFortuneFlash: new SettingColours(
ColourFortuneFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationFC',
'The colour of the fortune flash, standard colour is white',
),
FortuneSound: new SettingStandard(
FortuneSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationFC',
['Sound OFF', 'Sound ON'],
'Play a sound on fortune cookie spawn',
true,
),
FortuneVolume: new SettingVolume('vol', 'NotificationFC', [], 'Volume'),
FortuneSoundURL: new SettingStandard(
FortuneVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationFC', [], 'Volume'),
FortuneSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
'url',
'NotificationFC',
'Sound URL:',
'URL of the sound to be played when the ticker has a fortune cookie',
),
SeaNotification: new SettingStandard(
SeaNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationSea',
['Notification OFF', 'Notification ON'],
'Create a notification on season popup',
true,
() => {
CheckNotificationPermissions(CMOptions.SeaNotification);
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SeaNotification,
);
},
),
SeaFlash: new SettingStandard(
SeaFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationSea',
['Flash OFF', 'Flash ON'],
'Flash screen on season popup',
true,
),
ColourSeaFlash: new SettingColours(
ColourSeaFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationSea',
'The colour of the season popup flash, standard colour is white',
),
SeaSound: new SettingStandard(
SeaSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationSea',
['Sound OFF', 'Sound ON'],
'Play a sound on season popup',
true,
),
SeaVolume: new SettingVolume('vol', 'NotificationSea', [], 'Volume'),
SeaSoundURL: new SettingStandard(
SeaVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationSea', [], 'Volume'),
SeaSoundURL: new settingClasses.SettingStandard(
'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
'url',
'NotificationSea',
'Sound URL:',
'URL of the sound to be played when on season popup spawns',
),
GardFlash: new SettingStandard(
GardFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGard',
['Garden Tick Flash OFF', 'Flash ON'],
'Flash screen on garden tick',
true,
),
ColourGardFlash: new SettingColours(
ColourGardFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationGard',
'The colour of the garden flash, standard colour is white',
),
GardSound: new SettingStandard(
GardSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationGard',
['Sound OFF', 'Sound ON'],
'Play a sound on garden tick',
true,
),
GardVolume: new SettingVolume('vol', 'NotificationGard', [], 'Volume'),
GardSoundURL: new SettingStandard(
GardVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationGard', [], 'Volume'),
GardSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
'url',
'NotificationGard',
'Garden Tick Sound URL:',
'URL of the sound to be played when the garden ticks',
),
MagicNotification: new SettingStandard(
MagicNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationMagi',
['Notification OFF', 'Notification ON'],
'Create a notification when magic reaches maximum',
true,
() => {
CheckNotificationPermissions(CMOptions.MagicNotification);
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.MagicNotification,
);
},
),
MagicFlash: new SettingStandard(
MagicFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationMagi',
['Flash OFF', 'Flash ON'],
'Flash screen when magic reaches maximum',
true,
),
ColourMagicFlash: new SettingColours(
ColourMagicFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationMagi',
'The colour of the magic flash, standard colour is white',
),
MagicSound: new SettingStandard(
MagicSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationMagi',
['Sound OFF', 'Sound ON'],
'Play a sound when magic reaches maximum',
true,
),
MagicVolume: new SettingVolume('vol', 'NotificationMagi', [], 'Volume'),
MagicSoundURL: new SettingStandard(
MagicVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationMagi', [], 'Volume'),
MagicSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
'url',
'NotificationMagi',
'Sound URL:',
'URL of the sound to be played when magic reaches maxium',
),
WrinklerNotification: new SettingStandard(
WrinklerNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationWrink',
['Notification OFF', 'Notification ON'],
'Create a notification when a wrinkler appears',
true,
() => {
CheckNotificationPermissions(CMOptions.WrinklerNotification);
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerNotification,
);
},
),
WrinklerFlash: new SettingStandard(
WrinklerFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationWrink',
['Flash OFF', 'Flash ON'],
'Flash screen when a wrinkler appears',
true,
),
ColourWrinklerFlash: new SettingColours(
ColourWrinklerFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationWrink',
'The colour of the wrinkler flash, standard colour is white',
),
WrinklerSound: new SettingStandard(
WrinklerSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationWrink',
['Sound OFF', 'Sound ON'],
'Play a sound when a wrinkler appears',
true,
),
WrinklerVolume: new SettingVolume('vol', 'NotificationWrink', [], 'Volume'),
WrinklerSoundURL: new SettingStandard(
WrinklerVolume: new settingClasses.SettingVolume(100, 'vol', 'NotificationWrink', [], 'Volume'),
WrinklerSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
'url',
'NotificationWrink',
'Sound URL:',
'URL of the sound to be played when a wrinkler appears',
),
WrinklerMaxNotification: new SettingStandard(
WrinklerMaxNotification: new settingClasses.SettingStandardWithFunc(
0,
'bool',
'NotificationWrinkMax',
['Notification OFF', 'Notification ON'],
'Create a notification when the maximum amount of wrinklers has appeared',
true,
() => {
CheckNotificationPermissions(CMOptions.WrinklerMaxNotification);
CheckNotificationPermissions(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerMaxNotification,
);
},
),
WrinklerMaxFlash: new SettingStandard(
WrinklerMaxFlash: new settingClasses.SettingStandard(
1,
'bool',
'NotificationWrinkMax',
['Flash OFF', 'Flash ON'],
'Flash screen when the maximum amount of Wrinklers has appeared',
true,
),
ColourWrinklerMaxFlash: new SettingColours(
ColourWrinklerMaxFlash: new settingClasses.SettingColours(
'#ffffff',
'colour',
'NotificationWrinkMax',
'The colour of the maximum wrinkler flash, standard colour is white',
),
WrinklerMaxSound: new SettingStandard(
WrinklerMaxSound: new settingClasses.SettingStandard(
1,
'bool',
'NotificationWrinkMax',
['Sound OFF', 'Sound ON'],
'Play a sound when the maximum amount of wrinklers has appeared',
true,
),
WrinklerMaxVolume: new SettingVolume('vol', 'NotificationWrinkMax', [], 'Volume'),
WrinklerMaxSoundURL: new SettingStandard(
WrinklerMaxVolume: new settingClasses.SettingVolume(
100,
'vol',
'NotificationWrinkMax',
[],
'Volume',
),
WrinklerMaxSoundURL: new settingClasses.SettingStandard(
'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
'url',
'NotificationWrinkMax',
'Sound URL:',
@@ -816,14 +930,16 @@ const Config = {
),
// Miscellaneous
BulkBuyBlock: new SettingStandard(
BulkBuyBlock: new settingClasses.SettingStandard(
1,
'bool',
'Miscellaneous',
['Block bulk buying OFF', 'Block bulk buying ON'],
"Block clicking bulk buying when you can't buy all. This prevents buying 7 of a building when you are in buy-10 or buy-100 mode.",
true,
),
FavouriteSettings: new SettingStandard(
FavouriteSettings: new settingClasses.SettingStandardWithFunc(
1,
'bool',
'Miscellaneous',
[
@@ -839,4 +955,4 @@ const Config = {
),
};
export default Config;
export default settings;

View File

@@ -1,6 +1,5 @@
/** General functions to format or beautify strings */
import { CMOptions } from '../../Config/VariablesAndData';
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales.ts';
import { BackupFunctions } from '../../Main/VariablesAndData';
@@ -12,14 +11,15 @@ import { BackupFunctions } from '../../Main/VariablesAndData';
* @returns {string} Formatted number
*/
export default function Beautify(num, floats, forced) {
const decimals = CMOptions.ScaleDecimals + 1;
const decimals =
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleDecimals + 1;
if (num === Infinity) {
return 'Infinity';
}
if (typeof num === 'undefined') {
return '0';
}
if (CMOptions.Scale === 0) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 0) {
return BackupFunctions.Beautify(num, floats);
}
if (Number.isFinite(num)) {
@@ -30,12 +30,20 @@ export default function Beautify(num, floats, forced) {
if (num === 0) {
return num.toString();
}
if (num > 0.001 && num < CMOptions.ScaleCutoff) {
if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl');
if (
num > 0.001 &&
num < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleCutoff
) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator)
answer = num.toLocaleString('nl');
else answer = num.toLocaleString('en');
return answer;
}
if ((CMOptions.Scale === 4 && !forced) || forced === 4) {
if (
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 4 &&
!forced) ||
forced === 4
) {
// Scientific notation, 123456789 => 1.235E+8
answer = num.toExponential(decimals).toString().replace('e', 'E');
} else {
@@ -43,22 +51,38 @@ export default function Beautify(num, floats, forced) {
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3);
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals);
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
if ((CMOptions.Scale === 1 && !forced) || forced === 1) {
if (
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 1 &&
!forced) ||
forced === 1
) {
// Metric scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
answer += ` ${metric[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if ((CMOptions.Scale === 2 && !forced) || forced === 2) {
} else if (
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 2 &&
!forced) ||
forced === 2
) {
// Short scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if ((CMOptions.Scale === 3 && !forced) || forced === 3) {
} else if (
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 3 &&
!forced) ||
forced === 3
) {
// Short scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) {
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if ((CMOptions.Scale === 5 && !forced) || forced === 5) {
} else if (
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale === 5 &&
!forced) ||
forced === 5
) {
// Engineering notation, 123456789 => 123.457E+6
answer += `E${AmountOfTenPowerThree * 3}`;
}
@@ -68,7 +92,8 @@ export default function Beautify(num, floats, forced) {
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`);
answer = BackupFunctions.Beautify(num, floats);
}
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator)
answer = answer.replace('.', ',');
return answer;
}
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`); // eslint-disable-line no-console

View File

@@ -1,5 +1,3 @@
import { CMOptions } from '../../Config/VariablesAndData';
/**
* This function returns time as a string depending on TimeFormat setting
* @param {number} time Time to be formatted
@@ -17,7 +15,7 @@ export default function FormatTime(time, longFormat) {
const m = Math.floor((((formattedTime % 31536000) % 86400) % 3600) / 60);
const s = Math.floor((((formattedTime % 31536000) % 86400) % 3600) % 60);
let str = '';
if (CMOptions.TimeFormat) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat) {
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
str += `${(y < 10 ? '0' : '') + y}:`;
str += `${(d < 10 ? '0' : '') + d}:`;

View File

@@ -1,24 +1,24 @@
import { CMOptions } from '../../Config/VariablesAndData';
import { ColourGreen, ColourOrange, ColourRed, ColourYellow } from '../VariablesAndData';
import FormatTime from './FormatTime';
/**
* This function returns the color to be used for time-strings
* This function returns the colour to be used for time-strings
* @param {number} time Time to be coloured
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
* @returns {{string, string}} {text, colour} Both the formatted time and colour as strings in an array
*/
export default function GetTimeColour(time) {
let color;
let colour;
let text;
if (time <= 0) {
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimeFormat)
text = '00:00:00:00:00';
else text = 'Done!';
color = ColourGreen;
colour = ColourGreen;
} else {
text = FormatTime(time);
if (time > 300) color = ColourRed;
else if (time > 60) color = ColourOrange;
else color = ColourYellow;
if (time > 300) colour = ColourRed;
else if (time > 60) colour = ColourOrange;
else colour = ColourYellow;
}
return { text, color };
return { text, colour };
}

View File

@@ -5,7 +5,6 @@ import {
CacheObjects100,
CacheObjectsNextAchievement,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
import Beautify from '../BeautifyAndFormatting/Beautify';
import { ColoursOrdering, LastTargetBuildings } from '../VariablesAndData';
@@ -36,11 +35,15 @@ export default function UpdateBuildings() {
l(`storeBulk100`).style.removeProperty('color');
if (Game.buyMode === 1) {
if (CMOptions.BuildColour === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BuildColour === 1) {
Object.keys(target).forEach((i) => {
l(`productPrice${Game.Objects[i].id}`).style.color = CMOptions[`Colour${target[i].color}`];
l(`productPrice${Game.Objects[i].id}`).style.color =
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${target[i].colour}`
];
});
l(`storeBulk${CacheMinPPBulk}`).style.color = CMOptions.ColourGreen;
l(`storeBulk${CacheMinPPBulk}`).style.color =
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ColourGreen;
} else {
Object.keys(Game.Objects).forEach((i) => {
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
@@ -67,8 +70,11 @@ export default function UpdateBuildings() {
// Build array of pointers and sort according to the user's configured sort option.
// This regulates sorting of buildings.
let arr;
if (Game.buyMode !== 1 || !CMOptions.SortBuildings) {
arr = Object.keys(CacheObjects1).map(k => {
if (
Game.buyMode !== 1 ||
!Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings
) {
arr = Object.keys(CacheObjects1).map((k) => {
const o = {};
o.name = k;
o.id = Game.Objects[k].id;
@@ -76,36 +82,42 @@ export default function UpdateBuildings() {
});
// Sort using default order.
arr.sort((a, b) => a.id - b.id);
} else if (CMOptions.SortBuildings === 1) {
arr = Object.keys(CacheObjects1).map(k => {
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 1
) {
arr = Object.keys(CacheObjects1).map((k) => {
const o = {};
o.name = k;
o.pp = CacheObjects1[k].pp;
o.color = CacheObjects1[k].color;
o.colour = CacheObjects1[k].colour;
return o;
});
// Sort by pp colour group, then by pp.
arr.sort((a, b) =>
ColoursOrdering.indexOf(a.color) === ColoursOrdering.indexOf(b.color)
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
? a.pp - b.pp
: ColoursOrdering.indexOf(a.color) - ColoursOrdering.indexOf(b.color)
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
);
} else if (CMOptions.SortBuildings === 2) {
arr = Object.keys(target).map(k => {
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 2
) {
arr = Object.keys(target).map((k) => {
const o = {};
o.name = k;
o.pp = target[k].pp;
o.color = target[k].color;
o.colour = target[k].colour;
return o;
});
// Sort by pp colour group, then by pp.
arr.sort((a, b) =>
ColoursOrdering.indexOf(a.color) === ColoursOrdering.indexOf(b.color)
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
? a.pp - b.pp
: ColoursOrdering.indexOf(a.color) - ColoursOrdering.indexOf(b.color)
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
);
} else if (CMOptions.SortBuildings === 3) {
arr = Object.keys(CacheObjectsNextAchievement).map(k => {
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortBuildings === 3
) {
arr = Object.keys(CacheObjectsNextAchievement).map((k) => {
const o = {};
o.name = k;
o.id = Game.Objects[k].id;
@@ -118,9 +130,10 @@ export default function UpdateBuildings() {
// Sort by price until next achievement.
// Buildings that aren't within 100 of an achievement are placed at the end, still in
// default order relative to each other because sort() is guaranteed stable.
arr.sort((a, b) =>
arr.sort(
(a, b) =>
(a.amountUntilNext !== 101 ? a.priceUntilNext : Infinity) -
(b.amountUntilNext !== 101 ? b.priceUntilNext : Infinity)
(b.amountUntilNext !== 101 ? b.priceUntilNext : Infinity),
);
}

View File

@@ -1,5 +1,3 @@
import { CMOptions } from '../../Config/VariablesAndData';
/**
* This function toggles the upgrade to be always expanded
* It is called by a change in CM.Options.ToolWarnPos
@@ -7,7 +5,10 @@ import { CMOptions } from '../../Config/VariablesAndData';
*/
export default function UpdateUpgradeSectionsHeight() {
Object.values(document.getElementsByClassName('storeSection')).forEach((section) => {
if (CMOptions.UpgradesNeverCollapse || section.id === 'products') {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpgradesNeverCollapse ||
section.id === 'products'
) {
section.style.height = 'auto'; // eslint-disable-line no-param-reassign
} else if (section.id === 'vaultUpgrades') {
section.style.height = ''; // eslint-disable-line no-param-reassign

View File

@@ -24,11 +24,11 @@ function CreateUpgradeBarLegend() {
title.textContent = 'Legend';
legend.appendChild(title);
const legendLine = function (color, text) {
const legendLine = function (colour, text) {
const div = document.createElement('div');
div.style.verticalAlign = 'middle';
const span = document.createElement('span');
span.className = ColourBackPre + color;
span.className = ColourBackPre + colour;
span.style.display = 'inline-block';
span.style.height = '10px';
span.style.width = '10px';
@@ -70,10 +70,10 @@ export default function CreateUpgradeBar() {
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
};
const upgradeNumber = function (id, color) {
const upgradeNumber = function (id, colour) {
const span = document.createElement('span');
span.id = id;
span.className = ColourTextPre + color;
span.className = ColourTextPre + colour;
span.style.width = '14.28571428571429%';
span.style.display = 'inline-block';
span.textContent = '0';

View File

@@ -1,5 +1,4 @@
import { CacheUpgrades } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import {
ColourBackPre,
ColourBlue,
@@ -20,7 +19,7 @@ import {
*/
export default function UpdateUpgrades() {
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
if (CMOptions.UpBarColour > 0) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpBarColour > 0) {
let blue = 0;
let green = 0;
let yellow = 0;
@@ -34,7 +33,7 @@ export default function UpdateUpgrades() {
let addedColour = false;
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColourBackPre) !== -1) {
l(`upgrade${i}`).childNodes[j].className = ColourBackPre + CacheUpgrades[me.name].color;
l(`upgrade${i}`).childNodes[j].className = ColourBackPre + CacheUpgrades[me.name].colour;
addedColour = true;
break;
}
@@ -43,16 +42,16 @@ export default function UpdateUpgrades() {
const div = document.createElement('div');
div.style.width = '10px';
div.style.height = '10px';
div.className = ColourBackPre + CacheUpgrades[me.name].color;
div.className = ColourBackPre + CacheUpgrades[me.name].colour;
l(`upgrade${i}`).appendChild(div);
}
if (CacheUpgrades[me.name].color === ColourBlue) blue += 1;
else if (CacheUpgrades[me.name].color === ColourGreen) green += 1;
else if (CacheUpgrades[me.name].color === ColourYellow) yellow += 1;
else if (CacheUpgrades[me.name].color === ColourOrange) orange += 1;
else if (CacheUpgrades[me.name].color === ColourRed) red += 1;
else if (CacheUpgrades[me.name].color === ColourPurple) purple += 1;
else if (CacheUpgrades[me.name].color === ColourGray) gray += 1;
if (CacheUpgrades[me.name].colour === ColourBlue) blue += 1;
else if (CacheUpgrades[me.name].colour === ColourGreen) green += 1;
else if (CacheUpgrades[me.name].colour === ColourYellow) yellow += 1;
else if (CacheUpgrades[me.name].colour === ColourOrange) orange += 1;
else if (CacheUpgrades[me.name].colour === ColourRed) red += 1;
else if (CacheUpgrades[me.name].colour === ColourPurple) purple += 1;
else if (CacheUpgrades[me.name].colour === ColourGray) gray += 1;
});
l('CMUpgradeBarBlue').textContent = blue;
@@ -72,16 +71,16 @@ export default function UpdateUpgrades() {
o.name = Game.UpgradesInStore[x].name;
o.price = Game.UpgradesInStore[x].basePrice;
o.pp = CacheUpgrades[o.name].pp;
o.color = CacheUpgrades[o.name].color;
o.colour = CacheUpgrades[o.name].colour;
arr.push(o);
}
if (CMOptions.SortUpgrades) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SortUpgrades) {
// Sort by pp colour group, then by pp.
arr.sort((a, b) =>
ColoursOrdering.indexOf(a.color) === ColoursOrdering.indexOf(b.color)
ColoursOrdering.indexOf(a.colour) === ColoursOrdering.indexOf(b.colour)
? a.pp - b.pp
: ColoursOrdering.indexOf(a.color) - ColoursOrdering.indexOf(b.color)
: ColoursOrdering.indexOf(a.colour) - ColoursOrdering.indexOf(b.colour),
);
} else {
arr.sort((a, b) => a.price - b.price);

View File

@@ -2,7 +2,6 @@
import CacheDragonCost from '../../Cache/Dragon/Dragon';
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
import Beautify from '../BeautifyAndFormatting/Beautify';
import FormatTime from '../BeautifyAndFormatting/FormatTime';
@@ -12,7 +11,7 @@ import FormatTime from '../BeautifyAndFormatting/FormatTime';
* @param {number} aura The number of the aura currently selected by the mouse/user
*/
export function AddAuraInfo(aura) {
if (CMOptions.DragonAuraInfo === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.DragonAuraInfo === 1) {
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs));
let bonusCPSPercentage;

View File

@@ -1,5 +1,4 @@
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons';
import { CMOptions } from '../Config/VariablesAndData';
import Beautify from './BeautifyAndFormatting/Beautify';
import UpdateBuildings from './BuildingsUpgrades/Buildings';
import UpdateUpgradeSectionsHeight from './BuildingsUpgrades/UpdateUpgradeSectionsHeight';
@@ -20,7 +19,7 @@ export default function CMDrawHook() {
Game.prefs.autosave &&
Game.drawT % 10 === 0 && // with autosave ON and every 10 ticks
Game.onMenu === 'stats' &&
CMOptions.Stats // while being on the stats menu only
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Stats // while being on the stats menu only
) {
const timer = document.getElementById('CMStatsAutosaveTimer');
if (timer) {
@@ -28,7 +27,7 @@ export default function CMDrawHook() {
}
}
// Update colors
// Update colours
UpdateBuildings();
UpdateUpgrades();
UpdateUpgradeSectionsHeight();
@@ -53,7 +52,7 @@ export default function CMDrawHook() {
ToggleWrinklerButtons();
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
if (CMOptions.Scale) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Scale && !Game.OnAscend) {
let str = l('cookies').innerHTML.replace(/.*(?=<br>)/i, Beautify(Game.cookies));
if (Game.prefs.monospace) str = `<span class="monospace">${str}</span>`;
l('cookies').innerHTML = str;

View File

@@ -1,6 +1,5 @@
/** Section: Functions related to the Golden Cookie Timers */
import { CMOptions } from '../../Config/VariablesAndData';
import { GCTimers } from '../VariablesAndData';
/**
@@ -20,7 +19,9 @@ export default function CreateGCTimer(cookie) {
GCTimer.style.fontSize = '35px';
GCTimer.style.cursor = 'pointer';
GCTimer.style.display = 'block';
if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none';
GCTimer.style.pointerEvents = 'none';
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCTimer === 0)
GCTimer.style.display = 'none';
GCTimer.style.left = cookie.l.style.left;
GCTimer.style.top = cookie.l.style.top;
GCTimer.onclick = function () {

View File

@@ -4,24 +4,26 @@ import {
CacheCurrWrinklerCPSMult,
CacheWrinklersFattest,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
/**
* This function returns the cps as either current or average CPS depending on CM.Options.CPSMode
* @returns {number} The average or current cps
*/
export default function GetCPS() {
if (CMOptions.CPSMode) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CPSMode) {
return CacheAverageCPS;
}
if (CMOptions.CalcWrink === 0) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 0) {
return Game.cookiesPs * (1 - Game.cpsSucked);
}
if (CMOptions.CalcWrink === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1) {
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05));
}
if (CacheWrinklersFattest[1] !== null)
if (CMOptions.CalcWrink === 2 && Game.wrinklers[CacheWrinklersFattest[1]].type === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2 &&
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
) {
return (
Game.cookiesPs *
((CacheCurrWrinklerCPSMult * 3) / CacheCurrWrinklerCount +

View File

@@ -11,23 +11,23 @@ import {
* This function returns Name and Colour as object for sugar lump type that is given as input param.
* It is called by CM.Disp.UpdateTooltipSugarLump()
* @param {string} type Sugar Lump Type.
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
* @returns {{string}, {string}} text, colour An array containing the text and display-colour of the sugar lump
*/
export default function GetLumpColour(type) {
if (type === 0) {
return { text: 'Normal', color: ColourGray };
return { text: 'Normal', colour: ColourGray };
}
if (type === 1) {
return { text: 'Bifurcated', color: ColourGreen };
return { text: 'Bifurcated', colour: ColourGreen };
}
if (type === 2) {
return { text: 'Golden', color: ColourYellow };
return { text: 'Golden', colour: ColourYellow };
}
if (type === 3) {
return { text: 'Meaty', color: ColourOrange };
return { text: 'Meaty', colour: ColourOrange };
}
if (type === 4) {
return { text: 'Caramelized', color: ColourPurple };
return { text: 'Caramelized', colour: ColourPurple };
}
return { text: 'Unknown Sugar Lump', color: ColourRed };
return { text: 'Unknown Sugar Lump', colour: ColourRed };
}

View File

@@ -1,5 +1,4 @@
import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
/**
* This function returns the total amount stored in the Wrinkler Bank
@@ -7,10 +6,10 @@ import { CMOptions } from '../../Config/VariablesAndData';
* @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal)
*/
export default function GetWrinkConfigBank() {
if (CMOptions.CalcWrink === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 1) {
return CacheWrinklersTotal;
}
if (CMOptions.CalcWrink === 2) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.CalcWrink === 2) {
return CacheWrinklersFattest[0];
}
return 0;

View File

@@ -1,6 +1,6 @@
import { ToggleTimerBar } from '../../Config/SpecificToggles';
import ToggleBotBar from '../../Config/Toggles/ToggleBotBar';
import { CMOptions } from '../../Config/VariablesAndData';
import UpdateBackground from './UpdateBackground';
/**
@@ -10,8 +10,10 @@ import UpdateBackground from './UpdateBackground';
export default function UpdateAscendState() {
if (Game.OnAscend) {
l('game').style.bottom = '0px';
if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none';
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none';
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1)
l('CMBotBar').style.display = 'none';
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1)
l('CMTimerBar').style.display = 'none';
} else {
ToggleBotBar();
ToggleTimerBar();

View File

@@ -1,4 +1,3 @@
import { CMOptions } from '../../Config/VariablesAndData';
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
import {
ColourBackPre,
@@ -15,17 +14,23 @@ export default function UpdateColours() {
let str = '';
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourTextPre}${ColoursOrdering[i]} { color: ${
CMOptions[`Colour${ColoursOrdering[i]}`]
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${ColoursOrdering[i]}`
]
}; }\n`;
}
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourBackPre}${ColoursOrdering[i]} { background-color: ${
CMOptions[`Colour${ColoursOrdering[i]}`]
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${ColoursOrdering[i]}`
]
}; }\n`;
}
for (let i = 0; i < ColoursOrdering.length; i++) {
str += `.${ColourBorderPre}${ColoursOrdering[i]} { border: 1px solid ${
CMOptions[`Colour${ColoursOrdering[i]}`]
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings[
`Colour${ColoursOrdering[i]}`
]
}; }\n`;
}
l('CMCSS').textContent = str;

View File

@@ -1,7 +1,6 @@
/** Functions related to the Bottom Bar */
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import { VersionMajor, VersionMinor } from '../../Data/Moddata.ts';
import Beautify from '../BeautifyAndFormatting/Beautify';
import FormatTime from '../BeautifyAndFormatting/FormatTime';
@@ -34,10 +33,10 @@ export function CreateBotBar() {
table.style.whiteSpace = 'nowrap';
const tbody = table.appendChild(document.createElement('tbody'));
const firstCol = function (text, color) {
const firstCol = function (text, colour) {
const td = document.createElement('td');
td.style.textAlign = 'right';
td.className = ColourTextPre + color;
td.className = ColourTextPre + colour;
td.textContent = text;
return td;
};
@@ -62,7 +61,11 @@ export function CreateBotBar() {
* This function updates the bonus-, pp-, and time-rows in the the bottom bar
*/
export function UpdateBotBar() {
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.BotBar === 1 &&
CacheObjects1 &&
Game.buyMode === 1
) {
let count = 0;
Object.keys(CacheObjects1).forEach((i) => {
let target = Game.buyBulk;
@@ -83,16 +86,17 @@ export function UpdateBotBar() {
2,
);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className =
ColourTextPre + target[i].color;
ColourTextPre + target[i].colour;
let PPString;
if (CMOptions.PPDisplayTime) PPString = FormatTime(Math.round(target[i].pp));
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPDisplayTime)
PPString = FormatTime(Math.round(target[i].pp));
else PPString = Beautify(Math.round(target[i].pp), 2);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = PPString;
const timeColour = GetTimeColour(
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
);
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className =
ColourTextPre + timeColour.color;
ColourTextPre + timeColour.colour;
if (timeColour.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count

View File

@@ -6,7 +6,7 @@ import { ColourBackPre, ColourBlue, ColourTextPre } from '../VariablesAndData';
* This function creates an indivudual timer for the timer bar
* @param {string} id An id to identify the timer
* @param {string} name The title of the timer
* @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer
* @param [{{string}, {string}}, ...] bars ([id, colour]) The id and colours of individual parts of the timer
*/
export function CreateTimer(id, name, bars) {
const timerBar = document.createElement('div');
@@ -36,20 +36,20 @@ export function CreateTimer(id, name, bars) {
div.appendChild(type);
for (let i = 0; i < bars.length; i++) {
const colorBar = document.createElement('span');
colorBar.id = bars[i].id;
colorBar.style.display = 'inline-block';
colorBar.style.height = '10px';
colorBar.style.verticalAlign = 'text-top';
colorBar.style.textAlign = 'center';
const colourBar = document.createElement('span');
colourBar.id = bars[i].id;
colourBar.style.display = 'inline-block';
colourBar.style.height = '10px';
colourBar.style.verticalAlign = 'text-top';
colourBar.style.textAlign = 'center';
if (bars.length - 1 === i) {
colorBar.style.borderTopRightRadius = '10px';
colorBar.style.borderBottomRightRadius = '10px';
colourBar.style.borderTopRightRadius = '10px';
colourBar.style.borderBottomRightRadius = '10px';
}
if (typeof bars[i].color !== 'undefined') {
colorBar.className = ColourBackPre + bars[i].color;
if (typeof bars[i].colour !== 'undefined') {
colourBar.className = ColourBackPre + bars[i].colour;
}
div.appendChild(colorBar);
div.appendChild(colourBar);
}
const timer = document.createElement('span');

View File

@@ -1,7 +1,6 @@
/** Functions related to the Timer Bar */
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
import { CMOptions } from '../../Config/VariablesAndData';
import {
BuffColours,
ColourBackPre,
@@ -27,21 +26,21 @@ export function CreateTimerBar() {
// Create standard Autosave bar
const CMTimerBarAutosave = CreateTimer('CMTimerBarAutosave', 'Autosave', [
{ id: 'CMTimerBarAutosaveBar', color: ColourPurple },
{ id: 'CMTimerBarAutosaveBar', colour: ColourPurple },
]);
TimerBar.appendChild(CMTimerBarAutosave);
// Create standard Golden Cookie bar
const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
{ id: 'CMTimerBarGCMinBar', color: ColourGray },
{ id: 'CMTimerBarGCBar', color: ColourPurple },
{ id: 'CMTimerBarGCMinBar', colour: ColourGray },
{ id: 'CMTimerBarGCBar', colour: ColourPurple },
]);
TimerBar.appendChild(CMTimerBarGC);
// Create standard Reindeer bar
const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
{ id: 'CMTimerBarRenMinBar', color: ColourGray },
{ id: 'CMTimerBarRenBar', color: ColourOrange },
{ id: 'CMTimerBarRenMinBar', colour: ColourGray },
{ id: 'CMTimerBarRenBar', colour: ColourOrange },
]);
TimerBar.appendChild(CMTimerBarRen);
const TimerBarBuffTimers = document.createElement('div');
@@ -55,14 +54,17 @@ export function CreateTimerBar() {
* This function updates indivudual timers in the timer bar
*/
export function UpdateTimerBar() {
if (CMOptions.TimerBar === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBar === 1) {
// label width: 113, timer width: 30, div margin: 20
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
// label width: 113, div margin: 20, calculate timer width at runtime
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
let numberOfTimers = 0;
if (CMOptions.AutosaveTimerBar && Game.prefs.autosave) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AutosaveTimerBar &&
Game.prefs.autosave
) {
const timeTillNextAutosave =
(Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60))) / Game.fps;
l('CMTimerBarAutosave').style.display = '';
@@ -71,7 +73,9 @@ export function UpdateTimerBar() {
(maxWidthOneBar - Math.ceil(timeTillNextAutosave).toString().length * 8)) /
60,
)}px`;
if (CMOptions.TimerBarOverlay >= 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1
) {
l('CMTimerBarAutosaveBar').textContent = Math.ceil(timeTillNextAutosave);
} else l('CMTimerBarAutosaveBar').textContent = '';
l('CMTimerBarAutosaveTime').textContent = Math.ceil(timeTillNextAutosave);
@@ -86,7 +90,7 @@ export function UpdateTimerBar() {
maxWidthTwoBar) /
Game.shimmerTypes.golden.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
l('CMTimerBarGCMinBar').textContent = Math.ceil(
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) / Game.fps,
);
@@ -106,7 +110,7 @@ export function UpdateTimerBar() {
maxWidthTwoBar) /
Game.shimmerTypes.golden.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
l('CMTimerBarGCBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
@@ -114,9 +118,17 @@ export function UpdateTimerBar() {
) / Game.fps,
);
else l('CMTimerBarGCBar').textContent = '';
l('CMTimerBarGCTime').textContent = Math.ceil(
const chanceToSpawn =
Math.max(
0,
(Game.shimmerTypes.golden.time - Game.shimmerTypes.golden.minTime) /
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime),
) ** 5;
l('CMTimerBarGCTime').textContent = `${Math.ceil(
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps,
);
)} ${chanceToSpawn < 0.01 ? '<' : ''}${chanceToSpawn.toLocaleString('en', {
style: 'percent',
})}`;
numberOfTimers += 1;
} else l('CMTimerBarGC').style.display = 'none';
@@ -128,7 +140,7 @@ export function UpdateTimerBar() {
maxWidthTwoBar) /
Game.shimmerTypes.reindeer.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
l('CMTimerBarRenMinBar').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) / Game.fps,
);
@@ -141,7 +153,7 @@ export function UpdateTimerBar() {
maxWidthTwoBar) /
Game.shimmerTypes.reindeer.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay >= 1)
l('CMTimerBarRenBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime,
@@ -149,9 +161,17 @@ export function UpdateTimerBar() {
) / Game.fps,
);
else l('CMTimerBarRenBar').textContent = '';
l('CMTimerBarRenTime').textContent = Math.ceil(
const chanceToSpawn =
Math.max(
0,
(Game.shimmerTypes.reindeer.time - Game.shimmerTypes.reindeer.minTime) /
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime),
) ** 5;
l('CMTimerBarRenTime').textContent = `${Math.ceil(
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps,
);
)} ${chanceToSpawn < 0.01 ? '<' : ''}${chanceToSpawn.toLocaleString('en', {
style: 'percent',
})}`;
numberOfTimers += 1;
} else {
l('CMTimerBarRen').style.display = 'none';
@@ -167,13 +187,15 @@ export function UpdateTimerBar() {
]);
timer.style.display = '';
let classColour = '';
// Gives specific timers specific colors
// Gives specific timers specific colours
if (typeof BuffColours[Game.buffs[i].name] !== 'undefined') {
classColour = BuffColours[Game.buffs[i].name];
} else classColour = ColourPurple;
timer.lastChild.children[1].className = ColourBackPre + classColour;
timer.lastChild.children[1].style.color = 'black';
if (CMOptions.TimerBarOverlay === 2)
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TimerBarOverlay === 2
)
timer.lastChild.children[1].textContent = `${Math.round(
100 * (Game.buffs[i].time / Game.buffs[i].maxTime),
)}%`;

View File

@@ -1,7 +1,4 @@
import { CMOptions } from '../../Config/VariablesAndData';
import AddMenuStats from './Statistics/AddStatsPage';
import AddMenuInfo from './Info/InfoPage';
import AddMenuPref from './Settings/SettingsPage';
/**
* This function adds the calll the functions to add extra info to the stats and options pages
@@ -10,16 +7,10 @@ export default function AddMenu() {
const title = document.createElement('div');
title.className = 'title';
if (Game.onMenu === 'prefs') {
title.textContent = 'Cookie Monster Settings';
AddMenuPref(title);
} else if (Game.onMenu === 'stats') {
if (CMOptions.Stats) {
if (Game.onMenu === 'stats') {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Stats) {
title.textContent = 'Cookie Monster Statistics';
AddMenuStats(title);
}
} else if (Game.onMenu === 'log') {
title.textContent = 'Cookie Monster '; // To create space between name and button
AddMenuInfo(title);
}
}

View File

@@ -1,45 +0,0 @@
/** Functions related to the Stats page */
import { ToggleHeader } from '../../../Config/ToggleSetting';
import { CMOptions } from '../../../Config/VariablesAndData';
import { LatestReleaseNotes, ModDescription } from '../../../Data/Moddata.ts';
/**
* This function adds stats created by CookieMonster to the stats page
* @param {object} title On object that includes the title of the menu
*/
export default function AddMenuInfo(title) {
const info = document.createElement('div');
info.className = 'subsection';
const span = document.createElement('span');
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header.InfoTab ? '-' : '+';
span.onclick = function () {
ToggleHeader('InfoTab');
Game.UpdateMenu();
};
title.appendChild(span);
info.appendChild(title);
if (CMOptions.Header.InfoTab) {
const description = document.createElement('div');
description.innerHTML = ModDescription;
info.appendChild(description);
const notes = document.createElement('div');
notes.innerHTML = LatestReleaseNotes;
info.appendChild(notes);
}
const menu = l('menu').children[1];
menu.insertBefore(info, menu.children[1]);
}

View File

@@ -1,22 +0,0 @@
/** Creates a Prompt similar to the base game without some of the stuff breaking them */
export default function CookieMonsterPrompt(content, options) {
Game.promptWrapL.className = 'framed';
const str = content;
Game.promptL.innerHTML = `${str}<div class="optionBox"></div>`;
Object.keys(options).forEach((i) => {
const option = document.createElement('a');
option.id = `promptOption${i}`;
option.className = 'option';
option.onclick = function () {
PlaySound('snd/tick.mp3');
options[i][1]();
};
option.textContent = options[i][0];
Game.promptL.children[1].appendChild(option);
});
Game.promptAnchorL.style.display = 'block';
Game.darkenL.style.display = 'block';
Game.promptL.focus();
Game.promptOn = 1;
Game.UpdatePrompt();
}

View File

@@ -1,12 +1,10 @@
import { CMOptions } from '../../Config/VariablesAndData';
/**
* This function refreshes the stats page, CM.Options.UpStats determines the rate at which that happens
* It is called by CM.Disp.Draw()
*/
export default function RefreshMenu() {
if (
CMOptions.UpStats &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.UpStats &&
Game.onMenu === 'stats' &&
(Game.drawT - 1) % (Game.fps * 5) !== 0 &&
(Game.drawT - 1) % Game.fps === 0

View File

@@ -1,35 +0,0 @@
import { ToggleHeader } from '../../../Config/ToggleSetting';
import { CMOptions } from '../../../Config/VariablesAndData';
/**
* This function creates a header-object for the options page
* @param {string} config The name of the Config-group
* @param {string} text The to-be displayed name of the header
* @returns {object} div The header object
*/
export default function CreatePrefHeader(config, text) {
const div = document.createElement('div');
div.className = 'title';
div.style.opacity = '0.7';
div.style.fontSize = '17px';
div.appendChild(document.createTextNode(`${text} `));
const span = document.createElement('span'); // Creates the +/- button
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () {
ToggleHeader(config);
Game.UpdateMenu();
};
div.appendChild(span);
return div;
}

View File

@@ -1,228 +0,0 @@
import jscolor, * as JsColor from '@eastdesire/jscolor';
import ToggleFavouriteSetting from '../../../Config/Toggles/ToggleFavourites';
import { SaveConfig } from '../../../Config/SaveLoadReload/SaveLoadReloadSettings';
import { ConfigPrefix, ToggleConfig, ToggleConfigVolume } from '../../../Config/ToggleSetting';
import { CMOptions } from '../../../Config/VariablesAndData';
import {} from '../../../Data/Sectionheaders.ts';
import Config from '../../../Data/SettingsData';
import RefreshScale from '../../HelperFunctions/RefreshScale';
import UpdateColours from '../../HelperFunctions/UpdateColours';
import Flash from '../../Notifications/Flash';
import PlaySound from '../../Notifications/Sound';
import { FavouriteSettings, SimpleTooltipElements } from '../../VariablesAndData';
import CookieMonsterPrompt from '../Prompt';
/**
* This function creates the favourite setting star object
* @param {string} config The name of the option
* @returns {object} div The option object
*/
function CreateFavouriteStar(config) {
const FavStar = document.createElement('a');
if (FavouriteSettings.includes(config)) {
FavStar.innerText = '★';
FavStar.style.color = 'yellow';
} else FavStar.innerText = '☆';
FavStar.className = 'option';
FavStar.onclick = function () {
ToggleFavouriteSetting(config);
SaveConfig();
Game.UpdateMenu();
};
FavStar.onmouseover = function () {
Game.tooltip.draw(this, escape(SimpleTooltipElements.FavouriteSettingPlaceholder.innerHTML));
};
FavStar.onmouseout = function () {
Game.tooltip.hide();
};
FavStar.appendChild(document.createTextNode(' '));
return FavStar;
}
/**
* This function creates an option-object for the options page
* @param {string} config The name of the option
* @returns {object} div The option object
*/
export default function CreatePrefOption(config) {
const div = document.createElement('div');
div.className = 'listing';
if (CMOptions.FavouriteSettings === 1) {
div.appendChild(CreateFavouriteStar(config));
}
if (Config[config].type === 'bool') {
const a = document.createElement('a');
if (Config[config].toggle && CMOptions[config] === 0) {
a.className = 'option off';
} else {
a.className = 'option';
}
a.id = ConfigPrefix + config;
a.onclick = function () {
ToggleConfig(config);
Game.UpdateMenu();
};
a.textContent = Config[config].label[CMOptions[config]];
div.appendChild(a);
const label = document.createElement('label');
label.textContent = Config[config].desc;
label.style.lineHeight = '1.6';
div.appendChild(label);
return div;
}
if (Config[config].type === 'vol') {
const volume = document.createElement('div');
volume.className = 'sliderBox';
const title = document.createElement('div');
title.style.float = 'left';
title.innerHTML = Config[config].desc;
volume.appendChild(title);
const percent = document.createElement('div');
percent.id = `slider${config}right`;
percent.style.float = 'right';
percent.innerHTML = `${CMOptions[config]}%`;
volume.appendChild(percent);
const slider = document.createElement('input');
slider.className = 'slider';
slider.id = `slider${config}`;
slider.style.clear = 'both';
slider.type = 'range';
slider.min = '0';
slider.max = '100';
slider.step = '1';
slider.value = CMOptions[config];
slider.oninput = function () {
ToggleConfigVolume(config);
Game.UpdateMenu();
};
slider.onchange = function () {
ToggleConfigVolume(config);
Game.UpdateMenu();
};
volume.appendChild(slider);
div.appendChild(volume);
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
PlaySound(
CMOptions[config.replace('Volume', 'SoundURL')],
config.replace('Volume', 'Sound'),
config,
true,
);
};
a.textContent = 'Test sound';
div.appendChild(a);
return div;
}
if (Config[config].type === 'url') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
span.style.lineHeight = '1.6';
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'text';
input.readOnly = true;
input.setAttribute('value', CMOptions[config]);
input.style.width = '300px';
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const inputPrompt = document.createElement('input');
inputPrompt.id = `${ConfigPrefix + config}Prompt`;
inputPrompt.className = 'option';
inputPrompt.type = 'text';
inputPrompt.setAttribute('value', CMOptions[config]);
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
CookieMonsterPrompt(inputPrompt.outerHTML, [
[
'Save',
function () {
CMOptions[config] = l(`${ConfigPrefix}${config}Prompt`).value;
SaveConfig();
Game.ClosePrompt();
Game.UpdateMenu();
},
],
[
'Cancel',
function () {
Game.ClosePrompt();
},
],
]);
};
a.textContent = 'Edit';
div.appendChild(a);
const label = document.createElement('label');
label.textContent = Config[config].desc;
label.style.lineHeight = '1.6';
div.appendChild(label);
return div;
}
if (Config[config].type === 'colour') {
const innerSpan = document.createElement('span');
innerSpan.className = 'option';
const input = document.createElement('input');
input.id = config;
input.style.width = '65px';
input.setAttribute('value', CMOptions[config]);
innerSpan.appendChild(input);
const change = function () {
CMOptions[this.targetElement.id] = this.toHEXString();
UpdateColours();
SaveConfig();
Game.UpdateMenu();
};
// eslint-disable-next-line no-new
new JsColor(input, { hash: true, position: 'right', onInput: change });
const label = document.createElement('label');
label.textContent = Config[config].desc;
label.style.lineHeight = '1.6';
innerSpan.appendChild(label);
if (config.includes('Flash')) {
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
Flash(3, config.replace('Colour', ''), true);
};
a.textContent = 'Test flash';
innerSpan.appendChild(a);
}
div.appendChild(innerSpan);
jscolor.init();
return div;
}
if (Config[config].type === 'numscale') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
span.style.lineHeight = '1.6';
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'number';
input.value = CMOptions[config];
input.min = Config[config].min;
input.max = Config[config].max;
input.oninput = function () {
CMOptions[config] = this.value;
SaveConfig();
RefreshScale();
Game.UpdateMenu();
};
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const label = document.createElement('label');
label.textContent = Config[config].desc;
label.style.lineHeight = '1.6';
div.appendChild(label);
return div;
}
return div;
}

View File

@@ -1,69 +0,0 @@
import { LoadConfig } from '../../../Config/SaveLoadReload/SaveLoadReloadSettings';
import { CMOptions } from '../../../Config/VariablesAndData';
import { ConfigGroups, ConfigGroupsNotification } from '../../../Data/Sectionheaders.ts';
import Config from '../../../Data/SettingsData';
import ConfigDefault from '../../../Data/SettingsDefault.ts';
import { FavouriteSettings } from '../../VariablesAndData';
import CreatePrefHeader from './CreateHeader';
import CreatePrefOption from './CreateOption';
/**
* This function adds the options/settings of CookieMonster to the options page
* It is called by CM.Disp.AddMenu
* @param {object} title On object that includes the title of the menu
*/
export default function AddMenuPref(title) {
const frag = document.createDocumentFragment();
frag.appendChild(title);
Object.keys(ConfigGroups).forEach((group) => {
if (group === 'Favourite') {
if (FavouriteSettings.length !== 0 && CMOptions.FavouriteSettings > 0) {
frag.appendChild(CreatePrefHeader(group, ConfigGroups[group])); // (group, display-name of group)
if (CMOptions.Header[group])
for (let index = 0; index < FavouriteSettings.length; index++) {
frag.appendChild(CreatePrefOption(FavouriteSettings[index]));
}
}
} else {
frag.appendChild(CreatePrefHeader(group, ConfigGroups[group])); // (group, display-name of group)
if (CMOptions.Header[group]) {
// 0 is show, 1 is collapsed
// Make sub-sections of Notification section
if (group === 'Notification') {
Object.keys(ConfigGroupsNotification).forEach((subGroup) => {
const subGroupObject = CreatePrefHeader(subGroup, ConfigGroupsNotification[subGroup]); // (group, display-name of group)
subGroupObject.style.fontSize = '15px';
subGroupObject.style.opacity = '0.5';
frag.appendChild(subGroupObject);
if (CMOptions.Header[subGroup]) {
Object.keys(Config).forEach((option) => {
if (Config[option].group === subGroup) frag.appendChild(CreatePrefOption(option));
});
}
});
} else {
Object.keys(Config).forEach((option) => {
if (Config[option].group === group) frag.appendChild(CreatePrefOption(option));
});
}
}
}
});
const resDef = document.createElement('div');
resDef.className = 'listing';
const resDefBut = document.createElement('a');
resDefBut.className = 'option';
resDefBut.onclick = function () {
LoadConfig(ConfigDefault);
};
resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut);
frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(
frag,
l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1],
);
}

View File

@@ -4,7 +4,6 @@ import { AddMissingUpgrades } from './CreateMissingUpgrades';
import * as CreateSections from './CreateStatsSections';
import * as CreateElements from './CreateDOMElements';
import * as GameData from '../../../Data/Gamedata.ts';
import { CMOptions } from '../../../Config/VariablesAndData';
import {
CacheAverageClicks,
@@ -31,37 +30,37 @@ export default function AddMenuStats(title) {
stats.appendChild(title);
stats.appendChild(CreateElements.StatsHeader('Lucky Cookies', 'Lucky'));
if (CMOptions.Header.Lucky) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Lucky) {
stats.appendChild(CreateSections.LuckySection());
}
stats.appendChild(CreateElements.StatsHeader('Chain Cookies', 'Chain'));
if (CMOptions.Header.Chain) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Chain) {
stats.appendChild(CreateSections.ChainSection());
}
if (Game.Objects['Wizard tower'].minigameLoaded) {
stats.appendChild(CreateElements.StatsHeader('Spells', 'Spells'));
if (CMOptions.Header.Spells) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Spells) {
stats.appendChild(CreateSections.SpellsSection());
}
}
if (Game.Objects.Farm.minigameLoaded) {
stats.appendChild(CreateElements.StatsHeader('Garden', 'Garden'));
if (CMOptions.Header.Garden) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Garden) {
stats.appendChild(CreateSections.GardenSection());
}
}
stats.appendChild(CreateElements.StatsHeader('Prestige', 'Prestige'));
if (CMOptions.Header.Prestige) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Prestige) {
stats.appendChild(CreateSections.PrestigeSection());
}
if (Game.cpsSucked > 0) {
stats.appendChild(CreateElements.StatsHeader('Wrinklers', 'Wrink'));
if (CMOptions.Header.Wrink) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Wrink) {
const popAllFrag = document.createDocumentFragment();
popAllFrag.appendChild(
document.createTextNode(
@@ -102,7 +101,7 @@ export default function AddMenuStats(title) {
stats.appendChild(CreateSections.SeasonSection());
stats.appendChild(CreateElements.StatsHeader('Achievements', 'Achievs'));
if (CMOptions.Header.Achievs) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Achievs) {
Object.keys(Game.Objects).forEach((i) => {
const ObjectsTillNext = CacheObjectsNextAchievement[i];
stats.appendChild(
@@ -110,7 +109,11 @@ export default function AddMenuStats(title) {
'basic',
i,
ObjectsTillNext.AmountNeeded < 101
? document.createTextNode(`Next achievement in ${ObjectsTillNext.AmountNeeded}, price: ${Beautify(ObjectsTillNext.price)}`)
? document.createTextNode(
`Next achievement in ${ObjectsTillNext.AmountNeeded}, price: ${Beautify(
ObjectsTillNext.price,
)}`,
)
: document.createTextNode('No new achievement for next 100 buildings'),
),
);
@@ -118,15 +121,26 @@ export default function AddMenuStats(title) {
}
stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc'));
if (CMOptions.Header.Misc) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Misc) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Average cookies per second (past ${
CookieTimes[CMOptions.AvgCPSHist] < 60
? `${CookieTimes[CMOptions.AvgCPSHist]} seconds`
: CookieTimes[CMOptions.AvgCPSHist] / 60 +
(CMOptions.AvgCPSHist === 3 ? ' minute' : ' minutes')
CookieTimes[
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist
] < 60
? `${
CookieTimes[
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist
]
} seconds`
: CookieTimes[
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist
] /
60 +
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgCPSHist === 3
? ' minute'
: ' minutes')
})`,
document.createTextNode(Beautify(GetCPS(), 3)),
),
@@ -134,8 +148,14 @@ export default function AddMenuStats(title) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Average cookie clicks per second (past ${ClickTimes[CMOptions.AvgClicksHist]}${
CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'
`Average cookie clicks per second (past ${
ClickTimes[
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist
]
}${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist === 0
? ' second'
: ' seconds'
})`,
document.createTextNode(Beautify(CacheAverageClicks, 1)),
),
@@ -143,13 +163,22 @@ export default function AddMenuStats(title) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Cookies from clicking (past ${ClickTimes[CMOptions.AvgClicksHist]}${
CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'
`Cookies from clicking (past ${
ClickTimes[
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist
]
}${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist === 0
? ' second'
: ' seconds'
})`,
document.createTextNode(
Beautify(
CacheAverageCookiesFromClicks.calcSum(
CacheAverageClicks * ClickTimes[CMOptions.AvgClicksHist],
CacheAverageClicks *
ClickTimes[
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.AvgClicksHist
],
),
),
),
@@ -171,7 +200,7 @@ export default function AddMenuStats(title) {
),
);
}
if (CMOptions.ShowMissedGC) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ShowMissedGC) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
@@ -193,10 +222,10 @@ export default function AddMenuStats(title) {
l('menu').insertBefore(stats, l('menu').childNodes[2]);
if (CMOptions.MissingUpgrades) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.MissingUpgrades) {
AddMissingUpgrades();
}
if (CMOptions.MissingAchievements) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.MissingAchievements) {
AddMissingAchievements();
}
}

View File

@@ -1,7 +1,7 @@
/** Section: Functions related to the creation of basic DOM elements page */
import { ToggleHeader } from '../../../Config/ToggleSetting';
import { CMOptions } from '../../../Config/VariablesAndData';
import { SimpleTooltipElements } from '../../VariablesAndData';
/**
@@ -30,7 +30,9 @@ export function StatsHeader(text, config) {
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+';
span.textContent = Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[config]
? '-'
: '+';
span.onclick = function () {
ToggleHeader(config);
Game.UpdateMenu();
@@ -99,7 +101,9 @@ export function StatsMissDispListing(type, name, text, current) {
const listingName = document.createElement('b');
listingName.textContent = name;
if (current === true) listingName.style.color = CMOptions.ColourGreen;
if (current === true)
listingName.style.color =
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ColourGreen;
div.appendChild(listingName);
div.appendChild(document.createTextNode(': '));
div.appendChild(text);

View File

@@ -1,5 +1,3 @@
import { CMOptions } from '../../../Config/VariablesAndData';
function CrateTooltipLockedAchievements(me) {
const tags = [];
if (me.pool === 'shadow') tags.push('Shadow Achievement', '#9700cf');
@@ -51,7 +49,7 @@ export default function AddMissingAchievements() {
achievs = i.parentElement.querySelectorAll('div.listing.crateBox')[0];
}
});
if (CMOptions.MissingAchievements) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.MissingAchievements) {
Object.values(achievs.children).forEach((achievsCrate) => {
if (!achievsCrate.className.includes('enabled')) {
const id = achievsCrate.onclick.toString().split(/\[(.*)\]/gi)[1];

View File

@@ -36,7 +36,6 @@ import {
CacheWrathCookiesMult,
CacheWrinklersTotal,
} from '../../../Cache/VariablesAndData';
import { CMOptions } from '../../../Config/VariablesAndData';
import ResetBonus from '../../../Sim/SimulationEvents/ResetAscension';
import GetCPS from '../../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../../HelperFunctions/GetWrinkConfigBank';
@@ -567,7 +566,9 @@ export function PrestigeSection() {
),
);
const HCTarget = Number(CMOptions.HeavenlyChipsTarget);
const HCTarget = Number(
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.HeavenlyChipsTarget,
);
if (!Number.isNaN(HCTarget)) {
const CookiesTillTarget =
HCTarget - Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
@@ -699,7 +700,7 @@ export function SeasonSection() {
if (Game.season === 'christmas' || specDisp || choEgg || centEgg) {
section.appendChild(StatsHeader('Season Specials', 'Sea'));
if (CMOptions.Header.Sea) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.Sea) {
if (missingHalloweenCookies.length !== 0) {
section.appendChild(
StatsMissDispListing(

View File

@@ -0,0 +1,21 @@
import { menuFunctions } from '@cookiemonsterteam/cookiemonsterframework';
import { LatestReleaseNotes, ModDescription } from '../../Data/Moddata.ts';
/**
* Creates the <div> to be added to the Info section
* @returns {object} menuDiv Object of the <div> of Cookie Monster in info tab
*/
export default function createMenuInfo() {
const menuDiv = menuFunctions.createModMenuSection(
'cookieMonsterMod',
'Cookie Monster',
'infoMenu',
);
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.infoMenu) {
menuDiv.appendChild(menuFunctions.listings.createInfoListing(ModDescription));
menuDiv.appendChild(menuFunctions.listings.createInfoListing(LatestReleaseNotes));
}
return menuDiv;
}

View File

@@ -0,0 +1,96 @@
import { menuFunctions as mF } from '@cookiemonsterteam/cookiemonsterframework';
import { ConfigGroups, ConfigGroupsNotification } from '../../Data/Sectionheaders.ts';
import settings from '../../Data/settings';
import UpdateColours from '../HelperFunctions/UpdateColours';
import RefreshScale from '../HelperFunctions/RefreshScale';
/**
* Creates the <div> to be added to the Options section
* @returns {object} menuDiv Object of the <div> of Cookie Monster in options tab
*/
export default function createMenuOptions() {
const menuDiv = mF.createModMenuSection('cookieMonsterMod', 'Cookie Monster', 'optionsMenu');
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers.optionsMenu) {
Object.keys(ConfigGroups).forEach((group) => {
if (group === 'Favourite') {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.favouriteSettings.length !==
0 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.FavouriteSettings > 0
) {
menuDiv.appendChild(
mF.listings.createOptionsSubHeader('cookieMonsterMod', group, ConfigGroups[group]),
);
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[group])
for (
let index = 0;
index <
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.favouriteSettings.length;
index++
) {
menuDiv.appendChild(
mF.listings.createOptionsListing(
'cookieMonsterMod',
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.favouriteSettings[
index
],
settings,
UpdateColours,
RefreshScale,
),
);
}
}
} else {
menuDiv.appendChild(
mF.listings.createOptionsSubHeader('cookieMonsterMod', group, ConfigGroups[group]),
);
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[group]) {
// 0 is show, 1 is collapsed
// Make sub-sections of Notification section
if (group === 'Notification') {
Object.keys(ConfigGroupsNotification).forEach((subGroup) => {
const subGroupObject = mF.listings.createOptionsSubHeader(
'cookieMonsterMod',
subGroup,
ConfigGroupsNotification[subGroup],
);
subGroupObject.style.fontSize = '15px';
subGroupObject.style.opacity = '0.5';
menuDiv.appendChild(subGroupObject);
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.headers[subGroup]) {
Object.keys(settings).forEach((option) => {
if (settings[option].group === subGroup)
menuDiv.appendChild(
mF.listings.createOptionsListing(
'cookieMonsterMod',
option,
settings,
UpdateColours,
RefreshScale,
),
);
});
}
});
} else {
Object.keys(settings).forEach((option) => {
if (settings[option].group === group)
menuDiv.appendChild(
mF.listings.createOptionsListing(
'cookieMonsterMod',
option,
settings,
UpdateColours,
RefreshScale,
),
);
});
}
}
}
});
}
return menuDiv;
}

View File

@@ -1,36 +0,0 @@
import { CMOptions } from '../../Config/VariablesAndData';
import { isInitializing } from '../../InitSaveLoad/Variables';
/**
* This function creates a flash depending on configs. It is called by all functions
* that check game-events and which have settings for Flashes (e.g., Golden Cookies appearing, Magic meter being full)
* @param {number} mode Sets the intensity of the flash, used to recursively dim flash
* All calls of function have use mode === 3
* @param {string} config The setting in CM.Options that is checked before creating the flash
* @param {bool} forced Whether the sound should play regardless of settings, used to test the sound
*/
export default function Flash(mode, config, forced) {
// The arguments check makes the sound not play upon initialization of the mod
if (
((CMOptions[config] === 1 || forced) && mode === 3 && isInitializing === false) ||
mode === 1
) {
l('CMFlashScreen').style.backgroundColor = CMOptions[`Colour${config}`];
l('CMFlashScreen').style.opacity = '0.5';
if (mode === 3) {
l('CMFlashScreen').style.display = 'inline';
setTimeout(() => {
Flash(2, config, true);
}, 1000 / Game.fps);
} else {
setTimeout(() => {
Flash(0, config, true);
}, 1000 / Game.fps);
}
} else if (mode === 2) {
l('CMFlashScreen').style.opacity = '1';
setTimeout(() => {
Flash(1, config, true);
}, 1000 / Game.fps);
} else if (mode === 0) l('CMFlashScreen').style.display = 'none';
}

View File

@@ -1,24 +0,0 @@
/** Functions related to the flashes/sound/notifications */
import { CMOptions } from '../../Config/VariablesAndData';
import { isInitializing } from '../../InitSaveLoad/Variables';
/**
* This function creates a notifcation depending on configs. It is called by all functions
* that check game-events and which have settings for notifications (e.g., Golden Cookies appearing, Magic meter being full)
* @param {string} notifyConfig The setting in CM.Options that is checked before creating the notification
* @param {string} title The title of the to-be created notifications
* @param {string} message The text of the to-be created notifications
*/
export default function CreateNotification(notifyConfig, title, message) {
// The arguments check makes the sound not play upon initialization of the mod
if (
CMOptions[notifyConfig] === 1 &&
document.visibilityState === 'hidden' &&
isInitializing === false
) {
const CookieIcon = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
// eslint-disable-next-line no-new
new Notification(title, { body: message, badge: CookieIcon });
}
}

View File

@@ -1,21 +0,0 @@
import { CMOptions } from '../../Config/VariablesAndData';
import { isInitializing } from '../../InitSaveLoad/Variables';
/**
* This function plays a sound depending on configs. It is called by all functions
* that check game-events and which have settings for sound (e.g., Golden Cookies appearing, Magic meter being full)
* @param {variable} url A variable that gives the url for the sound (e.g., CM.Options.GCSoundURL)
* @param {string} sndConfig The setting in CM.Options that is checked before creating the sound
* @param {string} volConfig The setting in CM.Options that is checked to determine volume
* @param {bool} forced Whether the sound should play regardless of settings, used to test the sound
*/
export default function PlaySound(url, sndConfig, volConfig, forced) {
// The arguments check makes the sound not play upon initialization of the mod
if ((CMOptions[sndConfig] === 1 || forced) && isInitializing === false) {
// eslint-disable-next-line new-cap
const sound = new Audio(url);
if (CMOptions.GeneralSound) sound.volume = (CMOptions[volConfig] / 100) * (Game.volume / 100);
else sound.volume = CMOptions[volConfig] / 100;
sound.play();
}
}

View File

@@ -1,5 +1,4 @@
import { CacheSpawnedGoldenShimmer } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import { LastGoldenCookieState } from '../../Main/VariablesAndData';
/**
@@ -18,7 +17,10 @@ export function CreateFavicon() {
* By relying on CM.Cache.spawnedGoldenShimmer it only changes for non-user spawned cookie
*/
export function UpdateFavicon() {
if (CMOptions.Favicon === 1 && LastGoldenCookieState > 0) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Favicon === 1 &&
LastGoldenCookieState > 0
) {
if (CacheSpawnedGoldenShimmer.wrath)
l('CMFavicon').href =
'https://CookieMonsterTeam.github.io/CookieMonster/favicon/wrathCookie.ico';

View File

@@ -1,7 +1,7 @@
/** Functions related to updating the tab in the browser's tab-bar */
import { CacheSeasonPopShimmer, CacheSpawnedGoldenShimmer } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import { LastSeasonPopupState, LastTickerFortuneState } from '../../Main/VariablesAndData';
import { Title } from '../VariablesAndData';
@@ -10,9 +10,12 @@ import { Title } from '../VariablesAndData';
* It is called on every loop by Game.Logic() which also sets CM.Disp.Title to Game.cookies
*/
export default function UpdateTitle() {
if (Game.OnAscend || CMOptions.Title === 0) {
if (
Game.OnAscend ||
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Title === 0
) {
document.title = Title;
} else if (CMOptions.Title === 1) {
} else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Title === 1) {
let addFC = false;
let addSP = false;
let titleGC;
@@ -50,7 +53,7 @@ export default function UpdateTitle() {
str = str.substring(str.lastIndexOf(']') + 1);
}
document.title = `${titleGC + (addFC ? titleFC : '') + (addSP ? titleSP : '')} ${str}`;
} else if (CMOptions.Title === 2) {
} else if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.Title === 2) {
let str = '';
let spawn = false;
if (CacheSpawnedGoldenShimmer) {

View File

@@ -3,7 +3,6 @@ import {
CacheLastHeavenlyChips,
CacheTimeTillNextPrestige,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import Beautify from '../BeautifyAndFormatting/Beautify';
/**
@@ -21,16 +20,15 @@ export default function ReplaceAscendTooltip() {
);
const startDate = Game.sayTime(((Date.now() - Game.startDate) / 1000) * Game.fps, -1);
let str = '';
str += `You've been on this run for <b>${
let str = `You've been on this run for <b>${
startDate === '' ? 'not very long' : startDate
}</b>.<br>`;
str += '<div class="line"></div>';
}</b>.<br>
<div class="line"></div>`;
if (Game.prestige > 0) {
str += `Your prestige level is currently <b>${Beautify(Game.prestige)}</b>.<br>(CpS +${Beautify(
Game.prestige,
)}%)`;
str += '<div class="line"></div>';
)}%)
<div class="line"></div>`;
}
if (CacheLastHeavenlyChips < 1) str += 'Ascending now would grant you no prestige.';
else if (CacheLastHeavenlyChips < 2)
@@ -42,10 +40,10 @@ export default function ReplaceAscendTooltip() {
)} prestige levels</b> (+${Beautify(CacheLastHeavenlyChips)}% CpS)<br>and <b>${Beautify(
CacheLastHeavenlyChips,
)} heavenly chips</b> to spend.`;
str += '<div class="line"></div>';
str += `You need <b>${Beautify(cookiesToNext)} more cookies</b> for the next level.<br>`;
str += `${
CMOptions.TooltipAscendButton
str += `<div class="line"></div>
You need <b>${Beautify(cookiesToNext)} more cookies</b> for the next level.<br>
${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipAscendButton
? `<div class='line'></div>It takes ${CacheTimeTillNextPrestige} to reach the next level and you were making ${Beautify(
CacheHCPerSecond,
2,

View File

@@ -1,4 +1,3 @@
import { CMOptions } from '../../Config/VariablesAndData';
import {
ColourTextPre,
ColourBorderPre,
@@ -54,18 +53,18 @@ export function TooltipCreateWarningSection() {
TooltipWarn.style.bottom = 'auto';
TooltipWarn.id = 'CMDispTooltipWarningParent';
const create = function (boxId, color, labelTextFront, labelTextBack, deficitId) {
const create = function (boxId, colour, labelTextFront, labelTextBack, deficitId) {
const box = document.createElement('div');
box.id = boxId;
box.style.display = 'none';
box.style.transition = 'opacity 0.1s ease-out';
box.className = ColourBorderPre + color;
box.className = ColourBorderPre + colour;
box.style.padding = '2px';
box.style.background = '#000 url(img/darkNoise.png)';
const labelDiv = document.createElement('div');
box.appendChild(labelDiv);
const labelSpan = document.createElement('span');
labelSpan.className = ColourTextPre + color;
labelSpan.className = ColourTextPre + colour;
labelSpan.style.fontWeight = 'bold';
labelSpan.textContent = labelTextFront;
labelDiv.appendChild(labelSpan);
@@ -134,7 +133,7 @@ export function TooltipCreateWarningSection() {
'CMDispTooltipWarnUser',
ColourRed,
'Warning: ',
`Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`,
`Purchase of this item will put you under the number of Cookies equal to ${Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnUser} seconds of CPS`,
'CMDispTooltipWarnUserText',
),
);

View File

@@ -1,5 +1,3 @@
import { CMOptions } from '../../Config/VariablesAndData';
/**
* This function updates the location of the tooltip
* It is called by Game.tooltip.update() because of CM.Main.ReplaceNative()
@@ -8,8 +6,8 @@ export default function UpdateTooltipLocation() {
if (Game.tooltip.origin === 'store') {
let warnOffset = 0;
if (
CMOptions.ToolWarnLucky === 1 &&
CMOptions.ToolWarnPos === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnLucky === 1 &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnPos === 1 &&
l('CMDispTooltipWarningParent') !== null
) {
warnOffset = l('CMDispTooltipWarningParent').clientHeight - 4;

View File

@@ -1,6 +1,5 @@
import UpdateTooltips from './UpdateTooltips';
import { SimpleTooltipElements, TooltipName, TooltipType } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
import { CMOptions } from '../../Config/VariablesAndData';
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import GetTimeColour from '../BeautifyAndFormatting/GetTimeColour';
import Beautify from '../BeautifyAndFormatting/Beautify';
@@ -40,9 +39,9 @@ export function CreateTooltip(type, name) {
// Buildings
l('tooltip').innerHTML = Game.Objects[name].tooltip();
// Adds amortization info to the list of info per building
if (CMOptions.TooltipAmor === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipAmor === 1) {
const buildPrice = BuildingGetPrice(
Game.Objects[name],
name,
Game.Objects[name].basePrice,
0,
Game.Objects[name].free,

View File

@@ -5,7 +5,7 @@ import {
CacheObjects100,
CacheObjectsNextAchievement,
} from '../../../Cache/VariablesAndData';
import { CMOptions } from '../../../Config/VariablesAndData';
import BuyBuildingsBonusIncome from '../../../Sim/SimulationEvents/BuyBuildingBonusIncome';
import { SimObjects } from '../../../Sim/VariablesAndData';
import Beautify from '../../BeautifyAndFormatting/Beautify';
@@ -26,10 +26,6 @@ import * as Create from '../CreateTooltip';
* This function adds extra info to the Building tooltips
*/
export default function Building() {
if (CMOptions.TooltipBuildUpgrade === 1 && Game.buyMode === 1) {
const tooltipBox = l('CMTooltipBorder');
Create.TooltipCreateCalculationSection(tooltipBox);
let target;
if (Game.buyMode === 1) {
LastTargetTooltipBuilding = target;
@@ -43,21 +39,34 @@ export default function Building() {
TooltipPrice = Game.Objects[TooltipName].bulkPrice;
TooltipBonusIncome = target[TooltipName].bonus;
if (CMOptions.TooltipBuildUpgrade === 1 && Game.buyMode === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipBuildUpgrade === 1 &&
Game.buyMode === 1
) {
const tooltipBox = l('CMTooltipBorder');
Create.TooltipCreateCalculationSection(tooltipBox);
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipBuildUpgrade ===
1 &&
Game.buyMode === 1
) {
l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2);
const increase = Math.round((TooltipBonusIncome / Game.cookiesPs) * 10000);
if (Number.isFinite(increase) && increase !== 0) {
l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`;
} else {
l('CMTooltipIncome').textContent += ` (<0${
CMOptions.ScaleSeparator ? ',' : '.'
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator
? ','
: '.'
}01% of income)`;
}
l('CMTooltipBorder').className = ColourTextPre + target[TooltipName].color;
if (CMOptions.PPDisplayTime)
l('CMTooltipBorder').className = ColourTextPre + target[TooltipName].colour;
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPDisplayTime)
l('CMTooltipPP').textContent = FormatTime(target[TooltipName].pp);
else l('CMTooltipPP').textContent = Beautify(target[TooltipName].pp, 2);
l('CMTooltipPP').className = ColourTextPre + target[TooltipName].color;
l('CMTooltipPP').className = ColourTextPre + target[TooltipName].colour;
const timeColour = GetTimeColour(
(TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
);
@@ -65,7 +74,7 @@ export default function Building() {
if (timeColour.text === 'Done!' && Game.cookies < target[TooltipName].price) {
l('CMTooltipTime').textContent = `${timeColour.text} (with Wrink)`;
} else l('CMTooltipTime').textContent = timeColour.text;
l('CMTooltipTime').className = ColourTextPre + timeColour.color;
l('CMTooltipTime').className = ColourTextPre + timeColour.colour;
}
// Add "production left till next achievement"-bar
@@ -110,7 +119,8 @@ export default function Building() {
)} / ${Beautify(ObjectsTillNext.price)} / `;
l('CMTooltipNextAchievement').style.color = 'white';
const PPFrag = document.createElement('span');
if (CMOptions.PPDisplayTime) PPFrag.textContent = FormatTime(PPOfAmount);
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPDisplayTime)
PPFrag.textContent = FormatTime(PPOfAmount);
else PPFrag.textContent = Beautify(PPOfAmount);
PPFrag.className = ColourTextPre + ColourOfPP({ pp: PPOfAmount }, ObjectsTillNext.price);
l('CMTooltipNextAchievement').appendChild(PPFrag);

View File

@@ -1,4 +1,3 @@
import { CMOptions } from '../../../Config/VariablesAndData';
import Beautify from '../../BeautifyAndFormatting/Beautify';
import { TooltipName } from '../../VariablesAndData';
import * as Create from '../CreateTooltip';
@@ -9,7 +8,10 @@ import * as Create from '../CreateTooltip';
*/
export default function GardenPlots() {
const { minigame } = Game.Objects.Farm;
if (CMOptions.TooltipPlots && minigame.plot[TooltipName[1]][TooltipName[0]][0] !== 0) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipPlots &&
minigame.plot[TooltipName[1]][TooltipName[0]][0] !== 0
) {
const mature =
minigame.plot[TooltipName[1]][TooltipName[0]][1] >
minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1].mature;

View File

@@ -1,5 +1,5 @@
import { CacheNoGoldSwitchCookiesPS } from '../../../Cache/VariablesAndData';
import { CMOptions } from '../../../Config/VariablesAndData';
import Beautify from '../../BeautifyAndFormatting/Beautify';
import GetTimeColour from '../../BeautifyAndFormatting/GetTimeColour';
import CalculateGrimoireRefillTime from '../../HelperFunctions/CalculateGrimoireRefillTime';
@@ -15,7 +15,10 @@ export default function Grimoire() {
const { minigame } = Game.Objects['Wizard tower'];
const spellCost = minigame.getSpellCost(minigame.spellsById[TooltipName]);
if (CMOptions.TooltipGrim === 1 && spellCost <= minigame.magicM) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipGrim === 1 &&
spellCost <= minigame.magicM
) {
const tooltipBox = l('CMTooltipBorder');
// Time left till enough magic for spell
@@ -27,7 +30,7 @@ export default function Grimoire() {
CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, spellCost),
);
time.textContent = timeColour.text;
time.className = ColourTextPre + timeColour.color;
time.className = ColourTextPre + timeColour.colour;
// Time left untill magic spent is recovered
if (spellCost <= minigame.magic) {
@@ -43,7 +46,7 @@ export default function Grimoire() {
),
);
recover.textContent = recoverColour.text;
recover.className = ColourTextPre + recoverColour.color;
recover.className = ColourTextPre + recoverColour.colour;
}
// Extra information on cookies gained when spell is Conjure Baked Goods (Name === 0)

View File

@@ -1,4 +1,3 @@
import { CMOptions } from '../../../Config/VariablesAndData';
import Beautify from '../../BeautifyAndFormatting/Beautify';
import * as Create from '../CreateTooltip';
@@ -9,7 +8,7 @@ import * as Create from '../CreateTooltip';
*/
export default function HarvestAll() {
const { minigame } = Game.Objects.Farm;
if (CMOptions.TooltipLump) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipLump) {
l('CMTooltipBorder').appendChild(Create.TooltipCreateHeader('Cookies gained from harvesting:'));
let totalGain = 0;
let mortal = 0;

View File

@@ -1,5 +1,4 @@
import { CacheGods } from '../../../Cache/VariablesAndData';
import { CMOptions } from '../../../Config/VariablesAndData';
import Beautify from '../../BeautifyAndFormatting/Beautify';
import { TooltipName, TooltipType } from '../../VariablesAndData';
import * as Create from '../CreateTooltip';
@@ -10,7 +9,7 @@ import * as Create from '../CreateTooltip';
* It adds to the additional information to l('CMTooltipArea')
*/
export default function PantheonGods() {
if (CMOptions.TooltipPantheon === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipPantheon === 1) {
const tooltipBox = l('CMTooltipBorder');
let GodID;
if (TooltipType === 'pas') GodID = TooltipName[1];
@@ -26,7 +25,11 @@ export default function PantheonGods() {
if (Number.isFinite(increase) && increase !== 0) {
cps1.textContent += ` (${increase / 100}% of income)`;
} else {
cps1.textContent += ` (<0${CMOptions.ScaleSeparator ? ',' : '.'}01% of income)`;
cps1.textContent += ` (<0${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator
? ','
: '.'
}01% of income)`;
}
} else cps1.textContent = 'No effect to CPS';
tooltipBox.appendChild(cps1);
@@ -40,7 +43,11 @@ export default function PantheonGods() {
if (Number.isFinite(increase) && increase !== 0) {
cps2.textContent += ` (${increase / 100}% of income)`;
} else {
cps2.textContent += ` (<0${CMOptions.ScaleSeparator ? ',' : '.'}01% of income)`;
cps2.textContent += ` (<0${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator
? ','
: '.'
}01% of income)`;
}
} else cps2.textContent = 'No effect to CPS';
tooltipBox.appendChild(cps2);
@@ -54,7 +61,11 @@ export default function PantheonGods() {
if (Number.isFinite(increase) && increase !== 0) {
cps3.textContent += ` (${increase / 100}% of income)`;
} else {
cps3.textContent += ` (<0${CMOptions.ScaleSeparator ? ',' : '.'}01% of income)`;
cps3.textContent += ` (<0${
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator
? ','
: '.'
}01% of income)`;
}
} else cps3.textContent = 'No effect to CPS';
tooltipBox.appendChild(cps3);

View File

@@ -1,4 +1,3 @@
import { CMOptions } from '../../../Config/VariablesAndData';
import GetLumpColour from '../../HelperFunctions/GetLumpColour';
import { ColourTextPre } from '../../VariablesAndData';
import * as Create from '../CreateTooltip';
@@ -7,7 +6,7 @@ import * as Create from '../CreateTooltip';
* It adds to the additional information to l('CMTooltipArea')
*/
export default function SugarLump() {
if (CMOptions.TooltipLump === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipLump === 1) {
const tooltipBox = l('CMTooltipBorder');
tooltipBox.appendChild(Create.TooltipCreateHeader('Current Sugar Lump'));
@@ -17,6 +16,6 @@ export default function SugarLump() {
tooltipBox.appendChild(lumpType);
const lumpColour = GetLumpColour(Game.lumpCurrentType);
lumpType.textContent = lumpColour.text;
lumpType.className = ColourTextPre + lumpColour.color;
lumpType.className = ColourTextPre + lumpColour.colour;
} else l('CMTooltipArea').style.display = 'none';
}

View File

@@ -1,5 +1,5 @@
import { CacheLastChoEgg, CacheUpgrades } from '../../../Cache/VariablesAndData';
import { CMOptions } from '../../../Config/VariablesAndData';
import Beautify from '../../BeautifyAndFormatting/Beautify';
import FormatTime from '../../BeautifyAndFormatting/FormatTime';
import GetTimeColour from '../../BeautifyAndFormatting/GetTimeColour';
@@ -25,7 +25,9 @@ export default function Upgrade() {
TooltipPrice = Game.Upgrades[Game.UpgradesInStore[TooltipName].name].getPrice();
TooltipBonusMouse = CacheUpgrades[Game.UpgradesInStore[TooltipName].name].bonusMouse;
if (CMOptions.TooltipBuildUpgrade === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipBuildUpgrade === 1
) {
l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2);
const increase = Math.round((TooltipBonusIncome / Game.cookiesPs) * 10000);
// Don't display certain parts of tooltip if not applicable
@@ -39,11 +41,13 @@ export default function Upgrade() {
l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`;
} else {
l('CMTooltipIncome').textContent += ` (<0${
CMOptions.ScaleSeparator ? ',' : '.'
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ScaleSeparator
? ','
: '.'
}01% of income)`;
}
l('CMTooltipBorder').className =
ColourTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color;
ColourTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].colour;
}
// If clicking power upgrade
@@ -59,7 +63,7 @@ export default function Upgrade() {
l('Payback PeriodTitle').style.display = 'block';
l('CMTooltipPP').style.display = 'block';
} else {
if (CMOptions.PPDisplayTime)
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.PPDisplayTime)
l('CMTooltipPP').textContent = FormatTime(
CacheUpgrades[Game.UpgradesInStore[TooltipName].name].pp,
);
@@ -69,7 +73,7 @@ export default function Upgrade() {
2,
);
l('CMTooltipPP').className =
ColourTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color;
ColourTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].colour;
}
const timeColour = GetTimeColour(
(TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
@@ -81,7 +85,7 @@ export default function Upgrade() {
) {
l('CMTooltipTime').textContent = `${timeColour.text} (with Wrink)`;
} else l('CMTooltipTime').textContent = timeColour.text;
l('CMTooltipTime').className = ColourTextPre + timeColour.color;
l('CMTooltipTime').className = ColourTextPre + timeColour.colour;
// Add extra info to Chocolate egg tooltip
if (Game.UpgradesInStore[TooltipName].name === 'Chocolate egg') {

View File

@@ -1,7 +1,6 @@
import GetCPSBuffMult from '../../../Cache/CPS/GetCPSBuffMult';
import { CacheEdifice, CacheLucky } from '../../../Cache/VariablesAndData';
import ToggleToolWarnPos from '../../../Config/Toggles/ToggleToolWarnPos';
import { CMOptions } from '../../../Config/VariablesAndData';
import Beautify from '../../BeautifyAndFormatting/Beautify';
import FormatTime from '../../BeautifyAndFormatting/FormatTime';
import GetCPS from '../../HelperFunctions/GetCPS';
@@ -19,21 +18,25 @@ export default function Warnings() {
ToggleToolWarnPos();
}
if (CMOptions.ToolWarnPos === 0) l('CMDispTooltipWarningParent').style.right = '0px';
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnPos === 0)
l('CMDispTooltipWarningParent').style.right = '0px';
else l('CMDispTooltipWarningParent').style.top = `${l('tooltip').offsetHeight}px`;
l('CMDispTooltipWarningParent').style.width = `${l('tooltip').offsetWidth - 6}px`;
const amount = Game.cookies + GetWrinkConfigBank() - TooltipPrice;
const bonusIncomeUsed = CMOptions.ToolWarnBon ? TooltipBonusIncome : 0;
const bonusIncomeUsed = Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings
.ToolWarnBon
? TooltipBonusIncome
: 0;
let limitLucky = CacheLucky;
if (CMOptions.ToolWarnBon === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnBon === 1) {
let bonusNoFren = TooltipBonusIncome;
bonusNoFren /= GetCPSBuffMult();
limitLucky += (bonusNoFren * 60 * 15) / 0.15;
}
if (CMOptions.ToolWarnLucky === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnLucky === 1) {
if (amount < limitLucky && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnLucky').style.display = '';
l('CMDispTooltipWarnLuckyText').textContent = `${Beautify(
@@ -42,7 +45,9 @@ export default function Warnings() {
} else l('CMDispTooltipWarnLucky').style.display = 'none';
} else l('CMDispTooltipWarnLucky').style.display = 'none';
if (CMOptions.ToolWarnLuckyFrenzy === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnLuckyFrenzy === 1
) {
const limitLuckyFrenzy = limitLucky * 7;
if (amount < limitLuckyFrenzy && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnLuckyFrenzy').style.display = '';
@@ -52,7 +57,7 @@ export default function Warnings() {
} else l('CMDispTooltipWarnLuckyFrenzy').style.display = 'none';
} else l('CMDispTooltipWarnLuckyFrenzy').style.display = 'none';
if (CMOptions.ToolWarnConjure === 1) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnConjure === 1) {
const limitConjure = limitLucky * 2;
if (amount < limitConjure && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnConjure').style.display = '';
@@ -62,7 +67,10 @@ export default function Warnings() {
} else l('CMDispTooltipWarnConjure').style.display = 'none';
} else l('CMDispTooltipWarnConjure').style.display = 'none';
if (CMOptions.ToolWarnConjureFrenzy === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnConjureFrenzy ===
1
) {
const limitConjureFrenzy = limitLucky * 2 * 7;
if (amount < limitConjureFrenzy && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnConjureFrenzy').style.display = '';
@@ -72,7 +80,10 @@ export default function Warnings() {
} else l('CMDispTooltipWarnConjureFrenzy').style.display = 'none';
} else l('CMDispTooltipWarnConjureFrenzy').style.display = 'none';
if (CMOptions.ToolWarnEdifice === 1 && Game.Objects['Wizard tower'].minigameLoaded) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnEdifice === 1 &&
Game.Objects['Wizard tower'].minigameLoaded
) {
if (CacheEdifice && amount < CacheEdifice && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnEdifice').style.display = '';
l('CMDispTooltipWarnEdificeText').textContent = `${Beautify(
@@ -81,20 +92,27 @@ export default function Warnings() {
} else l('CMDispTooltipWarnEdifice').style.display = 'none';
} else l('CMDispTooltipWarnEdifice').style.display = 'none';
if (CMOptions.ToolWarnUser > 0) {
if (Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnUser > 0) {
if (
amount < CMOptions.ToolWarnUser * GetCPS() &&
amount <
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnUser *
GetCPS() &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnUser').style.display = '';
// Need to update tooltip text dynamically
l(
'CMDispTooltipWarnUser',
).children[0].textContent = `Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`;
).children[0].textContent = `Purchase of this item will put you under the number of Cookies equal to ${Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnUser} seconds of CPS`;
l('CMDispTooltipWarnUserText').textContent = `${Beautify(
CMOptions.ToolWarnUser * GetCPS() - amount,
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnUser *
GetCPS() -
amount,
)} (${FormatTime(
(CMOptions.ToolWarnUser * GetCPS() - amount) / (GetCPS() + bonusIncomeUsed),
(Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.ToolWarnUser *
GetCPS() -
amount) /
(GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnUser').style.display = 'none';
} else l('CMDispTooltipWarnUser').style.display = 'none';

View File

@@ -1,4 +1,3 @@
import { CMOptions } from '../../Config/VariablesAndData';
import { SimObjects } from '../../Sim/VariablesAndData';
import Beautify from '../BeautifyAndFormatting/Beautify';
import {
@@ -13,7 +12,10 @@ import {
* As wrinklers are not appended to the DOM we us a different system than for other tooltips
*/
export function CheckWrinklerTooltip() {
if (CMOptions.TooltipWrink === 1 && TooltipWrinklerArea === 1) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipWrink === 1 &&
TooltipWrinklerArea === 1
) {
// Latter is set by CM.Main.AddWrinklerAreaDetect
let showingTooltip = false;
Object.keys(Game.wrinklers).forEach((i) => {
@@ -50,7 +52,10 @@ export function CheckWrinklerTooltip() {
* As wrinklers are not appended to the DOM we us a different system than for other tooltips
*/
export function UpdateWrinklerTooltip() {
if (CMOptions.TooltipWrink === 1 && l('CMTooltipWrinkler') !== null) {
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipWrink === 1 &&
l('CMTooltipWrinkler') !== null
) {
let { sucked } = Game.wrinklers[TooltipWrinkler];
let toSuck = 1.1;
if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;

View File

@@ -0,0 +1,18 @@
import toggleBuildingLock from './toggleBuildingLock';
/**
* This function adds a lock button to the "building view" in the middle section
*/
export default function createBuildingLockButtons() {
Object.keys(l('rows').children).forEach((index) => {
const productButtons = l('rows').children[index].children[1];
const button = document.createElement('div');
button.id = `productLock${Number(index) + 1}`;
button.className = 'productButton';
button.innerHTML = 'Lock';
button.onclick = function () {
toggleBuildingLock(Number(index) + 1);
};
productButtons.appendChild(button);
});
}

View File

@@ -0,0 +1,35 @@
/**
* This function toggle the locked state of a building
* @param {number} index Index of the row to change
*/
export default function toggleBuildingLock(index) {
if (l(`productLock${index}`).innerHTML === 'Lock') {
// Add to storing array
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames.push(
index.toString(),
);
// Update styles
l(`row${index}`).style.pointerEvents = 'none';
l(`row${index}`).style.opacity = '0.4';
l(`productLock${index}`).innerHTML = 'Unlock';
l(`productLock${index}`).style.pointerEvents = 'auto';
} else {
// Remove from storing array
if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames.includes(
index.toString(),
)
) {
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames =
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames.filter(
(value) => value !== index.toString(),
);
}
// Update styles
l(`productLock${index}`).innerHTML = 'Lock';
l(`row${index}`).style.pointerEvents = 'auto';
l(`row${index}`).style.opacity = '1';
}
}

View File

@@ -1,3 +0,0 @@
/** Variable that shows if Cookie Moonster is initzializing */
export let isInitializing = false; // eslint-disable-line prefer-const
export let test;

View File

@@ -1,9 +1,10 @@
import { initFunctions } from '@cookiemonsterteam/cookiemonsterframework';
import { VersionMajor, VersionMinor } from '../Data/Moddata.ts';
import CMDrawHook from '../Disp/DrawHook';
import CMClickHook from '../Main/ClickHook';
import InitializeCookieMonster from '../Main/Initialization';
import CMLoopHook from '../Main/LoopHook';
import { isInitializing } from './Variables'; // eslint-disable-line no-unused-vars
import load from './load';
/**
* This creates a init function for the CM object. Per Game code/comments:
@@ -12,8 +13,13 @@ import { isInitializing } from './Variables'; // eslint-disable-line no-unused-v
* It starts the further initialization of CookieMonster and registers hooks
*/
export default function init() {
isInitializing = true;
let proceed = true;
// Load Cookie Monster Mod Framework and register mod
initFunctions.initModFramework();
window.cookieMonsterFrameworkData.isInitializing = true;
initFunctions.registerMod('cookieMonsterMod');
if (Game.version !== Number(VersionMajor)) {
// eslint-disable-next-line no-restricted-globals, no-alert
proceed = confirm(
@@ -26,6 +32,9 @@ export default function init() {
Game.registerHook('draw', CMDrawHook);
Game.registerHook('logic', CMLoopHook);
isInitializing = false;
// Load default settings if no previous saveData is found
if (typeof Game.modSaveData.cookieMonsterMod === 'undefined') {
load('{}');
}
}
}

View File

@@ -1,6 +1,10 @@
import { LoadConfig } from '../Config/SaveLoadReload/SaveLoadReloadSettings';
import { saveAndLoadingFunctions } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import headers from '../Data/headers';
import { VersionMajor, VersionMinor } from '../Data/Moddata.ts';
import { FavouriteSettings } from '../Disp/VariablesAndData'; // eslint-disable-line no-unused-vars
import settings from '../Data/settings';
import UpdateColours from '../Disp/HelperFunctions/UpdateColours';
import CMLoopHook from '../Main/LoopHook';
import InitData from '../Sim/InitializeData/InitData';
/**
@@ -8,12 +12,38 @@ import InitData from '../Sim/InitializeData/InitData';
* "do stuff with the string data you saved previously"
*/
export default function load(str) {
const save = JSON.parse(str);
InitData();
// The if-statement is a failsafe for old saves
if (typeof save.favouriteSettings !== 'undefined') FavouriteSettings = save.favouriteSettings;
LoadConfig(save.settings);
if (save.version !== `${VersionMajor}.${VersionMinor}`) {
// Load saveData
saveAndLoadingFunctions.loadMod('cookieMonsterMod', str, settings, headers, CMLoopHook);
if (
typeof Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames ===
'undefined'
) {
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames = [];
}
// Update display with colours and locking of minigames
UpdateColours();
for (
let index = 0;
index < Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames.length;
index++
) {
const buildingIndex =
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.lockedMinigames[index];
l(`row${buildingIndex}`).style.pointerEvents = 'none';
l(`row${buildingIndex}`).style.opacity = '0.4';
l(`productLock${buildingIndex}`).innerHTML = 'Unlock';
l(`productLock${buildingIndex}`).style.pointerEvents = 'auto';
}
// Notify of update
if (
typeof Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.version !== 'undefined' &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.version !==
`${VersionMajor}.${VersionMinor}`
) {
if (Game.prefs.popups)
Game.Popup(
'A new version of Cookie Monster has been loaded, check out the release notes in the info tab!',

View File

@@ -1,6 +1,4 @@
import { CMOptions } from '../Config/VariablesAndData';
import { VersionMajor, VersionMinor } from '../Data/Moddata.ts';
import { FavouriteSettings } from '../Disp/VariablesAndData';
/**
* This creates a save function to the CM object. Per Game code/comments:
@@ -8,9 +6,7 @@ import { FavouriteSettings } from '../Disp/VariablesAndData';
* return 'a string to be saved';"
*/
export default function save() {
return JSON.stringify({
favouriteSettings: FavouriteSettings,
settings: CMOptions,
version: `${VersionMajor}.${VersionMinor}`,
});
const saveObject = Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod;
saveObject.version = `${VersionMajor}.${VersionMinor}`;
return JSON.stringify(saveObject);
}

View File

@@ -1,6 +1,4 @@
import { CMOptions } from '../../Config/VariablesAndData';
import Flash from '../../Disp/Notifications/Flash';
import PlaySound from '../../Disp/Notifications/Sound';
import { notificationsFunctions as nF } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import { LastGardenNextStep } from '../VariablesAndData';
/**
@@ -12,8 +10,14 @@ export default function CheckGardenTick() {
LastGardenNextStep !== Game.Objects.Farm.minigame.nextStep
) {
if (LastGardenNextStep !== 0 && LastGardenNextStep < Date.now()) {
Flash(3, 'GardFlash', false);
PlaySound(CMOptions.GardSoundURL, 'GardSound', 'GardVolume', false);
nF.createFlash('cookieMonsterMod', 3, 'GardFlash', false);
nF.playCMSound(
'cookieMonsterMod',
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GardSoundURL,
'GardSound',
'GardVolume',
false,
);
}
LastGardenNextStep = Game.Objects.Farm.minigame.nextStep;
}

View File

@@ -1,9 +1,6 @@
import { notificationsFunctions as nF } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import { CacheSpawnedGoldenShimmer, CacheGoldenShimmersByID } from '../../Cache/VariablesAndData'; // eslint-disable-line no-unused-vars
import { CMOptions } from '../../Config/VariablesAndData';
import CreateGCTimer from '../../Disp/GoldenCookieTimers/GoldenCookieTimers';
import Flash from '../../Disp/Notifications/Flash';
import CreateNotification from '../../Disp/Notifications/Notification';
import PlaySound from '../../Disp/Notifications/Sound';
import { UpdateFavicon } from '../../Disp/TabTitle/FavIcon';
import { GCTimers } from '../../Disp/VariablesAndData';
import {
@@ -45,9 +42,16 @@ export default function CheckGoldenCookie() {
LastGoldenCookieState = Game.shimmerTypes.golden.n;
if (LastGoldenCookieState) {
if (LastSpawnedGoldenCookieState < CurrSpawnedGoldenCookieState) {
Flash(3, 'GCFlash', false);
PlaySound(CMOptions.GCSoundURL, 'GCSound', 'GCVolume', false);
CreateNotification(
nF.createFlash('cookieMonsterMod', 3, 'GCFlash', false);
nF.playCMSound(
'cookieMonsterMod',
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCSoundURL,
'GCSound',
'GCVolume',
false,
);
nF.createNotification(
'cookieMonsterMod',
'GCNotification',
'Golden Cookie Spawned',
'A Golden Cookie has spawned. Click it now!',
@@ -63,7 +67,10 @@ export default function CheckGoldenCookie() {
UpdateFavicon();
LastSpawnedGoldenCookieState = CurrSpawnedGoldenCookieState;
if (CurrSpawnedGoldenCookieState === 0) CacheSpawnedGoldenShimmer = 0;
} else if (CMOptions.GCTimer === 1 && LastGoldenCookieState) {
} else if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GCTimer === 1 &&
LastGoldenCookieState
) {
Object.keys(GCTimers).forEach((i) => {
GCTimers[i].style.opacity = CacheGoldenShimmersByID[i].l.style.opacity;
GCTimers[i].style.transform = CacheGoldenShimmersByID[i].l.style.transform;

View File

@@ -1,7 +1,4 @@
import { CMOptions } from '../../Config/VariablesAndData';
import Flash from '../../Disp/Notifications/Flash';
import CreateNotification from '../../Disp/Notifications/Notification';
import PlaySound from '../../Disp/Notifications/Sound';
import { notificationsFunctions as nF } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import { LastMagicBarFull } from '../VariablesAndData';
/**
@@ -9,14 +6,24 @@ import { LastMagicBarFull } from '../VariablesAndData';
* It is called by CM.Main.Loop
*/
export default function CheckMagicMeter() {
if (Game.Objects['Wizard tower'].minigameLoaded && CMOptions.GrimoireBar === 1) {
if (
Game.Objects['Wizard tower'].minigameLoaded &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.GrimoireBar === 1
) {
const { minigame } = Game.Objects['Wizard tower'];
if (minigame.magic < minigame.magicM) LastMagicBarFull = false;
else if (!LastMagicBarFull) {
LastMagicBarFull = true;
Flash(3, 'MagicFlash', false);
PlaySound(CMOptions.MagicSoundURL, 'MagicSound', 'MagicVolume', false);
CreateNotification(
nF.createFlash('cookieMonsterMod', 3, 'MagicFlash', false);
nF.playCMSound(
'cookieMonsterMod',
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.MagicSoundURL,
'MagicSound',
'MagicVolume',
false,
);
nF.createNotification(
'cookieMonsterMod',
'MagicNotification',
'Magic Meter full',
'Your Magic Meter is full. Cast a spell!',

View File

@@ -1,8 +1,5 @@
import { notificationsFunctions as nF } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import { CacheSeasonPopShimmer } from '../../Cache/VariablesAndData'; // eslint-disable-line no-unused-vars
import { CMOptions } from '../../Config/VariablesAndData';
import Flash from '../../Disp/Notifications/Flash';
import CreateNotification from '../../Disp/Notifications/Notification';
import PlaySound from '../../Disp/Notifications/Sound';
import { LastSeasonPopupState } from '../VariablesAndData';
/**
@@ -17,9 +14,16 @@ export default function CheckSeasonPopup() {
CacheSeasonPopShimmer = Game.shimmers[i];
}
});
Flash(3, 'SeaFlash', false);
PlaySound(CMOptions.SeaSoundURL, 'SeaSound', 'SeaVolume', false);
CreateNotification(
nF.createFlash('cookieMonsterMod', 3, 'SeaFlash', false);
nF.playCMSound(
'cookieMonsterMod',
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.SeaSoundURL,
'SeaSound',
'SeaVolume',
false,
);
nF.createNotification(
'cookieMonsterMod',
'SeaNotification',
'Reindeer sighted!',
'A Reindeer has spawned. Click it now!',

View File

@@ -1,7 +1,4 @@
import { CMOptions } from '../../Config/VariablesAndData';
import Flash from '../../Disp/Notifications/Flash';
import CreateNotification from '../../Disp/Notifications/Notification';
import PlaySound from '../../Disp/Notifications/Sound';
import { notificationsFunctions as nF } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import { LastTickerFortuneState } from '../VariablesAndData';
/**
@@ -12,9 +9,16 @@ export default function CheckTickerFortune() {
if (LastTickerFortuneState !== (Game.TickerEffect && Game.TickerEffect.type === 'fortune')) {
LastTickerFortuneState = Game.TickerEffect && Game.TickerEffect.type === 'fortune';
if (LastTickerFortuneState) {
Flash(3, 'FortuneFlash', false);
PlaySound(CMOptions.FortuneSoundURL, 'FortuneSound', 'FortuneVolume', false);
CreateNotification(
nF.createFlash('cookieMonsterMod', 3, 'FortuneFlash', false);
nF.playCMSound(
'cookieMonsterMod',
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.FortuneSoundURL,
'FortuneSound',
'FortuneVolume',
false,
);
nF.createNotification(
'cookieMonsterMod',
'FortuneNotification',
'Fortune Cookie found',
'A Fortune Cookie has appeared on the Ticker.',

View File

@@ -1,7 +1,4 @@
import { CMOptions } from '../../Config/VariablesAndData';
import Flash from '../../Disp/Notifications/Flash';
import CreateNotification from '../../Disp/Notifications/Notification';
import PlaySound from '../../Disp/Notifications/Sound';
import { notificationsFunctions as nF } from '@cookiemonsterteam/cookiemonsterframework/src/index';
import { LastWrinklerCount } from '../VariablesAndData';
/**
@@ -16,24 +13,47 @@ export default function CheckWrinklerCount() {
});
if (CurrentWrinklers > LastWrinklerCount) {
LastWrinklerCount = CurrentWrinklers;
if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxFlash) {
Flash(3, 'WrinklerMaxFlash', false);
if (
CurrentWrinklers === Game.getWrinklersMax() &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerMaxFlash
) {
nF.createFlash('cookieMonsterMod', 3, 'WrinklerMaxFlash', false);
} else {
Flash(3, 'WrinklerFlash', false);
nF.createFlash('cookieMonsterMod', 3, 'WrinklerFlash', false);
}
if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxSound) {
PlaySound(CMOptions.WrinklerMaxSoundURL, 'WrinklerMaxSound', 'WrinklerMaxVolume', false);
if (
CurrentWrinklers === Game.getWrinklersMax() &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerMaxSound
) {
nF.playCMSound(
'cookieMonsterMod',
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerMaxSoundURL,
'WrinklerMaxSound',
'WrinklerMaxVolume',
false,
);
} else {
PlaySound(CMOptions.WrinklerSoundURL, 'WrinklerSound', 'WrinklerVolume', false);
nF.playCMSound(
'cookieMonsterMod',
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerSoundURL,
'WrinklerSound',
'WrinklerVolume',
false,
);
}
if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxNotification) {
CreateNotification(
if (
CurrentWrinklers === Game.getWrinklersMax() &&
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.WrinklerMaxNotification
) {
nF.createNotification(
'cookieMonsterMod',
'WrinklerMaxNotification',
'Maximum Wrinklers Reached',
'You have reached your maximum ammount of wrinklers',
);
} else {
CreateNotification(
nF.createNotification(
'cookieMonsterMod',
'WrinklerNotification',
'A Wrinkler appeared',
'A new wrinkler has appeared',

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