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d1fe5c013c |
@@ -1,6 +0,0 @@
|
|||||||
CookieMonster.js
|
|
||||||
CookieMonster.user.js
|
|
||||||
src/*.js
|
|
||||||
!src/CookieMonster.js
|
|
||||||
!src/*/*
|
|
||||||
dist/*
|
|
||||||
70
.eslintrc.js
70
.eslintrc.js
@@ -1,40 +1,34 @@
|
|||||||
module.exports = {
|
module.exports = {
|
||||||
env: {
|
env: {
|
||||||
browser: true,
|
browser: true,
|
||||||
es2021: true,
|
es2021: true,
|
||||||
},
|
},
|
||||||
globals: {
|
globals: {
|
||||||
Game: 'writable',
|
Game: 'writable',
|
||||||
l: 'readonly',
|
l: 'readonly',
|
||||||
b64_to_utf8: 'readonly',
|
b64_to_utf8: 'readonly',
|
||||||
utf8_to_b64: 'readonly',
|
utf8_to_b64: 'readonly',
|
||||||
realAudio: 'readonly',
|
BeautifyAll: 'readonly',
|
||||||
BeautifyAll: 'readonly',
|
PlaySound: 'readonly',
|
||||||
CM: 'writable',
|
},
|
||||||
unsafeWindow: 'readonly',
|
extends: ['airbnb-base', 'plugin:prettier/recommended'],
|
||||||
},
|
parserOptions: {
|
||||||
extends: 'airbnb-base',
|
ecmaVersion: 12,
|
||||||
parserOptions: {
|
},
|
||||||
ecmaVersion: 12,
|
ignorePatterns: ['*CookieMonster*.js', 'dist/*', 'node_modules/*'],
|
||||||
},
|
rules: {
|
||||||
rules: {
|
'import/no-mutable-exports': 'off',
|
||||||
indent: ['error', 'tab'],
|
'no-plusplus': ['error', { allowForLoopAfterthoughts: true }],
|
||||||
'import/no-named-default': 'off',
|
'func-names': 'off',
|
||||||
'import/no-mutable-exports': 'off',
|
'prefer-destructuring': ['error', { object: true, array: false }],
|
||||||
'no-tabs': 'off',
|
'max-len': [
|
||||||
'max-len': 'off',
|
1,
|
||||||
'no-param-reassign': 'off',
|
{
|
||||||
'no-plusplus': 'off',
|
code: 100,
|
||||||
'no-new-func': 'off',
|
ignoreComments: true,
|
||||||
'no-restricted-syntax': 'off',
|
ignoreStrings: true,
|
||||||
'no-mixed-operators': 'off',
|
ignoreTemplateLiterals: true,
|
||||||
'prefer-destructuring': 'off',
|
},
|
||||||
'func-names': 'off',
|
],
|
||||||
'no-console': 'off',
|
},
|
||||||
'no-nested-ternary': 'off',
|
|
||||||
'prefer-arrow-callback': 'off',
|
|
||||||
'no-new': 'off',
|
|
||||||
'no-alert': 'off',
|
|
||||||
'no-restricted-globals': 'off',
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|||||||
18
.github/CONTRIBUTING.md
vendored
Normal file
18
.github/CONTRIBUTING.md
vendored
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
Cookie Monster is written to modify Cookie Clicker as little as possible. This means the data is copied to simulate instead of actually modifying the current values and reverting later. The benefit is that CM should never mess up any data. The downside is that there is an extra overhead to copy and store the copied data.
|
||||||
|
|
||||||
|
The following is a short description of the various `src` directories and their contents:
|
||||||
|
|
||||||
|
JS | Description
|
||||||
|
-- | -
|
||||||
|
Cache | Functions related to creating and storing data cache
|
||||||
|
Config | Functions related to manipulating CM configuration
|
||||||
|
Data | Hard coded values
|
||||||
|
Disp | Functions related to displaying CM's UI
|
||||||
|
InitSaveLoad | Functions related to registering the CM object with the Game's Modding API
|
||||||
|
Main | Functions related to the main loop and initializing CM
|
||||||
|
Sim | Functions related to simulate something
|
||||||
|
|
||||||
|
These are some additional guidelines:
|
||||||
|
- Try to use DOM as much as possible instead of using string manipulation to modify HTML.
|
||||||
|
- Please be descriptive of your commits. If the commit is related to an issue or PR, please add the issue/PR number to the commit message.
|
||||||
|
- PR's should target the `dev` branch
|
||||||
3
.github/ISSUE_TEMPLATE/bug_report.md
vendored
3
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -19,5 +19,6 @@ If applicable, add screenshots to help explain your problem.
|
|||||||
|
|
||||||
**Save file**
|
**Save file**
|
||||||
```
|
```
|
||||||
If applicable please copy your save file here
|
Please add a save file here.
|
||||||
|
This makes debugging much easier as we do not always have a good test save to debug the issue
|
||||||
```
|
```
|
||||||
|
|||||||
0
LICENSE → .github/LICENSE.md
vendored
0
LICENSE → .github/LICENSE.md
vendored
4
.prettierrc.json
Normal file
4
.prettierrc.json
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
{
|
||||||
|
"singleQuote": true,
|
||||||
|
"trailingComma": "all"
|
||||||
|
}
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
The following is a description of the our approach to the project.
|
|
||||||
|
|
||||||
Cookie Monster is written to modify Cookie Clicker as little as possible. This means the data is copied to simulate instead of actually modifying the current values and reverting later. The benefit is that CM should never mess up any data. The downside is that there is an extra overhead to copy and store the copied data.
|
|
||||||
|
|
||||||
Here is a description of what should be stored in each of the source JS. Make edits to the source file first and then use the combine file to compile the final file:
|
|
||||||
|
|
||||||
JS | Description
|
|
||||||
-- | -
|
|
||||||
Cache | Functions related to creating and storing data cache
|
|
||||||
Config | Functions related to manipulating CM configuration
|
|
||||||
Data | Hard coded values
|
|
||||||
Disp | Functions related to displaying CM's UI
|
|
||||||
Footer | The footer of CM's JS (not modified often or ever)
|
|
||||||
Header | The header of CM's JS (not modified often or ever)
|
|
||||||
Main | Functions related to the main loop and initializing CM
|
|
||||||
Sim | Functions related to simulate something
|
|
||||||
|
|
||||||
These are some additional guidelines:
|
|
||||||
- Try to use DOM as much as possible instead of using string manipulation to modify HTML.
|
|
||||||
- Please be descriptive of your commits. If the commit is related to an issue or PR, please add the issue/PR number to the commit message.
|
|
||||||
- Try to follow the formatting and annotation as specified by JSCode
|
|
||||||
- PR's should target the `dev` branch
|
|
||||||
File diff suppressed because one or more lines are too long
17
README.md
17
README.md
@@ -16,15 +16,16 @@ max(cost - cookies in bank, 0)/cps + cost/Δ cps
|
|||||||
|
|
||||||
Cookie Monster also indicates the time left before being able to buy an upgrade or building, and takes it into consideration. It will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, it will know and highlight that building's value.
|
Cookie Monster also indicates the time left before being able to buy an upgrade or building, and takes it into consideration. It will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, it will know and highlight that building's value.
|
||||||
|
|
||||||
This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value:
|
This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value. It compares the PP across all possible buy options: if a buy 10 option is better than any of the buy 1 options Cookie Monster will colour them accordingly.
|
||||||
|
Cookie Monster uses the following standard colours:
|
||||||
|
|
||||||
* Light Blue: (upgrades) This item has a better PP than any building
|
* Light Blue: (upgrades) This item has a better PP than the best building to buy
|
||||||
* Green: This item has the best PP
|
* Green: This building has the best PP
|
||||||
* Yellow: This item is not the best, but it is closer to best than it is to worst
|
* Yellow: This building is within the top 10 of best PP's
|
||||||
* Orange: This item is not the worst, but it is closer to worst than it is to best
|
* Orange: This building is within the top 20 of best PP's
|
||||||
* Red: This item has the worst PP
|
* Red: This building is within the top 30 of best PP's
|
||||||
* Purple: (upgrades) This item has a worse PP than any building
|
* Purple: This building is worse than the top 10 of best PP's
|
||||||
* Gray: (upgrades) This item has not been calculated and/or cannot be calculated due to no definitive worth.
|
* Gray: This item does not have a PP, often this means that there is no change to CPS
|
||||||
|
|
||||||
Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3.
|
Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3.
|
||||||
|
|
||||||
|
|||||||
2
dist/CookieMonster.js
vendored
2
dist/CookieMonster.js
vendored
File diff suppressed because one or more lines are too long
2
dist/CookieMonster.js.map
vendored
2
dist/CookieMonster.js.map
vendored
File diff suppressed because one or more lines are too long
2481
package-lock.json
generated
2481
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
18
package.json
18
package.json
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "cookiemonster-mod",
|
"name": "cookiemonster-mod",
|
||||||
"version": "2.031.5",
|
"version": "2.031.7",
|
||||||
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
|
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
|
||||||
"main": "CookieMonster.js",
|
"main": "CookieMonster.js",
|
||||||
"keywords": [
|
"keywords": [
|
||||||
@@ -11,12 +11,13 @@
|
|||||||
"Orteil"
|
"Orteil"
|
||||||
],
|
],
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"eslint_src": "eslint src",
|
"copy-file": "cp dist/CookieMonster.js CookieMonster.js",
|
||||||
"build": "run-s eslint_src pack_prod remove_comment",
|
"eslint-src": "eslint src",
|
||||||
"build_test": "run-s pack_dev",
|
"build": "run-s eslint-src pack-prod remove-comment copy-file",
|
||||||
"pack_prod": "webpack --env production",
|
"build-test": "run-s pack-dev",
|
||||||
"pack_dev": "webpack",
|
"pack-prod": "webpack --env production",
|
||||||
"remove_comment": "sed -i '' -e '/\\/\\/# sourceMappingURL.*/d' dist/CookieMonster.js"
|
"pack-dev": "webpack",
|
||||||
|
"remove-comment": "sed -i '' -e '/\\/\\/# sourceMappingURL.*/d' dist/CookieMonster.js"
|
||||||
},
|
},
|
||||||
"repository": {
|
"repository": {
|
||||||
"type": "git",
|
"type": "git",
|
||||||
@@ -45,8 +46,11 @@
|
|||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"eslint": "^7.19.0",
|
"eslint": "^7.19.0",
|
||||||
"eslint-config-airbnb-base": "^14.2.1",
|
"eslint-config-airbnb-base": "^14.2.1",
|
||||||
|
"eslint-config-prettier": "^8.1.0",
|
||||||
"eslint-plugin-import": "^2.22.1",
|
"eslint-plugin-import": "^2.22.1",
|
||||||
|
"eslint-plugin-prettier": "^3.3.1",
|
||||||
"npm-run-all": "^4.1.5",
|
"npm-run-all": "^4.1.5",
|
||||||
|
"prettier": "2.2.1",
|
||||||
"webpack": "^5.24.4",
|
"webpack": "^5.24.4",
|
||||||
"webpack-cli": "^4.5.0"
|
"webpack-cli": "^4.5.0"
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -1,7 +1,10 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
ChoEggDiff, ClicksDiff, CookiesDiff, WrinkDiff, WrinkFattestDiff,
|
ChoEggDiff,
|
||||||
|
ClicksDiff,
|
||||||
|
CookiesDiff,
|
||||||
|
WrinkDiff,
|
||||||
|
WrinkFattestDiff,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -13,34 +16,47 @@ import {
|
|||||||
* @method calcAverage(timePeriod) Returns the average over the specified timeperiod
|
* @method calcAverage(timePeriod) Returns the average over the specified timeperiod
|
||||||
*/
|
*/
|
||||||
export class CMAvgQueue {
|
export class CMAvgQueue {
|
||||||
constructor(maxLength) {
|
constructor(maxLength) {
|
||||||
this.maxLength = maxLength;
|
this.maxLength = maxLength;
|
||||||
this.queue = [];
|
this.queue = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
addLatest(newValue) {
|
addLatest(newValue) {
|
||||||
if (this.queue.push(newValue) > this.maxLength) {
|
if (this.queue.push(newValue) > this.maxLength) {
|
||||||
this.queue.shift();
|
this.queue.shift();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions returns the average of the values in the queue
|
* This functions returns the average of the values in the queue
|
||||||
* @param {number} timePeriod The period in seconds to computer average over
|
* @param {number} timePeriod The period in seconds to computer average over
|
||||||
* @returns {number} ret The average
|
* @returns {number} ret The average
|
||||||
*/
|
*/
|
||||||
calcAverage(timePeriod) {
|
calcAverage(timePeriod) {
|
||||||
if (timePeriod > this.maxLength) timePeriod = this.maxLength;
|
let time = timePeriod;
|
||||||
if (timePeriod > this.queue.length) timePeriod = this.queue.length;
|
if (time > this.maxLength) time = this.maxLength;
|
||||||
let ret = 0;
|
if (time > this.queue.length) time = this.queue.length;
|
||||||
for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - timePeriod; i--) {
|
let ret = 0;
|
||||||
ret += this.queue[i];
|
for (
|
||||||
}
|
let i = this.queue.length - 1;
|
||||||
if (ret === 0) {
|
i >= 0 && i > this.queue.length - 1 - time;
|
||||||
return 0;
|
i--
|
||||||
}
|
) {
|
||||||
return ret / timePeriod;
|
ret += this.queue[i];
|
||||||
}
|
}
|
||||||
|
if (ret === 0) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return ret / time;
|
||||||
|
}
|
||||||
|
|
||||||
|
calcSum(timePeriod) {
|
||||||
|
let time = timePeriod;
|
||||||
|
if (time > this.maxLength) time = this.maxLength;
|
||||||
|
if (time > this.queue.length) time = this.queue.length;
|
||||||
|
if (time === 0) return 0;
|
||||||
|
return this.queue.slice(-time).reduce((a, b) => a + b, 0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,9 +64,9 @@ export class CMAvgQueue {
|
|||||||
* Called by CM.Cache.InitCache()
|
* Called by CM.Cache.InitCache()
|
||||||
*/
|
*/
|
||||||
export function InitCookiesDiff() {
|
export function InitCookiesDiff() {
|
||||||
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
||||||
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
||||||
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
||||||
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
|
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); // eslint-disable-line no-unused-vars
|
||||||
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]);
|
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]); // eslint-disable-line no-unused-vars
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,28 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
CacheAverageClicks, CacheAverageCPS, CacheAverageGainBank, CacheAverageGainChoEgg, CacheAverageGainWrink, CacheAverageGainWrinkFattest, CacheAvgCPSWithChoEgg, CacheLastChoEgg, CacheLastClicks, CacheLastCookies, CacheLastCPSCheck, CacheLastWrinkCookies, CacheLastWrinkFattestCookies, CacheRealCookiesEarned, CacheSellForChoEgg, CacheWrinklersFattest, CacheWrinklersTotal, ChoEggDiff, ClicksDiff, CookiesDiff, WrinkDiff, WrinkFattestDiff,
|
CacheAverageClicks,
|
||||||
|
CacheAverageCPS,
|
||||||
|
CacheAverageGainBank,
|
||||||
|
CacheAverageGainChoEgg,
|
||||||
|
CacheAverageGainWrink,
|
||||||
|
CacheAverageGainWrinkFattest,
|
||||||
|
CacheAvgCPSWithChoEgg,
|
||||||
|
CacheLastChoEgg,
|
||||||
|
CacheLastClicks,
|
||||||
|
CacheLastCookies,
|
||||||
|
CacheLastCPSCheck,
|
||||||
|
CacheLastWrinkCookies,
|
||||||
|
CacheLastWrinkFattestCookies,
|
||||||
|
CacheRealCookiesEarned,
|
||||||
|
CacheSellForChoEgg,
|
||||||
|
CacheWrinklersFattest,
|
||||||
|
CacheWrinklersTotal,
|
||||||
|
ChoEggDiff,
|
||||||
|
ClicksDiff,
|
||||||
|
CookiesDiff,
|
||||||
|
WrinkDiff,
|
||||||
|
WrinkFattestDiff,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -15,53 +34,64 @@ import {
|
|||||||
* @global {number} CM.Cache.AvgCPSChoEgg Average cookies from combination of normal CPS and average Chocolate Cookie CPS
|
* @global {number} CM.Cache.AvgCPSChoEgg Average cookies from combination of normal CPS and average Chocolate Cookie CPS
|
||||||
*/
|
*/
|
||||||
export default function CacheAvgCPS() {
|
export default function CacheAvgCPS() {
|
||||||
const currDate = Math.floor(Date.now() / 1000);
|
const currDate = Math.floor(Date.now() / 1000);
|
||||||
// Only calculate every new second
|
// Only calculate every new second
|
||||||
if ((Game.T / Game.fps) % 1 === 0) {
|
if ((Game.T / Game.fps) % 1 === 0) {
|
||||||
let choEggTotal = Game.cookies + CacheSellForChoEgg;
|
let choEggTotal = Game.cookies + CacheSellForChoEgg;
|
||||||
if (Game.cpsSucked > 0) choEggTotal += CacheWrinklersTotal;
|
if (Game.cpsSucked > 0) choEggTotal += CacheWrinklersTotal;
|
||||||
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal);
|
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal); // eslint-disable-line no-unused-vars
|
||||||
choEggTotal *= 0.05;
|
choEggTotal *= 0.05;
|
||||||
|
|
||||||
// Add recent gains to AvgQueue's
|
// Add recent gains to AvgQueue's
|
||||||
const timeDiff = currDate - CacheLastCPSCheck;
|
const timeDiff = currDate - CacheLastCPSCheck;
|
||||||
const bankDiffAvg = Math.max(0, (Game.cookies - CacheLastCookies)) / timeDiff;
|
const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
|
||||||
const wrinkDiffAvg = Math.max(0, (CacheWrinklersTotal - CacheLastWrinkCookies)) / timeDiff;
|
const wrinkDiffAvg =
|
||||||
const wrinkFattestDiffAvg = Math.max(0, (CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies)) / timeDiff;
|
Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
|
||||||
const choEggDiffAvg = Math.max(0, (choEggTotal - CacheLastChoEgg)) / timeDiff;
|
const wrinkFattestDiffAvg =
|
||||||
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
|
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) /
|
||||||
for (let i = 0; i < timeDiff; i++) {
|
timeDiff;
|
||||||
CookiesDiff.addLatest(bankDiffAvg);
|
const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
|
||||||
WrinkDiff.addLatest(wrinkDiffAvg);
|
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
|
||||||
WrinkFattestDiff.addLatest(wrinkFattestDiffAvg);
|
for (let i = 0; i < timeDiff; i++) {
|
||||||
ChoEggDiff.addLatest(choEggDiffAvg);
|
CookiesDiff.addLatest(bankDiffAvg);
|
||||||
ClicksDiff.addLatest(clicksDiffAvg);
|
WrinkDiff.addLatest(wrinkDiffAvg);
|
||||||
}
|
WrinkFattestDiff.addLatest(wrinkFattestDiffAvg);
|
||||||
|
ChoEggDiff.addLatest(choEggDiffAvg);
|
||||||
|
ClicksDiff.addLatest(clicksDiffAvg);
|
||||||
|
}
|
||||||
|
|
||||||
// Store current data for next loop
|
// Store current data for next loop
|
||||||
CacheLastCPSCheck = currDate;
|
CacheLastCPSCheck = currDate;
|
||||||
CacheLastCookies = Game.cookies;
|
CacheLastCookies = Game.cookies;
|
||||||
CacheLastWrinkCookies = CacheWrinklersTotal;
|
CacheLastWrinkCookies = CacheWrinklersTotal;
|
||||||
CacheLastWrinkFattestCookies = CacheWrinklersFattest[0];
|
CacheLastWrinkFattestCookies = CacheWrinklersFattest[0];
|
||||||
CacheLastChoEgg = choEggTotal;
|
CacheLastChoEgg = choEggTotal;
|
||||||
CacheLastClicks = Game.cookieClicks;
|
CacheLastClicks = Game.cookieClicks;
|
||||||
|
|
||||||
// Get average gain over period of cpsLength seconds
|
// Get average gain over period of cpsLength seconds
|
||||||
const cpsLength = CookieTimes[CMOptions.AvgCPSHist];
|
const cpsLength = CookieTimes[CMOptions.AvgCPSHist];
|
||||||
CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength);
|
CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength);
|
||||||
CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength);
|
CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength);
|
||||||
CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength);
|
CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength);
|
||||||
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
|
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
|
||||||
CacheAverageCPS = CacheAverageGainBank;
|
CacheAverageCPS = CacheAverageGainBank;
|
||||||
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
|
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
|
||||||
if (CMOptions.CalcWrink === 2) CacheAverageCPS += CacheAverageGainWrinkFattest;
|
if (CMOptions.CalcWrink === 2)
|
||||||
|
CacheAverageCPS += CacheAverageGainWrinkFattest;
|
||||||
|
|
||||||
const choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg'));
|
const choEgg =
|
||||||
|
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
|
||||||
|
|
||||||
if (choEgg || CMOptions.CalcWrink === 0) {
|
if (choEgg || CMOptions.CalcWrink === 0) {
|
||||||
CacheAvgCPSWithChoEgg = CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0);
|
CacheAvgCPSWithChoEgg =
|
||||||
} else CacheAvgCPSWithChoEgg = CacheAverageCPS;
|
CacheAverageGainBank +
|
||||||
|
CacheAverageGainWrink +
|
||||||
|
(choEgg ? CacheAverageGainChoEgg : 0);
|
||||||
|
} else CacheAvgCPSWithChoEgg = CacheAverageCPS; // eslint-disable-line no-unused-vars
|
||||||
|
|
||||||
CacheAverageClicks = ClicksDiff.calcAverage(ClickTimes[CMOptions.AvgClicksHist]);
|
// eslint-disable-next-line no-unused-vars
|
||||||
}
|
CacheAverageClicks = ClicksDiff.calcAverage(
|
||||||
|
ClickTimes[CMOptions.AvgClicksHist],
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,8 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import { SimObjects } from '../../Sim/VariablesAndData';
|
import { SimObjects } from '../../Sim/VariablesAndData';
|
||||||
import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData';
|
import {
|
||||||
|
CacheCurrWrinklerCount,
|
||||||
|
CacheCurrWrinklerCPSMult,
|
||||||
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the current Wrinkler CPS multiplier
|
* This functions caches the current Wrinkler CPS multiplier
|
||||||
@@ -8,18 +10,23 @@ import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAn
|
|||||||
* @global {number} CM.Cache.CurrWrinklerCPSMult Current multiplier of CPS because of wrinklers (excluding their negative sucking effect)
|
* @global {number} CM.Cache.CurrWrinklerCPSMult Current multiplier of CPS because of wrinklers (excluding their negative sucking effect)
|
||||||
*/
|
*/
|
||||||
export default function CacheCurrWrinklerCPS() {
|
export default function CacheCurrWrinklerCPS() {
|
||||||
CacheCurrWrinklerCPSMult = 0;
|
CacheCurrWrinklerCPSMult = 0;
|
||||||
let count = 0;
|
let count = 0;
|
||||||
for (const i in Game.wrinklers) {
|
Object.keys(Game.wrinklers).forEach((i) => {
|
||||||
if (Game.wrinklers[i].phase === 2) count++;
|
if (Game.wrinklers[i].phase === 2) count += 1;
|
||||||
}
|
});
|
||||||
let godMult = 1;
|
let godMult = 1;
|
||||||
if (SimObjects.Temple.minigameLoaded) {
|
if (SimObjects.Temple.minigameLoaded) {
|
||||||
const godLvl = Game.hasGod('scorn');
|
const godLvl = Game.hasGod('scorn');
|
||||||
if (godLvl === 1) godMult *= 1.15;
|
if (godLvl === 1) godMult *= 1.15;
|
||||||
else if (godLvl === 2) godMult *= 1.1;
|
else if (godLvl === 2) godMult *= 1.1;
|
||||||
else if (godLvl === 3) godMult *= 1.05;
|
else if (godLvl === 3) godMult *= 1.05;
|
||||||
}
|
}
|
||||||
CacheCurrWrinklerCount = count;
|
CacheCurrWrinklerCount = count; // eslint-disable-line no-unused-vars
|
||||||
CacheCurrWrinklerCPSMult = count * (count * 0.05 * 1.1) * (Game.Has('Sacrilegious corruption') * 0.05 + 1) * (Game.Has('Wrinklerspawn') * 0.05 + 1) * godMult;
|
CacheCurrWrinklerCPSMult = // eslint-disable-line no-unused-vars
|
||||||
|
count *
|
||||||
|
(count * 0.05 * 1.1) *
|
||||||
|
(Game.Has('Sacrilegious corruption') * 0.05 + 1) *
|
||||||
|
(Game.Has('Wrinklerspawn') * 0.05 + 1) *
|
||||||
|
godMult;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,9 +3,10 @@
|
|||||||
* @returns {number} mult The multiplier
|
* @returns {number} mult The multiplier
|
||||||
*/
|
*/
|
||||||
export default function GetCPSBuffMult() {
|
export default function GetCPSBuffMult() {
|
||||||
let mult = 1;
|
let mult = 1;
|
||||||
for (const i of Object.keys(Game.buffs)) {
|
Object.keys(Game.buffs).forEach((i) => {
|
||||||
if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS;
|
if (typeof Game.buffs[i].multCpS !== 'undefined')
|
||||||
}
|
mult *= Game.buffs[i].multCpS;
|
||||||
return mult;
|
});
|
||||||
|
return mult;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import CalcNoGoldSwitchCPS from '../../Sim/Calculations/NoGoldenSwitchCalc';
|
import CalcNoGoldSwitchCPS from '../../Sim/Calculations/NoGoldenSwitchCalc';
|
||||||
import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
|
import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
|
||||||
|
|
||||||
@@ -8,7 +7,7 @@ import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
|
|||||||
* It is called at the end of any functions that simulates certain behaviour
|
* It is called at the end of any functions that simulates certain behaviour
|
||||||
*/
|
*/
|
||||||
export default function CacheNoGoldSwitchCPS() {
|
export default function CacheNoGoldSwitchCPS() {
|
||||||
if (Game.Has('Golden switch [off]')) {
|
if (Game.Has('Golden switch [off]')) {
|
||||||
CacheNoGoldSwitchCookiesPS = CalcNoGoldSwitchCPS();
|
CacheNoGoldSwitchCookiesPS = CalcNoGoldSwitchCPS();
|
||||||
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs;
|
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs; // eslint-disable-line no-unused-vars
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import SellBuildingsForChoEgg from '../../Sim/SimulationEvents/SellBuildingForChoEgg';
|
import SellBuildingsForChoEgg from '../../Sim/SimulationEvents/SellBuildingForChoEgg';
|
||||||
import { CacheSellForChoEgg } from '../VariablesAndData';
|
import { CacheSellForChoEgg } from '../VariablesAndData';
|
||||||
|
|
||||||
@@ -8,18 +7,18 @@ import { CacheSellForChoEgg } from '../VariablesAndData';
|
|||||||
* @global {number} CM.Cache.SellForChoEgg Total cookies to be gained from selling Chocolate egg
|
* @global {number} CM.Cache.SellForChoEgg Total cookies to be gained from selling Chocolate egg
|
||||||
*/
|
*/
|
||||||
export default function CacheSellAllForChoEgg() {
|
export default function CacheSellAllForChoEgg() {
|
||||||
let sellTotal = 0;
|
let sellTotal = 0;
|
||||||
// Compute cookies earned by selling stock market goods
|
// Compute cookies earned by selling stock market goods
|
||||||
if (Game.Objects.Bank.minigameLoaded) {
|
if (Game.Objects.Bank.minigameLoaded) {
|
||||||
const marketGoods = Game.Objects.Bank.minigame.goods;
|
const marketGoods = Game.Objects.Bank.minigame.goods;
|
||||||
let goodsVal = 0;
|
let goodsVal = 0;
|
||||||
for (const i of Object.keys(marketGoods)) {
|
Object.keys(marketGoods).forEach((i) => {
|
||||||
const marketGood = marketGoods[i];
|
const marketGood = marketGoods[i];
|
||||||
goodsVal += marketGood.stock * marketGood.val;
|
goodsVal += marketGood.stock * marketGood.val;
|
||||||
}
|
});
|
||||||
sellTotal += goodsVal * Game.cookiesPsRawHighest;
|
sellTotal += goodsVal * Game.cookiesPsRawHighest;
|
||||||
}
|
}
|
||||||
// Compute cookies earned by selling all buildings with optimal auras (ES + RB)
|
// Compute cookies earned by selling all buildings with optimal auras (ES + RB)
|
||||||
sellTotal += SellBuildingsForChoEgg();
|
sellTotal += SellBuildingsForChoEgg();
|
||||||
CacheSellForChoEgg = sellTotal;
|
CacheSellForChoEgg = sellTotal; // eslint-disable-line no-unused-vars
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,33 +1,46 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
import { ClickTimes } from '../Disp/VariablesAndData';
|
||||||
import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
|
import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
|
||||||
import CacheAvgCPS from './CPS/CPS';
|
import CacheAvgCPS from './CPS/CPS';
|
||||||
import CacheDragonAuras from './Dragon/CacheDragonAuras';
|
import CacheDragonAuras from './Dragon/CacheDragonAuras';
|
||||||
import CachePP from './PP/PP';
|
import CachePP from './PP/PP';
|
||||||
import { CacheBuildingsPrices, CacheIncome } from './PriceAndIncome/PriceAndIncome';
|
import {
|
||||||
|
CacheBuildingsPrices,
|
||||||
|
CacheIncome,
|
||||||
|
} from './PriceAndIncome/PriceAndIncome';
|
||||||
import { CacheChain } from './Stats/ChainCookies';
|
import { CacheChain } from './Stats/ChainCookies';
|
||||||
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
|
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
|
||||||
import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
|
import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
|
||||||
import CacheSeasonSpec from './Stats/Reindeer';
|
import CacheSeasonSpec from './Stats/Reindeer';
|
||||||
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from './Stats/Stats';
|
import {
|
||||||
import { HeavenlyChipsDiff } from './VariablesAndData';
|
CacheGoldenAndWrathCookiesMults,
|
||||||
|
CacheStatsCookies,
|
||||||
|
} from './Stats/Stats';
|
||||||
|
import {
|
||||||
|
CacheAverageCookiesFromClicks,
|
||||||
|
HeavenlyChipsDiff,
|
||||||
|
} from './VariablesAndData';
|
||||||
import CacheWrinklers from './Wrinklers/Wrinklers';
|
import CacheWrinklers from './Wrinklers/Wrinklers';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions runs all cache-functions to generate all "full" cache
|
* This functions runs all cache-functions to generate all "full" cache
|
||||||
*/
|
*/
|
||||||
export default function InitCache() {
|
export default function InitCache() {
|
||||||
CacheDragonAuras();
|
CacheDragonAuras();
|
||||||
CacheWrinklers();
|
CacheWrinklers();
|
||||||
CacheStatsCookies();
|
CacheStatsCookies();
|
||||||
CacheGoldenAndWrathCookiesMults();
|
CacheGoldenAndWrathCookiesMults();
|
||||||
CacheChain();
|
CacheChain();
|
||||||
CacheAllMissingUpgrades();
|
CacheAllMissingUpgrades();
|
||||||
CacheSeasonSpec();
|
CacheSeasonSpec();
|
||||||
InitCookiesDiff();
|
InitCookiesDiff();
|
||||||
HeavenlyChipsDiff = new CMAvgQueue(5); // Used by CM.Cache.CacheHeavenlyChipsPS()
|
/** Used by CM.Cache.CacheHeavenlyChipsPS() */
|
||||||
CacheHeavenlyChipsPS();
|
HeavenlyChipsDiff = new CMAvgQueue(5); // eslint-disable-line no-unused-vars
|
||||||
CacheAvgCPS();
|
CacheAverageCookiesFromClicks = new CMAvgQueue( // eslint-disable-line no-unused-vars
|
||||||
CacheIncome();
|
ClickTimes[ClickTimes.length - 1] * 20,
|
||||||
CacheBuildingsPrices();
|
);
|
||||||
CachePP();
|
CacheHeavenlyChipsPS();
|
||||||
|
CacheAvgCPS();
|
||||||
|
CacheIncome();
|
||||||
|
CacheBuildingsPrices();
|
||||||
|
CachePP();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import { FormatTime } from '../Disp/BeautifyAndFormatting/BeautifyFormatting';
|
import { FormatTime } from '../Disp/BeautifyAndFormatting/BeautifyFormatting';
|
||||||
import GetCPS from '../Disp/HelperFunctions/GetCPS';
|
import GetCPS from '../Disp/HelperFunctions/GetCPS';
|
||||||
import CacheAvgCPS from './CPS/CPS';
|
import CacheAvgCPS from './CPS/CPS';
|
||||||
@@ -13,14 +12,19 @@ import CacheWrinklers from './Wrinklers/Wrinklers';
|
|||||||
* @global {string} CM.Cache.TimeTillNextPrestige Time requried till next prestige level
|
* @global {string} CM.Cache.TimeTillNextPrestige Time requried till next prestige level
|
||||||
*/
|
*/
|
||||||
export default function LoopCache() {
|
export default function LoopCache() {
|
||||||
// Update Wrinkler Bank
|
// Update Wrinkler Bank
|
||||||
CacheWrinklers();
|
CacheWrinklers();
|
||||||
|
|
||||||
CachePP();
|
CachePP();
|
||||||
CacheCurrWrinklerCPS();
|
CacheCurrWrinklerCPS();
|
||||||
CacheAvgCPS();
|
CacheAvgCPS();
|
||||||
CacheHeavenlyChipsPS();
|
CacheHeavenlyChipsPS();
|
||||||
|
|
||||||
const cookiesToNext = Game.HowManyCookiesReset(Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1) - (Game.cookiesEarned + Game.cookiesReset);
|
const cookiesToNext =
|
||||||
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
|
Game.HowManyCookiesReset(
|
||||||
|
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
|
||||||
|
1,
|
||||||
|
) -
|
||||||
|
(Game.cookiesEarned + Game.cookiesReset);
|
||||||
|
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS()); // eslint-disable-line no-unused-vars
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,9 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData';
|
import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the currently selected Dragon Auras
|
* This functions caches the currently selected Dragon Auras
|
||||||
*/
|
*/
|
||||||
export default function CacheDragonAuras() {
|
export default function CacheDragonAuras() {
|
||||||
CacheDragonAura = Game.dragonAura;
|
CacheDragonAura = Game.dragonAura; // eslint-disable-line no-unused-vars
|
||||||
CacheDragonAura2 = Game.dragonAura2;
|
CacheDragonAura2 = Game.dragonAura2; // eslint-disable-line no-unused-vars
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,58 +1,76 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
/** Functions related to the Dragon */
|
/** Functions related to the Dragon */
|
||||||
|
|
||||||
import { Beautify } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting';
|
import { Beautify } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting';
|
||||||
import CopyData from '../../Sim/SimulationData/CopyData';
|
import CopyData from '../../Sim/SimulationData/CopyData';
|
||||||
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
|
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
CacheCostDragonUpgrade, CacheDragonAura, CacheDragonAura2, CacheLastDragonLevel,
|
CacheCostDragonUpgrade,
|
||||||
|
CacheLastDragonLevel,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
|
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
|
||||||
*/
|
*/
|
||||||
export default function CacheDragonCost() {
|
export default function CacheDragonCost() {
|
||||||
if (CacheLastDragonLevel !== Game.dragonLevel || SimDoSims) {
|
if (CacheLastDragonLevel !== Game.dragonLevel || SimDoSims) {
|
||||||
if (Game.dragonLevel < 25 && Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')) {
|
if (
|
||||||
let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
|
Game.dragonLevel < 25 &&
|
||||||
const amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1];
|
Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
|
||||||
if (target !== 'i') {
|
) {
|
||||||
target = target.replaceAll("'", '');
|
let target = Game.dragonLevels[Game.dragonLevel].buy
|
||||||
if (Game.Objects[target].amount < amount) {
|
.toString()
|
||||||
CacheCostDragonUpgrade = 'Not enough buildings to sell';
|
.match(/Objects\[(.*)\]/)[1];
|
||||||
} else {
|
const amount = Game.dragonLevels[Game.dragonLevel].buy
|
||||||
let cost = 0;
|
.toString()
|
||||||
CopyData();
|
.match(/sacrifice\((.*?)\)/)[1];
|
||||||
for (let i = 0; i < amount; i++) {
|
if (target !== 'i') {
|
||||||
let price = SimObjects[target].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
|
target = target.replaceAll("'", '');
|
||||||
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
if (Game.Objects[target].amount < amount) {
|
||||||
price = Math.ceil(price);
|
CacheCostDragonUpgrade = 'Not enough buildings to sell';
|
||||||
cost += price;
|
} else {
|
||||||
SimObjects[target].amount--;
|
let cost = 0;
|
||||||
}
|
CopyData();
|
||||||
CacheCostDragonUpgrade = `Cost to rebuy: ${(cost)}`;
|
for (let i = 0; i < amount; i++) {
|
||||||
}
|
let price =
|
||||||
} else {
|
SimObjects[target].basePrice *
|
||||||
let cost = 0;
|
Game.priceIncrease **
|
||||||
CopyData();
|
Math.max(
|
||||||
for (const j of Object.keys(Game.Objects)) {
|
0,
|
||||||
target = j;
|
SimObjects[target].amount - 1 - SimObjects[target].free,
|
||||||
if (Game.Objects[target].amount < amount) {
|
);
|
||||||
CacheCostDragonUpgrade = 'Not enough buildings to sell';
|
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
||||||
break;
|
price = Math.ceil(price);
|
||||||
} else {
|
cost += price;
|
||||||
for (let i = 0; i < amount; i++) {
|
SimObjects[target].amount -= 1;
|
||||||
let price = SimObjects[target].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
|
}
|
||||||
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
|
||||||
price = Math.ceil(price);
|
}
|
||||||
cost += price;
|
} else {
|
||||||
SimObjects[target].amount--;
|
let cost = 0;
|
||||||
}
|
CopyData();
|
||||||
}
|
Object.keys(Game.Objects).forEach((j) => {
|
||||||
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
|
target = j;
|
||||||
}
|
if (Game.Objects[target].amount < amount) {
|
||||||
}
|
CacheCostDragonUpgrade = 'Not enough buildings to sell';
|
||||||
}
|
return;
|
||||||
CacheLastDragonLevel = Game.dragonLevel;
|
}
|
||||||
}
|
for (let i = 0; i < amount; i++) {
|
||||||
|
let price =
|
||||||
|
SimObjects[target].basePrice *
|
||||||
|
Game.priceIncrease **
|
||||||
|
Math.max(
|
||||||
|
0,
|
||||||
|
SimObjects[target].amount - 1 - SimObjects[target].free,
|
||||||
|
);
|
||||||
|
price = Game.modifyBuildingPrice(SimObjects[target], price);
|
||||||
|
price = Math.ceil(price);
|
||||||
|
cost += price;
|
||||||
|
SimObjects[target].amount -= 1;
|
||||||
|
}
|
||||||
|
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`; // eslint-disable-line no-unused-vars
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
CacheLastDragonLevel = Game.dragonLevel;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,12 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
|
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
|
||||||
import { ColorGray } from '../../Disp/VariablesAndData';
|
import { ColourGray } from '../../Disp/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
CacheArrayOfPPs,
|
CacheMinPP,
|
||||||
CacheMaxPP, CacheMidPP, CacheMinPP, CacheObjects1, CacheObjects10, CacheObjects100,
|
CacheObjects1,
|
||||||
|
CacheObjects10,
|
||||||
|
CacheObjects100,
|
||||||
|
CachePPArray,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
import ColourOfPP from './ColourOfPP';
|
import ColourOfPP from './ColourOfPP';
|
||||||
|
|
||||||
@@ -13,14 +15,36 @@ import ColourOfPP from './ColourOfPP';
|
|||||||
* It saves all date in CM.Cache.Objects...
|
* It saves all date in CM.Cache.Objects...
|
||||||
* It is called by CM.Cache.CacheBuildingsPP()
|
* It is called by CM.Cache.CacheBuildingsPP()
|
||||||
*/
|
*/
|
||||||
function CacheBuildingsBulkPP(target) {
|
function CacheColour(target, amount) {
|
||||||
for (const i of Object.keys(target)) {
|
Object.keys(target).forEach((i) => {
|
||||||
if (Game.cookiesPs) {
|
if (CMOptions.PPRigidelMode && amount === 1) {
|
||||||
target[i].pp = (Math.max(target[i].price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (target[i].price / target[i].bonus);
|
target[i].color = ColourGray; // eslint-disable-line no-param-reassign
|
||||||
} else target[i].pp = (target[i].price / target[i].bonus);
|
return;
|
||||||
|
}
|
||||||
|
// eslint-disable-next-line no-param-reassign
|
||||||
|
target[i].color = ColourOfPP(
|
||||||
|
target[i],
|
||||||
|
Game.Objects[i].getSumPrice(amount),
|
||||||
|
);
|
||||||
|
// Colour based on excluding certain top-buildings
|
||||||
|
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
|
||||||
|
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColourGray; // eslint-disable-line no-param-reassign
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
target[i].color = ColourOfPP(target[i], target[i].price);
|
function CachePP(target, amount) {
|
||||||
}
|
Object.keys(target).forEach((i) => {
|
||||||
|
const price = Game.Objects[i].getSumPrice(amount);
|
||||||
|
if (Game.cookiesPs) {
|
||||||
|
target[i].pp = // eslint-disable-line no-param-reassign
|
||||||
|
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) /
|
||||||
|
Game.cookiesPs +
|
||||||
|
price / target[i].bonus;
|
||||||
|
} else target[i].pp = price / target[i].bonus; // eslint-disable-line no-param-reassign
|
||||||
|
if (!(CMOptions.PPRigidelMode && amount === 1))
|
||||||
|
CachePPArray.push([target[i].pp, amount]);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -28,74 +52,29 @@ function CacheBuildingsBulkPP(target) {
|
|||||||
* It is called by CM.Cache.CachePP()
|
* It is called by CM.Cache.CachePP()
|
||||||
*/
|
*/
|
||||||
export default function CacheBuildingsPP() {
|
export default function CacheBuildingsPP() {
|
||||||
CacheMinPP = Infinity;
|
CacheMinPP = Infinity;
|
||||||
CacheMaxPP = 1;
|
CachePPArray = [];
|
||||||
CacheArrayOfPPs = [];
|
if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization
|
||||||
if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization
|
|
||||||
|
|
||||||
// Calculate PP and colors when compared to purchase of optimal building in single-purchase mode
|
// Calculate PP and colors
|
||||||
if (CMOptions.ColorPPBulkMode === 0 && Game.buyMode > 0) {
|
CachePP(CacheObjects1, 1);
|
||||||
for (const i of Object.keys(CacheObjects1)) {
|
CachePP(CacheObjects10, 10);
|
||||||
if (Game.cookiesPs) {
|
CachePP(CacheObjects100, 100);
|
||||||
CacheObjects1[i].pp = (Math.max(Game.Objects[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].getPrice() / CacheObjects1[i].bonus);
|
|
||||||
} else CacheObjects1[i].pp = (Game.Objects[i].getPrice() / CacheObjects1[i].bonus);
|
|
||||||
CacheArrayOfPPs.push([CacheObjects1[i].pp, Game.Objects[i].getPrice()]);
|
|
||||||
}
|
|
||||||
// Set CM.Cache.min to best non-excluded buidliung
|
|
||||||
CacheArrayOfPPs.sort((a, b) => a[0] - b[0]);
|
|
||||||
if (CMOptions.PPOnlyConsiderBuyable) {
|
|
||||||
while (CacheArrayOfPPs[0][1] > Game.cookies) {
|
|
||||||
if (CacheArrayOfPPs.length === 1) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
CacheArrayOfPPs.shift();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
|
|
||||||
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
|
|
||||||
CacheMidPP = ((CacheMaxPP - CacheMinPP) / 2) + CacheMinPP;
|
|
||||||
for (const i of Object.keys(CacheObjects1)) {
|
|
||||||
CacheObjects1[i].color = ColourOfPP(CacheObjects1[i], Game.Objects[i].getPrice());
|
|
||||||
// Colour based on excluding certain top-buildings
|
|
||||||
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
|
|
||||||
if (CacheObjects1[i].pp === CacheArrayOfPPs[j][0]) CacheObjects1[i].color = ColorGray;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Calculate PP of bulk-buy modes
|
|
||||||
CacheBuildingsBulkPP(CacheObjects10);
|
|
||||||
CacheBuildingsBulkPP(CacheObjects100);
|
|
||||||
} else if (Game.buyMode > 0) {
|
|
||||||
// Calculate PP and colors when compared to purchase of selected bulk mode
|
|
||||||
let target;
|
|
||||||
if (Game.buyBulk === 1) target = CacheObjects1;
|
|
||||||
else if (Game.buyBulk === 10) target = CacheObjects10;
|
|
||||||
else if (Game.buyBulk === 100) target = CacheObjects100;
|
|
||||||
for (const i of Object.keys(target)) {
|
|
||||||
if (Game.cookiesPs) {
|
|
||||||
target[i].pp = (Math.max(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].bulkPrice / target[i].bonus);
|
|
||||||
} else target[i].pp = (Game.Objects[i].bulkPrice / target[i].bonus);
|
|
||||||
CacheArrayOfPPs.push([target[i].pp, Game.Objects[i].bulkPrice]);
|
|
||||||
}
|
|
||||||
// Set CM.Cache.min to best non-excluded buidliung
|
|
||||||
CacheArrayOfPPs.sort((a, b) => a[0] - b[0]);
|
|
||||||
if (CMOptions.PPOnlyConsiderBuyable) {
|
|
||||||
while (CacheArrayOfPPs[0][1] > Game.cookies) {
|
|
||||||
if (CacheArrayOfPPs.length === 1) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
CacheArrayOfPPs.shift();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
|
|
||||||
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
|
|
||||||
CacheMidPP = ((CacheMaxPP - CacheMinPP) / 2) + CacheMinPP;
|
|
||||||
|
|
||||||
for (const i of Object.keys(CacheObjects1)) {
|
// Set CM.Cache.min to best non-excluded buidliung
|
||||||
target[i].color = ColourOfPP(target[i], Game.Objects[i].bulkPrice);
|
CachePPArray.sort((a, b) => a[0] - b[0]);
|
||||||
// Colour based on excluding certain top-buildings
|
let indexOfMin = 0;
|
||||||
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
|
if (CMOptions.PPOnlyConsiderBuyable) {
|
||||||
if (target[i].pp === CacheArrayOfPPs[j][0]) target[i].color = ColorGray;
|
while (CachePPArray[indexOfMin][1] > Game.cookies) {
|
||||||
}
|
indexOfMin += 1;
|
||||||
}
|
if (CachePPArray.length === indexOfMin + 1) {
|
||||||
}
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
CacheMinPP = CachePPArray[CMOptions.PPExcludeTop][indexOfMin]; // eslint-disable-line no-unused-vars
|
||||||
|
|
||||||
|
CacheColour(CacheObjects1, 1);
|
||||||
|
CacheColour(CacheObjects10, 10);
|
||||||
|
CacheColour(CacheObjects100, 100);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,15 @@
|
|||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
|
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
|
||||||
import {
|
import {
|
||||||
ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow,
|
ColourBlue,
|
||||||
|
ColourGray,
|
||||||
|
ColourGreen,
|
||||||
|
ColourOrange,
|
||||||
|
ColourPurple,
|
||||||
|
ColourRed,
|
||||||
|
ColourYellow,
|
||||||
} from '../../Disp/VariablesAndData';
|
} from '../../Disp/VariablesAndData';
|
||||||
import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData';
|
import { CacheMinPP, CachePPArray } from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions return the colour assosciated with the given pp value
|
* This functions return the colour assosciated with the given pp value
|
||||||
@@ -13,23 +19,24 @@ import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData';
|
|||||||
* @returns {string} color The colour assosciated with the pp value
|
* @returns {string} color The colour assosciated with the pp value
|
||||||
*/
|
*/
|
||||||
export default function ColourOfPP(me, price) {
|
export default function ColourOfPP(me, price) {
|
||||||
let color = '';
|
let color = '';
|
||||||
// Colour based on PP
|
// Colour based on PP
|
||||||
if (me.pp <= 0 || me.pp === Infinity) color = ColorGray;
|
if (me.pp <= 0 || me.pp === Infinity) color = ColourGray;
|
||||||
else if (me.pp < CacheMinPP) color = ColorBlue;
|
else if (me.pp < CacheMinPP) color = ColourBlue;
|
||||||
else if (me.pp === CacheMinPP) color = ColorGreen;
|
else if (me.pp === CacheMinPP) color = ColourGreen;
|
||||||
else if (me.pp === CacheMaxPP) color = ColorRed;
|
else if (me.pp < CachePPArray[10][0]) color = ColourYellow;
|
||||||
else if (me.pp > CacheMaxPP) color = ColorPurple;
|
else if (me.pp < CachePPArray[20][0]) color = ColourOrange;
|
||||||
else if (me.pp > CacheMidPP) color = ColorOrange;
|
else if (me.pp < CachePPArray[30][0]) color = ColourRed;
|
||||||
else color = ColorYellow;
|
else color = ColourPurple;
|
||||||
|
|
||||||
// Colour based on price in terms of CPS
|
// Colour based on price in terms of CPS
|
||||||
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
|
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
|
||||||
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit)) color = ColorBlue;
|
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit))
|
||||||
}
|
color = ColourBlue;
|
||||||
// Colour based on being able to purchase
|
}
|
||||||
if (CMOptions.PPOnlyConsiderBuyable) {
|
// Colour based on being able to purchase
|
||||||
if (price - Game.cookies > 0) color = ColorRed;
|
if (CMOptions.PPOnlyConsiderBuyable) {
|
||||||
}
|
if (price - Game.cookies > 0) color = ColourRed;
|
||||||
return color;
|
}
|
||||||
|
return color;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,6 +9,6 @@ import CacheUpgradePP from './Upgrade';
|
|||||||
* It is called by CM.Cache.LoopCache() and CM.Cache.InitCache()
|
* It is called by CM.Cache.LoopCache() and CM.Cache.InitCache()
|
||||||
*/
|
*/
|
||||||
export default function CachePP() {
|
export default function CachePP() {
|
||||||
CacheBuildingsPP();
|
CacheBuildingsPP();
|
||||||
CacheUpgradePP();
|
CacheUpgradePP();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,12 +7,23 @@ import ColourOfPP from './ColourOfPP';
|
|||||||
* It is called by CM.Cache.CachePP()
|
* It is called by CM.Cache.CachePP()
|
||||||
*/
|
*/
|
||||||
export default function CacheUpgradePP() {
|
export default function CacheUpgradePP() {
|
||||||
for (const i of Object.keys(CacheUpgrades)) {
|
Object.keys(CacheUpgrades).forEach((i) => {
|
||||||
if (Game.cookiesPs) {
|
if (Game.cookiesPs) {
|
||||||
CacheUpgrades[i].pp = (Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus);
|
CacheUpgrades[i].pp =
|
||||||
} else CacheUpgrades[i].pp = (Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus);
|
Math.max(
|
||||||
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
|
Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
|
||||||
|
0,
|
||||||
|
) /
|
||||||
|
Game.cookiesPs +
|
||||||
|
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
||||||
|
} else
|
||||||
|
CacheUpgrades[i].pp =
|
||||||
|
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
|
||||||
|
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
|
||||||
|
|
||||||
CacheUpgrades[i].color = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
|
CacheUpgrades[i].color = ColourOfPP(
|
||||||
}
|
CacheUpgrades[i],
|
||||||
|
Game.Upgrades[i].getPrice(),
|
||||||
|
);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
13
src/Cache/PantheonGods/CacheGods.js
Normal file
13
src/Cache/PantheonGods/CacheGods.js
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
import CalculateChangeGod from '../../Sim/SimulationEvents/GodChange';
|
||||||
|
import { CacheGods } from '../VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This functions caches the cps effect of each God in slot 1, 2 or 3
|
||||||
|
*/
|
||||||
|
export default function CachePantheonGods() {
|
||||||
|
for (let god = 0; god < 11; god += 1) {
|
||||||
|
for (let slot = 0; slot < 3; slot += 1) {
|
||||||
|
CacheGods[god][slot] = CalculateChangeGod(god, slot);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,11 +1,18 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
/** Section: Functions related to caching income */
|
/** Section: Functions related to caching income */
|
||||||
|
|
||||||
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
|
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
|
||||||
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
|
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
|
||||||
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
|
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
|
||||||
import {
|
import {
|
||||||
CacheDoRemakeBuildPrices, CacheObjects1, CacheObjects10, CacheObjects100, CacheUpgrades,
|
CacheAverageGainBank,
|
||||||
|
CacheAverageGainWrink,
|
||||||
|
CacheAverageGainWrinkFattest,
|
||||||
|
CacheDoRemakeBuildPrices,
|
||||||
|
CacheObjects1,
|
||||||
|
CacheObjects10,
|
||||||
|
CacheObjects100,
|
||||||
|
CacheUpgrades,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -14,16 +21,16 @@ import {
|
|||||||
* @param {amount} amount Amount to be bought
|
* @param {amount} amount Amount to be bought
|
||||||
* @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100")
|
* @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100")
|
||||||
*/
|
*/
|
||||||
function CacheBuildingIncome(amount, target) {
|
function CacheBuildingIncome(amount) {
|
||||||
const result = [];
|
const result = {};
|
||||||
for (const i of Object.keys(Game.Objects)) {
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
result[i] = {};
|
result[i] = {};
|
||||||
result[i].bonus = BuyBuildingsBonusIncome(i, amount);
|
result[i].bonus = BuyBuildingsBonusIncome(i, amount);
|
||||||
if (amount !== 1) {
|
if (amount !== 1) {
|
||||||
CacheDoRemakeBuildPrices = 1;
|
CacheDoRemakeBuildPrices = 1; // eslint-disable-line no-unused-vars
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -31,24 +38,51 @@ function CacheBuildingIncome(amount, target) {
|
|||||||
* It is called by CM.Cache.CacheIncome()
|
* It is called by CM.Cache.CacheIncome()
|
||||||
*/
|
*/
|
||||||
function CacheUpgradeIncome() {
|
function CacheUpgradeIncome() {
|
||||||
CacheUpgrades = [];
|
CacheUpgrades = [];
|
||||||
for (const i of Object.keys(Game.Upgrades)) {
|
Object.keys(Game.Upgrades).forEach((i) => {
|
||||||
const bonusIncome = BuyUpgradesBonusIncome(i);
|
const bonusIncome = BuyUpgradesBonusIncome(i);
|
||||||
CacheUpgrades[i] = {};
|
if (i === 'Elder Pledge') {
|
||||||
if (bonusIncome[0]) CacheUpgrades[i].bonus = bonusIncome[0];
|
CacheUpgrades[i] = { bonus: Game.cookiesPs - CacheAverageGainBank };
|
||||||
if (bonusIncome[1]) CacheUpgrades[i].bonusMouse = bonusIncome[1];
|
if (CMOptions.CalcWrink === 1)
|
||||||
}
|
CacheUpgrades[i].bonus -= CacheAverageGainWrink;
|
||||||
|
else if (CMOptions.CalcWrink === 2)
|
||||||
|
CacheUpgrades[i].bonus -= CacheAverageGainWrinkFattest;
|
||||||
|
if (!Number.isFinite(CacheUpgrades[i].bonus)) CacheUpgrades[i].bonus = 0;
|
||||||
|
} else {
|
||||||
|
CacheUpgrades[i] = {};
|
||||||
|
if (bonusIncome[0]) CacheUpgrades[i].bonus = bonusIncome[0];
|
||||||
|
if (bonusIncome[1]) CacheUpgrades[i].bonusMouse = bonusIncome[1];
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches the price of each building and stores it in the cache
|
* This functions caches the price of each building and stores it in the cache
|
||||||
*/
|
*/
|
||||||
export function CacheBuildingsPrices() {
|
export function CacheBuildingsPrices() {
|
||||||
for (const i of Object.keys(Game.Objects)) {
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
CacheObjects1[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 1);
|
CacheObjects1[i].price = BuildingGetPrice(
|
||||||
CacheObjects10[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 10);
|
Game.Objects[i],
|
||||||
CacheObjects100[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 100);
|
Game.Objects[i].basePrice,
|
||||||
}
|
Game.Objects[i].amount,
|
||||||
|
Game.Objects[i].free,
|
||||||
|
1,
|
||||||
|
);
|
||||||
|
CacheObjects10[i].price = BuildingGetPrice(
|
||||||
|
Game.Objects[i],
|
||||||
|
Game.Objects[i].basePrice,
|
||||||
|
Game.Objects[i].amount,
|
||||||
|
Game.Objects[i].free,
|
||||||
|
10,
|
||||||
|
);
|
||||||
|
CacheObjects100[i].price = BuildingGetPrice(
|
||||||
|
Game.Objects[i],
|
||||||
|
Game.Objects[i].basePrice,
|
||||||
|
Game.Objects[i].amount,
|
||||||
|
Game.Objects[i].free,
|
||||||
|
100,
|
||||||
|
);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -56,11 +90,11 @@ export function CacheBuildingsPrices() {
|
|||||||
* It is called by CM.Main.Loop() and CM.Cache.InitCache()
|
* It is called by CM.Main.Loop() and CM.Cache.InitCache()
|
||||||
*/
|
*/
|
||||||
export function CacheIncome() {
|
export function CacheIncome() {
|
||||||
// Simulate Building Buys for 1, 10 and 100 amount
|
// Simulate Building Buys for 1, 10 and 100 amount
|
||||||
CacheObjects1 = CacheBuildingIncome(1);
|
CacheObjects1 = CacheBuildingIncome(1);
|
||||||
CacheObjects10 = CacheBuildingIncome(10);
|
CacheObjects10 = CacheBuildingIncome(10);
|
||||||
CacheObjects100 = CacheBuildingIncome(100);
|
CacheObjects100 = CacheBuildingIncome(100);
|
||||||
|
|
||||||
// Simulate Upgrade Buys
|
// Simulate Upgrade Buys
|
||||||
CacheUpgradeIncome();
|
CacheUpgradeIncome();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,21 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
||||||
import {
|
import {
|
||||||
CacheChainFrenzyMaxReward, CacheChainFrenzyRequired, CacheChainFrenzyRequiredNext, CacheChainFrenzyWrathMaxReward, CacheChainFrenzyWrathRequired, CacheChainFrenzyWrathRequiredNext, CacheChainMaxReward, CacheChainRequired, CacheChainRequiredNext, CacheChainWrathMaxReward, CacheChainWrathRequired, CacheChainWrathRequiredNext, CacheDragonsFortuneMultAdjustment, CacheGoldenCookiesMult, CacheNoGoldSwitchCookiesPS, CacheWrathCookiesMult,
|
CacheChainFrenzyMaxReward,
|
||||||
|
CacheChainFrenzyRequired,
|
||||||
|
CacheChainFrenzyRequiredNext,
|
||||||
|
CacheChainFrenzyWrathMaxReward,
|
||||||
|
CacheChainFrenzyWrathRequired,
|
||||||
|
CacheChainFrenzyWrathRequiredNext,
|
||||||
|
CacheChainMaxReward,
|
||||||
|
CacheChainRequired,
|
||||||
|
CacheChainRequiredNext,
|
||||||
|
CacheChainWrathMaxReward,
|
||||||
|
CacheChainWrathRequired,
|
||||||
|
CacheChainWrathRequiredNext,
|
||||||
|
CacheDragonsFortuneMultAdjustment,
|
||||||
|
CacheGoldenCookiesMult,
|
||||||
|
CacheNoGoldSwitchCookiesPS,
|
||||||
|
CacheWrathCookiesMult,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -13,19 +27,32 @@ import {
|
|||||||
* @returns [{number, number, number}] Total cookies earned, cookie needed for this and next level
|
* @returns [{number, number, number}] Total cookies earned, cookie needed for this and next level
|
||||||
*/
|
*/
|
||||||
export function MaxChainCookieReward(digit, maxPayout, mult) {
|
export function MaxChainCookieReward(digit, maxPayout, mult) {
|
||||||
let totalFromChain = 0;
|
let totalFromChain = 0;
|
||||||
let moni = 0;
|
let moni = 0;
|
||||||
let nextMoni = 0;
|
let nextMoni = 0;
|
||||||
let nextRequired = 0;
|
let nextRequired = 0;
|
||||||
let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
|
let chain =
|
||||||
while (nextMoni < maxPayout) {
|
1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
|
||||||
moni = Math.max(digit, Math.min(Math.floor(1 / 9 * 10 ** chain * digit * mult), maxPayout * mult));
|
while (nextMoni < maxPayout * mult) {
|
||||||
nextMoni = Math.max(digit, Math.min(Math.floor(1 / 9 * 10 ** (chain + 1) * digit * mult), maxPayout * mult));
|
moni = Math.max(
|
||||||
nextRequired = Math.floor(1 / 9 * 10 ** (chain + 1) * digit * mult);
|
digit,
|
||||||
totalFromChain += moni;
|
Math.min(
|
||||||
chain++;
|
Math.floor((1 / 9) * 10 ** chain * digit * mult),
|
||||||
}
|
maxPayout * mult,
|
||||||
return [totalFromChain, moni, nextRequired];
|
),
|
||||||
|
);
|
||||||
|
nextMoni = Math.max(
|
||||||
|
digit,
|
||||||
|
Math.min(
|
||||||
|
Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult),
|
||||||
|
maxPayout * mult,
|
||||||
|
),
|
||||||
|
);
|
||||||
|
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
|
||||||
|
totalFromChain += moni;
|
||||||
|
chain += 1;
|
||||||
|
}
|
||||||
|
return [totalFromChain, moni, nextRequired];
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -45,25 +72,65 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
|
|||||||
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
|
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
|
||||||
*/
|
*/
|
||||||
export function CacheChain() {
|
export function CacheChain() {
|
||||||
let maxPayout = CacheNoGoldSwitchCookiesPS * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment;
|
let maxPayout =
|
||||||
// Removes effect of Frenzy etc.
|
CacheNoGoldSwitchCookiesPS *
|
||||||
const cpsBuffMult = GetCPSBuffMult();
|
60 *
|
||||||
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
|
60 *
|
||||||
else maxPayout = 0;
|
6 *
|
||||||
|
CacheDragonsFortuneMultAdjustment;
|
||||||
|
// Removes effect of Frenzy etc.
|
||||||
|
const cpsBuffMult = GetCPSBuffMult();
|
||||||
|
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
|
||||||
|
else maxPayout = 0;
|
||||||
|
|
||||||
CacheChainMaxReward = MaxChainCookieReward(7, maxPayout, CacheGoldenCookiesMult);
|
CacheChainMaxReward = MaxChainCookieReward(
|
||||||
CacheChainRequired = CacheChainMaxReward[1] * 2 / CacheGoldenCookiesMult;
|
7,
|
||||||
CacheChainRequiredNext = CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
maxPayout,
|
||||||
|
CacheGoldenCookiesMult,
|
||||||
|
);
|
||||||
|
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult; // eslint-disable-line no-unused-vars
|
||||||
|
CacheChainRequiredNext = // eslint-disable-line no-unused-vars
|
||||||
|
CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
||||||
|
|
||||||
CacheChainWrathMaxReward = MaxChainCookieReward(6, maxPayout, CacheWrathCookiesMult);
|
CacheChainWrathMaxReward = MaxChainCookieReward(
|
||||||
CacheChainWrathRequired = CacheChainWrathMaxReward[1] * 2 / CacheWrathCookiesMult;
|
6,
|
||||||
CacheChainWrathRequiredNext = CacheChainWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
maxPayout,
|
||||||
|
CacheWrathCookiesMult,
|
||||||
|
);
|
||||||
|
CacheChainWrathRequired = // eslint-disable-line no-unused-vars
|
||||||
|
(CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
||||||
|
CacheChainWrathRequiredNext = // eslint-disable-line no-unused-vars
|
||||||
|
CacheChainWrathMaxReward[2] /
|
||||||
|
60 /
|
||||||
|
60 /
|
||||||
|
6 /
|
||||||
|
CacheDragonsFortuneMultAdjustment;
|
||||||
|
|
||||||
CacheChainFrenzyMaxReward = MaxChainCookieReward(7, maxPayout * 7, CacheGoldenCookiesMult);
|
CacheChainFrenzyMaxReward = MaxChainCookieReward(
|
||||||
CacheChainFrenzyRequired = CacheChainFrenzyMaxReward[1] * 2 / CacheGoldenCookiesMult;
|
7,
|
||||||
CacheChainFrenzyRequiredNext = CacheChainFrenzyMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
maxPayout * 7,
|
||||||
|
CacheGoldenCookiesMult,
|
||||||
|
);
|
||||||
|
CacheChainFrenzyRequired = // eslint-disable-line no-unused-vars
|
||||||
|
(CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
|
||||||
|
CacheChainFrenzyRequiredNext = // eslint-disable-line no-unused-vars
|
||||||
|
CacheChainFrenzyMaxReward[2] /
|
||||||
|
60 /
|
||||||
|
60 /
|
||||||
|
6 /
|
||||||
|
CacheDragonsFortuneMultAdjustment;
|
||||||
|
|
||||||
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(6, maxPayout * 7, CacheWrathCookiesMult);
|
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(
|
||||||
CacheChainFrenzyWrathRequired = CacheChainFrenzyWrathMaxReward[1] * 2 / CacheWrathCookiesMult;
|
6,
|
||||||
CacheChainFrenzyWrathRequiredNext = CacheChainFrenzyWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
|
maxPayout * 7,
|
||||||
|
CacheWrathCookiesMult,
|
||||||
|
);
|
||||||
|
CacheChainFrenzyWrathRequired = // eslint-disable-line no-unused-vars
|
||||||
|
(CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
|
||||||
|
CacheChainFrenzyWrathRequiredNext = // eslint-disable-line no-unused-vars
|
||||||
|
CacheChainFrenzyWrathMaxReward[2] /
|
||||||
|
60 /
|
||||||
|
60 /
|
||||||
|
6 /
|
||||||
|
CacheDragonsFortuneMultAdjustment;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,8 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import {
|
import {
|
||||||
CacheHCPerSecond, CacheLastHeavenlyCheck, CacheLastHeavenlyChips, HeavenlyChipsDiff,
|
CacheHCPerSecond,
|
||||||
|
CacheLastHeavenlyCheck,
|
||||||
|
CacheLastHeavenlyChips,
|
||||||
|
HeavenlyChipsDiff,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -9,25 +11,28 @@ import {
|
|||||||
* @global {number} CM.Cache.HCPerSecond The Heavenly Chips per second in the last five seconds
|
* @global {number} CM.Cache.HCPerSecond The Heavenly Chips per second in the last five seconds
|
||||||
*/
|
*/
|
||||||
export default function CacheHeavenlyChipsPS() {
|
export default function CacheHeavenlyChipsPS() {
|
||||||
const currDate = Math.floor(Date.now() / 1000);
|
const currDate = Math.floor(Date.now() / 1000);
|
||||||
// Only calculate every new second
|
// Only calculate every new second
|
||||||
if ((Game.T / Game.fps) % 1 === 0) {
|
if ((Game.T / Game.fps) % 1 === 0) {
|
||||||
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
|
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
|
||||||
const ascendNowToOwn = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
|
const ascendNowToOwn = Math.floor(
|
||||||
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
|
Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
|
||||||
|
);
|
||||||
|
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
|
||||||
|
|
||||||
// Add recent gains to AvgQueue's
|
// Add recent gains to AvgQueue's
|
||||||
const timeDiff = currDate - CacheLastHeavenlyCheck;
|
const timeDiff = currDate - CacheLastHeavenlyCheck;
|
||||||
const heavenlyChipsDiffAvg = Math.max(0, (ascendNowToGet - CacheLastHeavenlyChips)) / timeDiff;
|
const heavenlyChipsDiffAvg =
|
||||||
for (let i = 0; i < timeDiff; i++) {
|
Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
|
||||||
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
|
for (let i = 0; i < timeDiff; i++) {
|
||||||
}
|
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
|
||||||
|
}
|
||||||
|
|
||||||
// Store current data for next loop
|
// Store current data for next loop
|
||||||
CacheLastHeavenlyCheck = currDate;
|
CacheLastHeavenlyCheck = currDate;
|
||||||
CacheLastHeavenlyChips = ascendNowToGet;
|
CacheLastHeavenlyChips = ascendNowToGet;
|
||||||
|
|
||||||
// Get average gain over period of 5 seconds
|
// Get average gain over period of 5 seconds
|
||||||
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5);
|
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5); // eslint-disable-line no-unused-vars
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,9 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
import { crateMissing } from '../../Disp/MenuSections/Statistics/CreateMissingUpgrades';
|
||||||
import { crateMissing } from '../../Disp/MenuSections/CreateMissingUpgrades';
|
import {
|
||||||
import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgradesPrestige } from '../VariablesAndData';
|
CacheMissingUpgrades,
|
||||||
|
CacheMissingUpgradesCookies,
|
||||||
|
CacheMissingUpgradesPrestige,
|
||||||
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches variables related to missing upgrades
|
* This functions caches variables related to missing upgrades
|
||||||
@@ -10,31 +13,38 @@ import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgrades
|
|||||||
* @global {string} CM.Cache.MissingUpgradesPrestige String containig the HTML to create the "crates" for missing prestige upgrades
|
* @global {string} CM.Cache.MissingUpgradesPrestige String containig the HTML to create the "crates" for missing prestige upgrades
|
||||||
*/
|
*/
|
||||||
export default function CacheAllMissingUpgrades() {
|
export default function CacheAllMissingUpgrades() {
|
||||||
CacheMissingUpgrades = '';
|
CacheMissingUpgrades = '';
|
||||||
CacheMissingUpgradesCookies = '';
|
CacheMissingUpgradesCookies = '';
|
||||||
CacheMissingUpgradesPrestige = '';
|
CacheMissingUpgradesPrestige = '';
|
||||||
const list = [];
|
const list = [];
|
||||||
// sort the upgrades
|
// sort the upgrades
|
||||||
for (const i of Object.keys(Game.Upgrades)) {
|
Object.keys(Game.Upgrades).forEach((i) => {
|
||||||
list.push(Game.Upgrades[i]);
|
list.push(Game.Upgrades[i]);
|
||||||
}
|
});
|
||||||
const sortMap = function (a, b) {
|
const sortMap = function (a, b) {
|
||||||
if (a.order > b.order) return 1;
|
if (a.order > b.order) return 1;
|
||||||
if (a.order < b.order) return -1;
|
if (a.order < b.order) return -1;
|
||||||
return 0;
|
return 0;
|
||||||
};
|
};
|
||||||
list.sort(sortMap);
|
list.sort(sortMap);
|
||||||
|
|
||||||
for (const i of Object.keys(list)) {
|
Object.keys(list).forEach((i) => {
|
||||||
const me = list[i];
|
const me = list[i];
|
||||||
|
|
||||||
if (me.bought === 0) {
|
if (me.bought === 0) {
|
||||||
let str = '';
|
let str = '';
|
||||||
|
|
||||||
str += crateMissing(me);
|
str += crateMissing(me);
|
||||||
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
|
/* eslint-disable no-unused-vars */
|
||||||
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
|
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
|
||||||
else if (me.pool !== 'toggle' && me.pool !== 'unused' && me.pool !== 'debug') CacheMissingUpgrades += str;
|
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
|
||||||
}
|
else if (
|
||||||
}
|
me.pool !== 'toggle' &&
|
||||||
|
me.pool !== 'unused' &&
|
||||||
|
me.pool !== 'debug'
|
||||||
|
)
|
||||||
|
CacheMissingUpgrades += str;
|
||||||
|
/* eslint-enable no-unused-vars */
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import { CacheSeaSpec } from '../VariablesAndData';
|
import { CacheSeaSpec } from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -7,11 +6,11 @@ import { CacheSeaSpec } from '../VariablesAndData';
|
|||||||
* @global {number} CM.Cache.SeaSpec The reward for popping a reindeer
|
* @global {number} CM.Cache.SeaSpec The reward for popping a reindeer
|
||||||
*/
|
*/
|
||||||
export default function CacheSeasonSpec() {
|
export default function CacheSeasonSpec() {
|
||||||
if (Game.season === 'christmas') {
|
if (Game.season === 'christmas') {
|
||||||
let val = Game.cookiesPs * 60;
|
let val = Game.cookiesPs * 60;
|
||||||
if (Game.hasBuff('Elder frenzy')) val *= 0.5;
|
if (Game.hasBuff('Elder frenzy')) val *= 0.5;
|
||||||
if (Game.hasBuff('Frenzy')) val *= 0.75;
|
if (Game.hasBuff('Frenzy')) val *= 0.75;
|
||||||
CacheSeaSpec = Math.max(25, val);
|
CacheSeaSpec = Math.max(25, val);
|
||||||
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2;
|
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2; // eslint-disable-line no-unused-vars
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,73 +1,90 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
/** Functions related to Caching stats */
|
/** Functions related to Caching stats */
|
||||||
|
|
||||||
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
|
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
|
||||||
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
|
||||||
import {
|
import {
|
||||||
CacheConjure, CacheConjureReward, CacheDragonsFortuneMultAdjustment, CacheEdifice, CacheEdificeBuilding, CacheGoldenCookiesMult, CacheLucky, CacheLuckyFrenzy, CacheLuckyReward, CacheLuckyRewardFrenzy, CacheLuckyWrathReward, CacheLuckyWrathRewardFrenzy, CacheNoGoldSwitchCookiesPS, CacheWrathCookiesMult,
|
CacheConjure,
|
||||||
|
CacheConjureReward,
|
||||||
|
CacheDragonsFortuneMultAdjustment,
|
||||||
|
CacheEdifice,
|
||||||
|
CacheEdificeBuilding,
|
||||||
|
CacheGoldenCookiesMult,
|
||||||
|
CacheLucky,
|
||||||
|
CacheLuckyFrenzy,
|
||||||
|
CacheLuckyReward,
|
||||||
|
CacheLuckyRewardFrenzy,
|
||||||
|
CacheLuckyWrathReward,
|
||||||
|
CacheLuckyWrathRewardFrenzy,
|
||||||
|
CacheNoGoldSwitchCookiesPS,
|
||||||
|
CacheWrathCookiesMult,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions caches variables related to the stats page
|
* This functions caches variables related to the stats page
|
||||||
*/
|
*/
|
||||||
export function CacheStatsCookies() {
|
export function CacheStatsCookies() {
|
||||||
CacheLucky = (CacheNoGoldSwitchCookiesPS * 900) / 0.15;
|
CacheLucky = (CacheNoGoldSwitchCookiesPS * 900) / 0.15;
|
||||||
CacheLucky *= CacheDragonsFortuneMultAdjustment;
|
CacheLucky *= CacheDragonsFortuneMultAdjustment;
|
||||||
const cpsBuffMult = GetCPSBuffMult();
|
const cpsBuffMult = GetCPSBuffMult();
|
||||||
if (cpsBuffMult > 0) CacheLucky /= cpsBuffMult;
|
if (cpsBuffMult > 0) CacheLucky /= cpsBuffMult;
|
||||||
else CacheLucky = 0;
|
else CacheLucky = 0;
|
||||||
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13;
|
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13; // eslint-disable-line no-unused-vars
|
||||||
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13;
|
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13; // eslint-disable-line no-unused-vars
|
||||||
CacheLuckyFrenzy = CacheLucky * 7;
|
CacheLuckyFrenzy = CacheLucky * 7;
|
||||||
CacheLuckyRewardFrenzy = CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
CacheLuckyRewardFrenzy = // eslint-disable-line no-unused-vars
|
||||||
CacheLuckyWrathRewardFrenzy = CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
||||||
CacheConjure = CacheLucky * 2;
|
CacheLuckyWrathRewardFrenzy = // eslint-disable-line no-unused-vars
|
||||||
CacheConjureReward = CacheConjure * 0.15;
|
CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
|
||||||
|
CacheConjure = CacheLucky * 2;
|
||||||
|
CacheConjureReward = CacheConjure * 0.15; // eslint-disable-line no-unused-vars
|
||||||
|
|
||||||
CacheEdifice = 0;
|
CacheEdifice = 0;
|
||||||
let max = 0;
|
let max = 0;
|
||||||
let n = 0;
|
let n = 0;
|
||||||
for (const i of Object.keys(Game.Objects)) {
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
if (Game.Objects[i].amount > max) max = Game.Objects[i].amount;
|
if (Game.Objects[i].amount > max) max = Game.Objects[i].amount;
|
||||||
if (Game.Objects[i].amount > 0) n++;
|
if (Game.Objects[i].amount > 0) n += 1;
|
||||||
}
|
});
|
||||||
for (const i of Object.keys(Game.Objects)) {
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
if ((Game.Objects[i].amount < max || n === 1)
|
if (
|
||||||
&& Game.Objects[i].amount < 400
|
(Game.Objects[i].amount < max || n === 1) &&
|
||||||
&& Game.Objects[i].price * 2 > CacheEdifice) {
|
Game.Objects[i].amount < 400 &&
|
||||||
CacheEdifice = Game.Objects[i].price * 2;
|
Game.Objects[i].price * 2 > CacheEdifice
|
||||||
CacheEdificeBuilding = i;
|
) {
|
||||||
}
|
CacheEdifice = Game.Objects[i].price * 2;
|
||||||
}
|
CacheEdificeBuilding = i; // eslint-disable-line no-unused-vars
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions calculates the multipliers of Golden and Wrath cookie rewards
|
* This functions calculates the multipliers of Golden and Wrath cookie rewards
|
||||||
*/
|
*/
|
||||||
export function CacheGoldenAndWrathCookiesMults() {
|
export function CacheGoldenAndWrathCookiesMults() {
|
||||||
let goldenMult = 1;
|
let goldenMult = 1;
|
||||||
let wrathMult = 1;
|
let wrathMult = 1;
|
||||||
let mult = 1;
|
let mult = 1;
|
||||||
|
|
||||||
// Factor auras and upgrade in mults
|
// Factor auras and upgrade in mults
|
||||||
if (SimHas('Green yeast digestives')) mult *= 1.01;
|
if (SimHas('Green yeast digestives')) mult *= 1.01;
|
||||||
if (SimHas('Dragon fang')) mult *= 1.03;
|
if (SimHas('Dragon fang')) mult *= 1.03;
|
||||||
|
|
||||||
goldenMult *= 1 + Game.auraMult('Ancestral Metamorphosis') * 0.1;
|
goldenMult *= 1 + Game.auraMult('Ancestral Metamorphosis') * 0.1;
|
||||||
goldenMult *= Game.eff('goldenCookieGain');
|
goldenMult *= Game.eff('goldenCookieGain');
|
||||||
wrathMult *= 1 + Game.auraMult('Unholy Dominion') * 0.1;
|
wrathMult *= 1 + Game.auraMult('Unholy Dominion') * 0.1;
|
||||||
wrathMult *= Game.eff('wrathCookieGain');
|
wrathMult *= Game.eff('wrathCookieGain');
|
||||||
|
|
||||||
// Calculate final golden and wrath multipliers
|
// Calculate final golden and wrath multipliers
|
||||||
CacheGoldenCookiesMult = mult * goldenMult;
|
CacheGoldenCookiesMult = mult * goldenMult;
|
||||||
CacheWrathCookiesMult = mult * wrathMult;
|
CacheWrathCookiesMult = mult * wrathMult;
|
||||||
|
|
||||||
// Calculate Dragon's Fortune multiplier adjustment:
|
// Calculate Dragon's Fortune multiplier adjustment:
|
||||||
// If Dragon's Fortune (or Reality Bending) aura is active and there are currently no golden cookies,
|
// If Dragon's Fortune (or Reality Bending) aura is active and there are currently no golden cookies,
|
||||||
// compute a multiplier adjustment to apply on the current CPS to simulate 1 golden cookie on screen.
|
// compute a multiplier adjustment to apply on the current CPS to simulate 1 golden cookie on screen.
|
||||||
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
|
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
|
||||||
CacheDragonsFortuneMultAdjustment = 1;
|
CacheDragonsFortuneMultAdjustment = 1;
|
||||||
if (Game.shimmerTypes.golden.n === 0) {
|
if (Game.shimmerTypes.golden.n === 0) {
|
||||||
CacheDragonsFortuneMultAdjustment *= 1 + Game.auraMult('Dragon\'s Fortune') * 1.23;
|
CacheDragonsFortuneMultAdjustment *=
|
||||||
}
|
1 + Game.auraMult("Dragon's Fortune") * 1.23;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -33,13 +33,13 @@ export let CacheWrinklersTotal = 0;
|
|||||||
export let CacheWrinklersNormal = 0;
|
export let CacheWrinklersNormal = 0;
|
||||||
export let CacheWrinklersFattest = [0, null];
|
export let CacheWrinklersFattest = [0, null];
|
||||||
|
|
||||||
export let CacheAvgCps = 0;
|
|
||||||
export let CacheCurrWrinklerCPSMult = 0;
|
export let CacheCurrWrinklerCPSMult = 0;
|
||||||
export let CacheCurrWrinklerCount = 0;
|
export let CacheCurrWrinklerCount = 0;
|
||||||
|
|
||||||
export let CacheUpgrades = {};
|
export let CacheUpgrades = {};
|
||||||
|
|
||||||
export let CacheAverageClicks = {};
|
export let CacheAverageClicks = {};
|
||||||
|
export let CacheAverageCookiesFromClicks;
|
||||||
|
|
||||||
export let CacheMissingUpgrades = {};
|
export let CacheMissingUpgrades = {};
|
||||||
export let CacheMissingUpgradesPrestige = {};
|
export let CacheMissingUpgradesPrestige = {};
|
||||||
@@ -66,10 +66,10 @@ export let CacheSeasonPopShimmer = {};
|
|||||||
|
|
||||||
export let CacheTimeTillNextPrestige = 0;
|
export let CacheTimeTillNextPrestige = 0;
|
||||||
|
|
||||||
|
/** Stores lowest PP value */
|
||||||
export let CacheMinPP = 0;
|
export let CacheMinPP = 0;
|
||||||
export let CacheMidPP = 0;
|
/** Stores all PP values of all buildings for all buy settings (1, 10, 100) */
|
||||||
export let CacheMaxPP = 0;
|
export let CachePPArray = [];
|
||||||
export let CacheArrayOfPPs = [];
|
|
||||||
|
|
||||||
export let CacheGoldenShimmersByID = {};
|
export let CacheGoldenShimmersByID = {};
|
||||||
|
|
||||||
@@ -100,3 +100,18 @@ export let CacheLastHeavenlyChips;
|
|||||||
export let CacheDoRemakeBuildPrices;
|
export let CacheDoRemakeBuildPrices;
|
||||||
|
|
||||||
export let CacheHadBuildAura;
|
export let CacheHadBuildAura;
|
||||||
|
|
||||||
|
/** Store the CPS effect of each god if it was put into each slot */
|
||||||
|
export let CacheGods = {
|
||||||
|
0: [0, 0, 0],
|
||||||
|
1: [0, 0, 0],
|
||||||
|
2: [0, 0, 0],
|
||||||
|
3: [0, 0, 0],
|
||||||
|
4: [0, 0, 0],
|
||||||
|
5: [0, 0, 0],
|
||||||
|
6: [0, 0, 0],
|
||||||
|
7: [0, 0, 0],
|
||||||
|
8: [0, 0, 0],
|
||||||
|
9: [0, 0, 0],
|
||||||
|
10: [0, 0, 0],
|
||||||
|
};
|
||||||
|
|||||||
@@ -1,9 +1,10 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
/** Caches data related to Wrinklers */
|
/** Caches data related to Wrinklers */
|
||||||
|
|
||||||
import { SimObjects } from '../../Sim/VariablesAndData';
|
import { SimObjects } from '../../Sim/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
CacheWrinklersFattest, CacheWrinklersNormal, CacheWrinklersTotal,
|
CacheWrinklersFattest,
|
||||||
|
CacheWrinklersNormal,
|
||||||
|
CacheWrinklersTotal,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -14,23 +15,27 @@ import {
|
|||||||
* @global {[{number}, {number}]} CM.Cache.WrinklersFattest A list containing the cookies and the id of the fattest non-shiny wrinkler
|
* @global {[{number}, {number}]} CM.Cache.WrinklersFattest A list containing the cookies and the id of the fattest non-shiny wrinkler
|
||||||
*/
|
*/
|
||||||
export default function CacheWrinklers() {
|
export default function CacheWrinklers() {
|
||||||
for (let i = 0; i < Game.wrinklers.length; i++) {
|
CacheWrinklersTotal = 0;
|
||||||
let sucked = Game.wrinklers[i].sucked;
|
CacheWrinklersNormal = 0;
|
||||||
let toSuck = 1.1;
|
CacheWrinklersFattest = [0, null];
|
||||||
if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;
|
for (let i = 0; i < Game.wrinklers.length; i++) {
|
||||||
if (Game.wrinklers[i].type === 1) toSuck *= 3; // Shiny wrinklers
|
let { sucked } = Game.wrinklers[i];
|
||||||
sucked *= toSuck;
|
let toSuck = 1.1;
|
||||||
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;
|
||||||
if (SimObjects.Temple.minigameLoaded) {
|
if (Game.wrinklers[i].type === 1) toSuck *= 3; // Shiny wrinklers
|
||||||
const godLvl = Game.hasGod('scorn');
|
sucked *= toSuck;
|
||||||
if (godLvl === 1) sucked *= 1.15;
|
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||||
else if (godLvl === 2) sucked *= 1.1;
|
if (SimObjects.Temple.minigameLoaded) {
|
||||||
else if (godLvl === 3) sucked *= 1.05;
|
const godLvl = Game.hasGod('scorn');
|
||||||
}
|
if (godLvl === 1) sucked *= 1.15;
|
||||||
CacheWrinklersTotal += sucked;
|
else if (godLvl === 2) sucked *= 1.1;
|
||||||
if (Game.wrinklers[i].type === 0) {
|
else if (godLvl === 3) sucked *= 1.05;
|
||||||
CacheWrinklersNormal += sucked;
|
}
|
||||||
if (sucked > CacheWrinklersFattest[0]) CacheWrinklersFattest = [sucked, i];
|
CacheWrinklersTotal += sucked; // eslint-disable-line no-unused-vars
|
||||||
}
|
if (Game.wrinklers[i].type === 0) {
|
||||||
}
|
CacheWrinklersNormal += sucked; // eslint-disable-line no-unused-vars
|
||||||
|
if (sucked > CacheWrinklersFattest[0])
|
||||||
|
CacheWrinklersFattest = [sucked, i];
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,26 +5,26 @@
|
|||||||
* @param {number} ToggleOnOff A number indicating whether the option has been turned off (0) or on (1)
|
* @param {number} ToggleOnOff A number indicating whether the option has been turned off (0) or on (1)
|
||||||
*/
|
*/
|
||||||
function CheckNotificationPermissions(ToggleOnOff) {
|
function CheckNotificationPermissions(ToggleOnOff) {
|
||||||
if (ToggleOnOff === 1) {
|
if (ToggleOnOff === 1) {
|
||||||
// Check if browser support Promise version of Notification Permissions
|
// Check if browser support Promise version of Notification Permissions
|
||||||
const checkNotificationPromise = function () {
|
const checkNotificationPromise = function () {
|
||||||
try {
|
try {
|
||||||
Notification.requestPermission().then();
|
Notification.requestPermission().then();
|
||||||
} catch (e) {
|
} catch (e) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Check if the browser supports notifications and which type
|
// Check if the browser supports notifications and which type
|
||||||
if (!('Notification' in window)) {
|
if (!('Notification' in window)) {
|
||||||
console.log('This browser does not support notifications.');
|
console.log('This browser does not support notifications.'); // eslint-disable-line no-console
|
||||||
} else if (checkNotificationPromise()) {
|
} else if (checkNotificationPromise()) {
|
||||||
Notification.requestPermission().then();
|
Notification.requestPermission().then();
|
||||||
} else {
|
} else {
|
||||||
Notification.requestPermission();
|
Notification.requestPermission();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export default CheckNotificationPermissions;
|
export default CheckNotificationPermissions;
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
import { default as ConfigDefault } from '../../Data/SettingsDefault';
|
import ConfigDefault from '../../Data/SettingsDefault';
|
||||||
import { default as ConfigData } from '../../Data/SettingsData';
|
import ConfigData from '../../Data/SettingsData';
|
||||||
import { CMOptions } from '../VariablesAndData';
|
import { CMOptions } from '../VariablesAndData';
|
||||||
import save from '../../InitSaveLoad/save';
|
import save from '../../InitSaveLoad/save';
|
||||||
import CMLoop from '../../Main/Loop';
|
import CMLoopHook from '../../Main/LoopHook';
|
||||||
|
import UpdateColours from '../../Disp/HelperFunctions/UpdateColours';
|
||||||
|
|
||||||
/** Functions related to saving, loading and restoring all settings */
|
/** Functions related to saving, loading and restoring all settings */
|
||||||
|
|
||||||
@@ -13,12 +14,20 @@ import CMLoop from '../../Main/Loop';
|
|||||||
* CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale"
|
* CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale"
|
||||||
*/
|
*/
|
||||||
export function SaveConfig() {
|
export function SaveConfig() {
|
||||||
const saveString = b64_to_utf8(unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0]);
|
const saveString = b64_to_utf8(
|
||||||
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
|
unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0],
|
||||||
if (CookieMonsterSave !== null) {
|
);
|
||||||
const newSaveString = saveString.replace(CookieMonsterSave[0], `CookieMonster:${save()}`);
|
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
|
||||||
localStorage.setItem('CookieClickerGame', escape(`${utf8_to_b64(newSaveString)}!END!`));
|
if (CookieMonsterSave !== null) {
|
||||||
}
|
const newSaveString = saveString.replace(
|
||||||
|
CookieMonsterSave[0],
|
||||||
|
`CookieMonster:${save()}`,
|
||||||
|
);
|
||||||
|
localStorage.setItem(
|
||||||
|
'CookieClickerGame',
|
||||||
|
escape(`${utf8_to_b64(newSaveString)}!END!`),
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -26,53 +35,49 @@ export function SaveConfig() {
|
|||||||
* It is called by CM.Main.DelayInit() and CM.Config.RestoreDefault()
|
* It is called by CM.Main.DelayInit() and CM.Config.RestoreDefault()
|
||||||
*/
|
*/
|
||||||
export function LoadConfig(settings) {
|
export function LoadConfig(settings) {
|
||||||
// This removes cookies left from earlier versions of CookieMonster
|
// This removes cookies left from earlier versions of CookieMonster
|
||||||
if (typeof localStorage.CMConfig !== 'undefined') {
|
if (typeof localStorage.CMConfig !== 'undefined') {
|
||||||
delete localStorage.CMConfig;
|
delete localStorage.CMConfig;
|
||||||
}
|
}
|
||||||
if (settings !== undefined) {
|
if (settings !== undefined) {
|
||||||
CMOptions = settings;
|
CMOptions = settings;
|
||||||
|
|
||||||
// Check values
|
if (typeof CMOptions.Colors !== 'undefined') {
|
||||||
let mod = false;
|
delete CMOptions.Colors;
|
||||||
for (const i in ConfigDefault) {
|
}
|
||||||
if (typeof CMOptions[i] === 'undefined') {
|
if (typeof CMOptions.Colours !== 'undefined') {
|
||||||
mod = true;
|
delete CMOptions.Colours;
|
||||||
CMOptions[i] = ConfigDefault[i];
|
}
|
||||||
} else if (i !== 'Header' && i !== 'Colors') {
|
|
||||||
if (i.indexOf('SoundURL') === -1) {
|
// Check values
|
||||||
if (!(CMOptions[i] > -1 && CMOptions[i] < ConfigData[i].label.length)) {
|
let mod = false;
|
||||||
mod = true;
|
Object.keys(ConfigDefault).forEach((i) => {
|
||||||
CMOptions[i] = ConfigDefault[i];
|
if (typeof CMOptions[i] === 'undefined') {
|
||||||
}
|
mod = true;
|
||||||
} else if (typeof CMOptions[i] !== 'string') { // Sound URLs
|
CMOptions[i] = ConfigDefault[i];
|
||||||
mod = true;
|
} else if (i === 'Header') {
|
||||||
CMOptions[i] = ConfigDefault[i];
|
Object.keys(ConfigDefault.Header).forEach((j) => {
|
||||||
}
|
if (
|
||||||
} else if (i === 'Header') {
|
typeof CMOptions[i][j] === 'undefined' ||
|
||||||
for (const j in ConfigDefault.Header) {
|
!(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)
|
||||||
if (typeof CMOptions[i][j] === 'undefined' || !(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)) {
|
) {
|
||||||
mod = true;
|
mod = true;
|
||||||
CMOptions[i][j] = ConfigDefault[i][j];
|
CMOptions[i][j] = ConfigDefault[i][j];
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
} else { // Colors
|
}
|
||||||
for (const j in ConfigDefault.Colors) {
|
});
|
||||||
if (typeof CMOptions[i][j] === 'undefined' || typeof CMOptions[i][j] !== 'string') {
|
if (mod) SaveConfig();
|
||||||
mod = true;
|
CMLoopHook(); // Do loop once
|
||||||
CMOptions[i][j] = ConfigDefault[i][j];
|
Object.keys(ConfigDefault).forEach((i) => {
|
||||||
}
|
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
|
||||||
}
|
ConfigData[i].func();
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
if (mod) SaveConfig();
|
} else {
|
||||||
CMLoop(); // Do loop once
|
// Default values
|
||||||
for (const i in ConfigDefault) {
|
LoadConfig(ConfigDefault);
|
||||||
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
|
}
|
||||||
ConfigData[i].func();
|
Game.UpdateMenu();
|
||||||
}
|
UpdateColours();
|
||||||
}
|
|
||||||
} else { // Default values
|
|
||||||
LoadConfig(ConfigDefault);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,48 +7,55 @@ import { CMOptions } from './VariablesAndData';
|
|||||||
* This function changes the position of both the bottom and timer bar
|
* This function changes the position of both the bottom and timer bar
|
||||||
*/
|
*/
|
||||||
export function UpdateBotTimerBarPosition() {
|
export function UpdateBotTimerBarPosition() {
|
||||||
if (CMOptions.BotBar === 1 && CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
|
if (
|
||||||
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
|
CMOptions.BotBar === 1 &&
|
||||||
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`;
|
CMOptions.TimerBar === 1 &&
|
||||||
} else if (CMOptions.BotBar === 1) {
|
CMOptions.TimerBarPos === 1
|
||||||
l('CMBotBar').style.bottom = '0px';
|
) {
|
||||||
l('game').style.bottom = '70px';
|
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
|
||||||
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
|
l('game').style.bottom = `${
|
||||||
l('game').style.bottom = l('CMTimerBar').style.height;
|
Number(l('CMTimerBar').style.height.replace('px', '')) + 70
|
||||||
} else { // No bars
|
}px`;
|
||||||
l('game').style.bottom = '0px';
|
} else if (CMOptions.BotBar === 1) {
|
||||||
}
|
l('CMBotBar').style.bottom = '0px';
|
||||||
|
l('game').style.bottom = '70px';
|
||||||
|
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
|
||||||
|
l('game').style.bottom = l('CMTimerBar').style.height;
|
||||||
|
} else {
|
||||||
|
// No bars
|
||||||
|
l('game').style.bottom = '0px';
|
||||||
|
}
|
||||||
|
|
||||||
if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) {
|
if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) {
|
||||||
l('sectionLeft').style.top = l('CMTimerBar').style.height;
|
l('sectionLeft').style.top = l('CMTimerBar').style.height;
|
||||||
} else {
|
} else {
|
||||||
l('sectionLeft').style.top = '';
|
l('sectionLeft').style.top = '';
|
||||||
}
|
}
|
||||||
|
|
||||||
UpdateBackground();
|
UpdateBackground();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function changes the visibility of the timer bar
|
* This function changes the visibility of the timer bar
|
||||||
*/
|
*/
|
||||||
export function ToggleTimerBar() {
|
export function ToggleTimerBar() {
|
||||||
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = '';
|
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = '';
|
||||||
else l('CMTimerBar').style.display = 'none';
|
else l('CMTimerBar').style.display = 'none';
|
||||||
UpdateBotTimerBarPosition();
|
UpdateBotTimerBarPosition();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function changes the position of the timer bar
|
* This function changes the position of the timer bar
|
||||||
*/
|
*/
|
||||||
export function ToggleTimerBarPos() {
|
export function ToggleTimerBarPos() {
|
||||||
if (CMOptions.TimerBarPos === 0) {
|
if (CMOptions.TimerBarPos === 0) {
|
||||||
l('CMTimerBar').style.width = '30%';
|
l('CMTimerBar').style.width = '30%';
|
||||||
l('CMTimerBar').style.bottom = '';
|
l('CMTimerBar').style.bottom = '';
|
||||||
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));
|
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));
|
||||||
} else {
|
} else {
|
||||||
l('CMTimerBar').style.width = '100%';
|
l('CMTimerBar').style.width = '100%';
|
||||||
l('CMTimerBar').style.bottom = '0px';
|
l('CMTimerBar').style.bottom = '0px';
|
||||||
l('wrapper').appendChild(l('CMTimerBar'));
|
l('wrapper').appendChild(l('CMTimerBar'));
|
||||||
}
|
}
|
||||||
UpdateBotTimerBarPosition();
|
UpdateBotTimerBarPosition();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
import { default as ConfigData } from '../Data/SettingsData';
|
import ConfigData from '../Data/SettingsData';
|
||||||
import { SaveConfig } from './SaveLoadReload/SaveLoadReloadSettings';
|
import { SaveConfig } from './SaveLoadReload/SaveLoadReloadSettings';
|
||||||
import { CMOptions } from './VariablesAndData';
|
import { CMOptions } from './VariablesAndData';
|
||||||
|
|
||||||
@@ -13,19 +13,21 @@ export const ConfigPrefix = 'CMConfig';
|
|||||||
* @param {string} config The name of the option
|
* @param {string} config The name of the option
|
||||||
*/
|
*/
|
||||||
export function ToggleConfig(config) {
|
export function ToggleConfig(config) {
|
||||||
CMOptions[config]++;
|
CMOptions[config] += 1;
|
||||||
|
|
||||||
if (CMOptions[config] === ConfigData[config].label.length) {
|
if (CMOptions[config] === ConfigData[config].label.length) {
|
||||||
CMOptions[config] = 0;
|
CMOptions[config] = 0;
|
||||||
if (ConfigData[config].toggle) l(ConfigPrefix + config).className = 'option off';
|
if (ConfigData[config].toggle)
|
||||||
} else l(ConfigPrefix + config).className = 'option';
|
l(ConfigPrefix + config).className = 'option off';
|
||||||
|
} else l(ConfigPrefix + config).className = 'option';
|
||||||
|
|
||||||
if (typeof ConfigData[config].func !== 'undefined') {
|
if (typeof ConfigData[config].func !== 'undefined') {
|
||||||
ConfigData[config].func();
|
ConfigData[config].func();
|
||||||
}
|
}
|
||||||
|
|
||||||
l(ConfigPrefix + config).innerHTML = ConfigData[config].label[CMOptions[config]];
|
l(ConfigPrefix + config).innerHTML =
|
||||||
SaveConfig();
|
ConfigData[config].label[CMOptions[config]];
|
||||||
|
SaveConfig();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -34,11 +36,11 @@ export function ToggleConfig(config) {
|
|||||||
* @param {string} config The name of the option
|
* @param {string} config The name of the option
|
||||||
*/
|
*/
|
||||||
export function ToggleConfigVolume(config) {
|
export function ToggleConfigVolume(config) {
|
||||||
if (l(`slider${config}`) !== null) {
|
if (l(`slider${config}`) !== null) {
|
||||||
l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`;
|
l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`;
|
||||||
CMOptions[config] = Math.round(l(`slider${config}`).value);
|
CMOptions[config] = Math.round(l(`slider${config}`).value);
|
||||||
}
|
}
|
||||||
SaveConfig();
|
SaveConfig();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -47,7 +49,7 @@ export function ToggleConfigVolume(config) {
|
|||||||
* @param {string} config The name of the header
|
* @param {string} config The name of the header
|
||||||
*/
|
*/
|
||||||
export function ToggleHeader(config) {
|
export function ToggleHeader(config) {
|
||||||
CMOptions.Header[config]++;
|
CMOptions.Header[config] += 1;
|
||||||
if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0;
|
if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0;
|
||||||
SaveConfig();
|
SaveConfig();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,11 +7,11 @@ import { CMOptions } from '../VariablesAndData';
|
|||||||
* It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar
|
* It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar
|
||||||
*/
|
*/
|
||||||
export default function ToggleBotBar() {
|
export default function ToggleBotBar() {
|
||||||
if (CMOptions.BotBar === 1) {
|
if (CMOptions.BotBar === 1) {
|
||||||
l('CMBotBar').style.display = '';
|
l('CMBotBar').style.display = '';
|
||||||
UpdateBotBar();
|
UpdateBotBar();
|
||||||
} else {
|
} else {
|
||||||
l('CMBotBar').style.display = 'none';
|
l('CMBotBar').style.display = 'none';
|
||||||
}
|
}
|
||||||
UpdateBotTimerBarPosition();
|
UpdateBotTimerBarPosition();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,6 +7,6 @@ import { CMOptions } from '../VariablesAndData';
|
|||||||
* It is called by a change in CM.Options.DetailedTime
|
* It is called by a change in CM.Options.DetailedTime
|
||||||
*/
|
*/
|
||||||
export default function ToggleDetailedTime() {
|
export default function ToggleDetailedTime() {
|
||||||
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime;
|
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime;
|
||||||
else Game.sayTime = BackupFunctions.sayTime;
|
else Game.sayTime = BackupFunctions.sayTime;
|
||||||
}
|
}
|
||||||
|
|||||||
13
src/Config/Toggles/ToggleFavourites.js
Normal file
13
src/Config/Toggles/ToggleFavourites.js
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
import { FavouriteSettings } from '../../Disp/VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function toggles whether a setting is part of the favourites section in setting or not
|
||||||
|
* @param {string} config The name of the toggleable config option
|
||||||
|
*/
|
||||||
|
export default function ToggleFavouriteSetting(config) {
|
||||||
|
if (FavouriteSettings.includes(config))
|
||||||
|
FavouriteSettings = FavouriteSettings.filter(function (ele) {
|
||||||
|
return ele !== config;
|
||||||
|
});
|
||||||
|
else FavouriteSettings.push(config);
|
||||||
|
}
|
||||||
@@ -7,13 +7,14 @@ import { CMOptions } from '../VariablesAndData';
|
|||||||
* It is called by a change in CM.Options.GCTimer
|
* It is called by a change in CM.Options.GCTimer
|
||||||
*/
|
*/
|
||||||
export default function ToggleGCTimer() {
|
export default function ToggleGCTimer() {
|
||||||
if (CMOptions.GCTimer === 1) {
|
if (CMOptions.GCTimer === 1) {
|
||||||
for (const i of Object.keys(GCTimers)) {
|
Object.keys(GCTimers).forEach((i) => {
|
||||||
GCTimers[i].style.display = 'block';
|
GCTimers[i].style.display = 'block';
|
||||||
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;
|
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;
|
||||||
GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top;
|
GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top;
|
||||||
}
|
});
|
||||||
} else {
|
} else {
|
||||||
for (const i of Object.keys(GCTimers)) GCTimers[i].style.display = 'none';
|
// eslint-disable-next-line no-return-assign
|
||||||
}
|
Object.keys(GCTimers).forEach((i) => (GCTimers[i].style.display = 'none'));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
13
src/Config/Toggles/ToggleSectionHideButtons.js
Normal file
13
src/Config/Toggles/ToggleSectionHideButtons.js
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
import { CMOptions } from '../VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
|
||||||
|
* It is called by changes in CM.Options.WrinklerButtons
|
||||||
|
*/
|
||||||
|
export default function ToggleSectionHideButtons() {
|
||||||
|
if (CMOptions.HideSectionsButtons) {
|
||||||
|
l('CMSectionHidButtons').style.display = '';
|
||||||
|
} else {
|
||||||
|
l('CMSectionHidButtons').style.display = 'none';
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -6,15 +6,15 @@ import { CMOptions } from '../VariablesAndData';
|
|||||||
* and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings()
|
* and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings()
|
||||||
*/
|
*/
|
||||||
export default function ToggleToolWarnPos() {
|
export default function ToggleToolWarnPos() {
|
||||||
if (l('CMDispTooltipWarningParent') !== null) {
|
if (l('CMDispTooltipWarningParent') !== null) {
|
||||||
if (CMOptions.ToolWarnPos === 0) {
|
if (CMOptions.ToolWarnPos === 0) {
|
||||||
l('CMDispTooltipWarningParent').style.top = 'auto';
|
l('CMDispTooltipWarningParent').style.top = 'auto';
|
||||||
l('CMDispTooltipWarningParent').style.margin = '4px -4px';
|
l('CMDispTooltipWarningParent').style.margin = '4px -4px';
|
||||||
l('CMDispTooltipWarningParent').style.padding = '3px 4px';
|
l('CMDispTooltipWarningParent').style.padding = '3px 4px';
|
||||||
} else {
|
} else {
|
||||||
l('CMDispTooltipWarningParent').style.right = 'auto';
|
l('CMDispTooltipWarningParent').style.right = 'auto';
|
||||||
l('CMDispTooltipWarningParent').style.margin = '4px';
|
l('CMDispTooltipWarningParent').style.margin = '4px';
|
||||||
l('CMDispTooltipWarningParent').style.padding = '4px 3px';
|
l('CMDispTooltipWarningParent').style.padding = '4px 3px';
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,22 +0,0 @@
|
|||||||
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
|
|
||||||
import { CMOptions } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Section: Functions related to the Upgrade Bar
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function toggles the upgrade bar and the colours of upgrades
|
|
||||||
* It is called by a change in CM.Options.UpBarColor
|
|
||||||
*/
|
|
||||||
export default function ToggleUpgradeBarAndColor() {
|
|
||||||
if (CMOptions.UpBarColor === 1) { // Colours and bar on
|
|
||||||
l('CMUpgradeBar').style.display = '';
|
|
||||||
UpdateUpgrades();
|
|
||||||
} else if (CMOptions.UpBarColor === 2) { // Colours on and bar off
|
|
||||||
l('CMUpgradeBar').style.display = 'none';
|
|
||||||
UpdateUpgrades();
|
|
||||||
} else { // Colours and bar off
|
|
||||||
l('CMUpgradeBar').style.display = 'none';
|
|
||||||
Game.RebuildUpgrades();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
22
src/Config/Toggles/ToggleUpgradeBarAndColour.js
Normal file
22
src/Config/Toggles/ToggleUpgradeBarAndColour.js
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
|
||||||
|
import { CMOptions } from '../VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function toggles the upgrade bar and the colours of upgrades
|
||||||
|
* It is called by a change in CM.Options.UpBarColor
|
||||||
|
*/
|
||||||
|
export default function ToggleUpgradeBarAndColor() {
|
||||||
|
if (CMOptions.UpBarColor === 1) {
|
||||||
|
// Colours and bar on
|
||||||
|
l('CMUpgradeBar').style.display = '';
|
||||||
|
UpdateUpgrades();
|
||||||
|
} else if (CMOptions.UpBarColor === 2) {
|
||||||
|
// Colours on and bar off
|
||||||
|
l('CMUpgradeBar').style.display = 'none';
|
||||||
|
UpdateUpgrades();
|
||||||
|
} else {
|
||||||
|
// Colours and bar off
|
||||||
|
l('CMUpgradeBar').style.display = 'none';
|
||||||
|
Game.RebuildUpgrades();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -5,10 +5,11 @@ import { CMOptions } from '../VariablesAndData';
|
|||||||
* It is called by a change in CM.Options.UpgradeBarFixedPos
|
* It is called by a change in CM.Options.UpgradeBarFixedPos
|
||||||
*/
|
*/
|
||||||
export default function ToggleUpgradeBarFixedPos() {
|
export default function ToggleUpgradeBarFixedPos() {
|
||||||
if (CMOptions.UpgradeBarFixedPos === 1) { // Fix to top of screen when scrolling
|
if (CMOptions.UpgradeBarFixedPos === 1) {
|
||||||
l('CMUpgradeBar').style.position = 'sticky';
|
// Fix to top of screen when scrolling
|
||||||
l('CMUpgradeBar').style.top = '0px';
|
l('CMUpgradeBar').style.position = 'sticky';
|
||||||
} else {
|
l('CMUpgradeBar').style.top = '0px';
|
||||||
l('CMUpgradeBar').style.position = ''; // Possible to scroll offscreen
|
} else {
|
||||||
}
|
l('CMUpgradeBar').style.position = ''; // Possible to scroll offscreen
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,11 +5,11 @@ import { CMOptions } from '../VariablesAndData';
|
|||||||
* It is called by changes in CM.Options.WrinklerButtons
|
* It is called by changes in CM.Options.WrinklerButtons
|
||||||
*/
|
*/
|
||||||
export default function ToggleWrinklerButtons() {
|
export default function ToggleWrinklerButtons() {
|
||||||
if (CMOptions.WrinklerButtons) {
|
if (CMOptions.WrinklerButtons && Game.elderWrath) {
|
||||||
l('PopAllNormalWrinklerButton').style.display = '';
|
l('PopAllNormalWrinklerButton').style.display = '';
|
||||||
l('PopFattestWrinklerButton').style.display = '';
|
l('PopFattestWrinklerButton').style.display = '';
|
||||||
} else {
|
} else {
|
||||||
l('PopAllNormalWrinklerButton').style.display = 'none';
|
l('PopAllNormalWrinklerButton').style.display = 'none';
|
||||||
l('PopFattestWrinklerButton').style.display = 'none';
|
l('PopFattestWrinklerButton').style.display = 'none';
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,2 @@
|
|||||||
/* eslint-disable prefer-const */
|
export let CMOptions = {}; // eslint-disable-line prefer-const
|
||||||
|
|
||||||
export let CMOptions = {};
|
|
||||||
export const ConfigPrefix = 'CMConfig';
|
export const ConfigPrefix = 'CMConfig';
|
||||||
|
|||||||
@@ -1,12 +1,11 @@
|
|||||||
/* eslint-disable no-unused-vars */
|
|
||||||
import init from './InitSaveLoad/init';
|
import init from './InitSaveLoad/init';
|
||||||
import load from './InitSaveLoad/load';
|
import load from './InitSaveLoad/load';
|
||||||
import save from './InitSaveLoad/save';
|
import save from './InitSaveLoad/save';
|
||||||
|
|
||||||
const CM = {
|
const CM = {
|
||||||
init,
|
init,
|
||||||
load,
|
load,
|
||||||
save,
|
save,
|
||||||
};
|
};
|
||||||
|
|
||||||
Game.registerMod('CookieMonster', CM);
|
Game.registerMod('CookieMonster', CM);
|
||||||
|
|||||||
@@ -2,93 +2,96 @@
|
|||||||
|
|
||||||
/** Array of the names of all fortune cookies obtainable from the ticker */
|
/** Array of the names of all fortune cookies obtainable from the ticker */
|
||||||
export const Fortunes = [
|
export const Fortunes = [
|
||||||
'Fortune #001',
|
'Fortune #001',
|
||||||
'Fortune #002',
|
'Fortune #002',
|
||||||
'Fortune #003',
|
'Fortune #003',
|
||||||
'Fortune #004',
|
'Fortune #004',
|
||||||
'Fortune #005',
|
'Fortune #005',
|
||||||
'Fortune #006',
|
'Fortune #006',
|
||||||
'Fortune #007',
|
'Fortune #007',
|
||||||
'Fortune #008',
|
'Fortune #008',
|
||||||
'Fortune #009',
|
'Fortune #009',
|
||||||
'Fortune #010',
|
'Fortune #010',
|
||||||
'Fortune #011',
|
'Fortune #011',
|
||||||
'Fortune #012',
|
'Fortune #012',
|
||||||
'Fortune #013',
|
'Fortune #013',
|
||||||
'Fortune #014',
|
'Fortune #014',
|
||||||
'Fortune #015',
|
'Fortune #015',
|
||||||
'Fortune #016',
|
'Fortune #016',
|
||||||
'Fortune #017',
|
'Fortune #017',
|
||||||
'Fortune #018',
|
'Fortune #018',
|
||||||
'Fortune #100',
|
'Fortune #100',
|
||||||
'Fortune #101',
|
'Fortune #101',
|
||||||
'Fortune #102',
|
'Fortune #102',
|
||||||
'Fortune #103',
|
'Fortune #103',
|
||||||
'Fortune #104',
|
'Fortune #104',
|
||||||
];
|
];
|
||||||
|
|
||||||
/** Array of the names of all Halloween cookies */
|
/** Array of the names of all Halloween cookies */
|
||||||
export const HalloCookies = [
|
export const HalloCookies = [
|
||||||
'Skull cookies',
|
'Skull cookies',
|
||||||
'Ghost cookies',
|
'Ghost cookies',
|
||||||
'Bat cookies',
|
'Bat cookies',
|
||||||
'Slime cookies',
|
'Slime cookies',
|
||||||
'Pumpkin cookies',
|
'Pumpkin cookies',
|
||||||
'Eyeball cookies',
|
'Eyeball cookies',
|
||||||
'Spider cookies',
|
'Spider cookies',
|
||||||
];
|
];
|
||||||
|
|
||||||
/** Array of the names of all Christmas cookies */
|
/** Array of the names of all Christmas cookies */
|
||||||
export const ChristCookies = ['Christmas tree biscuits',
|
export const ChristCookies = [
|
||||||
'Snowflake biscuits',
|
'Christmas tree biscuits',
|
||||||
'Snowman biscuits',
|
'Snowflake biscuits',
|
||||||
'Holly biscuits',
|
'Snowman biscuits',
|
||||||
'Candy cane biscuits',
|
'Holly biscuits',
|
||||||
'Bell biscuits',
|
'Candy cane biscuits',
|
||||||
'Present biscuits',
|
'Bell biscuits',
|
||||||
|
'Present biscuits',
|
||||||
];
|
];
|
||||||
|
|
||||||
/** Array of the names of all Valentine cookies */
|
/** Array of the names of all Valentine cookies */
|
||||||
export const ValCookies = ['Pure heart biscuits',
|
export const ValCookies = [
|
||||||
'Ardent heart biscuits',
|
'Pure heart biscuits',
|
||||||
'Sour heart biscuits',
|
'Ardent heart biscuits',
|
||||||
'Weeping heart biscuits',
|
'Sour heart biscuits',
|
||||||
'Golden heart biscuits',
|
'Weeping heart biscuits',
|
||||||
'Eternal heart biscuits',
|
'Golden heart biscuits',
|
||||||
'Prism heart biscuits',
|
'Eternal heart biscuits',
|
||||||
|
'Prism heart biscuits',
|
||||||
];
|
];
|
||||||
|
|
||||||
/** Array of the names of all plant drops */
|
/** Array of the names of all plant drops */
|
||||||
export const PlantDrops = ['Elderwort biscuits',
|
export const PlantDrops = [
|
||||||
'Bakeberry cookies',
|
'Elderwort biscuits',
|
||||||
'Duketater cookies',
|
'Bakeberry cookies',
|
||||||
'Green yeast digestives',
|
'Duketater cookies',
|
||||||
'Wheat slims',
|
'Green yeast digestives',
|
||||||
'Fern tea',
|
'Wheat slims',
|
||||||
'Ichor syrup',
|
'Fern tea',
|
||||||
|
'Ichor syrup',
|
||||||
];
|
];
|
||||||
|
|
||||||
/** All possible effects plants and other items can have with a display-title */
|
/** All possible effects plants and other items can have with a display-title */
|
||||||
export const Effects = {
|
export const Effects = {
|
||||||
buildingCost: 'Building prices',
|
buildingCost: 'Building prices',
|
||||||
click: 'Cookies per click',
|
click: 'Cookies per click',
|
||||||
cps: 'Total CPS',
|
cps: 'Total CPS',
|
||||||
cursorCps: 'Cursor CPS',
|
cursorCps: 'Cursor CPS',
|
||||||
goldenCookieDur: 'Golden cookie duration',
|
goldenCookieDur: 'Golden cookie duration',
|
||||||
goldenCookieEffDur: 'Golden cookie effect duration',
|
goldenCookieEffDur: 'Golden cookie effect duration',
|
||||||
goldenCookieFreq: 'Golden cookie frequency',
|
goldenCookieFreq: 'Golden cookie frequency',
|
||||||
goldenCookieGain: 'Golden cookie gains',
|
goldenCookieGain: 'Golden cookie gains',
|
||||||
grandmaCps: 'Grandma CPS',
|
grandmaCps: 'Grandma CPS',
|
||||||
itemDrops: 'Random item drop chance',
|
itemDrops: 'Random item drop chance',
|
||||||
milk: 'Effect from milk',
|
milk: 'Effect from milk',
|
||||||
reindeerDur: 'Reindeer duration',
|
reindeerDur: 'Reindeer duration',
|
||||||
reindeerFreq: 'Reindeer frequency',
|
reindeerFreq: 'Reindeer frequency',
|
||||||
reindeerGain: 'Reindeer gains',
|
reindeerGain: 'Reindeer gains',
|
||||||
upgradeCost: 'Upgrade prices',
|
upgradeCost: 'Upgrade prices',
|
||||||
wrathCookieDur: 'Wrath cookie duration',
|
wrathCookieDur: 'Wrath cookie duration',
|
||||||
wrathCookieEffDur: 'Wrath cookie effect duration',
|
wrathCookieEffDur: 'Wrath cookie effect duration',
|
||||||
wrathCookieFreq: 'Wrath cookie frequency',
|
wrathCookieFreq: 'Wrath cookie frequency',
|
||||||
wrathCookieGain: 'Wrath cookie gains',
|
wrathCookieGain: 'Wrath cookie gains',
|
||||||
wrinklerEat: 'Wrinkler ',
|
wrinklerEat: 'Wrinkler ',
|
||||||
wrinklerSpawn: 'Wrinkler spawn frequency',
|
wrinklerSpawn: 'Wrinkler spawn frequency',
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
/** Data related directly to Cookie Monster */
|
/** Data related directly to Cookie Monster */
|
||||||
|
|
||||||
export const VersionMajor = '2.031';
|
export const VersionMajor = '2.031';
|
||||||
export const VersionMinor = '5';
|
export const VersionMinor = '7';
|
||||||
|
|
||||||
/** Information about Cookie Monster to be displayed in the info section */
|
/** Information about Cookie Monster to be displayed in the info section */
|
||||||
export const ModDescription = `<div class="listing">
|
export const ModDescription = `<div class="listing">
|
||||||
@@ -15,15 +15,25 @@ export const ModDescription = `<div class="listing">
|
|||||||
|
|
||||||
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
|
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
|
||||||
export const LatestReleaseNotes = `<div class="listing">
|
export const LatestReleaseNotes = `<div class="listing">
|
||||||
The latest update (v 2.031.5) sees a total rehaul of the backend of the mod. It does not introduce any new functions, this is planned for the next release.</br>
|
These are the release notes for the latest update (v 2.031.7).</br>
|
||||||
We believe we have fixed all bugs related to this new code, but if you find any bugs, please report them on the GitHub!</br>
|
|
||||||
</br>
|
</br>
|
||||||
<b>Besides, this update fixes the following bugs:</b></br>
|
This update implements the following functions:</br>
|
||||||
- Fixed some upgrade tooltips which did not display the full effect of buying the upgrades</br>
|
- Updated the ordering and description of all settings of Cookie Monster</br>
|
||||||
- Fixed not always being able to sell when "blocking bulk buy"</br>
|
- Colours of Flash notifications can now be set by the user</br>
|
||||||
- Fixed heavenly chips per second display</br>
|
- You can now select a number of settings to be your 'favourite'. They will be displayed at the top of all other settings in a new section. This functionality is toggleable and you can find it in the miscellaneous section</br>
|
||||||
- Fixed small display bug when pressing shift and hovering over garden plots</br>
|
- The statistics page now shows cookies earned by clicking for a selected time period</br>
|
||||||
- Fixed some bugs with the display of numbers and formatting of them</br>
|
- The statistics page can now show missing normal achievements, this can be toggled in the settings</br>
|
||||||
</br>
|
</br>
|
||||||
|
This update fixes the following bugs:</br>
|
||||||
|
- Fixed some typo's</br>
|
||||||
|
- No longer show the wrinkler pop buttons when wrinklers can't spawn</br>
|
||||||
|
- Fixed incorrect calculation of plant maturity for relevant tooltips</br>
|
||||||
|
- Fixed edit prompts not working in settings</br>
|
||||||
|
- Fixed red and purple being switched around for PP colour coding</br>
|
||||||
|
- Fixed incorrect notation of numbers in Dragon tooltip and interface</br>
|
||||||
|
- Fixed incorrect calculation of changing Dragon aura cost</br>
|
||||||
|
- Fixed incorrect calculation of changing Pantheon gods effect</br>
|
||||||
|
- Fixed fluctuating PP values when god Cyclius was selected</br>
|
||||||
|
- Fixed black flickering when Golden Cookies or buffs start</br>
|
||||||
</div>
|
</div>
|
||||||
`;
|
`;
|
||||||
|
|||||||
@@ -1,148 +1,141 @@
|
|||||||
/** Data related directly to the scales used by Cookie Monster */
|
/** Data related directly to the scales used by Cookie Monster */
|
||||||
|
|
||||||
/** Array of abbreviations used in the "Metric" scale */
|
/** Array of abbreviations used in the "Metric" scale */
|
||||||
export const metric = ['',
|
export const metric = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
|
||||||
'',
|
|
||||||
'M',
|
|
||||||
'G',
|
|
||||||
'T',
|
|
||||||
'P',
|
|
||||||
'E',
|
|
||||||
'Z',
|
|
||||||
'Y',
|
|
||||||
];
|
|
||||||
|
|
||||||
/** Array of abbreviations used in the "Short" scale */
|
/** Array of abbreviations used in the "Short" scale */
|
||||||
export const shortScale = ['',
|
export const shortScale = [
|
||||||
'',
|
'',
|
||||||
'M',
|
'',
|
||||||
'B',
|
'M',
|
||||||
'Tr',
|
'B',
|
||||||
'Quadr',
|
'Tr',
|
||||||
'Quint',
|
'Quadr',
|
||||||
'Sext',
|
'Quint',
|
||||||
'Sept',
|
'Sext',
|
||||||
'Oct',
|
'Sept',
|
||||||
'Non',
|
'Oct',
|
||||||
'Dec',
|
'Non',
|
||||||
'Undec',
|
'Dec',
|
||||||
'Duodec',
|
'Undec',
|
||||||
'Tredec',
|
'Duodec',
|
||||||
'Quattuordec',
|
'Tredec',
|
||||||
'Quindec',
|
'Quattuordec',
|
||||||
'Sexdec',
|
'Quindec',
|
||||||
'Septendec',
|
'Sexdec',
|
||||||
'Octodec',
|
'Septendec',
|
||||||
'Novemdec',
|
'Octodec',
|
||||||
'Vigint',
|
'Novemdec',
|
||||||
'Unvigint',
|
'Vigint',
|
||||||
'Duovigint',
|
'Unvigint',
|
||||||
'Trevigint',
|
'Duovigint',
|
||||||
'Quattuorvigint',
|
'Trevigint',
|
||||||
|
'Quattuorvigint',
|
||||||
];
|
];
|
||||||
|
|
||||||
/** Array of abbreviations used in the "Abbreviated Short" scale */
|
/** Array of abbreviations used in the "Abbreviated Short" scale */
|
||||||
export const shortScaleAbbreviated = ['',
|
export const shortScaleAbbreviated = [
|
||||||
'K',
|
'',
|
||||||
'M',
|
'K',
|
||||||
'B',
|
'M',
|
||||||
'T',
|
'B',
|
||||||
'Qa',
|
'T',
|
||||||
'Qi',
|
'Qa',
|
||||||
'Sx',
|
'Qi',
|
||||||
'Sp',
|
'Sx',
|
||||||
'Oc',
|
'Sp',
|
||||||
'No',
|
'Oc',
|
||||||
'De',
|
'No',
|
||||||
'UDe',
|
'De',
|
||||||
'DDe',
|
'UDe',
|
||||||
'TDe',
|
'DDe',
|
||||||
'QaDe',
|
'TDe',
|
||||||
'QiDe',
|
'QaDe',
|
||||||
'SxDe',
|
'QiDe',
|
||||||
'SpDe',
|
'SxDe',
|
||||||
'ODe',
|
'SpDe',
|
||||||
'NDe',
|
'ODe',
|
||||||
'Vi',
|
'NDe',
|
||||||
'UVi',
|
'Vi',
|
||||||
'DVi',
|
'UVi',
|
||||||
'TVi',
|
'DVi',
|
||||||
'QaVi',
|
'TVi',
|
||||||
'QiVi',
|
'QaVi',
|
||||||
'SxVi',
|
'QiVi',
|
||||||
'SpVi',
|
'SxVi',
|
||||||
'OVi',
|
'SpVi',
|
||||||
'NVi',
|
'OVi',
|
||||||
'Tr',
|
'NVi',
|
||||||
'UTr',
|
'Tr',
|
||||||
'DTr',
|
'UTr',
|
||||||
'TTr',
|
'DTr',
|
||||||
'QaTr',
|
'TTr',
|
||||||
'QiTr',
|
'QaTr',
|
||||||
'SxTr',
|
'QiTr',
|
||||||
'SpTr',
|
'SxTr',
|
||||||
'OTr',
|
'SpTr',
|
||||||
'NTr',
|
'OTr',
|
||||||
'Qaa',
|
'NTr',
|
||||||
'UQa',
|
'Qaa',
|
||||||
'DQa',
|
'UQa',
|
||||||
'TQa',
|
'DQa',
|
||||||
'QaQa',
|
'TQa',
|
||||||
'QiQa',
|
'QaQa',
|
||||||
'SxQa',
|
'QiQa',
|
||||||
'SpQa',
|
'SxQa',
|
||||||
'OQa',
|
'SpQa',
|
||||||
'NQa',
|
'OQa',
|
||||||
'Qia',
|
'NQa',
|
||||||
'UQi',
|
'Qia',
|
||||||
'DQi',
|
'UQi',
|
||||||
'TQi',
|
'DQi',
|
||||||
'QaQi',
|
'TQi',
|
||||||
'QiQi',
|
'QaQi',
|
||||||
'SxQi',
|
'QiQi',
|
||||||
'SpQi',
|
'SxQi',
|
||||||
'OQi',
|
'SpQi',
|
||||||
'NQi',
|
'OQi',
|
||||||
'Sxa',
|
'NQi',
|
||||||
'USx',
|
'Sxa',
|
||||||
'DSx',
|
'USx',
|
||||||
'TSx',
|
'DSx',
|
||||||
'QaSx',
|
'TSx',
|
||||||
'QiSx',
|
'QaSx',
|
||||||
'SxSx',
|
'QiSx',
|
||||||
'SpSx',
|
'SxSx',
|
||||||
'OSx',
|
'SpSx',
|
||||||
'NSx',
|
'OSx',
|
||||||
'Spa',
|
'NSx',
|
||||||
'USp',
|
'Spa',
|
||||||
'DSp',
|
'USp',
|
||||||
'TSp',
|
'DSp',
|
||||||
'QaSp',
|
'TSp',
|
||||||
'QiSp',
|
'QaSp',
|
||||||
'SxSp',
|
'QiSp',
|
||||||
'SpSp',
|
'SxSp',
|
||||||
'OSp',
|
'SpSp',
|
||||||
'NSp',
|
'OSp',
|
||||||
'Oco',
|
'NSp',
|
||||||
'UOc',
|
'Oco',
|
||||||
'DOc',
|
'UOc',
|
||||||
'TOc',
|
'DOc',
|
||||||
'QaOc',
|
'TOc',
|
||||||
'QiOc',
|
'QaOc',
|
||||||
'SxOc',
|
'QiOc',
|
||||||
'SpOc',
|
'SxOc',
|
||||||
'OOc',
|
'SpOc',
|
||||||
'NOc',
|
'OOc',
|
||||||
'Noa',
|
'NOc',
|
||||||
'UNo',
|
'Noa',
|
||||||
'DNo',
|
'UNo',
|
||||||
'TNo',
|
'DNo',
|
||||||
'QaNo',
|
'TNo',
|
||||||
'QiNo',
|
'QaNo',
|
||||||
'SxNo',
|
'QiNo',
|
||||||
'SpNo',
|
'SxNo',
|
||||||
'ONo',
|
'SpNo',
|
||||||
'NNo',
|
'ONo',
|
||||||
'Ct',
|
'NNo',
|
||||||
'UCt',
|
'Ct',
|
||||||
|
'UCt',
|
||||||
];
|
];
|
||||||
|
|||||||
@@ -2,23 +2,25 @@
|
|||||||
|
|
||||||
/** Display titles of the headers of the Cookie Monster settings section */
|
/** Display titles of the headers of the Cookie Monster settings section */
|
||||||
export const ConfigGroups = {
|
export const ConfigGroups = {
|
||||||
BarsColors: 'Bars/Colors',
|
Favourite: 'Favourite Settings',
|
||||||
Calculation: 'Calculation',
|
Calculation: 'Calculation',
|
||||||
Notification: 'Notification',
|
Notation: 'Notation',
|
||||||
Tooltip: 'Tooltips and additional insights',
|
Colours: 'Colours and colour coding',
|
||||||
Statistics: 'Statistics',
|
BarsDisplay: 'Infobars and visual settings',
|
||||||
Notation: 'Notation',
|
Tooltip: 'Tooltips',
|
||||||
Miscellaneous: 'Miscellaneous',
|
Statistics: 'Statistics',
|
||||||
|
Notification: 'Notifications',
|
||||||
|
Miscellaneous: 'Miscellaneous',
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Display titles of the headers of the notification section of the Cookie Monster settings */
|
/** Display titles of the headers of the notification section of the Cookie Monster settings */
|
||||||
export const ConfigGroupsNotification = {
|
export const ConfigGroupsNotification = {
|
||||||
NotificationGeneral: 'General Notifications',
|
NotificationGeneral: 'General Notifications',
|
||||||
NotificationGC: 'Golden Cookie',
|
NotificationGC: 'Golden Cookie',
|
||||||
NotificationFC: 'Fortune Cookie',
|
NotificationFC: 'Fortune Cookie',
|
||||||
NotificationSea: 'Season Special',
|
NotificationSea: 'Season Special',
|
||||||
NotificationGard: 'Garden Tick',
|
NotificationGard: 'Garden Tick',
|
||||||
NotificationMagi: 'Full Magic Bar',
|
NotificationMagi: 'Full Magic Bar',
|
||||||
NotificationWrink: 'Wrinkler',
|
NotificationWrink: 'Wrinkler',
|
||||||
NotificationWrinkMax: 'Maximum Wrinklers',
|
NotificationWrinkMax: 'Maximum Wrinklers',
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -3,52 +3,51 @@
|
|||||||
|
|
||||||
/** The basic setting class */
|
/** The basic setting class */
|
||||||
export class Setting {
|
export class Setting {
|
||||||
constructor(type, group) {
|
constructor(type, group) {
|
||||||
this.type = type;
|
this.type = type;
|
||||||
this.group = group;
|
this.group = group;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/** The standard toggle setting class */
|
/** The standard toggle setting class */
|
||||||
export class SettingStandard extends Setting {
|
export class SettingStandard extends Setting {
|
||||||
constructor(type, group, label, desc, toggle, func = null) {
|
constructor(type, group, label, desc, toggle, func = null) {
|
||||||
super(type, group);
|
super(type, group);
|
||||||
this.label = label;
|
this.label = label;
|
||||||
this.desc = desc;
|
this.desc = desc;
|
||||||
this.toggle = toggle;
|
this.toggle = toggle;
|
||||||
if (func) {
|
if (func) {
|
||||||
this.func = func;
|
this.func = func;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/** The colour picker setting class */
|
/** The colour picker setting class */
|
||||||
export class SettingColours extends Setting {
|
export class SettingColours extends Setting {
|
||||||
constructor(type, group, desc, func) {
|
constructor(type, group, desc) {
|
||||||
super(type, group);
|
super(type, group);
|
||||||
this.desc = desc;
|
this.desc = desc;
|
||||||
this.func = func;
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/** The volume level setting class */
|
/** The volume level setting class */
|
||||||
export class SettingVolume extends Setting {
|
export class SettingVolume extends Setting {
|
||||||
constructor(type, group, label, desc) {
|
constructor(type, group, label, desc) {
|
||||||
super(type, group);
|
super(type, group);
|
||||||
this.label = label;
|
this.label = label;
|
||||||
this.desc = desc;
|
this.desc = desc;
|
||||||
for (let i = 0; i < 101; i++) {
|
for (let i = 0; i < 101; i++) {
|
||||||
this.label[i] = `${i}%`;
|
this.label[i] = `${i}%`;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/** The number input setting class */
|
/** The number input setting class */
|
||||||
export class SettingInputNumber extends Setting {
|
export class SettingInputNumber extends Setting {
|
||||||
constructor(type, group, label, desc, min, max) {
|
constructor(type, group, label, desc, min, max) {
|
||||||
super(type, group);
|
super(type, group);
|
||||||
this.label = label;
|
this.label = label;
|
||||||
this.desc = desc;
|
this.desc = desc;
|
||||||
this.min = min;
|
this.min = min;
|
||||||
this.max = max;
|
this.max = max;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -1,97 +1,144 @@
|
|||||||
/** This array describes all default settings */
|
/** This array describes all default settings */
|
||||||
const ConfigDefault = {
|
const ConfigDefault = {
|
||||||
BotBar: 1,
|
CPSMode: 1,
|
||||||
TimerBar: 1,
|
AvgCPSHist: 3,
|
||||||
TimerBarPos: 0,
|
AvgClicksHist: 0,
|
||||||
TimerBarOverlay: 2,
|
CalcWrink: 0,
|
||||||
BuildColor: 1,
|
Scale: 2,
|
||||||
BulkBuildColor: 0,
|
ScaleDecimals: 2,
|
||||||
UpBarColor: 1,
|
ScaleSeparator: 0,
|
||||||
UpgradeBarFixedPos: 1,
|
ScaleCutoff: 999999,
|
||||||
CalcWrink: 0,
|
TimeFormat: 0,
|
||||||
CPSMode: 1,
|
DetailedTime: 1,
|
||||||
AvgCPSHist: 3,
|
PPDisplayTime: 0,
|
||||||
AvgClicksHist: 0,
|
BuildColour: 1,
|
||||||
ColorPPBulkMode: 1,
|
PPOnlyConsiderBuyable: 0,
|
||||||
PPExcludeTop: 0,
|
PPExcludeTop: 0,
|
||||||
PPSecondsLowerLimit: 0,
|
PPRigidelMode: 0,
|
||||||
PPOnlyConsiderBuyable: 0,
|
PPSecondsLowerLimit: 0,
|
||||||
ToolWarnBon: 0,
|
ColourBlue: '#4bb8f0',
|
||||||
Title: 1,
|
ColourGreen: '#00ff00',
|
||||||
GeneralSound: 1,
|
ColourYellow: '#ffff00',
|
||||||
GCNotification: 0,
|
ColourOrange: '#ff7f00',
|
||||||
GCFlash: 1,
|
ColourRed: '#ff0000',
|
||||||
GCSound: 1,
|
ColourPurple: '#ff00ff',
|
||||||
GCVolume: 100,
|
ColourGray: '#b3b3b3',
|
||||||
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
|
ColourPink: '#ff1493',
|
||||||
FortuneNotification: 0,
|
ColourBrown: '#8b4513',
|
||||||
FortuneFlash: 1,
|
BotBar: 1,
|
||||||
FortuneSound: 1,
|
TimerBar: 1,
|
||||||
FortuneVolume: 100,
|
TimerBarPos: 0,
|
||||||
FortuneSoundURL: 'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
|
TimerBarOverlay: 2,
|
||||||
SeaNotification: 0,
|
UpBarColour: 1,
|
||||||
SeaFlash: 1,
|
UpgradeBarFixedPos: 1,
|
||||||
SeaSound: 1,
|
SortBuildings: 0,
|
||||||
SeaVolume: 100,
|
SortUpgrades: 0,
|
||||||
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
|
DragonAuraInfo: 1,
|
||||||
GardFlash: 1,
|
GrimoireBar: 1,
|
||||||
GardSound: 1,
|
GCTimer: 1,
|
||||||
GardVolume: 100,
|
Favicon: 1,
|
||||||
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
|
WrinklerButtons: 1,
|
||||||
MagicNotification: 0,
|
HideSectionsButtons: 0,
|
||||||
MagicFlash: 1,
|
TooltipBuildUpgrade: 1,
|
||||||
MagicSound: 1,
|
TooltipAmor: 0,
|
||||||
MagicVolume: 100,
|
ToolWarnLucky: 1,
|
||||||
MagicSoundURL: 'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
|
ToolWarnLuckyFrenzy: 1,
|
||||||
WrinklerNotification: 0,
|
ToolWarnConjure: 1,
|
||||||
WrinklerFlash: 1,
|
ToolWarnConjureFrenzy: 1,
|
||||||
WrinklerSound: 1,
|
ToolWarnEdifice: 1,
|
||||||
WrinklerVolume: 100,
|
ToolWarnUser: 0,
|
||||||
WrinklerSoundURL: 'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
|
ToolWarnBon: 1,
|
||||||
WrinklerMaxNotification: 0,
|
ToolWarnPos: 1,
|
||||||
WrinklerMaxFlash: 1,
|
TooltipGrim: 1,
|
||||||
WrinklerMaxSound: 1,
|
TooltipWrink: 1,
|
||||||
WrinklerMaxVolume: 100,
|
TooltipLump: 1,
|
||||||
WrinklerMaxSoundURL: 'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
|
TooltipPlots: 1,
|
||||||
TooltipBuildUpgrade: 1,
|
TooltipPantheon: 1,
|
||||||
TooltipAmor: 0,
|
TooltipAscendButton: 1,
|
||||||
ToolWarnLucky: 1,
|
Stats: 1,
|
||||||
ToolWarnLuckyFrenzy: 1,
|
MissingUpgrades: 1,
|
||||||
ToolWarnConjure: 1,
|
MissingAchievements: 0,
|
||||||
ToolWarnConjureFrenzy: 1,
|
UpStats: 1,
|
||||||
ToolWarnEdifice: 1,
|
HeavenlyChipsTarget: 1,
|
||||||
ToolWarnUser: 0,
|
ShowMissedGC: 1,
|
||||||
ToolWarnPos: 1,
|
Title: 1,
|
||||||
TooltipGrim: 1,
|
GeneralSound: 1,
|
||||||
TooltipWrink: 1,
|
GCNotification: 0,
|
||||||
TooltipLump: 1,
|
GCFlash: 1,
|
||||||
TooltipPlots: 1,
|
ColourGCFlash: '#ffffff',
|
||||||
DragonAuraInfo: 1,
|
GCSound: 1,
|
||||||
TooltipAscendButton: 1,
|
GCVolume: 100,
|
||||||
Stats: 1,
|
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
|
||||||
MissingUpgrades: 1,
|
FortuneNotification: 0,
|
||||||
UpStats: 1,
|
FortuneFlash: 1,
|
||||||
TimeFormat: 0,
|
ColourFortuneFlash: '#ffffff',
|
||||||
DetailedTime: 1,
|
FortuneSound: 1,
|
||||||
GrimoireBar: 1,
|
FortuneVolume: 100,
|
||||||
HeavenlyChipsTarget: 1,
|
FortuneSoundURL:
|
||||||
ShowMissedGC: 1,
|
'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
|
||||||
Scale: 2,
|
SeaNotification: 0,
|
||||||
ScaleDecimals: 2,
|
SeaFlash: 1,
|
||||||
ScaleSeparator: 0,
|
ColourSeaFlash: '#ffffff',
|
||||||
ScaleCutoff: 999999,
|
SeaSound: 1,
|
||||||
Colors: {
|
SeaVolume: 100,
|
||||||
Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513',
|
SeaSoundURL:
|
||||||
},
|
'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
|
||||||
SortBuildings: 0,
|
GardFlash: 1,
|
||||||
SortUpgrades: 0,
|
ColourGardFlash: '#ffffff',
|
||||||
GCTimer: 1,
|
GardSound: 1,
|
||||||
Favicon: 1,
|
GardVolume: 100,
|
||||||
WrinklerButtons: 1,
|
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
|
||||||
BulkBuyBlock: 0,
|
MagicNotification: 0,
|
||||||
Header: {
|
MagicFlash: 1,
|
||||||
BarsColors: 1, Calculation: 1, Notification: 1, NotificationGeneral: 1, NotificationGC: 1, NotificationFC: 1, NotificationSea: 1, NotificationGard: 1, NotificationMagi: 1, NotificationWrink: 1, NotificationWrinkMax: 1, Tooltip: 1, Statistics: 1, Notation: 1, Miscellaneous: 1, Lucky: 1, Chain: 1, Spells: 1, Garden: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1, InfoTab: 1,
|
ColourMagicFlash: '#ffffff',
|
||||||
},
|
MagicSound: 1,
|
||||||
|
MagicVolume: 100,
|
||||||
|
MagicSoundURL:
|
||||||
|
'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
|
||||||
|
WrinklerNotification: 0,
|
||||||
|
WrinklerFlash: 1,
|
||||||
|
ColourWrinklerFlash: '#ffffff',
|
||||||
|
WrinklerSound: 1,
|
||||||
|
WrinklerVolume: 100,
|
||||||
|
WrinklerSoundURL:
|
||||||
|
'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
|
||||||
|
WrinklerMaxNotification: 0,
|
||||||
|
WrinklerMaxFlash: 1,
|
||||||
|
ColourWrinklerMaxFlash: '#ffffff',
|
||||||
|
WrinklerMaxSound: 1,
|
||||||
|
WrinklerMaxVolume: 100,
|
||||||
|
WrinklerMaxSoundURL:
|
||||||
|
'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
|
||||||
|
BulkBuyBlock: 0,
|
||||||
|
FavouriteSettings: 1,
|
||||||
|
Header: {
|
||||||
|
Favourite: 1,
|
||||||
|
Calculation: 1,
|
||||||
|
Notation: 1,
|
||||||
|
Colours: 1,
|
||||||
|
BarsDisplay: 1,
|
||||||
|
Tooltip: 1,
|
||||||
|
Statistics: 1,
|
||||||
|
Notification: 1,
|
||||||
|
NotificationGeneral: 1,
|
||||||
|
NotificationGC: 1,
|
||||||
|
NotificationFC: 1,
|
||||||
|
NotificationSea: 1,
|
||||||
|
NotificationGard: 1,
|
||||||
|
NotificationMagi: 1,
|
||||||
|
NotificationWrink: 1,
|
||||||
|
NotificationWrinkMax: 1,
|
||||||
|
Miscellaneous: 1,
|
||||||
|
Lucky: 1,
|
||||||
|
Chain: 1,
|
||||||
|
Spells: 1,
|
||||||
|
Garden: 1,
|
||||||
|
Prestige: 1,
|
||||||
|
Wrink: 1,
|
||||||
|
Sea: 1,
|
||||||
|
Misc: 1,
|
||||||
|
InfoTab: 1,
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
export default ConfigDefault;
|
export default ConfigDefault;
|
||||||
|
|||||||
@@ -4,7 +4,10 @@ import { CMOptions } from '../../Config/VariablesAndData';
|
|||||||
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
|
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
|
||||||
import { BackupFunctions } from '../../Main/VariablesAndData';
|
import { BackupFunctions } from '../../Main/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
ColorGreen, ColorOrange, ColorRed, ColorYellow,
|
ColourGreen,
|
||||||
|
ColourOrange,
|
||||||
|
ColourRed,
|
||||||
|
ColourYellow,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -15,53 +18,76 @@ import {
|
|||||||
* @returns {string} Formatted number
|
* @returns {string} Formatted number
|
||||||
*/
|
*/
|
||||||
export function Beautify(num, floats, forced) {
|
export function Beautify(num, floats, forced) {
|
||||||
const decimals = CMOptions.ScaleDecimals + 1;
|
const decimals = CMOptions.ScaleDecimals + 1;
|
||||||
if (num === Infinity) {
|
if (num === Infinity) {
|
||||||
return 'Infinity';
|
return 'Infinity';
|
||||||
} if (typeof num === 'undefined') {
|
}
|
||||||
return '0';
|
if (typeof num === 'undefined') {
|
||||||
} if (CMOptions.Scale === 0) {
|
return '0';
|
||||||
return BackupFunctions.Beautify(num, floats);
|
}
|
||||||
} if (Number.isFinite(num)) {
|
if (CMOptions.Scale === 0) {
|
||||||
let answer = '';
|
return BackupFunctions.Beautify(num, floats);
|
||||||
if (num === 0) {
|
}
|
||||||
return num.toString();
|
if (Number.isFinite(num)) {
|
||||||
} if (num > 0.001 && num < CMOptions.ScaleCutoff) {
|
if (num < 0) {
|
||||||
if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl');
|
return `-${Beautify(Math.abs(num))}`;
|
||||||
else answer = num.toLocaleString('en');
|
}
|
||||||
return answer;
|
let answer = '';
|
||||||
} if (CMOptions.Scale === 4 && !forced || forced === 4) { // Scientific notation, 123456789 => 1.235E+8
|
if (num === 0) {
|
||||||
answer = num.toExponential(decimals).toString().replace('e', 'E');
|
return num.toString();
|
||||||
} else {
|
}
|
||||||
const exponential = num.toExponential().toString();
|
if (num > 0.001 && num < CMOptions.ScaleCutoff) {
|
||||||
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3);
|
if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl');
|
||||||
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals);
|
else answer = num.toLocaleString('en');
|
||||||
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
|
return answer;
|
||||||
if (CMOptions.Scale === 1 && !forced || forced === 1) { // Metric scale, 123456789 => 123.457 M
|
}
|
||||||
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
|
if ((CMOptions.Scale === 4 && !forced) || forced === 4) {
|
||||||
answer += ` ${metric[AmountOfTenPowerThree]}`;
|
// Scientific notation, 123456789 => 1.235E+8
|
||||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
answer = num.toExponential(decimals).toString().replace('e', 'E');
|
||||||
} else if (CMOptions.Scale === 2 && !forced || forced === 2) { // Short scale, 123456789 => 123.457 M
|
} else {
|
||||||
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
|
const exponential = num.toExponential().toString();
|
||||||
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
|
const AmountOfTenPowerThree = Math.floor(
|
||||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
exponential.slice(exponential.indexOf('e') + 1) / 3,
|
||||||
} else if (CMOptions.Scale === 3 && !forced || forced === 3) { // Short scale, 123456789 => 123.457 M
|
);
|
||||||
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) {
|
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(
|
||||||
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
|
decimals,
|
||||||
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
);
|
||||||
} else if (CMOptions.Scale === 5 && !forced || forced === 5) { // Engineering notation, 123456789 => 123.457E+6
|
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
|
||||||
answer += `E${AmountOfTenPowerThree * 3}`;
|
if ((CMOptions.Scale === 1 && !forced) || forced === 1) {
|
||||||
}
|
// Metric scale, 123456789 => 123.457 M
|
||||||
}
|
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
|
||||||
if (answer === '') {
|
answer += ` ${metric[AmountOfTenPowerThree]}`;
|
||||||
console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`);
|
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||||
answer = BackupFunctions.Beautify(num, floats);
|
} else if ((CMOptions.Scale === 2 && !forced) || forced === 2) {
|
||||||
}
|
// Short scale, 123456789 => 123.457 M
|
||||||
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
|
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
|
||||||
return answer;
|
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
|
||||||
}
|
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||||
console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`);
|
} else if ((CMOptions.Scale === 3 && !forced) || forced === 3) {
|
||||||
return BackupFunctions.Beautify(num, floats);
|
// Short scale, 123456789 => 123.457 M
|
||||||
|
if (
|
||||||
|
num >= 0.01 &&
|
||||||
|
num < Number(`1e${shortScaleAbbreviated.length * 3}`)
|
||||||
|
) {
|
||||||
|
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
|
||||||
|
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
|
||||||
|
} else if ((CMOptions.Scale === 5 && !forced) || forced === 5) {
|
||||||
|
// Engineering notation, 123456789 => 123.457E+6
|
||||||
|
answer += `E${AmountOfTenPowerThree * 3}`;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (answer === '') {
|
||||||
|
// eslint-disable-next-line no-console
|
||||||
|
console.log(
|
||||||
|
`Could not beautify number with Cookie Monster Beautify: ${num}`,
|
||||||
|
);
|
||||||
|
answer = BackupFunctions.Beautify(num, floats);
|
||||||
|
}
|
||||||
|
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
|
||||||
|
return answer;
|
||||||
|
}
|
||||||
|
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`); // eslint-disable-line no-console
|
||||||
|
return BackupFunctions.Beautify(num, floats);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -71,30 +97,39 @@ export function Beautify(num, floats, forced) {
|
|||||||
* @returns {string} Formatted time
|
* @returns {string} Formatted time
|
||||||
*/
|
*/
|
||||||
export function FormatTime(time, longFormat) {
|
export function FormatTime(time, longFormat) {
|
||||||
if (time === Infinity) return time;
|
let formattedTime = time;
|
||||||
time = Math.ceil(time);
|
if (time === Infinity) return time;
|
||||||
const y = Math.floor(time / 31557600);
|
if (time < 0) return 'Negative time period';
|
||||||
const d = Math.floor(time % 31557600 / 86400);
|
formattedTime = Math.ceil(time);
|
||||||
const h = Math.floor(time % 86400 / 3600);
|
const y = Math.floor(formattedTime / 31557600);
|
||||||
const m = Math.floor(time % 3600 / 60);
|
const d = Math.floor((formattedTime % 31557600) / 86400);
|
||||||
const s = Math.floor(time % 60);
|
const h = Math.floor((formattedTime % 86400) / 3600);
|
||||||
let str = '';
|
const m = Math.floor((formattedTime % 3600) / 60);
|
||||||
if (CMOptions.TimeFormat) {
|
const s = Math.floor(formattedTime % 60);
|
||||||
if (time > 3155760000) return 'XX:XX:XX:XX:XX';
|
let str = '';
|
||||||
str += `${(y < 10 ? '0' : '') + y}:`;
|
if (CMOptions.TimeFormat) {
|
||||||
str += `${(d < 10 ? '0' : '') + d}:`;
|
if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
|
||||||
str += `${(h < 10 ? '0' : '') + h}:`;
|
str += `${(y < 10 ? '0' : '') + y}:`;
|
||||||
str += `${(m < 10 ? '0' : '') + m}:`;
|
str += `${(d < 10 ? '0' : '') + d}:`;
|
||||||
str += (s < 10 ? '0' : '') + s;
|
str += `${(h < 10 ? '0' : '') + h}:`;
|
||||||
} else {
|
str += `${(m < 10 ? '0' : '') + m}:`;
|
||||||
if (time > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
|
str += (s < 10 ? '0' : '') + s;
|
||||||
str += (y > 0 ? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` : '');
|
} else {
|
||||||
str += (d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : '');
|
if (formattedTime > 777600000)
|
||||||
if (str.length > 0 || h > 0) str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
|
return longFormat ? 'Over 9000 days!' : '>9000d';
|
||||||
if (str.length > 0 || m > 0) str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
|
str +=
|
||||||
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
|
y > 0
|
||||||
}
|
? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` // eslint-disable-line no-nested-ternary
|
||||||
return str;
|
: '';
|
||||||
|
str +=
|
||||||
|
d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : ''; // eslint-disable-line no-nested-ternary
|
||||||
|
if (str.length > 0 || h > 0)
|
||||||
|
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `; // eslint-disable-line no-nested-ternary
|
||||||
|
if (str.length > 0 || m > 0)
|
||||||
|
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `; // eslint-disable-line no-nested-ternary
|
||||||
|
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's'); // eslint-disable-line no-nested-ternary
|
||||||
|
}
|
||||||
|
return str;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -102,18 +137,18 @@ export function FormatTime(time, longFormat) {
|
|||||||
* @param {number} time Time to be coloured
|
* @param {number} time Time to be coloured
|
||||||
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
|
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
|
||||||
*/
|
*/
|
||||||
export function GetTimeColor(time) {
|
export function GetTimeColour(time) {
|
||||||
let color;
|
let color;
|
||||||
let text;
|
let text;
|
||||||
if (time <= 0) {
|
if (time <= 0) {
|
||||||
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
|
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
|
||||||
else text = 'Done!';
|
else text = 'Done!';
|
||||||
color = ColorGreen;
|
color = ColourGreen;
|
||||||
} else {
|
} else {
|
||||||
text = FormatTime(time);
|
text = FormatTime(time);
|
||||||
if (time > 300) color = ColorRed;
|
if (time > 300) color = ColourRed;
|
||||||
else if (time > 60) color = ColorOrange;
|
else if (time > 60) color = ColourOrange;
|
||||||
else color = ColorYellow;
|
else color = ColourYellow;
|
||||||
}
|
}
|
||||||
return { text, color };
|
return { text, color };
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,12 @@
|
|||||||
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
|
import {
|
||||||
|
CacheObjects1,
|
||||||
|
CacheObjects10,
|
||||||
|
CacheObjects100,
|
||||||
|
} from '../../Cache/VariablesAndData';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
|
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
|
||||||
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
|
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
|
||||||
import { Colors, LastTargetBuildings } from '../VariablesAndData';
|
import { ColoursOrdering, LastTargetBuildings } from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Section: Functions related to right column of the screen (buildings/upgrades)
|
* Section: Functions related to right column of the screen (buildings/upgrades)
|
||||||
@@ -10,72 +14,105 @@ import { Colors, LastTargetBuildings } from '../VariablesAndData';
|
|||||||
/**
|
/**
|
||||||
* This function adjusts some things in the column of buildings.
|
* This function adjusts some things in the column of buildings.
|
||||||
* It colours them, helps display the correct sell-price and shuffles the order when CM.Options.SortBuildings is set
|
* It colours them, helps display the correct sell-price and shuffles the order when CM.Options.SortBuildings is set
|
||||||
* The function is called by CM.Disp.Draw(), CM.Disp.UpdateColors() & CM.Disp.RefreshScale()
|
* The function is called by CM.Disp.Draw(), CM.Disp.UpdateColours() & CM.Disp.RefreshScale()
|
||||||
* And by changes in CM.Options.BuildColor, CM.Options.SortBuild & CM.Data.Config.BulkBuildColor
|
* And by changes in CM.Options.BuildColour, CM.Options.SortBuild & CM.Data.Config.BulkBuildColour
|
||||||
*/
|
*/
|
||||||
export default function UpdateBuildings() {
|
export default function UpdateBuildings() {
|
||||||
let target = Game.buyBulk;
|
let target = Game.buyBulk;
|
||||||
if (Game.buyMode === 1) {
|
if (Game.buyMode === 1) {
|
||||||
LastTargetBuildings = target;
|
LastTargetBuildings = target;
|
||||||
} else {
|
} else {
|
||||||
target = LastTargetBuildings;
|
target = LastTargetBuildings;
|
||||||
}
|
}
|
||||||
if (target === 1) target = CacheObjects1;
|
if (target === 1) target = CacheObjects1;
|
||||||
else if (target === 10) target = CacheObjects10;
|
else if (target === 10) target = CacheObjects10;
|
||||||
else if (target === 100) target = CacheObjects100;
|
else if (target === 100) target = CacheObjects100;
|
||||||
|
|
||||||
if (Game.buyMode === 1) {
|
if (Game.buyMode === 1) {
|
||||||
if (CMOptions.BuildColor === 1) {
|
if (CMOptions.BuildColour === 1) {
|
||||||
for (const i of Object.keys(target)) {
|
Object.keys(target).forEach((i) => {
|
||||||
l(`productPrice${Game.Objects[i].id}`).style.color = CMOptions.Colors[target[i].color];
|
l(`productPrice${Game.Objects[i].id}`).style.color =
|
||||||
}
|
CMOptions[`Colour${target[i].color}`];
|
||||||
} else {
|
});
|
||||||
for (const i of Object.keys(Game.Objects)) {
|
} else {
|
||||||
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
}
|
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
|
||||||
}
|
});
|
||||||
} else if (Game.buyMode === -1) {
|
}
|
||||||
for (const i of Object.keys(CacheObjects1)) {
|
} else if (Game.buyMode === -1) {
|
||||||
const o = Game.Objects[i];
|
Object.keys(CacheObjects1).forEach((i) => {
|
||||||
l(`productPrice${o.id}`).style.color = '';
|
const o = Game.Objects[i];
|
||||||
/*
|
l(`productPrice${o.id}`).style.color = '';
|
||||||
* Fix sell price displayed in the object in the store.
|
/*
|
||||||
*
|
* Fix sell price displayed in the object in the store.
|
||||||
* The buildings sell price displayed by the game itself (without any mod) is incorrect.
|
*
|
||||||
* The following line of code fixes this issue, and can be safely removed when the game gets fixed.
|
* The buildings sell price displayed by the game itself (without any mod) is incorrect.
|
||||||
*
|
* The following line of code fixes this issue, and can be safely removed when the game gets fixed.
|
||||||
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
|
*
|
||||||
*/
|
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
|
||||||
l(`productPrice${o.id}`).innerHTML = Beautify(BuildingSell(o, o.basePrice, o.amount, o.free, Game.buyBulk, 1));
|
*/
|
||||||
}
|
l(`productPrice${o.id}`).innerHTML = Beautify(
|
||||||
}
|
BuildingSell(o, o.basePrice, o.amount, o.free, Game.buyBulk, 1),
|
||||||
|
);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
// Build array of pointers, sort by pp, use array index (+2) as the grid row number
|
// Build array of pointers, sort by pp, use array index (+2) as the grid row number
|
||||||
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
|
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
|
||||||
// This regulates sorting of buildings
|
// This regulates sorting of buildings
|
||||||
if (Game.buyMode === 1 && CMOptions.SortBuildings) {
|
if (Game.buyMode === 1 && CMOptions.SortBuildings) {
|
||||||
const arr = Object.keys(target).map((k) => {
|
let arr;
|
||||||
const o = target[k];
|
if (CMOptions.SortBuildings === 1) {
|
||||||
o.name = k;
|
arr = Object.keys(CacheObjects1).map((k) => {
|
||||||
o.id = Game.Objects[k].id;
|
const o = CacheObjects1[k];
|
||||||
return o;
|
o.name = k;
|
||||||
});
|
o.id = Game.Objects[k].id;
|
||||||
|
return o;
|
||||||
|
});
|
||||||
|
|
||||||
arr.sort(function (a, b) { return (Colors.indexOf(a.color) > Colors.indexOf(b.color) ? 1 : (Colors.indexOf(a.color) < Colors.indexOf(b.color) ? -1 : (a.pp < b.pp) ? -1 : 0)); });
|
arr.sort(function (a, b) {
|
||||||
|
return ColoursOrdering.indexOf(a.color) > // eslint-disable-line no-nested-ternary
|
||||||
|
ColoursOrdering.indexOf(b.color)
|
||||||
|
? 1
|
||||||
|
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
||||||
|
? -1
|
||||||
|
: a.pp < b.pp
|
||||||
|
? -1
|
||||||
|
: 0;
|
||||||
|
});
|
||||||
|
} else if (CMOptions.SortBuildings === 2) {
|
||||||
|
arr = Object.keys(target).map((k) => {
|
||||||
|
const o = target[k];
|
||||||
|
o.name = k;
|
||||||
|
o.id = Game.Objects[k].id;
|
||||||
|
return o;
|
||||||
|
});
|
||||||
|
|
||||||
for (let x = 0; x < arr.length; x++) {
|
arr.sort(function (a, b) {
|
||||||
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
return ColoursOrdering.indexOf(a.color) > // eslint-disable-line no-nested-ternary
|
||||||
}
|
ColoursOrdering.indexOf(b.color)
|
||||||
} else {
|
? 1
|
||||||
const arr = Object.keys(CacheObjects1).map((k) => {
|
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
||||||
const o = CacheObjects1[k];
|
? -1
|
||||||
o.name = k;
|
: a.pp < b.pp
|
||||||
o.id = Game.Objects[k].id;
|
? -1
|
||||||
return o;
|
: 0;
|
||||||
});
|
});
|
||||||
arr.sort((a, b) => a.id - b.id);
|
}
|
||||||
for (let x = 0; x < arr.length; x++) {
|
|
||||||
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
for (let x = 0; x < arr.length; x++) {
|
||||||
}
|
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
const arr = Object.keys(CacheObjects1).map((k) => {
|
||||||
|
const o = CacheObjects1[k];
|
||||||
|
o.name = k;
|
||||||
|
o.id = Game.Objects[k].id;
|
||||||
|
return o;
|
||||||
|
});
|
||||||
|
arr.sort((a, b) => a.id - b.id);
|
||||||
|
for (let x = 0; x < arr.length; x++) {
|
||||||
|
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,13 @@
|
|||||||
import {
|
import {
|
||||||
ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorTextPre, ColorYellow,
|
ColourBackPre,
|
||||||
|
ColourBlue,
|
||||||
|
ColourGray,
|
||||||
|
ColourGreen,
|
||||||
|
ColourOrange,
|
||||||
|
ColourPurple,
|
||||||
|
ColourRed,
|
||||||
|
ColourTextPre,
|
||||||
|
ColourYellow,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -7,73 +15,92 @@ import {
|
|||||||
* @returns {object} legend The legend-object to be added
|
* @returns {object} legend The legend-object to be added
|
||||||
*/
|
*/
|
||||||
function CreateUpgradeBarLegend() {
|
function CreateUpgradeBarLegend() {
|
||||||
const legend = document.createElement('div');
|
const legend = document.createElement('div');
|
||||||
legend.style.minWidth = '330px';
|
legend.style.minWidth = '330px';
|
||||||
legend.style.marginBottom = '4px';
|
legend.style.marginBottom = '4px';
|
||||||
const title = document.createElement('div');
|
const title = document.createElement('div');
|
||||||
title.className = 'name';
|
title.className = 'name';
|
||||||
title.style.marginBottom = '4px';
|
title.style.marginBottom = '4px';
|
||||||
title.textContent = 'Legend';
|
title.textContent = 'Legend';
|
||||||
legend.appendChild(title);
|
legend.appendChild(title);
|
||||||
|
|
||||||
const legendLine = function (color, text) {
|
const legendLine = function (color, text) {
|
||||||
const div = document.createElement('div');
|
const div = document.createElement('div');
|
||||||
div.style.verticalAlign = 'middle';
|
div.style.verticalAlign = 'middle';
|
||||||
const span = document.createElement('span');
|
const span = document.createElement('span');
|
||||||
span.className = ColorBackPre + color;
|
span.className = ColourBackPre + color;
|
||||||
span.style.display = 'inline-block';
|
span.style.display = 'inline-block';
|
||||||
span.style.height = '10px';
|
span.style.height = '10px';
|
||||||
span.style.width = '10px';
|
span.style.width = '10px';
|
||||||
span.style.marginRight = '4px';
|
span.style.marginRight = '4px';
|
||||||
div.appendChild(span);
|
div.appendChild(span);
|
||||||
div.appendChild(document.createTextNode(text));
|
div.appendChild(document.createTextNode(text));
|
||||||
return div;
|
return div;
|
||||||
};
|
};
|
||||||
|
|
||||||
legend.appendChild(legendLine(ColorBlue, 'Better than best PP building'));
|
legend.appendChild(
|
||||||
legend.appendChild(legendLine(ColorGreen, 'Same as best PP building'));
|
legendLine(ColourBlue, 'Better than the best PP of a building option'),
|
||||||
legend.appendChild(legendLine(ColorYellow, 'Between best and worst PP buildings closer to best'));
|
);
|
||||||
legend.appendChild(legendLine(ColorOrange, 'Between best and worst PP buildings closer to worst'));
|
legend.appendChild(
|
||||||
legend.appendChild(legendLine(ColorRed, 'Same as worst PP building'));
|
legendLine(ColourGreen, 'Same as the best PP building option'),
|
||||||
legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building'));
|
);
|
||||||
legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP'));
|
legend.appendChild(
|
||||||
return legend;
|
legendLine(ColourYellow, 'Within the top 10 of PP for buildings'),
|
||||||
|
);
|
||||||
|
legend.appendChild(
|
||||||
|
legendLine(ColourOrange, 'Within the top 20 of PP for buildings'),
|
||||||
|
);
|
||||||
|
legend.appendChild(
|
||||||
|
legendLine(ColourRed, 'Within the top 30 of PP for buildings'),
|
||||||
|
);
|
||||||
|
legend.appendChild(
|
||||||
|
legendLine(ColourPurple, 'Outside of the top 30 of PP for buildings'),
|
||||||
|
);
|
||||||
|
legend.appendChild(legendLine(ColourGray, 'Negative or infinity PP'));
|
||||||
|
return legend;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates the upgrade bar above the upgrade-section in the right section of the screen
|
* This function creates the upgrade bar above the upgrade-section in the right section of the screen
|
||||||
*/
|
*/
|
||||||
export default function CreateUpgradeBar() {
|
export default function CreateUpgradeBar() {
|
||||||
const UpgradeBar = document.createElement('div');
|
const UpgradeBar = document.createElement('div');
|
||||||
UpgradeBar.id = 'CMUpgradeBar';
|
UpgradeBar.id = 'CMUpgradeBar';
|
||||||
UpgradeBar.style.width = '100%';
|
UpgradeBar.style.width = '100%';
|
||||||
UpgradeBar.style.backgroundColor = 'black';
|
UpgradeBar.style.backgroundColour = 'black';
|
||||||
UpgradeBar.style.textAlign = 'center';
|
UpgradeBar.style.textAlign = 'center';
|
||||||
UpgradeBar.style.fontWeight = 'bold';
|
UpgradeBar.style.fontWeight = 'bold';
|
||||||
UpgradeBar.style.display = 'none';
|
UpgradeBar.style.display = 'none';
|
||||||
UpgradeBar.style.zIndex = '21';
|
UpgradeBar.style.zIndex = '21';
|
||||||
UpgradeBar.onmouseout = function () { Game.tooltip.hide(); };
|
UpgradeBar.onmouseout = function () {
|
||||||
|
Game.tooltip.hide();
|
||||||
|
};
|
||||||
|
|
||||||
const placeholder = document.createElement('div');
|
const placeholder = document.createElement('div');
|
||||||
placeholder.appendChild(CreateUpgradeBarLegend());
|
placeholder.appendChild(CreateUpgradeBarLegend());
|
||||||
UpgradeBar.onmouseover = function () { Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store'); };
|
UpgradeBar.onmouseover = function () {
|
||||||
|
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
|
||||||
|
};
|
||||||
|
|
||||||
const upgradeNumber = function (id, color) {
|
const upgradeNumber = function (id, color) {
|
||||||
const span = document.createElement('span');
|
const span = document.createElement('span');
|
||||||
span.id = id;
|
span.id = id;
|
||||||
span.className = ColorTextPre + color;
|
span.className = ColourTextPre + color;
|
||||||
span.style.width = '14.28571428571429%';
|
span.style.width = '14.28571428571429%';
|
||||||
span.style.display = 'inline-block';
|
span.style.display = 'inline-block';
|
||||||
span.textContent = '0';
|
span.textContent = '0';
|
||||||
return span;
|
return span;
|
||||||
};
|
};
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColorBlue));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColourBlue));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColorGreen));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColourGreen));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColorYellow));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColourYellow));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColorOrange));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColourOrange));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColorRed));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColourRed));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColourPurple));
|
||||||
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray));
|
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColourGray));
|
||||||
|
|
||||||
l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]);
|
l('upgrades').parentNode.insertBefore(
|
||||||
|
UpgradeBar,
|
||||||
|
l('upgrades').parentNode.childNodes[3],
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,82 +1,102 @@
|
|||||||
import { CacheUpgrades } from '../../Cache/VariablesAndData';
|
import { CacheUpgrades } from '../../Cache/VariablesAndData';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, Colors, ColorYellow,
|
ColourBackPre,
|
||||||
|
ColourBlue,
|
||||||
|
ColourGray,
|
||||||
|
ColourGreen,
|
||||||
|
ColourOrange,
|
||||||
|
ColourPurple,
|
||||||
|
ColourRed,
|
||||||
|
ColoursOrdering,
|
||||||
|
ColourYellow,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function adjusts some things in the upgrades section
|
* This function adjusts some things in the upgrades section
|
||||||
* It colours them and shuffles the order when CM.Options.SortBuildings is set
|
* It colours them and shuffles the order when CM.Options.SortBuildings is set
|
||||||
* The function is called by CM.Disp.Draw(), CM.Disp.ToggleUpgradeBarAndColor & CM.Disp.RefreshScale()
|
* The function is called by CM.Disp.Draw(), CM.Disp.ToggleUpgradeBarAndColour & CM.Disp.RefreshScale()
|
||||||
* And by changes in CM.Options.SortUpgrades
|
* And by changes in CM.Options.SortUpgrades
|
||||||
*/
|
*/
|
||||||
export default function UpdateUpgrades() {
|
export default function UpdateUpgrades() {
|
||||||
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
|
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
|
||||||
if (CMOptions.UpBarColor > 0) {
|
if (CMOptions.UpBarColour > 0) {
|
||||||
let blue = 0;
|
let blue = 0;
|
||||||
let green = 0;
|
let green = 0;
|
||||||
let yellow = 0;
|
let yellow = 0;
|
||||||
let orange = 0;
|
let orange = 0;
|
||||||
let red = 0;
|
let red = 0;
|
||||||
let purple = 0;
|
let purple = 0;
|
||||||
let gray = 0;
|
let gray = 0;
|
||||||
|
|
||||||
for (const i of Object.keys(Game.UpgradesInStore)) {
|
Object.keys(Game.UpgradesInStore).forEach((i) => {
|
||||||
const me = Game.UpgradesInStore[i];
|
const me = Game.UpgradesInStore[i];
|
||||||
let addedColor = false;
|
let addedColour = false;
|
||||||
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j++) {
|
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
|
||||||
if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColorBackPre) !== -1) {
|
if (
|
||||||
l(`upgrade${i}`).childNodes[j].className = ColorBackPre + CacheUpgrades[me.name].color;
|
l(`upgrade${i}`).childNodes[j].className.indexOf(ColourBackPre) !== -1
|
||||||
addedColor = true;
|
) {
|
||||||
break;
|
l(`upgrade${i}`).childNodes[j].className =
|
||||||
}
|
ColourBackPre + CacheUpgrades[me.name].color;
|
||||||
}
|
addedColour = true;
|
||||||
if (!addedColor) {
|
break;
|
||||||
const div = document.createElement('div');
|
}
|
||||||
div.style.width = '10px';
|
}
|
||||||
div.style.height = '10px';
|
if (!addedColour) {
|
||||||
div.className = ColorBackPre + CacheUpgrades[me.name].color;
|
const div = document.createElement('div');
|
||||||
l(`upgrade${i}`).appendChild(div);
|
div.style.width = '10px';
|
||||||
}
|
div.style.height = '10px';
|
||||||
if (CacheUpgrades[me.name].color === ColorBlue) blue++;
|
div.className = ColourBackPre + CacheUpgrades[me.name].color;
|
||||||
else if (CacheUpgrades[me.name].color === ColorGreen) green++;
|
l(`upgrade${i}`).appendChild(div);
|
||||||
else if (CacheUpgrades[me.name].color === ColorYellow) yellow++;
|
}
|
||||||
else if (CacheUpgrades[me.name].color === ColorOrange) orange++;
|
if (CacheUpgrades[me.name].color === ColourBlue) blue += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColorRed) red++;
|
else if (CacheUpgrades[me.name].color === ColourGreen) green += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColorPurple) purple++;
|
else if (CacheUpgrades[me.name].color === ColourYellow) yellow += 1;
|
||||||
else if (CacheUpgrades[me.name].color === ColorGray) gray++;
|
else if (CacheUpgrades[me.name].color === ColourOrange) orange += 1;
|
||||||
}
|
else if (CacheUpgrades[me.name].color === ColourRed) red += 1;
|
||||||
|
else if (CacheUpgrades[me.name].color === ColourPurple) purple += 1;
|
||||||
|
else if (CacheUpgrades[me.name].color === ColourGray) gray += 1;
|
||||||
|
});
|
||||||
|
|
||||||
l('CMUpgradeBarBlue').textContent = blue;
|
l('CMUpgradeBarBlue').textContent = blue;
|
||||||
l('CMUpgradeBarGreen').textContent = green;
|
l('CMUpgradeBarGreen').textContent = green;
|
||||||
l('CMUpgradeBarYellow').textContent = yellow;
|
l('CMUpgradeBarYellow').textContent = yellow;
|
||||||
l('CMUpgradeBarOrange').textContent = orange;
|
l('CMUpgradeBarOrange').textContent = orange;
|
||||||
l('CMUpgradeBarRed').textContent = red;
|
l('CMUpgradeBarRed').textContent = red;
|
||||||
l('CMUpgradeBarPurple').textContent = purple;
|
l('CMUpgradeBarPurple').textContent = purple;
|
||||||
l('CMUpgradeBarGray').textContent = gray;
|
l('CMUpgradeBarGray').textContent = gray;
|
||||||
}
|
}
|
||||||
|
|
||||||
const arr = [];
|
const arr = [];
|
||||||
// Build array of pointers, sort by pp, set flex positions
|
// Build array of pointers, sort by pp, set flex positions
|
||||||
// This regulates sorting of upgrades
|
// This regulates sorting of upgrades
|
||||||
for (let x = 0; x < Game.UpgradesInStore.length; x++) {
|
for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
|
||||||
const o = {};
|
const o = {};
|
||||||
o.name = Game.UpgradesInStore[x].name;
|
o.name = Game.UpgradesInStore[x].name;
|
||||||
o.price = Game.UpgradesInStore[x].basePrice;
|
o.price = Game.UpgradesInStore[x].basePrice;
|
||||||
o.pp = CacheUpgrades[o.name].pp;
|
o.pp = CacheUpgrades[o.name].pp;
|
||||||
arr.push(o);
|
arr.push(o);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CMOptions.SortUpgrades) {
|
if (CMOptions.SortUpgrades) {
|
||||||
arr.sort(function (a, b) { return (Colors.indexOf(a.color) > Colors.indexOf(b.color) ? 1 : (Colors.indexOf(a.color) < Colors.indexOf(b.color) ? -1 : (a.pp < b.pp) ? -1 : 0)); });
|
arr.sort(function (a, b) {
|
||||||
} else {
|
return ColoursOrdering.indexOf(a.color) > ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
||||||
arr.sort((a, b) => a.price - b.price);
|
? 1
|
||||||
}
|
: ColoursOrdering.indexOf(a.color) < ColoursOrdering.indexOf(b.color) // eslint-disable-line no-nested-ternary
|
||||||
|
? -1
|
||||||
|
: a.pp < b.pp
|
||||||
|
? -1
|
||||||
|
: 0;
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
arr.sort((a, b) => a.price - b.price);
|
||||||
|
}
|
||||||
|
|
||||||
const nameChecker = function (arr2, upgrade) {
|
const nameChecker = function (arr2, upgrade) {
|
||||||
return arr2.findIndex((e) => e.name === upgrade.name);
|
return arr2.findIndex((e) => e.name === upgrade.name);
|
||||||
};
|
};
|
||||||
for (let x = 0; x < Game.UpgradesInStore.length; x++) {
|
for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
|
||||||
l(`upgrade${x}`).style.order = nameChecker(arr, Game.UpgradesInStore[x]) + 1;
|
l(`upgrade${x}`).style.order =
|
||||||
}
|
nameChecker(arr, Game.UpgradesInStore[x]) + 1;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,32 +4,40 @@ import CacheDragonCost from '../../Cache/Dragon/Dragon';
|
|||||||
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
|
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
|
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
|
||||||
import { Beautify, FormatTime } from '../BeautifyAndFormatting/BeautifyFormatting';
|
import {
|
||||||
|
Beautify,
|
||||||
|
FormatTime,
|
||||||
|
} from '../BeautifyAndFormatting/BeautifyFormatting';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
|
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
|
||||||
* @param {number} aura The number of the aura currently selected by the mouse/user
|
* @param {number} aura The number of the aura currently selected by the mouse/user
|
||||||
*/
|
*/
|
||||||
export function AddAuraInfo(aura) {
|
export function AddAuraInfo(aura) {
|
||||||
if (CMOptions.DragonAuraInfo === 1) {
|
if (CMOptions.DragonAuraInfo === 1) {
|
||||||
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
|
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
|
||||||
const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs));
|
const timeToRecover = FormatTime(
|
||||||
const bonusCPSPercentage = Beautify(bonusCPS / Game.cookiesPs);
|
priceOfChange / (bonusCPS + Game.cookiesPs),
|
||||||
|
);
|
||||||
|
const bonusCPSPercentage = Beautify((bonusCPS / Game.cookiesPs) * 100);
|
||||||
|
|
||||||
l('dragonAuraInfo').style.minHeight = '60px';
|
l('dragonAuraInfo').style.minHeight = '60px';
|
||||||
l('dragonAuraInfo').style.margin = '8px';
|
l('dragonAuraInfo').style.margin = '8px';
|
||||||
l('dragonAuraInfo').appendChild(document.createElement('div')).className = 'line';
|
l('dragonAuraInfo').appendChild(document.createElement('div')).className =
|
||||||
const div = document.createElement('div');
|
'line';
|
||||||
div.style.minWidth = '200px';
|
const div = document.createElement('div');
|
||||||
div.style.textAlign = 'center';
|
div.style.minWidth = '200px';
|
||||||
div.textContent = `Picking this aura will change CPS by ${Beautify(bonusCPS)} (${bonusCPSPercentage}% of current CPS).`;
|
div.style.textAlign = 'center';
|
||||||
l('dragonAuraInfo').appendChild(div);
|
div.textContent = `Picking this aura will change CPS by ${Beautify(
|
||||||
const div2 = document.createElement('div');
|
bonusCPS,
|
||||||
div2.style.minWidth = '200px';
|
)} (${bonusCPSPercentage}% of current CPS).`;
|
||||||
div2.style.textAlign = 'center';
|
l('dragonAuraInfo').appendChild(div);
|
||||||
div2.textContent = `It will take ${timeToRecover} to recover the cost.`;
|
const div2 = document.createElement('div');
|
||||||
l('dragonAuraInfo').appendChild(div2);
|
div2.style.minWidth = '200px';
|
||||||
}
|
div2.style.textAlign = 'center';
|
||||||
|
div2.textContent = `It will take ${timeToRecover} to recover the cost.`;
|
||||||
|
l('dragonAuraInfo').appendChild(div2);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -37,18 +45,27 @@ export function AddAuraInfo(aura) {
|
|||||||
* It is called by Game.ToggleSpecialMenu() after CM.Main.ReplaceNative()
|
* It is called by Game.ToggleSpecialMenu() after CM.Main.ReplaceNative()
|
||||||
*/
|
*/
|
||||||
export function AddDragonLevelUpTooltip() {
|
export function AddDragonLevelUpTooltip() {
|
||||||
// Check if it is the dragon popup that is on screen
|
// Check if it is the dragon popup that is on screen
|
||||||
if ((l('specialPopup').className.match(/onScreen/) && l('specialPopup').children[0].style.background.match(/dragon/)) !== null) {
|
if (
|
||||||
for (let i = 0; i < l('specialPopup').childNodes.length; i++) {
|
(l('specialPopup').className.match(/onScreen/) &&
|
||||||
if (l('specialPopup').childNodes[i].className === 'optionBox') {
|
l('specialPopup').children[0].style.background.match(/dragon/)) !== null
|
||||||
l('specialPopup').children[i].onmouseover = function () {
|
) {
|
||||||
CacheDragonCost();
|
for (let i = 0; i < l('specialPopup').childNodes.length; i++) {
|
||||||
Game.tooltip.dynamic = 1;
|
if (l('specialPopup').childNodes[i].className === 'optionBox') {
|
||||||
Game.tooltip.draw(l('specialPopup'), `<div style="min-width:200px;text-align:center;">${CacheCostDragonUpgrade}</div>`, 'this');
|
l('specialPopup').children[i].onmouseover = function () {
|
||||||
Game.tooltip.wobble();
|
CacheDragonCost();
|
||||||
};
|
Game.tooltip.dynamic = 1;
|
||||||
l('specialPopup').children[i].onmouseout = function () { Game.tooltip.shouldHide = 1; };
|
Game.tooltip.draw(
|
||||||
}
|
l('specialPopup'),
|
||||||
}
|
`<div style="min-width:200px;text-align:center;">${CacheCostDragonUpgrade}</div>`,
|
||||||
}
|
'this',
|
||||||
|
);
|
||||||
|
Game.tooltip.wobble();
|
||||||
|
};
|
||||||
|
l('specialPopup').children[i].onmouseout = function () {
|
||||||
|
Game.tooltip.shouldHide = 1;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,49 +0,0 @@
|
|||||||
import { CMOptions } from '../Config/VariablesAndData';
|
|
||||||
import { Beautify } from './BeautifyAndFormatting/BeautifyFormatting';
|
|
||||||
import UpdateBuildings from './BuildingsUpgrades/Buildings';
|
|
||||||
import UpdateUpgrades from './BuildingsUpgrades/Upgrades';
|
|
||||||
import { UpdateBotBar } from './InfoBars/BottomBar';
|
|
||||||
import { UpdateTimerBar } from './InfoBars/TimerBar';
|
|
||||||
import RefreshMenu from './MenuSections/Refreshmenu';
|
|
||||||
import { UpdateTooltips } from './Tooltips/Tooltip';
|
|
||||||
import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/WrinklerTooltips';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function handles all custom drawing for the Game.Draw() function.
|
|
||||||
* It is hooked on 'draw' by CM.RegisterHooks()
|
|
||||||
*/
|
|
||||||
export default function Draw() {
|
|
||||||
// Draw autosave timer in stats menu, this must be done here to make it count down correctly
|
|
||||||
if (
|
|
||||||
(Game.prefs.autosave && Game.drawT % 10 === 0) // with autosave ON and every 10 ticks
|
|
||||||
&& (Game.onMenu === 'stats' && CMOptions.Stats) // while being on the stats menu only
|
|
||||||
) {
|
|
||||||
const timer = document.getElementById('CMStatsAutosaveTimer');
|
|
||||||
if (timer) {
|
|
||||||
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update colors
|
|
||||||
UpdateBuildings();
|
|
||||||
UpdateUpgrades();
|
|
||||||
|
|
||||||
// Redraw timers
|
|
||||||
UpdateTimerBar();
|
|
||||||
|
|
||||||
// Update Bottom Bar
|
|
||||||
UpdateBotBar();
|
|
||||||
|
|
||||||
// Update Tooltip
|
|
||||||
UpdateTooltips();
|
|
||||||
|
|
||||||
// Update Wrinkler Tooltip
|
|
||||||
CheckWrinklerTooltip();
|
|
||||||
UpdateWrinklerTooltip();
|
|
||||||
|
|
||||||
// Change menu refresh interval
|
|
||||||
RefreshMenu();
|
|
||||||
|
|
||||||
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
|
|
||||||
l('cookies').innerHTML = l('cookies').innerHTML.replace(/.*(?=<br>)/i, Beautify(Game.cookies));
|
|
||||||
}
|
|
||||||
68
src/Disp/DrawHook.js
Normal file
68
src/Disp/DrawHook.js
Normal file
@@ -0,0 +1,68 @@
|
|||||||
|
import ToggleWrinklerButtons from '../Config/Toggles/ToggleWrinklerButtons';
|
||||||
|
import { CMOptions } from '../Config/VariablesAndData';
|
||||||
|
import { Beautify } from './BeautifyAndFormatting/BeautifyFormatting';
|
||||||
|
import UpdateBuildings from './BuildingsUpgrades/Buildings';
|
||||||
|
import UpdateUpgrades from './BuildingsUpgrades/Upgrades';
|
||||||
|
import { UpdateBotBar } from './InfoBars/BottomBar';
|
||||||
|
import { UpdateTimerBar } from './InfoBars/TimerBar';
|
||||||
|
import RefreshMenu from './MenuSections/Refreshmenu';
|
||||||
|
import UpdateTooltips from './Tooltips/UpdateTooltips';
|
||||||
|
import {
|
||||||
|
CheckWrinklerTooltip,
|
||||||
|
UpdateWrinklerTooltip,
|
||||||
|
} from './Tooltips/WrinklerTooltips';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function handles all custom drawing for the Game.Draw() function.
|
||||||
|
* It is hooked on 'draw' by CM.RegisterHooks()
|
||||||
|
*/
|
||||||
|
export default function CMDrawHook() {
|
||||||
|
// Draw autosave timer in stats menu, this must be done here to make it count down correctly
|
||||||
|
if (
|
||||||
|
Game.prefs.autosave &&
|
||||||
|
Game.drawT % 10 === 0 && // with autosave ON and every 10 ticks
|
||||||
|
Game.onMenu === 'stats' &&
|
||||||
|
CMOptions.Stats // while being on the stats menu only
|
||||||
|
) {
|
||||||
|
const timer = document.getElementById('CMStatsAutosaveTimer');
|
||||||
|
if (timer) {
|
||||||
|
timer.innerText = Game.sayTime(
|
||||||
|
Game.fps * 60 - (Game.T % (Game.fps * 60)),
|
||||||
|
4,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update colors
|
||||||
|
UpdateBuildings();
|
||||||
|
UpdateUpgrades();
|
||||||
|
|
||||||
|
// Redraw timers
|
||||||
|
UpdateTimerBar();
|
||||||
|
|
||||||
|
// Update Bottom Bar
|
||||||
|
UpdateBotBar();
|
||||||
|
|
||||||
|
// Update Tooltip
|
||||||
|
UpdateTooltips();
|
||||||
|
|
||||||
|
// Update Wrinkler Tooltip
|
||||||
|
CheckWrinklerTooltip();
|
||||||
|
UpdateWrinklerTooltip();
|
||||||
|
|
||||||
|
// Change menu refresh interval
|
||||||
|
RefreshMenu();
|
||||||
|
|
||||||
|
// Update display of wrinkler buttons, this checks if Elder Pledge has been bought and if they should be disabled
|
||||||
|
ToggleWrinklerButtons();
|
||||||
|
|
||||||
|
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
|
||||||
|
if (CMOptions.Scale) {
|
||||||
|
let str = l('cookies').innerHTML.replace(
|
||||||
|
/.*(?=<br>)/i,
|
||||||
|
Beautify(Game.cookies),
|
||||||
|
);
|
||||||
|
if (Game.prefs.monospace) str = `<span class="monospace">${str}</span>`;
|
||||||
|
l('cookies').innerHTML = str;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -8,25 +8,35 @@ import { GCTimers } from '../VariablesAndData';
|
|||||||
* @param {object} cookie A Golden Cookie object
|
* @param {object} cookie A Golden Cookie object
|
||||||
*/
|
*/
|
||||||
export default function CreateGCTimer(cookie) {
|
export default function CreateGCTimer(cookie) {
|
||||||
const GCTimer = document.createElement('div');
|
const GCTimer = document.createElement('div');
|
||||||
GCTimer.id = `GCTimer${cookie.id}`;
|
GCTimer.id = `GCTimer${cookie.id}`;
|
||||||
GCTimer.style.width = '96px';
|
GCTimer.style.width = '96px';
|
||||||
GCTimer.style.height = '96px';
|
GCTimer.style.height = '96px';
|
||||||
GCTimer.style.position = 'absolute';
|
GCTimer.style.position = 'absolute';
|
||||||
GCTimer.style.zIndex = '10000000001';
|
GCTimer.style.zIndex = '10000000001';
|
||||||
GCTimer.style.textAlign = 'center';
|
GCTimer.style.textAlign = 'center';
|
||||||
GCTimer.style.lineHeight = '96px';
|
GCTimer.style.lineHeight = '96px';
|
||||||
GCTimer.style.fontFamily = '"Kavoon", Georgia, serif';
|
GCTimer.style.fontFamily = '"Kavoon", Georgia, serif';
|
||||||
GCTimer.style.fontSize = '35px';
|
GCTimer.style.fontSize = '35px';
|
||||||
GCTimer.style.cursor = 'pointer';
|
GCTimer.style.cursor = 'pointer';
|
||||||
GCTimer.style.display = 'block';
|
GCTimer.style.display = 'block';
|
||||||
if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none';
|
if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none';
|
||||||
GCTimer.style.left = cookie.l.style.left;
|
GCTimer.style.left = cookie.l.style.left;
|
||||||
GCTimer.style.top = cookie.l.style.top;
|
GCTimer.style.top = cookie.l.style.top;
|
||||||
GCTimer.onclick = function () { cookie.pop(); };
|
GCTimer.onclick = function () {
|
||||||
GCTimer.onmouseover = function () { cookie.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; cookie.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; };
|
cookie.pop();
|
||||||
GCTimer.onmouseout = function () { cookie.l.style.filter = ''; cookie.l.style.webkitFilter = ''; };
|
};
|
||||||
|
GCTimer.onmouseover = function () {
|
||||||
|
cookie.l.style.filter = // eslint-disable-line no-param-reassign
|
||||||
|
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
|
||||||
|
cookie.l.style.webkitFilter = // eslint-disable-line no-param-reassign
|
||||||
|
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
|
||||||
|
};
|
||||||
|
GCTimer.onmouseout = function () {
|
||||||
|
cookie.l.style.filter = ''; // eslint-disable-line no-param-reassign
|
||||||
|
cookie.l.style.webkitFilter = ''; // eslint-disable-line no-param-reassign
|
||||||
|
};
|
||||||
|
|
||||||
GCTimers[cookie.id] = GCTimer;
|
GCTimers[cookie.id] = GCTimer;
|
||||||
l('shimmers').appendChild(GCTimer);
|
l('shimmers').appendChild(GCTimer);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,11 +5,16 @@
|
|||||||
* @param {number} targetMagic The target magic level
|
* @param {number} targetMagic The target magic level
|
||||||
* @returns {number} count / Game.fps The time it takes to reach targetMagic
|
* @returns {number} count / Game.fps The time it takes to reach targetMagic
|
||||||
*/
|
*/
|
||||||
export default function CalculateGrimoireRefillTime(currentMagic, maxMagic, targetMagic) {
|
export default function CalculateGrimoireRefillTime(
|
||||||
let count = 0;
|
currentMagic,
|
||||||
while (currentMagic < targetMagic) {
|
maxMagic,
|
||||||
currentMagic += Math.max(0.002, (currentMagic / Math.max(maxMagic, 100)) ** 0.5) * 0.002;
|
targetMagic,
|
||||||
count++;
|
) {
|
||||||
}
|
let magic = currentMagic;
|
||||||
return count / Game.fps;
|
let count = 0;
|
||||||
|
while (magic < targetMagic) {
|
||||||
|
magic += Math.max(0.002, (magic / Math.max(maxMagic, 100)) ** 0.5) * 0.002;
|
||||||
|
count += 1;
|
||||||
|
}
|
||||||
|
return count / Game.fps;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,8 @@
|
|||||||
import {
|
import {
|
||||||
CacheAvgCps, CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult, CacheWrinklersFattest,
|
CacheAverageCPS,
|
||||||
|
CacheCurrWrinklerCount,
|
||||||
|
CacheCurrWrinklerCPSMult,
|
||||||
|
CacheWrinklersFattest,
|
||||||
} from '../../Cache/VariablesAndData';
|
} from '../../Cache/VariablesAndData';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
|
|
||||||
@@ -8,14 +11,32 @@ import { CMOptions } from '../../Config/VariablesAndData';
|
|||||||
* @returns {number} The average or current cps
|
* @returns {number} The average or current cps
|
||||||
*/
|
*/
|
||||||
export default function GetCPS() {
|
export default function GetCPS() {
|
||||||
if (CMOptions.CPSMode) {
|
if (CMOptions.CPSMode) {
|
||||||
return CacheAvgCps;
|
return CacheAverageCPS;
|
||||||
} if (CMOptions.CalcWrink === 0) {
|
}
|
||||||
return (Game.cookiesPs * (1 - Game.cpsSucked));
|
if (CMOptions.CalcWrink === 0) {
|
||||||
} if (CMOptions.CalcWrink === 1) {
|
return Game.cookiesPs * (1 - Game.cpsSucked);
|
||||||
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - (CacheCurrWrinklerCount * 0.05)));
|
}
|
||||||
} if (CMOptions.CalcWrink === 2 && Game.wrinklers[CacheWrinklersFattest[1]].type === 1) {
|
if (CMOptions.CalcWrink === 1) {
|
||||||
return Game.cookiesPs * ((CacheCurrWrinklerCPSMult * 3 / CacheCurrWrinklerCount) + (1 - (CacheCurrWrinklerCount * 0.05)));
|
return (
|
||||||
}
|
Game.cookiesPs *
|
||||||
return Game.cookiesPs * ((CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount) + (1 - (CacheCurrWrinklerCount * 0.05)));
|
(CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
if (CacheWrinklersFattest[1] !== null)
|
||||||
|
if (
|
||||||
|
CMOptions.CalcWrink === 2 &&
|
||||||
|
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
|
||||||
|
) {
|
||||||
|
return (
|
||||||
|
Game.cookiesPs *
|
||||||
|
((CacheCurrWrinklerCPSMult * 3) / CacheCurrWrinklerCount +
|
||||||
|
(1 - CacheCurrWrinklerCount * 0.05))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
return (
|
||||||
|
Game.cookiesPs *
|
||||||
|
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount +
|
||||||
|
(1 - CacheCurrWrinklerCount * 0.05))
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,24 +0,0 @@
|
|||||||
import {
|
|
||||||
ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function returns Name and Color as object for sugar lump type that is given as input param.
|
|
||||||
* It is called by CM.Disp.UpdateTooltipSugarLump()
|
|
||||||
* @param {string} type Sugar Lump Type.
|
|
||||||
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
|
|
||||||
*/
|
|
||||||
export default function GetLumpColor(type) {
|
|
||||||
if (type === 0) {
|
|
||||||
return { text: 'Normal', color: ColorGray };
|
|
||||||
} if (type === 1) {
|
|
||||||
return { text: 'Bifurcated', color: ColorGreen };
|
|
||||||
} if (type === 2) {
|
|
||||||
return { text: 'Golden', color: ColorYellow };
|
|
||||||
} if (type === 3) {
|
|
||||||
return { text: 'Meaty', color: ColorOrange };
|
|
||||||
} if (type === 4) {
|
|
||||||
return { text: 'Caramelized', color: ColorPurple };
|
|
||||||
}
|
|
||||||
return { text: 'Unknown Sugar Lump', color: ColorRed };
|
|
||||||
}
|
|
||||||
33
src/Disp/HelperFunctions/GetLumpColour.js
Normal file
33
src/Disp/HelperFunctions/GetLumpColour.js
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
import {
|
||||||
|
ColourGray,
|
||||||
|
ColourGreen,
|
||||||
|
ColourOrange,
|
||||||
|
ColourPurple,
|
||||||
|
ColourRed,
|
||||||
|
ColourYellow,
|
||||||
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function returns Name and Colour as object for sugar lump type that is given as input param.
|
||||||
|
* It is called by CM.Disp.UpdateTooltipSugarLump()
|
||||||
|
* @param {string} type Sugar Lump Type.
|
||||||
|
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
|
||||||
|
*/
|
||||||
|
export default function GetLumpColour(type) {
|
||||||
|
if (type === 0) {
|
||||||
|
return { text: 'Normal', color: ColourGray };
|
||||||
|
}
|
||||||
|
if (type === 1) {
|
||||||
|
return { text: 'Bifurcated', color: ColourGreen };
|
||||||
|
}
|
||||||
|
if (type === 2) {
|
||||||
|
return { text: 'Golden', color: ColourYellow };
|
||||||
|
}
|
||||||
|
if (type === 3) {
|
||||||
|
return { text: 'Meaty', color: ColourOrange };
|
||||||
|
}
|
||||||
|
if (type === 4) {
|
||||||
|
return { text: 'Caramelized', color: ColourPurple };
|
||||||
|
}
|
||||||
|
return { text: 'Unknown Sugar Lump', color: ColourRed };
|
||||||
|
}
|
||||||
@@ -1,4 +1,7 @@
|
|||||||
import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData';
|
import {
|
||||||
|
CacheWrinklersFattest,
|
||||||
|
CacheWrinklersTotal,
|
||||||
|
} from '../../Cache/VariablesAndData';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -7,10 +10,11 @@ import { CMOptions } from '../../Config/VariablesAndData';
|
|||||||
* @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal)
|
* @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal)
|
||||||
*/
|
*/
|
||||||
export default function GetWrinkConfigBank() {
|
export default function GetWrinkConfigBank() {
|
||||||
if (CMOptions.CalcWrink === 1) {
|
if (CMOptions.CalcWrink === 1) {
|
||||||
return CacheWrinklersTotal;
|
return CacheWrinklersTotal;
|
||||||
} if (CMOptions.CalcWrink === 2) {
|
}
|
||||||
return CacheWrinklersFattest[0];
|
if (CMOptions.CalcWrink === 2) {
|
||||||
}
|
return CacheWrinklersFattest[0];
|
||||||
return 0;
|
}
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,9 +3,9 @@
|
|||||||
* It is called by a click of the 'pop all' button created by CM.Disp.AddMenuStats()
|
* It is called by a click of the 'pop all' button created by CM.Disp.AddMenuStats()
|
||||||
*/
|
*/
|
||||||
export default function PopAllNormalWrinklers() {
|
export default function PopAllNormalWrinklers() {
|
||||||
for (const i of Object.keys(Game.wrinklers)) {
|
Object.keys(Game.wrinklers).forEach((i) => {
|
||||||
if (Game.wrinklers[i].sucked > 0 && Game.wrinklers[i].type === 0) {
|
if (Game.wrinklers[i].sucked > 0 && Game.wrinklers[i].type === 0) {
|
||||||
Game.wrinklers[i].hp = 0;
|
Game.wrinklers[i].hp = 0;
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,11 +7,11 @@ import { UpdateBotBar } from '../InfoBars/BottomBar';
|
|||||||
* It is therefore called by a changes in CM.Options.Scale, CM.Options.ScaleDecimals, CM.Options.ScaleSeparator and CM.Options.ScaleCutoff
|
* It is therefore called by a changes in CM.Options.Scale, CM.Options.ScaleDecimals, CM.Options.ScaleSeparator and CM.Options.ScaleCutoff
|
||||||
*/
|
*/
|
||||||
export default function RefreshScale() {
|
export default function RefreshScale() {
|
||||||
BeautifyAll();
|
BeautifyAll();
|
||||||
Game.RefreshStore();
|
Game.RefreshStore();
|
||||||
Game.RebuildUpgrades();
|
Game.RebuildUpgrades();
|
||||||
|
|
||||||
UpdateBotBar();
|
UpdateBotBar();
|
||||||
UpdateBuildings();
|
UpdateBuildings();
|
||||||
UpdateUpgrades();
|
UpdateUpgrades();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,13 +8,13 @@ import UpdateBackground from './UpdateBackground';
|
|||||||
* It is called by CM.Disp.Draw()
|
* It is called by CM.Disp.Draw()
|
||||||
*/
|
*/
|
||||||
export default function UpdateAscendState() {
|
export default function UpdateAscendState() {
|
||||||
if (Game.OnAscend) {
|
if (Game.OnAscend) {
|
||||||
l('game').style.bottom = '0px';
|
l('game').style.bottom = '0px';
|
||||||
if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none';
|
if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none';
|
||||||
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none';
|
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none';
|
||||||
} else {
|
} else {
|
||||||
ToggleBotBar();
|
ToggleBotBar();
|
||||||
ToggleTimerBar();
|
ToggleTimerBar();
|
||||||
}
|
}
|
||||||
UpdateBackground();
|
UpdateBackground();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,8 +4,12 @@
|
|||||||
* It is called by CM.Disp.UpdateAscendState() and CM.Disp.UpdateBotTimerBarPosition()
|
* It is called by CM.Disp.UpdateAscendState() and CM.Disp.UpdateBotTimerBarPosition()
|
||||||
*/
|
*/
|
||||||
export default function UpdateBackground() {
|
export default function UpdateBackground() {
|
||||||
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
|
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
|
||||||
Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight;
|
Game.Background.canvas.height =
|
||||||
Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth;
|
Game.Background.canvas.parentNode.offsetHeight;
|
||||||
Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight;
|
Game.LeftBackground.canvas.width =
|
||||||
|
Game.LeftBackground.canvas.parentNode.offsetWidth;
|
||||||
|
Game.LeftBackground.canvas.height =
|
||||||
|
Game.LeftBackground.canvas.parentNode.offsetHeight;
|
||||||
|
Game.DrawBackground();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,24 +0,0 @@
|
|||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
|
|
||||||
import {
|
|
||||||
ColorBackPre, ColorBorderPre, Colors, ColorTextPre,
|
|
||||||
} from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function changes/refreshes colours if the user has set new standard colours
|
|
||||||
* The function is therefore called by a change in CM.Options.Colors
|
|
||||||
*/
|
|
||||||
export default function UpdateColors() {
|
|
||||||
let str = '';
|
|
||||||
for (let i = 0; i < Colors.length; i++) {
|
|
||||||
str += `.${ColorTextPre}${Colors[i]} { color: ${CMOptions.Colors[Colors[i]]}; }\n`;
|
|
||||||
}
|
|
||||||
for (let i = 0; i < Colors.length; i++) {
|
|
||||||
str += `.${ColorBackPre}${Colors[i]} { background-color: ${CMOptions.Colors[Colors[i]]}; }\n`;
|
|
||||||
}
|
|
||||||
for (let i = 0; i < Colors.length; i++) {
|
|
||||||
str += `.${ColorBorderPre}${Colors[i]} { border: 1px solid ${CMOptions.Colors[Colors[i]]}; }\n`;
|
|
||||||
}
|
|
||||||
l('CMCSS').textContent = str;
|
|
||||||
UpdateBuildings(); // Class has been already set
|
|
||||||
}
|
|
||||||
33
src/Disp/HelperFunctions/UpdateColours.js
Normal file
33
src/Disp/HelperFunctions/UpdateColours.js
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
|
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
|
||||||
|
import {
|
||||||
|
ColourBackPre,
|
||||||
|
ColourBorderPre,
|
||||||
|
ColoursOrdering,
|
||||||
|
ColourTextPre,
|
||||||
|
} from '../VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function changes/refreshes colours if the user has set new standard colours
|
||||||
|
* The function is therefore called by a change in CM.Options.Colours
|
||||||
|
*/
|
||||||
|
export default function UpdateColours() {
|
||||||
|
let str = '';
|
||||||
|
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||||
|
str += `.${ColourTextPre}${ColoursOrdering[i]} { color: ${
|
||||||
|
CMOptions[`Colour${ColoursOrdering[i]}`]
|
||||||
|
}; }\n`;
|
||||||
|
}
|
||||||
|
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||||
|
str += `.${ColourBackPre}${ColoursOrdering[i]} { background-color: ${
|
||||||
|
CMOptions[`Colour${ColoursOrdering[i]}`]
|
||||||
|
}; }\n`;
|
||||||
|
}
|
||||||
|
for (let i = 0; i < ColoursOrdering.length; i++) {
|
||||||
|
str += `.${ColourBorderPre}${ColoursOrdering[i]} { border: 1px solid ${
|
||||||
|
CMOptions[`Colour${ColoursOrdering[i]}`]
|
||||||
|
}; }\n`;
|
||||||
|
}
|
||||||
|
l('CMCSS').textContent = str;
|
||||||
|
UpdateBuildings(); // Class has been already set
|
||||||
|
}
|
||||||
@@ -1,13 +1,24 @@
|
|||||||
/** Functions related to the Bottom Bar */
|
/** Functions related to the Bottom Bar */
|
||||||
|
|
||||||
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
|
import {
|
||||||
|
CacheObjects1,
|
||||||
|
CacheObjects10,
|
||||||
|
CacheObjects100,
|
||||||
|
} from '../../Cache/VariablesAndData';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import { VersionMajor, VersionMinor } from '../../Data/Moddata';
|
import { VersionMajor, VersionMinor } from '../../Data/Moddata';
|
||||||
import { Beautify, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting';
|
import {
|
||||||
|
Beautify,
|
||||||
|
FormatTime,
|
||||||
|
GetTimeColour,
|
||||||
|
} from '../BeautifyAndFormatting/BeautifyFormatting';
|
||||||
import GetCPS from '../HelperFunctions/GetCPS';
|
import GetCPS from '../HelperFunctions/GetCPS';
|
||||||
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
|
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
|
||||||
import {
|
import {
|
||||||
ColorBlue, ColorTextPre, ColorYellow, LastTargetBotBar,
|
ColourBlue,
|
||||||
|
ColourTextPre,
|
||||||
|
ColourYellow,
|
||||||
|
LastTargetBotBar,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
import { CreateBotBarBuildingColumn } from './CreateDOMElements';
|
import { CreateBotBarBuildingColumn } from './CreateDOMElements';
|
||||||
|
|
||||||
@@ -15,74 +26,102 @@ import { CreateBotBarBuildingColumn } from './CreateDOMElements';
|
|||||||
* This function creates the bottom bar and appends it to l('wrapper')
|
* This function creates the bottom bar and appends it to l('wrapper')
|
||||||
*/
|
*/
|
||||||
export function CreateBotBar() {
|
export function CreateBotBar() {
|
||||||
const BotBar = document.createElement('div');
|
const BotBar = document.createElement('div');
|
||||||
BotBar.id = 'CMBotBar';
|
BotBar.id = 'CMBotBar';
|
||||||
BotBar.style.height = '69px';
|
BotBar.style.height = '69px';
|
||||||
BotBar.style.width = '100%';
|
BotBar.style.width = '100%';
|
||||||
BotBar.style.position = 'absolute';
|
BotBar.style.position = 'absolute';
|
||||||
BotBar.style.display = 'none';
|
BotBar.style.display = 'none';
|
||||||
BotBar.style.backgroundColor = '#262224';
|
BotBar.style.backgroundColour = '#262224';
|
||||||
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
|
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
|
||||||
BotBar.style.borderTop = '1px solid black';
|
BotBar.style.borderTop = '1px solid black';
|
||||||
BotBar.style.overflow = 'auto';
|
BotBar.style.overflow = 'auto';
|
||||||
BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
|
BotBar.style.textShadow =
|
||||||
|
'-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
|
||||||
|
|
||||||
const table = BotBar.appendChild(document.createElement('table'));
|
const table = BotBar.appendChild(document.createElement('table'));
|
||||||
table.style.width = '100%';
|
table.style.width = '100%';
|
||||||
table.style.textAlign = 'center';
|
table.style.textAlign = 'center';
|
||||||
table.style.whiteSpace = 'nowrap';
|
table.style.whiteSpace = 'nowrap';
|
||||||
const tbody = table.appendChild(document.createElement('tbody'));
|
const tbody = table.appendChild(document.createElement('tbody'));
|
||||||
|
|
||||||
const firstCol = function (text, color) {
|
const firstCol = function (text, color) {
|
||||||
const td = document.createElement('td');
|
const td = document.createElement('td');
|
||||||
td.style.textAlign = 'right';
|
td.style.textAlign = 'right';
|
||||||
td.className = ColorTextPre + color;
|
td.className = ColourTextPre + color;
|
||||||
td.textContent = text;
|
td.textContent = text;
|
||||||
return td;
|
return td;
|
||||||
};
|
};
|
||||||
const type = tbody.appendChild(document.createElement('tr'));
|
const type = tbody.appendChild(document.createElement('tr'));
|
||||||
type.style.fontWeight = 'bold';
|
type.style.fontWeight = 'bold';
|
||||||
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColorYellow));
|
type.appendChild(
|
||||||
const bonus = tbody.appendChild(document.createElement('tr'));
|
firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColourYellow),
|
||||||
bonus.appendChild(firstCol('Bonus Income', ColorBlue));
|
);
|
||||||
const pp = tbody.appendChild(document.createElement('tr'));
|
const bonus = tbody.appendChild(document.createElement('tr'));
|
||||||
pp.appendChild(firstCol('Payback Period', ColorBlue));
|
bonus.appendChild(firstCol('Bonus Income', ColourBlue));
|
||||||
const time = tbody.appendChild(document.createElement('tr'));
|
const pp = tbody.appendChild(document.createElement('tr'));
|
||||||
time.appendChild(firstCol('Time Left', ColorBlue));
|
pp.appendChild(firstCol('Payback Period', ColourBlue));
|
||||||
|
const time = tbody.appendChild(document.createElement('tr'));
|
||||||
|
time.appendChild(firstCol('Time Left', ColourBlue));
|
||||||
|
|
||||||
l('wrapper').appendChild(BotBar);
|
l('wrapper').appendChild(BotBar);
|
||||||
|
|
||||||
for (const i of Object.keys(Game.Objects)) {
|
Object.keys(Game.Objects).forEach((i) => {
|
||||||
CreateBotBarBuildingColumn(i);
|
CreateBotBarBuildingColumn(i);
|
||||||
}
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function updates the bonus-, pp-, and time-rows in the the bottom bar
|
* This function updates the bonus-, pp-, and time-rows in the the bottom bar
|
||||||
*/
|
*/
|
||||||
export function UpdateBotBar() {
|
export function UpdateBotBar() {
|
||||||
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) {
|
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) {
|
||||||
let count = 0;
|
let count = 0;
|
||||||
for (const i of Object.keys(CacheObjects1)) {
|
Object.keys(CacheObjects1).forEach((i) => {
|
||||||
let target = Game.buyBulk;
|
let target = Game.buyBulk;
|
||||||
if (Game.buyMode === 1) {
|
if (Game.buyMode === 1) {
|
||||||
LastTargetBotBar = target;
|
LastTargetBotBar = target;
|
||||||
} else {
|
} else {
|
||||||
target = LastTargetBotBar;
|
target = LastTargetBotBar;
|
||||||
}
|
}
|
||||||
if (target === 1) target = CacheObjects1;
|
if (target === 1) target = CacheObjects1;
|
||||||
if (target === 10) target = CacheObjects10;
|
if (target === 10) target = CacheObjects10;
|
||||||
if (target === 100) target = CacheObjects100;
|
if (target === 100) target = CacheObjects100;
|
||||||
count++;
|
count += 1;
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount;
|
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(target[i].bonus, 2);
|
count
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className = ColorTextPre + target[i].color;
|
].childNodes[1].textContent = Game.Objects[i].amount;
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(target[i].pp, 2);
|
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[
|
||||||
const timeColor = GetTimeColor((Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS());
|
count
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className = ColorTextPre + timeColor.color;
|
].textContent = Beautify(target[i].bonus, 2);
|
||||||
if (timeColor.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
|
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
|
||||||
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = `${timeColor.text} (with Wrink)`;
|
count
|
||||||
} else l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = timeColor.text;
|
].className = ColourTextPre + target[i].color;
|
||||||
}
|
let PPString;
|
||||||
}
|
if (CMOptions.PPDisplayTime)
|
||||||
|
PPString = FormatTime(Math.round(target[i].pp));
|
||||||
|
else PPString = Beautify(Math.round(target[i].pp), 2);
|
||||||
|
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
|
||||||
|
count
|
||||||
|
].textContent = PPString;
|
||||||
|
const timeColour = GetTimeColour(
|
||||||
|
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) /
|
||||||
|
GetCPS(),
|
||||||
|
);
|
||||||
|
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
||||||
|
count
|
||||||
|
].className = ColourTextPre + timeColour.color;
|
||||||
|
if (
|
||||||
|
timeColour.text === 'Done!' &&
|
||||||
|
Game.cookies < Game.Objects[i].bulkPrice
|
||||||
|
) {
|
||||||
|
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
||||||
|
count
|
||||||
|
].textContent = `${timeColour.text} (with Wrink)`;
|
||||||
|
} else
|
||||||
|
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
|
||||||
|
count
|
||||||
|
].textContent = timeColour.text;
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
/** Functions to create various DOM elements used by the Bars */
|
/** Functions to create various DOM elements used by the Bars */
|
||||||
|
|
||||||
import { ColorBackPre, ColorBlue, ColorTextPre } from '../VariablesAndData';
|
import { ColourBackPre, ColourBlue, ColourTextPre } from '../VariablesAndData';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates an indivudual timer for the timer bar
|
* This function creates an indivudual timer for the timer bar
|
||||||
@@ -9,58 +9,58 @@ import { ColorBackPre, ColorBlue, ColorTextPre } from '../VariablesAndData';
|
|||||||
* @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer
|
* @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer
|
||||||
*/
|
*/
|
||||||
export function CreateTimer(id, name, bars) {
|
export function CreateTimer(id, name, bars) {
|
||||||
const timerBar = document.createElement('div');
|
const timerBar = document.createElement('div');
|
||||||
timerBar.id = id;
|
timerBar.id = id;
|
||||||
timerBar.style.height = '12px';
|
timerBar.style.height = '12px';
|
||||||
timerBar.style.margin = '0px 10px';
|
timerBar.style.margin = '0px 10px';
|
||||||
timerBar.style.position = 'relative';
|
timerBar.style.position = 'relative';
|
||||||
|
|
||||||
const div = document.createElement('div');
|
const div = document.createElement('div');
|
||||||
div.style.width = '100%';
|
div.style.width = '100%';
|
||||||
div.style.height = '10px';
|
div.style.height = '10px';
|
||||||
div.style.margin = 'auto';
|
div.style.margin = 'auto';
|
||||||
div.style.position = 'absolute';
|
div.style.position = 'absolute';
|
||||||
div.style.left = '0px';
|
div.style.left = '0px';
|
||||||
div.style.top = '0px';
|
div.style.top = '0px';
|
||||||
div.style.right = '0px';
|
div.style.right = '0px';
|
||||||
div.style.bottom = '0px';
|
div.style.bottom = '0px';
|
||||||
|
|
||||||
const type = document.createElement('span');
|
const type = document.createElement('span');
|
||||||
type.style.display = 'inline-block';
|
type.style.display = 'inline-block';
|
||||||
type.style.textAlign = 'right';
|
type.style.textAlign = 'right';
|
||||||
type.style.fontSize = '10px';
|
type.style.fontSize = '10px';
|
||||||
type.style.width = '108px';
|
type.style.width = '108px';
|
||||||
type.style.marginRight = '5px';
|
type.style.marginRight = '5px';
|
||||||
type.style.verticalAlign = 'text-top';
|
type.style.verticalAlign = 'text-top';
|
||||||
type.textContent = name;
|
type.textContent = name;
|
||||||
div.appendChild(type);
|
div.appendChild(type);
|
||||||
|
|
||||||
for (let i = 0; i < bars.length; i++) {
|
for (let i = 0; i < bars.length; i++) {
|
||||||
const colorBar = document.createElement('span');
|
const colorBar = document.createElement('span');
|
||||||
colorBar.id = bars[i].id;
|
colorBar.id = bars[i].id;
|
||||||
colorBar.style.display = 'inline-block';
|
colorBar.style.display = 'inline-block';
|
||||||
colorBar.style.height = '10px';
|
colorBar.style.height = '10px';
|
||||||
colorBar.style.verticalAlign = 'text-top';
|
colorBar.style.verticalAlign = 'text-top';
|
||||||
colorBar.style.textAlign = 'center';
|
colorBar.style.textAlign = 'center';
|
||||||
if (bars.length - 1 === i) {
|
if (bars.length - 1 === i) {
|
||||||
colorBar.style.borderTopRightRadius = '10px';
|
colorBar.style.borderTopRightRadius = '10px';
|
||||||
colorBar.style.borderBottomRightRadius = '10px';
|
colorBar.style.borderBottomRightRadius = '10px';
|
||||||
}
|
}
|
||||||
if (typeof bars[i].color !== 'undefined') {
|
if (typeof bars[i].color !== 'undefined') {
|
||||||
colorBar.className = ColorBackPre + bars[i].color;
|
colorBar.className = ColourBackPre + bars[i].color;
|
||||||
}
|
}
|
||||||
div.appendChild(colorBar);
|
div.appendChild(colorBar);
|
||||||
}
|
}
|
||||||
|
|
||||||
const timer = document.createElement('span');
|
const timer = document.createElement('span');
|
||||||
timer.id = `${id}Time`;
|
timer.id = `${id}Time`;
|
||||||
timer.style.marginLeft = '5px';
|
timer.style.marginLeft = '5px';
|
||||||
timer.style.verticalAlign = 'text-top';
|
timer.style.verticalAlign = 'text-top';
|
||||||
div.appendChild(timer);
|
div.appendChild(timer);
|
||||||
|
|
||||||
timerBar.appendChild(div);
|
timerBar.appendChild(div);
|
||||||
|
|
||||||
return timerBar;
|
return timerBar;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -68,22 +68,30 @@ export function CreateTimer(id, name, bars) {
|
|||||||
* @param {string} buildingName Objectname to be added (e.g., "Cursor")
|
* @param {string} buildingName Objectname to be added (e.g., "Cursor")
|
||||||
*/
|
*/
|
||||||
export function CreateBotBarBuildingColumn(buildingName) {
|
export function CreateBotBarBuildingColumn(buildingName) {
|
||||||
if (l('CMBotBar') !== null) {
|
if (l('CMBotBar') !== null) {
|
||||||
const type = l('CMBotBar').firstChild.firstChild.childNodes[0];
|
const type = l('CMBotBar').firstChild.firstChild.childNodes[0];
|
||||||
const bonus = l('CMBotBar').firstChild.firstChild.childNodes[1];
|
const bonus = l('CMBotBar').firstChild.firstChild.childNodes[1];
|
||||||
const pp = l('CMBotBar').firstChild.firstChild.childNodes[2];
|
const pp = l('CMBotBar').firstChild.firstChild.childNodes[2];
|
||||||
const time = l('CMBotBar').firstChild.firstChild.childNodes[3];
|
const time = l('CMBotBar').firstChild.firstChild.childNodes[3];
|
||||||
|
|
||||||
const i = buildingName;
|
const i = buildingName;
|
||||||
const header = type.appendChild(document.createElement('td'));
|
const header = type.appendChild(document.createElement('td'));
|
||||||
header.appendChild(document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`));
|
header.appendChild(
|
||||||
|
document.createTextNode(
|
||||||
|
`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`,
|
||||||
|
),
|
||||||
|
);
|
||||||
|
|
||||||
const span = header.appendChild(document.createElement('span'));
|
const span = header.appendChild(document.createElement('span'));
|
||||||
span.className = ColorTextPre + ColorBlue;
|
span.className = ColourTextPre + ColourBlue;
|
||||||
|
|
||||||
header.appendChild(document.createTextNode(')'));
|
header.appendChild(document.createTextNode(')'));
|
||||||
bonus.appendChild(document.createElement('td'));
|
type.lastChild.style.paddingLeft = '8px';
|
||||||
pp.appendChild(document.createElement('td'));
|
bonus.appendChild(document.createElement('td'));
|
||||||
time.appendChild(document.createElement('td'));
|
bonus.lastChild.style.paddingLeft = '8px';
|
||||||
}
|
pp.appendChild(document.createElement('td'));
|
||||||
|
pp.lastChild.style.paddingLeft = '8px';
|
||||||
|
time.appendChild(document.createElement('td'));
|
||||||
|
time.lastChild.style.paddingLeft = '2px';
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,8 +3,12 @@
|
|||||||
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
|
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import {
|
import {
|
||||||
BuffColors,
|
BuffColours,
|
||||||
ColorBackPre, ColorGray, ColorOrange, ColorPurple, LastNumberOfTimers,
|
ColourBackPre,
|
||||||
|
ColourGray,
|
||||||
|
ColourOrange,
|
||||||
|
ColourPurple,
|
||||||
|
LastNumberOfTimers,
|
||||||
} from '../VariablesAndData';
|
} from '../VariablesAndData';
|
||||||
import { CreateTimer } from './CreateDOMElements';
|
import { CreateTimer } from './CreateDOMElements';
|
||||||
|
|
||||||
@@ -12,107 +16,191 @@ import { CreateTimer } from './CreateDOMElements';
|
|||||||
* This function creates the TimerBar and appends it to l('wrapper')
|
* This function creates the TimerBar and appends it to l('wrapper')
|
||||||
*/
|
*/
|
||||||
export function CreateTimerBar() {
|
export function CreateTimerBar() {
|
||||||
const TimerBar = document.createElement('div');
|
const TimerBar = document.createElement('div');
|
||||||
TimerBar.id = 'CMTimerBar';
|
TimerBar.id = 'CMTimerBar';
|
||||||
TimerBar.style.position = 'absolute';
|
TimerBar.style.position = 'absolute';
|
||||||
TimerBar.style.display = 'none';
|
TimerBar.style.display = 'none';
|
||||||
TimerBar.style.height = '0px';
|
TimerBar.style.height = '0px';
|
||||||
TimerBar.style.fontSize = '10px';
|
TimerBar.style.fontSize = '10px';
|
||||||
TimerBar.style.fontWeight = 'bold';
|
TimerBar.style.fontWeight = 'bold';
|
||||||
TimerBar.style.backgroundColor = 'black';
|
TimerBar.style.backgroundColour = 'black';
|
||||||
|
|
||||||
// Create standard Golden Cookie bar
|
// Create standard Golden Cookie bar
|
||||||
const CMTimerBarGC = CreateTimer('CMTimerBarGC',
|
const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
|
||||||
'Next Cookie',
|
{ id: 'CMTimerBarGCMinBar', color: ColourGray },
|
||||||
[{ id: 'CMTimerBarGCMinBar', color: ColorGray }, { id: 'CMTimerBarGCBar', color: ColorPurple }]);
|
{ id: 'CMTimerBarGCBar', color: ColourPurple },
|
||||||
TimerBar.appendChild(CMTimerBarGC);
|
]);
|
||||||
|
TimerBar.appendChild(CMTimerBarGC);
|
||||||
|
|
||||||
// Create standard Reindeer bar
|
// Create standard Reindeer bar
|
||||||
const CMTimerBarRen = CreateTimer('CMTimerBarRen',
|
const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
|
||||||
'Next Reindeer',
|
{ id: 'CMTimerBarRenMinBar', color: ColourGray },
|
||||||
[{ id: 'CMTimerBarRenMinBar', color: ColorGray }, { id: 'CMTimerBarRenBar', color: ColorOrange }]);
|
{ id: 'CMTimerBarRenBar', color: ColourOrange },
|
||||||
TimerBar.appendChild(CMTimerBarRen);
|
]);
|
||||||
|
TimerBar.appendChild(CMTimerBarRen);
|
||||||
|
const TimerBarBuffTimers = document.createElement('div');
|
||||||
|
TimerBarBuffTimers.id = 'CMTimerBarBuffTimers';
|
||||||
|
TimerBar.appendChild(TimerBarBuffTimers);
|
||||||
|
|
||||||
l('wrapper').appendChild(TimerBar);
|
l('wrapper').appendChild(TimerBar);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function updates indivudual timers in the timer bar
|
* This function updates indivudual timers in the timer bar
|
||||||
*/
|
*/
|
||||||
export function UpdateTimerBar() {
|
export function UpdateTimerBar() {
|
||||||
if (CMOptions.TimerBar === 1) {
|
if (CMOptions.TimerBar === 1) {
|
||||||
// label width: 113, timer width: 30, div margin: 20
|
// label width: 113, timer width: 30, div margin: 20
|
||||||
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
|
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
|
||||||
// label width: 113, div margin: 20, calculate timer width at runtime
|
// label width: 113, div margin: 20, calculate timer width at runtime
|
||||||
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
|
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
|
||||||
let numberOfTimers = 0;
|
let numberOfTimers = 0;
|
||||||
|
|
||||||
// Regulates visibility of Golden Cookie timer
|
// Regulates visibility of Golden Cookie timer
|
||||||
if (Game.shimmerTypes.golden.spawned === 0 && !Game.Has('Golden switch [off]')) {
|
if (
|
||||||
l('CMTimerBarGC').style.display = '';
|
Game.shimmerTypes.golden.spawned === 0 &&
|
||||||
l('CMTimerBarGCMinBar').style.width = `${Math.round(Math.max(0, Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) * maxWidthTwoBar / Game.shimmerTypes.golden.maxTime)}px`;
|
!Game.Has('Golden switch [off]')
|
||||||
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarGCMinBar').textContent = Math.ceil((Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) / Game.fps);
|
) {
|
||||||
else l('CMTimerBarGCMinBar').textContent = '';
|
l('CMTimerBarGC').style.display = '';
|
||||||
if (Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime) {
|
l('CMTimerBarGCMinBar').style.width = `${Math.round(
|
||||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
(Math.max(
|
||||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
0,
|
||||||
} else {
|
Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time,
|
||||||
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
|
) *
|
||||||
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
|
maxWidthTwoBar) /
|
||||||
}
|
Game.shimmerTypes.golden.maxTime,
|
||||||
l('CMTimerBarGCBar').style.width = `${Math.round(Math.min(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime, Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) * maxWidthTwoBar / Game.shimmerTypes.golden.maxTime)}px`;
|
)}px`;
|
||||||
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarGCBar').textContent = Math.ceil(Math.min(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime, Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps);
|
if (CMOptions.TimerBarOverlay >= 1)
|
||||||
else l('CMTimerBarGCBar').textContent = '';
|
l('CMTimerBarGCMinBar').textContent = Math.ceil(
|
||||||
l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps);
|
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) /
|
||||||
numberOfTimers++;
|
Game.fps,
|
||||||
} else l('CMTimerBarGC').style.display = 'none';
|
);
|
||||||
|
else l('CMTimerBarGCMinBar').textContent = '';
|
||||||
|
if (
|
||||||
|
Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime
|
||||||
|
) {
|
||||||
|
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
|
||||||
|
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
|
||||||
|
} else {
|
||||||
|
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
|
||||||
|
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
|
||||||
|
}
|
||||||
|
l('CMTimerBarGCBar').style.width = `${Math.round(
|
||||||
|
(Math.min(
|
||||||
|
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
|
||||||
|
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time,
|
||||||
|
) *
|
||||||
|
maxWidthTwoBar) /
|
||||||
|
Game.shimmerTypes.golden.maxTime,
|
||||||
|
)}px`;
|
||||||
|
if (CMOptions.TimerBarOverlay >= 1)
|
||||||
|
l('CMTimerBarGCBar').textContent = Math.ceil(
|
||||||
|
Math.min(
|
||||||
|
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
|
||||||
|
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time,
|
||||||
|
) / Game.fps,
|
||||||
|
);
|
||||||
|
else l('CMTimerBarGCBar').textContent = '';
|
||||||
|
l('CMTimerBarGCTime').textContent = Math.ceil(
|
||||||
|
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
|
||||||
|
Game.fps,
|
||||||
|
);
|
||||||
|
numberOfTimers += 1;
|
||||||
|
} else l('CMTimerBarGC').style.display = 'none';
|
||||||
|
|
||||||
// Regulates visibility of Reindeer timer
|
// Regulates visibility of Reindeer timer
|
||||||
if (Game.season === 'christmas' && Game.shimmerTypes.reindeer.spawned === 0) {
|
if (
|
||||||
l('CMTimerBarRen').style.display = '';
|
Game.season === 'christmas' &&
|
||||||
l('CMTimerBarRenMinBar').style.width = `${Math.round(Math.max(0, Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) * maxWidthTwoBar / Game.shimmerTypes.reindeer.maxTime)}px`;
|
Game.shimmerTypes.reindeer.spawned === 0
|
||||||
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarRenMinBar').textContent = Math.ceil((Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) / Game.fps);
|
) {
|
||||||
else l('CMTimerBarRenMinBar').textContent = '';
|
l('CMTimerBarRen').style.display = '';
|
||||||
l('CMTimerBarRenBar').style.width = `${Math.round(Math.min(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime, Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) * maxWidthTwoBar / Game.shimmerTypes.reindeer.maxTime)}px`;
|
l('CMTimerBarRenMinBar').style.width = `${Math.round(
|
||||||
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarRenBar').textContent = Math.ceil(Math.min(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime, Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps);
|
(Math.max(
|
||||||
else l('CMTimerBarRenBar').textContent = '';
|
0,
|
||||||
l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps);
|
Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time,
|
||||||
numberOfTimers++;
|
) *
|
||||||
} else {
|
maxWidthTwoBar) /
|
||||||
l('CMTimerBarRen').style.display = 'none';
|
Game.shimmerTypes.reindeer.maxTime,
|
||||||
}
|
)}px`;
|
||||||
|
if (CMOptions.TimerBarOverlay >= 1)
|
||||||
|
l('CMTimerBarRenMinBar').textContent = Math.ceil(
|
||||||
|
(Game.shimmerTypes.reindeer.minTime -
|
||||||
|
Game.shimmerTypes.reindeer.time) /
|
||||||
|
Game.fps,
|
||||||
|
);
|
||||||
|
else l('CMTimerBarRenMinBar').textContent = '';
|
||||||
|
l('CMTimerBarRenBar').style.width = `${Math.round(
|
||||||
|
(Math.min(
|
||||||
|
Game.shimmerTypes.reindeer.maxTime -
|
||||||
|
Game.shimmerTypes.reindeer.minTime,
|
||||||
|
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
|
||||||
|
) *
|
||||||
|
maxWidthTwoBar) /
|
||||||
|
Game.shimmerTypes.reindeer.maxTime,
|
||||||
|
)}px`;
|
||||||
|
if (CMOptions.TimerBarOverlay >= 1)
|
||||||
|
l('CMTimerBarRenBar').textContent = Math.ceil(
|
||||||
|
Math.min(
|
||||||
|
Game.shimmerTypes.reindeer.maxTime -
|
||||||
|
Game.shimmerTypes.reindeer.minTime,
|
||||||
|
Game.shimmerTypes.reindeer.maxTime -
|
||||||
|
Game.shimmerTypes.reindeer.time,
|
||||||
|
) / Game.fps,
|
||||||
|
);
|
||||||
|
else l('CMTimerBarRenBar').textContent = '';
|
||||||
|
l('CMTimerBarRenTime').textContent = Math.ceil(
|
||||||
|
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) /
|
||||||
|
Game.fps,
|
||||||
|
);
|
||||||
|
numberOfTimers += 1;
|
||||||
|
} else {
|
||||||
|
l('CMTimerBarRen').style.display = 'none';
|
||||||
|
}
|
||||||
|
|
||||||
// On every frame all buff-timers are deleted and re-created
|
// On every frame all buff-timers are deleted and re-created
|
||||||
const BuffTimerBars = {};
|
const BuffTimerBars = {};
|
||||||
for (const i of Object.keys(Game.buffs)) {
|
l('CMTimerBarBuffTimers').innerHTML = '';
|
||||||
if (Game.buffs[i]) {
|
Object.keys(Game.buffs).forEach((i) => {
|
||||||
const timer = CreateTimer(Game.buffs[i].name, Game.buffs[i].name, [{ id: `${Game.buffs[i].name}Bar` }]);
|
if (Game.buffs[i]) {
|
||||||
timer.style.display = '';
|
const timer = CreateTimer(Game.buffs[i].name, Game.buffs[i].name, [
|
||||||
let classColor = '';
|
{ id: `${Game.buffs[i].name}Bar` },
|
||||||
// Gives specific timers specific colors
|
]);
|
||||||
if (typeof BuffColors[Game.buffs[i].name] !== 'undefined') {
|
timer.style.display = '';
|
||||||
classColor = BuffColors[Game.buffs[i].name];
|
let classColour = '';
|
||||||
} else classColor = ColorPurple;
|
// Gives specific timers specific colors
|
||||||
timer.lastChild.children[1].className = ColorBackPre + classColor;
|
if (typeof BuffColours[Game.buffs[i].name] !== 'undefined') {
|
||||||
timer.lastChild.children[1].style.color = 'black';
|
classColour = BuffColours[Game.buffs[i].name];
|
||||||
if (CMOptions.TimerBarOverlay === 2) timer.lastChild.children[1].textContent = `${Math.round(100 * (Game.buffs[i].time / Game.buffs[i].maxTime))}%`;
|
} else classColour = ColourPurple;
|
||||||
else timer.lastChild.children[1].textContent = '';
|
timer.lastChild.children[1].className = ColourBackPre + classColour;
|
||||||
timer.lastChild.children[1].style.width = `${Math.round(Game.buffs[i].time * (maxWidthOneBar - Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8) / Game.buffs[i].maxTime)}px`;
|
timer.lastChild.children[1].style.color = 'black';
|
||||||
timer.lastChild.children[2].textContent = Math.ceil(Game.buffs[i].time / Game.fps);
|
if (CMOptions.TimerBarOverlay === 2)
|
||||||
numberOfTimers++;
|
timer.lastChild.children[1].textContent = `${Math.round(
|
||||||
BuffTimerBars[Game.buffs[i].name] = timer;
|
100 * (Game.buffs[i].time / Game.buffs[i].maxTime),
|
||||||
}
|
)}%`;
|
||||||
}
|
else timer.lastChild.children[1].textContent = '';
|
||||||
for (const i of Object.keys(BuffTimerBars)) {
|
timer.lastChild.children[1].style.width = `${Math.round(
|
||||||
l('CMTimerBar').appendChild(BuffTimerBars[i]);
|
(Game.buffs[i].time *
|
||||||
}
|
(maxWidthOneBar -
|
||||||
|
Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
|
||||||
|
Game.buffs[i].maxTime,
|
||||||
|
)}px`;
|
||||||
|
timer.lastChild.children[2].textContent = Math.ceil(
|
||||||
|
Game.buffs[i].time / Game.fps,
|
||||||
|
);
|
||||||
|
numberOfTimers += 1;
|
||||||
|
BuffTimerBars[Game.buffs[i].name] = timer;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
Object.keys(BuffTimerBars).forEach((i) => {
|
||||||
|
l('CMTimerBarBuffTimers').appendChild(BuffTimerBars[i]);
|
||||||
|
});
|
||||||
|
|
||||||
if (numberOfTimers !== 0) {
|
if (numberOfTimers !== 0) {
|
||||||
l('CMTimerBar').style.height = `${numberOfTimers * 12 + 2}px`;
|
l('CMTimerBar').style.height = `${numberOfTimers * 12 + 2}px`;
|
||||||
}
|
}
|
||||||
if (LastNumberOfTimers !== numberOfTimers) {
|
if (LastNumberOfTimers !== numberOfTimers) {
|
||||||
LastNumberOfTimers = numberOfTimers;
|
LastNumberOfTimers = numberOfTimers;
|
||||||
UpdateBotTimerBarPosition();
|
UpdateBotTimerBarPosition();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
38
src/Disp/Initialization/CreateSectionHideButtons.js
Normal file
38
src/Disp/Initialization/CreateSectionHideButtons.js
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
/**
|
||||||
|
* This function creates two objects at the top of the right column that allowing hiding the upgrade and building section
|
||||||
|
*/
|
||||||
|
export default function CreateSectionHideButtons() {
|
||||||
|
const div = document.createElement('div');
|
||||||
|
div.id = 'CMSectionHidButtons';
|
||||||
|
div.style.textAlign = 'center';
|
||||||
|
const a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function () {
|
||||||
|
if (l('upgrades').style.display === 'flex') {
|
||||||
|
l('upgrades').style.display = 'none';
|
||||||
|
l('toggleUpgrades').style.display = 'none';
|
||||||
|
l('techUpgrades').style.display = 'none';
|
||||||
|
l('vaultUpgrades').style.display = 'none';
|
||||||
|
} else {
|
||||||
|
l('upgrades').style.display = 'flex';
|
||||||
|
if (l('toggleUpgrades').children.length !== 0)
|
||||||
|
l('toggleUpgrades').style.display = 'block';
|
||||||
|
if (l('techUpgrades').children.length !== 0)
|
||||||
|
l('techUpgrades').style.display = 'block';
|
||||||
|
if (l('vaultUpgrades').children.length !== 0)
|
||||||
|
l('vaultUpgrades').style.display = 'block';
|
||||||
|
}
|
||||||
|
};
|
||||||
|
a.textContent = 'Hide/Show Upgrades';
|
||||||
|
div.appendChild(a);
|
||||||
|
const b = document.createElement('a');
|
||||||
|
b.className = 'option';
|
||||||
|
b.onclick = function () {
|
||||||
|
if (l('products').style.display === 'grid')
|
||||||
|
l('products').style.display = 'none';
|
||||||
|
else l('products').style.display = 'grid';
|
||||||
|
};
|
||||||
|
b.textContent = 'Hide/Show Buildings';
|
||||||
|
div.appendChild(b);
|
||||||
|
l('store').insertBefore(div, l('store').childNodes[2]);
|
||||||
|
}
|
||||||
@@ -1,20 +1,54 @@
|
|||||||
import { CacheWrinklersFattest } from '../../Cache/VariablesAndData';
|
import { CacheWrinklersFattest } from '../../Cache/VariablesAndData';
|
||||||
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
|
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
|
||||||
|
import { CreateTooltip } from '../Tooltips/Tooltip';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function creates two objects at the bottom of the left column that allowing popping of wrinklers
|
* This function creates two objects at the bottom of the left column that allowing popping of wrinklers
|
||||||
*/
|
*/
|
||||||
export default function CreateWrinklerButtons() {
|
export default function CreateWrinklerButtons() {
|
||||||
const popAllA = document.createElement('a');
|
const popAllA = document.createElement('a');
|
||||||
popAllA.id = 'PopAllNormalWrinklerButton';
|
popAllA.id = 'PopAllNormalWrinklerButton';
|
||||||
popAllA.textContent = 'Pop All Normal';
|
popAllA.textContent = 'Pop All Normal';
|
||||||
popAllA.className = 'option';
|
popAllA.className = 'option';
|
||||||
popAllA.onclick = function () { PopAllNormalWrinklers(); };
|
popAllA.onclick = function () {
|
||||||
l('sectionLeftExtra').children[0].append(popAllA);
|
PopAllNormalWrinklers();
|
||||||
const popFattestA = document.createElement('a');
|
};
|
||||||
popFattestA.id = 'PopFattestWrinklerButton';
|
popAllA.onmouseout = function () {
|
||||||
popFattestA.textContent = 'Pop Single Fattest';
|
Game.tooltip.shouldHide = 1;
|
||||||
popFattestA.className = 'option';
|
};
|
||||||
popFattestA.onclick = function () { if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0; };
|
popAllA.onmouseover = function () {
|
||||||
l('sectionLeftExtra').children[0].append(popFattestA);
|
Game.tooltip.dynamic = 1;
|
||||||
|
Game.tooltip.draw(
|
||||||
|
this,
|
||||||
|
function () {
|
||||||
|
return CreateTooltip('wb', 'PopAll');
|
||||||
|
},
|
||||||
|
'this',
|
||||||
|
);
|
||||||
|
Game.tooltip.wobble();
|
||||||
|
};
|
||||||
|
l('sectionLeftExtra').children[0].append(popAllA);
|
||||||
|
const popFattestA = document.createElement('a');
|
||||||
|
popFattestA.id = 'PopFattestWrinklerButton';
|
||||||
|
popFattestA.textContent = 'Pop Single Fattest';
|
||||||
|
popFattestA.className = 'option';
|
||||||
|
popFattestA.onclick = function () {
|
||||||
|
if (CacheWrinklersFattest[1] !== null)
|
||||||
|
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
|
||||||
|
};
|
||||||
|
popFattestA.onmouseout = function () {
|
||||||
|
Game.tooltip.shouldHide = 1;
|
||||||
|
};
|
||||||
|
popFattestA.onmouseover = function () {
|
||||||
|
Game.tooltip.dynamic = 1;
|
||||||
|
Game.tooltip.draw(
|
||||||
|
this,
|
||||||
|
function () {
|
||||||
|
return CreateTooltip('wb', 'PopFattest');
|
||||||
|
},
|
||||||
|
'this',
|
||||||
|
);
|
||||||
|
Game.tooltip.wobble();
|
||||||
|
};
|
||||||
|
l('sectionLeftExtra').children[0].append(popFattestA);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,9 +5,9 @@ import { DispCSS } from '../VariablesAndData';
|
|||||||
|
|
||||||
*/
|
*/
|
||||||
export default function CreateCssArea() {
|
export default function CreateCssArea() {
|
||||||
DispCSS = document.createElement('style');
|
DispCSS = document.createElement('style');
|
||||||
DispCSS.type = 'text/css';
|
DispCSS.type = 'text/css';
|
||||||
DispCSS.id = 'CMCSS';
|
DispCSS.id = 'CMCSS';
|
||||||
|
|
||||||
document.head.appendChild(DispCSS);
|
document.head.appendChild(DispCSS);
|
||||||
}
|
}
|
||||||
|
|||||||
14
src/Disp/Initialization/FlashScreen.js
Normal file
14
src/Disp/Initialization/FlashScreen.js
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
/**
|
||||||
|
* This function creates a white square over the full screen and appends it to l('wrapper')
|
||||||
|
*/
|
||||||
|
export default function CreateFlashScreen() {
|
||||||
|
const WhiteScreen = document.createElement('div');
|
||||||
|
WhiteScreen.id = 'CMFlashScreen';
|
||||||
|
WhiteScreen.style.width = '100%';
|
||||||
|
WhiteScreen.style.height = '100%';
|
||||||
|
WhiteScreen.style.backgroundColor = 'white';
|
||||||
|
WhiteScreen.style.display = 'none';
|
||||||
|
WhiteScreen.style.zIndex = '9999999999';
|
||||||
|
WhiteScreen.style.position = 'absolute';
|
||||||
|
l('wrapper').appendChild(WhiteScreen);
|
||||||
|
}
|
||||||
@@ -2,9 +2,9 @@
|
|||||||
* This function updates the style of the building and upgrade sections to make these sortable
|
* This function updates the style of the building and upgrade sections to make these sortable
|
||||||
*/
|
*/
|
||||||
export default function UpdateBuildingUpgradeStyle() {
|
export default function UpdateBuildingUpgradeStyle() {
|
||||||
l('products').style.display = 'grid';
|
l('products').style.display = 'grid';
|
||||||
l('storeBulk').style.gridRow = '1/1';
|
l('storeBulk').style.gridRow = '1/1';
|
||||||
|
|
||||||
l('upgrades').style.display = 'flex';
|
l('upgrades').style.display = 'flex';
|
||||||
l('upgrades').style['flex-wrap'] = 'wrap';
|
l('upgrades').style['flex-wrap'] = 'wrap';
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,14 +0,0 @@
|
|||||||
/**
|
|
||||||
* This function creates a white square over the full screen and appends it to l('wrapper')
|
|
||||||
*/
|
|
||||||
export default function CreateWhiteScreen() {
|
|
||||||
const WhiteScreen = document.createElement('div');
|
|
||||||
WhiteScreen.id = 'CMWhiteScreen';
|
|
||||||
WhiteScreen.style.width = '100%';
|
|
||||||
WhiteScreen.style.height = '100%';
|
|
||||||
WhiteScreen.style.backgroundColor = 'white';
|
|
||||||
WhiteScreen.style.display = 'none';
|
|
||||||
WhiteScreen.style.zIndex = '9999999999';
|
|
||||||
WhiteScreen.style.position = 'absolute';
|
|
||||||
l('wrapper').appendChild(WhiteScreen);
|
|
||||||
}
|
|
||||||
@@ -1,25 +1,25 @@
|
|||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
import { CMOptions } from '../../Config/VariablesAndData';
|
||||||
import AddMenuStats from './AddStatsPage';
|
import AddMenuStats from './Statistics/AddStatsPage';
|
||||||
import AddMenuInfo from './InfoPage';
|
import AddMenuInfo from './Info/InfoPage';
|
||||||
import AddMenuPref from './SettingsPage';
|
import AddMenuPref from './Settings/SettingsPage';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function adds the calll the functions to add extra info to the stats and options pages
|
* This function adds the calll the functions to add extra info to the stats and options pages
|
||||||
*/
|
*/
|
||||||
export default function AddMenu() {
|
export default function AddMenu() {
|
||||||
const title = document.createElement('div');
|
const title = document.createElement('div');
|
||||||
title.className = 'title';
|
title.className = 'title';
|
||||||
|
|
||||||
if (Game.onMenu === 'prefs') {
|
if (Game.onMenu === 'prefs') {
|
||||||
title.textContent = 'Cookie Monster Settings';
|
title.textContent = 'Cookie Monster Settings';
|
||||||
AddMenuPref(title);
|
AddMenuPref(title);
|
||||||
} else if (Game.onMenu === 'stats') {
|
} else if (Game.onMenu === 'stats') {
|
||||||
if (CMOptions.Stats) {
|
if (CMOptions.Stats) {
|
||||||
title.textContent = 'Cookie Monster Statistics';
|
title.textContent = 'Cookie Monster Statistics';
|
||||||
AddMenuStats(title);
|
AddMenuStats(title);
|
||||||
}
|
}
|
||||||
} else if (Game.onMenu === 'log') {
|
} else if (Game.onMenu === 'log') {
|
||||||
title.textContent = 'Cookie Monster '; // To create space between name and button
|
title.textContent = 'Cookie Monster '; // To create space between name and button
|
||||||
AddMenuInfo(title);
|
AddMenuInfo(title);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,175 +0,0 @@
|
|||||||
/** Main function to create the sections of Cookie Monster on the Statistics page */
|
|
||||||
|
|
||||||
import { AddMissingUpgrades } from './CreateMissingUpgrades';
|
|
||||||
import * as CreateSections from './CreateStatsSections';
|
|
||||||
import * as CreateElements from './CreateDOMElements';
|
|
||||||
import * as GameData from '../../Data/Gamedata';
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
|
|
||||||
import {
|
|
||||||
CacheAverageClicks, CacheCentEgg, CacheLastChoEgg, CacheSeaSpec, CacheWrinklersFattest, CacheWrinklersNormal, CacheWrinklersTotal,
|
|
||||||
} from '../../Cache/VariablesAndData';
|
|
||||||
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
|
|
||||||
import { ClickTimes, CookieTimes } from '../VariablesAndData';
|
|
||||||
import GetCPS from '../HelperFunctions/GetCPS';
|
|
||||||
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function adds stats created by CookieMonster to the stats page
|
|
||||||
* It is called by CM.Disp.AddMenu
|
|
||||||
* @param {object} title On object that includes the title of the menu
|
|
||||||
*/
|
|
||||||
export default function AddMenuStats(title) {
|
|
||||||
const stats = document.createElement('div');
|
|
||||||
stats.className = 'subsection';
|
|
||||||
stats.appendChild(title);
|
|
||||||
|
|
||||||
stats.appendChild(CreateElements.StatsHeader('Lucky Cookies', 'Lucky'));
|
|
||||||
if (CMOptions.Header.Lucky) {
|
|
||||||
stats.appendChild(CreateSections.LuckySection());
|
|
||||||
}
|
|
||||||
|
|
||||||
stats.appendChild(CreateElements.StatsHeader('Chain Cookies', 'Chain'));
|
|
||||||
if (CMOptions.Header.Chain) {
|
|
||||||
stats.appendChild(CreateSections.ChainSection());
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Game.Objects['Wizard tower'].minigameLoaded) {
|
|
||||||
stats.appendChild(CreateElements.StatsHeader('Spells', 'Spells'));
|
|
||||||
if (CMOptions.Header.Spells) {
|
|
||||||
stats.appendChild(CreateSections.SpellsSection());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Game.Objects.Farm.minigameLoaded) {
|
|
||||||
stats.appendChild(CreateElements.StatsHeader('Garden', 'Garden'));
|
|
||||||
if (CMOptions.Header.Garden) {
|
|
||||||
stats.appendChild(CreateSections.GardenSection());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
stats.appendChild(CreateElements.StatsHeader('Prestige', 'Prestige'));
|
|
||||||
if (CMOptions.Header.Prestige) {
|
|
||||||
stats.appendChild(CreateSections.PrestigeSection());
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Game.cpsSucked > 0) {
|
|
||||||
stats.appendChild(CreateElements.StatsHeader('Wrinklers', 'Wrink'));
|
|
||||||
if (CMOptions.Header.Wrink) {
|
|
||||||
const popAllFrag = document.createDocumentFragment();
|
|
||||||
popAllFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersTotal)} / ${Beautify(CacheWrinklersNormal)} `));
|
|
||||||
const popAllA = document.createElement('a');
|
|
||||||
popAllA.textContent = 'Pop All Normal';
|
|
||||||
popAllA.className = 'option';
|
|
||||||
popAllA.onclick = function () { PopAllNormalWrinklers(); };
|
|
||||||
popAllFrag.appendChild(popAllA);
|
|
||||||
stats.appendChild(CreateElements.StatsListing('basic', 'Rewards of Popping (All/Normal)', popAllFrag));
|
|
||||||
const popFattestFrag = document.createDocumentFragment();
|
|
||||||
popFattestFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `));
|
|
||||||
const popFattestA = document.createElement('a');
|
|
||||||
popFattestA.textContent = 'Pop Single Fattest';
|
|
||||||
popFattestA.className = 'option';
|
|
||||||
popFattestA.onclick = function () { if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0; };
|
|
||||||
popFattestFrag.appendChild(popFattestA);
|
|
||||||
stats.appendChild(CreateElements.StatsListing('basic', `Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${CacheWrinklersFattest[1] !== null ? CacheWrinklersFattest[1] : 'None'})`, popFattestFrag));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
let specDisp = false;
|
|
||||||
const missingHalloweenCookies = [];
|
|
||||||
for (const i of Object.keys(GameData.HalloCookies)) {
|
|
||||||
if (!Game.Has(GameData.HalloCookies[i])) {
|
|
||||||
missingHalloweenCookies.push(GameData.HalloCookies[i]);
|
|
||||||
specDisp = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
const missingChristmasCookies = [];
|
|
||||||
for (const i of Object.keys(GameData.ChristCookies)) {
|
|
||||||
if (!Game.Has(GameData.ChristCookies[i])) {
|
|
||||||
missingChristmasCookies.push(GameData.ChristCookies[i]);
|
|
||||||
specDisp = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
const missingValentineCookies = [];
|
|
||||||
for (const i of Object.keys(GameData.ValCookies)) {
|
|
||||||
if (!Game.Has(GameData.ValCookies[i])) {
|
|
||||||
missingValentineCookies.push(GameData.ValCookies[i]);
|
|
||||||
specDisp = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
const missingNormalEggs = [];
|
|
||||||
for (const i of Object.keys(Game.eggDrops)) {
|
|
||||||
if (!Game.HasUnlocked(Game.eggDrops[i])) {
|
|
||||||
missingNormalEggs.push(Game.eggDrops[i]);
|
|
||||||
specDisp = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
const missingRareEggs = [];
|
|
||||||
for (const i of Object.keys(Game.rareEggDrops)) {
|
|
||||||
if (!Game.HasUnlocked(Game.rareEggDrops[i])) {
|
|
||||||
missingRareEggs.push(Game.rareEggDrops[i]);
|
|
||||||
specDisp = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
const missingPlantDrops = [];
|
|
||||||
for (const i of Object.keys(GameData.PlantDrops)) {
|
|
||||||
if (!Game.HasUnlocked(GameData.PlantDrops[i])) {
|
|
||||||
missingPlantDrops.push(GameData.PlantDrops[i]);
|
|
||||||
specDisp = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
const choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg'));
|
|
||||||
const centEgg = Game.Has('Century egg');
|
|
||||||
|
|
||||||
if (Game.season === 'christmas' || specDisp || choEgg || centEgg) {
|
|
||||||
stats.appendChild(CreateElements.StatsHeader('Season Specials', 'Sea'));
|
|
||||||
if (CMOptions.Header.Sea) {
|
|
||||||
if (missingHalloweenCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Halloween Cookies Left to Buy', CreateElements.StatsMissDisp(missingHalloweenCookies)));
|
|
||||||
if (missingChristmasCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Christmas Cookies Left to Buy', CreateElements.StatsMissDisp(missingChristmasCookies)));
|
|
||||||
if (missingValentineCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Valentine Cookies Left to Buy', CreateElements.StatsMissDisp(missingValentineCookies)));
|
|
||||||
if (missingNormalEggs.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Normal Easter Eggs Left to Unlock', CreateElements.StatsMissDisp(missingNormalEggs)));
|
|
||||||
if (missingRareEggs.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Rare Easter Eggs Left to Unlock', CreateElements.StatsMissDisp(missingRareEggs)));
|
|
||||||
if (missingPlantDrops.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Rare Plant Drops Left to Unlock', CreateElements.StatsMissDisp(missingPlantDrops)));
|
|
||||||
|
|
||||||
if (Game.season === 'christmas') stats.appendChild(CreateElements.StatsListing('basic', 'Reindeer Reward', document.createTextNode(Beautify(CacheSeaSpec))));
|
|
||||||
if (choEgg) {
|
|
||||||
stats.appendChild(CreateElements.StatsListing('withTooltip', 'Chocolate Egg Cookies', document.createTextNode(Beautify(CacheLastChoEgg)), 'ChoEggTooltipPlaceholder'));
|
|
||||||
}
|
|
||||||
if (centEgg) {
|
|
||||||
stats.appendChild(CreateElements.StatsListing('basic', 'Century Egg Multiplier', document.createTextNode(`${Math.round((CacheCentEgg - 1) * 10000) / 100}%`)));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc'));
|
|
||||||
if (CMOptions.Header.Misc) {
|
|
||||||
stats.appendChild(CreateElements.StatsListing('basic',
|
|
||||||
`Average Cookies Per Second (Past ${CookieTimes[CMOptions.AvgCPSHist] < 60 ? (`${CookieTimes[CMOptions.AvgCPSHist]} seconds`) : ((CookieTimes[CMOptions.AvgCPSHist] / 60) + (CMOptions.AvgCPSHist === 3 ? ' minute' : ' minutes'))})`,
|
|
||||||
document.createTextNode(Beautify(GetCPS(), 3))));
|
|
||||||
stats.appendChild(CreateElements.StatsListing('basic', `Average Cookie Clicks Per Second (Past ${ClickTimes[CMOptions.AvgClicksHist]}${CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'})`, document.createTextNode(Beautify(CacheAverageClicks, 1))));
|
|
||||||
if (Game.Has('Fortune cookies')) {
|
|
||||||
const fortunes = [];
|
|
||||||
for (const i of Object.keys(GameData.Fortunes)) {
|
|
||||||
if (!Game.Has(GameData.Fortunes[i])) {
|
|
||||||
fortunes.push(GameData.Fortunes[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (fortunes.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Fortune Upgrades Left to Buy', CreateElements.StatsMissDisp(fortunes)));
|
|
||||||
}
|
|
||||||
if (CMOptions.ShowMissedGC) {
|
|
||||||
stats.appendChild(CreateElements.StatsListing('basic', 'Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks))));
|
|
||||||
}
|
|
||||||
if (Game.prefs.autosave) {
|
|
||||||
const timer = document.createElement('span');
|
|
||||||
timer.id = 'CMStatsAutosaveTimer';
|
|
||||||
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.OnAscend ? 0 : (Game.T % (Game.fps * 60))), 4);
|
|
||||||
stats.appendChild(CreateElements.StatsListing('basic', 'Time till autosave', timer));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
l('menu').insertBefore(stats, l('menu').childNodes[2]);
|
|
||||||
|
|
||||||
if (CMOptions.MissingUpgrades) {
|
|
||||||
AddMissingUpgrades();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,121 +0,0 @@
|
|||||||
/** Section: Functions related to the creation of basic DOM elements page */
|
|
||||||
|
|
||||||
import { ToggleHeader } from '../../Config/ToggleSetting';
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import { TooltipText } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates a header-object for the stats page
|
|
||||||
* It is called by CM.Disp.AddMenuStats()
|
|
||||||
* @param {string} config The name of the Config-group
|
|
||||||
* @param {string} text The to-be displayed name of the header
|
|
||||||
* @returns {object} div The header object
|
|
||||||
*/
|
|
||||||
export function StatsHeader(text, config) {
|
|
||||||
const div = document.createElement('div');
|
|
||||||
div.className = 'title';
|
|
||||||
div.style.padding = '0px 16px';
|
|
||||||
div.style.opacity = '0.7';
|
|
||||||
div.style.fontSize = '17px';
|
|
||||||
div.style.fontFamily = '"Kavoon", Georgia, serif';
|
|
||||||
div.appendChild(document.createTextNode(`${text} `));
|
|
||||||
const span = document.createElement('span');
|
|
||||||
span.style.cursor = 'pointer';
|
|
||||||
span.style.display = 'inline-block';
|
|
||||||
span.style.height = '14px';
|
|
||||||
span.style.width = '14px';
|
|
||||||
span.style.borderRadius = '7px';
|
|
||||||
span.style.textAlign = 'center';
|
|
||||||
span.style.backgroundColor = '#C0C0C0';
|
|
||||||
span.style.color = 'black';
|
|
||||||
span.style.fontSize = '13px';
|
|
||||||
span.style.verticalAlign = 'middle';
|
|
||||||
span.textContent = CMOptions.Header[config] ? '-' : '+';
|
|
||||||
span.onclick = function () { ToggleHeader(config); Game.UpdateMenu(); };
|
|
||||||
div.appendChild(span);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates an stats-listing-object for the stats page
|
|
||||||
* It is called by CM.Disp.AddMenuStats()
|
|
||||||
* @param {string} type The type fo the listing
|
|
||||||
* @param {string} name The name of the option
|
|
||||||
* @param {object} text The text-object of the option
|
|
||||||
* @param {string} placeholder The id of the to-be displayed tooltip if applicable
|
|
||||||
* @returns {object} div The option object
|
|
||||||
*/
|
|
||||||
export function StatsListing(type, name, text, placeholder) {
|
|
||||||
const div = document.createElement('div');
|
|
||||||
div.className = 'listing';
|
|
||||||
|
|
||||||
const listingName = document.createElement('b');
|
|
||||||
listingName.textContent = name;
|
|
||||||
div.appendChild(listingName);
|
|
||||||
if (type === 'withTooltip') {
|
|
||||||
div.className = 'listing';
|
|
||||||
div.appendChild(document.createTextNode(' '));
|
|
||||||
|
|
||||||
const tooltip = document.createElement('span');
|
|
||||||
tooltip.onmouseout = function () { Game.tooltip.hide(); };
|
|
||||||
tooltip.onmouseover = function () { Game.tooltip.draw(this, escape(TooltipText[placeholder].innerHTML)); };
|
|
||||||
tooltip.style.cursor = 'default';
|
|
||||||
tooltip.style.display = 'inline-block';
|
|
||||||
tooltip.style.height = '10px';
|
|
||||||
tooltip.style.width = '10px';
|
|
||||||
tooltip.style.borderRadius = '5px';
|
|
||||||
tooltip.style.textAlign = 'center';
|
|
||||||
tooltip.style.backgroundColor = '#C0C0C0';
|
|
||||||
tooltip.style.color = 'black';
|
|
||||||
tooltip.style.fontSize = '9px';
|
|
||||||
tooltip.style.verticalAlign = 'bottom';
|
|
||||||
tooltip.textContent = '?';
|
|
||||||
div.appendChild(tooltip);
|
|
||||||
}
|
|
||||||
div.appendChild(document.createTextNode(': '));
|
|
||||||
div.appendChild(text);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates a tooltip containing all missing holiday items contained in the list theMissDisp
|
|
||||||
* @param {list} theMissDisp A list of the missing holiday items
|
|
||||||
* @returns {object} frag The tooltip object
|
|
||||||
*/
|
|
||||||
export function StatsMissDisp(theMissDisp) {
|
|
||||||
const frag = document.createDocumentFragment();
|
|
||||||
frag.appendChild(document.createTextNode(`${theMissDisp.length} `));
|
|
||||||
const span = document.createElement('span');
|
|
||||||
span.onmouseout = function () { Game.tooltip.hide(); };
|
|
||||||
const placeholder = document.createElement('div');
|
|
||||||
const missing = document.createElement('div');
|
|
||||||
missing.style.minWidth = '140px';
|
|
||||||
missing.style.marginBottom = '4px';
|
|
||||||
const title = document.createElement('div');
|
|
||||||
title.className = 'name';
|
|
||||||
title.style.marginBottom = '4px';
|
|
||||||
title.style.textAlign = 'center';
|
|
||||||
title.textContent = 'Missing';
|
|
||||||
missing.appendChild(title);
|
|
||||||
for (const i of Object.keys(theMissDisp)) {
|
|
||||||
const div = document.createElement('div');
|
|
||||||
div.style.textAlign = 'center';
|
|
||||||
div.appendChild(document.createTextNode(theMissDisp[i]));
|
|
||||||
missing.appendChild(div);
|
|
||||||
}
|
|
||||||
placeholder.appendChild(missing);
|
|
||||||
span.onmouseover = function () { Game.tooltip.draw(this, escape(placeholder.innerHTML)); };
|
|
||||||
span.style.cursor = 'default';
|
|
||||||
span.style.display = 'inline-block';
|
|
||||||
span.style.height = '10px';
|
|
||||||
span.style.width = '10px';
|
|
||||||
span.style.borderRadius = '5px';
|
|
||||||
span.style.textAlign = 'center';
|
|
||||||
span.style.backgroundColor = '#C0C0C0';
|
|
||||||
span.style.color = 'black';
|
|
||||||
span.style.fontSize = '9px';
|
|
||||||
span.style.verticalAlign = 'bottom';
|
|
||||||
span.textContent = '?';
|
|
||||||
frag.appendChild(span);
|
|
||||||
return frag;
|
|
||||||
}
|
|
||||||
@@ -1,79 +0,0 @@
|
|||||||
/** Functions related to displaying the missing upgrades in the Statistics page */
|
|
||||||
|
|
||||||
import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgradesPrestige } from '../../Cache/VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates the missing upgrades sections for prestige, normal and cookie upgrades
|
|
||||||
*/
|
|
||||||
export function AddMissingUpgrades() {
|
|
||||||
for (const menuSection of (l('menu').children)) {
|
|
||||||
if (menuSection.children[0]) {
|
|
||||||
if (menuSection.children[0].innerHTML === 'Prestige' && CacheMissingUpgradesPrestige) {
|
|
||||||
const prestigeUpgradesMissing = CacheMissingUpgradesPrestige.match(new RegExp('div', 'g') || []).length / 2;
|
|
||||||
const title = document.createElement('div');
|
|
||||||
title.id = 'CMMissingUpgradesPrestigeTitle';
|
|
||||||
title.className = 'listing';
|
|
||||||
const titlefrag = document.createElement('div');
|
|
||||||
titlefrag.innerHTML = `<b>Missing Prestige upgrades:</b> ${prestigeUpgradesMissing}/${Game.PrestigeUpgrades.length} (${Math.floor((prestigeUpgradesMissing / Game.PrestigeUpgrades.length) * 100)}%)`;
|
|
||||||
title.appendChild(titlefrag);
|
|
||||||
menuSection.appendChild(title);
|
|
||||||
const upgrades = document.createElement('div');
|
|
||||||
upgrades.className = 'listing crateBox';
|
|
||||||
upgrades.innerHTML = CacheMissingUpgradesPrestige;
|
|
||||||
menuSection.appendChild(upgrades);
|
|
||||||
} else if (menuSection.children[0].innerHTML === 'Upgrades') {
|
|
||||||
if (CacheMissingUpgrades) {
|
|
||||||
const normalUpgradesMissing = CacheMissingUpgrades.match(new RegExp('div', 'g') || []).length / 2;
|
|
||||||
const title = document.createElement('div');
|
|
||||||
title.id = 'CMMissingUpgradesTitle';
|
|
||||||
title.className = 'listing';
|
|
||||||
const titlefrag = document.createElement('div');
|
|
||||||
titlefrag.innerHTML = `<b>Missing normal upgrades:</b> ${normalUpgradesMissing}/${Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length} (${Math.floor((normalUpgradesMissing / (Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length)) * 100)}%)`;
|
|
||||||
title.appendChild(titlefrag);
|
|
||||||
menuSection.insertBefore(title, menuSection.childNodes[3]);
|
|
||||||
const upgrades = document.createElement('div');
|
|
||||||
upgrades.className = 'listing crateBox';
|
|
||||||
upgrades.innerHTML = CacheMissingUpgrades;
|
|
||||||
menuSection.insertBefore(upgrades, document.getElementById('CMMissingUpgradesTitle').nextSibling);
|
|
||||||
}
|
|
||||||
if (CacheMissingUpgradesCookies) {
|
|
||||||
const cookieUpgradesMissing = CacheMissingUpgradesCookies.match(new RegExp('div', 'g') || []).length / 2;
|
|
||||||
const title = document.createElement('div');
|
|
||||||
title.id = 'CMMissingUpgradesCookiesTitle';
|
|
||||||
title.className = 'listing';
|
|
||||||
const titlefrag = document.createElement('div');
|
|
||||||
titlefrag.innerHTML = `<b>Missing Cookie upgrades:</b> ${cookieUpgradesMissing}/${Game.UpgradesByPool.cookie.length} (${Math.floor((cookieUpgradesMissing / Game.UpgradesByPool.cookie.length) * 100)}%)`;
|
|
||||||
title.appendChild(titlefrag);
|
|
||||||
menuSection.appendChild(title);
|
|
||||||
const upgrades = document.createElement('div');
|
|
||||||
upgrades.className = 'listing crateBox';
|
|
||||||
upgrades.innerHTML = CacheMissingUpgradesCookies;
|
|
||||||
menuSection.appendChild(upgrades);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function returns the "crates" (icons) for missing upgrades in the stats sections
|
|
||||||
* It returns a html string that gets appended to the respective CM.Cache.MissingUpgrades-variable by CM.Cache.CacheMissingUpgrades()
|
|
||||||
* @param {object} me The upgrade object
|
|
||||||
* @returns {string} ? The HTML string that creates the icon.
|
|
||||||
*/
|
|
||||||
export function crateMissing(me) {
|
|
||||||
let classes = 'crate upgrade missing';
|
|
||||||
if (me.pool === 'prestige') classes += ' heavenly';
|
|
||||||
|
|
||||||
let noFrame = 0;
|
|
||||||
if (!Game.prefs.crates) noFrame = 1;
|
|
||||||
if (noFrame) classes += ' noFrame';
|
|
||||||
|
|
||||||
let icon = me.icon;
|
|
||||||
if (me.iconFunction) icon = me.iconFunction();
|
|
||||||
const tooltip = `function() {return Game.crateTooltip(Game.UpgradesById[${me.id}], 'stats');}`;
|
|
||||||
return `<div class="${classes}"
|
|
||||||
${Game.getDynamicTooltip(tooltip, 'top', true)}
|
|
||||||
style = "${(`${icon[2] ? `background-image: url(${icon[2]});` : ''}background-position:${-icon[0] * 48}px ${-icon[1] * 48}px`)};">
|
|
||||||
</div>`;
|
|
||||||
}
|
|
||||||
@@ -1,349 +0,0 @@
|
|||||||
/** Functions to create the individual sections of the Statistics page */
|
|
||||||
|
|
||||||
import { MaxChainCookieReward } from '../../Cache/Stats/ChainCookies';
|
|
||||||
import {
|
|
||||||
CacheAvgCPSWithChoEgg,
|
|
||||||
CacheChainFrenzyMaxReward,
|
|
||||||
CacheChainFrenzyRequired,
|
|
||||||
CacheChainFrenzyRequiredNext,
|
|
||||||
CacheChainFrenzyWrathRequired,
|
|
||||||
CacheChainFrenzyWrathRequiredNext,
|
|
||||||
CacheChainMaxReward,
|
|
||||||
CacheChainRequired,
|
|
||||||
CacheChainRequiredNext,
|
|
||||||
CacheChainWrathMaxReward,
|
|
||||||
CacheChainWrathRequired,
|
|
||||||
CacheChainWrathRequiredNext,
|
|
||||||
CacheConjure,
|
|
||||||
CacheConjureReward,
|
|
||||||
CacheDragonsFortuneMultAdjustment,
|
|
||||||
CacheEdifice,
|
|
||||||
CacheEdificeBuilding,
|
|
||||||
CacheGoldenCookiesMult,
|
|
||||||
CacheHCPerSecond, CacheLastChoEgg, CacheLucky, CacheLuckyFrenzy, CacheLuckyReward, CacheLuckyRewardFrenzy, CacheLuckyWrathReward, CacheLuckyWrathRewardFrenzy, CacheNoGoldSwitchCookiesPS, CacheRealCookiesEarned, CacheWrathCookiesMult, CacheWrinklersTotal,
|
|
||||||
} from '../../Cache/VariablesAndData';
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import ResetBonus from '../../Sim/SimulationEvents/ResetAscension';
|
|
||||||
import { Beautify, FormatTime } from '../BeautifyAndFormatting/BeautifyFormatting';
|
|
||||||
|
|
||||||
import GetCPS from '../HelperFunctions/GetCPS';
|
|
||||||
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
|
|
||||||
import { ColorGreen, ColorRed, ColorTextPre } from '../VariablesAndData';
|
|
||||||
import { StatsListing } from './CreateDOMElements';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates the "Lucky" section of the stats page
|
|
||||||
* @returns {object} section The object contating the Lucky section
|
|
||||||
*/
|
|
||||||
export function LuckySection() {
|
|
||||||
// This sets which tooltip to display for certain stats
|
|
||||||
const goldCookTooltip = Game.auraMult('Dragon\'s Fortune') ? 'GoldCookDragonsFortuneTooltipPlaceholder' : 'GoldCookTooltipPlaceholder';
|
|
||||||
|
|
||||||
const section = document.createElement('div');
|
|
||||||
section.className = 'CMStatsLuckySection';
|
|
||||||
|
|
||||||
const luckyColor = ((Game.cookies + GetWrinkConfigBank()) < CacheLucky) ? ColorRed : ColorGreen;
|
|
||||||
const luckyTime = ((Game.cookies + GetWrinkConfigBank()) < CacheLucky) ? FormatTime((CacheLucky - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
|
|
||||||
const luckyReqFrag = document.createDocumentFragment();
|
|
||||||
const luckyReqSpan = document.createElement('span');
|
|
||||||
luckyReqSpan.style.fontWeight = 'bold';
|
|
||||||
luckyReqSpan.className = ColorTextPre + luckyColor;
|
|
||||||
luckyReqSpan.textContent = Beautify(CacheLucky);
|
|
||||||
luckyReqFrag.appendChild(luckyReqSpan);
|
|
||||||
if (luckyTime !== '') {
|
|
||||||
const luckyReqSmall = document.createElement('small');
|
|
||||||
luckyReqSmall.textContent = ` (${luckyTime})`;
|
|
||||||
luckyReqFrag.appendChild(luckyReqSmall);
|
|
||||||
}
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Lucky!" Cookies Required', luckyReqFrag, goldCookTooltip));
|
|
||||||
|
|
||||||
const luckyColorFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheLuckyFrenzy) ? ColorRed : ColorGreen;
|
|
||||||
const luckyTimeFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheLuckyFrenzy) ? FormatTime((CacheLuckyFrenzy - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
|
|
||||||
const luckyReqFrenFrag = document.createDocumentFragment();
|
|
||||||
const luckyReqFrenSpan = document.createElement('span');
|
|
||||||
luckyReqFrenSpan.style.fontWeight = 'bold';
|
|
||||||
luckyReqFrenSpan.className = ColorTextPre + luckyColorFrenzy;
|
|
||||||
luckyReqFrenSpan.textContent = Beautify(CacheLuckyFrenzy);
|
|
||||||
luckyReqFrenFrag.appendChild(luckyReqFrenSpan);
|
|
||||||
if (luckyTimeFrenzy !== '') {
|
|
||||||
const luckyReqFrenSmall = document.createElement('small');
|
|
||||||
luckyReqFrenSmall.textContent = ` (${luckyTimeFrenzy})`;
|
|
||||||
luckyReqFrenFrag.appendChild(luckyReqFrenSmall);
|
|
||||||
}
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Lucky!" Cookies Required (Frenzy)', luckyReqFrenFrag, goldCookTooltip));
|
|
||||||
|
|
||||||
const luckySplit = CacheLuckyReward !== CacheLuckyWrathReward;
|
|
||||||
|
|
||||||
const luckyRewardMaxSpan = document.createElement('span');
|
|
||||||
luckyRewardMaxSpan.style.fontWeight = 'bold';
|
|
||||||
luckyRewardMaxSpan.className = ColorTextPre + CacheLuckyReward;
|
|
||||||
luckyRewardMaxSpan.textContent = Beautify(CacheLuckyReward) + (luckySplit ? (` / ${Beautify(CacheLuckyWrathReward)}`) : '');
|
|
||||||
section.appendChild(StatsListing('withTooltip', `"Lucky!" Reward (MAX)${luckySplit ? ' (Golden / Wrath)' : ''}`, luckyRewardMaxSpan, goldCookTooltip));
|
|
||||||
|
|
||||||
const luckyRewardFrenzyMaxSpan = document.createElement('span');
|
|
||||||
luckyRewardFrenzyMaxSpan.style.fontWeight = 'bold';
|
|
||||||
luckyRewardFrenzyMaxSpan.className = ColorTextPre + luckyRewardFrenzyMaxSpan;
|
|
||||||
luckyRewardFrenzyMaxSpan.textContent = Beautify(CacheLuckyRewardFrenzy) + (luckySplit ? (` / ${Beautify(CacheLuckyWrathRewardFrenzy)}`) : '');
|
|
||||||
section.appendChild(StatsListing('withTooltip', `"Lucky!" Reward (MAX) (Frenzy)${luckySplit ? ' (Golden / Wrath)' : ''}`, luckyRewardFrenzyMaxSpan, goldCookTooltip));
|
|
||||||
|
|
||||||
const luckyCurBase = Math.min((Game.cookies + GetWrinkConfigBank()) * 0.15, CacheNoGoldSwitchCookiesPS * CacheDragonsFortuneMultAdjustment * 60 * 15) + 13;
|
|
||||||
const luckyCurSpan = document.createElement('span');
|
|
||||||
luckyCurSpan.style.fontWeight = 'bold';
|
|
||||||
luckyCurSpan.className = ColorTextPre + luckyCurSpan;
|
|
||||||
luckyCurSpan.textContent = Beautify(CacheGoldenCookiesMult * luckyCurBase) + (luckySplit ? (` / ${Beautify(CacheWrathCookiesMult * luckyCurBase)}`) : '');
|
|
||||||
section.appendChild(StatsListing('withTooltip', `"Lucky!" Reward (CUR)${luckySplit ? ' (Golden / Wrath)' : ''}`, luckyCurSpan, goldCookTooltip));
|
|
||||||
return section;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates the "Chain" section of the stats page
|
|
||||||
* @returns {object} section The object contating the Chain section
|
|
||||||
*/
|
|
||||||
export function ChainSection() {
|
|
||||||
// This sets which tooltip to display for certain stats
|
|
||||||
const goldCookTooltip = Game.auraMult('Dragon\'s Fortune') ? 'GoldCookDragonsFortuneTooltipPlaceholder' : 'GoldCookTooltipPlaceholder';
|
|
||||||
|
|
||||||
const section = document.createElement('div');
|
|
||||||
section.className = 'CMStatsChainSection';
|
|
||||||
|
|
||||||
const chainColor = ((Game.cookies + GetWrinkConfigBank()) < CacheChainRequired) ? ColorRed : ColorGreen;
|
|
||||||
const chainTime = ((Game.cookies + GetWrinkConfigBank()) < CacheChainRequired) ? FormatTime((CacheChainRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
|
|
||||||
const chainReqFrag = document.createDocumentFragment();
|
|
||||||
const chainReqSpan = document.createElement('span');
|
|
||||||
chainReqSpan.style.fontWeight = 'bold';
|
|
||||||
chainReqSpan.className = ColorTextPre + chainColor;
|
|
||||||
chainReqSpan.textContent = Beautify(CacheChainRequired);
|
|
||||||
chainReqFrag.appendChild(chainReqSpan);
|
|
||||||
if (chainTime !== '') {
|
|
||||||
const chainReqSmall = document.createElement('small');
|
|
||||||
chainReqSmall.textContent = ` (${chainTime})`;
|
|
||||||
chainReqFrag.appendChild(chainReqSmall);
|
|
||||||
}
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required', chainReqFrag, goldCookTooltip));
|
|
||||||
|
|
||||||
const chainWrathColor = ((Game.cookies + GetWrinkConfigBank()) < CacheChainWrathRequired) ? ColorRed : ColorGreen;
|
|
||||||
const chainWrathTime = ((Game.cookies + GetWrinkConfigBank()) < CacheChainWrathRequired) ? FormatTime((CacheChainWrathRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
|
|
||||||
const chainWrathReqFrag = document.createDocumentFragment();
|
|
||||||
const chainWrathReqSpan = document.createElement('span');
|
|
||||||
chainWrathReqSpan.style.fontWeight = 'bold';
|
|
||||||
chainWrathReqSpan.className = ColorTextPre + chainWrathColor;
|
|
||||||
chainWrathReqSpan.textContent = Beautify(CacheChainWrathRequired);
|
|
||||||
chainWrathReqFrag.appendChild(chainWrathReqSpan);
|
|
||||||
if (chainWrathTime !== '') {
|
|
||||||
const chainWrathReqSmall = document.createElement('small');
|
|
||||||
chainWrathReqSmall.textContent = ` (${chainWrathTime})`;
|
|
||||||
chainWrathReqFrag.appendChild(chainWrathReqSmall);
|
|
||||||
}
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required (Wrath)', chainWrathReqFrag, goldCookTooltip));
|
|
||||||
|
|
||||||
const chainColorFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyRequired) ? ColorRed : ColorGreen;
|
|
||||||
const chainTimeFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyRequired) ? FormatTime((CacheChainFrenzyRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
|
|
||||||
const chainReqFrenFrag = document.createDocumentFragment();
|
|
||||||
const chainReqFrenSpan = document.createElement('span');
|
|
||||||
chainReqFrenSpan.style.fontWeight = 'bold';
|
|
||||||
chainReqFrenSpan.className = ColorTextPre + chainColorFrenzy;
|
|
||||||
chainReqFrenSpan.textContent = Beautify(CacheChainFrenzyRequired);
|
|
||||||
chainReqFrenFrag.appendChild(chainReqFrenSpan);
|
|
||||||
if (chainTimeFrenzy !== '') {
|
|
||||||
const chainReqFrenSmall = document.createElement('small');
|
|
||||||
chainReqFrenSmall.textContent = ` (${chainTimeFrenzy})`;
|
|
||||||
chainReqFrenFrag.appendChild(chainReqFrenSmall);
|
|
||||||
}
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required (Frenzy)', chainReqFrenFrag, goldCookTooltip));
|
|
||||||
|
|
||||||
const chainWrathColorFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyWrathRequired) ? ColorRed : ColorGreen;
|
|
||||||
const chainWrathTimeFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyWrathRequired) ? FormatTime((CacheChainFrenzyWrathRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
|
|
||||||
const chainWrathReqFrenFrag = document.createDocumentFragment();
|
|
||||||
const chainWrathReqFrenSpan = document.createElement('span');
|
|
||||||
chainWrathReqFrenSpan.style.fontWeight = 'bold';
|
|
||||||
chainWrathReqFrenSpan.className = ColorTextPre + chainWrathColorFrenzy;
|
|
||||||
chainWrathReqFrenSpan.textContent = Beautify(CacheChainFrenzyWrathRequired);
|
|
||||||
chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSpan);
|
|
||||||
if (chainWrathTimeFrenzy !== '') {
|
|
||||||
const chainWrathReqFrenSmall = document.createElement('small');
|
|
||||||
chainWrathReqFrenSmall.textContent = ` (${chainWrathTimeFrenzy})`;
|
|
||||||
chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSmall);
|
|
||||||
}
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required (Frenzy) (Wrath)', chainWrathReqFrenFrag, goldCookTooltip));
|
|
||||||
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Chain" Reward (MAX) (Golden / Wrath)', document.createTextNode(`${Beautify(CacheChainMaxReward[0])} / ${Beautify(CacheChainWrathMaxReward[0])}`), goldCookTooltip));
|
|
||||||
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Chain" Reward (MAX) (Frenzy) (Golden / Wrath)', document.createTextNode((`${Beautify(CacheChainFrenzyMaxReward[0])} / ${Beautify(CacheChainFrenzyMaxReward[0])}`)), goldCookTooltip));
|
|
||||||
|
|
||||||
const chainCurMax = Math.min(Game.cookiesPs * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment, Game.cookies * 0.5);
|
|
||||||
const chainCur = MaxChainCookieReward(7, chainCurMax, CacheGoldenCookiesMult)[0];
|
|
||||||
const chainCurWrath = MaxChainCookieReward(6, chainCurMax, CacheWrathCookiesMult)[0];
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Chain" Reward (CUR) (Golden / Wrath)', document.createTextNode((`${Beautify(chainCur)} / ${Beautify(chainCurWrath)}`)), goldCookTooltip));
|
|
||||||
|
|
||||||
section.appendChild(StatsListing('withTooltip', 'CPS Needed For Next Level (G / W)', document.createTextNode((`${Beautify(CacheChainRequiredNext)} / ${Beautify(CacheChainWrathRequiredNext)}`)), 'ChainNextLevelPlaceholder'));
|
|
||||||
section.appendChild(StatsListing('withTooltip', 'CPS Needed For Next Level (Frenzy) (G / W)', document.createTextNode((`${Beautify(CacheChainFrenzyRequiredNext)} / ${Beautify(CacheChainFrenzyWrathRequiredNext)}`)), 'ChainNextLevelPlaceholder'));
|
|
||||||
return section;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates the "Spells" section of the stats page
|
|
||||||
* @returns {object} section The object contating the Spells section
|
|
||||||
*/
|
|
||||||
export function SpellsSection() {
|
|
||||||
const section = document.createElement('div');
|
|
||||||
section.className = 'CMStatsSpellsSection';
|
|
||||||
|
|
||||||
const conjureColor = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure) ? ColorRed : ColorGreen;
|
|
||||||
const conjureTime = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure) ? FormatTime((CacheConjure - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
|
|
||||||
|
|
||||||
const conjureReqFrag = document.createDocumentFragment();
|
|
||||||
const conjureReqSpan = document.createElement('span');
|
|
||||||
conjureReqSpan.style.fontWeight = 'bold';
|
|
||||||
conjureReqSpan.className = ColorTextPre + conjureColor;
|
|
||||||
conjureReqSpan.textContent = Beautify(CacheConjure);
|
|
||||||
conjureReqFrag.appendChild(conjureReqSpan);
|
|
||||||
if (conjureTime !== '') {
|
|
||||||
const conjureReqSmall = document.createElement('small');
|
|
||||||
conjureReqSmall.textContent = ` (${conjureTime})`;
|
|
||||||
conjureReqFrag.appendChild(conjureReqSmall);
|
|
||||||
}
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Cookies Required', conjureReqFrag, 'GoldCookTooltipPlaceholder'));
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Reward (MAX)', document.createTextNode(Beautify(CacheConjureReward)), 'GoldCookTooltipPlaceholder'));
|
|
||||||
|
|
||||||
const conjureFrenzyColor = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure * 7) ? ColorRed : ColorGreen;
|
|
||||||
const conjureFrenzyCur = Math.min((Game.cookies + GetWrinkConfigBank()) * 0.15, CacheNoGoldSwitchCookiesPS * 60 * 30);
|
|
||||||
const conjureFrenzyTime = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure * 7) ? FormatTime((CacheConjure * 7 - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
|
|
||||||
|
|
||||||
const conjureFrenzyReqFrag = document.createDocumentFragment();
|
|
||||||
const conjureFrenzyReqSpan = document.createElement('span');
|
|
||||||
conjureFrenzyReqSpan.style.fontWeight = 'bold';
|
|
||||||
conjureFrenzyReqSpan.className = ColorTextPre + conjureFrenzyColor;
|
|
||||||
conjureFrenzyReqSpan.textContent = Beautify(CacheConjure * 7);
|
|
||||||
conjureFrenzyReqFrag.appendChild(conjureFrenzyReqSpan);
|
|
||||||
if (conjureFrenzyTime !== '') {
|
|
||||||
const conjureFrenzyReqSmall = document.createElement('small');
|
|
||||||
conjureFrenzyReqSmall.textContent = ` (${conjureFrenzyTime})`;
|
|
||||||
conjureFrenzyReqFrag.appendChild(conjureFrenzyReqSmall);
|
|
||||||
}
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Cookies Required (Frenzy)', conjureFrenzyReqFrag, 'GoldCookTooltipPlaceholder'));
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CacheConjureReward * 7)), 'GoldCookTooltipPlaceholder'));
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Reward (CUR)', document.createTextNode(Beautify(conjureFrenzyCur)), 'GoldCookTooltipPlaceholder'));
|
|
||||||
if (CacheEdifice) {
|
|
||||||
section.appendChild(StatsListing('withTooltip', '"Spontaneous Edifice" Cookies Required (most expensive building)', document.createTextNode(`${Beautify(CacheEdifice)} (${CacheEdificeBuilding})`), 'GoldCookTooltipPlaceholder'));
|
|
||||||
}
|
|
||||||
return section;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates the "Garden" section of the stats page
|
|
||||||
* @returns {object} section The object contating the Spells section
|
|
||||||
*/
|
|
||||||
export function GardenSection() {
|
|
||||||
const section = document.createElement('div');
|
|
||||||
section.className = 'CMStatsGardenSection';
|
|
||||||
|
|
||||||
const bakeberryColor = (Game.cookies < Game.cookiesPs * 60 * 30) ? ColorRed : ColorGreen;
|
|
||||||
const bakeberryFrag = document.createElement('span');
|
|
||||||
bakeberryFrag.style.fontWeight = 'bold';
|
|
||||||
bakeberryFrag.className = ColorTextPre + bakeberryColor;
|
|
||||||
bakeberryFrag.textContent = Beautify(Game.cookiesPs * 60 * 30);
|
|
||||||
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Bakeberry: ', bakeberryFrag));
|
|
||||||
|
|
||||||
const chocorootColor = (Game.cookies < Game.cookiesPs * 60 * 3) ? ColorRed : ColorGreen;
|
|
||||||
const chocorootFrag = document.createElement('span');
|
|
||||||
chocorootFrag.style.fontWeight = 'bold';
|
|
||||||
chocorootFrag.className = ColorTextPre + chocorootColor;
|
|
||||||
chocorootFrag.textContent = Beautify(Game.cookiesPs * 60 * 3);
|
|
||||||
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Chocoroot: ', chocorootFrag));
|
|
||||||
|
|
||||||
const queenbeetColor = (Game.cookies < Game.cookiesPs * 60 * 60) ? ColorRed : ColorGreen;
|
|
||||||
const queenbeetFrag = document.createElement('span');
|
|
||||||
queenbeetFrag.style.fontWeight = 'bold';
|
|
||||||
queenbeetFrag.className = ColorTextPre + queenbeetColor;
|
|
||||||
queenbeetFrag.textContent = Beautify(Game.cookiesPs * 60 * 60);
|
|
||||||
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Queenbeet: ', queenbeetFrag));
|
|
||||||
|
|
||||||
const duketaterColor = (Game.cookies < Game.cookiesPs * 60 * 120) ? ColorRed : ColorGreen;
|
|
||||||
const duketaterFrag = document.createElement('span');
|
|
||||||
duketaterFrag.style.fontWeight = 'bold';
|
|
||||||
duketaterFrag.className = ColorTextPre + duketaterColor;
|
|
||||||
duketaterFrag.textContent = Beautify(Game.cookiesPs * 60 * 120);
|
|
||||||
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Duketater: ', duketaterFrag));
|
|
||||||
return section;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates the "Prestige" section of the stats page
|
|
||||||
* @returns {object} section The object contating the Prestige section
|
|
||||||
*/
|
|
||||||
export function PrestigeSection() {
|
|
||||||
const section = document.createElement('div');
|
|
||||||
section.className = 'CMStatsPrestigeSection';
|
|
||||||
|
|
||||||
const possiblePresMax = Math.floor(Game.HowMuchPrestige(CacheRealCookiesEarned
|
|
||||||
+ Game.cookiesReset + CacheWrinklersTotal
|
|
||||||
+ (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg') ? CacheLastChoEgg : 0)));
|
|
||||||
section.appendChild(StatsListing('withTooltip', 'Prestige Level (CUR / MAX)', document.createTextNode(`${Beautify(Game.prestige)} / ${Beautify(possiblePresMax)}`), 'PrestMaxTooltipPlaceholder'));
|
|
||||||
|
|
||||||
const neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (CacheRealCookiesEarned + Game.cookiesReset + CacheWrinklersTotal + ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg') ? CacheLastChoEgg : 0) ? CacheLastChoEgg : 0));
|
|
||||||
const cookiesNextFrag = document.createDocumentFragment();
|
|
||||||
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
|
|
||||||
const cookiesNextSmall = document.createElement('small');
|
|
||||||
cookiesNextSmall.textContent = ` (${FormatTime(neededCook / CacheAvgCPSWithChoEgg, 1)})`;
|
|
||||||
cookiesNextFrag.appendChild(cookiesNextSmall);
|
|
||||||
section.appendChild(StatsListing('withTooltip', 'Cookies To Next Level', cookiesNextFrag, 'NextPrestTooltipPlaceholder'));
|
|
||||||
|
|
||||||
section.appendChild(StatsListing('withTooltip', 'Heavenly Chips (CUR / MAX)', document.createTextNode(`${Beautify(Game.heavenlyChips)} / ${Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips)}`), 'HeavenChipMaxTooltipPlaceholder'));
|
|
||||||
|
|
||||||
section.appendChild(StatsListing('basic', 'Heavenly Chips Per Second (last 5 seconds)', document.createTextNode(Beautify(CacheHCPerSecond, 2))));
|
|
||||||
|
|
||||||
const HCTarget = Number(CMOptions.HeavenlyChipsTarget);
|
|
||||||
if (!Number.isNaN(HCTarget)) {
|
|
||||||
const CookiesTillTarget = HCTarget - Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
|
|
||||||
if (CookiesTillTarget > 0) {
|
|
||||||
section.appendChild(StatsListing('basic', 'Heavenly Chips To Target Set In Settings (CUR)', document.createTextNode(Beautify(CookiesTillTarget))));
|
|
||||||
section.appendChild(StatsListing('basic', 'Time To Target (CUR, Current 5 Second Average)', document.createTextNode(FormatTime(CookiesTillTarget / CacheHCPerSecond))));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const resetBonus = ResetBonus(possiblePresMax);
|
|
||||||
const resetFrag = document.createDocumentFragment();
|
|
||||||
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
|
|
||||||
const increase = Math.round(resetBonus / Game.cookiesPs * 10000);
|
|
||||||
if (Number.isFinite(increase) && increase !== 0) {
|
|
||||||
const resetSmall = document.createElement('small');
|
|
||||||
resetSmall.textContent = ` (${increase / 100}% of income)`;
|
|
||||||
resetFrag.appendChild(resetSmall);
|
|
||||||
}
|
|
||||||
section.appendChild(StatsListing('withTooltip', 'Reset Bonus Income', resetFrag, 'ResetTooltipPlaceholder'));
|
|
||||||
|
|
||||||
const currentPrestige = Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
|
|
||||||
const willHave = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
|
|
||||||
const willGet = willHave - currentPrestige;
|
|
||||||
if (!Game.Has('Lucky digit')) {
|
|
||||||
let delta7 = 7 - (willHave % 10);
|
|
||||||
if (delta7 < 0) delta7 += 10;
|
|
||||||
const next7Reset = willGet + delta7;
|
|
||||||
const next7Total = willHave + delta7;
|
|
||||||
const frag7 = document.createDocumentFragment();
|
|
||||||
frag7.appendChild(document.createTextNode(`${next7Total.toLocaleString()} / ${next7Reset.toLocaleString()} (+${delta7})`));
|
|
||||||
section.appendChild(StatsListing('basic', 'Next "Lucky Digit" (total / reset)', frag7));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Game.Has('Lucky number')) {
|
|
||||||
let delta777 = 777 - (willHave % 1000);
|
|
||||||
if (delta777 < 0) delta777 += 1000;
|
|
||||||
const next777Reset = willGet + delta777;
|
|
||||||
const next777Total = willHave + delta777;
|
|
||||||
const frag777 = document.createDocumentFragment();
|
|
||||||
frag777.appendChild(document.createTextNode(`${next777Total.toLocaleString()} / ${next777Reset.toLocaleString()} (+${delta777})`));
|
|
||||||
section.appendChild(StatsListing('basic', 'Next "Lucky Number" (total / reset)', frag777));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Game.Has('Lucky payout')) {
|
|
||||||
let delta777777 = 777777 - (willHave % 1000000);
|
|
||||||
if (delta777777 < 0) delta777777 += 1000000;
|
|
||||||
const next777777Reset = willGet + delta777777;
|
|
||||||
const next777777Total = willHave + delta777777;
|
|
||||||
const frag777777 = document.createDocumentFragment();
|
|
||||||
frag777777.appendChild(document.createTextNode(`${next777777Total.toLocaleString()} / ${next777777Reset.toLocaleString()} (+${delta777777})`));
|
|
||||||
section.appendChild(StatsListing('basic', 'Next "Lucky Payout" (total / reset)', frag777777));
|
|
||||||
}
|
|
||||||
|
|
||||||
return section;
|
|
||||||
}
|
|
||||||
45
src/Disp/MenuSections/Info/InfoPage.js
Normal file
45
src/Disp/MenuSections/Info/InfoPage.js
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
/** Functions related to the Stats page */
|
||||||
|
|
||||||
|
import { ToggleHeader } from '../../../Config/ToggleSetting';
|
||||||
|
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||||
|
import { LatestReleaseNotes, ModDescription } from '../../../Data/Moddata';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function adds stats created by CookieMonster to the stats page
|
||||||
|
* @param {object} title On object that includes the title of the menu
|
||||||
|
*/
|
||||||
|
export default function AddMenuInfo(title) {
|
||||||
|
const info = document.createElement('div');
|
||||||
|
info.className = 'subsection';
|
||||||
|
|
||||||
|
const span = document.createElement('span');
|
||||||
|
span.style.cursor = 'pointer';
|
||||||
|
span.style.display = 'inline-block';
|
||||||
|
span.style.height = '14px';
|
||||||
|
span.style.width = '14px';
|
||||||
|
span.style.borderRadius = '7px';
|
||||||
|
span.style.textAlign = 'center';
|
||||||
|
span.style.backgroundColor = '#C0C0C0';
|
||||||
|
span.style.color = 'black';
|
||||||
|
span.style.fontSize = '13px';
|
||||||
|
span.style.verticalAlign = 'middle';
|
||||||
|
span.textContent = CMOptions.Header.InfoTab ? '-' : '+';
|
||||||
|
span.onclick = function () {
|
||||||
|
ToggleHeader('InfoTab');
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
title.appendChild(span);
|
||||||
|
info.appendChild(title);
|
||||||
|
|
||||||
|
if (CMOptions.Header.InfoTab) {
|
||||||
|
const description = document.createElement('div');
|
||||||
|
description.innerHTML = ModDescription;
|
||||||
|
info.appendChild(description);
|
||||||
|
const notes = document.createElement('div');
|
||||||
|
notes.innerHTML = LatestReleaseNotes;
|
||||||
|
info.appendChild(notes);
|
||||||
|
}
|
||||||
|
|
||||||
|
const menu = l('menu').children[1];
|
||||||
|
menu.insertBefore(info, menu.children[1]);
|
||||||
|
}
|
||||||
@@ -1,42 +0,0 @@
|
|||||||
/** Functions related to the Stats page */
|
|
||||||
|
|
||||||
import { ToggleHeader } from '../../Config/ToggleSetting';
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import { LatestReleaseNotes, ModDescription } from '../../Data/Moddata';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function adds stats created by CookieMonster to the stats page
|
|
||||||
* @param {object} title On object that includes the title of the menu
|
|
||||||
*/
|
|
||||||
export default function AddMenuInfo(title) {
|
|
||||||
const info = document.createElement('div');
|
|
||||||
info.className = 'subsection';
|
|
||||||
|
|
||||||
const span = document.createElement('span');
|
|
||||||
span.style.cursor = 'pointer';
|
|
||||||
span.style.display = 'inline-block';
|
|
||||||
span.style.height = '14px';
|
|
||||||
span.style.width = '14px';
|
|
||||||
span.style.borderRadius = '7px';
|
|
||||||
span.style.textAlign = 'center';
|
|
||||||
span.style.backgroundColor = '#C0C0C0';
|
|
||||||
span.style.color = 'black';
|
|
||||||
span.style.fontSize = '13px';
|
|
||||||
span.style.verticalAlign = 'middle';
|
|
||||||
span.textContent = CMOptions.Header.InfoTab ? '-' : '+';
|
|
||||||
span.onclick = function () { ToggleHeader('InfoTab'); Game.UpdateMenu(); };
|
|
||||||
title.appendChild(span);
|
|
||||||
info.appendChild(title);
|
|
||||||
|
|
||||||
if (CMOptions.Header.InfoTab) {
|
|
||||||
const description = document.createElement('div');
|
|
||||||
description.innerHTML = ModDescription;
|
|
||||||
info.appendChild(description);
|
|
||||||
const notes = document.createElement('div');
|
|
||||||
notes.innerHTML = LatestReleaseNotes;
|
|
||||||
info.appendChild(notes);
|
|
||||||
}
|
|
||||||
|
|
||||||
const menu = l('menu').children[1];
|
|
||||||
menu.insertBefore(info, menu.children[1]);
|
|
||||||
}
|
|
||||||
22
src/Disp/MenuSections/Prompt.js
Normal file
22
src/Disp/MenuSections/Prompt.js
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
/** Creates a Prompt similar to the base game without some of the stuff breaking them */
|
||||||
|
export default function CookieMonsterPrompt(content, options) {
|
||||||
|
Game.promptWrapL.className = 'framed';
|
||||||
|
const str = content;
|
||||||
|
Game.promptL.innerHTML = `${str}<div class="optionBox"></div>`;
|
||||||
|
Object.keys(options).forEach((i) => {
|
||||||
|
const option = document.createElement('a');
|
||||||
|
option.id = `promptOption${i}`;
|
||||||
|
option.className = 'option';
|
||||||
|
option.onclick = function () {
|
||||||
|
PlaySound('snd/tick.mp3');
|
||||||
|
options[i][1]();
|
||||||
|
};
|
||||||
|
option.textContent = options[i][0];
|
||||||
|
Game.promptL.children[1].appendChild(option);
|
||||||
|
});
|
||||||
|
Game.promptAnchorL.style.display = 'block';
|
||||||
|
Game.darkenL.style.display = 'block';
|
||||||
|
Game.promptL.focus();
|
||||||
|
Game.promptOn = 1;
|
||||||
|
Game.UpdatePrompt();
|
||||||
|
}
|
||||||
@@ -5,5 +5,11 @@ import { CMOptions } from '../../Config/VariablesAndData';
|
|||||||
* It is called by CM.Disp.Draw()
|
* It is called by CM.Disp.Draw()
|
||||||
*/
|
*/
|
||||||
export default function RefreshMenu() {
|
export default function RefreshMenu() {
|
||||||
if (CMOptions.UpStats && Game.onMenu === 'stats' && (Game.drawT - 1) % (Game.fps * 5) !== 0 && (Game.drawT - 1) % Game.fps === 0) Game.UpdateMenu();
|
if (
|
||||||
|
CMOptions.UpStats &&
|
||||||
|
Game.onMenu === 'stats' &&
|
||||||
|
(Game.drawT - 1) % (Game.fps * 5) !== 0 &&
|
||||||
|
(Game.drawT - 1) % Game.fps === 0
|
||||||
|
)
|
||||||
|
Game.UpdateMenu();
|
||||||
}
|
}
|
||||||
|
|||||||
35
src/Disp/MenuSections/Settings/CreateHeader.js
Normal file
35
src/Disp/MenuSections/Settings/CreateHeader.js
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
import { ToggleHeader } from '../../../Config/ToggleSetting';
|
||||||
|
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function creates a header-object for the options page
|
||||||
|
* @param {string} config The name of the Config-group
|
||||||
|
* @param {string} text The to-be displayed name of the header
|
||||||
|
* @returns {object} div The header object
|
||||||
|
*/
|
||||||
|
export default function CreatePrefHeader(config, text) {
|
||||||
|
const div = document.createElement('div');
|
||||||
|
div.className = 'title';
|
||||||
|
|
||||||
|
div.style.opacity = '0.7';
|
||||||
|
div.style.fontSize = '17px';
|
||||||
|
div.appendChild(document.createTextNode(`${text} `));
|
||||||
|
const span = document.createElement('span'); // Creates the +/- button
|
||||||
|
span.style.cursor = 'pointer';
|
||||||
|
span.style.display = 'inline-block';
|
||||||
|
span.style.height = '14px';
|
||||||
|
span.style.width = '14px';
|
||||||
|
span.style.borderRadius = '7px';
|
||||||
|
span.style.textAlign = 'center';
|
||||||
|
span.style.backgroundColor = '#C0C0C0';
|
||||||
|
span.style.color = 'black';
|
||||||
|
span.style.fontSize = '13px';
|
||||||
|
span.style.verticalAlign = 'middle';
|
||||||
|
span.textContent = CMOptions.Header[config] ? '-' : '+';
|
||||||
|
span.onclick = function () {
|
||||||
|
ToggleHeader(config);
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
div.appendChild(span);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
234
src/Disp/MenuSections/Settings/CreateOption.js
Normal file
234
src/Disp/MenuSections/Settings/CreateOption.js
Normal file
@@ -0,0 +1,234 @@
|
|||||||
|
import jscolor, * as JsColor from '@eastdesire/jscolor';
|
||||||
|
import ToggleFavouriteSetting from '../../../Config/Toggles/ToggleFavourites';
|
||||||
|
import { SaveConfig } from '../../../Config/SaveLoadReload/SaveLoadReloadSettings';
|
||||||
|
import {
|
||||||
|
ConfigPrefix,
|
||||||
|
ToggleConfig,
|
||||||
|
ToggleConfigVolume,
|
||||||
|
} from '../../../Config/ToggleSetting';
|
||||||
|
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||||
|
import {} from '../../../Data/Sectionheaders';
|
||||||
|
import Config from '../../../Data/SettingsData';
|
||||||
|
import RefreshScale from '../../HelperFunctions/RefreshScale';
|
||||||
|
import UpdateColours from '../../HelperFunctions/UpdateColours';
|
||||||
|
import Flash from '../../Notifications/Flash';
|
||||||
|
import PlaySound from '../../Notifications/Sound';
|
||||||
|
import {
|
||||||
|
FavouriteSettings,
|
||||||
|
SimpleTooltipElements,
|
||||||
|
} from '../../VariablesAndData';
|
||||||
|
import CookieMonsterPrompt from '../Prompt';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function creates the favourite setting star object
|
||||||
|
* @param {string} config The name of the option
|
||||||
|
* @returns {object} div The option object
|
||||||
|
*/
|
||||||
|
function CreateFavouriteStar(config) {
|
||||||
|
const FavStar = document.createElement('a');
|
||||||
|
if (FavouriteSettings.includes(config)) {
|
||||||
|
FavStar.innerText = '★';
|
||||||
|
FavStar.style.color = 'yellow';
|
||||||
|
} else FavStar.innerText = '☆';
|
||||||
|
FavStar.className = 'option';
|
||||||
|
FavStar.onclick = function () {
|
||||||
|
ToggleFavouriteSetting(config);
|
||||||
|
SaveConfig();
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
FavStar.onmouseover = function () {
|
||||||
|
Game.tooltip.draw(
|
||||||
|
this,
|
||||||
|
escape(SimpleTooltipElements.FavouriteSettingPlaceholder.innerHTML),
|
||||||
|
);
|
||||||
|
};
|
||||||
|
FavStar.onmouseout = function () {
|
||||||
|
Game.tooltip.hide();
|
||||||
|
};
|
||||||
|
FavStar.appendChild(document.createTextNode(' '));
|
||||||
|
return FavStar;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function creates an option-object for the options page
|
||||||
|
* @param {string} config The name of the option
|
||||||
|
* @returns {object} div The option object
|
||||||
|
*/
|
||||||
|
export default function CreatePrefOption(config) {
|
||||||
|
const div = document.createElement('div');
|
||||||
|
div.className = 'listing';
|
||||||
|
if (CMOptions.FavouriteSettings === 1) {
|
||||||
|
div.appendChild(CreateFavouriteStar(config));
|
||||||
|
}
|
||||||
|
if (Config[config].type === 'bool') {
|
||||||
|
const a = document.createElement('a');
|
||||||
|
if (Config[config].toggle && CMOptions[config] === 0) {
|
||||||
|
a.className = 'option off';
|
||||||
|
} else {
|
||||||
|
a.className = 'option';
|
||||||
|
}
|
||||||
|
a.id = ConfigPrefix + config;
|
||||||
|
a.onclick = function () {
|
||||||
|
ToggleConfig(config);
|
||||||
|
};
|
||||||
|
a.textContent = Config[config].label[CMOptions[config]];
|
||||||
|
div.appendChild(a);
|
||||||
|
const label = document.createElement('label');
|
||||||
|
label.textContent = Config[config].desc;
|
||||||
|
label.style.lineHeight = '1.6';
|
||||||
|
div.appendChild(label);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
if (Config[config].type === 'vol') {
|
||||||
|
const volume = document.createElement('div');
|
||||||
|
volume.className = 'sliderBox';
|
||||||
|
const title = document.createElement('div');
|
||||||
|
title.style.float = 'left';
|
||||||
|
title.innerHTML = Config[config].desc;
|
||||||
|
volume.appendChild(title);
|
||||||
|
const percent = document.createElement('div');
|
||||||
|
percent.id = `slider${config}right`;
|
||||||
|
percent.style.float = 'right';
|
||||||
|
percent.innerHTML = `${CMOptions[config]}%`;
|
||||||
|
volume.appendChild(percent);
|
||||||
|
const slider = document.createElement('input');
|
||||||
|
slider.className = 'slider';
|
||||||
|
slider.id = `slider${config}`;
|
||||||
|
slider.style.clear = 'both';
|
||||||
|
slider.type = 'range';
|
||||||
|
slider.min = '0';
|
||||||
|
slider.max = '100';
|
||||||
|
slider.step = '1';
|
||||||
|
slider.value = CMOptions[config];
|
||||||
|
slider.oninput = function () {
|
||||||
|
ToggleConfigVolume(config);
|
||||||
|
};
|
||||||
|
slider.onchange = function () {
|
||||||
|
ToggleConfigVolume(config);
|
||||||
|
};
|
||||||
|
volume.appendChild(slider);
|
||||||
|
div.appendChild(volume);
|
||||||
|
const a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function () {
|
||||||
|
PlaySound(
|
||||||
|
CMOptions[config.replace('Volume', 'SoundURL')],
|
||||||
|
config.replace('Volume', 'Sound'),
|
||||||
|
config,
|
||||||
|
true,
|
||||||
|
);
|
||||||
|
};
|
||||||
|
a.textContent = 'Test sound';
|
||||||
|
div.appendChild(a);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
if (Config[config].type === 'url') {
|
||||||
|
const span = document.createElement('span');
|
||||||
|
span.className = 'option';
|
||||||
|
span.textContent = `${Config[config].label} `;
|
||||||
|
span.style.lineHeight = '1.6';
|
||||||
|
div.appendChild(span);
|
||||||
|
const input = document.createElement('input');
|
||||||
|
input.id = ConfigPrefix + config;
|
||||||
|
input.className = 'option';
|
||||||
|
input.type = 'text';
|
||||||
|
input.readOnly = true;
|
||||||
|
input.setAttribute('value', CMOptions[config]);
|
||||||
|
input.style.width = '300px';
|
||||||
|
div.appendChild(input);
|
||||||
|
div.appendChild(document.createTextNode(' '));
|
||||||
|
const inputPrompt = document.createElement('input');
|
||||||
|
inputPrompt.id = `${ConfigPrefix + config}Prompt`;
|
||||||
|
inputPrompt.className = 'option';
|
||||||
|
inputPrompt.type = 'text';
|
||||||
|
inputPrompt.setAttribute('value', CMOptions[config]);
|
||||||
|
const a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function () {
|
||||||
|
CookieMonsterPrompt(inputPrompt.outerHTML, [
|
||||||
|
[
|
||||||
|
'Save',
|
||||||
|
function () {
|
||||||
|
CMOptions[config] = l(`${ConfigPrefix}${config}Prompt`).value;
|
||||||
|
SaveConfig();
|
||||||
|
Game.ClosePrompt();
|
||||||
|
Game.UpdateMenu();
|
||||||
|
},
|
||||||
|
],
|
||||||
|
[
|
||||||
|
'Cancel',
|
||||||
|
function () {
|
||||||
|
Game.ClosePrompt();
|
||||||
|
},
|
||||||
|
],
|
||||||
|
]);
|
||||||
|
};
|
||||||
|
a.textContent = 'Edit';
|
||||||
|
div.appendChild(a);
|
||||||
|
const label = document.createElement('label');
|
||||||
|
label.textContent = Config[config].desc;
|
||||||
|
label.style.lineHeight = '1.6';
|
||||||
|
div.appendChild(label);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
if (Config[config].type === 'colour') {
|
||||||
|
const innerSpan = document.createElement('span');
|
||||||
|
innerSpan.className = 'option';
|
||||||
|
const input = document.createElement('input');
|
||||||
|
input.id = config;
|
||||||
|
input.style.width = '65px';
|
||||||
|
input.setAttribute('value', CMOptions[config]);
|
||||||
|
innerSpan.appendChild(input);
|
||||||
|
const change = function () {
|
||||||
|
CMOptions[this.targetElement.id] = this.toHEXString();
|
||||||
|
UpdateColours();
|
||||||
|
SaveConfig();
|
||||||
|
Game.UpdateMenu();
|
||||||
|
};
|
||||||
|
// eslint-disable-next-line no-new
|
||||||
|
new JsColor(input, { hash: true, position: 'right', onInput: change });
|
||||||
|
const label = document.createElement('label');
|
||||||
|
label.textContent = Config[config].desc;
|
||||||
|
label.style.lineHeight = '1.6';
|
||||||
|
innerSpan.appendChild(label);
|
||||||
|
if (config.includes('Flash')) {
|
||||||
|
const a = document.createElement('a');
|
||||||
|
a.className = 'option';
|
||||||
|
a.onclick = function () {
|
||||||
|
Flash(3, config.replace('Colour', ''), true);
|
||||||
|
};
|
||||||
|
a.textContent = 'Test flash';
|
||||||
|
innerSpan.appendChild(a);
|
||||||
|
}
|
||||||
|
div.appendChild(innerSpan);
|
||||||
|
jscolor.init();
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
if (Config[config].type === 'numscale') {
|
||||||
|
const span = document.createElement('span');
|
||||||
|
span.className = 'option';
|
||||||
|
span.textContent = `${Config[config].label} `;
|
||||||
|
span.style.lineHeight = '1.6';
|
||||||
|
div.appendChild(span);
|
||||||
|
const input = document.createElement('input');
|
||||||
|
input.id = ConfigPrefix + config;
|
||||||
|
input.className = 'option';
|
||||||
|
input.type = 'number';
|
||||||
|
input.value = CMOptions[config];
|
||||||
|
input.min = Config[config].min;
|
||||||
|
input.max = Config[config].max;
|
||||||
|
input.oninput = function () {
|
||||||
|
CMOptions[config] = this.value;
|
||||||
|
SaveConfig();
|
||||||
|
RefreshScale();
|
||||||
|
};
|
||||||
|
div.appendChild(input);
|
||||||
|
div.appendChild(document.createTextNode(' '));
|
||||||
|
const label = document.createElement('label');
|
||||||
|
label.textContent = Config[config].desc;
|
||||||
|
label.style.lineHeight = '1.6';
|
||||||
|
div.appendChild(label);
|
||||||
|
return div;
|
||||||
|
}
|
||||||
|
return div;
|
||||||
|
}
|
||||||
79
src/Disp/MenuSections/Settings/SettingsPage.js
Normal file
79
src/Disp/MenuSections/Settings/SettingsPage.js
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
import { LoadConfig } from '../../../Config/SaveLoadReload/SaveLoadReloadSettings';
|
||||||
|
import { CMOptions } from '../../../Config/VariablesAndData';
|
||||||
|
import {
|
||||||
|
ConfigGroups,
|
||||||
|
ConfigGroupsNotification,
|
||||||
|
} from '../../../Data/Sectionheaders';
|
||||||
|
import Config from '../../../Data/SettingsData';
|
||||||
|
import ConfigDefault from '../../../Data/SettingsDefault';
|
||||||
|
import { FavouriteSettings } from '../../VariablesAndData';
|
||||||
|
import CreatePrefHeader from './CreateHeader';
|
||||||
|
import CreatePrefOption from './CreateOption';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function adds the options/settings of CookieMonster to the options page
|
||||||
|
* It is called by CM.Disp.AddMenu
|
||||||
|
* @param {object} title On object that includes the title of the menu
|
||||||
|
*/
|
||||||
|
export default function AddMenuPref(title) {
|
||||||
|
const frag = document.createDocumentFragment();
|
||||||
|
frag.appendChild(title);
|
||||||
|
|
||||||
|
Object.keys(ConfigGroups).forEach((group) => {
|
||||||
|
if (group === 'Favourite') {
|
||||||
|
if (FavouriteSettings.length !== 0 && CMOptions.FavouriteSettings > 0) {
|
||||||
|
frag.appendChild(CreatePrefHeader(group, ConfigGroups[group])); // (group, display-name of group)
|
||||||
|
if (CMOptions.Header[group])
|
||||||
|
for (let index = 0; index < FavouriteSettings.length; index++) {
|
||||||
|
frag.appendChild(CreatePrefOption(FavouriteSettings[index]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
frag.appendChild(CreatePrefHeader(group, ConfigGroups[group])); // (group, display-name of group)
|
||||||
|
if (CMOptions.Header[group]) {
|
||||||
|
// 0 is show, 1 is collapsed
|
||||||
|
// Make sub-sections of Notification section
|
||||||
|
if (group === 'Notification') {
|
||||||
|
Object.keys(ConfigGroupsNotification).forEach((subGroup) => {
|
||||||
|
const subGroupObject = CreatePrefHeader(
|
||||||
|
subGroup,
|
||||||
|
ConfigGroupsNotification[subGroup],
|
||||||
|
); // (group, display-name of group)
|
||||||
|
subGroupObject.style.fontSize = '15px';
|
||||||
|
subGroupObject.style.opacity = '0.5';
|
||||||
|
frag.appendChild(subGroupObject);
|
||||||
|
if (CMOptions.Header[subGroup]) {
|
||||||
|
Object.keys(Config).forEach((option) => {
|
||||||
|
if (Config[option].group === subGroup)
|
||||||
|
frag.appendChild(CreatePrefOption(option));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
Object.keys(Config).forEach((option) => {
|
||||||
|
if (Config[option].group === group)
|
||||||
|
frag.appendChild(CreatePrefOption(option));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const resDef = document.createElement('div');
|
||||||
|
resDef.className = 'listing';
|
||||||
|
const resDefBut = document.createElement('a');
|
||||||
|
resDefBut.className = 'option';
|
||||||
|
resDefBut.onclick = function () {
|
||||||
|
LoadConfig(ConfigDefault);
|
||||||
|
};
|
||||||
|
resDefBut.textContent = 'Restore Default';
|
||||||
|
resDef.appendChild(resDefBut);
|
||||||
|
frag.appendChild(resDef);
|
||||||
|
|
||||||
|
l('menu').childNodes[2].insertBefore(
|
||||||
|
frag,
|
||||||
|
l('menu').childNodes[2].childNodes[
|
||||||
|
l('menu').childNodes[2].childNodes.length - 1
|
||||||
|
],
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -1,221 +0,0 @@
|
|||||||
/** Functions related to the Options/Preferences page */
|
|
||||||
|
|
||||||
import jscolor, * as JsColor from '@eastdesire/jscolor';
|
|
||||||
import { LoadConfig, SaveConfig } from '../../Config/SaveLoadReload/SaveLoadReloadSettings';
|
|
||||||
import {
|
|
||||||
ConfigPrefix, ToggleConfig, ToggleConfigVolume, ToggleHeader,
|
|
||||||
} from '../../Config/ToggleSetting';
|
|
||||||
import { CMOptions } from '../../Config/VariablesAndData';
|
|
||||||
import { ConfigGroups, ConfigGroupsNotification } from '../../Data/Sectionheaders';
|
|
||||||
import Config from '../../Data/SettingsData';
|
|
||||||
import ConfigDefault from '../../Data/SettingsDefault';
|
|
||||||
import RefreshScale from '../HelperFunctions/RefreshScale';
|
|
||||||
import UpdateColors from '../HelperFunctions/UpdateColors';
|
|
||||||
import { Colors } from '../VariablesAndData';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates a header-object for the options page
|
|
||||||
* @param {string} config The name of the Config-group
|
|
||||||
* @param {string} text The to-be displayed name of the header
|
|
||||||
* @returns {object} div The header object
|
|
||||||
*/
|
|
||||||
function CreatePrefHeader(config, text) {
|
|
||||||
const div = document.createElement('div');
|
|
||||||
div.className = 'title';
|
|
||||||
|
|
||||||
div.style.opacity = '0.7';
|
|
||||||
div.style.fontSize = '17px';
|
|
||||||
div.appendChild(document.createTextNode(`${text} `));
|
|
||||||
const span = document.createElement('span'); // Creates the +/- button
|
|
||||||
span.style.cursor = 'pointer';
|
|
||||||
span.style.display = 'inline-block';
|
|
||||||
span.style.height = '14px';
|
|
||||||
span.style.width = '14px';
|
|
||||||
span.style.borderRadius = '7px';
|
|
||||||
span.style.textAlign = 'center';
|
|
||||||
span.style.backgroundColor = '#C0C0C0';
|
|
||||||
span.style.color = 'black';
|
|
||||||
span.style.fontSize = '13px';
|
|
||||||
span.style.verticalAlign = 'middle';
|
|
||||||
span.textContent = CMOptions.Header[config] ? '-' : '+';
|
|
||||||
span.onclick = function () { ToggleHeader(config); Game.UpdateMenu(); };
|
|
||||||
div.appendChild(span);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function creates an option-object for the options page
|
|
||||||
* @param {string} config The name of the option
|
|
||||||
* @returns {object} div The option object
|
|
||||||
*/
|
|
||||||
function CreatePrefOption(config) {
|
|
||||||
const div = document.createElement('div');
|
|
||||||
div.className = 'listing';
|
|
||||||
if (Config[config].type === 'bool') {
|
|
||||||
const a = document.createElement('a');
|
|
||||||
if (Config[config].toggle && CMOptions[config] === 0) {
|
|
||||||
a.className = 'option off';
|
|
||||||
} else {
|
|
||||||
a.className = 'option';
|
|
||||||
}
|
|
||||||
a.id = ConfigPrefix + config;
|
|
||||||
a.onclick = function () { ToggleConfig(config); };
|
|
||||||
a.textContent = Config[config].label[CMOptions[config]];
|
|
||||||
div.appendChild(a);
|
|
||||||
const label = document.createElement('label');
|
|
||||||
label.textContent = Config[config].desc;
|
|
||||||
div.appendChild(label);
|
|
||||||
return div;
|
|
||||||
} if (Config[config].type === 'vol') {
|
|
||||||
const volume = document.createElement('div');
|
|
||||||
volume.className = 'sliderBox';
|
|
||||||
const title = document.createElement('div');
|
|
||||||
title.style.float = 'left';
|
|
||||||
title.innerHTML = Config[config].desc;
|
|
||||||
volume.appendChild(title);
|
|
||||||
const percent = document.createElement('div');
|
|
||||||
percent.id = `slider${config}right`;
|
|
||||||
percent.style.float = 'right';
|
|
||||||
percent.innerHTML = `${CMOptions[config]}%`;
|
|
||||||
volume.appendChild(percent);
|
|
||||||
const slider = document.createElement('input');
|
|
||||||
slider.className = 'slider';
|
|
||||||
slider.id = `slider${config}`;
|
|
||||||
slider.style.clear = 'both';
|
|
||||||
slider.type = 'range';
|
|
||||||
slider.min = '0';
|
|
||||||
slider.max = '100';
|
|
||||||
slider.step = '1';
|
|
||||||
slider.value = CMOptions[config];
|
|
||||||
slider.oninput = function () { ToggleConfigVolume(config); };
|
|
||||||
slider.onchange = function () { ToggleConfigVolume(config); };
|
|
||||||
volume.appendChild(slider);
|
|
||||||
div.appendChild(volume);
|
|
||||||
return div;
|
|
||||||
} if (Config[config].type === 'url') {
|
|
||||||
const span = document.createElement('span');
|
|
||||||
span.className = 'option';
|
|
||||||
span.textContent = `${Config[config].label} `;
|
|
||||||
div.appendChild(span);
|
|
||||||
const input = document.createElement('input');
|
|
||||||
input.id = ConfigPrefix + config;
|
|
||||||
input.className = 'option';
|
|
||||||
input.type = 'text';
|
|
||||||
input.readOnly = true;
|
|
||||||
input.setAttribute('value', CMOptions[config]);
|
|
||||||
input.style.width = '300px';
|
|
||||||
div.appendChild(input);
|
|
||||||
div.appendChild(document.createTextNode(' '));
|
|
||||||
const inputPrompt = document.createElement('input');
|
|
||||||
inputPrompt.id = `${ConfigPrefix + config}Prompt`;
|
|
||||||
inputPrompt.className = 'option';
|
|
||||||
inputPrompt.type = 'text';
|
|
||||||
inputPrompt.setAttribute('value', CMOptions[config]);
|
|
||||||
const a = document.createElement('a');
|
|
||||||
a.className = 'option';
|
|
||||||
a.onclick = function () {
|
|
||||||
Game.Prompt(inputPrompt.outerHTML, [['Save', function () { CMOptions[`${config}`] = l(`${ConfigPrefix}${config}Prompt`).value; SaveConfig(); Game.ClosePrompt(); Game.UpdateMenu(); }], 'Cancel']);
|
|
||||||
};
|
|
||||||
a.textContent = 'Edit';
|
|
||||||
div.appendChild(a);
|
|
||||||
const label = document.createElement('label');
|
|
||||||
label.textContent = Config[config].desc;
|
|
||||||
div.appendChild(label);
|
|
||||||
return div;
|
|
||||||
} if (Config[config].type === 'color') {
|
|
||||||
div.className = '';
|
|
||||||
for (let i = 0; i < Colors.length; i++) {
|
|
||||||
const innerDiv = document.createElement('div');
|
|
||||||
innerDiv.className = 'listing';
|
|
||||||
const input = document.createElement('input');
|
|
||||||
input.id = Colors[i];
|
|
||||||
input.style.width = '65px';
|
|
||||||
input.setAttribute('value', CMOptions.Colors[Colors[i]]);
|
|
||||||
innerDiv.appendChild(input);
|
|
||||||
const change = function () {
|
|
||||||
CMOptions.Colors[this.targetElement.id] = this.toHEXString();
|
|
||||||
UpdateColors();
|
|
||||||
SaveConfig();
|
|
||||||
Game.UpdateMenu();
|
|
||||||
};
|
|
||||||
new JsColor(input, { hash: true, position: 'right', onInput: change });
|
|
||||||
const label = document.createElement('label');
|
|
||||||
label.textContent = Config.Colors.desc[Colors[i]];
|
|
||||||
innerDiv.appendChild(label);
|
|
||||||
div.appendChild(innerDiv);
|
|
||||||
}
|
|
||||||
jscolor.init();
|
|
||||||
return div;
|
|
||||||
} if (Config[config].type === 'numscale') {
|
|
||||||
const span = document.createElement('span');
|
|
||||||
span.className = 'option';
|
|
||||||
span.textContent = `${Config[config].label} `;
|
|
||||||
div.appendChild(span);
|
|
||||||
const input = document.createElement('input');
|
|
||||||
input.id = ConfigPrefix + config;
|
|
||||||
input.className = 'option';
|
|
||||||
input.type = 'number';
|
|
||||||
input.value = (CMOptions[config]);
|
|
||||||
input.min = Config[config].min;
|
|
||||||
input.max = Config[config].max;
|
|
||||||
input.oninput = function () {
|
|
||||||
if (this.value > this.max) console.log('TEST');
|
|
||||||
CMOptions[config] = this.value;
|
|
||||||
SaveConfig();
|
|
||||||
RefreshScale();
|
|
||||||
};
|
|
||||||
div.appendChild(input);
|
|
||||||
div.appendChild(document.createTextNode(' '));
|
|
||||||
const label = document.createElement('label');
|
|
||||||
label.textContent = Config[config].desc;
|
|
||||||
div.appendChild(label);
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
return div;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function adds the options/settings of CookieMonster to the options page
|
|
||||||
* It is called by CM.Disp.AddMenu
|
|
||||||
* @param {object} title On object that includes the title of the menu
|
|
||||||
*/
|
|
||||||
export default function AddMenuPref(title) {
|
|
||||||
const frag = document.createDocumentFragment();
|
|
||||||
frag.appendChild(title);
|
|
||||||
|
|
||||||
for (const group of Object.keys(ConfigGroups)) {
|
|
||||||
const groupObject = CreatePrefHeader(group, ConfigGroups[group]); // (group, display-name of group)
|
|
||||||
frag.appendChild(groupObject);
|
|
||||||
if (CMOptions.Header[group]) { // 0 is show, 1 is collapsed
|
|
||||||
// Make sub-sections of Notification section
|
|
||||||
if (group === 'Notification') {
|
|
||||||
for (const subGroup of Object.keys(ConfigGroupsNotification)) {
|
|
||||||
const subGroupObject = CreatePrefHeader(subGroup, ConfigGroupsNotification[subGroup]); // (group, display-name of group)
|
|
||||||
subGroupObject.style.fontSize = '15px';
|
|
||||||
subGroupObject.style.opacity = '0.5';
|
|
||||||
frag.appendChild(subGroupObject);
|
|
||||||
if (CMOptions.Header[subGroup]) {
|
|
||||||
for (const option in Config) {
|
|
||||||
if (Config[option].group === subGroup) frag.appendChild(CreatePrefOption(option));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
for (const option of Object.keys(Config)) {
|
|
||||||
if (Config[option].group === group) frag.appendChild(CreatePrefOption(option));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const resDef = document.createElement('div');
|
|
||||||
resDef.className = 'listing';
|
|
||||||
const resDefBut = document.createElement('a');
|
|
||||||
resDefBut.className = 'option';
|
|
||||||
resDefBut.onclick = function () { LoadConfig(ConfigDefault); };
|
|
||||||
resDefBut.textContent = 'Restore Default';
|
|
||||||
resDef.appendChild(resDefBut);
|
|
||||||
frag.appendChild(resDef);
|
|
||||||
|
|
||||||
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
|
|
||||||
}
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user