Compare commits

...

62 Commits

Author SHA1 Message Date
Daniël van Noord
641471b5bc Merge pull request #692 from Aktanusa/dev
Push 2.031.6 to master
2021-03-18 09:30:30 +01:00
Daniël van Noord
b470d13316 Merge pull request #691 from DanielNoord/randomchance
Last functions for 2.031.6
2021-03-18 09:29:34 +01:00
Daniël van Noord
36534be654 Pushed version number and changelog to 2.031.6 2021-03-18 09:28:49 +01:00
Daniël van Noord
1c3a27bc9a Made description of decimal setting clearer #690 2021-03-18 09:17:08 +01:00
Daniël van Noord
8f5e40d3be Display chance for random drops in stats #25 2021-03-18 09:15:30 +01:00
Daniël van Noord
2c309c04c2 Update bug_report.md 2021-03-18 00:01:59 +01:00
Daniël van Noord
6b2425fa19 Updated CONTRIBUTING.md to reflect new structure 2021-03-18 00:00:23 +01:00
Daniël van Noord
104159e4ac Merge pull request #689 from DanielNoord/update
Update
2021-03-17 23:57:44 +01:00
Daniël van Noord
00edec127c Buttons to hide upgrade and building sections #47 2021-03-17 23:52:23 +01:00
Daniël van Noord
4d716e77e4 Toggle to display PP as time period #625 2021-03-17 23:19:34 +01:00
Daniël van Noord
1a0750e8d7 Regenerated package lock 2021-03-17 00:08:07 +01:00
Daniël van Noord
ff81b4ff02 Renamed commands 2021-03-17 00:05:57 +01:00
Daniël van Noord
f3b0bfa16d Merge pull request #688 from DanielNoord/ppvalues
Number of functions
2021-03-17 00:01:36 +01:00
Daniël van Noord
9c2350a8e3 Fixed elder pledge tooltip #613 2021-03-16 23:53:41 +01:00
Daniël van Noord
b66caab11e Set max length of lines 2021-03-16 23:53:28 +01:00
Daniël van Noord
5390c1af58 Updated max length of lines 2021-03-16 23:13:26 +01:00
Daniël van Noord
af508ceee5 Fix simple tooltips #687 2021-03-16 23:10:33 +01:00
Daniël van Noord
f6b2e70f9b Fixed formatting and flickering of bottom bar #686 2021-03-16 22:55:02 +01:00
Daniël van Noord
6caee4d8fb Changed PP colour coding #683 2021-03-16 22:28:54 +01:00
Daniël van Noord
e3d3f649c3 Moved files into Github folder 2021-03-16 13:34:23 +01:00
Daniël van Noord
f138745a0f Formatting changes 2021-03-16 13:31:30 +01:00
Daniël van Noord
0253e9b80d Merge pull request #685 from DanielNoord/soundtest
Test button for sounds and new Audio() code #630
2021-03-16 13:29:10 +01:00
Daniël van Noord
d35217b6d5 Test button for sounds and new Audio() code #630 2021-03-16 13:27:21 +01:00
Daniël van Noord
b201e15c8e Merge pull request #684 from DanielNoord/code/linting
Code/linting
2021-03-16 09:38:24 +01:00
Daniël van Noord
0a30d8e3e8 Removed unnecessary globals 2021-03-16 09:35:53 +01:00
Daniël van Noord
a65af049b6 Changes according to Eslint 2021-03-16 09:32:50 +01:00
Daniël van Noord
26d8e75935 Merge pull request #682 from DanielNoord/fixdev
Fix dev build
2021-03-15 23:48:27 +01:00
Daniël van Noord
87eac02185 Fix dev build 2021-03-15 23:47:48 +01:00
Daniël van Noord
8ff50fbbb9 Merge pull request #681 from DanielNoord/mastertodev
Mastertodev
2021-03-15 23:46:14 +01:00
Daniël van Noord
c3b1637d08 Merge branch 'dev' into mastertodev 2021-03-15 23:46:03 +01:00
Daniël van Noord
c72e01687f Merge pull request #680 from DanielNoord/fix/font
Fix #677
2021-03-15 23:42:40 +01:00
Daniël van Noord
022b3860eb Fix #677 2021-03-15 23:39:42 +01:00
Daniël van Noord
b09dcd6f47 Merge pull request #679 from DanielNoord/tooltip/pantheon
Added tooltips to Pantheon #597
2021-03-15 23:35:47 +01:00
Daniël van Noord
eee72bceb6 Added tooltips to Pantheon #597 2021-03-15 23:32:52 +01:00
Daniël van Noord
7b3a7816f1 Merge pull request #676 from DanielNoord/hotfix/plant
Hotfix/plant
2021-03-15 22:17:05 +01:00
Daniël van Noord
403eb59cfd Actually fix #675 2021-03-15 21:39:59 +01:00
Daniël van Noord
220b67b440 Fixed #675 2021-03-15 21:37:22 +01:00
Daniël van Noord
b6d9ca8dbb Merge pull request #674 from DanielNoord/fix/hotfix
Create tooltip for wrinkler buttons #628
2021-03-15 12:54:01 +01:00
Daniël van Noord
1c955e5da3 Merge pull request #672 from Aktanusa/master
Push hotfixes to dev
2021-03-15 12:51:49 +01:00
Daniël van Noord
9e9158ce81 Create tooltip for wrinkler buttons #628 2021-03-15 12:51:25 +01:00
Daniël van Noord
71479a05e7 Merge pull request #671 from DanielNoord/fix/hotfix
Apply hotfixes
2021-03-15 09:02:32 +01:00
Daniël van Noord
7ec13d80bd Fix #668 and #669 2021-03-15 09:00:12 +01:00
Daniël van Noord
fd2aa16c60 Fix display of cookies needed tk next HC 2021-03-15 08:57:48 +01:00
Daniël van Noord
7831521bc5 Fix #667 2021-03-15 08:47:59 +01:00
Daniël van Noord
6193fc8d3e Fix #647 2021-03-15 08:30:05 +01:00
Daniël van Noord
f85cde5fea Merge pull request #665 from DanielNoord/fix/hotfix
Hotfix
2021-03-14 19:37:48 +01:00
Daniël van Noord
2f34b26602 Fix #660 2021-03-14 19:35:58 +01:00
Daniël van Noord
189ccbce49 Merge pull request #664 from Aktanusa/master
Master into dev
2021-03-14 19:11:38 +01:00
Daniël van Noord
3e07541fd5 Added prettier to master (#662)
* Bump dev to 2.031.6

* Added prettier (#661)

* Added prettier

* Added prettier

* Added prettier
2021-03-14 19:08:36 +01:00
Daniël van Noord
932509a877 Added prettier (#661)
* Added prettier

* Added prettier

* Added prettier
2021-03-14 18:57:07 +01:00
Daniël van Noord
f3e7964262 Merge pull request #656 from DanielNoord/fix/hotfix
Push hot fixes to dev branch
2021-03-14 18:07:25 +01:00
Daniël van Noord
9b0429c141 Merge branch 'dev' into fix/hotfix 2021-03-14 18:06:17 +01:00
Daniël van Noord
5dda8cac55 Merge pull request #658 from DanielNoord/fix/hotfix
Fix #657
2021-03-14 17:24:36 +01:00
Daniël van Noord
d6675fe86d Fix #657 2021-03-14 17:23:55 +01:00
Daniël van Noord
80b8a0b834 Merge pull request #654 from DanielNoord/fix/hotfix
Fixed secondary issues in #648
2021-03-14 16:38:08 +01:00
Daniël van Noord
817c5b0e3c Fixed secondary issues in #648 2021-03-14 16:37:25 +01:00
Daniël van Noord
49b8414edf Merge pull request #652 from DanielNoord/fix/hotfix
Fix #651
2021-03-14 16:22:36 +01:00
Daniël van Noord
99ae657c45 Fix #651 2021-03-14 16:21:58 +01:00
Daniël van Noord
409a8e2911 Merge pull request #649 from DanielNoord/fix/hotfix
Hotfix 1
2021-03-14 16:12:30 +01:00
Daniël van Noord
08c2f99b21 Hotfix 1 2021-03-14 16:10:52 +01:00
Daniël van Noord
3247057394 Merge pull request #646 from DanielNoord/bumpdev
Set up dev for 2.031.6
2021-03-14 14:51:09 +01:00
Daniël van Noord
d1fe5c013c Bump dev to 2.031.6 2021-03-14 14:50:04 +01:00
155 changed files with 9564 additions and 5588 deletions

View File

@@ -1,40 +1,27 @@
module.exports = { module.exports = {
env: { env: {
browser: true, browser: true,
es2021: true, es2021: true,
}, },
globals: { globals: {
Game: 'writable', Game: 'writable',
l: 'readonly', l: 'readonly',
b64_to_utf8: 'readonly', b64_to_utf8: 'readonly',
utf8_to_b64: 'readonly', utf8_to_b64: 'readonly',
realAudio: 'readonly', BeautifyAll: 'readonly',
BeautifyAll: 'readonly', },
CM: 'writable', extends: ['airbnb-base', 'plugin:prettier/recommended'],
unsafeWindow: 'readonly', parserOptions: {
}, ecmaVersion: 12,
extends: 'airbnb-base', },
parserOptions: { rules: {
ecmaVersion: 12, 'import/no-mutable-exports': 'off',
}, 'no-plusplus': ['error', { allowForLoopAfterthoughts: true }],
rules: { 'no-new-func': 'off',
indent: ['error', 'tab'], 'func-names': 'off',
'import/no-named-default': 'off', 'no-console': 'off',
'import/no-mutable-exports': 'off', 'no-alert': 'off',
'no-tabs': 'off', 'no-restricted-globals': 'off',
'max-len': 'off', 'prefer-destructuring': ['error', { object: true, array: false }],
'no-param-reassign': 'off', },
'no-plusplus': 'off',
'no-new-func': 'off',
'no-restricted-syntax': 'off',
'no-mixed-operators': 'off',
'prefer-destructuring': 'off',
'func-names': 'off',
'no-console': 'off',
'no-nested-ternary': 'off',
'prefer-arrow-callback': 'off',
'no-new': 'off',
'no-alert': 'off',
'no-restricted-globals': 'off',
},
}; };

18
.github/CONTRIBUTING.md vendored Normal file
View File

@@ -0,0 +1,18 @@
Cookie Monster is written to modify Cookie Clicker as little as possible. This means the data is copied to simulate instead of actually modifying the current values and reverting later. The benefit is that CM should never mess up any data. The downside is that there is an extra overhead to copy and store the copied data.
The following is a short description of the various `src` directories and their contents:
JS | Description
-- | -
Cache | Functions related to creating and storing data cache
Config | Functions related to manipulating CM configuration
Data | Hard coded values
Disp | Functions related to displaying CM's UI
InitSaveLoad | Functions related to registering the CM object with the Game's Modding API
Main | Functions related to the main loop and initializing CM
Sim | Functions related to simulate something
These are some additional guidelines:
- Try to use DOM as much as possible instead of using string manipulation to modify HTML.
- Please be descriptive of your commits. If the commit is related to an issue or PR, please add the issue/PR number to the commit message.
- PR's should target the `dev` branch

View File

@@ -19,5 +19,6 @@ If applicable, add screenshots to help explain your problem.
**Save file** **Save file**
``` ```
If applicable please copy your save file here Please add a save file here.
This makes debugging much easier as we do not always have a good test save to debug the issue
``` ```

View File

5
.prettierrc.json Normal file
View File

@@ -0,0 +1,5 @@
{
"singleQuote": true,
"trailingComma": "all",
"printWidth": 80
}

View File

@@ -1,22 +0,0 @@
The following is a description of the our approach to the project.
Cookie Monster is written to modify Cookie Clicker as little as possible. This means the data is copied to simulate instead of actually modifying the current values and reverting later. The benefit is that CM should never mess up any data. The downside is that there is an extra overhead to copy and store the copied data.
Here is a description of what should be stored in each of the source JS. Make edits to the source file first and then use the combine file to compile the final file:
JS | Description
-- | -
Cache | Functions related to creating and storing data cache
Config | Functions related to manipulating CM configuration
Data | Hard coded values
Disp | Functions related to displaying CM's UI
Footer | The footer of CM's JS (not modified often or ever)
Header | The header of CM's JS (not modified often or ever)
Main | Functions related to the main loop and initializing CM
Sim | Functions related to simulate something
These are some additional guidelines:
- Try to use DOM as much as possible instead of using string manipulation to modify HTML.
- Please be descriptive of your commits. If the commit is related to an issue or PR, please add the issue/PR number to the commit message.
- Try to follow the formatting and annotation as specified by JSCode
- PR's should target the `dev` branch

File diff suppressed because one or more lines are too long

View File

@@ -18,13 +18,13 @@ Cookie Monster also indicates the time left before being able to buy an upgrade
This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value: This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value:
* Light Blue: (upgrades) This item has a better PP than any building * Light Blue: (upgrades) This item has a better PP than the best building to buy
* Green: This item has the best PP * Green: This building has the best PP
* Yellow: This item is not the best, but it is closer to best than it is to worst * Yellow: This building is within the top 10 of best PP's
* Orange: This item is not the worst, but it is closer to worst than it is to best * Orange: This building is within the top 20 of best PP's
* Red: This item has the worst PP * Red: This building is within the top 30 of best PP's
* Purple: (upgrades) This item has a worse PP than any building * Purple: This building is worse than the top 10 of best PP's
* Gray: (upgrades) This item has not been calculated and/or cannot be calculated due to no definitive worth. * Gray: This item does not have a PP, often this means that there is no change to CPS
Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3. Note: For this index, **lower is better**, meaning a building with a PP of 1 is more interesting than one with a PP of 3.

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

2355
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
{ {
"name": "cookiemonster-mod", "name": "cookiemonster-mod",
"version": "2.031.5", "version": "2.031.6",
"description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.", "description": "Cookie Monster is an add-on that you can load into Cookie Clicker which offers a wide range of tools and statistics to enhance the game. It is not a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want. This is a helper and everything is an option.",
"main": "CookieMonster.js", "main": "CookieMonster.js",
"keywords": [ "keywords": [
@@ -11,12 +11,13 @@
"Orteil" "Orteil"
], ],
"scripts": { "scripts": {
"eslint_src": "eslint src", "copy-file": "cp dist/CookieMonster.js CookieMonster.js",
"build": "run-s eslint_src pack_prod remove_comment", "eslint-src": "eslint src",
"build_test": "run-s pack_dev", "build": "run-s eslint-src pack-prod remove-comment copy-file",
"pack_prod": "webpack --env production", "build-test": "run-s pack-dev",
"pack_dev": "webpack", "pack-prod": "webpack --env production",
"remove_comment": "sed -i '' -e '/\\/\\/# sourceMappingURL.*/d' dist/CookieMonster.js" "pack-dev": "webpack",
"remove-comment": "sed -i '' -e '/\\/\\/# sourceMappingURL.*/d' dist/CookieMonster.js"
}, },
"repository": { "repository": {
"type": "git", "type": "git",
@@ -45,8 +46,11 @@
"devDependencies": { "devDependencies": {
"eslint": "^7.19.0", "eslint": "^7.19.0",
"eslint-config-airbnb-base": "^14.2.1", "eslint-config-airbnb-base": "^14.2.1",
"eslint-config-prettier": "^8.1.0",
"eslint-plugin-import": "^2.22.1", "eslint-plugin-import": "^2.22.1",
"eslint-plugin-prettier": "^3.3.1",
"npm-run-all": "^4.1.5", "npm-run-all": "^4.1.5",
"prettier": "2.2.1",
"webpack": "^5.24.4", "webpack": "^5.24.4",
"webpack-cli": "^4.5.0" "webpack-cli": "^4.5.0"
}, },

View File

@@ -1,7 +1,11 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData'; import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import { import {
ChoEggDiff, ClicksDiff, CookiesDiff, WrinkDiff, WrinkFattestDiff, ChoEggDiff,
ClicksDiff,
CookiesDiff,
WrinkDiff,
WrinkFattestDiff,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -13,34 +17,39 @@ import {
* @method calcAverage(timePeriod) Returns the average over the specified timeperiod * @method calcAverage(timePeriod) Returns the average over the specified timeperiod
*/ */
export class CMAvgQueue { export class CMAvgQueue {
constructor(maxLength) { constructor(maxLength) {
this.maxLength = maxLength; this.maxLength = maxLength;
this.queue = []; this.queue = [];
} }
addLatest(newValue) { addLatest(newValue) {
if (this.queue.push(newValue) > this.maxLength) { if (this.queue.push(newValue) > this.maxLength) {
this.queue.shift(); this.queue.shift();
} }
} }
/** /**
* This functions returns the average of the values in the queue * This functions returns the average of the values in the queue
* @param {number} timePeriod The period in seconds to computer average over * @param {number} timePeriod The period in seconds to computer average over
* @returns {number} ret The average * @returns {number} ret The average
*/ */
calcAverage(timePeriod) { calcAverage(timePeriod) {
if (timePeriod > this.maxLength) timePeriod = this.maxLength; let time = timePeriod;
if (timePeriod > this.queue.length) timePeriod = this.queue.length; if (time > this.maxLength) time = this.maxLength;
let ret = 0; if (time > this.queue.length) time = this.queue.length;
for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - timePeriod; i--) { let ret = 0;
ret += this.queue[i]; for (
} let i = this.queue.length - 1;
if (ret === 0) { i >= 0 && i > this.queue.length - 1 - time;
return 0; i--
} ) {
return ret / timePeriod; ret += this.queue[i];
} }
if (ret === 0) {
return 0;
}
return ret / time;
}
} }
/** /**
@@ -48,9 +57,9 @@ export class CMAvgQueue {
* Called by CM.Cache.InitCache() * Called by CM.Cache.InitCache()
*/ */
export function InitCookiesDiff() { export function InitCookiesDiff() {
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]); ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]); ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]);
} }

View File

@@ -3,7 +3,28 @@
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData'; import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import { import {
CacheAverageClicks, CacheAverageCPS, CacheAverageGainBank, CacheAverageGainChoEgg, CacheAverageGainWrink, CacheAverageGainWrinkFattest, CacheAvgCPSWithChoEgg, CacheLastChoEgg, CacheLastClicks, CacheLastCookies, CacheLastCPSCheck, CacheLastWrinkCookies, CacheLastWrinkFattestCookies, CacheRealCookiesEarned, CacheSellForChoEgg, CacheWrinklersFattest, CacheWrinklersTotal, ChoEggDiff, ClicksDiff, CookiesDiff, WrinkDiff, WrinkFattestDiff, CacheAverageClicks,
CacheAverageCPS,
CacheAverageGainBank,
CacheAverageGainChoEgg,
CacheAverageGainWrink,
CacheAverageGainWrinkFattest,
CacheAvgCPSWithChoEgg,
CacheLastChoEgg,
CacheLastClicks,
CacheLastCookies,
CacheLastCPSCheck,
CacheLastWrinkCookies,
CacheLastWrinkFattestCookies,
CacheRealCookiesEarned,
CacheSellForChoEgg,
CacheWrinklersFattest,
CacheWrinklersTotal,
ChoEggDiff,
ClicksDiff,
CookiesDiff,
WrinkDiff,
WrinkFattestDiff,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -15,53 +36,63 @@ import {
* @global {number} CM.Cache.AvgCPSChoEgg Average cookies from combination of normal CPS and average Chocolate Cookie CPS * @global {number} CM.Cache.AvgCPSChoEgg Average cookies from combination of normal CPS and average Chocolate Cookie CPS
*/ */
export default function CacheAvgCPS() { export default function CacheAvgCPS() {
const currDate = Math.floor(Date.now() / 1000); const currDate = Math.floor(Date.now() / 1000);
// Only calculate every new second // Only calculate every new second
if ((Game.T / Game.fps) % 1 === 0) { if ((Game.T / Game.fps) % 1 === 0) {
let choEggTotal = Game.cookies + CacheSellForChoEgg; let choEggTotal = Game.cookies + CacheSellForChoEgg;
if (Game.cpsSucked > 0) choEggTotal += CacheWrinklersTotal; if (Game.cpsSucked > 0) choEggTotal += CacheWrinklersTotal;
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal); CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal);
choEggTotal *= 0.05; choEggTotal *= 0.05;
// Add recent gains to AvgQueue's // Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastCPSCheck; const timeDiff = currDate - CacheLastCPSCheck;
const bankDiffAvg = Math.max(0, (Game.cookies - CacheLastCookies)) / timeDiff; const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
const wrinkDiffAvg = Math.max(0, (CacheWrinklersTotal - CacheLastWrinkCookies)) / timeDiff; const wrinkDiffAvg =
const wrinkFattestDiffAvg = Math.max(0, (CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies)) / timeDiff; Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
const choEggDiffAvg = Math.max(0, (choEggTotal - CacheLastChoEgg)) / timeDiff; const wrinkFattestDiffAvg =
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff; Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) /
for (let i = 0; i < timeDiff; i++) { timeDiff;
CookiesDiff.addLatest(bankDiffAvg); const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
WrinkDiff.addLatest(wrinkDiffAvg); const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
WrinkFattestDiff.addLatest(wrinkFattestDiffAvg); for (let i = 0; i < timeDiff; i++) {
ChoEggDiff.addLatest(choEggDiffAvg); CookiesDiff.addLatest(bankDiffAvg);
ClicksDiff.addLatest(clicksDiffAvg); WrinkDiff.addLatest(wrinkDiffAvg);
} WrinkFattestDiff.addLatest(wrinkFattestDiffAvg);
ChoEggDiff.addLatest(choEggDiffAvg);
ClicksDiff.addLatest(clicksDiffAvg);
}
// Store current data for next loop // Store current data for next loop
CacheLastCPSCheck = currDate; CacheLastCPSCheck = currDate;
CacheLastCookies = Game.cookies; CacheLastCookies = Game.cookies;
CacheLastWrinkCookies = CacheWrinklersTotal; CacheLastWrinkCookies = CacheWrinklersTotal;
CacheLastWrinkFattestCookies = CacheWrinklersFattest[0]; CacheLastWrinkFattestCookies = CacheWrinklersFattest[0];
CacheLastChoEgg = choEggTotal; CacheLastChoEgg = choEggTotal;
CacheLastClicks = Game.cookieClicks; CacheLastClicks = Game.cookieClicks;
// Get average gain over period of cpsLength seconds // Get average gain over period of cpsLength seconds
const cpsLength = CookieTimes[CMOptions.AvgCPSHist]; const cpsLength = CookieTimes[CMOptions.AvgCPSHist];
CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength); CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength);
CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength); CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength);
CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength); CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength);
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength); CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
CacheAverageCPS = CacheAverageGainBank; CacheAverageCPS = CacheAverageGainBank;
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink; if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
if (CMOptions.CalcWrink === 2) CacheAverageCPS += CacheAverageGainWrinkFattest; if (CMOptions.CalcWrink === 2)
CacheAverageCPS += CacheAverageGainWrinkFattest;
const choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); const choEgg =
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
if (choEgg || CMOptions.CalcWrink === 0) { if (choEgg || CMOptions.CalcWrink === 0) {
CacheAvgCPSWithChoEgg = CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0); CacheAvgCPSWithChoEgg =
} else CacheAvgCPSWithChoEgg = CacheAverageCPS; CacheAverageGainBank +
CacheAverageGainWrink +
(choEgg ? CacheAverageGainChoEgg : 0);
} else CacheAvgCPSWithChoEgg = CacheAverageCPS;
CacheAverageClicks = ClicksDiff.calcAverage(ClickTimes[CMOptions.AvgClicksHist]); CacheAverageClicks = ClicksDiff.calcAverage(
} ClickTimes[CMOptions.AvgClicksHist],
);
}
} }

View File

@@ -1,6 +1,9 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { SimObjects } from '../../Sim/VariablesAndData'; import { SimObjects } from '../../Sim/VariablesAndData';
import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData'; import {
CacheCurrWrinklerCount,
CacheCurrWrinklerCPSMult,
} from '../VariablesAndData';
/** /**
* This functions caches the current Wrinkler CPS multiplier * This functions caches the current Wrinkler CPS multiplier
@@ -8,18 +11,23 @@ import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAn
* @global {number} CM.Cache.CurrWrinklerCPSMult Current multiplier of CPS because of wrinklers (excluding their negative sucking effect) * @global {number} CM.Cache.CurrWrinklerCPSMult Current multiplier of CPS because of wrinklers (excluding their negative sucking effect)
*/ */
export default function CacheCurrWrinklerCPS() { export default function CacheCurrWrinklerCPS() {
CacheCurrWrinklerCPSMult = 0; CacheCurrWrinklerCPSMult = 0;
let count = 0; let count = 0;
for (const i in Game.wrinklers) { Object.keys(Game.wrinklers).forEach((i) => {
if (Game.wrinklers[i].phase === 2) count++; if (Game.wrinklers[i].phase === 2) count += 1;
} });
let godMult = 1; let godMult = 1;
if (SimObjects.Temple.minigameLoaded) { if (SimObjects.Temple.minigameLoaded) {
const godLvl = Game.hasGod('scorn'); const godLvl = Game.hasGod('scorn');
if (godLvl === 1) godMult *= 1.15; if (godLvl === 1) godMult *= 1.15;
else if (godLvl === 2) godMult *= 1.1; else if (godLvl === 2) godMult *= 1.1;
else if (godLvl === 3) godMult *= 1.05; else if (godLvl === 3) godMult *= 1.05;
} }
CacheCurrWrinklerCount = count; CacheCurrWrinklerCount = count;
CacheCurrWrinklerCPSMult = count * (count * 0.05 * 1.1) * (Game.Has('Sacrilegious corruption') * 0.05 + 1) * (Game.Has('Wrinklerspawn') * 0.05 + 1) * godMult; CacheCurrWrinklerCPSMult =
count *
(count * 0.05 * 1.1) *
(Game.Has('Sacrilegious corruption') * 0.05 + 1) *
(Game.Has('Wrinklerspawn') * 0.05 + 1) *
godMult;
} }

View File

@@ -3,9 +3,10 @@
* @returns {number} mult The multiplier * @returns {number} mult The multiplier
*/ */
export default function GetCPSBuffMult() { export default function GetCPSBuffMult() {
let mult = 1; let mult = 1;
for (const i of Object.keys(Game.buffs)) { Object.keys(Game.buffs).forEach((i) => {
if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS; if (typeof Game.buffs[i].multCpS !== 'undefined')
} mult *= Game.buffs[i].multCpS;
return mult; });
return mult;
} }

View File

@@ -8,7 +8,7 @@ import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
* It is called at the end of any functions that simulates certain behaviour * It is called at the end of any functions that simulates certain behaviour
*/ */
export default function CacheNoGoldSwitchCPS() { export default function CacheNoGoldSwitchCPS() {
if (Game.Has('Golden switch [off]')) { if (Game.Has('Golden switch [off]')) {
CacheNoGoldSwitchCookiesPS = CalcNoGoldSwitchCPS(); CacheNoGoldSwitchCookiesPS = CalcNoGoldSwitchCPS();
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs; } else CacheNoGoldSwitchCookiesPS = Game.cookiesPs;
} }

View File

@@ -8,18 +8,18 @@ import { CacheSellForChoEgg } from '../VariablesAndData';
* @global {number} CM.Cache.SellForChoEgg Total cookies to be gained from selling Chocolate egg * @global {number} CM.Cache.SellForChoEgg Total cookies to be gained from selling Chocolate egg
*/ */
export default function CacheSellAllForChoEgg() { export default function CacheSellAllForChoEgg() {
let sellTotal = 0; let sellTotal = 0;
// Compute cookies earned by selling stock market goods // Compute cookies earned by selling stock market goods
if (Game.Objects.Bank.minigameLoaded) { if (Game.Objects.Bank.minigameLoaded) {
const marketGoods = Game.Objects.Bank.minigame.goods; const marketGoods = Game.Objects.Bank.minigame.goods;
let goodsVal = 0; let goodsVal = 0;
for (const i of Object.keys(marketGoods)) { Object.keys(marketGoods).forEach((i) => {
const marketGood = marketGoods[i]; const marketGood = marketGoods[i];
goodsVal += marketGood.stock * marketGood.val; goodsVal += marketGood.stock * marketGood.val;
} });
sellTotal += goodsVal * Game.cookiesPsRawHighest; sellTotal += goodsVal * Game.cookiesPsRawHighest;
} }
// Compute cookies earned by selling all buildings with optimal auras (ES + RB) // Compute cookies earned by selling all buildings with optimal auras (ES + RB)
sellTotal += SellBuildingsForChoEgg(); sellTotal += SellBuildingsForChoEgg();
CacheSellForChoEgg = sellTotal; CacheSellForChoEgg = sellTotal;
} }

View File

@@ -3,12 +3,18 @@ import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
import CacheAvgCPS from './CPS/CPS'; import CacheAvgCPS from './CPS/CPS';
import CacheDragonAuras from './Dragon/CacheDragonAuras'; import CacheDragonAuras from './Dragon/CacheDragonAuras';
import CachePP from './PP/PP'; import CachePP from './PP/PP';
import { CacheBuildingsPrices, CacheIncome } from './PriceAndIncome/PriceAndIncome'; import {
CacheBuildingsPrices,
CacheIncome,
} from './PriceAndIncome/PriceAndIncome';
import { CacheChain } from './Stats/ChainCookies'; import { CacheChain } from './Stats/ChainCookies';
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips'; import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
import CacheAllMissingUpgrades from './Stats/MissingUpgrades'; import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
import CacheSeasonSpec from './Stats/Reindeer'; import CacheSeasonSpec from './Stats/Reindeer';
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from './Stats/Stats'; import {
CacheGoldenAndWrathCookiesMults,
CacheStatsCookies,
} from './Stats/Stats';
import { HeavenlyChipsDiff } from './VariablesAndData'; import { HeavenlyChipsDiff } from './VariablesAndData';
import CacheWrinklers from './Wrinklers/Wrinklers'; import CacheWrinklers from './Wrinklers/Wrinklers';
@@ -16,18 +22,18 @@ import CacheWrinklers from './Wrinklers/Wrinklers';
* This functions runs all cache-functions to generate all "full" cache * This functions runs all cache-functions to generate all "full" cache
*/ */
export default function InitCache() { export default function InitCache() {
CacheDragonAuras(); CacheDragonAuras();
CacheWrinklers(); CacheWrinklers();
CacheStatsCookies(); CacheStatsCookies();
CacheGoldenAndWrathCookiesMults(); CacheGoldenAndWrathCookiesMults();
CacheChain(); CacheChain();
CacheAllMissingUpgrades(); CacheAllMissingUpgrades();
CacheSeasonSpec(); CacheSeasonSpec();
InitCookiesDiff(); InitCookiesDiff();
HeavenlyChipsDiff = new CMAvgQueue(5); // Used by CM.Cache.CacheHeavenlyChipsPS() HeavenlyChipsDiff = new CMAvgQueue(5); // Used by CM.Cache.CacheHeavenlyChipsPS()
CacheHeavenlyChipsPS(); CacheHeavenlyChipsPS();
CacheAvgCPS(); CacheAvgCPS();
CacheIncome(); CacheIncome();
CacheBuildingsPrices(); CacheBuildingsPrices();
CachePP(); CachePP();
} }

View File

@@ -13,14 +13,19 @@ import CacheWrinklers from './Wrinklers/Wrinklers';
* @global {string} CM.Cache.TimeTillNextPrestige Time requried till next prestige level * @global {string} CM.Cache.TimeTillNextPrestige Time requried till next prestige level
*/ */
export default function LoopCache() { export default function LoopCache() {
// Update Wrinkler Bank // Update Wrinkler Bank
CacheWrinklers(); CacheWrinklers();
CachePP(); CachePP();
CacheCurrWrinklerCPS(); CacheCurrWrinklerCPS();
CacheAvgCPS(); CacheAvgCPS();
CacheHeavenlyChipsPS(); CacheHeavenlyChipsPS();
const cookiesToNext = Game.HowManyCookiesReset(Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1) - (Game.cookiesEarned + Game.cookiesReset); const cookiesToNext =
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS()); Game.HowManyCookiesReset(
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
1,
) -
(Game.cookiesEarned + Game.cookiesReset);
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
} }

View File

@@ -5,6 +5,6 @@ import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData';
* This functions caches the currently selected Dragon Auras * This functions caches the currently selected Dragon Auras
*/ */
export default function CacheDragonAuras() { export default function CacheDragonAuras() {
CacheDragonAura = Game.dragonAura; CacheDragonAura = Game.dragonAura;
CacheDragonAura2 = Game.dragonAura2; CacheDragonAura2 = Game.dragonAura2;
} }

View File

@@ -1,3 +1,4 @@
/* eslint-disable no-restricted-syntax */
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
/** Functions related to the Dragon */ /** Functions related to the Dragon */
@@ -5,54 +6,76 @@ import { Beautify } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting';
import CopyData from '../../Sim/SimulationData/CopyData'; import CopyData from '../../Sim/SimulationData/CopyData';
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData'; import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
import { import {
CacheCostDragonUpgrade, CacheDragonAura, CacheDragonAura2, CacheLastDragonLevel, CacheCostDragonUpgrade,
CacheDragonAura,
CacheDragonAura2,
CacheLastDragonLevel,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip * This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
*/ */
export default function CacheDragonCost() { export default function CacheDragonCost() {
if (CacheLastDragonLevel !== Game.dragonLevel || SimDoSims) { if (CacheLastDragonLevel !== Game.dragonLevel || SimDoSims) {
if (Game.dragonLevel < 25 && Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')) { if (
let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1]; Game.dragonLevel < 25 &&
const amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1]; Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
if (target !== 'i') { ) {
target = target.replaceAll("'", ''); let target = Game.dragonLevels[Game.dragonLevel].buy
if (Game.Objects[target].amount < amount) { .toString()
CacheCostDragonUpgrade = 'Not enough buildings to sell'; .match(/Objects\[(.*)\]/)[1];
} else { const amount = Game.dragonLevels[Game.dragonLevel].buy
let cost = 0; .toString()
CopyData(); .match(/sacrifice\((.*?)\)/)[1];
for (let i = 0; i < amount; i++) { if (target !== 'i') {
let price = SimObjects[target].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free); target = target.replaceAll("'", '');
price = Game.modifyBuildingPrice(SimObjects[target], price); if (Game.Objects[target].amount < amount) {
price = Math.ceil(price); CacheCostDragonUpgrade = 'Not enough buildings to sell';
cost += price; } else {
SimObjects[target].amount--; let cost = 0;
} CopyData();
CacheCostDragonUpgrade = `Cost to rebuy: ${(cost)}`; for (let i = 0; i < amount; i++) {
} let price =
} else { SimObjects[target].basePrice *
let cost = 0; Game.priceIncrease **
CopyData(); Math.max(
for (const j of Object.keys(Game.Objects)) { 0,
target = j; SimObjects[target].amount - 1 - SimObjects[target].free,
if (Game.Objects[target].amount < amount) { );
CacheCostDragonUpgrade = 'Not enough buildings to sell'; price = Game.modifyBuildingPrice(SimObjects[target], price);
break; price = Math.ceil(price);
} else { cost += price;
for (let i = 0; i < amount; i++) { SimObjects[target].amount -= 1;
let price = SimObjects[target].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free); }
price = Game.modifyBuildingPrice(SimObjects[target], price); CacheCostDragonUpgrade = `Cost to rebuy: ${cost}`;
price = Math.ceil(price); }
cost += price; } else {
SimObjects[target].amount--; let cost = 0;
} CopyData();
} for (const j of Object.keys(Game.Objects)) {
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`; target = j;
} if (Game.Objects[target].amount < amount) {
} CacheCostDragonUpgrade = 'Not enough buildings to sell';
} break;
CacheLastDragonLevel = Game.dragonLevel; } else {
} for (let i = 0; i < amount; i++) {
let price =
SimObjects[target].basePrice *
Game.priceIncrease **
Math.max(
0,
SimObjects[target].amount - 1 - SimObjects[target].free,
);
price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price);
cost += price;
SimObjects[target].amount -= 1;
}
}
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
}
}
}
CacheLastDragonLevel = Game.dragonLevel;
}
} }

View File

@@ -1,10 +1,14 @@
/* eslint-disable no-param-reassign */
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank'; import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
import { ColorGray } from '../../Disp/VariablesAndData'; import { ColorGray } from '../../Disp/VariablesAndData';
import { import {
CacheArrayOfPPs, CacheMinPP,
CacheMaxPP, CacheMidPP, CacheMinPP, CacheObjects1, CacheObjects10, CacheObjects100, CacheObjects1,
CacheObjects10,
CacheObjects100,
CachePPArray,
} from '../VariablesAndData'; } from '../VariablesAndData';
import ColourOfPP from './ColourOfPP'; import ColourOfPP from './ColourOfPP';
@@ -13,14 +17,30 @@ import ColourOfPP from './ColourOfPP';
* It saves all date in CM.Cache.Objects... * It saves all date in CM.Cache.Objects...
* It is called by CM.Cache.CacheBuildingsPP() * It is called by CM.Cache.CacheBuildingsPP()
*/ */
function CacheBuildingsBulkPP(target) { function CacheColor(target, amount) {
for (const i of Object.keys(target)) { Object.keys(target).forEach((i) => {
if (Game.cookiesPs) { target[i].color = ColourOfPP(
target[i].pp = (Math.max(target[i].price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (target[i].price / target[i].bonus); target[i],
} else target[i].pp = (target[i].price / target[i].bonus); Game.Objects[i].getSumPrice(amount),
);
// Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (target[i].pp === CachePPArray[j][0]) target[i].color = ColorGray;
}
});
}
target[i].color = ColourOfPP(target[i], target[i].price); function CachePP(target, amount) {
} Object.keys(target).forEach((i) => {
const price = Game.Objects[i].getSumPrice(amount);
if (Game.cookiesPs) {
target[i].pp =
Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) /
Game.cookiesPs +
price / target[i].bonus;
} else target[i].pp = price / target[i].bonus;
CachePPArray.push([target[i].pp, amount]);
});
} }
/** /**
@@ -28,74 +48,29 @@ function CacheBuildingsBulkPP(target) {
* It is called by CM.Cache.CachePP() * It is called by CM.Cache.CachePP()
*/ */
export default function CacheBuildingsPP() { export default function CacheBuildingsPP() {
CacheMinPP = Infinity; CacheMinPP = Infinity;
CacheMaxPP = 1; CachePPArray = [];
CacheArrayOfPPs = []; if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization
if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization
// Calculate PP and colors when compared to purchase of optimal building in single-purchase mode // Calculate PP and colors
if (CMOptions.ColorPPBulkMode === 0 && Game.buyMode > 0) { CachePP(CacheObjects1, 1);
for (const i of Object.keys(CacheObjects1)) { CachePP(CacheObjects10, 10);
if (Game.cookiesPs) { CachePP(CacheObjects100, 100);
CacheObjects1[i].pp = (Math.max(Game.Objects[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].getPrice() / CacheObjects1[i].bonus);
} else CacheObjects1[i].pp = (Game.Objects[i].getPrice() / CacheObjects1[i].bonus);
CacheArrayOfPPs.push([CacheObjects1[i].pp, Game.Objects[i].getPrice()]);
}
// Set CM.Cache.min to best non-excluded buidliung
CacheArrayOfPPs.sort((a, b) => a[0] - b[0]);
if (CMOptions.PPOnlyConsiderBuyable) {
while (CacheArrayOfPPs[0][1] > Game.cookies) {
if (CacheArrayOfPPs.length === 1) {
break;
}
CacheArrayOfPPs.shift();
}
}
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
CacheMidPP = ((CacheMaxPP - CacheMinPP) / 2) + CacheMinPP;
for (const i of Object.keys(CacheObjects1)) {
CacheObjects1[i].color = ColourOfPP(CacheObjects1[i], Game.Objects[i].getPrice());
// Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (CacheObjects1[i].pp === CacheArrayOfPPs[j][0]) CacheObjects1[i].color = ColorGray;
}
}
// Calculate PP of bulk-buy modes
CacheBuildingsBulkPP(CacheObjects10);
CacheBuildingsBulkPP(CacheObjects100);
} else if (Game.buyMode > 0) {
// Calculate PP and colors when compared to purchase of selected bulk mode
let target;
if (Game.buyBulk === 1) target = CacheObjects1;
else if (Game.buyBulk === 10) target = CacheObjects10;
else if (Game.buyBulk === 100) target = CacheObjects100;
for (const i of Object.keys(target)) {
if (Game.cookiesPs) {
target[i].pp = (Math.max(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].bulkPrice / target[i].bonus);
} else target[i].pp = (Game.Objects[i].bulkPrice / target[i].bonus);
CacheArrayOfPPs.push([target[i].pp, Game.Objects[i].bulkPrice]);
}
// Set CM.Cache.min to best non-excluded buidliung
CacheArrayOfPPs.sort((a, b) => a[0] - b[0]);
if (CMOptions.PPOnlyConsiderBuyable) {
while (CacheArrayOfPPs[0][1] > Game.cookies) {
if (CacheArrayOfPPs.length === 1) {
break;
}
CacheArrayOfPPs.shift();
}
}
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
CacheMidPP = ((CacheMaxPP - CacheMinPP) / 2) + CacheMinPP;
for (const i of Object.keys(CacheObjects1)) { // Set CM.Cache.min to best non-excluded buidliung
target[i].color = ColourOfPP(target[i], Game.Objects[i].bulkPrice); CachePPArray.sort((a, b) => a[0] - b[0]);
// Colour based on excluding certain top-buildings let indexOfMin = 0;
for (let j = 0; j < CMOptions.PPExcludeTop; j++) { if (CMOptions.PPOnlyConsiderBuyable) {
if (target[i].pp === CacheArrayOfPPs[j][0]) target[i].color = ColorGray; while (CachePPArray[indexOfMin][1] > Game.cookies) {
} indexOfMin += 1;
} if (CachePPArray.length === indexOfMin + 1) {
} break;
}
}
}
CacheMinPP = CachePPArray[CMOptions.PPExcludeTop][indexOfMin];
CacheColor(CacheObjects1, 1);
CacheColor(CacheObjects10, 10);
CacheColor(CacheObjects100, 100);
} }

View File

@@ -1,9 +1,15 @@
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import GetCPS from '../../Disp/HelperFunctions/GetCPS'; import GetCPS from '../../Disp/HelperFunctions/GetCPS';
import { import {
ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow, ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorYellow,
} from '../../Disp/VariablesAndData'; } from '../../Disp/VariablesAndData';
import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData'; import { CacheMinPP, CachePPArray } from '../VariablesAndData';
/** /**
* This functions return the colour assosciated with the given pp value * This functions return the colour assosciated with the given pp value
@@ -13,23 +19,24 @@ import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData';
* @returns {string} color The colour assosciated with the pp value * @returns {string} color The colour assosciated with the pp value
*/ */
export default function ColourOfPP(me, price) { export default function ColourOfPP(me, price) {
let color = ''; let color = '';
// Colour based on PP // Colour based on PP
if (me.pp <= 0 || me.pp === Infinity) color = ColorGray; if (me.pp <= 0 || me.pp === Infinity) color = ColorGray;
else if (me.pp < CacheMinPP) color = ColorBlue; else if (me.pp < CacheMinPP) color = ColorBlue;
else if (me.pp === CacheMinPP) color = ColorGreen; else if (me.pp === CacheMinPP) color = ColorGreen;
else if (me.pp === CacheMaxPP) color = ColorRed; else if (me.pp < CachePPArray[10][0]) color = ColorYellow;
else if (me.pp > CacheMaxPP) color = ColorPurple; else if (me.pp < CachePPArray[20][0]) color = ColorOrange;
else if (me.pp > CacheMidPP) color = ColorOrange; else if (me.pp > CachePPArray[30][0]) color = ColorRed;
else color = ColorYellow; else color = ColorPurple;
// Colour based on price in terms of CPS // Colour based on price in terms of CPS
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) { if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit)) color = ColorBlue; if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit))
} color = ColorBlue;
// Colour based on being able to purchase }
if (CMOptions.PPOnlyConsiderBuyable) { // Colour based on being able to purchase
if (price - Game.cookies > 0) color = ColorRed; if (CMOptions.PPOnlyConsiderBuyable) {
} if (price - Game.cookies > 0) color = ColorRed;
return color; }
return color;
} }

View File

@@ -9,6 +9,6 @@ import CacheUpgradePP from './Upgrade';
* It is called by CM.Cache.LoopCache() and CM.Cache.InitCache() * It is called by CM.Cache.LoopCache() and CM.Cache.InitCache()
*/ */
export default function CachePP() { export default function CachePP() {
CacheBuildingsPP(); CacheBuildingsPP();
CacheUpgradePP(); CacheUpgradePP();
} }

View File

@@ -7,12 +7,23 @@ import ColourOfPP from './ColourOfPP';
* It is called by CM.Cache.CachePP() * It is called by CM.Cache.CachePP()
*/ */
export default function CacheUpgradePP() { export default function CacheUpgradePP() {
for (const i of Object.keys(CacheUpgrades)) { Object.keys(CacheUpgrades).forEach((i) => {
if (Game.cookiesPs) { if (Game.cookiesPs) {
CacheUpgrades[i].pp = (Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus); CacheUpgrades[i].pp =
} else CacheUpgrades[i].pp = (Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus); Math.max(
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity; Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
0,
) /
Game.cookiesPs +
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
} else
CacheUpgrades[i].pp =
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
CacheUpgrades[i].color = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice()); CacheUpgrades[i].color = ColourOfPP(
} CacheUpgrades[i],
Game.Upgrades[i].getPrice(),
);
});
} }

View File

@@ -0,0 +1,13 @@
import CalculateChangeGod from '../../Sim/SimulationEvents/GodChange';
import { CacheGods } from '../VariablesAndData';
/**
* This functions caches the cps effect of each God in slot 1, 2 or 3
*/
export default function CachePantheonGods() {
for (let god = 0; god < 11; god += 1) {
for (let slot = 0; slot < 3; slot += 1) {
CacheGods[god][slot] = CalculateChangeGod(god, slot);
}
}
}

View File

@@ -1,11 +1,21 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
/** Section: Functions related to caching income */ /** Section: Functions related to caching income */
import { CMOptions } from '../../Config/VariablesAndData';
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding'; import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome'; import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades'; import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
import { import {
CacheDoRemakeBuildPrices, CacheObjects1, CacheObjects10, CacheObjects100, CacheUpgrades, CacheAverageCPS,
CacheAverageGainBank,
CacheAverageGainWrink,
CacheAverageGainWrinkFattest,
CacheDoRemakeBuildPrices,
CacheObjects1,
CacheObjects10,
CacheObjects100,
CacheUpgrades,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -15,15 +25,15 @@ import {
* @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100") * @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100")
*/ */
function CacheBuildingIncome(amount, target) { function CacheBuildingIncome(amount, target) {
const result = []; const result = [];
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
result[i] = {}; result[i] = {};
result[i].bonus = BuyBuildingsBonusIncome(i, amount); result[i].bonus = BuyBuildingsBonusIncome(i, amount);
if (amount !== 1) { if (amount !== 1) {
CacheDoRemakeBuildPrices = 1; CacheDoRemakeBuildPrices = 1;
} }
} });
return result; return result;
} }
/** /**
@@ -31,24 +41,51 @@ function CacheBuildingIncome(amount, target) {
* It is called by CM.Cache.CacheIncome() * It is called by CM.Cache.CacheIncome()
*/ */
function CacheUpgradeIncome() { function CacheUpgradeIncome() {
CacheUpgrades = []; CacheUpgrades = [];
for (const i of Object.keys(Game.Upgrades)) { Object.keys(Game.Upgrades).forEach((i) => {
const bonusIncome = BuyUpgradesBonusIncome(i); const bonusIncome = BuyUpgradesBonusIncome(i);
CacheUpgrades[i] = {}; if (i === 'Elder Pledge') {
if (bonusIncome[0]) CacheUpgrades[i].bonus = bonusIncome[0]; CacheUpgrades[i] = { bonus: Game.cookiesPs - CacheAverageGainBank };
if (bonusIncome[1]) CacheUpgrades[i].bonusMouse = bonusIncome[1]; if (CMOptions.CalcWrink === 1)
} CacheUpgrades[i].bonus -= CacheAverageGainWrink;
else if (CMOptions.CalcWrink === 2)
CacheUpgrades[i].bonus -= CacheAverageGainWrinkFattest;
if (!Number.isFinite(CacheUpgrades[i].bonus)) CacheUpgrades[i].bonus = 0;
} else {
CacheUpgrades[i] = {};
if (bonusIncome[0]) CacheUpgrades[i].bonus = bonusIncome[0];
if (bonusIncome[1]) CacheUpgrades[i].bonusMouse = bonusIncome[1];
}
});
} }
/** /**
* This functions caches the price of each building and stores it in the cache * This functions caches the price of each building and stores it in the cache
*/ */
export function CacheBuildingsPrices() { export function CacheBuildingsPrices() {
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
CacheObjects1[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 1); CacheObjects1[i].price = BuildingGetPrice(
CacheObjects10[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 10); Game.Objects[i],
CacheObjects100[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 100); Game.Objects[i].basePrice,
} Game.Objects[i].amount,
Game.Objects[i].free,
1,
);
CacheObjects10[i].price = BuildingGetPrice(
Game.Objects[i],
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
10,
);
CacheObjects100[i].price = BuildingGetPrice(
Game.Objects[i],
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
100,
);
});
} }
/** /**
@@ -56,11 +93,11 @@ export function CacheBuildingsPrices() {
* It is called by CM.Main.Loop() and CM.Cache.InitCache() * It is called by CM.Main.Loop() and CM.Cache.InitCache()
*/ */
export function CacheIncome() { export function CacheIncome() {
// Simulate Building Buys for 1, 10 and 100 amount // Simulate Building Buys for 1, 10 and 100 amount
CacheObjects1 = CacheBuildingIncome(1); CacheObjects1 = CacheBuildingIncome(1);
CacheObjects10 = CacheBuildingIncome(10); CacheObjects10 = CacheBuildingIncome(10);
CacheObjects100 = CacheBuildingIncome(100); CacheObjects100 = CacheBuildingIncome(100);
// Simulate Upgrade Buys // Simulate Upgrade Buys
CacheUpgradeIncome(); CacheUpgradeIncome();
} }

View File

@@ -1,7 +1,22 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import GetCPSBuffMult from '../CPS/GetCPSBuffMult'; import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
import { import {
CacheChainFrenzyMaxReward, CacheChainFrenzyRequired, CacheChainFrenzyRequiredNext, CacheChainFrenzyWrathMaxReward, CacheChainFrenzyWrathRequired, CacheChainFrenzyWrathRequiredNext, CacheChainMaxReward, CacheChainRequired, CacheChainRequiredNext, CacheChainWrathMaxReward, CacheChainWrathRequired, CacheChainWrathRequiredNext, CacheDragonsFortuneMultAdjustment, CacheGoldenCookiesMult, CacheNoGoldSwitchCookiesPS, CacheWrathCookiesMult, CacheChainFrenzyMaxReward,
CacheChainFrenzyRequired,
CacheChainFrenzyRequiredNext,
CacheChainFrenzyWrathMaxReward,
CacheChainFrenzyWrathRequired,
CacheChainFrenzyWrathRequiredNext,
CacheChainMaxReward,
CacheChainRequired,
CacheChainRequiredNext,
CacheChainWrathMaxReward,
CacheChainWrathRequired,
CacheChainWrathRequiredNext,
CacheDragonsFortuneMultAdjustment,
CacheGoldenCookiesMult,
CacheNoGoldSwitchCookiesPS,
CacheWrathCookiesMult,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -13,19 +28,32 @@ import {
* @returns [{number, number, number}] Total cookies earned, cookie needed for this and next level * @returns [{number, number, number}] Total cookies earned, cookie needed for this and next level
*/ */
export function MaxChainCookieReward(digit, maxPayout, mult) { export function MaxChainCookieReward(digit, maxPayout, mult) {
let totalFromChain = 0; let totalFromChain = 0;
let moni = 0; let moni = 0;
let nextMoni = 0; let nextMoni = 0;
let nextRequired = 0; let nextRequired = 0;
let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10); let chain =
while (nextMoni < maxPayout) { 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
moni = Math.max(digit, Math.min(Math.floor(1 / 9 * 10 ** chain * digit * mult), maxPayout * mult)); while (nextMoni < maxPayout) {
nextMoni = Math.max(digit, Math.min(Math.floor(1 / 9 * 10 ** (chain + 1) * digit * mult), maxPayout * mult)); moni = Math.max(
nextRequired = Math.floor(1 / 9 * 10 ** (chain + 1) * digit * mult); digit,
totalFromChain += moni; Math.min(
chain++; Math.floor((1 / 9) * 10 ** chain * digit * mult),
} maxPayout * mult,
return [totalFromChain, moni, nextRequired]; ),
);
nextMoni = Math.max(
digit,
Math.min(
Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult),
maxPayout * mult,
),
);
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
totalFromChain += moni;
chain += 1;
}
return [totalFromChain, moni, nextRequired];
} }
/** /**
@@ -45,25 +73,65 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain * @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
*/ */
export function CacheChain() { export function CacheChain() {
let maxPayout = CacheNoGoldSwitchCookiesPS * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment; let maxPayout =
// Removes effect of Frenzy etc. CacheNoGoldSwitchCookiesPS *
const cpsBuffMult = GetCPSBuffMult(); 60 *
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult; 60 *
else maxPayout = 0; 6 *
CacheDragonsFortuneMultAdjustment;
// Removes effect of Frenzy etc.
const cpsBuffMult = GetCPSBuffMult();
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
else maxPayout = 0;
CacheChainMaxReward = MaxChainCookieReward(7, maxPayout, CacheGoldenCookiesMult); CacheChainMaxReward = MaxChainCookieReward(
CacheChainRequired = CacheChainMaxReward[1] * 2 / CacheGoldenCookiesMult; 7,
CacheChainRequiredNext = CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; maxPayout,
CacheGoldenCookiesMult,
);
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult;
CacheChainRequiredNext =
CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainWrathMaxReward = MaxChainCookieReward(6, maxPayout, CacheWrathCookiesMult); CacheChainWrathMaxReward = MaxChainCookieReward(
CacheChainWrathRequired = CacheChainWrathMaxReward[1] * 2 / CacheWrathCookiesMult; 6,
CacheChainWrathRequiredNext = CacheChainWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; maxPayout,
CacheWrathCookiesMult,
);
CacheChainWrathRequired =
(CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
CacheChainWrathRequiredNext =
CacheChainWrathMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyMaxReward = MaxChainCookieReward(7, maxPayout * 7, CacheGoldenCookiesMult); CacheChainFrenzyMaxReward = MaxChainCookieReward(
CacheChainFrenzyRequired = CacheChainFrenzyMaxReward[1] * 2 / CacheGoldenCookiesMult; 7,
CacheChainFrenzyRequiredNext = CacheChainFrenzyMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; maxPayout * 7,
CacheGoldenCookiesMult,
);
CacheChainFrenzyRequired =
(CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
CacheChainFrenzyRequiredNext =
CacheChainFrenzyMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(6, maxPayout * 7, CacheWrathCookiesMult); CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(
CacheChainFrenzyWrathRequired = CacheChainFrenzyWrathMaxReward[1] * 2 / CacheWrathCookiesMult; 6,
CacheChainFrenzyWrathRequiredNext = CacheChainFrenzyWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; maxPayout * 7,
CacheWrathCookiesMult,
);
CacheChainFrenzyWrathRequired =
(CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
CacheChainFrenzyWrathRequiredNext =
CacheChainFrenzyWrathMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
} }

View File

@@ -1,6 +1,9 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { import {
CacheHCPerSecond, CacheLastHeavenlyCheck, CacheLastHeavenlyChips, HeavenlyChipsDiff, CacheHCPerSecond,
CacheLastHeavenlyCheck,
CacheLastHeavenlyChips,
HeavenlyChipsDiff,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -9,25 +12,28 @@ import {
* @global {number} CM.Cache.HCPerSecond The Heavenly Chips per second in the last five seconds * @global {number} CM.Cache.HCPerSecond The Heavenly Chips per second in the last five seconds
*/ */
export default function CacheHeavenlyChipsPS() { export default function CacheHeavenlyChipsPS() {
const currDate = Math.floor(Date.now() / 1000); const currDate = Math.floor(Date.now() / 1000);
// Only calculate every new second // Only calculate every new second
if ((Game.T / Game.fps) % 1 === 0) { if ((Game.T / Game.fps) % 1 === 0) {
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset); const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
const ascendNowToOwn = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)); const ascendNowToOwn = Math.floor(
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned); Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
);
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
// Add recent gains to AvgQueue's // Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastHeavenlyCheck; const timeDiff = currDate - CacheLastHeavenlyCheck;
const heavenlyChipsDiffAvg = Math.max(0, (ascendNowToGet - CacheLastHeavenlyChips)) / timeDiff; const heavenlyChipsDiffAvg =
for (let i = 0; i < timeDiff; i++) { Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg); for (let i = 0; i < timeDiff; i++) {
} HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
}
// Store current data for next loop // Store current data for next loop
CacheLastHeavenlyCheck = currDate; CacheLastHeavenlyCheck = currDate;
CacheLastHeavenlyChips = ascendNowToGet; CacheLastHeavenlyChips = ascendNowToGet;
// Get average gain over period of 5 seconds // Get average gain over period of 5 seconds
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5); CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5);
} }
} }

View File

@@ -1,6 +1,10 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { crateMissing } from '../../Disp/MenuSections/CreateMissingUpgrades'; import { crateMissing } from '../../Disp/MenuSections/CreateMissingUpgrades';
import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgradesPrestige } from '../VariablesAndData'; import {
CacheMissingUpgrades,
CacheMissingUpgradesCookies,
CacheMissingUpgradesPrestige,
} from '../VariablesAndData';
/** /**
* This functions caches variables related to missing upgrades * This functions caches variables related to missing upgrades
@@ -10,31 +14,36 @@ import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgrades
* @global {string} CM.Cache.MissingUpgradesPrestige String containig the HTML to create the "crates" for missing prestige upgrades * @global {string} CM.Cache.MissingUpgradesPrestige String containig the HTML to create the "crates" for missing prestige upgrades
*/ */
export default function CacheAllMissingUpgrades() { export default function CacheAllMissingUpgrades() {
CacheMissingUpgrades = ''; CacheMissingUpgrades = '';
CacheMissingUpgradesCookies = ''; CacheMissingUpgradesCookies = '';
CacheMissingUpgradesPrestige = ''; CacheMissingUpgradesPrestige = '';
const list = []; const list = [];
// sort the upgrades // sort the upgrades
for (const i of Object.keys(Game.Upgrades)) { Object.keys(Game.Upgrades).forEach((i) => {
list.push(Game.Upgrades[i]); list.push(Game.Upgrades[i]);
} });
const sortMap = function (a, b) { const sortMap = function (a, b) {
if (a.order > b.order) return 1; if (a.order > b.order) return 1;
if (a.order < b.order) return -1; if (a.order < b.order) return -1;
return 0; return 0;
}; };
list.sort(sortMap); list.sort(sortMap);
for (const i of Object.keys(list)) { Object.keys(list).forEach((i) => {
const me = list[i]; const me = list[i];
if (me.bought === 0) { if (me.bought === 0) {
let str = ''; let str = '';
str += crateMissing(me); str += crateMissing(me);
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str; if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str; else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
else if (me.pool !== 'toggle' && me.pool !== 'unused' && me.pool !== 'debug') CacheMissingUpgrades += str; else if (
} me.pool !== 'toggle' &&
} me.pool !== 'unused' &&
me.pool !== 'debug'
)
CacheMissingUpgrades += str;
}
});
} }

View File

@@ -7,11 +7,11 @@ import { CacheSeaSpec } from '../VariablesAndData';
* @global {number} CM.Cache.SeaSpec The reward for popping a reindeer * @global {number} CM.Cache.SeaSpec The reward for popping a reindeer
*/ */
export default function CacheSeasonSpec() { export default function CacheSeasonSpec() {
if (Game.season === 'christmas') { if (Game.season === 'christmas') {
let val = Game.cookiesPs * 60; let val = Game.cookiesPs * 60;
if (Game.hasBuff('Elder frenzy')) val *= 0.5; if (Game.hasBuff('Elder frenzy')) val *= 0.5;
if (Game.hasBuff('Frenzy')) val *= 0.75; if (Game.hasBuff('Frenzy')) val *= 0.75;
CacheSeaSpec = Math.max(25, val); CacheSeaSpec = Math.max(25, val);
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2; if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2;
} }
} }

View File

@@ -4,70 +4,88 @@
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas'; import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
import GetCPSBuffMult from '../CPS/GetCPSBuffMult'; import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
import { import {
CacheConjure, CacheConjureReward, CacheDragonsFortuneMultAdjustment, CacheEdifice, CacheEdificeBuilding, CacheGoldenCookiesMult, CacheLucky, CacheLuckyFrenzy, CacheLuckyReward, CacheLuckyRewardFrenzy, CacheLuckyWrathReward, CacheLuckyWrathRewardFrenzy, CacheNoGoldSwitchCookiesPS, CacheWrathCookiesMult, CacheConjure,
CacheConjureReward,
CacheDragonsFortuneMultAdjustment,
CacheEdifice,
CacheEdificeBuilding,
CacheGoldenCookiesMult,
CacheLucky,
CacheLuckyFrenzy,
CacheLuckyReward,
CacheLuckyRewardFrenzy,
CacheLuckyWrathReward,
CacheLuckyWrathRewardFrenzy,
CacheNoGoldSwitchCookiesPS,
CacheWrathCookiesMult,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
* This functions caches variables related to the stats page * This functions caches variables related to the stats page
*/ */
export function CacheStatsCookies() { export function CacheStatsCookies() {
CacheLucky = (CacheNoGoldSwitchCookiesPS * 900) / 0.15; CacheLucky = (CacheNoGoldSwitchCookiesPS * 900) / 0.15;
CacheLucky *= CacheDragonsFortuneMultAdjustment; CacheLucky *= CacheDragonsFortuneMultAdjustment;
const cpsBuffMult = GetCPSBuffMult(); const cpsBuffMult = GetCPSBuffMult();
if (cpsBuffMult > 0) CacheLucky /= cpsBuffMult; if (cpsBuffMult > 0) CacheLucky /= cpsBuffMult;
else CacheLucky = 0; else CacheLucky = 0;
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13; CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13;
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13; CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13;
CacheLuckyFrenzy = CacheLucky * 7; CacheLuckyFrenzy = CacheLucky * 7;
CacheLuckyRewardFrenzy = CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13; CacheLuckyRewardFrenzy =
CacheLuckyWrathRewardFrenzy = CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13; CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
CacheConjure = CacheLucky * 2; CacheLuckyWrathRewardFrenzy =
CacheConjureReward = CacheConjure * 0.15; CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
CacheConjure = CacheLucky * 2;
CacheConjureReward = CacheConjure * 0.15;
CacheEdifice = 0; CacheEdifice = 0;
let max = 0; let max = 0;
let n = 0; let n = 0;
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
if (Game.Objects[i].amount > max) max = Game.Objects[i].amount; if (Game.Objects[i].amount > max) max = Game.Objects[i].amount;
if (Game.Objects[i].amount > 0) n++; if (Game.Objects[i].amount > 0) n += 1;
} });
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
if ((Game.Objects[i].amount < max || n === 1) if (
&& Game.Objects[i].amount < 400 (Game.Objects[i].amount < max || n === 1) &&
&& Game.Objects[i].price * 2 > CacheEdifice) { Game.Objects[i].amount < 400 &&
CacheEdifice = Game.Objects[i].price * 2; Game.Objects[i].price * 2 > CacheEdifice
CacheEdificeBuilding = i; ) {
} CacheEdifice = Game.Objects[i].price * 2;
} CacheEdificeBuilding = i;
}
});
} }
/** /**
* This functions calculates the multipliers of Golden and Wrath cookie rewards * This functions calculates the multipliers of Golden and Wrath cookie rewards
*/ */
export function CacheGoldenAndWrathCookiesMults() { export function CacheGoldenAndWrathCookiesMults() {
let goldenMult = 1; let goldenMult = 1;
let wrathMult = 1; let wrathMult = 1;
let mult = 1; let mult = 1;
// Factor auras and upgrade in mults // Factor auras and upgrade in mults
if (SimHas('Green yeast digestives')) mult *= 1.01; if (SimHas('Green yeast digestives')) mult *= 1.01;
if (SimHas('Dragon fang')) mult *= 1.03; if (SimHas('Dragon fang')) mult *= 1.03;
goldenMult *= 1 + Game.auraMult('Ancestral Metamorphosis') * 0.1; goldenMult *= 1 + Game.auraMult('Ancestral Metamorphosis') * 0.1;
goldenMult *= Game.eff('goldenCookieGain'); goldenMult *= Game.eff('goldenCookieGain');
wrathMult *= 1 + Game.auraMult('Unholy Dominion') * 0.1; wrathMult *= 1 + Game.auraMult('Unholy Dominion') * 0.1;
wrathMult *= Game.eff('wrathCookieGain'); wrathMult *= Game.eff('wrathCookieGain');
// Calculate final golden and wrath multipliers // Calculate final golden and wrath multipliers
CacheGoldenCookiesMult = mult * goldenMult; CacheGoldenCookiesMult = mult * goldenMult;
CacheWrathCookiesMult = mult * wrathMult; CacheWrathCookiesMult = mult * wrathMult;
// Calculate Dragon's Fortune multiplier adjustment: // Calculate Dragon's Fortune multiplier adjustment:
// If Dragon's Fortune (or Reality Bending) aura is active and there are currently no golden cookies, // If Dragon's Fortune (or Reality Bending) aura is active and there are currently no golden cookies,
// compute a multiplier adjustment to apply on the current CPS to simulate 1 golden cookie on screen. // compute a multiplier adjustment to apply on the current CPS to simulate 1 golden cookie on screen.
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment. // Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
CacheDragonsFortuneMultAdjustment = 1; CacheDragonsFortuneMultAdjustment = 1;
if (Game.shimmerTypes.golden.n === 0) { if (Game.shimmerTypes.golden.n === 0) {
CacheDragonsFortuneMultAdjustment *= 1 + Game.auraMult('Dragon\'s Fortune') * 1.23; CacheDragonsFortuneMultAdjustment *=
} 1 + Game.auraMult("Dragon's Fortune") * 1.23;
}
} }

View File

@@ -33,7 +33,6 @@ export let CacheWrinklersTotal = 0;
export let CacheWrinklersNormal = 0; export let CacheWrinklersNormal = 0;
export let CacheWrinklersFattest = [0, null]; export let CacheWrinklersFattest = [0, null];
export let CacheAvgCps = 0;
export let CacheCurrWrinklerCPSMult = 0; export let CacheCurrWrinklerCPSMult = 0;
export let CacheCurrWrinklerCount = 0; export let CacheCurrWrinklerCount = 0;
@@ -66,10 +65,10 @@ export let CacheSeasonPopShimmer = {};
export let CacheTimeTillNextPrestige = 0; export let CacheTimeTillNextPrestige = 0;
/** Stores lowest PP value */
export let CacheMinPP = 0; export let CacheMinPP = 0;
export let CacheMidPP = 0; /** Stores all PP values of all buildings for all buy settings (1, 10, 100) */
export let CacheMaxPP = 0; export let CachePPArray = [];
export let CacheArrayOfPPs = [];
export let CacheGoldenShimmersByID = {}; export let CacheGoldenShimmersByID = {};
@@ -100,3 +99,18 @@ export let CacheLastHeavenlyChips;
export let CacheDoRemakeBuildPrices; export let CacheDoRemakeBuildPrices;
export let CacheHadBuildAura; export let CacheHadBuildAura;
/** Store the CPS effect of each god if it was put into each slot */
export let CacheGods = {
0: [0, 0, 0],
1: [0, 0, 0],
2: [0, 0, 0],
3: [0, 0, 0],
4: [0, 0, 0],
5: [0, 0, 0],
6: [0, 0, 0],
7: [0, 0, 0],
8: [0, 0, 0],
9: [0, 0, 0],
10: [0, 0, 0],
};

View File

@@ -3,7 +3,9 @@
import { SimObjects } from '../../Sim/VariablesAndData'; import { SimObjects } from '../../Sim/VariablesAndData';
import { import {
CacheWrinklersFattest, CacheWrinklersNormal, CacheWrinklersTotal, CacheWrinklersFattest,
CacheWrinklersNormal,
CacheWrinklersTotal,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -14,23 +16,27 @@ import {
* @global {[{number}, {number}]} CM.Cache.WrinklersFattest A list containing the cookies and the id of the fattest non-shiny wrinkler * @global {[{number}, {number}]} CM.Cache.WrinklersFattest A list containing the cookies and the id of the fattest non-shiny wrinkler
*/ */
export default function CacheWrinklers() { export default function CacheWrinklers() {
for (let i = 0; i < Game.wrinklers.length; i++) { CacheWrinklersTotal = 0;
let sucked = Game.wrinklers[i].sucked; CacheWrinklersNormal = 0;
let toSuck = 1.1; CacheWrinklersFattest = [0, null];
if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05; for (let i = 0; i < Game.wrinklers.length; i++) {
if (Game.wrinklers[i].type === 1) toSuck *= 3; // Shiny wrinklers let { sucked } = Game.wrinklers[i];
sucked *= toSuck; let toSuck = 1.1;
if (Game.Has('Wrinklerspawn')) sucked *= 1.05; if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;
if (SimObjects.Temple.minigameLoaded) { if (Game.wrinklers[i].type === 1) toSuck *= 3; // Shiny wrinklers
const godLvl = Game.hasGod('scorn'); sucked *= toSuck;
if (godLvl === 1) sucked *= 1.15; if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
else if (godLvl === 2) sucked *= 1.1; if (SimObjects.Temple.minigameLoaded) {
else if (godLvl === 3) sucked *= 1.05; const godLvl = Game.hasGod('scorn');
} if (godLvl === 1) sucked *= 1.15;
CacheWrinklersTotal += sucked; else if (godLvl === 2) sucked *= 1.1;
if (Game.wrinklers[i].type === 0) { else if (godLvl === 3) sucked *= 1.05;
CacheWrinklersNormal += sucked; }
if (sucked > CacheWrinklersFattest[0]) CacheWrinklersFattest = [sucked, i]; CacheWrinklersTotal += sucked;
} if (Game.wrinklers[i].type === 0) {
} CacheWrinklersNormal += sucked;
if (sucked > CacheWrinklersFattest[0])
CacheWrinklersFattest = [sucked, i];
}
}
} }

View File

@@ -5,26 +5,26 @@
* @param {number} ToggleOnOff A number indicating whether the option has been turned off (0) or on (1) * @param {number} ToggleOnOff A number indicating whether the option has been turned off (0) or on (1)
*/ */
function CheckNotificationPermissions(ToggleOnOff) { function CheckNotificationPermissions(ToggleOnOff) {
if (ToggleOnOff === 1) { if (ToggleOnOff === 1) {
// Check if browser support Promise version of Notification Permissions // Check if browser support Promise version of Notification Permissions
const checkNotificationPromise = function () { const checkNotificationPromise = function () {
try { try {
Notification.requestPermission().then(); Notification.requestPermission().then();
} catch (e) { } catch (e) {
return false; return false;
} }
return true; return true;
}; };
// Check if the browser supports notifications and which type // Check if the browser supports notifications and which type
if (!('Notification' in window)) { if (!('Notification' in window)) {
console.log('This browser does not support notifications.'); console.log('This browser does not support notifications.');
} else if (checkNotificationPromise()) { } else if (checkNotificationPromise()) {
Notification.requestPermission().then(); Notification.requestPermission().then();
} else { } else {
Notification.requestPermission(); Notification.requestPermission();
} }
} }
} }
export default CheckNotificationPermissions; export default CheckNotificationPermissions;

View File

@@ -1,5 +1,5 @@
import { default as ConfigDefault } from '../../Data/SettingsDefault'; import ConfigDefault from '../../Data/SettingsDefault';
import { default as ConfigData } from '../../Data/SettingsData'; import ConfigData from '../../Data/SettingsData';
import { CMOptions } from '../VariablesAndData'; import { CMOptions } from '../VariablesAndData';
import save from '../../InitSaveLoad/save'; import save from '../../InitSaveLoad/save';
import CMLoop from '../../Main/Loop'; import CMLoop from '../../Main/Loop';
@@ -13,12 +13,20 @@ import CMLoop from '../../Main/Loop';
* CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale" * CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale"
*/ */
export function SaveConfig() { export function SaveConfig() {
const saveString = b64_to_utf8(unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0]); const saveString = b64_to_utf8(
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/); unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0],
if (CookieMonsterSave !== null) { );
const newSaveString = saveString.replace(CookieMonsterSave[0], `CookieMonster:${save()}`); const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
localStorage.setItem('CookieClickerGame', escape(`${utf8_to_b64(newSaveString)}!END!`)); if (CookieMonsterSave !== null) {
} const newSaveString = saveString.replace(
CookieMonsterSave[0],
`CookieMonster:${save()}`,
);
localStorage.setItem(
'CookieClickerGame',
escape(`${utf8_to_b64(newSaveString)}!END!`),
);
}
} }
/** /**
@@ -26,53 +34,64 @@ export function SaveConfig() {
* It is called by CM.Main.DelayInit() and CM.Config.RestoreDefault() * It is called by CM.Main.DelayInit() and CM.Config.RestoreDefault()
*/ */
export function LoadConfig(settings) { export function LoadConfig(settings) {
// This removes cookies left from earlier versions of CookieMonster // This removes cookies left from earlier versions of CookieMonster
if (typeof localStorage.CMConfig !== 'undefined') { if (typeof localStorage.CMConfig !== 'undefined') {
delete localStorage.CMConfig; delete localStorage.CMConfig;
} }
if (settings !== undefined) { if (settings !== undefined) {
CMOptions = settings; CMOptions = settings;
// Check values // Check values
let mod = false; let mod = false;
for (const i in ConfigDefault) { Object.keys(ConfigDefault).forEach((i) => {
if (typeof CMOptions[i] === 'undefined') { if (typeof CMOptions[i] === 'undefined') {
mod = true; mod = true;
CMOptions[i] = ConfigDefault[i]; CMOptions[i] = ConfigDefault[i];
} else if (i !== 'Header' && i !== 'Colors') { } else if (i !== 'Header' && i !== 'Colors') {
if (i.indexOf('SoundURL') === -1) { if (i.indexOf('SoundURL') === -1) {
if (!(CMOptions[i] > -1 && CMOptions[i] < ConfigData[i].label.length)) { if (
mod = true; !(CMOptions[i] > -1 && CMOptions[i] < ConfigData[i].label.length)
CMOptions[i] = ConfigDefault[i]; ) {
} mod = true;
} else if (typeof CMOptions[i] !== 'string') { // Sound URLs CMOptions[i] = ConfigDefault[i];
mod = true; }
CMOptions[i] = ConfigDefault[i]; } else if (typeof CMOptions[i] !== 'string') {
} // Sound URLs
} else if (i === 'Header') { mod = true;
for (const j in ConfigDefault.Header) { CMOptions[i] = ConfigDefault[i];
if (typeof CMOptions[i][j] === 'undefined' || !(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)) { }
mod = true; } else if (i === 'Header') {
CMOptions[i][j] = ConfigDefault[i][j]; Object.keys(ConfigDefault.Header).forEach((j) => {
} if (
} typeof CMOptions[i][j] === 'undefined' ||
} else { // Colors !(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)
for (const j in ConfigDefault.Colors) { ) {
if (typeof CMOptions[i][j] === 'undefined' || typeof CMOptions[i][j] !== 'string') { mod = true;
mod = true; CMOptions[i][j] = ConfigDefault[i][j];
CMOptions[i][j] = ConfigDefault[i][j]; }
} });
} } else {
} // Colors
} Object.keys(ConfigDefault.Colors).forEach((j) => {
if (mod) SaveConfig(); if (
CMLoop(); // Do loop once typeof CMOptions[i][j] === 'undefined' ||
for (const i in ConfigDefault) { typeof CMOptions[i][j] !== 'string'
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') { ) {
ConfigData[i].func(); mod = true;
} CMOptions[i][j] = ConfigDefault[i][j];
} }
} else { // Default values });
LoadConfig(ConfigDefault); }
} });
if (mod) SaveConfig();
CMLoop(); // Do loop once
Object.keys(ConfigDefault).forEach((i) => {
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
ConfigData[i].func();
}
});
} else {
// Default values
LoadConfig(ConfigDefault);
}
} }

View File

@@ -7,48 +7,55 @@ import { CMOptions } from './VariablesAndData';
* This function changes the position of both the bottom and timer bar * This function changes the position of both the bottom and timer bar
*/ */
export function UpdateBotTimerBarPosition() { export function UpdateBotTimerBarPosition() {
if (CMOptions.BotBar === 1 && CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) { if (
l('CMBotBar').style.bottom = l('CMTimerBar').style.height; CMOptions.BotBar === 1 &&
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`; CMOptions.TimerBar === 1 &&
} else if (CMOptions.BotBar === 1) { CMOptions.TimerBarPos === 1
l('CMBotBar').style.bottom = '0px'; ) {
l('game').style.bottom = '70px'; l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) { l('game').style.bottom = `${
l('game').style.bottom = l('CMTimerBar').style.height; Number(l('CMTimerBar').style.height.replace('px', '')) + 70
} else { // No bars }px`;
l('game').style.bottom = '0px'; } else if (CMOptions.BotBar === 1) {
} l('CMBotBar').style.bottom = '0px';
l('game').style.bottom = '70px';
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
l('game').style.bottom = l('CMTimerBar').style.height;
} else {
// No bars
l('game').style.bottom = '0px';
}
if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) { if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) {
l('sectionLeft').style.top = l('CMTimerBar').style.height; l('sectionLeft').style.top = l('CMTimerBar').style.height;
} else { } else {
l('sectionLeft').style.top = ''; l('sectionLeft').style.top = '';
} }
UpdateBackground(); UpdateBackground();
} }
/** /**
* This function changes the visibility of the timer bar * This function changes the visibility of the timer bar
*/ */
export function ToggleTimerBar() { export function ToggleTimerBar() {
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = ''; if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = '';
else l('CMTimerBar').style.display = 'none'; else l('CMTimerBar').style.display = 'none';
UpdateBotTimerBarPosition(); UpdateBotTimerBarPosition();
} }
/** /**
* This function changes the position of the timer bar * This function changes the position of the timer bar
*/ */
export function ToggleTimerBarPos() { export function ToggleTimerBarPos() {
if (CMOptions.TimerBarPos === 0) { if (CMOptions.TimerBarPos === 0) {
l('CMTimerBar').style.width = '30%'; l('CMTimerBar').style.width = '30%';
l('CMTimerBar').style.bottom = ''; l('CMTimerBar').style.bottom = '';
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft')); l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));
} else { } else {
l('CMTimerBar').style.width = '100%'; l('CMTimerBar').style.width = '100%';
l('CMTimerBar').style.bottom = '0px'; l('CMTimerBar').style.bottom = '0px';
l('wrapper').appendChild(l('CMTimerBar')); l('wrapper').appendChild(l('CMTimerBar'));
} }
UpdateBotTimerBarPosition(); UpdateBotTimerBarPosition();
} }

View File

@@ -1,4 +1,4 @@
import { default as ConfigData } from '../Data/SettingsData'; import ConfigData from '../Data/SettingsData';
import { SaveConfig } from './SaveLoadReload/SaveLoadReloadSettings'; import { SaveConfig } from './SaveLoadReload/SaveLoadReloadSettings';
import { CMOptions } from './VariablesAndData'; import { CMOptions } from './VariablesAndData';
@@ -13,19 +13,21 @@ export const ConfigPrefix = 'CMConfig';
* @param {string} config The name of the option * @param {string} config The name of the option
*/ */
export function ToggleConfig(config) { export function ToggleConfig(config) {
CMOptions[config]++; CMOptions[config] += 1;
if (CMOptions[config] === ConfigData[config].label.length) { if (CMOptions[config] === ConfigData[config].label.length) {
CMOptions[config] = 0; CMOptions[config] = 0;
if (ConfigData[config].toggle) l(ConfigPrefix + config).className = 'option off'; if (ConfigData[config].toggle)
} else l(ConfigPrefix + config).className = 'option'; l(ConfigPrefix + config).className = 'option off';
} else l(ConfigPrefix + config).className = 'option';
if (typeof ConfigData[config].func !== 'undefined') { if (typeof ConfigData[config].func !== 'undefined') {
ConfigData[config].func(); ConfigData[config].func();
} }
l(ConfigPrefix + config).innerHTML = ConfigData[config].label[CMOptions[config]]; l(ConfigPrefix + config).innerHTML =
SaveConfig(); ConfigData[config].label[CMOptions[config]];
SaveConfig();
} }
/** /**
@@ -34,11 +36,11 @@ export function ToggleConfig(config) {
* @param {string} config The name of the option * @param {string} config The name of the option
*/ */
export function ToggleConfigVolume(config) { export function ToggleConfigVolume(config) {
if (l(`slider${config}`) !== null) { if (l(`slider${config}`) !== null) {
l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`; l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`;
CMOptions[config] = Math.round(l(`slider${config}`).value); CMOptions[config] = Math.round(l(`slider${config}`).value);
} }
SaveConfig(); SaveConfig();
} }
/** /**
@@ -47,7 +49,7 @@ export function ToggleConfigVolume(config) {
* @param {string} config The name of the header * @param {string} config The name of the header
*/ */
export function ToggleHeader(config) { export function ToggleHeader(config) {
CMOptions.Header[config]++; CMOptions.Header[config] += 1;
if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0; if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0;
SaveConfig(); SaveConfig();
} }

View File

@@ -7,11 +7,11 @@ import { CMOptions } from '../VariablesAndData';
* It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar * It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar
*/ */
export default function ToggleBotBar() { export default function ToggleBotBar() {
if (CMOptions.BotBar === 1) { if (CMOptions.BotBar === 1) {
l('CMBotBar').style.display = ''; l('CMBotBar').style.display = '';
UpdateBotBar(); UpdateBotBar();
} else { } else {
l('CMBotBar').style.display = 'none'; l('CMBotBar').style.display = 'none';
} }
UpdateBotTimerBarPosition(); UpdateBotTimerBarPosition();
} }

View File

@@ -7,6 +7,6 @@ import { CMOptions } from '../VariablesAndData';
* It is called by a change in CM.Options.DetailedTime * It is called by a change in CM.Options.DetailedTime
*/ */
export default function ToggleDetailedTime() { export default function ToggleDetailedTime() {
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime; if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime;
else Game.sayTime = BackupFunctions.sayTime; else Game.sayTime = BackupFunctions.sayTime;
} }

View File

@@ -1,3 +1,4 @@
/* eslint-disable no-return-assign */
import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData'; import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
import { GCTimers } from '../../Disp/VariablesAndData'; import { GCTimers } from '../../Disp/VariablesAndData';
import { CMOptions } from '../VariablesAndData'; import { CMOptions } from '../VariablesAndData';
@@ -7,13 +8,13 @@ import { CMOptions } from '../VariablesAndData';
* It is called by a change in CM.Options.GCTimer * It is called by a change in CM.Options.GCTimer
*/ */
export default function ToggleGCTimer() { export default function ToggleGCTimer() {
if (CMOptions.GCTimer === 1) { if (CMOptions.GCTimer === 1) {
for (const i of Object.keys(GCTimers)) { Object.keys(GCTimers).forEach((i) => {
GCTimers[i].style.display = 'block'; GCTimers[i].style.display = 'block';
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left; GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;
GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top; GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top;
} });
} else { } else {
for (const i of Object.keys(GCTimers)) GCTimers[i].style.display = 'none'; Object.keys(GCTimers).forEach((i) => (GCTimers[i].style.display = 'none'));
} }
} }

View File

@@ -0,0 +1,13 @@
import { CMOptions } from '../VariablesAndData';
/**
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
* It is called by changes in CM.Options.WrinklerButtons
*/
export default function ToggleSectionHideButtons() {
if (CMOptions.HideSectionsButtons) {
l('CMSectionHidButtons').style.display = '';
} else {
l('CMSectionHidButtons').style.display = 'none';
}
}

View File

@@ -6,15 +6,15 @@ import { CMOptions } from '../VariablesAndData';
* and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings() * and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings()
*/ */
export default function ToggleToolWarnPos() { export default function ToggleToolWarnPos() {
if (l('CMDispTooltipWarningParent') !== null) { if (l('CMDispTooltipWarningParent') !== null) {
if (CMOptions.ToolWarnPos === 0) { if (CMOptions.ToolWarnPos === 0) {
l('CMDispTooltipWarningParent').style.top = 'auto'; l('CMDispTooltipWarningParent').style.top = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px -4px'; l('CMDispTooltipWarningParent').style.margin = '4px -4px';
l('CMDispTooltipWarningParent').style.padding = '3px 4px'; l('CMDispTooltipWarningParent').style.padding = '3px 4px';
} else { } else {
l('CMDispTooltipWarningParent').style.right = 'auto'; l('CMDispTooltipWarningParent').style.right = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px'; l('CMDispTooltipWarningParent').style.margin = '4px';
l('CMDispTooltipWarningParent').style.padding = '4px 3px'; l('CMDispTooltipWarningParent').style.padding = '4px 3px';
} }
} }
} }

View File

@@ -9,14 +9,17 @@ import { CMOptions } from '../VariablesAndData';
* It is called by a change in CM.Options.UpBarColor * It is called by a change in CM.Options.UpBarColor
*/ */
export default function ToggleUpgradeBarAndColor() { export default function ToggleUpgradeBarAndColor() {
if (CMOptions.UpBarColor === 1) { // Colours and bar on if (CMOptions.UpBarColor === 1) {
l('CMUpgradeBar').style.display = ''; // Colours and bar on
UpdateUpgrades(); l('CMUpgradeBar').style.display = '';
} else if (CMOptions.UpBarColor === 2) { // Colours on and bar off UpdateUpgrades();
l('CMUpgradeBar').style.display = 'none'; } else if (CMOptions.UpBarColor === 2) {
UpdateUpgrades(); // Colours on and bar off
} else { // Colours and bar off l('CMUpgradeBar').style.display = 'none';
l('CMUpgradeBar').style.display = 'none'; UpdateUpgrades();
Game.RebuildUpgrades(); } else {
} // Colours and bar off
l('CMUpgradeBar').style.display = 'none';
Game.RebuildUpgrades();
}
} }

View File

@@ -5,10 +5,11 @@ import { CMOptions } from '../VariablesAndData';
* It is called by a change in CM.Options.UpgradeBarFixedPos * It is called by a change in CM.Options.UpgradeBarFixedPos
*/ */
export default function ToggleUpgradeBarFixedPos() { export default function ToggleUpgradeBarFixedPos() {
if (CMOptions.UpgradeBarFixedPos === 1) { // Fix to top of screen when scrolling if (CMOptions.UpgradeBarFixedPos === 1) {
l('CMUpgradeBar').style.position = 'sticky'; // Fix to top of screen when scrolling
l('CMUpgradeBar').style.top = '0px'; l('CMUpgradeBar').style.position = 'sticky';
} else { l('CMUpgradeBar').style.top = '0px';
l('CMUpgradeBar').style.position = ''; // Possible to scroll offscreen } else {
} l('CMUpgradeBar').style.position = ''; // Possible to scroll offscreen
}
} }

View File

@@ -5,11 +5,11 @@ import { CMOptions } from '../VariablesAndData';
* It is called by changes in CM.Options.WrinklerButtons * It is called by changes in CM.Options.WrinklerButtons
*/ */
export default function ToggleWrinklerButtons() { export default function ToggleWrinklerButtons() {
if (CMOptions.WrinklerButtons) { if (CMOptions.WrinklerButtons) {
l('PopAllNormalWrinklerButton').style.display = ''; l('PopAllNormalWrinklerButton').style.display = '';
l('PopFattestWrinklerButton').style.display = ''; l('PopFattestWrinklerButton').style.display = '';
} else { } else {
l('PopAllNormalWrinklerButton').style.display = 'none'; l('PopAllNormalWrinklerButton').style.display = 'none';
l('PopFattestWrinklerButton').style.display = 'none'; l('PopFattestWrinklerButton').style.display = 'none';
} }
} }

View File

@@ -4,9 +4,9 @@ import load from './InitSaveLoad/load';
import save from './InitSaveLoad/save'; import save from './InitSaveLoad/save';
const CM = { const CM = {
init, init,
load, load,
save, save,
}; };
Game.registerMod('CookieMonster', CM); Game.registerMod('CookieMonster', CM);

View File

@@ -2,93 +2,96 @@
/** Array of the names of all fortune cookies obtainable from the ticker */ /** Array of the names of all fortune cookies obtainable from the ticker */
export const Fortunes = [ export const Fortunes = [
'Fortune #001', 'Fortune #001',
'Fortune #002', 'Fortune #002',
'Fortune #003', 'Fortune #003',
'Fortune #004', 'Fortune #004',
'Fortune #005', 'Fortune #005',
'Fortune #006', 'Fortune #006',
'Fortune #007', 'Fortune #007',
'Fortune #008', 'Fortune #008',
'Fortune #009', 'Fortune #009',
'Fortune #010', 'Fortune #010',
'Fortune #011', 'Fortune #011',
'Fortune #012', 'Fortune #012',
'Fortune #013', 'Fortune #013',
'Fortune #014', 'Fortune #014',
'Fortune #015', 'Fortune #015',
'Fortune #016', 'Fortune #016',
'Fortune #017', 'Fortune #017',
'Fortune #018', 'Fortune #018',
'Fortune #100', 'Fortune #100',
'Fortune #101', 'Fortune #101',
'Fortune #102', 'Fortune #102',
'Fortune #103', 'Fortune #103',
'Fortune #104', 'Fortune #104',
]; ];
/** Array of the names of all Halloween cookies */ /** Array of the names of all Halloween cookies */
export const HalloCookies = [ export const HalloCookies = [
'Skull cookies', 'Skull cookies',
'Ghost cookies', 'Ghost cookies',
'Bat cookies', 'Bat cookies',
'Slime cookies', 'Slime cookies',
'Pumpkin cookies', 'Pumpkin cookies',
'Eyeball cookies', 'Eyeball cookies',
'Spider cookies', 'Spider cookies',
]; ];
/** Array of the names of all Christmas cookies */ /** Array of the names of all Christmas cookies */
export const ChristCookies = ['Christmas tree biscuits', export const ChristCookies = [
'Snowflake biscuits', 'Christmas tree biscuits',
'Snowman biscuits', 'Snowflake biscuits',
'Holly biscuits', 'Snowman biscuits',
'Candy cane biscuits', 'Holly biscuits',
'Bell biscuits', 'Candy cane biscuits',
'Present biscuits', 'Bell biscuits',
'Present biscuits',
]; ];
/** Array of the names of all Valentine cookies */ /** Array of the names of all Valentine cookies */
export const ValCookies = ['Pure heart biscuits', export const ValCookies = [
'Ardent heart biscuits', 'Pure heart biscuits',
'Sour heart biscuits', 'Ardent heart biscuits',
'Weeping heart biscuits', 'Sour heart biscuits',
'Golden heart biscuits', 'Weeping heart biscuits',
'Eternal heart biscuits', 'Golden heart biscuits',
'Prism heart biscuits', 'Eternal heart biscuits',
'Prism heart biscuits',
]; ];
/** Array of the names of all plant drops */ /** Array of the names of all plant drops */
export const PlantDrops = ['Elderwort biscuits', export const PlantDrops = [
'Bakeberry cookies', 'Elderwort biscuits',
'Duketater cookies', 'Bakeberry cookies',
'Green yeast digestives', 'Duketater cookies',
'Wheat slims', 'Green yeast digestives',
'Fern tea', 'Wheat slims',
'Ichor syrup', 'Fern tea',
'Ichor syrup',
]; ];
/** All possible effects plants and other items can have with a display-title */ /** All possible effects plants and other items can have with a display-title */
export const Effects = { export const Effects = {
buildingCost: 'Building prices', buildingCost: 'Building prices',
click: 'Cookies per click', click: 'Cookies per click',
cps: 'Total CPS', cps: 'Total CPS',
cursorCps: 'Cursor CPS', cursorCps: 'Cursor CPS',
goldenCookieDur: 'Golden cookie duration', goldenCookieDur: 'Golden cookie duration',
goldenCookieEffDur: 'Golden cookie effect duration', goldenCookieEffDur: 'Golden cookie effect duration',
goldenCookieFreq: 'Golden cookie frequency', goldenCookieFreq: 'Golden cookie frequency',
goldenCookieGain: 'Golden cookie gains', goldenCookieGain: 'Golden cookie gains',
grandmaCps: 'Grandma CPS', grandmaCps: 'Grandma CPS',
itemDrops: 'Random item drop chance', itemDrops: 'Random item drop chance',
milk: 'Effect from milk', milk: 'Effect from milk',
reindeerDur: 'Reindeer duration', reindeerDur: 'Reindeer duration',
reindeerFreq: 'Reindeer frequency', reindeerFreq: 'Reindeer frequency',
reindeerGain: 'Reindeer gains', reindeerGain: 'Reindeer gains',
upgradeCost: 'Upgrade prices', upgradeCost: 'Upgrade prices',
wrathCookieDur: 'Wrath cookie duration', wrathCookieDur: 'Wrath cookie duration',
wrathCookieEffDur: 'Wrath cookie effect duration', wrathCookieEffDur: 'Wrath cookie effect duration',
wrathCookieFreq: 'Wrath cookie frequency', wrathCookieFreq: 'Wrath cookie frequency',
wrathCookieGain: 'Wrath cookie gains', wrathCookieGain: 'Wrath cookie gains',
wrinklerEat: 'Wrinkler ', wrinklerEat: 'Wrinkler ',
wrinklerSpawn: 'Wrinkler spawn frequency', wrinklerSpawn: 'Wrinkler spawn frequency',
}; };

View File

@@ -1,7 +1,7 @@
/** Data related directly to Cookie Monster */ /** Data related directly to Cookie Monster */
export const VersionMajor = '2.031'; export const VersionMajor = '2.031';
export const VersionMinor = '5'; export const VersionMinor = '6';
/** Information about Cookie Monster to be displayed in the info section */ /** Information about Cookie Monster to be displayed in the info section */
export const ModDescription = `<div class="listing"> export const ModDescription = `<div class="listing">
@@ -15,15 +15,27 @@ export const ModDescription = `<div class="listing">
/** Latest releasenotes of Cookie Monster to be displayed in the info section */ /** Latest releasenotes of Cookie Monster to be displayed in the info section */
export const LatestReleaseNotes = `<div class="listing"> export const LatestReleaseNotes = `<div class="listing">
The latest update (v 2.031.5) sees a total rehaul of the backend of the mod. It does not introduce any new functions, this is planned for the next release.</br> The latest update (v 2.031.6) has revamped the way PP is colourcoded. In the previous versions this was not always correct and we had some settings that made it even more incorrect. With this update Cookie Monster compares the PP of a building to all other possibilities (also buying 10 or 100) of a building and colors the PP accordingly.</br>
We believe we have fixed all bugs related to this new code, but if you find any bugs, please report them on the GitHub!</br> This means that if it is better to buy 10 of a building immediately rather than to buy in increments of 1 Cookie Monster will now show this! In this case the buy 1 option will be yellow, while the buy 10 option will be green.</br>
This also means that you will see some more diverse colors. Rather than coloring according to arbitrary "middle values" Cookie Monster now uses a top 10, 20 and 30. While this might take some getting used to we believe the new system is much better in conveying useful information to the user while also being more correct!</br>
</br> </br>
<b>Besides, this update fixes the following bugs:</b></br> This update also implements the following functions:</br>
- Fixed some upgrade tooltips which did not display the full effect of buying the upgrades</br> - Added a tooltip displaying the reward to the extra pop wrinkler buttons</br>
- Fixed not always being able to sell when "blocking bulk buy"</br> - Added tooltips to the Gods in the Pantheon</br>
- Fixed heavenly chips per second display</br> - The tooltip for Elder Pledge now displays correctly, although it takes some time to load after Cookie Monster has been loaded</br>
- Fixed small display bug when pressing shift and hovering over garden plots</br> - You can now test the volume and sound of notifications in the settings screen</br>
- Fixed some bugs with the display of numbers and formatting of them</br> - The bottom bar will now flicker less and each column has received a bit of padding</br>
- Introduced new colour scheme for PP, see the explanation of colors in the Readme or the settings</br>
- Added option to show buttons that can hide the upgrade and building section</br>
- Added option to display PP as a time unit, note that these are only approximations. PP does not translate directly into time (the name is deceptive, we know...)</br>
- Statistics page now shows chance for random drops when they have not been achieved</br>
</br>
This update fixes the following bugs:</br>
- Incorrect amount for "required for max plant reward" in statistics page</br>
- Fixed the tooltips of the '?' buttons in the statistics page not showing</br>
- Fixed some unclear settings descriptions </br>
</br>
Please submit any bug reports or feature requests to the <a href="https://github.com/Aktanusa/CookieMonster">GitHub page!</a>
</br> </br>
</div> </div>
`; `;

View File

@@ -1,148 +1,141 @@
/** Data related directly to the scales used by Cookie Monster */ /** Data related directly to the scales used by Cookie Monster */
/** Array of abbreviations used in the "Metric" scale */ /** Array of abbreviations used in the "Metric" scale */
export const metric = ['', export const metric = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
'',
'M',
'G',
'T',
'P',
'E',
'Z',
'Y',
];
/** Array of abbreviations used in the "Short" scale */ /** Array of abbreviations used in the "Short" scale */
export const shortScale = ['', export const shortScale = [
'', '',
'M', '',
'B', 'M',
'Tr', 'B',
'Quadr', 'Tr',
'Quint', 'Quadr',
'Sext', 'Quint',
'Sept', 'Sext',
'Oct', 'Sept',
'Non', 'Oct',
'Dec', 'Non',
'Undec', 'Dec',
'Duodec', 'Undec',
'Tredec', 'Duodec',
'Quattuordec', 'Tredec',
'Quindec', 'Quattuordec',
'Sexdec', 'Quindec',
'Septendec', 'Sexdec',
'Octodec', 'Septendec',
'Novemdec', 'Octodec',
'Vigint', 'Novemdec',
'Unvigint', 'Vigint',
'Duovigint', 'Unvigint',
'Trevigint', 'Duovigint',
'Quattuorvigint', 'Trevigint',
'Quattuorvigint',
]; ];
/** Array of abbreviations used in the "Abbreviated Short" scale */ /** Array of abbreviations used in the "Abbreviated Short" scale */
export const shortScaleAbbreviated = ['', export const shortScaleAbbreviated = [
'K', '',
'M', 'K',
'B', 'M',
'T', 'B',
'Qa', 'T',
'Qi', 'Qa',
'Sx', 'Qi',
'Sp', 'Sx',
'Oc', 'Sp',
'No', 'Oc',
'De', 'No',
'UDe', 'De',
'DDe', 'UDe',
'TDe', 'DDe',
'QaDe', 'TDe',
'QiDe', 'QaDe',
'SxDe', 'QiDe',
'SpDe', 'SxDe',
'ODe', 'SpDe',
'NDe', 'ODe',
'Vi', 'NDe',
'UVi', 'Vi',
'DVi', 'UVi',
'TVi', 'DVi',
'QaVi', 'TVi',
'QiVi', 'QaVi',
'SxVi', 'QiVi',
'SpVi', 'SxVi',
'OVi', 'SpVi',
'NVi', 'OVi',
'Tr', 'NVi',
'UTr', 'Tr',
'DTr', 'UTr',
'TTr', 'DTr',
'QaTr', 'TTr',
'QiTr', 'QaTr',
'SxTr', 'QiTr',
'SpTr', 'SxTr',
'OTr', 'SpTr',
'NTr', 'OTr',
'Qaa', 'NTr',
'UQa', 'Qaa',
'DQa', 'UQa',
'TQa', 'DQa',
'QaQa', 'TQa',
'QiQa', 'QaQa',
'SxQa', 'QiQa',
'SpQa', 'SxQa',
'OQa', 'SpQa',
'NQa', 'OQa',
'Qia', 'NQa',
'UQi', 'Qia',
'DQi', 'UQi',
'TQi', 'DQi',
'QaQi', 'TQi',
'QiQi', 'QaQi',
'SxQi', 'QiQi',
'SpQi', 'SxQi',
'OQi', 'SpQi',
'NQi', 'OQi',
'Sxa', 'NQi',
'USx', 'Sxa',
'DSx', 'USx',
'TSx', 'DSx',
'QaSx', 'TSx',
'QiSx', 'QaSx',
'SxSx', 'QiSx',
'SpSx', 'SxSx',
'OSx', 'SpSx',
'NSx', 'OSx',
'Spa', 'NSx',
'USp', 'Spa',
'DSp', 'USp',
'TSp', 'DSp',
'QaSp', 'TSp',
'QiSp', 'QaSp',
'SxSp', 'QiSp',
'SpSp', 'SxSp',
'OSp', 'SpSp',
'NSp', 'OSp',
'Oco', 'NSp',
'UOc', 'Oco',
'DOc', 'UOc',
'TOc', 'DOc',
'QaOc', 'TOc',
'QiOc', 'QaOc',
'SxOc', 'QiOc',
'SpOc', 'SxOc',
'OOc', 'SpOc',
'NOc', 'OOc',
'Noa', 'NOc',
'UNo', 'Noa',
'DNo', 'UNo',
'TNo', 'DNo',
'QaNo', 'TNo',
'QiNo', 'QaNo',
'SxNo', 'QiNo',
'SpNo', 'SxNo',
'ONo', 'SpNo',
'NNo', 'ONo',
'Ct', 'NNo',
'UCt', 'Ct',
'UCt',
]; ];

View File

@@ -2,23 +2,23 @@
/** Display titles of the headers of the Cookie Monster settings section */ /** Display titles of the headers of the Cookie Monster settings section */
export const ConfigGroups = { export const ConfigGroups = {
BarsColors: 'Bars/Colors', BarsColors: 'Bars/Colors',
Calculation: 'Calculation', Calculation: 'Calculation',
Notification: 'Notification', Notification: 'Notification',
Tooltip: 'Tooltips and additional insights', Tooltip: 'Tooltips and additional insights',
Statistics: 'Statistics', Statistics: 'Statistics',
Notation: 'Notation', Notation: 'Notation',
Miscellaneous: 'Miscellaneous', Miscellaneous: 'Miscellaneous',
}; };
/** Display titles of the headers of the notification section of the Cookie Monster settings */ /** Display titles of the headers of the notification section of the Cookie Monster settings */
export const ConfigGroupsNotification = { export const ConfigGroupsNotification = {
NotificationGeneral: 'General Notifications', NotificationGeneral: 'General Notifications',
NotificationGC: 'Golden Cookie', NotificationGC: 'Golden Cookie',
NotificationFC: 'Fortune Cookie', NotificationFC: 'Fortune Cookie',
NotificationSea: 'Season Special', NotificationSea: 'Season Special',
NotificationGard: 'Garden Tick', NotificationGard: 'Garden Tick',
NotificationMagi: 'Full Magic Bar', NotificationMagi: 'Full Magic Bar',
NotificationWrink: 'Wrinkler', NotificationWrink: 'Wrinkler',
NotificationWrinkMax: 'Maximum Wrinklers', NotificationWrinkMax: 'Maximum Wrinklers',
}; };

View File

@@ -3,52 +3,52 @@
/** The basic setting class */ /** The basic setting class */
export class Setting { export class Setting {
constructor(type, group) { constructor(type, group) {
this.type = type; this.type = type;
this.group = group; this.group = group;
} }
} }
/** The standard toggle setting class */ /** The standard toggle setting class */
export class SettingStandard extends Setting { export class SettingStandard extends Setting {
constructor(type, group, label, desc, toggle, func = null) { constructor(type, group, label, desc, toggle, func = null) {
super(type, group); super(type, group);
this.label = label; this.label = label;
this.desc = desc; this.desc = desc;
this.toggle = toggle; this.toggle = toggle;
if (func) { if (func) {
this.func = func; this.func = func;
} }
} }
} }
/** The colour picker setting class */ /** The colour picker setting class */
export class SettingColours extends Setting { export class SettingColours extends Setting {
constructor(type, group, desc, func) { constructor(type, group, desc, func) {
super(type, group); super(type, group);
this.desc = desc; this.desc = desc;
this.func = func; this.func = func;
} }
} }
/** The volume level setting class */ /** The volume level setting class */
export class SettingVolume extends Setting { export class SettingVolume extends Setting {
constructor(type, group, label, desc) { constructor(type, group, label, desc) {
super(type, group); super(type, group);
this.label = label; this.label = label;
this.desc = desc; this.desc = desc;
for (let i = 0; i < 101; i++) { for (let i = 0; i < 101; i++) {
this.label[i] = `${i}%`; this.label[i] = `${i}%`;
} }
} }
} }
/** The number input setting class */ /** The number input setting class */
export class SettingInputNumber extends Setting { export class SettingInputNumber extends Setting {
constructor(type, group, label, desc, min, max) { constructor(type, group, label, desc, min, max) {
super(type, group); super(type, group);
this.label = label; this.label = label;
this.desc = desc; this.desc = desc;
this.min = min; this.min = min;
this.max = max; this.max = max;
} }
} }

File diff suppressed because it is too large Load Diff

View File

@@ -1,97 +1,134 @@
/** This array describes all default settings */ /** This array describes all default settings */
const ConfigDefault = { const ConfigDefault = {
BotBar: 1, BotBar: 1,
TimerBar: 1, TimerBar: 1,
TimerBarPos: 0, TimerBarPos: 0,
TimerBarOverlay: 2, TimerBarOverlay: 2,
BuildColor: 1, BuildColor: 1,
BulkBuildColor: 0, PPDisplayTime: 0,
UpBarColor: 1, UpBarColor: 1,
UpgradeBarFixedPos: 1, UpgradeBarFixedPos: 1,
CalcWrink: 0, CalcWrink: 0,
CPSMode: 1, CPSMode: 1,
AvgCPSHist: 3, AvgCPSHist: 3,
AvgClicksHist: 0, AvgClicksHist: 0,
ColorPPBulkMode: 1, PPExcludeTop: 0,
PPExcludeTop: 0, PPSecondsLowerLimit: 0,
PPSecondsLowerLimit: 0, PPOnlyConsiderBuyable: 0,
PPOnlyConsiderBuyable: 0, ToolWarnBon: 1,
ToolWarnBon: 0, Title: 1,
Title: 1, GeneralSound: 1,
GeneralSound: 1, GCNotification: 0,
GCNotification: 0, GCFlash: 1,
GCFlash: 1, GCSound: 1,
GCSound: 1, GCVolume: 100,
GCVolume: 100, GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3', FortuneNotification: 0,
FortuneNotification: 0, FortuneFlash: 1,
FortuneFlash: 1, FortuneSound: 1,
FortuneSound: 1, FortuneVolume: 100,
FortuneVolume: 100, FortuneSoundURL:
FortuneSoundURL: 'https://freesound.org/data/previews/174/174027_3242494-lq.mp3', 'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
SeaNotification: 0, SeaNotification: 0,
SeaFlash: 1, SeaFlash: 1,
SeaSound: 1, SeaSound: 1,
SeaVolume: 100, SeaVolume: 100,
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', SeaSoundURL:
GardFlash: 1, 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardSound: 1, GardFlash: 1,
GardVolume: 100, GardSound: 1,
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3', GardVolume: 100,
MagicNotification: 0, GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
MagicFlash: 1, MagicNotification: 0,
MagicSound: 1, MagicFlash: 1,
MagicVolume: 100, MagicSound: 1,
MagicSoundURL: 'https://freesound.org/data/previews/221/221683_1015240-lq.mp3', MagicVolume: 100,
WrinklerNotification: 0, MagicSoundURL:
WrinklerFlash: 1, 'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
WrinklerSound: 1, WrinklerNotification: 0,
WrinklerVolume: 100, WrinklerFlash: 1,
WrinklerSoundURL: 'https://freesound.org/data/previews/124/124186_8043-lq.mp3', WrinklerSound: 1,
WrinklerMaxNotification: 0, WrinklerVolume: 100,
WrinklerMaxFlash: 1, WrinklerSoundURL:
WrinklerMaxSound: 1, 'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
WrinklerMaxVolume: 100, WrinklerMaxNotification: 0,
WrinklerMaxSoundURL: 'https://freesound.org/data/previews/152/152743_15663-lq.mp3', WrinklerMaxFlash: 1,
TooltipBuildUpgrade: 1, WrinklerMaxSound: 1,
TooltipAmor: 0, WrinklerMaxVolume: 100,
ToolWarnLucky: 1, WrinklerMaxSoundURL:
ToolWarnLuckyFrenzy: 1, 'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
ToolWarnConjure: 1, TooltipBuildUpgrade: 1,
ToolWarnConjureFrenzy: 1, TooltipAmor: 0,
ToolWarnEdifice: 1, ToolWarnLucky: 1,
ToolWarnUser: 0, ToolWarnLuckyFrenzy: 1,
ToolWarnPos: 1, ToolWarnConjure: 1,
TooltipGrim: 1, ToolWarnConjureFrenzy: 1,
TooltipWrink: 1, ToolWarnEdifice: 1,
TooltipLump: 1, ToolWarnUser: 0,
TooltipPlots: 1, ToolWarnPos: 1,
DragonAuraInfo: 1, TooltipGrim: 1,
TooltipAscendButton: 1, TooltipWrink: 1,
Stats: 1, TooltipLump: 1,
MissingUpgrades: 1, TooltipPlots: 1,
UpStats: 1, TooltipPantheon: 1,
TimeFormat: 0, DragonAuraInfo: 1,
DetailedTime: 1, TooltipAscendButton: 1,
GrimoireBar: 1, Stats: 1,
HeavenlyChipsTarget: 1, MissingUpgrades: 1,
ShowMissedGC: 1, UpStats: 1,
Scale: 2, TimeFormat: 0,
ScaleDecimals: 2, DetailedTime: 1,
ScaleSeparator: 0, GrimoireBar: 1,
ScaleCutoff: 999999, HeavenlyChipsTarget: 1,
Colors: { ShowMissedGC: 1,
Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513', Scale: 2,
}, ScaleDecimals: 2,
SortBuildings: 0, ScaleSeparator: 0,
SortUpgrades: 0, ScaleCutoff: 999999,
GCTimer: 1, Colors: {
Favicon: 1, Blue: '#4bb8f0',
WrinklerButtons: 1, Green: '#00ff00',
BulkBuyBlock: 0, Yellow: '#ffff00',
Header: { Orange: '#ff7f00',
BarsColors: 1, Calculation: 1, Notification: 1, NotificationGeneral: 1, NotificationGC: 1, NotificationFC: 1, NotificationSea: 1, NotificationGard: 1, NotificationMagi: 1, NotificationWrink: 1, NotificationWrinkMax: 1, Tooltip: 1, Statistics: 1, Notation: 1, Miscellaneous: 1, Lucky: 1, Chain: 1, Spells: 1, Garden: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1, InfoTab: 1, Red: '#ff0000',
}, Purple: '#ff00ff',
Gray: '#b3b3b3',
Pink: '#ff1493',
Brown: '#8b4513',
},
SortBuildings: 0,
SortUpgrades: 0,
GCTimer: 1,
Favicon: 1,
WrinklerButtons: 1,
HideSectionsButtons: 0,
BulkBuyBlock: 0,
Header: {
BarsColors: 1,
Calculation: 1,
Notification: 1,
NotificationGeneral: 1,
NotificationGC: 1,
NotificationFC: 1,
NotificationSea: 1,
NotificationGard: 1,
NotificationMagi: 1,
NotificationWrink: 1,
NotificationWrinkMax: 1,
Tooltip: 1,
Statistics: 1,
Notation: 1,
Miscellaneous: 1,
Lucky: 1,
Chain: 1,
Spells: 1,
Garden: 1,
Prestige: 1,
Wrink: 1,
Sea: 1,
Misc: 1,
InfoTab: 1,
},
}; };
export default ConfigDefault; export default ConfigDefault;

View File

@@ -1,10 +1,14 @@
/* eslint-disable no-nested-ternary */
/** General functions to format or beautify strings */ /** General functions to format or beautify strings */
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales'; import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
import { BackupFunctions } from '../../Main/VariablesAndData'; import { BackupFunctions } from '../../Main/VariablesAndData';
import { import {
ColorGreen, ColorOrange, ColorRed, ColorYellow, ColorGreen,
ColorOrange,
ColorRed,
ColorYellow,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -15,53 +19,72 @@ import {
* @returns {string} Formatted number * @returns {string} Formatted number
*/ */
export function Beautify(num, floats, forced) { export function Beautify(num, floats, forced) {
const decimals = CMOptions.ScaleDecimals + 1; const decimals = CMOptions.ScaleDecimals + 1;
if (num === Infinity) { if (num === Infinity) {
return 'Infinity'; return 'Infinity';
} if (typeof num === 'undefined') { }
return '0'; if (typeof num === 'undefined') {
} if (CMOptions.Scale === 0) { return '0';
return BackupFunctions.Beautify(num, floats); }
} if (Number.isFinite(num)) { if (CMOptions.Scale === 0) {
let answer = ''; return BackupFunctions.Beautify(num, floats);
if (num === 0) { }
return num.toString(); if (Number.isFinite(num)) {
} if (num > 0.001 && num < CMOptions.ScaleCutoff) { let answer = '';
if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl'); if (num === 0) {
else answer = num.toLocaleString('en'); return num.toString();
return answer; }
} if (CMOptions.Scale === 4 && !forced || forced === 4) { // Scientific notation, 123456789 => 1.235E+8 if (num > 0.001 && num < CMOptions.ScaleCutoff) {
answer = num.toExponential(decimals).toString().replace('e', 'E'); if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl');
} else { else answer = num.toLocaleString('en');
const exponential = num.toExponential().toString(); return answer;
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3); }
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals); if ((CMOptions.Scale === 4 && !forced) || forced === 4) {
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46) // Scientific notation, 123456789 => 1.235E+8
if (CMOptions.Scale === 1 && !forced || forced === 1) { // Metric scale, 123456789 => 123.457 M answer = num.toExponential(decimals).toString().replace('e', 'E');
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) { } else {
answer += ` ${metric[AmountOfTenPowerThree]}`; const exponential = num.toExponential().toString();
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation const AmountOfTenPowerThree = Math.floor(
} else if (CMOptions.Scale === 2 && !forced || forced === 2) { // Short scale, 123456789 => 123.457 M exponential.slice(exponential.indexOf('e') + 1) / 3,
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) { );
answer += ` ${shortScale[AmountOfTenPowerThree]}`; answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation decimals,
} else if (CMOptions.Scale === 3 && !forced || forced === 3) { // Short scale, 123456789 => 123.457 M );
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) { // answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`; if ((CMOptions.Scale === 1 && !forced) || forced === 1) {
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation // Metric scale, 123456789 => 123.457 M
} else if (CMOptions.Scale === 5 && !forced || forced === 5) { // Engineering notation, 123456789 => 123.457E+6 if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
answer += `E${AmountOfTenPowerThree * 3}`; answer += ` ${metric[AmountOfTenPowerThree]}`;
} } else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} } else if ((CMOptions.Scale === 2 && !forced) || forced === 2) {
if (answer === '') { // Short scale, 123456789 => 123.457 M
console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`); if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
answer = BackupFunctions.Beautify(num, floats); answer += ` ${shortScale[AmountOfTenPowerThree]}`;
} } else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ','); } else if ((CMOptions.Scale === 3 && !forced) || forced === 3) {
return answer; // Short scale, 123456789 => 123.457 M
} if (
console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`); num >= 0.01 &&
return BackupFunctions.Beautify(num, floats); num < Number(`1e${shortScaleAbbreviated.length * 3}`)
) {
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if ((CMOptions.Scale === 5 && !forced) || forced === 5) {
// Engineering notation, 123456789 => 123.457E+6
answer += `E${AmountOfTenPowerThree * 3}`;
}
}
if (answer === '') {
console.log(
`Could not beautify number with Cookie Monster Beautify: ${num}`,
);
answer = BackupFunctions.Beautify(num, floats);
}
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
return answer;
}
console.log(`Could not beautify number with Cookie Monster Beautify: ${num}`);
return BackupFunctions.Beautify(num, floats);
} }
/** /**
@@ -71,30 +94,39 @@ export function Beautify(num, floats, forced) {
* @returns {string} Formatted time * @returns {string} Formatted time
*/ */
export function FormatTime(time, longFormat) { export function FormatTime(time, longFormat) {
if (time === Infinity) return time; let formattedTime = time;
time = Math.ceil(time); if (time === Infinity) return time;
const y = Math.floor(time / 31557600); if (time < 0) return 'Negative time period';
const d = Math.floor(time % 31557600 / 86400); formattedTime = Math.ceil(time);
const h = Math.floor(time % 86400 / 3600); const y = Math.floor(formattedTime / 31557600);
const m = Math.floor(time % 3600 / 60); const d = Math.floor((formattedTime % 31557600) / 86400);
const s = Math.floor(time % 60); const h = Math.floor((formattedTime % 86400) / 3600);
let str = ''; const m = Math.floor((formattedTime % 3600) / 60);
if (CMOptions.TimeFormat) { const s = Math.floor(formattedTime % 60);
if (time > 3155760000) return 'XX:XX:XX:XX:XX'; let str = '';
str += `${(y < 10 ? '0' : '') + y}:`; if (CMOptions.TimeFormat) {
str += `${(d < 10 ? '0' : '') + d}:`; if (formattedTime > 3155760000) return 'XX:XX:XX:XX:XX';
str += `${(h < 10 ? '0' : '') + h}:`; str += `${(y < 10 ? '0' : '') + y}:`;
str += `${(m < 10 ? '0' : '') + m}:`; str += `${(d < 10 ? '0' : '') + d}:`;
str += (s < 10 ? '0' : '') + s; str += `${(h < 10 ? '0' : '') + h}:`;
} else { str += `${(m < 10 ? '0' : '') + m}:`;
if (time > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d'; str += (s < 10 ? '0' : '') + s;
str += (y > 0 ? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` : ''); } else {
str += (d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : ''); if (formattedTime > 777600000)
if (str.length > 0 || h > 0) str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `; return longFormat ? 'Over 9000 days!' : '>9000d';
if (str.length > 0 || m > 0) str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `; str +=
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's'); y > 0
} ? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, `
return str; : '';
str +=
d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : '';
if (str.length > 0 || h > 0)
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
if (str.length > 0 || m > 0)
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
}
return str;
} }
/** /**
@@ -103,17 +135,17 @@ export function FormatTime(time, longFormat) {
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array * @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
*/ */
export function GetTimeColor(time) { export function GetTimeColor(time) {
let color; let color;
let text; let text;
if (time <= 0) { if (time <= 0) {
if (CMOptions.TimeFormat) text = '00:00:00:00:00'; if (CMOptions.TimeFormat) text = '00:00:00:00:00';
else text = 'Done!'; else text = 'Done!';
color = ColorGreen; color = ColorGreen;
} else { } else {
text = FormatTime(time); text = FormatTime(time);
if (time > 300) color = ColorRed; if (time > 300) color = ColorRed;
else if (time > 60) color = ColorOrange; else if (time > 60) color = ColorOrange;
else color = ColorYellow; else color = ColorYellow;
} }
return { text, color }; return { text, color };
} }

View File

@@ -1,4 +1,9 @@
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData'; /* eslint-disable no-nested-ternary */
import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding'; import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting'; import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
@@ -14,68 +19,99 @@ import { Colors, LastTargetBuildings } from '../VariablesAndData';
* And by changes in CM.Options.BuildColor, CM.Options.SortBuild & CM.Data.Config.BulkBuildColor * And by changes in CM.Options.BuildColor, CM.Options.SortBuild & CM.Data.Config.BulkBuildColor
*/ */
export default function UpdateBuildings() { export default function UpdateBuildings() {
let target = Game.buyBulk; let target = Game.buyBulk;
if (Game.buyMode === 1) { if (Game.buyMode === 1) {
LastTargetBuildings = target; LastTargetBuildings = target;
} else { } else {
target = LastTargetBuildings; target = LastTargetBuildings;
} }
if (target === 1) target = CacheObjects1; if (target === 1) target = CacheObjects1;
else if (target === 10) target = CacheObjects10; else if (target === 10) target = CacheObjects10;
else if (target === 100) target = CacheObjects100; else if (target === 100) target = CacheObjects100;
if (Game.buyMode === 1) { if (Game.buyMode === 1) {
if (CMOptions.BuildColor === 1) { if (CMOptions.BuildColor === 1) {
for (const i of Object.keys(target)) { Object.keys(target).forEach((i) => {
l(`productPrice${Game.Objects[i].id}`).style.color = CMOptions.Colors[target[i].color]; l(`productPrice${Game.Objects[i].id}`).style.color =
} CMOptions.Colors[target[i].color];
} else { });
for (const i of Object.keys(Game.Objects)) { } else {
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color'); Object.keys(Game.Objects).forEach((i) => {
} l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
} });
} else if (Game.buyMode === -1) { }
for (const i of Object.keys(CacheObjects1)) { } else if (Game.buyMode === -1) {
const o = Game.Objects[i]; Object.keys(CacheObjects1).forEach((i) => {
l(`productPrice${o.id}`).style.color = ''; const o = Game.Objects[i];
/* l(`productPrice${o.id}`).style.color = '';
* Fix sell price displayed in the object in the store. /*
* * Fix sell price displayed in the object in the store.
* The buildings sell price displayed by the game itself (without any mod) is incorrect. *
* The following line of code fixes this issue, and can be safely removed when the game gets fixed. * The buildings sell price displayed by the game itself (without any mod) is incorrect.
* * The following line of code fixes this issue, and can be safely removed when the game gets fixed.
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262 *
*/ * This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
l(`productPrice${o.id}`).innerHTML = Beautify(BuildingSell(o, o.basePrice, o.amount, o.free, Game.buyBulk, 1)); */
} l(`productPrice${o.id}`).innerHTML = Beautify(
} BuildingSell(o, o.basePrice, o.amount, o.free, Game.buyBulk, 1),
);
});
}
// Build array of pointers, sort by pp, use array index (+2) as the grid row number // Build array of pointers, sort by pp, use array index (+2) as the grid row number
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options) // (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
// This regulates sorting of buildings // This regulates sorting of buildings
if (Game.buyMode === 1 && CMOptions.SortBuildings) { if (Game.buyMode === 1 && CMOptions.SortBuildings) {
const arr = Object.keys(target).map((k) => { let arr;
const o = target[k]; if (CMOptions.SortBuildings === 1) {
o.name = k; arr = Object.keys(CacheObjects1).map((k) => {
o.id = Game.Objects[k].id; const o = CacheObjects1[k];
return o; o.name = k;
}); o.id = Game.Objects[k].id;
return o;
});
arr.sort(function (a, b) { return (Colors.indexOf(a.color) > Colors.indexOf(b.color) ? 1 : (Colors.indexOf(a.color) < Colors.indexOf(b.color) ? -1 : (a.pp < b.pp) ? -1 : 0)); }); arr.sort(function (a, b) {
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
? 1
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
? -1
: a.pp < b.pp
? -1
: 0;
});
} else if (CMOptions.SortBuildings === 2) {
arr = Object.keys(target).map((k) => {
const o = target[k];
o.name = k;
o.id = Game.Objects[k].id;
return o;
});
for (let x = 0; x < arr.length; x++) { arr.sort(function (a, b) {
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`; return Colors.indexOf(a.color) > Colors.indexOf(b.color)
} ? 1
} else { : Colors.indexOf(a.color) < Colors.indexOf(b.color)
const arr = Object.keys(CacheObjects1).map((k) => { ? -1
const o = CacheObjects1[k]; : a.pp < b.pp
o.name = k; ? -1
o.id = Game.Objects[k].id; : 0;
return o; });
}); }
arr.sort((a, b) => a.id - b.id);
for (let x = 0; x < arr.length; x++) { for (let x = 0; x < arr.length; x++) {
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`; Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
} }
} } else {
const arr = Object.keys(CacheObjects1).map((k) => {
const o = CacheObjects1[k];
o.name = k;
o.id = Game.Objects[k].id;
return o;
});
arr.sort((a, b) => a.id - b.id);
for (let x = 0; x < arr.length; x++) {
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
}
}
} }

View File

@@ -1,5 +1,13 @@
import { import {
ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorTextPre, ColorYellow, ColorBackPre,
ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorTextPre,
ColorYellow,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -7,73 +15,90 @@ import {
* @returns {object} legend The legend-object to be added * @returns {object} legend The legend-object to be added
*/ */
function CreateUpgradeBarLegend() { function CreateUpgradeBarLegend() {
const legend = document.createElement('div'); const legend = document.createElement('div');
legend.style.minWidth = '330px'; legend.style.minWidth = '330px';
legend.style.marginBottom = '4px'; legend.style.marginBottom = '4px';
const title = document.createElement('div'); const title = document.createElement('div');
title.className = 'name'; title.className = 'name';
title.style.marginBottom = '4px'; title.style.marginBottom = '4px';
title.textContent = 'Legend'; title.textContent = 'Legend';
legend.appendChild(title); legend.appendChild(title);
const legendLine = function (color, text) { const legendLine = function (color, text) {
const div = document.createElement('div'); const div = document.createElement('div');
div.style.verticalAlign = 'middle'; div.style.verticalAlign = 'middle';
const span = document.createElement('span'); const span = document.createElement('span');
span.className = ColorBackPre + color; span.className = ColorBackPre + color;
span.style.display = 'inline-block'; span.style.display = 'inline-block';
span.style.height = '10px'; span.style.height = '10px';
span.style.width = '10px'; span.style.width = '10px';
span.style.marginRight = '4px'; span.style.marginRight = '4px';
div.appendChild(span); div.appendChild(span);
div.appendChild(document.createTextNode(text)); div.appendChild(document.createTextNode(text));
return div; return div;
}; };
legend.appendChild(legendLine(ColorBlue, 'Better than best PP building')); legend.appendChild(legendLine(ColorBlue, 'Better than best PP building'));
legend.appendChild(legendLine(ColorGreen, 'Same as best PP building')); legend.appendChild(legendLine(ColorGreen, 'Same as best PP building'));
legend.appendChild(legendLine(ColorYellow, 'Between best and worst PP buildings closer to best')); legend.appendChild(
legend.appendChild(legendLine(ColorOrange, 'Between best and worst PP buildings closer to worst')); legendLine(
legend.appendChild(legendLine(ColorRed, 'Same as worst PP building')); ColorYellow,
legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building')); 'Between best and worst PP buildings closer to best',
legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP')); ),
return legend; );
legend.appendChild(
legendLine(
ColorOrange,
'Between best and worst PP buildings closer to worst',
),
);
legend.appendChild(legendLine(ColorRed, 'Same as worst PP building'));
legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building'));
legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP'));
return legend;
} }
/** /**
* This function creates the upgrade bar above the upgrade-section in the right section of the screen * This function creates the upgrade bar above the upgrade-section in the right section of the screen
*/ */
export default function CreateUpgradeBar() { export default function CreateUpgradeBar() {
const UpgradeBar = document.createElement('div'); const UpgradeBar = document.createElement('div');
UpgradeBar.id = 'CMUpgradeBar'; UpgradeBar.id = 'CMUpgradeBar';
UpgradeBar.style.width = '100%'; UpgradeBar.style.width = '100%';
UpgradeBar.style.backgroundColor = 'black'; UpgradeBar.style.backgroundColor = 'black';
UpgradeBar.style.textAlign = 'center'; UpgradeBar.style.textAlign = 'center';
UpgradeBar.style.fontWeight = 'bold'; UpgradeBar.style.fontWeight = 'bold';
UpgradeBar.style.display = 'none'; UpgradeBar.style.display = 'none';
UpgradeBar.style.zIndex = '21'; UpgradeBar.style.zIndex = '21';
UpgradeBar.onmouseout = function () { Game.tooltip.hide(); }; UpgradeBar.onmouseout = function () {
Game.tooltip.hide();
};
const placeholder = document.createElement('div'); const placeholder = document.createElement('div');
placeholder.appendChild(CreateUpgradeBarLegend()); placeholder.appendChild(CreateUpgradeBarLegend());
UpgradeBar.onmouseover = function () { Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store'); }; UpgradeBar.onmouseover = function () {
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
};
const upgradeNumber = function (id, color) { const upgradeNumber = function (id, color) {
const span = document.createElement('span'); const span = document.createElement('span');
span.id = id; span.id = id;
span.className = ColorTextPre + color; span.className = ColorTextPre + color;
span.style.width = '14.28571428571429%'; span.style.width = '14.28571428571429%';
span.style.display = 'inline-block'; span.style.display = 'inline-block';
span.textContent = '0'; span.textContent = '0';
return span; return span;
}; };
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColorBlue)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColorBlue));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColorGreen)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColorGreen));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColorYellow)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColorYellow));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColorOrange)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColorOrange));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColorRed)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColorRed));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray));
l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]); l('upgrades').parentNode.insertBefore(
UpgradeBar,
l('upgrades').parentNode.childNodes[3],
);
} }

View File

@@ -1,7 +1,16 @@
/* eslint-disable no-nested-ternary */
import { CacheUpgrades } from '../../Cache/VariablesAndData'; import { CacheUpgrades } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { import {
ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, Colors, ColorYellow, ColorBackPre,
ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
Colors,
ColorYellow,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -11,72 +20,84 @@ import {
* And by changes in CM.Options.SortUpgrades * And by changes in CM.Options.SortUpgrades
*/ */
export default function UpdateUpgrades() { export default function UpdateUpgrades() {
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar // This counts the amount of upgrades for each pp group and updates the Upgrade Bar
if (CMOptions.UpBarColor > 0) { if (CMOptions.UpBarColor > 0) {
let blue = 0; let blue = 0;
let green = 0; let green = 0;
let yellow = 0; let yellow = 0;
let orange = 0; let orange = 0;
let red = 0; let red = 0;
let purple = 0; let purple = 0;
let gray = 0; let gray = 0;
for (const i of Object.keys(Game.UpgradesInStore)) { Object.keys(Game.UpgradesInStore).forEach((i) => {
const me = Game.UpgradesInStore[i]; const me = Game.UpgradesInStore[i];
let addedColor = false; let addedColor = false;
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j++) { for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j += 1) {
if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColorBackPre) !== -1) { if (
l(`upgrade${i}`).childNodes[j].className = ColorBackPre + CacheUpgrades[me.name].color; l(`upgrade${i}`).childNodes[j].className.indexOf(ColorBackPre) !== -1
addedColor = true; ) {
break; l(`upgrade${i}`).childNodes[j].className =
} ColorBackPre + CacheUpgrades[me.name].color;
} addedColor = true;
if (!addedColor) { break;
const div = document.createElement('div'); }
div.style.width = '10px'; }
div.style.height = '10px'; if (!addedColor) {
div.className = ColorBackPre + CacheUpgrades[me.name].color; const div = document.createElement('div');
l(`upgrade${i}`).appendChild(div); div.style.width = '10px';
} div.style.height = '10px';
if (CacheUpgrades[me.name].color === ColorBlue) blue++; div.className = ColorBackPre + CacheUpgrades[me.name].color;
else if (CacheUpgrades[me.name].color === ColorGreen) green++; l(`upgrade${i}`).appendChild(div);
else if (CacheUpgrades[me.name].color === ColorYellow) yellow++; }
else if (CacheUpgrades[me.name].color === ColorOrange) orange++; if (CacheUpgrades[me.name].color === ColorBlue) blue += 1;
else if (CacheUpgrades[me.name].color === ColorRed) red++; else if (CacheUpgrades[me.name].color === ColorGreen) green += 1;
else if (CacheUpgrades[me.name].color === ColorPurple) purple++; else if (CacheUpgrades[me.name].color === ColorYellow) yellow += 1;
else if (CacheUpgrades[me.name].color === ColorGray) gray++; else if (CacheUpgrades[me.name].color === ColorOrange) orange += 1;
} else if (CacheUpgrades[me.name].color === ColorRed) red += 1;
else if (CacheUpgrades[me.name].color === ColorPurple) purple += 1;
else if (CacheUpgrades[me.name].color === ColorGray) gray += 1;
});
l('CMUpgradeBarBlue').textContent = blue; l('CMUpgradeBarBlue').textContent = blue;
l('CMUpgradeBarGreen').textContent = green; l('CMUpgradeBarGreen').textContent = green;
l('CMUpgradeBarYellow').textContent = yellow; l('CMUpgradeBarYellow').textContent = yellow;
l('CMUpgradeBarOrange').textContent = orange; l('CMUpgradeBarOrange').textContent = orange;
l('CMUpgradeBarRed').textContent = red; l('CMUpgradeBarRed').textContent = red;
l('CMUpgradeBarPurple').textContent = purple; l('CMUpgradeBarPurple').textContent = purple;
l('CMUpgradeBarGray').textContent = gray; l('CMUpgradeBarGray').textContent = gray;
} }
const arr = []; const arr = [];
// Build array of pointers, sort by pp, set flex positions // Build array of pointers, sort by pp, set flex positions
// This regulates sorting of upgrades // This regulates sorting of upgrades
for (let x = 0; x < Game.UpgradesInStore.length; x++) { for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
const o = {}; const o = {};
o.name = Game.UpgradesInStore[x].name; o.name = Game.UpgradesInStore[x].name;
o.price = Game.UpgradesInStore[x].basePrice; o.price = Game.UpgradesInStore[x].basePrice;
o.pp = CacheUpgrades[o.name].pp; o.pp = CacheUpgrades[o.name].pp;
arr.push(o); arr.push(o);
} }
if (CMOptions.SortUpgrades) { if (CMOptions.SortUpgrades) {
arr.sort(function (a, b) { return (Colors.indexOf(a.color) > Colors.indexOf(b.color) ? 1 : (Colors.indexOf(a.color) < Colors.indexOf(b.color) ? -1 : (a.pp < b.pp) ? -1 : 0)); }); arr.sort(function (a, b) {
} else { return Colors.indexOf(a.color) > Colors.indexOf(b.color)
arr.sort((a, b) => a.price - b.price); ? 1
} : Colors.indexOf(a.color) < Colors.indexOf(b.color)
? -1
: a.pp < b.pp
? -1
: 0;
});
} else {
arr.sort((a, b) => a.price - b.price);
}
const nameChecker = function (arr2, upgrade) { const nameChecker = function (arr2, upgrade) {
return arr2.findIndex((e) => e.name === upgrade.name); return arr2.findIndex((e) => e.name === upgrade.name);
}; };
for (let x = 0; x < Game.UpgradesInStore.length; x++) { for (let x = 0; x < Game.UpgradesInStore.length; x += 1) {
l(`upgrade${x}`).style.order = nameChecker(arr, Game.UpgradesInStore[x]) + 1; l(`upgrade${x}`).style.order =
} nameChecker(arr, Game.UpgradesInStore[x]) + 1;
}
} }

View File

@@ -4,32 +4,40 @@ import CacheDragonCost from '../../Cache/Dragon/Dragon';
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData'; import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange'; import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
import { Beautify, FormatTime } from '../BeautifyAndFormatting/BeautifyFormatting'; import {
Beautify,
FormatTime,
} from '../BeautifyAndFormatting/BeautifyFormatting';
/** /**
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen * This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
* @param {number} aura The number of the aura currently selected by the mouse/user * @param {number} aura The number of the aura currently selected by the mouse/user
*/ */
export function AddAuraInfo(aura) { export function AddAuraInfo(aura) {
if (CMOptions.DragonAuraInfo === 1) { if (CMOptions.DragonAuraInfo === 1) {
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura); const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs)); const timeToRecover = FormatTime(
const bonusCPSPercentage = Beautify(bonusCPS / Game.cookiesPs); priceOfChange / (bonusCPS + Game.cookiesPs),
);
const bonusCPSPercentage = Beautify(bonusCPS / Game.cookiesPs);
l('dragonAuraInfo').style.minHeight = '60px'; l('dragonAuraInfo').style.minHeight = '60px';
l('dragonAuraInfo').style.margin = '8px'; l('dragonAuraInfo').style.margin = '8px';
l('dragonAuraInfo').appendChild(document.createElement('div')).className = 'line'; l('dragonAuraInfo').appendChild(document.createElement('div')).className =
const div = document.createElement('div'); 'line';
div.style.minWidth = '200px'; const div = document.createElement('div');
div.style.textAlign = 'center'; div.style.minWidth = '200px';
div.textContent = `Picking this aura will change CPS by ${Beautify(bonusCPS)} (${bonusCPSPercentage}% of current CPS).`; div.style.textAlign = 'center';
l('dragonAuraInfo').appendChild(div); div.textContent = `Picking this aura will change CPS by ${Beautify(
const div2 = document.createElement('div'); bonusCPS,
div2.style.minWidth = '200px'; )} (${bonusCPSPercentage}% of current CPS).`;
div2.style.textAlign = 'center'; l('dragonAuraInfo').appendChild(div);
div2.textContent = `It will take ${timeToRecover} to recover the cost.`; const div2 = document.createElement('div');
l('dragonAuraInfo').appendChild(div2); div2.style.minWidth = '200px';
} div2.style.textAlign = 'center';
div2.textContent = `It will take ${timeToRecover} to recover the cost.`;
l('dragonAuraInfo').appendChild(div2);
}
} }
/** /**
@@ -37,18 +45,27 @@ export function AddAuraInfo(aura) {
* It is called by Game.ToggleSpecialMenu() after CM.Main.ReplaceNative() * It is called by Game.ToggleSpecialMenu() after CM.Main.ReplaceNative()
*/ */
export function AddDragonLevelUpTooltip() { export function AddDragonLevelUpTooltip() {
// Check if it is the dragon popup that is on screen // Check if it is the dragon popup that is on screen
if ((l('specialPopup').className.match(/onScreen/) && l('specialPopup').children[0].style.background.match(/dragon/)) !== null) { if (
for (let i = 0; i < l('specialPopup').childNodes.length; i++) { (l('specialPopup').className.match(/onScreen/) &&
if (l('specialPopup').childNodes[i].className === 'optionBox') { l('specialPopup').children[0].style.background.match(/dragon/)) !== null
l('specialPopup').children[i].onmouseover = function () { ) {
CacheDragonCost(); for (let i = 0; i < l('specialPopup').childNodes.length; i++) {
Game.tooltip.dynamic = 1; if (l('specialPopup').childNodes[i].className === 'optionBox') {
Game.tooltip.draw(l('specialPopup'), `<div style="min-width:200px;text-align:center;">${CacheCostDragonUpgrade}</div>`, 'this'); l('specialPopup').children[i].onmouseover = function () {
Game.tooltip.wobble(); CacheDragonCost();
}; Game.tooltip.dynamic = 1;
l('specialPopup').children[i].onmouseout = function () { Game.tooltip.shouldHide = 1; }; Game.tooltip.draw(
} l('specialPopup'),
} `<div style="min-width:200px;text-align:center;">${CacheCostDragonUpgrade}</div>`,
} 'this',
);
Game.tooltip.wobble();
};
l('specialPopup').children[i].onmouseout = function () {
Game.tooltip.shouldHide = 1;
};
}
}
}
} }

View File

@@ -5,45 +5,58 @@ import UpdateUpgrades from './BuildingsUpgrades/Upgrades';
import { UpdateBotBar } from './InfoBars/BottomBar'; import { UpdateBotBar } from './InfoBars/BottomBar';
import { UpdateTimerBar } from './InfoBars/TimerBar'; import { UpdateTimerBar } from './InfoBars/TimerBar';
import RefreshMenu from './MenuSections/Refreshmenu'; import RefreshMenu from './MenuSections/Refreshmenu';
import { UpdateTooltips } from './Tooltips/Tooltip'; import UpdateTooltips from './Tooltips/UpdateTooltips';
import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/WrinklerTooltips'; import {
CheckWrinklerTooltip,
UpdateWrinklerTooltip,
} from './Tooltips/WrinklerTooltips';
/** /**
* This function handles all custom drawing for the Game.Draw() function. * This function handles all custom drawing for the Game.Draw() function.
* It is hooked on 'draw' by CM.RegisterHooks() * It is hooked on 'draw' by CM.RegisterHooks()
*/ */
export default function Draw() { export default function Draw() {
// Draw autosave timer in stats menu, this must be done here to make it count down correctly // Draw autosave timer in stats menu, this must be done here to make it count down correctly
if ( if (
(Game.prefs.autosave && Game.drawT % 10 === 0) // with autosave ON and every 10 ticks Game.prefs.autosave &&
&& (Game.onMenu === 'stats' && CMOptions.Stats) // while being on the stats menu only Game.drawT % 10 === 0 && // with autosave ON and every 10 ticks
) { Game.onMenu === 'stats' &&
const timer = document.getElementById('CMStatsAutosaveTimer'); CMOptions.Stats // while being on the stats menu only
if (timer) { ) {
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4); const timer = document.getElementById('CMStatsAutosaveTimer');
} if (timer) {
} timer.innerText = Game.sayTime(
Game.fps * 60 - (Game.T % (Game.fps * 60)),
4,
);
}
}
// Update colors // Update colors
UpdateBuildings(); UpdateBuildings();
UpdateUpgrades(); UpdateUpgrades();
// Redraw timers // Redraw timers
UpdateTimerBar(); UpdateTimerBar();
// Update Bottom Bar // Update Bottom Bar
UpdateBotBar(); UpdateBotBar();
// Update Tooltip // Update Tooltip
UpdateTooltips(); UpdateTooltips();
// Update Wrinkler Tooltip // Update Wrinkler Tooltip
CheckWrinklerTooltip(); CheckWrinklerTooltip();
UpdateWrinklerTooltip(); UpdateWrinklerTooltip();
// Change menu refresh interval // Change menu refresh interval
RefreshMenu(); RefreshMenu();
// Replace Cookies counter because Orteil uses very weird code to "pad" it... // Replace Cookies counter because Orteil uses very weird code to "pad" it...
l('cookies').innerHTML = l('cookies').innerHTML.replace(/.*(?=<br>)/i, Beautify(Game.cookies)); let str = l('cookies').innerHTML.replace(
/.*(?=<br>)/i,
Beautify(Game.cookies),
);
if (Game.prefs.monospace) str = `<span class="monospace">${str}</span>`;
l('cookies').innerHTML = str;
} }

View File

@@ -1,3 +1,4 @@
/* eslint-disable no-param-reassign */
/** Section: Functions related to the Golden Cookie Timers */ /** Section: Functions related to the Golden Cookie Timers */
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
@@ -8,25 +9,35 @@ import { GCTimers } from '../VariablesAndData';
* @param {object} cookie A Golden Cookie object * @param {object} cookie A Golden Cookie object
*/ */
export default function CreateGCTimer(cookie) { export default function CreateGCTimer(cookie) {
const GCTimer = document.createElement('div'); const GCTimer = document.createElement('div');
GCTimer.id = `GCTimer${cookie.id}`; GCTimer.id = `GCTimer${cookie.id}`;
GCTimer.style.width = '96px'; GCTimer.style.width = '96px';
GCTimer.style.height = '96px'; GCTimer.style.height = '96px';
GCTimer.style.position = 'absolute'; GCTimer.style.position = 'absolute';
GCTimer.style.zIndex = '10000000001'; GCTimer.style.zIndex = '10000000001';
GCTimer.style.textAlign = 'center'; GCTimer.style.textAlign = 'center';
GCTimer.style.lineHeight = '96px'; GCTimer.style.lineHeight = '96px';
GCTimer.style.fontFamily = '"Kavoon", Georgia, serif'; GCTimer.style.fontFamily = '"Kavoon", Georgia, serif';
GCTimer.style.fontSize = '35px'; GCTimer.style.fontSize = '35px';
GCTimer.style.cursor = 'pointer'; GCTimer.style.cursor = 'pointer';
GCTimer.style.display = 'block'; GCTimer.style.display = 'block';
if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none'; if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none';
GCTimer.style.left = cookie.l.style.left; GCTimer.style.left = cookie.l.style.left;
GCTimer.style.top = cookie.l.style.top; GCTimer.style.top = cookie.l.style.top;
GCTimer.onclick = function () { cookie.pop(); }; GCTimer.onclick = function () {
GCTimer.onmouseover = function () { cookie.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; cookie.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; }; cookie.pop();
GCTimer.onmouseout = function () { cookie.l.style.filter = ''; cookie.l.style.webkitFilter = ''; }; };
GCTimer.onmouseover = function () {
cookie.l.style.filter =
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
cookie.l.style.webkitFilter =
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
};
GCTimer.onmouseout = function () {
cookie.l.style.filter = '';
cookie.l.style.webkitFilter = '';
};
GCTimers[cookie.id] = GCTimer; GCTimers[cookie.id] = GCTimer;
l('shimmers').appendChild(GCTimer); l('shimmers').appendChild(GCTimer);
} }

View File

@@ -5,11 +5,16 @@
* @param {number} targetMagic The target magic level * @param {number} targetMagic The target magic level
* @returns {number} count / Game.fps The time it takes to reach targetMagic * @returns {number} count / Game.fps The time it takes to reach targetMagic
*/ */
export default function CalculateGrimoireRefillTime(currentMagic, maxMagic, targetMagic) { export default function CalculateGrimoireRefillTime(
let count = 0; currentMagic,
while (currentMagic < targetMagic) { maxMagic,
currentMagic += Math.max(0.002, (currentMagic / Math.max(maxMagic, 100)) ** 0.5) * 0.002; targetMagic,
count++; ) {
} let magic = currentMagic;
return count / Game.fps; let count = 0;
while (magic < targetMagic) {
magic += Math.max(0.002, (magic / Math.max(maxMagic, 100)) ** 0.5) * 0.002;
count += 1;
}
return count / Game.fps;
} }

View File

@@ -1,5 +1,8 @@
import { import {
CacheAvgCps, CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult, CacheWrinklersFattest, CacheAverageCPS,
CacheCurrWrinklerCount,
CacheCurrWrinklerCPSMult,
CacheWrinklersFattest,
} from '../../Cache/VariablesAndData'; } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
@@ -8,14 +11,31 @@ import { CMOptions } from '../../Config/VariablesAndData';
* @returns {number} The average or current cps * @returns {number} The average or current cps
*/ */
export default function GetCPS() { export default function GetCPS() {
if (CMOptions.CPSMode) { if (CMOptions.CPSMode) {
return CacheAvgCps; return CacheAverageCPS;
} if (CMOptions.CalcWrink === 0) { }
return (Game.cookiesPs * (1 - Game.cpsSucked)); if (CMOptions.CalcWrink === 0) {
} if (CMOptions.CalcWrink === 1) { return Game.cookiesPs * (1 - Game.cpsSucked);
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - (CacheCurrWrinklerCount * 0.05))); }
} if (CMOptions.CalcWrink === 2 && Game.wrinklers[CacheWrinklersFattest[1]].type === 1) { if (CMOptions.CalcWrink === 1) {
return Game.cookiesPs * ((CacheCurrWrinklerCPSMult * 3 / CacheCurrWrinklerCount) + (1 - (CacheCurrWrinklerCount * 0.05))); return (
} Game.cookiesPs *
return Game.cookiesPs * ((CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount) + (1 - (CacheCurrWrinklerCount * 0.05))); (CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05))
);
}
if (
CMOptions.CalcWrink === 2 &&
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
) {
return (
Game.cookiesPs *
((CacheCurrWrinklerCPSMult * 3) / CacheCurrWrinklerCount +
(1 - CacheCurrWrinklerCount * 0.05))
);
}
return (
Game.cookiesPs *
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount +
(1 - CacheCurrWrinklerCount * 0.05))
);
} }

View File

@@ -1,5 +1,10 @@
import { import {
ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow, ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorYellow,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -9,16 +14,20 @@ import {
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump * @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
*/ */
export default function GetLumpColor(type) { export default function GetLumpColor(type) {
if (type === 0) { if (type === 0) {
return { text: 'Normal', color: ColorGray }; return { text: 'Normal', color: ColorGray };
} if (type === 1) { }
return { text: 'Bifurcated', color: ColorGreen }; if (type === 1) {
} if (type === 2) { return { text: 'Bifurcated', color: ColorGreen };
return { text: 'Golden', color: ColorYellow }; }
} if (type === 3) { if (type === 2) {
return { text: 'Meaty', color: ColorOrange }; return { text: 'Golden', color: ColorYellow };
} if (type === 4) { }
return { text: 'Caramelized', color: ColorPurple }; if (type === 3) {
} return { text: 'Meaty', color: ColorOrange };
return { text: 'Unknown Sugar Lump', color: ColorRed }; }
if (type === 4) {
return { text: 'Caramelized', color: ColorPurple };
}
return { text: 'Unknown Sugar Lump', color: ColorRed };
} }

View File

@@ -1,4 +1,7 @@
import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData'; import {
CacheWrinklersFattest,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
/** /**
@@ -7,10 +10,11 @@ import { CMOptions } from '../../Config/VariablesAndData';
* @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal) * @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal)
*/ */
export default function GetWrinkConfigBank() { export default function GetWrinkConfigBank() {
if (CMOptions.CalcWrink === 1) { if (CMOptions.CalcWrink === 1) {
return CacheWrinklersTotal; return CacheWrinklersTotal;
} if (CMOptions.CalcWrink === 2) { }
return CacheWrinklersFattest[0]; if (CMOptions.CalcWrink === 2) {
} return CacheWrinklersFattest[0];
return 0; }
return 0;
} }

View File

@@ -3,9 +3,9 @@
* It is called by a click of the 'pop all' button created by CM.Disp.AddMenuStats() * It is called by a click of the 'pop all' button created by CM.Disp.AddMenuStats()
*/ */
export default function PopAllNormalWrinklers() { export default function PopAllNormalWrinklers() {
for (const i of Object.keys(Game.wrinklers)) { Object.keys(Game.wrinklers).forEach((i) => {
if (Game.wrinklers[i].sucked > 0 && Game.wrinklers[i].type === 0) { if (Game.wrinklers[i].sucked > 0 && Game.wrinklers[i].type === 0) {
Game.wrinklers[i].hp = 0; Game.wrinklers[i].hp = 0;
} }
} });
} }

View File

@@ -7,11 +7,11 @@ import { UpdateBotBar } from '../InfoBars/BottomBar';
* It is therefore called by a changes in CM.Options.Scale, CM.Options.ScaleDecimals, CM.Options.ScaleSeparator and CM.Options.ScaleCutoff * It is therefore called by a changes in CM.Options.Scale, CM.Options.ScaleDecimals, CM.Options.ScaleSeparator and CM.Options.ScaleCutoff
*/ */
export default function RefreshScale() { export default function RefreshScale() {
BeautifyAll(); BeautifyAll();
Game.RefreshStore(); Game.RefreshStore();
Game.RebuildUpgrades(); Game.RebuildUpgrades();
UpdateBotBar(); UpdateBotBar();
UpdateBuildings(); UpdateBuildings();
UpdateUpgrades(); UpdateUpgrades();
} }

View File

@@ -8,13 +8,13 @@ import UpdateBackground from './UpdateBackground';
* It is called by CM.Disp.Draw() * It is called by CM.Disp.Draw()
*/ */
export default function UpdateAscendState() { export default function UpdateAscendState() {
if (Game.OnAscend) { if (Game.OnAscend) {
l('game').style.bottom = '0px'; l('game').style.bottom = '0px';
if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none'; if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none';
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none'; if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none';
} else { } else {
ToggleBotBar(); ToggleBotBar();
ToggleTimerBar(); ToggleTimerBar();
} }
UpdateBackground(); UpdateBackground();
} }

View File

@@ -4,8 +4,11 @@
* It is called by CM.Disp.UpdateAscendState() and CM.Disp.UpdateBotTimerBarPosition() * It is called by CM.Disp.UpdateAscendState() and CM.Disp.UpdateBotTimerBarPosition()
*/ */
export default function UpdateBackground() { export default function UpdateBackground() {
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth; Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight; Game.Background.canvas.height =
Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth; Game.Background.canvas.parentNode.offsetHeight;
Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight; Game.LeftBackground.canvas.width =
Game.LeftBackground.canvas.parentNode.offsetWidth;
Game.LeftBackground.canvas.height =
Game.LeftBackground.canvas.parentNode.offsetHeight;
} }

View File

@@ -1,7 +1,10 @@
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import UpdateBuildings from '../BuildingsUpgrades/Buildings'; import UpdateBuildings from '../BuildingsUpgrades/Buildings';
import { import {
ColorBackPre, ColorBorderPre, Colors, ColorTextPre, ColorBackPre,
ColorBorderPre,
Colors,
ColorTextPre,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -9,16 +12,22 @@ import {
* The function is therefore called by a change in CM.Options.Colors * The function is therefore called by a change in CM.Options.Colors
*/ */
export default function UpdateColors() { export default function UpdateColors() {
let str = ''; let str = '';
for (let i = 0; i < Colors.length; i++) { for (let i = 0; i < Colors.length; i++) {
str += `.${ColorTextPre}${Colors[i]} { color: ${CMOptions.Colors[Colors[i]]}; }\n`; str += `.${ColorTextPre}${Colors[i]} { color: ${
} CMOptions.Colors[Colors[i]]
for (let i = 0; i < Colors.length; i++) { }; }\n`;
str += `.${ColorBackPre}${Colors[i]} { background-color: ${CMOptions.Colors[Colors[i]]}; }\n`; }
} for (let i = 0; i < Colors.length; i++) {
for (let i = 0; i < Colors.length; i++) { str += `.${ColorBackPre}${Colors[i]} { background-color: ${
str += `.${ColorBorderPre}${Colors[i]} { border: 1px solid ${CMOptions.Colors[Colors[i]]}; }\n`; CMOptions.Colors[Colors[i]]
} }; }\n`;
l('CMCSS').textContent = str; }
UpdateBuildings(); // Class has been already set for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBorderPre}${Colors[i]} { border: 1px solid ${
CMOptions.Colors[Colors[i]]
}; }\n`;
}
l('CMCSS').textContent = str;
UpdateBuildings(); // Class has been already set
} }

View File

@@ -1,13 +1,24 @@
/** Functions related to the Bottom Bar */ /** Functions related to the Bottom Bar */
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData'; import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { VersionMajor, VersionMinor } from '../../Data/Moddata'; import { VersionMajor, VersionMinor } from '../../Data/Moddata';
import { Beautify, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting'; import {
Beautify,
FormatTime,
GetTimeColor,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import GetCPS from '../HelperFunctions/GetCPS'; import GetCPS from '../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank'; import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
import { import {
ColorBlue, ColorTextPre, ColorYellow, LastTargetBotBar, ColorBlue,
ColorTextPre,
ColorYellow,
LastTargetBotBar,
} from '../VariablesAndData'; } from '../VariablesAndData';
import { CreateBotBarBuildingColumn } from './CreateDOMElements'; import { CreateBotBarBuildingColumn } from './CreateDOMElements';
@@ -15,74 +26,100 @@ import { CreateBotBarBuildingColumn } from './CreateDOMElements';
* This function creates the bottom bar and appends it to l('wrapper') * This function creates the bottom bar and appends it to l('wrapper')
*/ */
export function CreateBotBar() { export function CreateBotBar() {
const BotBar = document.createElement('div'); const BotBar = document.createElement('div');
BotBar.id = 'CMBotBar'; BotBar.id = 'CMBotBar';
BotBar.style.height = '69px'; BotBar.style.height = '69px';
BotBar.style.width = '100%'; BotBar.style.width = '100%';
BotBar.style.position = 'absolute'; BotBar.style.position = 'absolute';
BotBar.style.display = 'none'; BotBar.style.display = 'none';
BotBar.style.backgroundColor = '#262224'; BotBar.style.backgroundColor = '#262224';
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)'; BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
BotBar.style.borderTop = '1px solid black'; BotBar.style.borderTop = '1px solid black';
BotBar.style.overflow = 'auto'; BotBar.style.overflow = 'auto';
BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black'; BotBar.style.textShadow =
'-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
const table = BotBar.appendChild(document.createElement('table')); const table = BotBar.appendChild(document.createElement('table'));
table.style.width = '100%'; table.style.width = '100%';
table.style.textAlign = 'center'; table.style.textAlign = 'center';
table.style.whiteSpace = 'nowrap'; table.style.whiteSpace = 'nowrap';
const tbody = table.appendChild(document.createElement('tbody')); const tbody = table.appendChild(document.createElement('tbody'));
const firstCol = function (text, color) { const firstCol = function (text, color) {
const td = document.createElement('td'); const td = document.createElement('td');
td.style.textAlign = 'right'; td.style.textAlign = 'right';
td.className = ColorTextPre + color; td.className = ColorTextPre + color;
td.textContent = text; td.textContent = text;
return td; return td;
}; };
const type = tbody.appendChild(document.createElement('tr')); const type = tbody.appendChild(document.createElement('tr'));
type.style.fontWeight = 'bold'; type.style.fontWeight = 'bold';
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColorYellow)); type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColorYellow));
const bonus = tbody.appendChild(document.createElement('tr')); const bonus = tbody.appendChild(document.createElement('tr'));
bonus.appendChild(firstCol('Bonus Income', ColorBlue)); bonus.appendChild(firstCol('Bonus Income', ColorBlue));
const pp = tbody.appendChild(document.createElement('tr')); const pp = tbody.appendChild(document.createElement('tr'));
pp.appendChild(firstCol('Payback Period', ColorBlue)); pp.appendChild(firstCol('Payback Period', ColorBlue));
const time = tbody.appendChild(document.createElement('tr')); const time = tbody.appendChild(document.createElement('tr'));
time.appendChild(firstCol('Time Left', ColorBlue)); time.appendChild(firstCol('Time Left', ColorBlue));
l('wrapper').appendChild(BotBar); l('wrapper').appendChild(BotBar);
for (const i of Object.keys(Game.Objects)) { Object.keys(Game.Objects).forEach((i) => {
CreateBotBarBuildingColumn(i); CreateBotBarBuildingColumn(i);
} });
} }
/** /**
* This function updates the bonus-, pp-, and time-rows in the the bottom bar * This function updates the bonus-, pp-, and time-rows in the the bottom bar
*/ */
export function UpdateBotBar() { export function UpdateBotBar() {
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) { if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) {
let count = 0; let count = 0;
for (const i of Object.keys(CacheObjects1)) { Object.keys(CacheObjects1).forEach((i) => {
let target = Game.buyBulk; let target = Game.buyBulk;
if (Game.buyMode === 1) { if (Game.buyMode === 1) {
LastTargetBotBar = target; LastTargetBotBar = target;
} else { } else {
target = LastTargetBotBar; target = LastTargetBotBar;
} }
if (target === 1) target = CacheObjects1; if (target === 1) target = CacheObjects1;
if (target === 10) target = CacheObjects10; if (target === 10) target = CacheObjects10;
if (target === 100) target = CacheObjects100; if (target === 100) target = CacheObjects100;
count++; count += 1;
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount; l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(target[i].bonus, 2); count
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className = ColorTextPre + target[i].color; ].childNodes[1].textContent = Game.Objects[i].amount;
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(target[i].pp, 2); l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[
const timeColor = GetTimeColor((Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS()); count
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className = ColorTextPre + timeColor.color; ].textContent = Beautify(target[i].bonus, 2);
if (timeColor.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) { l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = `${timeColor.text} (with Wrink)`; count
} else l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = timeColor.text; ].className = ColorTextPre + target[i].color;
} let PPString;
} if (CMOptions.PPDisplayTime)
PPString = FormatTime(Math.round(target[i].pp));
else PPString = Beautify(Math.round(target[i].pp), 2);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
count
].textContent = PPString;
const timeColor = GetTimeColor(
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
);
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].className = ColorTextPre + timeColor.color;
if (
timeColor.text === 'Done!' &&
Game.cookies < Game.Objects[i].bulkPrice
) {
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = `${timeColor.text} (with Wrink)`;
} else
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = timeColor.text;
});
}
} }

View File

@@ -9,58 +9,58 @@ import { ColorBackPre, ColorBlue, ColorTextPre } from '../VariablesAndData';
* @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer * @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer
*/ */
export function CreateTimer(id, name, bars) { export function CreateTimer(id, name, bars) {
const timerBar = document.createElement('div'); const timerBar = document.createElement('div');
timerBar.id = id; timerBar.id = id;
timerBar.style.height = '12px'; timerBar.style.height = '12px';
timerBar.style.margin = '0px 10px'; timerBar.style.margin = '0px 10px';
timerBar.style.position = 'relative'; timerBar.style.position = 'relative';
const div = document.createElement('div'); const div = document.createElement('div');
div.style.width = '100%'; div.style.width = '100%';
div.style.height = '10px'; div.style.height = '10px';
div.style.margin = 'auto'; div.style.margin = 'auto';
div.style.position = 'absolute'; div.style.position = 'absolute';
div.style.left = '0px'; div.style.left = '0px';
div.style.top = '0px'; div.style.top = '0px';
div.style.right = '0px'; div.style.right = '0px';
div.style.bottom = '0px'; div.style.bottom = '0px';
const type = document.createElement('span'); const type = document.createElement('span');
type.style.display = 'inline-block'; type.style.display = 'inline-block';
type.style.textAlign = 'right'; type.style.textAlign = 'right';
type.style.fontSize = '10px'; type.style.fontSize = '10px';
type.style.width = '108px'; type.style.width = '108px';
type.style.marginRight = '5px'; type.style.marginRight = '5px';
type.style.verticalAlign = 'text-top'; type.style.verticalAlign = 'text-top';
type.textContent = name; type.textContent = name;
div.appendChild(type); div.appendChild(type);
for (let i = 0; i < bars.length; i++) { for (let i = 0; i < bars.length; i++) {
const colorBar = document.createElement('span'); const colorBar = document.createElement('span');
colorBar.id = bars[i].id; colorBar.id = bars[i].id;
colorBar.style.display = 'inline-block'; colorBar.style.display = 'inline-block';
colorBar.style.height = '10px'; colorBar.style.height = '10px';
colorBar.style.verticalAlign = 'text-top'; colorBar.style.verticalAlign = 'text-top';
colorBar.style.textAlign = 'center'; colorBar.style.textAlign = 'center';
if (bars.length - 1 === i) { if (bars.length - 1 === i) {
colorBar.style.borderTopRightRadius = '10px'; colorBar.style.borderTopRightRadius = '10px';
colorBar.style.borderBottomRightRadius = '10px'; colorBar.style.borderBottomRightRadius = '10px';
} }
if (typeof bars[i].color !== 'undefined') { if (typeof bars[i].color !== 'undefined') {
colorBar.className = ColorBackPre + bars[i].color; colorBar.className = ColorBackPre + bars[i].color;
} }
div.appendChild(colorBar); div.appendChild(colorBar);
} }
const timer = document.createElement('span'); const timer = document.createElement('span');
timer.id = `${id}Time`; timer.id = `${id}Time`;
timer.style.marginLeft = '5px'; timer.style.marginLeft = '5px';
timer.style.verticalAlign = 'text-top'; timer.style.verticalAlign = 'text-top';
div.appendChild(timer); div.appendChild(timer);
timerBar.appendChild(div); timerBar.appendChild(div);
return timerBar; return timerBar;
} }
/** /**
@@ -68,22 +68,30 @@ export function CreateTimer(id, name, bars) {
* @param {string} buildingName Objectname to be added (e.g., "Cursor") * @param {string} buildingName Objectname to be added (e.g., "Cursor")
*/ */
export function CreateBotBarBuildingColumn(buildingName) { export function CreateBotBarBuildingColumn(buildingName) {
if (l('CMBotBar') !== null) { if (l('CMBotBar') !== null) {
const type = l('CMBotBar').firstChild.firstChild.childNodes[0]; const type = l('CMBotBar').firstChild.firstChild.childNodes[0];
const bonus = l('CMBotBar').firstChild.firstChild.childNodes[1]; const bonus = l('CMBotBar').firstChild.firstChild.childNodes[1];
const pp = l('CMBotBar').firstChild.firstChild.childNodes[2]; const pp = l('CMBotBar').firstChild.firstChild.childNodes[2];
const time = l('CMBotBar').firstChild.firstChild.childNodes[3]; const time = l('CMBotBar').firstChild.firstChild.childNodes[3];
const i = buildingName; const i = buildingName;
const header = type.appendChild(document.createElement('td')); const header = type.appendChild(document.createElement('td'));
header.appendChild(document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`)); header.appendChild(
document.createTextNode(
`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`,
),
);
const span = header.appendChild(document.createElement('span')); const span = header.appendChild(document.createElement('span'));
span.className = ColorTextPre + ColorBlue; span.className = ColorTextPre + ColorBlue;
header.appendChild(document.createTextNode(')')); header.appendChild(document.createTextNode(')'));
bonus.appendChild(document.createElement('td')); type.lastChild.style.paddingLeft = '8px';
pp.appendChild(document.createElement('td')); bonus.appendChild(document.createElement('td'));
time.appendChild(document.createElement('td')); bonus.lastChild.style.paddingLeft = '8px';
} pp.appendChild(document.createElement('td'));
pp.lastChild.style.paddingLeft = '8px';
time.appendChild(document.createElement('td'));
time.lastChild.style.paddingLeft = '2px';
}
} }

View File

@@ -3,8 +3,12 @@
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles'; import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { import {
BuffColors, BuffColors,
ColorBackPre, ColorGray, ColorOrange, ColorPurple, LastNumberOfTimers, ColorBackPre,
ColorGray,
ColorOrange,
ColorPurple,
LastNumberOfTimers,
} from '../VariablesAndData'; } from '../VariablesAndData';
import { CreateTimer } from './CreateDOMElements'; import { CreateTimer } from './CreateDOMElements';
@@ -12,107 +16,191 @@ import { CreateTimer } from './CreateDOMElements';
* This function creates the TimerBar and appends it to l('wrapper') * This function creates the TimerBar and appends it to l('wrapper')
*/ */
export function CreateTimerBar() { export function CreateTimerBar() {
const TimerBar = document.createElement('div'); const TimerBar = document.createElement('div');
TimerBar.id = 'CMTimerBar'; TimerBar.id = 'CMTimerBar';
TimerBar.style.position = 'absolute'; TimerBar.style.position = 'absolute';
TimerBar.style.display = 'none'; TimerBar.style.display = 'none';
TimerBar.style.height = '0px'; TimerBar.style.height = '0px';
TimerBar.style.fontSize = '10px'; TimerBar.style.fontSize = '10px';
TimerBar.style.fontWeight = 'bold'; TimerBar.style.fontWeight = 'bold';
TimerBar.style.backgroundColor = 'black'; TimerBar.style.backgroundColor = 'black';
// Create standard Golden Cookie bar // Create standard Golden Cookie bar
const CMTimerBarGC = CreateTimer('CMTimerBarGC', const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
'Next Cookie', { id: 'CMTimerBarGCMinBar', color: ColorGray },
[{ id: 'CMTimerBarGCMinBar', color: ColorGray }, { id: 'CMTimerBarGCBar', color: ColorPurple }]); { id: 'CMTimerBarGCBar', color: ColorPurple },
TimerBar.appendChild(CMTimerBarGC); ]);
TimerBar.appendChild(CMTimerBarGC);
// Create standard Reindeer bar // Create standard Reindeer bar
const CMTimerBarRen = CreateTimer('CMTimerBarRen', const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
'Next Reindeer', { id: 'CMTimerBarRenMinBar', color: ColorGray },
[{ id: 'CMTimerBarRenMinBar', color: ColorGray }, { id: 'CMTimerBarRenBar', color: ColorOrange }]); { id: 'CMTimerBarRenBar', color: ColorOrange },
TimerBar.appendChild(CMTimerBarRen); ]);
TimerBar.appendChild(CMTimerBarRen);
const TimerBarBuffTimers = document.createElement('div');
TimerBarBuffTimers.id = 'CMTimerBarBuffTimers';
TimerBar.appendChild(TimerBarBuffTimers);
l('wrapper').appendChild(TimerBar); l('wrapper').appendChild(TimerBar);
} }
/** /**
* This function updates indivudual timers in the timer bar * This function updates indivudual timers in the timer bar
*/ */
export function UpdateTimerBar() { export function UpdateTimerBar() {
if (CMOptions.TimerBar === 1) { if (CMOptions.TimerBar === 1) {
// label width: 113, timer width: 30, div margin: 20 // label width: 113, timer width: 30, div margin: 20
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163; const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
// label width: 113, div margin: 20, calculate timer width at runtime // label width: 113, div margin: 20, calculate timer width at runtime
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133; const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
let numberOfTimers = 0; let numberOfTimers = 0;
// Regulates visibility of Golden Cookie timer // Regulates visibility of Golden Cookie timer
if (Game.shimmerTypes.golden.spawned === 0 && !Game.Has('Golden switch [off]')) { if (
l('CMTimerBarGC').style.display = ''; Game.shimmerTypes.golden.spawned === 0 &&
l('CMTimerBarGCMinBar').style.width = `${Math.round(Math.max(0, Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) * maxWidthTwoBar / Game.shimmerTypes.golden.maxTime)}px`; !Game.Has('Golden switch [off]')
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarGCMinBar').textContent = Math.ceil((Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) / Game.fps); ) {
else l('CMTimerBarGCMinBar').textContent = ''; l('CMTimerBarGC').style.display = '';
if (Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime) { l('CMTimerBarGCMinBar').style.width = `${Math.round(
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px'; (Math.max(
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px'; 0,
} else { Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time,
l('CMTimerBarGCMinBar').style.borderTopRightRadius = ''; ) *
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = ''; maxWidthTwoBar) /
} Game.shimmerTypes.golden.maxTime,
l('CMTimerBarGCBar').style.width = `${Math.round(Math.min(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime, Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) * maxWidthTwoBar / Game.shimmerTypes.golden.maxTime)}px`; )}px`;
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarGCBar').textContent = Math.ceil(Math.min(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime, Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps); if (CMOptions.TimerBarOverlay >= 1)
else l('CMTimerBarGCBar').textContent = ''; l('CMTimerBarGCMinBar').textContent = Math.ceil(
l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps); (Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) /
numberOfTimers++; Game.fps,
} else l('CMTimerBarGC').style.display = 'none'; );
else l('CMTimerBarGCMinBar').textContent = '';
if (
Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime
) {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
} else {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
}
l('CMTimerBarGCBar').style.width = `${Math.round(
(Math.min(
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.golden.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarGCBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time,
) / Game.fps,
);
else l('CMTimerBarGCBar').textContent = '';
l('CMTimerBarGCTime').textContent = Math.ceil(
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
Game.fps,
);
numberOfTimers += 1;
} else l('CMTimerBarGC').style.display = 'none';
// Regulates visibility of Reindeer timer // Regulates visibility of Reindeer timer
if (Game.season === 'christmas' && Game.shimmerTypes.reindeer.spawned === 0) { if (
l('CMTimerBarRen').style.display = ''; Game.season === 'christmas' &&
l('CMTimerBarRenMinBar').style.width = `${Math.round(Math.max(0, Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) * maxWidthTwoBar / Game.shimmerTypes.reindeer.maxTime)}px`; Game.shimmerTypes.reindeer.spawned === 0
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarRenMinBar').textContent = Math.ceil((Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) / Game.fps); ) {
else l('CMTimerBarRenMinBar').textContent = ''; l('CMTimerBarRen').style.display = '';
l('CMTimerBarRenBar').style.width = `${Math.round(Math.min(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime, Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) * maxWidthTwoBar / Game.shimmerTypes.reindeer.maxTime)}px`; l('CMTimerBarRenMinBar').style.width = `${Math.round(
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarRenBar').textContent = Math.ceil(Math.min(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime, Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps); (Math.max(
else l('CMTimerBarRenBar').textContent = ''; 0,
l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps); Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time,
numberOfTimers++; ) *
} else { maxWidthTwoBar) /
l('CMTimerBarRen').style.display = 'none'; Game.shimmerTypes.reindeer.maxTime,
} )}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarRenMinBar').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.minTime -
Game.shimmerTypes.reindeer.time) /
Game.fps,
);
else l('CMTimerBarRenMinBar').textContent = '';
l('CMTimerBarRenBar').style.width = `${Math.round(
(Math.min(
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.reindeer.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarRenBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.time,
) / Game.fps,
);
else l('CMTimerBarRenBar').textContent = '';
l('CMTimerBarRenTime').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) /
Game.fps,
);
numberOfTimers += 1;
} else {
l('CMTimerBarRen').style.display = 'none';
}
// On every frame all buff-timers are deleted and re-created // On every frame all buff-timers are deleted and re-created
const BuffTimerBars = {}; const BuffTimerBars = {};
for (const i of Object.keys(Game.buffs)) { l('CMTimerBarBuffTimers').innerHTML = '';
if (Game.buffs[i]) { Object.keys(Game.buffs).forEach((i) => {
const timer = CreateTimer(Game.buffs[i].name, Game.buffs[i].name, [{ id: `${Game.buffs[i].name}Bar` }]); if (Game.buffs[i]) {
timer.style.display = ''; const timer = CreateTimer(Game.buffs[i].name, Game.buffs[i].name, [
let classColor = ''; { id: `${Game.buffs[i].name}Bar` },
// Gives specific timers specific colors ]);
if (typeof BuffColors[Game.buffs[i].name] !== 'undefined') { timer.style.display = '';
classColor = BuffColors[Game.buffs[i].name]; let classColor = '';
} else classColor = ColorPurple; // Gives specific timers specific colors
timer.lastChild.children[1].className = ColorBackPre + classColor; if (typeof BuffColors[Game.buffs[i].name] !== 'undefined') {
timer.lastChild.children[1].style.color = 'black'; classColor = BuffColors[Game.buffs[i].name];
if (CMOptions.TimerBarOverlay === 2) timer.lastChild.children[1].textContent = `${Math.round(100 * (Game.buffs[i].time / Game.buffs[i].maxTime))}%`; } else classColor = ColorPurple;
else timer.lastChild.children[1].textContent = ''; timer.lastChild.children[1].className = ColorBackPre + classColor;
timer.lastChild.children[1].style.width = `${Math.round(Game.buffs[i].time * (maxWidthOneBar - Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8) / Game.buffs[i].maxTime)}px`; timer.lastChild.children[1].style.color = 'black';
timer.lastChild.children[2].textContent = Math.ceil(Game.buffs[i].time / Game.fps); if (CMOptions.TimerBarOverlay === 2)
numberOfTimers++; timer.lastChild.children[1].textContent = `${Math.round(
BuffTimerBars[Game.buffs[i].name] = timer; 100 * (Game.buffs[i].time / Game.buffs[i].maxTime),
} )}%`;
} else timer.lastChild.children[1].textContent = '';
for (const i of Object.keys(BuffTimerBars)) { timer.lastChild.children[1].style.width = `${Math.round(
l('CMTimerBar').appendChild(BuffTimerBars[i]); (Game.buffs[i].time *
} (maxWidthOneBar -
Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
Game.buffs[i].maxTime,
)}px`;
timer.lastChild.children[2].textContent = Math.ceil(
Game.buffs[i].time / Game.fps,
);
numberOfTimers += 1;
BuffTimerBars[Game.buffs[i].name] = timer;
}
});
Object.keys(BuffTimerBars).forEach((i) => {
l('CMTimerBarBuffTimers').appendChild(BuffTimerBars[i]);
});
if (numberOfTimers !== 0) { if (numberOfTimers !== 0) {
l('CMTimerBar').style.height = `${numberOfTimers * 12 + 2}px`; l('CMTimerBar').style.height = `${numberOfTimers * 12 + 2}px`;
} }
if (LastNumberOfTimers !== numberOfTimers) { if (LastNumberOfTimers !== numberOfTimers) {
LastNumberOfTimers = numberOfTimers; LastNumberOfTimers = numberOfTimers;
UpdateBotTimerBarPosition(); UpdateBotTimerBarPosition();
} }
} }
} }

View File

@@ -0,0 +1,38 @@
/**
* This function creates two objects at the top of the right column that allowing hiding the upgrade and building section
*/
export default function CreateSectionHideButtons() {
const div = document.createElement('div');
div.id = 'CMSectionHidButtons';
div.style.textAlign = 'center';
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
if (l('upgrades').style.display === 'flex') {
l('upgrades').style.display = 'none';
l('toggleUpgrades').style.display = 'none';
l('techUpgrades').style.display = 'none';
l('vaultUpgrades').style.display = 'none';
} else {
l('upgrades').style.display = 'flex';
if (l('toggleUpgrades').children.length !== 0)
l('toggleUpgrades').style.display = 'block';
if (l('techUpgrades').children.length !== 0)
l('techUpgrades').style.display = 'block';
if (l('vaultUpgrades').children.length !== 0)
l('vaultUpgrades').style.display = 'block';
}
};
a.textContent = 'Hide/Show Upgrades';
div.appendChild(a);
const b = document.createElement('a');
b.className = 'option';
b.onclick = function () {
if (l('products').style.display === 'grid')
l('products').style.display = 'none';
else l('products').style.display = 'grid';
};
b.textContent = 'Hide/Show Buildings';
div.appendChild(b);
l('store').insertBefore(div, l('store').childNodes[2]);
}

View File

@@ -1,20 +1,54 @@
import { CacheWrinklersFattest } from '../../Cache/VariablesAndData'; import { CacheWrinklersFattest } from '../../Cache/VariablesAndData';
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers'; import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
import { CreateTooltip } from '../Tooltips/Tooltip';
/** /**
* This function creates two objects at the bottom of the left column that allowing popping of wrinklers * This function creates two objects at the bottom of the left column that allowing popping of wrinklers
*/ */
export default function CreateWrinklerButtons() { export default function CreateWrinklerButtons() {
const popAllA = document.createElement('a'); const popAllA = document.createElement('a');
popAllA.id = 'PopAllNormalWrinklerButton'; popAllA.id = 'PopAllNormalWrinklerButton';
popAllA.textContent = 'Pop All Normal'; popAllA.textContent = 'Pop All Normal';
popAllA.className = 'option'; popAllA.className = 'option';
popAllA.onclick = function () { PopAllNormalWrinklers(); }; popAllA.onclick = function () {
l('sectionLeftExtra').children[0].append(popAllA); PopAllNormalWrinklers();
const popFattestA = document.createElement('a'); };
popFattestA.id = 'PopFattestWrinklerButton'; popAllA.onmouseout = function () {
popFattestA.textContent = 'Pop Single Fattest'; Game.tooltip.shouldHide = 1;
popFattestA.className = 'option'; };
popFattestA.onclick = function () { if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0; }; popAllA.onmouseover = function () {
l('sectionLeftExtra').children[0].append(popFattestA); Game.tooltip.dynamic = 1;
Game.tooltip.draw(
this,
function () {
return CreateTooltip('wb', 'PopAll');
},
'this',
);
Game.tooltip.wobble();
};
l('sectionLeftExtra').children[0].append(popAllA);
const popFattestA = document.createElement('a');
popFattestA.id = 'PopFattestWrinklerButton';
popFattestA.textContent = 'Pop Single Fattest';
popFattestA.className = 'option';
popFattestA.onclick = function () {
if (CacheWrinklersFattest[1] !== null)
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
};
popFattestA.onmouseout = function () {
Game.tooltip.shouldHide = 1;
};
popFattestA.onmouseover = function () {
Game.tooltip.dynamic = 1;
Game.tooltip.draw(
this,
function () {
return CreateTooltip('wb', 'PopFattest');
},
'this',
);
Game.tooltip.wobble();
};
l('sectionLeftExtra').children[0].append(popFattestA);
} }

View File

@@ -5,9 +5,9 @@ import { DispCSS } from '../VariablesAndData';
*/ */
export default function CreateCssArea() { export default function CreateCssArea() {
DispCSS = document.createElement('style'); DispCSS = document.createElement('style');
DispCSS.type = 'text/css'; DispCSS.type = 'text/css';
DispCSS.id = 'CMCSS'; DispCSS.id = 'CMCSS';
document.head.appendChild(DispCSS); document.head.appendChild(DispCSS);
} }

View File

@@ -2,9 +2,9 @@
* This function updates the style of the building and upgrade sections to make these sortable * This function updates the style of the building and upgrade sections to make these sortable
*/ */
export default function UpdateBuildingUpgradeStyle() { export default function UpdateBuildingUpgradeStyle() {
l('products').style.display = 'grid'; l('products').style.display = 'grid';
l('storeBulk').style.gridRow = '1/1'; l('storeBulk').style.gridRow = '1/1';
l('upgrades').style.display = 'flex'; l('upgrades').style.display = 'flex';
l('upgrades').style['flex-wrap'] = 'wrap'; l('upgrades').style['flex-wrap'] = 'wrap';
} }

View File

@@ -2,13 +2,13 @@
* This function creates a white square over the full screen and appends it to l('wrapper') * This function creates a white square over the full screen and appends it to l('wrapper')
*/ */
export default function CreateWhiteScreen() { export default function CreateWhiteScreen() {
const WhiteScreen = document.createElement('div'); const WhiteScreen = document.createElement('div');
WhiteScreen.id = 'CMWhiteScreen'; WhiteScreen.id = 'CMWhiteScreen';
WhiteScreen.style.width = '100%'; WhiteScreen.style.width = '100%';
WhiteScreen.style.height = '100%'; WhiteScreen.style.height = '100%';
WhiteScreen.style.backgroundColor = 'white'; WhiteScreen.style.backgroundColor = 'white';
WhiteScreen.style.display = 'none'; WhiteScreen.style.display = 'none';
WhiteScreen.style.zIndex = '9999999999'; WhiteScreen.style.zIndex = '9999999999';
WhiteScreen.style.position = 'absolute'; WhiteScreen.style.position = 'absolute';
l('wrapper').appendChild(WhiteScreen); l('wrapper').appendChild(WhiteScreen);
} }

View File

@@ -7,19 +7,19 @@ import AddMenuPref from './SettingsPage';
* This function adds the calll the functions to add extra info to the stats and options pages * This function adds the calll the functions to add extra info to the stats and options pages
*/ */
export default function AddMenu() { export default function AddMenu() {
const title = document.createElement('div'); const title = document.createElement('div');
title.className = 'title'; title.className = 'title';
if (Game.onMenu === 'prefs') { if (Game.onMenu === 'prefs') {
title.textContent = 'Cookie Monster Settings'; title.textContent = 'Cookie Monster Settings';
AddMenuPref(title); AddMenuPref(title);
} else if (Game.onMenu === 'stats') { } else if (Game.onMenu === 'stats') {
if (CMOptions.Stats) { if (CMOptions.Stats) {
title.textContent = 'Cookie Monster Statistics'; title.textContent = 'Cookie Monster Statistics';
AddMenuStats(title); AddMenuStats(title);
} }
} else if (Game.onMenu === 'log') { } else if (Game.onMenu === 'log') {
title.textContent = 'Cookie Monster '; // To create space between name and button title.textContent = 'Cookie Monster '; // To create space between name and button
AddMenuInfo(title); AddMenuInfo(title);
} }
} }

View File

@@ -7,7 +7,10 @@ import * as GameData from '../../Data/Gamedata';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { import {
CacheAverageClicks, CacheCentEgg, CacheLastChoEgg, CacheSeaSpec, CacheWrinklersFattest, CacheWrinklersNormal, CacheWrinklersTotal, CacheAverageClicks,
CacheWrinklersFattest,
CacheWrinklersNormal,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData'; } from '../../Cache/VariablesAndData';
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers'; import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
import { ClickTimes, CookieTimes } from '../VariablesAndData'; import { ClickTimes, CookieTimes } from '../VariablesAndData';
@@ -20,156 +23,156 @@ import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
* @param {object} title On object that includes the title of the menu * @param {object} title On object that includes the title of the menu
*/ */
export default function AddMenuStats(title) { export default function AddMenuStats(title) {
const stats = document.createElement('div'); const stats = document.createElement('div');
stats.className = 'subsection'; stats.className = 'subsection';
stats.appendChild(title); stats.appendChild(title);
stats.appendChild(CreateElements.StatsHeader('Lucky Cookies', 'Lucky')); stats.appendChild(CreateElements.StatsHeader('Lucky Cookies', 'Lucky'));
if (CMOptions.Header.Lucky) { if (CMOptions.Header.Lucky) {
stats.appendChild(CreateSections.LuckySection()); stats.appendChild(CreateSections.LuckySection());
} }
stats.appendChild(CreateElements.StatsHeader('Chain Cookies', 'Chain')); stats.appendChild(CreateElements.StatsHeader('Chain Cookies', 'Chain'));
if (CMOptions.Header.Chain) { if (CMOptions.Header.Chain) {
stats.appendChild(CreateSections.ChainSection()); stats.appendChild(CreateSections.ChainSection());
} }
if (Game.Objects['Wizard tower'].minigameLoaded) { if (Game.Objects['Wizard tower'].minigameLoaded) {
stats.appendChild(CreateElements.StatsHeader('Spells', 'Spells')); stats.appendChild(CreateElements.StatsHeader('Spells', 'Spells'));
if (CMOptions.Header.Spells) { if (CMOptions.Header.Spells) {
stats.appendChild(CreateSections.SpellsSection()); stats.appendChild(CreateSections.SpellsSection());
} }
} }
if (Game.Objects.Farm.minigameLoaded) { if (Game.Objects.Farm.minigameLoaded) {
stats.appendChild(CreateElements.StatsHeader('Garden', 'Garden')); stats.appendChild(CreateElements.StatsHeader('Garden', 'Garden'));
if (CMOptions.Header.Garden) { if (CMOptions.Header.Garden) {
stats.appendChild(CreateSections.GardenSection()); stats.appendChild(CreateSections.GardenSection());
} }
} }
stats.appendChild(CreateElements.StatsHeader('Prestige', 'Prestige')); stats.appendChild(CreateElements.StatsHeader('Prestige', 'Prestige'));
if (CMOptions.Header.Prestige) { if (CMOptions.Header.Prestige) {
stats.appendChild(CreateSections.PrestigeSection()); stats.appendChild(CreateSections.PrestigeSection());
} }
if (Game.cpsSucked > 0) { if (Game.cpsSucked > 0) {
stats.appendChild(CreateElements.StatsHeader('Wrinklers', 'Wrink')); stats.appendChild(CreateElements.StatsHeader('Wrinklers', 'Wrink'));
if (CMOptions.Header.Wrink) { if (CMOptions.Header.Wrink) {
const popAllFrag = document.createDocumentFragment(); const popAllFrag = document.createDocumentFragment();
popAllFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersTotal)} / ${Beautify(CacheWrinklersNormal)} `)); popAllFrag.appendChild(
const popAllA = document.createElement('a'); document.createTextNode(
popAllA.textContent = 'Pop All Normal'; `${Beautify(CacheWrinklersTotal)} / ${Beautify(
popAllA.className = 'option'; CacheWrinklersNormal,
popAllA.onclick = function () { PopAllNormalWrinklers(); }; )} `,
popAllFrag.appendChild(popAllA); ),
stats.appendChild(CreateElements.StatsListing('basic', 'Rewards of Popping (All/Normal)', popAllFrag)); );
const popFattestFrag = document.createDocumentFragment(); const popAllA = document.createElement('a');
popFattestFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `)); popAllA.textContent = 'Pop All Normal';
const popFattestA = document.createElement('a'); popAllA.className = 'option';
popFattestA.textContent = 'Pop Single Fattest'; popAllA.onclick = function () {
popFattestA.className = 'option'; PopAllNormalWrinklers();
popFattestA.onclick = function () { if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0; }; };
popFattestFrag.appendChild(popFattestA); popAllFrag.appendChild(popAllA);
stats.appendChild(CreateElements.StatsListing('basic', `Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${CacheWrinklersFattest[1] !== null ? CacheWrinklersFattest[1] : 'None'})`, popFattestFrag)); stats.appendChild(
} CreateElements.StatsListing(
} 'basic',
'Rewards of Popping (All/Normal)',
popAllFrag,
),
);
const popFattestFrag = document.createDocumentFragment();
popFattestFrag.appendChild(
document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `),
);
const popFattestA = document.createElement('a');
popFattestA.textContent = 'Pop Single Fattest';
popFattestA.className = 'option';
popFattestA.onclick = function () {
if (CacheWrinklersFattest[1] !== null)
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
};
popFattestFrag.appendChild(popFattestA);
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${
CacheWrinklersFattest[1] !== null
? CacheWrinklersFattest[1]
: 'None'
})`,
popFattestFrag,
),
);
}
}
let specDisp = false; stats.appendChild(CreateSections.SeasonSection());
const missingHalloweenCookies = [];
for (const i of Object.keys(GameData.HalloCookies)) {
if (!Game.Has(GameData.HalloCookies[i])) {
missingHalloweenCookies.push(GameData.HalloCookies[i]);
specDisp = true;
}
}
const missingChristmasCookies = [];
for (const i of Object.keys(GameData.ChristCookies)) {
if (!Game.Has(GameData.ChristCookies[i])) {
missingChristmasCookies.push(GameData.ChristCookies[i]);
specDisp = true;
}
}
const missingValentineCookies = [];
for (const i of Object.keys(GameData.ValCookies)) {
if (!Game.Has(GameData.ValCookies[i])) {
missingValentineCookies.push(GameData.ValCookies[i]);
specDisp = true;
}
}
const missingNormalEggs = [];
for (const i of Object.keys(Game.eggDrops)) {
if (!Game.HasUnlocked(Game.eggDrops[i])) {
missingNormalEggs.push(Game.eggDrops[i]);
specDisp = true;
}
}
const missingRareEggs = [];
for (const i of Object.keys(Game.rareEggDrops)) {
if (!Game.HasUnlocked(Game.rareEggDrops[i])) {
missingRareEggs.push(Game.rareEggDrops[i]);
specDisp = true;
}
}
const missingPlantDrops = [];
for (const i of Object.keys(GameData.PlantDrops)) {
if (!Game.HasUnlocked(GameData.PlantDrops[i])) {
missingPlantDrops.push(GameData.PlantDrops[i]);
specDisp = true;
}
}
const choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg'));
const centEgg = Game.Has('Century egg');
if (Game.season === 'christmas' || specDisp || choEgg || centEgg) { stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc'));
stats.appendChild(CreateElements.StatsHeader('Season Specials', 'Sea')); if (CMOptions.Header.Misc) {
if (CMOptions.Header.Sea) { stats.appendChild(
if (missingHalloweenCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Halloween Cookies Left to Buy', CreateElements.StatsMissDisp(missingHalloweenCookies))); CreateElements.StatsListing(
if (missingChristmasCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Christmas Cookies Left to Buy', CreateElements.StatsMissDisp(missingChristmasCookies))); 'basic',
if (missingValentineCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Valentine Cookies Left to Buy', CreateElements.StatsMissDisp(missingValentineCookies))); `Average Cookies Per Second (Past ${
if (missingNormalEggs.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Normal Easter Eggs Left to Unlock', CreateElements.StatsMissDisp(missingNormalEggs))); CookieTimes[CMOptions.AvgCPSHist] < 60
if (missingRareEggs.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Rare Easter Eggs Left to Unlock', CreateElements.StatsMissDisp(missingRareEggs))); ? `${CookieTimes[CMOptions.AvgCPSHist]} seconds`
if (missingPlantDrops.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Rare Plant Drops Left to Unlock', CreateElements.StatsMissDisp(missingPlantDrops))); : CookieTimes[CMOptions.AvgCPSHist] / 60 +
(CMOptions.AvgCPSHist === 3 ? ' minute' : ' minutes')
})`,
document.createTextNode(Beautify(GetCPS(), 3)),
),
);
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Average Cookie Clicks Per Second (Past ${
ClickTimes[CMOptions.AvgClicksHist]
}${CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'})`,
document.createTextNode(Beautify(CacheAverageClicks, 1)),
),
);
if (Game.Has('Fortune cookies')) {
const fortunes = [];
Object.keys(GameData.Fortunes).forEach((i) => {
if (!Game.Has(GameData.Fortunes[i])) {
fortunes.push(GameData.Fortunes[i]);
}
});
if (fortunes.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Fortune Upgrades Left to Buy',
CreateElements.StatsMissDisp(fortunes),
),
);
}
if (CMOptions.ShowMissedGC) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Missed Golden Cookies',
document.createTextNode(Beautify(Game.missedGoldenClicks)),
),
);
}
if (Game.prefs.autosave) {
const timer = document.createElement('span');
timer.id = 'CMStatsAutosaveTimer';
timer.innerText = Game.sayTime(
Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60)),
4,
);
stats.appendChild(
CreateElements.StatsListing('basic', 'Time till autosave', timer),
);
}
}
if (Game.season === 'christmas') stats.appendChild(CreateElements.StatsListing('basic', 'Reindeer Reward', document.createTextNode(Beautify(CacheSeaSpec)))); l('menu').insertBefore(stats, l('menu').childNodes[2]);
if (choEgg) {
stats.appendChild(CreateElements.StatsListing('withTooltip', 'Chocolate Egg Cookies', document.createTextNode(Beautify(CacheLastChoEgg)), 'ChoEggTooltipPlaceholder'));
}
if (centEgg) {
stats.appendChild(CreateElements.StatsListing('basic', 'Century Egg Multiplier', document.createTextNode(`${Math.round((CacheCentEgg - 1) * 10000) / 100}%`)));
}
}
}
stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc')); if (CMOptions.MissingUpgrades) {
if (CMOptions.Header.Misc) { AddMissingUpgrades();
stats.appendChild(CreateElements.StatsListing('basic', }
`Average Cookies Per Second (Past ${CookieTimes[CMOptions.AvgCPSHist] < 60 ? (`${CookieTimes[CMOptions.AvgCPSHist]} seconds`) : ((CookieTimes[CMOptions.AvgCPSHist] / 60) + (CMOptions.AvgCPSHist === 3 ? ' minute' : ' minutes'))})`,
document.createTextNode(Beautify(GetCPS(), 3))));
stats.appendChild(CreateElements.StatsListing('basic', `Average Cookie Clicks Per Second (Past ${ClickTimes[CMOptions.AvgClicksHist]}${CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'})`, document.createTextNode(Beautify(CacheAverageClicks, 1))));
if (Game.Has('Fortune cookies')) {
const fortunes = [];
for (const i of Object.keys(GameData.Fortunes)) {
if (!Game.Has(GameData.Fortunes[i])) {
fortunes.push(GameData.Fortunes[i]);
}
}
if (fortunes.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Fortune Upgrades Left to Buy', CreateElements.StatsMissDisp(fortunes)));
}
if (CMOptions.ShowMissedGC) {
stats.appendChild(CreateElements.StatsListing('basic', 'Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks))));
}
if (Game.prefs.autosave) {
const timer = document.createElement('span');
timer.id = 'CMStatsAutosaveTimer';
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.OnAscend ? 0 : (Game.T % (Game.fps * 60))), 4);
stats.appendChild(CreateElements.StatsListing('basic', 'Time till autosave', timer));
}
}
l('menu').insertBefore(stats, l('menu').childNodes[2]);
if (CMOptions.MissingUpgrades) {
AddMissingUpgrades();
}
} }

View File

@@ -2,7 +2,7 @@
import { ToggleHeader } from '../../Config/ToggleSetting'; import { ToggleHeader } from '../../Config/ToggleSetting';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { TooltipText } from '../VariablesAndData'; import { SimpleTooltipElements } from '../VariablesAndData';
/** /**
* This function creates a header-object for the stats page * This function creates a header-object for the stats page
@@ -12,28 +12,31 @@ import { TooltipText } from '../VariablesAndData';
* @returns {object} div The header object * @returns {object} div The header object
*/ */
export function StatsHeader(text, config) { export function StatsHeader(text, config) {
const div = document.createElement('div'); const div = document.createElement('div');
div.className = 'title'; div.className = 'title';
div.style.padding = '0px 16px'; div.style.padding = '0px 16px';
div.style.opacity = '0.7'; div.style.opacity = '0.7';
div.style.fontSize = '17px'; div.style.fontSize = '17px';
div.style.fontFamily = '"Kavoon", Georgia, serif'; div.style.fontFamily = '"Kavoon", Georgia, serif';
div.appendChild(document.createTextNode(`${text} `)); div.appendChild(document.createTextNode(`${text} `));
const span = document.createElement('span'); const span = document.createElement('span');
span.style.cursor = 'pointer'; span.style.cursor = 'pointer';
span.style.display = 'inline-block'; span.style.display = 'inline-block';
span.style.height = '14px'; span.style.height = '14px';
span.style.width = '14px'; span.style.width = '14px';
span.style.borderRadius = '7px'; span.style.borderRadius = '7px';
span.style.textAlign = 'center'; span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0'; span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black'; span.style.color = 'black';
span.style.fontSize = '13px'; span.style.fontSize = '13px';
span.style.verticalAlign = 'middle'; span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+'; span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () { ToggleHeader(config); Game.UpdateMenu(); }; span.onclick = function () {
div.appendChild(span); ToggleHeader(config);
return div; Game.UpdateMenu();
};
div.appendChild(span);
return div;
} }
/** /**
@@ -46,35 +49,42 @@ export function StatsHeader(text, config) {
* @returns {object} div The option object * @returns {object} div The option object
*/ */
export function StatsListing(type, name, text, placeholder) { export function StatsListing(type, name, text, placeholder) {
const div = document.createElement('div'); const div = document.createElement('div');
div.className = 'listing'; div.className = 'listing';
const listingName = document.createElement('b'); const listingName = document.createElement('b');
listingName.textContent = name; listingName.textContent = name;
div.appendChild(listingName); div.appendChild(listingName);
if (type === 'withTooltip') { if (type === 'withTooltip') {
div.className = 'listing'; div.className = 'listing';
div.appendChild(document.createTextNode(' ')); div.appendChild(document.createTextNode(' '));
const tooltip = document.createElement('span'); const tooltip = document.createElement('span');
tooltip.onmouseout = function () { Game.tooltip.hide(); }; tooltip.onmouseout = function () {
tooltip.onmouseover = function () { Game.tooltip.draw(this, escape(TooltipText[placeholder].innerHTML)); }; Game.tooltip.hide();
tooltip.style.cursor = 'default'; };
tooltip.style.display = 'inline-block'; tooltip.onmouseover = function () {
tooltip.style.height = '10px'; Game.tooltip.draw(
tooltip.style.width = '10px'; this,
tooltip.style.borderRadius = '5px'; escape(SimpleTooltipElements[placeholder].innerHTML),
tooltip.style.textAlign = 'center'; );
tooltip.style.backgroundColor = '#C0C0C0'; };
tooltip.style.color = 'black'; tooltip.style.cursor = 'default';
tooltip.style.fontSize = '9px'; tooltip.style.display = 'inline-block';
tooltip.style.verticalAlign = 'bottom'; tooltip.style.height = '10px';
tooltip.textContent = '?'; tooltip.style.width = '10px';
div.appendChild(tooltip); tooltip.style.borderRadius = '5px';
} tooltip.style.textAlign = 'center';
div.appendChild(document.createTextNode(': ')); tooltip.style.backgroundColor = '#C0C0C0';
div.appendChild(text); tooltip.style.color = 'black';
return div; tooltip.style.fontSize = '9px';
tooltip.style.verticalAlign = 'bottom';
tooltip.textContent = '?';
div.appendChild(tooltip);
}
div.appendChild(document.createTextNode(': '));
div.appendChild(text);
return div;
} }
/** /**
@@ -83,39 +93,43 @@ export function StatsListing(type, name, text, placeholder) {
* @returns {object} frag The tooltip object * @returns {object} frag The tooltip object
*/ */
export function StatsMissDisp(theMissDisp) { export function StatsMissDisp(theMissDisp) {
const frag = document.createDocumentFragment(); const frag = document.createDocumentFragment();
frag.appendChild(document.createTextNode(`${theMissDisp.length} `)); frag.appendChild(document.createTextNode(`${theMissDisp.length} `));
const span = document.createElement('span'); const span = document.createElement('span');
span.onmouseout = function () { Game.tooltip.hide(); }; span.onmouseout = function () {
const placeholder = document.createElement('div'); Game.tooltip.hide();
const missing = document.createElement('div'); };
missing.style.minWidth = '140px'; const placeholder = document.createElement('div');
missing.style.marginBottom = '4px'; const missing = document.createElement('div');
const title = document.createElement('div'); missing.style.minWidth = '140px';
title.className = 'name'; missing.style.marginBottom = '4px';
title.style.marginBottom = '4px'; const title = document.createElement('div');
title.style.textAlign = 'center'; title.className = 'name';
title.textContent = 'Missing'; title.style.marginBottom = '4px';
missing.appendChild(title); title.style.textAlign = 'center';
for (const i of Object.keys(theMissDisp)) { title.textContent = 'Missing';
const div = document.createElement('div'); missing.appendChild(title);
div.style.textAlign = 'center'; Object.keys(theMissDisp).forEach((i) => {
div.appendChild(document.createTextNode(theMissDisp[i])); const div = document.createElement('div');
missing.appendChild(div); div.style.textAlign = 'center';
} div.appendChild(document.createTextNode(theMissDisp[i]));
placeholder.appendChild(missing); missing.appendChild(div);
span.onmouseover = function () { Game.tooltip.draw(this, escape(placeholder.innerHTML)); }; });
span.style.cursor = 'default'; placeholder.appendChild(missing);
span.style.display = 'inline-block'; span.onmouseover = function () {
span.style.height = '10px'; Game.tooltip.draw(this, escape(placeholder.innerHTML));
span.style.width = '10px'; };
span.style.borderRadius = '5px'; span.style.cursor = 'default';
span.style.textAlign = 'center'; span.style.display = 'inline-block';
span.style.backgroundColor = '#C0C0C0'; span.style.height = '10px';
span.style.color = 'black'; span.style.width = '10px';
span.style.fontSize = '9px'; span.style.borderRadius = '5px';
span.style.verticalAlign = 'bottom'; span.style.textAlign = 'center';
span.textContent = '?'; span.style.backgroundColor = '#C0C0C0';
frag.appendChild(span); span.style.color = 'black';
return frag; span.style.fontSize = '9px';
span.style.verticalAlign = 'bottom';
span.textContent = '?';
frag.appendChild(span);
return frag;
} }

View File

@@ -1,58 +1,88 @@
/** Functions related to displaying the missing upgrades in the Statistics page */ /** Functions related to displaying the missing upgrades in the Statistics page */
import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgradesPrestige } from '../../Cache/VariablesAndData'; import {
CacheMissingUpgrades,
CacheMissingUpgradesCookies,
CacheMissingUpgradesPrestige,
} from '../../Cache/VariablesAndData';
/** /**
* This function creates the missing upgrades sections for prestige, normal and cookie upgrades * This function creates the missing upgrades sections for prestige, normal and cookie upgrades
*/ */
export function AddMissingUpgrades() { export function AddMissingUpgrades() {
for (const menuSection of (l('menu').children)) { l('menu').childNodes.forEach((menuSection) => {
if (menuSection.children[0]) { if (menuSection.children[0]) {
if (menuSection.children[0].innerHTML === 'Prestige' && CacheMissingUpgradesPrestige) { if (
const prestigeUpgradesMissing = CacheMissingUpgradesPrestige.match(new RegExp('div', 'g') || []).length / 2; menuSection.children[0].innerHTML === 'Prestige' &&
const title = document.createElement('div'); CacheMissingUpgradesPrestige
title.id = 'CMMissingUpgradesPrestigeTitle'; ) {
title.className = 'listing'; const prestigeUpgradesMissing =
const titlefrag = document.createElement('div'); CacheMissingUpgradesPrestige.match(new RegExp('div', 'g') || [])
titlefrag.innerHTML = `<b>Missing Prestige upgrades:</b> ${prestigeUpgradesMissing}/${Game.PrestigeUpgrades.length} (${Math.floor((prestigeUpgradesMissing / Game.PrestigeUpgrades.length) * 100)}%)`; .length / 2;
title.appendChild(titlefrag); const title = document.createElement('div');
menuSection.appendChild(title); title.id = 'CMMissingUpgradesPrestigeTitle';
const upgrades = document.createElement('div'); title.className = 'listing';
upgrades.className = 'listing crateBox'; const titlefrag = document.createElement('div');
upgrades.innerHTML = CacheMissingUpgradesPrestige; titlefrag.innerHTML = `<b>Missing Prestige upgrades:</b> ${prestigeUpgradesMissing}/${
menuSection.appendChild(upgrades); Game.PrestigeUpgrades.length
} else if (menuSection.children[0].innerHTML === 'Upgrades') { } (${Math.floor(
if (CacheMissingUpgrades) { (prestigeUpgradesMissing / Game.PrestigeUpgrades.length) * 100,
const normalUpgradesMissing = CacheMissingUpgrades.match(new RegExp('div', 'g') || []).length / 2; )}%)`;
const title = document.createElement('div'); title.appendChild(titlefrag);
title.id = 'CMMissingUpgradesTitle'; menuSection.appendChild(title);
title.className = 'listing'; const upgrades = document.createElement('div');
const titlefrag = document.createElement('div'); upgrades.className = 'listing crateBox';
titlefrag.innerHTML = `<b>Missing normal upgrades:</b> ${normalUpgradesMissing}/${Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length} (${Math.floor((normalUpgradesMissing / (Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length)) * 100)}%)`; upgrades.innerHTML = CacheMissingUpgradesPrestige;
title.appendChild(titlefrag); menuSection.appendChild(upgrades);
menuSection.insertBefore(title, menuSection.childNodes[3]); } else if (menuSection.children[0].innerHTML === 'Upgrades') {
const upgrades = document.createElement('div'); if (CacheMissingUpgrades) {
upgrades.className = 'listing crateBox'; const normalUpgradesMissing =
upgrades.innerHTML = CacheMissingUpgrades; CacheMissingUpgrades.match(new RegExp('div', 'g') || []).length / 2;
menuSection.insertBefore(upgrades, document.getElementById('CMMissingUpgradesTitle').nextSibling); const title = document.createElement('div');
} title.id = 'CMMissingUpgradesTitle';
if (CacheMissingUpgradesCookies) { title.className = 'listing';
const cookieUpgradesMissing = CacheMissingUpgradesCookies.match(new RegExp('div', 'g') || []).length / 2; const titlefrag = document.createElement('div');
const title = document.createElement('div'); titlefrag.innerHTML = `<b>Missing normal upgrades:</b> ${normalUpgradesMissing}/${
title.id = 'CMMissingUpgradesCookiesTitle'; Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length
title.className = 'listing'; } (${Math.floor(
const titlefrag = document.createElement('div'); (normalUpgradesMissing /
titlefrag.innerHTML = `<b>Missing Cookie upgrades:</b> ${cookieUpgradesMissing}/${Game.UpgradesByPool.cookie.length} (${Math.floor((cookieUpgradesMissing / Game.UpgradesByPool.cookie.length) * 100)}%)`; (Game.UpgradesByPool[''].length +
title.appendChild(titlefrag); Game.UpgradesByPool.tech.length)) *
menuSection.appendChild(title); 100,
const upgrades = document.createElement('div'); )}%)`;
upgrades.className = 'listing crateBox'; title.appendChild(titlefrag);
upgrades.innerHTML = CacheMissingUpgradesCookies; menuSection.insertBefore(title, menuSection.childNodes[3]);
menuSection.appendChild(upgrades); const upgrades = document.createElement('div');
} upgrades.className = 'listing crateBox';
} upgrades.innerHTML = CacheMissingUpgrades;
} menuSection.insertBefore(
} upgrades,
document.getElementById('CMMissingUpgradesTitle').nextSibling,
);
}
if (CacheMissingUpgradesCookies) {
const cookieUpgradesMissing =
CacheMissingUpgradesCookies.match(new RegExp('div', 'g') || [])
.length / 2;
const title = document.createElement('div');
title.id = 'CMMissingUpgradesCookiesTitle';
title.className = 'listing';
const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing Cookie upgrades:</b> ${cookieUpgradesMissing}/${
Game.UpgradesByPool.cookie.length
} (${Math.floor(
(cookieUpgradesMissing / Game.UpgradesByPool.cookie.length) * 100,
)}%)`;
title.appendChild(titlefrag);
menuSection.appendChild(title);
const upgrades = document.createElement('div');
upgrades.className = 'listing crateBox';
upgrades.innerHTML = CacheMissingUpgradesCookies;
menuSection.appendChild(upgrades);
}
}
}
});
} }
/** /**
@@ -62,18 +92,20 @@ export function AddMissingUpgrades() {
* @returns {string} ? The HTML string that creates the icon. * @returns {string} ? The HTML string that creates the icon.
*/ */
export function crateMissing(me) { export function crateMissing(me) {
let classes = 'crate upgrade missing'; let classes = 'crate upgrade missing';
if (me.pool === 'prestige') classes += ' heavenly'; if (me.pool === 'prestige') classes += ' heavenly';
let noFrame = 0; let noFrame = 0;
if (!Game.prefs.crates) noFrame = 1; if (!Game.prefs.crates) noFrame = 1;
if (noFrame) classes += ' noFrame'; if (noFrame) classes += ' noFrame';
let icon = me.icon; let { icon } = me;
if (me.iconFunction) icon = me.iconFunction(); if (me.iconFunction) icon = me.iconFunction();
const tooltip = `function() {return Game.crateTooltip(Game.UpgradesById[${me.id}], 'stats');}`; const tooltip = `function() {return Game.crateTooltip(Game.UpgradesById[${me.id}], 'stats');}`;
return `<div class="${classes}" return `<div class="${classes}"
${Game.getDynamicTooltip(tooltip, 'top', true)} ${Game.getDynamicTooltip(tooltip, 'top', true)}
style = "${(`${icon[2] ? `background-image: url(${icon[2]});` : ''}background-position:${-icon[0] * 48}px ${-icon[1] * 48}px`)};"> style = "${`${
icon[2] ? `background-image: url(${icon[2]});` : ''
}background-position:${-icon[0] * 48}px ${-icon[1] * 48}px`};">
</div>`; </div>`;
} }

File diff suppressed because it is too large Load Diff

View File

@@ -9,34 +9,37 @@ import { LatestReleaseNotes, ModDescription } from '../../Data/Moddata';
* @param {object} title On object that includes the title of the menu * @param {object} title On object that includes the title of the menu
*/ */
export default function AddMenuInfo(title) { export default function AddMenuInfo(title) {
const info = document.createElement('div'); const info = document.createElement('div');
info.className = 'subsection'; info.className = 'subsection';
const span = document.createElement('span'); const span = document.createElement('span');
span.style.cursor = 'pointer'; span.style.cursor = 'pointer';
span.style.display = 'inline-block'; span.style.display = 'inline-block';
span.style.height = '14px'; span.style.height = '14px';
span.style.width = '14px'; span.style.width = '14px';
span.style.borderRadius = '7px'; span.style.borderRadius = '7px';
span.style.textAlign = 'center'; span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0'; span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black'; span.style.color = 'black';
span.style.fontSize = '13px'; span.style.fontSize = '13px';
span.style.verticalAlign = 'middle'; span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header.InfoTab ? '-' : '+'; span.textContent = CMOptions.Header.InfoTab ? '-' : '+';
span.onclick = function () { ToggleHeader('InfoTab'); Game.UpdateMenu(); }; span.onclick = function () {
title.appendChild(span); ToggleHeader('InfoTab');
info.appendChild(title); Game.UpdateMenu();
};
title.appendChild(span);
info.appendChild(title);
if (CMOptions.Header.InfoTab) { if (CMOptions.Header.InfoTab) {
const description = document.createElement('div'); const description = document.createElement('div');
description.innerHTML = ModDescription; description.innerHTML = ModDescription;
info.appendChild(description); info.appendChild(description);
const notes = document.createElement('div'); const notes = document.createElement('div');
notes.innerHTML = LatestReleaseNotes; notes.innerHTML = LatestReleaseNotes;
info.appendChild(notes); info.appendChild(notes);
} }
const menu = l('menu').children[1]; const menu = l('menu').children[1];
menu.insertBefore(info, menu.children[1]); menu.insertBefore(info, menu.children[1]);
} }

View File

@@ -5,5 +5,11 @@ import { CMOptions } from '../../Config/VariablesAndData';
* It is called by CM.Disp.Draw() * It is called by CM.Disp.Draw()
*/ */
export default function RefreshMenu() { export default function RefreshMenu() {
if (CMOptions.UpStats && Game.onMenu === 'stats' && (Game.drawT - 1) % (Game.fps * 5) !== 0 && (Game.drawT - 1) % Game.fps === 0) Game.UpdateMenu(); if (
CMOptions.UpStats &&
Game.onMenu === 'stats' &&
(Game.drawT - 1) % (Game.fps * 5) !== 0 &&
(Game.drawT - 1) % Game.fps === 0
)
Game.UpdateMenu();
} }

View File

@@ -1,16 +1,26 @@
/** Functions related to the Options/Preferences page */ /** Functions related to the Options/Preferences page */
import jscolor, * as JsColor from '@eastdesire/jscolor'; import jscolor, * as JsColor from '@eastdesire/jscolor';
import { LoadConfig, SaveConfig } from '../../Config/SaveLoadReload/SaveLoadReloadSettings';
import { import {
ConfigPrefix, ToggleConfig, ToggleConfigVolume, ToggleHeader, LoadConfig,
SaveConfig,
} from '../../Config/SaveLoadReload/SaveLoadReloadSettings';
import {
ConfigPrefix,
ToggleConfig,
ToggleConfigVolume,
ToggleHeader,
} from '../../Config/ToggleSetting'; } from '../../Config/ToggleSetting';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { ConfigGroups, ConfigGroupsNotification } from '../../Data/Sectionheaders'; import {
ConfigGroups,
ConfigGroupsNotification,
} from '../../Data/Sectionheaders';
import Config from '../../Data/SettingsData'; import Config from '../../Data/SettingsData';
import ConfigDefault from '../../Data/SettingsDefault'; import ConfigDefault from '../../Data/SettingsDefault';
import RefreshScale from '../HelperFunctions/RefreshScale'; import RefreshScale from '../HelperFunctions/RefreshScale';
import UpdateColors from '../HelperFunctions/UpdateColors'; import UpdateColors from '../HelperFunctions/UpdateColors';
import PlaySound from '../Notifications/Sound';
import { Colors } from '../VariablesAndData'; import { Colors } from '../VariablesAndData';
/** /**
@@ -20,27 +30,30 @@ import { Colors } from '../VariablesAndData';
* @returns {object} div The header object * @returns {object} div The header object
*/ */
function CreatePrefHeader(config, text) { function CreatePrefHeader(config, text) {
const div = document.createElement('div'); const div = document.createElement('div');
div.className = 'title'; div.className = 'title';
div.style.opacity = '0.7'; div.style.opacity = '0.7';
div.style.fontSize = '17px'; div.style.fontSize = '17px';
div.appendChild(document.createTextNode(`${text} `)); div.appendChild(document.createTextNode(`${text} `));
const span = document.createElement('span'); // Creates the +/- button const span = document.createElement('span'); // Creates the +/- button
span.style.cursor = 'pointer'; span.style.cursor = 'pointer';
span.style.display = 'inline-block'; span.style.display = 'inline-block';
span.style.height = '14px'; span.style.height = '14px';
span.style.width = '14px'; span.style.width = '14px';
span.style.borderRadius = '7px'; span.style.borderRadius = '7px';
span.style.textAlign = 'center'; span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0'; span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black'; span.style.color = 'black';
span.style.fontSize = '13px'; span.style.fontSize = '13px';
span.style.verticalAlign = 'middle'; span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+'; span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () { ToggleHeader(config); Game.UpdateMenu(); }; span.onclick = function () {
div.appendChild(span); ToggleHeader(config);
return div; Game.UpdateMenu();
};
div.appendChild(span);
return div;
} }
/** /**
@@ -49,129 +62,163 @@ function CreatePrefHeader(config, text) {
* @returns {object} div The option object * @returns {object} div The option object
*/ */
function CreatePrefOption(config) { function CreatePrefOption(config) {
const div = document.createElement('div'); const div = document.createElement('div');
div.className = 'listing'; div.className = 'listing';
if (Config[config].type === 'bool') { if (Config[config].type === 'bool') {
const a = document.createElement('a'); const a = document.createElement('a');
if (Config[config].toggle && CMOptions[config] === 0) { if (Config[config].toggle && CMOptions[config] === 0) {
a.className = 'option off'; a.className = 'option off';
} else { } else {
a.className = 'option'; a.className = 'option';
} }
a.id = ConfigPrefix + config; a.id = ConfigPrefix + config;
a.onclick = function () { ToggleConfig(config); }; a.onclick = function () {
a.textContent = Config[config].label[CMOptions[config]]; ToggleConfig(config);
div.appendChild(a); };
const label = document.createElement('label'); a.textContent = Config[config].label[CMOptions[config]];
label.textContent = Config[config].desc; div.appendChild(a);
div.appendChild(label); const label = document.createElement('label');
return div; label.textContent = Config[config].desc;
} if (Config[config].type === 'vol') { div.appendChild(label);
const volume = document.createElement('div'); return div;
volume.className = 'sliderBox'; }
const title = document.createElement('div'); if (Config[config].type === 'vol') {
title.style.float = 'left'; const volume = document.createElement('div');
title.innerHTML = Config[config].desc; volume.className = 'sliderBox';
volume.appendChild(title); const title = document.createElement('div');
const percent = document.createElement('div'); title.style.float = 'left';
percent.id = `slider${config}right`; title.innerHTML = Config[config].desc;
percent.style.float = 'right'; volume.appendChild(title);
percent.innerHTML = `${CMOptions[config]}%`; const percent = document.createElement('div');
volume.appendChild(percent); percent.id = `slider${config}right`;
const slider = document.createElement('input'); percent.style.float = 'right';
slider.className = 'slider'; percent.innerHTML = `${CMOptions[config]}%`;
slider.id = `slider${config}`; volume.appendChild(percent);
slider.style.clear = 'both'; const slider = document.createElement('input');
slider.type = 'range'; slider.className = 'slider';
slider.min = '0'; slider.id = `slider${config}`;
slider.max = '100'; slider.style.clear = 'both';
slider.step = '1'; slider.type = 'range';
slider.value = CMOptions[config]; slider.min = '0';
slider.oninput = function () { ToggleConfigVolume(config); }; slider.max = '100';
slider.onchange = function () { ToggleConfigVolume(config); }; slider.step = '1';
volume.appendChild(slider); slider.value = CMOptions[config];
div.appendChild(volume); slider.oninput = function () {
return div; ToggleConfigVolume(config);
} if (Config[config].type === 'url') { };
const span = document.createElement('span'); slider.onchange = function () {
span.className = 'option'; ToggleConfigVolume(config);
span.textContent = `${Config[config].label} `; };
div.appendChild(span); volume.appendChild(slider);
const input = document.createElement('input'); div.appendChild(volume);
input.id = ConfigPrefix + config; const a = document.createElement('a');
input.className = 'option'; a.className = 'option';
input.type = 'text'; a.onclick = function () {
input.readOnly = true; PlaySound(
input.setAttribute('value', CMOptions[config]); CMOptions[config.replace('Volume', 'SoundURL')],
input.style.width = '300px'; config.replace('Volume', 'Sound'),
div.appendChild(input); config,
div.appendChild(document.createTextNode(' ')); true,
const inputPrompt = document.createElement('input'); );
inputPrompt.id = `${ConfigPrefix + config}Prompt`; };
inputPrompt.className = 'option'; a.textContent = 'Test sound';
inputPrompt.type = 'text'; div.appendChild(a);
inputPrompt.setAttribute('value', CMOptions[config]); return div;
const a = document.createElement('a'); }
a.className = 'option'; if (Config[config].type === 'url') {
a.onclick = function () { const span = document.createElement('span');
Game.Prompt(inputPrompt.outerHTML, [['Save', function () { CMOptions[`${config}`] = l(`${ConfigPrefix}${config}Prompt`).value; SaveConfig(); Game.ClosePrompt(); Game.UpdateMenu(); }], 'Cancel']); span.className = 'option';
}; span.textContent = `${Config[config].label} `;
a.textContent = 'Edit'; div.appendChild(span);
div.appendChild(a); const input = document.createElement('input');
const label = document.createElement('label'); input.id = ConfigPrefix + config;
label.textContent = Config[config].desc; input.className = 'option';
div.appendChild(label); input.type = 'text';
return div; input.readOnly = true;
} if (Config[config].type === 'color') { input.setAttribute('value', CMOptions[config]);
div.className = ''; input.style.width = '300px';
for (let i = 0; i < Colors.length; i++) { div.appendChild(input);
const innerDiv = document.createElement('div'); div.appendChild(document.createTextNode(' '));
innerDiv.className = 'listing'; const inputPrompt = document.createElement('input');
const input = document.createElement('input'); inputPrompt.id = `${ConfigPrefix + config}Prompt`;
input.id = Colors[i]; inputPrompt.className = 'option';
input.style.width = '65px'; inputPrompt.type = 'text';
input.setAttribute('value', CMOptions.Colors[Colors[i]]); inputPrompt.setAttribute('value', CMOptions[config]);
innerDiv.appendChild(input); const a = document.createElement('a');
const change = function () { a.className = 'option';
CMOptions.Colors[this.targetElement.id] = this.toHEXString(); a.onclick = function () {
UpdateColors(); Game.Prompt(inputPrompt.outerHTML, [
SaveConfig(); [
Game.UpdateMenu(); 'Save',
}; function () {
new JsColor(input, { hash: true, position: 'right', onInput: change }); CMOptions[`${config}`] = l(`${ConfigPrefix}${config}Prompt`).value;
const label = document.createElement('label'); SaveConfig();
label.textContent = Config.Colors.desc[Colors[i]]; Game.ClosePrompt();
innerDiv.appendChild(label); Game.UpdateMenu();
div.appendChild(innerDiv); },
} ],
jscolor.init(); 'Cancel',
return div; ]);
} if (Config[config].type === 'numscale') { };
const span = document.createElement('span'); a.textContent = 'Edit';
span.className = 'option'; div.appendChild(a);
span.textContent = `${Config[config].label} `; const label = document.createElement('label');
div.appendChild(span); label.textContent = Config[config].desc;
const input = document.createElement('input'); div.appendChild(label);
input.id = ConfigPrefix + config; return div;
input.className = 'option'; }
input.type = 'number'; if (Config[config].type === 'color') {
input.value = (CMOptions[config]); div.className = '';
input.min = Config[config].min; for (let i = 0; i < Colors.length; i++) {
input.max = Config[config].max; const innerDiv = document.createElement('div');
input.oninput = function () { innerDiv.className = 'listing';
if (this.value > this.max) console.log('TEST'); const input = document.createElement('input');
CMOptions[config] = this.value; input.id = Colors[i];
SaveConfig(); input.style.width = '65px';
RefreshScale(); input.setAttribute('value', CMOptions.Colors[Colors[i]]);
}; innerDiv.appendChild(input);
div.appendChild(input); const change = function () {
div.appendChild(document.createTextNode(' ')); CMOptions.Colors[this.targetElement.id] = this.toHEXString();
const label = document.createElement('label'); UpdateColors();
label.textContent = Config[config].desc; SaveConfig();
div.appendChild(label); Game.UpdateMenu();
return div; };
} // eslint-disable-next-line no-new
return div; new JsColor(input, { hash: true, position: 'right', onInput: change });
const label = document.createElement('label');
label.textContent = Config.Colors.desc[Colors[i]];
innerDiv.appendChild(label);
div.appendChild(innerDiv);
}
jscolor.init();
return div;
}
if (Config[config].type === 'numscale') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'number';
input.value = CMOptions[config];
input.min = Config[config].min;
input.max = Config[config].max;
input.oninput = function () {
if (this.value > this.max) console.log('TEST');
CMOptions[config] = this.value;
SaveConfig();
RefreshScale();
};
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const label = document.createElement('label');
label.textContent = Config[config].desc;
div.appendChild(label);
return div;
}
return div;
} }
/** /**
@@ -180,42 +227,55 @@ function CreatePrefOption(config) {
* @param {object} title On object that includes the title of the menu * @param {object} title On object that includes the title of the menu
*/ */
export default function AddMenuPref(title) { export default function AddMenuPref(title) {
const frag = document.createDocumentFragment(); const frag = document.createDocumentFragment();
frag.appendChild(title); frag.appendChild(title);
for (const group of Object.keys(ConfigGroups)) { Object.keys(ConfigGroups).forEach((group) => {
const groupObject = CreatePrefHeader(group, ConfigGroups[group]); // (group, display-name of group) const groupObject = CreatePrefHeader(group, ConfigGroups[group]); // (group, display-name of group)
frag.appendChild(groupObject); frag.appendChild(groupObject);
if (CMOptions.Header[group]) { // 0 is show, 1 is collapsed if (CMOptions.Header[group]) {
// Make sub-sections of Notification section // 0 is show, 1 is collapsed
if (group === 'Notification') { // Make sub-sections of Notification section
for (const subGroup of Object.keys(ConfigGroupsNotification)) { if (group === 'Notification') {
const subGroupObject = CreatePrefHeader(subGroup, ConfigGroupsNotification[subGroup]); // (group, display-name of group) Object.keys(ConfigGroupsNotification).forEach((subGroup) => {
subGroupObject.style.fontSize = '15px'; const subGroupObject = CreatePrefHeader(
subGroupObject.style.opacity = '0.5'; subGroup,
frag.appendChild(subGroupObject); ConfigGroupsNotification[subGroup],
if (CMOptions.Header[subGroup]) { ); // (group, display-name of group)
for (const option in Config) { subGroupObject.style.fontSize = '15px';
if (Config[option].group === subGroup) frag.appendChild(CreatePrefOption(option)); subGroupObject.style.opacity = '0.5';
} frag.appendChild(subGroupObject);
} if (CMOptions.Header[subGroup]) {
} Object.keys(Config).forEach((option) => {
} else { if (Config[option].group === subGroup)
for (const option of Object.keys(Config)) { frag.appendChild(CreatePrefOption(option));
if (Config[option].group === group) frag.appendChild(CreatePrefOption(option)); });
} }
} });
} } else {
} Object.keys(Config).forEach((option) => {
if (Config[option].group === group)
frag.appendChild(CreatePrefOption(option));
});
}
}
});
const resDef = document.createElement('div'); const resDef = document.createElement('div');
resDef.className = 'listing'; resDef.className = 'listing';
const resDefBut = document.createElement('a'); const resDefBut = document.createElement('a');
resDefBut.className = 'option'; resDefBut.className = 'option';
resDefBut.onclick = function () { LoadConfig(ConfigDefault); }; resDefBut.onclick = function () {
resDefBut.textContent = 'Restore Default'; LoadConfig(ConfigDefault);
resDef.appendChild(resDefBut); };
frag.appendChild(resDef); resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut);
frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]); l('menu').childNodes[2].insertBefore(
frag,
l('menu').childNodes[2].childNodes[
l('menu').childNodes[2].childNodes.length - 1
],
);
} }

View File

@@ -9,17 +9,26 @@ import { isInitializing } from '../../InitSaveLoad/Variables';
* @param {string} config The setting in CM.Options that is checked before creating the flash * @param {string} config The setting in CM.Options that is checked before creating the flash
*/ */
export default function Flash(mode, config) { export default function Flash(mode, config) {
// The arguments check makes the sound not play upon initialization of the mod // The arguments check makes the sound not play upon initialization of the mod
if ((CMOptions[config] === 1 && mode === 3 && isInitializing === false) || mode === 1) { if (
l('CMWhiteScreen').style.opacity = '0.5'; (CMOptions[config] === 1 && mode === 3 && isInitializing === false) ||
if (mode === 3) { mode === 1
l('CMWhiteScreen').style.display = 'inline'; ) {
setTimeout(function () { Flash(2, config); }, 1000 / Game.fps); l('CMWhiteScreen').style.opacity = '0.5';
} else { if (mode === 3) {
setTimeout(function () { Flash(0, config); }, 1000 / Game.fps); l('CMWhiteScreen').style.display = 'inline';
} setTimeout(function () {
} else if (mode === 2) { Flash(2, config);
l('CMWhiteScreen').style.opacity = '1'; }, 1000 / Game.fps);
setTimeout(function () { Flash(1, config); }, 1000 / Game.fps); } else {
} else if (mode === 0) l('CMWhiteScreen').style.display = 'none'; setTimeout(function () {
Flash(0, config);
}, 1000 / Game.fps);
}
} else if (mode === 2) {
l('CMWhiteScreen').style.opacity = '1';
setTimeout(function () {
Flash(1, config);
}, 1000 / Game.fps);
} else if (mode === 0) l('CMWhiteScreen').style.display = 'none';
} }

View File

@@ -10,10 +10,15 @@ import { isInitializing } from '../../InitSaveLoad/Variables';
* @param {string} title The title of the to-be created notifications * @param {string} title The title of the to-be created notifications
* @param {string} message The text of the to-be created notifications * @param {string} message The text of the to-be created notifications
*/ */
export default function Notification(notifyConfig, title, message) { export default function CreateNotification(notifyConfig, title, message) {
// The arguments check makes the sound not play upon initialization of the mod // The arguments check makes the sound not play upon initialization of the mod
if (CMOptions[notifyConfig] === 1 && document.visibilityState === 'hidden' && isInitializing === false) { if (
const CookieIcon = 'https://orteil.dashnet.org/cookieclicker/favicon.ico'; CMOptions[notifyConfig] === 1 &&
new Notification(title, { body: message, badge: CookieIcon }); document.visibilityState === 'hidden' &&
} isInitializing === false
) {
const CookieIcon = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
// eslint-disable-next-line no-new
new Notification(title, { body: message, badge: CookieIcon });
}
} }

View File

@@ -7,14 +7,16 @@ import { isInitializing } from '../../InitSaveLoad/Variables';
* @param {variable} url A variable that gives the url for the sound (e.g., CM.Options.GCSoundURL) * @param {variable} url A variable that gives the url for the sound (e.g., CM.Options.GCSoundURL)
* @param {string} sndConfig The setting in CM.Options that is checked before creating the sound * @param {string} sndConfig The setting in CM.Options that is checked before creating the sound
* @param {string} volConfig The setting in CM.Options that is checked to determine volume * @param {string} volConfig The setting in CM.Options that is checked to determine volume
* @param {bool} forced Whether the sound should play regardless of settings, used to test the sound
*/ */
export default function PlaySound(url, sndConfig, volConfig) { export default function PlaySound(url, sndConfig, volConfig, forced) {
// The arguments check makes the sound not play upon initialization of the mod // The arguments check makes the sound not play upon initialization of the mod
if (CMOptions[sndConfig] === 1 && isInitializing === false) { if ((CMOptions[sndConfig] === 1 || forced) && isInitializing === false) {
// eslint-disable-next-line new-cap // eslint-disable-next-line new-cap
const sound = new realAudio(url); const sound = new Audio(url);
if (CMOptions.GeneralSound) sound.volume = (CMOptions[volConfig] / 100) * (Game.volume / 100); if (CMOptions.GeneralSound)
else sound.volume = (CMOptions[volConfig] / 100); sound.volume = (CMOptions[volConfig] / 100) * (Game.volume / 100);
sound.play(); else sound.volume = CMOptions[volConfig] / 100;
} sound.play();
}
} }

View File

@@ -6,11 +6,11 @@ import { LastGoldenCookieState } from '../../Main/VariablesAndData';
* This function creates the Favicon, it is called by CM.Main.DelayInit() * This function creates the Favicon, it is called by CM.Main.DelayInit()
*/ */
export function CreateFavicon() { export function CreateFavicon() {
const Favicon = document.createElement('link'); const Favicon = document.createElement('link');
Favicon.id = 'CMFavicon'; Favicon.id = 'CMFavicon';
Favicon.rel = 'shortcut icon'; Favicon.rel = 'shortcut icon';
Favicon.href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico'; Favicon.href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
document.getElementsByTagName('head')[0].appendChild(Favicon); document.getElementsByTagName('head')[0].appendChild(Favicon);
} }
/** /**
@@ -18,8 +18,14 @@ export function CreateFavicon() {
* By relying on CM.Cache.spawnedGoldenShimmer it only changes for non-user spawned cookie * By relying on CM.Cache.spawnedGoldenShimmer it only changes for non-user spawned cookie
*/ */
export function UpdateFavicon() { export function UpdateFavicon() {
if (CMOptions.Favicon === 1 && LastGoldenCookieState > 0) { if (CMOptions.Favicon === 1 && LastGoldenCookieState > 0) {
if (CacheSpawnedGoldenShimmer.wrath) l('CMFavicon').href = 'https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico'; if (CacheSpawnedGoldenShimmer.wrath)
else l('CMFavicon').href = 'https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico'; l('CMFavicon').href =
} else l('CMFavicon').href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico'; 'https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
else
l('CMFavicon').href =
'https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico';
} else
l('CMFavicon').href =
'https://orteil.dashnet.org/cookieclicker/favicon.ico';
} }

View File

@@ -1,8 +1,14 @@
/** Functions related to updating the tab in the browser's tab-bar */ /** Functions related to updating the tab in the browser's tab-bar */
import { CacheSeasonPopShimmer, CacheSpawnedGoldenShimmer } from '../../Cache/VariablesAndData'; import {
CacheSeasonPopShimmer,
CacheSpawnedGoldenShimmer,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { LastSeasonPopupState, LastTickerFortuneState } from '../../Main/VariablesAndData'; import {
LastSeasonPopupState,
LastTickerFortuneState,
} from '../../Main/VariablesAndData';
import { Title } from '../VariablesAndData'; import { Title } from '../VariablesAndData';
/** /**
@@ -10,61 +16,78 @@ import { Title } from '../VariablesAndData';
* It is called on every loop by Game.Logic() which also sets CM.Disp.Title to Game.cookies * It is called on every loop by Game.Logic() which also sets CM.Disp.Title to Game.cookies
*/ */
export default function UpdateTitle() { export default function UpdateTitle() {
if (Game.OnAscend || CMOptions.Title === 0) { if (Game.OnAscend || CMOptions.Title === 0) {
document.title = Title; document.title = Title;
} else if (CMOptions.Title === 1) { } else if (CMOptions.Title === 1) {
let addFC = false; let addFC = false;
let addSP = false; let addSP = false;
let titleGC; let titleGC;
let titleFC; let titleFC;
let titleSP; let titleSP;
if (CacheSpawnedGoldenShimmer) { if (CacheSpawnedGoldenShimmer) {
if (CacheSpawnedGoldenShimmer.wrath) titleGC = `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`; if (CacheSpawnedGoldenShimmer.wrath)
else titleGC = `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`; titleGC = `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
} else if (!Game.Has('Golden switch [off]')) { else
titleGC = `[${Number(l('CMTimerBarGCMinBar').textContent) < 0 ? '!' : ''}${Math.ceil((Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps)}]`; titleGC = `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
} else titleGC = '[GS]'; } else if (!Game.Has('Golden switch [off]')) {
titleGC = `[${
Number(l('CMTimerBarGCMinBar').textContent) < 0 ? '!' : ''
}${Math.ceil(
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
Game.fps,
)}]`;
} else titleGC = '[GS]';
if (LastTickerFortuneState) { if (LastTickerFortuneState) {
addFC = true; addFC = true;
titleFC = '[F]'; titleFC = '[F]';
} }
if (Game.season === 'christmas') { if (Game.season === 'christmas') {
addSP = true; addSP = true;
if (LastSeasonPopupState) titleSP = `[R${Math.ceil(CacheSeasonPopShimmer.life / Game.fps)}]`; if (LastSeasonPopupState)
else { titleSP = `[R${Math.ceil(CacheSeasonPopShimmer.life / Game.fps)}]`;
titleSP = `[${Number(l('CMTimerBarRenMinBar').textContent) < 0 ? '!' : ''}${Math.ceil((Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps)}]`; else {
} titleSP = `[${
} Number(l('CMTimerBarRenMinBar').textContent) < 0 ? '!' : ''
}${Math.ceil(
(Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.time) /
Game.fps,
)}]`;
}
}
// Remove previous timers and add current cookies // Remove previous timers and add current cookies
let str = Title; let str = Title;
if (str.charAt(0) === '[') { if (str.charAt(0) === '[') {
str = str.substring(str.lastIndexOf(']') + 1); str = str.substring(str.lastIndexOf(']') + 1);
} }
document.title = `${titleGC + (addFC ? titleFC : '') + (addSP ? titleSP : '')} ${str}`; document.title = `${
} else if (CMOptions.Title === 2) { titleGC + (addFC ? titleFC : '') + (addSP ? titleSP : '')
let str = ''; } ${str}`;
let spawn = false; } else if (CMOptions.Title === 2) {
if (CacheSpawnedGoldenShimmer) { let str = '';
spawn = true; let spawn = false;
if (CacheSpawnedGoldenShimmer.wrath) str += `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`; if (CacheSpawnedGoldenShimmer) {
else str += `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`; spawn = true;
} if (CacheSpawnedGoldenShimmer.wrath)
if (LastTickerFortuneState) { str += `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
spawn = true; else str += `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
str += '[F]'; }
} if (LastTickerFortuneState) {
if (Game.season === 'christmas' && LastSeasonPopupState) { spawn = true;
str += `[R${Math.ceil(CacheSeasonPopShimmer.life / Game.fps)}]`; str += '[F]';
spawn = true; }
} if (Game.season === 'christmas' && LastSeasonPopupState) {
if (spawn) str += ' - '; str += `[R${Math.ceil(CacheSeasonPopShimmer.life / Game.fps)}]`;
let title = 'Cookie Clicker'; spawn = true;
if (Game.season === 'fools') title = 'Cookie Baker'; }
str += title; if (spawn) str += ' - ';
document.title = str; let title = 'Cookie Clicker';
} if (Game.season === 'fools') title = 'Cookie Baker';
str += title;
document.title = str;
}
} }

View File

@@ -0,0 +1,65 @@
import {
CacheHCPerSecond,
CacheLastHeavenlyChips,
CacheTimeTillNextPrestige,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
/**
* This function creates a header object for tooltips.
* @param {string} text Title of header
* @returns {object} div An object containing the stylized header
*/
export default function ReplaceAscendTooltip() {
const cookiesToNext = Math.max(
0,
Game.HowManyCookiesReset(
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
1,
) -
(Game.cookiesEarned + Game.cookiesReset),
);
const startDate = Game.sayTime(
((Date.now() - Game.startDate) / 1000) * Game.fps,
-1,
);
let str = '';
str += `You've been on this run for <b>${
startDate === '' ? 'not very long' : startDate
}</b>.<br>`;
str += '<div class="line"></div>';
if (Game.prestige > 0) {
str += `Your prestige level is currently <b>${Beautify(
Game.prestige,
)}</b>.<br>(CpS +${Beautify(Game.prestige)}%)`;
str += '<div class="line"></div>';
}
if (CacheLastHeavenlyChips < 1)
str += 'Ascending now would grant you no prestige.';
else if (CacheLastHeavenlyChips < 2)
str +=
'Ascending now would grant you<br><b>1 prestige level</b> (+1% CpS)<br>and <b>1 heavenly chip</b> to spend.';
else
str += `Ascending now would grant you<br><b>${Beautify(
CacheLastHeavenlyChips,
)} prestige levels</b> (+${Beautify(
CacheLastHeavenlyChips,
)}% CpS)<br>and <b>${Beautify(
CacheLastHeavenlyChips,
)} heavenly chips</b> to spend.`;
str += '<div class="line"></div>';
str += `You need <b>${Beautify(
cookiesToNext,
)} more cookies</b> for the next level.<br>`;
str += `${
CMOptions.TooltipAscendButton
? `<div class='line'></div>It takes ${CacheTimeTillNextPrestige} to reach the next level and you are making ${Beautify(
CacheHCPerSecond,
2,
)} chips on average in the last 5 seconds.<br>`
: ''
}`;
l('ascendTooltip').innerHTML = str;
}

View File

@@ -1,6 +1,14 @@
/* eslint-disable no-param-reassign */
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { import {
ColorTextPre, ColorBorderPre, ColorGray, ColorBlue, ColorRed, ColorYellow, ColorPurple, TooltipType, ColorTextPre,
ColorBorderPre,
ColorGray,
ColorBlue,
ColorRed,
ColorYellow,
ColorPurple,
TooltipType,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** Creates various sections of tooltips */ /** Creates various sections of tooltips */
@@ -10,14 +18,14 @@ import {
* @returns {object} div An object containing the stylized box * @returns {object} div An object containing the stylized box
*/ */
export function TooltipCreateTooltipBox() { export function TooltipCreateTooltipBox() {
l('tooltip').firstChild.style.paddingBottom = '4px'; // Sets padding on base-tooltip l('tooltip').firstChild.style.paddingBottom = '4px'; // Sets padding on base-tooltip
const tooltipBox = document.createElement('div'); const tooltipBox = document.createElement('div');
tooltipBox.style.border = '1px solid'; tooltipBox.style.border = '1px solid';
tooltipBox.style.padding = '4px'; tooltipBox.style.padding = '4px';
tooltipBox.style.margin = '0px -4px'; tooltipBox.style.margin = '0px -4px';
tooltipBox.id = 'CMTooltipBorder'; tooltipBox.id = 'CMTooltipBorder';
tooltipBox.className = ColorTextPre + ColorGray; tooltipBox.className = ColorTextPre + ColorGray;
return tooltipBox; return tooltipBox;
} }
/** /**
@@ -26,12 +34,12 @@ export function TooltipCreateTooltipBox() {
* @returns {object} div An object containing the stylized header * @returns {object} div An object containing the stylized header
*/ */
export function TooltipCreateHeader(text) { export function TooltipCreateHeader(text) {
const div = document.createElement('div'); const div = document.createElement('div');
div.style.fontWeight = 'bold'; div.style.fontWeight = 'bold';
div.id = `${text}Title`; div.id = `${text}Title`;
div.className = ColorTextPre + ColorBlue; div.className = ColorTextPre + ColorBlue;
div.textContent = text; div.textContent = text;
return div; return div;
} }
/** /**
@@ -40,51 +48,105 @@ export function TooltipCreateHeader(text) {
* @returns {object} TooltipWarn The Warnings-tooltip object * @returns {object} TooltipWarn The Warnings-tooltip object
*/ */
export function TooltipCreateWarningSection() { export function TooltipCreateWarningSection() {
const TooltipWarn = document.createElement('div'); const TooltipWarn = document.createElement('div');
TooltipWarn.style.position = 'absolute'; TooltipWarn.style.position = 'absolute';
TooltipWarn.style.display = 'block'; TooltipWarn.style.display = 'block';
TooltipWarn.style.left = 'auto'; TooltipWarn.style.left = 'auto';
TooltipWarn.style.bottom = 'auto'; TooltipWarn.style.bottom = 'auto';
TooltipWarn.id = 'CMDispTooltipWarningParent'; TooltipWarn.id = 'CMDispTooltipWarningParent';
const create = function (boxId, color, labelTextFront, labelTextBack, deficitId) { const create = function (
const box = document.createElement('div'); boxId,
box.id = boxId; color,
box.style.display = 'none'; labelTextFront,
box.style.transition = 'opacity 0.1s ease-out'; labelTextBack,
box.className = ColorBorderPre + color; deficitId,
box.style.padding = '2px'; ) {
box.style.background = '#000 url(img/darkNoise.png)'; const box = document.createElement('div');
const labelDiv = document.createElement('div'); box.id = boxId;
box.appendChild(labelDiv); box.style.display = 'none';
const labelSpan = document.createElement('span'); box.style.transition = 'opacity 0.1s ease-out';
labelSpan.className = ColorTextPre + color; box.className = ColorBorderPre + color;
labelSpan.style.fontWeight = 'bold'; box.style.padding = '2px';
labelSpan.textContent = labelTextFront; box.style.background = '#000 url(img/darkNoise.png)';
labelDiv.appendChild(labelSpan); const labelDiv = document.createElement('div');
labelDiv.appendChild(document.createTextNode(labelTextBack)); box.appendChild(labelDiv);
const deficitDiv = document.createElement('div'); const labelSpan = document.createElement('span');
box.appendChild(deficitDiv); labelSpan.className = ColorTextPre + color;
const deficitSpan = document.createElement('span'); labelSpan.style.fontWeight = 'bold';
deficitSpan.id = deficitId; labelSpan.textContent = labelTextFront;
deficitDiv.appendChild(document.createTextNode('Deficit: ')); labelDiv.appendChild(labelSpan);
deficitDiv.appendChild(deficitSpan); labelDiv.appendChild(document.createTextNode(labelTextBack));
return box; const deficitDiv = document.createElement('div');
}; box.appendChild(deficitDiv);
const deficitSpan = document.createElement('span');
deficitSpan.id = deficitId;
deficitDiv.appendChild(document.createTextNode('Deficit: '));
deficitDiv.appendChild(deficitSpan);
return box;
};
TooltipWarn.appendChild(create('CMDispTooltipWarnLucky', ColorRed, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!"', 'CMDispTooltipWarnLuckyText')); TooltipWarn.appendChild(
TooltipWarn.firstChild.style.marginBottom = '4px'; create(
TooltipWarn.appendChild(create('CMDispTooltipWarnLuckyFrenzy', ColorYellow, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)', 'CMDispTooltipWarnLuckyFrenzyText')); 'CMDispTooltipWarnLucky',
TooltipWarn.lastChild.style.marginBottom = '4px'; ColorRed,
TooltipWarn.appendChild(create('CMDispTooltipWarnConjure', ColorPurple, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods"', 'CMDispTooltipWarnConjureText')); 'Warning: ',
TooltipWarn.lastChild.style.marginBottom = '4px'; 'Purchase of this item will put you under the number of Cookies required for "Lucky!"',
TooltipWarn.appendChild(create('CMDispTooltipWarnConjureFrenzy', ColorPurple, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods" (Frenzy)', 'CMDispTooltipWarnConjureFrenzyText')); 'CMDispTooltipWarnLuckyText',
TooltipWarn.lastChild.style.marginBottom = '4px'; ),
TooltipWarn.appendChild(create('CMDispTooltipWarnEdifice', ColorPurple, 'Warning: ', 'Purchase of this item will put you under the number of Cookies needed for "Spontaneous Edifice" to possibly give you your most expensive building"', 'CMDispTooltipWarnEdificeText')); );
TooltipWarn.lastChild.style.marginBottom = '4px'; TooltipWarn.firstChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnUser', ColorRed, 'Warning: ', `Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`, 'CMDispTooltipWarnUserText')); TooltipWarn.appendChild(
create(
'CMDispTooltipWarnLuckyFrenzy',
ColorYellow,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)',
'CMDispTooltipWarnLuckyFrenzyText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(
create(
'CMDispTooltipWarnConjure',
ColorPurple,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods"',
'CMDispTooltipWarnConjureText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(
create(
'CMDispTooltipWarnConjureFrenzy',
ColorPurple,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods" (Frenzy)',
'CMDispTooltipWarnConjureFrenzyText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(
create(
'CMDispTooltipWarnEdifice',
ColorPurple,
'Warning: ',
'Purchase of this item will put you under the number of Cookies needed for "Spontaneous Edifice" to possibly give you your most expensive building"',
'CMDispTooltipWarnEdificeText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(
create(
'CMDispTooltipWarnUser',
ColorRed,
'Warning: ',
`Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`,
'CMDispTooltipWarnUserText',
),
);
return TooltipWarn; return TooltipWarn;
} }
/** /**
@@ -93,38 +155,40 @@ export function TooltipCreateWarningSection() {
* @param {object} tooltip Object of a TooltipBox, normally created by a call to CM.Disp.TooltipCreateTooltipBox() * @param {object} tooltip Object of a TooltipBox, normally created by a call to CM.Disp.TooltipCreateTooltipBox()
*/ */
export function TooltipCreateCalculationSection(tooltip) { export function TooltipCreateCalculationSection(tooltip) {
tooltip.appendChild(TooltipCreateHeader('Bonus Income')); tooltip.appendChild(TooltipCreateHeader('Bonus Income'));
const income = document.createElement('div'); const income = document.createElement('div');
income.style.marginBottom = '4px'; income.style.marginBottom = '4px';
income.style.color = 'white'; income.style.color = 'white';
income.id = 'CMTooltipIncome'; income.id = 'CMTooltipIncome';
tooltip.appendChild(income); tooltip.appendChild(income);
tooltip.appendChild(TooltipCreateHeader('Bonus Cookies per Click')); tooltip.appendChild(TooltipCreateHeader('Bonus Cookies per Click'));
tooltip.lastChild.style.display = 'none'; tooltip.lastChild.style.display = 'none';
const click = document.createElement('div'); const click = document.createElement('div');
click.style.marginBottom = '4px'; click.style.marginBottom = '4px';
click.style.color = 'white'; click.style.color = 'white';
click.style.display = 'none'; click.style.display = 'none';
click.id = 'CMTooltipCookiePerClick'; click.id = 'CMTooltipCookiePerClick';
tooltip.appendChild(click); tooltip.appendChild(click);
tooltip.appendChild(TooltipCreateHeader('Payback Period')); tooltip.appendChild(TooltipCreateHeader('Payback Period'));
const pp = document.createElement('div'); const pp = document.createElement('div');
pp.style.marginBottom = '4px'; pp.style.marginBottom = '4px';
pp.id = 'CMTooltipPP'; pp.id = 'CMTooltipPP';
tooltip.appendChild(pp); tooltip.appendChild(pp);
tooltip.appendChild(TooltipCreateHeader('Time Left')); tooltip.appendChild(TooltipCreateHeader('Time Left'));
const time = document.createElement('div'); const time = document.createElement('div');
time.id = 'CMTooltipTime'; time.id = 'CMTooltipTime';
tooltip.appendChild(time); tooltip.appendChild(time);
if (TooltipType === 'b') { if (TooltipType === 'b') {
tooltip.appendChild(TooltipCreateHeader('Production left till next achievement')); tooltip.appendChild(
tooltip.lastChild.id = 'CMTooltipProductionHeader'; // Assign a id in order to hid when no achiev's are left TooltipCreateHeader('Production left till next achievement'),
const production = document.createElement('div'); );
production.id = 'CMTooltipProduction'; tooltip.lastChild.id = 'CMTooltipProductionHeader'; // Assign a id in order to hid when no achiev's are left
tooltip.appendChild(production); const production = document.createElement('div');
} production.id = 'CMTooltipProduction';
tooltip.appendChild(production);
}
} }

View File

@@ -5,15 +5,26 @@ import { CMOptions } from '../../Config/VariablesAndData';
* It is called by Game.tooltip.update() because of CM.Main.ReplaceNative() * It is called by Game.tooltip.update() because of CM.Main.ReplaceNative()
*/ */
export default function UpdateTooltipLocation() { export default function UpdateTooltipLocation() {
if (Game.tooltip.origin === 'store') { if (Game.tooltip.origin === 'store') {
let warnOffset = 0; let warnOffset = 0;
if (CMOptions.ToolWarnLucky === 1 && CMOptions.ToolWarnPos === 1 && l('CMDispTooltipWarningParent') !== null) { if (
warnOffset = l('CMDispTooltipWarningParent').clientHeight - 4; CMOptions.ToolWarnLucky === 1 &&
} CMOptions.ToolWarnPos === 1 &&
Game.tooltip.tta.style.top = `${Math.min(parseInt(Game.tooltip.tta.style.top, 10), (l('game').clientHeight + l('topBar').clientHeight) - Game.tooltip.tt.clientHeight - warnOffset - 46)}px`; l('CMDispTooltipWarningParent') !== null
} ) {
// Kept for future possible use if the code changes again warnOffset = l('CMDispTooltipWarningParent').clientHeight - 4;
/* else if (!Game.onCrate && !Game.OnAscend && CM.Options.TimerBar === 1 && CM.Options.TimerBarPos === 0) { }
Game.tooltip.tta.style.top = `${Math.min(
parseInt(Game.tooltip.tta.style.top, 10),
l('game').clientHeight +
l('topBar').clientHeight -
Game.tooltip.tt.clientHeight -
warnOffset -
46,
)}px`;
}
// Kept for future possible use if the code changes again
/* else if (!Game.onCrate && !Game.OnAscend && CM.Options.TimerBar === 1 && CM.Options.TimerBarPos === 0) {
Game.tooltip.tta.style.top = (parseInt(Game.tooltip.tta.style.top) + parseInt(CM.Disp.TimerBar.style.height)) + 'px'; Game.tooltip.tta.style.top = (parseInt(Game.tooltip.tta.style.top) + parseInt(CM.Disp.TimerBar.style.height)) + 'px';
} */ } */
} }

View File

@@ -1,9 +1,16 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import * as UpdateTooltip from './UpdateTooltips'; import UpdateTooltips, * as UpdateTooltip from './UpdateTooltips';
import { TooltipCreateTooltipBox } from './CreateTooltip'; import { TooltipCreateTooltipBox } from './CreateTooltip';
import { Beautify, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting'; import {
Beautify,
GetTimeColor,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import CopyData from '../../Sim/SimulationData/CopyData'; import CopyData from '../../Sim/SimulationData/CopyData';
import { TooltipName, TooltipType } from '../VariablesAndData'; import {
SimpleTooltipElements,
TooltipName,
TooltipType,
} from '../VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding'; import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
@@ -17,47 +24,17 @@ import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
* @param {string} minWidth The minimum width of the tooltip * @param {string} minWidth The minimum width of the tooltip
*/ */
export function CreateSimpleTooltip(placeholder, text, minWidth) { export function CreateSimpleTooltip(placeholder, text, minWidth) {
const Tooltip = document.createElement('div'); const Tooltip = document.createElement('div');
Tooltip.id = placeholder; Tooltip.id = placeholder;
const desc = document.createElement('div'); const desc = document.createElement('div');
desc.style.minWidth = minWidth; desc.style.minWidth = minWidth;
desc.style.marginBottom = '4px'; desc.style.marginBottom = '4px';
const div = document.createElement('div'); const div = document.createElement('div');
div.style.textAlign = 'left'; div.style.textAlign = 'left';
div.textContent = text; div.textContent = text;
desc.appendChild(div); desc.appendChild(div);
Tooltip.appendChild(desc); Tooltip.appendChild(desc);
} SimpleTooltipElements[placeholder] = Tooltip;
/**
* This function updates the sections of the tooltips created by CookieMonster
*/
export function UpdateTooltips() {
CopyData();
if (l('tooltipAnchor').style.display !== 'none' && l('CMTooltipArea')) {
l('CMTooltipArea').innerHTML = '';
const tooltipBox = TooltipCreateTooltipBox();
l('CMTooltipArea').appendChild(tooltipBox);
if (TooltipType === 'b') {
UpdateTooltip.Building();
} else if (TooltipType === 'u') {
UpdateTooltip.Upgrade();
} else if (TooltipType === 's') {
UpdateTooltip.SugarLump();
} else if (TooltipType === 'g') {
UpdateTooltip.Grimoire();
} else if (TooltipType === 'p') {
UpdateTooltip.GardenPlots();
} else if (TooltipType === 'ha') {
UpdateTooltip.HarvestAll();
}
UpdateTooltip.Warnings();
} else if (l('CMTooltipArea') === null) { // Remove warnings if its a basic tooltip
if (l('CMDispTooltipWarningParent') !== null) {
l('CMDispTooltipWarningParent').remove();
}
}
} }
/** /**
@@ -68,49 +45,108 @@ export function UpdateTooltips() {
* @returns {string} l('tooltip').innerHTML The HTML of the l('tooltip')-object * @returns {string} l('tooltip').innerHTML The HTML of the l('tooltip')-object
*/ */
export function CreateTooltip(type, name) { export function CreateTooltip(type, name) {
if (type === 'b') { // Buildings if (type === 'b') {
l('tooltip').innerHTML = Game.Objects[name].tooltip(); // Buildings
// Adds amortization info to the list of info per building l('tooltip').innerHTML = Game.Objects[name].tooltip();
if (CMOptions.TooltipAmor === 1) { // Adds amortization info to the list of info per building
const buildPrice = BuildingGetPrice(Game.Objects[name], Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount); if (CMOptions.TooltipAmor === 1) {
const amortizeAmount = buildPrice - Game.Objects[name].totalCookies; const buildPrice = BuildingGetPrice(
if (amortizeAmount > 0) { Game.Objects[name],
l('tooltip').innerHTML = l('tooltip').innerHTML Game.Objects[name].basePrice,
.split('so far</div>') 0,
.join(`so far<br/>&bull; <b>${Beautify(amortizeAmount)}</b> ${Math.floor(amortizeAmount) === 1 ? 'cookie' : 'cookies'} left to amortize (${GetTimeColor((buildPrice - Game.Objects[name].totalCookies) / (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text})</div>`); Game.Objects[name].free,
} Game.Objects[name].amount,
} );
if (Game.buyMode === -1) { const amortizeAmount = buildPrice - Game.Objects[name].totalCookies;
/* if (amortizeAmount > 0) {
* Fix sell price displayed in the object tooltip. l('tooltip').innerHTML = l('tooltip')
* .innerHTML.split('so far</div>')
* The buildings sell price displayed by the game itself (without any mod) is incorrect. .join(
* The following line of code fixes this issue, and can be safely removed when the game gets fixed. `so far<br/>&bull; <b>${Beautify(amortizeAmount)}</b> ${
* Math.floor(amortizeAmount) === 1 ? 'cookie' : 'cookies'
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262 } left to amortize (${
*/ GetTimeColor(
l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].bulkPrice)).join(Beautify((Game.Objects[name], Game.Objects[name].basePrice, Game.Objects[name].amount, Game.Objects[name].free, Game.buyBulk, 1))); (buildPrice - Game.Objects[name].totalCookies) /
} (Game.Objects[name].storedTotalCps * Game.globalCpsMult),
} else if (type === 'u') { // Upgrades ).text
if (!Game.UpgradesInStore[name]) return ''; })</div>`,
l('tooltip').innerHTML = Game.crateTooltip(Game.UpgradesInStore[name], 'store'); );
} else if (type === 's') l('tooltip').innerHTML = Game.lumpTooltip(); // Sugar Lumps }
else if (type === 'g') l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(name)(); // Grimoire }
else if (type === 'p') l('tooltip').innerHTML = Game.ObjectsById[2].minigame.tileTooltip(name[0], name[1])(); // Garden plots if (Game.buyMode === -1) {
else if (type === 'ha') l('tooltip').innerHTML = Game.ObjectsById[2].minigame.toolTooltip(1)(); // Harvest all button in garden /*
* Fix sell price displayed in the object tooltip.
*
* The buildings sell price displayed by the game itself (without any mod) is incorrect.
* The following line of code fixes this issue, and can be safely removed when the game gets fixed.
*
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
*/
l('tooltip').innerHTML = l('tooltip')
.innerHTML.split(Beautify(Game.Objects[name].bulkPrice))
.join(
Beautify(
(Game.Objects[name],
Game.Objects[name].basePrice,
Game.Objects[name].amount,
Game.Objects[name].free,
Game.buyBulk,
1),
),
);
}
} else if (type === 'u') {
// Upgrades
if (!Game.UpgradesInStore[name]) return '';
l('tooltip').innerHTML = Game.crateTooltip(
Game.UpgradesInStore[name],
'store',
);
} else if (type === 's') l('tooltip').innerHTML = Game.lumpTooltip();
// Sugar Lumps
else if (type === 'g')
l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(
name,
)();
// Grimoire
else if (type === 'p')
l('tooltip').innerHTML = Game.ObjectsById[2].minigame.tileTooltip(
name[0],
name[1],
)();
// Harvest all button in garden
else if (type === 'ha')
l('tooltip').innerHTML = Game.ObjectsById[2].minigame.toolTooltip(1)();
else if (type === 'wb') l('tooltip').innerHTML = '';
else if (type === 'pag')
l('tooltip').innerHTML = Game.Objects.Temple.minigame.godTooltip(name)();
else if (type === 'pas')
l('tooltip').innerHTML = Game.Objects.Temple.minigame.slotTooltip(
name[0],
)();
// Adds area for extra tooltip-sections // Adds area for extra tooltip-sections
if ((type === 'b' && Game.buyMode === 1) || type === 'u' || type === 's' || type === 'g' || (type === 'p' && !Game.keys[16]) || type === 'ha') { if (
const area = document.createElement('div'); (type === 'b' && Game.buyMode === 1) ||
area.id = 'CMTooltipArea'; type === 'u' ||
l('tooltip').appendChild(area); type === 's' ||
} type === 'g' ||
(type === 'p' && !Game.keys[16]) ||
type === 'ha' ||
type === 'wb' ||
type === 'pag' ||
(type === 'pas' && name[1] !== -1)
) {
const area = document.createElement('div');
area.id = 'CMTooltipArea';
l('tooltip').appendChild(area);
}
// Sets global variables used by CM.Disp.UpdateTooltip() // Sets global variables used by CM.Disp.UpdateTooltip()
TooltipType = type; TooltipType = type;
TooltipName = name; TooltipName = name;
UpdateTooltips(); UpdateTooltips();
return l('tooltip').innerHTML; return l('tooltip').innerHTML;
} }

View File

@@ -0,0 +1,99 @@
/* eslint-disable no-restricted-syntax */
import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../../../Cache/VariablesAndData';
import { CMOptions } from '../../../Config/VariablesAndData';
import { SimObjects } from '../../../Sim/VariablesAndData';
import {
Beautify,
FormatTime,
GetTimeColor,
} from '../../BeautifyAndFormatting/BeautifyFormatting';
import GetCPS from '../../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../../HelperFunctions/GetWrinkConfigBank';
import {
ColorTextPre,
LastTargetTooltipBuilding,
TooltipBonusIncome,
TooltipName,
TooltipPrice,
} from '../../VariablesAndData';
import * as Create from '../CreateTooltip';
/**
* This function adds extra info to the Building tooltips
*/
export default function Building() {
if (CMOptions.TooltipBuildUpgrade === 1 && Game.buyMode === 1) {
const tooltipBox = l('CMTooltipBorder');
Create.TooltipCreateCalculationSection(tooltipBox);
let target;
if (Game.buyMode === 1) {
LastTargetTooltipBuilding = target;
} else {
target = LastTargetTooltipBuilding;
}
if (Game.buyBulk === 1) target = CacheObjects1;
else if (Game.buyBulk === 10) target = CacheObjects10;
else if (Game.buyBulk === 100) target = CacheObjects100;
TooltipPrice = Game.Objects[TooltipName].bulkPrice;
TooltipBonusIncome = target[TooltipName].bonus;
if (CMOptions.TooltipBuildUpgrade === 1 && Game.buyMode === 1) {
l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2);
const increase = Math.round(
(TooltipBonusIncome / Game.cookiesPs) * 10000,
);
if (Number.isFinite(increase) && increase !== 0) {
l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`;
} else {
l('CMTooltipIncome').textContent += ` (<0${
CMOptions.ScaleSeparator ? ',' : '.'
}01% of income)`;
}
l('CMTooltipBorder').className = ColorTextPre + target[TooltipName].color;
if (CMOptions.PPDisplayTime)
l('CMTooltipPP').textContent = FormatTime(target[TooltipName].pp);
else l('CMTooltipPP').textContent = Beautify(target[TooltipName].pp, 2);
l('CMTooltipPP').className = ColorTextPre + target[TooltipName].color;
const timeColor = GetTimeColor(
(TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
);
l('CMTooltipTime').textContent = timeColor.text;
if (
timeColor.text === 'Done!' &&
Game.cookies < target[TooltipName].price
) {
l('CMTooltipTime').textContent = `${timeColor.text} (with Wrink)`;
} else l('CMTooltipTime').textContent = timeColor.text;
l('CMTooltipTime').className = ColorTextPre + timeColor.color;
}
// Add "production left till next achievement"-bar
l('CMTooltipProductionHeader').style.display = 'none';
l('CMTooltipTime').style.marginBottom = '0px';
for (const i of Object.keys(Game.Objects[TooltipName].productionAchievs)) {
if (
!Game.HasAchiev(
Game.Objects[TooltipName].productionAchievs[i].achiev.name,
)
) {
const nextProductionAchiev =
Game.Objects[TooltipName].productionAchievs[i];
l('CMTooltipTime').style.marginBottom = '4px';
l('CMTooltipProductionHeader').style.display = '';
l('CMTooltipProduction').className = `ProdAchievement${TooltipName}`;
l('CMTooltipProduction').textContent = Beautify(
nextProductionAchiev.pow - SimObjects[TooltipName].totalCookies,
15,
);
l('CMTooltipProduction').style.color = 'white';
break;
}
}
} else l('CMTooltipArea').style.display = 'none';
}

View File

@@ -0,0 +1,55 @@
import { CMOptions } from '../../../Config/VariablesAndData';
import { Beautify } from '../../BeautifyAndFormatting/BeautifyFormatting';
import { TooltipName } from '../../VariablesAndData';
import * as Create from '../CreateTooltip';
/**
* This function adds extra info to the Garden plots tooltips
* It adds to the additional information to l('CMTooltipArea')
*/
export default function GardenPlots() {
const { minigame } = Game.Objects.Farm;
if (
CMOptions.TooltipPlots &&
minigame.plot[TooltipName[1]][TooltipName[0]][0] !== 0
) {
const mature =
minigame.plot[TooltipName[1]][TooltipName[0]][1] >
minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1]
.matureBase;
const plantName =
minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1]
.name;
l('CMTooltipBorder').appendChild(
Create.TooltipCreateHeader('Reward (Current / Maximum)'),
);
const reward = document.createElement('div');
reward.id = 'CMTooltipPlantReward';
l('CMTooltipBorder').appendChild(reward);
if (plantName === 'Bakeberry') {
l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 30))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 30)}`;
} else if (plantName === 'Chocoroot' || plantName === 'White chocoroot') {
l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 3))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 3)}`;
} else if (plantName === 'Queenbeet') {
l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.04, Game.cookiesPs * 60 * 60))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 60)}`;
} else if (plantName === 'Duketater') {
l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.08, Game.cookiesPs * 60 * 120))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 120)}`;
} else l('CMTooltipArea').style.display = 'none';
} else l('CMTooltipArea').style.display = 'none';
}

View File

@@ -0,0 +1,80 @@
import { CacheNoGoldSwitchCookiesPS } from '../../../Cache/VariablesAndData';
import { CMOptions } from '../../../Config/VariablesAndData';
import {
Beautify,
GetTimeColor,
} from '../../BeautifyAndFormatting/BeautifyFormatting';
import CalculateGrimoireRefillTime from '../../HelperFunctions/CalculateGrimoireRefillTime';
import GetWrinkConfigBank from '../../HelperFunctions/GetWrinkConfigBank';
import { ColorTextPre, TooltipName } from '../../VariablesAndData';
import * as Create from '../CreateTooltip';
/**
* This function adds extra info to the Grimoire tooltips
* It adds to the additional information to l('CMTooltipArea')
*/
export default function Grimoire() {
const { minigame } = Game.Objects['Wizard tower'];
const spellCost = minigame.getSpellCost(minigame.spellsById[TooltipName]);
if (CMOptions.TooltipGrim === 1 && spellCost <= minigame.magicM) {
const tooltipBox = l('CMTooltipBorder');
// Time left till enough magic for spell
tooltipBox.appendChild(Create.TooltipCreateHeader('Time Left'));
const time = document.createElement('div');
time.id = 'CMTooltipTime';
tooltipBox.appendChild(time);
const timeColor = GetTimeColor(
CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, spellCost),
);
time.textContent = timeColor.text;
time.className = ColorTextPre + timeColor.color;
// Time left untill magic spent is recovered
if (spellCost <= minigame.magic) {
tooltipBox.appendChild(Create.TooltipCreateHeader('Recover Time'));
const recover = document.createElement('div');
recover.id = 'CMTooltipRecover';
tooltipBox.appendChild(recover);
const recoverColor = GetTimeColor(
CalculateGrimoireRefillTime(
Math.max(0, minigame.magic - spellCost),
minigame.magicM,
minigame.magic,
),
);
recover.textContent = recoverColor.text;
recover.className = ColorTextPre + recoverColor.color;
}
// Extra information on cookies gained when spell is Conjure Baked Goods (Name === 0)
if (TooltipName === '0') {
tooltipBox.appendChild(
Create.TooltipCreateHeader('Cookies to be gained/lost'),
);
const conjure = document.createElement('div');
conjure.id = 'x';
tooltipBox.appendChild(conjure);
const reward = document.createElement('span');
reward.style.color = '#33FF00';
reward.textContent = Beautify(
Math.min(
(Game.cookies + GetWrinkConfigBank()) * 0.15,
CacheNoGoldSwitchCookiesPS * 60 * 30,
),
2,
);
conjure.appendChild(reward);
const seperator = document.createElement('span');
seperator.textContent = ' / ';
conjure.appendChild(seperator);
const loss = document.createElement('span');
loss.style.color = 'red';
loss.textContent = Beautify(CacheNoGoldSwitchCookiesPS * 60 * 15, 2);
conjure.appendChild(loss);
}
l('CMTooltipArea').appendChild(tooltipBox);
} else l('CMTooltipArea').style.display = 'none';
}

View File

@@ -0,0 +1,57 @@
import { CMOptions } from '../../../Config/VariablesAndData';
import { Beautify } from '../../BeautifyAndFormatting/BeautifyFormatting';
import * as Create from '../CreateTooltip';
/**
* This function adds extra info to the Garden Harvest All tooltip
* It is called when the Harvest All tooltip is created or refreshed by CM.Disp.UpdateTooltip()
* It adds to the additional information to l('CMTooltipArea')
*/
export default function HarvestAll() {
const { minigame } = Game.Objects.Farm;
if (CMOptions.TooltipLump) {
l('CMTooltipBorder').appendChild(
Create.TooltipCreateHeader('Cookies gained from harvesting:'),
);
let totalGain = 0;
let mortal = 0;
if (Game.keys[16] && Game.keys[17]) mortal = 1;
for (let y = 0; y < 6; y++) {
for (let x = 0; x < 6; x++) {
if (minigame.plot[y][x][0] >= 1) {
const tile = minigame.plot[y][x];
const me = minigame.plantsById[tile[0] - 1];
const plantName = me.name;
let count = true;
if (mortal && me.immortal) count = false;
if (tile[1] < me.matureBase) count = false;
if (count && plantName === 'Bakeberry') {
totalGain += Math.min(
Game.cookies * 0.03,
Game.cookiesPs * 60 * 30,
);
} else if (
(count && plantName === 'Chocoroot') ||
plantName === 'White chocoroot'
) {
totalGain += Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 3);
} else if (count && plantName === 'Queenbeet') {
totalGain += Math.min(
Game.cookies * 0.04,
Game.cookiesPs * 60 * 60,
);
} else if (count && plantName === 'Duketater') {
totalGain += Math.min(
Game.cookies * 0.08,
Game.cookiesPs * 60 * 120,
);
}
}
}
}
l('CMTooltipBorder').appendChild(
document.createTextNode(Beautify(totalGain)),
);
} else l('CMTooltipArea').style.display = 'none';
}

Some files were not shown because too many files have changed in this diff Show More