Compare commits

..

48 Commits

Author SHA1 Message Date
Aktanusa
902c866f18 Changed 'Pop All' button to pop only normal Wrinklers (Issue #140 & #171) 2018-04-24 20:39:58 -04:00
Aktanusa
f6164a9b85 Fixed to work with Version 2.0106 of CC (Issue #179 and #181) 2018-04-24 18:58:18 -04:00
Aktanusa
07253531ef Change to Version 2.0106.1 2018-04-21 17:30:36 -04:00
Aktanusa
5689ffb36e Revert tableLayout since it cuts off information 2018-03-05 21:08:26 -05:00
Aktanusa
3ec7b67c24 Fix brainfart undo https 2018-03-05 16:11:41 -05:00
Aktanusa
23abe72564 Undo some of the merge changes that was unwanted 2018-03-05 16:09:58 -05:00
Aktanusa
5266d8e4dc Merge branch 'redthefed-dev' into dev 2018-03-05 15:59:23 -05:00
Aktanusa
ebd0e929e2 Merge branch 'dev' of https://github.com/redthefed/CookieMonster into redthefed-dev 2018-03-05 15:58:38 -05:00
Aktanusa
fcd4d9e0fc Format the line better and also fixed the source file that was fixed in Issue #166 2018-03-05 15:08:03 -05:00
Aktanusa
41cd7688ea Merge branch 'ThexXTURBOXx-patch-1' into dev 2018-03-05 14:52:35 -05:00
Nico
00e0b179a3 Fixed typo, which ended in a bug 2018-03-05 16:44:10 +01:00
Aktanusa
2600ec040b Fix for Version 2.0045 of Cookie Clicker (Issue #161) 2018-03-04 19:16:15 -05:00
Aktanusa
3190d18d23 Forgot CookieMonster.js again... 2018-03-04 18:31:48 -05:00
Aktanusa
38b3c503fc Change to Version 2.0045.1 2018-03-04 18:28:44 -05:00
Aktanusa
71388411b5 Fixed Issues #153 and #158. Thanks to @Pantalaim0n and @CrackedP0t for the suggestion with the use of unsafeWindow but I rather use @cpeter256 version with window.eval instead. 2018-03-04 18:15:32 -05:00
Aktanusa
67eac9fde2 Merge branch 'sigv-https-load' into dev 2018-03-04 13:38:06 -05:00
redthefed
bd0cd9900d Fixed a few spelling errors and whitespace (#3)
* linting, spelling errors
2018-02-28 23:51:21 -06:00
Valters Jansons
4ad6cc9fe0 Update README to use HTTPS instead of HTTP
HTTPS is good to push for wherever possible,
even if the Cookie Clicker site itself does not support it now.

(cherry picked from commit 98924bc12e)
2018-02-25 16:26:11 +02:00
Valters Jansons
e59b69e3f2 Add TLS to HTTP links
Please use HTTPS wherever it is supported.
It is just good practise, you know.

This follows up commit 98924bc12e.
2018-02-25 12:31:36 +02:00
redthefed
78df5491a0 Merge branch 'master' of github.com:redthefed/CookieMonster 2018-02-17 21:22:39 -06:00
redthefed
de0d148dd0 changed combine.sh to reflect file order defined in combine.bat 2018-02-17 21:19:07 -06:00
redthefed
f9b4dd4ada Merge pull request #2 from redthefed/custom
pull
2018-02-16 18:59:01 -06:00
redthefed
0f8b5b7da7 commit 2018-02-16 18:53:56 -06:00
redthefed
7295e0ea76 Merge pull request #1 from lgeorget/master
.
2018-02-12 05:49:56 -06:00
Laurent Georget
010e065dd7 Add the time left to the 'next multiple' information in buildings' tooltip 2017-09-15 14:48:37 +02:00
Laurent Georget
816c566442 Add the 'next multiple of 50' information to buildings' tooltip 2017-09-15 14:48:37 +02:00
Aktanusa
f32b1d5685 Fix tooltip toggle description 2017-09-13 09:35:10 -04:00
Aktanusa
9df807a4ae Version change to 2.0042.3 2017-09-13 09:32:44 -04:00
Aktanusa
bd2b59efde Added timer to Grimoire spells (Issue #136) with the help from @Hoten pull request (Issue #138) and fixed a very minor tooltip bug 2017-09-12 17:09:24 -04:00
Aktanusa
04549b5e21 Fix Wrinklers typo in description (forgot the source file also) (Issue #142) 2017-09-09 15:17:04 -04:00
Aktanusa
e5039b588b Merge branch 'tayrayb-patch-1' into dev 2017-09-09 15:14:43 -04:00
Aktanusa
5a9dc8b9fe Merge branch 'patch-1' of https://github.com/tayrayb/CookieMonster into tayrayb-patch-1 2017-09-09 15:14:24 -04:00
Tayray
f773a9595a Fix Wrinklers Typo in Description 2017-08-25 13:14:45 +10:00
Aktanusa
362e87610e Changed average CPS to ignore some outliers 2017-08-18 12:28:07 -04:00
Aktanusa
b16510c6ed Optimize reset bonus calculation 2017-08-18 08:04:52 -04:00
Aktanusa
92ff50d3a3 Fix reset bonus stat to sometimes show the wrong number before 100% of potential is unlocked (hopefully) 2017-08-18 00:40:23 -04:00
Aktanusa
1633dfb283 Fixed tooltip placement in minigames 2017-08-17 17:55:47 -04:00
Aktanusa
80bb731f17 Changed default for average CPS/clicks to be 1m/1s since people kept getting confused 2017-08-17 17:28:34 -04:00
Aktanusa
ba387bddc6 Fixed max prestige not always max with fixes to tooltip description also (Issue #131) 2017-08-17 17:24:04 -04:00
Aktanusa
197fceaddc Version change to 2.0042.2 2017-08-17 16:39:55 -04:00
Aktanusa
cad42578a9 Fixed to work with Version 2.0042 (Mostly) (Issue #134) 2017-08-08 20:40:52 -04:00
Aktanusa
446f1e767c Version change to 2.0042.1 2017-08-08 16:22:06 -04:00
Aktanusa
6ac602a067 Fixed very minor bug in average CPS with Chocolate Egg and fixed negative average CPS (maybe?) 2017-08-03 23:31:54 -04:00
Aktanusa
37107ae621 Version change to 2.0034.4 2017-08-03 23:18:33 -04:00
Aktanusa
687cb9a4c9 Fix heavenly chips multiplier (Issue #129) 2017-07-27 21:13:35 -04:00
Aktanusa
2176b9b436 Change the default of calculate with Wrinkler to be off (Issue #91) 2017-07-27 21:02:02 -04:00
Aktanusa
e061caa2e4 Version changed to 2.0034.3 and changed to a faster method of getting current time 2017-07-19 17:33:54 -04:00
Aktanusa
b4157cdbc5 Fixed current date issue (Issue #124) 2017-07-19 16:21:20 -04:00
8 changed files with 1028 additions and 690 deletions

View File

@@ -1,2 +1,2 @@
#!/bin/sh #!/bin/sh
cat src/*.js > CookieMonster.js cat ./src/Header.js ./src/Cache.js ./src/Config.js ./src/Data.js ./src/Disp.js ./src/Main.js ./src/Sim.js ./src/Footer.js > CookieMonster.js

File diff suppressed because it is too large Load Diff

View File

@@ -54,7 +54,7 @@ Copy this code and save it as a bookmark. Paste it in the URL section. To activa
```javascript ```javascript
javascript: (function () { javascript: (function () {
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js'); Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonster.js');
}()); }());
``` ```
@@ -64,7 +64,7 @@ For beta, use the following instead:
```javascript ```javascript
javascript: (function () { javascript: (function () {
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js'); Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
}()); }());
``` ```
@@ -81,14 +81,16 @@ If you'd rather use the addon as a script via per example *Greasemonkey* or *Tam
// @grant none // @grant none
// ==/UserScript== // ==/UserScript==
(function() { var code = "(" + (function() {
var checkReady = setInterval(function() { var checkReady = setInterval(function() {
if (typeof Game.ready !== 'undefined' && Game.ready) { if (typeof Game.ready !== 'undefined' && Game.ready) {
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js'); Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonster.js');
clearInterval(checkReady); clearInterval(checkReady);
} }
}, 1000); }, 1000);
})(); }).toString() + ")()";
window.eval(code);
``` ```
If you are using the beta, use this instead: If you are using the beta, use this instead:
@@ -101,14 +103,16 @@ If you are using the beta, use this instead:
// @grant none // @grant none
// ==/UserScript== // ==/UserScript==
(function() { var code = "(" + (function() {
var checkReady = setInterval(function() { var checkReady = setInterval(function() {
if (typeof Game.ready !== 'undefined' && Game.ready) { if (typeof Game.ready !== 'undefined' && Game.ready) {
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js'); Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
clearInterval(checkReady); clearInterval(checkReady);
} }
}, 1000); }, 1000);
})(); }).toString() + ")()";
window.eval(code);
``` ```
# Bugs and suggestions # Bugs and suggestions
@@ -129,7 +133,7 @@ All suggestions are welcome, even the smallest ones.
# Contributors # Contributors
* **[Raving_Kumquat](http://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author * **[Raving_Kumquat](https://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
* **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer * **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
* **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now) * **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now)
* **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat * **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat

View File

@@ -1,11 +1,11 @@
/********* /*********
* Cache * * Cache *
*********/ *********/
CM.Cache.AddQueue = function() { CM.Cache.AddQueue = function() {
CM.Cache.Queue = document.createElement('script'); CM.Cache.Queue = document.createElement('script');
CM.Cache.Queue.type = 'text/javascript'; CM.Cache.Queue.type = 'text/javascript';
CM.Cache.Queue.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/queue/queue.js'); CM.Cache.Queue.setAttribute('src', 'https://aktanusa.github.io/CookieMonster/queue/queue.js');
document.head.appendChild(CM.Cache.Queue); document.head.appendChild(CM.Cache.Queue);
} }
@@ -30,10 +30,10 @@ CM.Cache.RemakeIncome = function() {
// Simulate Upgrade Buys // Simulate Upgrade Buys
CM.Sim.BuyUpgrades(); CM.Sim.BuyUpgrades();
// Simulate Building Buys for 10 amount // Simulate Building Buys for 10 amount
CM.Sim.BuyBuildings(10, 'Objects10'); CM.Sim.BuyBuildings(10, 'Objects10');
// Simulate Building Buys for 100 amount // Simulate Building Buys for 100 amount
CM.Sim.BuyBuildings(100, 'Objects100'); CM.Sim.BuyBuildings(100, 'Objects100');
} }
@@ -56,6 +56,13 @@ CM.Cache.RemakeWrinkBank = function() {
totalSucked += sucked; totalSucked += sucked;
} }
CM.Cache.WrinkBank = totalSucked; CM.Cache.WrinkBank = totalSucked;
CM.Cache.WrinkGodBank = totalSucked;
if (Game.hasGod) {
var godLvl = Game.hasGod('scorn');
if (godLvl == 2) CM.Cache.WrinkGodBank = CM.Cache.WrinkGodBank * 1.15 / 1.1;
else if (godLvl == 3) CM.Cache.WrinkGodBank = CM.Cache.WrinkGodBank * 1.15 / 1.05;
else if (godLvl != 1) CM.Cache.WrinkGodBank *= 1.15;
}
} }
CM.Cache.RemakeBuildingsPP = function() { CM.Cache.RemakeBuildingsPP = function() {
@@ -115,15 +122,15 @@ CM.Cache.RemakeBuildingsOtherPP = function(amount, target) {
CM.Cache.RemakePP = function() { CM.Cache.RemakePP = function() {
// Buildings for 1 amount // Buildings for 1 amount
CM.Cache.RemakeBuildingsPP(); CM.Cache.RemakeBuildingsPP();
// Upgrades // Upgrades
CM.Cache.RemakeUpgradePP(); CM.Cache.RemakeUpgradePP();
// Buildings for 10 amount // Buildings for 10 amount
CM.Cache.RemakeBuildingsOtherPP(10, 'Objects10'); CM.Cache.RemakeBuildingsOtherPP(10, 'Objects10');
// Buildings for 100 amount // Buildings for 100 amount
CM.Cache.RemakeBuildingsOtherPP(100, 'Objects100'); CM.Cache.RemakeBuildingsOtherPP(100, 'Objects100');
} }
CM.Cache.RemakeLucky = function() { CM.Cache.RemakeLucky = function() {
@@ -149,39 +156,39 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout) {
CM.Cache.RemakeChain = function() { CM.Cache.RemakeChain = function() {
var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6; var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6;
maxPayout /= CM.Sim.getCPSBuffMult(); maxPayout /= CM.Sim.getCPSBuffMult();
CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout); CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout);
CM.Cache.ChainWrathReward = CM.Cache.MaxChainMoni(6, maxPayout); CM.Cache.ChainWrathReward = CM.Cache.MaxChainMoni(6, maxPayout);
if (maxPayout < CM.Cache.ChainReward) { if (maxPayout < CM.Cache.ChainReward) {
CM.Cache.Chain = 0; CM.Cache.Chain = 0;
} }
else { else {
CM.Cache.Chain = CM.Cache.NextNumber(CM.Cache.ChainReward) / 0.25; CM.Cache.Chain = CM.Cache.NextNumber(CM.Cache.ChainReward) / 0.5;
} }
if (maxPayout < CM.Cache.ChainWrathReward) { if (maxPayout < CM.Cache.ChainWrathReward) {
CM.Cache.ChainWrath = 0; CM.Cache.ChainWrath = 0;
} }
else { else {
CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.25; CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.5;
} }
CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7); CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7); CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7);
if ((maxPayout * 7) < CM.Cache.ChainFrenzyReward) { if ((maxPayout * 7) < CM.Cache.ChainFrenzyReward) {
CM.Cache.ChainFrenzy = 0; CM.Cache.ChainFrenzy = 0;
} }
else { else {
CM.Cache.ChainFrenzy = CM.Cache.NextNumber(CM.Cache.ChainFrenzyReward) / 0.25; CM.Cache.ChainFrenzy = CM.Cache.NextNumber(CM.Cache.ChainFrenzyReward) / 0.5;
} }
if ((maxPayout * 7) < CM.Cache.ChainFrenzyWrathReward) { if ((maxPayout * 7) < CM.Cache.ChainFrenzyWrathReward) {
CM.Cache.ChainFrenzyWrath = 0; CM.Cache.ChainFrenzyWrath = 0;
} }
else { else {
CM.Cache.ChainFrenzyWrath = CM.Cache.NextNumber(CM.Cache.ChainFrenzyWrathReward) / 0.25; CM.Cache.ChainFrenzyWrath = CM.Cache.NextNumber(CM.Cache.ChainFrenzyWrathReward) / 0.5;
} }
} }
@@ -189,7 +196,7 @@ CM.Cache.RemakeSeaSpec = function() {
if (Game.season == 'christmas') { if (Game.season == 'christmas') {
var val = Game.cookiesPs * 60; var val = Game.cookiesPs * 60;
if (Game.hasBuff('Elder frenzy')) val *= 0.5; // very sorry if (Game.hasBuff('Elder frenzy')) val *= 0.5; // very sorry
if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize
CM.Cache.SeaSpec = Math.max(25, val); CM.Cache.SeaSpec = Math.max(25, val);
if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2; if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2;
} }
@@ -233,24 +240,24 @@ CM.Cache.InitCookiesDiff = function() {
CM.Cache.UpdateAvgCPS = function() { CM.Cache.UpdateAvgCPS = function() {
var currDate = Math.floor(Date.now() / 1000); var currDate = Math.floor(Date.now() / 1000);
if (CM.Cache.lastDate != currDate) { if (CM.Cache.lastDate != currDate) {
var choEggTotal = Game.cookies + CM.Cache.SellForChoEgg; var choEggTotal = Game.cookies + CM.Cache.SellForChoEgg;
if (Game.cpsSucked > 0) { if (Game.cpsSucked > 0) {
choEggTotal += CM.Cache.WrinkBank; choEggTotal += CM.Cache.WrinkGodBank;
} }
choEggTotal *= 0.05; choEggTotal *= 0.05;
if (CM.Cache.lastDate != -1) { if (CM.Cache.lastDate != -1) {
var timeDiff = currDate - CM.Cache.lastDate var timeDiff = currDate - CM.Cache.lastDate
var bankDiffAvg = Math.max(0, (Game.cookies - CM.Cache.lastCookies)) / timeDiff; var bankDiffAvg = Math.max(0, (Game.cookies - CM.Cache.lastCookies)) / timeDiff;
var wrinkDiffAvg = (CM.Cache.WrinkBank - CM.Cache.lastWrinkCookies) / timeDiff; var wrinkDiffAvg = Math.max(0, (CM.Cache.WrinkBank - CM.Cache.lastWrinkCookies)) / timeDiff;
var choEggDiffAvg = Math.max(0,(choEggTotal - CM.Cache.lastChoEgg)) / timeDiff; var choEggDiffAvg = Math.max(0,(choEggTotal - CM.Cache.lastChoEgg)) / timeDiff;
var clicksDiffAvg = (Game.cookieClicks - CM.Cache.lastClicks) / timeDiff; var clicksDiffAvg = (Game.cookieClicks - CM.Cache.lastClicks) / timeDiff;
for (var i = 0; i < timeDiff; i++) { for (var i = 0; i < timeDiff; i++) {
CM.Cache.CookiesDiff.enqueue(bankDiffAvg); CM.Cache.CookiesDiff.enqueue(bankDiffAvg);
CM.Cache.WrinkDiff.enqueue(wrinkDiffAvg); CM.Cache.WrinkDiff.enqueue(wrinkDiffAvg);
CM.Cache.ChoEggDiff.enqueue(choEggDiffAvg); CM.Cache.ChoEggDiff.enqueue(choEggDiffAvg);
CM.Cache.ClicksDiff.enqueue(clicksDiffAvg); CM.Cache.ClicksDiff.enqueue(clicksDiffAvg);
} }
// Assumes the queues are the same length // Assumes the queues are the same length
while (CM.Cache.CookiesDiff.getLength() > 1800) { while (CM.Cache.CookiesDiff.getLength() > 1800) {
@@ -258,7 +265,7 @@ CM.Cache.UpdateAvgCPS = function() {
CM.Cache.WrinkDiff.dequeue(); CM.Cache.WrinkDiff.dequeue();
CM.Cache.ClicksDiff.dequeue(); CM.Cache.ClicksDiff.dequeue();
} }
while (CM.Cache.ClicksDiff.getLength() > 30) { while (CM.Cache.ClicksDiff.getLength() > 30) {
CM.Cache.ClicksDiff.dequeue(); CM.Cache.ClicksDiff.dequeue();
} }
@@ -268,21 +275,51 @@ CM.Cache.UpdateAvgCPS = function() {
CM.Cache.lastWrinkCookies = CM.Cache.WrinkBank; CM.Cache.lastWrinkCookies = CM.Cache.WrinkBank;
CM.Cache.lastChoEgg = choEggTotal; CM.Cache.lastChoEgg = choEggTotal;
CM.Cache.lastClicks = Game.cookieClicks; CM.Cache.lastClicks = Game.cookieClicks;
var sortedGainBank = new Array();
var sortedGainWrink = new Array();
var sortedGainChoEgg = new Array();
var cpsLength = Math.min(CM.Cache.CookiesDiff.getLength(), CM.Disp.times[CM.Config.AvgCPSHist] * 60);
// Assumes the queues are the same length
for (var i = CM.Cache.CookiesDiff.getLength() - cpsLength; i < CM.Cache.CookiesDiff.getLength(); i++) {
sortedGainBank.push(CM.Cache.CookiesDiff.get(i));
sortedGainWrink.push(CM.Cache.WrinkDiff.get(i));
sortedGainChoEgg.push(CM.Cache.ChoEggDiff.get(i));
}
sortedGainBank.sort(function(a, b) { return a - b; });
sortedGainWrink.sort(function(a, b) { return a - b; });
sortedGainChoEgg.sort(function(a, b) { return a - b; });
var cut = Math.round(sortedGainBank.length / 10);
while (cut > 0) {
sortedGainBank.shift();
sortedGainBank.pop();
sortedGainWrink.shift();
sortedGainWrink.pop();
sortedGainChoEgg.shift();
sortedGainChoEgg.pop();
cut--;
}
var totalGainBank = 0; var totalGainBank = 0;
var totalGainWrink = 0; var totalGainWrink = 0;
var totalGainChoEgg = 0; var totalGainChoEgg = 0;
var cpsLength = Math.min(CM.Cache.CookiesDiff.getLength(), CM.Disp.times[CM.Config.AvgCPSHist] * 60);
// Assumes the queues are the same length for (var i = 0; i < sortedGainBank.length; i++) {
for (var i = CM.Cache.CookiesDiff.getLength() - cpsLength; i < CM.Cache.CookiesDiff.getLength(); i++) { totalGainBank += sortedGainBank[i];
totalGainBank += CM.Cache.CookiesDiff.get(i); totalGainWrink += sortedGainWrink[i];
totalGainWrink += CM.Cache.WrinkDiff.get(i); totalGainChoEgg += sortedGainChoEgg[i];
totalGainChoEgg += CM.Cache.ChoEggDiff.get(i);
} }
CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / cpsLength; CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / sortedGainBank.length;
if ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) || CM.Config.CalcWrink == 0) { var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg'));
CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + totalGainChoEgg) / cpsLength;
if (choEgg || CM.Config.CalcWrink == 0) {
CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + (choEgg ? totalGainChoEgg : 0)) / sortedGainBank.length;
} }
else { else {
CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS; CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS;
@@ -301,6 +338,7 @@ CM.Cache.min = -1;
CM.Cache.max = -1; CM.Cache.max = -1;
CM.Cache.mid = -1; CM.Cache.mid = -1;
CM.Cache.WrinkBank = -1; CM.Cache.WrinkBank = -1;
CM.Cache.WrinkGodBank = -1;
CM.Cache.NoGoldSwitchCookiesPS = 0; CM.Cache.NoGoldSwitchCookiesPS = 0;
CM.Cache.Lucky = 0; CM.Cache.Lucky = 0;
CM.Cache.LuckyReward = 0; CM.Cache.LuckyReward = 0;

View File

@@ -9,7 +9,7 @@ CM.SaveConfig = function(config) {
CM.LoadConfig = function() { CM.LoadConfig = function() {
if (localStorage.getItem(CM.ConfigPrefix) != null) { if (localStorage.getItem(CM.ConfigPrefix) != null) {
CM.Config = JSON.parse(localStorage.getItem(CM.ConfigPrefix)); CM.Config = JSON.parse(localStorage.getItem(CM.ConfigPrefix));
// Check values // Check values
var mod = false; var mod = false;
for (var i in CM.ConfigDefault) { for (var i in CM.ConfigDefault) {
@@ -56,8 +56,8 @@ CM.LoadConfig = function() {
} }
} }
} }
else { // Default values else { // Default values
CM.RestoreDefault(); CM.RestoreDefault();
} }
} }
@@ -121,7 +121,7 @@ CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON']
CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}}; CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}};
CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', toggle: true, func: function() {CM.Disp.ToggleUpBarColor();}}; CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', toggle: true, func: function() {CM.Disp.ToggleUpBarColor();}};
CM.ConfigData.Colors = {desc: {Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels', Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels', Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels', Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels', Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar', Pink: 'Color Pink. Used for Dragonflight bar', Brown: 'Color Brown. Used for Dragon Harvest bar'}, func: function() {CM.Disp.UpdateColors();}}; CM.ConfigData.Colors = {desc: {Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels', Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels', Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels', Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels', Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar', Pink: 'Color Pink. Used for Dragonflight bar', Brown: 'Color Brown. Used for Dragon Harvest bar'}, func: function() {CM.Disp.UpdateColors();}};
CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinkers', toggle: true}; CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinklers', toggle: true};
CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false}; CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false};
CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false}; CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false};
CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false}; CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false};
@@ -137,7 +137,7 @@ CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of t
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}}; CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}};
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true}; CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true};
CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}}; CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}};
CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades', toggle: true}; CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades/grimoire', toggle: true};
CM.ConfigData.TooltipAmor = {label: ['Tooltip Amortization Information OFF', 'Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true}; CM.ConfigData.TooltipAmor = {label: ['Tooltip Amortization Information OFF', 'Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true};
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}}; CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}};
CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', toggle: false, func: function() {CM.Disp.ToggleToolWarnCautPos();}}; CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', toggle: false, func: function() {CM.Disp.ToggleToolWarnCautPos();}};

View File

@@ -55,7 +55,7 @@ CM.Disp.FormatTime = function(time, format) {
return str; return str;
} }
CM.Disp.GetTimeColor = function(price, bank, cps) { CM.Disp.GetTimeColor = function(price, bank, cps, time) {
var color; var color;
var text; var text;
if (bank >= price) { if (bank >= price) {
@@ -68,7 +68,12 @@ CM.Disp.GetTimeColor = function(price, bank, cps) {
} }
} }
else { else {
var time = (price - bank) / cps; if (typeof time !== 'undefined') {
var time = time;
}
else {
var time = (price - bank) / cps;
}
text = CM.Disp.FormatTime(time); text = CM.Disp.FormatTime(time);
if (time > 300) { if (time > 300) {
color = CM.Disp.colorRed; color = CM.Disp.colorRed;
@@ -91,7 +96,7 @@ CM.Disp.Beautify = function(num, frac) {
num = Math.abs(num); num = Math.abs(num);
negative = true; negative = true;
} }
for (var i = (CM.Disp.shortScale.length - 1); i >= 0; i--) { for (var i = (CM.Disp.shortScale.length - 1); i >= 0; i--) {
if (i < CM.Disp.metric.length && CM.Config.Scale == 1) { if (i < CM.Disp.metric.length && CM.Config.Scale == 1) {
if (num >= Math.pow(1000, i + 2)) { if (num >= Math.pow(1000, i + 2)) {
@@ -109,7 +114,7 @@ CM.Disp.Beautify = function(num, frac) {
if (answer == '') { if (answer == '') {
answer = CM.Backup.Beautify(num, frac); answer = CM.Backup.Beautify(num, frac);
} }
if (negative) { if (negative) {
answer = '-' + answer; answer = '-' + answer;
} }
@@ -148,7 +153,7 @@ CM.Disp.GetConfigDisplay = function(config) {
CM.Disp.AddJscolor = function() { CM.Disp.AddJscolor = function() {
CM.Disp.Jscolor = document.createElement('script'); CM.Disp.Jscolor = document.createElement('script');
CM.Disp.Jscolor.type = 'text/javascript'; CM.Disp.Jscolor.type = 'text/javascript';
CM.Disp.Jscolor.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/jscolor/jscolor.js'); CM.Disp.Jscolor.setAttribute('src', 'https://aktanusa.github.io/CookieMonster/jscolor/jscolor.js');
document.head.appendChild(CM.Disp.Jscolor); document.head.appendChild(CM.Disp.Jscolor);
} }
@@ -174,14 +179,17 @@ CM.Disp.CreateBotBar = function() {
CM.Disp.BotBar.style.borderTop = '1px solid black'; CM.Disp.BotBar.style.borderTop = '1px solid black';
CM.Disp.BotBar.style.overflow = 'auto'; CM.Disp.BotBar.style.overflow = 'auto';
CM.Disp.BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black'; CM.Disp.BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
var table = document.createElement('table'); var table = document.createElement('table');
table.style.width = '100%'; table.style.width = '100%';
table.style.textAlign = 'center'; table.style.textAlign = 'center';
table.style.whiteSpace = 'nowrap'; table.style.whiteSpace = 'nowrap';
// TODO figure a better way
//table.style.tableLayout = 'fixed';
//table.style.overflow = 'hidden';
var tbody = document.createElement('tbody'); var tbody = document.createElement('tbody');
table.appendChild(tbody); table.appendChild(tbody);
var firstCol = function(text, color) { var firstCol = function(text, color) {
var td = document.createElement('td'); var td = document.createElement('td');
td.style.textAlign = 'right'; td.style.textAlign = 'right';
@@ -189,7 +197,7 @@ CM.Disp.CreateBotBar = function() {
td.textContent = text; td.textContent = text;
return td; return td;
} }
var type = document.createElement('tr'); var type = document.createElement('tr');
type.style.fontWeight = 'bold'; type.style.fontWeight = 'bold';
type.appendChild(firstCol(CM.VersionMajor + '.' + CM.VersionMinor, CM.Disp.colorYellow)); type.appendChild(firstCol(CM.VersionMajor + '.' + CM.VersionMinor, CM.Disp.colorYellow));
@@ -203,7 +211,7 @@ CM.Disp.CreateBotBar = function() {
var time = document.createElement('tr'); var time = document.createElement('tr');
time.appendChild(firstCol('Time Left', CM.Disp.colorBlue)); time.appendChild(firstCol('Time Left', CM.Disp.colorBlue));
tbody.appendChild(time); tbody.appendChild(time);
for (var i in Game.Objects) { for (var i in Game.Objects) {
var header = document.createElement('td'); var header = document.createElement('td');
header.appendChild(document.createTextNode((i.indexOf(' ') != -1 ? i.substring(0, i.indexOf(' ')) : i) + ' (')); header.appendChild(document.createTextNode((i.indexOf(' ') != -1 ? i.substring(0, i.indexOf(' ')) : i) + ' ('));
@@ -215,11 +223,11 @@ CM.Disp.CreateBotBar = function() {
bonus.appendChild(document.createElement('td')); bonus.appendChild(document.createElement('td'));
pp.appendChild(document.createElement('td')); pp.appendChild(document.createElement('td'));
time.appendChild(document.createElement('td')); time.appendChild(document.createElement('td'));
} }
CM.Disp.BotBar.appendChild(table); CM.Disp.BotBar.appendChild(table);
l('wrapper').appendChild(CM.Disp.BotBar); l('wrapper').appendChild(CM.Disp.BotBar);
} }
@@ -237,7 +245,7 @@ CM.Disp.ToggleBotBar = function() {
CM.Disp.UpdateBotBarOther = function() { CM.Disp.UpdateBotBarOther = function() {
if (CM.Config.BotBar == 1) { if (CM.Config.BotBar == 1) {
var count = 0; var count = 0;
for (var i in CM.Cache.Objects) { for (var i in CM.Cache.Objects) {
count++; count++;
CM.Disp.BotBar.firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount; CM.Disp.BotBar.firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount;
@@ -251,7 +259,7 @@ CM.Disp.UpdateBotBarOther = function() {
CM.Disp.UpdateBotBarTime = function() { CM.Disp.UpdateBotBarTime = function() {
if (CM.Config.BotBar == 1) { if (CM.Config.BotBar == 1) {
var count = 0; var count = 0;
for (var i in CM.Cache.Objects) { for (var i in CM.Cache.Objects) {
count++; count++;
var timeColor = CM.Disp.GetTimeColor(Game.Objects[i].getPrice(), (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS()); var timeColor = CM.Disp.GetTimeColor(Game.Objects[i].getPrice(), (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS());
@@ -270,7 +278,7 @@ CM.Disp.CreateTimerBar = function() {
CM.Disp.TimerBar.style.fontSize = '10px'; CM.Disp.TimerBar.style.fontSize = '10px';
CM.Disp.TimerBar.style.fontWeight = 'bold'; CM.Disp.TimerBar.style.fontWeight = 'bold';
CM.Disp.TimerBar.style.backgroundColor = 'black'; CM.Disp.TimerBar.style.backgroundColor = 'black';
var bar = function(name, bars, time) { var bar = function(name, bars, time) {
var div = document.createElement('div'); var div = document.createElement('div');
div.style.width = '100%'; div.style.width = '100%';
@@ -281,7 +289,7 @@ CM.Disp.CreateTimerBar = function() {
div.style.top = '0px'; div.style.top = '0px';
div.style.right = '0px'; div.style.right = '0px';
div.style.bottom = '0px'; div.style.bottom = '0px';
var type = document.createElement('span'); var type = document.createElement('span');
type.style.display = 'inline-block'; type.style.display = 'inline-block';
type.style.textAlign = 'right'; type.style.textAlign = 'right';
@@ -290,7 +298,7 @@ CM.Disp.CreateTimerBar = function() {
type.style.verticalAlign = 'text-top'; type.style.verticalAlign = 'text-top';
type.textContent = name; type.textContent = name;
div.appendChild(type); div.appendChild(type);
for (var i = 0; i < bars.length; i++) { for (var i = 0; i < bars.length; i++) {
var colorBar = document.createElement('span'); var colorBar = document.createElement('span');
colorBar.id = bars[i].id colorBar.id = bars[i].id
@@ -305,7 +313,7 @@ CM.Disp.CreateTimerBar = function() {
} }
div.appendChild(colorBar); div.appendChild(colorBar);
} }
var timer = document.createElement('span'); var timer = document.createElement('span');
timer.id = time; timer.id = time;
timer.style.marginLeft = '5px'; timer.style.marginLeft = '5px';
@@ -313,7 +321,7 @@ CM.Disp.CreateTimerBar = function() {
div.appendChild(timer); div.appendChild(timer);
return div return div
} }
CM.Disp.TimerBarGC = document.createElement('div'); CM.Disp.TimerBarGC = document.createElement('div');
CM.Disp.TimerBarGC.id = 'CMTimerBarGC'; CM.Disp.TimerBarGC.id = 'CMTimerBarGC';
CM.Disp.TimerBarGC.style.height = '12px'; CM.Disp.TimerBarGC.style.height = '12px';
@@ -321,7 +329,7 @@ CM.Disp.CreateTimerBar = function() {
CM.Disp.TimerBarGC.style.position = 'relative'; CM.Disp.TimerBarGC.style.position = 'relative';
CM.Disp.TimerBarGC.appendChild(bar('Next Cookie', [{id: 'CMTimerBarGCMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarGCBar', color: CM.Disp.colorPurple}], 'CMTimerBarGCTime')); CM.Disp.TimerBarGC.appendChild(bar('Next Cookie', [{id: 'CMTimerBarGCMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarGCBar', color: CM.Disp.colorPurple}], 'CMTimerBarGCTime'));
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarGC); CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarGC);
CM.Disp.TimerBarRen = document.createElement('div'); CM.Disp.TimerBarRen = document.createElement('div');
CM.Disp.TimerBarRen.id = 'CMTimerBarRen'; CM.Disp.TimerBarRen.id = 'CMTimerBarRen';
CM.Disp.TimerBarRen.style.height = '12px'; CM.Disp.TimerBarRen.style.height = '12px';
@@ -329,7 +337,7 @@ CM.Disp.CreateTimerBar = function() {
CM.Disp.TimerBarRen.style.position = 'relative'; CM.Disp.TimerBarRen.style.position = 'relative';
CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime')); CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime'));
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen); CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen);
CM.Disp.TimerBarBuff1 = document.createElement('div'); CM.Disp.TimerBarBuff1 = document.createElement('div');
CM.Disp.TimerBarBuff1.id = 'CMTimerBarBuff1'; CM.Disp.TimerBarBuff1.id = 'CMTimerBarBuff1';
CM.Disp.TimerBarBuff1.style.height = '12px'; CM.Disp.TimerBarBuff1.style.height = '12px';
@@ -338,7 +346,7 @@ CM.Disp.CreateTimerBar = function() {
CM.Disp.TimerBarBuff1.appendChild(bar('', [{id: 'CMTimerBarBuff1Bar'}], 'CMTimerBarBuff1Time')); CM.Disp.TimerBarBuff1.appendChild(bar('', [{id: 'CMTimerBarBuff1Bar'}], 'CMTimerBarBuff1Time'));
CM.Disp.TimerBarBuff1.firstChild.firstChild.id = 'CMTimerBarBuff1Type'; CM.Disp.TimerBarBuff1.firstChild.firstChild.id = 'CMTimerBarBuff1Type';
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff1); CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff1);
CM.Disp.TimerBarBuff2 = document.createElement('div'); CM.Disp.TimerBarBuff2 = document.createElement('div');
CM.Disp.TimerBarBuff2.id = 'CMTimerBarBuff2'; CM.Disp.TimerBarBuff2.id = 'CMTimerBarBuff2';
CM.Disp.TimerBarBuff2.style.height = '12px'; CM.Disp.TimerBarBuff2.style.height = '12px';
@@ -347,7 +355,7 @@ CM.Disp.CreateTimerBar = function() {
CM.Disp.TimerBarBuff2.appendChild(bar('', [{id: 'CMTimerBarBuff2Bar'}], 'CMTimerBarBuff2Time')); CM.Disp.TimerBarBuff2.appendChild(bar('', [{id: 'CMTimerBarBuff2Bar'}], 'CMTimerBarBuff2Time'));
CM.Disp.TimerBarBuff2.firstChild.firstChild.id = 'CMTimerBarBuff2Type'; CM.Disp.TimerBarBuff2.firstChild.firstChild.id = 'CMTimerBarBuff2Type';
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff2); CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff2);
l('wrapper').appendChild(CM.Disp.TimerBar); l('wrapper').appendChild(CM.Disp.TimerBar);
} }
@@ -380,7 +388,7 @@ CM.Disp.UpdateTimerBar = function() {
// label width: 113, timer width: 26, div margin: 20 // label width: 113, timer width: 26, div margin: 20
var maxWidth = CM.Disp.TimerBar.offsetWidth - 159; var maxWidth = CM.Disp.TimerBar.offsetWidth - 159;
var count = 0; var count = 0;
if (Game.shimmerTypes['golden'].spawned == 0 && !Game.Has('Golden switch [off]')) { if (Game.shimmerTypes['golden'].spawned == 0 && !Game.Has('Golden switch [off]')) {
CM.Disp.TimerBarGC.style.display = ''; CM.Disp.TimerBarGC.style.display = '';
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['golden'].minTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px'; l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['golden'].minTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px';
@@ -399,7 +407,7 @@ CM.Disp.UpdateTimerBar = function() {
else { else {
CM.Disp.TimerBarGC.style.display = 'none'; CM.Disp.TimerBarGC.style.display = 'none';
} }
if (Game.season == 'christmas' && Game.shimmerTypes['reindeer'].spawned == 0) { if (Game.season == 'christmas' && Game.shimmerTypes['reindeer'].spawned == 0) {
CM.Disp.TimerBarRen.style.display = ''; CM.Disp.TimerBarRen.style.display = '';
l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['reindeer'].minTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px'; l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['reindeer'].minTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px';
@@ -410,7 +418,7 @@ CM.Disp.UpdateTimerBar = function() {
else { else {
CM.Disp.TimerBarRen.style.display = 'none'; CM.Disp.TimerBarRen.style.display = 'none';
} }
var buffCount = 0; var buffCount = 0;
for (var i in Game.buffs) { for (var i in Game.buffs) {
if (Game.buffs[i]) { if (Game.buffs[i]) {
@@ -439,7 +447,7 @@ CM.Disp.UpdateTimerBar = function() {
CM.Disp.TimerBarBuff1.style.display = 'none'; CM.Disp.TimerBarBuff1.style.display = 'none';
} }
} }
/*if (Game.frenzy > 0) { /*if (Game.frenzy > 0) {
CM.Disp.TimerBarBuff1.style.display = ''; CM.Disp.TimerBarBuff1.style.display = '';
if (Game.frenzyPower == 7) { if (Game.frenzyPower == 7) {
@@ -465,7 +473,7 @@ CM.Disp.UpdateTimerBar = function() {
else { else {
CM.Disp.TimerBarBuff1.style.display = 'none'; CM.Disp.TimerBarBuff1.style.display = 'none';
} }
if (Game.clickFrenzy > 0) { if (Game.clickFrenzy > 0) {
CM.Disp.TimerBarBuff2.style.display = ''; CM.Disp.TimerBarBuff2.style.display = '';
if (Game.clickFrenzyPower == 777) { if (Game.clickFrenzyPower == 777) {
@@ -483,7 +491,7 @@ CM.Disp.UpdateTimerBar = function() {
else { else {
CM.Disp.TimerBarBuff2.style.display = 'none'; CM.Disp.TimerBarBuff2.style.display = 'none';
}*/ }*/
if (count != 0) { if (count != 0) {
var height = 48 / count; var height = 48 / count;
CM.Disp.TimerBarGC.style.height = height + 'px'; CM.Disp.TimerBarGC.style.height = height + 'px';
@@ -509,14 +517,14 @@ CM.Disp.UpdateBotTimerBarDisplay = function() {
else { // No bars else { // No bars
l('game').style.bottom = '0px'; l('game').style.bottom = '0px';
} }
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) { if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
l('sectionLeft').style.top = '48px'; l('sectionLeft').style.top = '48px';
} }
else { else {
l('sectionLeft').style.top = ''; l('sectionLeft').style.top = '';
} }
CM.Disp.UpdateBackground(); CM.Disp.UpdateBackground();
} }
@@ -552,7 +560,7 @@ CM.Disp.CreateUpgradeBar = function() {
CM.Disp.UpgradeBar.style.fontWeight = 'bold'; CM.Disp.UpgradeBar.style.fontWeight = 'bold';
CM.Disp.UpgradeBar.style.display = 'none'; CM.Disp.UpgradeBar.style.display = 'none';
CM.Disp.UpgradeBar.onmouseout = function() { Game.tooltip.hide(); }; CM.Disp.UpgradeBar.onmouseout = function() { Game.tooltip.hide(); };
var placeholder = document.createElement('div'); var placeholder = document.createElement('div');
var legend = document.createElement('div'); var legend = document.createElement('div');
legend.style.minWidth = '330px'; legend.style.minWidth = '330px';
@@ -562,7 +570,7 @@ CM.Disp.CreateUpgradeBar = function() {
title.style.marginBottom = '4px'; title.style.marginBottom = '4px';
title.textContent = 'Legend'; title.textContent = 'Legend';
legend.appendChild(title); legend.appendChild(title);
var legendLine = function(color, text) { var legendLine = function(color, text) {
var div = document.createElement('div'); var div = document.createElement('div');
div.style.verticalAlign = 'middle'; div.style.verticalAlign = 'middle';
@@ -576,7 +584,7 @@ CM.Disp.CreateUpgradeBar = function() {
div.appendChild(document.createTextNode(text)); div.appendChild(document.createTextNode(text));
return div; return div;
} }
legend.appendChild(legendLine(CM.Disp.colorBlue, 'Better than best PP building')); legend.appendChild(legendLine(CM.Disp.colorBlue, 'Better than best PP building'));
legend.appendChild(legendLine(CM.Disp.colorGreen, 'Same as best PP building')); legend.appendChild(legendLine(CM.Disp.colorGreen, 'Same as best PP building'));
legend.appendChild(legendLine(CM.Disp.colorYellow, 'Between best and worst PP buildings closer to best')); legend.appendChild(legendLine(CM.Disp.colorYellow, 'Between best and worst PP buildings closer to best'));
@@ -585,9 +593,9 @@ CM.Disp.CreateUpgradeBar = function() {
legend.appendChild(legendLine(CM.Disp.colorPurple, 'Worse than worst PP building')); legend.appendChild(legendLine(CM.Disp.colorPurple, 'Worse than worst PP building'));
legend.appendChild(legendLine(CM.Disp.colorGray, 'Negative or infinity PP')); legend.appendChild(legendLine(CM.Disp.colorGray, 'Negative or infinity PP'));
placeholder.appendChild(legend); placeholder.appendChild(legend);
CM.Disp.UpgradeBar.onmouseover = function() {Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');}; CM.Disp.UpgradeBar.onmouseover = function() {Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');};
var upgradeNumber = function(id, color) { var upgradeNumber = function(id, color) {
var span = document.createElement('span'); var span = document.createElement('span');
span.id = id; span.id = id;
@@ -604,7 +612,7 @@ CM.Disp.CreateUpgradeBar = function() {
CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', CM.Disp.colorRed)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', CM.Disp.colorRed));
CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', CM.Disp.colorPurple)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', CM.Disp.colorPurple));
CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', CM.Disp.colorGray)); CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', CM.Disp.colorGray));
l('upgrades').parentNode.insertBefore(CM.Disp.UpgradeBar, l('upgrades').parentNode.childNodes[3]); l('upgrades').parentNode.insertBefore(CM.Disp.UpgradeBar, l('upgrades').parentNode.childNodes[3]);
} }
@@ -689,7 +697,7 @@ CM.Disp.CreateWhiteScreen = function() {
CM.Disp.WhiteScreen.style.display = 'none'; CM.Disp.WhiteScreen.style.display = 'none';
CM.Disp.WhiteScreen.style.zIndex = '9999999999'; CM.Disp.WhiteScreen.style.zIndex = '9999999999';
CM.Disp.WhiteScreen.style.position = 'absolute'; CM.Disp.WhiteScreen.style.position = 'absolute';
l('wrapper').appendChild(CM.Disp.WhiteScreen); l('wrapper').appendChild(CM.Disp.WhiteScreen);
} }
@@ -746,10 +754,10 @@ CM.Disp.CreateFavicon = function() {
CM.Disp.UpdateFavicon = function() { CM.Disp.UpdateFavicon = function() {
if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) { if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) {
if (CM.Disp.goldenShimmer.wrath) { if (CM.Disp.goldenShimmer.wrath) {
CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico'; CM.Disp.Favicon.href = 'https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
} }
else { else {
CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico'; CM.Disp.Favicon.href = 'https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico';
} }
} }
else { else {
@@ -772,7 +780,7 @@ CM.Disp.CreateGCTimer = function() {
CM.Disp.GCTimer.onclick = function () {CM.Disp.goldenShimmer.pop(); CM.Disp.GCTimer.style.display = 'none';}; CM.Disp.GCTimer.onclick = function () {CM.Disp.goldenShimmer.pop(); CM.Disp.GCTimer.style.display = 'none';};
CM.Disp.GCTimer.onmouseover = function() {CM.Disp.goldenShimmer.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; CM.Disp.goldenShimmer.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';}; CM.Disp.GCTimer.onmouseover = function() {CM.Disp.goldenShimmer.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; CM.Disp.goldenShimmer.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';};
CM.Disp.GCTimer.onmouseout = function() {CM.Disp.goldenShimmer.l.style.filter = ''; CM.Disp.goldenShimmer.l.style.webkitFilter = '';}; CM.Disp.GCTimer.onmouseout = function() {CM.Disp.goldenShimmer.l.style.filter = ''; CM.Disp.goldenShimmer.l.style.webkitFilter = '';};
l('game').appendChild(CM.Disp.GCTimer); l('game').appendChild(CM.Disp.GCTimer);
} }
@@ -800,7 +808,7 @@ CM.Disp.CheckGoldenCookie = function() {
CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left; CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left;
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top; CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
} }
CM.Disp.Flash(3); CM.Disp.Flash(3);
CM.Disp.PlaySound(CM.Config.GCSoundURL); CM.Disp.PlaySound(CM.Config.GCSoundURL);
} }
@@ -825,7 +833,7 @@ CM.Disp.CheckSeasonPopup = function() {
break; break;
} }
} }
CM.Disp.Flash(3); CM.Disp.Flash(3);
CM.Disp.PlaySound(CM.Config.SeaSoundURL); CM.Disp.PlaySound(CM.Config.SeaSoundURL);
} }
@@ -838,7 +846,7 @@ CM.Disp.UpdateTitle = function() {
} }
else if (CM.Config.Title == 1) { else if (CM.Config.Title == 1) {
var addSP = false; var addSP = false;
var titleGC; var titleGC;
var titleSP; var titleSP;
if (CM.Disp.lastGoldenCookieState) { if (CM.Disp.lastGoldenCookieState) {
@@ -864,12 +872,12 @@ CM.Disp.UpdateTitle = function() {
titleSP = '[' + Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps) + ']'; titleSP = '[' + Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps) + ']';
} }
} }
var str = CM.Cache.Title; var str = CM.Cache.Title;
if (str.charAt(0) == '[') { if (str.charAt(0) == '[') {
str = str.substring(str.lastIndexOf(']') + 1); str = str.substring(str.lastIndexOf(']') + 1);
} }
document.title = titleGC + (addSP ? titleSP : '') + ' ' + str; document.title = titleGC + (addSP ? titleSP : '') + ' ' + str;
} }
else if (CM.Config.Title == 2) { else if (CM.Config.Title == 2) {
@@ -898,7 +906,7 @@ CM.Disp.UpdateTitle = function() {
CM.Disp.CollectWrinklers = function() { CM.Disp.CollectWrinklers = function() {
for (var i in Game.wrinklers) { for (var i in Game.wrinklers) {
if (Game.wrinklers[i].sucked > 0) { if (Game.wrinklers[i].sucked > 0 && Game.wrinklers[i].type == 0) {
Game.wrinklers[i].hp = 0; Game.wrinklers[i].hp = 0;
} }
} }
@@ -929,9 +937,9 @@ CM.Disp.AddMenuPref = function(title) {
} }
var frag = document.createDocumentFragment(); var frag = document.createDocumentFragment();
frag.appendChild(title()); frag.appendChild(title());
var listing = function(config) { var listing = function(config) {
var div = document.createElement('div'); var div = document.createElement('div');
div.className = 'listing'; div.className = 'listing';
@@ -951,7 +959,7 @@ CM.Disp.AddMenuPref = function(title) {
div.appendChild(label); div.appendChild(label);
return div; return div;
} }
var url = function(config) { var url = function(config) {
var div = document.createElement('div'); var div = document.createElement('div');
div.className = 'listing'; div.className = 'listing';
@@ -977,7 +985,7 @@ CM.Disp.AddMenuPref = function(title) {
div.appendChild(label); div.appendChild(label);
return div; return div;
} }
frag.appendChild(header('Bars/Colors')); frag.appendChild(header('Bars/Colors'));
frag.appendChild(listing('BotBar')); frag.appendChild(listing('BotBar'));
frag.appendChild(listing('TimerBar')); frag.appendChild(listing('TimerBar'));
@@ -1001,7 +1009,7 @@ CM.Disp.AddMenuPref = function(title) {
div.appendChild(label); div.appendChild(label);
frag.appendChild(div); frag.appendChild(div);
} }
frag.appendChild(header('Calculation')); frag.appendChild(header('Calculation'));
frag.appendChild(listing('CalcWrink')); frag.appendChild(listing('CalcWrink'));
frag.appendChild(listing('CPSMode')); frag.appendChild(listing('CPSMode'));
@@ -1011,7 +1019,7 @@ CM.Disp.AddMenuPref = function(title) {
frag.appendChild(header('Golden Cookie/Season Popup Emphasis')); frag.appendChild(header('Golden Cookie/Season Popup Emphasis'));
frag.appendChild(listing('Flash')); frag.appendChild(listing('Flash'));
frag.appendChild(listing('Sound')); frag.appendChild(listing('Sound'));
var volConfig = 'Volume'; var volConfig = 'Volume';
var volume = document.createElement('div'); var volume = document.createElement('div');
volume.className = 'listing'; volume.className = 'listing';
@@ -1038,22 +1046,22 @@ CM.Disp.AddMenuPref = function(title) {
frag.appendChild(listing('GCTimer')); frag.appendChild(listing('GCTimer'));
frag.appendChild(listing('Title')); frag.appendChild(listing('Title'));
frag.appendChild(listing('Favicon')); frag.appendChild(listing('Favicon'));
frag.appendChild(header('Tooltip')); frag.appendChild(header('Tooltip'));
frag.appendChild(listing('Tooltip')); frag.appendChild(listing('Tooltip'));
frag.appendChild(listing('TooltipAmor')); frag.appendChild(listing('TooltipAmor'));
frag.appendChild(listing('ToolWarnCaut')); frag.appendChild(listing('ToolWarnCaut'));
frag.appendChild(listing('ToolWarnCautPos')); frag.appendChild(listing('ToolWarnCautPos'));
frag.appendChild(listing('ToolWrink')); frag.appendChild(listing('ToolWrink'));
frag.appendChild(header('Statistics')); frag.appendChild(header('Statistics'));
frag.appendChild(listing('Stats')); frag.appendChild(listing('Stats'));
frag.appendChild(listing('UpStats')); frag.appendChild(listing('UpStats'));
frag.appendChild(listing('TimeFormat')); frag.appendChild(listing('TimeFormat'));
frag.appendChild(listing('SayTime')); frag.appendChild(listing('SayTime'));
frag.appendChild(header('Other')); frag.appendChild(header('Other'));
frag.appendChild(listing('Scale')); frag.appendChild(listing('Scale'));
var resDef = document.createElement('div'); var resDef = document.createElement('div');
resDef.className = 'listing'; resDef.className = 'listing';
var resDefBut = document.createElement('a'); var resDefBut = document.createElement('a');
@@ -1062,9 +1070,9 @@ CM.Disp.AddMenuPref = function(title) {
resDefBut.textContent = 'Restore Default'; resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut); resDef.appendChild(resDefBut);
frag.appendChild(resDef); frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]); l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick; CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON', '1'); PlaySound('snd/tick.mp3'); CM.Disp.RefreshScale();}; l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON', '1'); PlaySound('snd/tick.mp3'); CM.Disp.RefreshScale();};
} }
@@ -1094,12 +1102,12 @@ CM.Disp.AddMenuStats = function(title) {
div.appendChild(span); div.appendChild(span);
return div; return div;
} }
var stats = document.createElement('div'); var stats = document.createElement('div');
stats.className = 'subsection'; stats.className = 'subsection';
stats.appendChild(title()); stats.appendChild(title());
var listing = function(name, text) { var listing = function(name, text) {
var div = document.createElement('div'); var div = document.createElement('div');
div.className = 'listing'; div.className = 'listing';
@@ -1111,7 +1119,7 @@ CM.Disp.AddMenuStats = function(title) {
div.appendChild(text); div.appendChild(text);
return div; return div;
} }
var listingQuest = function(text, placeholder) { var listingQuest = function(text, placeholder) {
var frag = document.createDocumentFragment(); var frag = document.createDocumentFragment();
frag.appendChild(document.createTextNode(text + ' ')); frag.appendChild(document.createTextNode(text + ' '));
@@ -1132,7 +1140,7 @@ CM.Disp.AddMenuStats = function(title) {
frag.appendChild(span); frag.appendChild(span);
return frag; return frag;
} }
stats.appendChild(header('Lucky Cookies', 'Lucky')); stats.appendChild(header('Lucky Cookies', 'Lucky'));
if (CM.Config.StatsPref.Lucky) { if (CM.Config.StatsPref.Lucky) {
var luckyColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen; var luckyColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen;
@@ -1157,7 +1165,7 @@ CM.Disp.AddMenuStats = function(title) {
luckyCurWrath *= 1.1; luckyCurWrath *= 1.1;
} }
var luckySplit = luckyRewardMax != luckyRewardMaxWrath; var luckySplit = luckyRewardMax != luckyRewardMaxWrath;
var luckyReqFrag = document.createDocumentFragment(); var luckyReqFrag = document.createDocumentFragment();
var luckyReqSpan = document.createElement('span'); var luckyReqSpan = document.createElement('span');
luckyReqSpan.style.fontWeight = 'bold'; luckyReqSpan.style.fontWeight = 'bold';
@@ -1186,7 +1194,7 @@ CM.Disp.AddMenuStats = function(title) {
stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (MAX) (Frenzy)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyRewardFrenzyMax) + (luckySplit ? (' / ' + Beautify(luckyRewardFrenzyMaxWrath)) : '')))); stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (MAX) (Frenzy)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyRewardFrenzyMax) + (luckySplit ? (' / ' + Beautify(luckyRewardFrenzyMaxWrath)) : ''))));
stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (CUR)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyCur) + (luckySplit ? (' / ' + Beautify(luckyCurWrath)) : '')))); stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (CUR)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyCur) + (luckySplit ? (' / ' + Beautify(luckyCurWrath)) : ''))));
} }
stats.appendChild(header('Chain Cookies', 'Chain')); stats.appendChild(header('Chain Cookies', 'Chain'));
if (CM.Config.StatsPref.Chain) { if (CM.Config.StatsPref.Chain) {
var chainColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen; var chainColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen;
@@ -1197,25 +1205,25 @@ CM.Disp.AddMenuStats = function(title) {
var chainWrathTime = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainWrath) ? CM.Disp.FormatTime((CM.Cache.ChainWrath - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; var chainWrathTime = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainWrath) ? CM.Disp.FormatTime((CM.Cache.ChainWrath - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : '';
var chainWrathColorFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzyWrath) ? CM.Disp.colorRed : CM.Disp.colorGreen; var chainWrathColorFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzyWrath) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var chainWrathTimeFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzyWrath) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzyWrath - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; var chainWrathTimeFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzyWrath) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzyWrath - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : '';
var chainRewardMax = CM.Cache.ChainReward; var chainRewardMax = CM.Cache.ChainReward;
var chainWrathRewardMax = CM.Cache.ChainWrathReward; var chainWrathRewardMax = CM.Cache.ChainWrathReward;
var chainFrenzyRewardMax = CM.Cache.ChainFrenzyReward; var chainFrenzyRewardMax = CM.Cache.ChainFrenzyReward;
var chainFrenzyWrathRewardMax = CM.Cache.ChainFrenzyWrathReward; var chainFrenzyWrathRewardMax = CM.Cache.ChainFrenzyWrathReward;
var chainCurMax = Math.min(CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6, (Game.cookies + CM.Disp.GetWrinkConfigBank()) * 0.25); var chainCurMax = Math.min(CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6, (Game.cookies + CM.Disp.GetWrinkConfigBank()) * 0.5);
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax); var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax); var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
if (Game.hasAura('Ancestral Metamorphosis')) { if (Game.hasAura('Ancestral Metamorphosis')) {
chainRewardMax *= 1.1; chainRewardMax *= 1.1;
chainFrenzyRewardMax *= 1.1; chainFrenzyRewardMax *= 1.1;
chainCur *= 1.1; chainCur *= 1.1;
} }
if (Game.hasAura('Unholy Dominion')) { if (Game.hasAura('Unholy Dominion')) {
chainWrathRewardMax *= 1.1; chainWrathRewardMax *= 1.1;
chainFrenzyWrathRewardMax *= 1.1; chainFrenzyWrathRewardMax *= 1.1;
chainCurWrath *= 1.1; chainCurWrath *= 1.1;
} }
var chainReqFrag = document.createDocumentFragment(); var chainReqFrag = document.createDocumentFragment();
var chainReqSpan = document.createElement('span'); var chainReqSpan = document.createElement('span');
chainReqSpan.style.fontWeight = 'bold'; chainReqSpan.style.fontWeight = 'bold';
@@ -1269,13 +1277,13 @@ CM.Disp.AddMenuStats = function(title) {
stats.appendChild(listing(listingQuest('\"Chain\" Reward (MAX) (Frenzy) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainFrenzyRewardMax) + ' / ' + Beautify(chainFrenzyWrathRewardMax)))); stats.appendChild(listing(listingQuest('\"Chain\" Reward (MAX) (Frenzy) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainFrenzyRewardMax) + ' / ' + Beautify(chainFrenzyWrathRewardMax))));
stats.appendChild(listing(listingQuest('\"Chain\" Reward (CUR) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainCur) + ' / ' + Beautify(chainCurWrath)))); stats.appendChild(listing(listingQuest('\"Chain\" Reward (CUR) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainCur) + ' / ' + Beautify(chainCurWrath))));
} }
var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); // Needs to be done for the checking below var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); // Needs to be done for the checking below
stats.appendChild(header('Prestige', 'Prestige')); stats.appendChild(header('Prestige', 'Prestige'));
if (CM.Config.StatsPref.Prestige) { if (CM.Config.StatsPref.Prestige) {
var possiblePresMax = Math.floor(Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkBank + (choEgg ? CM.Cache.lastChoEgg : 0))); var possiblePresMax = Math.floor(Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkBank + (choEgg ? CM.Cache.lastChoEgg : 0)); var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0));
stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax)))); stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax))));
var cookiesNextFrag = document.createDocumentFragment(); var cookiesNextFrag = document.createDocumentFragment();
@@ -1296,21 +1304,21 @@ CM.Disp.AddMenuStats = function(title) {
} }
stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag)); stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag));
} }
if (Game.cpsSucked > 0) { if (Game.cpsSucked > 0) {
stats.appendChild(header('Wrinklers', 'Wrink')); stats.appendChild(header('Wrinklers', 'Wrink'));
if (CM.Config.StatsPref.Wrink) { if (CM.Config.StatsPref.Wrink) {
var popAllFrag = document.createDocumentFragment(); var popAllFrag = document.createDocumentFragment();
popAllFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinkBank) + ' ')); popAllFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinkBank) + ' '));
var popAllA = document.createElement('a'); var popAllA = document.createElement('a');
popAllA.textContent = 'Pop All'; popAllA.textContent = 'Pop All Normal';
popAllA.className = 'option'; popAllA.className = 'option';
popAllA.onclick = function() { CM.Disp.CollectWrinklers(); }; popAllA.onclick = function() { CM.Disp.CollectWrinklers(); };
popAllFrag.appendChild(popAllA); popAllFrag.appendChild(popAllA);
stats.appendChild(listing('Rewards of Popping', popAllFrag)); stats.appendChild(listing('Rewards of Popping', popAllFrag));
} }
} }
var specDisp = false; var specDisp = false;
var halloCook = []; var halloCook = [];
for (var i in CM.Data.HalloCookies) { for (var i in CM.Data.HalloCookies) {
@@ -1347,9 +1355,9 @@ CM.Disp.AddMenuStats = function(title) {
specDisp = true; specDisp = true;
} }
} }
var centEgg = Game.Has('Century egg'); var centEgg = Game.Has('Century egg');
if (Game.season == 'christmas' || specDisp || choEgg || centEgg) { if (Game.season == 'christmas' || specDisp || choEgg || centEgg) {
stats.appendChild(header('Season Specials', 'Sea')); stats.appendChild(header('Season Specials', 'Sea'));
if (CM.Config.StatsPref.Sea) { if (CM.Config.StatsPref.Sea) {
@@ -1404,10 +1412,10 @@ CM.Disp.AddMenuStats = function(title) {
} }
if (centEgg) { if (centEgg) {
stats.appendChild(listing('Century Egg Multiplier', document.createTextNode((Math.round((CM.Cache.CentEgg - 1) * 10000) / 100) + '%'))); stats.appendChild(listing('Century Egg Multiplier', document.createTextNode((Math.round((CM.Cache.CentEgg - 1) * 10000) / 100) + '%')));
} }
} }
} }
stats.appendChild(header('Miscellaneous', 'Misc')); stats.appendChild(header('Miscellaneous', 'Misc'));
if (CM.Config.StatsPref.Misc) { if (CM.Config.StatsPref.Misc) {
stats.appendChild(listing('Average Cookies Per Second (Past ' + CM.Disp.times[CM.Config.AvgCPSHist] + (CM.Config.AvgCPSHist == 0 ? ' minute' : ' minutes') + ')', document.createTextNode(Beautify(CM.Cache.AvgCPS, 3)))); stats.appendChild(listing('Average Cookies Per Second (Past ' + CM.Disp.times[CM.Config.AvgCPSHist] + (CM.Config.AvgCPSHist == 0 ? ' minute' : ' minutes') + ')', document.createTextNode(Beautify(CM.Cache.AvgCPS, 3))));
@@ -1425,7 +1433,7 @@ CM.Disp.AddMenu = function() {
div.textContent = 'Cookie Monster Goodies'; div.textContent = 'Cookie Monster Goodies';
return div; return div;
} }
if (Game.onMenu == 'prefs') { if (Game.onMenu == 'prefs') {
CM.Disp.AddMenuPref(title); CM.Disp.AddMenuPref(title);
} }
@@ -1456,7 +1464,7 @@ CM.Disp.CreateTooltipWarnCaut = function() {
CM.Disp.TooltipWarnCaut.style.display = 'none'; CM.Disp.TooltipWarnCaut.style.display = 'none';
CM.Disp.TooltipWarnCaut.style.left = 'auto'; CM.Disp.TooltipWarnCaut.style.left = 'auto';
CM.Disp.TooltipWarnCaut.style.bottom = 'auto'; CM.Disp.TooltipWarnCaut.style.bottom = 'auto';
var create = function(boxId, color, labelTextFront, labelTextBack, deficitId) { var create = function(boxId, color, labelTextFront, labelTextBack, deficitId) {
var box = document.createElement('div'); var box = document.createElement('div');
box.id = boxId; box.id = boxId;
@@ -1492,7 +1500,7 @@ CM.Disp.CreateTooltipWarnCaut = function() {
l('tooltipAnchor').appendChild(CM.Disp.TooltipWarnCaut); l('tooltipAnchor').appendChild(CM.Disp.TooltipWarnCaut);
} }
CM.Disp.ToggleToolWarnCaut = function() { CM.Disp.ToggleToolWarnCaut = function() { // Pointless?
if (CM.Config.ToolWarnCaut == 1) { if (CM.Config.ToolWarnCaut == 1) {
CM.Disp.TooltipWarnCaut.style.display = 'block'; CM.Disp.TooltipWarnCaut.style.display = 'block';
} }
@@ -1514,6 +1522,15 @@ CM.Disp.ToggleToolWarnCautPos = function() {
} }
} }
CM.Disp.CalculateGrimoireRefillTime = function(currentMagic, maxMagic, targetMagic) {
var count = 0;
while (currentMagic < targetMagic) {
currentMagic += Math.max(0.002, Math.pow(currentMagic / Math.max(maxMagic, 100), 0.5)) * 0.002;
count++;
}
return count / Game.fps;
}
CM.Disp.AddTooltipBuild = function() { CM.Disp.AddTooltipBuild = function() {
CM.Disp.TooltipBuildBack = []; CM.Disp.TooltipBuildBack = [];
for (var i in Game.Objects) { for (var i in Game.Objects) {
@@ -1536,6 +1553,18 @@ CM.Disp.AddTooltipUpgrade = function() {
} }
} }
CM.Disp.AddTooltipGrimoire = function() {
if (Game.Objects['Wizard tower'].minigameLoaded) {
CM.Disp.TooltipGrimoireBack = [];
for (var i in Game.Objects['Wizard tower'].minigame.spellsById) {
if (l('grimoireSpell' + i).onmouseover != null) {
CM.Disp.TooltipGrimoireBack[i] = l('grimoireSpell' + i).onmouseover;
eval('l(\'grimoireSpell\' + i).onmouseover = function() {Game.tooltip.dynamic = 1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip(\'g\', \'' + i + '\');}, \'this\'); Game.tooltip.wobble();}');
}
}
}
}
CM.Disp.Tooltip = function(type, name) { CM.Disp.Tooltip = function(type, name) {
if (type == 'b') { if (type == 'b') {
l('tooltip').innerHTML = Game.Objects[name].tooltip(); l('tooltip').innerHTML = Game.Objects[name].tooltip();
@@ -1543,7 +1572,7 @@ CM.Disp.Tooltip = function(type, name) {
var buildPrice = CM.Sim.BuildingGetPrice(Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount); var buildPrice = CM.Sim.BuildingGetPrice(Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount);
var amortizeAmount = buildPrice - Game.Objects[name].totalCookies; var amortizeAmount = buildPrice - Game.Objects[name].totalCookies;
if (amortizeAmount > 0) { if (amortizeAmount > 0) {
l('tooltip').innerHTML = l('tooltip').innerHTML.split('so far</div>').join('so far<br/>&bull; <b>' + Beautify(amortizeAmount) + '</b> ' + (Math.floor(amortizeAmount) == 1 ? 'cookie' : 'cookies') + ' left to amortize (' + CM.Disp.GetTimeColor(buildPrice, Game.Objects[name].totalCookies, (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text + ')</div>'); l('tooltip').innerHTML = l('tooltip').innerHTML.split('so far</div>').join('so far<br/>&bull; <b>' + Beautify(amortizeAmount) + '</b> ' + (Math.floor(amortizeAmount) == 1 ? 'cookie' : 'cookies') + ' left to amortize (' + CM.Disp.GetTimeColor(buildPrice, Game.Objects[name].totalCookies, (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text + ')</div>');
} }
} }
if (Game.buyMode == 1) { if (Game.buyMode == 1) {
@@ -1570,23 +1599,26 @@ CM.Disp.Tooltip = function(type, name) {
} }
} }
} }
else { // Upgrades else if (type == 'u') {
if (!Game.UpgradesInStore[name]) return ''; if (!Game.UpgradesInStore[name]) return '';
l('tooltip').innerHTML = Game.crate(Game.UpgradesInStore[name], 'store', undefined, undefined, 1)(); l('tooltip').innerHTML = Game.crate(Game.UpgradesInStore[name], 'store', undefined, undefined, 1)();
} }
else { // Grimoire
l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(name)();
}
var area = document.createElement('div'); var area = document.createElement('div');
area.id = 'CMTooltipArea'; area.id = 'CMTooltipArea';
l('tooltip').appendChild(area); l('tooltip').appendChild(area);
if (CM.Config.Tooltip == 1 && (type != 'b' || Game.buyMode == 1)) { if (CM.Config.Tooltip == 1 && (type == 'u' || (type == 'b' && Game.buyMode == 1))) {
l('tooltip').firstChild.style.paddingBottom = '4px'; l('tooltip').firstChild.style.paddingBottom = '4px';
var tooltip = document.createElement('div'); var tooltip = document.createElement('div');
tooltip.style.border = '1px solid'; tooltip.style.border = '1px solid';
tooltip.style.padding = '4px'; tooltip.style.padding = '4px';
tooltip.style.margin = '0px -4px'; tooltip.style.margin = '0px -4px';
tooltip.id = 'CMTooltipBorder'; tooltip.id = 'CMTooltipBorder';
var header = function(text) { var header = function(text) {
var div = document.createElement('div'); var div = document.createElement('div');
div.style.fontWeight = 'bold'; div.style.fontWeight = 'bold';
@@ -1594,6 +1626,7 @@ CM.Disp.Tooltip = function(type, name) {
div.textContent = text; div.textContent = text;
return div; return div;
} }
tooltip.appendChild(header('Bonus Income')); tooltip.appendChild(header('Bonus Income'));
var income = document.createElement('div'); var income = document.createElement('div');
income.style.marginBottom = '4px'; income.style.marginBottom = '4px';
@@ -1609,109 +1642,168 @@ CM.Disp.Tooltip = function(type, name) {
var time = document.createElement('div'); var time = document.createElement('div');
time.id = 'CMTooltipTime'; time.id = 'CMTooltipTime';
tooltip.appendChild(time); tooltip.appendChild(time);
l('tooltip').appendChild(tooltip); area.appendChild(tooltip);
} }
CM.Disp.tooltipType = type; CM.Disp.tooltipType = type;
CM.Disp.tooltipName = name; CM.Disp.tooltipName = name;
CM.Disp.UpdateTooltip(); CM.Disp.UpdateTooltip();
return l('tooltip').innerHTML; return l('tooltip').innerHTML;
} }
CM.Disp.UpdateTooltip = function() { CM.Disp.UpdateTooltip = function() {
if (l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) { if (l('tooltipAnchor').style.display != 'none') {
// Error checking if (l('CMTooltipArea') != null) {
if (CM.Disp.tooltipType == 'u' && (typeof Game.UpgradesInStore[CM.Disp.tooltipName] === 'undefined' || typeof CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name] === 'undefined')) { if (CM.Disp.tooltipType == 'b' || CM.Disp.tooltipType == 'u') {
return; // Error checking
} if (CM.Disp.tooltipType == 'u' && (typeof Game.UpgradesInStore[CM.Disp.tooltipName] === 'undefined' || typeof CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name] === 'undefined')) {
var price; return;
var bonus; }
if (CM.Disp.tooltipType == 'b') { var price;
var target = ''; var bonus;
if (Game.buyMode == 1 && Game.buyBulk == 10) { if (CM.Disp.tooltipType == 'b') {
target = 'Objects10'; var target = '';
price = CM.Cache[target][CM.Disp.tooltipName].price; if (Game.buyMode == 1 && Game.buyBulk == 10) {
} target = 'Objects10';
else if (Game.buyMode == 1 && Game.buyBulk == 100) { price = CM.Cache[target][CM.Disp.tooltipName].price;
target = 'Objects100'; }
price = CM.Cache[target][CM.Disp.tooltipName].price; else if (Game.buyMode == 1 && Game.buyBulk == 100) {
} target = 'Objects100';
else { price = CM.Cache[target][CM.Disp.tooltipName].price;
target = 'Objects'; }
price = Game.Objects[CM.Disp.tooltipName].getPrice(); else {
} target = 'Objects';
bonus = CM.Cache[target][CM.Disp.tooltipName].bonus; price = Game.Objects[CM.Disp.tooltipName].getPrice();
if (CM.Config.Tooltip == 1 && Game.buyMode == 1) { }
l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color; bonus = CM.Cache[target][CM.Disp.tooltipName].bonus;
l('CMTooltipPP').textContent = Beautify(CM.Cache[target][CM.Disp.tooltipName].pp, 2); if (CM.Config.Tooltip == 1 && Game.buyMode == 1) {
l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color; l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color;
} l('CMTooltipPP').textContent = Beautify(CM.Cache[target][CM.Disp.tooltipName].pp, 2);
} l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color;
else { // Upgrades }
bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus; }
price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice(); else { // Upgrades
if (CM.Config.Tooltip == 1) { bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus;
l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice();
l('CMTooltipPP').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].pp, 2); if (CM.Config.Tooltip == 1) {
l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color;
} l('CMTooltipPP').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].pp, 2);
} l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color;
if (CM.Config.Tooltip == 1 && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) { }
l('CMTooltipIncome').textContent = Beautify(bonus, 2); }
if (CM.Config.Tooltip == 1 && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
var increase = Math.round(bonus / Game.cookiesPs * 10000); l('CMTooltipIncome').textContent = Beautify(bonus, 2);
if (isFinite(increase) && increase != 0) {
l('CMTooltipIncome').textContent += ' (' + (increase / 100) + '% of income)'; var increase = Math.round(bonus / Game.cookiesPs * 10000);
} if (isFinite(increase) && increase != 0) {
l('CMTooltipIncome').textContent += ' (' + (increase / 100) + '% of income)';
var timeColor = CM.Disp.GetTimeColor(price, (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS()); }
l('CMTooltipTime').textContent = timeColor.text;
l('CMTooltipTime').className = CM.Disp.colorTextPre + timeColor.color; var timeColor = CM.Disp.GetTimeColor(price, (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS());
} l('CMTooltipTime').textContent = timeColor.text;
l('CMTooltipTime').className = CM.Disp.colorTextPre + timeColor.color;
if (CM.Config.ToolWarnCaut == 1) { }
var warn = CM.Cache.Lucky;
if (CM.Config.ToolWarnCautBon == 1) { if (CM.Config.ToolWarnCaut == 1) {
var bonusNoFren = bonus; CM.Disp.TooltipWarnCaut.style.display = 'block';
bonusNoFren /= CM.Sim.getCPSBuffMult(); var warn = CM.Cache.Lucky;
warn += ((bonusNoFren * 60 * 15) / 0.15); if (CM.Config.ToolWarnCautBon == 1) {
} var bonusNoFren = bonus;
var caut = warn * 7; bonusNoFren /= CM.Sim.getCPSBuffMult();
var amount = (Game.cookies + CM.Disp.GetWrinkConfigBank()) - price; warn += ((bonusNoFren * 60 * 15) / 0.15);
if ((amount < warn || amount < caut) && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) { }
if (CM.Config.ToolWarnCautPos == 0) { var caut = warn * 7;
CM.Disp.TooltipWarnCaut.style.right = '0px'; var amount = (Game.cookies + CM.Disp.GetWrinkConfigBank()) - price;
if ((amount < warn || amount < caut) && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
if (CM.Config.ToolWarnCautPos == 0) {
CM.Disp.TooltipWarnCaut.style.right = '0px';
}
else {
CM.Disp.TooltipWarnCaut.style.top = (l('tooltip').offsetHeight) + 'px';
}
CM.Disp.TooltipWarnCaut.style.width = (l('tooltip').offsetWidth - 6) + 'px';
if (amount < warn) {
l('CMDispTooltipWarn').style.display = '';
l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / CM.Disp.GetCPS()) + ')';
l('CMDispTooltipCaut').style.display = '';
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
}
else if (amount < caut) {
l('CMDispTooltipCaut').style.display = '';
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
l('CMDispTooltipWarn').style.display = 'none';
}
else {
l('CMDispTooltipWarn').style.display = 'none';
l('CMDispTooltipCaut').style.display = 'none';
}
}
else {
l('CMDispTooltipWarn').style.display = 'none';
l('CMDispTooltipCaut').style.display = 'none';
}
} }
else { else {
CM.Disp.TooltipWarnCaut.style.top = (l('tooltip').offsetHeight) + 'px'; CM.Disp.TooltipWarnCaut.style.display = 'none';
}
CM.Disp.TooltipWarnCaut.style.width = (l('tooltip').offsetWidth - 6) + 'px';
if (amount < warn) {
l('CMDispTooltipWarn').style.display = '';
l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / CM.Disp.GetCPS()) + ')';
l('CMDispTooltipCaut').style.display = '';
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
}
else if (amount < caut) {
l('CMDispTooltipCaut').style.display = '';
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
l('CMDispTooltipWarn').style.display = 'none';
}
else {
l('CMDispTooltipWarn').style.display = 'none';
l('CMDispTooltipCaut').style.display = 'none';
} }
} }
else { else { // Grimoire
CM.Disp.TooltipWarnCaut.style.display = 'none';
l('CMDispTooltipWarn').style.display = 'none'; l('CMDispTooltipWarn').style.display = 'none';
l('CMDispTooltipCaut').style.display = 'none'; l('CMDispTooltipCaut').style.display = 'none';
var minigame = Game.Objects['Wizard tower'].minigame;
var spellCost = minigame.getSpellCost(minigame.spellsById[CM.Disp.tooltipName]);
if (CM.Config.Tooltip == 1 && spellCost <= minigame.magicM) {
l('CMTooltipArea').innerHTML = '';
l('tooltip').firstChild.style.paddingBottom = '4px';
var tooltip = document.createElement('div');
tooltip.style.border = '1px solid';
tooltip.style.padding = '4px';
tooltip.style.margin = '0px -4px';
tooltip.id = 'CMTooltipBorder';
tooltip.className = CM.Disp.colorTextPre + CM.Disp.colorGray;
var header = function(text) {
var div = document.createElement('div');
div.style.fontWeight = 'bold';
div.className = CM.Disp.colorTextPre + CM.Disp.colorBlue;
div.textContent = text;
return div;
}
tooltip.appendChild(header('Time Left'));
var time = document.createElement('div');
time.id = 'CMTooltipTime';
tooltip.appendChild(time);
var timeColor = CM.Disp.GetTimeColor(spellCost, minigame.magic, undefined, CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, spellCost));
time.textContent = timeColor.text;
time.className = CM.Disp.colorTextPre + timeColor.color;
if (spellCost <= minigame.magic) {
tooltip.appendChild(header('Recover Time'));
var recover = document.createElement('div');
recover.id = 'CMTooltipRecover';
tooltip.appendChild(recover);
var recoverColor = CM.Disp.GetTimeColor(minigame.magic, Math.max(0, minigame.magic - spellCost), undefined, CM.Disp.CalculateGrimoireRefillTime(Math.max(0, minigame.magic - spellCost), minigame.magicM, minigame.magic));
recover.textContent = recoverColor.text;
recover.className = CM.Disp.colorTextPre + recoverColor.color;
}
l('CMTooltipArea').appendChild(tooltip);
}
} }
} }
else {
CM.Disp.TooltipWarnCaut.style.display = 'none';
}
} }
} }

View File

@@ -1,7 +1,7 @@
/******** /********
* Main * * Main *
********/ ********/
CM.ReplaceNative = function() { CM.ReplaceNative = function() {
CM.Backup.Beautify = Beautify; CM.Backup.Beautify = Beautify;
Beautify = CM.Disp.Beautify; Beautify = CM.Disp.Beautify;
@@ -10,9 +10,9 @@ CM.ReplaceNative = function() {
Game.CalculateGains = function() { Game.CalculateGains = function() {
CM.Backup.CalculateGains(); CM.Backup.CalculateGains();
CM.Sim.DoSims = 1; CM.Sim.DoSims = 1;
CM.Sim.Date = new Date().getTime(); CM.Sim.Date = Date.now();
} }
CM.Backup.tooltip = {}; CM.Backup.tooltip = {};
CM.Backup.tooltip.draw = Game.tooltip.draw; CM.Backup.tooltip.draw = Game.tooltip.draw;
eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip')); eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip'));
@@ -20,15 +20,15 @@ CM.ReplaceNative = function() {
CM.Backup.tooltip.drawMod(from, text, origin); CM.Backup.tooltip.drawMod(from, text, origin);
CM.Disp.DrawTooltipWarnCaut(); CM.Disp.DrawTooltipWarnCaut();
} }
CM.Backup.tooltip.update = Game.tooltip.update; CM.Backup.tooltip.update = Game.tooltip.update;
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip')); eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this.').join('Game.tooltip.'));
Game.tooltip.update = function() { Game.tooltip.update = function() {
CM.Backup.tooltip.updateMod(); CM.Backup.tooltip.updateMod();
CM.Disp.UpdateTooltipWarnCaut(); CM.Disp.UpdateTooltipWarnCaut();
CM.Disp.UpdateTooltipLocation(); CM.Disp.UpdateTooltipLocation();
} }
CM.Backup.UpdateSpecial = Game.UpdateSpecial; CM.Backup.UpdateSpecial = Game.UpdateSpecial;
Game.UpdateSpecial = function() { Game.UpdateSpecial = function() {
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) { if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
@@ -41,14 +41,22 @@ CM.ReplaceNative = function() {
CM.Backup.UpdateSpecial(); CM.Backup.UpdateSpecial();
} }
} }
// Probably better to load per minigame
CM.Backup.scriptLoaded = Game.scriptLoaded;
Game.scriptLoaded = function(who, script) {
CM.Backup.scriptLoaded(who, script);
CM.Disp.AddTooltipGrimoire()
CM.ReplaceNativeGrimoire();
}
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades; CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
Game.RebuildUpgrades = function() { Game.RebuildUpgrades = function() {
CM.Backup.RebuildUpgrades(); CM.Backup.RebuildUpgrades();
CM.Disp.AddTooltipUpgrade(); CM.Disp.AddTooltipUpgrade();
Game.CalculateGains(); Game.CalculateGains();
} }
CM.Backup.UpdateMenu = Game.UpdateMenu; CM.Backup.UpdateMenu = Game.UpdateMenu;
Game.UpdateMenu = function() { Game.UpdateMenu = function() {
if (typeof jscolor.picker === 'undefined' || typeof jscolor.picker.owner === 'undefined') { if (typeof jscolor.picker === 'undefined' || typeof jscolor.picker.owner === 'undefined') {
@@ -56,48 +64,82 @@ CM.ReplaceNative = function() {
CM.Disp.AddMenu(); CM.Disp.AddMenu();
} }
} }
CM.Backup.sayTime = Game.sayTime; CM.Backup.sayTime = Game.sayTime;
CM.Disp.sayTime = function(time, detail) { CM.Disp.sayTime = function(time, detail) {
if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail); if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail);
else return CM.Disp.FormatTime(time / Game.fps, 1); else return CM.Disp.FormatTime(time / Game.fps, 1);
} }
CM.Backup.Loop = Game.Loop; CM.Backup.Loop = Game.Loop;
Game.Loop = function() { Game.Loop = function() {
CM.Backup.Loop(); CM.Backup.Loop();
CM.Loop(); CM.Loop();
} }
CM.Backup.Logic = Game.Logic; CM.Backup.Logic = Game.Logic;
eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title')); eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title'));
Game.Logic = function() { Game.Logic = function() {
CM.Backup.LogicMod(); CM.Backup.LogicMod();
// Update Title // Update Title
CM.Disp.UpdateTitle(); CM.Disp.UpdateTitle();
} }
} }
CM.ReplaceNativeGrimoire = function() {
CM.ReplaceNativeGrimoireLaunch();
CM.ReplaceNativeGrimoireDraw();
}
CM.ReplaceNativeGrimoireLaunch = function() {
if (!CM.HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) {
var minigame = Game.Objects['Wizard tower'].minigame;
CM.Backup.GrimoireLaunch = minigame.launch;
eval('CM.Backup.GrimoireLaunchMod = ' + minigame.launch.toString().split('=this').join('= Game.Objects[\'Wizard tower\'].minigame'));
Game.Objects['Wizard tower'].minigame.launch = function() {
CM.Backup.GrimoireLaunchMod();
CM.Disp.AddTooltipGrimoire();
CM.HasReplaceNativeGrimoireDraw = false;
CM.ReplaceNativeGrimoireDraw();
}
CM.HasReplaceNativeGrimoireLaunch = true;
}
}
CM.ReplaceNativeGrimoireDraw = function() {
if (!CM.HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) {
var minigame = Game.Objects['Wizard tower'].minigame;
CM.Backup.GrimoireDraw = minigame.draw;
Game.Objects['Wizard tower'].minigame.draw = function() {
CM.Backup.GrimoireDraw();
if (minigame.magic < minigame.magicM) {
minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')';
}
}
CM.HasReplaceNativeGrimoireDraw = true;
}
}
CM.Loop = function() { CM.Loop = function() {
if (CM.Disp.lastAscendState != Game.OnAscend) { if (CM.Disp.lastAscendState != Game.OnAscend) {
CM.Disp.lastAscendState = Game.OnAscend; CM.Disp.lastAscendState = Game.OnAscend;
CM.Disp.UpdateAscendState(); CM.Disp.UpdateAscendState();
} }
if (!Game.OnAscend && Game.AscendTimer == 0) { if (!Game.OnAscend && Game.AscendTimer == 0) {
if (CM.Sim.DoSims) { if (CM.Sim.DoSims) {
CM.Cache.RemakeIncome(); CM.Cache.RemakeIncome();
CM.Sim.NoGoldSwitchCookiesPS(); // Needed first CM.Sim.NoGoldSwitchCookiesPS(); // Needed first
CM.Cache.RemakeLucky(); CM.Cache.RemakeLucky();
CM.Cache.RemakeChain(); CM.Cache.RemakeChain();
CM.Cache.RemakeSeaSpec(); CM.Cache.RemakeSeaSpec();
CM.Cache.RemakeSellForChoEgg(); CM.Cache.RemakeSellForChoEgg();
CM.Sim.DoSims = 0; CM.Sim.DoSims = 0;
} }
// Check for aura change to recalculate buildings prices // Check for aura change to recalculate buildings prices
var hasFierHoard = Game.hasAura('Fierce Hoarder'); var hasFierHoard = Game.hasAura('Fierce Hoarder');
if (!CM.Cache.HadFierHoard && hasFierHoard) { if (!CM.Cache.HadFierHoard && hasFierHoard) {
@@ -108,15 +150,15 @@ CM.Loop = function() {
CM.Cache.HadFierHoard = false; CM.Cache.HadFierHoard = false;
CM.Cache.DoRemakeBuildPrices = 1; CM.Cache.DoRemakeBuildPrices = 1;
} }
if (CM.Cache.DoRemakeBuildPrices) { if (CM.Cache.DoRemakeBuildPrices) {
CM.Cache.RemakeBuildingsPrices(); CM.Cache.RemakeBuildingsPrices();
CM.Cache.DoRemakeBuildPrices = 0; CM.Cache.DoRemakeBuildPrices = 0;
} }
// Update Wrinkler Bank // Update Wrinkler Bank
CM.Cache.RemakeWrinkBank(); CM.Cache.RemakeWrinkBank();
// Calculate PP // Calculate PP
CM.Cache.RemakePP(); CM.Cache.RemakePP();
@@ -124,11 +166,11 @@ CM.Loop = function() {
CM.Disp.UpdateBotBarOther(); CM.Disp.UpdateBotBarOther();
CM.Disp.UpdateBuildings(); CM.Disp.UpdateBuildings();
CM.Disp.UpdateUpgrades(); CM.Disp.UpdateUpgrades();
// Redraw timers // Redraw timers
CM.Disp.UpdateBotBarTime(); CM.Disp.UpdateBotBarTime();
CM.Disp.UpdateTimerBar(); CM.Disp.UpdateTimerBar();
// Update Tooltip // Update Tooltip
CM.Disp.UpdateTooltip(); CM.Disp.UpdateTooltip();
@@ -139,10 +181,10 @@ CM.Loop = function() {
// Change menu refresh interval // Change menu refresh interval
CM.Disp.RefreshMenu(); CM.Disp.RefreshMenu();
} }
// Check Golden Cookies // Check Golden Cookies
CM.Disp.CheckGoldenCookie(); CM.Disp.CheckGoldenCookie();
// Check Season Popup // Check Season Popup
CM.Disp.CheckSeasonPopup(); CM.Disp.CheckSeasonPopup();
@@ -158,7 +200,7 @@ CM.Init = function() {
if (proceed) { if (proceed) {
CM.Cache.AddQueue(); CM.Cache.AddQueue();
CM.Disp.AddJscolor(); CM.Disp.AddJscolor();
var delay = setInterval(function() { var delay = setInterval(function() {
if (typeof Queue !== 'undefined' && typeof jscolor !== 'undefined') { if (typeof Queue !== 'undefined' && typeof jscolor !== 'undefined') {
CM.DelayInit(); CM.DelayInit();
@@ -178,16 +220,18 @@ CM.DelayInit = function() {
CM.Disp.CreateFavicon(); CM.Disp.CreateFavicon();
CM.Disp.CreateGCTimer(); CM.Disp.CreateGCTimer();
CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'); CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px');
CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '310px'); CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '370px');
CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Not calculated with cookies gained from wrinklers or Chocolate egg', '200px'); CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px');
CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '310px'); CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px');
CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '340px'); CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '370px');
CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '300px'); CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '360px');
CM.Disp.CreateTooltipWarnCaut(); CM.Disp.CreateTooltipWarnCaut();
CM.Disp.AddTooltipBuild(); CM.Disp.AddTooltipBuild();
CM.Disp.AddTooltipGrimoire();
CM.Disp.AddWrinklerAreaDetect(); CM.Disp.AddWrinklerAreaDetect();
CM.Cache.InitCookiesDiff(); CM.Cache.InitCookiesDiff();
CM.ReplaceNative(); CM.ReplaceNative();
CM.ReplaceNativeGrimoire();
Game.CalculateGains(); Game.CalculateGains();
CM.LoadConfig(); // Must be after all things are created! CM.LoadConfig(); // Must be after all things are created!
CM.Disp.lastAscendState = Game.OnAscend; CM.Disp.lastAscendState = Game.OnAscend;
@@ -200,9 +244,12 @@ CM.DelayInit = function() {
Game.Win('Third-party'); Game.Win('Third-party');
} }
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}}; CM.HasReplaceNativeGrimoireLaunch = false;
CM.HasReplaceNativeGrimoireDraw = false;
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 0, CPSMode: 1, AvgCPSHist: 0, AvgClicksHist: 0, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
CM.ConfigPrefix = 'CMConfig'; CM.ConfigPrefix = 'CMConfig';
CM.VersionMajor = '2.0034'; CM.VersionMajor = '2.0106';
CM.VersionMinor = '1'; CM.VersionMinor = '1';

View File

@@ -34,7 +34,7 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
if (Game.Has('Santa\'s dominion')) price*=0.99; if (Game.Has('Santa\'s dominion')) price*=0.99;
if (Game.Has('Faberge egg')) price*=0.99; if (Game.Has('Faberge egg')) price*=0.99;
if (Game.Has('Divine discount')) price*=0.99; if (Game.Has('Divine discount')) price*=0.99;
if (Game.hasAura('Fierce Hoarder')) price*=0.98; if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
if (Game.hasAura('Earth Shatterer') || emuAura) { if (Game.hasAura('Earth Shatterer') || emuAura) {
price *= 0.85; price *= 0.85;
} }
@@ -76,11 +76,11 @@ CM.Sim.Win = function(what) {
eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim')); eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim'));
eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game').join('CM.Sim')); eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura'));
CM.Sim.hasAura = function(what) { CM.Sim.hasAura = function(what) {
if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what) if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what)
return true; return true;
else else
return false; return false;
} }
@@ -128,11 +128,11 @@ CM.Sim.CopyData = function() {
CM.Sim.UpgradesOwned = Game.UpgradesOwned; CM.Sim.UpgradesOwned = Game.UpgradesOwned;
CM.Sim.pledges = Game.pledges; CM.Sim.pledges = Game.pledges;
CM.Sim.AchievementsOwned = Game.AchievementsOwned; CM.Sim.AchievementsOwned = Game.AchievementsOwned;
CM.Sim.heavenlyPower = Game.heavenlyPower; CM.Sim.heavenlyPower = Game.heavenlyPower; // Unneeded?
CM.Sim.prestige = Game.prestige; CM.Sim.prestige = Game.prestige;
CM.Sim.dragonAura = Game.dragonAura; CM.Sim.dragonAura = Game.dragonAura;
CM.Sim.dragonAura2 = Game.dragonAura2; CM.Sim.dragonAura2 = Game.dragonAura2;
// Buildings // Buildings
for (var i in Game.Objects) { for (var i in Game.Objects) {
var me = Game.Objects[i]; var me = Game.Objects[i];
@@ -162,6 +162,9 @@ CM.Sim.CalculateGains = function() {
var mult = 1; var mult = 1;
if (Game.ascensionMode != 1) mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * CM.Sim.GetHeavenlyMultiplier(); if (Game.ascensionMode != 1) mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * CM.Sim.GetHeavenlyMultiplier();
// TODO Store minigame buffs?
mult *= Game.eff('cps');
var cookieMult = 0; var cookieMult = 0;
for (var i in Game.cookieUpgrades) { for (var i in Game.cookieUpgrades) {
@@ -192,9 +195,9 @@ CM.Sim.CalculateGains = function() {
else if (godLvl == 3) mult *= 1.05; else if (godLvl == 3) mult *= 1.05;
var godLvl = Game.hasGod('ages'); var godLvl = Game.hasGod('ages');
if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 3)) * Math.PI * 2); if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 3)) * Math.PI * 2);
else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 12)) * Math.PI*2); else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 12)) * Math.PI*2);
else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 24)) * Math.PI*2); else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 24)) * Math.PI*2);
var godLvl = Game.hasGod('decadence'); var godLvl = Game.hasGod('decadence');
if (godLvl == 1) buildMult *= 0.93; if (godLvl == 1) buildMult *= 0.93;
@@ -203,7 +206,7 @@ CM.Sim.CalculateGains = function() {
var godLvl = Game.hasGod('industry'); var godLvl = Game.hasGod('industry');
if (godLvl == 1) buildMult *= 1.1; if (godLvl == 1) buildMult *= 1.1;
else if (godLvl == 2) buildMult *= 1.05; else if (godLvl == 2) buildMult *= 1.06;
else if (godLvl == 3) buildMult *= 1.03; else if (godLvl == 3) buildMult *= 1.03;
var godLvl = Game.hasGod('labor'); var godLvl = Game.hasGod('labor');
@@ -229,9 +232,12 @@ CM.Sim.CalculateGains = function() {
if (Game.hasGod) { if (Game.hasGod) {
var godLvl = Game.hasGod('mother'); var godLvl = Game.hasGod('mother');
if (godLvl == 1) milkMult *= 1.1; if (godLvl == 1) milkMult *= 1.1;
else if (godLvl == 2) milkMult *= 1.06; else if (godLvl == 2) milkMult *= 1.05;
else if (godLvl == 3) milkMult *= 1.03; else if (godLvl == 3) milkMult *= 1.03;
} }
// TODO Store minigame buffs?
milkMult *= Game.eff('milk');
if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult); if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult); if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult); if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
@@ -240,6 +246,9 @@ CM.Sim.CalculateGains = function() {
if (CM.Sim.Has('Kitten accountants')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); if (CM.Sim.Has('Kitten accountants')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
if (CM.Sim.Has('Kitten specialists')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); if (CM.Sim.Has('Kitten specialists')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
if (CM.Sim.Has('Kitten experts')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); if (CM.Sim.Has('Kitten experts')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
if (CM.Sim.Has('Kitten consultants')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
if (CM.Sim.Has('Kitten assistants to the regional manager')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.175 * milkMult);
if (CM.Sim.Has('Kitten marketeers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult); if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
var eggMult = 1; var eggMult = 1;
@@ -263,10 +272,21 @@ CM.Sim.CalculateGains = function() {
eggMult *= CM.Cache.CentEgg; eggMult *= CM.Cache.CentEgg;
} }
mult *= eggMult; mult *= eggMult;
// TODO Store lumps?
if (CM.Sim.Has('Sugar baking')) mult *= (1 + Math.min(100, Game.lumps) * 0.01);
if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2; if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
if (Game.hasAura('Dragon\'s Fortune')) {
var n = Game.shimmerTypes['golden'].n;
for (var i = 0; i < n; i++) {
mult *= 2.23;
}
}
var rawCookiesPs = CM.Sim.cookiesPs * mult; var rawCookiesPs = CM.Sim.cookiesPs * mult;
for (var i in Game.CpsAchievements) { for (var i in Game.CpsAchievements) {
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name); if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name);
} }
@@ -298,7 +318,7 @@ CM.Sim.CalculateGains = function() {
}; };
CM.Sim.CheckOtherAchiev = function() { CM.Sim.CheckOtherAchiev = function() {
var grandmas=0; var grandmas = 0;
if (CM.Sim.Has('Farmer grandmas')) grandmas++; if (CM.Sim.Has('Farmer grandmas')) grandmas++;
if (CM.Sim.Has('Worker grandmas')) grandmas++; if (CM.Sim.Has('Worker grandmas')) grandmas++;
if (CM.Sim.Has('Miner grandmas')) grandmas++; if (CM.Sim.Has('Miner grandmas')) grandmas++;
@@ -311,6 +331,7 @@ CM.Sim.CheckOtherAchiev = function() {
if (CM.Sim.Has('Banker grandmas')) grandmas++; if (CM.Sim.Has('Banker grandmas')) grandmas++;
if (CM.Sim.Has('Priestess grandmas')) grandmas++; if (CM.Sim.Has('Priestess grandmas')) grandmas++;
if (CM.Sim.Has('Witch grandmas')) grandmas++; if (CM.Sim.Has('Witch grandmas')) grandmas++;
if (CM.Sim.Has('Lucky grandmas')) grandmas++;
if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder'); if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder');
var buildingsOwned = 0; var buildingsOwned = 0;
@@ -335,21 +356,24 @@ CM.Sim.CheckOtherAchiev = function() {
if (minAmount >= 200) CM.Sim.Win('Bicentennial'); if (minAmount >= 200) CM.Sim.Win('Bicentennial');
if (minAmount >= 250) CM.Sim.Win('Bicentennial and a half'); if (minAmount >= 250) CM.Sim.Win('Bicentennial and a half');
if (minAmount >= 300) CM.Sim.Win('Tricentennial'); if (minAmount >= 300) CM.Sim.Win('Tricentennial');
if (minAmount >= 350) CM.Sim.Win('Tricentennial and a half');
if (minAmount >= 400) CM.Sim.Win('Quadricentennial');
if (minAmount >= 450) CM.Sim.Win('Quadricentennial and a half');
if (buildingsOwned >= 100) CM.Sim.Win('Builder'); if (buildingsOwned >= 100) CM.Sim.Win('Builder');
if (buildingsOwned >= 500) CM.Sim.Win('Architect'); if (buildingsOwned >= 500) CM.Sim.Win('Architect');
if (buildingsOwned >= 1000) CM.Sim.Win('Engineer'); if (buildingsOwned >= 1000) CM.Sim.Win('Engineer');
if (buildingsOwned >= 2000) CM.Sim.Win('Lord of Constructs'); if (buildingsOwned >= 2000) CM.Sim.Win('Lord of Constructs');
if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer'); if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer');
if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter'); if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter');
if (CM.Sim.UpgradesOwned >= 100) CM.Sim.Win('Upgrader'); if (CM.Sim.UpgradesOwned >= 100) CM.Sim.Win('Upgrader');
if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress'); if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress');
if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath'); if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath');
if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls'); if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls');
var hasAllHalloCook = true; var hasAllHalloCook = true;
for (var i in CM.Data.HalloCookies) { for (var i in CM.Data.HalloCookies) {
if (!CM.Sim.Has(CM.Data.HalloCookies[i])) hasAllHalloCook = false; if (!CM.Sim.Has(CM.Data.HalloCookies[i])) hasAllHalloCook = false;
@@ -363,13 +387,13 @@ CM.Sim.CheckOtherAchiev = function() {
if (hasAllChristCook) CM.Sim.Win('Let it snow'); if (hasAllChristCook) CM.Sim.Win('Let it snow');
} }
CM.Sim.BuyBuildings = function(amount, target) { CM.Sim.BuyBuildings = function(amount, target) {
CM.Cache[target] = []; CM.Cache[target] = [];
for (var i in Game.Objects) { for (var i in Game.Objects) {
CM.Sim.CopyData(); CM.Sim.CopyData();
var me = CM.Sim.Objects[i]; var me = CM.Sim.Objects[i];
me.amount += amount; me.amount += amount;
if (i == 'Cursor') { if (i == 'Cursor') {
if (me.amount >= 1) CM.Sim.Win('Click'); if (me.amount >= 1) CM.Sim.Win('Click');
if (me.amount >= 2) CM.Sim.Win('Double-click'); if (me.amount >= 2) CM.Sim.Win('Double-click');
@@ -382,21 +406,21 @@ CM.Sim.BuyBuildings = function(amount, target) {
} }
else { else {
for (var j in Game.Objects[me.name].tieredAchievs) { for (var j in Game.Objects[me.name].tieredAchievs) {
if (me.amount >= Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock) if (me.amount >= Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock)
CM.Sim.Win(Game.Objects[me.name].tieredAchievs[j].name); CM.Sim.Win(Game.Objects[me.name].tieredAchievs[j].name);
} }
} }
var lastAchievementsOwned = CM.Sim.AchievementsOwned; var lastAchievementsOwned = CM.Sim.AchievementsOwned;
CM.Sim.CalculateGains(); CM.Sim.CalculateGains();
CM.Sim.CheckOtherAchiev(); CM.Sim.CheckOtherAchiev();
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
CM.Sim.CalculateGains(); CM.Sim.CalculateGains();
} }
CM.Cache[target][i] = {}; CM.Cache[target][i] = {};
CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
if (amount != 1) { if (amount != 1) {
@@ -428,17 +452,17 @@ CM.Sim.BuyUpgrades = function() {
else if (i == 'Heavenly key') { else if (i == 'Heavenly key') {
CM.Sim.Win('Wholesome'); CM.Sim.Win('Wholesome');
} }
var lastAchievementsOwned = CM.Sim.AchievementsOwned; var lastAchievementsOwned = CM.Sim.AchievementsOwned;
CM.Sim.CalculateGains(); CM.Sim.CalculateGains();
CM.Sim.CheckOtherAchiev(); CM.Sim.CheckOtherAchiev();
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
CM.Sim.CalculateGains(); CM.Sim.CalculateGains();
} }
CM.Cache.Upgrades[i] = {}; CM.Cache.Upgrades[i] = {};
CM.Cache.Upgrades[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; CM.Cache.Upgrades[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
} }
@@ -457,49 +481,26 @@ CM.Sim.NoGoldSwitchCookiesPS = function() {
CM.Sim.ResetBonus = function(possiblePresMax) { CM.Sim.ResetBonus = function(possiblePresMax) {
var lastAchievementsOwned = -1; var lastAchievementsOwned = -1;
// Calculate CPS with all Heavenly upgrades // Calculate CPS with all Heavenly upgrades
var curCPS = Game.cookiesPs; var curCPS = Game.cookiesPs;
if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0 || CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0 || CM.Sim.Upgrades['Heavenly bakery'].bought == 0 || CM.Sim.Upgrades['Heavenly confectionery'].bought == 0 || CM.Sim.Upgrades['Heavenly key'].bought == 0) {
CM.Sim.CopyData();
if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0) { CM.Sim.CopyData();
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
CM.Sim.UpgradesOwned++; if (CM.Sim.Upgrades['Heavenly key'].bought == 0) {
} CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
if (CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0) { CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1; CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
CM.Sim.UpgradesOwned++; CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
} CM.Sim.Upgrades['Heavenly key'].bought = 1;
if (CM.Sim.Upgrades['Heavenly bakery'].bought == 0) {
CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
CM.Sim.UpgradesOwned++;
}
if (CM.Sim.Upgrades['Heavenly confectionery'].bought == 0) {
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
CM.Sim.UpgradesOwned++;
}
if (CM.Sim.Upgrades['Heavenly key'].bought == 0) {
CM.Sim.Upgrades['Heavenly key'].bought = 1;
CM.Sim.UpgradesOwned++;
CM.Sim.Win('Wholesome');
}
lastAchievementsOwned = CM.Sim.AchievementsOwned;
CM.Sim.CalculateGains(); CM.Sim.CalculateGains();
CM.Sim.CheckOtherAchiev();
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
CM.Sim.CalculateGains();
}
curCPS = CM.Sim.cookiesPs; curCPS = CM.Sim.cookiesPs;
CM.Sim.CopyData();
} }
CM.Sim.CopyData();
if (Game.cookiesEarned >= 1000000) CM.Sim.Win('Sacrifice'); if (Game.cookiesEarned >= 1000000) CM.Sim.Win('Sacrifice');
if (Game.cookiesEarned >= 1000000000) CM.Sim.Win('Oblivion'); if (Game.cookiesEarned >= 1000000000) CM.Sim.Win('Oblivion');
if (Game.cookiesEarned >= 1000000000000) CM.Sim.Win('From scratch'); if (Game.cookiesEarned >= 1000000000000) CM.Sim.Win('From scratch');
@@ -510,37 +511,26 @@ CM.Sim.ResetBonus = function(possiblePresMax) {
if (Game.cookiesEarned >= 1000000000000000000000000000) CM.Sim.Win('Obliterate'); if (Game.cookiesEarned >= 1000000000000000000000000000) CM.Sim.Win('Obliterate');
if (Game.cookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void'); if (Game.cookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void');
if (Game.cookiesEarned >= 1000000000000000000000000000000000) CM.Sim.Win('To crumbs, you say?'); if (Game.cookiesEarned >= 1000000000000000000000000000000000) CM.Sim.Win('To crumbs, you say?');
if (Game.cookiesEarned >= 1000000000000000000000000000000000000) CM.Sim.Win('You get nothing');
if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0) { if (Game.cookiesEarned >= 1000000000000000000000000000000000000000) CM.Sim.Win('Humble rebeginnings');
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1; if (Game.cookiesEarned >= 1000000000000000000000000000000000000000000) CM.Sim.Win('The end of the world');
CM.Sim.UpgradesOwned++; if (Game.cookiesEarned >= 1000000000000000000000000000000000000000000000) CM.Sim.Win('Oh, you\'re back');
} if (Game.cookiesEarned >= 1000000000000000000000000000000000000000000000000) CM.Sim.Win('Lazarus');
if (CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0) {
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1; CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
CM.Sim.UpgradesOwned++; CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
} CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
if (CM.Sim.Upgrades['Heavenly bakery'].bought == 0) { CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
CM.Sim.Upgrades['Heavenly bakery'].bought = 1; CM.Sim.Upgrades['Heavenly key'].bought = 1;
CM.Sim.UpgradesOwned++;
}
if (CM.Sim.Upgrades['Heavenly confectionery'].bought == 0) {
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
CM.Sim.UpgradesOwned++;
}
if (CM.Sim.Upgrades['Heavenly key'].bought == 0) {
CM.Sim.Upgrades['Heavenly key'].bought = 1;
CM.Sim.UpgradesOwned++;
CM.Sim.Win('Wholesome');
}
CM.Sim.prestige = possiblePresMax; CM.Sim.prestige = possiblePresMax;
lastAchievementsOwned = CM.Sim.AchievementsOwned; lastAchievementsOwned = CM.Sim.AchievementsOwned;
CM.Sim.CalculateGains(); CM.Sim.CalculateGains();
CM.Sim.CheckOtherAchiev(); CM.Sim.CheckOtherAchiev();
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
CM.Sim.CalculateGains(); CM.Sim.CalculateGains();
} }