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1 Commits
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b4157cdbc5 |
@@ -2585,7 +2585,7 @@ CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkB
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CM.ConfigPrefix = 'CMConfig';
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CM.ConfigPrefix = 'CMConfig';
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CM.VersionMajor = '2.0034';
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CM.VersionMajor = '2.0034';
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CM.VersionMinor = '1';
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CM.VersionMinor = '2';
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/*******
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/*******
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* Sim *
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* Sim *
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@@ -2781,9 +2781,9 @@ CM.Sim.CalculateGains = function() {
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else if (godLvl == 3) mult *= 1.05;
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else if (godLvl == 3) mult *= 1.05;
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var godLvl = Game.hasGod('ages');
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var godLvl = Game.hasGod('ages');
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if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 3)) * Math.PI * 2);
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if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 3)) * Math.PI * 2);
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else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 12)) * Math.PI*2);
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else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 12)) * Math.PI*2);
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else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 24)) * Math.PI*2);
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else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 24)) * Math.PI*2);
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var godLvl = Game.hasGod('decadence');
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var godLvl = Game.hasGod('decadence');
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if (godLvl == 1) buildMult *= 0.93;
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if (godLvl == 1) buildMult *= 0.93;
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@@ -204,5 +204,5 @@ CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkB
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CM.ConfigPrefix = 'CMConfig';
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CM.ConfigPrefix = 'CMConfig';
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CM.VersionMajor = '2.0034';
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CM.VersionMajor = '2.0034';
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CM.VersionMinor = '1';
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CM.VersionMinor = '2';
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@@ -192,9 +192,9 @@ CM.Sim.CalculateGains = function() {
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else if (godLvl == 3) mult *= 1.05;
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else if (godLvl == 3) mult *= 1.05;
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var godLvl = Game.hasGod('ages');
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var godLvl = Game.hasGod('ages');
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if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 3)) * Math.PI * 2);
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if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 3)) * Math.PI * 2);
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else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 12)) * Math.PI*2);
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else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 12)) * Math.PI*2);
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else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 24)) * Math.PI*2);
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else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 24)) * Math.PI*2);
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var godLvl = Game.hasGod('decadence');
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var godLvl = Game.hasGod('decadence');
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if (godLvl == 1) buildMult *= 0.93;
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if (godLvl == 1) buildMult *= 0.93;
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