Compare commits
49 Commits
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22a00ceef0 |
@@ -1,2 +1,2 @@
|
||||
#!/bin/sh
|
||||
cat src/*.js > CookieMonster.js
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||||
cat ./src/Header.js ./src/Cache.js ./src/Config.js ./src/Data.js ./src/Disp.js ./src/Main.js ./src/Sim.js ./src/Footer.js > CookieMonster.js
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864
CookieMonster.js
864
CookieMonster.js
File diff suppressed because it is too large
Load Diff
24
README.md
24
README.md
@@ -54,7 +54,7 @@ Copy this code and save it as a bookmark. Paste it in the URL section. To activa
|
||||
|
||||
```javascript
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||||
javascript: (function () {
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||||
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js');
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Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonster.js');
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}());
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```
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||||
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@@ -64,7 +64,7 @@ For beta, use the following instead:
|
||||
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||||
```javascript
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javascript: (function () {
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Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
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Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
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}());
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||||
```
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||||
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||||
@@ -81,14 +81,16 @@ If you'd rather use the addon as a script via per example *Greasemonkey* or *Tam
|
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// @grant none
|
||||
// ==/UserScript==
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||||
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||||
(function() {
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||||
var code = "(" + (function() {
|
||||
var checkReady = setInterval(function() {
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if (typeof Game.ready !== 'undefined' && Game.ready) {
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Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js');
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Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonster.js');
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clearInterval(checkReady);
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}
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||||
}, 1000);
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||||
})();
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}).toString() + ")()";
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||||
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||||
window.eval(code);
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||||
```
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If you are using the beta, use this instead:
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||||
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||||
@@ -101,14 +103,16 @@ If you are using the beta, use this instead:
|
||||
// @grant none
|
||||
// ==/UserScript==
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(function() {
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||||
var code = "(" + (function() {
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var checkReady = setInterval(function() {
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||||
if (typeof Game.ready !== 'undefined' && Game.ready) {
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Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
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Game.LoadMod('https://aktanusa.github.io/CookieMonster/CookieMonsterBeta.js');
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clearInterval(checkReady);
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||||
}
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||||
}, 1000);
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||||
})();
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}).toString() + ")()";
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||||
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window.eval(code);
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||||
```
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||||
# Bugs and suggestions
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||||
@@ -127,9 +131,9 @@ If the bug is still here, you can submit an issue for it.
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||||
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||||
All suggestions are welcome, even the smallest ones.
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||||
#Contributors
|
||||
# Contributors
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||||
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||||
* **[Raving_Kumquat](http://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
|
||||
* **[Raving_Kumquat](https://cookieclicker.wikia.com/wiki/User:Raving_Kumquat)**: Original author
|
||||
* **[Maxime Fabre](https://github.com/Anahkiasen)**: Previous maintainer
|
||||
* **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now)
|
||||
* **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat
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||||
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||||
110
src/Cache.js
110
src/Cache.js
@@ -1,11 +1,11 @@
|
||||
/*********
|
||||
* Cache *
|
||||
*********/
|
||||
|
||||
|
||||
CM.Cache.AddQueue = function() {
|
||||
CM.Cache.Queue = document.createElement('script');
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||||
CM.Cache.Queue.type = 'text/javascript';
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CM.Cache.Queue.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/queue/queue.js');
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CM.Cache.Queue.setAttribute('src', 'https://aktanusa.github.io/CookieMonster/queue/queue.js');
|
||||
document.head.appendChild(CM.Cache.Queue);
|
||||
}
|
||||
|
||||
@@ -30,10 +30,10 @@ CM.Cache.RemakeIncome = function() {
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||||
|
||||
// Simulate Upgrade Buys
|
||||
CM.Sim.BuyUpgrades();
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||||
|
||||
|
||||
// Simulate Building Buys for 10 amount
|
||||
CM.Sim.BuyBuildings(10, 'Objects10');
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||||
|
||||
|
||||
// Simulate Building Buys for 100 amount
|
||||
CM.Sim.BuyBuildings(100, 'Objects100');
|
||||
}
|
||||
@@ -47,9 +47,22 @@ CM.Cache.RemakeWrinkBank = function() {
|
||||
if (Game.wrinklers[i].type==1) toSuck *= 3; // Shiny wrinklers
|
||||
sucked *= toSuck;
|
||||
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('scorn');
|
||||
if (godLvl == 1) sucked *= 1.15;
|
||||
else if (godLvl == 2) sucked *= 1.1;
|
||||
else if (godLvl == 3) sucked *= 1.05;
|
||||
}
|
||||
totalSucked += sucked;
|
||||
}
|
||||
CM.Cache.WrinkBank = totalSucked;
|
||||
CM.Cache.WrinkGodBank = totalSucked;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('scorn');
|
||||
if (godLvl == 2) CM.Cache.WrinkGodBank = CM.Cache.WrinkGodBank * 1.15 / 1.1;
|
||||
else if (godLvl == 3) CM.Cache.WrinkGodBank = CM.Cache.WrinkGodBank * 1.15 / 1.05;
|
||||
else if (godLvl != 1) CM.Cache.WrinkGodBank *= 1.15;
|
||||
}
|
||||
}
|
||||
|
||||
CM.Cache.RemakeBuildingsPP = function() {
|
||||
@@ -77,9 +90,9 @@ CM.Cache.RemakeUpgradePP = function() {
|
||||
for (var i in CM.Cache.Upgrades) {
|
||||
//CM.Cache.Upgrades[i].pp = Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus;
|
||||
CM.Cache.Upgrades[i].pp = (Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus);
|
||||
if (isNaN(CM.Cache.Upgrades[i].pp)) CM.Cache.Upgrades[i].pp = 'Infinity';
|
||||
if (isNaN(CM.Cache.Upgrades[i].pp)) CM.Cache.Upgrades[i].pp = Infinity;
|
||||
var color = '';
|
||||
if (CM.Cache.Upgrades[i].pp <= 0 || CM.Cache.Upgrades[i].pp == 'Infinity') color = CM.Disp.colorGray;
|
||||
if (CM.Cache.Upgrades[i].pp <= 0 || CM.Cache.Upgrades[i].pp == Infinity) color = CM.Disp.colorGray;
|
||||
else if (CM.Cache.Upgrades[i].pp < CM.Cache.min) color = CM.Disp.colorBlue;
|
||||
else if (CM.Cache.Upgrades[i].pp == CM.Cache.min) color = CM.Disp.colorGreen;
|
||||
else if (CM.Cache.Upgrades[i].pp == CM.Cache.max) color = CM.Disp.colorRed;
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||||
@@ -95,7 +108,7 @@ CM.Cache.RemakeBuildingsOtherPP = function(amount, target) {
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||||
//CM.Cache[target][i].pp = CM.Cache[target][i].price / CM.Cache[target][i].bonus;
|
||||
CM.Cache[target][i].pp = (Math.max(CM.Cache[target][i].price - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (CM.Cache[target][i].price / CM.Cache[target][i].bonus);
|
||||
var color = '';
|
||||
if (CM.Cache[target][i].pp <= 0 || CM.Cache[target][i].pp == 'Infinity') color = CM.Disp.colorGray;
|
||||
if (CM.Cache[target][i].pp <= 0 || CM.Cache[target][i].pp == Infinity) color = CM.Disp.colorGray;
|
||||
else if (CM.Cache[target][i].pp < CM.Cache.min) color = CM.Disp.colorBlue;
|
||||
else if (CM.Cache[target][i].pp == CM.Cache.min) color = CM.Disp.colorGreen;
|
||||
else if (CM.Cache[target][i].pp == CM.Cache.max) color = CM.Disp.colorRed;
|
||||
@@ -109,15 +122,15 @@ CM.Cache.RemakeBuildingsOtherPP = function(amount, target) {
|
||||
CM.Cache.RemakePP = function() {
|
||||
// Buildings for 1 amount
|
||||
CM.Cache.RemakeBuildingsPP();
|
||||
|
||||
|
||||
// Upgrades
|
||||
CM.Cache.RemakeUpgradePP();
|
||||
|
||||
|
||||
// Buildings for 10 amount
|
||||
CM.Cache.RemakeBuildingsOtherPP(10, 'Objects10');
|
||||
|
||||
// Buildings for 100 amount
|
||||
CM.Cache.RemakeBuildingsOtherPP(100, 'Objects100');
|
||||
CM.Cache.RemakeBuildingsOtherPP(100, 'Objects100');
|
||||
}
|
||||
|
||||
CM.Cache.RemakeLucky = function() {
|
||||
@@ -143,11 +156,11 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout) {
|
||||
CM.Cache.RemakeChain = function() {
|
||||
var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6;
|
||||
maxPayout /= CM.Sim.getCPSBuffMult();
|
||||
|
||||
|
||||
CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout);
|
||||
|
||||
|
||||
CM.Cache.ChainWrathReward = CM.Cache.MaxChainMoni(6, maxPayout);
|
||||
|
||||
|
||||
if (maxPayout < CM.Cache.ChainReward) {
|
||||
CM.Cache.Chain = 0;
|
||||
}
|
||||
@@ -160,11 +173,11 @@ CM.Cache.RemakeChain = function() {
|
||||
else {
|
||||
CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.25;
|
||||
}
|
||||
|
||||
|
||||
CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
|
||||
|
||||
|
||||
CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7);
|
||||
|
||||
|
||||
if ((maxPayout * 7) < CM.Cache.ChainFrenzyReward) {
|
||||
CM.Cache.ChainFrenzy = 0;
|
||||
}
|
||||
@@ -183,7 +196,7 @@ CM.Cache.RemakeSeaSpec = function() {
|
||||
if (Game.season == 'christmas') {
|
||||
var val = Game.cookiesPs * 60;
|
||||
if (Game.hasBuff('Elder frenzy')) val *= 0.5; // very sorry
|
||||
if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize
|
||||
if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize
|
||||
CM.Cache.SeaSpec = Math.max(25, val);
|
||||
if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2;
|
||||
}
|
||||
@@ -227,24 +240,24 @@ CM.Cache.InitCookiesDiff = function() {
|
||||
|
||||
CM.Cache.UpdateAvgCPS = function() {
|
||||
var currDate = Math.floor(Date.now() / 1000);
|
||||
if (CM.Cache.lastDate != currDate) {
|
||||
if (CM.Cache.lastDate != currDate) {
|
||||
var choEggTotal = Game.cookies + CM.Cache.SellForChoEgg;
|
||||
if (Game.cpsSucked > 0) {
|
||||
choEggTotal += CM.Cache.WrinkBank;
|
||||
choEggTotal += CM.Cache.WrinkGodBank;
|
||||
}
|
||||
choEggTotal *= 0.05;
|
||||
|
||||
if (CM.Cache.lastDate != -1) {
|
||||
var timeDiff = currDate - CM.Cache.lastDate
|
||||
var bankDiffAvg = Math.max(0, (Game.cookies - CM.Cache.lastCookies)) / timeDiff;
|
||||
var wrinkDiffAvg = (CM.Cache.WrinkBank - CM.Cache.lastWrinkCookies) / timeDiff;
|
||||
var wrinkDiffAvg = Math.max(0, (CM.Cache.WrinkBank - CM.Cache.lastWrinkCookies)) / timeDiff;
|
||||
var choEggDiffAvg = Math.max(0,(choEggTotal - CM.Cache.lastChoEgg)) / timeDiff;
|
||||
var clicksDiffAvg = (Game.cookieClicks - CM.Cache.lastClicks) / timeDiff;
|
||||
for (var i = 0; i < timeDiff; i++) {
|
||||
CM.Cache.CookiesDiff.enqueue(bankDiffAvg);
|
||||
CM.Cache.WrinkDiff.enqueue(wrinkDiffAvg);
|
||||
CM.Cache.ChoEggDiff.enqueue(choEggDiffAvg);
|
||||
CM.Cache.ClicksDiff.enqueue(clicksDiffAvg);
|
||||
CM.Cache.ClicksDiff.enqueue(clicksDiffAvg);
|
||||
}
|
||||
// Assumes the queues are the same length
|
||||
while (CM.Cache.CookiesDiff.getLength() > 1800) {
|
||||
@@ -252,7 +265,7 @@ CM.Cache.UpdateAvgCPS = function() {
|
||||
CM.Cache.WrinkDiff.dequeue();
|
||||
CM.Cache.ClicksDiff.dequeue();
|
||||
}
|
||||
|
||||
|
||||
while (CM.Cache.ClicksDiff.getLength() > 30) {
|
||||
CM.Cache.ClicksDiff.dequeue();
|
||||
}
|
||||
@@ -262,21 +275,51 @@ CM.Cache.UpdateAvgCPS = function() {
|
||||
CM.Cache.lastWrinkCookies = CM.Cache.WrinkBank;
|
||||
CM.Cache.lastChoEgg = choEggTotal;
|
||||
CM.Cache.lastClicks = Game.cookieClicks;
|
||||
|
||||
|
||||
var sortedGainBank = new Array();
|
||||
var sortedGainWrink = new Array();
|
||||
var sortedGainChoEgg = new Array();
|
||||
|
||||
var cpsLength = Math.min(CM.Cache.CookiesDiff.getLength(), CM.Disp.times[CM.Config.AvgCPSHist] * 60);
|
||||
|
||||
// Assumes the queues are the same length
|
||||
for (var i = CM.Cache.CookiesDiff.getLength() - cpsLength; i < CM.Cache.CookiesDiff.getLength(); i++) {
|
||||
sortedGainBank.push(CM.Cache.CookiesDiff.get(i));
|
||||
sortedGainWrink.push(CM.Cache.WrinkDiff.get(i));
|
||||
sortedGainChoEgg.push(CM.Cache.ChoEggDiff.get(i));
|
||||
}
|
||||
|
||||
sortedGainBank.sort(function(a, b) { return a - b; });
|
||||
sortedGainWrink.sort(function(a, b) { return a - b; });
|
||||
sortedGainChoEgg.sort(function(a, b) { return a - b; });
|
||||
|
||||
var cut = Math.round(sortedGainBank.length / 10);
|
||||
|
||||
while (cut > 0) {
|
||||
sortedGainBank.shift();
|
||||
sortedGainBank.pop();
|
||||
sortedGainWrink.shift();
|
||||
sortedGainWrink.pop();
|
||||
sortedGainChoEgg.shift();
|
||||
sortedGainChoEgg.pop();
|
||||
cut--;
|
||||
}
|
||||
|
||||
var totalGainBank = 0;
|
||||
var totalGainWrink = 0;
|
||||
var totalGainChoEgg = 0;
|
||||
var cpsLength = Math.min(CM.Cache.CookiesDiff.getLength(), CM.Disp.times[CM.Config.AvgCPSHist] * 60);
|
||||
// Assumes the queues are the same length
|
||||
for (var i = CM.Cache.CookiesDiff.getLength() - cpsLength; i < CM.Cache.CookiesDiff.getLength(); i++) {
|
||||
totalGainBank += CM.Cache.CookiesDiff.get(i);
|
||||
totalGainWrink += CM.Cache.WrinkDiff.get(i);
|
||||
totalGainChoEgg += CM.Cache.ChoEggDiff.get(i);
|
||||
|
||||
for (var i = 0; i < sortedGainBank.length; i++) {
|
||||
totalGainBank += sortedGainBank[i];
|
||||
totalGainWrink += sortedGainWrink[i];
|
||||
totalGainChoEgg += sortedGainChoEgg[i];
|
||||
}
|
||||
CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / cpsLength;
|
||||
|
||||
if ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) || CM.Config.CalcWrink == 0) {
|
||||
CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + totalGainChoEgg) / cpsLength;
|
||||
CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / sortedGainBank.length;
|
||||
|
||||
var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg'));
|
||||
|
||||
if (choEgg || CM.Config.CalcWrink == 0) {
|
||||
CM.Cache.AvgCPSChoEgg = (totalGainBank + totalGainWrink + (choEgg ? totalGainChoEgg : 0)) / sortedGainBank.length;
|
||||
}
|
||||
else {
|
||||
CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS;
|
||||
@@ -295,6 +338,7 @@ CM.Cache.min = -1;
|
||||
CM.Cache.max = -1;
|
||||
CM.Cache.mid = -1;
|
||||
CM.Cache.WrinkBank = -1;
|
||||
CM.Cache.WrinkGodBank = -1;
|
||||
CM.Cache.NoGoldSwitchCookiesPS = 0;
|
||||
CM.Cache.Lucky = 0;
|
||||
CM.Cache.LuckyReward = 0;
|
||||
|
||||
@@ -9,7 +9,7 @@ CM.SaveConfig = function(config) {
|
||||
CM.LoadConfig = function() {
|
||||
if (localStorage.getItem(CM.ConfigPrefix) != null) {
|
||||
CM.Config = JSON.parse(localStorage.getItem(CM.ConfigPrefix));
|
||||
|
||||
|
||||
// Check values
|
||||
var mod = false;
|
||||
for (var i in CM.ConfigDefault) {
|
||||
@@ -56,8 +56,8 @@ CM.LoadConfig = function() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else { // Default values
|
||||
CM.RestoreDefault();
|
||||
else { // Default values
|
||||
CM.RestoreDefault();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -121,7 +121,7 @@ CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON']
|
||||
CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}};
|
||||
CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', toggle: true, func: function() {CM.Disp.ToggleUpBarColor();}};
|
||||
CM.ConfigData.Colors = {desc: {Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels', Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels', Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels', Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels', Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar', Pink: 'Color Pink. Used for Dragonflight bar', Brown: 'Color Brown. Used for Dragon Harvest bar'}, func: function() {CM.Disp.UpdateColors();}};
|
||||
CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinkers', toggle: true};
|
||||
CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinklers', toggle: true};
|
||||
CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false};
|
||||
CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false};
|
||||
CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false};
|
||||
@@ -137,7 +137,7 @@ CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of t
|
||||
CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}};
|
||||
CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true};
|
||||
CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}};
|
||||
CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades', toggle: true};
|
||||
CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades/grimoire', toggle: true};
|
||||
CM.ConfigData.TooltipAmor = {label: ['Tooltip Amortization Information OFF', 'Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true};
|
||||
CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}};
|
||||
CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', toggle: false, func: function() {CM.Disp.ToggleToolWarnCautPos();}};
|
||||
|
||||
422
src/Disp.js
422
src/Disp.js
@@ -3,7 +3,7 @@
|
||||
********/
|
||||
|
||||
CM.Disp.FormatTime = function(time, format) {
|
||||
if (time == 'Infinity') return time;
|
||||
if (time == Infinity) return time;
|
||||
if (CM.Config.TimeFormat) {
|
||||
if (time > 3155760000) return 'XX:XX:XX:XX:XX';
|
||||
time = Math.ceil(time);
|
||||
@@ -55,7 +55,7 @@ CM.Disp.FormatTime = function(time, format) {
|
||||
return str;
|
||||
}
|
||||
|
||||
CM.Disp.GetTimeColor = function(price, bank, cps) {
|
||||
CM.Disp.GetTimeColor = function(price, bank, cps, time) {
|
||||
var color;
|
||||
var text;
|
||||
if (bank >= price) {
|
||||
@@ -68,7 +68,12 @@ CM.Disp.GetTimeColor = function(price, bank, cps) {
|
||||
}
|
||||
}
|
||||
else {
|
||||
var time = (price - bank) / cps;
|
||||
if (typeof time !== 'undefined') {
|
||||
var time = time;
|
||||
}
|
||||
else {
|
||||
var time = (price - bank) / cps;
|
||||
}
|
||||
text = CM.Disp.FormatTime(time);
|
||||
if (time > 300) {
|
||||
color = CM.Disp.colorRed;
|
||||
@@ -91,7 +96,7 @@ CM.Disp.Beautify = function(num, frac) {
|
||||
num = Math.abs(num);
|
||||
negative = true;
|
||||
}
|
||||
|
||||
|
||||
for (var i = (CM.Disp.shortScale.length - 1); i >= 0; i--) {
|
||||
if (i < CM.Disp.metric.length && CM.Config.Scale == 1) {
|
||||
if (num >= Math.pow(1000, i + 2)) {
|
||||
@@ -109,7 +114,7 @@ CM.Disp.Beautify = function(num, frac) {
|
||||
if (answer == '') {
|
||||
answer = CM.Backup.Beautify(num, frac);
|
||||
}
|
||||
|
||||
|
||||
if (negative) {
|
||||
answer = '-' + answer;
|
||||
}
|
||||
@@ -148,7 +153,7 @@ CM.Disp.GetConfigDisplay = function(config) {
|
||||
CM.Disp.AddJscolor = function() {
|
||||
CM.Disp.Jscolor = document.createElement('script');
|
||||
CM.Disp.Jscolor.type = 'text/javascript';
|
||||
CM.Disp.Jscolor.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/jscolor/jscolor.js');
|
||||
CM.Disp.Jscolor.setAttribute('src', 'https://aktanusa.github.io/CookieMonster/jscolor/jscolor.js');
|
||||
document.head.appendChild(CM.Disp.Jscolor);
|
||||
}
|
||||
|
||||
@@ -174,14 +179,17 @@ CM.Disp.CreateBotBar = function() {
|
||||
CM.Disp.BotBar.style.borderTop = '1px solid black';
|
||||
CM.Disp.BotBar.style.overflow = 'auto';
|
||||
CM.Disp.BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
|
||||
|
||||
|
||||
var table = document.createElement('table');
|
||||
table.style.width = '100%';
|
||||
table.style.textAlign = 'center';
|
||||
table.style.whiteSpace = 'nowrap';
|
||||
// TODO figure a better way
|
||||
//table.style.tableLayout = 'fixed';
|
||||
//table.style.overflow = 'hidden';
|
||||
var tbody = document.createElement('tbody');
|
||||
table.appendChild(tbody);
|
||||
|
||||
|
||||
var firstCol = function(text, color) {
|
||||
var td = document.createElement('td');
|
||||
td.style.textAlign = 'right';
|
||||
@@ -189,7 +197,7 @@ CM.Disp.CreateBotBar = function() {
|
||||
td.textContent = text;
|
||||
return td;
|
||||
}
|
||||
|
||||
|
||||
var type = document.createElement('tr');
|
||||
type.style.fontWeight = 'bold';
|
||||
type.appendChild(firstCol(CM.VersionMajor + '.' + CM.VersionMinor, CM.Disp.colorYellow));
|
||||
@@ -203,7 +211,7 @@ CM.Disp.CreateBotBar = function() {
|
||||
var time = document.createElement('tr');
|
||||
time.appendChild(firstCol('Time Left', CM.Disp.colorBlue));
|
||||
tbody.appendChild(time);
|
||||
|
||||
|
||||
for (var i in Game.Objects) {
|
||||
var header = document.createElement('td');
|
||||
header.appendChild(document.createTextNode((i.indexOf(' ') != -1 ? i.substring(0, i.indexOf(' ')) : i) + ' ('));
|
||||
@@ -215,11 +223,11 @@ CM.Disp.CreateBotBar = function() {
|
||||
bonus.appendChild(document.createElement('td'));
|
||||
pp.appendChild(document.createElement('td'));
|
||||
time.appendChild(document.createElement('td'));
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
CM.Disp.BotBar.appendChild(table);
|
||||
|
||||
|
||||
l('wrapper').appendChild(CM.Disp.BotBar);
|
||||
}
|
||||
|
||||
@@ -237,7 +245,7 @@ CM.Disp.ToggleBotBar = function() {
|
||||
CM.Disp.UpdateBotBarOther = function() {
|
||||
if (CM.Config.BotBar == 1) {
|
||||
var count = 0;
|
||||
|
||||
|
||||
for (var i in CM.Cache.Objects) {
|
||||
count++;
|
||||
CM.Disp.BotBar.firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount;
|
||||
@@ -251,7 +259,7 @@ CM.Disp.UpdateBotBarOther = function() {
|
||||
CM.Disp.UpdateBotBarTime = function() {
|
||||
if (CM.Config.BotBar == 1) {
|
||||
var count = 0;
|
||||
|
||||
|
||||
for (var i in CM.Cache.Objects) {
|
||||
count++;
|
||||
var timeColor = CM.Disp.GetTimeColor(Game.Objects[i].getPrice(), (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS());
|
||||
@@ -270,7 +278,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
CM.Disp.TimerBar.style.fontSize = '10px';
|
||||
CM.Disp.TimerBar.style.fontWeight = 'bold';
|
||||
CM.Disp.TimerBar.style.backgroundColor = 'black';
|
||||
|
||||
|
||||
var bar = function(name, bars, time) {
|
||||
var div = document.createElement('div');
|
||||
div.style.width = '100%';
|
||||
@@ -281,7 +289,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
div.style.top = '0px';
|
||||
div.style.right = '0px';
|
||||
div.style.bottom = '0px';
|
||||
|
||||
|
||||
var type = document.createElement('span');
|
||||
type.style.display = 'inline-block';
|
||||
type.style.textAlign = 'right';
|
||||
@@ -290,7 +298,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
type.style.verticalAlign = 'text-top';
|
||||
type.textContent = name;
|
||||
div.appendChild(type);
|
||||
|
||||
|
||||
for (var i = 0; i < bars.length; i++) {
|
||||
var colorBar = document.createElement('span');
|
||||
colorBar.id = bars[i].id
|
||||
@@ -305,7 +313,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
}
|
||||
div.appendChild(colorBar);
|
||||
}
|
||||
|
||||
|
||||
var timer = document.createElement('span');
|
||||
timer.id = time;
|
||||
timer.style.marginLeft = '5px';
|
||||
@@ -313,7 +321,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
div.appendChild(timer);
|
||||
return div
|
||||
}
|
||||
|
||||
|
||||
CM.Disp.TimerBarGC = document.createElement('div');
|
||||
CM.Disp.TimerBarGC.id = 'CMTimerBarGC';
|
||||
CM.Disp.TimerBarGC.style.height = '12px';
|
||||
@@ -321,7 +329,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
CM.Disp.TimerBarGC.style.position = 'relative';
|
||||
CM.Disp.TimerBarGC.appendChild(bar('Next Cookie', [{id: 'CMTimerBarGCMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarGCBar', color: CM.Disp.colorPurple}], 'CMTimerBarGCTime'));
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarGC);
|
||||
|
||||
|
||||
CM.Disp.TimerBarRen = document.createElement('div');
|
||||
CM.Disp.TimerBarRen.id = 'CMTimerBarRen';
|
||||
CM.Disp.TimerBarRen.style.height = '12px';
|
||||
@@ -329,7 +337,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
CM.Disp.TimerBarRen.style.position = 'relative';
|
||||
CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime'));
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen);
|
||||
|
||||
|
||||
CM.Disp.TimerBarBuff1 = document.createElement('div');
|
||||
CM.Disp.TimerBarBuff1.id = 'CMTimerBarBuff1';
|
||||
CM.Disp.TimerBarBuff1.style.height = '12px';
|
||||
@@ -338,7 +346,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
CM.Disp.TimerBarBuff1.appendChild(bar('', [{id: 'CMTimerBarBuff1Bar'}], 'CMTimerBarBuff1Time'));
|
||||
CM.Disp.TimerBarBuff1.firstChild.firstChild.id = 'CMTimerBarBuff1Type';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff1);
|
||||
|
||||
|
||||
CM.Disp.TimerBarBuff2 = document.createElement('div');
|
||||
CM.Disp.TimerBarBuff2.id = 'CMTimerBarBuff2';
|
||||
CM.Disp.TimerBarBuff2.style.height = '12px';
|
||||
@@ -347,7 +355,7 @@ CM.Disp.CreateTimerBar = function() {
|
||||
CM.Disp.TimerBarBuff2.appendChild(bar('', [{id: 'CMTimerBarBuff2Bar'}], 'CMTimerBarBuff2Time'));
|
||||
CM.Disp.TimerBarBuff2.firstChild.firstChild.id = 'CMTimerBarBuff2Type';
|
||||
CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff2);
|
||||
|
||||
|
||||
l('wrapper').appendChild(CM.Disp.TimerBar);
|
||||
}
|
||||
|
||||
@@ -380,7 +388,7 @@ CM.Disp.UpdateTimerBar = function() {
|
||||
// label width: 113, timer width: 26, div margin: 20
|
||||
var maxWidth = CM.Disp.TimerBar.offsetWidth - 159;
|
||||
var count = 0;
|
||||
|
||||
|
||||
if (Game.shimmerTypes['golden'].spawned == 0 && !Game.Has('Golden switch [off]')) {
|
||||
CM.Disp.TimerBarGC.style.display = '';
|
||||
l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['golden'].minTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px';
|
||||
@@ -399,7 +407,7 @@ CM.Disp.UpdateTimerBar = function() {
|
||||
else {
|
||||
CM.Disp.TimerBarGC.style.display = 'none';
|
||||
}
|
||||
|
||||
|
||||
if (Game.season == 'christmas' && Game.shimmerTypes['reindeer'].spawned == 0) {
|
||||
CM.Disp.TimerBarRen.style.display = '';
|
||||
l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['reindeer'].minTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px';
|
||||
@@ -410,7 +418,7 @@ CM.Disp.UpdateTimerBar = function() {
|
||||
else {
|
||||
CM.Disp.TimerBarRen.style.display = 'none';
|
||||
}
|
||||
|
||||
|
||||
var buffCount = 0;
|
||||
for (var i in Game.buffs) {
|
||||
if (Game.buffs[i]) {
|
||||
@@ -439,7 +447,7 @@ CM.Disp.UpdateTimerBar = function() {
|
||||
CM.Disp.TimerBarBuff1.style.display = 'none';
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*if (Game.frenzy > 0) {
|
||||
CM.Disp.TimerBarBuff1.style.display = '';
|
||||
if (Game.frenzyPower == 7) {
|
||||
@@ -465,7 +473,7 @@ CM.Disp.UpdateTimerBar = function() {
|
||||
else {
|
||||
CM.Disp.TimerBarBuff1.style.display = 'none';
|
||||
}
|
||||
|
||||
|
||||
if (Game.clickFrenzy > 0) {
|
||||
CM.Disp.TimerBarBuff2.style.display = '';
|
||||
if (Game.clickFrenzyPower == 777) {
|
||||
@@ -483,7 +491,7 @@ CM.Disp.UpdateTimerBar = function() {
|
||||
else {
|
||||
CM.Disp.TimerBarBuff2.style.display = 'none';
|
||||
}*/
|
||||
|
||||
|
||||
if (count != 0) {
|
||||
var height = 48 / count;
|
||||
CM.Disp.TimerBarGC.style.height = height + 'px';
|
||||
@@ -509,14 +517,14 @@ CM.Disp.UpdateBotTimerBarDisplay = function() {
|
||||
else { // No bars
|
||||
l('game').style.bottom = '0px';
|
||||
}
|
||||
|
||||
|
||||
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
|
||||
l('sectionLeft').style.top = '48px';
|
||||
}
|
||||
else {
|
||||
l('sectionLeft').style.top = '';
|
||||
}
|
||||
|
||||
|
||||
CM.Disp.UpdateBackground();
|
||||
}
|
||||
|
||||
@@ -552,7 +560,7 @@ CM.Disp.CreateUpgradeBar = function() {
|
||||
CM.Disp.UpgradeBar.style.fontWeight = 'bold';
|
||||
CM.Disp.UpgradeBar.style.display = 'none';
|
||||
CM.Disp.UpgradeBar.onmouseout = function() { Game.tooltip.hide(); };
|
||||
|
||||
|
||||
var placeholder = document.createElement('div');
|
||||
var legend = document.createElement('div');
|
||||
legend.style.minWidth = '330px';
|
||||
@@ -562,7 +570,7 @@ CM.Disp.CreateUpgradeBar = function() {
|
||||
title.style.marginBottom = '4px';
|
||||
title.textContent = 'Legend';
|
||||
legend.appendChild(title);
|
||||
|
||||
|
||||
var legendLine = function(color, text) {
|
||||
var div = document.createElement('div');
|
||||
div.style.verticalAlign = 'middle';
|
||||
@@ -576,7 +584,7 @@ CM.Disp.CreateUpgradeBar = function() {
|
||||
div.appendChild(document.createTextNode(text));
|
||||
return div;
|
||||
}
|
||||
|
||||
|
||||
legend.appendChild(legendLine(CM.Disp.colorBlue, 'Better than best PP building'));
|
||||
legend.appendChild(legendLine(CM.Disp.colorGreen, 'Same as best PP building'));
|
||||
legend.appendChild(legendLine(CM.Disp.colorYellow, 'Between best and worst PP buildings closer to best'));
|
||||
@@ -585,9 +593,9 @@ CM.Disp.CreateUpgradeBar = function() {
|
||||
legend.appendChild(legendLine(CM.Disp.colorPurple, 'Worse than worst PP building'));
|
||||
legend.appendChild(legendLine(CM.Disp.colorGray, 'Negative or infinity PP'));
|
||||
placeholder.appendChild(legend);
|
||||
|
||||
|
||||
CM.Disp.UpgradeBar.onmouseover = function() {Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');};
|
||||
|
||||
|
||||
var upgradeNumber = function(id, color) {
|
||||
var span = document.createElement('span');
|
||||
span.id = id;
|
||||
@@ -604,7 +612,7 @@ CM.Disp.CreateUpgradeBar = function() {
|
||||
CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', CM.Disp.colorRed));
|
||||
CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', CM.Disp.colorPurple));
|
||||
CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', CM.Disp.colorGray));
|
||||
|
||||
|
||||
l('upgrades').parentNode.insertBefore(CM.Disp.UpgradeBar, l('upgrades').parentNode.childNodes[3]);
|
||||
}
|
||||
|
||||
@@ -689,7 +697,7 @@ CM.Disp.CreateWhiteScreen = function() {
|
||||
CM.Disp.WhiteScreen.style.display = 'none';
|
||||
CM.Disp.WhiteScreen.style.zIndex = '9999999999';
|
||||
CM.Disp.WhiteScreen.style.position = 'absolute';
|
||||
|
||||
|
||||
l('wrapper').appendChild(CM.Disp.WhiteScreen);
|
||||
}
|
||||
|
||||
@@ -746,10 +754,10 @@ CM.Disp.CreateFavicon = function() {
|
||||
CM.Disp.UpdateFavicon = function() {
|
||||
if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) {
|
||||
if (CM.Disp.goldenShimmer.wrath) {
|
||||
CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
|
||||
CM.Disp.Favicon.href = 'https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
|
||||
}
|
||||
else {
|
||||
CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico';
|
||||
CM.Disp.Favicon.href = 'https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico';
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -772,7 +780,7 @@ CM.Disp.CreateGCTimer = function() {
|
||||
CM.Disp.GCTimer.onclick = function () {CM.Disp.goldenShimmer.pop(); CM.Disp.GCTimer.style.display = 'none';};
|
||||
CM.Disp.GCTimer.onmouseover = function() {CM.Disp.goldenShimmer.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; CM.Disp.goldenShimmer.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';};
|
||||
CM.Disp.GCTimer.onmouseout = function() {CM.Disp.goldenShimmer.l.style.filter = ''; CM.Disp.goldenShimmer.l.style.webkitFilter = '';};
|
||||
|
||||
|
||||
l('game').appendChild(CM.Disp.GCTimer);
|
||||
}
|
||||
|
||||
@@ -800,7 +808,7 @@ CM.Disp.CheckGoldenCookie = function() {
|
||||
CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left;
|
||||
CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top;
|
||||
}
|
||||
|
||||
|
||||
CM.Disp.Flash(3);
|
||||
CM.Disp.PlaySound(CM.Config.GCSoundURL);
|
||||
}
|
||||
@@ -825,7 +833,7 @@ CM.Disp.CheckSeasonPopup = function() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CM.Disp.Flash(3);
|
||||
CM.Disp.PlaySound(CM.Config.SeaSoundURL);
|
||||
}
|
||||
@@ -838,7 +846,7 @@ CM.Disp.UpdateTitle = function() {
|
||||
}
|
||||
else if (CM.Config.Title == 1) {
|
||||
var addSP = false;
|
||||
|
||||
|
||||
var titleGC;
|
||||
var titleSP;
|
||||
if (CM.Disp.lastGoldenCookieState) {
|
||||
@@ -864,12 +872,12 @@ CM.Disp.UpdateTitle = function() {
|
||||
titleSP = '[' + Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps) + ']';
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var str = CM.Cache.Title;
|
||||
if (str.charAt(0) == '[') {
|
||||
str = str.substring(str.lastIndexOf(']') + 1);
|
||||
}
|
||||
|
||||
|
||||
document.title = titleGC + (addSP ? titleSP : '') + ' ' + str;
|
||||
}
|
||||
else if (CM.Config.Title == 2) {
|
||||
@@ -929,9 +937,9 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
}
|
||||
|
||||
var frag = document.createDocumentFragment();
|
||||
|
||||
|
||||
frag.appendChild(title());
|
||||
|
||||
|
||||
var listing = function(config) {
|
||||
var div = document.createElement('div');
|
||||
div.className = 'listing';
|
||||
@@ -951,7 +959,7 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
div.appendChild(label);
|
||||
return div;
|
||||
}
|
||||
|
||||
|
||||
var url = function(config) {
|
||||
var div = document.createElement('div');
|
||||
div.className = 'listing';
|
||||
@@ -977,7 +985,7 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
div.appendChild(label);
|
||||
return div;
|
||||
}
|
||||
|
||||
|
||||
frag.appendChild(header('Bars/Colors'));
|
||||
frag.appendChild(listing('BotBar'));
|
||||
frag.appendChild(listing('TimerBar'));
|
||||
@@ -1001,7 +1009,7 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
div.appendChild(label);
|
||||
frag.appendChild(div);
|
||||
}
|
||||
|
||||
|
||||
frag.appendChild(header('Calculation'));
|
||||
frag.appendChild(listing('CalcWrink'));
|
||||
frag.appendChild(listing('CPSMode'));
|
||||
@@ -1011,7 +1019,7 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
|
||||
frag.appendChild(header('Golden Cookie/Season Popup Emphasis'));
|
||||
frag.appendChild(listing('Flash'));
|
||||
frag.appendChild(listing('Sound'));
|
||||
frag.appendChild(listing('Sound'));
|
||||
var volConfig = 'Volume';
|
||||
var volume = document.createElement('div');
|
||||
volume.className = 'listing';
|
||||
@@ -1038,22 +1046,22 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
frag.appendChild(listing('GCTimer'));
|
||||
frag.appendChild(listing('Title'));
|
||||
frag.appendChild(listing('Favicon'));
|
||||
|
||||
|
||||
frag.appendChild(header('Tooltip'));
|
||||
frag.appendChild(listing('Tooltip'));
|
||||
frag.appendChild(listing('TooltipAmor'));
|
||||
frag.appendChild(listing('ToolWarnCaut'));
|
||||
frag.appendChild(listing('ToolWarnCautPos'));
|
||||
frag.appendChild(listing('ToolWrink'));
|
||||
|
||||
|
||||
frag.appendChild(header('Statistics'));
|
||||
frag.appendChild(listing('Stats'));
|
||||
frag.appendChild(listing('UpStats'));
|
||||
frag.appendChild(listing('TimeFormat'));
|
||||
frag.appendChild(listing('SayTime'));
|
||||
|
||||
|
||||
frag.appendChild(header('Other'));
|
||||
frag.appendChild(listing('Scale'));
|
||||
frag.appendChild(listing('Scale'));
|
||||
var resDef = document.createElement('div');
|
||||
resDef.className = 'listing';
|
||||
var resDefBut = document.createElement('a');
|
||||
@@ -1062,9 +1070,9 @@ CM.Disp.AddMenuPref = function(title) {
|
||||
resDefBut.textContent = 'Restore Default';
|
||||
resDef.appendChild(resDefBut);
|
||||
frag.appendChild(resDef);
|
||||
|
||||
|
||||
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
|
||||
|
||||
|
||||
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
|
||||
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON', '1'); PlaySound('snd/tick.mp3'); CM.Disp.RefreshScale();};
|
||||
}
|
||||
@@ -1094,12 +1102,12 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
div.appendChild(span);
|
||||
return div;
|
||||
}
|
||||
|
||||
|
||||
var stats = document.createElement('div');
|
||||
stats.className = 'subsection';
|
||||
|
||||
stats.appendChild(title());
|
||||
|
||||
|
||||
var listing = function(name, text) {
|
||||
var div = document.createElement('div');
|
||||
div.className = 'listing';
|
||||
@@ -1111,7 +1119,7 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
div.appendChild(text);
|
||||
return div;
|
||||
}
|
||||
|
||||
|
||||
var listingQuest = function(text, placeholder) {
|
||||
var frag = document.createDocumentFragment();
|
||||
frag.appendChild(document.createTextNode(text + ' '));
|
||||
@@ -1132,7 +1140,7 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
frag.appendChild(span);
|
||||
return frag;
|
||||
}
|
||||
|
||||
|
||||
stats.appendChild(header('Lucky Cookies', 'Lucky'));
|
||||
if (CM.Config.StatsPref.Lucky) {
|
||||
var luckyColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||
@@ -1157,7 +1165,7 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
luckyCurWrath *= 1.1;
|
||||
}
|
||||
var luckySplit = luckyRewardMax != luckyRewardMaxWrath;
|
||||
|
||||
|
||||
var luckyReqFrag = document.createDocumentFragment();
|
||||
var luckyReqSpan = document.createElement('span');
|
||||
luckyReqSpan.style.fontWeight = 'bold';
|
||||
@@ -1186,7 +1194,7 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (MAX) (Frenzy)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyRewardFrenzyMax) + (luckySplit ? (' / ' + Beautify(luckyRewardFrenzyMaxWrath)) : ''))));
|
||||
stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (CUR)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyCur) + (luckySplit ? (' / ' + Beautify(luckyCurWrath)) : ''))));
|
||||
}
|
||||
|
||||
|
||||
stats.appendChild(header('Chain Cookies', 'Chain'));
|
||||
if (CM.Config.StatsPref.Chain) {
|
||||
var chainColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||
@@ -1197,7 +1205,7 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
var chainWrathTime = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainWrath) ? CM.Disp.FormatTime((CM.Cache.ChainWrath - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : '';
|
||||
var chainWrathColorFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzyWrath) ? CM.Disp.colorRed : CM.Disp.colorGreen;
|
||||
var chainWrathTimeFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzyWrath) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzyWrath - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : '';
|
||||
|
||||
|
||||
var chainRewardMax = CM.Cache.ChainReward;
|
||||
var chainWrathRewardMax = CM.Cache.ChainWrathReward;
|
||||
var chainFrenzyRewardMax = CM.Cache.ChainFrenzyReward;
|
||||
@@ -1209,13 +1217,13 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
chainRewardMax *= 1.1;
|
||||
chainFrenzyRewardMax *= 1.1;
|
||||
chainCur *= 1.1;
|
||||
}
|
||||
}
|
||||
if (Game.hasAura('Unholy Dominion')) {
|
||||
chainWrathRewardMax *= 1.1;
|
||||
chainFrenzyWrathRewardMax *= 1.1;
|
||||
chainCurWrath *= 1.1;
|
||||
}
|
||||
|
||||
|
||||
var chainReqFrag = document.createDocumentFragment();
|
||||
var chainReqSpan = document.createElement('span');
|
||||
chainReqSpan.style.fontWeight = 'bold';
|
||||
@@ -1269,13 +1277,13 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
stats.appendChild(listing(listingQuest('\"Chain\" Reward (MAX) (Frenzy) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainFrenzyRewardMax) + ' / ' + Beautify(chainFrenzyWrathRewardMax))));
|
||||
stats.appendChild(listing(listingQuest('\"Chain\" Reward (CUR) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainCur) + ' / ' + Beautify(chainCurWrath))));
|
||||
}
|
||||
|
||||
|
||||
var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); // Needs to be done for the checking below
|
||||
|
||||
|
||||
stats.appendChild(header('Prestige', 'Prestige'));
|
||||
if (CM.Config.StatsPref.Prestige) {
|
||||
var possiblePresMax = Math.floor(Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
|
||||
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkBank + (choEgg ? CM.Cache.lastChoEgg : 0));
|
||||
var possiblePresMax = Math.floor(Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0)));
|
||||
var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkGodBank + (choEgg ? CM.Cache.lastChoEgg : 0));
|
||||
|
||||
stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax))));
|
||||
var cookiesNextFrag = document.createDocumentFragment();
|
||||
@@ -1296,9 +1304,9 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
}
|
||||
stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag));
|
||||
}
|
||||
|
||||
|
||||
if (Game.cpsSucked > 0) {
|
||||
stats.appendChild(header('Wrinklers', 'Wrink'));
|
||||
stats.appendChild(header('Wrinklers', 'Wrink'));
|
||||
if (CM.Config.StatsPref.Wrink) {
|
||||
var popAllFrag = document.createDocumentFragment();
|
||||
popAllFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinkBank) + ' '));
|
||||
@@ -1310,7 +1318,7 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
stats.appendChild(listing('Rewards of Popping', popAllFrag));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var specDisp = false;
|
||||
var halloCook = [];
|
||||
for (var i in CM.Data.HalloCookies) {
|
||||
@@ -1347,9 +1355,9 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
specDisp = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var centEgg = Game.Has('Century egg');
|
||||
|
||||
|
||||
if (Game.season == 'christmas' || specDisp || choEgg || centEgg) {
|
||||
stats.appendChild(header('Season Specials', 'Sea'));
|
||||
if (CM.Config.StatsPref.Sea) {
|
||||
@@ -1404,10 +1412,10 @@ CM.Disp.AddMenuStats = function(title) {
|
||||
}
|
||||
if (centEgg) {
|
||||
stats.appendChild(listing('Century Egg Multiplier', document.createTextNode((Math.round((CM.Cache.CentEgg - 1) * 10000) / 100) + '%')));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
stats.appendChild(header('Miscellaneous', 'Misc'));
|
||||
if (CM.Config.StatsPref.Misc) {
|
||||
stats.appendChild(listing('Average Cookies Per Second (Past ' + CM.Disp.times[CM.Config.AvgCPSHist] + (CM.Config.AvgCPSHist == 0 ? ' minute' : ' minutes') + ')', document.createTextNode(Beautify(CM.Cache.AvgCPS, 3))));
|
||||
@@ -1425,7 +1433,7 @@ CM.Disp.AddMenu = function() {
|
||||
div.textContent = 'Cookie Monster Goodies';
|
||||
return div;
|
||||
}
|
||||
|
||||
|
||||
if (Game.onMenu == 'prefs') {
|
||||
CM.Disp.AddMenuPref(title);
|
||||
}
|
||||
@@ -1456,7 +1464,7 @@ CM.Disp.CreateTooltipWarnCaut = function() {
|
||||
CM.Disp.TooltipWarnCaut.style.display = 'none';
|
||||
CM.Disp.TooltipWarnCaut.style.left = 'auto';
|
||||
CM.Disp.TooltipWarnCaut.style.bottom = 'auto';
|
||||
|
||||
|
||||
var create = function(boxId, color, labelTextFront, labelTextBack, deficitId) {
|
||||
var box = document.createElement('div');
|
||||
box.id = boxId;
|
||||
@@ -1514,6 +1522,15 @@ CM.Disp.ToggleToolWarnCautPos = function() {
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.CalculateGrimoireRefillTime = function(currentMagic, maxMagic, targetMagic) {
|
||||
var count = 0;
|
||||
while (currentMagic < targetMagic) {
|
||||
currentMagic += Math.max(0.002, Math.pow(currentMagic / Math.max(maxMagic, 100), 0.5)) * 0.002;
|
||||
count++;
|
||||
}
|
||||
return count / Game.fps;
|
||||
}
|
||||
|
||||
CM.Disp.AddTooltipBuild = function() {
|
||||
CM.Disp.TooltipBuildBack = [];
|
||||
for (var i in Game.Objects) {
|
||||
@@ -1536,6 +1553,18 @@ CM.Disp.AddTooltipUpgrade = function() {
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.AddTooltipGrimoire = function() {
|
||||
if (Game.Objects['Wizard tower'].minigameLoaded) {
|
||||
CM.Disp.TooltipGrimoireBack = [];
|
||||
for (var i in Game.Objects['Wizard tower'].minigame.spellsById) {
|
||||
if (l('grimoireSpell' + i).onmouseover != null) {
|
||||
CM.Disp.TooltipGrimoireBack[i] = l('grimoireSpell' + i).onmouseover;
|
||||
eval('l(\'grimoireSpell\' + i).onmouseover = function() {Game.tooltip.dynamic = 1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip(\'g\', \'' + i + '\');}, \'this\'); Game.tooltip.wobble();}');
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CM.Disp.Tooltip = function(type, name) {
|
||||
if (type == 'b') {
|
||||
l('tooltip').innerHTML = Game.Objects[name].tooltip();
|
||||
@@ -1543,7 +1572,7 @@ CM.Disp.Tooltip = function(type, name) {
|
||||
var buildPrice = CM.Sim.BuildingGetPrice(Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount);
|
||||
var amortizeAmount = buildPrice - Game.Objects[name].totalCookies;
|
||||
if (amortizeAmount > 0) {
|
||||
l('tooltip').innerHTML = l('tooltip').innerHTML.split('so far</div>').join('so far<br/>• <b>' + Beautify(amortizeAmount) + '</b> ' + (Math.floor(amortizeAmount) == 1 ? 'cookie' : 'cookies') + ' left to amortize (' + CM.Disp.GetTimeColor(buildPrice, Game.Objects[name].totalCookies, (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text + ')</div>');
|
||||
l('tooltip').innerHTML = l('tooltip').innerHTML.split('so far</div>').join('so far<br/>• <b>' + Beautify(amortizeAmount) + '</b> ' + (Math.floor(amortizeAmount) == 1 ? 'cookie' : 'cookies') + ' left to amortize (' + CM.Disp.GetTimeColor(buildPrice, Game.Objects[name].totalCookies, (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text + ')</div>');
|
||||
}
|
||||
}
|
||||
if (Game.buyMode == 1) {
|
||||
@@ -1570,23 +1599,26 @@ CM.Disp.Tooltip = function(type, name) {
|
||||
}
|
||||
}
|
||||
}
|
||||
else { // Upgrades
|
||||
else if (type == 'u') {
|
||||
if (!Game.UpgradesInStore[name]) return '';
|
||||
l('tooltip').innerHTML = Game.crate(Game.UpgradesInStore[name], 'store', undefined, undefined, 1)();
|
||||
}
|
||||
|
||||
else { // Grimoire
|
||||
l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(name)();
|
||||
}
|
||||
|
||||
var area = document.createElement('div');
|
||||
area.id = 'CMTooltipArea';
|
||||
l('tooltip').appendChild(area);
|
||||
|
||||
if (CM.Config.Tooltip == 1 && (type != 'b' || Game.buyMode == 1)) {
|
||||
|
||||
if (CM.Config.Tooltip == 1 && (type == 'u' || (type == 'b' && Game.buyMode == 1))) {
|
||||
l('tooltip').firstChild.style.paddingBottom = '4px';
|
||||
var tooltip = document.createElement('div');
|
||||
tooltip.style.border = '1px solid';
|
||||
tooltip.style.padding = '4px';
|
||||
tooltip.style.margin = '0px -4px';
|
||||
tooltip.id = 'CMTooltipBorder';
|
||||
|
||||
|
||||
var header = function(text) {
|
||||
var div = document.createElement('div');
|
||||
div.style.fontWeight = 'bold';
|
||||
@@ -1594,6 +1626,7 @@ CM.Disp.Tooltip = function(type, name) {
|
||||
div.textContent = text;
|
||||
return div;
|
||||
}
|
||||
|
||||
tooltip.appendChild(header('Bonus Income'));
|
||||
var income = document.createElement('div');
|
||||
income.style.marginBottom = '4px';
|
||||
@@ -1609,107 +1642,156 @@ CM.Disp.Tooltip = function(type, name) {
|
||||
var time = document.createElement('div');
|
||||
time.id = 'CMTooltipTime';
|
||||
tooltip.appendChild(time);
|
||||
|
||||
l('tooltip').appendChild(tooltip);
|
||||
|
||||
area.appendChild(tooltip);
|
||||
}
|
||||
|
||||
|
||||
CM.Disp.tooltipType = type;
|
||||
CM.Disp.tooltipName = name;
|
||||
|
||||
CM.Disp.UpdateTooltip();
|
||||
|
||||
|
||||
return l('tooltip').innerHTML;
|
||||
}
|
||||
|
||||
CM.Disp.UpdateTooltip = function() {
|
||||
if (l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) {
|
||||
|
||||
// Error checking
|
||||
if (CM.Disp.tooltipType == 'u' && (typeof Game.UpgradesInStore[CM.Disp.tooltipName] === 'undefined' || typeof CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name] === 'undefined')) {
|
||||
return;
|
||||
}
|
||||
var price;
|
||||
var bonus;
|
||||
if (CM.Disp.tooltipType == 'b') {
|
||||
var target = '';
|
||||
if (Game.buyMode == 1 && Game.buyBulk == 10) {
|
||||
target = 'Objects10';
|
||||
price = CM.Cache[target][CM.Disp.tooltipName].price;
|
||||
|
||||
if (CM.Disp.tooltipType == 'b' || CM.Disp.tooltipType == 'u') {
|
||||
// Error checking
|
||||
if (CM.Disp.tooltipType == 'u' && (typeof Game.UpgradesInStore[CM.Disp.tooltipName] === 'undefined' || typeof CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name] === 'undefined')) {
|
||||
return;
|
||||
}
|
||||
else if (Game.buyMode == 1 && Game.buyBulk == 100) {
|
||||
target = 'Objects100';
|
||||
price = CM.Cache[target][CM.Disp.tooltipName].price;
|
||||
}
|
||||
else {
|
||||
target = 'Objects';
|
||||
price = Game.Objects[CM.Disp.tooltipName].getPrice();
|
||||
}
|
||||
bonus = CM.Cache[target][CM.Disp.tooltipName].bonus;
|
||||
if (CM.Config.Tooltip == 1 && Game.buyMode == 1) {
|
||||
l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color;
|
||||
l('CMTooltipPP').textContent = Beautify(CM.Cache[target][CM.Disp.tooltipName].pp, 2);
|
||||
l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color;
|
||||
}
|
||||
}
|
||||
else { // Upgrades
|
||||
bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus;
|
||||
price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice();
|
||||
if (CM.Config.Tooltip == 1) {
|
||||
l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color;
|
||||
l('CMTooltipPP').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].pp, 2);
|
||||
l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color;
|
||||
}
|
||||
}
|
||||
if (CM.Config.Tooltip == 1 && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
|
||||
l('CMTooltipIncome').textContent = Beautify(bonus, 2);
|
||||
|
||||
var increase = Math.round(bonus / Game.cookiesPs * 10000);
|
||||
if (isFinite(increase) && increase != 0) {
|
||||
l('CMTooltipIncome').textContent += ' (' + (increase / 100) + '% of income)';
|
||||
}
|
||||
|
||||
var timeColor = CM.Disp.GetTimeColor(price, (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS());
|
||||
l('CMTooltipTime').textContent = timeColor.text;
|
||||
l('CMTooltipTime').className = CM.Disp.colorTextPre + timeColor.color;
|
||||
}
|
||||
|
||||
if (CM.Config.ToolWarnCaut == 1) {
|
||||
var warn = CM.Cache.Lucky;
|
||||
if (CM.Config.ToolWarnCautBon == 1) {
|
||||
var bonusNoFren = bonus;
|
||||
bonusNoFren /= CM.Sim.getCPSBuffMult();
|
||||
warn += ((bonusNoFren * 60 * 15) / 0.15);
|
||||
}
|
||||
var caut = warn * 7;
|
||||
var amount = (Game.cookies + CM.Disp.GetWrinkConfigBank()) - price;
|
||||
if ((amount < warn || amount < caut) && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
|
||||
if (CM.Config.ToolWarnCautPos == 0) {
|
||||
CM.Disp.TooltipWarnCaut.style.right = '0px';
|
||||
var price;
|
||||
var bonus;
|
||||
if (CM.Disp.tooltipType == 'b') {
|
||||
var target = '';
|
||||
if (Game.buyMode == 1 && Game.buyBulk == 10) {
|
||||
target = 'Objects10';
|
||||
price = CM.Cache[target][CM.Disp.tooltipName].price;
|
||||
}
|
||||
else if (Game.buyMode == 1 && Game.buyBulk == 100) {
|
||||
target = 'Objects100';
|
||||
price = CM.Cache[target][CM.Disp.tooltipName].price;
|
||||
}
|
||||
else {
|
||||
CM.Disp.TooltipWarnCaut.style.top = (l('tooltip').offsetHeight) + 'px';
|
||||
target = 'Objects';
|
||||
price = Game.Objects[CM.Disp.tooltipName].getPrice();
|
||||
}
|
||||
CM.Disp.TooltipWarnCaut.style.width = (l('tooltip').offsetWidth - 6) + 'px';
|
||||
|
||||
if (amount < warn) {
|
||||
l('CMDispTooltipWarn').style.display = '';
|
||||
l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / CM.Disp.GetCPS()) + ')';
|
||||
l('CMDispTooltipCaut').style.display = '';
|
||||
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
|
||||
bonus = CM.Cache[target][CM.Disp.tooltipName].bonus;
|
||||
if (CM.Config.Tooltip == 1 && Game.buyMode == 1) {
|
||||
l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color;
|
||||
l('CMTooltipPP').textContent = Beautify(CM.Cache[target][CM.Disp.tooltipName].pp, 2);
|
||||
l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color;
|
||||
}
|
||||
else if (amount < caut) {
|
||||
l('CMDispTooltipCaut').style.display = '';
|
||||
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
|
||||
l('CMDispTooltipWarn').style.display = 'none';
|
||||
}
|
||||
else { // Upgrades
|
||||
bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus;
|
||||
price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice();
|
||||
if (CM.Config.Tooltip == 1) {
|
||||
l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color;
|
||||
l('CMTooltipPP').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].pp, 2);
|
||||
l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color;
|
||||
}
|
||||
}
|
||||
if (CM.Config.Tooltip == 1 && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
|
||||
l('CMTooltipIncome').textContent = Beautify(bonus, 2);
|
||||
|
||||
var increase = Math.round(bonus / Game.cookiesPs * 10000);
|
||||
if (isFinite(increase) && increase != 0) {
|
||||
l('CMTooltipIncome').textContent += ' (' + (increase / 100) + '% of income)';
|
||||
}
|
||||
|
||||
var timeColor = CM.Disp.GetTimeColor(price, (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS());
|
||||
l('CMTooltipTime').textContent = timeColor.text;
|
||||
l('CMTooltipTime').className = CM.Disp.colorTextPre + timeColor.color;
|
||||
}
|
||||
|
||||
if (CM.Config.ToolWarnCaut == 1) {
|
||||
var warn = CM.Cache.Lucky;
|
||||
if (CM.Config.ToolWarnCautBon == 1) {
|
||||
var bonusNoFren = bonus;
|
||||
bonusNoFren /= CM.Sim.getCPSBuffMult();
|
||||
warn += ((bonusNoFren * 60 * 15) / 0.15);
|
||||
}
|
||||
var caut = warn * 7;
|
||||
var amount = (Game.cookies + CM.Disp.GetWrinkConfigBank()) - price;
|
||||
if ((amount < warn || amount < caut) && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
|
||||
if (CM.Config.ToolWarnCautPos == 0) {
|
||||
CM.Disp.TooltipWarnCaut.style.right = '0px';
|
||||
}
|
||||
else {
|
||||
CM.Disp.TooltipWarnCaut.style.top = (l('tooltip').offsetHeight) + 'px';
|
||||
}
|
||||
CM.Disp.TooltipWarnCaut.style.width = (l('tooltip').offsetWidth - 6) + 'px';
|
||||
|
||||
if (amount < warn) {
|
||||
l('CMDispTooltipWarn').style.display = '';
|
||||
l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / CM.Disp.GetCPS()) + ')';
|
||||
l('CMDispTooltipCaut').style.display = '';
|
||||
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
|
||||
}
|
||||
else if (amount < caut) {
|
||||
l('CMDispTooltipCaut').style.display = '';
|
||||
l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')';
|
||||
l('CMDispTooltipWarn').style.display = 'none';
|
||||
}
|
||||
else {
|
||||
l('CMDispTooltipWarn').style.display = 'none';
|
||||
l('CMDispTooltipCaut').style.display = 'none';
|
||||
}
|
||||
}
|
||||
else {
|
||||
l('CMDispTooltipWarn').style.display = 'none';
|
||||
l('CMDispTooltipCaut').style.display = 'none';
|
||||
}
|
||||
}
|
||||
else {
|
||||
l('CMDispTooltipWarn').style.display = 'none';
|
||||
l('CMDispTooltipCaut').style.display = 'none';
|
||||
}
|
||||
else { // Grimoire
|
||||
l('CMDispTooltipWarn').style.display = 'none';
|
||||
l('CMDispTooltipCaut').style.display = 'none';
|
||||
|
||||
var minigame = Game.Objects['Wizard tower'].minigame;
|
||||
var spellCost = minigame.getSpellCost(minigame.spellsById[CM.Disp.tooltipName]);
|
||||
|
||||
if (CM.Config.Tooltip == 1 && spellCost <= minigame.magicM) {
|
||||
l('CMTooltipArea').innerHTML = '';
|
||||
|
||||
l('tooltip').firstChild.style.paddingBottom = '4px';
|
||||
var tooltip = document.createElement('div');
|
||||
tooltip.style.border = '1px solid';
|
||||
tooltip.style.padding = '4px';
|
||||
tooltip.style.margin = '0px -4px';
|
||||
tooltip.id = 'CMTooltipBorder';
|
||||
tooltip.className = CM.Disp.colorTextPre + CM.Disp.colorGray;
|
||||
|
||||
var header = function(text) {
|
||||
var div = document.createElement('div');
|
||||
div.style.fontWeight = 'bold';
|
||||
div.className = CM.Disp.colorTextPre + CM.Disp.colorBlue;
|
||||
div.textContent = text;
|
||||
return div;
|
||||
}
|
||||
|
||||
tooltip.appendChild(header('Time Left'));
|
||||
var time = document.createElement('div');
|
||||
time.id = 'CMTooltipTime';
|
||||
tooltip.appendChild(time);
|
||||
var timeColor = CM.Disp.GetTimeColor(spellCost, minigame.magic, undefined, CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, spellCost));
|
||||
time.textContent = timeColor.text;
|
||||
time.className = CM.Disp.colorTextPre + timeColor.color;
|
||||
|
||||
if (spellCost <= minigame.magic) {
|
||||
tooltip.appendChild(header('Recover Time'));
|
||||
var recover = document.createElement('div');
|
||||
recover.id = 'CMTooltipRecover';
|
||||
tooltip.appendChild(recover);
|
||||
var recoverColor = CM.Disp.GetTimeColor(minigame.magic, Math.max(0, minigame.magic - spellCost), undefined, CM.Disp.CalculateGrimoireRefillTime(Math.max(0, minigame.magic - spellCost), minigame.magicM, minigame.magic));
|
||||
recover.textContent = recoverColor.text;
|
||||
recover.className = CM.Disp.colorTextPre + recoverColor.color;
|
||||
}
|
||||
|
||||
l('CMTooltipArea').appendChild(tooltip);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1792,6 +1874,12 @@ CM.Disp.UpdateWrinklerTooltip = function() {
|
||||
if (Game.wrinklers[CM.Disp.TooltipWrinkler].type == 1) toSuck *= 3; // Shiny wrinklers
|
||||
sucked *= toSuck;
|
||||
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('scorn');
|
||||
if (godLvl == 1) sucked *= 1.15;
|
||||
else if (godLvl == 2) sucked *= 1.1;
|
||||
else if (godLvl == 3) sucked *= 1.05;
|
||||
}
|
||||
l('CMTooltipWrinkler').textContent = Beautify(sucked);
|
||||
}
|
||||
}
|
||||
|
||||
115
src/Main.js
115
src/Main.js
@@ -1,7 +1,7 @@
|
||||
/********
|
||||
* Main *
|
||||
********/
|
||||
|
||||
|
||||
CM.ReplaceNative = function() {
|
||||
CM.Backup.Beautify = Beautify;
|
||||
Beautify = CM.Disp.Beautify;
|
||||
@@ -10,9 +10,9 @@ CM.ReplaceNative = function() {
|
||||
Game.CalculateGains = function() {
|
||||
CM.Backup.CalculateGains();
|
||||
CM.Sim.DoSims = 1;
|
||||
CM.Sim.Date = new Date().getTime();
|
||||
CM.Sim.Date = Date.now();
|
||||
}
|
||||
|
||||
|
||||
CM.Backup.tooltip = {};
|
||||
CM.Backup.tooltip.draw = Game.tooltip.draw;
|
||||
eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip'));
|
||||
@@ -20,15 +20,15 @@ CM.ReplaceNative = function() {
|
||||
CM.Backup.tooltip.drawMod(from, text, origin);
|
||||
CM.Disp.DrawTooltipWarnCaut();
|
||||
}
|
||||
|
||||
|
||||
CM.Backup.tooltip.update = Game.tooltip.update;
|
||||
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip'));
|
||||
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this.').join('Game.tooltip.'));
|
||||
Game.tooltip.update = function() {
|
||||
CM.Backup.tooltip.updateMod();
|
||||
CM.Disp.UpdateTooltipWarnCaut();
|
||||
CM.Disp.UpdateTooltipLocation();
|
||||
}
|
||||
|
||||
|
||||
CM.Backup.UpdateSpecial = Game.UpdateSpecial;
|
||||
Game.UpdateSpecial = function() {
|
||||
if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) {
|
||||
@@ -41,14 +41,22 @@ CM.ReplaceNative = function() {
|
||||
CM.Backup.UpdateSpecial();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Probably better to load per minigame
|
||||
CM.Backup.scriptLoaded = Game.scriptLoaded;
|
||||
Game.scriptLoaded = function(who, script) {
|
||||
CM.Backup.scriptLoaded(who, script);
|
||||
CM.Disp.AddTooltipGrimoire()
|
||||
CM.ReplaceNativeGrimoire();
|
||||
}
|
||||
|
||||
CM.Backup.RebuildUpgrades = Game.RebuildUpgrades;
|
||||
Game.RebuildUpgrades = function() {
|
||||
CM.Backup.RebuildUpgrades();
|
||||
CM.Disp.AddTooltipUpgrade();
|
||||
Game.CalculateGains();
|
||||
}
|
||||
|
||||
|
||||
CM.Backup.UpdateMenu = Game.UpdateMenu;
|
||||
Game.UpdateMenu = function() {
|
||||
if (typeof jscolor.picker === 'undefined' || typeof jscolor.picker.owner === 'undefined') {
|
||||
@@ -56,48 +64,82 @@ CM.ReplaceNative = function() {
|
||||
CM.Disp.AddMenu();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CM.Backup.sayTime = Game.sayTime;
|
||||
CM.Disp.sayTime = function(time, detail) {
|
||||
if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail);
|
||||
else return CM.Disp.FormatTime(time / Game.fps, 1);
|
||||
}
|
||||
|
||||
|
||||
CM.Backup.Loop = Game.Loop;
|
||||
Game.Loop = function() {
|
||||
CM.Backup.Loop();
|
||||
CM.Loop();
|
||||
}
|
||||
|
||||
|
||||
CM.Backup.Logic = Game.Logic;
|
||||
eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title'));
|
||||
eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title'));
|
||||
Game.Logic = function() {
|
||||
CM.Backup.LogicMod();
|
||||
|
||||
|
||||
// Update Title
|
||||
CM.Disp.UpdateTitle();
|
||||
}
|
||||
}
|
||||
|
||||
CM.ReplaceNativeGrimoire = function() {
|
||||
CM.ReplaceNativeGrimoireLaunch();
|
||||
CM.ReplaceNativeGrimoireDraw();
|
||||
}
|
||||
|
||||
CM.ReplaceNativeGrimoireLaunch = function() {
|
||||
if (!CM.HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) {
|
||||
var minigame = Game.Objects['Wizard tower'].minigame;
|
||||
CM.Backup.GrimoireLaunch = minigame.launch;
|
||||
eval('CM.Backup.GrimoireLaunchMod = ' + minigame.launch.toString().split('=this').join('= Game.Objects[\'Wizard tower\'].minigame'));
|
||||
Game.Objects['Wizard tower'].minigame.launch = function() {
|
||||
CM.Backup.GrimoireLaunchMod();
|
||||
CM.Disp.AddTooltipGrimoire();
|
||||
CM.HasReplaceNativeGrimoireDraw = false;
|
||||
CM.ReplaceNativeGrimoireDraw();
|
||||
}
|
||||
CM.HasReplaceNativeGrimoireLaunch = true;
|
||||
}
|
||||
}
|
||||
|
||||
CM.ReplaceNativeGrimoireDraw = function() {
|
||||
if (!CM.HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) {
|
||||
var minigame = Game.Objects['Wizard tower'].minigame;
|
||||
CM.Backup.GrimoireDraw = minigame.draw;
|
||||
Game.Objects['Wizard tower'].minigame.draw = function() {
|
||||
CM.Backup.GrimoireDraw();
|
||||
if (minigame.magic < minigame.magicM) {
|
||||
minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')';
|
||||
}
|
||||
}
|
||||
CM.HasReplaceNativeGrimoireDraw = true;
|
||||
}
|
||||
}
|
||||
|
||||
CM.Loop = function() {
|
||||
if (CM.Disp.lastAscendState != Game.OnAscend) {
|
||||
CM.Disp.lastAscendState = Game.OnAscend;
|
||||
CM.Disp.UpdateAscendState();
|
||||
}
|
||||
if (!Game.OnAscend && Game.AscendTimer == 0) {
|
||||
if (CM.Sim.DoSims) {
|
||||
if (CM.Sim.DoSims) {
|
||||
CM.Cache.RemakeIncome();
|
||||
|
||||
|
||||
CM.Sim.NoGoldSwitchCookiesPS(); // Needed first
|
||||
CM.Cache.RemakeLucky();
|
||||
CM.Cache.RemakeChain();
|
||||
|
||||
|
||||
CM.Cache.RemakeSeaSpec();
|
||||
CM.Cache.RemakeSellForChoEgg();
|
||||
|
||||
|
||||
CM.Sim.DoSims = 0;
|
||||
}
|
||||
|
||||
|
||||
// Check for aura change to recalculate buildings prices
|
||||
var hasFierHoard = Game.hasAura('Fierce Hoarder');
|
||||
if (!CM.Cache.HadFierHoard && hasFierHoard) {
|
||||
@@ -108,15 +150,15 @@ CM.Loop = function() {
|
||||
CM.Cache.HadFierHoard = false;
|
||||
CM.Cache.DoRemakeBuildPrices = 1;
|
||||
}
|
||||
|
||||
|
||||
if (CM.Cache.DoRemakeBuildPrices) {
|
||||
CM.Cache.RemakeBuildingsPrices();
|
||||
CM.Cache.DoRemakeBuildPrices = 0;
|
||||
}
|
||||
|
||||
|
||||
// Update Wrinkler Bank
|
||||
CM.Cache.RemakeWrinkBank();
|
||||
|
||||
|
||||
// Calculate PP
|
||||
CM.Cache.RemakePP();
|
||||
|
||||
@@ -124,11 +166,11 @@ CM.Loop = function() {
|
||||
CM.Disp.UpdateBotBarOther();
|
||||
CM.Disp.UpdateBuildings();
|
||||
CM.Disp.UpdateUpgrades();
|
||||
|
||||
|
||||
// Redraw timers
|
||||
CM.Disp.UpdateBotBarTime();
|
||||
CM.Disp.UpdateTimerBar();
|
||||
|
||||
|
||||
// Update Tooltip
|
||||
CM.Disp.UpdateTooltip();
|
||||
|
||||
@@ -139,10 +181,10 @@ CM.Loop = function() {
|
||||
// Change menu refresh interval
|
||||
CM.Disp.RefreshMenu();
|
||||
}
|
||||
|
||||
|
||||
// Check Golden Cookies
|
||||
CM.Disp.CheckGoldenCookie();
|
||||
|
||||
|
||||
// Check Season Popup
|
||||
CM.Disp.CheckSeasonPopup();
|
||||
|
||||
@@ -158,7 +200,7 @@ CM.Init = function() {
|
||||
if (proceed) {
|
||||
CM.Cache.AddQueue();
|
||||
CM.Disp.AddJscolor();
|
||||
|
||||
|
||||
var delay = setInterval(function() {
|
||||
if (typeof Queue !== 'undefined' && typeof jscolor !== 'undefined') {
|
||||
CM.DelayInit();
|
||||
@@ -178,16 +220,18 @@ CM.DelayInit = function() {
|
||||
CM.Disp.CreateFavicon();
|
||||
CM.Disp.CreateGCTimer();
|
||||
CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px');
|
||||
CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '310px');
|
||||
CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Not calculated with cookies gained from wrinklers or Chocolate egg', '200px');
|
||||
CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '310px');
|
||||
CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '340px');
|
||||
CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '300px');
|
||||
CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '370px');
|
||||
CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px');
|
||||
CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '390px');
|
||||
CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '370px');
|
||||
CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '360px');
|
||||
CM.Disp.CreateTooltipWarnCaut();
|
||||
CM.Disp.AddTooltipBuild();
|
||||
CM.Disp.AddTooltipGrimoire();
|
||||
CM.Disp.AddWrinklerAreaDetect();
|
||||
CM.Cache.InitCookiesDiff();
|
||||
CM.ReplaceNative();
|
||||
CM.ReplaceNativeGrimoire();
|
||||
Game.CalculateGains();
|
||||
CM.LoadConfig(); // Must be after all things are created!
|
||||
CM.Disp.lastAscendState = Game.OnAscend;
|
||||
@@ -200,9 +244,12 @@ CM.DelayInit = function() {
|
||||
Game.Win('Third-party');
|
||||
}
|
||||
|
||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||
CM.HasReplaceNativeGrimoireLaunch = false;
|
||||
CM.HasReplaceNativeGrimoireDraw = false;
|
||||
|
||||
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 0, CPSMode: 1, AvgCPSHist: 0, AvgClicksHist: 0, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, TimeFormat: 0, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}};
|
||||
CM.ConfigPrefix = 'CMConfig';
|
||||
|
||||
CM.VersionMajor = '2.002';
|
||||
CM.VersionMinor = '2';
|
||||
CM.VersionMajor = '2.0045';
|
||||
CM.VersionMinor = '1';
|
||||
|
||||
|
||||
207
src/Sim.js
207
src/Sim.js
@@ -17,14 +17,9 @@ CM.Sim.BuildingGetPrice = function(basePrice, start, free, increase) {
|
||||
var moni = 0;
|
||||
for (var i = 0; i < increase; i++) {
|
||||
var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free));
|
||||
if (Game.Has('Season savings')) price *= 0.99;
|
||||
if (Game.Has('Santa\'s dominion')) price *= 0.99;
|
||||
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||
if (Game.Has('Divine discount')) price *= 0.99;
|
||||
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||
if (Game.hasBuff('Everything must go')) price *= 0.95;
|
||||
price = Game.modifyBuildingPrice(null, price);
|
||||
price = Math.ceil(price);
|
||||
moni+=price;
|
||||
moni += price;
|
||||
start++;
|
||||
}
|
||||
return moni;
|
||||
@@ -51,12 +46,7 @@ CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) {
|
||||
var moni=0;
|
||||
for (var i = 0; i < amount; i++) {
|
||||
var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free));
|
||||
if (Game.Has('Season savings')) price *= 0.99;
|
||||
if (Game.Has('Santa\'s dominion')) price *= 0.99;
|
||||
if (Game.Has('Faberge egg')) price *= 0.99;
|
||||
if (Game.Has('Divine discount')) price *= 0.99;
|
||||
if (Game.hasAura('Fierce Hoarder')) price *= 0.98;
|
||||
if (Game.hasBuff('Everything must go')) price *= 0.95;
|
||||
price = Game.modifyBuildingPrice(null, price);
|
||||
price = Math.ceil(price);
|
||||
var giveBack = 0.5;
|
||||
if (Game.hasAura('Earth Shatterer') || emuAura) giveBack=0.85;
|
||||
@@ -86,11 +76,11 @@ CM.Sim.Win = function(what) {
|
||||
|
||||
eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim'));
|
||||
|
||||
eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game').join('CM.Sim'));
|
||||
eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura'));
|
||||
|
||||
CM.Sim.hasAura = function(what) {
|
||||
if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what)
|
||||
return true;
|
||||
if (Game.dragonAuras[CM.Sim.dragonAura].name == what || Game.dragonAuras[CM.Sim.dragonAura2].name == what)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
@@ -138,16 +128,17 @@ CM.Sim.CopyData = function() {
|
||||
CM.Sim.UpgradesOwned = Game.UpgradesOwned;
|
||||
CM.Sim.pledges = Game.pledges;
|
||||
CM.Sim.AchievementsOwned = Game.AchievementsOwned;
|
||||
CM.Sim.heavenlyPower = Game.heavenlyPower;
|
||||
CM.Sim.heavenlyPower = Game.heavenlyPower; // Unneeded?
|
||||
CM.Sim.prestige = Game.prestige;
|
||||
CM.Sim.dragonAura = Game.dragonAura;
|
||||
CM.Sim.dragonAura2 = Game.dragonAura2;
|
||||
|
||||
|
||||
// Buildings
|
||||
for (var i in Game.Objects) {
|
||||
var me = Game.Objects[i];
|
||||
var you = CM.Sim.Objects[i];
|
||||
you.amount = me.amount;
|
||||
you.level = me.level;
|
||||
}
|
||||
|
||||
// Upgrades
|
||||
@@ -193,11 +184,41 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
|
||||
if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
|
||||
|
||||
var buildMult=1;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('asceticism');
|
||||
if (godLvl == 1) mult *= 1.15;
|
||||
else if (godLvl == 2) mult *= 1.1;
|
||||
else if (godLvl == 3) mult *= 1.05;
|
||||
|
||||
var godLvl = Game.hasGod('ages');
|
||||
if (godLvl == 1) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 3)) * Math.PI * 2);
|
||||
else if (godLvl == 2) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 12)) * Math.PI*2);
|
||||
else if (godLvl == 3) mult *= 1 + 0.15 * Math.sin((CM.Sim.Date / 1000 / (60 * 60 * 24)) * Math.PI*2);
|
||||
|
||||
var godLvl = Game.hasGod('decadence');
|
||||
if (godLvl == 1) buildMult *= 0.93;
|
||||
else if (godLvl == 2) buildMult *= 0.95;
|
||||
else if (godLvl == 3) buildMult *= 0.98;
|
||||
|
||||
var godLvl = Game.hasGod('industry');
|
||||
if (godLvl == 1) buildMult *= 1.1;
|
||||
else if (godLvl == 2) buildMult *= 1.05;
|
||||
else if (godLvl == 3) buildMult *= 1.03;
|
||||
|
||||
var godLvl = Game.hasGod('labor');
|
||||
if (godLvl == 1) buildMult *= 0.97;
|
||||
else if (godLvl == 2) buildMult *= 0.98;
|
||||
else if (godLvl == 3) buildMult *= 0.99;
|
||||
}
|
||||
|
||||
if (CM.Sim.Has('Santa\'s legacy')) mult *= 1 + (Game.santaLevel + 1) * 0.03;
|
||||
|
||||
for (var i in CM.Sim.Objects) {
|
||||
var me = CM.Sim.Objects[i];
|
||||
CM.Sim.cookiesPs += me.amount * (typeof(me.cps) == 'function' ? me.cps(me) : me.cps);
|
||||
var storedCps = (typeof(me.cps) == 'function' ? me.cps(me) : me.cps);
|
||||
if (Game.ascensionMode != 1) storedCps *= (1 + me.level * 0.01) * buildMult;
|
||||
CM.Sim.cookiesPs += me.amount * storedCps;
|
||||
}
|
||||
|
||||
if (CM.Sim.Has('"egg"')) CM.Sim.cookiesPs += 9; // "egg"
|
||||
@@ -205,6 +226,12 @@ CM.Sim.CalculateGains = function() {
|
||||
var milkMult=1;
|
||||
if (CM.Sim.Has('Santa\'s milk and cookies')) milkMult *= 1.05;
|
||||
if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05;
|
||||
if (Game.hasGod) {
|
||||
var godLvl = Game.hasGod('mother');
|
||||
if (godLvl == 1) milkMult *= 1.1;
|
||||
else if (godLvl == 2) milkMult *= 1.06;
|
||||
else if (godLvl == 3) milkMult *= 1.03;
|
||||
}
|
||||
if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
||||
if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
|
||||
if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
|
||||
@@ -213,6 +240,8 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('Kitten accountants')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||
if (CM.Sim.Has('Kitten specialists')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||
if (CM.Sim.Has('Kitten experts')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||
if (CM.Sim.Has('Kitten consultants')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||
if (CM.Sim.Has('Kitten assistants to the regional manager')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
|
||||
if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
|
||||
|
||||
var eggMult = 1;
|
||||
@@ -236,10 +265,21 @@ CM.Sim.CalculateGains = function() {
|
||||
eggMult *= CM.Cache.CentEgg;
|
||||
}
|
||||
mult *= eggMult;
|
||||
|
||||
|
||||
// TODO Store lumps?
|
||||
if (CM.Sim.Has('Sugar baking')) mult *= (1 + Math.min(100, Game.lumps) * 0.01);
|
||||
|
||||
if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
|
||||
|
||||
|
||||
if (Game.hasAura('Dragon\'s Fortune')) {
|
||||
var n = Game.shimmerTypes['golden'].n;
|
||||
for (var i = 0; i < n; i++) {
|
||||
mult *= 2.11;
|
||||
}
|
||||
}
|
||||
|
||||
var rawCookiesPs = CM.Sim.cookiesPs * mult;
|
||||
|
||||
for (var i in Game.CpsAchievements) {
|
||||
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name);
|
||||
}
|
||||
@@ -256,7 +296,7 @@ CM.Sim.CalculateGains = function() {
|
||||
if (CM.Sim.Has('Golden switch [off]')) {
|
||||
var goldenSwitchMult = 1.5;
|
||||
if (CM.Sim.Has('Residual luck')) {
|
||||
var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate'];
|
||||
var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate', 'Lucky digit', 'Lucky number', 'Lucky payout'];
|
||||
for (var i in upgrades) {
|
||||
if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1;
|
||||
}
|
||||
@@ -271,7 +311,7 @@ CM.Sim.CalculateGains = function() {
|
||||
};
|
||||
|
||||
CM.Sim.CheckOtherAchiev = function() {
|
||||
var grandmas=0;
|
||||
var grandmas = 0;
|
||||
if (CM.Sim.Has('Farmer grandmas')) grandmas++;
|
||||
if (CM.Sim.Has('Worker grandmas')) grandmas++;
|
||||
if (CM.Sim.Has('Miner grandmas')) grandmas++;
|
||||
@@ -284,6 +324,7 @@ CM.Sim.CheckOtherAchiev = function() {
|
||||
if (CM.Sim.Has('Banker grandmas')) grandmas++;
|
||||
if (CM.Sim.Has('Priestess grandmas')) grandmas++;
|
||||
if (CM.Sim.Has('Witch grandmas')) grandmas++;
|
||||
if (CM.Sim.Has('Lucky grandmas')) grandmas++;
|
||||
if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder');
|
||||
|
||||
var buildingsOwned = 0;
|
||||
@@ -307,21 +348,22 @@ CM.Sim.CheckOtherAchiev = function() {
|
||||
if (minAmount >= 150) CM.Sim.Win('Centennial and a half');
|
||||
if (minAmount >= 200) CM.Sim.Win('Bicentennial');
|
||||
if (minAmount >= 250) CM.Sim.Win('Bicentennial and a half');
|
||||
if (minAmount >= 300) CM.Sim.Win('Tricentennial');
|
||||
|
||||
if (buildingsOwned >= 100) CM.Sim.Win('Builder');
|
||||
if (buildingsOwned >= 500) CM.Sim.Win('Architect');
|
||||
if (buildingsOwned >= 1000) CM.Sim.Win('Engineer');
|
||||
if (buildingsOwned >= 1500) CM.Sim.Win('Lord of Constructs');
|
||||
|
||||
if (buildingsOwned >= 2000) CM.Sim.Win('Lord of Constructs');
|
||||
|
||||
if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer');
|
||||
if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter');
|
||||
if (CM.Sim.UpgradesOwned >= 100) CM.Sim.Win('Upgrader');
|
||||
if (CM.Sim.UpgradesOwned >= 200) CM.Sim.Win('Lord of Progress');
|
||||
|
||||
|
||||
if (buildingsOwned >= 3000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath');
|
||||
|
||||
|
||||
if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls');
|
||||
|
||||
|
||||
var hasAllHalloCook = true;
|
||||
for (var i in CM.Data.HalloCookies) {
|
||||
if (!CM.Sim.Has(CM.Data.HalloCookies[i])) hasAllHalloCook = false;
|
||||
@@ -335,13 +377,13 @@ CM.Sim.CheckOtherAchiev = function() {
|
||||
if (hasAllChristCook) CM.Sim.Win('Let it snow');
|
||||
}
|
||||
|
||||
CM.Sim.BuyBuildings = function(amount, target) {
|
||||
CM.Sim.BuyBuildings = function(amount, target) {
|
||||
CM.Cache[target] = [];
|
||||
for (var i in Game.Objects) {
|
||||
CM.Sim.CopyData();
|
||||
var me = CM.Sim.Objects[i];
|
||||
me.amount += amount;
|
||||
|
||||
|
||||
if (i == 'Cursor') {
|
||||
if (me.amount >= 1) CM.Sim.Win('Click');
|
||||
if (me.amount >= 2) CM.Sim.Win('Double-click');
|
||||
@@ -354,21 +396,21 @@ CM.Sim.BuyBuildings = function(amount, target) {
|
||||
}
|
||||
else {
|
||||
for (var j in Game.Objects[me.name].tieredAchievs) {
|
||||
if (me.amount >= Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock)
|
||||
if (me.amount >= Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock)
|
||||
CM.Sim.Win(Game.Objects[me.name].tieredAchievs[j].name);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var lastAchievementsOwned = CM.Sim.AchievementsOwned;
|
||||
|
||||
|
||||
CM.Sim.CalculateGains();
|
||||
|
||||
|
||||
CM.Sim.CheckOtherAchiev();
|
||||
|
||||
|
||||
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
|
||||
CM.Sim.CalculateGains();
|
||||
}
|
||||
|
||||
|
||||
CM.Cache[target][i] = {};
|
||||
CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
|
||||
if (amount != 1) {
|
||||
@@ -400,17 +442,17 @@ CM.Sim.BuyUpgrades = function() {
|
||||
else if (i == 'Heavenly key') {
|
||||
CM.Sim.Win('Wholesome');
|
||||
}
|
||||
|
||||
|
||||
var lastAchievementsOwned = CM.Sim.AchievementsOwned;
|
||||
|
||||
|
||||
CM.Sim.CalculateGains();
|
||||
|
||||
|
||||
CM.Sim.CheckOtherAchiev();
|
||||
|
||||
|
||||
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
|
||||
CM.Sim.CalculateGains();
|
||||
}
|
||||
|
||||
|
||||
CM.Cache.Upgrades[i] = {};
|
||||
CM.Cache.Upgrades[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
|
||||
}
|
||||
@@ -429,49 +471,26 @@ CM.Sim.NoGoldSwitchCookiesPS = function() {
|
||||
|
||||
CM.Sim.ResetBonus = function(possiblePresMax) {
|
||||
var lastAchievementsOwned = -1;
|
||||
|
||||
|
||||
// Calculate CPS with all Heavenly upgrades
|
||||
var curCPS = Game.cookiesPs;
|
||||
if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0 || CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0 || CM.Sim.Upgrades['Heavenly bakery'].bought == 0 || CM.Sim.Upgrades['Heavenly confectionery'].bought == 0 || CM.Sim.Upgrades['Heavenly key'].bought == 0) {
|
||||
CM.Sim.CopyData();
|
||||
|
||||
if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
|
||||
CM.Sim.UpgradesOwned++;
|
||||
}
|
||||
if (CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
|
||||
CM.Sim.UpgradesOwned++;
|
||||
}
|
||||
if (CM.Sim.Upgrades['Heavenly bakery'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
|
||||
CM.Sim.UpgradesOwned++;
|
||||
}
|
||||
if (CM.Sim.Upgrades['Heavenly confectionery'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
|
||||
CM.Sim.UpgradesOwned++;
|
||||
}
|
||||
if (CM.Sim.Upgrades['Heavenly key'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly key'].bought = 1;
|
||||
CM.Sim.UpgradesOwned++;
|
||||
CM.Sim.Win('Wholesome');
|
||||
}
|
||||
|
||||
lastAchievementsOwned = CM.Sim.AchievementsOwned;
|
||||
CM.Sim.CopyData();
|
||||
|
||||
if (CM.Sim.Upgrades['Heavenly key'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly key'].bought = 1;
|
||||
|
||||
CM.Sim.CalculateGains();
|
||||
|
||||
CM.Sim.CheckOtherAchiev();
|
||||
|
||||
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
|
||||
CM.Sim.CalculateGains();
|
||||
}
|
||||
|
||||
curCPS = CM.Sim.cookiesPs;
|
||||
|
||||
CM.Sim.CopyData();
|
||||
}
|
||||
|
||||
CM.Sim.CopyData();
|
||||
|
||||
|
||||
if (Game.cookiesEarned >= 1000000) CM.Sim.Win('Sacrifice');
|
||||
if (Game.cookiesEarned >= 1000000000) CM.Sim.Win('Oblivion');
|
||||
if (Game.cookiesEarned >= 1000000000000) CM.Sim.Win('From scratch');
|
||||
@@ -482,37 +501,21 @@ CM.Sim.ResetBonus = function(possiblePresMax) {
|
||||
if (Game.cookiesEarned >= 1000000000000000000000000000) CM.Sim.Win('Obliterate');
|
||||
if (Game.cookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void');
|
||||
if (Game.cookiesEarned >= 1000000000000000000000000000000000) CM.Sim.Win('To crumbs, you say?');
|
||||
|
||||
if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
|
||||
CM.Sim.UpgradesOwned++;
|
||||
}
|
||||
if (CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
|
||||
CM.Sim.UpgradesOwned++;
|
||||
}
|
||||
if (CM.Sim.Upgrades['Heavenly bakery'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
|
||||
CM.Sim.UpgradesOwned++;
|
||||
}
|
||||
if (CM.Sim.Upgrades['Heavenly confectionery'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
|
||||
CM.Sim.UpgradesOwned++;
|
||||
}
|
||||
if (CM.Sim.Upgrades['Heavenly key'].bought == 0) {
|
||||
CM.Sim.Upgrades['Heavenly key'].bought = 1;
|
||||
CM.Sim.UpgradesOwned++;
|
||||
CM.Sim.Win('Wholesome');
|
||||
}
|
||||
|
||||
|
||||
CM.Sim.Upgrades['Heavenly chip secret'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly bakery'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly confectionery'].bought = 1;
|
||||
CM.Sim.Upgrades['Heavenly key'].bought = 1;
|
||||
|
||||
CM.Sim.prestige = possiblePresMax;
|
||||
|
||||
|
||||
lastAchievementsOwned = CM.Sim.AchievementsOwned;
|
||||
|
||||
CM.Sim.CalculateGains();
|
||||
|
||||
|
||||
CM.Sim.CheckOtherAchiev();
|
||||
|
||||
|
||||
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
|
||||
CM.Sim.CalculateGains();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user