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7 changed files with 935 additions and 394 deletions

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@@ -23,11 +23,14 @@ CM.Sim = {};
*********/
CM.Cache.RemakeIncome = function() {
// Simulate Building Buys
CM.Sim.BuyBuildings();
// Simulate Building Buys for 1 amount
CM.Sim.BuyBuildings(1, 'Objects');
// Simulate Upgrade Buys
CM.Sim.BuyUpgrades();
// Simulate Building Buys for 10 amount
CM.Sim.BuyBuildings(10, 'Objects10');
}
CM.Cache.RemakeBuildingsBCI = function() {
@@ -65,12 +68,31 @@ CM.Cache.RemakeUpgradeBCI = function() {
}
}
CM.Cache.RemakeBuildings10BCI = function() {
for (var i in CM.Cache.Objects10) {
CM.Cache.Objects10[i].price = CM.Sim.BuildingGetPrice(Game.Objects[i].basePrice, Game.Objects[i].amount, 10);
CM.Cache.Objects10[i].bci = CM.Cache.Objects10[i].price / CM.Cache.Objects10[i].bonus;
var color = '';
if (CM.Cache.Objects10[i].bci <= 0 || CM.Cache.Objects10[i].bci == 'Infinity') color = CM.Disp.colorGray;
else if (CM.Cache.Objects10[i].bci < CM.Disp.min) color = CM.Disp.colorBlue;
else if (CM.Cache.Objects10[i].bci == CM.Disp.min) color = CM.Disp.colorGreen;
else if (CM.Cache.Objects10[i].bci == CM.Disp.max) color = CM.Disp.colorRed;
else if (CM.Cache.Objects10[i].bci > CM.Disp.max) color = CM.Disp.colorPurple;
else if (CM.Cache.Objects10[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange;
else color = CM.Disp.colorYellow;
CM.Cache.Objects10[i].color = color;
}
}
CM.Cache.RemakeBCI = function() {
// Buildings
// Buildings for 1 amount
CM.Cache.RemakeBuildingsBCI();
// Upgrades
CM.Cache.RemakeUpgradeBCI();
// Buildings for 10 amount
CM.Cache.RemakeBuildings10BCI();
}
CM.Cache.RemakeLucky = function() {
@@ -113,18 +135,37 @@ CM.Cache.RemakeChain = function() {
base = CM.Cache.ChainWrathReward;
}
var count = 1;
while (base == base + count) {
count++;
if (maxPayout < base) {
CM.Cache.Chain = 0;
}
else {
count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1;
while (base == base + count) {
count++;
}
CM.Cache.Chain = (base + count) / 0.25;
}
CM.Cache.Chain = (base + count) / 0.25;
CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
count = 1;
while(CM.Cache.ChainFrenzyReward == CM.Cache.ChainFrenzyReward + count) {
count++;
CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7);
if (CM.Cache.ChainFrenzyReward > CM.Cache.ChainFrenzyWrathReward) {
base = CM.Cache.ChainFrenzyReward;
}
else {
base = CM.Cache.ChainFrenzyWrathReward;
}
if ((maxPayout * 7) < base) {
CM.Cache.ChainFrenzy = 0;
}
else {
count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1;
while(base == base + count) {
count++;
}
CM.Cache.ChainFrenzy = (base + count) / 0.25;
}
CM.Cache.ChainFrenzy = (CM.Cache.ChainFrenzyReward + count) / 0.25;
}
CM.Cache.RemakeSeaSpec = function() {
@@ -144,6 +185,7 @@ CM.Cache.ChainReward = 0;
CM.Cache.ChainWrathReward = 0;
CM.Cache.ChainFrenzy = 0;
CM.Cache.ChainFrenzyReward = 0;
CM.Cache.ChainFrenzyWrathReward = 0;
/**********
* Config *
**********/
@@ -159,15 +201,31 @@ CM.LoadConfig = function() {
// Check values
var mod = false;
for (var i in CM.ConfigDefault) {
if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
mod = true;
CM.Config[i] = CM.ConfigDefault[i];
if (i != 'StatsPref') {
if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
mod = true;
CM.Config[i] = CM.ConfigDefault[i];
}
}
else { // Statistics Preferences
if (CM.Config[i] == undefined) {
mod = true;
CM.Config[i] = CM.ConfigDefault[i];
}
else {
for (var j in CM.ConfigDefault.StatsPref) {
if (CM.Config[i][j] == undefined || !(CM.Config[i][j] > -1 && CM.Config[i][j] < 2)) {
mod = true;
CM.Config[i][j] = CM.ConfigDefault[i][j];
}
}
}
}
}
if (mod) CM.SaveConfig(CM.Config);
CM.Loop(); // Do loop once
for (var i in CM.ConfigDefault) {
if (CM.ConfigData[i].func != undefined) {
if (i != 'StatsPref' && CM.ConfigData[i].func != undefined) {
CM.ConfigData[i].func();
}
}
@@ -208,6 +266,16 @@ CM.ToggleConfigDown = function(config) {
CM.SaveConfig(CM.Config);
}
CM.ToggleStatsConfig = function(config) {
if (CM.Config.StatsPref[config] == 0) {
CM.Config.StatsPref[config]++;
}
else {
CM.Config.StatsPref[config]--;
}
CM.SaveConfig(CM.Config);
}
CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}};
CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}};
CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}};
@@ -883,14 +951,7 @@ CM.Disp.UpdateTitle = function() {
}
}
CM.Disp.AddMenu = function() {
var title = function() {
var div = document.createElement('div');
div.className = 'title';
div.style.color = CM.Disp.colorBlue;
div.textContent = 'Cookie Monster Goodies';
return div;
}
CM.Disp.AddMenuPref = function(title) {
var header = function(text) {
var div = document.createElement('div');
div.className = 'listing';
@@ -902,153 +963,136 @@ CM.Disp.AddMenu = function() {
return div;
}
if (Game.onMenu == 'prefs') {
var frag = document.createDocumentFragment();
var frag = document.createDocumentFragment();
frag.appendChild(title());
frag.appendChild(title());
var listing = function(config) {
var div = document.createElement('div');
div.className = 'listing';
var a = document.createElement('a');
a.className = 'option';
a.id = CM.ConfigPrefix + config;
a.onclick = function() {CM.ToggleConfigUp(config);};
a.textContent = CM.Disp.GetConfigDisplay(config);
div.appendChild(a);
var label = document.createElement('label');
label.textContent = CM.ConfigData[config].desc;
div.appendChild(label);
return div;
}
frag.appendChild(header('Bars/Colors'));
frag.appendChild(listing('BotBar'));
frag.appendChild(listing('TimerBar'));
frag.appendChild(listing('BuildColor'));
frag.appendChild(listing('UpBarColor'));
frag.appendChild(header('Golden Cookie/Season Popup Emphasis'));
frag.appendChild(listing('Flash'));
frag.appendChild(listing('Sound'));
var volConfig = 'Volume';
var volume = document.createElement('div');
volume.className = 'listing';
var minus = document.createElement('a');
minus.className = 'option';
minus.onclick = function() {CM.ToggleConfigDown(volConfig);};
minus.textContent = '-';
volume.appendChild(minus);
var volText = document.createElement('span');
volText.id = CM.ConfigPrefix + volConfig;
volText.textContent = CM.Disp.GetConfigDisplay(volConfig);
volume.appendChild(volText);
var plus = document.createElement('a');
plus.className = 'option';
plus.onclick = function() {CM.ToggleConfigUp(volConfig);};
plus.textContent = '+';
volume.appendChild(plus);
var volLabel = document.createElement('label');
volLabel.textContent = CM.ConfigData[volConfig].desc;
volume.appendChild(volLabel);
frag.appendChild(volume);
frag.appendChild(listing('GCTimer'));
frag.appendChild(listing('Title'));
frag.appendChild(header('Tooltip'));
frag.appendChild(listing('Tooltip'));
frag.appendChild(listing('ToolWarnCaut'));
frag.appendChild(listing('ToolWarnCautPos'));
frag.appendChild(header('Statistics'));
frag.appendChild(listing('Stats'));
frag.appendChild(listing('UpStats'));
frag.appendChild(listing('SayTime'));
frag.appendChild(header('Other'));
frag.appendChild(listing('Scale'));
var resDef = document.createElement('div');
resDef.className = 'listing';
var resDefBut = document.createElement('a');
resDefBut.className = 'option';
resDefBut.onclick = function() {CM.RestoreDefault();};
resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut);
frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON'); CM.Disp.RefreshScale();};
var listing = function(config) {
var div = document.createElement('div');
div.className = 'listing';
var a = document.createElement('a');
a.className = 'option';
a.id = CM.ConfigPrefix + config;
a.onclick = function() {CM.ToggleConfigUp(config);};
a.textContent = CM.Disp.GetConfigDisplay(config);
div.appendChild(a);
var label = document.createElement('label');
label.textContent = CM.ConfigData[config].desc;
div.appendChild(label);
return div;
}
else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') {
var stats = document.createElement('div');
stats.className = 'subsection';
frag.appendChild(header('Bars/Colors'));
frag.appendChild(listing('BotBar'));
frag.appendChild(listing('TimerBar'));
frag.appendChild(listing('BuildColor'));
frag.appendChild(listing('UpBarColor'));
frag.appendChild(header('Golden Cookie/Season Popup Emphasis'));
frag.appendChild(listing('Flash'));
frag.appendChild(listing('Sound'));
var volConfig = 'Volume';
var volume = document.createElement('div');
volume.className = 'listing';
var minus = document.createElement('a');
minus.className = 'option';
minus.onclick = function() {CM.ToggleConfigDown(volConfig);};
minus.textContent = '-';
volume.appendChild(minus);
var volText = document.createElement('span');
volText.id = CM.ConfigPrefix + volConfig;
volText.textContent = CM.Disp.GetConfigDisplay(volConfig);
volume.appendChild(volText);
var plus = document.createElement('a');
plus.className = 'option';
plus.onclick = function() {CM.ToggleConfigUp(volConfig);};
plus.textContent = '+';
volume.appendChild(plus);
var volLabel = document.createElement('label');
volLabel.textContent = CM.ConfigData[volConfig].desc;
volume.appendChild(volLabel);
frag.appendChild(volume);
frag.appendChild(listing('GCTimer'));
frag.appendChild(listing('Title'));
frag.appendChild(header('Tooltip'));
frag.appendChild(listing('Tooltip'));
frag.appendChild(listing('ToolWarnCaut'));
frag.appendChild(listing('ToolWarnCautPos'));
frag.appendChild(header('Statistics'));
frag.appendChild(listing('Stats'));
frag.appendChild(listing('UpStats'));
frag.appendChild(listing('SayTime'));
frag.appendChild(header('Other'));
frag.appendChild(listing('Scale'));
var resDef = document.createElement('div');
resDef.className = 'listing';
var resDefBut = document.createElement('a');
resDefBut.className = 'option';
resDefBut.onclick = function() {CM.RestoreDefault();};
resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut);
frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON'); CM.Disp.RefreshScale();};
}
CM.Disp.AddMenuStats = function(title) {
var header = function(text, config) {
var div = document.createElement('div');
div.className = 'listing';
div.style.padding = '5px 16px';
div.style.opacity = '0.7';
div.style.fontSize = '17px';
div.style.fontFamily = '\"Kavoon\", Georgia, serif';
div.appendChild(document.createTextNode(text + ' '));
var span = document.createElement('span');
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CM.Config.StatsPref[config] ? '-' : '+';
span.onclick = function() {CM.ToggleStatsConfig(config); Game.UpdateMenu();};
div.appendChild(span);
return div;
}
var stats = document.createElement('div');
stats.className = 'subsection';
stats.appendChild(title());
var listing = function(name, text) {
var div = document.createElement('div');
div.className = 'listing';
var b = document.createElement('b');
if (typeof name == 'string') b.appendChild(document.createTextNode(name));
else b.appendChild(name); // fragment
b.appendChild(document.createTextNode(' : '));
div.appendChild(b);
div.appendChild(text);
return div;
}
stats.appendChild(header('Lucky Cookies', 'Lucky'));
if (CM.Config.StatsPref.Lucky) {
var luckyColor = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13;
var chainColor = (Game.cookies < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var chainTime = (Game.cookies < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var chainColorFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var chainTimeFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var chainCurMax = Math.min(Game.cookiesPs * 60 * 60 * 3, Game.cookies * 0.25);
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset);
var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset);
var specDisp = false;
var halloCook = [];
for (var i in CM.Data.HalloCookies) {
if (!Game.Has(CM.Data.HalloCookies[i])) {
halloCook.push(CM.Data.HalloCookies[i]);
specDisp = true;
}
}
var christCook = [];
for (var i in CM.Data.ChristCookies) {
if (!Game.Has(CM.Data.ChristCookies[i])) {
christCook.push(CM.Data.ChristCookies[i]);
specDisp = true;
}
}
var valCook = [];
for (var i in CM.Data.ValCookies) {
if (!Game.Has(CM.Data.ValCookies[i])) {
valCook.push(CM.Data.ValCookies[i]);
specDisp = true;
}
}
var normEggs = [];
for (var i in Game.eggDrops) {
if (!Game.HasUnlocked(Game.eggDrops[i])) {
normEggs.push(Game.eggDrops[i]);
specDisp = true;
}
}
var rareEggs = [];
for (var i in Game.rareEggDrops) {
if (!Game.HasUnlocked(Game.rareEggDrops[i])) {
rareEggs.push(Game.rareEggDrops[i]);
specDisp = true;
}
}
var listing = function(name, text) {
var div = document.createElement('div');
div.className = 'listing';
var b = document.createElement('b');
b.textContent = name + ' : ';
div.appendChild(b);
div.appendChild(text);
return div;
}
stats.appendChild(title());
stats.appendChild(header('Lucky Cookies'));
var luckyReqFrag = document.createDocumentFragment();
var luckyReqSpan = document.createElement('span');
luckyReqSpan.style.fontWeight = 'bold';
@@ -1076,7 +1120,18 @@ CM.Disp.AddMenu = function() {
stats.appendChild(listing('\"Lucky!\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.LuckyReward))));
stats.appendChild(listing('\"Lucky!\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.LuckyRewardFrenzy))));
stats.appendChild(listing('\"Lucky!\" Reward (CUR)', document.createTextNode(Beautify(luckyCur))));
stats.appendChild(header('Chain Cookies'));
}
stats.appendChild(header('Chain Cookies', 'Chain'));
if (CM.Config.StatsPref.Chain) {
var chainColor = (Game.cookies < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var chainTime = (Game.cookies < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var chainColorFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var chainTimeFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var chainCurMax = Math.min(Game.cookiesPs * 60 * 60 * 3, Game.cookies * 0.25);
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
var chainReqFrag = document.createDocumentFragment();
var chainReqSpan = document.createElement('span');
chainReqSpan.style.fontWeight = 'bold';
@@ -1104,9 +1159,16 @@ CM.Disp.AddMenu = function() {
stats.appendChild(listing('\"Chain\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.ChainReward))));
stats.appendChild(listing('\"Chain\" Reward (MAX) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainWrathReward))));
stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyReward))));
stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyWrathReward))));
stats.appendChild(listing('\"Chain\" Reward (CUR)', document.createTextNode(Beautify(chainCur))));
stats.appendChild(listing('\"Chain\" Reward (CUR) (Wrath)', document.createTextNode(Beautify(chainCurWrath))));
stats.appendChild(header('Heavenly Chips'));
}
stats.appendChild(header('Heavenly Chips', 'HC'));
if (CM.Config.StatsPref.HC) {
var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset);
var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset);
var hcMaxFrag = document.createDocumentFragment();
hcMaxFrag.appendChild(document.createTextNode(Beautify(possibleHC)));
var hcMaxSmall = document.createElement('small');
@@ -1121,9 +1183,47 @@ CM.Disp.AddMenu = function() {
stats.appendChild(listing('Heavenly Chips (CUR)', hcCurFrag));
stats.appendChild(listing('Cookies To Next Chip', document.createTextNode(Beautify(neededCook))));
stats.appendChild(listing('Time To Next Chip', document.createTextNode(CM.Disp.FormatTime(neededCook / (Game.cookiesPs * (1 - Game.cpsSucked)), 1))));
stats.appendChild(listing('Reset Bonus Income', document.createTextNode(Beautify(CM.Sim.ResetBonus()))));
if (Game.cpsSucked > 0) {
stats.appendChild(header('Wrinklers'));
var resetTitleFrag = document.createDocumentFragment();
resetTitleFrag.appendChild(document.createTextNode('Reset Bonus Income '))
var resetTitleSpan = document.createElement('span');
resetTitleSpan.onmouseout = function() { Game.tooltip.hide(); };
var resetTitlePlaceholder = document.createElement('div');
var resetTitleDesc = document.createElement('div');
resetTitleDesc.style.minWidth = '260px';
resetTitleDesc.style.marginBottom = '4px';
var resetTitleDiv = document.createElement('div');
resetTitleDiv.style.textAlign = 'left';
resetTitleDiv.textContent = 'The bonus income you would get from new heavenly chips/reset achievements if you have the same buildings/upgrades after reset';
resetTitleDesc.appendChild(resetTitleDiv);
resetTitlePlaceholder.appendChild(resetTitleDesc);
resetTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(resetTitlePlaceholder.innerHTML));};
resetTitleSpan.style.cursor = 'default';
resetTitleSpan.style.display = 'inline-block';
resetTitleSpan.style.height = '10px';
resetTitleSpan.style.width = '10px';
resetTitleSpan.style.borderRadius = '5px';
resetTitleSpan.style.textAlign = 'center';
resetTitleSpan.style.backgroundColor = '#C0C0C0';
resetTitleSpan.style.color = 'black';
resetTitleSpan.style.fontSize = '9px';
resetTitleSpan.style.verticalAlign = 'bottom';
resetTitleSpan.textContent = '?';
resetTitleFrag.appendChild(resetTitleSpan);
var resetBonus = CM.Sim.ResetBonus();
var resetFrag = document.createDocumentFragment();
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
var increase = Math.round(resetBonus / Game.cookiesPs * 10000);
if (isFinite(increase) && increase != 0) {
var resetSmall = document.createElement('small');
resetSmall.textContent = ' (' + (increase / 100) + '% of income)';
resetFrag.appendChild(resetSmall);
}
stats.appendChild(listing(resetTitleFrag, resetFrag));
}
if (Game.cpsSucked > 0) {
stats.appendChild(header('Wrinklers', 'Wrink'));
if (CM.Config.StatsPref.Wrink) {
var sucked = 0;
for (var i in Game.wrinklers) {
sucked += Game.wrinklers[i].sucked;
@@ -1132,14 +1232,52 @@ CM.Disp.AddMenu = function() {
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
stats.appendChild(listing('Rewards of Popping', document.createTextNode(Beautify(sucked))));
}
if (Game.season == 'christmas' || specDisp) {
stats.appendChild(header('Season Specials'));
}
var specDisp = false;
var halloCook = [];
for (var i in CM.Data.HalloCookies) {
if (!Game.Has(CM.Data.HalloCookies[i])) {
halloCook.push(CM.Data.HalloCookies[i]);
specDisp = true;
}
}
var christCook = [];
for (var i in CM.Data.ChristCookies) {
if (!Game.Has(CM.Data.ChristCookies[i])) {
christCook.push(CM.Data.ChristCookies[i]);
specDisp = true;
}
}
var valCook = [];
for (var i in CM.Data.ValCookies) {
if (!Game.Has(CM.Data.ValCookies[i])) {
valCook.push(CM.Data.ValCookies[i]);
specDisp = true;
}
}
var normEggs = [];
for (var i in Game.eggDrops) {
if (!Game.HasUnlocked(Game.eggDrops[i])) {
normEggs.push(Game.eggDrops[i]);
specDisp = true;
}
}
var rareEggs = [];
for (var i in Game.rareEggDrops) {
if (!Game.HasUnlocked(Game.rareEggDrops[i])) {
rareEggs.push(Game.rareEggDrops[i]);
specDisp = true;
}
}
if (Game.season == 'christmas' || specDisp) {
stats.appendChild(header('Season Specials', 'Sea'));
if (CM.Config.StatsPref.Sea) {
if (specDisp) {
var createSpecDisp = function(theSpecDisp) {
var frag = document.createDocumentFragment();
frag.appendChild(document.createTextNode(theSpecDisp.length + ' '));
span = document.createElement('span');
var span = document.createElement('span');
span.onmouseout = function() { Game.tooltip.hide(); };
var placeholder = document.createElement('div');
var missing = document.createElement('div');
@@ -1182,8 +1320,25 @@ CM.Disp.AddMenu = function() {
if (Game.season == 'christmas') stats.appendChild(listing('Reindeer Reward', document.createTextNode(Beautify(CM.Cache.SeaSpec))));
}
}
l('menu').insertBefore(stats, l('menu').childNodes[2]);
l('menu').insertBefore(stats, l('menu').childNodes[2]);
}
CM.Disp.AddMenu = function() {
var title = function() {
var div = document.createElement('div');
div.className = 'title';
div.style.color = CM.Disp.colorBlue;
div.textContent = 'Cookie Monster Goodies';
return div;
}
if (Game.onMenu == 'prefs') {
CM.Disp.AddMenuPref(title);
}
else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') {
CM.Disp.AddMenuStats(title);
}
}
@@ -1275,9 +1430,20 @@ CM.Disp.AddTooltipUpgrade = function() {
}
}
CM.Disp.AddTooltipBuild10 = function() {
for (var i in Game.Objects) {
var me = Game.Objects[i];
l('buttonBuy10-' + me.id).onmouseover = function() {CM.Disp.TooltipBuy10 = true;};
l('buttonBuy10-' + me.id).onmouseout = function() {CM.Disp.TooltipBuy10 = false;};
}
}
CM.Disp.Tooltip = function(type, name) {
if (type == 'b') {
l('tooltip').innerHTML = Game.Objects[name].tooltip();
if (CM.Disp.TooltipBuy10) {
l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join(Beautify(CM.Cache.Objects10[name].price));
}
}
else { // Upgrades
CM.Disp.TooltipUpgradeBack[name]();
@@ -1336,12 +1502,23 @@ CM.Disp.UpdateTooltip = function() {
var price;
var bonus;
if (CM.Disp.tooltipType == 'b') {
bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus;
price = Game.Objects[CM.Disp.tooltipName].getPrice();
if (CM.Config.Tooltip == 1) {
l('CMTooltipBorder').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects[CM.Disp.tooltipName].bci, 2);
l('CMTooltipBCI').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
if (!CM.Disp.TooltipBuy10) {
bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus;
price = Game.Objects[CM.Disp.tooltipName].getPrice();
if (CM.Config.Tooltip == 1) {
l('CMTooltipBorder').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects[CM.Disp.tooltipName].bci, 2);
l('CMTooltipBCI').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
}
}
else {
bonus = CM.Cache.Objects10[CM.Disp.tooltipName].bonus;
price = CM.Cache.Objects10[CM.Disp.tooltipName].price;
if (CM.Config.Tooltip == 1) {
l('CMTooltipBorder').style.color = CM.Cache.Objects10[CM.Disp.tooltipName].color;
l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects10[CM.Disp.tooltipName].bci, 2);
l('CMTooltipBCI').style.color = CM.Cache.Objects10[CM.Disp.tooltipName].color;
}
}
}
else { // Upgrades
@@ -1421,6 +1598,76 @@ CM.Disp.UpdateTooltipWarnCaut = function() {
}
}
CM.Disp.AddWrinklerAreaDetect = function() {
l('backgroundLeftCanvas').onmouseover = function() {CM.Disp.TooltipWrinklerArea = 1;};
l('backgroundLeftCanvas').onmouseout = function() {
CM.Disp.TooltipWrinklerArea = 0;
Game.tooltip.hide();
for (var i = 0; i < 10; i++) {
CM.Disp.TooltipWrinklerCache[i] = 0;
}
};
}
CM.Disp.CheckWrinklerTooltip = function() {
if (CM.Disp.TooltipWrinklerArea == 1) {
var showingTooltip = false;
var mouseInWrinkler = function (x, y, rect) {
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
var h1 = Math.sqrt(dx * dx + dy * dy);
var currA = Math.atan2(dy, dx);
var newA = currA - rect.r;
var x2 = Math.cos(newA) * h1;
var y2 = Math.sin(newA) * h1;
if (x2 > -0.5 * rect.w && x2 < 0.5 * rect.w && y2 > -0.5 * rect.h && y2 < 0.5 * rect.h) return true;
return false;
}
for (var i in Game.wrinklers) {
var me = Game.wrinklers[i];
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10};
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
if (CM.Disp.TooltipWrinklerCache[i] == 0) {
var placeholder = document.createElement('div');
var wrinkler = document.createElement('div');
wrinkler.style.minWidth = '120px';
wrinkler.style.marginBottom = '4px';
var div = document.createElement('div');
div.style.textAlign = 'center';
div.id = 'CMTooltipWrinkler';
wrinkler.appendChild(div);
placeholder.appendChild(wrinkler);
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'wrink');
CM.Disp.TooltipWrinkler = i;
CM.Disp.TooltipWrinklerCache[i] = 1;
}
showingTooltip = true;
}
else {
CM.Disp.TooltipWrinklerCache[i] = 0;
}
}
if (!showingTooltip) {
Game.tooltip.hide();
}
}
}
CM.Disp.UpdateWrinklerTooltip = function() {
if (l('CMTooltipWrinkler') != null) {
var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked;
sucked *= 1.1;
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
l('CMTooltipWrinkler').textContent = Beautify(sucked);
}
}
CM.Disp.UpdateTooltipWrinklerLocation = function() {
if (Game.tooltip.origin == 'wrink') {
Game.tooltip.tta.style.left = (Game.mouseX + l('tooltip').offsetWidth + 20) + 'px';
Game.tooltip.tta.style.right = 'auto';
}
}
CM.Disp.ToggleSayTime = function() {
if (CM.Config.SayTime == 1) {
Game.sayTime = CM.Disp.sayTime;
@@ -1455,6 +1702,15 @@ CM.Disp.lastGoldenCookieState = 'none';
CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec'];
CM.Disp.TooltipBuy10 = false;
CM.Disp.TooltipWrinklerArea = 0;
CM.Disp.TooltipWrinkler = -1;
CM.Disp.TooltipWrinklerCache = [];
for (var i = 0; i < 10; i++) {
CM.Disp.TooltipWrinklerCache[i] = 0;
}
/********
* Main *
********/
@@ -1490,6 +1746,7 @@ CM.ReplaceNative = function() {
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip'));
Game.tooltip.update = function() {
CM.Backup.tooltip.updateMod();
CM.Disp.UpdateTooltipWrinklerLocation();
CM.Disp.UpdateTooltipWarnCaut();
}
@@ -1540,6 +1797,10 @@ CM.Loop = function() {
// Update Tooltip
CM.Disp.UpdateTooltip();
// Update Wrinkler Tooltip
CM.Disp.CheckWrinklerTooltip();
CM.Disp.UpdateWrinklerTooltip();
// Check Golden Cookies
CM.Disp.CheckGoldenCookie();
@@ -1563,6 +1824,8 @@ CM.Init = function() {
CM.Disp.CreateGCTimer();
CM.Disp.CreateTooltipWarnCaut();
CM.Disp.AddTooltipBuild();
CM.Disp.AddTooltipBuild10();
CM.Disp.AddWrinklerAreaDetect();
CM.ReplaceNative();
Game.CalculateGains();
CM.LoadConfig(); // Must be after all things are created!
@@ -1574,16 +1837,30 @@ CM.Init = function() {
}
}
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 0, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2};
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 0, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, HC: 1, Wrink: 1, Sea: 1}};
CM.ConfigPrefix = 'CMConfig';
CM.VersionMajor = '1.0465';
CM.VersionMinor = '6';
CM.VersionMinor = '8';
/*******
* Sim *
*******/
CM.Sim.BuildingGetPrice = function (basePrice, start, increase) {
var totalPrice = 0;
var count = 0;
while(count < increase) {
var price = basePrice * Math.pow(Game.priceIncrease, start + count);
if (Game.Has('Season savings')) price *= 0.99;
if (Game.Has('Santa\'s dominion')) price *= 0.99;
if (Game.Has('Faberge egg')) price *= 0.99;
totalPrice += Math.ceil(price);
count++;
}
return totalPrice;
}
eval('CM.Sim.Has = ' + Game.Has.toString().split('Game').join('CM.Sim'));
CM.Sim.Win = function(what) {
@@ -1788,12 +2065,12 @@ CM.Sim.CheckOtherAchiev = function() {
if (hasAllChristCook) CM.Sim.Win('Let it snow');
}
CM.Sim.BuyBuildings = function() {
CM.Cache.Objects = [];
CM.Sim.BuyBuildings = function(amount, target) {
CM.Cache[target] = [];
for (var i in Game.Objects) {
CM.Sim.CopyData();
var me = CM.Sim.Objects[i];
me.amount++;
me.amount += amount;
if (i == 'Cursor') {
if (me.amount >= 1) CM.Sim.Win('Click');
@@ -1886,8 +2163,8 @@ CM.Sim.BuyBuildings = function() {
CM.Sim.CalculateGains();
}
CM.Cache.Objects[i] = {};
CM.Cache.Objects[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
CM.Cache[target][i] = {};
CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
}
}

View File

@@ -1,6 +1,6 @@
# Cookie Monster
Cookie Monster is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. It is **not** a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
**Cookie Monster** is an addon you can load into Cookie Clicker, that offers a wide range of tools and statistics to enhance the game. It is **not** a cheat interface although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.
This is a helper, and it is here to help you at *whichever* degree you want, if you only need some help shortening long numbers, it does that. If you need to be accompanied by hand to pick the best buildings to buy, it does that, but **everything is an option**.
@@ -50,14 +50,11 @@ Do note though that, although these upgrades have no direct value, if buying the
## Bookmarklet
Simply use like the previous addon, create a bookmark and set this as the URL. Then when in the game, click on that bookmark.
Copy this code and save it as a bookmark. Paste it in the URL section. To activate, click the bookmark when the game's open.
```javascript
javascript: (function () {
var load = document.createElement('script');
load.setAttribute('type', 'text/javascript');
load.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/CookieMonster.js');
document.head.appendChild(load);
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js');
}());
```
@@ -76,16 +73,9 @@ If you'd rather use the addon as a script via per example *Greasemonkey* or *Tam
// @grant none
// ==/UserScript==
var init = Game.Init;
Game.Init = function() {
init();
(function () {
var load = document.createElement('script');
load.setAttribute('type', 'text/javascript');
load.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/CookieMonster.js');
document.head.appendChild(load);
}());
}
(function () {
Game.LoadMod('http://aktanusa.github.io/CookieMonster/CookieMonster.js');
}());
```
# Bugs and suggestions
@@ -96,10 +86,7 @@ Before submitting a bug, make sure to give a shot at the latest version of the a
```javascript
javascript: (function () {
var load = document.createElement('script');
load.setAttribute('type', 'text/javascript');
load.setAttribute('src', 'https://raw.githubusercontent.com/Aktanusa/CookieMonster/dev/CookieMonster.js');
document.head.appendChild(load);
Game.LoadMod('https://raw.githubusercontent.com/Aktanusa/CookieMonster/dev/CookieMonster.js');
}());
```

View File

@@ -3,11 +3,14 @@
*********/
CM.Cache.RemakeIncome = function() {
// Simulate Building Buys
CM.Sim.BuyBuildings();
// Simulate Building Buys for 1 amount
CM.Sim.BuyBuildings(1, 'Objects');
// Simulate Upgrade Buys
CM.Sim.BuyUpgrades();
// Simulate Building Buys for 10 amount
CM.Sim.BuyBuildings(10, 'Objects10');
}
CM.Cache.RemakeBuildingsBCI = function() {
@@ -45,12 +48,31 @@ CM.Cache.RemakeUpgradeBCI = function() {
}
}
CM.Cache.RemakeBuildings10BCI = function() {
for (var i in CM.Cache.Objects10) {
CM.Cache.Objects10[i].price = CM.Sim.BuildingGetPrice(Game.Objects[i].basePrice, Game.Objects[i].amount, 10);
CM.Cache.Objects10[i].bci = CM.Cache.Objects10[i].price / CM.Cache.Objects10[i].bonus;
var color = '';
if (CM.Cache.Objects10[i].bci <= 0 || CM.Cache.Objects10[i].bci == 'Infinity') color = CM.Disp.colorGray;
else if (CM.Cache.Objects10[i].bci < CM.Disp.min) color = CM.Disp.colorBlue;
else if (CM.Cache.Objects10[i].bci == CM.Disp.min) color = CM.Disp.colorGreen;
else if (CM.Cache.Objects10[i].bci == CM.Disp.max) color = CM.Disp.colorRed;
else if (CM.Cache.Objects10[i].bci > CM.Disp.max) color = CM.Disp.colorPurple;
else if (CM.Cache.Objects10[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange;
else color = CM.Disp.colorYellow;
CM.Cache.Objects10[i].color = color;
}
}
CM.Cache.RemakeBCI = function() {
// Buildings
// Buildings for 1 amount
CM.Cache.RemakeBuildingsBCI();
// Upgrades
CM.Cache.RemakeUpgradeBCI();
// Buildings for 10 amount
CM.Cache.RemakeBuildings10BCI();
}
CM.Cache.RemakeLucky = function() {
@@ -93,18 +115,37 @@ CM.Cache.RemakeChain = function() {
base = CM.Cache.ChainWrathReward;
}
var count = 1;
while (base == base + count) {
count++;
if (maxPayout < base) {
CM.Cache.Chain = 0;
}
else {
count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1;
while (base == base + count) {
count++;
}
CM.Cache.Chain = (base + count) / 0.25;
}
CM.Cache.Chain = (base + count) / 0.25;
CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7);
count = 1;
while(CM.Cache.ChainFrenzyReward == CM.Cache.ChainFrenzyReward + count) {
count++;
CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7);
if (CM.Cache.ChainFrenzyReward > CM.Cache.ChainFrenzyWrathReward) {
base = CM.Cache.ChainFrenzyReward;
}
else {
base = CM.Cache.ChainFrenzyWrathReward;
}
if ((maxPayout * 7) < base) {
CM.Cache.ChainFrenzy = 0;
}
else {
count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1;
while(base == base + count) {
count++;
}
CM.Cache.ChainFrenzy = (base + count) / 0.25;
}
CM.Cache.ChainFrenzy = (CM.Cache.ChainFrenzyReward + count) / 0.25;
}
CM.Cache.RemakeSeaSpec = function() {
@@ -124,3 +165,4 @@ CM.Cache.ChainReward = 0;
CM.Cache.ChainWrathReward = 0;
CM.Cache.ChainFrenzy = 0;
CM.Cache.ChainFrenzyReward = 0;
CM.Cache.ChainFrenzyWrathReward = 0;

View File

@@ -13,15 +13,31 @@ CM.LoadConfig = function() {
// Check values
var mod = false;
for (var i in CM.ConfigDefault) {
if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
mod = true;
CM.Config[i] = CM.ConfigDefault[i];
if (i != 'StatsPref') {
if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) {
mod = true;
CM.Config[i] = CM.ConfigDefault[i];
}
}
else { // Statistics Preferences
if (CM.Config[i] == undefined) {
mod = true;
CM.Config[i] = CM.ConfigDefault[i];
}
else {
for (var j in CM.ConfigDefault.StatsPref) {
if (CM.Config[i][j] == undefined || !(CM.Config[i][j] > -1 && CM.Config[i][j] < 2)) {
mod = true;
CM.Config[i][j] = CM.ConfigDefault[i][j];
}
}
}
}
}
if (mod) CM.SaveConfig(CM.Config);
CM.Loop(); // Do loop once
for (var i in CM.ConfigDefault) {
if (CM.ConfigData[i].func != undefined) {
if (i != 'StatsPref' && CM.ConfigData[i].func != undefined) {
CM.ConfigData[i].func();
}
}
@@ -62,6 +78,16 @@ CM.ToggleConfigDown = function(config) {
CM.SaveConfig(CM.Config);
}
CM.ToggleStatsConfig = function(config) {
if (CM.Config.StatsPref[config] == 0) {
CM.Config.StatsPref[config]++;
}
else {
CM.Config.StatsPref[config]--;
}
CM.SaveConfig(CM.Config);
}
CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}};
CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}};
CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}};

View File

@@ -645,14 +645,7 @@ CM.Disp.UpdateTitle = function() {
}
}
CM.Disp.AddMenu = function() {
var title = function() {
var div = document.createElement('div');
div.className = 'title';
div.style.color = CM.Disp.colorBlue;
div.textContent = 'Cookie Monster Goodies';
return div;
}
CM.Disp.AddMenuPref = function(title) {
var header = function(text) {
var div = document.createElement('div');
div.className = 'listing';
@@ -664,153 +657,136 @@ CM.Disp.AddMenu = function() {
return div;
}
if (Game.onMenu == 'prefs') {
var frag = document.createDocumentFragment();
var frag = document.createDocumentFragment();
frag.appendChild(title());
frag.appendChild(title());
var listing = function(config) {
var div = document.createElement('div');
div.className = 'listing';
var a = document.createElement('a');
a.className = 'option';
a.id = CM.ConfigPrefix + config;
a.onclick = function() {CM.ToggleConfigUp(config);};
a.textContent = CM.Disp.GetConfigDisplay(config);
div.appendChild(a);
var label = document.createElement('label');
label.textContent = CM.ConfigData[config].desc;
div.appendChild(label);
return div;
}
frag.appendChild(header('Bars/Colors'));
frag.appendChild(listing('BotBar'));
frag.appendChild(listing('TimerBar'));
frag.appendChild(listing('BuildColor'));
frag.appendChild(listing('UpBarColor'));
frag.appendChild(header('Golden Cookie/Season Popup Emphasis'));
frag.appendChild(listing('Flash'));
frag.appendChild(listing('Sound'));
var volConfig = 'Volume';
var volume = document.createElement('div');
volume.className = 'listing';
var minus = document.createElement('a');
minus.className = 'option';
minus.onclick = function() {CM.ToggleConfigDown(volConfig);};
minus.textContent = '-';
volume.appendChild(minus);
var volText = document.createElement('span');
volText.id = CM.ConfigPrefix + volConfig;
volText.textContent = CM.Disp.GetConfigDisplay(volConfig);
volume.appendChild(volText);
var plus = document.createElement('a');
plus.className = 'option';
plus.onclick = function() {CM.ToggleConfigUp(volConfig);};
plus.textContent = '+';
volume.appendChild(plus);
var volLabel = document.createElement('label');
volLabel.textContent = CM.ConfigData[volConfig].desc;
volume.appendChild(volLabel);
frag.appendChild(volume);
frag.appendChild(listing('GCTimer'));
frag.appendChild(listing('Title'));
frag.appendChild(header('Tooltip'));
frag.appendChild(listing('Tooltip'));
frag.appendChild(listing('ToolWarnCaut'));
frag.appendChild(listing('ToolWarnCautPos'));
frag.appendChild(header('Statistics'));
frag.appendChild(listing('Stats'));
frag.appendChild(listing('UpStats'));
frag.appendChild(listing('SayTime'));
frag.appendChild(header('Other'));
frag.appendChild(listing('Scale'));
var resDef = document.createElement('div');
resDef.className = 'listing';
var resDefBut = document.createElement('a');
resDefBut.className = 'option';
resDefBut.onclick = function() {CM.RestoreDefault();};
resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut);
frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON'); CM.Disp.RefreshScale();};
var listing = function(config) {
var div = document.createElement('div');
div.className = 'listing';
var a = document.createElement('a');
a.className = 'option';
a.id = CM.ConfigPrefix + config;
a.onclick = function() {CM.ToggleConfigUp(config);};
a.textContent = CM.Disp.GetConfigDisplay(config);
div.appendChild(a);
var label = document.createElement('label');
label.textContent = CM.ConfigData[config].desc;
div.appendChild(label);
return div;
}
else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') {
var stats = document.createElement('div');
stats.className = 'subsection';
frag.appendChild(header('Bars/Colors'));
frag.appendChild(listing('BotBar'));
frag.appendChild(listing('TimerBar'));
frag.appendChild(listing('BuildColor'));
frag.appendChild(listing('UpBarColor'));
frag.appendChild(header('Golden Cookie/Season Popup Emphasis'));
frag.appendChild(listing('Flash'));
frag.appendChild(listing('Sound'));
var volConfig = 'Volume';
var volume = document.createElement('div');
volume.className = 'listing';
var minus = document.createElement('a');
minus.className = 'option';
minus.onclick = function() {CM.ToggleConfigDown(volConfig);};
minus.textContent = '-';
volume.appendChild(minus);
var volText = document.createElement('span');
volText.id = CM.ConfigPrefix + volConfig;
volText.textContent = CM.Disp.GetConfigDisplay(volConfig);
volume.appendChild(volText);
var plus = document.createElement('a');
plus.className = 'option';
plus.onclick = function() {CM.ToggleConfigUp(volConfig);};
plus.textContent = '+';
volume.appendChild(plus);
var volLabel = document.createElement('label');
volLabel.textContent = CM.ConfigData[volConfig].desc;
volume.appendChild(volLabel);
frag.appendChild(volume);
frag.appendChild(listing('GCTimer'));
frag.appendChild(listing('Title'));
frag.appendChild(header('Tooltip'));
frag.appendChild(listing('Tooltip'));
frag.appendChild(listing('ToolWarnCaut'));
frag.appendChild(listing('ToolWarnCautPos'));
frag.appendChild(header('Statistics'));
frag.appendChild(listing('Stats'));
frag.appendChild(listing('UpStats'));
frag.appendChild(listing('SayTime'));
frag.appendChild(header('Other'));
frag.appendChild(listing('Scale'));
var resDef = document.createElement('div');
resDef.className = 'listing';
var resDefBut = document.createElement('a');
resDefBut.className = 'option';
resDefBut.onclick = function() {CM.RestoreDefault();};
resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut);
frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick;
l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON'); CM.Disp.RefreshScale();};
}
CM.Disp.AddMenuStats = function(title) {
var header = function(text, config) {
var div = document.createElement('div');
div.className = 'listing';
div.style.padding = '5px 16px';
div.style.opacity = '0.7';
div.style.fontSize = '17px';
div.style.fontFamily = '\"Kavoon\", Georgia, serif';
div.appendChild(document.createTextNode(text + ' '));
var span = document.createElement('span');
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CM.Config.StatsPref[config] ? '-' : '+';
span.onclick = function() {CM.ToggleStatsConfig(config); Game.UpdateMenu();};
div.appendChild(span);
return div;
}
var stats = document.createElement('div');
stats.className = 'subsection';
stats.appendChild(title());
var listing = function(name, text) {
var div = document.createElement('div');
div.className = 'listing';
var b = document.createElement('b');
if (typeof name == 'string') b.appendChild(document.createTextNode(name));
else b.appendChild(name); // fragment
b.appendChild(document.createTextNode(' : '));
div.appendChild(b);
div.appendChild(text);
return div;
}
stats.appendChild(header('Lucky Cookies', 'Lucky'));
if (CM.Config.StatsPref.Lucky) {
var luckyColor = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13;
var chainColor = (Game.cookies < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var chainTime = (Game.cookies < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var chainColorFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var chainTimeFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var chainCurMax = Math.min(Game.cookiesPs * 60 * 60 * 3, Game.cookies * 0.25);
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset);
var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset);
var specDisp = false;
var halloCook = [];
for (var i in CM.Data.HalloCookies) {
if (!Game.Has(CM.Data.HalloCookies[i])) {
halloCook.push(CM.Data.HalloCookies[i]);
specDisp = true;
}
}
var christCook = [];
for (var i in CM.Data.ChristCookies) {
if (!Game.Has(CM.Data.ChristCookies[i])) {
christCook.push(CM.Data.ChristCookies[i]);
specDisp = true;
}
}
var valCook = [];
for (var i in CM.Data.ValCookies) {
if (!Game.Has(CM.Data.ValCookies[i])) {
valCook.push(CM.Data.ValCookies[i]);
specDisp = true;
}
}
var normEggs = [];
for (var i in Game.eggDrops) {
if (!Game.HasUnlocked(Game.eggDrops[i])) {
normEggs.push(Game.eggDrops[i]);
specDisp = true;
}
}
var rareEggs = [];
for (var i in Game.rareEggDrops) {
if (!Game.HasUnlocked(Game.rareEggDrops[i])) {
rareEggs.push(Game.rareEggDrops[i]);
specDisp = true;
}
}
var listing = function(name, text) {
var div = document.createElement('div');
div.className = 'listing';
var b = document.createElement('b');
b.textContent = name + ' : ';
div.appendChild(b);
div.appendChild(text);
return div;
}
stats.appendChild(title());
stats.appendChild(header('Lucky Cookies'));
var luckyReqFrag = document.createDocumentFragment();
var luckyReqSpan = document.createElement('span');
luckyReqSpan.style.fontWeight = 'bold';
@@ -838,7 +814,18 @@ CM.Disp.AddMenu = function() {
stats.appendChild(listing('\"Lucky!\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.LuckyReward))));
stats.appendChild(listing('\"Lucky!\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.LuckyRewardFrenzy))));
stats.appendChild(listing('\"Lucky!\" Reward (CUR)', document.createTextNode(Beautify(luckyCur))));
stats.appendChild(header('Chain Cookies'));
}
stats.appendChild(header('Chain Cookies', 'Chain'));
if (CM.Config.StatsPref.Chain) {
var chainColor = (Game.cookies < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var chainTime = (Game.cookies < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var chainColorFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var chainTimeFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var chainCurMax = Math.min(Game.cookiesPs * 60 * 60 * 3, Game.cookies * 0.25);
var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax);
var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax);
var chainReqFrag = document.createDocumentFragment();
var chainReqSpan = document.createElement('span');
chainReqSpan.style.fontWeight = 'bold';
@@ -866,9 +853,16 @@ CM.Disp.AddMenu = function() {
stats.appendChild(listing('\"Chain\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.ChainReward))));
stats.appendChild(listing('\"Chain\" Reward (MAX) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainWrathReward))));
stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyReward))));
stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyWrathReward))));
stats.appendChild(listing('\"Chain\" Reward (CUR)', document.createTextNode(Beautify(chainCur))));
stats.appendChild(listing('\"Chain\" Reward (CUR) (Wrath)', document.createTextNode(Beautify(chainCurWrath))));
stats.appendChild(header('Heavenly Chips'));
}
stats.appendChild(header('Heavenly Chips', 'HC'));
if (CM.Config.StatsPref.HC) {
var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset);
var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset);
var hcMaxFrag = document.createDocumentFragment();
hcMaxFrag.appendChild(document.createTextNode(Beautify(possibleHC)));
var hcMaxSmall = document.createElement('small');
@@ -883,9 +877,47 @@ CM.Disp.AddMenu = function() {
stats.appendChild(listing('Heavenly Chips (CUR)', hcCurFrag));
stats.appendChild(listing('Cookies To Next Chip', document.createTextNode(Beautify(neededCook))));
stats.appendChild(listing('Time To Next Chip', document.createTextNode(CM.Disp.FormatTime(neededCook / (Game.cookiesPs * (1 - Game.cpsSucked)), 1))));
stats.appendChild(listing('Reset Bonus Income', document.createTextNode(Beautify(CM.Sim.ResetBonus()))));
if (Game.cpsSucked > 0) {
stats.appendChild(header('Wrinklers'));
var resetTitleFrag = document.createDocumentFragment();
resetTitleFrag.appendChild(document.createTextNode('Reset Bonus Income '))
var resetTitleSpan = document.createElement('span');
resetTitleSpan.onmouseout = function() { Game.tooltip.hide(); };
var resetTitlePlaceholder = document.createElement('div');
var resetTitleDesc = document.createElement('div');
resetTitleDesc.style.minWidth = '260px';
resetTitleDesc.style.marginBottom = '4px';
var resetTitleDiv = document.createElement('div');
resetTitleDiv.style.textAlign = 'left';
resetTitleDiv.textContent = 'The bonus income you would get from new heavenly chips/reset achievements if you have the same buildings/upgrades after reset';
resetTitleDesc.appendChild(resetTitleDiv);
resetTitlePlaceholder.appendChild(resetTitleDesc);
resetTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(resetTitlePlaceholder.innerHTML));};
resetTitleSpan.style.cursor = 'default';
resetTitleSpan.style.display = 'inline-block';
resetTitleSpan.style.height = '10px';
resetTitleSpan.style.width = '10px';
resetTitleSpan.style.borderRadius = '5px';
resetTitleSpan.style.textAlign = 'center';
resetTitleSpan.style.backgroundColor = '#C0C0C0';
resetTitleSpan.style.color = 'black';
resetTitleSpan.style.fontSize = '9px';
resetTitleSpan.style.verticalAlign = 'bottom';
resetTitleSpan.textContent = '?';
resetTitleFrag.appendChild(resetTitleSpan);
var resetBonus = CM.Sim.ResetBonus();
var resetFrag = document.createDocumentFragment();
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
var increase = Math.round(resetBonus / Game.cookiesPs * 10000);
if (isFinite(increase) && increase != 0) {
var resetSmall = document.createElement('small');
resetSmall.textContent = ' (' + (increase / 100) + '% of income)';
resetFrag.appendChild(resetSmall);
}
stats.appendChild(listing(resetTitleFrag, resetFrag));
}
if (Game.cpsSucked > 0) {
stats.appendChild(header('Wrinklers', 'Wrink'));
if (CM.Config.StatsPref.Wrink) {
var sucked = 0;
for (var i in Game.wrinklers) {
sucked += Game.wrinklers[i].sucked;
@@ -894,14 +926,52 @@ CM.Disp.AddMenu = function() {
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
stats.appendChild(listing('Rewards of Popping', document.createTextNode(Beautify(sucked))));
}
if (Game.season == 'christmas' || specDisp) {
stats.appendChild(header('Season Specials'));
}
var specDisp = false;
var halloCook = [];
for (var i in CM.Data.HalloCookies) {
if (!Game.Has(CM.Data.HalloCookies[i])) {
halloCook.push(CM.Data.HalloCookies[i]);
specDisp = true;
}
}
var christCook = [];
for (var i in CM.Data.ChristCookies) {
if (!Game.Has(CM.Data.ChristCookies[i])) {
christCook.push(CM.Data.ChristCookies[i]);
specDisp = true;
}
}
var valCook = [];
for (var i in CM.Data.ValCookies) {
if (!Game.Has(CM.Data.ValCookies[i])) {
valCook.push(CM.Data.ValCookies[i]);
specDisp = true;
}
}
var normEggs = [];
for (var i in Game.eggDrops) {
if (!Game.HasUnlocked(Game.eggDrops[i])) {
normEggs.push(Game.eggDrops[i]);
specDisp = true;
}
}
var rareEggs = [];
for (var i in Game.rareEggDrops) {
if (!Game.HasUnlocked(Game.rareEggDrops[i])) {
rareEggs.push(Game.rareEggDrops[i]);
specDisp = true;
}
}
if (Game.season == 'christmas' || specDisp) {
stats.appendChild(header('Season Specials', 'Sea'));
if (CM.Config.StatsPref.Sea) {
if (specDisp) {
var createSpecDisp = function(theSpecDisp) {
var frag = document.createDocumentFragment();
frag.appendChild(document.createTextNode(theSpecDisp.length + ' '));
span = document.createElement('span');
var span = document.createElement('span');
span.onmouseout = function() { Game.tooltip.hide(); };
var placeholder = document.createElement('div');
var missing = document.createElement('div');
@@ -944,8 +1014,25 @@ CM.Disp.AddMenu = function() {
if (Game.season == 'christmas') stats.appendChild(listing('Reindeer Reward', document.createTextNode(Beautify(CM.Cache.SeaSpec))));
}
}
l('menu').insertBefore(stats, l('menu').childNodes[2]);
l('menu').insertBefore(stats, l('menu').childNodes[2]);
}
CM.Disp.AddMenu = function() {
var title = function() {
var div = document.createElement('div');
div.className = 'title';
div.style.color = CM.Disp.colorBlue;
div.textContent = 'Cookie Monster Goodies';
return div;
}
if (Game.onMenu == 'prefs') {
CM.Disp.AddMenuPref(title);
}
else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') {
CM.Disp.AddMenuStats(title);
}
}
@@ -1037,9 +1124,20 @@ CM.Disp.AddTooltipUpgrade = function() {
}
}
CM.Disp.AddTooltipBuild10 = function() {
for (var i in Game.Objects) {
var me = Game.Objects[i];
l('buttonBuy10-' + me.id).onmouseover = function() {CM.Disp.TooltipBuy10 = true;};
l('buttonBuy10-' + me.id).onmouseout = function() {CM.Disp.TooltipBuy10 = false;};
}
}
CM.Disp.Tooltip = function(type, name) {
if (type == 'b') {
l('tooltip').innerHTML = Game.Objects[name].tooltip();
if (CM.Disp.TooltipBuy10) {
l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join(Beautify(CM.Cache.Objects10[name].price));
}
}
else { // Upgrades
CM.Disp.TooltipUpgradeBack[name]();
@@ -1098,12 +1196,23 @@ CM.Disp.UpdateTooltip = function() {
var price;
var bonus;
if (CM.Disp.tooltipType == 'b') {
bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus;
price = Game.Objects[CM.Disp.tooltipName].getPrice();
if (CM.Config.Tooltip == 1) {
l('CMTooltipBorder').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects[CM.Disp.tooltipName].bci, 2);
l('CMTooltipBCI').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
if (!CM.Disp.TooltipBuy10) {
bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus;
price = Game.Objects[CM.Disp.tooltipName].getPrice();
if (CM.Config.Tooltip == 1) {
l('CMTooltipBorder').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects[CM.Disp.tooltipName].bci, 2);
l('CMTooltipBCI').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color;
}
}
else {
bonus = CM.Cache.Objects10[CM.Disp.tooltipName].bonus;
price = CM.Cache.Objects10[CM.Disp.tooltipName].price;
if (CM.Config.Tooltip == 1) {
l('CMTooltipBorder').style.color = CM.Cache.Objects10[CM.Disp.tooltipName].color;
l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects10[CM.Disp.tooltipName].bci, 2);
l('CMTooltipBCI').style.color = CM.Cache.Objects10[CM.Disp.tooltipName].color;
}
}
}
else { // Upgrades
@@ -1183,6 +1292,76 @@ CM.Disp.UpdateTooltipWarnCaut = function() {
}
}
CM.Disp.AddWrinklerAreaDetect = function() {
l('backgroundLeftCanvas').onmouseover = function() {CM.Disp.TooltipWrinklerArea = 1;};
l('backgroundLeftCanvas').onmouseout = function() {
CM.Disp.TooltipWrinklerArea = 0;
Game.tooltip.hide();
for (var i = 0; i < 10; i++) {
CM.Disp.TooltipWrinklerCache[i] = 0;
}
};
}
CM.Disp.CheckWrinklerTooltip = function() {
if (CM.Disp.TooltipWrinklerArea == 1) {
var showingTooltip = false;
var mouseInWrinkler = function (x, y, rect) {
var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o));
var h1 = Math.sqrt(dx * dx + dy * dy);
var currA = Math.atan2(dy, dx);
var newA = currA - rect.r;
var x2 = Math.cos(newA) * h1;
var y2 = Math.sin(newA) * h1;
if (x2 > -0.5 * rect.w && x2 < 0.5 * rect.w && y2 > -0.5 * rect.h && y2 < 0.5 * rect.h) return true;
return false;
}
for (var i in Game.wrinklers) {
var me = Game.wrinklers[i];
var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10};
if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) {
if (CM.Disp.TooltipWrinklerCache[i] == 0) {
var placeholder = document.createElement('div');
var wrinkler = document.createElement('div');
wrinkler.style.minWidth = '120px';
wrinkler.style.marginBottom = '4px';
var div = document.createElement('div');
div.style.textAlign = 'center';
div.id = 'CMTooltipWrinkler';
wrinkler.appendChild(div);
placeholder.appendChild(wrinkler);
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'wrink');
CM.Disp.TooltipWrinkler = i;
CM.Disp.TooltipWrinklerCache[i] = 1;
}
showingTooltip = true;
}
else {
CM.Disp.TooltipWrinklerCache[i] = 0;
}
}
if (!showingTooltip) {
Game.tooltip.hide();
}
}
}
CM.Disp.UpdateWrinklerTooltip = function() {
if (l('CMTooltipWrinkler') != null) {
var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked;
sucked *= 1.1;
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
l('CMTooltipWrinkler').textContent = Beautify(sucked);
}
}
CM.Disp.UpdateTooltipWrinklerLocation = function() {
if (Game.tooltip.origin == 'wrink') {
Game.tooltip.tta.style.left = (Game.mouseX + l('tooltip').offsetWidth + 20) + 'px';
Game.tooltip.tta.style.right = 'auto';
}
}
CM.Disp.ToggleSayTime = function() {
if (CM.Config.SayTime == 1) {
Game.sayTime = CM.Disp.sayTime;
@@ -1217,3 +1396,12 @@ CM.Disp.lastGoldenCookieState = 'none';
CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec'];
CM.Disp.TooltipBuy10 = false;
CM.Disp.TooltipWrinklerArea = 0;
CM.Disp.TooltipWrinkler = -1;
CM.Disp.TooltipWrinklerCache = [];
for (var i = 0; i < 10; i++) {
CM.Disp.TooltipWrinklerCache[i] = 0;
}

View File

@@ -33,6 +33,7 @@ CM.ReplaceNative = function() {
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip'));
Game.tooltip.update = function() {
CM.Backup.tooltip.updateMod();
CM.Disp.UpdateTooltipWrinklerLocation();
CM.Disp.UpdateTooltipWarnCaut();
}
@@ -83,6 +84,10 @@ CM.Loop = function() {
// Update Tooltip
CM.Disp.UpdateTooltip();
// Update Wrinkler Tooltip
CM.Disp.CheckWrinklerTooltip();
CM.Disp.UpdateWrinklerTooltip();
// Check Golden Cookies
CM.Disp.CheckGoldenCookie();
@@ -106,6 +111,8 @@ CM.Init = function() {
CM.Disp.CreateGCTimer();
CM.Disp.CreateTooltipWarnCaut();
CM.Disp.AddTooltipBuild();
CM.Disp.AddTooltipBuild10();
CM.Disp.AddWrinklerAreaDetect();
CM.ReplaceNative();
Game.CalculateGains();
CM.LoadConfig(); // Must be after all things are created!
@@ -117,9 +124,9 @@ CM.Init = function() {
}
}
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 0, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2};
CM.ConfigDefault = {BotBar: 1, TimerBar: 1, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 0, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, HC: 1, Wrink: 1, Sea: 1}};
CM.ConfigPrefix = 'CMConfig';
CM.VersionMajor = '1.0465';
CM.VersionMinor = '6';
CM.VersionMinor = '8';

View File

@@ -2,6 +2,20 @@
* Sim *
*******/
CM.Sim.BuildingGetPrice = function (basePrice, start, increase) {
var totalPrice = 0;
var count = 0;
while(count < increase) {
var price = basePrice * Math.pow(Game.priceIncrease, start + count);
if (Game.Has('Season savings')) price *= 0.99;
if (Game.Has('Santa\'s dominion')) price *= 0.99;
if (Game.Has('Faberge egg')) price *= 0.99;
totalPrice += Math.ceil(price);
count++;
}
return totalPrice;
}
eval('CM.Sim.Has = ' + Game.Has.toString().split('Game').join('CM.Sim'));
CM.Sim.Win = function(what) {
@@ -206,12 +220,12 @@ CM.Sim.CheckOtherAchiev = function() {
if (hasAllChristCook) CM.Sim.Win('Let it snow');
}
CM.Sim.BuyBuildings = function() {
CM.Cache.Objects = [];
CM.Sim.BuyBuildings = function(amount, target) {
CM.Cache[target] = [];
for (var i in Game.Objects) {
CM.Sim.CopyData();
var me = CM.Sim.Objects[i];
me.amount++;
me.amount += amount;
if (i == 'Cursor') {
if (me.amount >= 1) CM.Sim.Win('Click');
@@ -304,8 +318,8 @@ CM.Sim.BuyBuildings = function() {
CM.Sim.CalculateGains();
}
CM.Cache.Objects[i] = {};
CM.Cache.Objects[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
CM.Cache[target][i] = {};
CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs;
}
}