Commit Graph

96 Commits

Author SHA1 Message Date
Daniël van Noord
ad61e8cf09 Allow PP to ignore non-buyable buildings #148 2021-02-21 17:32:37 +01:00
Daniël van Noord
5dffa1c2ac Allow ignoring 1, 2 or 3 best build with PP #155 2021-02-21 16:50:57 +01:00
Daniël van Noord
69f972fac2 Allow pp based on "less than x secs of CPS" #149 2021-02-21 16:21:43 +01:00
Daniël van Noord
c02d2c10d1 Allow target Heavenly Chips in stats #269 2021-02-21 00:00:51 +01:00
Daniël van Noord
963116ba2f Added HC per second to stats and tooltip #169 2021-02-20 23:25:52 +01:00
Daniël van Noord
db19976e3e Small visual changes to stats page 2021-02-20 20:20:53 +01:00
Daniël van Noord
af5a44eb9a Added 'time left' to ascend tooltip #80 2021-02-20 17:13:50 +01:00
Daniël van Noord
43fb9112a7 Replaced var with let 2021-02-20 16:12:16 +01:00
Daniël van Noord
f3ceec3c91 Removed nearly all TODO's #485 2021-02-20 16:10:25 +01:00
Daniël van Noord
12657df5cf Big update to structure and annotation #557 2021-02-20 13:35:31 +01:00
Daniël van Noord
59f8808b61 Finished annotation of Main.js #556 2021-02-19 21:16:36 +01:00
Daniël van Noord
d3aa2c30db Small naming fixes 2021-02-19 20:59:29 +01:00
Daniël van Noord
67535eaa4c Annotated Cache.js and solved issues #555 2021-02-18 23:53:51 +01:00
Daniël van Noord
ca46c10c55 Fixes to chain cookies stats 2021-02-18 22:57:26 +01:00
Daniël van Noord
eb99ba1b78 Changed all "==" to "===" 2021-02-16 23:47:44 +01:00
Daniel van Noord
df8957338b Started annotating Cache.js 2021-02-07 10:32:23 +01:00
Daniel van Noord
8ceef4cf2d Updated Cache to use Objects1 2021-02-06 22:07:25 +01:00
Daniel van Noord
545a1a3102 Fixed number of TODOs 2021-01-31 20:32:15 +01:00
Daniel van Noord
d9e0e46e64 Added Loop to hook of modding api #468 2021-01-31 18:28:14 +01:00
Daniel van Noord
2d9af222c1 ESLint compliant 2021-01-31 13:33:34 +01:00
Daniel van Noord
416637bac3 Cache.js, Config.js & Data.js compy with JSHint 2021-01-30 16:12:09 +01:00
Daniel van Noord
e4113d21e1 Semicolons and var declarations in Cache.js 2021-01-30 14:50:40 +01:00
Daniel van Noord
867249e8cb Missing upgrades no longer shows debug #497 2021-01-25 23:00:30 +01:00
Daniel van Noord
28e28fd5a0 Single fattest wrinkler now excludes shiny #498 2021-01-25 22:55:57 +01:00
Daniel van Noord
4a3bb46f8b Another hotfix for levelup tooltip 2020-12-28 12:57:34 +01:00
Daniel van Noord
ad7d35e1ee Hotfix for dragon levelup Tooltip 2020-12-28 12:51:50 +01:00
Daniel van Noord
91ebbf39b9 Added tooltip with costs for Dragon Levels (#65) 2020-12-28 12:41:01 +01:00
Daniel van Noord
b9a1a5444f Fixed calculation of average and current CPS 2020-12-26 17:53:12 +01:00
Daniel van Noord
203dc8137e Incorporated Modding API 2020-12-21 22:53:23 +01:00
Daniel van Noord
1cffb822fb Rewrote Missing Upgrades code 2020-12-21 11:24:23 +01:00
Daniel van Noord
ca0889790d Fixed lay-out of code 2020-12-20 13:13:02 +01:00
Daniel van Noord
5d5256bfc9 Added Edifice to Spells stats section 2020-12-20 13:09:16 +01:00
Daniel van Noord
07d73b10e3 Option to calc with single fattest wrinkler (#245) 2020-12-19 18:32:53 +01:00
Daniel van Noord
0f865f3897 Button and stat for single fattest wrinkler (#177) 2020-12-19 18:26:38 +01:00
Daniel van Noord
389dae4daa Created function CM.Cache.InitCache 2020-12-19 17:45:33 +01:00
Daniel van Noord
c6c54054ee Added section to Cache.js 2020-12-19 17:37:01 +01:00
Daniel van Noord
367702dc00 Changed CM.Config into CM.Options 2020-12-18 17:26:59 +01:00
Daniel van Noord
73ca07a0e9 Partial rewrite of Config.js 2020-12-18 17:17:54 +01:00
Daniel van Noord
b65f31bee1 Stats displays reward pop all normal wrinkler 2020-12-18 16:12:33 +01:00
Daniel van Noord
f13c9fb02d Added Aura caching and changing 2020-12-13 21:50:04 +01:00
Daniel van Noord
106331af85 Update state-checking code v2 2020-12-03 16:40:21 +01:00
Daniel van Noord
8a303c2d27 Update state-checking code 2020-12-03 16:36:19 +01:00
Chorizorro
cb8114ecfb Adjust Lucky/Chain stats for Dragon's Fortune #289
Add a multiplier adjustment when Dragon's Fortune aura is set
(either via Dragon's Fortune itself or via Reality Bending) and use
it to adjust CPS with 1 golden cookie even if there are no golden
cookies currently on screen
2020-12-02 10:20:03 +01:00
Chorizorro
8a3609092d Handle lucky wrath cookies rewards (#379) 2020-12-01 14:40:15 +01:00
Chorizorro
8dc5d4b849 Fix golden and wrath cookies multipliers (#379) 2020-12-01 14:39:52 +01:00
Daniel van Noord
f810c42b73 Optional display of missing upgrades to stats 2020-12-01 11:37:03 +01:00
Daniel van Noord
baf21e888f Fixed PP calculation when CPS = 0 2020-12-01 08:44:23 +01:00
Daniel van Noord
78888e784c Fixed GC rewards not considering garden buffs 2020-11-28 16:20:44 +01:00
DanielNoord
b6f19737cb Fixed some errors in CalculateGains and added some TODOs
Fixed some errors in CalculateGains and added some TODOs
2020-11-28 15:38:32 +01:00
Daniel van Noord
d7883e7238 Cache gods and implement CM.Sim.hasGodI() 2020-11-28 13:46:39 +01:00