Commit Graph

450 Commits

Author SHA1 Message Date
Daniel van Noord
71a4407da8 Added cookies to be gained/lost to conjure tooltip 2020-12-01 13:38:49 +01:00
Daniel van Noord
810c5adfba Fixed sorting when PP = Infinity 2020-12-01 12:44:13 +01:00
Daniel van Noord
f810c42b73 Optional display of missing upgrades to stats 2020-12-01 11:37:03 +01:00
Daniel van Noord
baf21e888f Fixed PP calculation when CPS = 0 2020-12-01 08:44:23 +01:00
Daniel van Noord
a30f07be77 Removed console.log from debugging 2020-11-30 22:27:00 +01:00
Daniel van Noord
42960d9780 Added 'seconds till autosave' to Misc. tats 2020-11-30 22:07:47 +01:00
Chorizorro
17f13239ca Fix building price in store in sell mode (#359) 2020-11-30 11:42:36 +01:00
Chorizorro
d257830de8 Fix building tooltip in sell mode (#359) 2020-11-30 11:42:35 +01:00
Daniel van Noord
a11f82fce4 Fixed notations bugging out 2020-11-30 10:36:34 +01:00
Daniel van Noord
0ac966a905 Added Game.runModHookOnValue in CalcGains 2020-11-30 08:47:29 +01:00
Daniel van Noord
292a80b807 Rewrote GCTimer Code 2020-11-29 23:57:52 +01:00
Daniel van Noord
b91d0e1195 Option sections are now collapsable 2020-11-29 16:42:14 +01:00
Daniel van Noord
f7192d1e90 Fixed pp-sort breaking for sell-mode 2020-11-29 14:57:48 +01:00
Daniel van Noord
78888e784c Fixed GC rewards not considering garden buffs 2020-11-28 16:20:44 +01:00
DanielNoord
a6863bc8e6 Fix accidentally erasing data if a new building/upgrade/achievement is found
Fix accidentally erasing data if a new building/upgrade/achievement is found
2020-11-28 15:43:42 +01:00
DanielNoord
b6f19737cb Fixed some errors in CalculateGains and added some TODOs
Fixed some errors in CalculateGains and added some TODOs
2020-11-28 15:38:32 +01:00
Daniel van Noord
57cfdad215 Store minigame effects as Sim data 2020-11-28 15:36:41 +01:00
Daniel van Noord
d7883e7238 Cache gods and implement CM.Sim.hasGodI() 2020-11-28 13:46:39 +01:00
Chorizorro
c458d46d33 Fix Lucky/Chain cookies stats when CpS is zero 2020-11-28 13:37:47 +01:00
Daniel van Noord
9de7591531 Fixed CM.Sim.prestige not resetting 2020-11-28 12:44:32 +01:00
Daniel van Noord
564d136df3 Cleaned up CM.Sim.CalculateGains and added TODOs 2020-11-28 12:41:26 +01:00
DanielNoord
9714e00938 Added correct simulation for selling buildings for chocolate egg (#355)
Fix selling of buildings value in chocolate egg calculation
2020-11-28 10:50:05 +01:00
Chorizorro
44d532146b Update ascension, heavenly chips and chocolate egg tooltips
Update ascension, heavenly chips and chocolate egg tooltips
2020-11-28 10:44:53 +01:00
Static Variable James
8f809cc093 Fix accidentally erasing data if a new building/upgrade/achievement is found. 2020-11-27 11:45:44 -06:00
Chorizorro
291ff1ae6a Add sim for selling buildings for chocolate egg
Add a simulation for selling all buildings with Earth Shatterer +
Reality bending auras, and use it in chocolate egg value calculation
2020-11-27 18:20:56 +01:00
DanielNoord
744ee0dc5e Bottom bar now changes depending on bulk-mode and has a height that fits all info (#354) 2020-11-26 18:56:34 +01:00
staticvariablejames
66ac922ae2 Compatibility with content mods (#350) 2020-11-26 18:01:06 +01:00
DanielNoord
3d965943c0 Optional Sound/Flash/Notif. for (Max) Wrinklers (#349) 2020-11-25 21:44:14 +01:00
Chorizorro
e05db88a72 Compute stock market in chocolate egg value (#345) 2020-11-25 14:06:55 +01:00
DanielNoord
8a98c6f4db Option to colour PP values based on the selected buy mode (#346) 2020-11-25 12:46:47 +01:00
DanielNoord
272f17be71 Fixed warning tooltips not disappearing (#344) 2020-11-25 11:25:56 +01:00
DanielNoord
6922dd0465 Option for notifications for Golden/Fortunes/Season Cookies & full Magic Bar (#341) 2020-11-24 23:32:35 +01:00
DanielNoord
d40f90d233 Sort Building list based on PP of selected buy mode (#340) 2020-11-24 18:35:56 +01:00
DanielNoord
8ea9400a07 Fixed mistake with CopyData (#338) 2020-11-24 15:59:02 +01:00
DanielNoord
eda7514001 Option to play sound at full Grimoire Meter (#337) 2020-11-24 13:29:02 +01:00
DanielNoord
935ce42305 Support for Modded Objects/Upgrades/Achievs (#335) 2020-11-24 12:41:36 +01:00
DanielNoord
c68febd794 Added stats for Conjure Baked Goods (#334) 2020-11-24 11:23:52 +01:00
Daniel van Noord
3c28df38c8 Optional warning for Conjure Baked Goods 2020-11-23 23:20:48 +01:00
Daniel van Noord
f8c1dd9308 Updated warning tooltip code 2020-11-23 22:23:09 +01:00
Daniel van Noord
3721052cc3 Removed all mentiones of warn/caut 2020-11-23 21:46:18 +01:00
DanielNoord
fc20c8490c Finalized version 2.031 (#327) 2020-11-23 17:56:07 +01:00
bitsandbytes1708
bd98741ffe Merge pull request #222 from jshepler/luckyPrestigeStats
Lucky prestige stats
2020-11-23 11:11:06 -05:00
Rune Tynan
deb309c08f Fix accidental global leakage (#250)
* Fix accidental global leakage
2020-11-23 16:50:32 +01:00
bitsandbytes1708
d25af61007 Merge branch 'dev' into lump 2020-11-23 10:46:16 -05:00
Fabian
bcef69a344 Sort buildings and upgrades by PP (#253) 2020-11-23 16:41:46 +01:00
DanielNoord
7660e6dff3 Config option to make upgrade bar sticky (#323)
Option to make Upgrade Bar sticky
2020-11-23 16:32:27 +01:00
DanielNoord
a061bbb564 Merge pull request #319 from Chorizorro/master
Update to 2.031
2020-11-23 16:02:49 +01:00
Chorizorro
e2ec8a34f2 Add Fortune #018 to Fortunes data.
Add Fortune #018 (Idleverse related fortune cookie) introduced in v2.031
to the list of fortune cookies.
2020-11-05 14:15:54 +01:00
Chorizorro
356b1fec57 Handle Prism heart biscuits from Valentine season
Add Prism heart biscuits to Valentine cookies data.

Update required Valentine upgrade for "Lovely cookies" achievement to
"Prism heart biscuits".
2020-11-05 14:15:40 +01:00
Chorizorro
f69fe11921 Fix grandma Cps gains calculation with Milkhelp®
Add support for the "Milkhelp® lactose intolerance relief tablets"
ascension upgrade, as it isn't computed in the game's Grandma CpS.
2020-11-04 20:30:11 +01:00