Daniel van Noord
eb7a710464
Fix sell price being displayed #416
2020-12-06 19:36:29 +01:00
Chorizorro
0d9f45a537
Fix favicon not being reset with no GC left
2020-12-06 09:01:05 +01:00
Daniel van Noord
f3ea56f34d
Hotfix v3 #405
2020-12-04 22:50:41 +01:00
Daniel van Noord
9ce42f2f3c
Hotfix for #405
2020-12-04 22:45:55 +01:00
DanielNoord
3bca426eb1
Merge pull request #409 from DanielNoord/fix/hotfix
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Hotfixes for v2.031.2
2020-12-04 20:57:14 +01:00
Daniel van Noord
5c736b7790
Fix GC no longer updating
2020-12-04 20:55:44 +01:00
Daniel van Noord
a22ab829ec
Fixed crash on selecting Sell mode #407
2020-12-04 20:52:51 +01:00
Chorizorro
17efc10568
Fix numbers Engineering notation #400
2020-12-03 13:32:01 +01:00
Chorizorro
cb8114ecfb
Adjust Lucky/Chain stats for Dragon's Fortune #289
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Add a multiplier adjustment when Dragon's Fortune aura is set
(either via Dragon's Fortune itself or via Reality Bending) and use
it to adjust CPS with 1 golden cookie even if there are no golden
cookies currently on screen
2020-12-02 10:20:03 +01:00
Daniel van Noord
53117009e7
Remove Cookes till achievement if all are got
2020-12-01 17:46:20 +01:00
Daniel van Noord
af0f210c54
Changed CM.Sim.Has to HasAchiev
2020-12-01 16:26:11 +01:00
Daniel van Noord
cb6b97a269
Added cookies till achievement in building tooltip
2020-12-01 16:10:12 +01:00
Chorizorro
8a3609092d
Handle lucky wrath cookies rewards ( #379 )
2020-12-01 14:40:15 +01:00
Chorizorro
8dc5d4b849
Fix golden and wrath cookies multipliers ( #379 )
2020-12-01 14:39:52 +01:00
DanielNoord
63a00a2ae1
Added cookies to be gained/lost to Conjure Baked Goods tooltip #130
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Added cookies to be gained/lost to Conjure Baked Goods tooltip
2020-12-01 13:40:36 +01:00
Daniel van Noord
71a4407da8
Added cookies to be gained/lost to conjure tooltip
2020-12-01 13:38:49 +01:00
Daniel van Noord
810c5adfba
Fixed sorting when PP = Infinity
2020-12-01 12:44:13 +01:00
Daniel van Noord
f810c42b73
Optional display of missing upgrades to stats
2020-12-01 11:37:03 +01:00
Daniel van Noord
a30f07be77
Removed console.log from debugging
2020-11-30 22:27:00 +01:00
Daniel van Noord
42960d9780
Added 'seconds till autosave' to Misc. tats
2020-11-30 22:07:47 +01:00
Chorizorro
17f13239ca
Fix building price in store in sell mode ( #359 )
2020-11-30 11:42:36 +01:00
Chorizorro
d257830de8
Fix building tooltip in sell mode ( #359 )
2020-11-30 11:42:35 +01:00
Daniel van Noord
a11f82fce4
Fixed notations bugging out
2020-11-30 10:36:34 +01:00
Daniel van Noord
292a80b807
Rewrote GCTimer Code
2020-11-29 23:57:52 +01:00
Daniel van Noord
b91d0e1195
Option sections are now collapsable
2020-11-29 16:42:14 +01:00
Daniel van Noord
f7192d1e90
Fixed pp-sort breaking for sell-mode
2020-11-29 14:57:48 +01:00
Daniel van Noord
d7883e7238
Cache gods and implement CM.Sim.hasGodI()
2020-11-28 13:46:39 +01:00
DanielNoord
9714e00938
Added correct simulation for selling buildings for chocolate egg ( #355 )
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Fix selling of buildings value in chocolate egg calculation
2020-11-28 10:50:05 +01:00
Chorizorro
44d532146b
Update ascension, heavenly chips and chocolate egg tooltips
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Update ascension, heavenly chips and chocolate egg tooltips
2020-11-28 10:44:53 +01:00
Chorizorro
291ff1ae6a
Add sim for selling buildings for chocolate egg
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Add a simulation for selling all buildings with Earth Shatterer +
Reality bending auras, and use it in chocolate egg value calculation
2020-11-27 18:20:56 +01:00
DanielNoord
744ee0dc5e
Bottom bar now changes depending on bulk-mode and has a height that fits all info ( #354 )
2020-11-26 18:56:34 +01:00
staticvariablejames
66ac922ae2
Compatibility with content mods ( #350 )
2020-11-26 18:01:06 +01:00
DanielNoord
3d965943c0
Optional Sound/Flash/Notif. for (Max) Wrinklers ( #349 )
2020-11-25 21:44:14 +01:00
Chorizorro
e05db88a72
Compute stock market in chocolate egg value ( #345 )
2020-11-25 14:06:55 +01:00
DanielNoord
8a98c6f4db
Option to colour PP values based on the selected buy mode ( #346 )
2020-11-25 12:46:47 +01:00
DanielNoord
272f17be71
Fixed warning tooltips not disappearing ( #344 )
2020-11-25 11:25:56 +01:00
DanielNoord
6922dd0465
Option for notifications for Golden/Fortunes/Season Cookies & full Magic Bar ( #341 )
2020-11-24 23:32:35 +01:00
DanielNoord
d40f90d233
Sort Building list based on PP of selected buy mode ( #340 )
2020-11-24 18:35:56 +01:00
DanielNoord
eda7514001
Option to play sound at full Grimoire Meter ( #337 )
2020-11-24 13:29:02 +01:00
DanielNoord
c68febd794
Added stats for Conjure Baked Goods ( #334 )
2020-11-24 11:23:52 +01:00
Daniel van Noord
3c28df38c8
Optional warning for Conjure Baked Goods
2020-11-23 23:20:48 +01:00
Daniel van Noord
f8c1dd9308
Updated warning tooltip code
2020-11-23 22:23:09 +01:00
Daniel van Noord
3721052cc3
Removed all mentiones of warn/caut
2020-11-23 21:46:18 +01:00
DanielNoord
fc20c8490c
Finalized version 2.031 ( #327 )
2020-11-23 17:56:07 +01:00
bitsandbytes1708
bd98741ffe
Merge pull request #222 from jshepler/luckyPrestigeStats
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Lucky prestige stats
2020-11-23 11:11:06 -05:00
bitsandbytes1708
d25af61007
Merge branch 'dev' into lump
2020-11-23 10:46:16 -05:00
DanielNoord
981dc2d1c0
Revert "Extend metric unit prefixes" ( #325 )
2020-11-23 16:45:09 +01:00
Fabian
bcef69a344
Sort buildings and upgrades by PP ( #253 )
2020-11-23 16:41:46 +01:00
bitsandbytes1708
cd52377639
Merge pull request #285 from Tydus/patch-1
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Extend metric unit prefixes
2020-11-23 10:41:08 -05:00
DanielNoord
7660e6dff3
Config option to make upgrade bar sticky ( #323 )
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Option to make Upgrade Bar sticky
2020-11-23 16:32:27 +01:00