Daniel van Noord
00f79cb073
Fixed hasGod #490
2021-01-23 22:59:46 +01:00
DanielNoord
7c9d6f570d
Merge branch 'master' into dev
2020-12-28 14:08:13 +01:00
Daniel van Noord
203dc8137e
Incorporated Modding API
2020-12-21 22:53:23 +01:00
Daniel van Noord
389dae4daa
Created function CM.Cache.InitCache
2020-12-19 17:45:33 +01:00
Daniel van Noord
90a79dbc0c
Added cookie per click bonus to tooltip
2020-12-18 23:17:10 +01:00
Daniel van Noord
6a6a27680f
Annotated CM.Sim.CalculateChangeAura
2020-12-13 21:54:29 +01:00
Daniel van Noord
f13c9fb02d
Added Aura caching and changing
2020-12-13 21:50:04 +01:00
Daniel van Noord
f72e95301c
Fixed some annotations in Sim.js
2020-12-10 22:31:26 +01:00
DanielNoord
6bf81085ca
Merge pull request #435 from DanielNoord/dispstats
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Final work on initial rewrite of Disp.js
2020-12-07 21:26:40 +01:00
Chorizorro
f30ebd081e
Fix Dragon's Fortune mult in CalculateGains sim
2020-12-07 10:11:07 +01:00
Chorizorro
88792454c2
Fix Dragon's Fortune mult in CalculateGains sim
2020-12-07 09:52:39 +01:00
Daniel van Noord
bbc2fdf29f
Fix for challenge mode
2020-12-05 23:17:15 +01:00
Daniel van Noord
1b88b70c72
Hotfix for #414
2020-12-05 23:05:43 +01:00
Daniel van Noord
343327a1b5
Fix CalculateGains
2020-12-04 21:06:23 +01:00
Daniel van Noord
f65749db50
Fixed negative PP #406
2020-12-04 20:50:20 +01:00
Daniel van Noord
74b353d530
Fix CM.Sim.eff
2020-12-03 18:31:45 +01:00
Daniel van Noord
cb6b97a269
Added cookies till achievement in building tooltip
2020-12-01 16:10:12 +01:00
Chorizorro
d257830de8
Fix building tooltip in sell mode ( #359 )
2020-11-30 11:42:35 +01:00
Daniel van Noord
0ac966a905
Added Game.runModHookOnValue in CalcGains
2020-11-30 08:47:29 +01:00
DanielNoord
a6863bc8e6
Fix accidentally erasing data if a new building/upgrade/achievement is found
...
Fix accidentally erasing data if a new building/upgrade/achievement is found
2020-11-28 15:43:42 +01:00
Daniel van Noord
57cfdad215
Store minigame effects as Sim data
2020-11-28 15:36:41 +01:00
Daniel van Noord
d7883e7238
Cache gods and implement CM.Sim.hasGodI()
2020-11-28 13:46:39 +01:00
Daniel van Noord
9de7591531
Fixed CM.Sim.prestige not resetting
2020-11-28 12:44:32 +01:00
Daniel van Noord
564d136df3
Cleaned up CM.Sim.CalculateGains and added TODOs
2020-11-28 12:41:26 +01:00
Static Variable James
8f809cc093
Fix accidentally erasing data if a new building/upgrade/achievement is found.
2020-11-27 11:45:44 -06:00
Chorizorro
291ff1ae6a
Add sim for selling buildings for chocolate egg
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Add a simulation for selling all buildings with Earth Shatterer +
Reality bending auras, and use it in chocolate egg value calculation
2020-11-27 18:20:56 +01:00
staticvariablejames
66ac922ae2
Compatibility with content mods ( #350 )
2020-11-26 18:01:06 +01:00
DanielNoord
8ea9400a07
Fixed mistake with CopyData ( #338 )
2020-11-24 15:59:02 +01:00
DanielNoord
935ce42305
Support for Modded Objects/Upgrades/Achievs ( #335 )
2020-11-24 12:41:36 +01:00
Rune Tynan
deb309c08f
Fix accidental global leakage ( #250 )
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* Fix accidental global leakage
2020-11-23 16:50:32 +01:00
DanielNoord
a061bbb564
Merge pull request #319 from Chorizorro/master
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Update to 2.031
2020-11-23 16:02:49 +01:00
Chorizorro
356b1fec57
Handle Prism heart biscuits from Valentine season
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Add Prism heart biscuits to Valentine cookies data.
Update required Valentine upgrade for "Lovely cookies" achievement to
"Prism heart biscuits".
2020-11-05 14:15:40 +01:00
Chorizorro
f69fe11921
Fix grandma Cps gains calculation with Milkhelp®
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Add support for the "Milkhelp® lactose intolerance relief tablets"
ascension upgrade, as it isn't computed in the game's Grandma CpS.
2020-11-04 20:30:11 +01:00
Chorizorro
c05071ab6e
Add sim gains calculation support up to v2.0.31
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Add the Dragon scale upgrade in gains calculation.
Add the following achievements in gains calculation:
- Quincentennial and a half
- Sexcentennial
- Grand design
- Ecumenopolis
- The full picture
- When there's nothing left to add
- Polymath
- Renaissance baker
- Gotta hand it to you
- The devil's workshop
2020-11-04 13:54:52 +01:00
Aktanusa
a13efd0c5b
Change to Version 2.022.1 and fixed for Version 2.022 of Cookie Clicker (Issues #276 )
2019-10-20 17:43:12 -04:00
Aktanusa
cb4b85a594
Fixed for Version 2.021 of Cookie Clicker (Issues #257 , #259 , and #265 )
2019-10-06 22:01:37 -04:00
Aktanusa
1f366430cf
Fixed for Version 2.018 of Cookie Clicker (Issue #239 and #241 )
2019-03-13 17:44:18 -04:00
Aktanusa
963f950039
Separate the configuration for flash/sound for Golden Cookies and Season Special, rearrange the option menu a little bit, and some code cleanup/formatting
2018-12-12 10:50:58 -05:00
Aktanusa
4a8c59a3e6
Fixed to work with Version 2.016 of Cookie Clicker (Issue #224 & #225 )
2018-10-27 20:37:27 -04:00
Aktanusa
2f862ac687
Fix bug with timer bar displacing wrinkler detection area (Issue #213 ) and use game detection instead of copying code plus a minor code formatting change
2018-08-17 15:50:31 -04:00
Aktanusa
1a1877e15c
Fixed to work with Version 2.012 of Cookie Clicker
2018-08-08 11:37:35 -04:00
Aktanusa
909806b0f9
Fix to work with Version 2.0109 of CC (Issue #208 )
2018-08-01 19:43:10 -04:00
Aktanusa
62dae65606
Fix calculation error due to timing being off by a little bit (happens more often on slower computers) (Issue #200 )
2018-07-21 08:30:52 -04:00
Aktanusa
e4de9c124e
Fix Prestige stats not taking account of extra buildings from Spontaneous Edifice (Issue #175 )
2018-04-25 19:24:07 -04:00
Aktanusa
f6164a9b85
Fixed to work with Version 2.0106 of CC (Issue #179 and #181 )
2018-04-24 18:58:18 -04:00
Aktanusa
23abe72564
Undo some of the merge changes that was unwanted
2018-03-05 16:09:58 -05:00
Aktanusa
ebd0e929e2
Merge branch 'dev' of https://github.com/redthefed/CookieMonster into redthefed-dev
2018-03-05 15:58:38 -05:00
Aktanusa
fcd4d9e0fc
Format the line better and also fixed the source file that was fixed in Issue #166
2018-03-05 15:08:03 -05:00
Aktanusa
2600ec040b
Fix for Version 2.0045 of Cookie Clicker (Issue #161 )
2018-03-04 19:16:15 -05:00
redthefed
bd0cd9900d
Fixed a few spelling errors and whitespace ( #3 )
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* linting, spelling errors
2018-02-28 23:51:21 -06:00