Semicolons and easy fixes for all documents

This commit is contained in:
Daniel van Noord
2021-01-30 15:25:19 +01:00
parent e4113d21e1
commit f7de9831e5
8 changed files with 538 additions and 532 deletions

File diff suppressed because it is too large Load Diff

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@@ -16,9 +16,9 @@ CM.Config.SaveConfig = function() {
CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/); CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
if (CookieMonsterSave != null) { if (CookieMonsterSave != null) {
newSaveString = saveString.replace(CookieMonsterSave[0], "CookieMonster:" + CM.save()); newSaveString = saveString.replace(CookieMonsterSave[0], "CookieMonster:" + CM.save());
localStorage.setItem('CookieClickerGame', escape(utf8_to_b64(newSaveString)+'!END!')) localStorage.setItem('CookieClickerGame', escape(utf8_to_b64(newSaveString)+'!END!'));
}
} }
};
/** /**
* This function loads the config of CookieMonster saved in localStorage and loads it into CM.Options * This function loads the config of CookieMonster saved in localStorage and loads it into CM.Options
@@ -81,7 +81,7 @@ CM.Config.LoadConfig = function(settings) {
else { // Default values else { // Default values
CM.Config.RestoreDefault(); CM.Config.RestoreDefault();
} }
} };
/** /**
* This function reloads and resaves the default config as stored in CM.Data.ConfigDefault * This function reloads and resaves the default config as stored in CM.Data.ConfigDefault
@@ -91,7 +91,7 @@ CM.Config.RestoreDefault = function() {
CM.Config.LoadConfig(CM.Data.ConfigDefault); CM.Config.LoadConfig(CM.Data.ConfigDefault);
CM.Config.SaveConfig(); CM.Config.SaveConfig();
Game.UpdateMenu(); Game.UpdateMenu();
} };
/******** /********
* Section: Functions related to toggling or changing configs */ * Section: Functions related to toggling or changing configs */
@@ -116,7 +116,7 @@ CM.Config.ToggleConfig = function(config) {
l(CM.ConfigPrefix + config).innerHTML = CM.ConfigData[config].label[CM.Options[config]]; l(CM.ConfigPrefix + config).innerHTML = CM.ConfigData[config].label[CM.Options[config]];
CM.Config.SaveConfig(); CM.Config.SaveConfig();
} };
/** /**
* This function sets the value of the specified volume-option and updates the display in the options menu * This function sets the value of the specified volume-option and updates the display in the options menu
@@ -129,7 +129,7 @@ CM.Config.ToggleConfigVolume = function(config) {
CM.Options[config] = Math.round(l("slider" + config).value); CM.Options[config] = Math.round(l("slider" + config).value);
} }
CM.Config.SaveConfig(); CM.Config.SaveConfig();
} };
/** /**
* This function toggles header options by incrementing them with 1 and handling changes * This function toggles header options by incrementing them with 1 and handling changes
@@ -140,7 +140,7 @@ CM.Config.ToggleHeader = function(config) {
CM.Options.Header[config]++; CM.Options.Header[config]++;
if (CM.Options.Header[config] > 1) CM.Options.Header[config] = 0; if (CM.Options.Header[config] > 1) CM.Options.Header[config] = 0;
CM.Config.SaveConfig(); CM.Config.SaveConfig();
} };
/******** /********
* Section: Functions related to notifications */ * Section: Functions related to notifications */
@@ -154,14 +154,14 @@ CM.Config.ToggleHeader = function(config) {
CM.Config.CheckNotificationPermissions = function(ToggleOnOff) { CM.Config.CheckNotificationPermissions = function(ToggleOnOff) {
if (ToggleOnOff == 1) { if (ToggleOnOff == 1) {
// Check if browser support Promise version of Notification Permissions // Check if browser support Promise version of Notification Permissions
function checkNotificationPromise() { checkNotificationPromise = function () {
try { try {
Notification.requestPermission().then(); Notification.requestPermission().then();
} catch(e) { } catch(e) {
return false; return false;
} }
return true; return true;
} };
// Check if the browser supports notifications and which type // Check if the browser supports notifications and which type
if (!('Notification' in window)) { if (!('Notification' in window)) {
@@ -176,4 +176,4 @@ CM.Config.CheckNotificationPermissions = function(ToggleOnOff) {
} }
} }
} }
} };

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@@ -33,7 +33,7 @@ CM.Data.Fortunes = [
CM.Data.HalloCookies = ['Skull cookies', 'Ghost cookies', 'Bat cookies', 'Slime cookies', 'Pumpkin cookies', 'Eyeball cookies', 'Spider cookies']; CM.Data.HalloCookies = ['Skull cookies', 'Ghost cookies', 'Bat cookies', 'Slime cookies', 'Pumpkin cookies', 'Eyeball cookies', 'Spider cookies'];
CM.Data.ChristCookies = ['Christmas tree biscuits', 'Snowflake biscuits', 'Snowman biscuits', 'Holly biscuits', 'Candy cane biscuits', 'Bell biscuits', 'Present biscuits']; CM.Data.ChristCookies = ['Christmas tree biscuits', 'Snowflake biscuits', 'Snowman biscuits', 'Holly biscuits', 'Candy cane biscuits', 'Bell biscuits', 'Present biscuits'];
CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour heart biscuits', 'Weeping heart biscuits', 'Golden heart biscuits', 'Eternal heart biscuits', 'Prism heart biscuits']; CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour heart biscuits', 'Weeping heart biscuits', 'Golden heart biscuits', 'Eternal heart biscuits', 'Prism heart biscuits'];
CM.Data.PlantDrops = ['Elderwort biscuits', 'Bakeberry cookies', 'Duketater cookies', 'Green yeast digestives', 'Wheat slims', 'Fern tea', 'Ichor syrup'] CM.Data.PlantDrops = ['Elderwort biscuits', 'Bakeberry cookies', 'Duketater cookies', 'Green yeast digestives', 'Wheat slims', 'Fern tea', 'Ichor syrup'];
/******** /********
* Section: All possible effects plants and other items can have with an explanation */ * Section: All possible effects plants and other items can have with an explanation */
@@ -60,7 +60,7 @@ CM.Data.Effects = {
wrathCookieGain: "Wrath cookie gains", wrathCookieGain: "Wrath cookie gains",
wrinklerEat: "Wrinkler ", wrinklerEat: "Wrinkler ",
wrinklerSpawn: "Wrinkler spawn frequency" wrinklerSpawn: "Wrinkler spawn frequency"
} };
/******** /********
* Section: Data for the various scales used by CookieMonster */ * Section: Data for the various scales used by CookieMonster */
@@ -77,7 +77,7 @@ CM.Data.shortScaleAbbreviated = ['', 'K', 'M', 'B', 'T', 'Qa', 'Qi', 'Sx', 'Sp',
'USp', 'DSp', 'TSp', 'QaSp', 'QiSp', 'SxSp', 'SpSp', 'OSp', 'NSp', 'Oco', 'USp', 'DSp', 'TSp', 'QaSp', 'QiSp', 'SxSp', 'SpSp', 'OSp', 'NSp', 'Oco',
'UOc', 'DOc', 'TOc', 'QaOc', 'QiOc', 'SxOc', 'SpOc', 'OOc', 'NOc', 'Noa', 'UOc', 'DOc', 'TOc', 'QaOc', 'QiOc', 'SxOc', 'SpOc', 'OOc', 'NOc', 'Noa',
'UNo', 'DNo', 'TNo', 'QaNo', 'QiNo', 'SxNo', 'SpNo', 'ONo', 'NNo', 'Ct', 'UNo', 'DNo', 'TNo', 'QaNo', 'QiNo', 'SxNo', 'SpNo', 'ONo', 'NNo', 'Ct',
'UCt'] 'UCt'];
/******** /********
* Section: Two array's containing all Config groups and their to-be displayed title */ * Section: Two array's containing all Config groups and their to-be displayed title */
@@ -90,7 +90,7 @@ CM.ConfigGroups = {
Statistics: "Statistics", Statistics: "Statistics",
Notation: "Notation", Notation: "Notation",
Miscellaneous: "Miscellaneous" Miscellaneous: "Miscellaneous"
} };
CM.ConfigGroupsNotification = { CM.ConfigGroupsNotification = {
NotificationGC: "Golden Cookie", NotificationGC: "Golden Cookie",
@@ -100,7 +100,7 @@ CM.ConfigGroupsNotification = {
NotificationMagi: "Full Magic Bar", NotificationMagi: "Full Magic Bar",
NotificationWrink: "Wrinkler", NotificationWrink: "Wrinkler",
NotificationWrinkMax: "Maximum Wrinklers", NotificationWrinkMax: "Maximum Wrinklers",
} };
/******** /********
* Section: An array (CM.ConfigData) containing all Config options and an array of default settings */ * Section: An array (CM.ConfigData) containing all Config options and an array of default settings */

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@@ -20,7 +20,7 @@ CM.init = function() {
CM.DelayInit(); CM.DelayInit();
Game.registerHook('draw', CM.Disp.Draw); Game.registerHook('draw', CM.Disp.Draw);
} }
} };
/** /**
* This registers a save function to the CM object. Per Game code/comments: * This registers a save function to the CM object. Per Game code/comments:
@@ -32,7 +32,7 @@ CM.save = function() {
settings: CM.Options, settings: CM.Options,
version: CM.VersionMajor + '.' + CM.VersionMinor, version: CM.VersionMajor + '.' + CM.VersionMinor,
}); });
} };
/** /**
* This registers a load function to the CM object. Per Game code/comments: * This registers a load function to the CM object. Per Game code/comments:
@@ -41,7 +41,7 @@ CM.save = function() {
CM.load = function(str) { CM.load = function(str) {
let save = JSON.parse(str); let save = JSON.parse(str);
CM.Config.LoadConfig(save.settings); CM.Config.LoadConfig(save.settings);
} };
/******** /********
* Section: Functions related to the initialization of CookieMonster */ * Section: Functions related to the initialization of CookieMonster */
@@ -56,7 +56,7 @@ CM.Footer.AddJscolor = function() {
CM.Footer.Jscolor.type = 'text/javascript'; CM.Footer.Jscolor.type = 'text/javascript';
CM.Footer.Jscolor.setAttribute('src', 'https://aktanusa.github.io/CookieMonster/jscolor/jscolor.js'); CM.Footer.Jscolor.setAttribute('src', 'https://aktanusa.github.io/CookieMonster/jscolor/jscolor.js');
document.head.appendChild(CM.Footer.Jscolor); document.head.appendChild(CM.Footer.Jscolor);
} };
/** /**
* This functions starts the initizialization and register CookieMonster * This functions starts the initizialization and register CookieMonster
@@ -72,6 +72,6 @@ if (!CM.isRunning) {
clearInterval(delay); clearInterval(delay);
} }
}, 500); }, 500);
CM.isRunning = 1 CM.isRunning = 1;
} }

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@@ -23,7 +23,7 @@ RunCookieMonsterHeader = function() {
CM.Options = {}; CM.Options = {};
CM.Sim = {}; CM.Sim = {};
} };
if (typeof CM == "undefined") { if (typeof CM == "undefined") {
RunCookieMonsterHeader(); RunCookieMonsterHeader();

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@@ -11,31 +11,31 @@ CM.ReplaceNative = function() {
Game.CalculateGains = function() { Game.CalculateGains = function() {
CM.Backup.CalculateGainsMod(); CM.Backup.CalculateGainsMod();
CM.Sim.DoSims = 1; CM.Sim.DoSims = 1;
} };
CM.Backup.tooltip = {}; CM.Backup.tooltip = {};
CM.Backup.tooltip.draw = Game.tooltip.draw; CM.Backup.tooltip.draw = Game.tooltip.draw;
eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip')); eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip'));
Game.tooltip.draw = function(from, text, origin) { Game.tooltip.draw = function(from, text, origin) {
CM.Backup.tooltip.drawMod(from, text, origin); CM.Backup.tooltip.drawMod(from, text, origin);
} };
CM.Backup.tooltip.update = Game.tooltip.update; CM.Backup.tooltip.update = Game.tooltip.update;
eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this.').join('Game.tooltip.')); eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this.').join('Game.tooltip.'));
Game.tooltip.update = function() { Game.tooltip.update = function() {
CM.Backup.tooltip.updateMod(); CM.Backup.tooltip.updateMod();
CM.Disp.UpdateTooltipLocation(); CM.Disp.UpdateTooltipLocation();
} };
CM.Backup.UpdateWrinklers = Game.UpdateWrinklers; CM.Backup.UpdateWrinklers = Game.UpdateWrinklers;
Game.UpdateWrinklers = function() { Game.UpdateWrinklers = function() {
CM.Main.FixMouseY(CM.Backup.UpdateWrinklers); CM.Main.FixMouseY(CM.Backup.UpdateWrinklers);
} };
CM.Backup.UpdateSpecial = Game.UpdateSpecial; CM.Backup.UpdateSpecial = Game.UpdateSpecial;
Game.UpdateSpecial = function() { Game.UpdateSpecial = function() {
CM.Main.FixMouseY(CM.Backup.UpdateSpecial); CM.Main.FixMouseY(CM.Backup.UpdateSpecial);
} };
// Assumes newer browsers // Assumes newer browsers
l('bigCookie').removeEventListener('click', Game.ClickCookie, false); l('bigCookie').removeEventListener('click', Game.ClickCookie, false);
@@ -46,7 +46,7 @@ CM.ReplaceNative = function() {
CM.Backup.RebuildUpgrades(); CM.Backup.RebuildUpgrades();
CM.Disp.ReplaceTooltipUpgrade(); CM.Disp.ReplaceTooltipUpgrade();
Game.CalculateGains(); Game.CalculateGains();
} };
CM.Backup.DescribeDragonAura = Game.DescribeDragonAura; CM.Backup.DescribeDragonAura = Game.DescribeDragonAura;
/** /**
@@ -57,7 +57,7 @@ CM.ReplaceNative = function() {
Game.DescribeDragonAura = function(aura) { Game.DescribeDragonAura = function(aura) {
CM.Backup.DescribeDragonAura(aura); CM.Backup.DescribeDragonAura(aura);
CM.Disp.AddAuraInfo(aura); CM.Disp.AddAuraInfo(aura);
} };
CM.Backup.ToggleSpecialMenu = Game.ToggleSpecialMenu; CM.Backup.ToggleSpecialMenu = Game.ToggleSpecialMenu;
/** /**
@@ -66,8 +66,7 @@ CM.ReplaceNative = function() {
Game.ToggleSpecialMenu = function(on) { Game.ToggleSpecialMenu = function(on) {
CM.Backup.ToggleSpecialMenu(on); CM.Backup.ToggleSpecialMenu(on);
CM.Disp.AddDragonLevelUpTooltip(); CM.Disp.AddDragonLevelUpTooltip();
} };
CM.Backup.UpdateMenu = Game.UpdateMenu; CM.Backup.UpdateMenu = Game.UpdateMenu;
Game.UpdateMenu = function() { Game.UpdateMenu = function() {
@@ -75,19 +74,19 @@ CM.ReplaceNative = function() {
CM.Backup.UpdateMenu(); CM.Backup.UpdateMenu();
CM.Disp.AddMenu(); CM.Disp.AddMenu();
} }
} };
CM.Backup.sayTime = Game.sayTime; CM.Backup.sayTime = Game.sayTime;
CM.Disp.sayTime = function(time, detail) { CM.Disp.sayTime = function(time, detail) {
if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail); if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail);
else return CM.Disp.FormatTime(time / Game.fps, 1); else return CM.Disp.FormatTime(time / Game.fps, 1);
} };
CM.Backup.Loop = Game.Loop; CM.Backup.Loop = Game.Loop;
Game.Loop = function() { Game.Loop = function() {
CM.Backup.Loop(); CM.Backup.Loop();
CM.Loop(); CM.Loop();
} };
CM.Backup.Logic = Game.Logic; CM.Backup.Logic = Game.Logic;
eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title')); eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title'));
@@ -96,13 +95,13 @@ CM.ReplaceNative = function() {
// Update Title // Update Title
CM.Disp.UpdateTitle(); CM.Disp.UpdateTitle();
} };
} };
CM.ReplaceNativeGrimoire = function() { CM.ReplaceNativeGrimoire = function() {
CM.ReplaceNativeGrimoireLaunch(); CM.ReplaceNativeGrimoireLaunch();
CM.ReplaceNativeGrimoireDraw(); CM.ReplaceNativeGrimoireDraw();
} };
CM.ReplaceNativeGrimoireLaunch = function() { CM.ReplaceNativeGrimoireLaunch = function() {
if (!CM.HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) { if (!CM.HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) {
@@ -114,10 +113,10 @@ CM.ReplaceNativeGrimoireLaunch = function() {
CM.Main.ReplaceTooltipGrimoire(); CM.Main.ReplaceTooltipGrimoire();
CM.HasReplaceNativeGrimoireDraw = false; CM.HasReplaceNativeGrimoireDraw = false;
CM.ReplaceNativeGrimoireDraw(); CM.ReplaceNativeGrimoireDraw();
} };
CM.HasReplaceNativeGrimoireLaunch = true; CM.HasReplaceNativeGrimoireLaunch = true;
} }
} };
CM.ReplaceNativeGrimoireDraw = function() { CM.ReplaceNativeGrimoireDraw = function() {
if (!CM.HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) { if (!CM.HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) {
@@ -128,10 +127,10 @@ CM.ReplaceNativeGrimoireDraw = function() {
if (CM.Options.GrimoireBar == 1 && minigame.magic < minigame.magicM) { if (CM.Options.GrimoireBar == 1 && minigame.magic < minigame.magicM) {
minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')'; minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')';
} }
} };
CM.HasReplaceNativeGrimoireDraw = true; CM.HasReplaceNativeGrimoireDraw = true;
} }
} };
CM.Loop = function() { CM.Loop = function() {
if (CM.Disp.lastAscendState != Game.OnAscend) { if (CM.Disp.lastAscendState != Game.OnAscend) {
@@ -211,7 +210,7 @@ CM.Loop = function() {
// Update Average CPS (might need to move) // Update Average CPS (might need to move)
CM.Cache.UpdateCurrWrinklerCPS(); CM.Cache.UpdateCurrWrinklerCPS();
CM.Cache.UpdateAvgCPS(); CM.Cache.UpdateAvgCPS();
} };
CM.DelayInit = function() { CM.DelayInit = function() {
CM.Sim.InitData(); CM.Sim.InitData();
@@ -249,7 +248,7 @@ CM.DelayInit = function() {
l("upgrades").style["flex-wrap"] = "wrap"; l("upgrades").style["flex-wrap"] = "wrap";
Game.Win('Third-party'); Game.Win('Third-party');
} };
/******** /********
* Section: Functions related to first initizalition of CM */ * Section: Functions related to first initizalition of CM */
@@ -268,11 +267,11 @@ CM.Main.ReplaceTooltips = function() {
Game.LoadMinigames = function() { Game.LoadMinigames = function() {
CM.Backup.LoadMinigames(); CM.Backup.LoadMinigames();
CM.Main.ReplaceTooltipGarden(); CM.Main.ReplaceTooltipGarden();
CM.Main.ReplaceTooltipGrimoire() CM.Main.ReplaceTooltipGrimoire();
CM.ReplaceNativeGrimoire(); CM.ReplaceNativeGrimoire();
} };
Game.LoadMinigames(); Game.LoadMinigames();
} };
/******** /********
* Section: Functions related to replacing tooltips */ * Section: Functions related to replacing tooltips */
@@ -292,7 +291,7 @@ CM.Main.ReplaceTooltipBuild = function() {
eval('l(\'product\' + me.id).onmouseover = function() {Game.tooltip.dynamic = 1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip(\'b\', \'' + i + '\');}, \'store\'); Game.tooltip.wobble();}'); eval('l(\'product\' + me.id).onmouseover = function() {Game.tooltip.dynamic = 1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip(\'b\', \'' + i + '\');}, \'store\'); Game.tooltip.wobble();}');
} }
} }
} };
/** /**
* This function replaces the original .onmouseover functions of the Grimoire minigame so that it calls CM.Disp.Tooltip() * This function replaces the original .onmouseover functions of the Grimoire minigame so that it calls CM.Disp.Tooltip()
@@ -309,7 +308,7 @@ CM.Main.ReplaceTooltipGrimoire = function() {
} }
} }
} }
} };
/** /**
* This function replaces the original .onmouseover functions of sugar lumps so that it calls CM.Disp.Tooltip() * This function replaces the original .onmouseover functions of sugar lumps so that it calls CM.Disp.Tooltip()
@@ -329,8 +328,8 @@ CM.Main.ReplaceTooltipLump = function() {
* It is called by CM.Main.ReplaceTooltips() * It is called by CM.Main.ReplaceTooltips()
*/ */
CM.Main.ReplaceTooltipGarden = function() { CM.Main.ReplaceTooltipGarden = function() {
if (Game.Objects['Farm'].minigameLoaded) { if (Game.Objects.Farm.minigameLoaded) {
l('gardenTool-1').onmouseover = function() {Game.tooltip.dynamic=1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip('ha', 'HarvestAllButton');}, 'this'); Game.tooltip.wobble();} l('gardenTool-1').onmouseover = function() {Game.tooltip.dynamic=1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip('ha', 'HarvestAllButton');}, 'this'); Game.tooltip.wobble();};
Array.from(l('gardenPlot').children).forEach((child, index) => { Array.from(l('gardenPlot').children).forEach((child, index) => {
var coords = child.id.slice(-3,); var coords = child.id.slice(-3,);
child.onmouseover = function() {Game.tooltip.dynamic=1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip('p', [`${coords[0]}`,`${coords[2]}`]);}, 'this'); Game.tooltip.wobble();}; child.onmouseover = function() {Game.tooltip.dynamic=1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip('p', [`${coords[0]}`,`${coords[2]}`]);}, 'this'); Game.tooltip.wobble();};
@@ -349,15 +348,15 @@ CM.Main.ReplaceTooltipGarden = function() {
*/ */
CM.Main.FindShimmer = function() { CM.Main.FindShimmer = function() {
CM.Main.currSpawnedGoldenCookieState = 0; CM.Main.currSpawnedGoldenCookieState = 0;
CM.Cache.goldenShimmersByID = {} CM.Cache.goldenShimmersByID = {};
for (var i in Game.shimmers) { for (var i in Game.shimmers) {
CM.Cache.goldenShimmersByID[Game.shimmers[i].id] = Game.shimmers[i] CM.Cache.goldenShimmersByID[Game.shimmers[i].id] = Game.shimmers[i];
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'golden') { if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'golden') {
CM.Cache.spawnedGoldenShimmer = Game.shimmers[i]; CM.Cache.spawnedGoldenShimmer = Game.shimmers[i];
CM.Main.currSpawnedGoldenCookieState += 1; CM.Main.currSpawnedGoldenCookieState += 1;
} }
} }
} };
/** /**
* This function checks for changes in the amount of Golden Cookies * This function checks for changes in the amount of Golden Cookies
@@ -373,13 +372,13 @@ CM.Main.CheckGoldenCookie = function() {
delete CM.Disp.GCTimers[i]; delete CM.Disp.GCTimers[i];
} }
} }
if (CM.Main.lastGoldenCookieState != Game.shimmerTypes['golden'].n) { if (CM.Main.lastGoldenCookieState != Game.shimmerTypes.golden.n) {
CM.Main.lastGoldenCookieState = Game.shimmerTypes['golden'].n; CM.Main.lastGoldenCookieState = Game.shimmerTypes.golden.n;
if (CM.Main.lastGoldenCookieState) { if (CM.Main.lastGoldenCookieState) {
if (CM.Main.lastSpawnedGoldenCookieState < CM.Main.currSpawnedGoldenCookieState) { if (CM.Main.lastSpawnedGoldenCookieState < CM.Main.currSpawnedGoldenCookieState) {
CM.Disp.Flash(3, 'GCFlash'); CM.Disp.Flash(3, 'GCFlash');
CM.Disp.PlaySound(CM.Options.GCSoundURL, 'GCSound', 'GCVolume'); CM.Disp.PlaySound(CM.Options.GCSoundURL, 'GCSound', 'GCVolume');
CM.Disp.Notification('GCNotification', "Golden Cookie Spawned", "A Golden Cookie has spawned. Click it now!") CM.Disp.Notification('GCNotification', "Golden Cookie Spawned", "A Golden Cookie has spawned. Click it now!");
} }
for (var i in Game.shimmers) { for (var i in Game.shimmers) {
@@ -399,15 +398,15 @@ CM.Main.CheckGoldenCookie = function() {
CM.Disp.GCTimers[i].textContent = Math.ceil(CM.Cache.goldenShimmersByID[i].life / Game.fps); CM.Disp.GCTimers[i].textContent = Math.ceil(CM.Cache.goldenShimmersByID[i].life / Game.fps);
} }
} }
} };
/** /**
* This function checks if there is reindeer that has spawned * This function checks if there is reindeer that has spawned
* It is called by CM.Loop * It is called by CM.Loop
*/ */
CM.Main.CheckSeasonPopup = function() { CM.Main.CheckSeasonPopup = function() {
if (CM.Main.lastSeasonPopupState != Game.shimmerTypes['reindeer'].spawned) { if (CM.Main.lastSeasonPopupState != Game.shimmerTypes.reindeer.spawned) {
CM.Main.lastSeasonPopupState = Game.shimmerTypes['reindeer'].spawned; CM.Main.lastSeasonPopupState = Game.shimmerTypes.reindeer.spawned;
for (var i in Game.shimmers) { for (var i in Game.shimmers) {
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'reindeer') { if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'reindeer') {
CM.Cache.seasonPopShimmer = Game.shimmers[i]; CM.Cache.seasonPopShimmer = Game.shimmers[i];
@@ -416,9 +415,9 @@ CM.Main.CheckSeasonPopup = function() {
} }
CM.Disp.Flash(3, 'SeaFlash'); CM.Disp.Flash(3, 'SeaFlash');
CM.Disp.PlaySound(CM.Options.SeaSoundURL, 'SeaSound', 'SeaVolume'); CM.Disp.PlaySound(CM.Options.SeaSoundURL, 'SeaSound', 'SeaVolume');
CM.Disp.Notification('SeaNotification',"Reindeer sighted!", "A Reindeer has spawned. Click it now!") CM.Disp.Notification('SeaNotification',"Reindeer sighted!", "A Reindeer has spawned. Click it now!");
}
} }
};
/** /**
* This function checks if there is a fortune cookie on the ticker * This function checks if there is a fortune cookie on the ticker
@@ -430,24 +429,24 @@ CM.Main.CheckTickerFortune = function() {
if (CM.Main.lastTickerFortuneState) { if (CM.Main.lastTickerFortuneState) {
CM.Disp.Flash(3, 'FortuneFlash'); CM.Disp.Flash(3, 'FortuneFlash');
CM.Disp.PlaySound(CM.Options.FortuneSoundURL, 'FortuneSound', 'FortuneVolume'); CM.Disp.PlaySound(CM.Options.FortuneSoundURL, 'FortuneSound', 'FortuneVolume');
CM.Disp.Notification('FortuneNotification', "Fortune Cookie found", "A Fortune Cookie has appeared on the Ticker.") CM.Disp.Notification('FortuneNotification', "Fortune Cookie found", "A Fortune Cookie has appeared on the Ticker.");
}
} }
} }
};
/** /**
* This function checks if a garden tick has happened * This function checks if a garden tick has happened
* It is called by CM.Loop * It is called by CM.Loop
*/ */
CM.Main.CheckGardenTick = function() { CM.Main.CheckGardenTick = function() {
if (Game.Objects['Farm'].minigameLoaded && CM.Main.lastGardenNextStep != Game.Objects['Farm'].minigame.nextStep) { if (Game.Objects.Farm.minigameLoaded && CM.Main.lastGardenNextStep != Game.Objects.Farm.minigame.nextStep) {
if (CM.Main.lastGardenNextStep != 0 && CM.Main.lastGardenNextStep < Date.now()) { if (CM.Main.lastGardenNextStep != 0 && CM.Main.lastGardenNextStep < Date.now()) {
CM.Disp.Flash(3, 'GardFlash'); CM.Disp.Flash(3, 'GardFlash');
CM.Disp.PlaySound(CM.Options.GardSoundURL, 'GardSound', 'GardVolume'); CM.Disp.PlaySound(CM.Options.GardSoundURL, 'GardSound', 'GardVolume');
} }
CM.Main.lastGardenNextStep = Game.Objects['Farm'].minigame.nextStep; CM.Main.lastGardenNextStep = Game.Objects.Farm.minigame.nextStep;
}
} }
};
/** /**
* This function checks if the magic meter is full * This function checks if the magic meter is full
@@ -461,10 +460,10 @@ CM.Main.CheckMagicMeter = function() {
CM.Main.lastMagicBarFull = true; CM.Main.lastMagicBarFull = true;
CM.Disp.Flash(3, 'MagicFlash'); CM.Disp.Flash(3, 'MagicFlash');
CM.Disp.PlaySound(CM.Options.MagicSoundURL, 'MagicSound', 'MagicVolume'); CM.Disp.PlaySound(CM.Options.MagicSoundURL, 'MagicSound', 'MagicVolume');
CM.Disp.Notification('MagicNotification', "Magic Meter full", "Your Magic Meter is full. Cast a spell!") CM.Disp.Notification('MagicNotification', "Magic Meter full", "Your Magic Meter is full. Cast a spell!");
}
} }
} }
};
/** /**
* This function checks if any new Wrinklers have popped up * This function checks if any new Wrinklers have popped up
@@ -477,7 +476,7 @@ CM.Main.CheckWrinklerCount = function() {
if (Game.wrinklers[i].phase == 2) CurrentWrinklers++; if (Game.wrinklers[i].phase == 2) CurrentWrinklers++;
} }
if (CurrentWrinklers > CM.Main.lastWrinklerCount) { if (CurrentWrinklers > CM.Main.lastWrinklerCount) {
CM.Main.lastWrinklerCount = CurrentWrinklers CM.Main.lastWrinklerCount = CurrentWrinklers;
if (CurrentWrinklers == Game.getWrinklersMax() && CM.Options.WrinklerMaxFlash) { if (CurrentWrinklers == Game.getWrinklersMax() && CM.Options.WrinklerMaxFlash) {
CM.Disp.Flash(3, 'WrinklerMaxFlash'); CM.Disp.Flash(3, 'WrinklerMaxFlash');
} else { } else {
@@ -489,15 +488,15 @@ CM.Main.CheckWrinklerCount = function() {
CM.Disp.PlaySound(CM.Options.WrinklerSoundURL, 'WrinklerSound', 'WrinklerVolume'); CM.Disp.PlaySound(CM.Options.WrinklerSoundURL, 'WrinklerSound', 'WrinklerVolume');
} }
if (CurrentWrinklers == Game.getWrinklersMax() && CM.Options.WrinklerMaxNotification) { if (CurrentWrinklers == Game.getWrinklersMax() && CM.Options.WrinklerMaxNotification) {
CM.Disp.Notification('WrinklerMaxNotification', "Maximum Wrinklers Reached", "You have reached your maximum ammount of wrinklers") CM.Disp.Notification('WrinklerMaxNotification', "Maximum Wrinklers Reached", "You have reached your maximum ammount of wrinklers");
} else { } else {
CM.Disp.Notification('WrinklerNotification', "A Wrinkler appeared", "A new wrinkler has appeared") CM.Disp.Notification('WrinklerNotification', "A Wrinkler appeared", "A new wrinkler has appeared");
} }
} else { } else {
CM.Main.lastWrinklerCount = CurrentWrinklers CM.Main.lastWrinklerCount = CurrentWrinklers;
}
} }
} }
};
/** /**
* This function creates .onmouseover/out events that determine if the mouse is hovering-over a Wrinkler * This function creates .onmouseover/out events that determine if the mouse is hovering-over a Wrinkler
@@ -514,7 +513,7 @@ CM.Main.AddWrinklerAreaDetect = function() {
CM.Disp.TooltipWrinklerBeingShown[i] = 0; CM.Disp.TooltipWrinklerBeingShown[i] = 0;
} }
}; };
} };
/******** /********
* Section: Functions related to the mouse */ * Section: Functions related to the mouse */
@@ -534,14 +533,14 @@ CM.Main.FixMouseY = function(target) {
else { else {
target(); target();
} }
} };
CM.HasReplaceNativeGrimoireLaunch = false; CM.HasReplaceNativeGrimoireLaunch = false;
CM.HasReplaceNativeGrimoireDraw = false; CM.HasReplaceNativeGrimoireDraw = false;
CM.Main.lastGoldenCookieState = 0; CM.Main.lastGoldenCookieState = 0;
CM.Main.lastSpawnedGoldenCookieState = 0; CM.Main.lastSpawnedGoldenCookieState = 0;
CM.Main.currSpawnedGoldenCookieState CM.Main.currSpawnedGoldenCookieState;
CM.Main.lastTickerFortuneState = 0; CM.Main.lastTickerFortuneState = 0;
CM.Main.lastSeasonPopupState = 0; CM.Main.lastSeasonPopupState = 0;
CM.Main.lastGardenNextStep = 0; CM.Main.lastGardenNextStep = 0;

View File

@@ -23,7 +23,7 @@ CM.Sim.BuildingGetPrice = function(build, basePrice, start, free, increase) {
start++; start++;
} }
return moni; return moni;
} };
CM.Sim.BuildingSell = function(build, basePrice, start, free, amount, noSim) { CM.Sim.BuildingSell = function(build, basePrice, start, free, amount, noSim) {
/*var price=0; /*var price=0;
@@ -61,13 +61,13 @@ CM.Sim.BuildingSell = function(build, basePrice, start, free, amount, noSim) {
} }
} }
return moni; return moni;
} };
CM.Sim.Has = function(what) { CM.Sim.Has = function(what) {
var it = CM.Sim.Upgrades[what]; var it = CM.Sim.Upgrades[what];
if (Game.ascensionMode == 1 && (it.pool == 'prestige' || it.tier == 'fortune')) return 0; if (Game.ascensionMode == 1 && (it.pool == 'prestige' || it.tier == 'fortune')) return 0;
return (it ? it.bought : 0); return (it ? it.bought : 0);
} };
CM.Sim.Win = function(what) { CM.Sim.Win = function(what) {
@@ -77,7 +77,7 @@ CM.Sim.Win = function(what) {
if (Game.Achievements[what].pool != 'shadow') CM.Sim.AchievementsOwned++; if (Game.Achievements[what].pool != 'shadow') CM.Sim.AchievementsOwned++;
} }
} }
} };
eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim')); eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim'));
@@ -89,7 +89,7 @@ CM.Sim.hasAura = function(what) {
return true; return true;
else else
return false; return false;
} };
// Check if multiplier auras are present // Check if multiplier auras are present
// Used as CM.Sim.auraMult('Aura') * mult, i.e. CM.Sim.auraMult('Dragon God) * 0.05 // Used as CM.Sim.auraMult('Aura') * mult, i.e. CM.Sim.auraMult('Dragon God) * 0.05
@@ -100,20 +100,20 @@ CM.Sim.auraMult = function(what) {
if (Game.dragonAuras[CM.Sim.dragonAura].name == 'Reality Bending' || Game.dragonAuras[CM.Sim.dragonAura2].name == 'Reality Bending') if (Game.dragonAuras[CM.Sim.dragonAura].name == 'Reality Bending' || Game.dragonAuras[CM.Sim.dragonAura2].name == 'Reality Bending')
n += 0.1; n += 0.1;
return n; return n;
} };
CM.Sim.hasGod=function(what) { CM.Sim.hasGod=function(what) {
if (!CM.Sim.Objects.Temple.minigameLoaded) { if (!CM.Sim.Objects.Temple.minigameLoaded) {
return false return false;
} }
var possibleGods = CM.Sim.Objects.Temple.minigame.gods var possibleGods = CM.Sim.Objects.Temple.minigame.gods;
var god=possibleGods[what]; var god=possibleGods[what];
for (var i=0;i<3;i++) for (var i=0;i<3;i++)
{ {
if (CM.Sim.Objects.Temple.minigame.slot[i]==god.id) return (i+1); if (CM.Sim.Objects.Temple.minigame.slot[i]==god.id) return (i+1);
} }
return false; return false;
} };
CM.Sim.eff = function(name) { CM.Sim.eff = function(name) {
if (typeof CM.Sim.effs[name]==='undefined') { if (typeof CM.Sim.effs[name]==='undefined') {
@@ -123,7 +123,7 @@ CM.Sim.eff = function(name) {
else { else {
return CM.Sim.effs[name]; return CM.Sim.effs[name];
} }
} };
eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString() eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString()
.split('Game.Has').join('CM.Sim.Has') .split('Game.Has').join('CM.Sim.Has')
@@ -143,7 +143,7 @@ CM.Sim.getCPSBuffMult = function() {
if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS; if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS;
} }
return mult; return mult;
} };
/** /**
* Constructs an object with the static properties of a building, * Constructs an object with the static properties of a building,
@@ -168,7 +168,7 @@ CM.Sim.InitialBuildingData = function(buildingName) {
you.baseCps = me.baseCps; you.baseCps = me.baseCps;
you.name = me.name; you.name = me.name;
return you; return you;
} };
/** /**
* Similar to the previous function, but for upgrades. * Similar to the previous function, but for upgrades.
@@ -181,7 +181,7 @@ CM.Sim.InitUpgrade = function(upgradeName) {
you.pool = me.pool; you.pool = me.pool;
you.name = me.name; you.name = me.name;
return you; return you;
} };
/** /**
* Similar to the previous function, but for achievements. * Similar to the previous function, but for achievements.
@@ -190,7 +190,7 @@ CM.Sim.InitUpgrade = function(upgradeName) {
*/ */
CM.Sim.InitAchievement = function(achievementName) { CM.Sim.InitAchievement = function(achievementName) {
return {}; return {};
} };
CM.Sim.InitData = function() { CM.Sim.InitData = function() {
// Buildings // Buildings
@@ -210,8 +210,8 @@ CM.Sim.InitData = function() {
for (var i in Game.Achievements) { for (var i in Game.Achievements) {
CM.Sim.Achievements[i] = CM.Sim.InitAchievement(i); CM.Sim.Achievements[i] = CM.Sim.InitAchievement(i);
} }
CM.Sim.CopyData CM.Sim.CopyData;
} };
CM.Sim.CopyData = function() { CM.Sim.CopyData = function() {
// Other variables // Other variables
@@ -424,7 +424,7 @@ CM.Sim.CalculateGains = function() {
CM.Sim.cookiesPsRaw = rawCookiesPs; CM.Sim.cookiesPsRaw = rawCookiesPs;
var n = Game.shimmerTypes['golden'].n; var n = Game.shimmerTypes.golden.n;
var auraMult = CM.Sim.auraMult('Dragon\'s Fortune'); var auraMult = CM.Sim.auraMult('Dragon\'s Fortune');
for (var i = 0; i < n; i++){ for (var i = 0; i < n; i++){
mult *= 1 + auraMult * 1.23; mult *= 1 + auraMult * 1.23;
@@ -520,7 +520,7 @@ CM.Sim.CheckOtherAchiev = function() {
if (buildingsOwned >= 4000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath'); if (buildingsOwned >= 4000 && CM.Sim.UpgradesOwned >= 300) CM.Sim.Win('Polymath');
if (buildingsOwned >= 8000 && CM.Sim.UpgradesOwned >= 400) CM.Sim.Win('Renaissance baker'); if (buildingsOwned >= 8000 && CM.Sim.UpgradesOwned >= 400) CM.Sim.Win('Renaissance baker');
if (CM.Sim.Objects['Cursor'].amount + CM.Sim.Objects['Grandma'].amount >= 777) CM.Sim.Win('The elder scrolls'); if (CM.Sim.Objects.Cursor.amount + CM.Sim.Objects.Grandma.amount >= 777) CM.Sim.Win('The elder scrolls');
var hasAllHalloCook = true; var hasAllHalloCook = true;
for (var i in CM.Data.HalloCookies) { for (var i in CM.Data.HalloCookies) {
@@ -535,14 +535,14 @@ CM.Sim.CheckOtherAchiev = function() {
if (hasAllChristCook) CM.Sim.Win('Let it snow'); if (hasAllChristCook) CM.Sim.Win('Let it snow');
if (CM.Sim.Has('Fortune cookies')) { if (CM.Sim.Has('Fortune cookies')) {
var list = Game.Tiers['fortune'].upgrades; var list = Game.Tiers.fortune.upgrades;
var fortunes = 0; var fortunes = 0;
for (var i in list) { for (var i in list) {
if (CM.Sim.Has(list[i].name)) fortunes++; if (CM.Sim.Has(list[i].name)) fortunes++;
} }
if (fortunes >= list.length) CM.Sim.Win('O Fortuna'); if (fortunes >= list.length) CM.Sim.Win('O Fortuna');
} }
} };
CM.Sim.BuyBuildings = function(amount, target) { CM.Sim.BuyBuildings = function(amount, target) {
CM.Cache[target] = []; CM.Cache[target] = [];
@@ -587,7 +587,7 @@ CM.Sim.BuyBuildings = function(amount, target) {
CM.Cache.DoRemakeBuildPrices = 1; CM.Cache.DoRemakeBuildPrices = 1;
} }
} }
} };
CM.Sim.BuyUpgrades = function() { CM.Sim.BuyUpgrades = function() {
CM.Cache.Upgrades = []; CM.Cache.Upgrades = [];
@@ -604,7 +604,7 @@ CM.Sim.BuyUpgrades = function() {
if (CM.Sim.pledges >= 5) CM.Sim.Win('Elder slumber'); if (CM.Sim.pledges >= 5) CM.Sim.Win('Elder slumber');
} }
else if (i == 'Elder Covenant') { else if (i == 'Elder Covenant') {
CM.Sim.Win('Elder calm') CM.Sim.Win('Elder calm');
} }
else if (i == 'Prism heart biscuits') { else if (i == 'Prism heart biscuits') {
CM.Sim.Win('Lovely cookies'); CM.Sim.Win('Lovely cookies');
@@ -630,7 +630,7 @@ CM.Sim.BuyUpgrades = function() {
if (diffMouseCPS) CM.Cache.Upgrades[i].bonusMouse = diffMouseCPS; if (diffMouseCPS) CM.Cache.Upgrades[i].bonusMouse = diffMouseCPS;
} }
} }
} };
/** /**
* This functions calculates the cps and cost of changing a Dragon Aura * This functions calculates the cps and cost of changing a Dragon Aura
@@ -642,7 +642,7 @@ CM.Sim.CalculateChangeAura = function(aura) {
CM.Sim.CopyData(); CM.Sim.CopyData();
// Check if aura being changed is first or second aura // Check if aura being changed is first or second aura
var auraToBeChanged = l('promptContent').children[0].innerHTML.includes("secondary") var auraToBeChanged = l('promptContent').children[0].innerHTML.includes("secondary");
if (auraToBeChanged) CM.Sim.dragonAura2 = aura; if (auraToBeChanged) CM.Sim.dragonAura2 = aura;
else CM.Sim.dragonAura = aura; else CM.Sim.dragonAura = aura;
@@ -653,7 +653,7 @@ CM.Sim.CalculateChangeAura = function(aura) {
var highestBuilding = CM.Sim.Objects[Game.ObjectsById[i].name].name; var highestBuilding = CM.Sim.Objects[Game.ObjectsById[i].name].name;
CM.Sim.Objects[highestBuilding].amount -=1; CM.Sim.Objects[highestBuilding].amount -=1;
CM.Sim.buildingsOwned -= 1; CM.Sim.buildingsOwned -= 1;
break break;
} }
} }
// This calculates price of highest building // This calculates price of highest building
@@ -669,8 +669,8 @@ CM.Sim.CalculateChangeAura = function(aura) {
if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { if (lastAchievementsOwned != CM.Sim.AchievementsOwned) {
CM.Sim.CalculateGains(); CM.Sim.CalculateGains();
} }
return [CM.Sim.cookiesPs - Game.cookiesPs, price] return [CM.Sim.cookiesPs - Game.cookiesPs, price];
} };
CM.Sim.NoGoldSwitchCookiesPS = function() { CM.Sim.NoGoldSwitchCookiesPS = function() {
if (Game.Has('Golden switch [off]')) { if (Game.Has('Golden switch [off]')) {
@@ -680,7 +680,7 @@ CM.Sim.NoGoldSwitchCookiesPS = function() {
CM.Cache.NoGoldSwitchCookiesPS = CM.Sim.cookiesPs; CM.Cache.NoGoldSwitchCookiesPS = CM.Sim.cookiesPs;
} }
else CM.Cache.NoGoldSwitchCookiesPS = Game.cookiesPs; else CM.Cache.NoGoldSwitchCookiesPS = Game.cookiesPs;
} };
CM.Sim.ResetBonus = function(possiblePresMax) { CM.Sim.ResetBonus = function(possiblePresMax) {
var lastAchievementsOwned = -1; var lastAchievementsOwned = -1;
@@ -740,19 +740,19 @@ CM.Sim.ResetBonus = function(possiblePresMax) {
CM.Sim.CalculateGains(); CM.Sim.CalculateGains();
} }
var ResetCPS = CM.Sim.cookiesPs - curCPS var ResetCPS = CM.Sim.cookiesPs - curCPS;
// Reset Pretige level after calculation // Reset Pretige level after calculation
CM.Sim.prestige = Game.prestige; CM.Sim.prestige = Game.prestige;
return (ResetCPS); return (ResetCPS);
} };
CM.Sim.getSellMultiplier = function() { CM.Sim.getSellMultiplier = function() {
var giveBack = 0.25; var giveBack = 0.25;
giveBack *= 1 + CM.Sim.auraMult('Earth Shatterer'); giveBack *= 1 + CM.Sim.auraMult('Earth Shatterer');
return giveBack; return giveBack;
} };
CM.Sim.modifyBuildingPrice = function(building,price) { CM.Sim.modifyBuildingPrice = function(building,price) {
if (CM.Sim.Has('Season savings')) price *= 0.99; if (CM.Sim.Has('Season savings')) price *= 0.99;
@@ -774,7 +774,7 @@ CM.Sim.modifyBuildingPrice = function(building,price) {
else if (godLvl == 3) price *= 0.98; else if (godLvl == 3) price *= 0.98;
} }
return price; return price;
} };
CM.Sim.SellBuildingsForChoEgg = function() { CM.Sim.SellBuildingsForChoEgg = function() {
var sellTotal = 0; var sellTotal = 0;
@@ -820,7 +820,7 @@ CM.Sim.SellBuildingsForChoEgg = function() {
// CM.Cache.DoRemakeBuildPrices = 1; // CM.Cache.DoRemakeBuildPrices = 1;
return sellTotal; return sellTotal;
} };
/******** /********
* Section: Functions used to calculate clicking power */ * Section: Functions used to calculate clicking power */
@@ -843,7 +843,7 @@ CM.Sim.mouseCps = function() {
if (CM.Sim.Has('Nonillion fingers')) add *= 20; if (CM.Sim.Has('Nonillion fingers')) add *= 20;
var num=0; var num=0;
for (var i in CM.Sim.Objects) {num+=CM.Sim.Objects[i].amount;} for (var i in CM.Sim.Objects) {num+=CM.Sim.Objects[i].amount;}
num -= CM.Sim.Objects['Cursor'].amount; num -= CM.Sim.Objects.Cursor.amount;
add = add * num; add = add * num;
// Use CM.Sim.cookiesPs as function is always called after CM.Sim.CalculateGains() // Use CM.Sim.cookiesPs as function is always called after CM.Sim.CalculateGains()
@@ -872,7 +872,7 @@ CM.Sim.mouseCps = function() {
if (CM.Sim.Has('Aura gloves')) if (CM.Sim.Has('Aura gloves'))
{ {
mult *= 1 + 0.05 * Math.min(Game.Objects['Cursor'].level, CM.Sim.Has('Luminous gloves') ? 20 : 10); mult *= 1 + 0.05 * Math.min(Game.Objects.Cursor.level, CM.Sim.Has('Luminous gloves') ? 20 : 10);
} }
mult *= CM.Sim.eff('click'); mult *= CM.Sim.eff('click');
@@ -902,4 +902,5 @@ CM.Sim.mouseCps = function() {
if (Game.hasBuff('Cursed finger')) out = Game.buffs['Cursed finger'].power; if (Game.hasBuff('Cursed finger')) out = Game.buffs['Cursed finger'].power;
return out; return out;
} };