From f3507c4046180700c64f4411d849b5ea8df5750d Mon Sep 17 00:00:00 2001 From: Aktanusa Date: Sat, 30 Aug 2014 01:49:05 -0400 Subject: [PATCH] Temp beta file --- CookieMonsterBeta.js | 2414 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 2414 insertions(+) create mode 100644 CookieMonsterBeta.js diff --git a/CookieMonsterBeta.js b/CookieMonsterBeta.js new file mode 100644 index 0000000..7daa106 --- /dev/null +++ b/CookieMonsterBeta.js @@ -0,0 +1,2414 @@ +/********** + * Header * + **********/ + +CM = {}; + +CM.Backup = {}; + +CM.Cache = {}; + +CM.Config = {}; + +CM.ConfigData = {}; + +CM.Data = {}; + +CM.Disp = {}; + +CM.Sim = {}; + +/********* + * Cache * + *********/ + +CM.Cache.RemakeIncome = function() { + // Simulate Building Buys for 1 amount + CM.Sim.BuyBuildings(1, 'Objects'); + + // Simulate Upgrade Buys + CM.Sim.BuyUpgrades(); + + // Simulate Building Buys for 10 amount + CM.Sim.BuyBuildings(10, 'Objects10'); +} + +CM.Cache.RemakeBuildingsBCI = function() { + CM.Disp.min = -1; + CM.Disp.max = -1; + CM.Disp.mid = -1; + for (var i in CM.Cache.Objects) { + CM.Cache.Objects[i].bci = Game.Objects[i].getPrice() / CM.Cache.Objects[i].bonus; + if (CM.Disp.min == -1 || CM.Cache.Objects[i].bci < CM.Disp.min) CM.Disp.min = CM.Cache.Objects[i].bci; + if (CM.Disp.max == -1 || CM.Cache.Objects[i].bci > CM.Disp.max) CM.Disp.max = CM.Cache.Objects[i].bci; + } + CM.Disp.mid = ((CM.Disp.max - CM.Disp.min) / 2) + CM.Disp.min; + for (var i in CM.Cache.Objects) { + var color = ''; + if (CM.Cache.Objects[i].bci == CM.Disp.min) color = CM.Disp.colorGreen; + else if (CM.Cache.Objects[i].bci == CM.Disp.max) color = CM.Disp.colorRed; + else if (CM.Cache.Objects[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange; + else color = CM.Disp.colorYellow; + CM.Cache.Objects[i].color = color; + } +} + +CM.Cache.RemakeUpgradeBCI = function() { + for (var i in CM.Cache.Upgrades) { + CM.Cache.Upgrades[i].bci = Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus; + var color = ''; + if (CM.Cache.Upgrades[i].bci <= 0 || CM.Cache.Upgrades[i].bci == 'Infinity') color = CM.Disp.colorGray; + else if (CM.Cache.Upgrades[i].bci < CM.Disp.min) color = CM.Disp.colorBlue; + else if (CM.Cache.Upgrades[i].bci == CM.Disp.min) color = CM.Disp.colorGreen; + else if (CM.Cache.Upgrades[i].bci == CM.Disp.max) color = CM.Disp.colorRed; + else if (CM.Cache.Upgrades[i].bci > CM.Disp.max) color = CM.Disp.colorPurple; + else if (CM.Cache.Upgrades[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange; + else color = CM.Disp.colorYellow; + CM.Cache.Upgrades[i].color = color; + } +} + +CM.Cache.RemakeBuildings10BCI = function() { + for (var i in CM.Cache.Objects10) { + CM.Cache.Objects10[i].price = CM.Sim.BuildingGetPrice(Game.Objects[i].basePrice, Game.Objects[i].amount, 10); + CM.Cache.Objects10[i].bci = CM.Cache.Objects10[i].price / CM.Cache.Objects10[i].bonus; + var color = ''; + if (CM.Cache.Objects10[i].bci <= 0 || CM.Cache.Objects10[i].bci == 'Infinity') color = CM.Disp.colorGray; + else if (CM.Cache.Objects10[i].bci < CM.Disp.min) color = CM.Disp.colorBlue; + else if (CM.Cache.Objects10[i].bci == CM.Disp.min) color = CM.Disp.colorGreen; + else if (CM.Cache.Objects10[i].bci == CM.Disp.max) color = CM.Disp.colorRed; + else if (CM.Cache.Objects10[i].bci > CM.Disp.max) color = CM.Disp.colorPurple; + else if (CM.Cache.Objects10[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange; + else color = CM.Disp.colorYellow; + CM.Cache.Objects10[i].color = color; + } +} + +CM.Cache.RemakeBCI = function() { + // Buildings for 1 amount + CM.Cache.RemakeBuildingsBCI(); + + // Upgrades + CM.Cache.RemakeUpgradeBCI(); + + // Buildings for 10 amount + CM.Cache.RemakeBuildings10BCI(); +} + +CM.Cache.RemakeLucky = function() { + CM.Cache.Lucky = (Game.cookiesPs * 60 * 20) / 0.1; + if (Game.frenzy > 0) { + CM.Cache.Lucky /= Game.frenzyPower; + } + CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.1) + 13; + CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7; + CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.1) + 13; +} + +CM.Cache.MaxChainMoni = function(digit, maxPayout) { + var chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10); + var moni = Math.max(digit, Math.min(Math.floor(1 / 9 * Math.pow(10, chain) * digit), maxPayout)); + var nextMoni = Math.max(digit, Math.min(Math.floor(1 / 9 * Math.pow(10, chain + 1) * digit), maxPayout)); + while (nextMoni < maxPayout) { + chain++; + moni = Math.max(digit, Math.min(Math.floor(1 / 9 * Math.pow(10, chain) * digit), maxPayout)); + nextMoni = Math.max(digit, Math.min(Math.floor(1 / 9 * Math.pow(10, chain + 1) * digit), maxPayout)); + } + return moni; +} + +CM.Cache.RemakeChain = function() { + var maxPayout = Game.cookiesPs * 60 * 60 * 3; + if (Game.frenzy > 0) { + maxPayout /= Game.frenzyPower; + } + + CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout); + + CM.Cache.ChainWrathReward = CM.Cache.MaxChainMoni(6, maxPayout); + + var base = 0; + if (CM.Cache.ChainReward > CM.Cache.ChainWrathReward) { + base = CM.Cache.ChainReward; + } + else { + base = CM.Cache.ChainWrathReward; + } + var count = 1; + if (maxPayout < base) { + CM.Cache.Chain = 0; + } + else { + count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1; + while (base == base + count) { + count++; + } + CM.Cache.Chain = (base + count) / 0.25; + } + + CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7); + + CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7); + + if (CM.Cache.ChainFrenzyReward > CM.Cache.ChainFrenzyWrathReward) { + base = CM.Cache.ChainFrenzyReward; + } + else { + base = CM.Cache.ChainFrenzyWrathReward; + } + if ((maxPayout * 7) < base) { + CM.Cache.ChainFrenzy = 0; + } + else { + count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1; + while(base == base + count) { + count++; + } + CM.Cache.ChainFrenzy = (base + count) / 0.25; + } +} + +CM.Cache.RemakeSeaSpec = function() { + if (Game.season == 'christmas') { + CM.Cache.SeaSpec = Math.max(25, Game.cookiesPs * 60 * 1); + if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2; + } +} + +CM.Cache.Lucky = 0; +CM.Cache.LuckyReward = 0; +CM.Cache.LuckyFrenzy = 0; +CM.Cache.LuckyRewardFrenzy = 0; +CM.Cache.SeaSpec = 0; +CM.Cache.Chain = 0; +CM.Cache.ChainReward = 0; +CM.Cache.ChainWrathReward = 0; +CM.Cache.ChainFrenzy = 0; +CM.Cache.ChainFrenzyReward = 0; +CM.Cache.ChainFrenzyWrathReward = 0; + +/********** + * Config * + **********/ + +CM.SaveConfig = function(config) { + localStorage.setItem(CM.ConfigPrefix, JSON.stringify(config)); +} + +CM.LoadConfig = function() { + if (localStorage.getItem(CM.ConfigPrefix) != null) { + CM.Config = JSON.parse(localStorage.getItem(CM.ConfigPrefix)); + + // Check values + var mod = false; + for (var i in CM.ConfigDefault) { + if (CM.Config[i] == undefined) { + mod = true; + CM.Config[i] = CM.ConfigDefault[i]; + } + else if (i != 'StatsPref' && i != 'Colors') { + if (i.indexOf('SoundURL') == -1) { + if (!(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) { + mod = true; + CM.Config[i] = CM.ConfigDefault[i]; + } + } + else { // Sound URLs + if (typeof CM.Config[i] != 'string') { + mod = true; + CM.Config[i] = CM.ConfigDefault[i]; + } + } + } + else if (i == 'StatsPref') { + for (var j in CM.ConfigDefault.StatsPref) { + if (CM.Config[i][j] == undefined || !(CM.Config[i][j] > -1 && CM.Config[i][j] < 2)) { + mod = true; + CM.Config[i][j] = CM.ConfigDefault[i][j]; + } + } + } + else { // Colors + for (var j in CM.ConfigDefault.StatsPref) { + if (CM.Config[i][j] == undefined || typeof CM.Config[i][j] != 'string') { + mod = true; + CM.Config[i][j] = CM.ConfigDefault[i][j]; + } + } + } + } + if (mod) CM.SaveConfig(CM.Config); + CM.Loop(); // Do loop once + for (var i in CM.ConfigDefault) { + if (i != 'StatsPref' && CM.ConfigData[i].func != undefined) { + CM.ConfigData[i].func(); + } + } + } + else { // Default values + CM.RestoreDefault(); + } +} + +CM.RestoreDefault = function() { + CM.Config = {}; + CM.SaveConfig(CM.ConfigDefault); + CM.LoadConfig(); + Game.UpdateMenu(); +} + +CM.ToggleConfigUp = function(config) { + CM.Config[config]++; + if (CM.Config[config] == CM.ConfigData[config].label.length) { + CM.Config[config] = 0; + } + if (CM.ConfigData[config].func != undefined) { + CM.ConfigData[config].func(); + } + l(CM.ConfigPrefix + config).innerHTML = CM.Disp.GetConfigDisplay(config); + CM.SaveConfig(CM.Config); +} + +CM.ToggleConfigDown = function(config) { + CM.Config[config]--; + if (CM.Config[config] < 0) { + CM.Config[config] = CM.ConfigData[config].label.length - 1; + } + if (CM.ConfigData[config].func != undefined) { + CM.ConfigData[config].func(); + } + l(CM.ConfigPrefix + config).innerHTML = CM.Disp.GetConfigDisplay(config); + CM.SaveConfig(CM.Config); +} + +CM.ToggleStatsConfig = function(config) { + if (CM.Config.StatsPref[config] == 0) { + CM.Config.StatsPref[config]++; + } + else { + CM.Config.StatsPref[config]--; + } + CM.SaveConfig(CM.Config); +} + +CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}}; +CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}}; +CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', func: function() {CM.Disp.ToggleTimerBarPos();}}; +CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}}; +CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}}; +CM.ConfigData.Colors = {desc: {Blue: 'Color for better than best BCI building', Green: 'Color for best BCI building', Yellow: 'Color for between best and worst BCI buildings closer to best', Orange: 'Color for between best and worst BCI buildings closer to worst', Red: 'Color for worst BCI building', Purple: 'Color for worse than worst BCI building', Gray: 'Color for negative or infinity BCI'}, func: function() {CM.Disp.UpdateColors();}}; +CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'}; +CM.ConfigData.Sound = {label: ['Sounds OFF', 'Sounds ON'], desc: 'Play a sound on Golden Cookie/Season Popup'}; +CM.ConfigData.Volume = {label: [], desc: 'Volume of the sound'}; +for (var i = 0; i < 101; i++) { + CM.ConfigData.Volume.label[i] = i + '%'; +} +CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'}; +CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'}; +CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', func: function() {CM.Disp.ToggleGCTimer();}}; +CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'}; +CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'}; +CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}}; +CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}}; +CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it'}; +CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'}; +CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds'}; +CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}}; +CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', func: function() {CM.Disp.RefreshScale();}}; + +/******** + * Data * + ********/ + +CM.Data.HalloCookies = ['Skull cookies', 'Ghost cookies', 'Bat cookies', 'Slime cookies', 'Pumpkin cookies', 'Eyeball cookies', 'Spider cookies']; +CM.Data.ChristCookies = ['Christmas tree biscuits', 'Snowflake biscuits', 'Snowman biscuits', 'Holly biscuits', 'Candy cane biscuits', 'Bell biscuits', 'Present biscuits']; +CM.Data.ValCookies = ['Pure heart biscuits', 'Ardent heart biscuits', 'Sour heart biscuits', 'Weeping heart biscuits', 'Golden heart biscuits', 'Eternal heart biscuits']; + +/******** + * Disp * + ********/ + +CM.Disp.FormatTime = function(time, format) { + if (time == 'Infinity') return time; + if (time > 777600000) return format ? 'Over 9000 days!' : '>9000d'; + time = Math.ceil(time); + var d = Math.floor(time / 86400); + var h = Math.floor(time % 86400 / 3600); + var m = Math.floor(time % 3600 / 60); + var s = Math.floor(time % 60); + var str = ''; + if (d > 0) { + str += d + (format ? (d == 1 ? ' day' : ' days') : 'd') + ', '; + } + if (str.length > 0 || h > 0) { + str += h + (format ? (h == 1 ? ' hour' : ' hours') : 'h') + ', '; + } + if (str.length > 0 || m > 0) { + str += m + (format ? (m == 1 ? ' minute' : ' minutes') : 'm') + ', '; + } + str += s + (format ? (s == 1 ? ' second' : ' seconds') : 's'); + + return str; +} + +CM.Disp.GetTimeColor = function(price) { + var color; + var text; + if (Game.cookies >= price) { + color = CM.Disp.colorGreen; + text = 'Done!'; + } + else { + var time = (price - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked)); + text = CM.Disp.FormatTime(time); + if (time > 300) { + color = CM.Disp.colorRed; + } + else if (time > 60) { + color = CM.Disp.colorOrange; + } + else { + color = CM.Disp.colorYellow; + } + } + return {text: text, color: color}; +} + +CM.Disp.Beautify = function(num) { + if (CM.Config.Scale != 0 && isFinite(num)) { + var answer = ''; + var negative = false; + if (num < 0) { + num = Math.abs(num); + negative = true; + } + + for (var i = (CM.Disp.shortScale.length - 1); i >= 0; i--) { + if (i < CM.Disp.metric.length && CM.Config.Scale == 1) { + if (num >= Math.pow(1000, i + 2)) { + answer = (Math.floor(num / Math.pow(1000, i + 1)) / 1000).toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',') + ' ' + CM.Disp.metric[i]; + break; + } + } + else if (CM.Config.Scale > 1) { + if (num >= Math.pow(1000, i + 2)) { + answer = (Math.floor(num / Math.pow(1000, i + 1)) / 1000) + (CM.Config.Scale == 2 ? (' ' + CM.Disp.shortScale[i]) : ('e+' + ((i + 2) * 3))); + break; + } + } + } + if (answer == '') { + answer = CM.Backup.Beautify(num); + } + + if (negative) { + answer = '-' + answer; + } + return answer; + } + else { + return CM.Backup.Beautify(num); + } +} + +CM.Disp.UpdateBackground = function() { + Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth; + Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight; + Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth; + Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight; +} + +CM.Disp.GetConfigDisplay = function(config) { + return CM.ConfigData[config].label[CM.Config[config]]; +} + +CM.Disp.AddJscolor = function() { + CM.Disp.Jscolor = document.createElement('script'); + CM.Disp.Jscolor.type = 'text/javascript'; + CM.Disp.Jscolor.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/jscolor/jscolor.js'); + document.head.appendChild(CM.Disp.Jscolor); +} + +CM.Disp.CreateCssArea = function() { + CM.Disp.Css = document.createElement('style'); + CM.Disp.Css.type = 'text/css'; + + document.head.appendChild(CM.Disp.Css); +} + +CM.Disp.CreateBotBar = function() { + CM.Disp.BotBar = document.createElement('div'); + CM.Disp.BotBar.id = 'CMBotBar'; + CM.Disp.BotBar.style.height = '55px'; + CM.Disp.BotBar.style.width = '100%'; + CM.Disp.BotBar.style.position = 'absolute'; + CM.Disp.BotBar.style.display = 'none'; + CM.Disp.BotBar.style.backgroundColor = '#262224'; + CM.Disp.BotBar.style.backgroundImage = '-moz-linear-gradient(top, #4d4548, #000000)'; + CM.Disp.BotBar.style.backgroundImage = '-o-linear-gradient(top, #4d4548, #000000)'; + CM.Disp.BotBar.style.backgroundImage = '-webkit-linear-gradient(top, #4d4548, #000000)'; + CM.Disp.BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)'; + CM.Disp.BotBar.style.borderTop = '1px solid black'; + CM.Disp.BotBar.style.overflow = 'auto'; + CM.Disp.BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black'; + + var table = document.createElement('table'); + table.style.width = '100%'; + table.style.textAlign = 'center'; + table.style.whiteSpace = 'nowrap'; + var tbody = document.createElement('tbody'); + table.appendChild(tbody); + + var firstCol = function(text, color) { + var td = document.createElement('td'); + td.style.textAlign = 'right'; + td.className = CM.Disp.colorTextPre + color; + td.textContent = text; + return td; + } + + var type = document.createElement('tr'); + type.style.fontWeight = 'bold'; + type.appendChild(firstCol(CM.VersionMajor + '.' + CM.VersionMinor, CM.Disp.colorYellow)); + tbody.appendChild(type); + var bonus = document.createElement('tr'); + bonus.appendChild(firstCol('Bonus Income', CM.Disp.colorBlue)); + tbody.appendChild(bonus); + var bci = document.createElement('tr'); + bci.appendChild(firstCol('Base Cost Per Income', CM.Disp.colorBlue)); + tbody.appendChild(bci); + var time = document.createElement('tr'); + time.appendChild(firstCol('Time Left', CM.Disp.colorBlue)); + tbody.appendChild(time); + + for (var i in Game.Objects) { + var header = document.createElement('td'); + header.appendChild(document.createTextNode((i.indexOf(' ') != -1 ? i.substring(0, i.indexOf(' ')) : i) + ' (')); + var span = document.createElement('span'); + span.className = CM.Disp.colorTextPre + CM.Disp.colorBlue; + header.appendChild(span); + header.appendChild(document.createTextNode(')')); + type.appendChild(header); + bonus.appendChild(document.createElement('td')); + bci.appendChild(document.createElement('td')); + time.appendChild(document.createElement('td')); + + } + + CM.Disp.BotBar.appendChild(table); + + l('wrapper').appendChild(CM.Disp.BotBar); +} + +CM.Disp.ToggleBotBar = function() { + if (CM.Config.BotBar == 1) { + CM.Disp.BotBar.style.display = ''; + CM.Disp.UpdateBotBarOther(); + } + else { + CM.Disp.BotBar.style.display = 'none'; + } + CM.Disp.UpdateBotTimerBarDisplay(); +} + +CM.Disp.UpdateBotBarOther = function() { + if (CM.Config.BotBar == 1) { + var count = 0; + + for (var i in CM.Cache.Objects) { + count++; + CM.Disp.BotBar.firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount; + CM.Disp.BotBar.firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(CM.Cache.Objects[i].bonus, 2); + CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].className = CM.Disp.colorTextPre + CM.Cache.Objects[i].color; + CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(CM.Cache.Objects[i].bci, 2); + } + } +} + +CM.Disp.UpdateBotBarTime = function() { + if (CM.Config.BotBar == 1) { + var count = 0; + + for (var i in CM.Cache.Objects) { + count++; + var timeColor = CM.Disp.GetTimeColor(Game.Objects[i].getPrice()); + CM.Disp.BotBar.firstChild.firstChild.childNodes[3].childNodes[count].className = CM.Disp.colorTextPre + timeColor.color; + CM.Disp.BotBar.firstChild.firstChild.childNodes[3].childNodes[count].textContent = timeColor.text; + } + } +} + +CM.Disp.CreateTimerBar = function() { + CM.Disp.TimerBar = document.createElement('div'); + CM.Disp.TimerBar.id = 'CMTimerBar'; + CM.Disp.TimerBar.style.position = 'absolute'; + CM.Disp.TimerBar.style.display = 'none'; + CM.Disp.TimerBar.style.height = '48px'; + CM.Disp.TimerBar.style.fontSize = '10px'; + CM.Disp.TimerBar.style.fontWeight = 'bold'; + CM.Disp.TimerBar.style.backgroundColor = 'black'; + + var bar = function(name, bars, time) { + var div = document.createElement('div'); + div.style.width = '100%'; + div.style.height = '10px'; + div.style.margin = 'auto'; + div.style.position = 'absolute'; + div.style.left = '0px'; + div.style.top = '0px'; + div.style.right = '0px'; + div.style.bottom = '0px'; + + var type = document.createElement('span'); + type.style.display = 'inline-block'; + type.style.textAlign = 'right'; + type.style.width = '71px'; + type.style.marginRight = '5px'; + type.style.verticalAlign = 'text-top'; + type.textContent = name; + div.appendChild(type); + + for (var i = 0; i < bars.length; i++) { + var colorBar = document.createElement('span'); + colorBar.id = bars[i].id + colorBar.style.display = 'inline-block'; + colorBar.style.height = '10px'; + if (bars.length - 1 == i) { + colorBar.style.borderTopRightRadius = '10px'; + colorBar.style.borderBottomRightRadius = '10px'; + } + if (bars[i].color != undefined) { + colorBar.className = CM.Disp.colorBackPre + bars[i].color; + } + div.appendChild(colorBar); + } + + var timer = document.createElement('span'); + timer.id = time; + timer.style.marginLeft = '5px'; + timer.style.verticalAlign = 'text-top'; + div.appendChild(timer); + return div + } + + CM.Disp.TimerBarGC = document.createElement('div'); + CM.Disp.TimerBarGC.id = 'CMTimerBarGC'; + CM.Disp.TimerBarGC.style.height = '12px'; + CM.Disp.TimerBarGC.style.margin = '0px 10px'; + CM.Disp.TimerBarGC.style.position = 'relative'; + CM.Disp.TimerBarGC.appendChild(bar('Next Cookie', [{id: 'CMTimerBarGCMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarGCBar', color: CM.Disp.colorPurple}], 'CMTimerBarGCTime')); + CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarGC); + + CM.Disp.TimerBarRen = document.createElement('div'); + CM.Disp.TimerBarRen.id = 'CMTimerBarRen'; + CM.Disp.TimerBarRen.style.height = '12px'; + CM.Disp.TimerBarRen.style.margin = '0px 10px'; + CM.Disp.TimerBarRen.style.position = 'relative'; + CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime')); + CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen); + + CM.Disp.TimerBarFren = document.createElement('div'); + CM.Disp.TimerBarFren.id = 'CMTimerBarFren'; + CM.Disp.TimerBarFren.style.height = '12px'; + CM.Disp.TimerBarFren.style.margin = '0px 10px'; + CM.Disp.TimerBarFren.style.position = 'relative'; + CM.Disp.TimerBarFren.appendChild(bar('', [{id: 'CMTimerBarFrenBar'}], 'CMTimerBarFrenTime')); + CM.Disp.TimerBarFren.firstChild.firstChild.id = 'CMTimerBarFrenType'; + CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarFren); + + CM.Disp.TimerBarCF = document.createElement('div'); + CM.Disp.TimerBarCF.id = 'CMTimerBarCF'; + CM.Disp.TimerBarCF.style.height = '12px'; + CM.Disp.TimerBarCF.style.margin = '0px 10px'; + CM.Disp.TimerBarCF.style.position = 'relative'; + CM.Disp.TimerBarCF.appendChild(bar('Click Frenzy', [{id: 'CMTimerBarCFBar', color: CM.Disp.colorBlue}], 'CMTimerBarCFTime')); + CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarCF); + + l('wrapper').appendChild(CM.Disp.TimerBar); +} + +CM.Disp.ToggleTimerBar = function() { + if (CM.Config.TimerBar == 1) { + CM.Disp.TimerBar.style.display = ''; + } + else { + CM.Disp.TimerBar.style.display = 'none'; + } + CM.Disp.UpdateBotTimerBarDisplay(); +} + +CM.Disp.ToggleTimerBarPos = function() { + if (CM.Config.TimerBarPos == 0) { + CM.Disp.TimerBar.style.width = '30%'; + CM.Disp.TimerBar.style.bottom = ''; + l('game').insertBefore(CM.Disp.TimerBar, l('sectionLeft')); + } + else { + CM.Disp.TimerBar.style.width = '100%'; + CM.Disp.TimerBar.style.bottom = '0px'; + l('wrapper').appendChild(CM.Disp.TimerBar); + } + CM.Disp.UpdateBotTimerBarDisplay(); +} + +CM.Disp.UpdateTimerBar = function() { + if (CM.Config.TimerBar == 1) { + // label width: 76 timer width: 26 div margin: 20 + var maxWidth = CM.Disp.TimerBar.offsetWidth - 122; + var count = 0; + + if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) { + CM.Disp.TimerBarGC.style.display = ''; + l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px'; + if (Game.goldenCookie.minTime == Game.goldenCookie.maxTime) { + l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px'; + l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px'; + } + else { + l('CMTimerBarGCMinBar').style.borderTopRightRadius = ''; + l('CMTimerBarGCMinBar').style.borderBottomRightRadius = ''; + } + l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px'; + l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps); + count++; + } + else { + CM.Disp.TimerBarGC.style.display = 'none'; + } + + if (Game.season == 'christmas' && Game.seasonPopup.life <= 0 && Game.seasonPopup.toDie == 0) { + CM.Disp.TimerBarRen.style.display = ''; + l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.seasonPopup.minTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px'; + l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.seasonPopup.maxTime - Game.seasonPopup.minTime, Game.seasonPopup.maxTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px'; + l('CMTimerBarRenTime').textContent = Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps); + count++; + } + else { + CM.Disp.TimerBarRen.style.display = 'none'; + } + + if (Game.frenzy > 0) { + CM.Disp.TimerBarFren.style.display = ''; + if (Game.frenzyPower == 7) { + l('CMTimerBarFrenType').textContent = 'Frenzy'; + l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow; + } + else if (Game.frenzyPower == 0.5) { + l('CMTimerBarFrenType').textContent = 'Clot'; + l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorRed; + } + else { + l('CMTimerBarFrenType').textContent = 'Blood Frenzy'; + l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen; + } + l('CMTimerBarFrenBar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px'; + l('CMTimerBarFrenTime').textContent = Math.ceil(Game.frenzy / Game.fps); + count++; + } + else { + CM.Disp.TimerBarFren.style.display = 'none'; + } + + if (Game.clickFrenzy > 0) { + CM.Disp.TimerBarCF.style.display = ''; + l('CMTimerBarCFBar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px'; + l('CMTimerBarCFTime').textContent = Math.ceil(Game.clickFrenzy / Game.fps); + count++; + } + else { + CM.Disp.TimerBarCF.style.display = 'none'; + } + + if (count != 0) { + var height = 48 / count; + CM.Disp.TimerBarGC.style.height = height + 'px'; + CM.Disp.TimerBarRen.style.height = height + 'px'; + CM.Disp.TimerBarFren.style.height = height + 'px'; + CM.Disp.TimerBarCF.style.height = height + 'px'; + } + } +} + +CM.Disp.UpdateBotTimerBarDisplay = function() { + if (Game.OnAscend) { + l('game').style.bottom = '0px'; + } + else { + if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) { + CM.Disp.BotBar.style.bottom = '48px'; + l('game').style.bottom = '104px'; + } + else if (CM.Config.BotBar == 1) { + CM.Disp.BotBar.style.bottom = '0px'; + l('game').style.bottom = '56px'; + } + else if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 1) { + l('game').style.bottom = '48px'; + } + else { // No bars + l('game').style.bottom = '0px'; + } + } + + if (CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) { + l('sectionLeft').style.top = '48px'; + } + else { + l('sectionLeft').style.top = ''; + } + + CM.Disp.UpdateBackground(); +} + +CM.Disp.UpdateBuildings = function() { + if (CM.Config.BuildColor == 1) { + for (var i in CM.Cache.Objects) { + l('productPrice' + Game.Objects[i].id).style.color = CM.Config.Colors[CM.Cache.Objects[i].color]; + } + } + else { + for (var i in CM.Cache.Objects) { + l('productPrice' + Game.Objects[i].id).style.color = ''; + } + } +} + +CM.Disp.CreateUpgradeBar = function() { + CM.Disp.UpgradeBar = document.createElement('div'); + CM.Disp.UpgradeBar.id = 'CMUpgradeBar'; + CM.Disp.UpgradeBar.style.width = '100%'; + CM.Disp.UpgradeBar.style.backgroundColor = 'black'; + CM.Disp.UpgradeBar.style.textAlign = 'center'; + CM.Disp.UpgradeBar.style.fontWeight = 'bold'; + CM.Disp.UpgradeBar.style.display = 'none'; + CM.Disp.UpgradeBar.onmouseout = function() { Game.tooltip.hide(); }; + + var placeholder = document.createElement('div'); + var legend = document.createElement('div'); + legend.style.minWidth = '320px'; + legend.style.marginBottom = '4px'; + var title = document.createElement('div'); + title.className = 'name'; + title.style.marginBottom = '4px'; + title.textContent = 'Legend'; + legend.appendChild(title); + + var legendLine = function(color, text) { + var div = document.createElement('div'); + div.style.verticalAlign = 'middle'; + var span = document.createElement('span'); + span.className = CM.Disp.colorBackPre + color; + span.style.display = 'inline-block'; + span.style.height = '10px'; + span.style.width = '10px'; + span.style.marginRight = '4px'; + div.appendChild(span); + div.appendChild(document.createTextNode(text)); + return div; + } + + legend.appendChild(legendLine(CM.Disp.colorBlue, 'Better than best BCI building')); + legend.appendChild(legendLine(CM.Disp.colorGreen, 'Same as best BCI building')); + legend.appendChild(legendLine(CM.Disp.colorYellow, 'Between best and worst BCI buildings closer to best')); + legend.appendChild(legendLine(CM.Disp.colorOrange, 'Between best and worst BCI buildings closer to worst')); + legend.appendChild(legendLine(CM.Disp.colorRed, 'Same as worst BCI building')); + legend.appendChild(legendLine(CM.Disp.colorPurple, 'Worse than worst BCI building')); + legend.appendChild(legendLine(CM.Disp.colorGray, 'Negative or infinity BCI')); + placeholder.appendChild(legend); + + CM.Disp.UpgradeBar.onmouseover = function() {Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');}; + + var upgradeNumber = function(id, color) { + var span = document.createElement('span'); + span.id = id; + span.className = CM.Disp.colorTextPre + color; + span.style.width = '14.28571428571429%'; + span.style.display = 'inline-block'; + span.textContent = '0'; + return span; + } + CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', CM.Disp.colorBlue)); + CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', CM.Disp.colorGreen)); + CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', CM.Disp.colorYellow)); + CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', CM.Disp.colorOrange)); + CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', CM.Disp.colorRed)); + CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', CM.Disp.colorPurple)); + CM.Disp.UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', CM.Disp.colorGray)); + + l('upgrades').parentNode.insertBefore(CM.Disp.UpgradeBar, l('upgrades').parentNode.childNodes[3]); +} + +CM.Disp.ToggleUpBarColor = function() { + if (CM.Config.UpBarColor == 1) { + CM.Disp.UpgradeBar.style.display = ''; + CM.Disp.UpdateUpgrades(); + } + else { + CM.Disp.UpgradeBar.style.display = 'none'; + Game.RebuildUpgrades(); + } +} + +CM.Disp.UpdateUpgrades = function() { + if (CM.Config.UpBarColor == 1) { + var blue = 0; + var green = 0; + var yellow = 0; + var orange = 0; + var red = 0; + var purple = 0; + var gray = 0; + + for (var i in Game.UpgradesInStore) { + var me = Game.UpgradesInStore[i]; + if (l('upgrade' + i).childNodes.length > 0) { + l('upgrade' + i).childNodes[0].className = CM.Disp.colorBackPre + CM.Cache.Upgrades[me.name].color; + } + else { + var div = document.createElement('div'); + div.style.width = '10px'; + div.style.height = '10px'; + div.className = CM.Disp.colorBackPre + CM.Cache.Upgrades[me.name].color; + l('upgrade' + i).appendChild(div); + } + if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGreen) green++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorYellow) yellow++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorOrange) orange++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorRed) red++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorPurple) purple++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGray) gray++; + } + + l('CMUpgradeBarBlue').textContent = blue; + l('CMUpgradeBarGreen').textContent = green; + l('CMUpgradeBarYellow').textContent = yellow; + l('CMUpgradeBarOrange').textContent = orange; + l('CMUpgradeBarRed').textContent = red; + l('CMUpgradeBarPurple').textContent = purple; + l('CMUpgradeBarGray').textContent = gray; + } +} + +CM.Disp.UpdateColors = function() { + var str = ''; + for (var i = 0; i < CM.Disp.colors.length; i++) { + str += '.' + CM.Disp.colorTextPre + CM.Disp.colors[i] + ' { color: ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }'; + } + for (var i = 0; i < CM.Disp.colors.length; i++) { + str += '.' + CM.Disp.colorBackPre + CM.Disp.colors[i] + ' { background-color: ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }'; + } + for (var i = 0; i < CM.Disp.colors.length; i++) { + str += '.' + CM.Disp.colorBorderPre + CM.Disp.colors[i] + ' { border: 1px solid ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }'; + } + CM.Disp.Css.textContent = str; + CM.Disp.UpdateBuildings(); // Class has been already set +} + +CM.Disp.CreateWhiteScreen = function() { + CM.Disp.WhiteScreen = document.createElement('div'); + CM.Disp.WhiteScreen.id = 'CMWhiteScreen'; + CM.Disp.WhiteScreen.style.width = '100%'; + CM.Disp.WhiteScreen.style.height = '100%'; + CM.Disp.WhiteScreen.style.backgroundColor = 'white'; + CM.Disp.WhiteScreen.style.display = 'none'; + CM.Disp.WhiteScreen.style.zIndex = '9999999999'; + CM.Disp.WhiteScreen.style.position = 'absolute'; + + l('wrapper').appendChild(CM.Disp.WhiteScreen); +} + +CM.Disp.Flash = function(mode) { + if ((CM.Config.Flash == 1 && mode == 3) || mode == 1) { + CM.Disp.WhiteScreen.style.opacity = '0.5'; + if (mode == 3) { + CM.Disp.WhiteScreen.style.display = 'inline'; + setTimeout(function() {CM.Disp.Flash(2);}, 1000/Game.fps); + } + else { + setTimeout(function() {CM.Disp.Flash(0);}, 1000/Game.fps); + } + } + else if (mode == 2) { + CM.Disp.WhiteScreen.style.opacity = '1'; + setTimeout(function() {CM.Disp.Flash(1);}, 1000/Game.fps); + } + else if (mode == 0) { + CM.Disp.WhiteScreen.style.display = 'none'; + } +} + +CM.Disp.PlaySound = function(url) { + if (CM.Config.Sound == 1) { + var sound = new realAudio(url); + sound.volume = CM.Config.Volume / 100; + sound.play(); + } +} + +CM.Disp.CreateGCTimer = function() { + CM.Disp.GCTimer = document.createElement('div'); + CM.Disp.GCTimer.style.width = '96px'; + CM.Disp.GCTimer.style.height = '96px'; + CM.Disp.GCTimer.style.display = 'none'; + CM.Disp.GCTimer.style.position = 'absolute'; + CM.Disp.GCTimer.style.zIndex = '10000000001'; + CM.Disp.GCTimer.style.textAlign = 'center'; + CM.Disp.GCTimer.style.lineHeight = '96px'; + CM.Disp.GCTimer.style.fontFamily = '\"Kavoon\", Georgia, serif'; + CM.Disp.GCTimer.style.fontSize = '35px'; + CM.Disp.GCTimer.style.cursor = 'pointer'; + CM.Disp.GCTimer.onclick = function () {Game.goldenCookie.click(); CM.Disp.GCTimer.style.display = 'none';}; + + l('game').appendChild(CM.Disp.GCTimer); +} + +CM.Disp.ToggleGCTimer = function() { + if (CM.Config.GCTimer == 1) { + if (l('goldenCookie').style.display != 'none') { + CM.Disp.GCTimer.style.display = 'block'; + CM.Disp.GCTimer.style.left = l('goldenCookie').style.left; + CM.Disp.GCTimer.style.top = l('goldenCookie').style.top; + } + } + else { + CM.Disp.GCTimer.style.display = 'none'; + } +} + +CM.Disp.CheckGoldenCookie = function() { + if (CM.Disp.lastGoldenCookieState != l('goldenCookie').style.display) { + CM.Disp.lastGoldenCookieState = l('goldenCookie').style.display; + if (l('goldenCookie').style.display != 'none') { + if (CM.Config.GCTimer == 1) { + CM.Disp.GCTimer.style.display = 'block'; + CM.Disp.GCTimer.style.left = l('goldenCookie').style.left; + CM.Disp.GCTimer.style.top = l('goldenCookie').style.top; + } + + CM.Disp.Flash(3); + CM.Disp.PlaySound(CM.Config.GCSoundURL); + } + else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none'; + } + else if (CM.Config.GCTimer == 1 && l('goldenCookie').style.display != 'none') { + CM.Disp.GCTimer.style.opacity = 1 - Math.pow((Game.goldenCookie.life / (Game.fps * Game.goldenCookie.dur)) * 2 - 1, 4); + CM.Disp.GCTimer.textContent = Math.ceil(Game.goldenCookie.life / Game.fps); + } +} + + +CM.Disp.EmphSeasonPopup = function() { + if (Game.season=='christmas') { + CM.Disp.Flash(3); + CM.Disp.PlaySound(CM.Config.SeaSoundURL); + } +} + +CM.Disp.UpdateTitle = function() { + if (CM.Config.Title == 1) { + var addSP = false; + + var titleGC; + var titleSP; + if (l('goldenCookie').style.display != 'none') { + addGC = true; + titleGC = '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']'; + } + else { + titleGC = '[' + Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps) + ']'; + } + if (Game.season=='christmas') { + addSP = true; + if (l('seasonPopup').style.display != 'none') { + titleSP = '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']'; + } + else { + titleSP = '[' + Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps) + ']'; + } + } + + var str = document.title; + if (str.charAt(0) == '[') { + str = str.substring(str.lastIndexOf(']') + 1); + } + + document.title = titleGC + (addSP ? titleSP : '') + ' ' + str; + } +} + +CM.Disp.CreateResetTooltip = function() { + CM.Disp.ResetTooltipPlaceholder = document.createElement('div'); + var resetTitleDesc = document.createElement('div'); + resetTitleDesc.style.minWidth = '260px'; + resetTitleDesc.style.marginBottom = '4px'; + var div = document.createElement('div'); + div.style.textAlign = 'left'; + div.textContent = 'The bonus income you would get from new heavenly chips/reset achievements if you have the same buildings/upgrades after reset'; + resetTitleDesc.appendChild(div); + CM.Disp.ResetTooltipPlaceholder.appendChild(resetTitleDesc); +} + +CM.Disp.AddMenuPref = function(title) { + var header = function(text) { + var div = document.createElement('div'); + div.className = 'listing'; + div.style.padding = '5px 16px'; + div.style.opacity = '0.7'; + div.style.fontSize = '17px'; + div.style.fontFamily = '\"Kavoon\", Georgia, serif'; + div.textContent = text; + return div; + } + + var frag = document.createDocumentFragment(); + + frag.appendChild(title()); + + var listing = function(config) { + var div = document.createElement('div'); + div.className = 'listing'; + var a = document.createElement('a'); + a.className = 'option'; + a.id = CM.ConfigPrefix + config; + a.onclick = function() {CM.ToggleConfigUp(config);}; + a.textContent = CM.Disp.GetConfigDisplay(config); + div.appendChild(a); + var label = document.createElement('label'); + label.textContent = CM.ConfigData[config].desc; + div.appendChild(label); + return div; + } + + var url = function(config) { + var div = document.createElement('div'); + div.className = 'listing'; + var span = document.createElement('span'); + span.className = 'option'; + span.textContent = CM.ConfigData[config].label + ' '; + div.appendChild(span); + var input = document.createElement('input'); + input.id = CM.ConfigPrefix + config; + input.className = 'option'; + input.type = 'text'; + input.value = CM.Config[config]; + input.style.width = '300px'; + div.appendChild(input); + div.appendChild(document.createTextNode(' ')); + var a = document.createElement('a'); + a.className = 'option'; + a.onclick = function() {CM.Config[config] = l(CM.ConfigPrefix + config).value;CM.SaveConfig(CM.Config);}; + a.textContent = 'Save'; + div.appendChild(a); + var label = document.createElement('label'); + label.textContent = CM.ConfigData[config].desc; + div.appendChild(label); + return div; + } + + frag.appendChild(header('Bars/Colors')); + frag.appendChild(listing('BotBar')); + frag.appendChild(listing('TimerBar')); + frag.appendChild(listing('TimerBarPos')); + frag.appendChild(listing('BuildColor')); + frag.appendChild(listing('UpBarColor')); + for (var i = 0; i < CM.Disp.colors.length; i++) { + var div = document.createElement('div'); + div.className = 'listing'; + var input = document.createElement('input'); + input.id = CM.ConfigPrefix + 'Color' + CM.Disp.colors[i]; + input.className = 'option'; + input.style.width = '65px'; + input.value = CM.Config.Colors[CM.Disp.colors[i]]; + div.appendChild(input); + eval('var change = function() {CM.Config.Colors[\'' + CM.Disp.colors[i] + '\'] = l(CM.ConfigPrefix + \'Color\' + \'' + CM.Disp.colors[i] + '\').value; CM.Disp.UpdateColors(); CM.SaveConfig(CM.Config);}'); + var jscolorpicker = new jscolor.color(input, {hash: true, caps: false, pickerZIndex: 1000000, pickerPosition: 'right', onImmediateChange: change}); + var label = document.createElement('label'); + label.textContent = CM.ConfigData.Colors.desc[CM.Disp.colors[i]]; + div.appendChild(label); + frag.appendChild(div); + } + + frag.appendChild(header('Golden Cookie/Season Popup Emphasis')); + frag.appendChild(listing('Flash')); + frag.appendChild(listing('Sound')); + var volConfig = 'Volume'; + var volume = document.createElement('div'); + volume.className = 'listing'; + var minus = document.createElement('a'); + minus.className = 'option'; + minus.onclick = function() {CM.ToggleConfigDown(volConfig);}; + minus.textContent = '-'; + volume.appendChild(minus); + var volText = document.createElement('span'); + volText.id = CM.ConfigPrefix + volConfig; + volText.textContent = CM.Disp.GetConfigDisplay(volConfig); + volume.appendChild(volText); + var plus = document.createElement('a'); + plus.className = 'option'; + plus.onclick = function() {CM.ToggleConfigUp(volConfig);}; + plus.textContent = '+'; + volume.appendChild(plus); + var volLabel = document.createElement('label'); + volLabel.textContent = CM.ConfigData[volConfig].desc; + volume.appendChild(volLabel); + frag.appendChild(volume); + frag.appendChild(url('GCSoundURL')); + frag.appendChild(url('SeaSoundURL')); + frag.appendChild(listing('GCTimer')); + frag.appendChild(listing('Title')); + + frag.appendChild(header('Tooltip')); + frag.appendChild(listing('Tooltip')); + frag.appendChild(listing('ToolWarnCaut')); + frag.appendChild(listing('ToolWarnCautPos')); + frag.appendChild(listing('ToolWrink')); + + frag.appendChild(header('Statistics')); + frag.appendChild(listing('Stats')); + frag.appendChild(listing('UpStats')); + frag.appendChild(listing('SayTime')); + + frag.appendChild(header('Other')); + frag.appendChild(listing('Scale')); + var resDef = document.createElement('div'); + resDef.className = 'listing'; + var resDefBut = document.createElement('a'); + resDefBut.className = 'option'; + resDefBut.onclick = function() {CM.RestoreDefault();}; + resDefBut.textContent = 'Restore Default'; + resDef.appendChild(resDefBut); + frag.appendChild(resDef); + + l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]); + + CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick; + l('formatButton').onclick = function() {Game.Toggle('format', 'formatButton', 'Short numbers OFF', 'Short numbers ON'); CM.Disp.RefreshScale();}; +} + +CM.Disp.AddMenuStats = function(title) { + var header = function(text, config) { + var div = document.createElement('div'); + div.className = 'listing'; + div.style.padding = '5px 16px'; + div.style.opacity = '0.7'; + div.style.fontSize = '17px'; + div.style.fontFamily = '\"Kavoon\", Georgia, serif'; + div.appendChild(document.createTextNode(text + ' ')); + var span = document.createElement('span'); + span.style.cursor = 'pointer'; + span.style.display = 'inline-block'; + span.style.height = '14px'; + span.style.width = '14px'; + span.style.borderRadius = '7px'; + span.style.textAlign = 'center'; + span.style.backgroundColor = '#C0C0C0'; + span.style.color = 'black'; + span.style.fontSize = '13px'; + span.style.verticalAlign = 'middle'; + span.textContent = CM.Config.StatsPref[config] ? '-' : '+'; + span.onclick = function() {CM.ToggleStatsConfig(config); Game.UpdateMenu();}; + div.appendChild(span); + return div; + } + + var stats = document.createElement('div'); + stats.className = 'subsection'; + + stats.appendChild(title()); + + var listing = function(name, text) { + var div = document.createElement('div'); + div.className = 'listing'; + var b = document.createElement('b'); + if (typeof name == 'string') b.appendChild(document.createTextNode(name)); + else b.appendChild(name); // fragment + b.appendChild(document.createTextNode(' : ')); + div.appendChild(b); + div.appendChild(text); + return div; + } + + stats.appendChild(header('Lucky Cookies', 'Lucky')); + if (CM.Config.StatsPref.Lucky) { + var luckyColor = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; + var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; + var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13; + + var luckyReqFrag = document.createDocumentFragment(); + var luckyReqSpan = document.createElement('span'); + luckyReqSpan.style.fontWeight = 'bold'; + luckyReqSpan.className = CM.Disp.colorTextPre + luckyColor; + luckyReqSpan.textContent = Beautify(CM.Cache.Lucky); + luckyReqFrag.appendChild(luckyReqSpan); + if (luckyTime != '') { + var luckyReqSmall = document.createElement('small'); + luckyReqSmall.textContent = ' (' + luckyTime + ')'; + luckyReqFrag.appendChild(luckyReqSmall); + } + stats.appendChild(listing('\"Lucky!\" Cookies Required', luckyReqFrag)); + var luckyReqFrenFrag = document.createDocumentFragment(); + var luckyReqFrenSpan = document.createElement('span'); + luckyReqFrenSpan.style.fontWeight = 'bold'; + luckyReqFrenSpan.className = CM.Disp.colorTextPre + luckyColorFrenzy; + luckyReqFrenSpan.textContent = Beautify(CM.Cache.LuckyFrenzy); + luckyReqFrenFrag.appendChild(luckyReqFrenSpan); + if (luckyTimeFrenzy != '') { + var luckyReqFrenSmall = document.createElement('small'); + luckyReqFrenSmall.textContent = ' (' + luckyTimeFrenzy + ')'; + luckyReqFrenFrag.appendChild(luckyReqFrenSmall); + } + stats.appendChild(listing('\"Lucky!\" Cookies Required (Frenzy)', luckyReqFrenFrag)); + stats.appendChild(listing('\"Lucky!\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.LuckyReward)))); + stats.appendChild(listing('\"Lucky!\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.LuckyRewardFrenzy)))); + stats.appendChild(listing('\"Lucky!\" Reward (CUR)', document.createTextNode(Beautify(luckyCur)))); + } + + stats.appendChild(header('Chain Cookies', 'Chain')); + if (CM.Config.StatsPref.Chain) { + var chainColor = (Game.cookies < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var chainTime = (Game.cookies < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; + var chainColorFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var chainTimeFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; + var chainCurMax = Math.min(Game.cookiesPs * 60 * 60 * 3, Game.cookies * 0.25); + var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax); + var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax); + + var chainReqFrag = document.createDocumentFragment(); + var chainReqSpan = document.createElement('span'); + chainReqSpan.style.fontWeight = 'bold'; + chainReqSpan.className = CM.Disp.colorTextPre + chainColor; + chainReqSpan.textContent = Beautify(CM.Cache.Chain); + chainReqFrag.appendChild(chainReqSpan); + if (chainTime != '') { + var chainReqSmall = document.createElement('small'); + chainReqSmall.textContent = ' (' + chainTime + ')'; + chainReqFrag.appendChild(chainReqSmall); + } + stats.appendChild(listing('\"Chain\" Cookies Required', chainReqFrag)); + var chainReqFrenFrag = document.createDocumentFragment(); + var chainReqFrenSpan = document.createElement('span'); + chainReqFrenSpan.style.fontWeight = 'bold'; + chainReqFrenSpan.className = CM.Disp.colorTextPre + chainColorFrenzy; + chainReqFrenSpan.textContent = Beautify(CM.Cache.ChainFrenzy); + chainReqFrenFrag.appendChild(chainReqFrenSpan); + if (chainTimeFrenzy != '') { + var chainReqFrenSmall = document.createElement('small'); + chainReqFrenSmall.textContent = ' (' + chainTimeFrenzy + ')'; + chainReqFrenFrag.appendChild(chainReqFrenSmall); + } + stats.appendChild(listing('\"Chain\" Cookies Required (Frenzy)', chainReqFrenFrag)); + stats.appendChild(listing('\"Chain\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.ChainReward)))); + stats.appendChild(listing('\"Chain\" Reward (MAX) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainWrathReward)))); + stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyReward)))); + stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyWrathReward)))); + stats.appendChild(listing('\"Chain\" Reward (CUR)', document.createTextNode(Beautify(chainCur)))); + stats.appendChild(listing('\"Chain\" Reward (CUR) (Wrath)', document.createTextNode(Beautify(chainCurWrath)))); + } + + stats.appendChild(header('Heavenly Chips', 'HC')); + if (CM.Config.StatsPref.HC) { + var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset); + var neededCook = Game.HowManyCookiesReset(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset); + + var hcMaxFrag = document.createDocumentFragment(); + hcMaxFrag.appendChild(document.createTextNode(Beautify(possibleHC))); + stats.appendChild(listing('Heavenly Chips (MAX)', hcMaxFrag)); + var hcCurFrag = document.createDocumentFragment(); + hcCurFrag.appendChild(document.createTextNode(Beautify(Game.heavenlyChipsEarned))); + stats.appendChild(listing('Heavenly Chips (CUR)', hcCurFrag)); + stats.appendChild(listing('Cookies To Next Chip', document.createTextNode(Beautify(neededCook)))); + stats.appendChild(listing('Time To Next Chip', document.createTextNode(CM.Disp.FormatTime(neededCook / (Game.cookiesPs * (1 - Game.cpsSucked)), 1)))); + // Unneeded? + var resetTitleFrag = document.createDocumentFragment(); + resetTitleFrag.appendChild(document.createTextNode('Reset Bonus Income ')) + var resetTitleSpan = document.createElement('span'); + resetTitleSpan.onmouseout = function() { Game.tooltip.hide(); }; + resetTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(CM.Disp.ResetTooltipPlaceholder.innerHTML));}; + resetTitleSpan.style.cursor = 'default'; + resetTitleSpan.style.display = 'inline-block'; + resetTitleSpan.style.height = '10px'; + resetTitleSpan.style.width = '10px'; + resetTitleSpan.style.borderRadius = '5px'; + resetTitleSpan.style.textAlign = 'center'; + resetTitleSpan.style.backgroundColor = '#C0C0C0'; + resetTitleSpan.style.color = 'black'; + resetTitleSpan.style.fontSize = '9px'; + resetTitleSpan.style.verticalAlign = 'bottom'; + resetTitleSpan.textContent = '?'; + resetTitleFrag.appendChild(resetTitleSpan); + var resetBonus = CM.Sim.ResetBonus(); + var resetFrag = document.createDocumentFragment(); + resetFrag.appendChild(document.createTextNode(Beautify(resetBonus))); + var increase = Math.round(resetBonus / Game.cookiesPs * 10000); + if (isFinite(increase) && increase != 0) { + var resetSmall = document.createElement('small'); + resetSmall.textContent = ' (' + (increase / 100) + '% of income)'; + resetFrag.appendChild(resetSmall); + } + //stats.appendChild(listing(resetTitleFrag, resetFrag)); + } + + if (Game.cpsSucked > 0) { + stats.appendChild(header('Wrinklers', 'Wrink')); + if (CM.Config.StatsPref.Wrink) { + var sucked = 0; + for (var i in Game.wrinklers) { + sucked += Game.wrinklers[i].sucked; + } + var toSuck = 1.1; + if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05; + sucked *= toSuck; + if (Game.Has('Wrinklerspawn')) sucked *= 1.05; + stats.appendChild(listing('Rewards of Popping', document.createTextNode(Beautify(sucked)))); + } + } + + var specDisp = false; + var halloCook = []; + for (var i in CM.Data.HalloCookies) { + if (!Game.Has(CM.Data.HalloCookies[i])) { + halloCook.push(CM.Data.HalloCookies[i]); + specDisp = true; + } + } + var christCook = []; + for (var i in CM.Data.ChristCookies) { + if (!Game.Has(CM.Data.ChristCookies[i])) { + christCook.push(CM.Data.ChristCookies[i]); + specDisp = true; + } + } + var valCook = []; + for (var i in CM.Data.ValCookies) { + if (!Game.Has(CM.Data.ValCookies[i])) { + valCook.push(CM.Data.ValCookies[i]); + specDisp = true; + } + } + var normEggs = []; + for (var i in Game.eggDrops) { + if (!Game.HasUnlocked(Game.eggDrops[i])) { + normEggs.push(Game.eggDrops[i]); + specDisp = true; + } + } + var rareEggs = []; + for (var i in Game.rareEggDrops) { + if (!Game.HasUnlocked(Game.rareEggDrops[i])) { + rareEggs.push(Game.rareEggDrops[i]); + specDisp = true; + } + } + if (Game.season == 'christmas' || specDisp) { + stats.appendChild(header('Season Specials', 'Sea')); + if (CM.Config.StatsPref.Sea) { + if (specDisp) { + var createSpecDisp = function(theSpecDisp) { + var frag = document.createDocumentFragment(); + frag.appendChild(document.createTextNode(theSpecDisp.length + ' ')); + var span = document.createElement('span'); + span.onmouseout = function() { Game.tooltip.hide(); }; + var placeholder = document.createElement('div'); + var missing = document.createElement('div'); + missing.style.minWidth = '140px'; + missing.style.marginBottom = '4px'; + var title = document.createElement('div'); + title.className = 'name'; + title.style.marginBottom = '4px'; + title.style.textAlign = 'center'; + title.textContent = 'Missing'; + missing.appendChild(title); + for (var i in theSpecDisp) { + var div = document.createElement('div'); + div.style.textAlign = 'center'; + div.appendChild(document.createTextNode(theSpecDisp[i])); + missing.appendChild(div); + } + placeholder.appendChild(missing); + span.onmouseover = function() {Game.tooltip.draw(this, escape(placeholder.innerHTML));}; + span.style.cursor = 'default'; + span.style.display = 'inline-block'; + span.style.height = '10px'; + span.style.width = '10px'; + span.style.borderRadius = '5px'; + span.style.textAlign = 'center'; + span.style.backgroundColor = '#C0C0C0'; + span.style.color = 'black'; + span.style.fontSize = '9px'; + span.style.verticalAlign = 'bottom'; + span.textContent = '?'; + frag.appendChild(span); + return frag; + } + if (halloCook.length != 0) stats.appendChild(listing('Halloween Cookies Left to Buy', createSpecDisp(halloCook))); + if (christCook.length != 0) stats.appendChild(listing('Christmas Cookies Left to Buy', createSpecDisp(christCook))); + if (valCook.length != 0) stats.appendChild(listing('Valentine Cookies Left to Buy', createSpecDisp(valCook))); + if (normEggs.length != 0) stats.appendChild(listing('Normal Easter Eggs Left to Unlock', createSpecDisp(normEggs))); + if (rareEggs.length != 0) stats.appendChild(listing('Rare Easter Eggs Left to Unlock', createSpecDisp(rareEggs))); + } + + if (Game.season == 'christmas') stats.appendChild(listing('Reindeer Reward', document.createTextNode(Beautify(CM.Cache.SeaSpec)))); + } + } + + l('menu').insertBefore(stats, l('menu').childNodes[2]); +} + +CM.Disp.AddMenu = function() { + var title = function() { + var div = document.createElement('div'); + div.className = 'title ' + CM.Disp.colorTextPre + CM.Disp.colorBlue; + div.textContent = 'Cookie Monster Goodies'; + return div; + } + + if (Game.onMenu == 'prefs') { + CM.Disp.AddMenuPref(title); + } + else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') { + CM.Disp.AddMenuStats(title); + } +} + +CM.Disp.RefreshMenu = function() { + if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 5) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu(); +} + +CM.Disp.UpdateTooltipLocation = function() { + Game.tooltip.tta.style.top = Math.max(0, Math.min((l('game').clientHeight + l('topBar').clientHeight) - Game.tooltip.tt.clientHeight - CM.Disp.TooltipWarnCaut.clientHeight - 64, Game.mouseY - 48)) + 'px'; + if (Game.tooltip.origin == 'wrink') { + Game.tooltip.tta.style.left = (Game.mouseX + l('tooltip').offsetWidth + 25) + 'px'; + Game.tooltip.tta.style.right = 'auto'; + } +} + +CM.Disp.CreateTooltipWarnCaut = function() { + CM.Disp.TooltipWarnCaut = document.createElement('div'); + CM.Disp.TooltipWarnCaut.style.position = 'absolute'; + CM.Disp.TooltipWarnCaut.style.display = 'none'; + CM.Disp.TooltipWarnCaut.style.left = 'auto'; + CM.Disp.TooltipWarnCaut.style.bottom = 'auto'; + + var create = function(boxId, color, labelTextFront, labelTextBack, deficitId) { + var box = document.createElement('div'); + box.id = boxId; + box.style.display = 'none'; + box.style.WebkitTransition = 'opacity 0.1s ease-out'; + box.style.MozTransition = 'opacity 0.1s ease-out'; + box.style.MsTransition = 'opacity 0.1s ease-out'; + box.style.OTransition = 'opacity 0.1s ease-out'; + box.style.transition = 'opacity 0.1s ease-out'; + box.className = CM.Disp.colorBorderPre + color; + box.style.padding = '2px'; + box.style.background = '#000 url(img/darkNoise.png)'; + var labelDiv = document.createElement('div'); + box.appendChild(labelDiv); + var labelSpan = document.createElement('span'); + labelSpan.className = CM.Disp.colorTextPre + color; + labelSpan.style.fontWeight = 'bold'; + labelSpan.textContent = labelTextFront; + labelDiv.appendChild(labelSpan); + labelDiv.appendChild(document.createTextNode(labelTextBack)); + var deficitDiv = document.createElement('div'); + box.appendChild(deficitDiv); + var deficitSpan = document.createElement('span'); + deficitSpan.id = deficitId; + deficitDiv.appendChild(document.createTextNode('Deficit: ')); + deficitDiv.appendChild(deficitSpan); + return box; + } + CM.Disp.TooltipWarnCaut.appendChild(create('CMDispTooltipWarn', CM.Disp.colorRed, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!"', 'CMDispTooltipWarnText')); + CM.Disp.TooltipWarnCaut.firstChild.style.marginBottom = '4px'; + CM.Disp.TooltipWarnCaut.appendChild(create('CMDispTooltipCaut', CM.Disp.colorYellow, 'Caution: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)', 'CMDispTooltipCautText')); + + l('tooltipAnchor').appendChild(CM.Disp.TooltipWarnCaut); +} + +CM.Disp.ToggleToolWarnCaut = function() { + if (CM.Config.ToolWarnCaut == 1) { + CM.Disp.TooltipWarnCaut.style.display = 'block'; + } + else { + CM.Disp.TooltipWarnCaut.style.display = 'none'; + } +} + +CM.Disp.ToggleToolWarnCautPos = function() { + if (CM.Config.ToolWarnCautPos == 0) { + CM.Disp.TooltipWarnCaut.style.top = '12px'; + CM.Disp.TooltipWarnCaut.style.padding = '3px 4px'; + } + else { + CM.Disp.TooltipWarnCaut.style.right = '12px'; + CM.Disp.TooltipWarnCaut.style.padding = '4px 3px'; + } +} + +CM.Disp.AddTooltipBuild = function() { + CM.Disp.TooltipBuildBack = []; + for (var i in Game.Objects) { + var me = Game.Objects[i]; + if (l('product' + me.id).onmouseover != null) { + CM.Disp.TooltipBuildBack[i] = l('product' + me.id).onmouseover; + eval('l(\'product\' + me.id).onmouseover = function() {Game.tooltip.draw(this, function() {return CM.Disp.Tooltip(\'b\', \'' + i + '\');}, \'store\');}'); + } + } +} + +CM.Disp.AddTooltipUpgrade = function() { + CM.Disp.TooltipUpgradeBack = []; + for (var i in Game.UpgradesInStore) { + var me = Game.UpgradesInStore[i]; + if (l('upgrade' + i).onmouseover != null) { + CM.Disp.TooltipUpgradeBack[i] = l('upgrade' + i).onmouseover; + eval('l(\'upgrade\' + i).onmouseover = function() {CM.Disp.Tooltip(\'u\', \'' + i + '\');}'); + } + } +} + +CM.Disp.AddTooltipBuild10 = function() { + for (var i in Game.Objects) { + var me = Game.Objects[i]; + l('buttonBuy10-' + me.id).onmouseover = function() {CM.Disp.TooltipBuy10 = true;}; + l('buttonBuy10-' + me.id).onmouseout = function() {CM.Disp.TooltipBuy10 = false;}; + } +} + +CM.Disp.Tooltip = function(type, name) { + if (type == 'b') { + l('tooltip').innerHTML = Game.Objects[name].tooltip(); + if (CM.Disp.TooltipBuy10) { + l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join(Beautify(CM.Cache.Objects10[name].price)); + } + } + else { // Upgrades + CM.Disp.TooltipUpgradeBack[name](); + } + + var area = document.createElement('div'); + area.id = 'CMTooltipArea'; + l('tooltip').appendChild(area); + + if (CM.Config.Tooltip == 1) { + l('tooltip').firstChild.style.paddingBottom = '4px'; + var tooltip = document.createElement('div'); + tooltip.style.border = '1px solid'; + tooltip.style.padding = '4px'; + tooltip.style.margin = '0px -4px'; + tooltip.id = 'CMTooltipBorder'; + + var header = function(text) { + var div = document.createElement('div'); + div.style.fontWeight = 'bold'; + div.className = CM.Disp.colorTextPre + CM.Disp.colorBlue; + div.textContent = text; + return div; + } + tooltip.appendChild(header('Bonus Income')); + var income = document.createElement('div'); + income.style.marginBottom = '4px'; + income.style.color = 'white'; + income.id = 'CMTooltipIncome'; + tooltip.appendChild(income); + tooltip.appendChild(header('Base Cost Per Income')); + var bci = document.createElement('div'); + bci.style.marginBottom = '4px'; + bci.id = 'CMTooltipBCI'; + tooltip.appendChild(bci); + tooltip.appendChild(header('Time Left')); + var time = document.createElement('div'); + time.id = 'CMTooltipTime'; + tooltip.appendChild(time); + + l('tooltip').appendChild(tooltip); + } + + CM.Disp.tooltipType = type; + CM.Disp.tooltipName = name; + + CM.Disp.UpdateTooltip(); + + if (type == 'b') { + return l('tooltip').innerHTML; + } +} + +CM.Disp.UpdateTooltip = function() { + if (l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) { + var price; + var bonus; + if (CM.Disp.tooltipType == 'b') { + if (!CM.Disp.TooltipBuy10) { + bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus; + price = Game.Objects[CM.Disp.tooltipName].getPrice(); + if (CM.Config.Tooltip == 1) { + l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Objects[CM.Disp.tooltipName].color; + l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects[CM.Disp.tooltipName].bci, 2); + l('CMTooltipBCI').className = CM.Disp.colorTextPre + CM.Cache.Objects[CM.Disp.tooltipName].color; + } + } + else { + bonus = CM.Cache.Objects10[CM.Disp.tooltipName].bonus; + price = CM.Cache.Objects10[CM.Disp.tooltipName].price; + if (CM.Config.Tooltip == 1) { + l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Objects10[CM.Disp.tooltipName].color; + l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects10[CM.Disp.tooltipName].bci, 2); + l('CMTooltipBCI').className = CM.Disp.colorTextPre + CM.Cache.Objects10[CM.Disp.tooltipName].color; + } + } + } + else { // Upgrades + bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus; + price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice(); + if (CM.Config.Tooltip == 1) { + l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; + l('CMTooltipBCI').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bci, 2); + l('CMTooltipBCI').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; + } + } + if (CM.Config.Tooltip == 1) { + l('CMTooltipIncome').textContent = Beautify(bonus, 2); + + var increase = Math.round(bonus / Game.cookiesPs * 10000); + if (isFinite(increase) && increase != 0) { + l('CMTooltipIncome').textContent += ' (' + (increase / 100) + '% of income)'; + } + + var timeColor = CM.Disp.GetTimeColor(price); + l('CMTooltipTime').textContent = timeColor.text; + l('CMTooltipTime').className = CM.Disp.colorTextPre + timeColor.color; + } + + if (CM.Config.ToolWarnCaut == 1) { + var bonusNoFren = bonus; + if (Game.frenzy > 0) { + bonusNoFren /= Game.frenzyPower; + } + var warn = CM.Cache.Lucky + ((bonusNoFren * 60 * 20) / 0.1); + var caut = warn * 7; + var amount = Game.cookies - price; + if (amount < warn || amount < caut) { + if (CM.Config.ToolWarnCautPos == 0) { + CM.Disp.TooltipWarnCaut.style.right = (l('tooltip').offsetWidth + 12) + 'px'; + } + else { + CM.Disp.TooltipWarnCaut.style.top = (l('tooltip').offsetHeight + 12) + 'px'; + } + CM.Disp.TooltipWarnCaut.style.width = (l('tooltip').offsetWidth - 6) + 'px'; + + if (amount < warn) { + l('CMDispTooltipWarn').style.display = ''; + l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; + l('CMDispTooltipCaut').style.display = ''; + l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; + } + else if (amount < caut) { + l('CMDispTooltipCaut').style.display = ''; + l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; + l('CMDispTooltipWarn').style.display = 'none'; + } + else { + l('CMDispTooltipWarn').style.display = 'none'; + l('CMDispTooltipCaut').style.display = 'none'; + } + } + else { + l('CMDispTooltipWarn').style.display = 'none'; + l('CMDispTooltipCaut').style.display = 'none'; + } + } + } +} + +CM.Disp.DrawTooltipWarnCaut = function() { + if (CM.Config.ToolWarnCaut == 1) { + l('CMDispTooltipWarn').style.opacity = '0'; + l('CMDispTooltipCaut').style.opacity = '0'; + } +} + +CM.Disp.UpdateTooltipWarnCaut = function() { + if (CM.Config.ToolWarnCaut == 1 && l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) { + l('CMDispTooltipWarn').style.opacity = '1'; + l('CMDispTooltipCaut').style.opacity = '1'; + } +} + +CM.Disp.AddWrinklerAreaDetect = function() { + l('backgroundLeftCanvas').onmouseover = function() {CM.Disp.TooltipWrinklerArea = 1;}; + l('backgroundLeftCanvas').onmouseout = function() { + CM.Disp.TooltipWrinklerArea = 0; + Game.tooltip.hide(); + for (var i = 0; i < 10; i++) { + CM.Disp.TooltipWrinklerCache[i] = 0; + } + }; +} + +CM.Disp.CheckWrinklerTooltip = function() { + if (CM.Config.ToolWrink == 1 && CM.Disp.TooltipWrinklerArea == 1) { + var showingTooltip = false; + var mouseInWrinkler = function (x, y, rect) { + var dx = x + Math.sin(-rect.r) * (-(rect.h / 2 - rect.o)), dy = y + Math.cos(-rect.r) * (-(rect.h / 2 - rect.o)); + var h1 = Math.sqrt(dx * dx + dy * dy); + var currA = Math.atan2(dy, dx); + var newA = currA - rect.r; + var x2 = Math.cos(newA) * h1; + var y2 = Math.sin(newA) * h1; + if (x2 > -0.5 * rect.w && x2 < 0.5 * rect.w && y2 > -0.5 * rect.h && y2 < 0.5 * rect.h) return true; + return false; + } + for (var i in Game.wrinklers) { + var me = Game.wrinklers[i]; + var rect = {w: 100, h: 200, r: (-me.r) * Math.PI / 180, o: 10}; + if (me.phase > 0 && Game.LeftBackground && Game.mouseX < Game.LeftBackground.canvas.width && mouseInWrinkler(Game.mouseX - me.x, Game.mouseY - me.y, rect)) { + showingTooltip = true; + if (CM.Disp.TooltipWrinklerCache[i] == 0) { + var placeholder = document.createElement('div'); + var wrinkler = document.createElement('div'); + wrinkler.style.minWidth = '120px'; + wrinkler.style.marginBottom = '4px'; + var div = document.createElement('div'); + div.style.textAlign = 'center'; + div.id = 'CMTooltipWrinkler'; + wrinkler.appendChild(div); + placeholder.appendChild(wrinkler); + Game.tooltip.draw(this, escape(placeholder.innerHTML), 'wrink'); + CM.Disp.TooltipWrinkler = i; + CM.Disp.TooltipWrinklerCache[i] = 1; + } + else break; + } + else { + CM.Disp.TooltipWrinklerCache[i] = 0; + } + } + if (!showingTooltip) { + Game.tooltip.hide(); + } + } +} + +CM.Disp.UpdateWrinklerTooltip = function() { + if (CM.Config.ToolWrink == 1 && l('CMTooltipWrinkler') != null) { + var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked; + var toSuck = 1.1; + if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05; + sucked *= toSuck; + if (Game.Has('Wrinklerspawn')) sucked *= 1.05; + l('CMTooltipWrinkler').textContent = Beautify(sucked); + } +} + +CM.Disp.ToggleSayTime = function() { + if (CM.Config.SayTime == 1) { + Game.sayTime = CM.Disp.sayTime; + } + else { + Game.sayTime = CM.Backup.sayTime; + } +} + +CM.Disp.RefreshScale = function() { + BeautifyAll(); + Game.RefreshStore(); + Game.RebuildUpgrades(); + + CM.Disp.UpdateBotBarOther(); + CM.Disp.UpdateBuildings(); + CM.Disp.UpdateUpgrades(); +} + +CM.Disp.min = -1; +CM.Disp.max = -1; +CM.Disp.mid = -1; +CM.Disp.colorTextPre = 'CMText'; +CM.Disp.colorBackPre = 'CMBack'; +CM.Disp.colorBorderPre = 'CMBorder'; +CM.Disp.colorBlue = 'Blue'; +CM.Disp.colorGreen = 'Green'; +CM.Disp.colorYellow = 'Yellow'; +CM.Disp.colorOrange = 'Orange'; +CM.Disp.colorRed = 'Red'; +CM.Disp.colorPurple = 'Purple'; +CM.Disp.colorGray = 'Gray'; +CM.Disp.colors = [ CM.Disp.colorBlue, CM.Disp.colorGreen, CM.Disp.colorYellow, CM.Disp.colorOrange, CM.Disp.colorRed, CM.Disp.colorPurple, CM.Disp.colorGray]; +CM.Disp.lastGoldenCookieState = 'none'; +CM.Disp.lastAscendState = -1; + +CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y']; +CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec']; + +CM.Disp.TooltipBuy10 = false; + +CM.Disp.TooltipWrinklerArea = 0; +CM.Disp.TooltipWrinkler = -1; +CM.Disp.TooltipWrinklerCache = []; +for (var i = 0; i < 10; i++) { + CM.Disp.TooltipWrinklerCache[i] = 0; +} + +/******** + * Main * + ********/ + +CM.ReplaceNative = function() { + CM.Backup.Beautify = Beautify; + Beautify = CM.Disp.Beautify; + + CM.Backup.CalculateGains = Game.CalculateGains; + Game.CalculateGains = function() { + CM.Backup.CalculateGains(); + CM.Sim.DoSims = 1; + CM.Sim.Date = new Date().getTime(); + } + + CM.Backup.seasonPopup = {}; + CM.Backup.seasonPopup.spawn = Game.seasonPopup.spawn; + eval('CM.Backup.seasonPopup.spawnMod = ' + Game.seasonPopup.spawn.toString().split('this').join('Game.seasonPopup')); + Game.seasonPopup.spawn = function() { + CM.Backup.seasonPopup.spawnMod(); + CM.Disp.EmphSeasonPopup(); + } + + CM.Backup.tooltip = {}; + CM.Backup.tooltip.draw = Game.tooltip.draw; + eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip')); + Game.tooltip.draw = function(from, text, origin) { + CM.Backup.tooltip.drawMod(from, text, origin); + CM.Disp.DrawTooltipWarnCaut(); + } + + CM.Backup.tooltip.update = Game.tooltip.update; + eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip')); + Game.tooltip.update = function() { + CM.Backup.tooltip.updateMod(); + CM.Disp.UpdateTooltipWarnCaut(); + CM.Disp.UpdateTooltipLocation(); + } + + CM.Backup.RebuildUpgrades = Game.RebuildUpgrades; + Game.RebuildUpgrades = function() { + CM.Backup.RebuildUpgrades(); + CM.Disp.AddTooltipUpgrade(); + } + + CM.Backup.UpdateMenu = Game.UpdateMenu; + Game.UpdateMenu = function() { + if (jscolor == undefined || jscolor.picker == undefined || jscolor.picker.owner == undefined) { + CM.Backup.UpdateMenu(); + CM.Disp.AddMenu(); + } + } + + CM.Backup.sayTime = Game.sayTime; + CM.Disp.sayTime = function(time, detail) { + if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail); + else return CM.Disp.FormatTime(time / Game.fps, 1); + } + + CM.Backup.Loop = Game.Loop; + Game.Loop = function() { + CM.Backup.Loop(); + CM.Loop(); + } +} + +CM.Loop = function() { + if (CM.Disp.lastAscendState != Game.OnAscend) { + CM.Disp.lastAscendState = Game.OnAscend; + CM.Disp.UpdateBotTimerBarDisplay(); + } + if (!Game.OnAscend && Game.AscendTimer == 0) { + if (CM.Sim.DoSims) { + CM.Cache.RemakeIncome(); + CM.Cache.RemakeBCI(); + CM.Cache.RemakeLucky(); + CM.Cache.RemakeChain(); + CM.Cache.RemakeSeaSpec(); + + CM.Disp.UpdateBotBarOther(); + CM.Disp.UpdateBuildings(); + CM.Disp.UpdateUpgrades(); + + CM.Sim.DoSims = 0; + } + + // Redraw timers + CM.Disp.UpdateBotBarTime(); + CM.Disp.UpdateTimerBar(); + + // Update Tooltip + CM.Disp.UpdateTooltip(); + + // Update Wrinkler Tooltip + CM.Disp.CheckWrinklerTooltip(); + CM.Disp.UpdateWrinklerTooltip(); + + // Check Golden Cookies + CM.Disp.CheckGoldenCookie(); + + // Update Title + CM.Disp.UpdateTitle(); + + // Change menu refresh interval + CM.Disp.RefreshMenu(); + } +} + +CM.Init = function() { + var proceed = true; + if (Game.version != CM.VersionMajor) { + proceed = confirm('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' is meant for Game version ' + CM.VersionMajor + '. Loading a different version may cause errors. Do you still want to load Cookie Monster?'); + } + if (proceed) { + CM.Disp.AddJscolor(); + CM.Disp.CreateCssArea(); + CM.Disp.CreateBotBar(); + CM.Disp.CreateTimerBar(); + CM.Disp.CreateUpgradeBar(); + CM.Disp.CreateWhiteScreen(); + CM.Disp.CreateGCTimer(); + CM.Disp.CreateResetTooltip(); + CM.Disp.CreateTooltipWarnCaut(); + CM.Disp.AddTooltipBuild(); + CM.Disp.AddTooltipBuild10(); + CM.Disp.AddWrinklerAreaDetect(); + CM.ReplaceNative(); + Game.CalculateGains(); + CM.LoadConfig(); // Must be after all things are created! + CM.Disp.lastAscendState = Game.OnAscend; + + if (Game.prefs.popups) Game.Popup('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!'); + else Game.Notify('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!','','',1); + + Game.Win('Third-party'); + } +} + +CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Tooltip: 1, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, HC: 1, Wrink: 1, Sea: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3'}}; +CM.ConfigPrefix = 'CMConfig'; + +CM.VersionMajor = '1.0501'; +CM.VersionMinor = '1'; + +/******* + * Sim * + *******/ + +CM.Sim.BuildingGetPrice = function (basePrice, start, increase) { + var totalPrice = 0; + var count = 0; + while(count < increase) { + var price = basePrice * Math.pow(Game.priceIncrease, start + count); + if (Game.Has('Season savings')) price *= 0.99; + if (Game.Has('Santa\'s dominion')) price *= 0.99; + if (Game.Has('Faberge egg')) price *= 0.99; + if (Game.Has('Divine discount')) price *= 0.99; + totalPrice += Math.ceil(price); + count++; + } + return totalPrice; +} + +eval('CM.Sim.Has = ' + Game.Has.toString().split('Game').join('CM.Sim')); + +CM.Sim.Win = function(what) { + if (CM.Sim.Achievements[what]) { + if (CM.Sim.Achievements[what].won == 0) { + CM.Sim.Achievements[what].won = 1; + if (Game.Achievements[what].hide != 3) CM.Sim.AchievementsOwned++; + } + } +} + +eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim')); + +CM.Sim.CopyData = function() { + // Other variables + CM.Sim.UpgradesOwned = Game.UpgradesOwned; + CM.Sim.pledges = Game.pledges; + CM.Sim.AchievementsOwned = Game.AchievementsOwned; + + // Buildings + CM.Sim.Objects = []; + for (var i in Game.Objects) { + CM.Sim.Objects[i] = {}; + var me = Game.Objects[i]; + var you = CM.Sim.Objects[i]; + you.amount = me.amount; + eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.Objects').join('CM.Sim.Objects')); + // Below is needed for above eval! + you.baseCps = me.baseCps; + you.name = me.name; + } + + // Upgrades + CM.Sim.Upgrades = []; + for (var i in Game.Upgrades) { + CM.Sim.Upgrades[i] = {}; + var me = Game.Upgrades[i]; + var you = CM.Sim.Upgrades[i]; + you.bought = me.bought; + } + + // Achievements + CM.Sim.Achievements = []; + for (var i in Game.Achievements) { + CM.Sim.Achievements[i] = {}; + var me = Game.Achievements[i]; + var you = CM.Sim.Achievements[i]; + you.won = me.won; + } +}; + + +CM.Sim.CalculateGains = function() { + CM.Sim.cookiesPs = 0; + var mult = 1; + + var heavenlyMult = 0; + if (CM.Sim.Has('Heavenly chip secret')) heavenlyMult += 0.05; + if (CM.Sim.Has('Heavenly cookie stand')) heavenlyMult += 0.20; + if (CM.Sim.Has('Heavenly bakery')) heavenlyMult += 0.25; + if (CM.Sim.Has('Heavenly confectionery')) heavenlyMult += 0.25; + if (CM.Sim.Has('Heavenly key')) heavenlyMult += 0.25; + mult += parseFloat(Game.heavenlyCookies) *0.1 * heavenlyMult; + + for (var i in CM.Sim.Upgrades) { + var me = CM.Sim.Upgrades[i]; + if (me.bought > 0) { + if (Game.Upgrades[i].pool == 'cookie' && CM.Sim.Has(Game.Upgrades[i].name)) mult *= (1 + (typeof(Game.Upgrades[i].power) == 'function' ? Game.Upgrades[i].power(Game.Upgrades[i]) : Game.Upgrades[i].power) * 0.01); + } + } + if (CM.Sim.Has('Specialized chocolate chips')) mult *= 1.01; + if (CM.Sim.Has('Designer cocoa beans')) mult *= 1.02; + if (CM.Sim.Has('Underworld ovens')) mult *= 1.03; + if (CM.Sim.Has('Exotic nuts')) mult *= 1.04; + if (CM.Sim.Has('Arcane sugar')) mult *= 1.05; + + if (CM.Sim.Has('Increased merriness')) mult *= 1.15; + if (CM.Sim.Has('Improved jolliness')) mult *= 1.15; + if (CM.Sim.Has('A lump of coal')) mult *= 1.01; + if (CM.Sim.Has('An itchy sweater')) mult *= 1.01; + if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2; + + if (CM.Sim.Has('Santa\'s legacy')) mult *= (Game.santaLevel + 1) * 0.05; + + for (var i in CM.Sim.Objects) { + var me = CM.Sim.Objects[i]; + CM.Sim.cookiesPs += me.amount * (typeof(me.cps) == 'function' ? me.cps(me) : me.cps); + } + + if (CM.Sim.Has('"egg"')) CM.Sim.cookiesPs += 9; // "egg" + if (CM.Sim.Has('"god"')) CM.Sim.cookiesPs += 9;// "god" + + var milkMult = CM.Sim.Has('Santa\'s milk and cookies') ? 1.05 : 1; + if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.05 * milkMult); + if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult); + if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); + if (CM.Sim.Has('Kitten overseers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); + if (CM.Sim.Has('Kitten managers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); + if (CM.Sim.Has('Kitten angels')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult); + + var eggMult = 0; + if (CM.Sim.Has('Chicken egg')) eggMult++; + if (CM.Sim.Has('Duck egg')) eggMult++; + if (CM.Sim.Has('Turkey egg')) eggMult++; + if (CM.Sim.Has('Quail egg')) eggMult++; + if (CM.Sim.Has('Robin egg')) eggMult++; + if (CM.Sim.Has('Ostrich egg')) eggMult++; + if (CM.Sim.Has('Cassowary egg')) eggMult++; + if (CM.Sim.Has('Salmon roe')) eggMult++; + if (CM.Sim.Has('Frogspawn')) eggMult++; + if (CM.Sim.Has('Shark egg')) eggMult++; + if (CM.Sim.Has('Turtle egg')) eggMult++; + if (CM.Sim.Has('Ant larva')) eggMult++; + if (CM.Sim.Has('Century egg')) { + // The boost increases a little every day, with diminishing returns up to +10% on the 100th day + var day = Math.floor((CM.Sim.Date - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24; + day = Math.min(day,100); + eggMult += (1 - Math.pow(1 - day / 100, 3)) * 10; + } + mult *= (1 + 0.01 * eggMult); + + var rawCookiesPs = CM.Sim.cookiesPs * mult; + for (var i = 0; i < Game.cpsAchievs.length / 2; i++) { + if (rawCookiesPs >= Game.cpsAchievs[i * 2 + 1]) CM.Sim.Win(Game.cpsAchievs[i * 2]); + } + + if (Game.frenzy > 0) mult *= Game.frenzyPower; + + if (CM.Sim.Has('Elder Covenant')) mult *= 0.95; + + CM.Sim.cookiesPs *= mult; +}; + +CM.Sim.CheckOtherAchiev = function() { + var grandmas=0; + if (CM.Sim.Has('Farmer grandmas')) grandmas++; + if (CM.Sim.Has('Worker grandmas')) grandmas++; + if (CM.Sim.Has('Miner grandmas')) grandmas++; + if (CM.Sim.Has('Cosmic grandmas')) grandmas++; + if (CM.Sim.Has('Transmuted grandmas')) grandmas++; + if (CM.Sim.Has('Altered grandmas')) grandmas++; + if (CM.Sim.Has('Grandmas\' grandmas')) grandmas++; + if (CM.Sim.Has('Antigrandmas')) grandmas++; + if (CM.Sim.Has('Rainbow grandmas')) grandmas++; + if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder'); + + var buildingsOwned = 0; + var oneOfEach = 1; + var mathematician = 1; + var base10 = 1; + var centennial = 1; + var centennialhalf = 1; + var bicentennial = 1; + for (var i in CM.Sim.Objects) { + buildingsOwned += CM.Sim.Objects[i].amount; + if (!CM.Sim.HasAchiev('One with everything')) { + if (CM.Sim.Objects[i].amount == 0) oneOfEach = 0; + } + if (!CM.Sim.HasAchiev('Mathematician')) { + if (CM.Sim.Objects[i].amount < Math.min(128, Math.pow(2, (Game.ObjectsById.length - Game.Objects[i].id) - 1))) mathematician = 0; + } + if (!CM.Sim.HasAchiev('Base 10')) { + if (CM.Sim.Objects[i].amount < (Game.ObjectsById.length - Game.Objects[i].id)*10) base10 = 0; + } + if (!CM.Sim.HasAchiev('Centennial')) { + if (CM.Sim.Objects[i].amount < 100) centennial = 0; + } + if (!CM.Sim.HasAchiev('Centennial and a half')) { + if (CM.Sim.Objects[i].amount < 150) centennialhalf = 0; + } + if (!CM.Sim.HasAchiev('Bicentennial')) { + if (CM.Sim.Objects[i].amount < 200) bicentennial = 0; + } + } + if (oneOfEach == 1) CM.Sim.Win('One with everything'); + if (mathematician == 1) CM.Sim.Win('Mathematician'); + if (base10 == 1) CM.Sim.Win('Base 10'); + if (centennial == 1) CM.Sim.Win('Centennial'); + if (centennialhalf == 1) CM.Sim.Win('Centennial and a half'); + if (bicentennial == 1) CM.Sim.Win('Bicentennial'); + + if (buildingsOwned >= 100) CM.Sim.Win('Builder'); + if (buildingsOwned >= 500) CM.Sim.Win('Architect'); + if (buildingsOwned >= 1000) CM.Sim.Win('Engineer'); + if (buildingsOwned >= 1500) CM.Sim.Win('Lord of Constructs'); + + if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer'); + if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter'); + if (CM.Sim.UpgradesOwned >= 100) CM.Sim.Win('Upgrader'); + if (CM.Sim.UpgradesOwned >= 150) CM.Sim.Win('Lord of Progress'); + + var hasAllHalloCook = true; + for (var i in CM.Data.HalloCookies) { + if (!CM.Sim.Has(CM.Data.HalloCookies[i])) hasAllHalloCook = false; + } + if (hasAllHalloCook) CM.Sim.Win('Spooky cookies'); + + var hasAllChristCook = true; + for (var i in CM.Data.ChristCookies) { + if (!CM.Sim.Has(CM.Data.ChristCookies[i])) hasAllChristCook = false; + } + if (hasAllChristCook) CM.Sim.Win('Let it snow'); +} + +CM.Sim.BuyBuildings = function(amount, target) { + CM.Cache[target] = []; + for (var i in Game.Objects) { + CM.Sim.CopyData(); + var me = CM.Sim.Objects[i]; + me.amount += amount; + + if (i == 'Cursor') { + if (me.amount >= 1) CM.Sim.Win('Click'); + if (me.amount >= 2) CM.Sim.Win('Double-click'); + if (me.amount >= 50) CM.Sim.Win('Mouse wheel'); + if (me.amount >= 100) CM.Sim.Win('Of Mice and Men'); + if (me.amount >= 200) CM.Sim.Win('The Digital'); + if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly'); + if (me.amount >= 400) CM.Sim.Win('Dr. T'); + } + else if (i == 'Grandma') { + if (me.amount >= 1) CM.Sim.Win('Grandma\'s cookies'); + if (me.amount >= 50) CM.Sim.Win('Sloppy kisses'); + if (me.amount >= 100) CM.Sim.Win('Retirement home'); + if (me.amount >= 150) CM.Sim.Win('Friend of the ancients'); + if (me.amount >= 200) CM.Sim.Win('Ruler of the ancients'); + if (me.amount >= 250) CM.Sim.Win('The old never bothered me anyway'); + } + else if (i == 'Farm') { + if (me.amount >= 1) CM.Sim.Win('My first farm'); + if (me.amount >= 50) CM.Sim.Win('Reap what you sow'); + if (me.amount >= 100) CM.Sim.Win('Farm ill'); + if (me.amount >= 150) CM.Sim.Win('Perfected agriculture'); + if (me.amount >= 200) CM.Sim.Win('Homegrown'); + } + else if (i == 'Mine') { + if (me.amount >= 1) CM.Sim.Win('You know the drill'); + if (me.amount >= 50) CM.Sim.Win('Excavation site'); + if (me.amount >= 100) CM.Sim.Win('Hollow the planet'); + if (me.amount >= 150) CM.Sim.Win('Can you dig it'); + if (me.amount >= 200) CM.Sim.Win('The center of the Earth'); + } + else if (i == 'Factory') { + if (me.amount >= 1) CM.Sim.Win('Production chain'); + if (me.amount >= 50) CM.Sim.Win('Industrial revolution'); + if (me.amount >= 100) CM.Sim.Win('Global warming'); + if (me.amount >= 150) CM.Sim.Win('Ultimate automation'); + if (me.amount >= 200) CM.Sim.Win('Technocracy'); + } + else if (i == 'Bank') { + if (me.amount >= 1) CM.Sim.Win('Pretty penny'); + if (me.amount >= 50) CM.Sim.Win('Fit the bill'); + if (me.amount >= 100) CM.Sim.Win('A loan in the dark'); + if (me.amount >= 150) CM.Sim.Win('Need for greed'); + if (me.amount >= 200) CM.Sim.Win('It\'s the economy, stupid'); + } + else if (i == 'Temple') { + if (me.amount >= 1) CM.Sim.Win('Your time to shrine'); + if (me.amount >= 50) CM.Sim.Win('Shady sect'); + if (me.amount >= 100) CM.Sim.Win('New-age cult'); + if (me.amount >= 150) CM.Sim.Win('Organized religion'); + if (me.amount >= 200) CM.Sim.Win('Fanaticism'); + } + else if (i == 'Wizard tower') { + if (me.amount >= 1) CM.Sim.Win('Bewitched'); + if (me.amount >= 50) CM.Sim.Win('The sorcerer\'s apprentice'); + if (me.amount >= 100) CM.Sim.Win('Charms and enchantments'); + if (me.amount >= 150) CM.Sim.Win('Curses and maledictions'); + if (me.amount >= 200) CM.Sim.Win('Magic kingdom'); + } + else if (i == 'Shipment') { + if (me.amount >= 1) CM.Sim.Win('Expedition'); + if (me.amount >= 50) CM.Sim.Win('Galactic highway'); + if (me.amount >= 100) CM.Sim.Win('Far far away'); + if (me.amount >= 150) CM.Sim.Win('Type II civilization'); + if (me.amount >= 200) CM.Sim.Win('We come in peace'); + } + else if (i == 'Alchemy lab') { + if (me.amount >= 1) CM.Sim.Win('Transmutation'); + if (me.amount >= 50) CM.Sim.Win('Transmogrification'); + if (me.amount >= 100) CM.Sim.Win('Gold member'); + if (me.amount >= 150) CM.Sim.Win('Gild wars'); + if (me.amount >= 200) CM.Sim.Win('The secrets of the universe'); + } + else if (i == 'Portal') { + if (me.amount >= 1) CM.Sim.Win('A whole new world'); + if (me.amount >= 50) CM.Sim.Win('Now you\'re thinking'); + if (me.amount >= 100) CM.Sim.Win('Dimensional shift'); + if (me.amount >= 150) CM.Sim.Win('Brain-split'); + if (me.amount >= 200) CM.Sim.Win('Realm of the Mad God'); + } + else if (i == 'Time machine') { + if (me.amount >= 1) CM.Sim.Win('Time warp'); + if (me.amount >= 50) CM.Sim.Win('Alternate timeline'); + if (me.amount >= 100) CM.Sim.Win('Rewriting history'); + if (me.amount >= 150) CM.Sim.Win('Time duke'); + if (me.amount >= 200) CM.Sim.Win('Forever and ever'); + } + else if (i == 'Antimatter condenser') { + if (me.amount >= 1) CM.Sim.Win('Antibatter'); + if (me.amount >= 50) CM.Sim.Win('Quirky quarks'); + if (me.amount >= 100) CM.Sim.Win('It does matter!'); + if (me.amount >= 150) CM.Sim.Win('Molecular maestro'); + if (me.amount >= 200) CM.Sim.Win('Walk the planck'); + } + else if (i == 'Prism') { + if (me.amount >= 1) CM.Sim.Win('Lone photon'); + if (me.amount >= 50) CM.Sim.Win('Dazzling glimmer'); + if (me.amount >= 100) CM.Sim.Win('Blinding flash'); + if (me.amount >= 150) CM.Sim.Win('Unending glow'); + if (me.amount >= 200) CM.Sim.Win('Rise and shine'); + } + + var lastAchievementsOwned = CM.Sim.AchievementsOwned; + + CM.Sim.CalculateGains(); + + CM.Sim.CheckOtherAchiev(); + + if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { + CM.Sim.CalculateGains(); + } + + CM.Cache[target][i] = {}; + CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; + } +} + +CM.Sim.BuyUpgrades = function() { + CM.Cache.Upgrades = []; + for (var i in Game.Upgrades) { + if (Game.Upgrades[i].bought == 0 && Game.Upgrades[i].unlocked && Game.Upgrades[i].pool != 'prestige') { + CM.Sim.CopyData(); + var me = CM.Sim.Upgrades[i]; + me.bought = 1; + if (Game.Upgrades[i].pool == '' || Game.Upgrades[i].pool == 'cookie') CM.Sim.UpgradesOwned++; + + if (i == 'Elder Pledge') { + CM.Sim.pledges++; + if (CM.Sim.pledges > 0) CM.Sim.Win('Elder nap'); + if (CM.Sim.pledges >= 5) CM.Sim.Win('Elder slumber'); + } + else if (i == 'Elder Covenant') { + CM.Sim.Win('Elder calm') + } + else if (i == 'Eternal heart biscuits') { + CM.Sim.Win('Lovely cookies'); + } + else if (i == 'Heavenly key') { + CM.Sim.Win('Wholesome'); + } + + var lastAchievementsOwned = CM.Sim.AchievementsOwned; + + CM.Sim.CalculateGains(); + + CM.Sim.CheckOtherAchiev(); + + if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { + CM.Sim.CalculateGains(); + } + + CM.Cache.Upgrades[i] = {}; + CM.Cache.Upgrades[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; + } + } +} + +CM.Sim.ResetBonus = function() { + CM.Sim.CopyData(); + + if (Game.cookiesEarned >= 1000000) CM.Sim.Win('Sacrifice'); + if (Game.cookiesEarned >= 1000000000) CM.Sim.Win('Oblivion'); + if (Game.cookiesEarned >= 1000000000000) CM.Sim.Win('From scratch'); + if (Game.cookiesEarned >= 1000000000000000) CM.Sim.Win('Nihilism'); + if (Game.cookiesEarned >= 1000000000000000000) CM.Sim.Win('Dematerialize'); + if (Game.cookiesEarned >= 1000000000000000000000) CM.Sim.Win('Nil zero zilch'); + if (Game.cookiesEarned >= 1000000000000000000000000) CM.Sim.Win('Transcendence'); + if (Game.cookiesEarned >= 1000000000000000000000000000) CM.Sim.Win('Obliterate'); + if (Game.cookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void'); + + var lastAchievementsOwned = CM.Sim.AchievementsOwned; + + CM.Sim.CalculateGains(); + + if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { + CM.Sim.CalculateGains(); + } + + return (CM.Sim.cookiesPs - Game.cookiesPs); +} + +/********** + * Footer * + **********/ + +CM.Init();