Added Aura caching and changing

This commit is contained in:
Daniel van Noord
2020-12-13 21:50:04 +01:00
parent f72e95301c
commit f13c9fb02d
4 changed files with 152 additions and 21 deletions

View File

@@ -1768,24 +1768,32 @@ CM.Disp.UpdateWrinklerTooltip = function() {
/********
* Section: Functions related to the dragon aura interface */
/**
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
* This adds information about CPS differences and costs to the aura choosing interface
* It is called by Game.DescribeDragonAura() after CM.ReplaceNative()
* @param {number} aura The number of the aura currently selected by the mouse/user
*/
CM.Disp.AddAuraInfo = function() {
CM.Disp.AddAuraInfo = function(aura) {
if (CM.Config.DragonAuraInfo == 1) {
console.log("called")
var bonusCPS = "TESTCPS";
var bonusCPSPercentage = "TESTCPS%";
var timeToRecover = "TESTTIME";
l('dragonAuraInfo').style.minHeight = "90px"
var [bonusCPS, priceOfChange] = CM.Sim.CalculateChangeAura(aura);
var timeToRecover = CM.Disp.FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs));
var bonusCPSPercentage = CM.Disp.Beautify(bonusCPS / Game.cookiesPs);
bonusCPS = CM.Disp.Beautify(bonusCPS);
l('dragonAuraInfo').style.minHeight = "60px"
l('dragonAuraInfo').style.margin = "8px"
l('dragonAuraInfo').appendChild(document.createElement("div")).className = "line"
var div = document.createElement("div");
div.style.minWidth = "200px";
div.style.textAlign = "center";
div.textContent = "Picking this aura will change CPS by " + bonusCPS + " (" + bonusCPSPercentage + "% of current cps). It will take " + timeToRecover + " to recover the cost.";
div.textContent = "Picking this aura will change CPS by " + bonusCPS + " (" + bonusCPSPercentage + "% of current CPS).";
l('dragonAuraInfo').appendChild(div);
var div2 = document.createElement("div");
div2.style.minWidth = "200px";
div2.style.textAlign = "center";
div2.textContent = "It will take " + timeToRecover + " to recover the cost.";
l('dragonAuraInfo').appendChild(div2);
}
}