From f120f047dc3f4472bc53b9140f526b66770d6b91 Mon Sep 17 00:00:00 2001 From: Aktanusa Date: Mon, 8 Feb 2016 20:17:08 -0500 Subject: [PATCH] Removed HC stats as it is useless now (pending cleaning) --- CookieMonster.js | 5 +++-- src/Disp.js | 5 +++-- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/CookieMonster.js b/CookieMonster.js index 7c1bb53..d44ce66 100644 --- a/CookieMonster.js +++ b/CookieMonster.js @@ -1352,7 +1352,8 @@ CM.Disp.AddMenuStats = function(title) { stats.appendChild(listing('\"Chain\" Reward (CUR) (Wrath)', document.createTextNode(Beautify(chainCurWrath)))); } - stats.appendChild(header('Heavenly Chips', 'HC')); + // Useless for now; cleanup later + /*stats.appendChild(header('Heavenly Chips', 'HC')); if (CM.Config.StatsPref.HC) { var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset); var neededCook = Game.HowManyCookiesReset(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset); @@ -1394,7 +1395,7 @@ CM.Disp.AddMenuStats = function(title) { resetFrag.appendChild(resetSmall); } //stats.appendChild(listing(resetTitleFrag, resetFrag)); - } + }*/ var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); // Needs to be done for the checking below diff --git a/src/Disp.js b/src/Disp.js index 534a914..f9bce46 100644 --- a/src/Disp.js +++ b/src/Disp.js @@ -1014,7 +1014,8 @@ CM.Disp.AddMenuStats = function(title) { stats.appendChild(listing('\"Chain\" Reward (CUR) (Wrath)', document.createTextNode(Beautify(chainCurWrath)))); } - stats.appendChild(header('Heavenly Chips', 'HC')); + // Useless for now; cleanup later + /*stats.appendChild(header('Heavenly Chips', 'HC')); if (CM.Config.StatsPref.HC) { var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset); var neededCook = Game.HowManyCookiesReset(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset); @@ -1056,7 +1057,7 @@ CM.Disp.AddMenuStats = function(title) { resetFrag.appendChild(resetSmall); } //stats.appendChild(listing(resetTitleFrag, resetFrag)); - } + }*/ var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); // Needs to be done for the checking below